├── ASMBL Init.vap ├── x-y target tester.ods ├── ASMBL Free-Profile.vap ├── mouse speed testing.ods ├── Keybinds - Quick Reference.htm ├── HCS Mobile Connector Button Layout.odt ├── HCS Mobile Connector Button Layout.pdf ├── star citizen voice attack quick reference guide.ods ├── star citizen voice attack quick reference guide.pdf ├── test-microsoft-eva-mobile.ps1 ├── enable-mobile-voices.ps1 ├── .gitignore ├── reshade ├── presets │ ├── 03-SDR.03.DkShades.ini │ ├── SDR.04.LtShades.ini │ ├── SDR.07.Night.ini │ ├── 01-SDR.10.NV-G.ini │ ├── 00-ASMBL-HDR_Plus_2.ini │ ├── SDR.05.Normal.ini │ ├── SDR.08.NV-RGB.ini │ ├── 02-SDR.09.NV-BW.ini │ └── SDR.06.Boost.ini └── ReShade.ini ├── TODO.md ├── README.md ├── layout_all_exported.xml └── CHANGELOG.md /ASMBL Init.vap: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Chadarius/StarCitizenVoiceAtk/HEAD/ASMBL Init.vap -------------------------------------------------------------------------------- /x-y target tester.ods: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Chadarius/StarCitizenVoiceAtk/HEAD/x-y target tester.ods -------------------------------------------------------------------------------- /ASMBL Free-Profile.vap: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Chadarius/StarCitizenVoiceAtk/HEAD/ASMBL Free-Profile.vap -------------------------------------------------------------------------------- /mouse speed testing.ods: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Chadarius/StarCitizenVoiceAtk/HEAD/mouse speed testing.ods -------------------------------------------------------------------------------- /Keybinds - Quick Reference.htm: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Chadarius/StarCitizenVoiceAtk/HEAD/Keybinds - Quick Reference.htm -------------------------------------------------------------------------------- /HCS Mobile Connector Button Layout.odt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Chadarius/StarCitizenVoiceAtk/HEAD/HCS Mobile Connector Button Layout.odt -------------------------------------------------------------------------------- /HCS Mobile Connector Button Layout.pdf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Chadarius/StarCitizenVoiceAtk/HEAD/HCS Mobile Connector Button Layout.pdf -------------------------------------------------------------------------------- /star citizen voice attack quick reference guide.ods: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Chadarius/StarCitizenVoiceAtk/HEAD/star citizen voice attack quick reference guide.ods -------------------------------------------------------------------------------- /star citizen voice attack quick reference guide.pdf: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Chadarius/StarCitizenVoiceAtk/HEAD/star citizen voice attack quick reference guide.pdf -------------------------------------------------------------------------------- /test-microsoft-eva-mobile.ps1: -------------------------------------------------------------------------------- 1 | Add-Type -AssemblyName System.speech | Out-Null 2 | $spk = new-object System.Speech.Synthesis.SpeechSynthesizer 3 | $voices = $spk.GetInstalledVoices().voiceinfo 4 | foreach($voice in $voices){$spk.SelectVoice($voice.Name);$spk.Speak($voice.name)} 5 | -------------------------------------------------------------------------------- /enable-mobile-voices.ps1: -------------------------------------------------------------------------------- 1 | $sourcePath = 'HKLM:\software\Microsoft\Speech_OneCore\Voices\Tokens' #Where the OneCore voices live 2 | $destinationPath = 'HKLM:\SOFTWARE\Microsoft\Speech\Voices\Tokens' #For 64-bit apps 3 | $destinationPath2 = 'HKLM:\SOFTWARE\WOW6432Node\Microsoft\SPEECH\Voices\Tokens' #For 32-bit apps 4 | cd $destinationPath 5 | $listVoices = Get-ChildItem $sourcePath 6 | foreach($voice in $listVoices) 7 | { 8 | $source = $voice.PSPath #Get the path of this voices key 9 | copy -Path $source -Destination $destinationPath -Recurse 10 | copy -Path $source -Destination $destinationPath2 -Recurse 11 | } -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | # Windows thumbnail cache files 2 | Thumbs.db 3 | Thumbs.db:encryptable 4 | ehthumbs.db 5 | ehthumbs_vista.db 6 | 7 | # Dump file 8 | *.stackdump 9 | 10 | # Folder config file 11 | [Dd]esktop.ini 12 | 13 | # Recycle Bin used on file shares 14 | $RECYCLE.BIN/ 15 | 16 | # Windows Installer files 17 | *.cab 18 | *.msi 19 | *.msix 20 | *.msm 21 | *.msp 22 | 23 | # Windows shortcuts 24 | *.lnk 25 | 26 | # LibreOffice temp files 27 | .~lock* 28 | 29 | # Notepad++ 30 | # https://github.com/github/gitignore/blob/master/Global/NotepadPP.gitignore 31 | # Notepad++ backups # 32 | *.bak 33 | 34 | #scratchpad 35 | scratchpad.txt -------------------------------------------------------------------------------- /reshade/presets/03-SDR.03.DkShades.ini: -------------------------------------------------------------------------------- 1 | Techniques=LumaSharpen@LumaSharpen.fx,DPX@DPX.fx,LiftGammaGain@LiftGammaGain.fx,Levels@Levels.fx 2 | TechniqueSorting=LumaSharpen@LumaSharpen.fx,DPX@DPX.fx,LiftGammaGain@LiftGammaGain.fx,Levels@Levels.fx 3 | 4 | [DPX.fx] 5 | Colorfulness=2.500000 6 | Contrast=0.000000 7 | RGB_C=0.350001,0.352000,0.350001 8 | RGB_Curve=12.500017,12.500017,12.500017 9 | Saturation=2.500000 10 | Strength=0.300000 11 | 12 | [Levels.fx] 13 | BlackPoint=15 14 | HighlightClipping=0 15 | WhitePoint=255 16 | 17 | [LiftGammaGain.fx] 18 | RGB_Gain=0.900003,0.900003,0.900003 19 | RGB_Gamma=0.845003,0.845003,0.845003 20 | RGB_Lift=0.800004,0.800004,0.800004 21 | 22 | [LumaSharpen.fx] 23 | offset_bias=1.500000 24 | pattern=2 25 | sharp_clamp=0.250000 26 | sharp_strength=0.750000 27 | show_sharpen=0 28 | 29 | [Splitscreen.fx] 30 | splitscreen_mode=1 31 | 32 | -------------------------------------------------------------------------------- /reshade/presets/SDR.04.LtShades.ini: -------------------------------------------------------------------------------- 1 | Techniques=LumaSharpen@LumaSharpen.fx,DPX@DPX.fx,LiftGammaGain@LiftGammaGain.fx,Levels@Levels.fx 2 | TechniqueSorting=LumaSharpen@LumaSharpen.fx,DPX@DPX.fx,LiftGammaGain@LiftGammaGain.fx,Levels@Levels.fx 3 | 4 | [DPX.fx] 5 | Colorfulness=2.500000 6 | Contrast=0.000000 7 | RGB_C=0.350001,0.352000,0.350001 8 | RGB_Curve=12.500006,12.500006,12.500006 9 | Saturation=2.500000 10 | Strength=0.250000 11 | 12 | [Levels.fx] 13 | BlackPoint=10 14 | HighlightClipping=0 15 | WhitePoint=255 16 | 17 | [LiftGammaGain.fx] 18 | RGB_Gain=0.980003,0.980003,0.980003 19 | RGB_Gamma=0.930001,0.930001,0.930001 20 | RGB_Lift=0.880000,0.880000,0.880000 21 | 22 | [LumaSharpen.fx] 23 | offset_bias=1.499999 24 | pattern=2 25 | sharp_clamp=0.250000 26 | sharp_strength=0.750000 27 | show_sharpen=0 28 | 29 | [Splitscreen.fx] 30 | splitscreen_mode=1 31 | 32 | -------------------------------------------------------------------------------- /reshade/presets/SDR.07.Night.ini: -------------------------------------------------------------------------------- 1 | Techniques=LumaSharpen@LumaSharpen.fx,DPX@DPX.fx,LiftGammaGain@LiftGammaGain.fx,Levels@Levels.fx 2 | TechniqueSorting=LumaSharpen@LumaSharpen.fx,DPX@DPX.fx,LiftGammaGain@LiftGammaGain.fx,Levels@Levels.fx 3 | 4 | [DPX.fx] 5 | Colorfulness=2.500000 6 | Contrast=0.000000 7 | RGB_C=0.350000,0.350000,0.350000 8 | RGB_Curve=12.499990,12.499990,12.499990 9 | Saturation=2.500000 10 | Strength=0.250000 11 | 12 | [Levels.fx] 13 | BlackPoint=45 14 | HighlightClipping=0 15 | WhitePoint=255 16 | 17 | [LiftGammaGain.fx] 18 | RGB_Gain=1.350002,1.350002,1.350002 19 | RGB_Gamma=1.250006,1.250006,1.250006 20 | RGB_Lift=1.150014,1.150014,1.150014 21 | 22 | [LumaSharpen.fx] 23 | offset_bias=1.499999 24 | pattern=2 25 | sharp_clamp=0.250000 26 | sharp_strength=1.250002 27 | show_sharpen=0 28 | 29 | [Splitscreen.fx] 30 | splitscreen_mode=1 31 | 32 | [Tonemap.fx] 33 | Bleach=0.000000 34 | Defog=0.015000 35 | Exposure=0.000000 36 | FogColor=1.000000,1.000000,1.000000 37 | Gamma=1.000000 38 | Saturation=0.000000 39 | 40 | -------------------------------------------------------------------------------- /reshade/presets/01-SDR.10.NV-G.ini: -------------------------------------------------------------------------------- 1 | Techniques=ColorMatrix@ColorMatrix.fx,LumaSharpen@LumaSharpen.fx,LiftGammaGain@LiftGammaGain.fx,Levels@Levels.fx,FilmGrain@FilmGrain.fx 2 | TechniqueSorting=ColorMatrix@ColorMatrix.fx,LumaSharpen@LumaSharpen.fx,LiftGammaGain@LiftGammaGain.fx,Levels@Levels.fx,FilmGrain@FilmGrain.fx 3 | 4 | [ColorMatrix.fx] 5 | ColorMatrix_Blue=0.150000,0.150000,0.150000 6 | ColorMatrix_Green=0.500000,0.500000,0.500000 7 | ColorMatrix_Red=0.100000,0.100000,0.100000 8 | Strength=1.000000 9 | 10 | [DPX.fx] 11 | Colorfulness=2.000001 12 | Contrast=0.000000 13 | RGB_C=0.200000,0.200000,0.200000 14 | RGB_Curve=12.500000,12.500000,12.500000 15 | Saturation=3.000000 16 | Strength=0.100000 17 | 18 | [FilmGrain.fx] 19 | Intensity=0.375000 20 | Mean=0.250000 21 | SignalToNoiseRatio=0 22 | Variance=0.450000 23 | 24 | [Levels.fx] 25 | BlackPoint=100 26 | HighlightClipping=0 27 | WhitePoint=255 28 | 29 | [LiftGammaGain.fx] 30 | RGB_Gain=1.500003,1.500003,1.500003 31 | RGB_Gamma=1.450011,1.450011,1.450011 32 | RGB_Lift=1.400018,1.400018,1.400018 33 | 34 | [LumaSharpen.fx] 35 | offset_bias=3.000003 36 | pattern=2 37 | sharp_clamp=0.250000 38 | sharp_strength=1.500000 39 | show_sharpen=0 40 | 41 | [Splitscreen.fx] 42 | splitscreen_mode=1 43 | 44 | -------------------------------------------------------------------------------- /reshade/presets/00-ASMBL-HDR_Plus_2.ini: -------------------------------------------------------------------------------- 1 | Techniques=Curves@Curves.fx,LiftGammaGain@LiftGammaGain.fx,HDR@FakeHDR.fx,LumaSharpen@LumaSharpen.fx,Vibrance@Vibrance.fx 2 | TechniqueSorting=DisplayDepth@DisplayDepth.fx,Curves@Curves.fx,LiftGammaGain@LiftGammaGain.fx,HDR@FakeHDR.fx,LumaSharpen@LumaSharpen.fx,Vibrance@Vibrance.fx,AdvancedCRT@CRT.fx,After@Splitscreen.fx,ContrastAdaptiveSharpen@CAS.fx,ASCII@ASCII.fx,Before@Splitscreen.fx,Border@Border.fx,CA@ChromaticAberration.fx,Cartoon@Cartoon.fx,ColorMatrix@ColorMatrix.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,DPX@DPX.fx,FilmGrain@FilmGrain.fx,FXAA@FXAA.fx,Layer@Layer.fx,Levels@Levels.fx,LUT@LUT.fx,Monochrome@Monochrome.fx,Nostalgia@Nostalgia.fx,SMAA@SMAA.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,Tint@Sepia.fx,Tonemap@Tonemap.fx,UIMask_Bottom@UIMask.fx,UIMask_Top@UIMask.fx,Vignette@Vignette.fx 3 | 4 | [Curves.fx] 5 | Contrast=-0.358000 6 | Formula=4 7 | Mode=0 8 | 9 | [FakeHDR.fx] 10 | HDRPower=1.159997 11 | radius1=0.938000 12 | radius2=0.907000 13 | 14 | [LiftGammaGain.fx] 15 | RGB_Gain=1.137006,1.137006,1.137006 16 | RGB_Gamma=1.000000,1.000000,1.000000 17 | RGB_Lift=1.039002,1.039002,1.039002 18 | 19 | [LumaSharpen.fx] 20 | offset_bias=1.000000 21 | pattern=1 22 | sharp_clamp=0.035000 23 | sharp_strength=0.650000 24 | show_sharpen=0 25 | 26 | [Vibrance.fx] 27 | Vibrance=0.202000 28 | VibranceRGBBalance=1.000000,1.000000,1.000000 29 | 30 | -------------------------------------------------------------------------------- /reshade/presets/SDR.05.Normal.ini: -------------------------------------------------------------------------------- 1 | Techniques=LumaSharpen@LumaSharpen.fx,DPX@DPX.fx,LiftGammaGain@LiftGammaGain.fx,Levels@Levels.fx 2 | TechniqueSorting=LumaSharpen@LumaSharpen.fx,DPX@DPX.fx,LiftGammaGain@LiftGammaGain.fx,Levels@Levels.fx 3 | 4 | [AdvancedAutoHDR.fx] 5 | AUTO_HDR_MAX_NITS=1000.000000 6 | AUTO_HDR_METHOD=1 7 | AUTO_HDR_SHOULDER_POW=2.500000 8 | AUTO_HDR_SHOULDER_START_ALPHA=1.000000 9 | BLACK_FLOOR_LUMINANCE=0.030000 10 | EXTRA_HDR_SATURATION=1.000000 11 | HDR_MAX_NITS=1000.000000 12 | HIGHLIGHTS_SHOULDER_POW=1.000000 13 | HIGHLIGHTS_SHOULDER_START_ALPHA=0.500000 14 | INVERSE_TONEMAP_METHOD=0 15 | IN_COLOR_SPACE=4 16 | OUT_COLOR_SPACE=1 17 | OVERBRIGHT_PIXELS_BEHAVIOUR=0 18 | SDR_WHITEPOINT_NITS=80.000000 19 | SHADOW_TUNING=0.500000 20 | TONEMAPPER_WHITE_POINT=1.500000 21 | 22 | [DPX.fx] 23 | Colorfulness=2.500000 24 | Contrast=0.000000 25 | RGB_C=0.349999,0.349999,0.349999 26 | RGB_Curve=12.500000,12.500000,12.500000 27 | Saturation=2.500000 28 | Strength=0.200000 29 | 30 | [Levels.fx] 31 | BlackPoint=5 32 | HighlightClipping=0 33 | WhitePoint=255 34 | 35 | [LiftGammaGain.fx] 36 | RGB_Gain=1.050000,1.050000,1.050000 37 | RGB_Gamma=1.000000,1.000000,1.000000 38 | RGB_Lift=0.950002,0.950002,0.950002 39 | 40 | [LumaSharpen.fx] 41 | offset_bias=1.500000 42 | pattern=2 43 | sharp_clamp=0.250000 44 | sharp_strength=0.750000 45 | show_sharpen=0 46 | 47 | [Splitscreen.fx] 48 | splitscreen_mode=1 49 | 50 | [Tonemap.fx] 51 | Bleach=0.000000 52 | Defog=0.005000 53 | Exposure=0.000000 54 | FogColor=1.000000,1.000000,1.000000 55 | Gamma=1.000000 56 | Saturation=0.000000 57 | 58 | -------------------------------------------------------------------------------- /reshade/presets/SDR.08.NV-RGB.ini: -------------------------------------------------------------------------------- 1 | Techniques=LumaSharpen@LumaSharpen.fx,DPX@DPX.fx,LiftGammaGain@LiftGammaGain.fx,Levels@Levels.fx 2 | TechniqueSorting=LumaSharpen@LumaSharpen.fx,DPX@DPX.fx,LiftGammaGain@LiftGammaGain.fx,Levels@Levels.fx 3 | 4 | [AdvancedAutoHDR.fx] 5 | AUTO_HDR_MAX_NITS=400.000000 6 | AUTO_HDR_METHOD=0 7 | AUTO_HDR_SHOULDER_POW=2.500000 8 | AUTO_HDR_SHOULDER_START_ALPHA=0.000000 9 | BLACK_FLOOR_LUMINANCE=0.000000 10 | EXTRA_HDR_SATURATION=0.000000 11 | HDR_MAX_NITS=750.000000 12 | HIGHLIGHTS_SHOULDER_POW=1.000000 13 | HIGHLIGHTS_SHOULDER_START_ALPHA=0.500000 14 | INVERSE_TONEMAP_METHOD=0 15 | IN_COLOR_SPACE=1 16 | OUT_COLOR_SPACE=0 17 | OVERBRIGHT_PIXELS_BEHAVIOUR=0 18 | SDR_WHITEPOINT_NITS=80.000000 19 | SHADOW_TUNING=1.000000 20 | TONEMAPPER_WHITE_POINT=1.000000 21 | 22 | [DPX.fx] 23 | Colorfulness=2.500000 24 | Contrast=0.000000 25 | RGB_C=0.350000,0.350000,0.350000 26 | RGB_Curve=12.499990,12.499990,12.499990 27 | Saturation=3.000000 28 | Strength=0.300000 29 | 30 | [Levels.fx] 31 | BlackPoint=100 32 | HighlightClipping=0 33 | WhitePoint=255 34 | 35 | [LiftGammaGain.fx] 36 | RGB_Gain=1.500000,1.500000,1.500000 37 | RGB_Gamma=1.450000,1.450000,1.450000 38 | RGB_Lift=1.350018,1.350018,1.350018 39 | 40 | [LumaSharpen.fx] 41 | offset_bias=2.000003 42 | pattern=2 43 | sharp_clamp=0.250000 44 | sharp_strength=1.500000 45 | show_sharpen=0 46 | 47 | [Splitscreen.fx] 48 | splitscreen_mode=1 49 | 50 | [Tonemap.fx] 51 | Bleach=0.000000 52 | Defog=0.030000 53 | Exposure=0.000000 54 | FogColor=1.000000,1.000000,1.000000 55 | Gamma=1.000000 56 | Saturation=0.000000 57 | 58 | -------------------------------------------------------------------------------- /reshade/presets/02-SDR.09.NV-BW.ini: -------------------------------------------------------------------------------- 1 | Techniques=ColorMatrix@ColorMatrix.fx,LumaSharpen@LumaSharpen.fx,LiftGammaGain@LiftGammaGain.fx,Levels@Levels.fx 2 | TechniqueSorting=Before@Splitscreen.fx,ColorMatrix@ColorMatrix.fx,LumaSharpen@LumaSharpen.fx,LiftGammaGain@LiftGammaGain.fx,Levels@Levels.fx,After@Splitscreen.fx,FilmGrain@FilmGrain.fx,AdvancedAutoHDR@AdvancedAutoHDR.fx,AdvancedCRT@CRT.fx,ContrastAdaptiveSharpen@CAS.fx,ASCII@ASCII.fx,Border@Border.fx,CA@ChromaticAberration.fx,Cartoon@Cartoon.fx,Curves@Curves.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,DisplayDepth@DisplayDepth.fx,DPX@DPX.fx,FXAA@FXAA.fx,HDR@FakeHDR.fx,Layer@Layer.fx,LUT@LUT.fx,Monochrome@Monochrome.fx,Nostalgia@Nostalgia.fx,SMAA@SMAA.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,Tint@Sepia.fx,Tonemap@Tonemap.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx 3 | 4 | [ColorMatrix.fx] 5 | ColorMatrix_Blue=0.600000,0.600000,0.600000 6 | ColorMatrix_Green=0.600006,0.600006,0.600006 7 | ColorMatrix_Red=0.600000,0.600000,0.600000 8 | Strength=1.000000 9 | 10 | [FilmGrain.fx] 11 | Intensity=0.500000 12 | Mean=0.250000 13 | SignalToNoiseRatio=0 14 | Variance=0.500000 15 | 16 | [Levels.fx] 17 | BlackPoint=100 18 | HighlightClipping=0 19 | WhitePoint=255 20 | 21 | [LiftGammaGain.fx] 22 | RGB_Gain=1.500003,1.500003,1.500003 23 | RGB_Gamma=1.450011,1.450011,1.450011 24 | RGB_Lift=1.400018,1.400018,1.400018 25 | 26 | [LumaSharpen.fx] 27 | offset_bias=3.000003 28 | pattern=2 29 | sharp_clamp=0.250000 30 | sharp_strength=1.500000 31 | show_sharpen=0 32 | 33 | [Splitscreen.fx] 34 | splitscreen_mode=1 35 | 36 | -------------------------------------------------------------------------------- /reshade/presets/SDR.06.Boost.ini: -------------------------------------------------------------------------------- 1 | Techniques=LumaSharpen@LumaSharpen.fx,DPX@DPX.fx,LiftGammaGain@LiftGammaGain.fx,Levels@Levels.fx 2 | TechniqueSorting=LumaSharpen@LumaSharpen.fx,DPX@DPX.fx,LiftGammaGain@LiftGammaGain.fx,Levels@Levels.fx 3 | 4 | [AdvancedAutoHDR.fx] 5 | AUTO_HDR_MAX_NITS=1000.000000 6 | AUTO_HDR_METHOD=1 7 | AUTO_HDR_SHOULDER_POW=2.500000 8 | AUTO_HDR_SHOULDER_START_ALPHA=1.000000 9 | BLACK_FLOOR_LUMINANCE=0.020000 10 | EXTRA_HDR_SATURATION=1.000000 11 | HDR_MAX_NITS=1000.000000 12 | HIGHLIGHTS_SHOULDER_POW=1.000000 13 | HIGHLIGHTS_SHOULDER_START_ALPHA=0.500000 14 | INVERSE_TONEMAP_METHOD=1 15 | IN_COLOR_SPACE=4 16 | OUT_COLOR_SPACE=1 17 | OVERBRIGHT_PIXELS_BEHAVIOUR=0 18 | SDR_WHITEPOINT_NITS=80.000000 19 | SHADOW_TUNING=0.750000 20 | TONEMAPPER_WHITE_POINT=1.500000 21 | 22 | [Curves.fx] 23 | Contrast=0.650000 24 | Formula=4 25 | Mode=0 26 | 27 | [DPX.fx] 28 | Colorfulness=2.500000 29 | Contrast=0.000000 30 | RGB_C=0.349999,0.349999,0.349999 31 | RGB_Curve=12.499990,12.499990,12.499990 32 | Saturation=2.500000 33 | Strength=0.200000 34 | 35 | [Layer.fx] 36 | Layer_Blend=1.000000 37 | Layer_Pos=0.500000,0.500000 38 | Layer_Scale=1.000000 39 | 40 | [Levels.fx] 41 | BlackPoint=15 42 | HighlightClipping=0 43 | WhitePoint=255 44 | 45 | [LiftGammaGain.fx] 46 | RGB_Gain=1.199999,1.199999,1.199999 47 | RGB_Gamma=1.100002,1.100002,1.100002 48 | RGB_Lift=1.000007,1.000007,1.000007 49 | 50 | [LumaSharpen.fx] 51 | offset_bias=1.500000 52 | pattern=2 53 | sharp_clamp=0.250000 54 | sharp_strength=0.750001 55 | show_sharpen=0 56 | 57 | [Splitscreen.fx] 58 | splitscreen_mode=1 59 | 60 | [Tonemap.fx] 61 | Bleach=0.000000 62 | Defog=0.010000 63 | Exposure=0.000000 64 | FogColor=1.000000,1.000000,1.000000 65 | Gamma=1.000000 66 | Saturation=0.000000 67 | 68 | -------------------------------------------------------------------------------- /TODO.md: -------------------------------------------------------------------------------- 1 | # StarCitizenVoiceAtk TODO 2 | 3 | I will track planninng and progress here for Star Citizen VoiceAttack macros. 4 | 5 | ### Todo 6 | - [] Add standardized sounds and voice reponses to Init that will allow customization 7 | - Start macro sound "internal: albeebeebeep" 8 | - End macro sound "internal:Frrrp" 9 | - Yes 10 | - Acknowledged 11 | - Affirmative 12 | - Red alert 13 | - Jumping 14 | - Request sent 15 | - Launching 16 | - Contacting ATC 17 | 18 | ### In Progress 19 | 20 | ### Done ✓ 21 | - [x] Add "[Lay in;Plot] a course" to the navigation macro. 22 | - [x] Update Cancel Route to use the "C" keybind instead of a mouse click 23 | - [x] ASMBL Free 24 | - [x] On my mark commands. Prefix "Stand by to" or "On My Mark" waits until you say "Now", "mark", "engage", "punch it" (for quantum), or "make it so". To cancel the command say "belay that command", "cancel command", "abort command". There is no timeout. Add a 10 second timer to question if the command should be belayed. [Example](https://forum.voiceattack.com/smf/index.php?topic=1069.0) 25 | - [x] 3.23 NAV mode 26 | - [x] 3.23 Mobiglass updates 27 | - [x] 3.23 Mobiglass NAV updates 28 | - [x] Create "condition green"/"stand down" macro that sets power to normal, turns off gimbals. 29 | - [x] Create gear down and gear up macros to match newer keybind options (issue with key combos in bindings interface in Star Citizen) 30 | - [x] Create VTOL down and VTOL up macros to match newer keybind options 31 | - [X] Create variants of take off and landing macros for VTOL usage? 32 | - [X] Create "Get Underway"/"Leave space dock" macro that deploys wings, sets cruise control. 33 | - [X] Quit/exit game 34 | - [X] Display info 0-4 35 | - [X] Reset Joysticks (Joystick Gremlin) 36 | - [#] Reset OpenTrack 37 | - [X] stop/cancel macro/macros 38 | - [X] Cast off/unsecure the ship - engines on and balance power 39 | - [X] Secure the ship/baton down the hatches - engines off and max shields 40 | - [X] Prepare for landing/final approach 41 | - [X] Prepare for takeoff 42 | - [X] Joystick quick reference 43 | - [X] Keyboard quick reference 44 | - [X] VoiceAttack quick reference 45 | - [X] Create "Hail ATC and Request Landing" macros video 46 | - [X] Create "Quck Sell" macro video 47 | - [X] Create "Flight mode" macros video 48 | - [X] Create "Stanton Navigation" macros 49 | - [X] Clear nav point 50 | - [X] Crusader 51 | - [X] moons 52 | - [X] CRU-L1 Ambitious Dream Station 53 | - [X] CRU-L5 Modern Express Station 54 | - [X] Hurston 55 | - [X] moons 56 | - [X] ArcCorp 57 | - [X] moons 58 | - [X] ARC-L1 Wide Forest Station 59 | - [X] ARC-L3 Modern Express Station (with info on Aaron Halo Band 5 and 7) 60 | - [X] Grimhex 61 | - [X] moons 62 | - [X] Microtech 63 | - [X] moons 64 | - [X] Lagrange points 65 | - [X] Create "Scanning" macros video 66 | - [X] Ping 360 67 | - [X] Ping Forward 68 | - [X] Ping detail/narrow/scan 69 | - [X] Create "Reshade" macro video 70 | - [X] Create separate VAP files for each macro (or group of dependant macros) 71 | - [x] Upload "ASML Astra.vap" 72 | - [x] Create readme.md 73 | - [x] [Create "VoiceAttack & HCS Voice Packs: Setup & Configure AI Name" video](https://youtu.be/-szWhNXKCDA) 74 | - [x] [Create "Custom Macros Howto" video with "What time is it" macro](https://youtu.be/o29V3e6kfxk) 75 | - [x] [Create "VoiceAttack: Inventory macro" video](https://youtu.be/uUiFqmFigno) 76 | - [x] Create TODO -------------------------------------------------------------------------------- /reshade/ReShade.ini: -------------------------------------------------------------------------------- 1 | [APP] 2 | ForceDefaultRefreshRate=0 3 | ForceFullscreen=0 4 | ForceVsync=0 5 | ForceWindowed=0 6 | 7 | [GENERAL] 8 | EffectSearchPaths=.\reshade-shaders\Shaders\** 9 | IntermediateCachePath=C:\Users\chada\AppData\Local\Temp\ReShade 10 | NoDebugInfo=1 11 | NoEffectCache=0 12 | NoReloadOnInit=0 13 | NoReloadOnInitForNonVR=0 14 | PerformanceMode=0 15 | PreprocessorDefinitions=RESHADE_DEPTH_LINEARIZATION_FAR_PLANE=1000.0,RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=0,RESHADE_DEPTH_INPUT_IS_REVERSED=1,RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=0 16 | PresetPath=D:\Program Files\Roberts Space Industries\StarCitizen\LIVE\Bin64\3.22-presets\00-ASMBL-HDR_Plus_2.ini 17 | PresetShortcutKeys=34,1,0,0,33,1,0,0,35,1,0,0,36,1,0,0 18 | PresetShortcutPaths=D:\Program Files\Roberts Space Industries\StarCitizen\LIVE\Bin64\3.22-presets\SDR.04.LtShades.ini,D:\Program Files\Roberts Space Industries\StarCitizen\LIVE\Bin64\3.22-presets\SDR.09.NV-BW.ini,D:\Program Files\Roberts Space Industries\StarCitizen\LIVE\Bin64\3.22-presets\SDR.10.NV-G.ini,D:\Program Files\Roberts Space Industries\StarCitizen\LIVE\Bin64\3.22-presets\00-ASMBL-HDR_Plus_2.ini 19 | PresetTransitionDuration=1000 20 | SkipLoadingDisabledEffects=0 21 | StartupPresetPath= 22 | TextureSearchPaths=.\reshade-shaders\Textures\** 23 | 24 | [INPUT] 25 | ForceShortcutModifiers=1 26 | GamepadNavigation=1 27 | InputProcessing=2 28 | KeyEffects=35,0,0,1 29 | KeyNextPreset=34,0,0,1 30 | KeyOverlay=36,0,0,1 31 | KeyPerformanceMode=0,0,0,0 32 | KeyPreviousPreset=33,0,0,1 33 | KeyReload=0,0,0,0 34 | KeyScreenshot=44,0,0,1 35 | 36 | [OVERLAY] 37 | AutoSavePreset=1 38 | ClockFormat=0 39 | Docking=[Docking][Data],DockSpace ID=0x7E010B79 Pos=8,,8 Size=1904,,1064 Split=X, DockNode ID=0x00000001 Parent=0x7E010B79 SizeRef=671,,1080 Selected=0xAF9E06C0, DockNode ID=0x00000002 Parent=0x7E010B79 SizeRef=1247,,1080 CentralNode=1 40 | FPSPosition=1 41 | NoFontScaling=0 42 | ShowClock=0 43 | ShowForceLoadEffectsButton=1 44 | ShowFPS=2 45 | ShowFrameTime=0 46 | ShowPresetTransitionMessage=1 47 | ShowScreenshotMessage=1 48 | TutorialProgress=2 49 | VariableListHeight=200.000000 50 | VariableListUseTabs=0 51 | Window=[Window][Home],Pos=8,,8,Size=671,,1064,Collapsed=0,DockId=0x00000001,,0,[Window][Add-ons],Pos=8,,8,Size=671,,1064,Collapsed=0,DockId=0x00000001,,1,[Window][Settings],Pos=8,,8,Size=671,,1064,Collapsed=0,DockId=0x00000001,,2,[Window][Statistics],Pos=8,,8,Size=671,,1064,Collapsed=0,DockId=0x00000001,,3,[Window][Log],Pos=8,,8,Size=671,,1064,Collapsed=0,DockId=0x00000001,,4,[Window][About],Pos=8,,8,Size=671,,1064,Collapsed=0,DockId=0x00000001,,5,[Window][###editor],Collapsed=0,DockId=0x00000002,[Window][Viewport],Size=1920,,1080,Collapsed=0,[Window][Debug##Default],Pos=60,,60,Size=400,,400,Collapsed=0 52 | 53 | [SCREENSHOT] 54 | ClearAlpha=1 55 | FileFormat=1 56 | FileNaming=%AppName% %Date% %Time% 57 | JPEGQuality=90 58 | PostSaveCommand= 59 | PostSaveCommandArguments="%TargetPath%" 60 | PostSaveCommandNoWindow=0 61 | PostSaveCommandWorkingDirectory=.\ 62 | SaveBeforeShot=0 63 | SaveOverlayShot=0 64 | SavePath=D:\Users\chada\nextcloud\Photos\ 65 | SavePresetFile=0 66 | SoundPath= 67 | 68 | [STYLE] 69 | Alpha=1.000000 70 | ChildRounding=0.000000 71 | ColFPSText=1.000000,1.000000,0.784314,1.000000 72 | EditorFont= 73 | EditorFontSize=13 74 | EditorStyleIndex=0 75 | Font= 76 | FontSize=13 77 | FPSScale=1.000000 78 | FrameRounding=0.000000 79 | GrabRounding=0.000000 80 | HdrOverlayBrightness=203.000000 81 | HdrOverlayOverwriteColorSpaceTo=0 82 | PopupRounding=0.000000 83 | ScrollbarRounding=0.000000 84 | StyleIndex=2 85 | TabRounding=4.000000 86 | WindowRounding=0.000000 87 | 88 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # StarCitizenVoiceAtk for 4.0.1 - ASMBL Free with HCS Support 2 | My custom VoiceAttack macros for Star Citizen. What does it do? 3 | - ASMBL Free 4 | - **NEW! In 4.1.1** - Medic - uses right side equiped multi-tool to heal. 5 | - **NEW! In 4.0.2** - Lock S-foils in attack position and Stow S-foils added for deploy/retract wings 6 | - **NEW! In 4.0.1** - Fixes for Mobiglass mouse macros. 7 | - **NEW! In 4.0.1** - Added back power management. 8 | - **NEW! In 4.0** - Added Pyro Nav Points. The type ahead for Pyro I doesn't work properly in the NAV map. If I've missed one, let me know on the Discord (link is below)! 9 | - **NEW! In 3.24.3** - Updated Power Controls and a few new power commands. CIG is still mucking around with how the power settings work and not for the better so far. It remains to be see if it will be in a state that can be used with VoiceAttack or not. See the keybinds section to configure the keybinds! I've added a "Configure Power Management Yes/No" macro that turns off power management resets used in mult-function macros by default. "You can say Configure Power Management Yes" to turn the old powermanagement back on if you would like. 10 | - **NEW! In 3.24.2** Added Keybinds file [layout_all_exported.xml](./layout_all_exported.xml) that can be imported. I highly recommand using the [HCS Keybind Editor Premium utility](https://www.hcsvoicepacks.com/collections/star-citizen/products/star-citizen-keybind-editor-premium-joystick-controller-support?variant=42157335281747) so you can import just the keyboard keybinds and not my VKB Config. 11 | - **NEW! In 3.24.2** Control gun groups with Set Guns Group 1-4, Set EMPs, Set Quantum Jammers/Snares, and Set QIDs. See the keybinds section to configure the keybinds! 12 | - Added in 3.24.1 Control your tractor beams with your voice using "Tractor Pull/Push [1-100]. Does Cargo have your carpal tunnel going nuts? The ATLS is WAY too expensive! Grab and send items automatically with your voice instead! 13 | - Added in 3.23.1 "Stand by for/to... [command]... on my mark" for many commands! Can be easily added to any macro. 14 | - Includes all default keyboard bindings 15 | - Includes resolution independant mouse macros (Mobiglass and Nav Map) 16 | - 100% automated voice macros for navigation 17 | - Automated smart macros! 18 | - Prepare for take off (hail atc, lights, flight ready, reset power, full impulse) 19 | - Final approach/prepare for landing (SCM mode, hail atc, rest power, impulse) 20 | - Gear down (gear down, VTOL down if ship is configured for VTOL) - Additional keybindings needed. See keybindings section below! 21 | - Secure the ship (full shields, engines off) 22 | - Launch 1-10 (thusters up for X seconds) 23 | - Get under way (standard flight, gear up, wings out, VTOL forward) 24 | - Standard flight (reset power, full impulse) 25 | - Evasive maneuvers (drop noise, drop decoy, switch to nav mode, max engines, full impulse, full trim) 26 | - Red alert/Battle Stations/Condition Red (SCM gun mode, reset power, full impulse) 27 | - Stand down/Condition Green (Nav Mode - reset power, full impulse) 28 | - Condition Yellow/Yellow Alert 29 | - Condition green/stand down (switch to nav mode, reset power, full impulse) 30 | - All ahead full/Full speed (Reset power, Full impulse, full trim) 31 | - All ahead half/Helf speed (Reset power, Full impulse, half trim) 32 | - All stop/Full stop (impulse zero, trim off) 33 | 34 | - Ship configuration macros 35 | - VTOL - If the ship has VTOL it will set it as needed "get under way" and "gear down" macros 36 | - Pilot weapons/ballistics - If your ship has no pilot weapons or is configured for full pilot ballistics, weapons will be set to 50% shields and 50% engines with no power in weapons. 37 | - Wings - If you ship has wings, macros will expand and retract them as needed. (additional keybindings needed!) 38 | 39 | [The ASMBL Discord](https://discord.gg/2gFfKkZbtb) 40 | 41 | [Install Voice Attack](https://voiceattack.com/) 42 | 43 | [Install the ASTRA HCS Voice Pack](https://www.hcsvoicepacks.com/products/a-s-t-r-a-star-citizen?variant=20772219268) No HCS VoicePack Required. When HCS updates their voice packs, I will also update the ASTRA profile. Eventually I will make the ASMBL Free and ASMBL Astra profiles interchangable. 44 | 45 | **New** Improve your Text to Speech (TTS) with Cortana. Enable the "Cortana" TTS profile by following [these instructions](https://github.com/watermarkhu/enable-microsoft-eva-tts/tree/master). 46 | 47 | ## The Basics 48 | If you have your own VoiceAttack macros, make sure you backup everything before you mess with this stuff! :) 49 | 50 | ### Download All the Commands 51 | 52 | You can download the latest [VoiceAttack Macros here](https://github.com/Chadarius/StarCitizenVoiceAtk/releases/latest). The "ASMBL Free-Profile.vap" contains all the macros. The "ASMBL Init.vap" is also required to use the resolution independent macros. 53 | 54 | ### Create New Profile 55 | First create a new profile to hold your custom macros for Star Citizen. I created a new profile named "ASMBL Free" (or ASMBL ASTRA). ASTRA is the Star Citizen pack from HCS Voice Packs. A few of my custom macros use HCS VoicePack commands. 56 | 57 | Next create a second profile to hold the resolution independent initialization variables. I named mine "ASMBL Init". The ASMBL Init profile can be used by both ASMBL Free or ASMBL ASTRA. 58 | 59 | ### Import the Commands 60 | Select the new profile "ASMBL Free" (or whatever you named it) and click the edit button. Then click the import commands button and import the "ASMBL Free-Profile.vap" that you downloaded earlier. 61 | 62 | Then select the new init profile "ASMBL Init" (or whatever you named it) and click the edit button. Then click the import commands button and import the "ASMBL Init.vap" that you downloaded earlier. 63 | 64 | ### Include Commands From Other Profiles 65 | #### ASMBL Free 66 | ASMBL Free is a profile that contains most of the default keybinds for macros. It also includes all of my specialized macros for cameras, navigation, etc... 67 | Select the "ASMBL Free" profile (or whatever you named it when you imported the commands). Under the profile's Options, you should set "Include commands from other profiles:" and add the "ASMBL Init" profiles there. 68 | 69 | #### Use with HCS VoicePacks 70 | ASMBL Free can also be used along with any of the HCS VoicePacks. If you are using an HCS VoicePack, then open the "HCS - Event Horizon (SC) beta" and include "ASMBL Free" and "ASMBL Init". Any macros that have the same voice commands will be run from the "HCS - Event Horizon (SC) beta" profile first. If there is not a duplicate command, then it will find the voice command from ASMBL Free. This requires a few changes that you can find below in the HCS VoicePack Customizations section. 71 | 72 | ### Setup your AI Name 73 | I like to setup a code word to act as the "AI Name" for VoiceAttack. Its like saying "OK Google", "Alexa", or "Siri" to talk your phones/devices. 74 | 75 | Click the Options button on your main VoiceAttack Profile (if you are using HCS VoicePacks then it will be "HCS - Event Horizon (SC) Beta" or "ASMBL Free" for my free profile). Check "Override listening if my spoken command begins with:" and set a command word. I use "Ava". You can use any word you want, but I suggest making it at least a two sylable easy to pronounce and understand word. This keeps your ship "AI" from accidently responding to conversations or things like the TV in the background. When you start Voice Attack, just tell it to "go to sleep" to stop listening except for anything following your command word. 76 | 77 | ### Ship Configuration 78 | These settings are used in other macros to manage your ship's specialized components like retractable wings, VTOL, and whether you are using pilot guns or ballistics. For instance, if your ship has no pilot guns, resetting your power will put all the power into shields and engines instead of splitting it between weapons, shields and engines. 79 | - Configure Ship defaults - This will set the ship configuration to the following defaults. Duplicate this macro to create a new ship configuration profile. Change the "when I say" command and the defaults as needed. 80 | - VTOL No (false) 81 | - Wings No (false) 82 | - Weapons Yes (true) 83 | - Configuration Status - Reads the current configuration. 84 | - Configure Ballistics Yes/No - Yes means you are using ballistics and will set weapons to "no" 85 | - Configure VTOL Yes/No - Yes means your ship has VTOL and assumes you are taking off with VTOL down or on. Unfortunately there is only a toggle available in Star Citizen at the moment. 86 | - Configure Weapons Yes/No - Yes means you have pilot controlled energy weapons and is the default. The "configure ballistics yes" command will set weapons to "no" 87 | - Configure Wings Yes/No - Yes means your ship has retractable wings. 88 | 89 | ### Specialized Keybindings! 90 | These are all customized key binds for Star Citizen and other third party programs that my Voice Attack macros use. 91 | 92 | #### Star Citizen Keybindings 93 | These are specific changes that I have made to Star Citizen key binds. I used the [Keybind tool from HCS so I could use the shift, ctrl, and alt keys](https://www.hcsvoicepacks.com/collections/star-citizen/products/star-citizen-hcs-keybind-tools?variant=41812086456403). CIG can't manage to edit their own XML file properly these days... sigh. 94 | 95 | All macros that require new keybinds have #newkeybind in their description so they can be easily sorted. 96 | 97 | I've added a keybinds file [layout_all_exported.xml](./layout_all_exported.xml) that can be imported. I highly recommend using the [HCS Keybind Editor Premium utility](https://www.hcsvoicepacks.com/collections/star-citizen/products/star-citizen-keybind-editor-premium-joystick-controller-support?variant=42157335281747) so you can import just the keyboard keybinds and not my VKB Config. 98 | 99 | All of the keybinds are [documented in this file](./Keybinds%20-%20Quick%20Reference.htm). I try to stick to the defaults as much as humanly possible. Below are any keybinds that I've added or customized from the defaults. 100 | 101 | - Lock Pitch/Yaw Movement (Toggle/Hold) - Unbind this STUPID key so we can use the shift for other things! 102 | - Landing System (Deploy) - Period 103 | - Landing System (Retract) - R-shift-period (Greater than >) 104 | - Expand Configuration - Slash 105 | - Retract Configuration - R-shift-slash (Question mark ?) 106 | - Trim on - F10 (clear the default Decrease and Increase Throttle keybinds!) 107 | - Trim off - F10 hold (clear the default Decrease and Increase Throttle keybinds!) 108 | - Trim set to 100% - F9 hold (clear the default Decrease and Increase Throttle keybinds!) 109 | - Trim set to 50% - F9 (clear the default Decrease and Increase Throttle keybinds!) 110 | - PIP Targeting Defaults 111 | - Set your preferences for your targeting PIP to the F3 key. The Following are my settings that significantly improve the targeting PIP and setting it to lead PIP. This will be called when you run the "Prepare for Takeoff" macro. 112 | - Vehicles - Weapons - Set Lead PIPs - F3 113 | - Vehicles - Weapons - Set Precision Lines On - F3 114 | - Vehicles - Weapons - PIP Faiding Off - F3 115 | - Vehicles - Weapons - Gunnery UI Magnification On - F3 116 | - Toggle Speed Limiter - Right-Alt-Zero 117 | - Reset SCM - R-shift-0 (Right parenthesis) 118 | - SCM Increase - R-shift-Minus (underscore "_") 119 | - SCM Decrease - R-shift-Plus (Plus "+") 120 | - Switch to S C M Mode - semicolon 121 | - Set gun mode - R-shift-semicolon (colon ":") 122 | - Set missile mode - R-ctrl-semicolon 123 | - Set scan mode - R-alt-semicolon 124 | - Switch to Nav mode - apostrophe 125 | - Set mining mode - R-ctrl-apostrophe (quote'"') 126 | - Set salvage mode - R-ctrl-apostrophe (quote'"') 127 | - Set quantum mode - R-shift-apostrophe (quote'"') 128 | - Set flight mode - R-alt-apostrophe (quote'"') 129 | - Vehicles Power - Weapons Set to Min (Hold) - F8 130 | - Vehicles Power - Engines Set to Min (Hold) - F8 131 | - Vehicles Power - Shields Set to Min (Hold) - F8 132 | - Vehicle Weapons - Weapon Presets - Set Guns Group 1 (Set Guns All) - Right Ctrl + Left Arrow 133 | - Vehicle Weapons - Weapon Presets - Set Guns Group 2 (Set Guns Lasers) - Right Ctrl + Up Arrow 134 | - Vehicle Weapons - Weapon Presets - Set Guns Group 3 (Set Guns Ballistics) - Right Ctrl + Right Arrow 135 | - Vehicle Weapons - Weapon Presets - Set Guns Group 4 (Set Guns Distortion) - Right Ctrl +Down Arrow 136 | - Vehicle Weapons - Weapon Presets - Set EMPs - Right Alt + Right Ctrl + Left Arrow 137 | - Vehicle Weapons - Weapon Presets - Set Quantum Jammers - Right Alt + Right Ctrl + Up Arrow 138 | - Vehicle Weapons - Weapon Presets - Set Quantum Snares/Pulse - Right Alt + Right Ctrl + Right Arrow 139 | - Vehicle Weapons - Weapon Presets - Set QIDs - Right Alt + Right Ctrl + Down Arrow 140 | - Vehicles - Multi Function Displays (MFDs) - MFD Movement Up - Left Alt + W 141 | - Vehicles - Multi Function Displays (MFDs) - MFD Movement Down - Left Alt + S 142 | - Vehicles - Multi Function Displays (MFDs) - MFD Movement Left - Left Alt + A 143 | - Vehicles - Multi Function Displays (MFDs) - MFD Movement Right - Left Alt + D 144 | 145 | #### Joystick Gremlin Speed Limiter Keybindings 146 | Star Citizen has no useful keybinds that can reliably control the throttle. Mouse wheel commands could be used, but they do not produce consistent results. Instead, the full impulse, half impulse, and impulse 5-100 command rely on the CTRL-Zero, CTRL-Minus, and CTRL-Equals keyboard commands. CTRL-Zero sets the throttle to zero in Joystick Gremlin. Minus and Plus set the throttle in 5% increments down or up. Perhaps I'll set a config in ASMBL Init that will change this to using the cruise control system if you don't use Joystick Gremlin... some day. 147 | - CTRL-Zero - Throttle to zero 148 | - CTRL-Minus - Throttle down (5%) 149 | - CTRL-Equals - Throttle up (5%) 150 | 151 | #### Mouse Wheel Speed Limiter Macro 152 | I've included a rudrudimentary speed limiter macro for mouse and keyboard users. Do not use this macro if you are using joysticks. Your joystick will constantly take over the speed limiter setting at seemingly random times. Just don't do it! If you are a mouse and keyboard person then this should work much better for you than the default HCS settings. 153 | 154 | To enable using the mouse macros, rename the "[Set;] [throttle;Impulse] [speed;power;] [to;] [0..100]" by adding 'Gremlin or Joystick to the beginning of the command". Then edit the "Mouse [Set;] [throttle;Impulse] [speed;power;] [to;] [0..100]" and remove Mouse from the beginning of the command. Now you can say "Impulse 50" and get roughly 50% set to your speed limiter. It is not exact and will be slightly different every time. It is what it is. You may need to adjust the timing and ranges in the macro to make it work properly for you. This works OKish for me. 155 | 156 | #### DCS EWACS Radio 157 | Say "Select Radio Channel 1-10" (or just "channel 1-10") and the AWACS Radio Channel of that number will be selected. This requires you to set the controls for Radio 1 to CTRL-\ and Select Next Radio to CTRL-]. I also set Select Previous Radio to CTRL-[ and Push to talk as NUMPAD-Plus (same as in Star Citizen), but neither of these keybinds are used for the Select Radio Channel macro. I highly suggest you check out [SRS-Citizen](https://srs-citizen.app). 158 | 159 | - Radio 1 - CTRL-\ 160 | - Next Radio - CTRL-] 161 | - Pervious Radio - CTRL-[ 162 | 163 | ## Mouse targeting and Resolution 164 | 165 | As of 3.18, I've updated the macros to include resolution independant capabilities. 166 | 167 | You must setup "ASMBL Free" and "ASMBL Init.vap" in your main profile's "Include commands from other profiles" setting. See "Include Commands From Other Profiles" section above to do this! 168 | 169 | To scale up the mouse click locations for different application resolutions you will need to change the "AsmblNewResX" and "AsmblNewResY" variables in the "Assemble Initialize" macro to your current Star Citizen application window resolution (2560x1440, 3840x2160, etc...). It will work with any 16:9 resolution without further changes. However, if you have an ultra wide or multi-monitor setup you will need to add in offset values to get it to work properly. 170 | 171 | ***Important!!!!** After you change settings in the ASMBL Init macro, you must re-execute the "ASML Init" macro to enable the new values! Just say "Assemble Init" to run it again.* 172 | 173 | Offsets can be set with the AsmblNewOffsetX and AsmblNewOffsetY variables. For instance, if you have three 1920x1080p monitors and your Star Citizen applicaiton resolution is 5760x1080 you would need to set your AsmbleNewOffsetX to 1920 get the mouse click functions to hit the mobiglass interface on the center screen. In this example you would keep AsmblNewOffsetY set to 0 as your resolution is still 1080. Your results may vary and you may need to manually figure out what your offsets should be. To help with targeting, the values that the functions use will be displayed in the VoiceAttack log screen. 174 | 175 | A real world example from a friend's setup, is an ultrawide monitor that is 5120x1440. The Mobiglass interface is essentially the middle 2560x1440 of the screen. So AsmblNewResX should be set to 2560 and AsmblNewResY should be set to 1440. Because the screen is ultrawide, the AsmblNewOffsetX needs to be set to 1280 (there are 1280 pixels on each side of the center 2560x1440 center of the screen). Additionally, for whatever strange reason, the Mobiglass interface on the ultrawide also was shifted down by 32 pixels. So the AsmblNewOffsetY also needed to be changed to 32. Unfortunately there is no perfect way to calculate these values without some trial and error, as it looks like CIG doesn't scale the Mobiglass interface in exactly the same way that I would expect. 176 | 177 | 5120x1440 178 | - AsmblNewResX=2560 179 | - AsmblNewResY=1440 180 | - AsmblNewOffsetX=1280 181 | - AsmblNewOffsetY=0 182 | 183 | 3440x1440 184 | - AsmblNewResX=2560 185 | - AsmblNewResY=1440 186 | - AsmblNewOffsetX=440 187 | - AsmblNewOffsetY=0 188 | 189 | If you decide to retarget everything for a new resolution you will need to set the ASMBLOrgResX and ASMBLOrgResY to the application resolution you are using to record the X/Y coordinates with for the scaling to continue to work properly. Do not change these values if you are not recreating all of your own targets! These need to be set to 1920x1080 for the original mouse X and Y targets to work properly. 190 | 191 | Just in case you are interested, here is how the scaling math works. 192 | 193 | NewMouseX = AsmblMouseX/AsmblOrgResX*AsmblNewResX + AsmblNewOffsetX 194 | 195 | NewMouseY = AsmblMouseY/AsmblOrgResY*AsmblNewResY + AsmblNewOffsetY 196 | 197 | Good luck! We are all probably going to need it! 198 | 199 | ## reShade 200 | [I'm using Fist and Jawa's reShade tutorial to setup reShade. Go check it out here](https://youtu.be/Y21B1t6AGHU). Once their setup is done come back here and setup the following keyboard shortcuts for reShade. Note: reShade will only work with DirectX 11! 201 | 202 | ### Settings Tab Shortcut Settings 203 | - ALT-Home - Overlay key 204 | 205 | - ALT-End - Effect toggle key 206 | 207 | - Alt-PgUp - Previous preset key 208 | 209 | - Alt-PgDn - Next preset key 210 | 211 | ### Home Tab Shortcut Settings 212 | Right-click on each preset and set keyboard shortcut. Use the arrow icons or Alt-PgUp/PgDn to move to each preset. 213 | 214 | - CTRL-Home - 00-HDR_Plus_2 preset 215 | 216 | - CTRL-End - 01-NightVision02 preset 217 | 218 | - CTRL-PgUp - 02-Infrared2 preset 219 | 220 | - CTRL-PgDn - 03-Darken preset 221 | 222 | ## HCS VoicePack Customizations 223 | Say "protocol override customize my settings" and click on the Voice Trigger Editor button. Expand Star Citizen and change the following Customized Triggers. I've added phrases that made more sense to me, especially lots of Star Trek and naval terms. 224 | 225 | - Combat - Missile mode - [switch to;activate;engage;ready] [missile mode;missiles] 226 | 227 | - Combat - Close missile mode - [close;deactivate;disengage;exit] [missile mode;missiles] 228 | 229 | - Comms - Head Tracking reset - [Toggle;enable;disable] [foip; F O I P;head tracking] 230 | 231 | - Misc - Deploy Wings - Expand [configuration;config]; deploy wings; wings out; wings down 232 | - Misc - Retract wings - Retract [configuration;config]; retract wings; wings up; wings back 233 | 234 | - Jump drive - Disengage Jump - [disengage;cancel] [jump;jump drive;warp drive;warp;quantum leap;leap;ftl] {TXT:hcsvt_OnMyMark} 235 | 236 | - Jump drive - Spool Quantum Jump - [Spool;activate;open;charge;prepare;start] [the;] [jump;quantum;warp;ftl] [drive;] 237 | 238 | - Jump drive - DeSpool Quantum Jump - [despool;deactivate;close;stop] [jump;quantum;warp;ftl] [drive;mode;];[jump;quantum;warp;ftl] [drive;] [off] 239 | 240 | - Jump drive - Engage Jump - {TXT:hcsvt_StandBy} {TXT:hcsvt_OnMyMark} [engage;initiate;make the;go for;] [jump;warp;quantum;leap;ftl] [drive;] {TXT:hcsvt_OnMyMark}; {TXT:hcsvt_StandBy} {TXT:hcsvt_OnMyMark} [engage;initiate;] warp factor [1;2;3;4;5;6;7;8;9;10] {TXT:hcsvt_OnMyMark} 241 | 242 | - Mining - Mining mode on - [enable;activate;open] [mining;salvaging] mode; Mining Mode [on]; Salvaging Mode [on] 243 | 244 | - Mining - Mining mode off - [disable;deactivate;close] [mining;salvaging] mode; Mining Mode [off]; Salvaging Mode [off] 245 | 246 | - Misc - Lock ship doors - [lock;batten down] [the;] [doors;hatches] 247 | 248 | - Power Controls - Maxes shields - [All;maximize;max] power [to;] [shield; shields]; Shields up 249 | 250 | - Power Controls - Power Down - Power down [the ship;] 251 | 252 | - Power Controls - Power up [the ship;] 253 | 254 | - Engines - Match Target Velocity - Match [target;] [velocity;speed];match their [speed;velocity] 255 | 256 | - Take off & Landing - VTOL On - [Enable;switch to;engage;activate;turn on;] [vtol;v toll; vtol mode; v toll mode;hover; hover mode];vtol on 257 | 258 | - Take off & Landing - VTOL Off - [Disable;switch off;disengage;deactivate;turn off] [vtol;v toll; vtol mode; v toll mode;hover;hover mode]; [switch to normal flight]; vtol off 259 | 260 | ## Changing Paths 261 | You may have to change paths to certain programs if you want to use commands that can restart things like Joystick Gremlin and OpenTrack.Once you import the commands into your own profile you may change or edit them as you see fit. 262 | 263 | After you have imported the commands into your own custom profile you need to setup the HCS Voice Pack profile to reference your custom profile. Under Options set "Include commands from other profiles:" to "ASMBL Astra" or whatever you call your custom Star Citizen profile. This will ensure that your custom commands will be included when you load your HCS Voice Pack. 264 | 265 | ## Youtube Videos 266 | - [Full Playlist](https://www.youtube.com/playlist?list=PLLGqQtzIC_6UU3SBzDPpsBaCvRX5lBHH2) 267 | 268 | 269 | -------------------------------------------------------------------------------- /layout_all_exported.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | 110 | 111 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | 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| 619 | 620 | 621 | 622 | 623 | 624 | 625 | 626 | 627 | 628 | 629 | 630 | 631 | 632 | 633 | 634 | 635 | 636 | 637 | 638 | 639 | 640 | 641 | 642 | 643 | 644 | 645 | 646 | 647 | 648 | 649 | 650 | 651 | 652 | 653 | 654 | 655 | 656 | 657 | 658 | 659 | 660 | 661 | 662 | 663 | 664 | 665 | 666 | 667 | 668 | 669 | 670 | 671 | 672 | 673 | 674 | 675 | 676 | 677 | 678 | 679 | 680 | 681 | 682 | 683 | 684 | 685 | 686 | 687 | 688 | 689 | 690 | 691 | 692 | 693 | 694 | 695 | 696 | 697 | 698 | 699 | 700 | 701 | 702 | 703 | 704 | 705 | 706 | 707 | 708 | 709 | 710 | 711 | 712 | 713 | 714 | 715 | 716 | 717 | 718 | 719 | 720 | 721 | 722 | 723 | 724 | 725 | 726 | 727 | 728 | 729 | 730 | 731 | 732 | 733 | 734 | 735 | 736 | 737 | 738 | 739 | 740 | 741 | 742 | 743 | 744 | 745 | 746 | 747 | 748 | 749 | 750 | 751 | 752 | 753 | 754 | 755 | 756 | 757 | 758 | 759 | 760 | 761 | 762 | 763 | 764 | 765 | 766 | 767 | 768 | 769 | 770 | 771 | 772 | 773 | 774 | 775 | 776 | 777 | 778 | 779 | 780 | 781 | 782 | 783 | 784 | 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-------------------------------------------------------------------------------- 1 | # Change Log 2 | All notable changes to Chadarius' StarCitizenVoiceAtk will be documented in this file. 3 | 4 | 19 | ## [a4.4.0](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/a4.4.0.zip) - 2025-11-26 20 | 21 | Planned upgrade notes 22 | 23 | ### Added 24 | - "Configure Power Management Yes/No" - Will turn off power management resets used in mult-function macros. Can be added as a variable to Ship Configuration commands or used through this voice command. The variable MUST be set to True to allow the reset power advanced to work. 25 | - Added Nyx Gateway and Levski navigation commands. 26 | 27 | ### Changed 28 | - reset power advanced - If the pwrmgmt variable is false or not set, power will not be touched. If the pwrmgmt varialble is set to True, then it will reset power and take into account if ballistics are used to favor Shields in the power configuration. Most ships can be equiped and configure to have max power in weapons, engines, and shields now so the advanced power management settings don't need to be used in all situations. 29 | 30 | ### Fixed 31 | - Fixed issue with "Set decoys to " command where the reset command needed to wait before it finished. 32 | 33 | ## [a4.3.2](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/a4.3.2.zip) - 2025-10-28 34 | 35 | Planned upgrade notes 36 | 37 | ### Fixed 38 | - Updated the "Refuel" macro with new target for the quantum fuel button 39 | 40 | ## [a4.3.1.1](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/a4.3.1.1.zip) - 2025-09-25 41 | 42 | Planned upgrade notes 43 | 44 | ### Added 45 | - Brought back the Power Management configuration for Ships. "Configure Power Management Yes/No" - Will turn off power management resets used in mult-function macros. Can be added as a variable to Ship Configuration commands or used through this voice command. The variable MUST be set to True to allow the reset power advanced to work. 46 | 47 | ### Changed 48 | - Set complex macros to pay attention to power config true/false 49 | - Set direct calls to power macros to work regardless of power config true/false 50 | 51 | ### Fixed 52 | - Moved the "Engines On" command to the start of the "Cast Off" command, so that if power management is being used, it won't mess up the power settings. 53 | - Retract wings - Fixed from left shift-/ to right shift-/. However the game seems to be bugged and these keybinds are not working. Changed the "let's get under way" to use "cycle wings" instead. 54 | - Found work around for NAV map search bar issues. Double clicking seems to fix the issue with activating the text search field. 55 | 56 | ## [a4.3.1](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/a4.3.1.zip) - 2025-09-08 57 | 58 | Planned upgrade notes 59 | 60 | ### Added 61 | - Function - ASMBLMouseReset - Moves mouse to the middle of the screen. Useful when the mouse just needs to be moved a little so that a click can be registered. 62 | 63 | ### Changed 64 | - Prepare for takeoff - Remove lights toggle as this can be set in the Options now. 65 | - Decoupled - changed to "C" 66 | 67 | ### Fixed 68 | - Full Maintenence - Mobiglass screen is bugged and offset. Updated button targets. Also tuned timing and mouse clicking. 69 | - Hail ATC - Updated to use left ALT instead of right ALT. Also added two extra ALT-N key presses for a total of three as ATC often does not answer after only 1 or 2 requests. 70 | 71 | [a4.1.1](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/a4.1.1.zip) - 2025-05-01 72 | 73 | Planned upgrade notes 74 | 75 | ### Added 76 | - "Medic" - added this command to use the healing equiped multi-tool from the right hand tool slot now that the medical gun no long fits there. It uses the V key to draw the tool, then right mouse button to point it at your avatar, then the left mouse button to heal. The macro then puts the tool away. The "patch me up" command still works and uses medpens equipped on your legs. 77 | - Added On Foot section to the quick reference guide. 78 | 79 | ### Changed 80 | - 81 | 82 | ### Fixed 83 | - Afterburners/Boost reply with number of seconds fixed. 84 | - Brake reply with number of seconds fixed. Reduced some pauses in the macro 85 | 86 | ## [a4.0.2](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/a4.0.2.zip) - 2025-02-28 87 | 88 | Planned upgrade notes 89 | 90 | ### Added 91 | - 92 | 93 | ### Changed 94 | - Lock S-foils in attack position and Stow S-foils added for deploy/retract wings 95 | - Reduced wait times in NAV macros. Also made the typing faster. 96 | - Reduced pauses in Boost from .5 to .250 97 | - Reduced pauses in evasive maneuvers 98 | - Reduced pauses in all ahead full 99 | - Reduced pauses in boost 100 | 101 | 102 | ### Fixed 103 | 104 | 105 | ## [a4.0.1](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/a4.0.1.zip) - 2025-01-06 106 | 107 | Planned upgrade notes 108 | 109 | ### Added 110 | - 111 | 112 | ### Changed 113 | - NAV mode - CIG no longer sets NAV speed to 1/3 so I removed the full impulse command 114 | - Get me out of here - Added all ahead full command 115 | - Updated ASMBLMouseClick to include mouse movement. The mobiglass does not recognize mouseclicks without the mouse also "moving". 116 | - Reduced pauses to speed the NAV macros up. 117 | - Added back power management back to macros. 118 | 119 | ### Fixed 120 | - Typos in the readme 121 | 122 | ## [a4.0.0](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/a4.0.0.zip) - 2024-12-20 123 | 124 | Planned upgrade notes 125 | 126 | ### Added 127 | - 128 | 129 | ### Changed 130 | - 131 | 132 | ### Fixed 133 | - Tractor Beams all set to convert the ratio to .9 meters per mouse wheel click. 134 | - Cancel Route - fixed to use "C" to cancel instead of a mouse click. 135 | 136 | ## [a3.24.3](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/a3.24.3.zip) - 2024-11-03 137 | 138 | Planned upgrade notes 139 | 140 | ### Added 141 | - "Configure Power Management Yes/No" - this will tell VoiceAttack to not mess with your power once you have it set manually. 142 | 143 | 144 | ## [a3.24.2](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/a3.24.2.zip) - 2024-10-17 145 | 146 | Planned upgrade notes 147 | CIG is still mucking around with how the power settings work and not for the better so far. It remains to be see if it will be in a state that can be used with VoiceAttack or not. 148 | 149 | ### Added 150 | - Unlock Current Target;Clear Target - Alt-T 151 | - Power to minimum - Hold F8 sets weapons, engines, and shields to minimum 152 | - Power to Shields and Weapons - Updated for new power controls 153 | - Power to Weapons and Engines - Updated for new power controls 154 | - Power to Weapons and Shields - Updated for new power controls 155 | - Added Keybinds file [layout_all_exported.xml](./layout_all_exported.xml) that can be imported. I highly recommand using the [HCS Keybind Editor Premium utility](https://www.hcsvoicepacks.com/collections/star-citizen/products/star-citizen-keybind-editor-premium-joystick-controller-support?variant=42157335281747) so you can import just the keyboard keybinds and not my VKB Config. 156 | - Weapons Preset - Set Guns Group 1-4 157 | - Weapons Preset - Set EMPs 158 | - Weapons Preset - Set Quantum Jammer 159 | - Weapons Preset - Set Quantum Snares/Pulse 160 | - Weapons Preset - Set QIDs (Interdictor) 161 | - Weapons Preset - Fire EMPs 162 | - Weapons Preset - Fire Quantum Jammer 163 | - Weapons Preset - Fire Quantum Snares/Pulse 164 | - Weapons Preset - Fire QIDs (Interdictor) 165 | - MFD Cycle Page Forwards 166 | - MFD Cycle Page Backwards 167 | - MFD Movement Up 168 | - MFD Movement Down 169 | - MFD Movement Left 170 | - MFD Movement Right 171 | 172 | 173 | ### Changed 174 | - Power to Shields and Engines;Shields up - Updated for new power controls 175 | - Reset power advanced Updated - Updated to just use F8 176 | - Updated Mouse impulse option to hold ALT down for mouse wheel speed limiter adjustments 177 | 178 | ### Fixed 179 | - 180 | 181 | ## [a3.24.1](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/a3.24.1.zip) - 2024-09-16 182 | 183 | Planned upgrade notes 184 | 185 | ### Added 186 | - Carry Weapon Lowered (default is Left-ALT-R) 187 | - Continuous Scan/Ping - Pings every three seconds. Say "belay that command" or "stop macro" to stop. 188 | - Condition Yellow - Switches to gun mode and then executes "Shields Up" 189 | - Reset decoys (sets decoys to zero assuming they only get set to a max of 10) 190 | - Set decoys to [1-10] 191 | - Power to Shields and Weapons 192 | - Toggle Speed Limiter 193 | 194 | ### Changed;: 195 | - Added "Scan" in addition to Ping for Radar commands to avoid some possible duplication with HCS. HCS Scanning commands are broken as they expect a keyboard command and not the current default mouse wheel up/down command for increase/decrease scan angles. 196 | - Removed "switch to combat mode" in the "scan mode" macro. This allows you to switch to scan mode while in NAV or SCM mode. This is better for miners scanning in NAV mode to cover ground faster. 197 | - Changed FPS weapon macros 198 | - Draw Rifle 199 | - Draw Pistol/Sidearm 200 | - "Reset Power Advanced" updated to include check for weapons configuration and use "power to shields and engines" if weapons are all ballistic. 201 | - Combat mode now executes "gun mode", "reset power", and "full impulse" - optimized timing 202 | - Red Alert updated to run "Combat Mode" and "set decoys to 4" 203 | - Gun mode now only switches to combat mode and guns 204 | - "Navigation Mode" updated to use "quantum mode", "reset power" and "full impulse" with exact timing to max speed when available. 205 | - "Quantum Mode" updated to only switch to NAV and Quantum modes. 206 | - "Decrease/Increase Decoy" shortened from "Decrease/Increase Decoy Burst Size" 207 | - Changed "Red Alert" to use "Increase/Decrease Decoy" macro. 208 | - Evasive Maneuvers now uses the "NAV mode" command to switch to NAV mode. 209 | - Power to Shields and Engines was optimized to be faster with less commands 210 | - Optimized all "trim" macro speeds 211 | - "Missiles" optimized timing 212 | - "Set Missiles 1-4" optimized timing 213 | - "Toggle Equip Helmet" - Equip and unequip helmet to inventory or hand 214 | - "Helmet" - Equip and unequip helmet to "belt" - removed redundant macros. 215 | 216 | ### Fixed 217 | - Typo in Holster Weapon fixed 218 | - Various typos in Navigate to... macros 219 | - Fixed a math error in "Set Missiles [1-4]" 220 | - Removed Duplicate Hail ATC commands 221 | 222 | 223 | ## [a3.23.1d](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/a3.23.1d.zip) - 2024-07-30 224 | 225 | Planned upgrade notes 226 | 227 | ### Added 228 | - Auto Docking command 229 | - Show main profile in logging info for ASMBL Init 230 | - Acknowledged function - Randomly says acknowledged, aye aye, affirmative, as you wish, or by your command 231 | - Mark function - When you say Mark, execute, now, engage or punch it, the macro will set Mark to true and continue the stand by command. 232 | - Mark Timer function - Counts down 15 seconds before cancelling stand by command. 233 | 234 | 235 | ### Changed 236 | - stop macro - added belay that, belay that command, belay that order 237 | - Updated "Stand by for/to..." or "...on my mark" for the following commands: 238 | - Engage Jump 239 | - Fire Missiles 240 | - Deploy Counter Measures 241 | - Deploy Noise 242 | - Deploy Decoys 243 | - Emergency Boost 244 | - Emergency Stop 245 | - Afterburner/Boost 246 | - afterburner 2-20 247 | - autolanding 248 | - autodocking 249 | 250 | ### Fixed 251 | - stop macro - removed duplicate macro 252 | - HCS Engage Jump (custom command) - {TXT:hcsvt_StandBy} [engage;initiate;make the;go for;] [jump;warp;quantum;leap;ftl] [drive;] {TXT:hcsvt_OnMyMark}; {TXT:hcsvt_StandBy} {TXT:hcsvt_OnMyMark} [engage;initiate;] warp factor [1;2;3;4;5;6;7;8;9;10] {TXT:hcsvt_OnMyMark} 253 | 254 | ## [a3.23.1c](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/a3.23.1c.zip) - 2024-07-12 255 | 256 | ### Changed 257 | - Updated all LaGrange Nav Points to target the stations instead of just the Lagrange Point. 258 | 259 | ## [a3.23.1b](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/a3.23.1b.zip) - YYYY-MM-DD 260 | 261 | Planned upgrade notes 262 | 263 | ### Added 264 | - 265 | 266 | ### Changed 267 | - Boost 2-20 - Removed trim off 268 | - Nav Mode - added "max engines" and "full impluse" to counter act the stupid half speed glitch. 269 | - Gun Mode - added power reset and full impulse 270 | 271 | ### Fixed 272 | 273 | ## [a3.23.1a](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/a3.23.1a.zip) - 2024-06-03 274 | 275 | Planned upgrade notes 276 | 277 | ### Added 278 | - Added HCS Voicepack support! Make sure to update the HCS macros commands specified the README. 279 | - All ahead full - max speed and set trim to 100% 280 | - All ahead half - max speed and set trim to 50% 281 | - Targeting Defaults - uses "F3" to set a vastly improved targeting PIP under Vehicles -> Weapons 282 | - PIP Targeting Defaults (See Star Citizen Keybindings in the Readme) 283 | - Mouse "Set Impulse speed to 100" (Impulse 0-100") - Mouse only users can use this command to control their speed limiter. Star Citizen provides no means of exactly controlling your speed limiter or throttle with the mouse. The percentage is approximate in increments of 5 or 10 percent. Your results may vary and you may need to adjust the macro as needed. You have been warned! The Gremlin version of this uses Joystick Gremlin and can set exactly 5% increments 284 | - Verbose setting in ASMBL Init. To see some extra output in red, set this to true. Useful for troubleshooting ASMBL functions 285 | - PIP Targeting Defaults 286 | - Set your preferences for your targeting PIP to the F3 key. The Following are my settings that significantly improve the targeting PIP and setting it to lead PIP. This will be called when you run the "Prepare for Takeoff" macro. 287 | - Vehicles - Weapons - Set Lead PIPs - F3 288 | - Vehicles - Weapons - Set Precision Lines On - F3 289 | - Vehicles - Weapons - PIP Faiding Off - F3 290 | - Vehicles - Weapons - Gunnery UI Magnification On - F3 291 | - Toggle Speed Limiter - alt-zero 292 | - Reset SCM - R-shift-0 (Right parenthesis) 293 | - SCM Increase - R-shift-Minus (underscore "_") 294 | - SCM Decrease - R-shift-Plus (Plus "+") 295 | - Switch to S C M Mode - semicolon 296 | - Set gun mode - R-shift-semicolon (colon ":") 297 | - Set missile mode - R-ctrl-semicolon 298 | - Set scan mode - R-alt-semicolon 299 | - Switch to Nav mode - apostrophe 300 | - Set mining mode - R-ctrl-apostrophe (quote'"') 301 | - Set salvage mode - R-ctrl-apostrophe (quote'"') 302 | - Set quantum mode - R-shift-apostrophe (quote'"') 303 | - Set flight mode - R-alt-apostrophe (quote'"') 304 | 305 | ### Changed 306 | - Updated all ASMBL macros with a #ASMBL tag in the description. Also added a #newkeybind tag for any macro that requires a keybind update. All keybind requirements are documented in the README. 307 | 308 | ### Fixed 309 | ## [a3.23.0](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/a3.23.0.zip) - 2024-05-02 310 | 311 | ### Added 312 | - New! ASMBL Free 3.23 Profile! All default keyboard commands, plus resolution independant mobiglass macros. Use Voice Attack to navigate to all planets, cities, planetary stations, moons, and LaGrange points! 313 | - Toggle/Set PIP (CTRL-P doesn't seem to work?) 314 | - Condition Green (Nav Mode On, Reset Poser, Full Impulse) 315 | - I will update the ASTRA profile when HCS Voice Packs updates their voice packs for 3.23. 316 | 317 | ### Changed 318 | 319 | ### Fixed 320 | - Updated (ASMBL Astra) HCS Engage Jump customization to 321 | 322 | "{TXT:hcsvt_StandBy}[engage;initiate;make the;go for;] [jump;warp;quantum;leap;ftl] [drive;mode;] {TXT:hcsvt_OnMyMark};{TXT:hcsvt_StandBy} [engage;initiate;]; warp factor [1;2;3;4;5;6;7;8;9;10] {TXT:hcsvt_OnMyMark}" 323 | 324 | It had some duplicate errors in it 325 | 326 | - Fixed a few macros (Standard flight, fire weapon 1, fire weapon 2, fire all, suppression fire, ) 327 | - Cycle Missiles 328 | - 329 | 330 | ## [a.3.22.1](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/a.3.22.1.zip) - YYYY-MM-DD 331 | 332 | Planned upgrade notes 333 | 334 | ### Added 335 | - Itemized list 336 | 337 | ### Changed 338 | - Updated Red Alert macro to use ship configuration for power management. 339 | 340 | ### Fixed 341 | 342 | ## [a3.22.0](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/a3.22.0.zip) - 2023-12-15 343 | 344 | Planned upgrade notes 345 | 346 | ### Added 347 | - Configure VTOL Yes/No 348 | - Configure Wings Yes/No 349 | - Configure Weapons Yes/No 350 | - Configure Ballistics Yes/No (if you have all ballistics) 351 | - Configuration Status 352 | - Configure [ship name] (sets all configs for a model of ship) 353 | - Configure Ship Defaults - Configures VTOL-No, Wings-No, Weapons-Yes 354 | 355 | ### Added in Keybindings 356 | - Flight - Movement -> Throttle - Set Trim (short) - F10 357 | - Flight - Movement -> Throttle - Remove Trim (long) - F10 358 | - Flight - Movement -> Speed Limiter - Reset to SCM - F9 359 | 360 | ### New Voice Commands 361 | - Vehicles - Salvage -> Toggle Fire Focused - Button 1 (mouse) 362 | - Vehicles - Salvage -> Toggle Fire Left - Right Alt + A 363 | - Vehicles - Salvage -> Toggle Fire Right - Right Alt + D 364 | - Vehicles - Salvage -> Toggle Fire Fracture - Right Alt + W 365 | - Vehicles - Salvage -> Toggle Fire Disintegrate - Right Alt + S 366 | - Vehicles - Salvage -> Focus all salvage heads - Left Alt + S 367 | - Vehicles - Salvage -> Focus left salvage head - Left Alt + A 368 | - Vehicles - Salvage -> Focus right salvage head - Left Alt + D 369 | - Vehicles - Salvage -> Focus Fracture tool - Left Alt + W 370 | 371 | ### Removed in Keybindings 372 | - Flight Power -> Decrease Throttle 373 | - Flight Power -> Decrease Throttle to Min 374 | - Flight Power -> Increase Throttle 375 | - Flight Power -> Increase Throttle to Min 376 | 377 | ### Changed 378 | - Let's Get Undr Way - Updated with Ship Config for weapons power and wings 379 | - Cast off and head to standard orbit - Updated with Ship Config for weapons power and wings 380 | - Standard Flight - Updated with Ship Config for weapons power 381 | 382 | 383 | ## [a3.21.0](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/a3.21.0.zip) - 2023-10-20 384 | 385 | Updated because CIG drastically changed the NAV map again, and not in a good way! 386 | 387 | ### Added 388 | - Added the Magnus, Pyro, and Terra jump points to the NAV macros. Because there will eventually be multiple jump points to these locations, they must be prefixed with their system location to avoid overlap and confusion. Say "Navigate to Stanton Pyro jump point", where "jump point" is optional but "Stanton" is not. 389 | - Added AsmblManualMouseCapture function. It will capture a mouse location based on a left click. It requires a passed txt variable on the name of what to click on. 390 | - Added AsmblZoom that will zoom at mouse coordinate the number of times that is passed to the function. 391 | - Added AsmblZoomHurston, which zooms the nav map once to force Hurston to show up. 392 | 393 | ### Changed 394 | - Updated ASMBL Init profile with new target points for planets as they have all changed. 395 | - The planet Hurston, CRU-L1, CRU-L2, HUR-L1, HUR-L2, and HUR-L5 don't show up on the map without zooming. Who thought that was a good idea at CIG? This is going to be problematic and may not work. 396 | 397 | ### Fixed 398 | 399 | ## [a3.20.0b](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/a3.20.0b.zip) - 2023-09-26 400 | 401 | ### Fixed 402 | * Upload correct "ASBML Init.vap" file 403 | 404 | ## [a3.20.0a](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/a3.20.0a.zip) - 2023-09-22 405 | 406 | NAV Fixes 407 | 408 | ### Fixed 409 | - Fixed some of the more complex NAV macros that needed tuning. I added a manual mouse selection for HUR-L1 and HUR-L2 as there was no other choice. 410 | 411 | ## [a3.20.0](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/a3.20.0.zip) - 2023-09-21 412 | 413 | ### Fixed 414 | - Fixed text to speech for Evasive Maneuvers 415 | - Fixed all NAV map macros for 3.20 416 | 417 | ## [a3.19.1a](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/a3.19.1a.zip) - 2023-07-20 418 | 419 | Added macros to open the map for each planet and zoom in to allow the selection of planetary destinations. 420 | 421 | ### Added 422 | - Open map of ***planet name*** or just Open ***planet name*** 423 | 424 | ## [a.3.19.1](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/a.3.19.1.zip) - 2023-07-15 425 | 426 | Added support for DCS-SRS AWACS Radio Channel Selection 427 | 428 | ### Added 429 | - Say "Select Radio Channel 1-10" (or just "channel 1-10") and the AWACS Radio Channel of that number will be selected. This requires you to set the controls for Radio 1 to CTRL-\ and Select Next Radio to CTRL-]. I also set Select Previous Radio to CTRL-[ and Push to talk as NUMPAD-Plus (same as in Star Citizen), but neither of these keybinds are used for the Select Radio Channel macro. I highly suggest you check out [SRS-Citizen](https://srs-citizen.app). 430 | 431 | ## [a3.19.0](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/a3.19.0.zip) - 2023-06-08 432 | 433 | Added Voice Controls for all the main MobiGlass Buttons. Only Nav (F2) and Comms (F11) have function key binds. Only my macros, thanks to my resolution independant tech, can handle the other Mobiglass buttons. 434 | 435 | I may add more sub-buttons in the future. For now it is just the list below. 436 | 437 | ### Added 438 | - Mobiglass Buttons 439 | - Contracts Manager 440 | - Delphi 441 | - Journal 442 | - Mo Trader 443 | - Niknax 444 | - Vehicle Loadout Manager 445 | - Functions 446 | - CheckASMBLInit - checks if resolution idependant variables are loaded and loads them if they are not. Used to fix issue in Full Maintenance macro. 447 | 448 | ### Fixed 449 | - Resolution Independant Issue 450 | - Fixed issue where ASMBLInit was not being called for Full Maintenance Macro 451 | 452 | 453 | 454 | ## [a3.18.2](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/a3.18.2.zip) - 2023-05-05 455 | 456 | ### Added 457 | - Updated the Camera macros to show examples of other camera angles including internal ship cameras. 458 | - Cam 1; Rear Left; Cargo 459 | - Cam 2; Rear; Entry 1 460 | - Cam 3; Rear Right; Medical 461 | - Cam 4; Left; Entry 2 462 | - Cam 5; Overhead 463 | - Cam 6; Right; Entry 3 464 | - Cam 7; Front Left; Bay 1 465 | - Cam 8; Front; Bridge 466 | - Cam 9; Front Right; Bay 2 467 | - Updated Readme with the custom HCS Voice Packs commands I've added to the ASTRA pack. 468 | 469 | ### Changed 470 | - Updated "Prepare for takeoff" macro to have better timing so phrases don't overlap so much. 471 | 472 | ### Fixed 473 | - Fixed "Power up the ship" command in the "prepare for takeoff" macro. The "power up" command was a custom command I added in the HCS voicepack. "Power up the ship" is the default command in the HCS voice packs. I changed it so that it would use the default command. 474 | 475 | 476 | ## [a3.18.1](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/a3.18.1.zip) - 2023-04-17 477 | 478 | ### Changed 479 | - Updated macros for reShade 5.7.0. ReShade keyboard macros for CTRL-ALT-Home/End/PgUp/PgDn stopped working for me. I changed the macros to use just CTRL-Home/End/PgUp/PgDn. See the readme for how to setup reShade. 480 | 481 | ## [a3.18.0.1](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/a3.18.0.1.zip) - 2023-03-30 482 | 483 | ### Added 484 | - AFK (Away From Keyboard) - Opens and closes Mobiglass every 10 minutes to stay logged in while you are AFK. Use the "stop macro" command to cancel out of AFK mode. 485 | - Evasive Maneuvers/Get me out of here - Splits power to shields and engines. Sets speed to max. 486 | 487 | ### Changed 488 | - Removed Hail ATC command - Used old F11 comms method to request landings. Combined Hail ATC into newer ALT-N "Request Landing/Takeoff" command. 489 | - Removed Reset Gimbals - 3.18 has changed the way the gimbals work. Using the G key or a joystick key toggles the gimbals on and off. 490 | - Removed individual command category profiles. All commands are included in "ASMBL Astra-Profile.vap" and "ASMBL Init.vap" 491 | - Added "Battle Stations" to "Red Alert" macro 492 | 493 | ### Fixed 494 | - Added an extra half second pause for Full Maintenance as the Mobiglass screen can be slow to come up with the 3.18 server issues. 495 | 496 | ## [a3.18.0](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/a3.18.0.zip) - 2023-03-08 497 | 498 | This is the 3.18 release. CIG plans on updating Live to 3.18 on March 9th, or soon after. So I've made this official release of my macros. I changed my versioning to match the version of Star Citizen to make things easier going forward. 499 | 500 | This official release contains the resolution independent mouse macro functions. Check the readme, as it requires some user setup if you are playing with any other resolution besides 1920x1080. 501 | 502 | ### Added 503 | - Mic L1 Shallow Frontier Station: This station requires mouse zooming about 6 times to even see the station to select it. This is not even close to 100% accurate, so I've elected to just target the Lagrange point. 504 | 505 | ### Changed 506 | 507 | ### Fixed 508 | - I noticed that the Clear Route function was not working properly the first time the function was run. I added the Asmbl Init check to that function to fix the issue. 509 | 510 | ## [v0.4.9](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/v0.4.9.zip) - 2023-02-28 511 | 512 | Further refinement of the resolution independent macros for some of the Lagrange points 513 | 514 | ### Changed 515 | 516 | I converted all of these to target the mouse movement coordinates using the resolution independent function AsmblMouseMove. 517 | 518 | - ARC-L1 Wide Forest Station - Updated mouse move target to use resolution independent calculations 519 | - CRU-L5 Beautiful Glen Station - Updated mouse move target to use resolution independent calculations 520 | - HUR-L3 Thundering Express Station - Updated mouse move target to use resolution independent calculations 521 | - HUR-L4 Melodic Fields Station - Updated mouse move target to use resolution independent calculations 522 | 523 | ## [v0.4.8](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/v0.4.8.zip) - 2023-02-25 524 | 525 | More 3.18 resolution independent macro updates and fixes 526 | 527 | ### Added 528 | - AsmblMouseMove is a new function macro. It moves the mouse but not click anything. 529 | 530 | ### Changed 531 | - Euturpe and Clio nav macros have been updated to use the new AsmblMouseMove function 532 | 533 | ### Fixed 534 | - Fixed Arial macro to target the correct moon. 535 | 536 | ## [v0.4.7](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/v0.4.7.zip) - 2023-02-23 537 | 538 | Resolution Idependant Mouse Clicks are here! See the Readme.md for more information 539 | 540 | ### Added 541 | - Function category 542 | - AsmblMouseClick - resolution independant mouse click 543 | - AsmblMouseDblClick - resolution independant mouse double click 544 | - AsmblSetRoute - resolution independant mouse click on Set Route button 545 | - AsmblClearRoute - resolution independant mouse click on Clear Route button 546 | - Assemble Initialize macro - Contains variables for new resolution targeting. Contains variables for any XY targets that are used in more than one macro. See readme.md for more details on how to use. 547 | 548 | ### Changed 549 | - Mobiglass - Navigation Mode macros have all been updated to use the resolution independant mouse targeting functions 550 | - Mobiglass - Maintenance macros have all been updated to use the resolution independant mouse targeting functions 551 | 552 | 553 | ## [v0.4.6](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/v0.4.6.zip) - 2023-02-16 554 | 555 | Added new files for PTU 3.18. VAP files that end with "PTU 3.18". 556 | 557 | ### Added 558 | - Move Inventory [2-999] - Uses the new 3.18 shift click to move items between inventory containers 559 | 560 | ### Changed 561 | - Mobiglass Navigation Mode - Updated all macros to adjust for interface changes in 3.18. The map interface has unexplainably changed so that all previous mouse click targets no longer work. 562 | 563 | ## [v0.4.5](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/v0.4.5.zip) - 2023-02-08 564 | 565 | ### Added 566 | - Performance Settings console macro 567 | 568 | ## [v0.4.4](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/v0.4.4.zip) - 2023-02-06 569 | 570 | ### Added 571 | - Advanced Camera System 572 | - Cam/Camera [camera name] 573 | - Camera names are rear left (1), rear (2), rear right (3), left (4), overhead (5), front left (7), front (8), and front right (9) 574 | - Cam/Camera Default 575 | - Cam/Camera save [camera name] 576 | - Camera names are rear left (1), rear (2), rear right (3), left (4), overhead (5), front left (7), front (8), and front right (9) 577 | - Switch Cam/Camera (HCS Voice Pack command) 578 | 579 | ## [v0.4.3](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/v0.4.3.zip) - 2023-01-23 580 | 581 | Created Voice Attack macros to control Joystick Gremlin keyboard shortcuts that control vJoy 2 Z axis that sets the Speed Limiter. 582 | 583 | ### Added 584 | - Navigation 585 | - "Set Impulse Power to 0-100" (or just "Impulse 0-100") where 0-100 is just the percentage you want it set at. This will set it to the nearest percent in 5 percent increments. 586 | - CTRL-minus speed control down 5% 587 | - CTRL-plus speed control up 5% 588 | - CTRL-zero speed control to 0 589 | - Standard Impulse 590 | - This sets the speed limiter to 15%. This is approximately the SCM speed for most ships. 591 | - Combat impulse 592 | - This sets the speed limiter to 35% 593 | - Half Impulse 594 | - This sets the speed limiter to 50% 595 | - Full Impulse 596 | - This sets the speed limiter to 100% 597 | - Full stop 598 | - This sets the speed limiter to 0 599 | - Takeoff and Landing 600 | - Cast off and head to Standard Orbit 601 | - Runs cast off (reset power triangle, turns on engines), runs HCS VoicePack Launch (lifts off, gear up), and then runs Standard Orbit (sets max engine power, full impulse, and 10 second burn) 602 | - Prepare for landing/Final approach 603 | - Request landing, Reset power, standard impulse, Gear down 604 | - Combat 605 | - Red Alert 606 | - Reset power triangle, combat speed (35%) gimbles on 607 | - Reset Gimbals 608 | - Changes gimbal setting two times to set to gimbals off (will change in 3.18 when gimball controls are updated to work better) 609 | 610 | ### Changed 611 | - Navigation 612 | - Standard Flight 613 | - Reset power triangle and set speed limiter to 15% 614 | - Standard Orbit 615 | - Instructs to point ship to 90 degrees with 3 second count down. Then sets max engine power, full impulse, and 10 second burn. 616 | - Takeoff and Landing 617 | - Request landing/takeoff 618 | - ALT-N (must setup in Star Citizen config). This will be the default in 3.18 619 | - Utility 620 | - Display Info 0-4 621 | - Sets console command "r_displayinfo" from 0-4 622 | - Configure HOTASAS 623 | - Runs "pp_rebindkeys X-55-56-LogiExtreme-HOTASAS" command in console 624 | - Quick Reference Guides 625 | - Open Voice Attack Quick Reference Guide 626 | 627 | ### Fixed 628 | 629 | ## [v0.4.2](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/v0.4.2.zip) - 2022-12-30 630 | 631 | ### Added 632 | - Mobiglass - Navigation Mode 633 | - Navigate to ARC-L2, ARC-L3, ARC-L4, ARC-L5 634 | - Navigate to CRU-L2, CRU-L3, CRU-L4, CRU-L5 635 | - Navigate to HUR-L1,HUR-L2, HUR-L3, HUR-L4, HUR-L5 636 | - Navigate to MIC-L1, MIC-L2, MIC-L3, MIC-L4, MIC-L5 637 | 638 | ### Changed 639 | 640 | ### Fixed 641 | - Mobiglass - Navigation Mode 642 | - Navigate to ARC-L1 - Change nav map mouse movement to use "Move using relative data (useful for 3D games)" with Animate movement, timing .250, steps 30, and ease movement unchecked. This gives 100% consistent movement to manipulate nav map as needed for certain locations to be able to be targeted properly. 643 | - Improved comments in the Nav macros. 644 | 645 | ## [v0.4.1](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/v0.4.1.zip) - 2022-12-12 646 | 647 | ### Added 648 | - Added two more Lagrange point stations 649 | - Navigate to ARC-L3 - Modern Express Station 650 | - Navigate to CRU-L5 - Beautiful Glen Station 651 | 652 | ### Changed 653 | - Updated Station commands to be able to use the station designation (e.g. CRU-L 1) or the name of the station (e.g. Ambitious Dream Station). This applies for ARC-L1, ARC-L3, CRU-L1, and CRU-L5) 654 | 655 | ## [v0.4.0](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/v0.4.0.zip) - YYYY-MM-DD 656 | 657 | Planned upgrade notes 658 | 659 | ### Added 660 | - Mobiglass - Navigation Mode 661 | - Clear Route 662 | - Navigate to ArcCorp 663 | - Navigate to Lyria 664 | - Navigate to Wala 665 | - Navigate to [Arc-L1] Wide Forest Station 666 | - Navigate to [CRU-L1] Ambitious Dream Station 667 | - Navigate to Crusader 668 | - Navigate to Cellin 669 | - Navigate to Daymar 670 | - Navigate to Yela 671 | - Navigate to Hurston 672 | - Navigate to Aberdeen 673 | - Navigate to Arial 674 | - Navigate to Ita 675 | - Navigate to Magda 676 | - Navigate to microTech 677 | - Navigate to Calliope 678 | - Navigate to Clio 679 | - Navigate to Euterpe 680 | 681 | ### Changed 682 | 683 | ### Fixed 684 | 685 | ## [v0.3.1](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/v0.3.1.zip) - 2022-11-20 686 | 687 | ### Fixed 688 | - Fixed [Reshade keyboard shortcuts aren't reliable](https://github.com/Chadarius/StarCitizenVoiceAtk/issues/2). Set ReShade macros to use "Send command to this target: Active Window" to fix the issue. 689 | 690 | ## [v0.3.0](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/v0.3.0.zip) - 2022-11-15 691 | 692 | ### Added 693 | - Included "star citizen voice attack quick reference guide.ods" (Libre Office Calc file) and a PDF 694 | - ReShade Macros 695 | - Install reshade with [this video from Fist and Jawa](https://www.youtube.com/watch?v=o5Yycn_nYUU) 696 | - Reshade Overlay Ctrl-Home 697 | - Reshade Effect toggle Alt-Home - Toggle Reshade 698 | - Reshade Previous preset Alt-PgUp - Pervious preset 699 | - Reshade Next preset Alt-PgDn - Next preset 700 | - Reshade default hotkey Alt-Ctrl-Home - Default vision 701 | - Reshade NightVision hotkey Alt-Ctrl-End - Night Vision 702 | - Reshade Infra-Red hotkey Alt-Ctrl-PgUp - Infrared vision 703 | - Reshade LyriaMining hotkey Alt-Ctrl-PgDn - Sun Shield/Shade or Mining vision 704 | 705 | ### Changed 706 | - Removed VTOL from Prepare for landing 707 | - Clarified some text in README.md about the ASMBL Astra-Profile.vap file 708 | 709 | ### Fixed 710 | 711 | ## [v0.2.0](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/v0.2.0.zip) - 2022-11-09 712 | 713 | ### Added 714 | - Separate VAP files for macros or groups of related macros 715 | - FOIP 716 | - Inventory and Selling 717 | - Mobiglass - Maintenance 718 | - Navigation 719 | - Quick Reference 720 | - ReShade 721 | - Scanning 722 | - Takeoff and Landing 723 | - Utility 724 | 725 | ### Changed 726 | - Updated ASMBL Astra profile categories 727 | - Spilt "Restock and Refuel" macro into separate "Restock" and "Refuel" macros. Added both new macros to "Full Maintenance" macro. 728 | 729 | ### Fixed 730 | - Fixed mispelling in Batten down the hatches macro 731 | - Fixed Standard flight description 732 | 733 | ## [v0.1.1](https://github.com/Chadarius/StarCitizenVoiceAtk/archive/refs/tags/v0.1.1.zip) - 2022-11-09 734 | 735 | ### Added 736 | 737 | ### Changed 738 | - Updated CHANGELOG.md format 739 | - Minor format changes in README.md. Updated download link to point to latest release tag. 740 | 741 | ### Fixed 742 | --------------------------------------------------------------------------------