├── .gitattributes ├── .vscode └── launch.json ├── LICENSE ├── README.md ├── client └── clientfleeca.lua ├── fxmanifest.lua ├── locales └── en.json └── server └── serverfleeca.lua /.gitattributes: -------------------------------------------------------------------------------- 1 | # Auto detect text files and perform LF normalization 2 | * text=auto 3 | -------------------------------------------------------------------------------- /.vscode/launch.json: -------------------------------------------------------------------------------- 1 | { 2 | // Utilisez IntelliSense pour en savoir plus sur les attributs possibles. 3 | // Pointez pour afficher la description des attributs existants. 4 | // Pour plus d'informations, visitez : https://go.microsoft.com/fwlink/?linkid=830387 5 | "version": "0.2.0", 6 | "configurations": [ 7 | { 8 | "type": "lua", 9 | "request": "launch", 10 | "name": "Debug", 11 | "program": "${workspaceFolder}/client/clientfleeca.lua" 12 | } 13 | ] 14 | } -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # ToFFleeca 2 | Fleeca Robbery 3 | - Discord link https://discord.gg/B45FXcrqCt 4 | 5 | Preview Video : https://youtu.be/rW0WUJtRnpI 6 | 7 | # Dependencies 8 | - Esx Legacy (wasn't test on older verions) 9 | - Qtarget - https://github.com/overextended/qtarget - Documentation : https://overextended.github.io/qtarget/usage 10 | - Polyzone - https://github.com/mkafrin/PolyZone 11 | - ox_inventory - https://github.com/overextended/ox_inventory - Documentation : https://overextended.github.io/docs/ox_inventory/ 12 | - ox_lib - https://github.com/overextended/ox_lib - Documentation : https://overextended.github.io/docs/ox_lib 13 | 14 | # Item used for the robbery 15 | - 1x id_card_f 16 | - 2x thermalcharge 17 | - jewels 18 | - goldingots 19 | - black money 20 | it can be easily modified in the server file 21 | 22 | **for the fleeca items, u can add these to the file \ox_inventory\data\items.lua (check if they doesn't exist before add lines)** 23 | ``` 24 | ['thermalcharge'] = { 25 | label = 'Charge Thermique', -- put your translation here 26 | weight = 1000, 27 | stack = true, 28 | close = false, 29 | description = nil 30 | }, 31 | -------------------------------------------------------------------------- 32 | ['id_card_f'] = { 33 | label = 'carte d\'accès piratée', -- put your translation here 34 | weight = 150, 35 | stack = true, 36 | close = false, 37 | description = nil 38 | }, 39 | -------------------------------------------------------------------------- 40 | ['jewels'] = { 41 | label = 'Bijoux', 42 | weight = 250, 43 | stack = true, 44 | close = false, 45 | description = nil 46 | }, 47 | -------------------------------------------------------------------------- 48 | ['goldingot'] = { 49 | label = 'Lingot d\'Or', -- put your translation here 50 | weight = 1000, 51 | stack = true, 52 | close = false, 53 | description = nil 54 | }, 55 | --**(if it's the last item of the file items.lua, delete the coma)** 56 | ``` 57 | 58 | two different zones to loot whith different items 59 | ### first zone (black_money, jewels, cards) 60 | The door to access to the second room need to be forced too 61 | ### second room (goldingots) 62 | 63 | # Qtarget menus 64 | Different options in the menu depending on the job (LSPD / EMS / Others) 65 | 66 | # No Spam Loot 67 | Timer function to avoid spam loot 68 | 69 | # LSPD blip 70 | it appears during 10 minutes, and the lspd in and out of services are mention, cauz protect and serve ;-) 71 | it can be easily modified in the server file. 72 | -------------------------------------------------------------------------------- /client/clientfleeca.lua: -------------------------------------------------------------------------------- 1 | 2 | local banks = {} 3 | local bankszone2 = {} 4 | local card = false 5 | local thermal = false 6 | local code = ko 7 | local door = closed 8 | local nextCoffre = 0 9 | 10 | lib.locale() 11 | 12 | RegisterNetEvent('esx:playerLoaded') 13 | AddEventHandler('esx:playerLoaded', function(xPlayer) 14 | ESX.PlayerData = xPlayer 15 | ESX.PlayerLoaded = true 16 | end) 17 | 18 | RegisterNetEvent('esx:onPlayerLogout') 19 | AddEventHandler('esx:onPlayerLogout', function() 20 | ESX.PlayerLoaded = false 21 | ESX.PlayerData = {} 22 | end) 23 | 24 | -- ** qtarget documentation : https://overextended.github.io/qtarget/model.html 25 | -- ** ox_inventory documentation : https://overextended.github.io/docs 26 | -- ** ox_lib documentation : https://overextended.github.io/docs 27 | 28 | ------------------------------------------------------------------------------ 29 | ---------------------- launch menus depending on the job --------------------- 30 | ------------------------------------------------------------------------------ 31 | ---------------------------------------------------------------------------------------- 32 | local function dev() 33 | local jobs = { 34 | {name = 'police'}, -- LSPD in service 35 | {name = 'offpolice'}, -- LSPD out of service 36 | {name = 'ambulance'}, -- EMS in service 37 | {name = 'offambulance'}, -- EMS out of service 38 | } 39 | for a = 1, #jobs, 1 do 40 | local jobsname = jobs[a].name 41 | if ESX.PlayerData.job.name ~= jobsname then -- test on jobname 42 | TriggerEvent('toffleeca:menus') -- call menu qtarget robbery 43 | else 44 | TriggerEvent('toffleeca:menuslspd') -- call menu qtarget lspd 45 | end 46 | end 47 | end 48 | 49 | RegisterCommand('devfleeca', function(source, args, errors) 50 | dev() 51 | end) 52 | ---------------------------------------------------------------------------------------- 53 | AddEventHandler('esx:onPlayerSpawn', function() 54 | Citizen.Wait(2000) 55 | Citizen.CreateThread(function() 56 | -- you can modify / add jobs here -- 57 | local jobs = { 58 | {name = 'police'}, -- LSPD in service 59 | {name = 'offpolice'}, -- LSPD out of service 60 | {name = 'ambulance'}, -- EMS in service 61 | {name = 'offambulance'}, -- EMS out of service 62 | } 63 | for a = 1, #jobs, 1 do 64 | local jobsname = jobs[a].name 65 | if ESX.PlayerData.job.name ~= jobsname then -- test on jobname 66 | TriggerEvent('toffleeca:menus') -- call menu qtarget robbery 67 | else 68 | TriggerEvent('toffleeca:menuslspd') -- call menu qtarget lspd 69 | end 70 | end 71 | end) 72 | end) 73 | 74 | ------------------------------------------------------------------------------ 75 | ---------------------------- menu qtarget LSPD ------------------------------- 76 | ------------------------------------------------------------------------------ 77 | RegisterNetEvent('toffleeca:menuslspd') 78 | AddEventHandler('toffleeca:menuslspd', function() 79 | 80 | Citizen.CreateThread(function() 81 | local bankslspd = { 82 | {zone = 'Bank1lspd', coordzone = vector3(-1210.8, -336.52, 36.78), long = 1.0, larg = 1.0, headingzone = 306.63, minz = 36.78, maxz = 39.78}, 83 | {zone = 'Bank2lspd', coordzone = vector3(-353.79, -55.35, 48.04), long = 1.0, larg = 1.0, headingzone = 237.18, minz = 48.04, maxz = 51.04}, 84 | {zone = 'Bank3lspd', coordzone = vector3(311.25, -284.45, 53.16), long = 1.0, larg = 1.0, headingzone = 246.87, minz = 53.16, maxz = 56.16}, 85 | } 86 | 87 | for w = 1, #bankslspd, 1 do 88 | local zonelspd = bankslspd[w].zone 89 | local coordlspd = bankslspd[w].coordzone 90 | local longlspd = bankslspd[w].long 91 | local larglspd = bankslspd[w].larg 92 | local minzlspd = bankslspd[w].minz 93 | local maxzlspd = bankslspd[w].maxz 94 | local headingzonelspd = bankslspd[w].headingzone 95 | 96 | exports.qtarget:AddBoxZone(zonelspd, coordlspd, longlspd, larglspd, { 97 | name=zonelspd, 98 | heading=headingzonelspd, 99 | debugPoly=false, 100 | minZ=minzlspd, 101 | maxZ=maxzlspd, 102 | }, { 103 | options = { 104 | { 105 | icon = "fas fa-sign-in-alt", 106 | label = locale('input_code'), 107 | action = function(entity) 108 | TriggerServerEvent('toffleeca:opendoorlspd_s', coordlspd) 109 | end, 110 | job = 'police' 111 | }, 112 | }, 113 | distance = 1 114 | }) 115 | end 116 | end) 117 | end) 118 | ------------------------------------------------------------------------------ 119 | ---------------------------- menu qtarget robbery ---------------------------- 120 | ------------------------------------------------------------------------------ 121 | 122 | RegisterNetEvent('toffleeca:menus') 123 | AddEventHandler('toffleeca:menus', function() 124 | 125 | Citizen.CreateThread(function() 126 | 127 | ------------------------------------------------------------------------------------------------------------------------- 128 | -------------------------------------------- Hacking zones -------------------------------------------------------------- 129 | ------------------------------------------------------------------------------------------------------------------------- 130 | 131 | local banks = { 132 | {zone = 'Bank1', coordzone = vector3(-1210.8, -336.52, 36.78), long = 1.0, larg = 1.0, headingzone = 306.63, minz = 36.78, maxz = 39.78, coordtp = vector3(-1215.46, -337.27, 36.78)}, 133 | {zone = 'Bank2', coordzone = vector3(-353.79, -55.35, 48.04), long = 1.0, larg = 1.0, headingzone = 237.18, minz = 48.04, maxz = 51.04, coordtp = vector3(-357.89, -52.53, 48.04)}, 134 | {zone = 'Bank3', coordzone = vector3(311.25, -284.45, 53.16), long = 1.0, larg = 1.0, headingzone = 246.87, minz = 53.16, maxz = 56.16, coordtp = vector3(307.36, -281.31, 53.16)}, 135 | } 136 | 137 | for i = 1, #banks, 1 do -- start loop 138 | local zone = banks[i].zone 139 | local coord = banks[i].coordzone 140 | local long = banks[i].long 141 | local larg = banks[i].larg 142 | local minz = banks[i].minz 143 | local maxz = banks[i].maxz 144 | local headingzone = banks[i].headingzone 145 | local LabelB = tostring(locale('hacking_inprogess')..zone) 146 | 147 | exports.qtarget:AddBoxZone(zone, coord, long, larg, { 148 | name=zone, 149 | heading=headingzone, 150 | debugPoly=false, 151 | minZ=minz, 152 | maxZ=maxz, 153 | }, { 154 | options = { 155 | { 156 | icon = "fas fa-sign-in-alt", 157 | label = LabelB, -- hacking (step one) 158 | action = function(entity) 159 | TriggerServerEvent('toffleeca:timers', coord) -- verify the cooldown 160 | end, 161 | }, 162 | }, 163 | distance = 1.5 164 | }) 165 | end 166 | 167 | local banksvault = { 168 | {zonevault = ' Bank1 ', coordzone = vector3(-1211.129, -335.39, 36.77), long = 1.0, larg = 1.0, headingzone = 306.63, minz = 36.78, maxz = 39.78, coordtp = vector3(-1215.46, -337.27, 36.78)}, 169 | {zonevault = ' Bank2 ', coordzone = vector3(-353.26, -54.18, 48.02), long = 1.0, larg = 1.0, headingzone = 237.18, minz = 48.04, maxz = 51.04, coordtp = vector3(-357.89, -52.53, 48.04)}, 170 | {zonevault = ' Bank3 ', coordzone = vector3(311.85, -283.37, 53.15), long = 1.0, larg = 1.0, headingzone = 246.87, minz = 53.16, maxz = 56.16, coordtp = vector3(307.36, -281.31, 53.16)}, 171 | } 172 | 173 | for o = 1, #banksvault, 1 do -- start loop 174 | local zonevault = banksvault[o].zonevault 175 | local coord = banksvault[o].coordzone 176 | local long = banksvault[o].long 177 | local larg = banksvault[o].larg 178 | local minz = banksvault[o].minz 179 | local maxz = banksvault[o].maxz 180 | local coordtp = banksvault[o].coordtp 181 | local headingzone = banksvault[o].headingzone 182 | local thermite = tostring(locale('use_thermite')..zonevault) 183 | 184 | exports.qtarget:AddBoxZone(zonevault, coord, long, larg, { 185 | name=zonevault, 186 | heading=headingzone, 187 | debugPoly=false, 188 | minZ=minz, 189 | maxZ=maxz, 190 | }, { 191 | options = { 192 | { 193 | icon = "fas fa-sign-in-alt", 194 | label = thermite, -- thermite (step two) 195 | action = function(entity) 196 | local coordsearch = GetEntityCoords(PlayerPedId()) 197 | TriggerEvent('toffleeca:usethermalverif', entity, coordtp, coordsearch) 198 | end, 199 | }, 200 | }, 201 | distance = 3.5 202 | }) 203 | end 204 | ------------------------------------------------------------------------- 205 | ---------------------- create blips on map ------------------------------ 206 | ------------------------------------------------------------------------- 207 | for z = 1,#banks,1 do 208 | local blip = AddBlipForCoord(banks[z].coordzone) 209 | SetBlipSprite(blip, 568) -- change blip sprite ** https://docs.fivem.net/docs/game-references/blips/ 210 | SetBlipScale(blip, 0.65) -- change blip scale 211 | SetBlipColour(blip, 5) -- change blip color 212 | SetBlipAsShortRange(blip, true) 213 | 214 | BeginTextCommandSetBlipName('STRING') 215 | AddTextComponentSubstringPlayerName('Coffre Banque') -- name of blip 216 | EndTextCommandSetBlipName(blip) 217 | end 218 | ------------------------------------------------------------------------------------------------------------------------- 219 | -------------------------------------------- Room behind vault door ----------------------------------------------------- 220 | ------------------------------------------------------------------------------------------------------------------------- 221 | local bankszone2 = { 222 | {zone = 'Bank1 - zone2', coordzone = vector3(-1207.47, -333.71, 36.76), long = 2, larg = 1, headingzone = 294.27, minz = 36.76, maxz = 39.77}, 223 | {zone = 'Bank1 - zone3', coordzone = vector3(-1209.71, -333.69, 36.76), long = 3, larg = 1, headingzone = 19.84, minz = 36.76, maxz = 39.77}, 224 | {zone = 'Bank2 - zone2', coordzone = vector3(-349.52, -55.77, 48.01), long = 2, larg = 1, headingzone = 278.78, minz = 48.01, maxz = 51.01}, 225 | {zone = 'Bank2 - zone3', coordzone = vector3(-351.02, -54.05, 48.01), long = 3, larg = 1, headingzone = 340.87, minz = 48.01, maxz = 51.01}, 226 | {zone = 'Bank3 - zone2', coordzone = vector3(315.5, -284.82, 53.14), long = 2, larg = 1, headingzone = 246.94, minz = 53.14, maxz = 56.14}, 227 | {zone = 'Bank3 - zone3', coordzone = vector3(314.2, -283.29, 53.14), long = 3, larg = 1, headingzone = 342.94, minz = 53.14, maxz = 56.14}, 228 | } 229 | 230 | for j = 1, #bankszone2, 1 do -- start loop 231 | 232 | exports.qtarget:AddBoxZone(bankszone2[j].zone, bankszone2[j].coordzone, bankszone2[j].long, bankszone2[j].larg, { 233 | name=zone, 234 | heading=bankszone2[j].headingzone, 235 | debugPoly=false, 236 | minZ=bankszone2[j].minz, 237 | maxZ=bankszone2[j].maxz, 238 | }, { 239 | options = { 240 | { 241 | icon = "fas fa-sign-in-alt", 242 | label = locale('break_chest'), 243 | action = function(entity) 244 | TriggerEvent('toffleeca:forcecoffre') 245 | end, 246 | }, 247 | }, 248 | distance = 1.5 249 | }) 250 | end -- end loop 251 | 252 | ------------------------------------------------------------------------------------------------------------------------- 253 | -------------------------------------- force lock to access the second room --------------------------------------------- 254 | ------------------------------------------------------------------------------------------------------------------------- 255 | 256 | exports.qtarget:AddTargetModel({-1591004109}, { 257 | options = { 258 | { 259 | icon = "fas fa-box-circle-check", 260 | label = locale('force_lock'), 261 | action = function(entity) 262 | local coordsearch2 = GetEntityCoords(PlayerPedId()) 263 | TriggerEvent('toffleeca:opendoor2_c', coordsearch2) 264 | end, 265 | }, 266 | }, 267 | distance = 2 268 | }) 269 | 270 | ------------------------------------------------------------------------------------------------------------------------- 271 | ------------------------------------------------------- Second Room ----------------------------------------------------- 272 | ------------------------------------------------------------------------------------------------------------------------- 273 | 274 | local bankszone2 = { 275 | {zone = 'Bank1 - zone4', coordzone = vector3(-1205.42, -336.51, 36.76), long = 4, larg = 1, headingzone = 307.15, minz = 36.76, maxz = 39.77}, 276 | {zone = 'Bank1 - zone5', coordzone = vector3(-1206.49, -338.84, 36.76), long = 4, larg = 1, headingzone = 195.65, minz = 36.76, maxz = 39.77}, 277 | {zone = 'Bank2 - zone4', coordzone = vector3(-352.87, -59.84, 48.01), long = 4, larg = 1, headingzone = 154.85, minz = 48.01, maxz = 51.01}, 278 | {zone = 'Bank2 - zone5', coordzone = vector3(-350.13, -59.18, 48.01), long = 4, larg = 1, headingzone = 250.83, minz = 48.01, maxz = 51.01}, 279 | {zone = 'Bank3 - zone4', coordzone = vector3(314.57, -288.36, 53.133), long = 4, larg = 1, headingzone = 246.61, minz = 53.00, maxz = 57.00}, 280 | {zone = 'Bank3 - zone5', coordzone = vector3(312.501, -288.357, 53.133), long = 4, larg = 1, headingzone = 155.905, minz = 53.00, maxz = 57.00}, 281 | } 282 | 283 | for k = 1, #bankszone2, 1 do -- start loop 284 | exports.qtarget:AddBoxZone(bankszone2[k].zone, bankszone2[k].coordzone, bankszone2[k].long, bankszone2[k].larg, { 285 | name=bankszone2[k].zone, 286 | heading=bankszone2[k].headingzone, 287 | debugPoly=false, 288 | minZ=bankszone2[k].minz, 289 | maxZ=bankszone2[k].maxz, 290 | }, { 291 | options = { 292 | { 293 | icon = "fas fa-sign-in-alt", 294 | label = locale('break_chest2'), 295 | action = function(entity) 296 | TriggerEvent('toffleeca:forcecoffre2') 297 | end, 298 | }, 299 | }, 300 | distance = 1.5 301 | }) 302 | end -- end loop 303 | 304 | end) 305 | end) 306 | 307 | 308 | ------------------------------------------------------------------------------------------------------------------------- 309 | ------------------------------------------------------- anti spam loot------------------------------------------------- 310 | ------------------------------------------------------------------------------------------------------------------------- 311 | 312 | local function SetnextCoffre() 313 | nextCoffre = GetGameTimer() + 36000 314 | end 315 | 316 | --------------------------------------------------------------------------------------- 317 | ---------------------------------- Doors Opening -------------------------------------- 318 | --------------------------------------------------------------------------------------- 319 | 320 | RegisterNetEvent("toffleeca:opendoorsearchlspd_c") 321 | AddEventHandler("toffleeca:opendoorsearchlspd_c", function(coordsearch) 322 | local obj4 = GetClosestObjectOfType(coordsearch.x, coordsearch.y, coordsearch.z, 3.0, GetHashKey('v_ilev_gb_vauldr'), false, false, false) 323 | local obj5 = GetClosestObjectOfType(coordsearch.x, coordsearch.y, coordsearch.z, 4.0, GetHashKey('v_ilev_gb_vaubar'), false, false, false) 324 | FreezeEntityPosition(obj5, false) 325 | Citizen.Wait(5000) 326 | local count = 0 327 | repeat 328 | local heading = GetEntityHeading(obj4) - 0.05 329 | SetEntityHeading(obj4, heading) 330 | count = count + 10 331 | Citizen.Wait(100) 332 | until count == 14400 333 | Citizen.Wait(600000) 334 | TriggerServerEvent('toffleeca:closedoor_s', obj4) 335 | end) 336 | 337 | RegisterNetEvent("toffleeca:opendoorsearch_c") 338 | AddEventHandler("toffleeca:opendoorsearch_c", function(coordsearch) 339 | local obj = GetClosestObjectOfType(coordsearch.x, coordsearch.y, coordsearch.z, 3.0, GetHashKey('v_ilev_gb_vauldr'), false, false, false) 340 | local obj2 = GetClosestObjectOfType(coordsearch.x, coordsearch.y, coordsearch.z, 4.0, GetHashKey('v_ilev_gb_vaubar'), false, false, false) 341 | FreezeEntityPosition(obj2, true) 342 | TriggerEvent('toffleeca:opendoor_c', obj) 343 | end) 344 | 345 | RegisterNetEvent("toffleeca:opendoor2_c") 346 | AddEventHandler("toffleeca:opendoor2_c", function(coordsearch2) 347 | TaskStartScenarioInPlace(PlayerPedId(), 'WORLD_HUMAN_WELDING', 0, true) 348 | Wait(59000) 349 | ClearPedTasksImmediately(PlayerPedId()) 350 | ------------------**notification**---------------------- 351 | lib.showTextUI(locale('forced_lock'), { 352 | position = "top-center", 353 | icon = 'gun-squirt', 354 | style = { 355 | borderRadius = 0, 356 | backgroundColor = '#FF1300', 357 | color = 'white' 358 | } 359 | }) 360 | Citizen.Wait(1500) 361 | lib.hideTextUI() 362 | ------------------**fin notification**----------------- 363 | TriggerServerEvent('toffleeca:opendoor2_s', coordsearch2) 364 | end) 365 | 366 | RegisterNetEvent("toffleeca:opendoor2all_c") 367 | AddEventHandler("toffleeca:opendoor2all_c", function(coordsearch2) 368 | local obj3 = GetClosestObjectOfType(coordsearch2.x, coordsearch2.y, coordsearch2.z, 4.0, GetHashKey('v_ilev_gb_vaubar'), false, false, false) 369 | FreezeEntityPosition(obj3, false) 370 | end) 371 | 372 | RegisterNetEvent("toffleeca:opendoor_c") 373 | AddEventHandler("toffleeca:opendoor_c", function(door) 374 | local count = 0 375 | repeat 376 | local heading = GetEntityHeading(door) - 0.05 377 | SetEntityHeading(door, heading) 378 | count = count + 10 379 | Citizen.Wait(100) 380 | until count == 14400 381 | Citizen.Wait(600000) 382 | TriggerServerEvent('toffleeca:closedoor_s', door) 383 | end) 384 | 385 | --------------------------------------------------------------------------------------- 386 | ---------------------------------- Doors Closing -------------------------------------- 387 | --------------------------------------------------------------------------------------- 388 | 389 | RegisterNetEvent("toffleeca:closedoor_c") 390 | AddEventHandler("toffleeca:closedoor_c", function(door) 391 | print('door '..door) 392 | local count = 0 393 | repeat 394 | local heading = GetEntityHeading(door) + 0.05 395 | SetEntityHeading(door, heading) 396 | count = count + 10 397 | Citizen.Wait(100) 398 | until count == 14400 399 | end) 400 | 401 | -------------------- Step_1 -------------------------------------- 402 | 403 | RegisterNetEvent("toffleeca:usecard") 404 | AddEventHandler("toffleeca:usecard", function() 405 | RequestModel("p_ld_id_card_01") 406 | while not HasModelLoaded("p_ld_id_card_01") do 407 | Citizen.Wait(1) 408 | end 409 | local ped = PlayerPedId() 410 | local pedco = GetEntityCoords(PlayerPedId()) 411 | IdProp = CreateObject(GetHashKey("p_ld_id_card_01"), pedco, 1, 1, 0) 412 | local boneIndex = GetPedBoneIndex(PlayerPedId(), 28422) 413 | AttachEntityToEntity(IdProp, ped, boneIndex, 0.12, 0.028, 0.001, 10.0, 175.0, 0.0, true, true, false, true, 1, true) 414 | FreezeEntityPosition(ped, true) 415 | TaskStartScenarioInPlace(ped, "PROP_HUMAN_ATM", 0, true) 416 | Citizen.Wait(1500) 417 | DetachEntity(IdProp, false, false) 418 | DeleteEntity(IdProp) 419 | Citizen.Wait(45000) 420 | TriggerEvent("toffleeca:codechiffre") 421 | FreezeEntityPosition(ped, false) 422 | ClearPedTasks(ped) 423 | card = true 424 | end) 425 | 426 | RegisterNetEvent("toffleeca:codechiffre") 427 | AddEventHandler("toffleeca:codechiffre", function() 428 | local input = lib.inputDialog(locale('card_code'), {'Code Carte'}) 429 | if input then 430 | local lockerNumber = tonumber(input[1]) 431 | end 432 | ------------------**notification**---------------------- 433 | lib.showTextUI(locale('code_false'), { 434 | position = "top-center", 435 | icon = 'gun-squirt', 436 | style = { 437 | borderRadius = 0, 438 | backgroundColor = '#FF1300', 439 | color = 'white' 440 | } 441 | }) 442 | Citizen.Wait(5000) 443 | lib.hideTextUI() 444 | ------------------**fin notification**----------------- 445 | end) 446 | 447 | -------------------- Step_2 -------------------------------------- 448 | 449 | RegisterNetEvent("toffleeca:usethermalverif") 450 | AddEventHandler("toffleeca:usethermalverif", function(entity, coordtp, coordsearch) 451 | if not card then 452 | ------------------**notification**---------------------- 453 | lib.showTextUI(locale('hack_first'), { 454 | position = "top-center", 455 | icon = 'gun-squirt', 456 | style = { 457 | borderRadius = 0, 458 | backgroundColor = '#FF1300', 459 | color = 'white' 460 | } 461 | }) 462 | Citizen.Wait(5000) 463 | lib.hideTextUI() 464 | ------------------**fin notification**----------------- 465 | end 466 | if card then 467 | TriggerServerEvent('toffleeca:thermal', entity, coordtp, coordsearch) 468 | end 469 | end) 470 | 471 | 472 | RegisterNetEvent("toffleeca:usethermal") 473 | AddEventHandler("toffleeca:usethermal", function(entity, coordtp, coordsearch) 474 | thermal = true 475 | RequestAnimDict("anim@heists@ornate_bank@thermal_charge") 476 | RequestModel("hei_p_m_bag_var22_arm_s") 477 | RequestNamedPtfxAsset("scr_ornate_heist") 478 | while not HasAnimDictLoaded("anim@heists@ornate_bank@thermal_charge") and not HasModelLoaded("hei_p_m_bag_var22_arm_s") and not HasNamedPtfxAssetLoaded("scr_ornate_heist") do 479 | Citizen.Wait(50) 480 | end 481 | local ped = PlayerPedId() 482 | FreezeEntityPosition(ped, true) 483 | local x, y, z = table.unpack(GetEntityCoords(ped)) 484 | ---------------------------------------- Thermal 1 ------------------------- 485 | TaskStartScenarioInPlace(ped, "PROP_HUMAN_BUM_BIN", 0, 1) 486 | Citizen.Wait(7000) 487 | ClearPedTasks(ped) 488 | local bomba = CreateObject(GetHashKey("hei_prop_heist_thermite"), x, y, z + 0.2, true, true, true) 489 | SetEntityCollision(bomba, false, true) 490 | AttachEntityToEntity(bomba, entity, 15352, 0.9, 0.0, 0, 0.0, 90.0, 90.0, true, true, false, true, 1, true) 491 | FreezeEntityPosition(bomba, true) 492 | ---------------------------------------- Thermal 2 ------------------------- 493 | TaskStartScenarioInPlace(ped, "PROP_HUMAN_BUM_BIN", 0, 1) 494 | Citizen.Wait(7000) 495 | ClearPedTasks(ped) 496 | local bomba2 = CreateObject(GetHashKey("hei_prop_heist_thermite"), x, y, z + 0.2, true, true, true) 497 | SetEntityCollision(bomba2, false, true) 498 | AttachEntityToEntity(bomba2, entity, 15352, 1.12, 0.0, 0.30, 0.0, 90.0, 90.0, true, true, false, true, 1, true) 499 | FreezeEntityPosition(bomba2, true) 500 | Citizen.Wait(1500) 501 | ---------------------------------------- TP Player ------------------------- 502 | FreezeEntityPosition(ped, false) 503 | DoScreenFadeOut(2000) 504 | Citizen.Wait(2000) 505 | SetEntityCoords(ped, coordtp.x, coordtp.y, coordtp.z, true, false, false, false) 506 | Citizen.Wait(2000) 507 | DoScreenFadeIn(1000) 508 | Citizen.Wait(2000) 509 | TaskTurnPedToFaceEntity(ped, entity, -1) 510 | FreezeEntityPosition(ped, true) 511 | Citizen.Wait(1500) 512 | ---------------------------------------- Explosion Charges --------------------- 513 | ptfx = GetEntityCoords(bomba) 514 | TriggerServerEvent('toffleeca:thermiteall_s', ptfx) 515 | TaskPlayAnim(ped, "anim@heists@ornate_bank@thermal_charge", "cover_eyes_intro", 8.0, 8.0, 20000, 36, 1, 0, 0, 0) 516 | TaskPlayAnim(ped, "anim@heists@ornate_bank@thermal_charge", "cover_eyes_loop", 8.0, 8.0, 20000, 49, 1, 0, 0, 0) 517 | Citizen.Wait(20000) 518 | DeleteEntity(bomba) ------ Delte charges 519 | DeleteEntity(bomba2) ------ Delete charges 520 | ---------------------------------------- Opening door ------------------------- 521 | TriggerServerEvent("toffleeca:opendoor_s", coordsearch) 522 | ClearPedTasks(ped) 523 | FreezeEntityPosition(ped, false) 524 | end) 525 | 526 | RegisterNetEvent("toffleeca:thermiteall_c") 527 | AddEventHandler("toffleeca:thermiteall_c", function(ptfx) 528 | SetPtfxAssetNextCall("scr_ornate_heist") 529 | effect = StartParticleFxLoopedAtCoord("scr_heist_ornate_thermal_burn", ptfx.x - 0.15, ptfx.y + 4.90, ptfx.z - 0.11, 0.0, 0.0, 0.0, 5.1, false, false, false, false) 530 | Citizen.Wait(20000) 531 | StopParticleFxLooped(effect, 0) ------ stop particles 532 | end) 533 | 534 | ------------------------------------------------------------------------- 535 | ----------------------- Loot zones -------------------------------------- 536 | ------------------------------------------------------------------------- 537 | 538 | RegisterNetEvent("toffleeca:forcecoffre") 539 | AddEventHandler("toffleeca:forcecoffre", function(entity) 540 | if GetGameTimer() > nextCoffre then 541 | SetnextCoffre() 542 | TaskStartScenarioInPlace(PlayerPedId(), 'WORLD_HUMAN_WELDING', 0, true) 543 | Wait(25000) 544 | ClearPedTasksImmediately(PlayerPedId()) 545 | ------------------**notification**---------------------- 546 | lib.showTextUI(locale('forced_chest'), { 547 | position = "top-center", 548 | icon = 'gun-squirt', 549 | style = { 550 | borderRadius = 0, 551 | backgroundColor = '#FF1300', 552 | color = 'white' 553 | } 554 | }) 555 | Citizen.Wait(1500) 556 | lib.hideTextUI() 557 | ------------------**fin notification**----------------- 558 | TaskStartScenarioInPlace(PlayerPedId(), "PROP_HUMAN_BUM_BIN", 0, 1) 559 | Citizen.Wait(10000) 560 | ClearPedTasksImmediately(PlayerPedId()) 561 | local chance = math.random(1,20) 562 | TriggerServerEvent('toffleeca:loot_s', chance) 563 | else 564 | ------------------**notification**---------------------- 565 | lib.showTextUI(locale('spam'), { 566 | position = "top-center", 567 | icon = 'gun-squirt', 568 | style = { 569 | borderRadius = 0, 570 | backgroundColor = '#FF1300', 571 | color = 'white' 572 | } 573 | }) 574 | Citizen.Wait(1500) 575 | lib.hideTextUI() 576 | ------------------**fin notification**----------------- 577 | end 578 | end) 579 | 580 | -------------------------------------------------------------------------- 581 | -------------------------- msg loot -------------------------------------- 582 | -------------------------------------------------------------------------- 583 | 584 | RegisterNetEvent("toffleeca:noloot_c") 585 | AddEventHandler("toffleeca:noloot_c", function() 586 | ------------------**notification**---------------------- 587 | lib.showTextUI(locale('no_find'), { 588 | position = "top-center", 589 | icon = 'gun-squirt', 590 | style = { 591 | borderRadius = 0, 592 | backgroundColor = '#FF1300', 593 | color = 'white' 594 | } 595 | }) 596 | Citizen.Wait(1500) 597 | lib.hideTextUI() 598 | ------------------**fin notification**----------------- 599 | end) 600 | 601 | RegisterNetEvent("toffleeca:nospace_c") 602 | AddEventHandler("toffleeca:nospace_c", function() 603 | ------------------**notification**---------------------- 604 | lib.showTextUI(locale('inv_full'), { 605 | position = "top-center", 606 | icon = 'gun-squirt', 607 | style = { 608 | borderRadius = 0, 609 | backgroundColor = '#FF1300', 610 | color = 'white' 611 | } 612 | }) 613 | Citizen.Wait(1500) 614 | lib.hideTextUI() 615 | ------------------**fin notification**----------------- 616 | end) 617 | 618 | RegisterNetEvent("toffleeca:loot_c") 619 | AddEventHandler("toffleeca:loot_c", function(item, count) 620 | ------------------**notification**---------------------- 621 | lib.showTextUI(locale('loot')..count..' '..item, { 622 | position = "top-center", 623 | icon = 'gun-squirt', 624 | style = { 625 | borderRadius = 0, 626 | backgroundColor = '#FF1300', 627 | color = 'white' 628 | } 629 | }) 630 | Citizen.Wait(1500) 631 | lib.hideTextUI() 632 | ------------------**fin notification**----------------- 633 | end) 634 | 635 | RegisterNetEvent("toffleeca:lootmoney_c") 636 | AddEventHandler("toffleeca:lootmoney_c", function(count) 637 | ------------------**notification**---------------------- 638 | lib.showTextUI(locale('loot')..count..' $', { 639 | position = "top-center", 640 | icon = 'gun-squirt', 641 | style = { 642 | borderRadius = 0, 643 | backgroundColor = '#FF1300', 644 | color = 'white' 645 | } 646 | }) 647 | Citizen.Wait(1500) 648 | lib.hideTextUI() 649 | ------------------**fin notification**----------------- 650 | end) 651 | 652 | ------------------------------------------------------------------------- 653 | ------------------------ msg timer -------------------------------------- 654 | ------------------------------------------------------------------------- 655 | 656 | RegisterNetEvent("toffleeca:nottimer") 657 | AddEventHandler("toffleeca:nottimer", function() 658 | ------------------**notification**---------------------- 659 | lib.showTextUI(locale('robbing_inprogress'), { 660 | position = "top-center", 661 | icon = 'gun-squirt', 662 | style = { 663 | borderRadius = 0, 664 | backgroundColor = '#FF1300', 665 | color = 'white' 666 | } 667 | }) 668 | Citizen.Wait(5000) 669 | lib.hideTextUI() 670 | ------------------**fin notification**----------------- 671 | end) 672 | 673 | ------------------------------------------------------------------------- 674 | ----------------------- Loot zones 2 ------------------------------------ 675 | ------------------------------------------------------------------------- 676 | 677 | RegisterNetEvent("toffleeca:forcecoffre2") 678 | AddEventHandler("toffleeca:forcecoffre2", function(entity) 679 | if GetGameTimer() > nextCoffre then 680 | SetnextCoffre() 681 | TaskStartScenarioInPlace(PlayerPedId(), 'WORLD_HUMAN_WELDING', 0, true) 682 | Wait(25000) 683 | ClearPedTasksImmediately(PlayerPedId()) 684 | ------------------**notification**---------------------- 685 | lib.showTextUI('Coffre forcé', { 686 | position = "top-center", 687 | icon = 'gun-squirt', 688 | style = { 689 | borderRadius = 0, 690 | backgroundColor = '#FF1300', 691 | color = 'white' 692 | } 693 | }) 694 | Citizen.Wait(1500) 695 | lib.hideTextUI() 696 | ------------------**fin notification**----------------- 697 | TaskStartScenarioInPlace(PlayerPedId(), "PROP_HUMAN_BUM_BIN", 0, 1) 698 | Citizen.Wait(10000) 699 | ClearPedTasksImmediately(PlayerPedId()) 700 | local chance2 = math.random(1,20) 701 | TriggerServerEvent('toffleeca:loot2_s', chance2) 702 | else 703 | ------------------**notification**---------------------- 704 | lib.showTextUI(locale('spam'), { 705 | position = "top-center", 706 | icon = 'gun-squirt', 707 | style = { 708 | borderRadius = 0, 709 | backgroundColor = '#FF1300', 710 | color = 'white' 711 | } 712 | }) 713 | Citizen.Wait(1500) 714 | lib.hideTextUI() 715 | ------------------**fin notification**----------------- 716 | end 717 | end) 718 | 719 | ------------------------------------------------------------------------- 720 | ------------------------ msg nbcops ------------------------------------- 721 | ------------------------------------------------------------------------- 722 | 723 | RegisterNetEvent("toffleeca:notnbcops") 724 | AddEventHandler("toffleeca:notnbcops", function() 725 | ------------------**notification**---------------------- 726 | lib.showTextUI(locale('no_cops') { 727 | position = "top-center", 728 | icon = 'gun-squirt', 729 | style = { 730 | borderRadius = 0, 731 | backgroundColor = '#FF1300', 732 | color = 'white' 733 | } 734 | }) 735 | Citizen.Wait(5000) 736 | lib.hideTextUI() 737 | ------------------**fin notification**----------------- 738 | end) 739 | 740 | ------------------------------------------------------------------------- 741 | ------------------------- msg LSPD -------------------------------------- 742 | ------------------------------------------------------------------------- 743 | 744 | RegisterNetEvent("toffleeca:msgpolice") 745 | AddEventHandler("toffleeca:msgpolice", function(coords) 746 | ------------------**notification**---------------------- 747 | lib.showTextUI(locale('alarm_notify'), { 748 | position = "top-center", 749 | icon = 'gun-squirt', 750 | style = { 751 | borderRadius = 0, 752 | backgroundColor = 'red', 753 | color = 'white' 754 | } 755 | }) 756 | Citizen.Wait(30000) 757 | lib.hideTextUI() 758 | ------------------**fin notification**----------------- 759 | TriggerEvent('toffleeca:blipPolice', coords) 760 | end) 761 | 762 | ------------------------------------------------------------------------- 763 | ------------------------ blip LSPD -------------------------------------- 764 | ------------------------------------------------------------------------- 765 | 766 | RegisterNetEvent("toffleeca:blipPolice") 767 | AddEventHandler("toffleeca:blipPolice", function(coords) 768 | local alertblip = AddBlipForCoord(coords.x,coords.y,coords.z) 769 | SetBlipSprite(alertblip, 161) 770 | SetBlipScale(alertblip, 2.0) 771 | SetBlipColour(alertblip, 5) 772 | PulseBlip(alertblip) 773 | Wait(600000) 774 | RemoveBlip(alertblip) 775 | end) -------------------------------------------------------------------------------- /fxmanifest.lua: -------------------------------------------------------------------------------- 1 | fx_version 'cerulean' 2 | games {'gta5'} 3 | 4 | lua54 'yes' 5 | 6 | name 'ToFFleeca' 7 | version '1.0.1' 8 | description 'Fleeca Robbery system' 9 | author 'ChrisToF29380' 10 | repository 'https://github.com/ChrisToFLuA/ToFFleeca' 11 | 12 | dependency 'ox_lib' 13 | 14 | shared_scripts { 15 | '@es_extended/imports.lua', 16 | '@ox_lib/init.lua' 17 | } 18 | 19 | server_scripts { 20 | 'server/*.lua' 21 | } 22 | 23 | client_scripts { 24 | 'client/*.lua' 25 | } 26 | 27 | files{ 28 | 'locales/*.json' 29 | } 30 | -------------------------------------------------------------------------------- /locales/en.json: -------------------------------------------------------------------------------- 1 | { 2 | "input_code": "Enter Code", 3 | "hacking_inprogess": "Hack", 4 | "use_thermite": "Use Thermal Charge", 5 | "break_chest": "Break into a chest", 6 | "break_chest2": "Break into chest", 7 | "spam": "Breathe, it won't go any faster!", 8 | "forced_lock": "The lock is forced", 9 | "force_lock": "Force the lock", 10 | "card_code": "Entre the card code", 11 | "code_false": "wrong code, use thermal loads", 12 | "hack_first": "Hack terminal first", 13 | "forced_chest": "Chest is open", 14 | "inv_full": "Your inventory is full", 15 | "loot": "You stole ", 16 | "no_find": "Nothing here", 17 | "robbing_inprogress": "A Heist is already in progress, come back later", 18 | "no_cops": "heist compromised, come back later", 19 | "invalid_code": "Invalid code.", 20 | "alarm_notify": "Robbery in progress - Alarm GPS position", 21 | "no_thermal": "You don't have thermal charge", 22 | "id_card": "Secure card", 23 | "jewels": "jewels", 24 | "ingot": "Gold Ingots" 25 | } -------------------------------------------------------------------------------- /server/serverfleeca.lua: -------------------------------------------------------------------------------- 1 | local mincops = 0 --- nb minimum de lspd en ville 2 | local lastrob = 0 3 | local nextrob = 0 4 | local cd = 3600000 --- cooldown 5 | 6 | lib.versionCheck('ChrisToFLuA/ToFFleeca') 7 | 8 | --------------------------------------------------------------------------------- 9 | 10 | -- ** qtarget documentation : https://overextended.github.io/qtarget/model.html 11 | -- ** ox_inventory documentation : https://overextended.github.io/docs 12 | -- ** ox_lib documentation : https://overextended.github.io/docs 13 | 14 | --------------------------------------------------------------------------------- 15 | 16 | RegisterServerEvent('toffleeca:timers') 17 | AddEventHandler('toffleeca:timers', function(coords, coordsearch) 18 | local xPlayer = ESX.GetPlayerFromId(source) 19 | if lastrob ~= 0 then 20 | nextrob = lastrob + cd 21 | if GetGameTimer() >= nextrob then 22 | TriggerEvent('toffleeca:nbcops', xPlayer.source, coords, coordsearch) 23 | end 24 | if GetGameTimer() < nextrob then 25 | TriggerClientEvent('toffleeca:nottimer', xPlayer.source) 26 | end 27 | end 28 | if lastrob == 0 then 29 | TriggerEvent('toffleeca:nbcops', xPlayer.source, coords, coordsearch) 30 | end 31 | end) 32 | 33 | RegisterServerEvent('toffleeca:nbcops') 34 | AddEventHandler('toffleeca:nbcops', function(source, coords, coordsearch) 35 | local xPlayer = ESX.GetPlayerFromId(source) 36 | local copsOnline = ESX.GetExtendedPlayers('job', 'police') 37 | 38 | if #copsOnline >= mincops then 39 | TriggerEvent('toffleeca:card', xPlayer.source, coords, coordsearch) 40 | else 41 | TriggerClientEvent('toffleeca:notnbcops', xPlayer.source) 42 | end 43 | end) 44 | 45 | RegisterServerEvent('toffleeca:card') 46 | AddEventHandler('toffleeca:card', function(source, coords, coordsearch) 47 | local xPlayer = ESX.GetPlayerFromId(source) 48 | local copsOnline = ESX.GetExtendedPlayers('job', 'police') 49 | local card = exports.ox_inventory:GetItem(source, 'id_card_f', nil, false) -- check id_card_f count 50 | if card.count > 0 then 51 | TriggerClientEvent('toffleeca:usecard', xPlayer.source, coordsearch) 52 | exports.ox_inventory:RemoveItem(xPlayer.source, 'id_card_f', 1) -- remove id_card_f from inventory player 53 | lastrob = GetGameTimer() 54 | for j=1, #copsOnline, 1 do 55 | local xPlayerx = copsOnline[j] 56 | TriggerClientEvent('toffleeca:msgpolice', xPlayerx.source, coords) 57 | end 58 | else 59 | TriggerClientEvent('esx:showNotification', xPlayer.source, 'You don\'t have id card') -- notification no card 60 | end 61 | end) 62 | 63 | RegisterServerEvent('toffleeca:thermal') 64 | AddEventHandler('toffleeca:thermal', function(entity, coordtp, coordsearch) 65 | local xPlayer = ESX.GetPlayerFromId(source) 66 | local thermal = exports.ox_inventory:GetItem(source, 'thermalcharge', nil, false) -- check thermalcharge count 67 | if thermal.count > 1 then 68 | TriggerClientEvent('toffleeca:usethermal', xPlayer.source, entity, coordtp, coordsearch) 69 | exports.ox_inventory:RemoveItem(xPlayer.source, 'thermalcharge', 2) -- remove thermalcharge from inventory 70 | else 71 | TriggerClientEvent('esx:showNotification', xPlayer.source, 'Not enough thermal charge on you') -- notification no thermalcharge 72 | end 73 | end) 74 | 75 | RegisterServerEvent('toffleeca:thermiteall_s') 76 | AddEventHandler('toffleeca:thermiteall_s', function(ptfx) 77 | TriggerClientEvent("toffleeca:thermiteall_c", -1, ptfx) 78 | end) 79 | 80 | RegisterServerEvent('toffleeca:opendoorlspd_s') 81 | AddEventHandler('toffleeca:opendoorlspd_s', function(coordsearch) 82 | TriggerClientEvent("toffleeca:opendoorsearchlspd_c", -1, coordsearch) 83 | end) 84 | 85 | RegisterServerEvent('toffleeca:opendoor_s') 86 | AddEventHandler('toffleeca:opendoor_s', function(coordsearch) 87 | TriggerClientEvent("toffleeca:opendoorsearch_c", -1, coordsearch) 88 | end) 89 | 90 | RegisterServerEvent('toffleeca:opendoor2_s') 91 | AddEventHandler('toffleeca:opendoor2_s', function(coordsearch2) 92 | TriggerClientEvent("toffleeca:opendoor2all_c", -1, coordsearch2) 93 | end) 94 | 95 | RegisterServerEvent('toffleeca:closedoor_s') 96 | AddEventHandler('toffleeca:closedoor_s', function(door) 97 | local xPlayer = ESX.GetPlayerFromId(source) 98 | TriggerClientEvent('toffleeca:closedoor_c', -1, door) 99 | end) 100 | 101 | RegisterServerEvent('toffleeca:loot_s') 102 | AddEventHandler('toffleeca:loot_s', function(chance) 103 | local xPlayer = ESX.GetPlayerFromId(source) 104 | local count = math.random(3, 6) 105 | if chance < 6 then 106 | TriggerClientEvent('toffleeca:noloot_c', xPlayer.source) 107 | end 108 | if chance < 8 and chance > 5 then 109 | local item = locale('id_card') -- label item id_card_f 110 | if exports.ox_inventory:CanCarryItem(xPlayer.source, 'id_card_f', count) then -- check cancarry items 111 | exports.ox_inventory:AddItem(xPlayer.source, 'id_card_f', count) 112 | TriggerClientEvent('toffleeca:loot_c', xPlayer.source, item, count) 113 | else 114 | TriggerClientEvent('toffleeca:nospace_c', xPlayer.source) 115 | end 116 | end 117 | if chance < 13 and chance > 7 then 118 | local item = 'jewels' -- label item jewels 119 | if exports.ox_inventory:CanCarryItem(xPlayer.source, 'jewels', count) then -- check cancarry items 120 | exports.ox_inventory:AddItem(xPlayer.source, 'jewels', count) 121 | TriggerClientEvent('toffleeca:loot_c', xPlayer.source, item, count) 122 | else 123 | TriggerClientEvent('toffleeca:nospace_c', xPlayer.source) 124 | end 125 | end 126 | if chance < 21 and chance > 12 then 127 | local countMoney = math.random(10513, 11012) -- how many black_money earn for 1 loot 128 | xPlayer.addAccountMoney('black_money', countMoney) 129 | TriggerClientEvent('toffleeca:lootmoney_c', xPlayer.source, countMoney) 130 | end 131 | end) 132 | 133 | RegisterServerEvent('toffleeca:loot2_s') 134 | AddEventHandler('toffleeca:loot2_s', function(chance2) 135 | local xPlayer = ESX.GetPlayerFromId(source) 136 | local count = math.random(1, 2) 137 | if chance2 < 8 then 138 | TriggerClientEvent('toffleeca:noloot_c', xPlayer.source) 139 | end 140 | if chance2 > 7 then 141 | local item = 'ingot' -- label item goldingot 142 | if exports.ox_inventory:CanCarryItem(xPlayer.source, 'goldingot', count) then -- check cancarry item 143 | exports.ox_inventory:AddItem(xPlayer.source, 'goldingot', count) 144 | TriggerClientEvent('toffleeca:loot_c', xPlayer.source, item, count) 145 | else 146 | TriggerClientEvent('toffleeca:nospace_c', xPlayer.source) 147 | end 148 | end 149 | end) 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