├── 01_My overall strategy └── Collaborative Control of Wire-Controlled Chassis Subsystems Based on Game Theory.pdf ├── 02_code ├── Project.slx ├── graduation_project_AFS_DYC_nash.cpar ├── v120plotequal.m └── v60plotequal.m ├── 03_Images ├── V120 │ ├── 01 Different Control Effects on Vehicle Trajectory Tracking.png │ ├── 02 Different Control Effects on Longitudinal Velocity Tracking.png │ ├── 03 Simulation Results of Front Wheel Steering Angle Under Different Control Effects.png │ ├── 04 Simulation Results of Lateral Deviation Angle of the Center of Mass Under Different Control Effects.png │ ├── 05 Simulation Results of Yaw Rate Under Different Control Effects.png │ ├── 06 Simulation Results of Additional Yaw Moment Under Game Coordinated Control Under Quadratic Programming.png │ ├── 07 Simulation Results of Additional Front Wheel Steering Angle Under Game Coordinated Control Under Quadratic Programming.png │ └── 08 Simulation Results of Four-Wheel Torque Under Quadratic Programming.png └── V60 │ ├── 01 Vehicle Trajectory Tracking Performance Under Different Control Actions.png │ ├── 02 Longitudinal Velocity Tracking Performance Under Different Control Actions.png │ ├── 03 Simulation Results of Front Wheel Steering Angle Under Different Control Actions.png │ ├── 04 Simulation Results of Lateral Deviation Angle of the Center of Mass Under Different Control Actions.png │ ├── 05 Simulation Results of Yaw Rate Under Different Control Actions.png │ ├── 06 Simulation Results of Additional Yaw Moment Under Game Coordinated Control Under Quadratic Programming.png │ ├── 07 Simulation Results of Additional Front Wheel Steering Angle Under Game Coordinated Control Under Quadratic Programming.png │ └── 08 Simulation Results of Four-Wheel Torque Under Quadratic Programming.png └── README.md /01_My overall strategy/Collaborative Control of Wire-Controlled Chassis Subsystems Based on Game Theory.pdf: 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