├── .gitignore ├── 3d_skybox ├── 3D_Skybox_Scene.gd ├── 3D_Skybox_Scene.tscn ├── 3D_Skybox_Viewport.gd ├── MainScene.tscn ├── README.md ├── default_env.tres ├── icon.png └── project.godot ├── LICENSE ├── README.md ├── character_controller ├── Ball.tscn ├── Box.gd ├── Box.tscn ├── Floor.tscn ├── GoalPiece.tscn ├── Ladder.gd ├── Ladder.obj ├── Ladder.obj.import ├── Main.gd ├── Main.tscn ├── Player.gd ├── Player.tscn ├── Ramp.tscn ├── Spirit.gd ├── Spirit.tscn ├── Stairs.tscn ├── Walls.tscn ├── default_env.tres ├── goldcube-tex.png ├── goldcube-tex.png.import ├── goldcube.obj ├── goldcube.obj.import ├── icon.png ├── icon.png.import └── project.godot ├── cube_clicker ├── AimlessCube.gd ├── AimlessCube.tscn ├── AimlessNode.gd ├── AimlessNode.tscn ├── SubPanel.gd ├── SubPanel.tscn ├── TitleScreen.gd ├── TitleScreen.tscn ├── Unique.ttf ├── default_env.tres ├── fi_dev_avatar_clear.png ├── fi_dev_avatar_clear.png.import ├── goldcube-tex.png ├── goldcube-tex.png.import ├── goldcube.obj ├── goldcube.obj.import ├── hit.wav ├── hit.wav.import ├── icon.png ├── icon.png.import ├── project.godot ├── song.ogg ├── song.ogg.import ├── space.png ├── space.png.import ├── ufoGreen.png └── ufoGreen.png.import ├── organization ├── CustomCounter.gd ├── DoubleCounter.gd ├── Global.gd ├── README.md ├── abox.gd ├── abox.tscn ├── default_env.tres ├── icon.png ├── organization_demo.gd ├── organization_demo.tscn ├── project.godot ├── wood.png └── wood.tres ├── render_target ├── SceneRoot.tscn ├── default_env.tres ├── icon.png ├── icon.png.import └── project.godot ├── voxels ├── Axes.tscn ├── BlockDb.gd ├── BlockType.gd ├── BlockTypeLibrary.gd ├── Camera.gd ├── FPSCounter.gd ├── Help.gd ├── HitMarker.gd ├── HitMarker.tscn ├── Island.gd ├── Island.tscn ├── default_env.tres ├── dev.png ├── icon.png ├── lappedstone.png ├── marker.png ├── project.godot ├── voxeldemo.tscn └── wood.png ├── water_shader ├── BlackStone.tres ├── Camera.gd ├── Environment.tscn ├── FPSCounter.gd ├── GoldMaterial.tres ├── Help.gd ├── IceShaderMaterial.tres ├── LICENSE ├── Main.tscn ├── MeshGen.gd ├── MeshGen.tscn ├── MetalPlates_Diffuse.tga ├── MetalPlates_Normal_03.tga ├── MirrorMaterial.tres ├── ObsidianShaderMaterial.tres ├── Pedestal.tscn ├── README.md ├── Sand.png ├── StoneFloorTexture.png ├── UV_checker_grid_dark.png ├── WaterOpaqueShaderMaterial.shader ├── WaterOpaqueShaderMaterial.tres ├── WaterShaderMaterial.tres ├── default_env.tres ├── fi_dev_avatar_64_clear.png ├── foam.png ├── foam_alpha.png ├── foam_alpha_black.png ├── generic_water.png ├── greenrock.tres ├── ice_albedo.png ├── icon.png ├── mountains.obj ├── obelisk │ ├── diffuse.tga │ ├── normal.tga │ ├── pyramid_pillar.obj │ └── specular.tga ├── ocean_albedo.png ├── project.godot ├── shore.png ├── subdivcube.obj └── water_shader.shader └── worker_thread_pool ├── Main.tscn ├── README.md ├── Test.gd ├── WorkerThreadPool.gd ├── default_env.tres ├── icon.png └── project.godot /.gitignore: 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