├── ui
├── bg.jpg
├── map.jpg
├── index.html
├── app.js
├── app.css
└── jquery-3.7.0.min.js
├── Ui
└── locations-image
│ ├── beach.png
│ ├── paleto.png
│ └── parking.png
├── README.md
├── fxmanifest.lua
├── Server
└── Server.lua
├── Shared
└── Config.lua
└── Client
└── Client.lua
/ui/bg.jpg:
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https://raw.githubusercontent.com/CanX-Script/spawn-selector/HEAD/ui/bg.jpg
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/ui/map.jpg:
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https://raw.githubusercontent.com/CanX-Script/spawn-selector/HEAD/ui/map.jpg
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/Ui/locations-image/beach.png:
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https://raw.githubusercontent.com/CanX-Script/spawn-selector/HEAD/Ui/locations-image/beach.png
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/Ui/locations-image/paleto.png:
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https://raw.githubusercontent.com/CanX-Script/spawn-selector/HEAD/Ui/locations-image/paleto.png
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/Ui/locations-image/parking.png:
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https://raw.githubusercontent.com/CanX-Script/spawn-selector/HEAD/Ui/locations-image/parking.png
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/README.md:
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1 | # Spawn Selector
2 | *Features :
3 | Clean And Best Ui & Ux,
4 | Optimized,
5 | Open source,
6 | Fully Customizable,
7 | Easy to add and remove locations via config,
8 | Smooth Camera Transition,
9 | Standalone resource,
10 | Usage 0.00 MS*
11 |
12 | # CanX community
13 | *Discord
14 | https://discord.gg/jvQDWCg7Db*
15 | *youtube
16 | https://www.youtube.com/@CanX-Script*
17 | *Cfx
18 | https://forum.cfx.re/u/canx-script*
19 |
20 | # Follow our community for other scripts
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/fxmanifest.lua:
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1 | -- <<< CanX Spawn Selector >>> --|
2 | -- Discord : discord.gg/MGEVjBbKHw --|
3 | -- Tebex : canx.tebex.io --|
4 | -- <<< CanX Spawn Selector >>> --|
5 |
6 | fx_version 'cerulean'
7 | game 'gta5'
8 |
9 | author 'CanX Scripts'
10 | description 'CanX-SpawnSelector'
11 |
12 | --Client Scripts--
13 | client_scripts {
14 | 'Client/*.lua'
15 | }
16 |
17 | --Server Scripts--
18 | server_scripts {
19 | 'Server/*.lua'
20 | }
21 |
22 | shared_scripts {
23 | 'Shared/*.lua'
24 | }
25 | --UI Part--
26 | ui_page {
27 | 'Ui/index.html',
28 | }
29 |
30 | --File Part--
31 | files {
32 | 'Ui/index.html',
33 | 'Ui/*.js',
34 | 'Ui/*.css',
35 | 'Ui/locations-image/*.png',
36 | 'Ui/*.jpg'
37 | }
38 |
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/Server/Server.lua:
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1 | -- <<< CanX Spawn Selector >>> --|
2 | -- Discord : discord.gg/MGEVjBbKHw --|
3 | -- Tebex : canx.tebex.io --|
4 | -- <<< CanX Spawn Selector >>> --|
5 |
6 | local joined = {}
7 |
8 | RegisterServerEvent("CanX-SpawnSelector:OpenSpawner")
9 | AddEventHandler("CanX-SpawnSelector:OpenSpawner", function()
10 | if not joined[GetPlayerIdentifiers(source)[1]] then
11 | TriggerClientEvent("CanX-SpawnSelector:Open", source)
12 | joined[GetPlayerIdentifiers(source)[1]] = true
13 | end
14 | end)
15 |
16 | AddEventHandler('onResourceStart', function(resource)
17 | if resource == GetCurrentResourceName() then
18 | Citizen.Wait(1000)
19 | print('^2>>------------------^4CanX^2------------------<<')
20 | print('^4CanX Spawn Selector ^0(Made By CanX-Scripts)')
21 | print('^1Discord : ^0https://discord.gg/MGEVjBbKHw')
22 | print('^5Tebex : ^0https://canx.tebex.io')
23 | print('^2>>------------------^4CanX^2-----------------<<')
24 | end
25 | end)
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/Shared/Config.lua:
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1 | -- <<< CanX Spawn Selector >>> --|
2 | -- Discord : discord.gg/MGEVjBbKHw --|
3 | -- Tebex : canx.tebex.io --|
4 | -- <<< CanX Spawn Selector >>> --|
5 |
6 | Config = {}
7 |
8 | Config.Locations = {
9 |
10 | {
11 | Loc_Name = "PARKING",
12 | Image = "locations-image/parking.png",
13 | Css = {
14 | top = "50%",
15 | left = "70%",
16 | },
17 | Pos = {x = 216.28, y = -816.07, z = 30.64},
18 | },
19 | {
20 | Loc_Name = "PALETO",
21 | Image = "locations-image/paleto.png",
22 | Css = {
23 | top = "50%",
24 | left = "17%",
25 | },
26 | Pos = {x = -138.57, y = 6310.38, z = 31.5},
27 | },
28 | {
29 | Loc_Name = "BEACH",
30 | Image = "locations-image/beach.png",
31 | Css = {
32 | top = "68%",
33 | left = "70%",
34 | },
35 | Pos = {x = -1458.93, y = -1085.03, z = 3.46},
36 | },
37 |
38 | }
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/ui/index.html:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
10 |
11 |
12 | ").addClass("location");
26 | div.append(svg);
27 | div.css({
28 | top: location.Css.top,
29 | left: location.Css.left,
30 | });
31 |
32 | div.click(() => {
33 | $(".current-location img").attr("src", location.Image);
34 | $(".current-location h3").text(location.Loc_Name);
35 | Selected_Loc = location.Loc_Name;
36 | });
37 | $(".locations").append(div);
38 | }
39 | $(".current-location img").attr("src", locations[0].Image);
40 | $(".current-location h3").text(locations[0].Loc_Name);
41 | Selected_Loc = locations[0].Loc_Name;
42 | }
43 |
44 | $(".last").click(() => {
45 | $.post("https://spawn-selector/last-loc", JSON.stringify({}));
46 | $("body").css("display", "none");
47 | });
48 |
49 | $(".spawn").click(() => {
50 | $.post(
51 | "https://spawn-selector/spawn",
52 | JSON.stringify({ location: Selected_Loc })
53 | );
54 | $("body").css("display", "none");
55 | });
56 |
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/ui/app.css:
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1 | @import url("https://fonts.googleapis.com/css2?family=Inter:wght@100;200;300;400;500;600;700;800;900&display=swap");
2 |
3 | /*
4 | -- <<< CanX Spawn Selector >>> --|
5 | -- Discord : discord.gg/MGEVjBbKHw --|
6 | -- Tebex : canx.tebex.io --|
7 | -- <<< CanX Spawn Selector >>> --|
8 | */
9 |
10 | * {
11 | margin: 0;
12 | padding: 0;
13 | box-sizing: border-box;
14 | }
15 |
16 | :root {
17 | --primaryColor: #2ddfc7;
18 | --primaryShadow: rgb(45, 223, 199, 0.5);
19 | }
20 |
21 | body {
22 | display: none;
23 | height: 100vh;
24 | width: 100%;
25 | background: linear-gradient(135deg, #151a1c 0%, #191e1f 100%);
26 | overflow: hidden;
27 | color: white;
28 | font-family: "Inter", sans-serif;
29 | }
30 |
31 | /* BACKGROUND AND DETAILS ON IT */
32 |
33 | .background {
34 | width: 100%;
35 | height: 100%;
36 | display: flex;
37 | align-items: center;
38 | justify-content: center;
39 | }
40 |
41 | .bg-image {
42 | position: absolute;
43 | top: 0;
44 | left: 0;
45 | z-index: 0;
46 | width: 100%;
47 | height: 100%;
48 | object-fit: cover;
49 | filter: grayscale(100%);
50 | opacity: 5%;
51 | }
52 |
53 | .dot-pattern {
54 | height: 720px;
55 | width: 480px;
56 | background-image: radial-gradient(var(--primaryColor) 2px, transparent 0);
57 | background-size: 40px 40px;
58 | opacity: 20%;
59 | position: absolute;
60 | }
61 |
62 | .dot-pattern[data-idx="1"] {
63 | top: 5%;
64 | left: 5%;
65 | transform: translate(-50%, -50%) rotate(45deg);
66 | }
67 |
68 | .dot-pattern[data-idx="2"] {
69 | bottom: 5%;
70 | right: 5%;
71 | transform: translate(50%, 50%) rotate(45deg);
72 | }
73 |
74 | /* MAIN CONTENT */
75 |
76 | .spawn-selector {
77 | width: 800px;
78 | height: 500px;
79 | position: relative;
80 | z-index: 1;
81 | display: flex;
82 | flex-direction: column;
83 | gap: 1rem;
84 | }
85 |
86 | .map {
87 | width: 100%;
88 | background-image: url(./map.jpg);
89 | background-repeat: no-repeat;
90 | background-position: center;
91 | background-size: cover;
92 | border: 1px solid rgba(255, 255, 255, 0.1);
93 | flex-grow: 1;
94 | }
95 |
96 | .map h2 {
97 | position: absolute;
98 | left: 50%;
99 | top: -3%;
100 | transform: translateX(-50%);
101 | color: var(--primaryColor);
102 | text-shadow: 0px 0px 15px var(--primaryShadow);
103 | }
104 |
105 | .map .current-location {
106 | position: absolute;
107 | bottom: 1.5rem;
108 | left: 1rem;
109 | transform: translateY(-50%);
110 | }
111 |
112 | .map .current-location img {
113 | width: 200px;
114 | }
115 |
116 | .map .locations {
117 | width: 100%;
118 | height: 100%;
119 | position: relative;
120 | }
121 |
122 | .location {
123 | cursor: pointer;
124 | width: 28px;
125 | height: 28px;
126 | border-radius: 50%;
127 | position: absolute;
128 | background: #181d1e;
129 | transition: all 0.3s ease-in-out;
130 | }
131 |
132 | .location svg {
133 | width: 28px;
134 | height: 28px;
135 | fill: var(--primaryColor);
136 | }
137 |
138 | .location:hover {
139 | box-shadow: 0px 0px 10px var(--primaryShadow);
140 | }
141 |
142 | .actions {
143 | display: flex;
144 | align-items: center;
145 | justify-content: space-between;
146 | }
147 |
148 | .actions button {
149 | font-family: "Inter", sans-serif;
150 | font-size: 1.1rem;
151 | height: 4rem;
152 | width: 12rem;
153 | font-weight: 900;
154 | border: none;
155 | cursor: pointer;
156 | transition: all 300ms ease-out;
157 | }
158 |
159 | .actions button:hover {
160 | transform: scale(1.1);
161 | }
162 |
163 | .actions .last {
164 | background: linear-gradient(137deg, #303030 0%, #414141 100%);
165 | box-shadow: 0px 0px 50px 0px rgba(255, 255, 255, 0.12);
166 | color: white;
167 | }
168 |
169 | .actions .spawn {
170 | background: var(--primaryColor);
171 | box-shadow: 0px 0px 15px var(--primaryShadow);
172 | }
173 |
174 | @media screen and (min-width: 1366px) {
175 | .spawn-selector {
176 | width: 1200px;
177 | height: 750px;
178 | }
179 | .map h2 {
180 | font-size: 2.4rem;
181 | }
182 | .map .current-location img {
183 | width: 300px;
184 | }
185 | .map .current-location h3 {
186 | font-size: 1.4rem;
187 | }
188 | .map .current-location {
189 | bottom: 0.5rem;
190 | }
191 | }
192 |
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/Client/Client.lua:
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1 | -- <<< CanX Spawn Selector >>> --|
2 | -- Discord : discord.gg/MGEVjBbKHw --|
3 | -- Tebex : canx.tebex.io --|
4 | -- <<< CanX Spawn Selector >>> --|
5 |
6 | -- AddEventHandler('playerSpawned', function(spawn)
7 | -- TriggerServerEvent('CanX-SpawnSelector:OpenSpawner')
8 | -- end)
9 |
10 | RegisterNetEvent('CanX-SpawnSelector:Open')
11 | AddEventHandler('CanX-SpawnSelector:Open', function()
12 | SetNuiFocus(true, true)
13 | SendNUIMessage({
14 | Action = 'ShowUi',
15 | Display = true,
16 | Data = Config.Locations
17 | })
18 | end)
19 |
20 | ShowLoadingPromt = function(label, time)
21 | Citizen.CreateThread(function()
22 | BeginTextCommandBusyString(tostring(label))
23 | EndTextCommandBusyString(3)
24 | Citizen.Wait(time)
25 | RemoveLoadingPrompt()
26 | end)
27 | end
28 |
29 | RegisterNUICallback('spawn', function(data, cb)
30 | local TeleportPos = nil
31 | SetNuiFocus(false, false)
32 | for k,v in ipairs(Config.Locations) do
33 | if v.Loc_Name == data.location then
34 | TeleportPos = v.Pos
35 | end
36 | end
37 | StartFade()
38 | CreateCameraOnTop2(TeleportPos.x, TeleportPos.y, TeleportPos.z)
39 | EndFade()
40 | ReadToPlay(TeleportPos.x, TeleportPos.y, TeleportPos.z)
41 | end)
42 |
43 | RegisterNUICallback('last-loc', function(data, cb)
44 | local pos = GetEntityCoords(PlayerPedId())
45 | SetNuiFocus(false, false)
46 | StartFade()
47 | CreateCameraOnTop2(pos.x, pos.y, pos.z)
48 | EndFade()
49 | ReadToPlay(pos.x, pos.y, pos.z)
50 | end)
51 |
52 | local cam = nil
53 | local continuousFadeOutNetwork = false
54 | local needAskQuestions, needRegister
55 | local firstSpawn, disableAttack = true, true
56 | local risdead = false
57 |
58 | function f(n)
59 | n = n + 0.00000
60 | return n
61 | end
62 |
63 | function setCamHeight(height)
64 | local pos = GetEntityCoords(PlayerPedId())
65 | SetCamCoord(cam,vector3(pos.x,pos.y,f(height)))
66 | end
67 |
68 | function StartFade()
69 | DoScreenFadeOut(500)
70 | while IsScreenFadingOut() do
71 | Citizen.Wait(1)
72 | end
73 | end
74 |
75 | function EndFade()
76 | ShutdownLoadingScreen()
77 | DoScreenFadeIn(500)
78 | while IsScreenFadingIn() do
79 | Citizen.Wait(1)
80 | end
81 | end
82 |
83 | function DisalbeAttack()
84 | DisableControlAction(0, 19, true)
85 | DisableControlAction(0, 45, true)
86 | DisableControlAction(0, 24, true)
87 | DisableControlAction(0, 257, true)
88 | DisableControlAction(0, 25, true)
89 | DisableControlAction(0, 68, true)
90 | DisableControlAction(0, 69, true)
91 | DisableControlAction(0, 70, true)
92 | DisableControlAction(0, 92, true)
93 | DisableControlAction(0, 346, true)
94 | DisableControlAction(0, 347, true)
95 | DisableControlAction(0, 264, true)
96 | DisableControlAction(0, 257, true)
97 | DisableControlAction(0, 140, true)
98 | DisableControlAction(0, 141, true)
99 | DisableControlAction(0, 142, true)
100 | DisableControlAction(0, 143, true)
101 | DisableControlAction(0, 263, true)
102 | if disableAttack then
103 | SetTimeout(0, function ()
104 | DisalbeAttack()
105 | end)
106 | end
107 | end
108 |
109 | function showLoadingPromt(label, time)
110 | Citizen.CreateThread(function()
111 | BeginTextCommandBusyString(tostring(label))
112 | EndTextCommandBusyString(3)
113 | Citizen.Wait(time)
114 | RemoveLoadingPrompt()
115 | end)
116 | end
117 |
118 | function ReadToPlay(x, y, z)
119 | TriggerServerEvent('PX_LoadingSystem:ChangeKobs', false)
120 | disableAttack = false
121 | if x ~= nil and y ~= nil and z ~= nil then
122 | CameraLoadToGround2(x, y, z)
123 | else
124 | CameraLoadToGround()
125 | end
126 | SetEntityInvincible(PlayerPedId(),false)
127 | SetEntityVisible(PlayerPedId(),true)
128 | FreezeEntityPosition(PlayerPedId(),false)
129 | SetPedDiesInWater(PlayerPedId(),true)
130 | if x ~= nil and y ~= nil and z ~= nil then
131 | SetEntityCoords(PlayerPedId(), x, y, z)
132 | end
133 | KillCamera()
134 | if x ~= nil and y ~= nil and z ~= nil then
135 | SetEntityCoords(PlayerPedId(), x, y, z)
136 | end
137 |
138 |
139 | end
140 |
141 | function StartUpLoading()
142 | Citizen.CreateThread(function()
143 | StartFade()
144 | ShutdownLoadingScreen()
145 | ShutdownLoadingScreenNui()
146 | showLoadingPromt("MP_SPINLOADING", 500000)
147 | CreateCameraOnTop()
148 | SetEntityVisible(PlayerPedId(),true)
149 | DisalbeAttack()
150 | SetEntityInvincible(PlayerPedId(),true)
151 | FreezeEntityPosition(PlayerPedId(),true)
152 | SetPedDiesInWater(PlayerPedId(),false)
153 | DisplayRadar(false)
154 | Wait(1000)
155 | EndFade()
156 | DoScreenFadeIn(500)
157 | showLoadingPromt("MP_SPINLOADING", 0)
158 | showLoadingPromt("PCARD_JOIN_GAME", 500000)
159 | Wait(1000)
160 | showLoadingPromt("PCARD_JOIN_GAME", 0)
161 | CreateCameraOnTop()
162 | EndFade()
163 | end)
164 | end
165 |
166 | function CreateCameraOnTop()
167 | if not DoesCamExist(cam) then
168 | cam = CreateCam("DEFAULT_SCRIPTED_CAMERA",false)
169 | end
170 | local pos = GetEntityCoords(PlayerPedId())
171 | SetCamCoord(cam,vector3(pos.x,pos.y,f(1000)))
172 | SetCamRot(cam,-f(90),f(0),f(0),2)
173 | SetCamActive(cam,true)
174 | StopCamPointing(cam)
175 | RenderScriptCams(true,true,0,0,0,0)
176 | end
177 |
178 | function CameraLoadToGround()
179 | if not DoesCamExist(cam) then
180 | cam = CreateCam("DEFAULT_SCRIPTED_CAMERA",false)
181 | end
182 | local altura = 1000
183 | local pos = GetEntityCoords(PlayerPedId())
184 | SetCamCoord(cam,vector3(pos.x,pos.y,f(1000)))
185 | while altura > (pos.z - 5.0) do
186 | if altura <= 300 then
187 | altura = altura - 6
188 | elseif altura >= 301 and altura <= 700 then
189 | altura = altura - 4
190 | else
191 | altura = altura - 2
192 | end
193 | setCamHeight(altura)
194 | Citizen.Wait(10)
195 | end
196 | end
197 |
198 | function KillCamera()
199 | if not DoesCamExist(cam) then
200 | cam = CreateCam("DEFAULT_SCRIPTED_CAMERA",false)
201 | end
202 | SetCamActive(cam,false)
203 | StopCamPointing(cam)
204 | RenderScriptCams(0,0,0,0,0,0)
205 | SetFocusEntity(PlayerPedId())
206 | end
207 |
208 | function CreateCharacterCamera()
209 | if not DoesCamExist(cam) then
210 | cam = CreateCam("DEFAULT_SCRIPTED_CAMERA",false)
211 | end
212 | SetCamCoord(cam,vector3(-38.2,-589.89,79.50))
213 | -- SetCamRot(cam,f(0),f(0),f(159),73)
214 | SetCamRot(cam, 0.0, 0.0, 159.0)
215 | SetCamActive(cam,true)
216 | RenderScriptCams(true,true,20000000000000000000000000,0,0,0)
217 | end
218 |
219 | function FadeOutNet()
220 | if continuousFadeOutNetwork then
221 | for _, id in ipairs(GetActivePlayers()) do
222 | if id ~= PlayerId() then
223 | NetworkFadeOutEntity(GetPlayerPed(id),false)
224 | end
225 | end
226 | SetTimeout(0, FadeOutNet)
227 | end
228 | end
229 |
230 |
231 | function CreateCameraOnTop2(x, y, z)
232 | if x ~= nil and y ~= nil and z ~= nil then
233 | if not DoesCamExist(cam) then
234 | cam = CreateCam("DEFAULT_SCRIPTED_CAMERA",false)
235 | end
236 | SetCamCoord(cam,vector3(x, y,f(1000)))
237 | SetCamRot(cam,-f(90),f(0),f(0),2)
238 | SetCamActive(cam,true)
239 | StopCamPointing(cam)
240 | RenderScriptCams(true,true,0,0,0,0)
241 | SetEntityCoords(PlayerPedId(), x, y, z)
242 | end
243 | end
244 |
245 | function CameraLoadToGround2(x, y, z)
246 | if x ~= nil and y ~= nil and z ~= nil then
247 | if not DoesCamExist(cam) then
248 | cam = CreateCam("DEFAULT_SCRIPTED_CAMERA",false)
249 | end
250 | local altura = 1000
251 | SetCamCoord(cam,vector3(x, y,f(1000)))
252 | while altura > (z - 5.0) do
253 | SetEntityCoords(PlayerPedId(), x, y, z)
254 | if altura <= 300 then
255 | altura = altura - 6
256 | elseif altura >= 301 and altura <= 700 then
257 | altura = altura - 4
258 | else
259 | altura = altura - 2
260 | end
261 | setCamHeight(altura)
262 | Citizen.Wait(10)
263 | end
264 | end
265 | end
266 |
267 |
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/ui/jquery-3.7.0.min.js:
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