├── .gitignore ├── Assets ├── ML-Agents.meta ├── ML-Agents │ ├── Timers.meta │ └── Timers │ │ ├── ._AI_timers.json │ │ ├── AI_timers.json │ │ ├── AI_timers.json.meta │ │ ├── RobotArmMLAgent_timers.json │ │ ├── RobotArmMLAgent_timers.json.meta │ │ ├── Training_timers.json │ │ └── Training_timers.json.meta ├── Materials.meta ├── Materials │ ├── ComponentMaterial.mat │ ├── ComponentMaterial.mat.meta │ ├── New Material.mat │ ├── New Material.mat.meta │ ├── RoboMaterials.mat │ ├── RoboMaterials.mat.meta │ ├── Skybox_Mat.mat │ └── Skybox_Mat.mat.meta ├── Models.meta ├── Models │ ├── ._Robot animo new 0013 sketchfab 4.fbx │ ├── Robot animo new 0013 sketchfab 4.fbx │ ├── Robot animo new 0013 sketchfab 4.fbx.meta │ ├── RobotWithColliders.prefab │ └── RobotWithColliders.prefab.meta ├── NNModels.meta ├── NNModels │ ├── Robotarm.nn │ └── Robotarm.nn.meta ├── Presets.meta ├── Presets │ ├── AudioCompressedInMemory.preset │ ├── AudioCompressedInMemory.preset.meta │ ├── AudioStreaming.preset │ ├── AudioStreaming.preset.meta │ ├── Defaults.meta │ ├── Defaults │ │ ├── AlbedoTexture_Default.preset │ │ ├── AlbedoTexture_Default.preset.meta │ │ ├── AudioDecompressOnLoad.preset │ │ ├── AudioDecompressOnLoad.preset.meta │ │ ├── DirectionalLight_Default.preset │ │ └── DirectionalLight_Default.preset.meta │ ├── NormalTexture.preset │ ├── NormalTexture.preset.meta │ ├── UtilityTexture.preset │ └── UtilityTexture.preset.meta ├── Scenes.meta ├── Scenes │ ├── AI.unity │ ├── AI.unity.meta │ ├── RobotArmMLAgent.meta │ ├── RobotArmMLAgent │ │ ├── LightingData.asset │ │ ├── LightingData.asset.meta │ │ ├── ReflectionProbe-0.exr │ │ └── ReflectionProbe-0.exr.meta │ ├── Training.unity │ └── Training.unity.meta ├── Scripts.meta ├── Scripts │ ├── Axis.cs │ ├── Axis.cs.meta │ ├── EndEffector.cs │ ├── EndEffector.cs.meta │ ├── KinematicsCalculator.cs │ ├── KinematicsCalculator.cs.meta │ ├── PenaltyColliders.cs │ ├── PenaltyColliders.cs.meta │ ├── RobotControllerAgent.cs │ └── RobotControllerAgent.cs.meta ├── Settings.meta └── Settings │ ├── ForwardRenderer.asset │ ├── ForwardRenderer.asset.meta │ ├── SampleSceneProfile.asset │ ├── SampleSceneProfile.asset.meta │ ├── UniversalRP-HighQuality.asset │ ├── UniversalRP-HighQuality.asset.meta │ ├── UniversalRP-LowQuality.asset │ ├── UniversalRP-LowQuality.asset.meta │ ├── UniversalRP-MediumQuality.asset │ └── UniversalRP-MediumQuality.asset.meta ├── LICENSE ├── Packages └── manifest.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset ├── URPProjectSettings.asset ├── UnityConnectSettings.asset ├── VFXManager.asset └── XRSettings.asset ├── README.md └── trainer_config.yaml /.gitignore: -------------------------------------------------------------------------------- 1 | # This .gitignore file should be placed at the root of your Unity project directory 2 | # 3 | # Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore 4 | # 5 | /[Ll]ibrary/ 6 | /[Tt]emp/ 7 | /[Oo]bj/ 8 | /[Bb]uild/ 9 | /[Bb]uilds/ 10 | /[Ll]ogs/ 11 | /[Mm]emoryCaptures/ 12 | /results*/ 13 | .idea/**/.idea/*.xml 14 | .idea/.idea.pdf-renderer-unity/.idea/contentModel.xml 15 | # Never ignore Asset meta data 16 | !/[Aa]ssets/**/*.meta 17 | 18 | # Uncomment this line if you wish to ignore the asset store tools plugin 19 | # /[Aa]ssets/AssetStoreTools* 20 | 21 | # Autogenerated Jetbrains Rider plugin 22 | [Aa]ssets/Plugins/Editor/ 23 | .vs/ 24 | 25 | # Gradle cache directory 26 | .gradle/ 27 | 28 | # Autogenerated VS/MD/Consulo solution and project files 29 | ExportedObj/ 30 | .consulo/ 31 | *.unityproj 32 | *.sln 33 | *.csproj 34 | *.suo 35 | *.tmp 36 | *.user 37 | *.userprefs 38 | *.pidb 39 | *.booproj 40 | *.svd 41 | *.pdb 42 | *.mdb 43 | *.opendb 44 | *.VC.db 45 | .DS_Store 46 | *.DS_Store 47 | # Unity3D generated meta files 48 | *.pidb.meta 49 | *.pdb.meta 50 | *.mdb.meta 51 | 52 | # Unity3D generated file on crash reports 53 | sysinfo.txt 54 | 55 | # Builds 56 | *.apk 57 | *.unitypackage 58 | 59 | # Crashlytics generated file 60 | crashlytics-build.properties 61 | 62 | -------------------------------------------------------------------------------- /Assets/ML-Agents.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2ab7f7bfc2f5045c095592e1754c8a36 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/ML-Agents/Timers.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4418cad46e4e74c098c492cab756d87f 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/ML-Agents/Timers/._AI_timers.json: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/ChaejungMaeng/Unity_mlagents_Robot_arm/734365039b684bb7608766493291e34df6f031b3/Assets/ML-Agents/Timers/._AI_timers.json -------------------------------------------------------------------------------- /Assets/ML-Agents/Timers/AI_timers.json: -------------------------------------------------------------------------------- 1 | {"count":1,"self":14.7775232,"total":15.083216,"children":{"AgentSendState":{"count":690,"self":0.018213,"total":0.023739,"children":{"CollectObservations":{"count":138,"self":0.0050469999999999994,"total":0.0050469999999999994,"children":null},"CollectDiscreteActionMasks":{"count":138,"self":0.000479,"total":0.000479,"children":null}}},"DecideAction":{"count":690,"self":0.264559,"total":0.264559,"children":null},"AgentAct":{"count":690,"self":0.016524,"total":0.016524,"children":null}},"gauges":{"Robotarm.CumulativeReward":{"count":2,"max":-4.466673,"min":-5.28279066,"runningAverage":-4.874732,"value":-4.466673,"weightedAverage":-5.078761}},"metadata":{"timer_format_version":"0.1.0","start_time_seconds":"1601625191","unity_version":"2019.3.14f1","command_line_arguments":"\/Applications\/Unity\/Hub\/Editor\/2019.3.14f1\/Unity.app\/Contents\/MacOS\/Unity -projectpath \/Users\/chaejeong\/Documents\/GitHub\/RobotArmMLAgentUnity -useHub -hubIPC -cloudEnvironment production -skipUpgradeDialogs -hubSessionId 1ea30750-0469-11eb-aa12-51505db53fd1 -accessToken CDLi6IFrmNBxeN2BhSiju-rDJVF-jbHwAEhH12gtEoo00df","communication_protocol_version":"1.0.0","com.unity.ml-agents_version":"1.0.3","scene_name":"AI","end_time_seconds":"1601625205"}} -------------------------------------------------------------------------------- /Assets/ML-Agents/Timers/AI_timers.json.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: cc7e8ce9a408f49e2bd936c18287f8f8 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/ML-Agents/Timers/RobotArmMLAgent_timers.json: -------------------------------------------------------------------------------- 1 | {"count":1,"self":2250.6651647999997,"total":5749.72314,"children":{"AgentSendState":{"count":2083517,"self":124.3506432,"total":271.32385899999997,"children":{"CollectObservations":{"count":5000448,"self":41.7470144,"total":41.747015999999995,"children":null},"CollectDiscreteActionMasks":{"count":5000448,"self":14.3796784,"total":14.379679,"children":null},"AgentInfo.ToProto":{"count":5000448,"self":42.0520832,"total":90.846516999999992,"children":{"GenerateSensorData":{"count":5000448,"self":48.794435199999995,"total":48.794433999999995,"children":null}}}}},"DecideAction":{"count":2083517,"self":3088.884736,"total":3088.884761,"children":null},"AgentAct":{"count":2083517,"self":131.12721919999998,"total":131.14489899999998,"children":{"AgentInfo.ToProto":{"count":616,"self":0.007469,"total":0.017681,"children":{"GenerateSensorData":{"count":616,"self":0.010211999999999999,"total":0.010211999999999999,"children":null}}}}},"AgentInfo.ToProto":{"count":284699,"self":3.681904,"total":7.701547,"children":{"GenerateSensorData":{"count":284699,"self":4.0196432,"total":4.0196429999999994,"children":null}}}},"gauges":{"Robotarm.CumulativeReward":{"count":285315,"max":343.130341,"min":-2513.92017,"runningAverage":5.87319851,"value":30.90761,"weightedAverage":22.62447}},"metadata":{"timer_format_version":"0.1.0","start_time_seconds":"1596951873","unity_version":"2019.3.12f1","command_line_arguments":"\/Applications\/Unity\/Hub\/Editor\/2019.3.12f1\/Unity.app\/Contents\/MacOS\/Unity -projectpath \/Users\/rajukandaswamy\/ARVR\/RobotArmMLAgent -useHub -hubIPC -cloudEnvironment production -hubSessionId 3205a810-da03-11ea-8e99-25515904287c -accessToken I0ZeDgYHnZwJ-9nuFN_28GUZAOFL1u3xZLop5XIBufo00cf","communication_protocol_version":"1.0.0","com.unity.ml-agents_version":"1.0.3","scene_name":"RobotArmMLAgent","end_time_seconds":"1596957623"}} -------------------------------------------------------------------------------- /Assets/ML-Agents/Timers/RobotArmMLAgent_timers.json.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0d369bf16e6ee4d0b873c2442c485e0f 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/ML-Agents/Timers/Training_timers.json: -------------------------------------------------------------------------------- 1 | {"count":1,"self":681.30252799999994,"total":2133.713128,"children":{"AgentSendState":{"count":732334,"self":43.389347199999996,"total":92.766099,"children":{"CollectObservations":{"count":1757604,"self":14.809507199999999,"total":14.809508,"children":null},"CollectDiscreteActionMasks":{"count":1757604,"self":4.8774808,"total":4.8774809999999995,"children":null},"AgentInfo.ToProto":{"count":1757604,"self":14.263216,"total":29.689764,"children":{"GenerateSensorData":{"count":1757604,"self":15.4265472,"total":15.426547999999999,"children":null}}}}},"DecideAction":{"count":732334,"self":1305.7636352,"total":1305.763612,"children":null},"AgentAct":{"count":732334,"self":46.7274272,"total":46.728007999999996,"children":{"AgentInfo.ToProto":{"count":22,"self":0.000271,"total":0.000581,"children":{"GenerateSensorData":{"count":22,"self":0.00031,"total":0.00031,"children":null}}}}},"AgentInfo.ToProto":{"count":310718,"self":3.5833312,"total":7.150403,"children":{"GenerateSensorData":{"count":310718,"self":3.567072,"total":3.567072,"children":null}}}},"gauges":{"Robotarm.CumulativeReward":{"count":310740,"max":166.732529,"min":-2595.052,"runningAverage":-0.747903764,"value":-3.91271257,"weightedAverage":31.5816479}},"metadata":{"timer_format_version":"0.1.0","start_time_seconds":"1596986994","unity_version":"2019.3.12f1","command_line_arguments":"\/Applications\/Unity\/Hub\/Editor\/2019.3.12f1\/Unity.app\/Contents\/MacOS\/Unity -projectpath \/Users\/rajukandaswamy\/ARVR\/RobotArmMLAgent -useHub -hubIPC -cloudEnvironment production -hubSessionId 1176cff0-da41-11ea-983b-b14d235f6f3f -accessToken KY2DQIOgyHqt-nHaNYn3vqHdVS6BNhWSvwEnQbiJBlY00cf","communication_protocol_version":"1.0.0","com.unity.ml-agents_version":"1.0.3","scene_name":"Training","end_time_seconds":"1596989127"}} -------------------------------------------------------------------------------- /Assets/ML-Agents/Timers/Training_timers.json.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 647533eb40f40445784a47b2ec1661e9 3 | TextScriptImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Materials.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d0234ba368eeec9418390da711bfdad0 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Materials/ComponentMaterial.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: ComponentMaterial 11 | m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: _GLOSSYREFLECTIONS_OFF 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BaseMap: 23 | m_Texture: {fileID: 0} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _BumpMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailAlbedoMap: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailMask: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _DetailNormalMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _EmissionMap: 43 | m_Texture: {fileID: 0} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MainTex: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _MetallicGlossMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _OcclusionMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | - _ParallaxMap: 59 | m_Texture: {fileID: 0} 60 | m_Scale: {x: 1, y: 1} 61 | m_Offset: {x: 0, y: 0} 62 | - _SpecGlossMap: 63 | m_Texture: {fileID: 0} 64 | m_Scale: {x: 1, y: 1} 65 | m_Offset: {x: 0, y: 0} 66 | m_Floats: 67 | - _AlphaClip: 0 68 | - _Blend: 0 69 | - _BumpScale: 1 70 | - _ColorMask: 15 71 | - _Cull: 2 72 | - _Cutoff: 0.5 73 | - _DetailNormalMapScale: 1 74 | - _DstBlend: 0 75 | - _EnvironmentReflections: 1 76 | - _GlossMapScale: 0 77 | - _Glossiness: 0 78 | - _GlossyReflections: 0 79 | - _Metallic: 0 80 | - _Mode: 0 81 | - _OcclusionStrength: 1 82 | - _Parallax: 0.02 83 | - _QueueOffset: 0 84 | - _ReceiveShadows: 1 85 | - _Smoothness: 0.5 86 | - _SmoothnessTextureChannel: 0 87 | - _SpecularHighlights: 1 88 | - _SrcBlend: 1 89 | - _Stencil: 0 90 | - _StencilComp: 8 91 | - _StencilOp: 0 92 | - _StencilReadMask: 255 93 | - _StencilWriteMask: 255 94 | - _Surface: 0 95 | - _UVSec: 0 96 | - _UseUIAlphaClip: 0 97 | - _WorkflowMode: 1 98 | - _ZWrite: 1 99 | m_Colors: 100 | - _BaseColor: {r: 1, g: 1, b: 1, a: 1} 101 | - _Color: {r: 1, g: 1, b: 1, a: 1} 102 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 103 | - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} 104 | --- !u!114 &2041223932087657067 105 | MonoBehaviour: 106 | m_ObjectHideFlags: 11 107 | m_CorrespondingSourceObject: {fileID: 0} 108 | m_PrefabInstance: {fileID: 0} 109 | m_PrefabAsset: {fileID: 0} 110 | m_GameObject: {fileID: 0} 111 | m_Enabled: 1 112 | m_EditorHideFlags: 0 113 | m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} 114 | m_Name: 115 | m_EditorClassIdentifier: 116 | version: 1 117 | -------------------------------------------------------------------------------- /Assets/Materials/ComponentMaterial.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d60d0b7c38b964a3abbf8db384a4e661 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Materials/New Material.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &-1447078521948893266 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 11 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} 13 | m_Name: 14 | m_EditorClassIdentifier: 15 | version: 1 16 | --- !u!21 &2100000 17 | Material: 18 | serializedVersion: 6 19 | m_ObjectHideFlags: 0 20 | m_CorrespondingSourceObject: {fileID: 0} 21 | m_PrefabInstance: {fileID: 0} 22 | m_PrefabAsset: {fileID: 0} 23 | m_Name: New Material 24 | m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} 25 | m_ShaderKeywords: _GLOSSYREFLECTIONS_OFF 26 | m_LightmapFlags: 4 27 | m_EnableInstancingVariants: 0 28 | m_DoubleSidedGI: 0 29 | m_CustomRenderQueue: -1 30 | stringTagMap: {} 31 | disabledShaderPasses: [] 32 | m_SavedProperties: 33 | serializedVersion: 3 34 | m_TexEnvs: 35 | - _BaseMap: 36 | m_Texture: {fileID: 0} 37 | m_Scale: {x: 1, y: 1} 38 | m_Offset: {x: 0, y: 0} 39 | - _BumpMap: 40 | m_Texture: {fileID: 0} 41 | m_Scale: {x: 1, y: 1} 42 | m_Offset: {x: 0, y: 0} 43 | - _DetailAlbedoMap: 44 | m_Texture: {fileID: 0} 45 | m_Scale: {x: 1, y: 1} 46 | m_Offset: {x: 0, y: 0} 47 | - _DetailMask: 48 | m_Texture: {fileID: 0} 49 | m_Scale: {x: 1, y: 1} 50 | m_Offset: {x: 0, y: 0} 51 | - _DetailNormalMap: 52 | m_Texture: {fileID: 0} 53 | m_Scale: {x: 1, y: 1} 54 | m_Offset: {x: 0, y: 0} 55 | - _EmissionMap: 56 | m_Texture: {fileID: 0} 57 | m_Scale: {x: 1, y: 1} 58 | m_Offset: {x: 0, y: 0} 59 | - _MainTex: 60 | m_Texture: {fileID: 0} 61 | m_Scale: {x: 1, y: 1} 62 | m_Offset: {x: 0, y: 0} 63 | - _MetallicGlossMap: 64 | m_Texture: {fileID: 0} 65 | m_Scale: {x: 1, y: 1} 66 | m_Offset: {x: 0, y: 0} 67 | - _OcclusionMap: 68 | m_Texture: {fileID: 0} 69 | m_Scale: {x: 1, y: 1} 70 | m_Offset: {x: 0, y: 0} 71 | - _ParallaxMap: 72 | m_Texture: {fileID: 0} 73 | m_Scale: {x: 1, y: 1} 74 | m_Offset: {x: 0, y: 0} 75 | - _SpecGlossMap: 76 | m_Texture: {fileID: 0} 77 | m_Scale: {x: 1, y: 1} 78 | m_Offset: {x: 0, y: 0} 79 | m_Floats: 80 | - _AlphaClip: 0 81 | - _Blend: 0 82 | - _BumpScale: 1 83 | - _Cull: 2 84 | - _Cutoff: 0.5 85 | - _DetailNormalMapScale: 1 86 | - _DstBlend: 0 87 | - _EnvironmentReflections: 1 88 | - _GlossMapScale: 0 89 | - _Glossiness: 0 90 | - _GlossyReflections: 0 91 | - _Metallic: 0 92 | - _Mode: 0 93 | - _OcclusionStrength: 1 94 | - _Parallax: 0.02 95 | - _QueueOffset: 0 96 | - _ReceiveShadows: 1 97 | - _Smoothness: 0.5 98 | - _SmoothnessTextureChannel: 0 99 | - _SpecularHighlights: 1 100 | - _SrcBlend: 1 101 | - _Surface: 0 102 | - _UVSec: 0 103 | - _WorkflowMode: 1 104 | - _ZWrite: 1 105 | m_Colors: 106 | - _BaseColor: {r: 0, g: 0, b: 0, a: 1} 107 | - _Color: {r: 1, g: 1, b: 1, a: 1} 108 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 109 | - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} 110 | -------------------------------------------------------------------------------- /Assets/Materials/New Material.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d74b24e28770249378eccffd48b36b59 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Materials/RoboMaterials.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_CorrespondingSourceObject: {fileID: 0} 8 | m_PrefabInstance: {fileID: 0} 9 | m_PrefabAsset: {fileID: 0} 10 | m_Name: RoboMaterials 11 | m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} 12 | m_ShaderKeywords: _GLOSSYREFLECTIONS_OFF 13 | m_LightmapFlags: 4 14 | m_EnableInstancingVariants: 0 15 | m_DoubleSidedGI: 0 16 | m_CustomRenderQueue: -1 17 | stringTagMap: {} 18 | disabledShaderPasses: [] 19 | m_SavedProperties: 20 | serializedVersion: 3 21 | m_TexEnvs: 22 | - _BaseMap: 23 | m_Texture: {fileID: 0} 24 | m_Scale: {x: 1, y: 1} 25 | m_Offset: {x: 0, y: 0} 26 | - _BumpMap: 27 | m_Texture: {fileID: 0} 28 | m_Scale: {x: 1, y: 1} 29 | m_Offset: {x: 0, y: 0} 30 | - _DetailAlbedoMap: 31 | m_Texture: {fileID: 0} 32 | m_Scale: {x: 1, y: 1} 33 | m_Offset: {x: 0, y: 0} 34 | - _DetailMask: 35 | m_Texture: {fileID: 0} 36 | m_Scale: {x: 1, y: 1} 37 | m_Offset: {x: 0, y: 0} 38 | - _DetailNormalMap: 39 | m_Texture: {fileID: 0} 40 | m_Scale: {x: 1, y: 1} 41 | m_Offset: {x: 0, y: 0} 42 | - _EmissionMap: 43 | m_Texture: {fileID: 0} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | - _MainTex: 47 | m_Texture: {fileID: 0} 48 | m_Scale: {x: 1, y: 1} 49 | m_Offset: {x: 0, y: 0} 50 | - _MetallicGlossMap: 51 | m_Texture: {fileID: 0} 52 | m_Scale: {x: 1, y: 1} 53 | m_Offset: {x: 0, y: 0} 54 | - _OcclusionMap: 55 | m_Texture: {fileID: 0} 56 | m_Scale: {x: 1, y: 1} 57 | m_Offset: {x: 0, y: 0} 58 | - _ParallaxMap: 59 | m_Texture: {fileID: 0} 60 | m_Scale: {x: 1, y: 1} 61 | m_Offset: {x: 0, y: 0} 62 | - _SpecGlossMap: 63 | m_Texture: {fileID: 0} 64 | m_Scale: {x: 1, y: 1} 65 | m_Offset: {x: 0, y: 0} 66 | m_Floats: 67 | - _AlphaClip: 0 68 | - _Blend: 0 69 | - _BumpScale: 1 70 | - _Cull: 2 71 | - _Cutoff: 0.5 72 | - _DetailNormalMapScale: 1 73 | - _DstBlend: 0 74 | - _EnvironmentReflections: 1 75 | - _GlossMapScale: 0 76 | - _Glossiness: 0 77 | - _GlossyReflections: 0 78 | - _Metallic: 0.368 79 | - _Mode: 0 80 | - _OcclusionStrength: 1 81 | - _Parallax: 0.02 82 | - _QueueOffset: 0 83 | - _ReceiveShadows: 1 84 | - _Smoothness: 0.553 85 | - _SmoothnessTextureChannel: 0 86 | - _SpecularHighlights: 1 87 | - _SrcBlend: 1 88 | - _Surface: 0 89 | - _UVSec: 0 90 | - _WorkflowMode: 1 91 | - _ZWrite: 1 92 | m_Colors: 93 | - _BaseColor: {r: 1, g: 0.64272636, b: 0.02352941, a: 1} 94 | - _Color: {r: 1, g: 1, b: 1, a: 1} 95 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 96 | - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} 97 | --- !u!114 &8219012934592159577 98 | MonoBehaviour: 99 | m_ObjectHideFlags: 11 100 | m_CorrespondingSourceObject: {fileID: 0} 101 | m_PrefabInstance: {fileID: 0} 102 | m_PrefabAsset: {fileID: 0} 103 | m_GameObject: {fileID: 0} 104 | m_Enabled: 1 105 | m_EditorHideFlags: 0 106 | m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} 107 | m_Name: 108 | m_EditorClassIdentifier: 109 | version: 1 110 | -------------------------------------------------------------------------------- /Assets/Materials/RoboMaterials.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d5654434844104df8b1adf28ec203039 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Materials/Skybox_Mat.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_PrefabParentObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: Skybox_Mat 10 | m_Shader: {fileID: 106, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: _METALLIC_SETUP _SUNDISK_HIGH_QUALITY 12 | m_LightmapFlags: 4 13 | m_EnableInstancingVariants: 0 14 | m_DoubleSidedGI: 0 15 | m_CustomRenderQueue: -1 16 | stringTagMap: {} 17 | disabledShaderPasses: [] 18 | m_SavedProperties: 19 | serializedVersion: 3 20 | m_TexEnvs: 21 | - _BumpMap: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | - _DetailAlbedoMap: 26 | m_Texture: {fileID: 0} 27 | m_Scale: {x: 1, y: 1} 28 | m_Offset: {x: 0, y: 0} 29 | - _DetailMask: 30 | m_Texture: {fileID: 0} 31 | m_Scale: {x: 1, y: 1} 32 | m_Offset: {x: 0, y: 0} 33 | - _DetailNormalMap: 34 | m_Texture: {fileID: 0} 35 | m_Scale: {x: 1, y: 1} 36 | m_Offset: {x: 0, y: 0} 37 | - _EmissionMap: 38 | m_Texture: {fileID: 0} 39 | m_Scale: {x: 1, y: 1} 40 | m_Offset: {x: 0, y: 0} 41 | - _MainTex: 42 | m_Texture: {fileID: 0} 43 | m_Scale: {x: 1, y: 1} 44 | m_Offset: {x: 0, y: 0} 45 | - _MetallicGlossMap: 46 | m_Texture: {fileID: 0} 47 | m_Scale: {x: 1, y: 1} 48 | m_Offset: {x: 0, y: 0} 49 | - _OcclusionMap: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | - _ParallaxMap: 54 | m_Texture: {fileID: 0} 55 | m_Scale: {x: 1, y: 1} 56 | m_Offset: {x: 0, y: 0} 57 | - _SpecGlossMap: 58 | m_Texture: {fileID: 0} 59 | m_Scale: {x: 1, y: 1} 60 | m_Offset: {x: 0, y: 0} 61 | m_Floats: 62 | - _AtmosphereThickness: 0.53 63 | - _BumpScale: 1 64 | - _Cutoff: 0.5 65 | - _DetailNormalMapScale: 1 66 | - _DstBlend: 0 67 | - _Exposure: 1.25 68 | - _GlossMapScale: 1 69 | - _Glossiness: 0.5 70 | - _GlossyReflections: 1 71 | - _Metallic: 0 72 | - _Mode: 0 73 | - _OcclusionStrength: 1 74 | - _Parallax: 0.02 75 | - _SmoothnessTextureChannel: 0 76 | - _SpecularHighlights: 1 77 | - _SrcBlend: 1 78 | - _SunDisk: 2 79 | - _SunSize: 0.04 80 | - _SunSizeConvergence: 5 81 | - _UVSec: 0 82 | - _WorkflowMode: 1 83 | - _ZWrite: 1 84 | m_Colors: 85 | - _Color: {r: 1, g: 1, b: 1, a: 1} 86 | - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} 87 | - _GroundColor: {r: 0.6392157, g: 0.6901961, b: 0.7411765, a: 1} 88 | - _SkyTint: {r: 1, g: 1, b: 1, a: 1} 89 | - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} 90 | -------------------------------------------------------------------------------- /Assets/Materials/Skybox_Mat.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0ffaa0b7117ba8c47a9d05ae701d4b4d 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Models.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 6878acf3cf3da49fe8bf7d2fa6bfd2e3 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Models/._Robot animo new 0013 sketchfab 4.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/ChaejungMaeng/Unity_mlagents_Robot_arm/734365039b684bb7608766493291e34df6f031b3/Assets/Models/._Robot animo new 0013 sketchfab 4.fbx -------------------------------------------------------------------------------- /Assets/Models/Robot animo new 0013 sketchfab 4.fbx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/ChaejungMaeng/Unity_mlagents_Robot_arm/734365039b684bb7608766493291e34df6f031b3/Assets/Models/Robot animo new 0013 sketchfab 4.fbx -------------------------------------------------------------------------------- /Assets/Models/Robot animo new 0013 sketchfab 4.fbx.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: bf4e7650e59404a5fab83a56939a27f7 3 | ModelImporter: 4 | serializedVersion: 19300 5 | internalIDToNameTable: 6 | - first: 7 | 74: 1827226128182048838 8 | second: Take 001 9 | externalObjects: 10 | - first: 11 | type: UnityEngine:Material 12 | assembly: UnityEngine.CoreModule 13 | name: Material #118 14 | second: {instanceID: 0} 15 | - first: 16 | type: UnityEngine:Material 17 | assembly: UnityEngine.CoreModule 18 | name: Material #119 19 | second: {instanceID: 0} 20 | - first: 21 | type: UnityEngine:Material 22 | assembly: UnityEngine.CoreModule 23 | name: Material #121 24 | second: {instanceID: 0} 25 | - first: 26 | type: UnityEngine:Material 27 | assembly: UnityEngine.CoreModule 28 | name: Material #122 29 | second: {instanceID: 0} 30 | - first: 31 | type: UnityEngine:Material 32 | assembly: UnityEngine.CoreModule 33 | name: Material #123 34 | second: {instanceID: 0} 35 | - first: 36 | type: UnityEngine:Material 37 | assembly: UnityEngine.CoreModule 38 | name: Material #124 39 | second: {fileID: 6355448299323777310, guid: bf4e7650e59404a5fab83a56939a27f7, 40 | type: 3} 41 | materials: 42 | materialImportMode: 1 43 | materialName: 0 44 | materialSearch: 1 45 | materialLocation: 1 46 | animations: 47 | legacyGenerateAnimations: 4 48 | bakeSimulation: 0 49 | resampleCurves: 1 50 | optimizeGameObjects: 0 51 | motionNodeName: 52 | rigImportErrors: 53 | rigImportWarnings: 54 | animationImportErrors: 55 | animationImportWarnings: 56 | animationRetargetingWarnings: 57 | animationDoRetargetingWarnings: 0 58 | importAnimatedCustomProperties: 0 59 | importConstraints: 0 60 | animationCompression: 1 61 | animationRotationError: 0.5 62 | animationPositionError: 0.5 63 | animationScaleError: 0.5 64 | animationWrapMode: 0 65 | extraExposedTransformPaths: [] 66 | extraUserProperties: [] 67 | clipAnimations: [] 68 | isReadable: 0 69 | meshes: 70 | lODScreenPercentages: [] 71 | globalScale: 1 72 | meshCompression: 0 73 | addColliders: 0 74 | useSRGBMaterialColor: 1 75 | sortHierarchyByName: 1 76 | importVisibility: 1 77 | importBlendShapes: 1 78 | importCameras: 1 79 | importLights: 1 80 | swapUVChannels: 0 81 | generateSecondaryUV: 0 82 | useFileUnits: 1 83 | keepQuads: 0 84 | weldVertices: 1 85 | preserveHierarchy: 0 86 | skinWeightsMode: 0 87 | maxBonesPerVertex: 4 88 | minBoneWeight: 0.001 89 | meshOptimizationFlags: -1 90 | indexFormat: 0 91 | secondaryUVAngleDistortion: 8 92 | secondaryUVAreaDistortion: 15.000001 93 | secondaryUVHardAngle: 88 94 | secondaryUVPackMargin: 4 95 | useFileScale: 1 96 | tangentSpace: 97 | normalSmoothAngle: 60 98 | normalImportMode: 0 99 | tangentImportMode: 3 100 | normalCalculationMode: 4 101 | legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 102 | blendShapeNormalImportMode: 1 103 | normalSmoothingSource: 0 104 | referencedClips: [] 105 | importAnimation: 1 106 | humanDescription: 107 | serializedVersion: 3 108 | human: [] 109 | skeleton: [] 110 | armTwist: 0.5 111 | foreArmTwist: 0.5 112 | upperLegTwist: 0.5 113 | legTwist: 0.5 114 | armStretch: 0.05 115 | legStretch: 0.05 116 | feetSpacing: 0 117 | globalScale: 1 118 | rootMotionBoneName: 119 | hasTranslationDoF: 0 120 | hasExtraRoot: 0 121 | skeletonHasParents: 1 122 | lastHumanDescriptionAvatarSource: {instanceID: 0} 123 | autoGenerateAvatarMappingIfUnspecified: 1 124 | animationType: 2 125 | humanoidOversampling: 1 126 | avatarSetup: 0 127 | additionalBone: 0 128 | userData: 129 | assetBundleName: 130 | assetBundleVariant: 131 | -------------------------------------------------------------------------------- /Assets/Models/RobotWithColliders.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 46efd8d96a6f94be682634ccca0ca5c5 3 | PrefabImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/NNModels.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 926eec5f1f4ea475abb8cbd9f7261d1b 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/NNModels/Robotarm.nn: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/ChaejungMaeng/Unity_mlagents_Robot_arm/734365039b684bb7608766493291e34df6f031b3/Assets/NNModels/Robotarm.nn -------------------------------------------------------------------------------- /Assets/NNModels/Robotarm.nn.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 66245b3a2d7db494baa12f9903d4d0ad 3 | ScriptedImporter: 4 | internalIDToNameTable: [] 5 | externalObjects: {} 6 | serializedVersion: 2 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | script: {fileID: 11500000, guid: 19ed1486aa27d4903b34839f37b8f69f, type: 3} 11 | -------------------------------------------------------------------------------- /Assets/Presets.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 558255460b74ec04fa70b5570e9327bd 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Presets/AudioCompressedInMemory.preset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!181963792 &2655988077585873504 4 | Preset: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInternal: {fileID: 0} 8 | m_Name: AudioCompressedInMemory 9 | m_TargetType: 10 | m_NativeTypeID: 1020 11 | m_ManagedTypePPtr: {fileID: 0} 12 | m_ManagedTypeFallback: 13 | m_Properties: 14 | - target: {fileID: 0} 15 | propertyPath: m_ExternalObjects.Array.size 16 | value: 0 17 | objectReference: {fileID: 0} 18 | - target: {fileID: 0} 19 | propertyPath: m_DefaultSettings.loadType 20 | value: 1 21 | objectReference: {fileID: 0} 22 | - target: {fileID: 0} 23 | propertyPath: m_DefaultSettings.sampleRateSetting 24 | value: 0 25 | objectReference: {fileID: 0} 26 | - target: {fileID: 0} 27 | propertyPath: m_DefaultSettings.sampleRateOverride 28 | value: 44100 29 | objectReference: {fileID: 0} 30 | - target: {fileID: 0} 31 | propertyPath: m_DefaultSettings.compressionFormat 32 | value: 2 33 | objectReference: {fileID: 0} 34 | - target: {fileID: 0} 35 | propertyPath: m_DefaultSettings.quality 36 | value: 0.7 37 | objectReference: {fileID: 0} 38 | - target: {fileID: 0} 39 | propertyPath: m_DefaultSettings.conversionMode 40 | value: 0 41 | objectReference: {fileID: 0} 42 | - target: {fileID: 0} 43 | propertyPath: m_PlatformSettingOverrides.Array.size 44 | value: 2 45 | objectReference: {fileID: 0} 46 | - target: {fileID: 0} 47 | propertyPath: m_PlatformSettingOverrides.Array.data[0].first 48 | value: 4 49 | objectReference: {fileID: 0} 50 | - target: {fileID: 0} 51 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.loadType 52 | value: 1 53 | objectReference: {fileID: 0} 54 | - target: {fileID: 0} 55 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.sampleRateSetting 56 | value: 0 57 | objectReference: {fileID: 0} 58 | - target: {fileID: 0} 59 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.sampleRateOverride 60 | value: 44100 61 | objectReference: {fileID: 0} 62 | - target: {fileID: 0} 63 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.compressionFormat 64 | value: 3 65 | objectReference: {fileID: 0} 66 | - target: {fileID: 0} 67 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.quality 68 | value: 0.7 69 | objectReference: {fileID: 0} 70 | - target: {fileID: 0} 71 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.conversionMode 72 | value: 0 73 | objectReference: {fileID: 0} 74 | - target: {fileID: 0} 75 | propertyPath: m_PlatformSettingOverrides.Array.data[1].first 76 | value: 7 77 | objectReference: {fileID: 0} 78 | - target: {fileID: 0} 79 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.loadType 80 | value: 1 81 | objectReference: {fileID: 0} 82 | - target: {fileID: 0} 83 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.sampleRateSetting 84 | value: 0 85 | objectReference: {fileID: 0} 86 | - target: {fileID: 0} 87 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.sampleRateOverride 88 | value: 44100 89 | objectReference: {fileID: 0} 90 | - target: {fileID: 0} 91 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.compressionFormat 92 | value: 1 93 | objectReference: {fileID: 0} 94 | - target: {fileID: 0} 95 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.quality 96 | value: 0.7 97 | objectReference: {fileID: 0} 98 | - target: {fileID: 0} 99 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.conversionMode 100 | value: 0 101 | objectReference: {fileID: 0} 102 | - target: {fileID: 0} 103 | propertyPath: m_ForceToMono 104 | value: 0 105 | objectReference: {fileID: 0} 106 | - target: {fileID: 0} 107 | propertyPath: m_Normalize 108 | value: 1 109 | objectReference: {fileID: 0} 110 | - target: {fileID: 0} 111 | propertyPath: m_PreloadAudioData 112 | value: 1 113 | objectReference: {fileID: 0} 114 | - target: {fileID: 0} 115 | propertyPath: m_LoadInBackground 116 | value: 0 117 | objectReference: {fileID: 0} 118 | - target: {fileID: 0} 119 | propertyPath: m_Ambisonic 120 | value: 0 121 | objectReference: {fileID: 0} 122 | - target: {fileID: 0} 123 | propertyPath: m_3D 124 | value: 1 125 | objectReference: {fileID: 0} 126 | - target: {fileID: 0} 127 | propertyPath: m_UserData 128 | value: 129 | objectReference: {fileID: 0} 130 | - target: {fileID: 0} 131 | propertyPath: m_AssetBundleName 132 | value: 133 | objectReference: {fileID: 0} 134 | - target: {fileID: 0} 135 | propertyPath: m_AssetBundleVariant 136 | value: 137 | objectReference: {fileID: 0} 138 | -------------------------------------------------------------------------------- /Assets/Presets/AudioCompressedInMemory.preset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2dd802e4d37c65149922028d3e973832 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Presets/AudioStreaming.preset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!181963792 &2655988077585873504 4 | Preset: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInternal: {fileID: 0} 8 | m_Name: AudioStreaming 9 | m_TargetType: 10 | m_NativeTypeID: 1020 11 | m_ManagedTypePPtr: {fileID: 0} 12 | m_ManagedTypeFallback: 13 | m_Properties: 14 | - target: {fileID: 0} 15 | propertyPath: m_ExternalObjects.Array.size 16 | value: 0 17 | objectReference: {fileID: 0} 18 | - target: {fileID: 0} 19 | propertyPath: m_DefaultSettings.loadType 20 | value: 2 21 | objectReference: {fileID: 0} 22 | - target: {fileID: 0} 23 | propertyPath: m_DefaultSettings.sampleRateSetting 24 | value: 0 25 | objectReference: {fileID: 0} 26 | - target: {fileID: 0} 27 | propertyPath: m_DefaultSettings.sampleRateOverride 28 | value: 44100 29 | objectReference: {fileID: 0} 30 | - target: {fileID: 0} 31 | propertyPath: m_DefaultSettings.compressionFormat 32 | value: 1 33 | objectReference: {fileID: 0} 34 | - target: {fileID: 0} 35 | propertyPath: m_DefaultSettings.quality 36 | value: 0.7 37 | objectReference: {fileID: 0} 38 | - target: {fileID: 0} 39 | propertyPath: m_DefaultSettings.conversionMode 40 | value: 0 41 | objectReference: {fileID: 0} 42 | - target: {fileID: 0} 43 | propertyPath: m_PlatformSettingOverrides.Array.size 44 | value: 2 45 | objectReference: {fileID: 0} 46 | - target: {fileID: 0} 47 | propertyPath: m_PlatformSettingOverrides.Array.data[0].first 48 | value: 4 49 | objectReference: {fileID: 0} 50 | - target: {fileID: 0} 51 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.loadType 52 | value: 2 53 | objectReference: {fileID: 0} 54 | - target: {fileID: 0} 55 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.sampleRateSetting 56 | value: 0 57 | objectReference: {fileID: 0} 58 | - target: {fileID: 0} 59 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.sampleRateOverride 60 | value: 44100 61 | objectReference: {fileID: 0} 62 | - target: {fileID: 0} 63 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.compressionFormat 64 | value: 3 65 | objectReference: {fileID: 0} 66 | - target: {fileID: 0} 67 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.quality 68 | value: 0.7 69 | objectReference: {fileID: 0} 70 | - target: {fileID: 0} 71 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.conversionMode 72 | value: 0 73 | objectReference: {fileID: 0} 74 | - target: {fileID: 0} 75 | propertyPath: m_PlatformSettingOverrides.Array.data[1].first 76 | value: 7 77 | objectReference: {fileID: 0} 78 | - target: {fileID: 0} 79 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.loadType 80 | value: 2 81 | objectReference: {fileID: 0} 82 | - target: {fileID: 0} 83 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.sampleRateSetting 84 | value: 0 85 | objectReference: {fileID: 0} 86 | - target: {fileID: 0} 87 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.sampleRateOverride 88 | value: 44100 89 | objectReference: {fileID: 0} 90 | - target: {fileID: 0} 91 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.compressionFormat 92 | value: 1 93 | objectReference: {fileID: 0} 94 | - target: {fileID: 0} 95 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.quality 96 | value: 0.7 97 | objectReference: {fileID: 0} 98 | - target: {fileID: 0} 99 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.conversionMode 100 | value: 0 101 | objectReference: {fileID: 0} 102 | - target: {fileID: 0} 103 | propertyPath: m_ForceToMono 104 | value: 0 105 | objectReference: {fileID: 0} 106 | - target: {fileID: 0} 107 | propertyPath: m_Normalize 108 | value: 1 109 | objectReference: {fileID: 0} 110 | - target: {fileID: 0} 111 | propertyPath: m_PreloadAudioData 112 | value: 1 113 | objectReference: {fileID: 0} 114 | - target: {fileID: 0} 115 | propertyPath: m_LoadInBackground 116 | value: 0 117 | objectReference: {fileID: 0} 118 | - target: {fileID: 0} 119 | propertyPath: m_Ambisonic 120 | value: 0 121 | objectReference: {fileID: 0} 122 | - target: {fileID: 0} 123 | propertyPath: m_3D 124 | value: 1 125 | objectReference: {fileID: 0} 126 | - target: {fileID: 0} 127 | propertyPath: m_UserData 128 | value: 129 | objectReference: {fileID: 0} 130 | - target: {fileID: 0} 131 | propertyPath: m_AssetBundleName 132 | value: 133 | objectReference: {fileID: 0} 134 | - target: {fileID: 0} 135 | propertyPath: m_AssetBundleVariant 136 | value: 137 | objectReference: {fileID: 0} 138 | -------------------------------------------------------------------------------- /Assets/Presets/AudioStreaming.preset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 86bcce7f5575b54408aa0f3a7d321039 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2655988077585873504 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Presets/Defaults.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 71ea82b02df99c2439e0dc8e4e1ebc24 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Presets/Defaults/AlbedoTexture_Default.preset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!181963792 &2655988077585873504 4 | Preset: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInternal: {fileID: 0} 8 | m_Name: AlbedoTexture_Default 9 | m_TargetType: 10 | m_NativeTypeID: 1006 11 | m_ManagedTypePPtr: {fileID: 0} 12 | m_ManagedTypeFallback: 13 | m_Properties: 14 | - target: {fileID: 0} 15 | propertyPath: m_FileIDToRecycleName.Array.size 16 | value: 0 17 | objectReference: {fileID: 0} 18 | - target: {fileID: 0} 19 | propertyPath: m_ExternalObjects.Array.size 20 | value: 0 21 | objectReference: {fileID: 0} 22 | - target: {fileID: 0} 23 | propertyPath: m_MipMapMode 24 | value: 0 25 | objectReference: {fileID: 0} 26 | - target: {fileID: 0} 27 | propertyPath: m_EnableMipMap 28 | value: 1 29 | objectReference: {fileID: 0} 30 | - target: {fileID: 0} 31 | propertyPath: m_sRGBTexture 32 | value: 1 33 | objectReference: {fileID: 0} 34 | - target: {fileID: 0} 35 | propertyPath: m_LinearTexture 36 | value: 0 37 | objectReference: {fileID: 0} 38 | - target: {fileID: 0} 39 | propertyPath: m_FadeOut 40 | value: 0 41 | objectReference: {fileID: 0} 42 | - target: {fileID: 0} 43 | propertyPath: m_BorderMipMap 44 | value: 0 45 | objectReference: {fileID: 0} 46 | - target: {fileID: 0} 47 | propertyPath: m_MipMapsPreserveCoverage 48 | value: 0 49 | objectReference: {fileID: 0} 50 | - target: {fileID: 0} 51 | propertyPath: m_AlphaTestReferenceValue 52 | value: 0.5 53 | objectReference: {fileID: 0} 54 | - target: {fileID: 0} 55 | propertyPath: m_MipMapFadeDistanceStart 56 | value: 1 57 | objectReference: {fileID: 0} 58 | - target: {fileID: 0} 59 | propertyPath: m_MipMapFadeDistanceEnd 60 | value: 3 61 | objectReference: {fileID: 0} 62 | - target: {fileID: 0} 63 | propertyPath: m_ConvertToNormalMap 64 | value: 0 65 | objectReference: {fileID: 0} 66 | - target: {fileID: 0} 67 | propertyPath: m_ExternalNormalMap 68 | value: 0 69 | objectReference: {fileID: 0} 70 | - target: {fileID: 0} 71 | propertyPath: m_HeightScale 72 | value: 0.25 73 | objectReference: {fileID: 0} 74 | - target: {fileID: 0} 75 | propertyPath: m_NormalMapFilter 76 | value: 0 77 | objectReference: {fileID: 0} 78 | - target: {fileID: 0} 79 | propertyPath: m_IsReadable 80 | value: 0 81 | objectReference: {fileID: 0} 82 | - target: {fileID: 0} 83 | propertyPath: m_StreamingMipmaps 84 | value: 0 85 | objectReference: {fileID: 0} 86 | - target: {fileID: 0} 87 | propertyPath: m_StreamingMipmapsPriority 88 | value: 0 89 | objectReference: {fileID: 0} 90 | - target: {fileID: 0} 91 | propertyPath: m_GrayScaleToAlpha 92 | value: 0 93 | objectReference: {fileID: 0} 94 | - target: {fileID: 0} 95 | propertyPath: m_GenerateCubemap 96 | value: 6 97 | objectReference: {fileID: 0} 98 | - target: {fileID: 0} 99 | propertyPath: m_CubemapConvolution 100 | value: 0 101 | objectReference: {fileID: 0} 102 | - target: {fileID: 0} 103 | propertyPath: m_SeamlessCubemap 104 | value: 0 105 | objectReference: {fileID: 0} 106 | - target: {fileID: 0} 107 | propertyPath: m_TextureFormat 108 | value: 1 109 | objectReference: {fileID: 0} 110 | - target: {fileID: 0} 111 | propertyPath: m_MaxTextureSize 112 | value: 2048 113 | objectReference: {fileID: 0} 114 | - target: {fileID: 0} 115 | propertyPath: m_TextureSettings.m_FilterMode 116 | value: -1 117 | objectReference: {fileID: 0} 118 | - target: {fileID: 0} 119 | propertyPath: m_TextureSettings.m_Aniso 120 | value: 2 121 | objectReference: {fileID: 0} 122 | - target: {fileID: 0} 123 | propertyPath: m_TextureSettings.m_MipBias 124 | value: -100 125 | objectReference: {fileID: 0} 126 | - target: {fileID: 0} 127 | propertyPath: m_TextureSettings.m_WrapU 128 | value: 0 129 | objectReference: {fileID: 0} 130 | - target: {fileID: 0} 131 | propertyPath: m_TextureSettings.m_WrapV 132 | value: 0 133 | objectReference: {fileID: 0} 134 | - target: {fileID: 0} 135 | propertyPath: m_TextureSettings.m_WrapW 136 | value: 0 137 | objectReference: {fileID: 0} 138 | - target: {fileID: 0} 139 | propertyPath: m_NPOTScale 140 | value: 1 141 | objectReference: {fileID: 0} 142 | - target: {fileID: 0} 143 | propertyPath: m_Lightmap 144 | value: 0 145 | objectReference: {fileID: 0} 146 | - target: {fileID: 0} 147 | propertyPath: m_CompressionQuality 148 | value: 50 149 | objectReference: {fileID: 0} 150 | - target: {fileID: 0} 151 | propertyPath: m_SpriteMode 152 | value: 0 153 | objectReference: {fileID: 0} 154 | - target: {fileID: 0} 155 | propertyPath: m_SpriteExtrude 156 | value: 1 157 | objectReference: {fileID: 0} 158 | - target: {fileID: 0} 159 | propertyPath: m_SpriteMeshType 160 | value: 1 161 | objectReference: {fileID: 0} 162 | - target: {fileID: 0} 163 | propertyPath: m_Alignment 164 | value: 0 165 | objectReference: {fileID: 0} 166 | - target: {fileID: 0} 167 | propertyPath: m_SpritePivot.x 168 | value: 0.5 169 | objectReference: {fileID: 0} 170 | - target: {fileID: 0} 171 | propertyPath: m_SpritePivot.y 172 | value: 0.5 173 | objectReference: {fileID: 0} 174 | - target: {fileID: 0} 175 | propertyPath: m_SpritePixelsToUnits 176 | value: 100 177 | objectReference: {fileID: 0} 178 | - target: {fileID: 0} 179 | propertyPath: m_SpriteBorder.x 180 | value: 0 181 | objectReference: {fileID: 0} 182 | - target: {fileID: 0} 183 | propertyPath: m_SpriteBorder.y 184 | value: 0 185 | objectReference: {fileID: 0} 186 | - target: {fileID: 0} 187 | propertyPath: m_SpriteBorder.z 188 | value: 0 189 | objectReference: {fileID: 0} 190 | - target: {fileID: 0} 191 | propertyPath: m_SpriteBorder.w 192 | value: 0 193 | objectReference: {fileID: 0} 194 | - target: {fileID: 0} 195 | propertyPath: m_SpriteGenerateFallbackPhysicsShape 196 | value: 1 197 | objectReference: {fileID: 0} 198 | - target: {fileID: 0} 199 | propertyPath: m_AlphaUsage 200 | value: 1 201 | objectReference: {fileID: 0} 202 | - target: {fileID: 0} 203 | propertyPath: m_AlphaIsTransparency 204 | value: 0 205 | objectReference: {fileID: 0} 206 | - target: {fileID: 0} 207 | propertyPath: m_SpriteTessellationDetail 208 | value: -1 209 | objectReference: {fileID: 0} 210 | - target: {fileID: 0} 211 | propertyPath: m_TextureType 212 | value: 0 213 | objectReference: {fileID: 0} 214 | - target: {fileID: 0} 215 | propertyPath: m_TextureShape 216 | value: 1 217 | objectReference: {fileID: 0} 218 | - target: {fileID: 0} 219 | propertyPath: m_SingleChannelComponent 220 | value: 0 221 | objectReference: {fileID: 0} 222 | - target: {fileID: 0} 223 | propertyPath: m_MaxTextureSizeSet 224 | value: 0 225 | objectReference: {fileID: 0} 226 | - target: {fileID: 0} 227 | propertyPath: m_CompressionQualitySet 228 | value: 0 229 | objectReference: {fileID: 0} 230 | - target: {fileID: 0} 231 | propertyPath: m_TextureFormatSet 232 | value: 0 233 | objectReference: {fileID: 0} 234 | - target: {fileID: 0} 235 | propertyPath: m_PlatformSettings.Array.size 236 | value: 5 237 | objectReference: {fileID: 0} 238 | - target: {fileID: 0} 239 | propertyPath: m_PlatformSettings.Array.data[0].m_BuildTarget 240 | value: DefaultTexturePlatform 241 | objectReference: {fileID: 0} 242 | - target: {fileID: 0} 243 | propertyPath: m_PlatformSettings.Array.data[0].m_MaxTextureSize 244 | value: 8192 245 | objectReference: {fileID: 0} 246 | - target: {fileID: 0} 247 | propertyPath: m_PlatformSettings.Array.data[0].m_ResizeAlgorithm 248 | value: 0 249 | objectReference: {fileID: 0} 250 | - target: {fileID: 0} 251 | propertyPath: m_PlatformSettings.Array.data[0].m_TextureFormat 252 | value: -1 253 | objectReference: {fileID: 0} 254 | - target: {fileID: 0} 255 | propertyPath: m_PlatformSettings.Array.data[0].m_TextureCompression 256 | value: 1 257 | objectReference: {fileID: 0} 258 | - target: {fileID: 0} 259 | propertyPath: m_PlatformSettings.Array.data[0].m_CompressionQuality 260 | value: 50 261 | objectReference: {fileID: 0} 262 | - target: {fileID: 0} 263 | propertyPath: m_PlatformSettings.Array.data[0].m_CrunchedCompression 264 | value: 0 265 | objectReference: {fileID: 0} 266 | - target: {fileID: 0} 267 | propertyPath: m_PlatformSettings.Array.data[0].m_AllowsAlphaSplitting 268 | value: 0 269 | objectReference: {fileID: 0} 270 | - target: {fileID: 0} 271 | propertyPath: m_PlatformSettings.Array.data[0].m_Overridden 272 | value: 0 273 | objectReference: {fileID: 0} 274 | - target: {fileID: 0} 275 | propertyPath: m_PlatformSettings.Array.data[0].m_AndroidETC2FallbackOverride 276 | value: 0 277 | objectReference: {fileID: 0} 278 | - target: {fileID: 0} 279 | propertyPath: m_PlatformSettings.Array.data[1].m_BuildTarget 280 | value: Standalone 281 | objectReference: {fileID: 0} 282 | - target: {fileID: 0} 283 | propertyPath: m_PlatformSettings.Array.data[1].m_MaxTextureSize 284 | value: 8192 285 | objectReference: {fileID: 0} 286 | - target: {fileID: 0} 287 | propertyPath: m_PlatformSettings.Array.data[1].m_ResizeAlgorithm 288 | value: 0 289 | objectReference: {fileID: 0} 290 | - target: {fileID: 0} 291 | propertyPath: m_PlatformSettings.Array.data[1].m_TextureFormat 292 | value: -1 293 | objectReference: {fileID: 0} 294 | - target: {fileID: 0} 295 | propertyPath: m_PlatformSettings.Array.data[1].m_TextureCompression 296 | value: 1 297 | objectReference: {fileID: 0} 298 | - target: {fileID: 0} 299 | propertyPath: m_PlatformSettings.Array.data[1].m_CompressionQuality 300 | value: 50 301 | objectReference: {fileID: 0} 302 | - target: {fileID: 0} 303 | propertyPath: m_PlatformSettings.Array.data[1].m_CrunchedCompression 304 | value: 0 305 | objectReference: {fileID: 0} 306 | - target: {fileID: 0} 307 | propertyPath: m_PlatformSettings.Array.data[1].m_AllowsAlphaSplitting 308 | value: 0 309 | objectReference: {fileID: 0} 310 | - target: {fileID: 0} 311 | propertyPath: m_PlatformSettings.Array.data[1].m_Overridden 312 | value: 0 313 | objectReference: {fileID: 0} 314 | - target: {fileID: 0} 315 | propertyPath: m_PlatformSettings.Array.data[1].m_AndroidETC2FallbackOverride 316 | value: 0 317 | objectReference: {fileID: 0} 318 | - target: {fileID: 0} 319 | propertyPath: m_PlatformSettings.Array.data[2].m_BuildTarget 320 | value: iPhone 321 | objectReference: {fileID: 0} 322 | - target: {fileID: 0} 323 | propertyPath: m_PlatformSettings.Array.data[2].m_MaxTextureSize 324 | value: 8192 325 | objectReference: {fileID: 0} 326 | - target: {fileID: 0} 327 | propertyPath: m_PlatformSettings.Array.data[2].m_ResizeAlgorithm 328 | value: 0 329 | objectReference: {fileID: 0} 330 | - target: {fileID: 0} 331 | propertyPath: m_PlatformSettings.Array.data[2].m_TextureFormat 332 | value: -1 333 | objectReference: {fileID: 0} 334 | - target: {fileID: 0} 335 | propertyPath: m_PlatformSettings.Array.data[2].m_TextureCompression 336 | value: 1 337 | objectReference: {fileID: 0} 338 | - target: {fileID: 0} 339 | propertyPath: m_PlatformSettings.Array.data[2].m_CompressionQuality 340 | value: 50 341 | objectReference: {fileID: 0} 342 | - target: {fileID: 0} 343 | propertyPath: m_PlatformSettings.Array.data[2].m_CrunchedCompression 344 | value: 0 345 | objectReference: {fileID: 0} 346 | - target: {fileID: 0} 347 | propertyPath: m_PlatformSettings.Array.data[2].m_AllowsAlphaSplitting 348 | value: 0 349 | objectReference: {fileID: 0} 350 | - target: {fileID: 0} 351 | propertyPath: m_PlatformSettings.Array.data[2].m_Overridden 352 | value: 0 353 | objectReference: {fileID: 0} 354 | - target: {fileID: 0} 355 | propertyPath: m_PlatformSettings.Array.data[2].m_AndroidETC2FallbackOverride 356 | value: 0 357 | objectReference: {fileID: 0} 358 | - target: {fileID: 0} 359 | propertyPath: m_PlatformSettings.Array.data[3].m_BuildTarget 360 | value: Android 361 | objectReference: {fileID: 0} 362 | - target: {fileID: 0} 363 | propertyPath: m_PlatformSettings.Array.data[3].m_MaxTextureSize 364 | value: 8192 365 | objectReference: {fileID: 0} 366 | - target: {fileID: 0} 367 | propertyPath: m_PlatformSettings.Array.data[3].m_ResizeAlgorithm 368 | value: 0 369 | objectReference: {fileID: 0} 370 | - target: {fileID: 0} 371 | propertyPath: m_PlatformSettings.Array.data[3].m_TextureFormat 372 | value: -1 373 | objectReference: {fileID: 0} 374 | - target: {fileID: 0} 375 | propertyPath: m_PlatformSettings.Array.data[3].m_TextureCompression 376 | value: 1 377 | objectReference: {fileID: 0} 378 | - target: {fileID: 0} 379 | propertyPath: m_PlatformSettings.Array.data[3].m_CompressionQuality 380 | value: 50 381 | objectReference: {fileID: 0} 382 | - target: {fileID: 0} 383 | propertyPath: m_PlatformSettings.Array.data[3].m_CrunchedCompression 384 | value: 0 385 | objectReference: {fileID: 0} 386 | - target: {fileID: 0} 387 | propertyPath: m_PlatformSettings.Array.data[3].m_AllowsAlphaSplitting 388 | value: 0 389 | objectReference: {fileID: 0} 390 | - target: {fileID: 0} 391 | propertyPath: m_PlatformSettings.Array.data[3].m_Overridden 392 | value: 0 393 | objectReference: {fileID: 0} 394 | - target: {fileID: 0} 395 | propertyPath: m_PlatformSettings.Array.data[3].m_AndroidETC2FallbackOverride 396 | value: 0 397 | objectReference: {fileID: 0} 398 | - target: {fileID: 0} 399 | propertyPath: m_PlatformSettings.Array.data[4].m_BuildTarget 400 | value: Windows Store Apps 401 | objectReference: {fileID: 0} 402 | - target: {fileID: 0} 403 | propertyPath: m_PlatformSettings.Array.data[4].m_MaxTextureSize 404 | value: 8192 405 | objectReference: {fileID: 0} 406 | - target: {fileID: 0} 407 | propertyPath: m_PlatformSettings.Array.data[4].m_ResizeAlgorithm 408 | value: 0 409 | objectReference: {fileID: 0} 410 | - target: {fileID: 0} 411 | propertyPath: m_PlatformSettings.Array.data[4].m_TextureFormat 412 | value: -1 413 | objectReference: {fileID: 0} 414 | - target: {fileID: 0} 415 | propertyPath: m_PlatformSettings.Array.data[4].m_TextureCompression 416 | value: 1 417 | objectReference: {fileID: 0} 418 | - target: {fileID: 0} 419 | propertyPath: m_PlatformSettings.Array.data[4].m_CompressionQuality 420 | value: 50 421 | objectReference: {fileID: 0} 422 | - target: {fileID: 0} 423 | propertyPath: m_PlatformSettings.Array.data[4].m_CrunchedCompression 424 | value: 0 425 | objectReference: {fileID: 0} 426 | - target: {fileID: 0} 427 | propertyPath: m_PlatformSettings.Array.data[4].m_AllowsAlphaSplitting 428 | value: 0 429 | objectReference: {fileID: 0} 430 | - target: {fileID: 0} 431 | propertyPath: m_PlatformSettings.Array.data[4].m_Overridden 432 | value: 0 433 | objectReference: {fileID: 0} 434 | - target: {fileID: 0} 435 | propertyPath: m_PlatformSettings.Array.data[4].m_AndroidETC2FallbackOverride 436 | value: 0 437 | objectReference: {fileID: 0} 438 | - target: {fileID: 0} 439 | propertyPath: m_SpriteSheet.m_Sprites.Array.size 440 | value: 0 441 | objectReference: {fileID: 0} 442 | - target: {fileID: 0} 443 | propertyPath: m_SpriteSheet.m_Outline.Array.size 444 | value: 0 445 | objectReference: {fileID: 0} 446 | - target: {fileID: 0} 447 | propertyPath: m_SpriteSheet.m_PhysicsShape.Array.size 448 | value: 0 449 | objectReference: {fileID: 0} 450 | - target: {fileID: 0} 451 | propertyPath: m_SpriteSheet.m_Bones.Array.size 452 | value: 0 453 | objectReference: {fileID: 0} 454 | - target: {fileID: 0} 455 | propertyPath: m_SpriteSheet.m_SpriteID 456 | value: 457 | objectReference: {fileID: 0} 458 | - target: {fileID: 0} 459 | propertyPath: m_SpriteSheet.m_Vertices.Array.size 460 | value: 0 461 | objectReference: {fileID: 0} 462 | - target: {fileID: 0} 463 | propertyPath: m_SpriteSheet.m_Indices.Array.size 464 | value: 0 465 | objectReference: {fileID: 0} 466 | - target: {fileID: 0} 467 | propertyPath: m_SpriteSheet.m_Edges.Array.size 468 | value: 0 469 | objectReference: {fileID: 0} 470 | - target: {fileID: 0} 471 | propertyPath: m_SpriteSheet.m_Weights.Array.size 472 | value: 0 473 | objectReference: {fileID: 0} 474 | - target: {fileID: 0} 475 | propertyPath: m_SpritePackingTag 476 | value: 477 | objectReference: {fileID: 0} 478 | - target: {fileID: 0} 479 | propertyPath: m_PSDRemoveMatte 480 | value: 0 481 | objectReference: {fileID: 0} 482 | - target: {fileID: 0} 483 | propertyPath: m_PSDShowRemoveMatteOption 484 | value: 0 485 | objectReference: {fileID: 0} 486 | - target: {fileID: 0} 487 | propertyPath: m_UserData 488 | value: 489 | objectReference: {fileID: 0} 490 | - target: {fileID: 0} 491 | propertyPath: m_AssetBundleName 492 | value: 493 | objectReference: {fileID: 0} 494 | - target: {fileID: 0} 495 | propertyPath: m_AssetBundleVariant 496 | value: 497 | objectReference: {fileID: 0} 498 | -------------------------------------------------------------------------------- /Assets/Presets/Defaults/AlbedoTexture_Default.preset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e8537455c6c08bd4e8bf0be3707da685 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2655988077585873504 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Presets/Defaults/AudioDecompressOnLoad.preset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!181963792 &2655988077585873504 4 | Preset: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInternal: {fileID: 0} 8 | m_Name: AudioDecompressOnLoad 9 | m_TargetType: 10 | m_NativeTypeID: 1020 11 | m_ManagedTypePPtr: {fileID: 0} 12 | m_ManagedTypeFallback: 13 | m_Properties: 14 | - target: {fileID: 0} 15 | propertyPath: m_ExternalObjects.Array.size 16 | value: 0 17 | objectReference: {fileID: 0} 18 | - target: {fileID: 0} 19 | propertyPath: m_DefaultSettings.loadType 20 | value: 0 21 | objectReference: {fileID: 0} 22 | - target: {fileID: 0} 23 | propertyPath: m_DefaultSettings.sampleRateSetting 24 | value: 0 25 | objectReference: {fileID: 0} 26 | - target: {fileID: 0} 27 | propertyPath: m_DefaultSettings.sampleRateOverride 28 | value: 44100 29 | objectReference: {fileID: 0} 30 | - target: {fileID: 0} 31 | propertyPath: m_DefaultSettings.compressionFormat 32 | value: 0 33 | objectReference: {fileID: 0} 34 | - target: {fileID: 0} 35 | propertyPath: m_DefaultSettings.quality 36 | value: 1 37 | objectReference: {fileID: 0} 38 | - target: {fileID: 0} 39 | propertyPath: m_DefaultSettings.conversionMode 40 | value: 0 41 | objectReference: {fileID: 0} 42 | - target: {fileID: 0} 43 | propertyPath: m_PlatformSettingOverrides.Array.size 44 | value: 2 45 | objectReference: {fileID: 0} 46 | - target: {fileID: 0} 47 | propertyPath: m_PlatformSettingOverrides.Array.data[0].first 48 | value: 4 49 | objectReference: {fileID: 0} 50 | - target: {fileID: 0} 51 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.loadType 52 | value: 0 53 | objectReference: {fileID: 0} 54 | - target: {fileID: 0} 55 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.sampleRateSetting 56 | value: 0 57 | objectReference: {fileID: 0} 58 | - target: {fileID: 0} 59 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.sampleRateOverride 60 | value: 44100 61 | objectReference: {fileID: 0} 62 | - target: {fileID: 0} 63 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.compressionFormat 64 | value: 3 65 | objectReference: {fileID: 0} 66 | - target: {fileID: 0} 67 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.quality 68 | value: 1 69 | objectReference: {fileID: 0} 70 | - target: {fileID: 0} 71 | propertyPath: m_PlatformSettingOverrides.Array.data[0].second.conversionMode 72 | value: 0 73 | objectReference: {fileID: 0} 74 | - target: {fileID: 0} 75 | propertyPath: m_PlatformSettingOverrides.Array.data[1].first 76 | value: 7 77 | objectReference: {fileID: 0} 78 | - target: {fileID: 0} 79 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.loadType 80 | value: 0 81 | objectReference: {fileID: 0} 82 | - target: {fileID: 0} 83 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.sampleRateSetting 84 | value: 0 85 | objectReference: {fileID: 0} 86 | - target: {fileID: 0} 87 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.sampleRateOverride 88 | value: 44100 89 | objectReference: {fileID: 0} 90 | - target: {fileID: 0} 91 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.compressionFormat 92 | value: 1 93 | objectReference: {fileID: 0} 94 | - target: {fileID: 0} 95 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.quality 96 | value: 1 97 | objectReference: {fileID: 0} 98 | - target: {fileID: 0} 99 | propertyPath: m_PlatformSettingOverrides.Array.data[1].second.conversionMode 100 | value: 0 101 | objectReference: {fileID: 0} 102 | - target: {fileID: 0} 103 | propertyPath: m_ForceToMono 104 | value: 0 105 | objectReference: {fileID: 0} 106 | - target: {fileID: 0} 107 | propertyPath: m_Normalize 108 | value: 1 109 | objectReference: {fileID: 0} 110 | - target: {fileID: 0} 111 | propertyPath: m_PreloadAudioData 112 | value: 1 113 | objectReference: {fileID: 0} 114 | - target: {fileID: 0} 115 | propertyPath: m_LoadInBackground 116 | value: 0 117 | objectReference: {fileID: 0} 118 | - target: {fileID: 0} 119 | propertyPath: m_Ambisonic 120 | value: 0 121 | objectReference: {fileID: 0} 122 | - target: {fileID: 0} 123 | propertyPath: m_3D 124 | value: 1 125 | objectReference: {fileID: 0} 126 | - target: {fileID: 0} 127 | propertyPath: m_UserData 128 | value: 129 | objectReference: {fileID: 0} 130 | - target: {fileID: 0} 131 | propertyPath: m_AssetBundleName 132 | value: 133 | objectReference: {fileID: 0} 134 | - target: {fileID: 0} 135 | propertyPath: m_AssetBundleVariant 136 | value: 137 | objectReference: {fileID: 0} 138 | -------------------------------------------------------------------------------- /Assets/Presets/Defaults/AudioDecompressOnLoad.preset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: e7689051185d12f4298e1ebb2693a29f 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Presets/Defaults/DirectionalLight_Default.preset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!181963792 &2655988077585873504 4 | Preset: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInternal: {fileID: 0} 8 | m_Name: DirectionalLight_Default 9 | m_TargetType: 10 | m_NativeTypeID: 108 11 | m_ManagedTypePPtr: {fileID: 0} 12 | m_ManagedTypeFallback: 13 | m_Properties: 14 | - target: {fileID: 0} 15 | propertyPath: m_Enabled 16 | value: 1 17 | objectReference: {fileID: 0} 18 | - target: {fileID: 0} 19 | propertyPath: m_Type 20 | value: 1 21 | objectReference: {fileID: 0} 22 | - target: {fileID: 0} 23 | propertyPath: m_Color.r 24 | value: 1 25 | objectReference: {fileID: 0} 26 | - target: {fileID: 0} 27 | propertyPath: m_Color.g 28 | value: 0.95686275 29 | objectReference: {fileID: 0} 30 | - target: {fileID: 0} 31 | propertyPath: m_Color.b 32 | value: 0.8392157 33 | objectReference: {fileID: 0} 34 | - target: {fileID: 0} 35 | propertyPath: m_Color.a 36 | value: 1 37 | objectReference: {fileID: 0} 38 | - target: {fileID: 0} 39 | propertyPath: m_Intensity 40 | value: 2 41 | objectReference: {fileID: 0} 42 | - target: {fileID: 0} 43 | propertyPath: m_Range 44 | value: 10 45 | objectReference: {fileID: 0} 46 | - target: {fileID: 0} 47 | propertyPath: m_SpotAngle 48 | value: 30 49 | objectReference: {fileID: 0} 50 | - target: {fileID: 0} 51 | propertyPath: m_CookieSize 52 | value: 10 53 | objectReference: {fileID: 0} 54 | - target: {fileID: 0} 55 | propertyPath: m_Shadows.m_Type 56 | value: 2 57 | objectReference: {fileID: 0} 58 | - target: {fileID: 0} 59 | propertyPath: m_Shadows.m_Resolution 60 | value: -1 61 | objectReference: {fileID: 0} 62 | - target: {fileID: 0} 63 | propertyPath: m_Shadows.m_CustomResolution 64 | value: -1 65 | objectReference: {fileID: 0} 66 | - target: {fileID: 0} 67 | propertyPath: m_Shadows.m_Strength 68 | value: 1 69 | objectReference: {fileID: 0} 70 | - target: {fileID: 0} 71 | propertyPath: m_Shadows.m_Bias 72 | value: 0.02 73 | objectReference: {fileID: 0} 74 | - target: {fileID: 0} 75 | propertyPath: m_Shadows.m_NormalBias 76 | value: 0.1 77 | objectReference: {fileID: 0} 78 | - target: {fileID: 0} 79 | propertyPath: m_Shadows.m_NearPlane 80 | value: 0.1 81 | objectReference: {fileID: 0} 82 | - target: {fileID: 0} 83 | propertyPath: m_Cookie 84 | value: 85 | objectReference: {fileID: 0} 86 | - target: {fileID: 0} 87 | propertyPath: m_DrawHalo 88 | value: 0 89 | objectReference: {fileID: 0} 90 | - target: {fileID: 0} 91 | propertyPath: m_Flare 92 | value: 93 | objectReference: {fileID: 0} 94 | - target: {fileID: 0} 95 | propertyPath: m_RenderMode 96 | value: 0 97 | objectReference: {fileID: 0} 98 | - target: {fileID: 0} 99 | propertyPath: m_CullingMask.m_Bits 100 | value: 4294967295 101 | objectReference: {fileID: 0} 102 | - target: {fileID: 0} 103 | propertyPath: m_Lightmapping 104 | value: 4 105 | objectReference: {fileID: 0} 106 | - target: {fileID: 0} 107 | propertyPath: m_LightShadowCasterMode 108 | value: 0 109 | objectReference: {fileID: 0} 110 | - target: {fileID: 0} 111 | propertyPath: m_AreaSize.x 112 | value: 1 113 | objectReference: {fileID: 0} 114 | - target: {fileID: 0} 115 | propertyPath: m_AreaSize.y 116 | value: 1 117 | objectReference: {fileID: 0} 118 | - target: {fileID: 0} 119 | propertyPath: m_BounceIntensity 120 | value: 1 121 | objectReference: {fileID: 0} 122 | - target: {fileID: 0} 123 | propertyPath: m_ColorTemperature 124 | value: 6570 125 | objectReference: {fileID: 0} 126 | - target: {fileID: 0} 127 | propertyPath: m_UseColorTemperature 128 | value: 0 129 | objectReference: {fileID: 0} 130 | - target: {fileID: 0} 131 | propertyPath: m_ShadowRadius 132 | value: 0 133 | objectReference: {fileID: 0} 134 | - target: {fileID: 0} 135 | propertyPath: m_ShadowAngle 136 | value: 0 137 | objectReference: {fileID: 0} 138 | -------------------------------------------------------------------------------- /Assets/Presets/Defaults/DirectionalLight_Default.preset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 463065d4f17d1d94d848aa127b94dd43 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2655988077585873504 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Presets/NormalTexture.preset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!181963792 &2655988077585873504 4 | Preset: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInternal: {fileID: 0} 8 | m_Name: NormalTexture 9 | m_TargetType: 10 | m_NativeTypeID: 1006 11 | m_ManagedTypePPtr: {fileID: 0} 12 | m_ManagedTypeFallback: 13 | m_Properties: 14 | - target: {fileID: 0} 15 | propertyPath: m_FileIDToRecycleName.Array.size 16 | value: 0 17 | objectReference: {fileID: 0} 18 | - target: {fileID: 0} 19 | propertyPath: m_ExternalObjects.Array.size 20 | value: 0 21 | objectReference: {fileID: 0} 22 | - target: {fileID: 0} 23 | propertyPath: m_MipMapMode 24 | value: 0 25 | objectReference: {fileID: 0} 26 | - target: {fileID: 0} 27 | propertyPath: m_EnableMipMap 28 | value: 1 29 | objectReference: {fileID: 0} 30 | - target: {fileID: 0} 31 | propertyPath: m_sRGBTexture 32 | value: 0 33 | objectReference: {fileID: 0} 34 | - target: {fileID: 0} 35 | propertyPath: m_LinearTexture 36 | value: 0 37 | objectReference: {fileID: 0} 38 | - target: {fileID: 0} 39 | propertyPath: m_FadeOut 40 | value: 0 41 | objectReference: {fileID: 0} 42 | - target: {fileID: 0} 43 | propertyPath: m_BorderMipMap 44 | value: 0 45 | objectReference: {fileID: 0} 46 | - target: {fileID: 0} 47 | propertyPath: m_MipMapsPreserveCoverage 48 | value: 0 49 | objectReference: {fileID: 0} 50 | - target: {fileID: 0} 51 | propertyPath: m_AlphaTestReferenceValue 52 | value: 0.5 53 | objectReference: {fileID: 0} 54 | - target: {fileID: 0} 55 | propertyPath: m_MipMapFadeDistanceStart 56 | value: 1 57 | objectReference: {fileID: 0} 58 | - target: {fileID: 0} 59 | propertyPath: m_MipMapFadeDistanceEnd 60 | value: 3 61 | objectReference: {fileID: 0} 62 | - target: {fileID: 0} 63 | propertyPath: m_ConvertToNormalMap 64 | value: 0 65 | objectReference: {fileID: 0} 66 | - target: {fileID: 0} 67 | propertyPath: m_ExternalNormalMap 68 | value: 0 69 | objectReference: {fileID: 0} 70 | - target: {fileID: 0} 71 | propertyPath: m_HeightScale 72 | value: 0.25 73 | objectReference: {fileID: 0} 74 | - target: {fileID: 0} 75 | propertyPath: m_NormalMapFilter 76 | value: 0 77 | objectReference: {fileID: 0} 78 | - target: {fileID: 0} 79 | propertyPath: m_IsReadable 80 | value: 0 81 | objectReference: {fileID: 0} 82 | - target: {fileID: 0} 83 | propertyPath: m_StreamingMipmaps 84 | value: 0 85 | objectReference: {fileID: 0} 86 | - target: {fileID: 0} 87 | propertyPath: m_StreamingMipmapsPriority 88 | value: 0 89 | objectReference: {fileID: 0} 90 | - target: {fileID: 0} 91 | propertyPath: m_GrayScaleToAlpha 92 | value: 0 93 | objectReference: {fileID: 0} 94 | - target: {fileID: 0} 95 | propertyPath: m_GenerateCubemap 96 | value: 6 97 | objectReference: {fileID: 0} 98 | - target: {fileID: 0} 99 | propertyPath: m_CubemapConvolution 100 | value: 0 101 | objectReference: {fileID: 0} 102 | - target: {fileID: 0} 103 | propertyPath: m_SeamlessCubemap 104 | value: 0 105 | objectReference: {fileID: 0} 106 | - target: {fileID: 0} 107 | propertyPath: m_TextureFormat 108 | value: 1 109 | objectReference: {fileID: 0} 110 | - target: {fileID: 0} 111 | propertyPath: m_MaxTextureSize 112 | value: 2048 113 | objectReference: {fileID: 0} 114 | - target: {fileID: 0} 115 | propertyPath: m_TextureSettings.m_FilterMode 116 | value: 2 117 | objectReference: {fileID: 0} 118 | - target: {fileID: 0} 119 | propertyPath: m_TextureSettings.m_Aniso 120 | value: 2 121 | objectReference: {fileID: 0} 122 | - target: {fileID: 0} 123 | propertyPath: m_TextureSettings.m_MipBias 124 | value: -100 125 | objectReference: {fileID: 0} 126 | - target: {fileID: 0} 127 | propertyPath: m_TextureSettings.m_WrapU 128 | value: -1 129 | objectReference: {fileID: 0} 130 | - target: {fileID: 0} 131 | propertyPath: m_TextureSettings.m_WrapV 132 | value: -1 133 | objectReference: {fileID: 0} 134 | - target: {fileID: 0} 135 | propertyPath: m_TextureSettings.m_WrapW 136 | value: -1 137 | objectReference: {fileID: 0} 138 | - target: {fileID: 0} 139 | propertyPath: m_NPOTScale 140 | value: 1 141 | objectReference: {fileID: 0} 142 | - target: {fileID: 0} 143 | propertyPath: m_Lightmap 144 | value: 0 145 | objectReference: {fileID: 0} 146 | - target: {fileID: 0} 147 | propertyPath: m_CompressionQuality 148 | value: 50 149 | objectReference: {fileID: 0} 150 | - target: {fileID: 0} 151 | propertyPath: m_SpriteMode 152 | value: 0 153 | objectReference: {fileID: 0} 154 | - target: {fileID: 0} 155 | propertyPath: m_SpriteExtrude 156 | value: 1 157 | objectReference: {fileID: 0} 158 | - target: {fileID: 0} 159 | propertyPath: m_SpriteMeshType 160 | value: 1 161 | objectReference: {fileID: 0} 162 | - target: {fileID: 0} 163 | propertyPath: m_Alignment 164 | value: 0 165 | objectReference: {fileID: 0} 166 | - target: {fileID: 0} 167 | propertyPath: m_SpritePivot.x 168 | value: 0.5 169 | objectReference: {fileID: 0} 170 | - target: {fileID: 0} 171 | propertyPath: m_SpritePivot.y 172 | value: 0.5 173 | objectReference: {fileID: 0} 174 | - target: {fileID: 0} 175 | propertyPath: m_SpritePixelsToUnits 176 | value: 100 177 | objectReference: {fileID: 0} 178 | - target: {fileID: 0} 179 | propertyPath: m_SpriteBorder.x 180 | value: 0 181 | objectReference: {fileID: 0} 182 | - target: {fileID: 0} 183 | propertyPath: m_SpriteBorder.y 184 | value: 0 185 | objectReference: {fileID: 0} 186 | - target: {fileID: 0} 187 | propertyPath: m_SpriteBorder.z 188 | value: 0 189 | objectReference: {fileID: 0} 190 | - target: {fileID: 0} 191 | propertyPath: m_SpriteBorder.w 192 | value: 0 193 | objectReference: {fileID: 0} 194 | - target: {fileID: 0} 195 | propertyPath: m_SpriteGenerateFallbackPhysicsShape 196 | value: 1 197 | objectReference: {fileID: 0} 198 | - target: {fileID: 0} 199 | propertyPath: m_AlphaUsage 200 | value: 1 201 | objectReference: {fileID: 0} 202 | - target: {fileID: 0} 203 | propertyPath: m_AlphaIsTransparency 204 | value: 0 205 | objectReference: {fileID: 0} 206 | - target: {fileID: 0} 207 | propertyPath: m_SpriteTessellationDetail 208 | value: -1 209 | objectReference: {fileID: 0} 210 | - target: {fileID: 0} 211 | propertyPath: m_TextureType 212 | value: 1 213 | objectReference: {fileID: 0} 214 | - target: {fileID: 0} 215 | propertyPath: m_TextureShape 216 | value: 1 217 | objectReference: {fileID: 0} 218 | - target: {fileID: 0} 219 | propertyPath: m_SingleChannelComponent 220 | value: 0 221 | objectReference: {fileID: 0} 222 | - target: {fileID: 0} 223 | propertyPath: m_MaxTextureSizeSet 224 | value: 0 225 | objectReference: {fileID: 0} 226 | - target: {fileID: 0} 227 | propertyPath: m_CompressionQualitySet 228 | value: 0 229 | objectReference: {fileID: 0} 230 | - target: {fileID: 0} 231 | propertyPath: m_TextureFormatSet 232 | value: 0 233 | objectReference: {fileID: 0} 234 | - target: {fileID: 0} 235 | propertyPath: m_PlatformSettings.Array.size 236 | value: 5 237 | objectReference: {fileID: 0} 238 | - target: {fileID: 0} 239 | propertyPath: m_PlatformSettings.Array.data[0].m_BuildTarget 240 | value: DefaultTexturePlatform 241 | objectReference: {fileID: 0} 242 | - target: {fileID: 0} 243 | propertyPath: m_PlatformSettings.Array.data[0].m_MaxTextureSize 244 | value: 8192 245 | objectReference: {fileID: 0} 246 | - target: {fileID: 0} 247 | propertyPath: m_PlatformSettings.Array.data[0].m_ResizeAlgorithm 248 | value: 0 249 | objectReference: {fileID: 0} 250 | - target: {fileID: 0} 251 | propertyPath: m_PlatformSettings.Array.data[0].m_TextureFormat 252 | value: -1 253 | objectReference: {fileID: 0} 254 | - target: {fileID: 0} 255 | propertyPath: m_PlatformSettings.Array.data[0].m_TextureCompression 256 | value: 1 257 | objectReference: {fileID: 0} 258 | - target: {fileID: 0} 259 | propertyPath: m_PlatformSettings.Array.data[0].m_CompressionQuality 260 | value: 50 261 | objectReference: {fileID: 0} 262 | - target: {fileID: 0} 263 | propertyPath: m_PlatformSettings.Array.data[0].m_CrunchedCompression 264 | value: 0 265 | objectReference: {fileID: 0} 266 | - target: {fileID: 0} 267 | propertyPath: m_PlatformSettings.Array.data[0].m_AllowsAlphaSplitting 268 | value: 0 269 | objectReference: {fileID: 0} 270 | - target: {fileID: 0} 271 | propertyPath: m_PlatformSettings.Array.data[0].m_Overridden 272 | value: 0 273 | objectReference: {fileID: 0} 274 | - target: {fileID: 0} 275 | propertyPath: m_PlatformSettings.Array.data[0].m_AndroidETC2FallbackOverride 276 | value: 0 277 | objectReference: {fileID: 0} 278 | - target: {fileID: 0} 279 | propertyPath: m_PlatformSettings.Array.data[1].m_BuildTarget 280 | value: Standalone 281 | objectReference: {fileID: 0} 282 | - target: {fileID: 0} 283 | propertyPath: m_PlatformSettings.Array.data[1].m_MaxTextureSize 284 | value: 8192 285 | objectReference: {fileID: 0} 286 | - target: {fileID: 0} 287 | propertyPath: m_PlatformSettings.Array.data[1].m_ResizeAlgorithm 288 | value: 0 289 | objectReference: {fileID: 0} 290 | - target: {fileID: 0} 291 | propertyPath: m_PlatformSettings.Array.data[1].m_TextureFormat 292 | value: -1 293 | objectReference: {fileID: 0} 294 | - target: {fileID: 0} 295 | propertyPath: m_PlatformSettings.Array.data[1].m_TextureCompression 296 | value: 1 297 | objectReference: {fileID: 0} 298 | - target: {fileID: 0} 299 | propertyPath: m_PlatformSettings.Array.data[1].m_CompressionQuality 300 | value: 50 301 | objectReference: {fileID: 0} 302 | - target: {fileID: 0} 303 | propertyPath: m_PlatformSettings.Array.data[1].m_CrunchedCompression 304 | value: 0 305 | objectReference: {fileID: 0} 306 | - target: {fileID: 0} 307 | propertyPath: m_PlatformSettings.Array.data[1].m_AllowsAlphaSplitting 308 | value: 0 309 | objectReference: {fileID: 0} 310 | - target: {fileID: 0} 311 | propertyPath: m_PlatformSettings.Array.data[1].m_Overridden 312 | value: 0 313 | objectReference: {fileID: 0} 314 | - target: {fileID: 0} 315 | propertyPath: m_PlatformSettings.Array.data[1].m_AndroidETC2FallbackOverride 316 | value: 0 317 | objectReference: {fileID: 0} 318 | - target: {fileID: 0} 319 | propertyPath: m_PlatformSettings.Array.data[2].m_BuildTarget 320 | value: iPhone 321 | objectReference: {fileID: 0} 322 | - target: {fileID: 0} 323 | propertyPath: m_PlatformSettings.Array.data[2].m_MaxTextureSize 324 | value: 8192 325 | objectReference: {fileID: 0} 326 | - target: {fileID: 0} 327 | propertyPath: m_PlatformSettings.Array.data[2].m_ResizeAlgorithm 328 | value: 0 329 | objectReference: {fileID: 0} 330 | - target: {fileID: 0} 331 | propertyPath: m_PlatformSettings.Array.data[2].m_TextureFormat 332 | value: -1 333 | objectReference: {fileID: 0} 334 | - target: {fileID: 0} 335 | propertyPath: m_PlatformSettings.Array.data[2].m_TextureCompression 336 | value: 1 337 | objectReference: {fileID: 0} 338 | - target: {fileID: 0} 339 | propertyPath: m_PlatformSettings.Array.data[2].m_CompressionQuality 340 | value: 50 341 | objectReference: {fileID: 0} 342 | - target: {fileID: 0} 343 | propertyPath: m_PlatformSettings.Array.data[2].m_CrunchedCompression 344 | value: 0 345 | objectReference: {fileID: 0} 346 | - target: {fileID: 0} 347 | propertyPath: m_PlatformSettings.Array.data[2].m_AllowsAlphaSplitting 348 | value: 0 349 | objectReference: {fileID: 0} 350 | - target: {fileID: 0} 351 | propertyPath: m_PlatformSettings.Array.data[2].m_Overridden 352 | value: 0 353 | objectReference: {fileID: 0} 354 | - target: {fileID: 0} 355 | propertyPath: m_PlatformSettings.Array.data[2].m_AndroidETC2FallbackOverride 356 | value: 0 357 | objectReference: {fileID: 0} 358 | - target: {fileID: 0} 359 | propertyPath: m_PlatformSettings.Array.data[3].m_BuildTarget 360 | value: Android 361 | objectReference: {fileID: 0} 362 | - target: {fileID: 0} 363 | propertyPath: m_PlatformSettings.Array.data[3].m_MaxTextureSize 364 | value: 8192 365 | objectReference: {fileID: 0} 366 | - target: {fileID: 0} 367 | propertyPath: m_PlatformSettings.Array.data[3].m_ResizeAlgorithm 368 | value: 0 369 | objectReference: {fileID: 0} 370 | - target: {fileID: 0} 371 | propertyPath: m_PlatformSettings.Array.data[3].m_TextureFormat 372 | value: -1 373 | objectReference: {fileID: 0} 374 | - target: {fileID: 0} 375 | propertyPath: m_PlatformSettings.Array.data[3].m_TextureCompression 376 | value: 1 377 | objectReference: {fileID: 0} 378 | - target: {fileID: 0} 379 | propertyPath: m_PlatformSettings.Array.data[3].m_CompressionQuality 380 | value: 50 381 | objectReference: {fileID: 0} 382 | - target: {fileID: 0} 383 | propertyPath: m_PlatformSettings.Array.data[3].m_CrunchedCompression 384 | value: 0 385 | objectReference: {fileID: 0} 386 | - target: {fileID: 0} 387 | propertyPath: m_PlatformSettings.Array.data[3].m_AllowsAlphaSplitting 388 | value: 0 389 | objectReference: {fileID: 0} 390 | - target: {fileID: 0} 391 | propertyPath: m_PlatformSettings.Array.data[3].m_Overridden 392 | value: 0 393 | objectReference: {fileID: 0} 394 | - target: {fileID: 0} 395 | propertyPath: m_PlatformSettings.Array.data[3].m_AndroidETC2FallbackOverride 396 | value: 0 397 | objectReference: {fileID: 0} 398 | - target: {fileID: 0} 399 | propertyPath: m_PlatformSettings.Array.data[4].m_BuildTarget 400 | value: Windows Store Apps 401 | objectReference: {fileID: 0} 402 | - target: {fileID: 0} 403 | propertyPath: m_PlatformSettings.Array.data[4].m_MaxTextureSize 404 | value: 8192 405 | objectReference: {fileID: 0} 406 | - target: {fileID: 0} 407 | propertyPath: m_PlatformSettings.Array.data[4].m_ResizeAlgorithm 408 | value: 0 409 | objectReference: {fileID: 0} 410 | - target: {fileID: 0} 411 | propertyPath: m_PlatformSettings.Array.data[4].m_TextureFormat 412 | value: -1 413 | objectReference: {fileID: 0} 414 | - target: {fileID: 0} 415 | propertyPath: m_PlatformSettings.Array.data[4].m_TextureCompression 416 | value: 1 417 | objectReference: {fileID: 0} 418 | - target: {fileID: 0} 419 | propertyPath: m_PlatformSettings.Array.data[4].m_CompressionQuality 420 | value: 50 421 | objectReference: {fileID: 0} 422 | - target: {fileID: 0} 423 | propertyPath: m_PlatformSettings.Array.data[4].m_CrunchedCompression 424 | value: 0 425 | objectReference: {fileID: 0} 426 | - target: {fileID: 0} 427 | propertyPath: m_PlatformSettings.Array.data[4].m_AllowsAlphaSplitting 428 | value: 0 429 | objectReference: {fileID: 0} 430 | - target: {fileID: 0} 431 | propertyPath: m_PlatformSettings.Array.data[4].m_Overridden 432 | value: 0 433 | objectReference: {fileID: 0} 434 | - target: {fileID: 0} 435 | propertyPath: m_PlatformSettings.Array.data[4].m_AndroidETC2FallbackOverride 436 | value: 0 437 | objectReference: {fileID: 0} 438 | - target: {fileID: 0} 439 | propertyPath: m_SpriteSheet.m_Sprites.Array.size 440 | value: 0 441 | objectReference: {fileID: 0} 442 | - target: {fileID: 0} 443 | propertyPath: m_SpriteSheet.m_Outline.Array.size 444 | value: 0 445 | objectReference: {fileID: 0} 446 | - target: {fileID: 0} 447 | propertyPath: m_SpriteSheet.m_PhysicsShape.Array.size 448 | value: 0 449 | objectReference: {fileID: 0} 450 | - target: {fileID: 0} 451 | propertyPath: m_SpriteSheet.m_Bones.Array.size 452 | value: 0 453 | objectReference: {fileID: 0} 454 | - target: {fileID: 0} 455 | propertyPath: m_SpriteSheet.m_SpriteID 456 | value: 457 | objectReference: {fileID: 0} 458 | - target: {fileID: 0} 459 | propertyPath: m_SpriteSheet.m_Vertices.Array.size 460 | value: 0 461 | objectReference: {fileID: 0} 462 | - target: {fileID: 0} 463 | propertyPath: m_SpriteSheet.m_Indices.Array.size 464 | value: 0 465 | objectReference: {fileID: 0} 466 | - target: {fileID: 0} 467 | propertyPath: m_SpriteSheet.m_Edges.Array.size 468 | value: 0 469 | objectReference: {fileID: 0} 470 | - target: {fileID: 0} 471 | propertyPath: m_SpriteSheet.m_Weights.Array.size 472 | value: 0 473 | objectReference: {fileID: 0} 474 | - target: {fileID: 0} 475 | propertyPath: m_SpritePackingTag 476 | value: 477 | objectReference: {fileID: 0} 478 | - target: {fileID: 0} 479 | propertyPath: m_PSDRemoveMatte 480 | value: 0 481 | objectReference: {fileID: 0} 482 | - target: {fileID: 0} 483 | propertyPath: m_PSDShowRemoveMatteOption 484 | value: 0 485 | objectReference: {fileID: 0} 486 | - target: {fileID: 0} 487 | propertyPath: m_UserData 488 | value: 489 | objectReference: {fileID: 0} 490 | - target: {fileID: 0} 491 | propertyPath: m_AssetBundleName 492 | value: 493 | objectReference: {fileID: 0} 494 | - target: {fileID: 0} 495 | propertyPath: m_AssetBundleVariant 496 | value: 497 | objectReference: {fileID: 0} 498 | -------------------------------------------------------------------------------- /Assets/Presets/NormalTexture.preset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 14a57cf3b9fa1c74b884aa7e0dcf1faa 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2655988077585873504 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Presets/UtilityTexture.preset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!181963792 &2655988077585873504 4 | Preset: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInternal: {fileID: 0} 8 | m_Name: UtilityTexture 9 | m_TargetType: 10 | m_NativeTypeID: 1006 11 | m_ManagedTypePPtr: {fileID: 0} 12 | m_ManagedTypeFallback: 13 | m_Properties: 14 | - target: {fileID: 0} 15 | propertyPath: m_FileIDToRecycleName.Array.size 16 | value: 0 17 | objectReference: {fileID: 0} 18 | - target: {fileID: 0} 19 | propertyPath: m_ExternalObjects.Array.size 20 | value: 0 21 | objectReference: {fileID: 0} 22 | - target: {fileID: 0} 23 | propertyPath: m_MipMapMode 24 | value: 0 25 | objectReference: {fileID: 0} 26 | - target: {fileID: 0} 27 | propertyPath: m_EnableMipMap 28 | value: 0 29 | objectReference: {fileID: 0} 30 | - target: {fileID: 0} 31 | propertyPath: m_sRGBTexture 32 | value: 0 33 | objectReference: {fileID: 0} 34 | - target: {fileID: 0} 35 | propertyPath: m_LinearTexture 36 | value: 0 37 | objectReference: {fileID: 0} 38 | - target: {fileID: 0} 39 | propertyPath: m_FadeOut 40 | value: 0 41 | objectReference: {fileID: 0} 42 | - target: {fileID: 0} 43 | propertyPath: m_BorderMipMap 44 | value: 0 45 | objectReference: {fileID: 0} 46 | - target: {fileID: 0} 47 | propertyPath: m_MipMapsPreserveCoverage 48 | value: 0 49 | objectReference: {fileID: 0} 50 | - target: {fileID: 0} 51 | propertyPath: m_AlphaTestReferenceValue 52 | value: 0.5 53 | objectReference: {fileID: 0} 54 | - target: {fileID: 0} 55 | propertyPath: m_MipMapFadeDistanceStart 56 | value: 1 57 | objectReference: {fileID: 0} 58 | - target: {fileID: 0} 59 | propertyPath: m_MipMapFadeDistanceEnd 60 | value: 3 61 | objectReference: {fileID: 0} 62 | - target: {fileID: 0} 63 | propertyPath: m_ConvertToNormalMap 64 | value: 0 65 | objectReference: {fileID: 0} 66 | - target: {fileID: 0} 67 | propertyPath: m_ExternalNormalMap 68 | value: 0 69 | objectReference: {fileID: 0} 70 | - target: {fileID: 0} 71 | propertyPath: m_HeightScale 72 | value: 0.25 73 | objectReference: {fileID: 0} 74 | - target: {fileID: 0} 75 | propertyPath: m_NormalMapFilter 76 | value: 0 77 | objectReference: {fileID: 0} 78 | - target: {fileID: 0} 79 | propertyPath: m_IsReadable 80 | value: 1 81 | objectReference: {fileID: 0} 82 | - target: {fileID: 0} 83 | propertyPath: m_StreamingMipmaps 84 | value: 0 85 | objectReference: {fileID: 0} 86 | - target: {fileID: 0} 87 | propertyPath: m_StreamingMipmapsPriority 88 | value: 0 89 | objectReference: {fileID: 0} 90 | - target: {fileID: 0} 91 | propertyPath: m_GrayScaleToAlpha 92 | value: 0 93 | objectReference: {fileID: 0} 94 | - target: {fileID: 0} 95 | propertyPath: m_GenerateCubemap 96 | value: 6 97 | objectReference: {fileID: 0} 98 | - target: {fileID: 0} 99 | propertyPath: m_CubemapConvolution 100 | value: 0 101 | objectReference: {fileID: 0} 102 | - target: {fileID: 0} 103 | propertyPath: m_SeamlessCubemap 104 | value: 0 105 | objectReference: {fileID: 0} 106 | - target: {fileID: 0} 107 | propertyPath: m_TextureFormat 108 | value: 1 109 | objectReference: {fileID: 0} 110 | - target: {fileID: 0} 111 | propertyPath: m_MaxTextureSize 112 | value: 2048 113 | objectReference: {fileID: 0} 114 | - target: {fileID: 0} 115 | propertyPath: m_TextureSettings.m_FilterMode 116 | value: 1 117 | objectReference: {fileID: 0} 118 | - target: {fileID: 0} 119 | propertyPath: m_TextureSettings.m_Aniso 120 | value: -1 121 | objectReference: {fileID: 0} 122 | - target: {fileID: 0} 123 | propertyPath: m_TextureSettings.m_MipBias 124 | value: -1 125 | objectReference: {fileID: 0} 126 | - target: {fileID: 0} 127 | propertyPath: m_TextureSettings.m_WrapU 128 | value: 1 129 | objectReference: {fileID: 0} 130 | - target: {fileID: 0} 131 | propertyPath: m_TextureSettings.m_WrapV 132 | value: 1 133 | objectReference: {fileID: 0} 134 | - target: {fileID: 0} 135 | propertyPath: m_TextureSettings.m_WrapW 136 | value: 1 137 | objectReference: {fileID: 0} 138 | - target: {fileID: 0} 139 | propertyPath: m_NPOTScale 140 | value: 1 141 | objectReference: {fileID: 0} 142 | - target: {fileID: 0} 143 | propertyPath: m_Lightmap 144 | value: 0 145 | objectReference: {fileID: 0} 146 | - target: {fileID: 0} 147 | propertyPath: m_CompressionQuality 148 | value: 50 149 | objectReference: {fileID: 0} 150 | - target: {fileID: 0} 151 | propertyPath: m_SpriteMode 152 | value: 0 153 | objectReference: {fileID: 0} 154 | - target: {fileID: 0} 155 | propertyPath: m_SpriteExtrude 156 | value: 1 157 | objectReference: {fileID: 0} 158 | - target: {fileID: 0} 159 | propertyPath: m_SpriteMeshType 160 | value: 1 161 | objectReference: {fileID: 0} 162 | - target: {fileID: 0} 163 | propertyPath: m_Alignment 164 | value: 0 165 | objectReference: {fileID: 0} 166 | - target: {fileID: 0} 167 | propertyPath: m_SpritePivot.x 168 | value: 0.5 169 | objectReference: {fileID: 0} 170 | - target: {fileID: 0} 171 | propertyPath: m_SpritePivot.y 172 | value: 0.5 173 | objectReference: {fileID: 0} 174 | - target: {fileID: 0} 175 | propertyPath: m_SpritePixelsToUnits 176 | value: 100 177 | objectReference: {fileID: 0} 178 | - target: {fileID: 0} 179 | propertyPath: m_SpriteBorder.x 180 | value: 0 181 | objectReference: {fileID: 0} 182 | - target: {fileID: 0} 183 | propertyPath: m_SpriteBorder.y 184 | value: 0 185 | objectReference: {fileID: 0} 186 | - target: {fileID: 0} 187 | propertyPath: m_SpriteBorder.z 188 | value: 0 189 | objectReference: {fileID: 0} 190 | - target: {fileID: 0} 191 | propertyPath: m_SpriteBorder.w 192 | value: 0 193 | objectReference: {fileID: 0} 194 | - target: {fileID: 0} 195 | propertyPath: m_SpriteGenerateFallbackPhysicsShape 196 | value: 1 197 | objectReference: {fileID: 0} 198 | - target: {fileID: 0} 199 | propertyPath: m_AlphaUsage 200 | value: 1 201 | objectReference: {fileID: 0} 202 | - target: {fileID: 0} 203 | propertyPath: m_AlphaIsTransparency 204 | value: 0 205 | objectReference: {fileID: 0} 206 | - target: {fileID: 0} 207 | propertyPath: m_SpriteTessellationDetail 208 | value: -1 209 | objectReference: {fileID: 0} 210 | - target: {fileID: 0} 211 | propertyPath: m_TextureType 212 | value: 0 213 | objectReference: {fileID: 0} 214 | - target: {fileID: 0} 215 | propertyPath: m_TextureShape 216 | value: 1 217 | objectReference: {fileID: 0} 218 | - target: {fileID: 0} 219 | propertyPath: m_SingleChannelComponent 220 | value: 0 221 | objectReference: {fileID: 0} 222 | - target: {fileID: 0} 223 | propertyPath: m_MaxTextureSizeSet 224 | value: 0 225 | objectReference: {fileID: 0} 226 | - target: {fileID: 0} 227 | propertyPath: m_CompressionQualitySet 228 | value: 0 229 | objectReference: {fileID: 0} 230 | - target: {fileID: 0} 231 | propertyPath: m_TextureFormatSet 232 | value: 0 233 | objectReference: {fileID: 0} 234 | - target: {fileID: 0} 235 | propertyPath: m_PlatformSettings.Array.size 236 | value: 5 237 | objectReference: {fileID: 0} 238 | - target: {fileID: 0} 239 | propertyPath: m_PlatformSettings.Array.data[0].m_BuildTarget 240 | value: DefaultTexturePlatform 241 | objectReference: {fileID: 0} 242 | - target: {fileID: 0} 243 | propertyPath: m_PlatformSettings.Array.data[0].m_MaxTextureSize 244 | value: 8192 245 | objectReference: {fileID: 0} 246 | - target: {fileID: 0} 247 | propertyPath: m_PlatformSettings.Array.data[0].m_ResizeAlgorithm 248 | value: 0 249 | objectReference: {fileID: 0} 250 | - target: {fileID: 0} 251 | propertyPath: m_PlatformSettings.Array.data[0].m_TextureFormat 252 | value: -1 253 | objectReference: {fileID: 0} 254 | - target: {fileID: 0} 255 | propertyPath: m_PlatformSettings.Array.data[0].m_TextureCompression 256 | value: 1 257 | objectReference: {fileID: 0} 258 | - target: {fileID: 0} 259 | propertyPath: m_PlatformSettings.Array.data[0].m_CompressionQuality 260 | value: 50 261 | objectReference: {fileID: 0} 262 | - target: {fileID: 0} 263 | propertyPath: m_PlatformSettings.Array.data[0].m_CrunchedCompression 264 | value: 0 265 | objectReference: {fileID: 0} 266 | - target: {fileID: 0} 267 | propertyPath: m_PlatformSettings.Array.data[0].m_AllowsAlphaSplitting 268 | value: 0 269 | objectReference: {fileID: 0} 270 | - target: {fileID: 0} 271 | propertyPath: m_PlatformSettings.Array.data[0].m_Overridden 272 | value: 0 273 | objectReference: {fileID: 0} 274 | - target: {fileID: 0} 275 | propertyPath: m_PlatformSettings.Array.data[0].m_AndroidETC2FallbackOverride 276 | value: 0 277 | objectReference: {fileID: 0} 278 | - target: {fileID: 0} 279 | propertyPath: m_PlatformSettings.Array.data[1].m_BuildTarget 280 | value: Standalone 281 | objectReference: {fileID: 0} 282 | - target: {fileID: 0} 283 | propertyPath: m_PlatformSettings.Array.data[1].m_MaxTextureSize 284 | value: 8192 285 | objectReference: {fileID: 0} 286 | - target: {fileID: 0} 287 | propertyPath: m_PlatformSettings.Array.data[1].m_ResizeAlgorithm 288 | value: 0 289 | objectReference: {fileID: 0} 290 | - target: {fileID: 0} 291 | propertyPath: m_PlatformSettings.Array.data[1].m_TextureFormat 292 | value: -1 293 | objectReference: {fileID: 0} 294 | - target: {fileID: 0} 295 | propertyPath: m_PlatformSettings.Array.data[1].m_TextureCompression 296 | value: 1 297 | objectReference: {fileID: 0} 298 | - target: {fileID: 0} 299 | propertyPath: m_PlatformSettings.Array.data[1].m_CompressionQuality 300 | value: 50 301 | objectReference: {fileID: 0} 302 | - target: {fileID: 0} 303 | propertyPath: m_PlatformSettings.Array.data[1].m_CrunchedCompression 304 | value: 0 305 | objectReference: {fileID: 0} 306 | - target: {fileID: 0} 307 | propertyPath: m_PlatformSettings.Array.data[1].m_AllowsAlphaSplitting 308 | value: 0 309 | objectReference: {fileID: 0} 310 | - target: {fileID: 0} 311 | propertyPath: m_PlatformSettings.Array.data[1].m_Overridden 312 | value: 0 313 | objectReference: {fileID: 0} 314 | - target: {fileID: 0} 315 | propertyPath: m_PlatformSettings.Array.data[1].m_AndroidETC2FallbackOverride 316 | value: 0 317 | objectReference: {fileID: 0} 318 | - target: {fileID: 0} 319 | propertyPath: m_PlatformSettings.Array.data[2].m_BuildTarget 320 | value: iPhone 321 | objectReference: {fileID: 0} 322 | - target: {fileID: 0} 323 | propertyPath: m_PlatformSettings.Array.data[2].m_MaxTextureSize 324 | value: 8192 325 | objectReference: {fileID: 0} 326 | - target: {fileID: 0} 327 | propertyPath: m_PlatformSettings.Array.data[2].m_ResizeAlgorithm 328 | value: 0 329 | objectReference: {fileID: 0} 330 | - target: {fileID: 0} 331 | propertyPath: m_PlatformSettings.Array.data[2].m_TextureFormat 332 | value: -1 333 | objectReference: {fileID: 0} 334 | - target: {fileID: 0} 335 | propertyPath: m_PlatformSettings.Array.data[2].m_TextureCompression 336 | value: 1 337 | objectReference: {fileID: 0} 338 | - target: {fileID: 0} 339 | propertyPath: m_PlatformSettings.Array.data[2].m_CompressionQuality 340 | value: 50 341 | objectReference: {fileID: 0} 342 | - target: {fileID: 0} 343 | propertyPath: m_PlatformSettings.Array.data[2].m_CrunchedCompression 344 | value: 0 345 | objectReference: {fileID: 0} 346 | - target: {fileID: 0} 347 | propertyPath: m_PlatformSettings.Array.data[2].m_AllowsAlphaSplitting 348 | value: 0 349 | objectReference: {fileID: 0} 350 | - target: {fileID: 0} 351 | propertyPath: m_PlatformSettings.Array.data[2].m_Overridden 352 | value: 0 353 | objectReference: {fileID: 0} 354 | - target: {fileID: 0} 355 | propertyPath: m_PlatformSettings.Array.data[2].m_AndroidETC2FallbackOverride 356 | value: 0 357 | objectReference: {fileID: 0} 358 | - target: {fileID: 0} 359 | propertyPath: m_PlatformSettings.Array.data[3].m_BuildTarget 360 | value: Android 361 | objectReference: {fileID: 0} 362 | - target: {fileID: 0} 363 | propertyPath: m_PlatformSettings.Array.data[3].m_MaxTextureSize 364 | value: 8192 365 | objectReference: {fileID: 0} 366 | - target: {fileID: 0} 367 | propertyPath: m_PlatformSettings.Array.data[3].m_ResizeAlgorithm 368 | value: 0 369 | objectReference: {fileID: 0} 370 | - target: {fileID: 0} 371 | propertyPath: m_PlatformSettings.Array.data[3].m_TextureFormat 372 | value: -1 373 | objectReference: {fileID: 0} 374 | - target: {fileID: 0} 375 | propertyPath: m_PlatformSettings.Array.data[3].m_TextureCompression 376 | value: 1 377 | objectReference: {fileID: 0} 378 | - target: {fileID: 0} 379 | propertyPath: m_PlatformSettings.Array.data[3].m_CompressionQuality 380 | value: 50 381 | objectReference: {fileID: 0} 382 | - target: {fileID: 0} 383 | propertyPath: m_PlatformSettings.Array.data[3].m_CrunchedCompression 384 | value: 0 385 | objectReference: {fileID: 0} 386 | - target: {fileID: 0} 387 | propertyPath: m_PlatformSettings.Array.data[3].m_AllowsAlphaSplitting 388 | value: 0 389 | objectReference: {fileID: 0} 390 | - target: {fileID: 0} 391 | propertyPath: m_PlatformSettings.Array.data[3].m_Overridden 392 | value: 0 393 | objectReference: {fileID: 0} 394 | - target: {fileID: 0} 395 | propertyPath: m_PlatformSettings.Array.data[3].m_AndroidETC2FallbackOverride 396 | value: 0 397 | objectReference: {fileID: 0} 398 | - target: {fileID: 0} 399 | propertyPath: m_PlatformSettings.Array.data[4].m_BuildTarget 400 | value: Windows Store Apps 401 | objectReference: {fileID: 0} 402 | - target: {fileID: 0} 403 | propertyPath: m_PlatformSettings.Array.data[4].m_MaxTextureSize 404 | value: 8192 405 | objectReference: {fileID: 0} 406 | - target: {fileID: 0} 407 | propertyPath: m_PlatformSettings.Array.data[4].m_ResizeAlgorithm 408 | value: 0 409 | objectReference: {fileID: 0} 410 | - target: {fileID: 0} 411 | propertyPath: m_PlatformSettings.Array.data[4].m_TextureFormat 412 | value: -1 413 | objectReference: {fileID: 0} 414 | - target: {fileID: 0} 415 | propertyPath: m_PlatformSettings.Array.data[4].m_TextureCompression 416 | value: 0 417 | objectReference: {fileID: 0} 418 | - target: {fileID: 0} 419 | propertyPath: m_PlatformSettings.Array.data[4].m_CompressionQuality 420 | value: 50 421 | objectReference: {fileID: 0} 422 | - target: {fileID: 0} 423 | propertyPath: m_PlatformSettings.Array.data[4].m_CrunchedCompression 424 | value: 0 425 | objectReference: {fileID: 0} 426 | - target: {fileID: 0} 427 | propertyPath: m_PlatformSettings.Array.data[4].m_AllowsAlphaSplitting 428 | value: 0 429 | objectReference: {fileID: 0} 430 | - target: {fileID: 0} 431 | propertyPath: m_PlatformSettings.Array.data[4].m_Overridden 432 | value: 0 433 | objectReference: {fileID: 0} 434 | - target: {fileID: 0} 435 | propertyPath: m_PlatformSettings.Array.data[4].m_AndroidETC2FallbackOverride 436 | value: 0 437 | objectReference: {fileID: 0} 438 | - target: {fileID: 0} 439 | propertyPath: m_SpriteSheet.m_Sprites.Array.size 440 | value: 0 441 | objectReference: {fileID: 0} 442 | - target: {fileID: 0} 443 | propertyPath: m_SpriteSheet.m_Outline.Array.size 444 | value: 0 445 | objectReference: {fileID: 0} 446 | - target: {fileID: 0} 447 | propertyPath: m_SpriteSheet.m_PhysicsShape.Array.size 448 | value: 0 449 | objectReference: {fileID: 0} 450 | - target: {fileID: 0} 451 | propertyPath: m_SpriteSheet.m_Bones.Array.size 452 | value: 0 453 | objectReference: {fileID: 0} 454 | - target: {fileID: 0} 455 | propertyPath: m_SpriteSheet.m_SpriteID 456 | value: 457 | objectReference: {fileID: 0} 458 | - target: {fileID: 0} 459 | propertyPath: m_SpriteSheet.m_Vertices.Array.size 460 | value: 0 461 | objectReference: {fileID: 0} 462 | - target: {fileID: 0} 463 | propertyPath: m_SpriteSheet.m_Indices.Array.size 464 | value: 0 465 | objectReference: {fileID: 0} 466 | - target: {fileID: 0} 467 | propertyPath: m_SpriteSheet.m_Edges.Array.size 468 | value: 0 469 | objectReference: {fileID: 0} 470 | - target: {fileID: 0} 471 | propertyPath: m_SpriteSheet.m_Weights.Array.size 472 | value: 0 473 | objectReference: {fileID: 0} 474 | - target: {fileID: 0} 475 | propertyPath: m_SpritePackingTag 476 | value: 477 | objectReference: {fileID: 0} 478 | - target: {fileID: 0} 479 | propertyPath: m_PSDRemoveMatte 480 | value: 0 481 | objectReference: {fileID: 0} 482 | - target: {fileID: 0} 483 | propertyPath: m_PSDShowRemoveMatteOption 484 | value: 0 485 | objectReference: {fileID: 0} 486 | - target: {fileID: 0} 487 | propertyPath: m_UserData 488 | value: 489 | objectReference: {fileID: 0} 490 | - target: {fileID: 0} 491 | propertyPath: m_AssetBundleName 492 | value: 493 | objectReference: {fileID: 0} 494 | - target: {fileID: 0} 495 | propertyPath: m_AssetBundleVariant 496 | value: 497 | objectReference: {fileID: 0} 498 | -------------------------------------------------------------------------------- /Assets/Presets/UtilityTexture.preset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 45f7b2e3c78185248b3adbb14429c2ab 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 2655988077585873504 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scenes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d787b4cdd8a614de7b07ad7760c23291 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scenes/AI.unity: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!29 &1 4 | OcclusionCullingSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_OcclusionBakeSettings: 8 | smallestOccluder: 5 9 | smallestHole: 0.25 10 | backfaceThreshold: 100 11 | m_SceneGUID: 00000000000000000000000000000000 12 | m_OcclusionCullingData: {fileID: 0} 13 | --- !u!104 &2 14 | RenderSettings: 15 | m_ObjectHideFlags: 0 16 | serializedVersion: 9 17 | m_Fog: 0 18 | m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} 19 | m_FogMode: 3 20 | m_FogDensity: 0.01 21 | m_LinearFogStart: 0 22 | m_LinearFogEnd: 300 23 | m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} 24 | m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} 25 | m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} 26 | m_AmbientIntensity: 1 27 | m_AmbientMode: 0 28 | m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} 29 | m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} 30 | m_HaloStrength: 0.5 31 | m_FlareStrength: 1 32 | m_FlareFadeSpeed: 3 33 | m_HaloTexture: {fileID: 0} 34 | m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} 35 | m_DefaultReflectionMode: 0 36 | m_DefaultReflectionResolution: 128 37 | m_ReflectionBounces: 1 38 | m_ReflectionIntensity: 1 39 | m_CustomReflection: {fileID: 0} 40 | m_Sun: {fileID: 0} 41 | m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} 42 | m_UseRadianceAmbientProbe: 0 43 | --- !u!157 &3 44 | LightmapSettings: 45 | m_ObjectHideFlags: 0 46 | serializedVersion: 11 47 | m_GIWorkflowMode: 1 48 | m_GISettings: 49 | serializedVersion: 2 50 | m_BounceScale: 1 51 | m_IndirectOutputScale: 1 52 | m_AlbedoBoost: 1 53 | m_EnvironmentLightingMode: 0 54 | m_EnableBakedLightmaps: 1 55 | m_EnableRealtimeLightmaps: 0 56 | m_LightmapEditorSettings: 57 | serializedVersion: 12 58 | m_Resolution: 2 59 | m_BakeResolution: 40 60 | m_AtlasSize: 1024 61 | m_AO: 0 62 | m_AOMaxDistance: 1 63 | m_CompAOExponent: 1 64 | m_CompAOExponentDirect: 0 65 | m_ExtractAmbientOcclusion: 0 66 | m_Padding: 2 67 | m_LightmapParameters: {fileID: 0} 68 | m_LightmapsBakeMode: 1 69 | m_TextureCompression: 1 70 | m_FinalGather: 0 71 | m_FinalGatherFiltering: 1 72 | m_FinalGatherRayCount: 256 73 | m_ReflectionCompression: 2 74 | m_MixedBakeMode: 2 75 | m_BakeBackend: 1 76 | m_PVRSampling: 1 77 | m_PVRDirectSampleCount: 32 78 | m_PVRSampleCount: 512 79 | m_PVRBounces: 2 80 | m_PVREnvironmentSampleCount: 256 81 | m_PVREnvironmentReferencePointCount: 2048 82 | m_PVRFilteringMode: 1 83 | m_PVRDenoiserTypeDirect: 1 84 | m_PVRDenoiserTypeIndirect: 1 85 | m_PVRDenoiserTypeAO: 1 86 | m_PVRFilterTypeDirect: 0 87 | m_PVRFilterTypeIndirect: 0 88 | m_PVRFilterTypeAO: 0 89 | m_PVREnvironmentMIS: 1 90 | m_PVRCulling: 1 91 | m_PVRFilteringGaussRadiusDirect: 1 92 | m_PVRFilteringGaussRadiusIndirect: 5 93 | m_PVRFilteringGaussRadiusAO: 2 94 | m_PVRFilteringAtrousPositionSigmaDirect: 0.5 95 | m_PVRFilteringAtrousPositionSigmaIndirect: 2 96 | m_PVRFilteringAtrousPositionSigmaAO: 1 97 | m_ExportTrainingData: 0 98 | m_TrainingDataDestination: TrainingData 99 | m_LightProbeSampleCountMultiplier: 4 100 | m_LightingDataAsset: {fileID: 0} 101 | m_UseShadowmask: 1 102 | --- !u!196 &4 103 | NavMeshSettings: 104 | serializedVersion: 2 105 | m_ObjectHideFlags: 0 106 | m_BuildSettings: 107 | serializedVersion: 2 108 | agentTypeID: 0 109 | agentRadius: 0.5 110 | agentHeight: 2 111 | agentSlope: 45 112 | agentClimb: 0.4 113 | ledgeDropHeight: 0 114 | maxJumpAcrossDistance: 0 115 | minRegionArea: 2 116 | manualCellSize: 0 117 | cellSize: 0.16666667 118 | manualTileSize: 0 119 | tileSize: 256 120 | accuratePlacement: 0 121 | debug: 122 | m_Flags: 0 123 | m_NavMeshData: {fileID: 0} 124 | --- !u!1 &145008605 125 | GameObject: 126 | m_ObjectHideFlags: 0 127 | m_CorrespondingSourceObject: {fileID: 0} 128 | m_PrefabInstance: {fileID: 0} 129 | m_PrefabAsset: {fileID: 0} 130 | serializedVersion: 6 131 | m_Component: 132 | - component: {fileID: 145008607} 133 | - component: {fileID: 145008606} 134 | m_Layer: 0 135 | m_Name: Directional Light 136 | m_TagString: Untagged 137 | m_Icon: {fileID: 0} 138 | m_NavMeshLayer: 0 139 | m_StaticEditorFlags: 0 140 | m_IsActive: 1 141 | --- !u!108 &145008606 142 | Light: 143 | m_ObjectHideFlags: 0 144 | m_CorrespondingSourceObject: {fileID: 0} 145 | m_PrefabInstance: {fileID: 0} 146 | m_PrefabAsset: {fileID: 0} 147 | m_GameObject: {fileID: 145008605} 148 | m_Enabled: 1 149 | serializedVersion: 10 150 | m_Type: 1 151 | m_Shape: 0 152 | m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} 153 | m_Intensity: 1 154 | m_Range: 10 155 | m_SpotAngle: 30 156 | m_InnerSpotAngle: 21.80208 157 | m_CookieSize: 10 158 | m_Shadows: 159 | m_Type: 2 160 | m_Resolution: -1 161 | m_CustomResolution: -1 162 | m_Strength: 1 163 | m_Bias: 0.05 164 | m_NormalBias: 0.4 165 | m_NearPlane: 0.2 166 | m_CullingMatrixOverride: 167 | e00: 1 168 | e01: 0 169 | e02: 0 170 | e03: 0 171 | e10: 0 172 | e11: 1 173 | e12: 0 174 | e13: 0 175 | e20: 0 176 | e21: 0 177 | e22: 1 178 | e23: 0 179 | e30: 0 180 | e31: 0 181 | e32: 0 182 | e33: 1 183 | m_UseCullingMatrixOverride: 0 184 | m_Cookie: {fileID: 0} 185 | m_DrawHalo: 0 186 | m_Flare: {fileID: 0} 187 | m_RenderMode: 0 188 | m_CullingMask: 189 | serializedVersion: 2 190 | m_Bits: 4294967295 191 | m_RenderingLayerMask: 1 192 | m_Lightmapping: 4 193 | m_LightShadowCasterMode: 0 194 | m_AreaSize: {x: 1, y: 1} 195 | m_BounceIntensity: 1 196 | m_ColorTemperature: 6570 197 | m_UseColorTemperature: 0 198 | m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} 199 | m_UseBoundingSphereOverride: 0 200 | m_ShadowRadius: 0 201 | m_ShadowAngle: 0 202 | --- !u!4 &145008607 203 | Transform: 204 | m_ObjectHideFlags: 0 205 | m_CorrespondingSourceObject: {fileID: 0} 206 | m_PrefabInstance: {fileID: 0} 207 | m_PrefabAsset: {fileID: 0} 208 | m_GameObject: {fileID: 145008605} 209 | m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} 210 | m_LocalPosition: {x: 0, y: 3, z: 0} 211 | m_LocalScale: {x: 1, y: 1, z: 1} 212 | m_Children: [] 213 | m_Father: {fileID: 0} 214 | m_RootOrder: 1 215 | m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} 216 | --- !u!1001 &1273277922 217 | PrefabInstance: 218 | m_ObjectHideFlags: 0 219 | serializedVersion: 2 220 | m_Modification: 221 | m_TransformParent: {fileID: 0} 222 | m_Modifications: 223 | - target: {fileID: 1146865117634494927, guid: 46efd8d96a6f94be682634ccca0ca5c5, 224 | type: 3} 225 | propertyPath: m_LocalPosition.x 226 | value: 0 227 | objectReference: {fileID: 0} 228 | - target: {fileID: 1146865117634494927, guid: 46efd8d96a6f94be682634ccca0ca5c5, 229 | type: 3} 230 | propertyPath: m_LocalPosition.y 231 | value: 0 232 | objectReference: {fileID: 0} 233 | - target: {fileID: 1146865117634494927, guid: 46efd8d96a6f94be682634ccca0ca5c5, 234 | type: 3} 235 | propertyPath: m_LocalPosition.z 236 | value: 0 237 | objectReference: {fileID: 0} 238 | - target: {fileID: 1146865117634494927, guid: 46efd8d96a6f94be682634ccca0ca5c5, 239 | type: 3} 240 | propertyPath: m_LocalRotation.x 241 | value: 0 242 | objectReference: {fileID: 0} 243 | - target: {fileID: 1146865117634494927, guid: 46efd8d96a6f94be682634ccca0ca5c5, 244 | type: 3} 245 | propertyPath: m_LocalRotation.y 246 | value: 0 247 | objectReference: {fileID: 0} 248 | - target: {fileID: 1146865117634494927, guid: 46efd8d96a6f94be682634ccca0ca5c5, 249 | type: 3} 250 | propertyPath: m_LocalRotation.z 251 | value: 0 252 | objectReference: {fileID: 0} 253 | - target: {fileID: 1146865117634494927, guid: 46efd8d96a6f94be682634ccca0ca5c5, 254 | type: 3} 255 | propertyPath: m_LocalRotation.w 256 | value: 1 257 | objectReference: {fileID: 0} 258 | - target: {fileID: 1146865117634494927, guid: 46efd8d96a6f94be682634ccca0ca5c5, 259 | type: 3} 260 | propertyPath: m_RootOrder 261 | value: 2 262 | objectReference: {fileID: 0} 263 | - target: {fileID: 1146865117634494927, guid: 46efd8d96a6f94be682634ccca0ca5c5, 264 | type: 3} 265 | propertyPath: m_LocalEulerAnglesHint.x 266 | value: 0 267 | objectReference: {fileID: 0} 268 | - target: {fileID: 1146865117634494927, guid: 46efd8d96a6f94be682634ccca0ca5c5, 269 | type: 3} 270 | propertyPath: m_LocalEulerAnglesHint.y 271 | value: 0 272 | objectReference: {fileID: 0} 273 | - target: {fileID: 1146865117634494927, guid: 46efd8d96a6f94be682634ccca0ca5c5, 274 | type: 3} 275 | propertyPath: m_LocalEulerAnglesHint.z 276 | value: 0 277 | objectReference: {fileID: 0} 278 | - target: {fileID: 4157141758602572764, guid: 46efd8d96a6f94be682634ccca0ca5c5, 279 | type: 3} 280 | propertyPath: m_Name 281 | value: RobotWithColliders 282 | objectReference: {fileID: 0} 283 | - target: {fileID: 5373022439886713197, guid: 46efd8d96a6f94be682634ccca0ca5c5, 284 | type: 3} 285 | propertyPath: trainingMode 286 | value: 1 287 | objectReference: {fileID: 0} 288 | - target: {fileID: 5373022439886713210, guid: 46efd8d96a6f94be682634ccca0ca5c5, 289 | type: 3} 290 | propertyPath: m_InferenceDevice 291 | value: 0 292 | objectReference: {fileID: 0} 293 | m_RemovedComponents: [] 294 | m_SourcePrefab: {fileID: 100100000, guid: 46efd8d96a6f94be682634ccca0ca5c5, type: 3} 295 | --- !u!1 &2045072824 296 | GameObject: 297 | m_ObjectHideFlags: 0 298 | m_CorrespondingSourceObject: {fileID: 0} 299 | m_PrefabInstance: {fileID: 0} 300 | m_PrefabAsset: {fileID: 0} 301 | serializedVersion: 6 302 | m_Component: 303 | - component: {fileID: 2045072827} 304 | - component: {fileID: 2045072826} 305 | - component: {fileID: 2045072825} 306 | m_Layer: 0 307 | m_Name: Main Camera 308 | m_TagString: MainCamera 309 | m_Icon: {fileID: 0} 310 | m_NavMeshLayer: 0 311 | m_StaticEditorFlags: 0 312 | m_IsActive: 1 313 | --- !u!81 &2045072825 314 | AudioListener: 315 | m_ObjectHideFlags: 0 316 | m_CorrespondingSourceObject: {fileID: 0} 317 | m_PrefabInstance: {fileID: 0} 318 | m_PrefabAsset: {fileID: 0} 319 | m_GameObject: {fileID: 2045072824} 320 | m_Enabled: 1 321 | --- !u!20 &2045072826 322 | Camera: 323 | m_ObjectHideFlags: 0 324 | m_CorrespondingSourceObject: {fileID: 0} 325 | m_PrefabInstance: {fileID: 0} 326 | m_PrefabAsset: {fileID: 0} 327 | m_GameObject: {fileID: 2045072824} 328 | m_Enabled: 1 329 | serializedVersion: 2 330 | m_ClearFlags: 1 331 | m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} 332 | m_projectionMatrixMode: 2 333 | m_GateFitMode: 2 334 | m_FOVAxisMode: 0 335 | m_SensorSize: {x: 36, y: 24} 336 | m_LensShift: {x: 0, y: 0} 337 | m_FocalLength: 50 338 | m_NormalizedViewPortRect: 339 | serializedVersion: 2 340 | x: 0 341 | y: 0 342 | width: 1 343 | height: 1 344 | near clip plane: 0.3 345 | far clip plane: 1000 346 | field of view: 26.991467 347 | orthographic: 0 348 | orthographic size: 5 349 | m_Depth: -1 350 | m_CullingMask: 351 | serializedVersion: 2 352 | m_Bits: 4294967295 353 | m_RenderingPath: -1 354 | m_TargetTexture: {fileID: 0} 355 | m_TargetDisplay: 0 356 | m_TargetEye: 3 357 | m_HDR: 1 358 | m_AllowMSAA: 1 359 | m_AllowDynamicResolution: 0 360 | m_ForceIntoRT: 0 361 | m_OcclusionCulling: 1 362 | m_StereoConvergence: 10 363 | m_StereoSeparation: 0.022 364 | --- !u!4 &2045072827 365 | Transform: 366 | m_ObjectHideFlags: 0 367 | m_CorrespondingSourceObject: {fileID: 0} 368 | m_PrefabInstance: {fileID: 0} 369 | m_PrefabAsset: {fileID: 0} 370 | m_GameObject: {fileID: 2045072824} 371 | m_LocalRotation: {x: -0.19244331, y: -0.40735373, z: 0.08820757, w: -0.8883963} 372 | m_LocalPosition: {x: -1.3702576, y: 1.3760715, z: -1.1800125} 373 | m_LocalScale: {x: 1, y: 1, z: 1} 374 | m_Children: [] 375 | m_Father: {fileID: 0} 376 | m_RootOrder: 0 377 | m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 378 | -------------------------------------------------------------------------------- /Assets/Scenes/AI.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 00e6a220741e041b2a953b68841204a8 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Scenes/RobotArmMLAgent.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 38af5e474c3f44f529dfd809039b1ec9 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scenes/RobotArmMLAgent/LightingData.asset: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/ChaejungMaeng/Unity_mlagents_Robot_arm/734365039b684bb7608766493291e34df6f031b3/Assets/Scenes/RobotArmMLAgent/LightingData.asset -------------------------------------------------------------------------------- /Assets/Scenes/RobotArmMLAgent/LightingData.asset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b18644f2b1c0a41d2bb7419072435408 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scenes/RobotArmMLAgent/ReflectionProbe-0.exr: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/ChaejungMaeng/Unity_mlagents_Robot_arm/734365039b684bb7608766493291e34df6f031b3/Assets/Scenes/RobotArmMLAgent/ReflectionProbe-0.exr -------------------------------------------------------------------------------- /Assets/Scenes/RobotArmMLAgent/ReflectionProbe-0.exr.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 85b0fd9aa8fba4c349fe1a2c24c5a8c3 3 | TextureImporter: 4 | internalIDToNameTable: [] 5 | externalObjects: {} 6 | serializedVersion: 11 7 | mipmaps: 8 | mipMapMode: 0 9 | enableMipMap: 1 10 | sRGBTexture: 1 11 | linearTexture: 0 12 | fadeOut: 0 13 | borderMipMap: 0 14 | mipMapsPreserveCoverage: 0 15 | alphaTestReferenceValue: 0.5 16 | mipMapFadeDistanceStart: 1 17 | mipMapFadeDistanceEnd: 3 18 | bumpmap: 19 | convertToNormalMap: 0 20 | externalNormalMap: 0 21 | heightScale: 0.25 22 | normalMapFilter: 0 23 | isReadable: 0 24 | streamingMipmaps: 0 25 | streamingMipmapsPriority: 0 26 | grayScaleToAlpha: 0 27 | generateCubemap: 6 28 | cubemapConvolution: 1 29 | seamlessCubemap: 1 30 | textureFormat: 1 31 | maxTextureSize: 2048 32 | textureSettings: 33 | serializedVersion: 2 34 | filterMode: 2 35 | aniso: 0 36 | mipBias: 0 37 | wrapU: 1 38 | wrapV: 1 39 | wrapW: 1 40 | nPOTScale: 1 41 | lightmap: 0 42 | compressionQuality: 50 43 | spriteMode: 0 44 | spriteExtrude: 1 45 | spriteMeshType: 1 46 | alignment: 0 47 | spritePivot: {x: 0.5, y: 0.5} 48 | spritePixelsToUnits: 100 49 | spriteBorder: {x: 0, y: 0, z: 0, w: 0} 50 | spriteGenerateFallbackPhysicsShape: 1 51 | alphaUsage: 1 52 | alphaIsTransparency: 0 53 | spriteTessellationDetail: -1 54 | textureType: 0 55 | textureShape: 2 56 | singleChannelComponent: 0 57 | maxTextureSizeSet: 0 58 | compressionQualitySet: 0 59 | textureFormatSet: 0 60 | applyGammaDecoding: 0 61 | platformSettings: 62 | - serializedVersion: 3 63 | buildTarget: DefaultTexturePlatform 64 | maxTextureSize: 2048 65 | resizeAlgorithm: 0 66 | textureFormat: -1 67 | textureCompression: 1 68 | compressionQuality: 100 69 | crunchedCompression: 0 70 | allowsAlphaSplitting: 0 71 | overridden: 0 72 | androidETC2FallbackOverride: 0 73 | forceMaximumCompressionQuality_BC6H_BC7: 0 74 | - serializedVersion: 3 75 | buildTarget: Standalone 76 | maxTextureSize: 8192 77 | resizeAlgorithm: 0 78 | textureFormat: -1 79 | textureCompression: 1 80 | compressionQuality: 50 81 | crunchedCompression: 0 82 | allowsAlphaSplitting: 0 83 | overridden: 0 84 | androidETC2FallbackOverride: 0 85 | forceMaximumCompressionQuality_BC6H_BC7: 0 86 | - serializedVersion: 3 87 | buildTarget: iPhone 88 | maxTextureSize: 8192 89 | resizeAlgorithm: 0 90 | textureFormat: -1 91 | textureCompression: 1 92 | compressionQuality: 50 93 | crunchedCompression: 0 94 | allowsAlphaSplitting: 0 95 | overridden: 0 96 | androidETC2FallbackOverride: 0 97 | forceMaximumCompressionQuality_BC6H_BC7: 0 98 | - serializedVersion: 3 99 | buildTarget: Android 100 | maxTextureSize: 8192 101 | resizeAlgorithm: 0 102 | textureFormat: -1 103 | textureCompression: 1 104 | compressionQuality: 50 105 | crunchedCompression: 0 106 | allowsAlphaSplitting: 0 107 | overridden: 0 108 | androidETC2FallbackOverride: 0 109 | forceMaximumCompressionQuality_BC6H_BC7: 0 110 | - serializedVersion: 3 111 | buildTarget: Windows Store Apps 112 | maxTextureSize: 8192 113 | resizeAlgorithm: 0 114 | textureFormat: -1 115 | textureCompression: 1 116 | compressionQuality: 50 117 | crunchedCompression: 0 118 | allowsAlphaSplitting: 0 119 | overridden: 0 120 | androidETC2FallbackOverride: 0 121 | forceMaximumCompressionQuality_BC6H_BC7: 0 122 | spriteSheet: 123 | serializedVersion: 2 124 | sprites: [] 125 | outline: [] 126 | physicsShape: [] 127 | bones: [] 128 | spriteID: 129 | internalID: 0 130 | vertices: [] 131 | indices: 132 | edges: [] 133 | weights: [] 134 | secondaryTextures: [] 135 | spritePackingTag: 136 | pSDRemoveMatte: 0 137 | pSDShowRemoveMatteOption: 0 138 | userData: 139 | assetBundleName: 140 | assetBundleVariant: 141 | -------------------------------------------------------------------------------- /Assets/Scenes/Training.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d1a676913bc204734a59dde9295745f6 3 | DefaultImporter: 4 | externalObjects: {} 5 | userData: 6 | assetBundleName: 7 | assetBundleVariant: 8 | -------------------------------------------------------------------------------- /Assets/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 02a3527b6b33a924e8ec66aa805ea717 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scripts/Axis.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using UnityEngine; 3 | 4 | public class Axis : MonoBehaviour 5 | { 6 | public Vector3 rotationAxis; 7 | public Vector3 beginLocation; 8 | 9 | public float MinAngle; 10 | public float MaxAngle; 11 | private void Awake() 12 | { 13 | rotationAxis = new Vector3(0f,0f,1f); 14 | beginLocation = transform.position; 15 | } 16 | 17 | public float MinAngleRadians => Mathf.Deg2Rad * MinAngle; 18 | public float MaxAngleRandians => Mathf.Deg2Rad * MaxAngle; 19 | 20 | 21 | } 22 | -------------------------------------------------------------------------------- /Assets/Scripts/Axis.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 294dcc0f1cd1c4549b0016da45339312 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/EndEffector.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | 3 | public class EndEffector : MonoBehaviour 4 | { 5 | public RobotControllerAgent parentAgent; 6 | private void OnTriggerEnter(Collider other) 7 | { 8 | if (other.transform.CompareTag("Components")) 9 | { 10 | if(parentAgent != null) 11 | parentAgent.JackpotReward(other); 12 | } 13 | else if (other.transform.CompareTag("Ground")) 14 | { 15 | if(parentAgent != null) 16 | parentAgent.GroundHitPenalty(); 17 | } 18 | } 19 | } 20 | -------------------------------------------------------------------------------- /Assets/Scripts/EndEffector.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 12a555047b0f54242839cd9c79fedae2 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/KinematicsCalculator.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | 5 | public class KinematicsCalculator 6 | { 7 | private GameObject[] axes; 8 | 9 | public KinematicsCalculator(GameObject[] axes, float samplingDistance, float learningRate) 10 | { 11 | this.axes = axes; 12 | SamplingDistance =samplingDistance; 13 | LearningRate = learningRate; 14 | DistanceThreshold = 0.001f; 15 | } 16 | 17 | private Vector3 ForwardKinematics(float[] angles) 18 | { 19 | Vector3 joint = axes[0].transform.position; 20 | Quaternion rotation = Quaternion.identity; 21 | 22 | for (int i = 1; i < axes.Length; i++) 23 | { 24 | rotation *= Quaternion.AngleAxis(angles[i-1],axes[i-1].GetComponent().rotationAxis); 25 | Vector3 nextJoint = joint + rotation * axes[i].GetComponent().beginLocation; 26 | joint = nextJoint; 27 | } 28 | 29 | return joint; 30 | } 31 | 32 | private float DistanceFromTarget(Vector3 targetPosition, float[] angles) 33 | { 34 | Vector3 nextPosition = ForwardKinematics(angles); 35 | return Vector3.Distance(nextPosition,targetPosition); 36 | } 37 | 38 | public void InverseKinematics(Vector3 targetPosition, float[] angles) 39 | { 40 | float distance = DistanceFromTarget(targetPosition, angles); 41 | if ( distance < DistanceThreshold) 42 | return; 43 | 44 | for (int i = 0; i < axes.Length; i ++) 45 | { 46 | float gradient = PartialGradient(targetPosition, angles, i); 47 | angles[i] -= LearningRate * gradient; 48 | 49 | //angles[i] = Mathf.Clamp(angles[i], axes[i].GetComponent().MinAngleRadians, axes[i].GetComponent().MaxAngleRandians); 50 | distance = DistanceFromTarget(targetPosition, angles); 51 | Debug.Log(distance); 52 | if (distance < DistanceThreshold) 53 | { 54 | return; 55 | } 56 | } 57 | } 58 | 59 | public double DistanceThreshold { get; set; } 60 | 61 | public float LearningRate { get; set; } 62 | 63 | private float PartialGradient (Vector3 target, float[] angles, int jointIndex) 64 | { 65 | float angle = angles[jointIndex]; 66 | 67 | float f_x = DistanceFromTarget(target, angles); 68 | 69 | angles[jointIndex] += SamplingDistance; 70 | float f_x_plus_d = DistanceFromTarget(target, angles); 71 | 72 | float gradient = (f_x_plus_d - f_x) / SamplingDistance; 73 | 74 | angles[jointIndex] = angle; 75 | 76 | return gradient; 77 | } 78 | 79 | public float SamplingDistance { get; set; } 80 | } 81 | -------------------------------------------------------------------------------- /Assets/Scripts/KinematicsCalculator.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 07e98fc243fca41119eb1a444c9cb747 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/PenaltyColliders.cs: -------------------------------------------------------------------------------- 1 | using System.Collections; 2 | using System.Collections.Generic; 3 | using UnityEngine; 4 | 5 | public class PenaltyColliders : MonoBehaviour 6 | { 7 | public RobotControllerAgent parentAgent; 8 | 9 | private void OnTriggerEnter(Collider other) 10 | { 11 | if (other.transform.CompareTag("RobotInternal")) 12 | { 13 | if(parentAgent != null) 14 | parentAgent.GroundHitPenalty(); 15 | } 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /Assets/Scripts/PenaltyColliders.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 36f9009818bd34fc5a3a7a204ecff6ac 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Scripts/RobotControllerAgent.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Data.Common; 3 | using System.Linq; 4 | using Unity.MLAgents; 5 | using Unity.MLAgents.Sensors; 6 | using UnityEngine; 7 | using Random = UnityEngine.Random; 8 | 9 | public class RobotControllerAgent : Agent 10 | { 11 | [SerializeField] 12 | private GameObject[] armAxes; 13 | [SerializeField] 14 | private GameObject endEffector; 15 | 16 | public bool trainingMode; 17 | private bool inFrontOfComponent = false; 18 | public GameObject nearestComponent; 19 | private Ray rayToTest = new Ray(); 20 | private float[] angles = new float[5]; 21 | private KinematicsCalculator calculator; 22 | private float beginDistance; 23 | private float prevBest; 24 | bool inrange2 = false, inrange3 = false, inrange4 = false, inrange5 = false; 25 | private float baseAngle; 26 | private const float stepPenalty = -0.0001f; 27 | private void Start() 28 | { 29 | 30 | } 31 | 32 | public override void Initialize() 33 | { 34 | ResetAllAxis(); 35 | MoveToSafeRandomPosition(); 36 | if (!trainingMode) MaxStep = 0; 37 | } 38 | 39 | private void ResetAllAxis() 40 | { 41 | armAxes.All(c => 42 | { 43 | c.transform.localRotation = Quaternion.Euler(0f, 0f, 0f); 44 | return true; 45 | }); 46 | } 47 | 48 | public override void OnEpisodeBegin() 49 | { 50 | if(trainingMode) 51 | ResetAllAxis(); 52 | 53 | MoveToSafeRandomPosition(); 54 | UpdateNearestComponent(); 55 | } 56 | 57 | private void UpdateNearestComponent() 58 | { 59 | if (trainingMode) 60 | { 61 | inFrontOfComponent = UnityEngine.Random.value > 0.5f; 62 | } 63 | if(!inFrontOfComponent) 64 | nearestComponent.transform.position = transform.position + new Vector3(Random.Range(0.3f,0.6f),Random.Range(0.1f,0.3f), Random.Range(0.3f,0.6f)); 65 | else 66 | { 67 | nearestComponent.transform.position = endEffector.transform.TransformPoint(Vector3.zero) + new Vector3(Random.Range(0.01f,0.15f),Random.Range(0.01f,0.15f), Random.Range(0.01f,0.15f)); 68 | } 69 | beginDistance = Vector3.Distance(endEffector.transform.TransformPoint(Vector3.zero), nearestComponent.transform.position); 70 | prevBest = beginDistance; 71 | 72 | baseAngle = Mathf.Atan2( transform.position.x - nearestComponent.transform.position.x, transform.position.z - nearestComponent.transform.position.z) * Mathf.Rad2Deg; 73 | if (baseAngle < 0) baseAngle = baseAngle + 360f; 74 | } 75 | 76 | /// 77 | /// Markov Decision Process - Observes state for the current time step 78 | /// 79 | /// 80 | public override void CollectObservations(VectorSensor sensor) 81 | { 82 | sensor.AddObservation(angles); 83 | sensor.AddObservation(transform.position.normalized); 84 | sensor.AddObservation(nearestComponent.transform.position.normalized); 85 | sensor.AddObservation(endEffector.transform.TransformPoint(Vector3.zero).normalized); 86 | Vector3 toComponent = (nearestComponent.transform.position - endEffector.transform.TransformPoint(Vector3.zero)); 87 | sensor.AddObservation(toComponent.normalized); 88 | sensor.AddObservation(Vector3.Distance(nearestComponent.transform.position,endEffector.transform.TransformPoint(Vector3.zero))); 89 | sensor.AddObservation(StepCount / 5000); 90 | } 91 | 92 | public override void OnActionReceived(float[] vectorAction) 93 | { 94 | angles = vectorAction; 95 | if (trainingMode) 96 | { 97 | // Translate the floating point actions into Degrees of rotation for each axis 98 | armAxes[0].transform.localRotation = 99 | Quaternion.AngleAxis(angles[0] * 180f, armAxes[0].GetComponent().rotationAxis); 100 | armAxes[1].transform.localRotation = 101 | Quaternion.AngleAxis(angles[1] * 90f, armAxes[1].GetComponent().rotationAxis); 102 | armAxes[2].transform.localRotation = 103 | Quaternion.AngleAxis(angles[2] * 180f, armAxes[2].GetComponent().rotationAxis); 104 | armAxes[3].transform.localRotation = 105 | Quaternion.AngleAxis(angles[3] * 90f, armAxes[3].GetComponent().rotationAxis); 106 | armAxes[4].transform.localRotation = 107 | Quaternion.AngleAxis(angles[4] * 90f, armAxes[4].GetComponent().rotationAxis); 108 | 109 | float distance = Vector3.Distance(endEffector.transform.TransformPoint(Vector3.zero), 110 | nearestComponent.transform.position); 111 | float diff = beginDistance - distance; 112 | 113 | if (distance > prevBest) 114 | { 115 | // Penalty if the arm moves away from the closest position to target 116 | AddReward(prevBest - distance); 117 | } 118 | else 119 | { 120 | // Reward if the arm moves closer to target 121 | AddReward(diff); 122 | prevBest = distance; 123 | } 124 | AddReward(stepPenalty); 125 | } 126 | } 127 | 128 | public void GroundHitPenalty() 129 | { 130 | AddReward(-1f); 131 | EndEpisode(); 132 | } 133 | 134 | private void OnTriggerEnter(Collider other) 135 | { 136 | JackpotReward(other); 137 | } 138 | 139 | public void JackpotReward(Collider other) 140 | { 141 | if (other.transform.CompareTag("Components")) 142 | { 143 | float SuccessReward = 0.5f; 144 | float bonus = Mathf.Clamp01(Vector3.Dot(nearestComponent.transform.up.normalized, 145 | endEffector.transform.up.normalized)); 146 | float reward = SuccessReward + bonus; 147 | if (float.IsInfinity(reward) || float.IsNaN(reward)) return; 148 | Debug.LogWarning("Great! Component reached. Positive reward:" + reward ); 149 | AddReward(reward); 150 | //EndEpisode(); 151 | UpdateNearestComponent(); 152 | } 153 | } 154 | 155 | 156 | // private float[] NormalizedAngles() 157 | // { 158 | // float[] normalized = new float[6]; 159 | // for (int i = 0; i < 6; i++) 160 | // { 161 | // normalized[i] = angles[i] / 360f; 162 | // } 163 | // 164 | // return normalized; 165 | // } 166 | 167 | private void MoveToSafeRandomPosition() 168 | { 169 | int maxTries = 100; 170 | 171 | while (maxTries > 0) 172 | { 173 | armAxes.All(axis => 174 | { 175 | Axis ax = axis.GetComponent(); 176 | Vector3 angle = ax.rotationAxis * Random.Range(ax.MinAngle, ax.MaxAngle); 177 | ax.transform.localRotation = Quaternion.Euler(angle.x, angle.y, angle.z); 178 | return true; 179 | } 180 | ); 181 | Vector3 tipPosition = endEffector.transform.TransformPoint(Vector3.zero); 182 | Plane groundPlane = new Plane(Vector3.up, Vector3.zero); 183 | float distanceFromGround = groundPlane.GetDistanceToPoint(tipPosition); 184 | if (distanceFromGround > 0.1f && distanceFromGround <= 1f && tipPosition.y > 0.01f) 185 | { 186 | break; 187 | } 188 | maxTries--; 189 | } 190 | } 191 | private void Update() 192 | { 193 | if(nearestComponent != null) 194 | Debug.DrawLine(endEffector.transform.position,nearestComponent.transform.position, Color.green); 195 | } 196 | } 197 | -------------------------------------------------------------------------------- /Assets/Scripts/RobotControllerAgent.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 7fdd239bae1404b0999553e3ccd25e60 3 | MonoImporter: 4 | externalObjects: {} 5 | serializedVersion: 2 6 | defaultReferences: [] 7 | executionOrder: 0 8 | icon: {instanceID: 0} 9 | userData: 10 | assetBundleName: 11 | assetBundleVariant: 12 | -------------------------------------------------------------------------------- /Assets/Settings.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0735c275001a2c84dafdb30deced5d8d 3 | folderAsset: yes 4 | DefaultImporter: 5 | externalObjects: {} 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Settings/ForwardRenderer.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &11400000 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3} 13 | m_Name: ForwardRenderer 14 | m_EditorClassIdentifier: 15 | m_RendererFeatures: [] 16 | postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2} 17 | shaders: 18 | blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3} 19 | copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3} 20 | screenSpaceShadowPS: {fileID: 4800000, guid: 0f854b35a0cf61a429bd5dcfea30eddd, 21 | type: 3} 22 | samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3} 23 | fallbackErrorPS: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3} 24 | m_OpaqueLayerMask: 25 | serializedVersion: 2 26 | m_Bits: 4294967295 27 | m_TransparentLayerMask: 28 | serializedVersion: 2 29 | m_Bits: 4294967295 30 | m_DefaultStencilState: 31 | overrideStencilState: 0 32 | stencilReference: 0 33 | stencilCompareFunction: 8 34 | passOperation: 0 35 | failOperation: 0 36 | zFailOperation: 0 37 | -------------------------------------------------------------------------------- /Assets/Settings/ForwardRenderer.asset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4a8e21d5c33334b11b34a596161b9360 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Settings/SampleSceneProfile.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &-7893295128165547882 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 3 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3} 13 | m_Name: Bloom 14 | m_EditorClassIdentifier: 15 | active: 1 16 | m_AdvancedMode: 0 17 | threshold: 18 | m_OverrideState: 1 19 | m_Value: 1 20 | min: 0 21 | intensity: 22 | m_OverrideState: 1 23 | m_Value: 1 24 | min: 0 25 | scatter: 26 | m_OverrideState: 0 27 | m_Value: 0.7 28 | min: 0 29 | max: 1 30 | clamp: 31 | m_OverrideState: 0 32 | m_Value: 65472 33 | min: 0 34 | tint: 35 | m_OverrideState: 0 36 | m_Value: {r: 1, g: 1, b: 1, a: 1} 37 | hdr: 0 38 | showAlpha: 0 39 | showEyeDropper: 1 40 | highQualityFiltering: 41 | m_OverrideState: 0 42 | m_Value: 0 43 | dirtTexture: 44 | m_OverrideState: 0 45 | m_Value: {fileID: 0} 46 | dirtIntensity: 47 | m_OverrideState: 0 48 | m_Value: 0 49 | min: 0 50 | --- !u!114 &-7011558710299706105 51 | MonoBehaviour: 52 | m_ObjectHideFlags: 3 53 | m_CorrespondingSourceObject: {fileID: 0} 54 | m_PrefabInstance: {fileID: 0} 55 | m_PrefabAsset: {fileID: 0} 56 | m_GameObject: {fileID: 0} 57 | m_Enabled: 1 58 | m_EditorHideFlags: 0 59 | m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3} 60 | m_Name: Vignette 61 | m_EditorClassIdentifier: 62 | active: 1 63 | m_AdvancedMode: 0 64 | color: 65 | m_OverrideState: 0 66 | m_Value: {r: 0, g: 0, b: 0, a: 1} 67 | hdr: 0 68 | showAlpha: 0 69 | showEyeDropper: 1 70 | center: 71 | m_OverrideState: 0 72 | m_Value: {x: 0.5, y: 0.5} 73 | intensity: 74 | m_OverrideState: 1 75 | m_Value: 0.25 76 | min: 0 77 | max: 1 78 | smoothness: 79 | m_OverrideState: 1 80 | m_Value: 0.4 81 | min: 0.01 82 | max: 1 83 | rounded: 84 | m_OverrideState: 0 85 | m_Value: 0 86 | --- !u!114 &11400000 87 | MonoBehaviour: 88 | m_ObjectHideFlags: 0 89 | m_CorrespondingSourceObject: {fileID: 0} 90 | m_PrefabInstance: {fileID: 0} 91 | m_PrefabAsset: {fileID: 0} 92 | m_GameObject: {fileID: 0} 93 | m_Enabled: 1 94 | m_EditorHideFlags: 0 95 | m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3} 96 | m_Name: SampleSceneProfile 97 | m_EditorClassIdentifier: 98 | components: 99 | - {fileID: 849379129802519247} 100 | - {fileID: -7893295128165547882} 101 | - {fileID: -7011558710299706105} 102 | --- !u!114 &849379129802519247 103 | MonoBehaviour: 104 | m_ObjectHideFlags: 3 105 | m_CorrespondingSourceObject: {fileID: 0} 106 | m_PrefabInstance: {fileID: 0} 107 | m_PrefabAsset: {fileID: 0} 108 | m_GameObject: {fileID: 0} 109 | m_Enabled: 1 110 | m_EditorHideFlags: 0 111 | m_Script: {fileID: 11500000, guid: 97c23e3b12dc18c42a140437e53d3951, type: 3} 112 | m_Name: Tonemapping 113 | m_EditorClassIdentifier: 114 | active: 1 115 | m_AdvancedMode: 0 116 | mode: 117 | m_OverrideState: 1 118 | m_Value: 2 119 | -------------------------------------------------------------------------------- /Assets/Settings/SampleSceneProfile.asset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 10fc4df2da32a41aaa32d77bc913491c 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Settings/UniversalRP-HighQuality.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &11400000 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3} 13 | m_Name: UniversalRP-HighQuality 14 | m_EditorClassIdentifier: 15 | k_AssetVersion: 5 16 | k_AssetPreviousVersion: 5 17 | m_RendererType: 1 18 | m_RendererData: {fileID: 0} 19 | m_RendererDataList: 20 | - {fileID: 11400000, guid: 4a8e21d5c33334b11b34a596161b9360, type: 2} 21 | m_DefaultRendererIndex: 0 22 | m_RequireDepthTexture: 0 23 | m_RequireOpaqueTexture: 0 24 | m_OpaqueDownsampling: 1 25 | m_SupportsHDR: 1 26 | m_MSAA: 2 27 | m_RenderScale: 1 28 | m_MainLightRenderingMode: 1 29 | m_MainLightShadowsSupported: 1 30 | m_MainLightShadowmapResolution: 2048 31 | m_AdditionalLightsRenderingMode: 1 32 | m_AdditionalLightsPerObjectLimit: 4 33 | m_AdditionalLightShadowsSupported: 1 34 | m_AdditionalLightsShadowmapResolution: 512 35 | m_ShadowDistance: 50 36 | m_ShadowCascades: 1 37 | m_Cascade2Split: 0.25 38 | m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467} 39 | m_ShadowDepthBias: 1 40 | m_ShadowNormalBias: 1 41 | m_SoftShadowsSupported: 1 42 | m_UseSRPBatcher: 1 43 | m_SupportsDynamicBatching: 0 44 | m_MixedLightingSupported: 1 45 | m_DebugLevel: 0 46 | m_ColorGradingMode: 0 47 | m_ColorGradingLutSize: 32 48 | m_ShadowType: 1 49 | m_LocalShadowsSupported: 0 50 | m_LocalShadowsAtlasResolution: 256 51 | m_MaxPixelLights: 0 52 | m_ShadowAtlasResolution: 256 53 | m_ShaderVariantLogLevel: 0 54 | -------------------------------------------------------------------------------- /Assets/Settings/UniversalRP-HighQuality.asset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 19ba41d7c0026c3459d37c2fe90c55a0 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Settings/UniversalRP-LowQuality.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &11400000 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3} 13 | m_Name: UniversalRP-LowQuality 14 | m_EditorClassIdentifier: 15 | k_AssetVersion: 5 16 | k_AssetPreviousVersion: 5 17 | m_RendererType: 1 18 | m_RendererData: {fileID: 0} 19 | m_RendererDataList: 20 | - {fileID: 11400000, guid: 4a8e21d5c33334b11b34a596161b9360, type: 2} 21 | m_DefaultRendererIndex: 0 22 | m_RequireDepthTexture: 0 23 | m_RequireOpaqueTexture: 0 24 | m_OpaqueDownsampling: 1 25 | m_SupportsHDR: 0 26 | m_MSAA: 1 27 | m_RenderScale: 1 28 | m_MainLightRenderingMode: 1 29 | m_MainLightShadowsSupported: 0 30 | m_MainLightShadowmapResolution: 2048 31 | m_AdditionalLightsRenderingMode: 0 32 | m_AdditionalLightsPerObjectLimit: 4 33 | m_AdditionalLightShadowsSupported: 0 34 | m_AdditionalLightsShadowmapResolution: 512 35 | m_ShadowDistance: 50 36 | m_ShadowCascades: 0 37 | m_Cascade2Split: 0.25 38 | m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467} 39 | m_ShadowDepthBias: 1 40 | m_ShadowNormalBias: 1 41 | m_SoftShadowsSupported: 0 42 | m_UseSRPBatcher: 1 43 | m_SupportsDynamicBatching: 0 44 | m_MixedLightingSupported: 1 45 | m_DebugLevel: 0 46 | m_ColorGradingMode: 0 47 | m_ColorGradingLutSize: 16 48 | m_ShadowType: 1 49 | m_LocalShadowsSupported: 0 50 | m_LocalShadowsAtlasResolution: 256 51 | m_MaxPixelLights: 0 52 | m_ShadowAtlasResolution: 256 53 | m_ShaderVariantLogLevel: 0 54 | -------------------------------------------------------------------------------- /Assets/Settings/UniversalRP-LowQuality.asset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a31e9f9f9c9d4b9429ed0d1234e22103 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Settings/UniversalRP-MediumQuality.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &11400000 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 0 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3} 13 | m_Name: UniversalRP-MediumQuality 14 | m_EditorClassIdentifier: 15 | k_AssetVersion: 5 16 | k_AssetPreviousVersion: 5 17 | m_RendererType: 1 18 | m_RendererData: {fileID: 0} 19 | m_RendererDataList: 20 | - {fileID: 11400000, guid: 4a8e21d5c33334b11b34a596161b9360, type: 2} 21 | m_DefaultRendererIndex: 0 22 | m_RequireDepthTexture: 0 23 | m_RequireOpaqueTexture: 0 24 | m_OpaqueDownsampling: 1 25 | m_SupportsHDR: 0 26 | m_MSAA: 1 27 | m_RenderScale: 1 28 | m_MainLightRenderingMode: 1 29 | m_MainLightShadowsSupported: 1 30 | m_MainLightShadowmapResolution: 2048 31 | m_AdditionalLightsRenderingMode: 1 32 | m_AdditionalLightsPerObjectLimit: 4 33 | m_AdditionalLightShadowsSupported: 0 34 | m_AdditionalLightsShadowmapResolution: 512 35 | m_ShadowDistance: 50 36 | m_ShadowCascades: 0 37 | m_Cascade2Split: 0.25 38 | m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467} 39 | m_ShadowDepthBias: 1 40 | m_ShadowNormalBias: 1 41 | m_SoftShadowsSupported: 0 42 | m_UseSRPBatcher: 1 43 | m_SupportsDynamicBatching: 0 44 | m_MixedLightingSupported: 1 45 | m_DebugLevel: 0 46 | m_ColorGradingMode: 0 47 | m_ColorGradingLutSize: 32 48 | m_ShadowType: 1 49 | m_LocalShadowsSupported: 0 50 | m_LocalShadowsAtlasResolution: 256 51 | m_MaxPixelLights: 0 52 | m_ShadowAtlasResolution: 256 53 | m_ShaderVariantLogLevel: 0 54 | -------------------------------------------------------------------------------- /Assets/Settings/UniversalRP-MediumQuality.asset.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d847b876476d3d6468f5dfcd34266f96 3 | NativeFormatImporter: 4 | externalObjects: {} 5 | mainObjectFileID: 0 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | Apache License 2 | Version 2.0, January 2004 3 | http://www.apache.org/licenses/ 4 | 5 | TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION 6 | 7 | 1. Definitions. 8 | 9 | "License" shall mean the terms and conditions for use, reproduction, 10 | and distribution as defined by Sections 1 through 9 of this document. 11 | 12 | "Licensor" shall mean the copyright owner or entity authorized by 13 | the copyright owner that is granting the License. 14 | 15 | "Legal Entity" shall mean the union of the acting entity and all 16 | other entities that control, are controlled by, or are under common 17 | control with that entity. For the purposes of this definition, 18 | "control" means (i) the power, direct or indirect, to cause the 19 | direction or management of such entity, whether by contract or 20 | otherwise, or (ii) ownership of fifty percent (50%) or more of the 21 | outstanding shares, or (iii) beneficial ownership of such entity. 22 | 23 | "You" (or "Your") shall mean an individual or Legal Entity 24 | exercising permissions granted by this License. 25 | 26 | "Source" form shall mean the preferred form for making modifications, 27 | including but not limited to software source code, documentation 28 | source, and configuration files. 29 | 30 | "Object" form shall mean any form resulting from mechanical 31 | transformation or translation of a Source form, including but 32 | not limited to compiled object code, generated documentation, 33 | and conversions to other media types. 34 | 35 | "Work" shall mean the work of authorship, whether in Source or 36 | Object form, made available under the License, as indicated by a 37 | copyright notice that is included in or attached to the work 38 | (an example is provided in the Appendix below). 39 | 40 | "Derivative Works" shall mean any work, whether in Source or Object 41 | form, that is based on (or derived from) the Work and for which the 42 | editorial revisions, annotations, elaborations, or other modifications 43 | represent, as a whole, an original work of authorship. For the purposes 44 | of this License, Derivative Works shall not include works that remain 45 | separable from, or merely link (or bind by name) to the interfaces of, 46 | the Work and Derivative Works thereof. 47 | 48 | "Contribution" shall mean any work of authorship, including 49 | the original version of the Work and any modifications or additions 50 | to that Work or Derivative Works thereof, that is intentionally 51 | submitted to Licensor for inclusion in the Work by the copyright owner 52 | or by an individual or Legal Entity authorized to submit on behalf of 53 | the copyright owner. For the purposes of this definition, "submitted" 54 | means any form of electronic, verbal, or written communication sent 55 | to the Licensor or its representatives, including but not limited to 56 | communication on electronic mailing lists, source code control systems, 57 | and issue tracking systems that are managed by, or on behalf of, the 58 | Licensor for the purpose of discussing and improving the Work, but 59 | excluding communication that is conspicuously marked or otherwise 60 | designated in writing by the copyright owner as "Not a Contribution." 61 | 62 | "Contributor" shall mean Licensor and any individual or Legal Entity 63 | on behalf of whom a Contribution has been received by Licensor and 64 | subsequently incorporated within the Work. 65 | 66 | 2. Grant of Copyright License. Subject to the terms and conditions of 67 | this License, each Contributor hereby grants to You a perpetual, 68 | worldwide, non-exclusive, no-charge, royalty-free, irrevocable 69 | copyright license to reproduce, prepare Derivative Works of, 70 | publicly display, publicly perform, sublicense, and distribute the 71 | Work and such Derivative Works in Source or Object form. 72 | 73 | 3. Grant of Patent License. Subject to the terms and conditions of 74 | this License, each Contributor hereby grants to You a perpetual, 75 | worldwide, non-exclusive, no-charge, royalty-free, irrevocable 76 | (except as stated in this section) patent license to make, have made, 77 | use, offer to sell, sell, import, and otherwise transfer the Work, 78 | where such license applies only to those patent claims licensable 79 | by such Contributor that are necessarily infringed by their 80 | Contribution(s) alone or by combination of their Contribution(s) 81 | with the Work to which such Contribution(s) was submitted. If You 82 | institute patent litigation against any entity (including a 83 | cross-claim or counterclaim in a lawsuit) alleging that the Work 84 | or a Contribution incorporated within the Work constitutes direct 85 | or contributory patent infringement, then any patent licenses 86 | granted to You under this License for that Work shall terminate 87 | as of the date such litigation is filed. 88 | 89 | 4. Redistribution. You may reproduce and distribute copies of the 90 | Work or Derivative Works thereof in any medium, with or without 91 | modifications, and in Source or Object form, provided that You 92 | meet the following conditions: 93 | 94 | (a) You must give any other recipients of the Work or 95 | Derivative Works a copy of this License; and 96 | 97 | (b) You must cause any modified files to carry prominent notices 98 | stating that You changed the files; and 99 | 100 | (c) You must retain, in the Source form of any Derivative Works 101 | that You distribute, all copyright, patent, trademark, and 102 | attribution notices from the Source form of the Work, 103 | excluding those notices that do not pertain to any part of 104 | the Derivative Works; and 105 | 106 | (d) If the Work includes a "NOTICE" text file as part of its 107 | distribution, then any Derivative Works that You distribute must 108 | include a readable copy of the attribution notices contained 109 | within such NOTICE file, excluding those notices that do not 110 | pertain to any part of the Derivative Works, in at least one 111 | of the following places: within a NOTICE text file distributed 112 | as part of the Derivative Works; within the Source form or 113 | documentation, if provided along with the Derivative Works; or, 114 | within a display generated by the Derivative Works, if and 115 | wherever such third-party notices normally appear. The contents 116 | of the NOTICE file are for informational purposes only and 117 | do not modify the License. You may add Your own attribution 118 | notices within Derivative Works that You distribute, alongside 119 | or as an addendum to the NOTICE text from the Work, provided 120 | that such additional attribution notices cannot be construed 121 | as modifying the License. 122 | 123 | You may add Your own copyright statement to Your modifications and 124 | may provide additional or different license terms and conditions 125 | for use, reproduction, or distribution of Your modifications, or 126 | for any such Derivative Works as a whole, provided Your use, 127 | reproduction, and distribution of the Work otherwise complies with 128 | the conditions stated in this License. 129 | 130 | 5. Submission of Contributions. Unless You explicitly state otherwise, 131 | any Contribution intentionally submitted for inclusion in the Work 132 | by You to the Licensor shall be under the terms and conditions of 133 | this License, without any additional terms or conditions. 134 | Notwithstanding the above, nothing herein shall supersede or modify 135 | the terms of any separate license agreement you may have executed 136 | with Licensor regarding such Contributions. 137 | 138 | 6. Trademarks. This License does not grant permission to use the trade 139 | names, trademarks, service marks, or product names of the Licensor, 140 | except as required for reasonable and customary use in describing the 141 | origin of the Work and reproducing the content of the NOTICE file. 142 | 143 | 7. Disclaimer of Warranty. Unless required by applicable law or 144 | agreed to in writing, Licensor provides the Work (and each 145 | Contributor provides its Contributions) on an "AS IS" BASIS, 146 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or 147 | implied, including, without limitation, any warranties or conditions 148 | of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A 149 | PARTICULAR PURPOSE. You are solely responsible for determining the 150 | appropriateness of using or redistributing the Work and assume any 151 | risks associated with Your exercise of permissions under this License. 152 | 153 | 8. Limitation of Liability. In no event and under no legal theory, 154 | whether in tort (including negligence), contract, or otherwise, 155 | unless required by applicable law (such as deliberate and grossly 156 | negligent acts) or agreed to in writing, shall any Contributor be 157 | liable to You for damages, including any direct, indirect, special, 158 | incidental, or consequential damages of any character arising as a 159 | result of this License or out of the use or inability to use the 160 | Work (including but not limited to damages for loss of goodwill, 161 | work stoppage, computer failure or malfunction, or any and all 162 | other commercial damages or losses), even if such Contributor 163 | has been advised of the possibility of such damages. 164 | 165 | 9. Accepting Warranty or Additional Liability. While redistributing 166 | the Work or Derivative Works thereof, You may choose to offer, 167 | and charge a fee for, acceptance of support, warranty, indemnity, 168 | or other liability obligations and/or rights consistent with this 169 | License. However, in accepting such obligations, You may act only 170 | on Your own behalf and on Your sole responsibility, not on behalf 171 | of any other Contributor, and only if You agree to indemnify, 172 | defend, and hold each Contributor harmless for any liability 173 | incurred by, or claims asserted against, such Contributor by reason 174 | of your accepting any such warranty or additional liability. 175 | 176 | END OF TERMS AND CONDITIONS 177 | 178 | APPENDIX: How to apply the Apache License to your work. 179 | 180 | To apply the Apache License to your work, attach the following 181 | boilerplate notice, with the fields enclosed by brackets "[]" 182 | replaced with your own identifying information. (Don't include 183 | the brackets!) The text should be enclosed in the appropriate 184 | comment syntax for the file format. We also recommend that a 185 | file or class name and description of purpose be included on the 186 | same "printed page" as the copyright notice for easier 187 | identification within third-party archives. 188 | 189 | Copyright [yyyy] [name of copyright owner] 190 | 191 | Licensed under the Apache License, Version 2.0 (the "License"); 192 | you may not use this file except in compliance with the License. 193 | You may obtain a copy of the License at 194 | 195 | http://www.apache.org/licenses/LICENSE-2.0 196 | 197 | Unless required by applicable law or agreed to in writing, software 198 | distributed under the License is distributed on an "AS IS" BASIS, 199 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 200 | See the License for the specific language governing permissions and 201 | limitations under the License. 202 | -------------------------------------------------------------------------------- /Packages/manifest.json: -------------------------------------------------------------------------------- 1 | { 2 | "dependencies": { 3 | "com.unity.collab-proxy": "1.2.16", 4 | "com.unity.ide.rider": "1.1.4", 5 | "com.unity.ide.vscode": "1.2.0", 6 | "com.unity.ml-agents": "1.0.3", 7 | "com.unity.test-framework": "1.1.14", 8 | "com.unity.textmeshpro": "2.0.1", 9 | "com.unity.timeline": "1.2.14", 10 | "com.unity.ugui": "1.0.0", 11 | "com.unity.modules.ai": "1.0.0", 12 | "com.unity.modules.androidjni": "1.0.0", 13 | "com.unity.modules.animation": "1.0.0", 14 | "com.unity.modules.assetbundle": "1.0.0", 15 | "com.unity.modules.audio": "1.0.0", 16 | "com.unity.modules.cloth": "1.0.0", 17 | "com.unity.modules.director": "1.0.0", 18 | "com.unity.modules.imageconversion": "1.0.0", 19 | "com.unity.modules.imgui": "1.0.0", 20 | "com.unity.modules.jsonserialize": "1.0.0", 21 | "com.unity.modules.particlesystem": "1.0.0", 22 | "com.unity.modules.physics": "1.0.0", 23 | "com.unity.modules.physics2d": "1.0.0", 24 | "com.unity.modules.screencapture": "1.0.0", 25 | "com.unity.modules.terrain": "1.0.0", 26 | "com.unity.modules.terrainphysics": "1.0.0", 27 | "com.unity.modules.tilemap": "1.0.0", 28 | "com.unity.modules.ui": "1.0.0", 29 | "com.unity.modules.uielements": "1.0.0", 30 | "com.unity.modules.umbra": "1.0.0", 31 | "com.unity.modules.unityanalytics": "1.0.0", 32 | "com.unity.modules.unitywebrequest": "1.0.0", 33 | "com.unity.modules.unitywebrequestassetbundle": "1.0.0", 34 | "com.unity.modules.unitywebrequestaudio": "1.0.0", 35 | "com.unity.modules.unitywebrequesttexture": "1.0.0", 36 | "com.unity.modules.unitywebrequestwww": "1.0.0", 37 | "com.unity.modules.vehicles": "1.0.0", 38 | "com.unity.modules.video": "1.0.0", 39 | "com.unity.modules.vr": "1.0.0", 40 | "com.unity.modules.wind": "1.0.0", 41 | "com.unity.modules.xr": "1.0.0" 42 | } 43 | } 44 | -------------------------------------------------------------------------------- /ProjectSettings/AudioManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!11 &1 4 | AudioManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Volume: 1 8 | Rolloff Scale: 1 9 | Doppler Factor: 1 10 | Default Speaker Mode: 2 11 | m_SampleRate: 0 12 | m_DSPBufferSize: 1024 13 | m_VirtualVoiceCount: 512 14 | m_RealVoiceCount: 32 15 | m_SpatializerPlugin: 16 | m_AmbisonicDecoderPlugin: 17 | m_DisableAudio: 0 18 | m_VirtualizeEffects: 1 19 | m_RequestedDSPBufferSize: 0 20 | -------------------------------------------------------------------------------- /ProjectSettings/ClusterInputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!236 &1 4 | ClusterInputManager: 5 | m_ObjectHideFlags: 0 6 | m_Inputs: [] 7 | -------------------------------------------------------------------------------- /ProjectSettings/DynamicsManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!55 &1 4 | PhysicsManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 13 7 | m_Gravity: {x: 0, y: -9.81, z: 0} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_BounceThreshold: 2 10 | m_SleepThreshold: 0.005 11 | m_DefaultContactOffset: 0.01 12 | m_DefaultSolverIterations: 6 13 | m_DefaultSolverVelocityIterations: 1 14 | m_QueriesHitBackfaces: 0 15 | m_QueriesHitTriggers: 1 16 | m_EnableAdaptiveForce: 0 17 | m_ClothInterCollisionDistance: 0.1 18 | m_ClothInterCollisionStiffness: 0.2 19 | m_ContactsGeneration: 1 20 | m_LayerCollisionMatrix: ffffffffc9f8fffffdffffffffffffffcdf8ffffcdf8ffffffffffffffffffffcdfcffffcdfeffffcdffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 21 | m_AutoSimulation: 1 22 | m_AutoSyncTransforms: 0 23 | m_ReuseCollisionCallbacks: 1 24 | m_ClothInterCollisionSettingsToggle: 0 25 | m_ClothGravity: {x: 0, y: -9.81, z: 0} 26 | m_ContactPairsMode: 0 27 | m_BroadphaseType: 0 28 | m_WorldBounds: 29 | m_Center: {x: 0, y: 0, z: 0} 30 | m_Extent: {x: 250, y: 250, z: 250} 31 | m_WorldSubdivisions: 8 32 | m_FrictionType: 0 33 | m_EnableEnhancedDeterminism: 0 34 | m_EnableUnifiedHeightmaps: 1 35 | m_SolverType: 0 36 | m_DefaultMaxAngularSpeed: 7 37 | -------------------------------------------------------------------------------- /ProjectSettings/EditorBuildSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1045 &1 4 | EditorBuildSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Scenes: 8 | - enabled: 1 9 | path: Assets/Scenes/SampleScene.unity 10 | guid: d1c3109bdb54ad54c8a2b2838528e640 11 | m_configObjects: {} 12 | -------------------------------------------------------------------------------- /ProjectSettings/EditorSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!159 &1 4 | EditorSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 9 7 | m_ExternalVersionControlSupport: Visible Meta Files 8 | m_SerializationMode: 2 9 | m_LineEndingsForNewScripts: 0 10 | m_DefaultBehaviorMode: 0 11 | m_PrefabRegularEnvironment: {fileID: 0} 12 | m_PrefabUIEnvironment: {fileID: 0} 13 | m_SpritePackerMode: 0 14 | m_SpritePackerPaddingPower: 1 15 | m_EtcTextureCompressorBehavior: 1 16 | m_EtcTextureFastCompressor: 1 17 | m_EtcTextureNormalCompressor: 2 18 | m_EtcTextureBestCompressor: 4 19 | m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;asmref;rsp 20 | m_ProjectGenerationRootNamespace: 21 | m_CollabEditorSettings: 22 | inProgressEnabled: 1 23 | m_EnableTextureStreamingInEditMode: 1 24 | m_EnableTextureStreamingInPlayMode: 1 25 | m_AsyncShaderCompilation: 1 26 | m_EnterPlayModeOptionsEnabled: 0 27 | m_EnterPlayModeOptions: 3 28 | m_ShowLightmapResolutionOverlay: 1 29 | m_UseLegacyProbeSampleCount: 0 30 | m_AssetPipelineMode: 1 31 | m_CacheServerMode: 0 32 | m_CacheServerEndpoint: 33 | m_CacheServerNamespacePrefix: default 34 | m_CacheServerEnableDownload: 1 35 | m_CacheServerEnableUpload: 1 36 | -------------------------------------------------------------------------------- /ProjectSettings/GraphicsSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!30 &1 4 | GraphicsSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 13 7 | m_Deferred: 8 | m_Mode: 1 9 | m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} 10 | m_DeferredReflections: 11 | m_Mode: 1 12 | m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} 13 | m_ScreenSpaceShadows: 14 | m_Mode: 1 15 | m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} 16 | m_LegacyDeferred: 17 | m_Mode: 1 18 | m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0} 19 | m_DepthNormals: 20 | m_Mode: 1 21 | m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0} 22 | m_MotionVectors: 23 | m_Mode: 1 24 | m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0} 25 | m_LightHalo: 26 | m_Mode: 1 27 | m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0} 28 | m_LensFlare: 29 | m_Mode: 1 30 | m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0} 31 | m_AlwaysIncludedShaders: 32 | - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} 33 | - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0} 34 | - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0} 35 | - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0} 36 | - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} 37 | - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} 38 | - {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0} 39 | - {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0} 40 | - {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0} 41 | - {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0} 42 | m_PreloadedShaders: [] 43 | m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, 44 | type: 0} 45 | m_CustomRenderPipeline: {fileID: 11400000, guid: 19ba41d7c0026c3459d37c2fe90c55a0, 46 | type: 2} 47 | m_TransparencySortMode: 0 48 | m_TransparencySortAxis: {x: 0, y: 0, z: 1} 49 | m_DefaultRenderingPath: 1 50 | m_DefaultMobileRenderingPath: 1 51 | m_TierSettings: [] 52 | m_LightmapStripping: 0 53 | m_FogStripping: 0 54 | m_InstancingStripping: 0 55 | m_LightmapKeepPlain: 1 56 | m_LightmapKeepDirCombined: 1 57 | m_LightmapKeepDynamicPlain: 1 58 | m_LightmapKeepDynamicDirCombined: 1 59 | m_LightmapKeepShadowMask: 1 60 | m_LightmapKeepSubtractive: 1 61 | m_FogKeepLinear: 1 62 | m_FogKeepExp: 1 63 | m_FogKeepExp2: 1 64 | m_AlbedoSwatchInfos: [] 65 | m_LightsUseLinearIntensity: 1 66 | m_LightsUseColorTemperature: 0 67 | m_LogWhenShaderIsCompiled: 0 68 | m_AllowEnlightenSupportForUpgradedProject: 1 69 | -------------------------------------------------------------------------------- /ProjectSettings/InputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!13 &1 4 | InputManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Axes: 8 | - serializedVersion: 3 9 | m_Name: Horizontal 10 | descriptiveName: 11 | descriptiveNegativeName: 12 | negativeButton: left 13 | positiveButton: right 14 | altNegativeButton: a 15 | altPositiveButton: d 16 | gravity: 3 17 | dead: 0.001 18 | sensitivity: 3 19 | snap: 1 20 | invert: 0 21 | type: 0 22 | axis: 0 23 | joyNum: 0 24 | - serializedVersion: 3 25 | m_Name: Vertical 26 | descriptiveName: 27 | descriptiveNegativeName: 28 | negativeButton: down 29 | positiveButton: up 30 | altNegativeButton: s 31 | altPositiveButton: w 32 | gravity: 3 33 | dead: 0.001 34 | sensitivity: 3 35 | snap: 1 36 | invert: 0 37 | type: 0 38 | axis: 0 39 | joyNum: 0 40 | - serializedVersion: 3 41 | m_Name: Fire1 42 | descriptiveName: 43 | descriptiveNegativeName: 44 | negativeButton: 45 | positiveButton: left ctrl 46 | altNegativeButton: 47 | altPositiveButton: mouse 0 48 | gravity: 1000 49 | dead: 0.001 50 | sensitivity: 1000 51 | snap: 0 52 | invert: 0 53 | type: 0 54 | axis: 0 55 | joyNum: 0 56 | - serializedVersion: 3 57 | m_Name: Fire2 58 | descriptiveName: 59 | descriptiveNegativeName: 60 | negativeButton: 61 | positiveButton: left alt 62 | altNegativeButton: 63 | altPositiveButton: mouse 1 64 | gravity: 1000 65 | dead: 0.001 66 | sensitivity: 1000 67 | snap: 0 68 | invert: 0 69 | type: 0 70 | axis: 0 71 | joyNum: 0 72 | - serializedVersion: 3 73 | m_Name: Fire3 74 | descriptiveName: 75 | descriptiveNegativeName: 76 | negativeButton: 77 | positiveButton: left shift 78 | altNegativeButton: 79 | altPositiveButton: mouse 2 80 | gravity: 1000 81 | dead: 0.001 82 | sensitivity: 1000 83 | snap: 0 84 | invert: 0 85 | type: 0 86 | axis: 0 87 | joyNum: 0 88 | - serializedVersion: 3 89 | m_Name: Jump 90 | descriptiveName: 91 | descriptiveNegativeName: 92 | negativeButton: 93 | positiveButton: space 94 | altNegativeButton: 95 | altPositiveButton: 96 | gravity: 1000 97 | dead: 0.001 98 | sensitivity: 1000 99 | snap: 0 100 | invert: 0 101 | type: 0 102 | axis: 0 103 | joyNum: 0 104 | - serializedVersion: 3 105 | m_Name: Mouse X 106 | descriptiveName: 107 | descriptiveNegativeName: 108 | negativeButton: 109 | positiveButton: 110 | altNegativeButton: 111 | altPositiveButton: 112 | gravity: 0 113 | dead: 0 114 | sensitivity: 0.1 115 | snap: 0 116 | invert: 0 117 | type: 1 118 | axis: 0 119 | joyNum: 0 120 | - serializedVersion: 3 121 | m_Name: Mouse Y 122 | descriptiveName: 123 | descriptiveNegativeName: 124 | negativeButton: 125 | positiveButton: 126 | altNegativeButton: 127 | altPositiveButton: 128 | gravity: 0 129 | dead: 0 130 | sensitivity: 0.1 131 | snap: 0 132 | invert: 0 133 | type: 1 134 | axis: 1 135 | joyNum: 0 136 | - serializedVersion: 3 137 | m_Name: Mouse ScrollWheel 138 | descriptiveName: 139 | descriptiveNegativeName: 140 | negativeButton: 141 | positiveButton: 142 | altNegativeButton: 143 | altPositiveButton: 144 | gravity: 0 145 | dead: 0 146 | sensitivity: 0.1 147 | snap: 0 148 | invert: 0 149 | type: 1 150 | axis: 2 151 | joyNum: 0 152 | - serializedVersion: 3 153 | m_Name: Horizontal 154 | descriptiveName: 155 | descriptiveNegativeName: 156 | negativeButton: 157 | positiveButton: 158 | altNegativeButton: 159 | altPositiveButton: 160 | gravity: 0 161 | dead: 0.19 162 | sensitivity: 1 163 | snap: 0 164 | invert: 0 165 | type: 2 166 | axis: 0 167 | joyNum: 0 168 | - serializedVersion: 3 169 | m_Name: Vertical 170 | descriptiveName: 171 | descriptiveNegativeName: 172 | negativeButton: 173 | positiveButton: 174 | altNegativeButton: 175 | altPositiveButton: 176 | gravity: 0 177 | dead: 0.19 178 | sensitivity: 1 179 | snap: 0 180 | invert: 1 181 | type: 2 182 | axis: 1 183 | joyNum: 0 184 | - serializedVersion: 3 185 | m_Name: Fire1 186 | descriptiveName: 187 | descriptiveNegativeName: 188 | negativeButton: 189 | positiveButton: joystick button 0 190 | altNegativeButton: 191 | altPositiveButton: 192 | gravity: 1000 193 | dead: 0.001 194 | sensitivity: 1000 195 | snap: 0 196 | invert: 0 197 | type: 0 198 | axis: 0 199 | joyNum: 0 200 | - serializedVersion: 3 201 | m_Name: Fire2 202 | descriptiveName: 203 | descriptiveNegativeName: 204 | negativeButton: 205 | positiveButton: joystick button 1 206 | altNegativeButton: 207 | altPositiveButton: 208 | gravity: 1000 209 | dead: 0.001 210 | sensitivity: 1000 211 | snap: 0 212 | invert: 0 213 | type: 0 214 | axis: 0 215 | joyNum: 0 216 | - serializedVersion: 3 217 | m_Name: Fire3 218 | descriptiveName: 219 | descriptiveNegativeName: 220 | negativeButton: 221 | positiveButton: joystick button 2 222 | altNegativeButton: 223 | altPositiveButton: 224 | gravity: 1000 225 | dead: 0.001 226 | sensitivity: 1000 227 | snap: 0 228 | invert: 0 229 | type: 0 230 | axis: 0 231 | joyNum: 0 232 | - serializedVersion: 3 233 | m_Name: Jump 234 | descriptiveName: 235 | descriptiveNegativeName: 236 | negativeButton: 237 | positiveButton: joystick button 3 238 | altNegativeButton: 239 | altPositiveButton: 240 | gravity: 1000 241 | dead: 0.001 242 | sensitivity: 1000 243 | snap: 0 244 | invert: 0 245 | type: 0 246 | axis: 0 247 | joyNum: 0 248 | - serializedVersion: 3 249 | m_Name: Submit 250 | descriptiveName: 251 | descriptiveNegativeName: 252 | negativeButton: 253 | positiveButton: return 254 | altNegativeButton: 255 | altPositiveButton: joystick button 0 256 | gravity: 1000 257 | dead: 0.001 258 | sensitivity: 1000 259 | snap: 0 260 | invert: 0 261 | type: 0 262 | axis: 0 263 | joyNum: 0 264 | - serializedVersion: 3 265 | m_Name: Submit 266 | descriptiveName: 267 | descriptiveNegativeName: 268 | negativeButton: 269 | positiveButton: enter 270 | altNegativeButton: 271 | altPositiveButton: space 272 | gravity: 1000 273 | dead: 0.001 274 | sensitivity: 1000 275 | snap: 0 276 | invert: 0 277 | type: 0 278 | axis: 0 279 | joyNum: 0 280 | - serializedVersion: 3 281 | m_Name: Cancel 282 | descriptiveName: 283 | descriptiveNegativeName: 284 | negativeButton: 285 | positiveButton: escape 286 | altNegativeButton: 287 | altPositiveButton: joystick button 1 288 | gravity: 1000 289 | dead: 0.001 290 | sensitivity: 1000 291 | snap: 0 292 | invert: 0 293 | type: 0 294 | axis: 0 295 | joyNum: 0 296 | - serializedVersion: 3 297 | m_Name: Enable Debug Button 1 298 | descriptiveName: 299 | descriptiveNegativeName: 300 | negativeButton: 301 | positiveButton: left ctrl 302 | altNegativeButton: 303 | altPositiveButton: joystick button 8 304 | gravity: 0 305 | dead: 0 306 | sensitivity: 0 307 | snap: 0 308 | invert: 0 309 | type: 0 310 | axis: 0 311 | joyNum: 0 312 | - serializedVersion: 3 313 | m_Name: Enable Debug Button 2 314 | descriptiveName: 315 | descriptiveNegativeName: 316 | negativeButton: 317 | positiveButton: backspace 318 | altNegativeButton: 319 | altPositiveButton: joystick button 9 320 | gravity: 0 321 | dead: 0 322 | sensitivity: 0 323 | snap: 0 324 | invert: 0 325 | type: 0 326 | axis: 0 327 | joyNum: 0 328 | - serializedVersion: 3 329 | m_Name: Debug Reset 330 | descriptiveName: 331 | descriptiveNegativeName: 332 | negativeButton: 333 | positiveButton: left alt 334 | altNegativeButton: 335 | altPositiveButton: joystick button 1 336 | gravity: 0 337 | dead: 0 338 | sensitivity: 0 339 | snap: 0 340 | invert: 0 341 | type: 0 342 | axis: 0 343 | joyNum: 0 344 | - serializedVersion: 3 345 | m_Name: Debug Next 346 | descriptiveName: 347 | descriptiveNegativeName: 348 | negativeButton: 349 | positiveButton: page down 350 | altNegativeButton: 351 | altPositiveButton: joystick button 5 352 | gravity: 0 353 | dead: 0 354 | sensitivity: 0 355 | snap: 0 356 | invert: 0 357 | type: 0 358 | axis: 0 359 | joyNum: 0 360 | - serializedVersion: 3 361 | m_Name: Debug Previous 362 | descriptiveName: 363 | descriptiveNegativeName: 364 | negativeButton: 365 | positiveButton: page up 366 | altNegativeButton: 367 | altPositiveButton: joystick button 4 368 | gravity: 0 369 | dead: 0 370 | sensitivity: 0 371 | snap: 0 372 | invert: 0 373 | type: 0 374 | axis: 0 375 | joyNum: 0 376 | - serializedVersion: 3 377 | m_Name: Debug Validate 378 | descriptiveName: 379 | descriptiveNegativeName: 380 | negativeButton: 381 | positiveButton: return 382 | altNegativeButton: 383 | altPositiveButton: joystick button 0 384 | gravity: 0 385 | dead: 0 386 | sensitivity: 0 387 | snap: 0 388 | invert: 0 389 | type: 0 390 | axis: 0 391 | joyNum: 0 392 | - serializedVersion: 3 393 | m_Name: Debug Persistent 394 | descriptiveName: 395 | descriptiveNegativeName: 396 | negativeButton: 397 | positiveButton: right shift 398 | altNegativeButton: 399 | altPositiveButton: joystick button 2 400 | gravity: 0 401 | dead: 0 402 | sensitivity: 0 403 | snap: 0 404 | invert: 0 405 | type: 0 406 | axis: 0 407 | joyNum: 0 408 | - serializedVersion: 3 409 | m_Name: Debug Multiplier 410 | descriptiveName: 411 | descriptiveNegativeName: 412 | negativeButton: 413 | positiveButton: left shift 414 | altNegativeButton: 415 | altPositiveButton: joystick button 3 416 | gravity: 0 417 | dead: 0 418 | sensitivity: 0 419 | snap: 0 420 | invert: 0 421 | type: 0 422 | axis: 0 423 | joyNum: 0 424 | - serializedVersion: 3 425 | m_Name: Debug Horizontal 426 | descriptiveName: 427 | descriptiveNegativeName: 428 | negativeButton: left 429 | positiveButton: right 430 | altNegativeButton: 431 | altPositiveButton: 432 | gravity: 1000 433 | dead: 0.001 434 | sensitivity: 1000 435 | snap: 0 436 | invert: 0 437 | type: 0 438 | axis: 0 439 | joyNum: 0 440 | - serializedVersion: 3 441 | m_Name: Debug Vertical 442 | descriptiveName: 443 | descriptiveNegativeName: 444 | negativeButton: down 445 | positiveButton: up 446 | altNegativeButton: 447 | altPositiveButton: 448 | gravity: 1000 449 | dead: 0.001 450 | sensitivity: 1000 451 | snap: 0 452 | invert: 0 453 | type: 0 454 | axis: 0 455 | joyNum: 0 456 | - serializedVersion: 3 457 | m_Name: Debug Vertical 458 | descriptiveName: 459 | descriptiveNegativeName: 460 | negativeButton: down 461 | positiveButton: up 462 | altNegativeButton: 463 | altPositiveButton: 464 | gravity: 1000 465 | dead: 0.001 466 | sensitivity: 1000 467 | snap: 0 468 | invert: 0 469 | type: 2 470 | axis: 6 471 | joyNum: 0 472 | - serializedVersion: 3 473 | m_Name: Debug Horizontal 474 | descriptiveName: 475 | descriptiveNegativeName: 476 | negativeButton: left 477 | positiveButton: right 478 | altNegativeButton: 479 | altPositiveButton: 480 | gravity: 1000 481 | dead: 0.001 482 | sensitivity: 1000 483 | snap: 0 484 | invert: 0 485 | type: 2 486 | axis: 5 487 | joyNum: 0 488 | -------------------------------------------------------------------------------- /ProjectSettings/NavMeshAreas.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!126 &1 4 | NavMeshProjectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | areas: 8 | - name: Walkable 9 | cost: 1 10 | - name: Not Walkable 11 | cost: 1 12 | - name: Jump 13 | cost: 2 14 | - name: 15 | cost: 1 16 | - name: 17 | cost: 1 18 | - name: 19 | cost: 1 20 | - name: 21 | cost: 1 22 | - name: 23 | cost: 1 24 | - name: 25 | cost: 1 26 | - name: 27 | cost: 1 28 | - name: 29 | cost: 1 30 | - name: 31 | cost: 1 32 | - name: 33 | cost: 1 34 | - name: 35 | cost: 1 36 | - name: 37 | cost: 1 38 | - name: 39 | cost: 1 40 | - name: 41 | cost: 1 42 | - name: 43 | cost: 1 44 | - name: 45 | cost: 1 46 | - name: 47 | cost: 1 48 | - name: 49 | cost: 1 50 | - name: 51 | cost: 1 52 | - name: 53 | cost: 1 54 | - name: 55 | cost: 1 56 | - name: 57 | cost: 1 58 | - name: 59 | cost: 1 60 | - name: 61 | cost: 1 62 | - name: 63 | cost: 1 64 | - name: 65 | cost: 1 66 | - name: 67 | cost: 1 68 | - name: 69 | cost: 1 70 | - name: 71 | cost: 1 72 | m_LastAgentTypeID: -887442657 73 | m_Settings: 74 | - serializedVersion: 2 75 | agentTypeID: 0 76 | agentRadius: 0.5 77 | agentHeight: 2 78 | agentSlope: 45 79 | agentClimb: 0.75 80 | ledgeDropHeight: 0 81 | maxJumpAcrossDistance: 0 82 | minRegionArea: 2 83 | manualCellSize: 0 84 | cellSize: 0.16666667 85 | manualTileSize: 0 86 | tileSize: 256 87 | accuratePlacement: 0 88 | debug: 89 | m_Flags: 0 90 | m_SettingNames: 91 | - Humanoid 92 | -------------------------------------------------------------------------------- /ProjectSettings/Physics2DSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!19 &1 4 | Physics2DSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 4 7 | m_Gravity: {x: 0, y: -9.81} 8 | m_DefaultMaterial: {fileID: 0} 9 | m_VelocityIterations: 8 10 | m_PositionIterations: 3 11 | m_VelocityThreshold: 1 12 | m_MaxLinearCorrection: 0.2 13 | m_MaxAngularCorrection: 8 14 | m_MaxTranslationSpeed: 100 15 | m_MaxRotationSpeed: 360 16 | m_BaumgarteScale: 0.2 17 | m_BaumgarteTimeOfImpactScale: 0.75 18 | m_TimeToSleep: 0.5 19 | m_LinearSleepTolerance: 0.01 20 | m_AngularSleepTolerance: 2 21 | m_DefaultContactOffset: 0.01 22 | m_JobOptions: 23 | serializedVersion: 2 24 | useMultithreading: 0 25 | useConsistencySorting: 0 26 | m_InterpolationPosesPerJob: 100 27 | m_NewContactsPerJob: 30 28 | m_CollideContactsPerJob: 100 29 | m_ClearFlagsPerJob: 200 30 | m_ClearBodyForcesPerJob: 200 31 | m_SyncDiscreteFixturesPerJob: 50 32 | m_SyncContinuousFixturesPerJob: 50 33 | m_FindNearestContactsPerJob: 100 34 | m_UpdateTriggerContactsPerJob: 100 35 | m_IslandSolverCostThreshold: 100 36 | m_IslandSolverBodyCostScale: 1 37 | m_IslandSolverContactCostScale: 10 38 | m_IslandSolverJointCostScale: 10 39 | m_IslandSolverBodiesPerJob: 50 40 | m_IslandSolverContactsPerJob: 50 41 | m_AutoSimulation: 1 42 | m_QueriesHitTriggers: 1 43 | m_QueriesStartInColliders: 1 44 | m_CallbacksOnDisable: 1 45 | m_ReuseCollisionCallbacks: 1 46 | m_AutoSyncTransforms: 0 47 | m_AlwaysShowColliders: 0 48 | m_ShowColliderSleep: 1 49 | m_ShowColliderContacts: 0 50 | m_ShowColliderAABB: 0 51 | m_ContactArrowScale: 0.2 52 | m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412} 53 | m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432} 54 | m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745} 55 | m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804} 56 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 57 | -------------------------------------------------------------------------------- /ProjectSettings/PresetManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1386491679 &1 4 | PresetManager: 5 | m_ObjectHideFlags: 0 6 | m_DefaultList: 7 | - type: 8 | m_NativeTypeID: 108 9 | m_ManagedTypePPtr: {fileID: 0} 10 | m_ManagedTypeFallback: 11 | defaultPresets: 12 | - m_Preset: {fileID: 2655988077585873504, guid: 463065d4f17d1d94d848aa127b94dd43, 13 | type: 2} 14 | - type: 15 | m_NativeTypeID: 1020 16 | m_ManagedTypePPtr: {fileID: 0} 17 | m_ManagedTypeFallback: 18 | defaultPresets: 19 | - m_Preset: {fileID: 2655988077585873504, guid: e7689051185d12f4298e1ebb2693a29f, 20 | type: 2} 21 | - type: 22 | m_NativeTypeID: 1006 23 | m_ManagedTypePPtr: {fileID: 0} 24 | m_ManagedTypeFallback: 25 | defaultPresets: 26 | - m_Preset: {fileID: 2655988077585873504, guid: e8537455c6c08bd4e8bf0be3707da685, 27 | type: 2} 28 | -------------------------------------------------------------------------------- /ProjectSettings/ProjectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!129 &1 4 | PlayerSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 20 7 | productGUID: d2017c036ccb3468e93ccade5a8b6bc8 8 | AndroidProfiler: 0 9 | AndroidFilterTouchesWhenObscured: 0 10 | AndroidEnableSustainedPerformanceMode: 0 11 | defaultScreenOrientation: 4 12 | targetDevice: 2 13 | useOnDemandResources: 0 14 | accelerometerFrequency: 60 15 | companyName: DefaultCompany 16 | productName: RobotArmMLAgent 17 | defaultCursor: {fileID: 0} 18 | cursorHotspot: {x: 0, y: 0} 19 | m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} 20 | m_ShowUnitySplashScreen: 1 21 | m_ShowUnitySplashLogo: 1 22 | m_SplashScreenOverlayOpacity: 1 23 | m_SplashScreenAnimation: 1 24 | m_SplashScreenLogoStyle: 1 25 | m_SplashScreenDrawMode: 0 26 | m_SplashScreenBackgroundAnimationZoom: 1 27 | m_SplashScreenLogoAnimationZoom: 1 28 | m_SplashScreenBackgroundLandscapeAspect: 1 29 | m_SplashScreenBackgroundPortraitAspect: 1 30 | m_SplashScreenBackgroundLandscapeUvs: 31 | serializedVersion: 2 32 | x: 0 33 | y: 0 34 | width: 1 35 | height: 1 36 | m_SplashScreenBackgroundPortraitUvs: 37 | serializedVersion: 2 38 | x: 0 39 | y: 0 40 | width: 1 41 | height: 1 42 | m_SplashScreenLogos: [] 43 | m_VirtualRealitySplashScreen: {fileID: 0} 44 | m_HolographicTrackingLossScreen: {fileID: 0} 45 | defaultScreenWidth: 1024 46 | defaultScreenHeight: 768 47 | defaultScreenWidthWeb: 960 48 | defaultScreenHeightWeb: 600 49 | m_StereoRenderingPath: 0 50 | m_ActiveColorSpace: 1 51 | m_MTRendering: 1 52 | m_StackTraceTypes: 010000000100000001000000010000000100000001000000 53 | iosShowActivityIndicatorOnLoading: -1 54 | androidShowActivityIndicatorOnLoading: -1 55 | iosUseCustomAppBackgroundBehavior: 0 56 | iosAllowHTTPDownload: 1 57 | allowedAutorotateToPortrait: 1 58 | allowedAutorotateToPortraitUpsideDown: 1 59 | allowedAutorotateToLandscapeRight: 1 60 | allowedAutorotateToLandscapeLeft: 1 61 | useOSAutorotation: 1 62 | use32BitDisplayBuffer: 1 63 | preserveFramebufferAlpha: 0 64 | disableDepthAndStencilBuffers: 0 65 | androidStartInFullscreen: 1 66 | androidRenderOutsideSafeArea: 0 67 | androidUseSwappy: 0 68 | androidBlitType: 1 69 | defaultIsNativeResolution: 1 70 | macRetinaSupport: 1 71 | runInBackground: 1 72 | captureSingleScreen: 0 73 | muteOtherAudioSources: 0 74 | Prepare IOS For Recording: 0 75 | Force IOS Speakers When Recording: 0 76 | deferSystemGesturesMode: 0 77 | hideHomeButton: 0 78 | submitAnalytics: 1 79 | usePlayerLog: 1 80 | bakeCollisionMeshes: 0 81 | forceSingleInstance: 0 82 | useFlipModelSwapchain: 1 83 | resizableWindow: 0 84 | useMacAppStoreValidation: 0 85 | macAppStoreCategory: public.app-category.games 86 | gpuSkinning: 1 87 | xboxPIXTextureCapture: 0 88 | xboxEnableAvatar: 0 89 | xboxEnableKinect: 0 90 | xboxEnableKinectAutoTracking: 0 91 | xboxEnableFitness: 0 92 | visibleInBackground: 1 93 | allowFullscreenSwitch: 1 94 | fullscreenMode: 1 95 | xboxSpeechDB: 0 96 | xboxEnableHeadOrientation: 0 97 | xboxEnableGuest: 0 98 | xboxEnablePIXSampling: 0 99 | metalFramebufferOnly: 0 100 | xboxOneResolution: 0 101 | xboxOneSResolution: 0 102 | xboxOneXResolution: 3 103 | xboxOneMonoLoggingLevel: 0 104 | xboxOneLoggingLevel: 1 105 | xboxOneDisableEsram: 0 106 | xboxOneEnableTypeOptimization: 0 107 | xboxOnePresentImmediateThreshold: 0 108 | switchQueueCommandMemory: 0 109 | switchQueueControlMemory: 0 110 | switchQueueComputeMemory: 262144 111 | switchNVNShaderPoolsGranularity: 33554432 112 | switchNVNDefaultPoolsGranularity: 16777216 113 | switchNVNOtherPoolsGranularity: 16777216 114 | vulkanNumSwapchainBuffers: 3 115 | vulkanEnableSetSRGBWrite: 0 116 | m_SupportedAspectRatios: 117 | 4:3: 1 118 | 5:4: 1 119 | 16:10: 1 120 | 16:9: 1 121 | Others: 1 122 | bundleVersion: 0.1 123 | preloadedAssets: [] 124 | metroInputSource: 0 125 | wsaTransparentSwapchain: 0 126 | m_HolographicPauseOnTrackingLoss: 1 127 | xboxOneDisableKinectGpuReservation: 1 128 | xboxOneEnable7thCore: 1 129 | vrSettings: 130 | cardboard: 131 | depthFormat: 0 132 | enableTransitionView: 0 133 | daydream: 134 | depthFormat: 0 135 | useSustainedPerformanceMode: 0 136 | enableVideoLayer: 0 137 | useProtectedVideoMemory: 0 138 | minimumSupportedHeadTracking: 0 139 | maximumSupportedHeadTracking: 1 140 | hololens: 141 | depthFormat: 1 142 | depthBufferSharingEnabled: 1 143 | lumin: 144 | depthFormat: 0 145 | frameTiming: 2 146 | enableGLCache: 0 147 | glCacheMaxBlobSize: 524288 148 | glCacheMaxFileSize: 8388608 149 | oculus: 150 | sharedDepthBuffer: 1 151 | dashSupport: 1 152 | lowOverheadMode: 0 153 | protectedContext: 0 154 | v2Signing: 1 155 | enable360StereoCapture: 0 156 | isWsaHolographicRemotingEnabled: 0 157 | enableFrameTimingStats: 0 158 | useHDRDisplay: 0 159 | D3DHDRBitDepth: 0 160 | m_ColorGamuts: 0000000003000000 161 | targetPixelDensity: 30 162 | resolutionScalingMode: 0 163 | androidSupportedAspectRatio: 1 164 | androidMaxAspectRatio: 2.1 165 | applicationIdentifier: {} 166 | buildNumber: {} 167 | AndroidBundleVersionCode: 1 168 | AndroidMinSdkVersion: 19 169 | AndroidTargetSdkVersion: 0 170 | AndroidPreferredInstallLocation: 1 171 | aotOptions: 172 | stripEngineCode: 1 173 | iPhoneStrippingLevel: 0 174 | iPhoneScriptCallOptimization: 0 175 | ForceInternetPermission: 0 176 | ForceSDCardPermission: 0 177 | CreateWallpaper: 0 178 | APKExpansionFiles: 0 179 | keepLoadedShadersAlive: 0 180 | StripUnusedMeshComponents: 0 181 | VertexChannelCompressionMask: 4054 182 | iPhoneSdkVersion: 988 183 | iOSTargetOSVersionString: 10.0 184 | tvOSSdkVersion: 0 185 | tvOSRequireExtendedGameController: 0 186 | tvOSTargetOSVersionString: 10.0 187 | uIPrerenderedIcon: 0 188 | uIRequiresPersistentWiFi: 0 189 | uIRequiresFullScreen: 1 190 | uIStatusBarHidden: 1 191 | uIExitOnSuspend: 0 192 | uIStatusBarStyle: 0 193 | iPhoneSplashScreen: {fileID: 0} 194 | iPhoneHighResSplashScreen: {fileID: 0} 195 | iPhoneTallHighResSplashScreen: {fileID: 0} 196 | iPhone47inSplashScreen: {fileID: 0} 197 | iPhone55inPortraitSplashScreen: {fileID: 0} 198 | iPhone55inLandscapeSplashScreen: {fileID: 0} 199 | iPhone58inPortraitSplashScreen: {fileID: 0} 200 | iPhone58inLandscapeSplashScreen: {fileID: 0} 201 | iPadPortraitSplashScreen: {fileID: 0} 202 | iPadHighResPortraitSplashScreen: {fileID: 0} 203 | iPadLandscapeSplashScreen: {fileID: 0} 204 | iPadHighResLandscapeSplashScreen: {fileID: 0} 205 | iPhone65inPortraitSplashScreen: {fileID: 0} 206 | iPhone65inLandscapeSplashScreen: {fileID: 0} 207 | iPhone61inPortraitSplashScreen: {fileID: 0} 208 | iPhone61inLandscapeSplashScreen: {fileID: 0} 209 | appleTVSplashScreen: {fileID: 0} 210 | appleTVSplashScreen2x: {fileID: 0} 211 | tvOSSmallIconLayers: [] 212 | tvOSSmallIconLayers2x: [] 213 | tvOSLargeIconLayers: [] 214 | tvOSLargeIconLayers2x: [] 215 | tvOSTopShelfImageLayers: [] 216 | tvOSTopShelfImageLayers2x: [] 217 | tvOSTopShelfImageWideLayers: [] 218 | tvOSTopShelfImageWideLayers2x: [] 219 | iOSLaunchScreenType: 0 220 | iOSLaunchScreenPortrait: {fileID: 0} 221 | iOSLaunchScreenLandscape: {fileID: 0} 222 | iOSLaunchScreenBackgroundColor: 223 | serializedVersion: 2 224 | rgba: 0 225 | iOSLaunchScreenFillPct: 100 226 | iOSLaunchScreenSize: 100 227 | iOSLaunchScreenCustomXibPath: 228 | iOSLaunchScreeniPadType: 0 229 | iOSLaunchScreeniPadImage: {fileID: 0} 230 | iOSLaunchScreeniPadBackgroundColor: 231 | serializedVersion: 2 232 | rgba: 0 233 | iOSLaunchScreeniPadFillPct: 100 234 | iOSLaunchScreeniPadSize: 100 235 | iOSLaunchScreeniPadCustomXibPath: 236 | iOSUseLaunchScreenStoryboard: 0 237 | iOSLaunchScreenCustomStoryboardPath: 238 | iOSDeviceRequirements: [] 239 | iOSURLSchemes: [] 240 | iOSBackgroundModes: 0 241 | iOSMetalForceHardShadows: 0 242 | metalEditorSupport: 1 243 | metalAPIValidation: 1 244 | iOSRenderExtraFrameOnPause: 0 245 | appleDeveloperTeamID: 246 | iOSManualSigningProvisioningProfileID: 247 | tvOSManualSigningProvisioningProfileID: 248 | iOSManualSigningProvisioningProfileType: 0 249 | tvOSManualSigningProvisioningProfileType: 0 250 | appleEnableAutomaticSigning: 0 251 | iOSRequireARKit: 0 252 | iOSAutomaticallyDetectAndAddCapabilities: 1 253 | appleEnableProMotion: 0 254 | clonedFromGUID: 9870af204204ab84596f8a656f2f2ce6 255 | templatePackageId: com.unity.template.universal@7.3.1 256 | templateDefaultScene: Assets/Scenes/SampleScene.unity 257 | AndroidTargetArchitectures: 1 258 | AndroidSplashScreenScale: 0 259 | androidSplashScreen: {fileID: 0} 260 | AndroidKeystoreName: 261 | AndroidKeyaliasName: 262 | AndroidBuildApkPerCpuArchitecture: 0 263 | AndroidTVCompatibility: 0 264 | AndroidIsGame: 1 265 | AndroidEnableTango: 0 266 | androidEnableBanner: 1 267 | androidUseLowAccuracyLocation: 0 268 | androidUseCustomKeystore: 0 269 | m_AndroidBanners: 270 | - width: 320 271 | height: 180 272 | banner: {fileID: 0} 273 | androidGamepadSupportLevel: 0 274 | AndroidValidateAppBundleSize: 1 275 | AndroidAppBundleSizeToValidate: 100 276 | m_BuildTargetIcons: [] 277 | m_BuildTargetPlatformIcons: [] 278 | m_BuildTargetBatching: 279 | - m_BuildTarget: Standalone 280 | m_StaticBatching: 1 281 | m_DynamicBatching: 0 282 | - m_BuildTarget: tvOS 283 | m_StaticBatching: 1 284 | m_DynamicBatching: 0 285 | - m_BuildTarget: iPhone 286 | m_StaticBatching: 1 287 | m_DynamicBatching: 0 288 | - m_BuildTarget: Android 289 | m_StaticBatching: 1 290 | m_DynamicBatching: 0 291 | - m_BuildTarget: WebGL 292 | m_StaticBatching: 0 293 | m_DynamicBatching: 0 294 | m_BuildTargetGraphicsJobs: 295 | - m_BuildTarget: MacStandaloneSupport 296 | m_GraphicsJobs: 0 297 | - m_BuildTarget: Switch 298 | m_GraphicsJobs: 1 299 | - m_BuildTarget: MetroSupport 300 | m_GraphicsJobs: 1 301 | - m_BuildTarget: AppleTVSupport 302 | m_GraphicsJobs: 0 303 | - m_BuildTarget: BJMSupport 304 | m_GraphicsJobs: 1 305 | - m_BuildTarget: LinuxStandaloneSupport 306 | m_GraphicsJobs: 1 307 | - m_BuildTarget: PS4Player 308 | m_GraphicsJobs: 1 309 | - m_BuildTarget: iOSSupport 310 | m_GraphicsJobs: 0 311 | - m_BuildTarget: WindowsStandaloneSupport 312 | m_GraphicsJobs: 1 313 | - m_BuildTarget: XboxOnePlayer 314 | m_GraphicsJobs: 1 315 | - m_BuildTarget: LuminSupport 316 | m_GraphicsJobs: 0 317 | - m_BuildTarget: AndroidPlayer 318 | m_GraphicsJobs: 0 319 | - m_BuildTarget: WebGLSupport 320 | m_GraphicsJobs: 0 321 | m_BuildTargetGraphicsJobMode: 322 | - m_BuildTarget: PS4Player 323 | m_GraphicsJobMode: 0 324 | - m_BuildTarget: XboxOnePlayer 325 | m_GraphicsJobMode: 0 326 | m_BuildTargetGraphicsAPIs: 327 | - m_BuildTarget: iOSSupport 328 | m_APIs: 10000000 329 | m_Automatic: 0 330 | - m_BuildTarget: AppleTVSupport 331 | m_APIs: 10000000 332 | m_Automatic: 0 333 | - m_BuildTarget: AndroidPlayer 334 | m_APIs: 150000000b000000 335 | m_Automatic: 0 336 | - m_BuildTarget: WebGLSupport 337 | m_APIs: 0b000000 338 | m_Automatic: 0 339 | m_BuildTargetVRSettings: [] 340 | openGLRequireES31: 0 341 | openGLRequireES31AEP: 0 342 | openGLRequireES32: 0 343 | m_TemplateCustomTags: {} 344 | mobileMTRendering: 345 | Android: 1 346 | iPhone: 1 347 | tvOS: 1 348 | m_BuildTargetGroupLightmapEncodingQuality: 349 | - m_BuildTarget: Standalone 350 | m_EncodingQuality: 1 351 | m_BuildTargetGroupLightmapSettings: [] 352 | playModeTestRunnerEnabled: 0 353 | runPlayModeTestAsEditModeTest: 0 354 | actionOnDotNetUnhandledException: 1 355 | enableInternalProfiler: 0 356 | logObjCUncaughtExceptions: 1 357 | enableCrashReportAPI: 0 358 | cameraUsageDescription: 359 | locationUsageDescription: 360 | microphoneUsageDescription: 361 | switchNetLibKey: 362 | switchSocketMemoryPoolSize: 6144 363 | switchSocketAllocatorPoolSize: 128 364 | switchSocketConcurrencyLimit: 14 365 | switchScreenResolutionBehavior: 2 366 | switchUseCPUProfiler: 0 367 | switchApplicationID: 0x01004b9000490000 368 | switchNSODependencies: 369 | switchTitleNames_0: 370 | switchTitleNames_1: 371 | switchTitleNames_2: 372 | switchTitleNames_3: 373 | switchTitleNames_4: 374 | switchTitleNames_5: 375 | switchTitleNames_6: 376 | switchTitleNames_7: 377 | switchTitleNames_8: 378 | switchTitleNames_9: 379 | switchTitleNames_10: 380 | switchTitleNames_11: 381 | switchTitleNames_12: 382 | switchTitleNames_13: 383 | switchTitleNames_14: 384 | switchPublisherNames_0: 385 | switchPublisherNames_1: 386 | switchPublisherNames_2: 387 | switchPublisherNames_3: 388 | switchPublisherNames_4: 389 | switchPublisherNames_5: 390 | switchPublisherNames_6: 391 | switchPublisherNames_7: 392 | switchPublisherNames_8: 393 | switchPublisherNames_9: 394 | switchPublisherNames_10: 395 | switchPublisherNames_11: 396 | switchPublisherNames_12: 397 | switchPublisherNames_13: 398 | switchPublisherNames_14: 399 | switchIcons_0: {fileID: 0} 400 | switchIcons_1: {fileID: 0} 401 | switchIcons_2: {fileID: 0} 402 | switchIcons_3: {fileID: 0} 403 | switchIcons_4: {fileID: 0} 404 | switchIcons_5: {fileID: 0} 405 | switchIcons_6: {fileID: 0} 406 | switchIcons_7: {fileID: 0} 407 | switchIcons_8: {fileID: 0} 408 | switchIcons_9: {fileID: 0} 409 | switchIcons_10: {fileID: 0} 410 | switchIcons_11: {fileID: 0} 411 | switchIcons_12: {fileID: 0} 412 | switchIcons_13: {fileID: 0} 413 | switchIcons_14: {fileID: 0} 414 | switchSmallIcons_0: {fileID: 0} 415 | switchSmallIcons_1: {fileID: 0} 416 | switchSmallIcons_2: {fileID: 0} 417 | switchSmallIcons_3: {fileID: 0} 418 | switchSmallIcons_4: {fileID: 0} 419 | switchSmallIcons_5: {fileID: 0} 420 | switchSmallIcons_6: {fileID: 0} 421 | switchSmallIcons_7: {fileID: 0} 422 | switchSmallIcons_8: {fileID: 0} 423 | switchSmallIcons_9: {fileID: 0} 424 | switchSmallIcons_10: {fileID: 0} 425 | switchSmallIcons_11: {fileID: 0} 426 | switchSmallIcons_12: {fileID: 0} 427 | switchSmallIcons_13: {fileID: 0} 428 | switchSmallIcons_14: {fileID: 0} 429 | switchManualHTML: 430 | switchAccessibleURLs: 431 | switchLegalInformation: 432 | switchMainThreadStackSize: 1048576 433 | switchPresenceGroupId: 434 | switchLogoHandling: 0 435 | switchReleaseVersion: 0 436 | switchDisplayVersion: 1.0.0 437 | switchStartupUserAccount: 0 438 | switchTouchScreenUsage: 0 439 | switchSupportedLanguagesMask: 0 440 | switchLogoType: 0 441 | switchApplicationErrorCodeCategory: 442 | switchUserAccountSaveDataSize: 0 443 | switchUserAccountSaveDataJournalSize: 0 444 | switchApplicationAttribute: 0 445 | switchCardSpecSize: -1 446 | switchCardSpecClock: -1 447 | switchRatingsMask: 0 448 | switchRatingsInt_0: 0 449 | switchRatingsInt_1: 0 450 | switchRatingsInt_2: 0 451 | switchRatingsInt_3: 0 452 | switchRatingsInt_4: 0 453 | switchRatingsInt_5: 0 454 | switchRatingsInt_6: 0 455 | switchRatingsInt_7: 0 456 | switchRatingsInt_8: 0 457 | switchRatingsInt_9: 0 458 | switchRatingsInt_10: 0 459 | switchRatingsInt_11: 0 460 | switchRatingsInt_12: 0 461 | switchLocalCommunicationIds_0: 462 | switchLocalCommunicationIds_1: 463 | switchLocalCommunicationIds_2: 464 | switchLocalCommunicationIds_3: 465 | switchLocalCommunicationIds_4: 466 | switchLocalCommunicationIds_5: 467 | switchLocalCommunicationIds_6: 468 | switchLocalCommunicationIds_7: 469 | switchParentalControl: 0 470 | switchAllowsScreenshot: 1 471 | switchAllowsVideoCapturing: 1 472 | switchAllowsRuntimeAddOnContentInstall: 0 473 | switchDataLossConfirmation: 0 474 | switchUserAccountLockEnabled: 0 475 | switchSystemResourceMemory: 16777216 476 | switchSupportedNpadStyles: 22 477 | switchNativeFsCacheSize: 32 478 | switchIsHoldTypeHorizontal: 0 479 | switchSupportedNpadCount: 8 480 | switchSocketConfigEnabled: 0 481 | switchTcpInitialSendBufferSize: 32 482 | switchTcpInitialReceiveBufferSize: 64 483 | switchTcpAutoSendBufferSizeMax: 256 484 | switchTcpAutoReceiveBufferSizeMax: 256 485 | switchUdpSendBufferSize: 9 486 | switchUdpReceiveBufferSize: 42 487 | switchSocketBufferEfficiency: 4 488 | switchSocketInitializeEnabled: 1 489 | switchNetworkInterfaceManagerInitializeEnabled: 1 490 | switchPlayerConnectionEnabled: 1 491 | ps4NPAgeRating: 12 492 | ps4NPTitleSecret: 493 | ps4NPTrophyPackPath: 494 | ps4ParentalLevel: 11 495 | ps4ContentID: ED1633-NPXX51362_00-0000000000000000 496 | ps4Category: 0 497 | ps4MasterVersion: 01.00 498 | ps4AppVersion: 01.00 499 | ps4AppType: 0 500 | ps4ParamSfxPath: 501 | ps4VideoOutPixelFormat: 0 502 | ps4VideoOutInitialWidth: 1920 503 | ps4VideoOutBaseModeInitialWidth: 1920 504 | ps4VideoOutReprojectionRate: 60 505 | ps4PronunciationXMLPath: 506 | ps4PronunciationSIGPath: 507 | ps4BackgroundImagePath: 508 | ps4StartupImagePath: 509 | ps4StartupImagesFolder: 510 | ps4IconImagesFolder: 511 | ps4SaveDataImagePath: 512 | ps4SdkOverride: 513 | ps4BGMPath: 514 | ps4ShareFilePath: 515 | ps4ShareOverlayImagePath: 516 | ps4PrivacyGuardImagePath: 517 | ps4NPtitleDatPath: 518 | ps4RemotePlayKeyAssignment: -1 519 | ps4RemotePlayKeyMappingDir: 520 | ps4PlayTogetherPlayerCount: 0 521 | ps4EnterButtonAssignment: 1 522 | ps4ApplicationParam1: 0 523 | ps4ApplicationParam2: 0 524 | ps4ApplicationParam3: 0 525 | ps4ApplicationParam4: 0 526 | ps4DownloadDataSize: 0 527 | ps4GarlicHeapSize: 2048 528 | ps4ProGarlicHeapSize: 2560 529 | playerPrefsMaxSize: 32768 530 | ps4Passcode: frAQBc8Wsa1xVPfvJcrgRYwTiizs2trQ 531 | ps4pnSessions: 1 532 | ps4pnPresence: 1 533 | ps4pnFriends: 1 534 | ps4pnGameCustomData: 1 535 | playerPrefsSupport: 0 536 | enableApplicationExit: 0 537 | resetTempFolder: 1 538 | restrictedAudioUsageRights: 0 539 | ps4UseResolutionFallback: 0 540 | ps4ReprojectionSupport: 0 541 | ps4UseAudio3dBackend: 0 542 | ps4UseLowGarlicFragmentationMode: 1 543 | ps4SocialScreenEnabled: 0 544 | ps4ScriptOptimizationLevel: 0 545 | ps4Audio3dVirtualSpeakerCount: 14 546 | ps4attribCpuUsage: 0 547 | ps4PatchPkgPath: 548 | ps4PatchLatestPkgPath: 549 | ps4PatchChangeinfoPath: 550 | ps4PatchDayOne: 0 551 | ps4attribUserManagement: 0 552 | ps4attribMoveSupport: 0 553 | ps4attrib3DSupport: 0 554 | ps4attribShareSupport: 0 555 | ps4attribExclusiveVR: 0 556 | ps4disableAutoHideSplash: 0 557 | ps4videoRecordingFeaturesUsed: 0 558 | ps4contentSearchFeaturesUsed: 0 559 | ps4attribEyeToEyeDistanceSettingVR: 0 560 | ps4IncludedModules: 561 | - libc.prx 562 | - libSceAudioLatencyEstimation.prx 563 | - libSceFace.prx 564 | - libSceFaceTracker.prx 565 | - libSceFios2.prx 566 | - libSceHand.prx 567 | - libSceHandTracker.prx 568 | - libSceHeadTracker.prx 569 | - libSceJobManager.prx 570 | - libSceNpToolkit2.prx 571 | - libSceS3DConversion.prx 572 | ps4attribVROutputEnabled: 0 573 | monoEnv: 574 | splashScreenBackgroundSourceLandscape: {fileID: 0} 575 | splashScreenBackgroundSourcePortrait: {fileID: 0} 576 | blurSplashScreenBackground: 1 577 | spritePackerPolicy: 578 | webGLMemorySize: 16 579 | webGLExceptionSupport: 1 580 | webGLNameFilesAsHashes: 0 581 | webGLDataCaching: 1 582 | webGLDebugSymbols: 0 583 | webGLEmscriptenArgs: 584 | webGLModulesDirectory: 585 | webGLTemplate: APPLICATION:Default 586 | webGLAnalyzeBuildSize: 0 587 | webGLUseEmbeddedResources: 0 588 | webGLCompressionFormat: 1 589 | webGLLinkerTarget: 1 590 | webGLThreadsSupport: 0 591 | webGLWasmStreaming: 0 592 | scriptingDefineSymbols: {} 593 | platformArchitecture: {} 594 | scriptingBackend: 595 | Standalone: 1 596 | il2cppCompilerConfiguration: {} 597 | managedStrippingLevel: {} 598 | incrementalIl2cppBuild: {} 599 | allowUnsafeCode: 0 600 | additionalIl2CppArgs: 601 | scriptingRuntimeVersion: 1 602 | gcIncremental: 0 603 | gcWBarrierValidation: 0 604 | apiCompatibilityLevelPerPlatform: 605 | Standalone: 3 606 | WebGL: 3 607 | m_RenderingPath: 1 608 | m_MobileRenderingPath: 1 609 | metroPackageName: Template_Lightweight 610 | metroPackageVersion: 611 | metroCertificatePath: 612 | metroCertificatePassword: 613 | metroCertificateSubject: 614 | metroCertificateIssuer: 615 | metroCertificateNotAfter: 0000000000000000 616 | metroApplicationDescription: Template_Lightweight 617 | wsaImages: {} 618 | metroTileShortName: 619 | metroTileShowName: 0 620 | metroMediumTileShowName: 0 621 | metroLargeTileShowName: 0 622 | metroWideTileShowName: 0 623 | metroSupportStreamingInstall: 0 624 | metroLastRequiredScene: 0 625 | metroDefaultTileSize: 1 626 | metroTileForegroundText: 2 627 | metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0} 628 | metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628, 629 | a: 1} 630 | metroSplashScreenUseBackgroundColor: 0 631 | platformCapabilities: {} 632 | metroTargetDeviceFamilies: {} 633 | metroFTAName: 634 | metroFTAFileTypes: [] 635 | metroProtocolName: 636 | XboxOneProductId: 637 | XboxOneUpdateKey: 638 | XboxOneSandboxId: 639 | XboxOneContentId: 640 | XboxOneTitleId: 641 | XboxOneSCId: 642 | XboxOneGameOsOverridePath: 643 | XboxOnePackagingOverridePath: 644 | XboxOneAppManifestOverridePath: 645 | XboxOneVersion: 1.0.0.0 646 | XboxOnePackageEncryption: 0 647 | XboxOnePackageUpdateGranularity: 2 648 | XboxOneDescription: 649 | XboxOneLanguage: 650 | - enus 651 | XboxOneCapability: [] 652 | XboxOneGameRating: {} 653 | XboxOneIsContentPackage: 0 654 | XboxOneEnableGPUVariability: 1 655 | XboxOneSockets: {} 656 | XboxOneSplashScreen: {fileID: 0} 657 | XboxOneAllowedProductIds: [] 658 | XboxOnePersistentLocalStorageSize: 0 659 | XboxOneXTitleMemory: 8 660 | XboxOneOverrideIdentityName: 661 | XboxOneOverrideIdentityPublisher: 662 | vrEditorSettings: 663 | daydream: 664 | daydreamIconForeground: {fileID: 0} 665 | daydreamIconBackground: {fileID: 0} 666 | cloudServicesEnabled: 667 | UNet: 1 668 | luminIcon: 669 | m_Name: 670 | m_ModelFolderPath: 671 | m_PortalFolderPath: 672 | luminCert: 673 | m_CertPath: 674 | m_SignPackage: 1 675 | luminIsChannelApp: 0 676 | luminVersion: 677 | m_VersionCode: 1 678 | m_VersionName: 679 | apiCompatibilityLevel: 6 680 | cloudProjectId: 681 | framebufferDepthMemorylessMode: 0 682 | projectName: 683 | organizationId: 684 | cloudEnabled: 0 685 | enableNativePlatformBackendsForNewInputSystem: 0 686 | disableOldInputManagerSupport: 0 687 | legacyClampBlendShapeWeights: 0 688 | -------------------------------------------------------------------------------- /ProjectSettings/ProjectVersion.txt: -------------------------------------------------------------------------------- 1 | m_EditorVersion: 2019.3.14f1 2 | m_EditorVersionWithRevision: 2019.3.14f1 (2b330bf6d2d8) 3 | -------------------------------------------------------------------------------- /ProjectSettings/QualitySettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!47 &1 4 | QualitySettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 5 7 | m_CurrentQuality: 2 8 | m_QualitySettings: 9 | - serializedVersion: 2 10 | name: Low 11 | pixelLightCount: 0 12 | shadows: 0 13 | shadowResolution: 0 14 | shadowProjection: 1 15 | shadowCascades: 1 16 | shadowDistance: 20 17 | shadowNearPlaneOffset: 3 18 | shadowCascade2Split: 0.33333334 19 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 20 | shadowmaskMode: 0 21 | skinWeights: 2 22 | textureQuality: 0 23 | anisotropicTextures: 0 24 | antiAliasing: 0 25 | softParticles: 0 26 | softVegetation: 0 27 | realtimeReflectionProbes: 0 28 | billboardsFaceCameraPosition: 0 29 | vSyncCount: 0 30 | lodBias: 0.4 31 | maximumLODLevel: 0 32 | streamingMipmapsActive: 0 33 | streamingMipmapsAddAllCameras: 1 34 | streamingMipmapsMemoryBudget: 512 35 | streamingMipmapsRenderersPerFrame: 512 36 | streamingMipmapsMaxLevelReduction: 2 37 | streamingMipmapsMaxFileIORequests: 1024 38 | particleRaycastBudget: 16 39 | asyncUploadTimeSlice: 2 40 | asyncUploadBufferSize: 16 41 | asyncUploadPersistentBuffer: 1 42 | resolutionScalingFixedDPIFactor: 1 43 | customRenderPipeline: {fileID: 11400000, guid: a31e9f9f9c9d4b9429ed0d1234e22103, 44 | type: 2} 45 | excludedTargetPlatforms: [] 46 | - serializedVersion: 2 47 | name: Medium 48 | pixelLightCount: 1 49 | shadows: 1 50 | shadowResolution: 0 51 | shadowProjection: 1 52 | shadowCascades: 1 53 | shadowDistance: 20 54 | shadowNearPlaneOffset: 3 55 | shadowCascade2Split: 0.33333334 56 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 57 | shadowmaskMode: 0 58 | skinWeights: 2 59 | textureQuality: 0 60 | anisotropicTextures: 1 61 | antiAliasing: 0 62 | softParticles: 0 63 | softVegetation: 0 64 | realtimeReflectionProbes: 0 65 | billboardsFaceCameraPosition: 0 66 | vSyncCount: 1 67 | lodBias: 0.7 68 | maximumLODLevel: 0 69 | streamingMipmapsActive: 0 70 | streamingMipmapsAddAllCameras: 1 71 | streamingMipmapsMemoryBudget: 512 72 | streamingMipmapsRenderersPerFrame: 512 73 | streamingMipmapsMaxLevelReduction: 2 74 | streamingMipmapsMaxFileIORequests: 1024 75 | particleRaycastBudget: 64 76 | asyncUploadTimeSlice: 2 77 | asyncUploadBufferSize: 16 78 | asyncUploadPersistentBuffer: 1 79 | resolutionScalingFixedDPIFactor: 1 80 | customRenderPipeline: {fileID: 11400000, guid: d847b876476d3d6468f5dfcd34266f96, 81 | type: 2} 82 | excludedTargetPlatforms: [] 83 | - serializedVersion: 2 84 | name: High 85 | pixelLightCount: 2 86 | shadows: 2 87 | shadowResolution: 1 88 | shadowProjection: 1 89 | shadowCascades: 2 90 | shadowDistance: 40 91 | shadowNearPlaneOffset: 3 92 | shadowCascade2Split: 0.33333334 93 | shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} 94 | shadowmaskMode: 1 95 | skinWeights: 2 96 | textureQuality: 0 97 | anisotropicTextures: 1 98 | antiAliasing: 2 99 | softParticles: 0 100 | softVegetation: 1 101 | realtimeReflectionProbes: 1 102 | billboardsFaceCameraPosition: 1 103 | vSyncCount: 1 104 | lodBias: 1 105 | maximumLODLevel: 0 106 | streamingMipmapsActive: 0 107 | streamingMipmapsAddAllCameras: 1 108 | streamingMipmapsMemoryBudget: 512 109 | streamingMipmapsRenderersPerFrame: 512 110 | streamingMipmapsMaxLevelReduction: 2 111 | streamingMipmapsMaxFileIORequests: 1024 112 | particleRaycastBudget: 256 113 | asyncUploadTimeSlice: 2 114 | asyncUploadBufferSize: 16 115 | asyncUploadPersistentBuffer: 1 116 | resolutionScalingFixedDPIFactor: 1 117 | customRenderPipeline: {fileID: 11400000, guid: 19ba41d7c0026c3459d37c2fe90c55a0, 118 | type: 2} 119 | excludedTargetPlatforms: [] 120 | m_PerPlatformDefaultQuality: 121 | Android: 1 122 | Lumin: 2 123 | Nintendo Switch: 2 124 | PS4: 2 125 | Stadia: 2 126 | Standalone: 2 127 | WebGL: 1 128 | Windows Store Apps: 2 129 | XboxOne: 2 130 | iPhone: 1 131 | tvOS: 1 132 | -------------------------------------------------------------------------------- /ProjectSettings/TagManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!78 &1 4 | TagManager: 5 | serializedVersion: 2 6 | tags: 7 | - RobotInternal 8 | - Components 9 | - Ground 10 | layers: 11 | - Default 12 | - TransparentFX 13 | - Ignore Raycast 14 | - 15 | - Water 16 | - UI 17 | - 18 | - 19 | - Ground 20 | - Component 21 | - RobotInternal 22 | - 23 | - 24 | - 25 | - 26 | - 27 | - 28 | - 29 | - 30 | - 31 | - 32 | - 33 | - 34 | - 35 | - 36 | - 37 | - 38 | - 39 | - 40 | - 41 | - 42 | - 43 | m_SortingLayers: 44 | - name: Default 45 | uniqueID: 0 46 | locked: 0 47 | -------------------------------------------------------------------------------- /ProjectSettings/TimeManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!5 &1 4 | TimeManager: 5 | m_ObjectHideFlags: 0 6 | Fixed Timestep: 0.02 7 | Maximum Allowed Timestep: 0.1 8 | m_TimeScale: 1 9 | Maximum Particle Timestep: 0.03 10 | -------------------------------------------------------------------------------- /ProjectSettings/URPProjectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!114 &1 4 | MonoBehaviour: 5 | m_ObjectHideFlags: 61 6 | m_CorrespondingSourceObject: {fileID: 0} 7 | m_PrefabInstance: {fileID: 0} 8 | m_PrefabAsset: {fileID: 0} 9 | m_GameObject: {fileID: 0} 10 | m_Enabled: 1 11 | m_EditorHideFlags: 0 12 | m_Script: {fileID: 11500000, guid: 247994e1f5a72c2419c26a37e9334c01, type: 3} 13 | m_Name: 14 | m_EditorClassIdentifier: 15 | m_LastMaterialVersion: 1 16 | -------------------------------------------------------------------------------- /ProjectSettings/UnityConnectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!310 &1 4 | UnityConnectSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 1 7 | m_Enabled: 0 8 | m_TestMode: 0 9 | m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events 10 | m_EventUrl: https://cdp.cloud.unity3d.com/v1/events 11 | m_ConfigUrl: https://config.uca.cloud.unity3d.com 12 | m_TestInitMode: 0 13 | CrashReportingSettings: 14 | m_EventUrl: https://perf-events.cloud.unity3d.com 15 | m_Enabled: 0 16 | m_LogBufferSize: 10 17 | m_CaptureEditorExceptions: 1 18 | UnityPurchasingSettings: 19 | m_Enabled: 0 20 | m_TestMode: 0 21 | UnityAnalyticsSettings: 22 | m_Enabled: 0 23 | m_TestMode: 0 24 | m_InitializeOnStartup: 1 25 | UnityAdsSettings: 26 | m_Enabled: 0 27 | m_InitializeOnStartup: 1 28 | m_TestMode: 0 29 | m_IosGameId: 30 | m_AndroidGameId: 31 | m_GameIds: {} 32 | m_GameId: 33 | PerformanceReportingSettings: 34 | m_Enabled: 0 35 | -------------------------------------------------------------------------------- /ProjectSettings/VFXManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!937362698 &1 4 | VFXManager: 5 | m_ObjectHideFlags: 0 6 | m_IndirectShader: {fileID: 0} 7 | m_CopyBufferShader: {fileID: 0} 8 | m_SortShader: {fileID: 0} 9 | m_RenderPipeSettingsPath: 10 | m_FixedTimeStep: 0.016666668 11 | m_MaxDeltaTime: 0.05 12 | -------------------------------------------------------------------------------- /ProjectSettings/XRSettings.asset: -------------------------------------------------------------------------------- 1 | { 2 | "m_SettingKeys": [ 3 | "VR Device Disabled", 4 | "VR Device User Alert" 5 | ], 6 | "m_SettingValues": [ 7 | "False", 8 | "False" 9 | ] 10 | } -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Unity_mlagents_Robot_arm 2 | 3 | ## RobotArmMLAgentUnity 4 | Training 6 axis robot arm Inverse kinematics using Unity ML Agents 5 | 6 | ======= 7 | 8 | 9 | ## Universal Robotics UR3e Unity Robotics Demo Project 10 | ### UR3 Robot Arm 11 | ![스크린샷 2020-07-17 오후 2 45 14](https://user-images.githubusercontent.com/38905066/119687132-ebbca700-be81-11eb-89b7-504bc60ec9d5.png) 12 | ### UR3 Training using Unity Simulation 13 | ![unnamed](https://user-images.githubusercontent.com/38905066/119687138-ec553d80-be81-11eb-8dfc-3b6c7ea96bf5.png) 14 | 15 | ### UR3 Demo Project with Unity Simulation Quick Start Guide 16 | ![스크린샷 2020-07-23 오후 4 00 54](https://user-images.githubusercontent.com/38905066/119687354-1b6baf00-be82-11eb-9438-224a0a4bfe76.png) 17 | ![unnamed (1)](https://user-images.githubusercontent.com/38905066/119687365-1d357280-be82-11eb-9e64-40e45c646f62.png) 18 | -------------------------------------------------------------------------------- /trainer_config.yaml: -------------------------------------------------------------------------------- 1 | behaviors: 2 | default: 3 | trainer_type: ppo 4 | hyperparameters: 5 | batch_size: 256 6 | buffer_size: 2560 7 | learning_rate_schedule: linear 8 | learning_rate: 3.0e-4 9 | network_settings: 10 | hidden_units: 256 11 | normalize: false 12 | num_layers: 3 13 | vis_encode_type: simple 14 | memory: 15 | memory_size: 256 16 | sequence_length: 256 17 | max_steps: 10.0e5 18 | time_horizon: 64 19 | summary_freq: 10000 20 | reward_signals: 21 | extrinsic: 22 | strength: 1.0 23 | gamma: 0.99 24 | Robotarm: 25 | trainer_type: ppo 26 | hyperparameters: 27 | batch_size: 256 28 | buffer_size: 2560 29 | network_settings: 30 | hidden_units: 256 31 | num_layers: 3 32 | max_steps: 10.0e6 33 | time_horizon: 128 34 | --------------------------------------------------------------------------------