├── Debug.cpp
├── Hang_Up.rc
├── icon.ico
├── resource.h
├── Hang_Up.aps
├── Hang_Up.vcxproj.user
├── Hang_Up.vcxproj.filters
├── Hang_Up.sln
├── README.md
├── main.cpp
├── Hang_Up.vcxproj
├── english.cpp
└── LICENSE
/Debug.cpp:
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https://raw.githubusercontent.com/Cheny233/Minecraft-AFK/HEAD/Debug.cpp
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/Hang_Up.rc:
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https://raw.githubusercontent.com/Cheny233/Minecraft-AFK/HEAD/Hang_Up.rc
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/icon.ico:
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https://raw.githubusercontent.com/Cheny233/Minecraft-AFK/HEAD/icon.ico
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/resource.h:
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https://raw.githubusercontent.com/Cheny233/Minecraft-AFK/HEAD/resource.h
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/Hang_Up.aps:
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https://raw.githubusercontent.com/Cheny233/Minecraft-AFK/HEAD/Hang_Up.aps
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/Hang_Up.vcxproj.user:
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2 |
3 |
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/Hang_Up.vcxproj.filters:
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/Hang_Up.sln:
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1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio Version 16
4 | VisualStudioVersion = 16.0.29806.167
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Hang_Up", "Hang_Up.vcxproj", "{75B16035-47C5-4F33-BCA0-B107EF76A6ED}"
7 | EndProject
8 | Global
9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 | Debug|x64 = Debug|x64
11 | Debug|x86 = Debug|x86
12 | Release|x64 = Release|x64
13 | Release|x86 = Release|x86
14 | EndGlobalSection
15 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
16 | {75B16035-47C5-4F33-BCA0-B107EF76A6ED}.Debug|x64.ActiveCfg = Debug|x64
17 | {75B16035-47C5-4F33-BCA0-B107EF76A6ED}.Debug|x64.Build.0 = Debug|x64
18 | {75B16035-47C5-4F33-BCA0-B107EF76A6ED}.Debug|x86.ActiveCfg = Debug|Win32
19 | {75B16035-47C5-4F33-BCA0-B107EF76A6ED}.Debug|x86.Build.0 = Debug|Win32
20 | {75B16035-47C5-4F33-BCA0-B107EF76A6ED}.Release|x64.ActiveCfg = Release|x64
21 | {75B16035-47C5-4F33-BCA0-B107EF76A6ED}.Release|x64.Build.0 = Release|x64
22 | {75B16035-47C5-4F33-BCA0-B107EF76A6ED}.Release|x86.ActiveCfg = Release|Win32
23 | {75B16035-47C5-4F33-BCA0-B107EF76A6ED}.Release|x86.Build.0 = Release|Win32
24 | EndGlobalSection
25 | GlobalSection(SolutionProperties) = preSolution
26 | HideSolutionNode = FALSE
27 | EndGlobalSection
28 | GlobalSection(ExtensibilityGlobals) = postSolution
29 | SolutionGuid = {15331222-F8A4-4167-B5B3-EE92B529E6CF}
30 | EndGlobalSection
31 | EndGlobal
32 |
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/README.md:
--------------------------------------------------------------------------------
1 | # Minecraft-AFK
2 | 
3 |    
4 |
5 | 一个基于 WindowsAPI 的 Minecraft 的挂机程序,即使失去焦点或最小化依然可以完成鼠标/键盘的动作
6 | A WindowsAPI-based Minecraft AFK program that can complete mouse / keyboard actions even if it loses focus or is minimized.
7 |
8 | ----
9 |
10 | ## 申明
11 | 本程序允许被用于借鉴和重写,但请禁止将重写和借鉴的代码闭源或用于商业用途。
12 |
13 | ## 适用于
14 | - 挂机钓鱼(最基础简单的挂机方法)
15 | - 挂机刷怪(如小黑塔,刷怪塔)
16 | - 挂机跑图 ~~(虽然你可能会由于某些意外情况惨死在路上)~~
17 | - 挂机完成某些MC工程(如铺铁轨,垫方块等)
18 |
19 | ## 使用说明
20 | 1. 请先从 [Release](https://github.com/Cheny233/Minecraft-AFK/releases) 下载合适的版本
21 | 2. 如果下载的慢 ~~(虽然其实文件很小)~~ ,也可以从我的MCBBS上的 [下载地址](https://www.mcbbs.net/forum.php?mod=attachment&aid=MTQ5OTM0M3w0NTlkYjZmNXwxNTg1MTkyOTA4fDI2MDUwMzV8OTg0ODM0) 下载最新版本
22 | 3. 解压后运行,按照提示操作即可
23 |
24 | ## 常见问题
25 | #### 如何实现后台挂机?
26 | - 用 F3+P 停用失去焦点后暂停,接着按 Alt+tab 切出
27 |
28 | #### 如何挂机完成多项操作?
29 | - 可以多开达到挂机完成多项操作的目的
30 |
31 | #### 我还是不懂具体如何操作怎么办?
32 | - 详细的教程请看我的 [MCBBS](https://www.mcbbs.net/thread-984834-1-1.html),也可以看我博客中的 [项目说明](https://cheny.cc/post/Minecraft-AFK)
33 |
34 | ## 关于反馈
35 | 如果你发现了程序的bug,或者你有好的建议,你可以在 [Issues](https://github.com/Cheny233/Minecraft-AFK/issues) 中反馈
36 |
37 | ## 其他版本
38 | | 编写语言 | 项目地址 | 项目说明
39 | | ---- | ---- | ---- |
40 | | Python3 | [super-coffee/py-Minecraft-AFK](https://github.com/jinzhijie/py-Minecraft-AFK) | 由[jinzhijie](https://github.com/jinzhijie)和[CharlieYu4994](https://github.com/CharlieYu4994)共同维护重写的Python3版本
41 |
42 | ## Language localization
43 | We welcome your post-contribution to language localization. You can open a new [Pull Requests](https://github.com/Cheny233/Minecraft-AFK/pulls) to me.
44 |
--------------------------------------------------------------------------------
/main.cpp:
--------------------------------------------------------------------------------
1 | #include
2 | #include
3 | #include
4 | using namespace std;
5 |
6 | int Mode, Start, Continue, Space, Speed;
7 |
8 | char ch;
9 | short vkCode;
10 | int keydown, keyup;
11 |
12 | string file_data;
13 |
14 | HWND hwnd;
15 |
16 | int get_Lparam(int vk, bool flag)
17 | {
18 | int scanCode = MapVirtualKey(vk, MAPVK_VK_TO_VSC);
19 | return flag | (scanCode << 16) | (flag << 30) | (flag << 31);
20 | }
21 |
22 | bool getFile()
23 | {
24 | vector<_finddata_t> vec;
25 | string path = "config\\*.afk";
26 | struct _finddata_t file;
27 | long handle = _findfirst(path.c_str(), &file);
28 | if (handle == -1)
29 | return false;
30 | cout << "检测到目录下有配置文件:" << endl << endl;
31 | cout << "[0]不使用配置文件" << endl;
32 | int num = 1;
33 | do
34 | {
35 | vec.push_back(file);
36 | cout << '[' << num++ << ']' << file.name << endl;
37 | } while (!_findnext(handle, &file));
38 | cout << endl;
39 | int count;
40 | cout << "请选择配置文件:" << endl << "<< ";
41 | cin >> count;
42 | system("cls");
43 | if (count == 0)
44 | return false;
45 | char filename[50] = "config\\";
46 | strcat_s(filename, vec[count - 1].name);
47 | FILE* stream;
48 | freopen_s(&stream, filename, "r", stdin);
49 | cout << "选择成功!文件名称:" << endl;
50 | cout << filename << endl << endl;
51 | return true;
52 | }
53 |
54 | void getWindow()
55 | {
56 | while (true)
57 | {
58 | if (GetAsyncKeyState(VK_LCONTROL) && GetAsyncKeyState(VK_LMENU))
59 | {
60 | hwnd = GetForegroundWindow();
61 | if (hwnd != NULL)
62 | {
63 | char title[50];
64 | ::GetWindowTextA(hwnd, title, sizeof(title));
65 | system("cls");
66 | cout << "捕获成功!窗口名称:" << endl;
67 | cout << title << endl;
68 | }
69 | else
70 | cout << "捕获失败!请重试!" << endl;
71 | cout << endl;
72 | return;
73 | }
74 | Sleep(1);
75 | }
76 | }
77 |
78 | void Get(int& a, bool flag)
79 | {
80 | cin >> a;
81 | if (flag)
82 | cout << a << endl;
83 | else file_data += to_string(a) + '\n';
84 | }
85 |
86 | void Get(char& a, bool flag)
87 | {
88 | cin >> a;
89 | if (flag)
90 | cout << a << endl;
91 | else file_data.push_back(a), file_data += '\n';
92 | }
93 |
94 | void Input(bool flag)
95 | {
96 | cout << "[1]左键连点 [2]左键长按" << endl;
97 | cout << "[3]右键连点 [4]右键长按" << endl;
98 | cout << "[5]字母键长按 [6]空格长按" << endl;
99 | cout << "请输入数字选择操作" << endl << "<< ";
100 | Get(Mode, flag);
101 | if (Mode == 1 || Mode == 3)
102 | {
103 | cout << "请输入连点速度(毫秒)" << endl << "<< ";
104 | Get(Speed, flag);
105 | }
106 | else if (Mode == 5)
107 | {
108 | cout << "请输入字母(也可以是数字,标点)" << endl << "<< ";
109 | Get(ch, flag);
110 | }
111 | else if (Mode == 6)
112 | ch = ' ';
113 | cout << "多少时间后后开始操作(毫秒)" << endl << "<< ";
114 | Get(Start, flag);
115 | cout << "操作持续多少时间后暂停(毫秒,-1为无限)" << endl << "<< ";
116 | Get(Continue, flag);
117 | cout << "暂停后间隔多少时间继续操作(毫秒)" << endl << "<< ";
118 | Get(Space, flag);
119 | if (Mode >= 5)
120 | {
121 | vkCode = LOBYTE(VkKeyScan(ch));
122 | keydown = get_Lparam(vkCode, false);
123 | keyup = get_Lparam(vkCode, true);
124 | }
125 | }
126 |
127 | bool sleep(int t)
128 | {
129 | long now = clock();
130 | while (clock() - now < t)
131 | {
132 | Sleep(1);
133 | if (GetAsyncKeyState(VK_RCONTROL))
134 | return true;
135 | }
136 | return false;
137 | }
138 |
139 | void Do()
140 | {
141 | if (sleep(Start))
142 | return;
143 | long tstart = clock();
144 | if (Mode == 1)
145 | while (true)
146 | {
147 | SendMessage(hwnd, WM_LBUTTONDOWN, 0, 0);
148 | SendMessage(hwnd, WM_LBUTTONUP, 0, 0);
149 | if (sleep(Speed))
150 | return;
151 | if (Continue != -1 && clock() - tstart >= Continue)
152 | {
153 | if (sleep(Space))
154 | return;
155 | tstart = clock();
156 | }
157 | if (GetAsyncKeyState(VK_RCONTROL))
158 | return;
159 | }
160 | if (Mode == 2)
161 | {
162 | SendMessage(hwnd, WM_LBUTTONDOWN, 0, 0);
163 | while (true)
164 | {
165 | if (Continue != -1 && clock() - tstart >= Continue)
166 | {
167 | SendMessage(hwnd, WM_LBUTTONUP, 0, 0);
168 | if (sleep(Space))
169 | return;
170 | SendMessage(hwnd, WM_LBUTTONDOWN, 0, 0);
171 | tstart = clock();
172 | }
173 | if (GetAsyncKeyState(VK_RCONTROL))
174 | {
175 | SendMessage(hwnd, WM_LBUTTONUP, 0, 0);
176 | return;
177 | }
178 | Sleep(1);
179 | }
180 | }
181 | if (Mode == 3)
182 | while (true)
183 | {
184 | SendMessage(hwnd, WM_RBUTTONDOWN, 0, 0);
185 | SendMessage(hwnd, WM_RBUTTONUP, 0, 0);
186 | if (sleep(Speed))
187 | return;
188 | if (Continue != -1 && clock() - tstart >= Continue)
189 | {
190 | if (sleep(Space))
191 | return;
192 | tstart = clock();
193 | }
194 | if (GetAsyncKeyState(VK_RCONTROL))
195 | return;
196 | }
197 | if (Mode == 4)
198 | {
199 | SendMessage(hwnd, WM_RBUTTONDOWN, 0, 0);
200 | while (true)
201 | {
202 | if (Continue != -1 && clock() - tstart >= Continue)
203 | {
204 | SendMessage(hwnd, WM_RBUTTONUP, 0, 0);
205 | if (sleep(Space))
206 | return;
207 | SendMessage(hwnd, WM_RBUTTONDOWN, 0, 0);
208 | tstart = clock();
209 | }
210 | if (GetAsyncKeyState(VK_RCONTROL))
211 | {
212 | SendMessage(hwnd, WM_RBUTTONUP, 0, 0);
213 | return;
214 | }
215 | Sleep(1);
216 | }
217 | }
218 | if (Mode >= 5)
219 | {
220 | PostMessage(hwnd, WM_KEYDOWN, vkCode, keydown);
221 | while (true)
222 | {
223 | if (Continue != -1 && clock() - tstart >= Continue)
224 | {
225 | PostMessage(hwnd, WM_KEYUP, vkCode, keyup);
226 | if (sleep(Space))
227 | return;
228 | PostMessage(hwnd, WM_KEYDOWN, vkCode, keydown);
229 | tstart = clock();
230 | }
231 | if (GetAsyncKeyState(VK_RCONTROL))
232 | {
233 | PostMessage(hwnd, WM_KEYUP, vkCode, keyup);
234 | return;
235 | }
236 | Sleep(1);
237 | }
238 | }
239 | }
240 |
241 | void createFile()
242 | {
243 | string filename;
244 | cout << "\r请设置配置文件名称(15字以内)" << endl << "<< ";
245 | getchar();
246 | getline(cin, filename);
247 | filename += ".afk";
248 | char file[50] = "config\\";
249 | strcat_s(file, filename.c_str());
250 | system("md config");
251 | ofstream create(file);
252 | create << file_data;
253 | create.close();
254 | }
255 |
256 | int main()
257 | {
258 | system("mode con cols=45 lines=25");
259 | system("title Minecraft-AFK By Cheny");
260 | bool flag = getFile();
261 | cout << "请前往指定窗口按下左Ctrl+左Alt捕获窗口" << endl;
262 | while (hwnd == NULL)
263 | getWindow();
264 | Input(flag);
265 | cout << endl << ">>>请在任意位置按下右Alt开始操作<<<" << endl;
266 | cout << ">>>任意位置按下右Ctrl结束<<<" << endl;
267 | if (!flag)
268 | cout << endl << ">>>结束后按下F12可保存配置到config<<<" << endl;
269 | cout << endl;
270 | while (true)
271 | {
272 | if (GetAsyncKeyState(VK_RMENU))
273 | {
274 | cout << "\r开始操作!按右Ctrl可结束!";
275 | system("color 03");
276 | Do();
277 | cout << "\r操作结束!按右Alt重新开始!";
278 | system("color 07");
279 | }
280 | if (!flag && GetAsyncKeyState(VK_F12))
281 | {
282 | createFile();
283 | return 0;
284 | }
285 | Sleep(1);
286 | }
287 | }
288 |
--------------------------------------------------------------------------------
/Hang_Up.vcxproj:
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1 |
2 |
3 |
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5 | Debug
6 | Win32
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/english.cpp:
--------------------------------------------------------------------------------
1 | #include
2 | #include
3 | #include
4 | using namespace std;
5 |
6 | int Mode, Start, Continue, Space, Speed;
7 |
8 | char ch;
9 | short vkCode;
10 | int keydown, keyup;
11 |
12 | string file_data;
13 |
14 | HWND hwnd;
15 |
16 | int get_Lparam(int vk, bool flag)
17 | {
18 | int scanCode = MapVirtualKey(vk, MAPVK_VK_TO_VSC);
19 | return flag | (scanCode << 16) | (flag << 30) | (flag << 31);
20 | }
21 |
22 | bool getFile()
23 | {
24 | vector<_finddata_t> vec;
25 | string path = "config\\*.afk";
26 | struct _finddata_t file;
27 | long handle = _findfirst(path.c_str(), &file);
28 | if (handle == -1)
29 | return false;
30 | cout << "A configuration file is detected under the directory:" << endl << endl;
31 | cout << "[0]Do not use configuration files" << endl;
32 | int num = 1;
33 | do
34 | {
35 | vec.push_back(file);
36 | cout << '[' << num++ << ']' << file.name << endl;
37 | } while (!_findnext(handle, &file));
38 | cout << endl;
39 | int count;
40 | cout << "Please select a configuration file:" << endl << "<< ";
41 | cin >> count;
42 | system("cls");
43 | if (count == 0)
44 | return false;
45 | char filename[50] = "config\\";
46 | strcat_s(filename, vec[count - 1].name);
47 | FILE* stream;
48 | freopen_s(&stream, filename, "r", stdin);
49 | cout << "Successful choice! file name:" << endl;
50 | cout << filename << endl << endl;
51 | return true;
52 | }
53 |
54 | void getWindow()
55 | {
56 | while (true)
57 | {
58 | if (GetAsyncKeyState(VK_LCONTROL) && GetAsyncKeyState(VK_LMENU))
59 | {
60 | hwnd = GetForegroundWindow();
61 | if (hwnd != NULL)
62 | {
63 | char title[50];
64 | ::GetWindowTextA(hwnd, title, sizeof(title));
65 | system("cls");
66 | cout << "Successfully captured! Window name:" << endl;
67 | cout << title << endl;
68 | }
69 | else
70 | cout << "Capture failed! Please try again!" << endl;
71 | cout << endl;
72 | return;
73 | }
74 | Sleep(1);
75 | }
76 | }
77 |
78 | void Get(int& a, bool flag)
79 | {
80 | cin >> a;
81 | if (flag)
82 | cout << a << endl;
83 | else file_data += to_string(a) + '\n';
84 | }
85 |
86 | void Get(char& a, bool flag)
87 | {
88 | cin >> a;
89 | if (flag)
90 | cout << a << endl;
91 | else file_data.push_back(a), file_data += '\n';
92 | }
93 |
94 | void Input(bool flag)
95 | {
96 | cout << "[1]Left click coninuously [2]Left click and hold" << endl;
97 | cout << "[3]Right click coninuously [4]Right click and hold" << endl;
98 | cout << "[5] Press and hold the letter key [6] Press and hold the space key" << endl;
99 | cout << "Please enter a number to select the operation" << endl << "<< ";
100 | Get(Mode, flag);
101 | if (Mode == 1 || Mode == 3)
102 | {
103 | cout << "Please enter the click speed (ms)" << endl << "<< ";
104 | Get(Speed, flag);
105 | }
106 | else if (Mode == 5)
107 | {
108 | cout << "Please enter letters (can also be numbers, punctuation)" << endl << "<< ";
109 | Get(ch, flag);
110 | }
111 | else if (Mode == 6)
112 | ch = ' ';
113 | cout << "After how much time to start operation (ms)" << endl << "<< ";
114 | Get(Start, flag);
115 | cout << "How much time the operation lasts (milliseconds, -1 is unlimited)" << endl << "<< ";
116 | Get(Continue, flag);
117 | cout << "How much time to continue operation after pause (ms)" << endl << "<< ";
118 | Get(Space, flag);
119 | if (Mode >= 5)
120 | {
121 | vkCode = LOBYTE(VkKeyScan(ch));
122 | keydown = get_Lparam(vkCode, false);
123 | keyup = get_Lparam(vkCode, true);
124 | }
125 | }
126 |
127 | bool sleep(int t)
128 | {
129 | long now = clock();
130 | while (clock() - now < t)
131 | {
132 | Sleep(1);
133 | if (GetAsyncKeyState(VK_RCONTROL))
134 | return true;
135 | }
136 | return false;
137 | }
138 |
139 | void Do()
140 | {
141 | if (sleep(Start))
142 | return;
143 | long tstart = clock();
144 | if (Mode == 1)
145 | while (true)
146 | {
147 | SendMessage(hwnd, WM_LBUTTONDOWN, 0, 0);
148 | SendMessage(hwnd, WM_LBUTTONUP, 0, 0);
149 | if (sleep(Speed))
150 | return;
151 | if (Continue != -1 && clock() - tstart >= Continue)
152 | {
153 | if (sleep(Space))
154 | return;
155 | tstart = clock();
156 | }
157 | if (GetAsyncKeyState(VK_RCONTROL))
158 | return;
159 | }
160 | if (Mode == 2)
161 | {
162 | SendMessage(hwnd, WM_LBUTTONDOWN, 0, 0);
163 | while (true)
164 | {
165 | if (Continue != -1 && clock() - tstart >= Continue)
166 | {
167 | SendMessage(hwnd, WM_LBUTTONUP, 0, 0);
168 | if (sleep(Space))
169 | return;
170 | SendMessage(hwnd, WM_LBUTTONDOWN, 0, 0);
171 | tstart = clock();
172 | }
173 | if (GetAsyncKeyState(VK_RCONTROL))
174 | {
175 | SendMessage(hwnd, WM_LBUTTONUP, 0, 0);
176 | return;
177 | }
178 | Sleep(1);
179 | }
180 | }
181 | if (Mode == 3)
182 | while (true)
183 | {
184 | SendMessage(hwnd, WM_RBUTTONDOWN, 0, 0);
185 | SendMessage(hwnd, WM_RBUTTONUP, 0, 0);
186 | if (sleep(Speed))
187 | return;
188 | if (Continue != -1 && clock() - tstart >= Continue)
189 | {
190 | if (sleep(Space))
191 | return;
192 | tstart = clock();
193 | }
194 | if (GetAsyncKeyState(VK_RCONTROL))
195 | return;
196 | }
197 | if (Mode == 4)
198 | {
199 | SendMessage(hwnd, WM_RBUTTONDOWN, 0, 0);
200 | while (true)
201 | {
202 | if (Continue != -1 && clock() - tstart >= Continue)
203 | {
204 | SendMessage(hwnd, WM_RBUTTONUP, 0, 0);
205 | if (sleep(Space))
206 | return;
207 | SendMessage(hwnd, WM_RBUTTONDOWN, 0, 0);
208 | tstart = clock();
209 | }
210 | if (GetAsyncKeyState(VK_RCONTROL))
211 | {
212 | SendMessage(hwnd, WM_RBUTTONUP, 0, 0);
213 | return;
214 | }
215 | Sleep(1);
216 | }
217 | }
218 | if (Mode >= 5)
219 | {
220 | PostMessage(hwnd, WM_KEYDOWN, vkCode, keydown);
221 | while (true)
222 | {
223 | if (Continue != -1 && clock() - tstart >= Continue)
224 | {
225 | PostMessage(hwnd, WM_KEYUP, vkCode, keyup);
226 | if (sleep(Space))
227 | return;
228 | PostMessage(hwnd, WM_KEYDOWN, vkCode, keydown);
229 | tstart = clock();
230 | }
231 | if (GetAsyncKeyState(VK_RCONTROL))
232 | {
233 | PostMessage(hwnd, WM_KEYUP, vkCode, keyup);
234 | return;
235 | }
236 | Sleep(1);
237 | }
238 | }
239 | }
240 |
241 | void createFile()
242 | {
243 | string filename;
244 | cout << "\rPlease set the configuration file name (within 30 characters)" << endl << "<< ";
245 | getchar();
246 | getline(cin, filename);
247 | filename += ".afk";
248 | char file[50] = "config\\";
249 | strcat_s(file, filename.c_str());
250 | system("md config");
251 | ofstream create(file);
252 | create << file_data;
253 | create.close();
254 | }
255 |
256 | int main()
257 | {
258 | system("mode con cols=45 lines=25");
259 | system("title Minecraft-AFK By Cheny");
260 | bool flag = getFile();
261 | cout << "Please go to the specified window and press left Ctrl+left Alt to capture the window" << endl;
262 | while (hwnd == NULL)
263 | getWindow();
264 | Input(flag);
265 | cout << endl << ">>>Press the right Alt at any position to start the operation <<<" << endl;
266 | cout << ">>>Press Ctrl anywhere to end <<<" << endl;
267 | if (!flag)
268 | cout << endl << ">>>After finishing, press F12 to save the configuration<<<" << endl;
269 | cout << endl;
270 | while (true)
271 | {
272 | if (GetAsyncKeyState(VK_RMENU))
273 | {
274 | cout << "\rThe operation begins! Press the right Ctrl to end!";
275 | system("color 03");
276 | Do();
277 | cout << "\rThe operation is over! Press right Alt to start over!";
278 | system("color 07");
279 | }
280 | if (!flag && GetAsyncKeyState(VK_F12))
281 | {
282 | createFile();
283 | return 0;
284 | }
285 | Sleep(1);
286 | }
287 | }
288 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
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2 | Version 3, 19 November 2007
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495 | license to downstream recipients. "Knowingly relying" means you have
496 | actual knowledge that, but for the patent license, your conveying the
497 | covered work in a country, or your recipient's use of the covered work
498 | in a country, would infringe one or more identifiable patents in that
499 | country that you have reason to believe are valid.
500 |
501 | If, pursuant to or in connection with a single transaction or
502 | arrangement, you convey, or propagate by procuring conveyance of, a
503 | covered work, and grant a patent license to some of the parties
504 | receiving the covered work authorizing them to use, propagate, modify
505 | or convey a specific copy of the covered work, then the patent license
506 | you grant is automatically extended to all recipients of the covered
507 | work and works based on it.
508 |
509 | A patent license is "discriminatory" if it does not include within
510 | the scope of its coverage, prohibits the exercise of, or is
511 | conditioned on the non-exercise of one or more of the rights that are
512 | specifically granted under this License. You may not convey a covered
513 | work if you are a party to an arrangement with a third party that is
514 | in the business of distributing software, under which you make payment
515 | to the third party based on the extent of your activity of conveying
516 | the work, and under which the third party grants, to any of the
517 | parties who would receive the covered work from you, a discriminatory
518 | patent license (a) in connection with copies of the covered work
519 | conveyed by you (or copies made from those copies), or (b) primarily
520 | for and in connection with specific products or compilations that
521 | contain the covered work, unless you entered into that arrangement,
522 | or that patent license was granted, prior to 28 March 2007.
523 |
524 | Nothing in this License shall be construed as excluding or limiting
525 | any implied license or other defenses to infringement that may
526 | otherwise be available to you under applicable patent law.
527 |
528 | 12. No Surrender of Others' Freedom.
529 |
530 | If conditions are imposed on you (whether by court order, agreement or
531 | otherwise) that contradict the conditions of this License, they do not
532 | excuse you from the conditions of this License. If you cannot convey a
533 | covered work so as to satisfy simultaneously your obligations under this
534 | License and any other pertinent obligations, then as a consequence you may
535 | not convey it at all. For example, if you agree to terms that obligate you
536 | to collect a royalty for further conveying from those to whom you convey
537 | the Program, the only way you could satisfy both those terms and this
538 | License would be to refrain entirely from conveying the Program.
539 |
540 | 13. Remote Network Interaction; Use with the GNU General Public License.
541 |
542 | Notwithstanding any other provision of this License, if you modify the
543 | Program, your modified version must prominently offer all users
544 | interacting with it remotely through a computer network (if your version
545 | supports such interaction) an opportunity to receive the Corresponding
546 | Source of your version by providing access to the Corresponding Source
547 | from a network server at no charge, through some standard or customary
548 | means of facilitating copying of software. This Corresponding Source
549 | shall include the Corresponding Source for any work covered by version 3
550 | of the GNU General Public License that is incorporated pursuant to the
551 | following paragraph.
552 |
553 | Notwithstanding any other provision of this License, you have
554 | permission to link or combine any covered work with a work licensed
555 | under version 3 of the GNU General Public License into a single
556 | combined work, and to convey the resulting work. The terms of this
557 | License will continue to apply to the part which is the covered work,
558 | but the work with which it is combined will remain governed by version
559 | 3 of the GNU General Public License.
560 |
561 | 14. Revised Versions of this License.
562 |
563 | The Free Software Foundation may publish revised and/or new versions of
564 | the GNU Affero General Public License from time to time. Such new versions
565 | will be similar in spirit to the present version, but may differ in detail to
566 | address new problems or concerns.
567 |
568 | Each version is given a distinguishing version number. If the
569 | Program specifies that a certain numbered version of the GNU Affero General
570 | Public License "or any later version" applies to it, you have the
571 | option of following the terms and conditions either of that numbered
572 | version or of any later version published by the Free Software
573 | Foundation. If the Program does not specify a version number of the
574 | GNU Affero General Public License, you may choose any version ever published
575 | by the Free Software Foundation.
576 |
577 | If the Program specifies that a proxy can decide which future
578 | versions of the GNU Affero General Public License can be used, that proxy's
579 | public statement of acceptance of a version permanently authorizes you
580 | to choose that version for the Program.
581 |
582 | Later license versions may give you additional or different
583 | permissions. However, no additional obligations are imposed on any
584 | author or copyright holder as a result of your choosing to follow a
585 | later version.
586 |
587 | 15. Disclaimer of Warranty.
588 |
589 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
590 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
591 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
592 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
593 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
594 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
595 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
596 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
597 |
598 | 16. Limitation of Liability.
599 |
600 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
601 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
602 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
603 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
604 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
605 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
606 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
607 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
608 | SUCH DAMAGES.
609 |
610 | 17. Interpretation of Sections 15 and 16.
611 |
612 | If the disclaimer of warranty and limitation of liability provided
613 | above cannot be given local legal effect according to their terms,
614 | reviewing courts shall apply local law that most closely approximates
615 | an absolute waiver of all civil liability in connection with the
616 | Program, unless a warranty or assumption of liability accompanies a
617 | copy of the Program in return for a fee.
618 |
619 | END OF TERMS AND CONDITIONS
620 |
621 | How to Apply These Terms to Your New Programs
622 |
623 | If you develop a new program, and you want it to be of the greatest
624 | possible use to the public, the best way to achieve this is to make it
625 | free software which everyone can redistribute and change under these terms.
626 |
627 | To do so, attach the following notices to the program. It is safest
628 | to attach them to the start of each source file to most effectively
629 | state the exclusion of warranty; and each file should have at least
630 | the "copyright" line and a pointer to where the full notice is found.
631 |
632 |
633 | Copyright (C)
634 |
635 | This program is free software: you can redistribute it and/or modify
636 | it under the terms of the GNU Affero General Public License as published
637 | by the Free Software Foundation, either version 3 of the License, or
638 | (at your option) any later version.
639 |
640 | This program is distributed in the hope that it will be useful,
641 | but WITHOUT ANY WARRANTY; without even the implied warranty of
642 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
643 | GNU Affero General Public License for more details.
644 |
645 | You should have received a copy of the GNU Affero General Public License
646 | along with this program. If not, see .
647 |
648 | Also add information on how to contact you by electronic and paper mail.
649 |
650 | If your software can interact with users remotely through a computer
651 | network, you should also make sure that it provides a way for users to
652 | get its source. For example, if your program is a web application, its
653 | interface could display a "Source" link that leads users to an archive
654 | of the code. There are many ways you could offer source, and different
655 | solutions will be better for different programs; see section 13 for the
656 | specific requirements.
657 |
658 | You should also get your employer (if you work as a programmer) or school,
659 | if any, to sign a "copyright disclaimer" for the program, if necessary.
660 | For more information on this, and how to apply and follow the GNU AGPL, see
661 | .
662 |
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