├── .gitattributes ├── .gitignore ├── ExternalOverlay.cpp ├── ExternalOverlay.h ├── ExternalOverlay.ico ├── ExternalOverlay.rc ├── ExternalOverlay.sln ├── ExternalOverlay.vcxproj ├── ExternalOverlay.vcxproj.filters ├── Paint.cpp ├── Paint.h ├── README.md ├── Resource.h ├── framework.h ├── small.ico └── targetver.h /.gitattributes: -------------------------------------------------------------------------------- 1 | ############################################################################### 2 | # Set default behavior to automatically normalize line endings. 3 | ############################################################################### 4 | * text=auto 5 | 6 | ############################################################################### 7 | # Set default behavior for command prompt diff. 8 | # 9 | # This is need for earlier builds of msysgit that does not have it on by 10 | # default for csharp files. 11 | # Note: This is only used by command line 12 | ############################################################################### 13 | #*.cs diff=csharp 14 | 15 | ############################################################################### 16 | # Set the merge driver for project and solution files 17 | # 18 | # Merging from the command prompt will add diff markers to the files if there 19 | # are conflicts (Merging from VS is not affected by the settings below, in VS 20 | # the diff markers are never inserted). Diff markers may cause the following 21 | # file extensions to fail to load in VS. An alternative would be to treat 22 | # these files as binary and thus will always conflict and require user 23 | # intervention with every merge. To do so, just uncomment the entries below 24 | ############################################################################### 25 | #*.sln merge=binary 26 | #*.csproj merge=binary 27 | #*.vbproj merge=binary 28 | #*.vcxproj merge=binary 29 | #*.vcproj merge=binary 30 | #*.dbproj merge=binary 31 | #*.fsproj merge=binary 32 | #*.lsproj merge=binary 33 | #*.wixproj merge=binary 34 | #*.modelproj merge=binary 35 | #*.sqlproj merge=binary 36 | #*.wwaproj merge=binary 37 | 38 | ############################################################################### 39 | # behavior for image files 40 | # 41 | # image files are treated as binary by default. 42 | ############################################################################### 43 | #*.jpg binary 44 | #*.png binary 45 | #*.gif binary 46 | 47 | ############################################################################### 48 | # diff behavior for common document formats 49 | # 50 | # Convert binary document formats to text before diffing them. This feature 51 | # is only available from the command line. Turn it on by uncommenting the 52 | # entries below. 53 | ############################################################################### 54 | #*.doc diff=astextplain 55 | #*.DOC diff=astextplain 56 | #*.docx diff=astextplain 57 | #*.DOCX diff=astextplain 58 | #*.dot diff=astextplain 59 | #*.DOT diff=astextplain 60 | #*.pdf diff=astextplain 61 | #*.PDF diff=astextplain 62 | #*.rtf diff=astextplain 63 | #*.RTF diff=astextplain 64 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | ## 4 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore 5 | 6 | # User-specific files 7 | *.rsuser 8 | *.suo 9 | *.user 10 | *.userosscache 11 | *.sln.docstates 12 | 13 | # User-specific files (MonoDevelop/Xamarin Studio) 14 | *.userprefs 15 | 16 | # Mono auto generated files 17 | mono_crash.* 18 | 19 | # Build results 20 | [Dd]ebug/ 21 | [Dd]ebugPublic/ 22 | [Rr]elease/ 23 | [Rr]eleases/ 24 | x64/ 25 | x86/ 26 | [Ww][Ii][Nn]32/ 27 | [Aa][Rr][Mm]/ 28 | [Aa][Rr][Mm]64/ 29 | bld/ 30 | [Bb]in/ 31 | [Oo]bj/ 32 | [Oo]ut/ 33 | [Ll]og/ 34 | [Ll]ogs/ 35 | 36 | # Visual Studio 2015/2017 cache/options directory 37 | .vs/ 38 | # Uncomment if you have tasks that create the project's static files in wwwroot 39 | #wwwroot/ 40 | 41 | # Visual Studio 2017 auto generated files 42 | Generated\ Files/ 43 | 44 | # MSTest test Results 45 | [Tt]est[Rr]esult*/ 46 | [Bb]uild[Ll]og.* 47 | 48 | # NUnit 49 | *.VisualState.xml 50 | TestResult.xml 51 | nunit-*.xml 52 | 53 | # Build Results of an ATL Project 54 | [Dd]ebugPS/ 55 | [Rr]eleasePS/ 56 | dlldata.c 57 | 58 | # Benchmark Results 59 | BenchmarkDotNet.Artifacts/ 60 | 61 | # .NET Core 62 | project.lock.json 63 | project.fragment.lock.json 64 | artifacts/ 65 | 66 | # ASP.NET Scaffolding 67 | ScaffoldingReadMe.txt 68 | 69 | # StyleCop 70 | StyleCopReport.xml 71 | 72 | # Files built by Visual Studio 73 | *_i.c 74 | *_p.c 75 | *_h.h 76 | *.ilk 77 | *.meta 78 | *.obj 79 | *.iobj 80 | *.pch 81 | *.pdb 82 | *.ipdb 83 | *.pgc 84 | *.pgd 85 | *.rsp 86 | *.sbr 87 | *.tlb 88 | *.tli 89 | *.tlh 90 | *.tmp 91 | *.tmp_proj 92 | *_wpftmp.csproj 93 | *.log 94 | *.vspscc 95 | *.vssscc 96 | .builds 97 | *.pidb 98 | *.svclog 99 | *.scc 100 | 101 | # Chutzpah Test files 102 | _Chutzpah* 103 | 104 | # Visual C++ cache files 105 | ipch/ 106 | *.aps 107 | *.ncb 108 | *.opendb 109 | *.opensdf 110 | *.sdf 111 | *.cachefile 112 | *.VC.db 113 | *.VC.VC.opendb 114 | 115 | # Visual Studio profiler 116 | *.psess 117 | *.vsp 118 | *.vspx 119 | *.sap 120 | 121 | # Visual Studio Trace Files 122 | *.e2e 123 | 124 | # TFS 2012 Local Workspace 125 | $tf/ 126 | 127 | # Guidance Automation Toolkit 128 | *.gpState 129 | 130 | # ReSharper is a .NET coding add-in 131 | _ReSharper*/ 132 | *.[Rr]e[Ss]harper 133 | *.DotSettings.user 134 | 135 | # TeamCity is a build add-in 136 | _TeamCity* 137 | 138 | # DotCover is a Code Coverage Tool 139 | *.dotCover 140 | 141 | # AxoCover is a Code Coverage Tool 142 | .axoCover/* 143 | !.axoCover/settings.json 144 | 145 | # Coverlet is a free, cross platform Code Coverage Tool 146 | coverage*.json 147 | coverage*.xml 148 | coverage*.info 149 | 150 | # Visual Studio code coverage results 151 | *.coverage 152 | *.coveragexml 153 | 154 | # NCrunch 155 | _NCrunch_* 156 | .*crunch*.local.xml 157 | nCrunchTemp_* 158 | 159 | # MightyMoose 160 | *.mm.* 161 | AutoTest.Net/ 162 | 163 | # Web workbench (sass) 164 | .sass-cache/ 165 | 166 | # Installshield output folder 167 | [Ee]xpress/ 168 | 169 | # DocProject is a documentation generator add-in 170 | DocProject/buildhelp/ 171 | DocProject/Help/*.HxT 172 | DocProject/Help/*.HxC 173 | DocProject/Help/*.hhc 174 | DocProject/Help/*.hhk 175 | DocProject/Help/*.hhp 176 | DocProject/Help/Html2 177 | DocProject/Help/html 178 | 179 | # Click-Once directory 180 | publish/ 181 | 182 | # Publish Web Output 183 | *.[Pp]ublish.xml 184 | *.azurePubxml 185 | # Note: Comment the next line if you want to checkin your web deploy settings, 186 | # but database connection strings (with potential passwords) will be unencrypted 187 | *.pubxml 188 | *.publishproj 189 | 190 | # Microsoft Azure Web App publish settings. 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Backup files are not needed, 256 | # because we have git ;-) 257 | _UpgradeReport_Files/ 258 | Backup*/ 259 | UpgradeLog*.XML 260 | UpgradeLog*.htm 261 | ServiceFabricBackup/ 262 | *.rptproj.bak 263 | 264 | # SQL Server files 265 | *.mdf 266 | *.ldf 267 | *.ndf 268 | 269 | # Business Intelligence projects 270 | *.rdl.data 271 | *.bim.layout 272 | *.bim_*.settings 273 | *.rptproj.rsuser 274 | *- [Bb]ackup.rdl 275 | *- [Bb]ackup ([0-9]).rdl 276 | *- [Bb]ackup ([0-9][0-9]).rdl 277 | 278 | # Microsoft Fakes 279 | FakesAssemblies/ 280 | 281 | # GhostDoc plugin setting file 282 | *.GhostDoc.xml 283 | 284 | # Node.js Tools for Visual Studio 285 | .ntvs_analysis.dat 286 | node_modules/ 287 | 288 | # Visual Studio 6 build log 289 | *.plg 290 | 291 | # Visual Studio 6 workspace options file 292 | *.opt 293 | 294 | # Visual Studio 6 auto-generated workspace file (contains which files were open etc.) 295 | *.vbw 296 | 297 | # Visual Studio LightSwitch build output 298 | **/*.HTMLClient/GeneratedArtifacts 299 | **/*.DesktopClient/GeneratedArtifacts 300 | **/*.DesktopClient/ModelManifest.xml 301 | **/*.Server/GeneratedArtifacts 302 | **/*.Server/ModelManifest.xml 303 | _Pvt_Extensions 304 | 305 | # Paket dependency manager 306 | .paket/paket.exe 307 | paket-files/ 308 | 309 | # FAKE - F# Make 310 | .fake/ 311 | 312 | # CodeRush personal settings 313 | .cr/personal 314 | 315 | # Python Tools for Visual Studio (PTVS) 316 | __pycache__/ 317 | *.pyc 318 | 319 | # Cake - Uncomment if you are using it 320 | # tools/** 321 | # !tools/packages.config 322 | 323 | # Tabs Studio 324 | *.tss 325 | 326 | # Telerik's JustMock configuration file 327 | *.jmconfig 328 | 329 | # BizTalk build output 330 | *.btp.cs 331 | *.btm.cs 332 | *.odx.cs 333 | *.xsd.cs 334 | 335 | # OpenCover UI analysis results 336 | OpenCover/ 337 | 338 | # Azure Stream Analytics local run output 339 | ASALocalRun/ 340 | 341 | # MSBuild Binary and Structured Log 342 | *.binlog 343 | 344 | # NVidia Nsight GPU debugger configuration file 345 | *.nvuser 346 | 347 | # MFractors (Xamarin productivity tool) working folder 348 | .mfractor/ 349 | 350 | # Local History for Visual Studio 351 | .localhistory/ 352 | 353 | # BeatPulse healthcheck temp database 354 | healthchecksdb 355 | 356 | # Backup folder for Package Reference Convert tool in Visual Studio 2017 357 | MigrationBackup/ 358 | 359 | # Ionide (cross platform F# VS Code tools) working folder 360 | .ionide/ 361 | 362 | # Fody - auto-generated XML schema 363 | FodyWeavers.xsd -------------------------------------------------------------------------------- /ExternalOverlay.cpp: -------------------------------------------------------------------------------- 1 | // ExternalOverlay.cpp : Defines the entry point for the application. 2 | // 3 | #include 4 | 5 | #include "framework.h" 6 | #include "ExternalOverlay.h" 7 | 8 | // Global Variables: 9 | HINSTANCE hInst; // current instance 10 | WCHAR overlayWindowName[100] = L"Overlay"; // main window class name & The title bar text 11 | LPCSTR targetWindowName = "Halo"; // main window class name & The title bar text 12 | HWND targetHWND, overlayHWND; 13 | int width, height; 14 | Paint paint; 15 | 16 | // Forward declarations of functions included in this code module: 17 | ATOM registerClass(HINSTANCE hInstance); 18 | BOOL InitInstance(HINSTANCE, int); 19 | LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); 20 | 21 | int APIENTRY wWinMain(_In_ HINSTANCE hInstance,_In_opt_ HINSTANCE hPrevInstance,_In_ LPWSTR lpCmdLine, _In_ int nCmdShow) 22 | { 23 | UNREFERENCED_PARAMETER(hPrevInstance); 24 | UNREFERENCED_PARAMETER(lpCmdLine); 25 | 26 | registerClass(hInstance); 27 | 28 | 29 | targetHWND = FindWindowA(0, targetWindowName); 30 | if (targetHWND) { 31 | RECT rect; 32 | GetWindowRect(targetHWND, &rect); 33 | width = rect.right - rect.left; 34 | height = rect.bottom - rect.top; 35 | } 36 | else 37 | return FALSE; 38 | 39 | // Perform application initialization: 40 | if (!InitInstance(hInstance, SW_SHOW)){ 41 | return FALSE; 42 | } 43 | paint = Paint(overlayHWND,targetHWND,width,height); 44 | MSG msg; 45 | 46 | // Main message loop: 47 | while (GetMessage(&msg, nullptr, 0, 0)){ 48 | TranslateMessage(&msg); 49 | DispatchMessage(&msg); 50 | 51 | RECT rect; 52 | GetWindowRect(targetHWND, &rect); 53 | width = rect.right - rect.left; 54 | height = rect.bottom - rect.top; 55 | 56 | MoveWindow(overlayHWND, rect.left, rect.top, width, height, true); 57 | 58 | } 59 | 60 | return (int) msg.wParam; 61 | } 62 | 63 | 64 | 65 | // 66 | // FUNCTION: MyRegisterClass() 67 | // 68 | // PURPOSE: Registers the window class. 69 | // 70 | ATOM registerClass(HINSTANCE hInstance) 71 | { 72 | WNDCLASSEXW wcex; 73 | 74 | wcex.cbSize = sizeof(WNDCLASSEX); 75 | 76 | wcex.style = CS_HREDRAW | CS_VREDRAW; 77 | wcex.lpfnWndProc = WndProc; 78 | wcex.cbClsExtra = 0; 79 | wcex.cbWndExtra = 0; 80 | wcex.hInstance = hInstance; 81 | wcex.hIcon = 0; 82 | wcex.hCursor = LoadCursor(nullptr, IDC_CROSS); 83 | wcex.hbrBackground = CreateSolidBrush(RGB(0, 0, 0)); 84 | wcex.lpszMenuName = overlayWindowName; 85 | wcex.lpszClassName = overlayWindowName; 86 | wcex.hIconSm = 0; 87 | 88 | return RegisterClassExW(&wcex); 89 | } 90 | 91 | // 92 | // FUNCTION: InitInstance(HINSTANCE, int) 93 | // 94 | // PURPOSE: Saves instance handle and creates main window 95 | // 96 | // COMMENTS: 97 | // 98 | // In this function, we save the instance handle in a global variable and 99 | // create and display the main program window. 100 | // 101 | BOOL InitInstance(HINSTANCE hInstance, int nCmdShow) 102 | { 103 | hInst = hInstance; // Store instance handle in our global variable 104 | 105 | overlayHWND = CreateWindowExW(WS_EX_TOPMOST | WS_EX_TRANSPARENT | WS_EX_LAYERED, overlayWindowName, overlayWindowName, WS_POPUP, 106 | 1, 1, width, height, nullptr, nullptr, hInstance, nullptr); 107 | 108 | if (!overlayHWND){ 109 | return FALSE; 110 | } 111 | SetLayeredWindowAttributes(overlayHWND, RGB(0, 0, 0), 0, LWA_COLORKEY); 112 | 113 | ShowWindow(overlayHWND, nCmdShow); 114 | 115 | return TRUE; 116 | } 117 | 118 | // 119 | // FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM) 120 | // 121 | // PURPOSE: Processes messages for the main window. 122 | // 123 | // WM_COMMAND - process the application menu 124 | // WM_PAINT - Paint the main window 125 | // WM_DESTROY - post a quit message and return 126 | // 127 | // 128 | LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam){ 129 | switch (message){ 130 | case WM_PAINT: 131 | paint.render(); 132 | break; 133 | case WM_DESTROY: 134 | PostQuitMessage(0); 135 | break; 136 | default: 137 | return DefWindowProc(hWnd, message, wParam, lParam); 138 | } 139 | return 0; 140 | } -------------------------------------------------------------------------------- /ExternalOverlay.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | #include "resource.h" 4 | #include "Paint.h" -------------------------------------------------------------------------------- /ExternalOverlay.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/CasualCoder91/ExternalOverlay/4a123ba385a945920cccccd84cd438b981d4bd22/ExternalOverlay.ico -------------------------------------------------------------------------------- /ExternalOverlay.rc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/CasualCoder91/ExternalOverlay/4a123ba385a945920cccccd84cd438b981d4bd22/ExternalOverlay.rc -------------------------------------------------------------------------------- /ExternalOverlay.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio Version 16 4 | VisualStudioVersion = 16.0.29911.84 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ExternalOverlay", "ExternalOverlay.vcxproj", "{D689DC89-68FD-4622-B23B-47D24B061CA3}" 7 | EndProject 8 | Global 9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 10 | Debug|x64 = Debug|x64 11 | Debug|x86 = Debug|x86 12 | Release|x64 = Release|x64 13 | Release|x86 = Release|x86 14 | EndGlobalSection 15 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 16 | {D689DC89-68FD-4622-B23B-47D24B061CA3}.Debug|x64.ActiveCfg = Debug|x64 17 | {D689DC89-68FD-4622-B23B-47D24B061CA3}.Debug|x64.Build.0 = Debug|x64 18 | {D689DC89-68FD-4622-B23B-47D24B061CA3}.Debug|x86.ActiveCfg = Debug|Win32 19 | {D689DC89-68FD-4622-B23B-47D24B061CA3}.Debug|x86.Build.0 = Debug|Win32 20 | {D689DC89-68FD-4622-B23B-47D24B061CA3}.Release|x64.ActiveCfg = Release|x64 21 | {D689DC89-68FD-4622-B23B-47D24B061CA3}.Release|x64.Build.0 = Release|x64 22 | {D689DC89-68FD-4622-B23B-47D24B061CA3}.Release|x86.ActiveCfg = Release|Win32 23 | {D689DC89-68FD-4622-B23B-47D24B061CA3}.Release|x86.Build.0 = Release|Win32 24 | EndGlobalSection 25 | GlobalSection(SolutionProperties) = preSolution 26 | HideSolutionNode = FALSE 27 | EndGlobalSection 28 | GlobalSection(ExtensibilityGlobals) = postSolution 29 | SolutionGuid = {E2D80313-7CE2-44DF-8D3C-8FC962BE6F70} 30 | EndGlobalSection 31 | EndGlobal 32 | -------------------------------------------------------------------------------- /ExternalOverlay.vcxproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | Debug 6 | Win32 7 | 8 | 9 | Release 10 | Win32 11 | 12 | 13 | Debug 14 | x64 15 | 16 | 17 | Release 18 | x64 19 | 20 | 21 | 22 | 16.0 23 | {D689DC89-68FD-4622-B23B-47D24B061CA3} 24 | Win32Proj 25 | ExternalOverlay 26 | 10.0 27 | 28 | 29 | 30 | Application 31 | true 32 | v142 33 | Unicode 34 | 35 | 36 | Application 37 | false 38 | v142 39 | true 40 | Unicode 41 | 42 | 43 | Application 44 | true 45 | v142 46 | Unicode 47 | 48 | 49 | Application 50 | false 51 | v142 52 | true 53 | Unicode 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | true 75 | $(VC_IncludePath);$(WindowsSDK_IncludePath);$(DXSDK_DIR)Include 76 | $(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(DXSDK_DIR)Lib\x86; 77 | 78 | 79 | true 80 | 81 | 82 | false 83 | $(VC_IncludePath);$(WindowsSDK_IncludePath);$(DXSDK_DIR)Include 84 | $(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(DXSDK_DIR)Lib\x86; 85 | 86 | 87 | false 88 | 89 | 90 | 91 | 92 | 93 | Level3 94 | true 95 | WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions) 96 | true 97 | 98 | 99 | Windows 100 | true 101 | Dwmapi.lib;%(AdditionalDependencies) 102 | 103 | 104 | 105 | 106 | 107 | 108 | Level3 109 | true 110 | _DEBUG;_WINDOWS;%(PreprocessorDefinitions) 111 | true 112 | 113 | 114 | Windows 115 | true 116 | 117 | 118 | 119 | 120 | 121 | 122 | Level3 123 | true 124 | true 125 | true 126 | WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions) 127 | true 128 | 129 | 130 | Windows 131 | true 132 | true 133 | true 134 | Dwmapi.lib;%(AdditionalDependencies) 135 | 136 | 137 | 138 | 139 | 140 | 141 | Level3 142 | true 143 | true 144 | true 145 | NDEBUG;_WINDOWS;%(PreprocessorDefinitions) 146 | true 147 | 148 | 149 | Windows 150 | true 151 | true 152 | true 153 | 154 | 155 | 156 | 157 | 158 | 159 | 160 | 161 | 162 | 163 | 164 | 165 | 166 | 167 | 168 | 169 | 170 | 171 | 172 | 173 | 174 | 175 | 176 | -------------------------------------------------------------------------------- /ExternalOverlay.vcxproj.filters: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | {4FC737F1-C7A5-4376-A066-2A32D752A2FF} 6 | cpp;c;cc;cxx;c++;def;odl;idl;hpj;bat;asm;asmx 7 | 8 | 9 | {93995380-89BD-4b04-88EB-625FBE52EBFB} 10 | h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd 11 | 12 | 13 | {67DA6AB6-F800-4c08-8B7A-83BB121AAD01} 14 | rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms 15 | 16 | 17 | 18 | 19 | Header Files 20 | 21 | 22 | Header Files 23 | 24 | 25 | Header Files 26 | 27 | 28 | Header Files 29 | 30 | 31 | Header Files 32 | 33 | 34 | 35 | 36 | Source Files 37 | 38 | 39 | Resource Files 40 | 41 | 42 | 43 | 44 | Resource Files 45 | 46 | 47 | 48 | 49 | Resource Files 50 | 51 | 52 | Resource Files 53 | 54 | 55 | -------------------------------------------------------------------------------- /Paint.cpp: -------------------------------------------------------------------------------- 1 | #include "Paint.h" 2 | 3 | 4 | int Paint::d3D9Init(HWND hWnd){ 5 | 6 | if (FAILED(Direct3DCreate9Ex(D3D_SDK_VERSION, &d3dObject))){ 7 | exit(1); 8 | } 9 | 10 | ZeroMemory(&d3dparams, sizeof(d3dparams)); 11 | 12 | d3dparams.BackBufferWidth = width; 13 | d3dparams.BackBufferHeight = height; 14 | d3dparams.Windowed = TRUE; 15 | d3dparams.SwapEffect = D3DSWAPEFFECT_DISCARD; 16 | d3dparams.hDeviceWindow = hWnd; 17 | d3dparams.MultiSampleQuality = D3DMULTISAMPLE_NONE; 18 | d3dparams.BackBufferFormat = D3DFMT_A8R8G8B8; 19 | d3dparams.EnableAutoDepthStencil = TRUE; 20 | d3dparams.AutoDepthStencilFormat = D3DFMT_D16; 21 | 22 | HRESULT res = d3dObject->CreateDeviceEx(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hWnd, D3DCREATE_HARDWARE_VERTEXPROCESSING, &d3dparams, 0, &d3dDevice); 23 | 24 | if (FAILED(res)){ 25 | std::wstring ws(DXGetErrorString(res)); 26 | std::string str(ws.begin(), ws.end()); 27 | std::wstring ws2(DXGetErrorDescription(res)); 28 | std::string str2(ws2.begin(), ws2.end()); 29 | std::string error = "Error: " + str + " error description: " + str2; 30 | exit(1); 31 | } 32 | 33 | D3DXCreateFont(d3dDevice, 50, 0, FW_BOLD, 1, false, DEFAULT_CHARSET, OUT_DEVICE_PRECIS, ANTIALIASED_QUALITY, DEFAULT_PITCH, L"Comic Sans", &d3dFont); 34 | 35 | return 0; 36 | 37 | } 38 | 39 | Paint::Paint() {}; 40 | 41 | Paint::Paint(HWND hWnd, HWND targetWnd, int width, int height){ 42 | this->width = width; 43 | this->height = height; 44 | this->targetWnd = targetWnd; 45 | d3D9Init(hWnd); 46 | } 47 | 48 | 49 | int Paint::render() 50 | { 51 | if (d3dDevice == nullptr) 52 | return 1; 53 | d3dDevice->Clear(0, 0, D3DCLEAR_TARGET, 0, 1.0f, 0); 54 | d3dDevice->BeginScene(); 55 | 56 | if (targetWnd == GetForegroundWindow()) 57 | { 58 | drawText((char*)"U got hacked broo", width / 10, height / 10, 255, 171, 0, 182); 59 | } 60 | 61 | d3dDevice->EndScene(); 62 | d3dDevice->PresentEx(0, 0, 0, 0, 0); 63 | 64 | return 0; 65 | } 66 | 67 | 68 | void Paint::drawText(char* String, int x, int y, int a, int r, int g, int b) 69 | { 70 | RECT FontPos; 71 | FontPos.left = x; 72 | FontPos.top = y; 73 | d3dFont->DrawTextA(0, String, strlen(String), &FontPos, DT_NOCLIP, D3DCOLOR_ARGB(a, r, g, b)); 74 | } -------------------------------------------------------------------------------- /Paint.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | #include //save error 4 | #include 5 | 6 | #include 7 | #include 8 | #pragma comment(lib, "d3d9.lib") 9 | #pragma comment(lib, "d3dx9.lib") 10 | 11 | #include //get error from error code 12 | #pragma comment(lib, "dxerr.lib") 13 | #pragma comment(lib, "legacy_stdio_definitions.lib") 14 | 15 | class Paint{ 16 | private: 17 | IDirect3D9Ex* d3dObject = NULL; //used to create device 18 | IDirect3DDevice9Ex* d3dDevice = NULL; //contains functions like begin and end scene 19 | D3DPRESENT_PARAMETERS d3dparams; //parameters for creating device 20 | ID3DXFont* d3dFont = 0; // font used when displaying text 21 | HWND targetWnd; 22 | int width; 23 | int height; 24 | 25 | int d3D9Init(HWND hWnd); 26 | void drawText(char* String, int x, int y, int a, int r, int g, int b); 27 | public: 28 | Paint(); 29 | Paint(HWND hWnd, HWND targetWnd, int width, int height); 30 | int render(); 31 | }; -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # ExternalOverlay 2 | For explaination of the code see my youtube video: https://youtu.be/BIZyxja3Qls 3 | -------------------------------------------------------------------------------- /Resource.h: -------------------------------------------------------------------------------- 1 | ////{{NO_DEPENDENCIES}} 2 | //// Microsoft Visual C++ generated include file. 3 | //// Used by ExternalOverlay.rc 4 | // 5 | #define IDS_APP_TITLE 103 6 | // 7 | #define IDR_MAINFRAME 128 8 | //#define IDD_EXTERNALOVERLAY_DIALOG 102 9 | //#define IDD_ABOUTBOX 103 10 | #define IDM_ABOUT 104 11 | #define IDM_EXIT 105 12 | //#define IDI_EXTERNALOVERLAY 107 13 | //#define IDI_SMALL 108 14 | #define IDC_EXTERNALOVERLAY 109 15 | //#define IDC_MYICON 2 16 | #ifndef IDC_STATIC 17 | #define IDC_STATIC -1 18 | #endif 19 | //// Next default values for new objects 20 | //// 21 | //#ifdef APSTUDIO_INVOKED 22 | //#ifndef APSTUDIO_READONLY_SYMBOLS 23 | // 24 | //#define _APS_NO_MFC 130 25 | //#define _APS_NEXT_RESOURCE_VALUE 129 26 | //#define _APS_NEXT_COMMAND_VALUE 32771 27 | //#define _APS_NEXT_CONTROL_VALUE 1000 28 | //#define _APS_NEXT_SYMED_VALUE 110 29 | //#endif 30 | //#endif 31 | -------------------------------------------------------------------------------- /framework.h: -------------------------------------------------------------------------------- 1 | // header.h : include file for standard system include files, 2 | // or project specific include files 3 | // 4 | 5 | #pragma once 6 | 7 | #include "targetver.h" 8 | #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers 9 | // Windows Header Files 10 | #include 11 | // C RunTime Header Files 12 | #include 13 | #include 14 | #include 15 | #include 16 | -------------------------------------------------------------------------------- /small.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/CasualCoder91/ExternalOverlay/4a123ba385a945920cccccd84cd438b981d4bd22/small.ico -------------------------------------------------------------------------------- /targetver.h: -------------------------------------------------------------------------------- 1 | #pragma once 2 | 3 | // // Including SDKDDKVer.h defines the highest available Windows platform. 4 | // If you wish to build your application for a previous Windows platform, include WinSDKVer.h and 5 | // set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h. 6 | #include 7 | --------------------------------------------------------------------------------