├── .gitattributes
├── .gitignore
├── README.md
├── krkrFgiEditor.sln
└── krkrFgiEditor
├── App.config
├── BatchWin.Designer.cs
├── BatchWin.cs
├── BatchWin.resx
├── ComboBoxEx.Designer.cs
├── ComboBoxEx.cs
├── ListBoxEx.Designer.cs
├── ListBoxEx.cs
├── MainWin.Designer.cs
├── MainWin.cs
├── MainWin.resx
├── PictureWin.Designer.cs
├── PictureWin.cs
├── PictureWin.resx
├── Program.cs
├── ProgressWin.Designer.cs
├── ProgressWin.cs
├── ProgressWin.resx
├── Properties
├── AssemblyInfo.cs
├── Resources.Designer.cs
├── Resources.resx
├── Settings.Designer.cs
└── Settings.settings
├── app.manifest
├── krkrFgiEditor.csproj
└── krkrFgiEditor.ico
/.gitattributes:
--------------------------------------------------------------------------------
1 | ###############################################################################
2 | # Set default behavior to automatically normalize line endings.
3 | ###############################################################################
4 | * text=auto
5 |
6 | ###############################################################################
7 | # Set default behavior for command prompt diff.
8 | #
9 | # This is need for earlier builds of msysgit that does not have it on by
10 | # default for csharp files.
11 | # Note: This is only used by command line
12 | ###############################################################################
13 | #*.cs diff=csharp
14 |
15 | ###############################################################################
16 | # Set the merge driver for project and solution files
17 | #
18 | # Merging from the command prompt will add diff markers to the files if there
19 | # are conflicts (Merging from VS is not affected by the settings below, in VS
20 | # the diff markers are never inserted). Diff markers may cause the following
21 | # file extensions to fail to load in VS. An alternative would be to treat
22 | # these files as binary and thus will always conflict and require user
23 | # intervention with every merge. To do so, just uncomment the entries below
24 | ###############################################################################
25 | #*.sln merge=binary
26 | #*.csproj merge=binary
27 | #*.vbproj merge=binary
28 | #*.vcxproj merge=binary
29 | #*.vcproj merge=binary
30 | #*.dbproj merge=binary
31 | #*.fsproj merge=binary
32 | #*.lsproj merge=binary
33 | #*.wixproj merge=binary
34 | #*.modelproj merge=binary
35 | #*.sqlproj merge=binary
36 | #*.wwaproj merge=binary
37 |
38 | ###############################################################################
39 | # behavior for image files
40 | #
41 | # image files are treated as binary by default.
42 | ###############################################################################
43 | #*.jpg binary
44 | #*.png binary
45 | #*.gif binary
46 |
47 | ###############################################################################
48 | # diff behavior for common document formats
49 | #
50 | # Convert binary document formats to text before diffing them. This feature
51 | # is only available from the command line. Turn it on by uncommenting the
52 | # entries below.
53 | ###############################################################################
54 | #*.doc diff=astextplain
55 | #*.DOC diff=astextplain
56 | #*.docx diff=astextplain
57 | #*.DOCX diff=astextplain
58 | #*.dot diff=astextplain
59 | #*.DOT diff=astextplain
60 | #*.pdf diff=astextplain
61 | #*.PDF diff=astextplain
62 | #*.rtf diff=astextplain
63 | #*.RTF diff=astextplain
64 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | ## Ignore Visual Studio temporary files, build results, and
2 | ## files generated by popular Visual Studio add-ons.
3 | ##
4 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
5 |
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7 | *.rsuser
8 | *.suo
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10 | *.userosscache
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14 | *.userprefs
15 |
16 | # Mono auto generated files
17 | mono_crash.*
18 |
19 | # Build results
20 | [Dd]ebug/
21 | [Dd]ebugPublic/
22 | [Rr]elease/
23 | [Rr]eleases/
24 | x64/
25 | x86/
26 | [Ww][Ii][Nn]32/
27 | [Aa][Rr][Mm]/
28 | [Aa][Rr][Mm]64/
29 | bld/
30 | [Bb]in/
31 | [Oo]bj/
32 | [Oo]ut/
33 | [Ll]og/
34 | [Ll]ogs/
35 |
36 | # Visual Studio 2015/2017 cache/options directory
37 | .vs/
38 | # Uncomment if you have tasks that create the project's static files in wwwroot
39 | #wwwroot/
40 |
41 | # Visual Studio 2017 auto generated files
42 | Generated\ Files/
43 |
44 | # MSTest test Results
45 | [Tt]est[Rr]esult*/
46 | [Bb]uild[Ll]og.*
47 |
48 | # NUnit
49 | *.VisualState.xml
50 | TestResult.xml
51 | nunit-*.xml
52 |
53 | # Build Results of an ATL Project
54 | [Dd]ebugPS/
55 | [Rr]eleasePS/
56 | dlldata.c
57 |
58 | # Benchmark Results
59 | BenchmarkDotNet.Artifacts/
60 |
61 | # .NET Core
62 | project.lock.json
63 | project.fragment.lock.json
64 | artifacts/
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66 | # ASP.NET Scaffolding
67 | ScaffoldingReadMe.txt
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69 | # StyleCop
70 | StyleCopReport.xml
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72 | # Files built by Visual Studio
73 | *_i.c
74 | *_p.c
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86 | *.sbr
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88 | *.tli
89 | *.tlh
90 | *.tmp
91 | *.tmp_proj
92 | *_wpftmp.csproj
93 | *.log
94 | *.vspscc
95 | *.vssscc
96 | .builds
97 | *.pidb
98 | *.svclog
99 | *.scc
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101 | # Chutzpah Test files
102 | _Chutzpah*
103 |
104 | # Visual C++ cache files
105 | ipch/
106 | *.aps
107 | *.ncb
108 | *.opendb
109 | *.opensdf
110 | *.sdf
111 | *.cachefile
112 | *.VC.db
113 | *.VC.VC.opendb
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115 | # Visual Studio profiler
116 | *.psess
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118 | *.vspx
119 | *.sap
120 |
121 | # Visual Studio Trace Files
122 | *.e2e
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124 | # TFS 2012 Local Workspace
125 | $tf/
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128 | *.gpState
129 |
130 | # ReSharper is a .NET coding add-in
131 | _ReSharper*/
132 | *.[Rr]e[Ss]harper
133 | *.DotSettings.user
134 |
135 | # TeamCity is a build add-in
136 | _TeamCity*
137 |
138 | # DotCover is a Code Coverage Tool
139 | *.dotCover
140 |
141 | # AxoCover is a Code Coverage Tool
142 | .axoCover/*
143 | !.axoCover/settings.json
144 |
145 | # Coverlet is a free, cross platform Code Coverage Tool
146 | coverage*.json
147 | coverage*.xml
148 | coverage*.info
149 |
150 | # Visual Studio code coverage results
151 | *.coverage
152 | *.coveragexml
153 |
154 | # NCrunch
155 | _NCrunch_*
156 | .*crunch*.local.xml
157 | nCrunchTemp_*
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160 | *.mm.*
161 | AutoTest.Net/
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164 | .sass-cache/
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170 | DocProject/buildhelp/
171 | DocProject/Help/*.HxT
172 | DocProject/Help/*.HxC
173 | DocProject/Help/*.hhc
174 | DocProject/Help/*.hhk
175 | DocProject/Help/*.hhp
176 | DocProject/Help/Html2
177 | DocProject/Help/html
178 |
179 | # Click-Once directory
180 | publish/
181 |
182 | # Publish Web Output
183 | *.[Pp]ublish.xml
184 | *.azurePubxml
185 | # Note: Comment the next line if you want to checkin your web deploy settings,
186 | # but database connection strings (with potential passwords) will be unencrypted
187 | *.pubxml
188 | *.publishproj
189 |
190 | # Microsoft Azure Web App publish settings. Comment the next line if you want to
191 | # checkin your Azure Web App publish settings, but sensitive information contained
192 | # in these scripts will be unencrypted
193 | PublishScripts/
194 |
195 | # NuGet Packages
196 | *.nupkg
197 | # NuGet Symbol Packages
198 | *.snupkg
199 | # The packages folder can be ignored because of Package Restore
200 | **/[Pp]ackages/*
201 | # except build/, which is used as an MSBuild target.
202 | !**/[Pp]ackages/build/
203 | # Uncomment if necessary however generally it will be regenerated when needed
204 | #!**/[Pp]ackages/repositories.config
205 | # NuGet v3's project.json files produces more ignorable files
206 | *.nuget.props
207 | *.nuget.targets
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209 | # Microsoft Azure Build Output
210 | csx/
211 | *.build.csdef
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213 | # Microsoft Azure Emulator
214 | ecf/
215 | rcf/
216 |
217 | # Windows Store app package directories and files
218 | AppPackages/
219 | BundleArtifacts/
220 | Package.StoreAssociation.xml
221 | _pkginfo.txt
222 | *.appx
223 | *.appxbundle
224 | *.appxupload
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228 | *.[Cc]ache
229 | # but keep track of directories ending in .cache
230 | !?*.[Cc]ache/
231 |
232 | # Others
233 | ClientBin/
234 | ~$*
235 | *~
236 | *.dbmdl
237 | *.dbproj.schemaview
238 | *.jfm
239 | *.pfx
240 | *.publishsettings
241 | orleans.codegen.cs
242 |
243 | # Including strong name files can present a security risk
244 | # (https://github.com/github/gitignore/pull/2483#issue-259490424)
245 | #*.snk
246 |
247 | # Since there are multiple workflows, uncomment next line to ignore bower_components
248 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
249 | #bower_components/
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251 | # RIA/Silverlight projects
252 | Generated_Code/
253 |
254 | # Backup & report files from converting an old project file
255 | # to a newer Visual Studio version. Backup files are not needed,
256 | # because we have git ;-)
257 | _UpgradeReport_Files/
258 | Backup*/
259 | UpgradeLog*.XML
260 | UpgradeLog*.htm
261 | ServiceFabricBackup/
262 | *.rptproj.bak
263 |
264 | # SQL Server files
265 | *.mdf
266 | *.ldf
267 | *.ndf
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269 | # Business Intelligence projects
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271 | *.bim.layout
272 | *.bim_*.settings
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274 | *- [Bb]ackup.rdl
275 | *- [Bb]ackup ([0-9]).rdl
276 | *- [Bb]ackup ([0-9][0-9]).rdl
277 |
278 | # Microsoft Fakes
279 | FakesAssemblies/
280 |
281 | # GhostDoc plugin setting file
282 | *.GhostDoc.xml
283 |
284 | # Node.js Tools for Visual Studio
285 | .ntvs_analysis.dat
286 | node_modules/
287 |
288 | # Visual Studio 6 build log
289 | *.plg
290 |
291 | # Visual Studio 6 workspace options file
292 | *.opt
293 |
294 | # Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
295 | *.vbw
296 |
297 | # Visual Studio LightSwitch build output
298 | **/*.HTMLClient/GeneratedArtifacts
299 | **/*.DesktopClient/GeneratedArtifacts
300 | **/*.DesktopClient/ModelManifest.xml
301 | **/*.Server/GeneratedArtifacts
302 | **/*.Server/ModelManifest.xml
303 | _Pvt_Extensions
304 |
305 | # Paket dependency manager
306 | .paket/paket.exe
307 | paket-files/
308 |
309 | # FAKE - F# Make
310 | .fake/
311 |
312 | # CodeRush personal settings
313 | .cr/personal
314 |
315 | # Python Tools for Visual Studio (PTVS)
316 | __pycache__/
317 | *.pyc
318 |
319 | # Cake - Uncomment if you are using it
320 | # tools/**
321 | # !tools/packages.config
322 |
323 | # Tabs Studio
324 | *.tss
325 |
326 | # Telerik's JustMock configuration file
327 | *.jmconfig
328 |
329 | # BizTalk build output
330 | *.btp.cs
331 | *.btm.cs
332 | *.odx.cs
333 | *.xsd.cs
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335 | # OpenCover UI analysis results
336 | OpenCover/
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339 | ASALocalRun/
340 |
341 | # MSBuild Binary and Structured Log
342 | *.binlog
343 |
344 | # NVidia Nsight GPU debugger configuration file
345 | *.nvuser
346 |
347 | # MFractors (Xamarin productivity tool) working folder
348 | .mfractor/
349 |
350 | # Local History for Visual Studio
351 | .localhistory/
352 |
353 | # BeatPulse healthcheck temp database
354 | healthchecksdb
355 |
356 | # Backup folder for Package Reference Convert tool in Visual Studio 2017
357 | MigrationBackup/
358 |
359 | # Ionide (cross platform F# VS Code tools) working folder
360 | .ionide/
361 |
362 | # Fody - auto-generated XML schema
363 | FodyWeavers.xsd
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # krkrFgiEditor
2 | 吉里吉里立绘合成工具
3 |
4 | ## 一、合成单张立绘
5 |
6 | 1、打开坐标文件,格式为txt或json,名字一般为角色名,如:芳乃a.txt、寧々a_0.txt、face白狗a.txt、あやせa.pbd.json等。
7 |
8 | 2、程序会自动检测坐标文件的编码格式,原理为计算用各种编码打开时非日非英的字符数量,然后选用超范围的字符数量最少的编码。
9 |
10 | 3、选择图层,坐标文件中未指定图层组的图层统一放在名为“(none)”的图层组中。
11 |
12 | 4、在图层框中越上面的图层合成时铺在越底下,默认在添加图层时会对已选择的图层自动排序,原理为计算每个图层所有像素Alpha值的总和,和越大的图层铺在越底下。
13 |
14 | 5、保存结果。
15 |
16 | ## 二、批量合成
17 |
18 | 1、点击“新建”在左框中创建新的图层组,选中某一图层组后在右框中添加相应的图层。
19 |
20 | 2、选中图层或图层组后按backspace可以移除该项。
21 |
22 | 3、合成时越上面的图层组铺在越底下,图层组中图层的顺序不会影响合成结果。
23 |
24 | 4、选中右框中的任一图层后按“新建”可以添加名为“(none)”的空白图层。一个图层组最多只能有一个空白图层,且必须包含空白图层以外的图层。
25 |
26 | 5、合成规则。
27 |
28 | 假如有如下三个图层组:
29 |
30 | 组1:1、2
31 |
32 | 组2:3、(none)
33 |
34 | 组3:4、5
35 |
36 | 那么合成的结果为:1+3+4、1+3+5、1+4、1+5、2+3+4、2+3+5、2+4、2+5。
37 |
38 | 6、选择保存路径。
39 |
40 | 7、点击“开始合成”。
41 |
--------------------------------------------------------------------------------
/krkrFgiEditor.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio Version 17
4 | VisualStudioVersion = 17.2.32616.157
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "krkrFgiEditor", "krkrFgiEditor\krkrFgiEditor.csproj", "{74C73890-7AA6-49FC-8C86-CE1FE18ED307}"
7 | EndProject
8 | Global
9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 | Debug|Any CPU = Debug|Any CPU
11 | Release|Any CPU = Release|Any CPU
12 | EndGlobalSection
13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
14 | {74C73890-7AA6-49FC-8C86-CE1FE18ED307}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
15 | {74C73890-7AA6-49FC-8C86-CE1FE18ED307}.Debug|Any CPU.Build.0 = Debug|Any CPU
16 | {74C73890-7AA6-49FC-8C86-CE1FE18ED307}.Release|Any CPU.ActiveCfg = Release|Any CPU
17 | {74C73890-7AA6-49FC-8C86-CE1FE18ED307}.Release|Any CPU.Build.0 = Release|Any CPU
18 | EndGlobalSection
19 | GlobalSection(SolutionProperties) = preSolution
20 | HideSolutionNode = FALSE
21 | EndGlobalSection
22 | GlobalSection(ExtensibilityGlobals) = postSolution
23 | SolutionGuid = {DB33AEF0-4AD8-40F4-9707-652C0555AEE1}
24 | EndGlobalSection
25 | EndGlobal
26 |
--------------------------------------------------------------------------------
/krkrFgiEditor/App.config:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
--------------------------------------------------------------------------------
/krkrFgiEditor/BatchWin.Designer.cs:
--------------------------------------------------------------------------------
1 | namespace krkrFgiEditor
2 | {
3 | partial class BatchWin
4 | {
5 | ///
6 | /// Required designer variable.
7 | ///
8 | private System.ComponentModel.IContainer components = null;
9 |
10 | ///
11 | /// Clean up any resources being used.
12 | ///
13 | /// true if managed resources should be disposed; otherwise, false.
14 | protected override void Dispose(bool disposing)
15 | {
16 | if (disposing && (components != null))
17 | {
18 | components.Dispose();
19 | }
20 | base.Dispose(disposing);
21 | }
22 |
23 | #region Windows Form Designer generated code
24 |
25 | ///
26 | /// Required method for Designer support - do not modify
27 | /// the contents of this method with the code editor.
28 | ///
29 | private void InitializeComponent()
30 | {
31 | this.components = new System.ComponentModel.Container();
32 | System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(BatchWin));
33 | this.layerPanel = new System.Windows.Forms.GroupBox();
34 | this.deleteButton = new System.Windows.Forms.Button();
35 | this.upButton = new System.Windows.Forms.Button();
36 | this.downButton = new System.Windows.Forms.Button();
37 | this.createButton = new System.Windows.Forms.Button();
38 | this.addButton = new System.Windows.Forms.Button();
39 | this.addGroupButton = new System.Windows.Forms.Button();
40 | this.layerBox = new System.Windows.Forms.ComboBox();
41 | this.layerLabel = new System.Windows.Forms.Label();
42 | this.groupBox = new System.Windows.Forms.ComboBox();
43 | this.groupLabel = new System.Windows.Forms.Label();
44 | this.savePanel = new System.Windows.Forms.GroupBox();
45 | this.savePath = new System.Windows.Forms.TextBox();
46 | this.openFolder = new System.Windows.Forms.Button();
47 | this.confirmButton = new System.Windows.Forms.Button();
48 | this.listBoxTip = new System.Windows.Forms.ToolTip(this.components);
49 | this.groupList = new krkrFgiEditor.ListBoxEx();
50 | this.layerList = new krkrFgiEditor.ListBoxEx();
51 | this.layerPanel.SuspendLayout();
52 | this.savePanel.SuspendLayout();
53 | this.SuspendLayout();
54 | //
55 | // layerPanel
56 | //
57 | this.layerPanel.Controls.Add(this.groupList);
58 | this.layerPanel.Controls.Add(this.deleteButton);
59 | this.layerPanel.Controls.Add(this.upButton);
60 | this.layerPanel.Controls.Add(this.downButton);
61 | this.layerPanel.Controls.Add(this.createButton);
62 | this.layerPanel.Controls.Add(this.addButton);
63 | this.layerPanel.Controls.Add(this.addGroupButton);
64 | this.layerPanel.Controls.Add(this.layerList);
65 | this.layerPanel.Controls.Add(this.layerBox);
66 | this.layerPanel.Controls.Add(this.layerLabel);
67 | this.layerPanel.Controls.Add(this.groupBox);
68 | this.layerPanel.Controls.Add(this.groupLabel);
69 | this.layerPanel.Location = new System.Drawing.Point(12, 12);
70 | this.layerPanel.Name = "layerPanel";
71 | this.layerPanel.Size = new System.Drawing.Size(549, 312);
72 | this.layerPanel.TabIndex = 0;
73 | this.layerPanel.TabStop = false;
74 | this.layerPanel.Text = "图层选择";
75 | //
76 | // deleteButton
77 | //
78 | this.deleteButton.Enabled = false;
79 | this.deleteButton.Location = new System.Drawing.Point(227, 164);
80 | this.deleteButton.Name = "deleteButton";
81 | this.deleteButton.Size = new System.Drawing.Size(100, 35);
82 | this.deleteButton.TabIndex = 8;
83 | this.deleteButton.Text = "删除";
84 | this.deleteButton.UseVisualStyleBackColor = true;
85 | this.deleteButton.Click += new System.EventHandler(this.DeleteButton_Click);
86 | //
87 | // upButton
88 | //
89 | this.upButton.Enabled = false;
90 | this.upButton.Location = new System.Drawing.Point(227, 205);
91 | this.upButton.Name = "upButton";
92 | this.upButton.Size = new System.Drawing.Size(100, 35);
93 | this.upButton.TabIndex = 9;
94 | this.upButton.Text = "上移";
95 | this.upButton.UseVisualStyleBackColor = true;
96 | this.upButton.Click += new System.EventHandler(this.UpButton_Click);
97 | //
98 | // downButton
99 | //
100 | this.downButton.Enabled = false;
101 | this.downButton.Location = new System.Drawing.Point(227, 246);
102 | this.downButton.Name = "downButton";
103 | this.downButton.Size = new System.Drawing.Size(100, 35);
104 | this.downButton.TabIndex = 10;
105 | this.downButton.Text = "下移";
106 | this.downButton.UseVisualStyleBackColor = true;
107 | this.downButton.Click += new System.EventHandler(this.DownButton_Click);
108 | //
109 | // createButton
110 | //
111 | this.createButton.Location = new System.Drawing.Point(227, 123);
112 | this.createButton.Name = "createButton";
113 | this.createButton.Size = new System.Drawing.Size(100, 35);
114 | this.createButton.TabIndex = 7;
115 | this.createButton.Text = "新建";
116 | this.createButton.UseVisualStyleBackColor = true;
117 | this.createButton.Click += new System.EventHandler(this.CreateButton_Click);
118 | //
119 | // addButton
120 | //
121 | this.addButton.Enabled = false;
122 | this.addButton.Location = new System.Drawing.Point(418, 71);
123 | this.addButton.Name = "addButton";
124 | this.addButton.Size = new System.Drawing.Size(120, 35);
125 | this.addButton.TabIndex = 5;
126 | this.addButton.Text = "添加";
127 | this.addButton.UseVisualStyleBackColor = true;
128 | this.addButton.Click += new System.EventHandler(this.AddButton_Click);
129 | //
130 | // addGroupButton
131 | //
132 | this.addGroupButton.Location = new System.Drawing.Point(418, 30);
133 | this.addGroupButton.Name = "addGroupButton";
134 | this.addGroupButton.Size = new System.Drawing.Size(120, 35);
135 | this.addGroupButton.TabIndex = 2;
136 | this.addGroupButton.Text = "添加组";
137 | this.addGroupButton.UseVisualStyleBackColor = true;
138 | this.addGroupButton.Click += new System.EventHandler(this.AddGroupButton_Click);
139 | //
140 | // layerBox
141 | //
142 | this.layerBox.BackColor = System.Drawing.SystemColors.Window;
143 | this.layerBox.DrawMode = System.Windows.Forms.DrawMode.OwnerDrawVariable;
144 | this.layerBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
145 | this.layerBox.Font = new System.Drawing.Font("Yu Gothic UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(128)));
146 | this.layerBox.Location = new System.Drawing.Point(98, 72);
147 | this.layerBox.MaxDropDownItems = 40;
148 | this.layerBox.Name = "layerBox";
149 | this.layerBox.Size = new System.Drawing.Size(314, 32);
150 | this.layerBox.TabIndex = 4;
151 | this.layerBox.DrawItem += new System.Windows.Forms.DrawItemEventHandler(this.LayerBox_DrawItem);
152 | this.layerBox.SelectedIndexChanged += new System.EventHandler(this.LayerBox_SelectedIndexChanged);
153 | //
154 | // layerLabel
155 | //
156 | this.layerLabel.AutoSize = true;
157 | this.layerLabel.Location = new System.Drawing.Point(28, 76);
158 | this.layerLabel.Name = "layerLabel";
159 | this.layerLabel.Size = new System.Drawing.Size(46, 24);
160 | this.layerLabel.TabIndex = 3;
161 | this.layerLabel.Text = "图层";
162 | //
163 | // groupBox
164 | //
165 | this.groupBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
166 | this.groupBox.Font = new System.Drawing.Font("Yu Gothic UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(128)));
167 | this.groupBox.FormattingEnabled = true;
168 | this.groupBox.Location = new System.Drawing.Point(98, 31);
169 | this.groupBox.Name = "groupBox";
170 | this.groupBox.Size = new System.Drawing.Size(314, 33);
171 | this.groupBox.TabIndex = 1;
172 | this.groupBox.SelectedIndexChanged += new System.EventHandler(this.GroupBox_SelectedIndexChanged);
173 | //
174 | // groupLabel
175 | //
176 | this.groupLabel.AutoSize = true;
177 | this.groupLabel.Location = new System.Drawing.Point(19, 35);
178 | this.groupLabel.Name = "groupLabel";
179 | this.groupLabel.Size = new System.Drawing.Size(64, 24);
180 | this.groupLabel.TabIndex = 0;
181 | this.groupLabel.Text = "图层组";
182 | //
183 | // savePanel
184 | //
185 | this.savePanel.Controls.Add(this.savePath);
186 | this.savePanel.Controls.Add(this.openFolder);
187 | this.savePanel.Location = new System.Drawing.Point(12, 330);
188 | this.savePanel.Name = "savePanel";
189 | this.savePanel.Size = new System.Drawing.Size(549, 83);
190 | this.savePanel.TabIndex = 1;
191 | this.savePanel.TabStop = false;
192 | this.savePanel.Text = "保存路径";
193 | //
194 | // savePath
195 | //
196 | this.savePath.Location = new System.Drawing.Point(16, 32);
197 | this.savePath.Name = "savePath";
198 | this.savePath.Size = new System.Drawing.Size(396, 31);
199 | this.savePath.TabIndex = 0;
200 | this.savePath.KeyPress += new System.Windows.Forms.KeyPressEventHandler(this.SavePath_KeyPress);
201 | //
202 | // openFolder
203 | //
204 | this.openFolder.Location = new System.Drawing.Point(418, 30);
205 | this.openFolder.Name = "openFolder";
206 | this.openFolder.Size = new System.Drawing.Size(120, 34);
207 | this.openFolder.TabIndex = 1;
208 | this.openFolder.Text = "打开文件夹";
209 | this.openFolder.UseVisualStyleBackColor = true;
210 | this.openFolder.Click += new System.EventHandler(this.OpenFolder_Click);
211 | //
212 | // confirmButton
213 | //
214 | this.confirmButton.Enabled = false;
215 | this.confirmButton.Location = new System.Drawing.Point(211, 433);
216 | this.confirmButton.Name = "confirmButton";
217 | this.confirmButton.Size = new System.Drawing.Size(150, 35);
218 | this.confirmButton.TabIndex = 2;
219 | this.confirmButton.Text = "开始合成";
220 | this.confirmButton.UseVisualStyleBackColor = true;
221 | this.confirmButton.Click += new System.EventHandler(this.ConfirmButton_Click);
222 | //
223 | // groupList
224 | //
225 | this.groupList.AllowDrop = true;
226 | this.groupList.Font = new System.Drawing.Font("Yu Gothic UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(128)));
227 | this.groupList.FormattingEnabled = true;
228 | this.groupList.ItemHeight = 25;
229 | this.groupList.Location = new System.Drawing.Point(16, 113);
230 | this.groupList.Name = "groupList";
231 | this.groupList.Size = new System.Drawing.Size(205, 179);
232 | this.groupList.TabIndex = 6;
233 | this.groupList.ItemsChanged += new System.EventHandler(this.ListItemsChanged);
234 | this.groupList.SelectedIndexChanged += new System.EventHandler(this.GroupList_SelectedIndexChanged);
235 | this.groupList.KeyPress += new System.Windows.Forms.KeyPressEventHandler(this.GroupList_KeyPress);
236 | //
237 | // layerList
238 | //
239 | this.layerList.AllowDrop = true;
240 | this.layerList.Font = new System.Drawing.Font("Yu Gothic UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(128)));
241 | this.layerList.FormattingEnabled = true;
242 | this.layerList.ItemHeight = 25;
243 | this.layerList.Location = new System.Drawing.Point(333, 113);
244 | this.layerList.Name = "layerList";
245 | this.layerList.Size = new System.Drawing.Size(205, 179);
246 | this.layerList.TabIndex = 11;
247 | this.layerList.ItemsChanged += new System.EventHandler(this.ListItemsChanged);
248 | this.layerList.SelectedIndexChanged += new System.EventHandler(this.LayerList_SelectedIndexChanged);
249 | this.layerList.KeyPress += new System.Windows.Forms.KeyPressEventHandler(this.LayerList_KeyPress);
250 | //
251 | // BatchWin
252 | //
253 | this.AutoScaleDimensions = new System.Drawing.SizeF(144F, 144F);
254 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
255 | this.ClientSize = new System.Drawing.Size(573, 489);
256 | this.Controls.Add(this.confirmButton);
257 | this.Controls.Add(this.savePanel);
258 | this.Controls.Add(this.layerPanel);
259 | this.Font = new System.Drawing.Font("微软雅黑", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
260 | this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
261 | this.HelpButton = true;
262 | this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
263 | this.Margin = new System.Windows.Forms.Padding(4);
264 | this.MaximizeBox = false;
265 | this.MinimizeBox = false;
266 | this.Name = "BatchWin";
267 | this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
268 | this.Text = "批量合成";
269 | this.HelpButtonClicked += new System.ComponentModel.CancelEventHandler(this.BatchWin_HelpButtonClicked);
270 | this.FormClosed += new System.Windows.Forms.FormClosedEventHandler(this.BatchWin_FormClosed);
271 | this.layerPanel.ResumeLayout(false);
272 | this.layerPanel.PerformLayout();
273 | this.savePanel.ResumeLayout(false);
274 | this.savePanel.PerformLayout();
275 | this.ResumeLayout(false);
276 |
277 | }
278 |
279 | #endregion
280 |
281 | private System.Windows.Forms.GroupBox layerPanel;
282 | private System.Windows.Forms.Button addButton;
283 | private System.Windows.Forms.Button addGroupButton;
284 | private ListBoxEx layerList;
285 | private System.Windows.Forms.ComboBox layerBox;
286 | private System.Windows.Forms.Label layerLabel;
287 | private System.Windows.Forms.ComboBox groupBox;
288 | private System.Windows.Forms.Label groupLabel;
289 | private ListBoxEx groupList;
290 | private System.Windows.Forms.Button deleteButton;
291 | private System.Windows.Forms.Button upButton;
292 | private System.Windows.Forms.Button downButton;
293 | private System.Windows.Forms.Button createButton;
294 | private System.Windows.Forms.GroupBox savePanel;
295 | private System.Windows.Forms.TextBox savePath;
296 | private System.Windows.Forms.Button openFolder;
297 | private System.Windows.Forms.Button confirmButton;
298 | private System.Windows.Forms.ToolTip listBoxTip;
299 | }
300 | }
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/krkrFgiEditor/BatchWin.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.ComponentModel;
4 | using System.Drawing;
5 | using System.IO;
6 | using System.Threading;
7 | using System.Threading.Tasks;
8 | using System.Windows.Forms;
9 |
10 | namespace krkrFgiEditor
11 | {
12 | public partial class BatchWin : Form
13 | {
14 | public BatchWin(Action setGroups,
15 | Action setLayerBox,
16 | Action