├── .gitattributes ├── .gitignore ├── Assets ├── AnimGPUInstancing.meta ├── AnimGPUInstancing │ ├── Editor.meta │ ├── Editor │ │ ├── AGI_ShaderInspector.cs │ │ ├── AGI_ShaderInspector.cs.meta │ │ ├── AnimationMeshGenerator.cs │ │ └── AnimationMeshGenerator.cs.meta │ ├── Prefabs.meta │ ├── Prefabs │ │ ├── AGI_RandomSpawn_Walk.prefab │ │ ├── AGI_RandomSpawn_Walk.prefab.meta │ │ ├── AGI_SpawnPoints.prefab │ │ ├── AGI_SpawnPoints.prefab.meta │ │ ├── AGI_SpawnRandom.prefab │ │ ├── AGI_SpawnRandom.prefab.meta │ │ ├── AnimationFrameInfoList.prefab │ │ └── AnimationFrameInfoList.prefab.meta │ ├── Scripts.meta │ ├── Scripts │ │ ├── AGI_SpawnPoints.asset │ │ ├── AGI_SpawnPoints.asset.meta │ │ ├── AGI_SpawnPoints.cs │ │ ├── AGI_SpawnPoints.cs.meta │ │ ├── AGI_SpawnRandom.asset │ │ ├── AGI_SpawnRandom.asset.meta │ │ ├── AGI_SpawnRandom.cs │ │ ├── AGI_SpawnRandom.cs.meta │ │ ├── AnimationFrameInfoList.asset │ │ ├── AnimationFrameInfoList.asset.meta │ │ ├── AnimationFrameInfoList.cs │ │ ├── AnimationFrameInfoList.cs.meta │ │ ├── SMR_SpawnRandom.asset │ │ ├── SMR_SpawnRandom.asset.meta │ │ ├── SMR_SpawnRandom.cs │ │ └── SMR_SpawnRandom.cs.meta │ ├── Shaders.meta │ └── Shaders │ │ ├── AnimationGpuInstancing_Default.shader │ │ ├── AnimationGpuInstancing_Default.shader.meta │ │ ├── AnimationGpuInstancing_Shadow.shader │ │ ├── AnimationGpuInstancing_Shadow.shader.meta │ │ ├── Includes.meta │ │ └── Includes │ │ ├── Utils.cginc │ │ └── Utils.cginc.meta ├── CGINC.meta ├── CGINC │ ├── Noises.cginc │ ├── Noises.cginc.meta │ ├── memory.cginc │ ├── memory.cginc.meta │ ├── util.cginc │ └── util.cginc.meta ├── WorkSpace.meta └── WorkSpace │ ├── Materials.meta │ ├── Prefabs.meta │ ├── Scenes.meta │ ├── Scenes │ ├── Ch01.unity │ ├── Ch01.unity.meta │ ├── Kon SMR.unity │ ├── Kon SMR.unity.meta │ ├── Kon.unity │ └── Kon.unity.meta │ ├── Scripts.meta │ └── Shaders.meta ├── Documents ├── Figures │ ├── agi_debugger.png │ ├── agi_statistics.png │ ├── smr_debugger.png │ └── smr_statistics.png ├── tips.md ├── usage_basic.md ├── usage_locomotion_spawn.md ├── usage_points_spawn.md └── usage_random_spawn.md ├── LICENSE ├── Packages ├── com.vrchat.vrcsdk3 │ ├── Editor.meta │ ├── Editor │ │ ├── UPMImporter.meta │ │ └── UPMImporter │ │ │ ├── UPMImporter.cs │ │ │ ├── UPMImporter.cs.meta │ │ │ ├── VRC.Udon.Editor.UPMImporter.asmdef │ │ │ └── VRC.Udon.Editor.UPMImporter.asmdef.meta │ ├── package.json │ └── package.json.meta ├── manifest.json └── packages-lock.json ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── NavMeshAreas.asset ├── PackageManagerSettings.asset ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── TagManager.asset ├── TimeManager.asset ├── UnityConnectSettings.asset ├── VFXManager.asset └── XRSettings.asset └── README.md 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