├── .gitignore ├── Assets ├── Editor.meta └── Editor │ ├── BasePreferenceProvider.cs │ ├── BasePreferenceProvider.cs.meta │ ├── EditorPrefBrowser.cs │ ├── EditorPrefBrowser.cs.meta │ ├── IPreferenceProvider.cs │ ├── IPreferenceProvider.cs.meta │ ├── LinuxPreferenceProvider.cs │ ├── LinuxPreferenceProvider.cs.meta │ ├── WindowsPreferenceProvider.cs │ └── WindowsPreferenceProvider.cs.meta ├── LICENSE.md ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── NetworkManager.asset ├── Physics2DSettings.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset ├── UnityAdsSettings.asset └── UnityConnectSettings.asset ├── README.md └── Screenshots └── EditorPrefBrowser.JPG /.gitignore: -------------------------------------------------------------------------------- 1 | /[Ll]ibrary/ 2 | /[Tt]emp/ 3 | /[Oo]bj/ 4 | /[Bb]uild/ 5 | /.idea*/ 6 | 7 | # Autogenerated VS/MD solution and project files 8 | *.csproj 9 | *.unityproj 10 | *.sln 11 | *.suo 12 | *.tmp 13 | *.user 14 | *.userprefs 15 | *.pidb 16 | *.booproj 17 | 18 | # Unity3D generated meta files 19 | *.pidb.meta 20 | 21 | # Unity3D Generated File On Crash Reports 22 | sysinfo.txt 23 | -------------------------------------------------------------------------------- /Assets/Editor.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4d075f0d6b9e095498eb606553a3dbad 3 | folderAsset: yes 4 | timeCreated: 1466072042 5 | licenseType: Pro 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Editor/BasePreferenceProvider.cs: -------------------------------------------------------------------------------- 1 | using UnityEditor; 2 | 3 | using System; 4 | using System.Text; 5 | using System.Linq; 6 | using System.Collections.Generic; 7 | 8 | public abstract class BasePreferenceProvider : IPreferenceProvider 9 | { 10 | public abstract void SetKeyValue(string valueName, object value); 11 | public abstract void FetchKeyValues (IDictionary prefsLookup); 12 | 13 | public object ValueField(string valueName, object value) 14 | { 15 | // Strings are encoded as utf8 bytes 16 | var bytes = value as byte[]; 17 | if (bytes != null) 18 | { 19 | string valueAsString = Encoding.UTF8.GetString(bytes); 20 | EditorGUI.BeginChangeCheck(); 21 | string newString = EditorGUILayout.DelayedTextField(NicifyValueName(valueName), valueAsString); 22 | if (EditorGUI.EndChangeCheck()) 23 | { 24 | return Encoding.UTF8.GetBytes(newString); 25 | } 26 | } 27 | else if (value is int) 28 | { 29 | int valueAsInt = (int)value; 30 | EditorGUI.BeginChangeCheck(); 31 | int newInt = EditorGUILayout.DelayedIntField(NicifyValueName(valueName), valueAsInt); 32 | if (EditorGUI.EndChangeCheck()) 33 | { 34 | return newInt; 35 | } 36 | } 37 | else if (value is float) 38 | { 39 | float valueAsFloat = (float)value; 40 | EditorGUI.BeginChangeCheck(); 41 | float newFloat = EditorGUILayout.DelayedFloatField(NicifyValueName(valueName), valueAsFloat); 42 | if (EditorGUI.EndChangeCheck()) 43 | { 44 | return newFloat; 45 | } 46 | } 47 | else 48 | { 49 | EditorGUILayout.LabelField(NicifyValueName(valueName), string.Format("Unhandled Type {0}", value.GetType())); 50 | } 51 | 52 | return value; 53 | } 54 | 55 | protected virtual string NicifyValueName(string keyValueName) 56 | { 57 | return keyValueName; 58 | } 59 | } 60 | 61 | -------------------------------------------------------------------------------- /Assets/Editor/BasePreferenceProvider.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 16af8b0008d004032aeca1150da4a82f 3 | timeCreated: 1469108734 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Editor/EditorPrefBrowser.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Text; 4 | using Microsoft.Win32; 5 | using UnityEditor; 6 | using UnityEngine; 7 | 8 | public class EditorPrefBrowser : EditorWindow 9 | { 10 | private static class Styles 11 | { 12 | public static readonly GUIStyle ToolbarSearchField = "ToolbarSeachTextField"; 13 | public static readonly GUIStyle ToolbarSearchFieldCancel = "ToolbarSeachCancelButton"; 14 | public static readonly GUIStyle ToolbarSearchFieldCancelEmpty = "ToolbarSeachCancelButtonEmpty"; 15 | 16 | public static readonly GUIStyle HeaderBackground = new GUIStyle(GUI.skin.box); 17 | 18 | static Styles() 19 | { 20 | // Zero out margin to go to edges of window 21 | HeaderBackground.margin = new RectOffset(); 22 | 23 | // Push one point border on left and right out of the bounds of the window 24 | HeaderBackground.overflow = new RectOffset(1, 1, 0, 0); 25 | } 26 | } 27 | 28 | [NonSerialized] 29 | private readonly SortedDictionary m_EditorPrefsLookup = new SortedDictionary(); 30 | 31 | [NonSerialized] 32 | private IPreferenceProvider m_PrefProvider; 33 | 34 | [SerializeField] 35 | private Vector2 m_ScrollPosition = new Vector2(0f, 0f); 36 | 37 | [SerializeField] 38 | private string m_Filter = ""; 39 | 40 | [NonSerialized] 41 | private const int kLinuxEditorPlatform = 16; // RuntimePlatform.LinuxEditor on new enough codebase 42 | 43 | private bool IsFiltering 44 | { 45 | get { return !string.IsNullOrEmpty(m_Filter); } 46 | } 47 | 48 | [MenuItem("Window/Editor Pref Browser")] 49 | public static void ShowWindow() 50 | { 51 | GetWindow().titleContent = new GUIContent("Editor Pref"); 52 | } 53 | 54 | public void OnEnable() 55 | { 56 | m_PrefProvider = GetProvider (); 57 | 58 | m_PrefProvider.FetchKeyValues(m_EditorPrefsLookup); 59 | } 60 | 61 | private IPreferenceProvider GetProvider () 62 | { 63 | switch (Application.platform) 64 | { 65 | case RuntimePlatform.WindowsEditor: 66 | return new WindowsPreferenceProvider (); 67 | case (RuntimePlatform)kLinuxEditorPlatform: 68 | return new LinuxPreferenceProvider (); 69 | } 70 | 71 | throw new NotImplementedException (string.Format ("No IPreferenceProvider implemented for {0}.{1}", Application.platform.GetType(), Application.platform)); 72 | } 73 | 74 | public void OnGUI() 75 | { 76 | DoToolbar(); 77 | 78 | DoHeader(); 79 | 80 | DoList(); 81 | } 82 | 83 | private void DoHeader() 84 | { 85 | using (new EditorGUILayout.HorizontalScope(Styles.HeaderBackground, GUILayout.ExpandHeight(false))) 86 | { 87 | GUILayout.Label("Name", GUILayout.Width(EditorGUIUtility.labelWidth)); 88 | GUILayout.Label("Value"); 89 | } 90 | } 91 | 92 | private void DoList() 93 | { 94 | using (var scrollView = new EditorGUILayout.ScrollViewScope(m_ScrollPosition)) 95 | { 96 | m_ScrollPosition = scrollView.scrollPosition; 97 | 98 | EditorGUI.BeginChangeCheck(); 99 | string valueName = null; 100 | object value = null; 101 | 102 | foreach (var kvp in m_EditorPrefsLookup) 103 | { 104 | valueName = kvp.Key; 105 | value = kvp.Value; 106 | 107 | if (IsFiltering && !valueName.ToLower().Contains(m_Filter.ToLower())) 108 | continue; 109 | 110 | EditorGUI.BeginChangeCheck(); 111 | value = m_PrefProvider.ValueField (valueName, value); 112 | if(EditorGUI.EndChangeCheck()) 113 | break; 114 | } 115 | 116 | if (EditorGUI.EndChangeCheck()) 117 | { 118 | m_PrefProvider.SetKeyValue(valueName, value); 119 | m_EditorPrefsLookup[valueName] = value; 120 | } 121 | } 122 | } 123 | 124 | private void DoToolbar() 125 | { 126 | using (new EditorGUILayout.HorizontalScope(EditorStyles.toolbar)) 127 | { 128 | // Refresh Button 129 | if (GUILayout.Button("Refresh", EditorStyles.toolbarButton)) 130 | m_PrefProvider.FetchKeyValues(m_EditorPrefsLookup); 131 | 132 | GUILayout.FlexibleSpace(); 133 | 134 | // Filter Field 135 | m_Filter = EditorGUILayout.TextField(m_Filter, Styles.ToolbarSearchField, GUILayout.Width(250f)); 136 | if (GUILayout.Button(GUIContent.none, IsFiltering ? Styles.ToolbarSearchFieldCancel : Styles.ToolbarSearchFieldCancelEmpty)) 137 | { 138 | m_Filter = ""; 139 | GUIUtility.keyboardControl = 0; 140 | } 141 | } 142 | } 143 | } -------------------------------------------------------------------------------- /Assets/Editor/EditorPrefBrowser.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 21becd8d72bfd274792314a3635b53f5 3 | timeCreated: 1466072064 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Editor/IPreferenceProvider.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.Generic; 2 | 3 | public interface IPreferenceProvider 4 | { 5 | void SetKeyValue(string valueName, object value); 6 | void FetchKeyValues (IDictionary prefsLookup); 7 | object ValueField(string valueName, object value); 8 | } -------------------------------------------------------------------------------- /Assets/Editor/IPreferenceProvider.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b30d90fa2b9684e218a8a4e4cf0949a5 3 | timeCreated: 1466616158 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Editor/LinuxPreferenceProvider.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.IO; 3 | using System.Xml; 4 | using System.Linq; 5 | using System.Xml.Linq; 6 | using System.Text; 7 | using System.Globalization; 8 | using System.Collections.Generic; 9 | 10 | using UnityEditor; 11 | using UnityEngine; 12 | 13 | public class LinuxPreferenceProvider : BasePreferenceProvider 14 | { 15 | static string s_EditorPrefsPath; 16 | static string EditorPrefsPath 17 | { 18 | get 19 | { 20 | if (string.IsNullOrEmpty (s_EditorPrefsPath)) 21 | { 22 | string prefix = Environment.GetEnvironmentVariable ("XDG_DATA_HOME"); 23 | if (string.IsNullOrEmpty (prefix)) 24 | prefix = Path.Combine (Environment.GetFolderPath (Environment.SpecialFolder.Personal), ".local/share"); 25 | s_EditorPrefsPath = Path.Combine (prefix, "unity3d/prefs"); 26 | } 27 | return s_EditorPrefsPath; 28 | } 29 | } 30 | 31 | #region " BasePreferenceProvider " 32 | 33 | public override void SetKeyValue(string valueName, object newValue) 34 | { 35 | if (valueName == null) 36 | throw new ArgumentNullException("valueName"); 37 | 38 | if (newValue == null) 39 | throw new ArgumentNullException("newValue"); 40 | 41 | XmlDocument prefs = LoadPrefsFile (); 42 | XmlElement oldElement = (XmlElement)prefs.SelectSingleNode (string.Format ("/unity_prefs/pref[@name='{0}']", valueName)); 43 | if (oldElement == null) 44 | { 45 | // Ugh, create new element 46 | oldElement = prefs.CreateElement ("pref"); 47 | XmlAttribute name = prefs.CreateAttribute ("name"); 48 | name.Value = valueName; 49 | XmlAttribute type = prefs.CreateAttribute ("type"); 50 | type.Value = FormatType (newValue.GetType ()); 51 | oldElement.Attributes.Append (name); 52 | oldElement.Attributes.Append (type); 53 | prefs.DocumentElement.AppendChild (oldElement); 54 | } 55 | oldElement.InnerText = FormatValue (newValue); 56 | try 57 | { 58 | prefs.Save (EditorPrefsPath); 59 | } 60 | catch (Exception e) 61 | { 62 | Debug.LogErrorFormat ("Error saving editor prefs to '{0}'", EditorPrefsPath); 63 | Debug.LogException (e); 64 | } 65 | } 66 | 67 | public override void FetchKeyValues(IDictionary prefsLookup) 68 | { 69 | XmlDocument prefs = LoadPrefsFile (); 70 | foreach (XmlElement pref in prefs.SelectNodes ("/unity_prefs/pref").OfType ()) 71 | { 72 | try 73 | { 74 | prefsLookup[pref.Attributes["name"].Value] = ParseValue (pref.Attributes["type"].Value, pref.InnerText); 75 | } 76 | catch (Exception e) 77 | { 78 | // Bogus pref, don't care 79 | Debug.LogErrorFormat ("Error parsing pref '{0}'", pref.OuterXml); 80 | Debug.LogException (e); 81 | } 82 | } 83 | } 84 | 85 | #endregion 86 | 87 | static XmlDocument LoadPrefsFile () 88 | { 89 | var prefs = new XmlDocument (); 90 | try 91 | { 92 | prefs.Load (EditorPrefsPath); 93 | } 94 | catch (Exception e) 95 | { 96 | Debug.LogError ("Error fetching prefs"); 97 | Debug.LogException (e); 98 | } 99 | return prefs; 100 | } 101 | 102 | static object ParseValue (string prefType, string value) 103 | { 104 | switch (prefType) 105 | { 106 | case "string": 107 | // strings are base64-encoded 108 | return Convert.FromBase64String (value); 109 | case "int": 110 | { 111 | int parsed; 112 | if (!int.TryParse (value, NumberStyles.Any, CultureInfo.InvariantCulture, out parsed)) 113 | Debug.LogErrorFormat ("Error parsing int pref '{0}'", value); 114 | return parsed; 115 | } 116 | case "float": 117 | { 118 | float parsed; 119 | if (!float.TryParse (value, NumberStyles.Any, CultureInfo.InvariantCulture, out parsed)) 120 | Debug.LogErrorFormat ("Error parsing float pref '{0}'", value); 121 | return parsed; 122 | } 123 | default: 124 | Debug.LogErrorFormat ("Unknown pref type '{0}'", prefType); 125 | return null; 126 | } 127 | } 128 | 129 | static string FormatValue (object value) 130 | { 131 | // TODO: ugh 132 | if (value is byte[]) 133 | return Convert.ToBase64String ((byte[])value); 134 | else if (value is int) 135 | return ((int)value).ToString (CultureInfo.InvariantCulture); 136 | else if (value is float) 137 | return ((float)value).ToString (CultureInfo.InvariantCulture); 138 | Debug.LogErrorFormat ("Don't know how to format type '{0}'", value.GetType ().FullName); 139 | return string.Empty; 140 | } 141 | 142 | static string FormatType (Type type) 143 | { 144 | if (type == typeof (byte[])) 145 | return "string"; 146 | if (type == typeof (int)) 147 | return "int"; 148 | if (type == typeof (float)) 149 | return "float"; 150 | Debug.LogErrorFormat ("Don't know how to format type '{0}'", type.FullName); 151 | return string.Empty; 152 | } 153 | } -------------------------------------------------------------------------------- /Assets/Editor/LinuxPreferenceProvider.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 3f1701292361f43a8b6498c1482211dd 3 | timeCreated: 1469108734 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Editor/WindowsPreferenceProvider.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using Microsoft.Win32; 5 | using UnityEditor; 6 | using System.Text; 7 | 8 | public class WindowsPreferenceProvider : BasePreferenceProvider 9 | { 10 | private const string kUnityRootSubKey = "Software\\Unity Technologies\\Unity Editor 5.x\\"; 11 | 12 | public override void SetKeyValue(string valueName, object newValue) 13 | { 14 | if (valueName == null) 15 | throw new ArgumentNullException("valueName"); 16 | 17 | if (newValue == null) 18 | throw new ArgumentNullException("newValue"); 19 | 20 | using (RegistryKey key = Registry.CurrentUser.OpenSubKey(kUnityRootSubKey, true)) 21 | { 22 | if (key == null) 23 | throw new KeyNotFoundException(string.Format("Failed to open sub key {0}.", kUnityRootSubKey)); 24 | 25 | // Unity caches values, so it doesn't dip into the registry for every EditorPrefs.Get* call. 26 | // This means we need to tell Unity to delete this value to remove it from the cache and force Unity to look into registry for value. 27 | EditorPrefs.DeleteKey(NicifyValueName(valueName)); 28 | 29 | key.SetValue(valueName, newValue); 30 | } 31 | } 32 | 33 | public override void FetchKeyValues(IDictionary prefsLookup) 34 | { 35 | using (RegistryKey key = Registry.CurrentUser.OpenSubKey(kUnityRootSubKey, false)) 36 | { 37 | if (key == null) 38 | throw new KeyNotFoundException(string.Format("Failed to open sub key {0}.", kUnityRootSubKey)); 39 | 40 | prefsLookup.Clear(); 41 | 42 | foreach (string keyValueName in key.GetValueNames()) 43 | { 44 | var value = key.GetValue(keyValueName); 45 | prefsLookup.Add(keyValueName, value); 46 | } 47 | } 48 | } 49 | 50 | protected override string NicifyValueName (string keyValueName) 51 | { 52 | return keyValueName.Split(new[] { "_h" }, StringSplitOptions.None).First(); 53 | } 54 | } -------------------------------------------------------------------------------- /Assets/Editor/WindowsPreferenceProvider.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 8f185af6e2095422baa07f5220c07075 3 | timeCreated: 1466616158 4 | licenseType: Pro 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /LICENSE.md: -------------------------------------------------------------------------------- 1 | 2 | The MIT License (MIT) 3 | 4 | Copyright (c) 2016 Shawn White 5 | 6 | Permission is hereby granted, free of charge, to any person obtaining a copy 7 | of this software and associated documentation files (the "Software"), to deal 8 | in the Software without restriction, including without limitation the rights 9 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 10 | copies of the Software, and to permit persons to whom the Software is 11 | furnished to do so, subject to the following conditions: 12 | 13 | The above copyright notice and this permission notice shall be included in all 14 | copies or substantial portions of the Software. 15 | 16 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 19 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 21 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 22 | SOFTWARE. 23 | -------------------------------------------------------------------------------- /ProjectSettings/AudioManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!11 &1 4 | AudioManager: 5 | m_ObjectHideFlags: 0 6 | m_Volume: 1 7 | Rolloff Scale: 1 8 | Doppler Factor: 1 9 | Default Speaker Mode: 2 10 | m_SampleRate: 0 11 | m_DSPBufferSize: 0 12 | m_VirtualVoiceCount: 512 13 | m_RealVoiceCount: 32 14 | m_SpatializerPlugin: 15 | m_DisableAudio: 0 16 | -------------------------------------------------------------------------------- /ProjectSettings/ClusterInputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!236 &1 4 | ClusterInputManager: 5 | m_ObjectHideFlags: 0 6 | m_Inputs: [] 7 | -------------------------------------------------------------------------------- /ProjectSettings/DynamicsManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!55 &1 4 | PhysicsManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Gravity: {x: 0, y: -9.81, z: 0} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_BounceThreshold: 2 10 | m_SleepThreshold: 0.005 11 | m_DefaultContactOffset: 0.01 12 | m_SolverIterationCount: 6 13 | m_QueriesHitTriggers: 1 14 | m_EnableAdaptiveForce: 0 15 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 16 | -------------------------------------------------------------------------------- /ProjectSettings/EditorBuildSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1045 &1 4 | EditorBuildSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Scenes: [] 8 | -------------------------------------------------------------------------------- /ProjectSettings/EditorSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!159 &1 4 | EditorSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 3 7 | m_ExternalVersionControlSupport: Visible Meta Files 8 | m_SerializationMode: 2 9 | m_WebSecurityEmulationEnabled: 0 10 | m_WebSecurityEmulationHostUrl: http://www.mydomain.com/mygame.unity3d 11 | m_DefaultBehaviorMode: 0 12 | m_SpritePackerMode: 2 13 | m_SpritePackerPaddingPower: 1 14 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd 15 | m_ProjectGenerationRootNamespace: 16 | -------------------------------------------------------------------------------- /ProjectSettings/GraphicsSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!30 &1 4 | GraphicsSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 5 7 | m_Deferred: 8 | m_Mode: 1 9 | m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} 10 | m_DeferredReflections: 11 | m_Mode: 1 12 | m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} 13 | m_LegacyDeferred: 14 | m_Mode: 1 15 | m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0} 16 | m_AlwaysIncludedShaders: 17 | - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} 18 | - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0} 19 | - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0} 20 | - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0} 21 | - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} 22 | - {fileID: 10782, guid: 0000000000000000f000000000000000, type: 0} 23 | m_PreloadedShaders: [] 24 | m_ShaderSettings: 25 | useScreenSpaceShadows: 1 26 | m_BuildTargetShaderSettings: [] 27 | m_LightmapStripping: 0 28 | m_FogStripping: 0 29 | m_LightmapKeepPlain: 1 30 | m_LightmapKeepDirCombined: 1 31 | m_LightmapKeepDirSeparate: 1 32 | m_LightmapKeepDynamicPlain: 1 33 | m_LightmapKeepDynamicDirCombined: 1 34 | m_LightmapKeepDynamicDirSeparate: 1 35 | m_FogKeepLinear: 1 36 | m_FogKeepExp: 1 37 | m_FogKeepExp2: 1 38 | -------------------------------------------------------------------------------- /ProjectSettings/InputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!13 &1 4 | InputManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Axes: 8 | - serializedVersion: 3 9 | m_Name: Horizontal 10 | descriptiveName: 11 | descriptiveNegativeName: 12 | negativeButton: left 13 | positiveButton: right 14 | altNegativeButton: a 15 | altPositiveButton: d 16 | gravity: 3 17 | dead: 0.001 18 | sensitivity: 3 19 | snap: 1 20 | invert: 0 21 | type: 0 22 | axis: 0 23 | joyNum: 0 24 | - serializedVersion: 3 25 | m_Name: Vertical 26 | descriptiveName: 27 | descriptiveNegativeName: 28 | negativeButton: down 29 | positiveButton: up 30 | altNegativeButton: s 31 | altPositiveButton: w 32 | gravity: 3 33 | dead: 0.001 34 | sensitivity: 3 35 | snap: 1 36 | invert: 0 37 | type: 0 38 | axis: 0 39 | joyNum: 0 40 | - serializedVersion: 3 41 | m_Name: Fire1 42 | descriptiveName: 43 | descriptiveNegativeName: 44 | negativeButton: 45 | positiveButton: left ctrl 46 | altNegativeButton: 47 | altPositiveButton: mouse 0 48 | gravity: 1000 49 | dead: 0.001 50 | sensitivity: 1000 51 | snap: 0 52 | invert: 0 53 | type: 0 54 | axis: 0 55 | joyNum: 0 56 | - serializedVersion: 3 57 | m_Name: Fire2 58 | descriptiveName: 59 | descriptiveNegativeName: 60 | negativeButton: 61 | positiveButton: left alt 62 | altNegativeButton: 63 | altPositiveButton: mouse 1 64 | gravity: 1000 65 | dead: 0.001 66 | sensitivity: 1000 67 | snap: 0 68 | invert: 0 69 | type: 0 70 | axis: 0 71 | joyNum: 0 72 | - serializedVersion: 3 73 | m_Name: Fire3 74 | descriptiveName: 75 | descriptiveNegativeName: 76 | negativeButton: 77 | positiveButton: left shift 78 | altNegativeButton: 79 | altPositiveButton: mouse 2 80 | gravity: 1000 81 | dead: 0.001 82 | sensitivity: 1000 83 | snap: 0 84 | invert: 0 85 | type: 0 86 | axis: 0 87 | joyNum: 0 88 | - serializedVersion: 3 89 | m_Name: Jump 90 | descriptiveName: 91 | descriptiveNegativeName: 92 | negativeButton: 93 | positiveButton: space 94 | altNegativeButton: 95 | altPositiveButton: 96 | gravity: 1000 97 | dead: 0.001 98 | sensitivity: 1000 99 | snap: 0 100 | invert: 0 101 | type: 0 102 | axis: 0 103 | joyNum: 0 104 | - serializedVersion: 3 105 | m_Name: Mouse X 106 | descriptiveName: 107 | descriptiveNegativeName: 108 | negativeButton: 109 | positiveButton: 110 | altNegativeButton: 111 | altPositiveButton: 112 | gravity: 0 113 | dead: 0 114 | sensitivity: 0.1 115 | snap: 0 116 | invert: 0 117 | type: 1 118 | axis: 0 119 | joyNum: 0 120 | - serializedVersion: 3 121 | m_Name: Mouse Y 122 | descriptiveName: 123 | descriptiveNegativeName: 124 | negativeButton: 125 | positiveButton: 126 | altNegativeButton: 127 | altPositiveButton: 128 | gravity: 0 129 | dead: 0 130 | sensitivity: 0.1 131 | snap: 0 132 | invert: 0 133 | type: 1 134 | axis: 1 135 | joyNum: 0 136 | - serializedVersion: 3 137 | m_Name: Mouse ScrollWheel 138 | descriptiveName: 139 | descriptiveNegativeName: 140 | negativeButton: 141 | positiveButton: 142 | altNegativeButton: 143 | altPositiveButton: 144 | gravity: 0 145 | dead: 0 146 | sensitivity: 0.1 147 | snap: 0 148 | invert: 0 149 | type: 1 150 | axis: 2 151 | joyNum: 0 152 | - serializedVersion: 3 153 | m_Name: Horizontal 154 | descriptiveName: 155 | descriptiveNegativeName: 156 | negativeButton: 157 | positiveButton: 158 | altNegativeButton: 159 | altPositiveButton: 160 | gravity: 0 161 | dead: 0.19 162 | sensitivity: 1 163 | snap: 0 164 | invert: 0 165 | type: 2 166 | axis: 0 167 | joyNum: 0 168 | - serializedVersion: 3 169 | m_Name: Vertical 170 | descriptiveName: 171 | descriptiveNegativeName: 172 | negativeButton: 173 | positiveButton: 174 | altNegativeButton: 175 | altPositiveButton: 176 | gravity: 0 177 | dead: 0.19 178 | sensitivity: 1 179 | snap: 0 180 | invert: 1 181 | type: 2 182 | axis: 1 183 | joyNum: 0 184 | - serializedVersion: 3 185 | m_Name: Fire1 186 | descriptiveName: 187 | descriptiveNegativeName: 188 | negativeButton: 189 | positiveButton: joystick button 0 190 | altNegativeButton: 191 | altPositiveButton: 192 | gravity: 1000 193 | dead: 0.001 194 | sensitivity: 1000 195 | snap: 0 196 | invert: 0 197 | type: 0 198 | axis: 0 199 | joyNum: 0 200 | - serializedVersion: 3 201 | m_Name: Fire2 202 | descriptiveName: 203 | descriptiveNegativeName: 204 | negativeButton: 205 | positiveButton: joystick button 1 206 | altNegativeButton: 207 | altPositiveButton: 208 | gravity: 1000 209 | dead: 0.001 210 | sensitivity: 1000 211 | snap: 0 212 | invert: 0 213 | type: 0 214 | axis: 0 215 | joyNum: 0 216 | - serializedVersion: 3 217 | m_Name: Fire3 218 | descriptiveName: 219 | descriptiveNegativeName: 220 | negativeButton: 221 | positiveButton: joystick button 2 222 | altNegativeButton: 223 | altPositiveButton: 224 | gravity: 1000 225 | dead: 0.001 226 | sensitivity: 1000 227 | snap: 0 228 | invert: 0 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-------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | #Unity Utilities 2 | Place to dump utilities that can range from completely useless to quite useful. YMMV 3 | 4 | ##EditorPref Browser 5 | Browse and edit all EditorPrefs currently set for the current user on the machine. 6 | Note: Currently only supports Windows and Linux 7 | ![EditorPref Browser](Screenshots/EditorPrefBrowser.JPG) 8 | -------------------------------------------------------------------------------- /Screenshots/EditorPrefBrowser.JPG: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/CapnRat/Unity-Utilities/43ccb7a96f3422991d07519a0b118f7003730ea1/Screenshots/EditorPrefBrowser.JPG --------------------------------------------------------------------------------