├── ProjectSettings ├── ProjectVersion.txt ├── EditorBuildSettings.asset ├── NetworkManager.asset ├── TimeManager.asset ├── AudioManager.asset ├── EditorSettings.asset ├── TagManager.asset ├── DynamicsManager.asset ├── Physics2DSettings.asset ├── GraphicsSettings.asset ├── NavMeshAreas.asset ├── QualitySettings.asset ├── InputManager.asset └── ProjectSettings.asset ├── README.md └── Assets ├── Prefabs ├── Wall.prefab.meta ├── Bullet.prefab.meta ├── Hitmarker.prefab.meta ├── Target.prefab.meta ├── Wall.prefab ├── Target.prefab ├── Hitmarker.prefab └── Bullet.prefab ├── Scenes ├── level_01.unity.meta └── level_01.unity ├── Materials ├── BulletMaterial.mat.meta ├── GroundMaterial.mat.meta ├── TargetMaterial.mat.meta ├── BulletTrailMaterial.mat.meta ├── TargetMaterial.mat ├── BulletMaterial.mat ├── BulletTrailMaterial.mat └── GroundMaterial.mat ├── Prefabs.meta ├── Scenes.meta ├── Scripts.meta ├── Materials.meta └── Scripts ├── CameraController.cs.meta ├── CoordTextUpdate.cs.meta ├── PlaceHitmarker.cs.meta ├── TurretController.cs.meta ├── CoordTextUpdate.cs ├── CameraController.cs ├── PlaceHitmarker.cs └── TurretController.cs /ProjectSettings/ProjectVersion.txt: -------------------------------------------------------------------------------- 1 | m_EditorVersion: 5.1.1f1 2 | m_StandardAssetsVersion: 0 3 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # ThrowBot 2 | 3 | A WIP unity AI that controlls a turret and teaches itself to hit targets 4 | -------------------------------------------------------------------------------- /ProjectSettings/EditorBuildSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1045 &1 4 | EditorBuildSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Scenes: [] 8 | -------------------------------------------------------------------------------- /ProjectSettings/NetworkManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!149 &1 4 | NetworkManager: 5 | m_ObjectHideFlags: 0 6 | m_DebugLevel: 0 7 | m_Sendrate: 15 8 | m_AssetToPrefab: {} 9 | -------------------------------------------------------------------------------- /Assets/Prefabs/Wall.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d484b406e92d44287a536329dc571a01 3 | timeCreated: 1437048918 4 | licenseType: Free 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Scenes/level_01.unity.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 26bf56be4762f4af7bbd079aa1958bdb 3 | timeCreated: 1437047712 4 | licenseType: Free 5 | DefaultImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /ProjectSettings/TimeManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!5 &1 4 | TimeManager: 5 | m_ObjectHideFlags: 0 6 | Fixed Timestep: .0199999996 7 | Maximum Allowed Timestep: .333333343 8 | m_TimeScale: 1 9 | -------------------------------------------------------------------------------- /Assets/Prefabs/Bullet.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: a567e97b300ff48b69847d20e7874fc4 3 | timeCreated: 1437058289 4 | licenseType: Free 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prefabs/Hitmarker.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 55a2f782832f34bcf88f1b6d5c635582 3 | timeCreated: 1437134155 4 | licenseType: Free 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prefabs/Target.prefab.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1db5fca9a0e634931995e6157bb992d9 3 | timeCreated: 1437058131 4 | licenseType: Free 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Materials/BulletMaterial.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 2d0b797cd7506418fa41330c815dffc5 3 | timeCreated: 1437058154 4 | licenseType: Free 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Materials/GroundMaterial.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 0e463962a70a24092b95d53ec3eaf7ee 3 | timeCreated: 1437048456 4 | licenseType: Free 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Materials/TargetMaterial.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 1d230cfb86f7b4590ac593bfef6334d4 3 | timeCreated: 1437057444 4 | licenseType: Free 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Materials/BulletTrailMaterial.mat.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 9053c07f260444598892901d21fafd73 3 | timeCreated: 1437075648 4 | licenseType: Free 5 | NativeFormatImporter: 6 | userData: 7 | assetBundleName: 8 | assetBundleVariant: 9 | -------------------------------------------------------------------------------- /Assets/Prefabs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: b6aebc345f83649dfa376d440296ae2e 3 | folderAsset: yes 4 | timeCreated: 1437048913 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Scenes.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 502b0b2826f734c6e973a3226479630f 3 | folderAsset: yes 4 | timeCreated: 1437047700 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Scripts.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: f025a15d699294c54a19a93cd22e6b61 3 | folderAsset: yes 4 | timeCreated: 1437050377 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Materials.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 5a27dfef5d131464e957318a48a2e707 3 | folderAsset: yes 4 | timeCreated: 1437048433 5 | licenseType: Free 6 | DefaultImporter: 7 | userData: 8 | assetBundleName: 9 | assetBundleVariant: 10 | -------------------------------------------------------------------------------- /Assets/Scripts/CameraController.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: d38d89c8e58c44fe7b4fcfaa76c4f0c4 3 | timeCreated: 1437074563 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/CoordTextUpdate.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 4aea3064d3c3f49729afe2b1e07375d4 3 | timeCreated: 1437064772 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/PlaceHitmarker.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: ea04851ba7d414a079d15735d2ffab42 3 | timeCreated: 1437134274 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /Assets/Scripts/TurretController.cs.meta: -------------------------------------------------------------------------------- 1 | fileFormatVersion: 2 2 | guid: 15c291d0d57e649d6b3d744046148acd 3 | timeCreated: 1437050395 4 | licenseType: Free 5 | MonoImporter: 6 | serializedVersion: 2 7 | defaultReferences: [] 8 | executionOrder: 0 9 | icon: {instanceID: 0} 10 | userData: 11 | assetBundleName: 12 | assetBundleVariant: 13 | -------------------------------------------------------------------------------- /ProjectSettings/AudioManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!11 &1 4 | AudioManager: 5 | m_ObjectHideFlags: 0 6 | m_Volume: 1 7 | Rolloff Scale: 1 8 | Doppler Factor: 1 9 | Default Speaker Mode: 2 10 | m_SampleRate: 0 11 | m_DSPBufferSize: 0 12 | m_VirtualVoiceCount: 512 13 | m_RealVoiceCount: 32 14 | m_DisableAudio: 0 15 | -------------------------------------------------------------------------------- /ProjectSettings/EditorSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!159 &1 4 | EditorSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 3 7 | m_ExternalVersionControlSupport: Visible Meta Files 8 | m_SerializationMode: 2 9 | m_WebSecurityEmulationEnabled: 0 10 | m_WebSecurityEmulationHostUrl: http://www.mydomain.com/mygame.unity3d 11 | m_DefaultBehaviorMode: 0 12 | m_SpritePackerMode: 2 13 | m_SpritePackerPaddingPower: 1 14 | -------------------------------------------------------------------------------- /Assets/Scripts/CoordTextUpdate.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using System.Collections; 3 | 4 | public class CoordTextUpdate : MonoBehaviour { 5 | 6 | public TextMesh textMesh; 7 | [MultilineAttribute] public string prependString; 8 | 9 | // Use this for initialization 10 | void Start () { 11 | textMesh.text = prependString + "x:" + transform.position.x + " z:" + transform.position.z; 12 | 13 | } 14 | 15 | // Update is called once per frame 16 | void Update () { 17 | 18 | } 19 | } 20 | -------------------------------------------------------------------------------- /ProjectSettings/TagManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!78 &1 4 | TagManager: 5 | serializedVersion: 2 6 | tags: [] 7 | layers: 8 | - Default 9 | - TransparentFX 10 | - Ignore Raycast 11 | - 12 | - Water 13 | - UI 14 | - 15 | - 16 | - 17 | - 18 | - 19 | - 20 | - 21 | - 22 | - 23 | - 24 | - 25 | - 26 | - 27 | - 28 | - 29 | - 30 | - 31 | - 32 | - 33 | - 34 | - 35 | - 36 | - 37 | - 38 | - 39 | - 40 | m_SortingLayers: 41 | - name: Default 42 | uniqueID: 0 43 | locked: 0 44 | -------------------------------------------------------------------------------- /ProjectSettings/DynamicsManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!55 &1 4 | PhysicsManager: 5 | m_ObjectHideFlags: 0 6 | m_Gravity: {x: 0, y: -9.81000042, z: 0} 7 | m_DefaultMaterial: {fileID: 0} 8 | m_BounceThreshold: 2 9 | m_SleepThreshold: .00499999989 10 | m_DefaultContactOffset: .00999999978 11 | m_SolverIterationCount: 6 12 | m_RaycastsHitTriggers: 1 13 | m_EnableAdaptiveForce: 0 14 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 15 | -------------------------------------------------------------------------------- /Assets/Scripts/CameraController.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using System.Collections; 3 | 4 | public class CameraController : MonoBehaviour { 5 | 6 | public Transform turretCameraPosition; 7 | public Transform pipeEnd; 8 | 9 | public GameObject mostRecentBullet; 10 | 11 | public float moveSpeed = 3; 12 | 13 | private float startTime; 14 | private float journeyLength; 15 | 16 | // Use this for initialization 17 | void Start () { 18 | 19 | } 20 | 21 | // Update is called once per frame 22 | void Update () { 23 | Vector3 targetPos = turretCameraPosition.position; 24 | Vector3 currentCameraPos = transform.position; 25 | 26 | 27 | transform.position = Vector3.Lerp (transform.position, targetPos, moveSpeed); 28 | transform.LookAt(pipeEnd.position); 29 | 30 | } 31 | } 32 | -------------------------------------------------------------------------------- /ProjectSettings/Physics2DSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!19 &1 4 | Physics2DSettings: 5 | m_ObjectHideFlags: 0 6 | m_Gravity: {x: 0, y: -9.81000042} 7 | m_DefaultMaterial: {fileID: 0} 8 | m_VelocityIterations: 8 9 | m_PositionIterations: 3 10 | m_VelocityThreshold: 1 11 | m_MaxLinearCorrection: .200000003 12 | m_MaxAngularCorrection: 8 13 | m_MaxTranslationSpeed: 100 14 | m_MaxRotationSpeed: 360 15 | m_MinPenetrationForPenalty: .00999999978 16 | m_BaumgarteScale: .200000003 17 | m_BaumgarteTimeOfImpactScale: .75 18 | m_TimeToSleep: .5 19 | m_LinearSleepTolerance: .00999999978 20 | m_AngularSleepTolerance: 2 21 | m_RaycastsHitTriggers: 1 22 | m_RaycastsStartInColliders: 1 23 | m_ChangeStopsCallbacks: 0 24 | m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff 25 | -------------------------------------------------------------------------------- /ProjectSettings/GraphicsSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!30 &1 4 | GraphicsSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 3 7 | m_Deferred: 8 | m_Mode: 1 9 | m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} 10 | m_LegacyDeferred: 11 | m_Mode: 1 12 | m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0} 13 | m_AlwaysIncludedShaders: 14 | - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} 15 | - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0} 16 | - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0} 17 | - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0} 18 | - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} 19 | - {fileID: 10782, guid: 0000000000000000f000000000000000, type: 0} 20 | m_PreloadedShaders: [] 21 | m_LightmapStripping: 0 22 | m_LightmapKeepPlain: 1 23 | m_LightmapKeepDirCombined: 1 24 | m_LightmapKeepDirSeparate: 1 25 | m_LightmapKeepDynamic: 1 26 | m_FogStripping: 0 27 | m_FogKeepLinear: 1 28 | m_FogKeepExp: 1 29 | m_FogKeepExp2: 1 30 | -------------------------------------------------------------------------------- /ProjectSettings/NavMeshAreas.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!126 &1 4 | NavMeshAreas: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | areas: 8 | - name: Walkable 9 | cost: 1 10 | - name: Not Walkable 11 | cost: 1 12 | - name: Jump 13 | cost: 2 14 | - name: 15 | cost: 1 16 | - name: 17 | cost: 1 18 | - name: 19 | cost: 1 20 | - name: 21 | cost: 1 22 | - name: 23 | cost: 1 24 | - name: 25 | cost: 1 26 | - name: 27 | cost: 1 28 | - name: 29 | cost: 1 30 | - name: 31 | cost: 1 32 | - name: 33 | cost: 1 34 | - name: 35 | cost: 1 36 | - name: 37 | cost: 1 38 | - name: 39 | cost: 1 40 | - name: 41 | cost: 1 42 | - name: 43 | cost: 1 44 | - name: 45 | cost: 1 46 | - name: 47 | cost: 1 48 | - name: 49 | cost: 1 50 | - name: 51 | cost: 1 52 | - name: 53 | cost: 1 54 | - name: 55 | cost: 1 56 | - name: 57 | cost: 1 58 | - name: 59 | cost: 1 60 | - name: 61 | cost: 1 62 | - name: 63 | cost: 1 64 | - name: 65 | cost: 1 66 | - name: 67 | cost: 1 68 | - name: 69 | cost: 1 70 | - name: 71 | cost: 1 72 | -------------------------------------------------------------------------------- /Assets/Scripts/PlaceHitmarker.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using System.Collections; 3 | 4 | public class PlaceHitmarker : MonoBehaviour { 5 | 6 | public GameObject hitmarker; 7 | 8 | 9 | public bool destroyBulletAfterHitmarker = true; 10 | private bool placedHitmarker = false; 11 | 12 | // Use this for initialization 13 | void Start () { 14 | 15 | } 16 | 17 | // Update is called once per frame 18 | void Update () { 19 | 20 | } 21 | 22 | void OnCollisionEnter(Collision col) { 23 | if (!placedHitmarker) { 24 | if (col.gameObject.name == "Floor" || col.gameObject.name == "Target") { 25 | Instantiate(hitmarker, transform.position, Quaternion.identity); 26 | placedHitmarker = true; 27 | if (destroyBulletAfterHitmarker) { 28 | DestroyBullet(); 29 | } 30 | 31 | if (col.gameObject.name == "Target") { 32 | Debug.Log ("Target Hit!"); 33 | } 34 | } 35 | } 36 | } 37 | 38 | void DestroyBullet() { 39 | // Destroy all components except for tail render 40 | Destroy(GetComponent()); 41 | Destroy(GetComponent()); 42 | Destroy(GetComponent()); 43 | 44 | // When the tail is gone, destroy the gameObject 45 | Destroy(gameObject, 7); 46 | } 47 | 48 | } 49 | -------------------------------------------------------------------------------- /Assets/Scripts/TurretController.cs: -------------------------------------------------------------------------------- 1 | using UnityEngine; 2 | using System.Collections; 3 | 4 | public class TurretController : MonoBehaviour { 5 | 6 | public GameObject turretBase; 7 | public GameObject cannonBase; 8 | 9 | public GameObject bullet; 10 | 11 | public GameObject pipeStartPoint; 12 | public GameObject pipeEndPoint; 13 | 14 | public float cannonRotationLimmit = 60f; 15 | public float fireSpeed = 10f; 16 | 17 | 18 | // Use this for initialization 19 | void Start () { 20 | 21 | } 22 | 23 | // Update is called once per frame 24 | void Update () { 25 | float horizontalInput = Input.GetAxis("Horizontal"); 26 | float verticalInput = Input.GetAxis("Vertical"); 27 | 28 | RotateTurretBase(horizontalInput); 29 | RotateTurretCannon(verticalInput); 30 | 31 | if (Input.GetKeyDown("space")) { 32 | FireBullet(); 33 | } 34 | 35 | } 36 | 37 | void RotateTurretBase(float degrees) { 38 | turretBase.transform.Rotate(new Vector3(0, degrees, 0)); 39 | } 40 | 41 | void RotateTurretCannon(float degrees) { 42 | 43 | cannonBase.transform.localEulerAngles = new Vector3(Mathf.Clamp((cannonBase.transform.localEulerAngles.x + degrees), 0, 60), 0, 90); 44 | 45 | } 46 | 47 | void FireBullet() { 48 | // get a new bullet by cloning the prefab 49 | GameObject bulletClone = (GameObject) Instantiate(bullet, pipeEndPoint.transform.position, transform.rotation); 50 | 51 | // get the angle of the pipe by substracting the start of the pipe by the end 52 | Vector3 shootVector = pipeEndPoint.transform.position - pipeStartPoint.transform.position; 53 | bulletClone.GetComponent().velocity = shootVector * fireSpeed; 54 | } 55 | } 56 | -------------------------------------------------------------------------------- /Assets/Prefabs/Wall.prefab: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1 &164494 4 | GameObject: 5 | m_ObjectHideFlags: 0 6 | m_PrefabParentObject: {fileID: 0} 7 | m_PrefabInternal: {fileID: 100100000} 8 | serializedVersion: 4 9 | m_Component: 10 | - 4: {fileID: 426762} 11 | - 33: {fileID: 3314330} 12 | - 65: {fileID: 6521770} 13 | - 23: {fileID: 2381642} 14 | m_Layer: 0 15 | m_Name: Wall 16 | m_TagString: Untagged 17 | m_Icon: {fileID: 0} 18 | m_NavMeshLayer: 0 19 | m_StaticEditorFlags: 0 20 | m_IsActive: 1 21 | --- !u!4 &426762 22 | Transform: 23 | m_ObjectHideFlags: 1 24 | m_PrefabParentObject: {fileID: 0} 25 | m_PrefabInternal: {fileID: 100100000} 26 | m_GameObject: {fileID: 164494} 27 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 28 | m_LocalPosition: {x: 0, y: 5, z: 50.5} 29 | m_LocalScale: {x: 100, y: 10, z: 1} 30 | m_Children: [] 31 | m_Father: {fileID: 0} 32 | m_RootOrder: 0 33 | --- !u!23 &2381642 34 | MeshRenderer: 35 | m_ObjectHideFlags: 1 36 | m_PrefabParentObject: {fileID: 0} 37 | m_PrefabInternal: {fileID: 100100000} 38 | m_GameObject: {fileID: 164494} 39 | m_Enabled: 1 40 | m_CastShadows: 1 41 | m_ReceiveShadows: 1 42 | m_Materials: 43 | - {fileID: 2100000, guid: 0e463962a70a24092b95d53ec3eaf7ee, type: 2} 44 | m_SubsetIndices: 45 | m_StaticBatchRoot: {fileID: 0} 46 | m_UseLightProbes: 1 47 | m_ReflectionProbeUsage: 1 48 | m_ProbeAnchor: {fileID: 0} 49 | m_ScaleInLightmap: 1 50 | m_PreserveUVs: 1 51 | m_ImportantGI: 0 52 | m_AutoUVMaxDistance: .5 53 | m_AutoUVMaxAngle: 89 54 | m_LightmapParameters: {fileID: 0} 55 | m_SortingLayerID: 0 56 | m_SortingOrder: 0 57 | --- !u!33 &3314330 58 | MeshFilter: 59 | m_ObjectHideFlags: 1 60 | m_PrefabParentObject: {fileID: 0} 61 | m_PrefabInternal: {fileID: 100100000} 62 | m_GameObject: {fileID: 164494} 63 | m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} 64 | --- !u!65 &6521770 65 | BoxCollider: 66 | m_ObjectHideFlags: 1 67 | m_PrefabParentObject: {fileID: 0} 68 | m_PrefabInternal: {fileID: 100100000} 69 | m_GameObject: {fileID: 164494} 70 | m_Material: {fileID: 0} 71 | m_IsTrigger: 0 72 | m_Enabled: 1 73 | serializedVersion: 2 74 | m_Size: {x: 1, y: 1, z: 1} 75 | m_Center: {x: 0, y: 0, z: 0} 76 | --- !u!1001 &100100000 77 | Prefab: 78 | m_ObjectHideFlags: 1 79 | serializedVersion: 2 80 | m_Modification: 81 | m_TransformParent: {fileID: 0} 82 | m_Modifications: [] 83 | m_RemovedComponents: [] 84 | m_ParentPrefab: {fileID: 0} 85 | m_RootGameObject: {fileID: 164494} 86 | m_IsPrefabParent: 1 87 | -------------------------------------------------------------------------------- /Assets/Materials/TargetMaterial.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_PrefabParentObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: TargetMaterial 10 | m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 5 13 | m_CustomRenderQueue: -1 14 | stringTagMap: {} 15 | m_SavedProperties: 16 | serializedVersion: 2 17 | m_TexEnvs: 18 | data: 19 | first: 20 | name: _MainTex 21 | second: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | data: 26 | first: 27 | name: _BumpMap 28 | second: 29 | m_Texture: {fileID: 0} 30 | m_Scale: {x: 1, y: 1} 31 | m_Offset: {x: 0, y: 0} 32 | data: 33 | first: 34 | name: _DetailNormalMap 35 | second: 36 | m_Texture: {fileID: 0} 37 | m_Scale: {x: 1, y: 1} 38 | m_Offset: {x: 0, y: 0} 39 | data: 40 | first: 41 | name: _ParallaxMap 42 | second: 43 | m_Texture: {fileID: 0} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | data: 47 | first: 48 | name: _OcclusionMap 49 | second: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | data: 54 | first: 55 | name: _EmissionMap 56 | second: 57 | m_Texture: {fileID: 0} 58 | m_Scale: {x: 1, y: 1} 59 | m_Offset: {x: 0, y: 0} 60 | data: 61 | first: 62 | name: _DetailMask 63 | second: 64 | m_Texture: {fileID: 0} 65 | m_Scale: {x: 1, y: 1} 66 | m_Offset: {x: 0, y: 0} 67 | data: 68 | first: 69 | name: _DetailAlbedoMap 70 | second: 71 | m_Texture: {fileID: 0} 72 | m_Scale: {x: 1, y: 1} 73 | m_Offset: {x: 0, y: 0} 74 | data: 75 | first: 76 | name: _MetallicGlossMap 77 | second: 78 | m_Texture: {fileID: 0} 79 | m_Scale: {x: 1, y: 1} 80 | m_Offset: {x: 0, y: 0} 81 | m_Floats: 82 | data: 83 | first: 84 | name: _SrcBlend 85 | second: 1 86 | data: 87 | first: 88 | name: _DstBlend 89 | second: 0 90 | data: 91 | first: 92 | name: _Cutoff 93 | second: .5 94 | data: 95 | first: 96 | name: _Parallax 97 | second: .0199999996 98 | data: 99 | first: 100 | name: _ZWrite 101 | second: 1 102 | data: 103 | first: 104 | name: _Glossiness 105 | second: .5 106 | data: 107 | first: 108 | name: _BumpScale 109 | second: 1 110 | data: 111 | first: 112 | name: _OcclusionStrength 113 | second: 1 114 | data: 115 | first: 116 | name: _DetailNormalMapScale 117 | second: 1 118 | data: 119 | first: 120 | name: _UVSec 121 | second: 0 122 | data: 123 | first: 124 | name: _Mode 125 | second: 0 126 | data: 127 | first: 128 | name: _Metallic 129 | second: 0 130 | m_Colors: 131 | data: 132 | first: 133 | name: _EmissionColor 134 | second: {r: 0, g: 0, b: 0, a: 1} 135 | data: 136 | first: 137 | name: _Color 138 | second: {r: .911764681, g: 0, b: 0, a: 1} 139 | -------------------------------------------------------------------------------- /Assets/Materials/BulletMaterial.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_PrefabParentObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: BulletMaterial 10 | m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 5 13 | m_CustomRenderQueue: -1 14 | stringTagMap: {} 15 | m_SavedProperties: 16 | serializedVersion: 2 17 | m_TexEnvs: 18 | data: 19 | first: 20 | name: _MainTex 21 | second: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | data: 26 | first: 27 | name: _BumpMap 28 | second: 29 | m_Texture: {fileID: 0} 30 | m_Scale: {x: 1, y: 1} 31 | m_Offset: {x: 0, y: 0} 32 | data: 33 | first: 34 | name: _DetailNormalMap 35 | second: 36 | m_Texture: {fileID: 0} 37 | m_Scale: {x: 1, y: 1} 38 | m_Offset: {x: 0, y: 0} 39 | data: 40 | first: 41 | name: _ParallaxMap 42 | second: 43 | m_Texture: {fileID: 0} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | data: 47 | first: 48 | name: _OcclusionMap 49 | second: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | data: 54 | first: 55 | name: _EmissionMap 56 | second: 57 | m_Texture: {fileID: 0} 58 | m_Scale: {x: 1, y: 1} 59 | m_Offset: {x: 0, y: 0} 60 | data: 61 | first: 62 | name: _DetailMask 63 | second: 64 | m_Texture: {fileID: 0} 65 | m_Scale: {x: 1, y: 1} 66 | m_Offset: {x: 0, y: 0} 67 | data: 68 | first: 69 | name: _DetailAlbedoMap 70 | second: 71 | m_Texture: {fileID: 0} 72 | m_Scale: {x: 1, y: 1} 73 | m_Offset: {x: 0, y: 0} 74 | data: 75 | first: 76 | name: _MetallicGlossMap 77 | second: 78 | m_Texture: {fileID: 0} 79 | m_Scale: {x: 1, y: 1} 80 | m_Offset: {x: 0, y: 0} 81 | m_Floats: 82 | data: 83 | first: 84 | name: _SrcBlend 85 | second: 1 86 | data: 87 | first: 88 | name: _DstBlend 89 | second: 0 90 | data: 91 | first: 92 | name: _Cutoff 93 | second: .5 94 | data: 95 | first: 96 | name: _Parallax 97 | second: .0199999996 98 | data: 99 | first: 100 | name: _ZWrite 101 | second: 1 102 | data: 103 | first: 104 | name: _Glossiness 105 | second: .5 106 | data: 107 | first: 108 | name: _BumpScale 109 | second: 1 110 | data: 111 | first: 112 | name: _OcclusionStrength 113 | second: 1 114 | data: 115 | first: 116 | name: _DetailNormalMapScale 117 | second: 1 118 | data: 119 | first: 120 | name: _UVSec 121 | second: 0 122 | data: 123 | first: 124 | name: _Mode 125 | second: 0 126 | data: 127 | first: 128 | name: _Metallic 129 | second: .266000003 130 | m_Colors: 131 | data: 132 | first: 133 | name: _EmissionColor 134 | second: {r: 0, g: 0, b: 0, a: 1} 135 | data: 136 | first: 137 | name: _Color 138 | second: {r: 1, g: .432999998, b: 0, a: 1} 139 | -------------------------------------------------------------------------------- /Assets/Materials/BulletTrailMaterial.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_PrefabParentObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: BulletTrailMaterial 10 | m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: _EMISSION 12 | m_LightmapFlags: 1 13 | m_CustomRenderQueue: -1 14 | stringTagMap: {} 15 | m_SavedProperties: 16 | serializedVersion: 2 17 | m_TexEnvs: 18 | data: 19 | first: 20 | name: _MainTex 21 | second: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | data: 26 | first: 27 | name: _BumpMap 28 | second: 29 | m_Texture: {fileID: 0} 30 | m_Scale: {x: 1, y: 1} 31 | m_Offset: {x: 0, y: 0} 32 | data: 33 | first: 34 | name: _DetailNormalMap 35 | second: 36 | m_Texture: {fileID: 0} 37 | m_Scale: {x: 1, y: 1} 38 | m_Offset: {x: 0, y: 0} 39 | data: 40 | first: 41 | name: _ParallaxMap 42 | second: 43 | m_Texture: {fileID: 0} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | data: 47 | first: 48 | name: _OcclusionMap 49 | second: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | data: 54 | first: 55 | name: _EmissionMap 56 | second: 57 | m_Texture: {fileID: 0} 58 | m_Scale: {x: 1, y: 1} 59 | m_Offset: {x: 0, y: 0} 60 | data: 61 | first: 62 | name: _DetailMask 63 | second: 64 | m_Texture: {fileID: 0} 65 | m_Scale: {x: 1, y: 1} 66 | m_Offset: {x: 0, y: 0} 67 | data: 68 | first: 69 | name: _DetailAlbedoMap 70 | second: 71 | m_Texture: {fileID: 0} 72 | m_Scale: {x: 1, y: 1} 73 | m_Offset: {x: 0, y: 0} 74 | data: 75 | first: 76 | name: _MetallicGlossMap 77 | second: 78 | m_Texture: {fileID: 0} 79 | m_Scale: {x: 1, y: 1} 80 | m_Offset: {x: 0, y: 0} 81 | m_Floats: 82 | data: 83 | first: 84 | name: _SrcBlend 85 | second: 1 86 | data: 87 | first: 88 | name: _DstBlend 89 | second: 0 90 | data: 91 | first: 92 | name: _Cutoff 93 | second: .5 94 | data: 95 | first: 96 | name: _Parallax 97 | second: .0199999996 98 | data: 99 | first: 100 | name: _ZWrite 101 | second: 1 102 | data: 103 | first: 104 | name: _Glossiness 105 | second: .5 106 | data: 107 | first: 108 | name: _BumpScale 109 | second: 1 110 | data: 111 | first: 112 | name: _OcclusionStrength 113 | second: 1 114 | data: 115 | first: 116 | name: _DetailNormalMapScale 117 | second: 1 118 | data: 119 | first: 120 | name: _UVSec 121 | second: 0 122 | data: 123 | first: 124 | name: _Mode 125 | second: 0 126 | data: 127 | first: 128 | name: _Metallic 129 | second: 0 130 | m_Colors: 131 | data: 132 | first: 133 | name: _EmissionColor 134 | second: {r: .316284627, g: .95588237, b: .373627871, a: 1} 135 | data: 136 | first: 137 | name: _Color 138 | second: {r: 1, g: 1, b: 1, a: 1} 139 | -------------------------------------------------------------------------------- /Assets/Materials/GroundMaterial.mat: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!21 &2100000 4 | Material: 5 | serializedVersion: 6 6 | m_ObjectHideFlags: 0 7 | m_PrefabParentObject: {fileID: 0} 8 | m_PrefabInternal: {fileID: 0} 9 | m_Name: GroundMaterial 10 | m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0} 11 | m_ShaderKeywords: 12 | m_LightmapFlags: 5 13 | m_CustomRenderQueue: -1 14 | stringTagMap: {} 15 | m_SavedProperties: 16 | serializedVersion: 2 17 | m_TexEnvs: 18 | data: 19 | first: 20 | name: _MainTex 21 | second: 22 | m_Texture: {fileID: 0} 23 | m_Scale: {x: 1, y: 1} 24 | m_Offset: {x: 0, y: 0} 25 | data: 26 | first: 27 | name: _BumpMap 28 | second: 29 | m_Texture: {fileID: 0} 30 | m_Scale: {x: 1, y: 1} 31 | m_Offset: {x: 0, y: 0} 32 | data: 33 | first: 34 | name: _DetailNormalMap 35 | second: 36 | m_Texture: {fileID: 0} 37 | m_Scale: {x: 1, y: 1} 38 | m_Offset: {x: 0, y: 0} 39 | data: 40 | first: 41 | name: _ParallaxMap 42 | second: 43 | m_Texture: {fileID: 0} 44 | m_Scale: {x: 1, y: 1} 45 | m_Offset: {x: 0, y: 0} 46 | data: 47 | first: 48 | name: _OcclusionMap 49 | second: 50 | m_Texture: {fileID: 0} 51 | m_Scale: {x: 1, y: 1} 52 | m_Offset: {x: 0, y: 0} 53 | data: 54 | first: 55 | name: _EmissionMap 56 | second: 57 | m_Texture: {fileID: 0} 58 | m_Scale: {x: 1, y: 1} 59 | m_Offset: {x: 0, y: 0} 60 | data: 61 | first: 62 | name: _DetailMask 63 | second: 64 | m_Texture: {fileID: 0} 65 | m_Scale: {x: 1, y: 1} 66 | m_Offset: {x: 0, y: 0} 67 | data: 68 | first: 69 | name: _DetailAlbedoMap 70 | second: 71 | m_Texture: {fileID: 0} 72 | m_Scale: {x: 1, y: 1} 73 | m_Offset: {x: 0, y: 0} 74 | data: 75 | first: 76 | name: _MetallicGlossMap 77 | second: 78 | m_Texture: {fileID: 0} 79 | m_Scale: {x: 1, y: 1} 80 | m_Offset: {x: 0, y: 0} 81 | data: 82 | first: 83 | name: _SpecGlossMap 84 | second: 85 | m_Texture: {fileID: 0} 86 | m_Scale: {x: 1, y: 1} 87 | m_Offset: {x: 0, y: 0} 88 | m_Floats: 89 | data: 90 | first: 91 | name: _SrcBlend 92 | second: 1 93 | data: 94 | first: 95 | name: _DstBlend 96 | second: 0 97 | data: 98 | first: 99 | name: _Cutoff 100 | second: .5 101 | data: 102 | first: 103 | name: _Parallax 104 | second: .0199999996 105 | data: 106 | first: 107 | name: _ZWrite 108 | second: 1 109 | data: 110 | first: 111 | name: _Glossiness 112 | second: .232999995 113 | data: 114 | first: 115 | name: _BumpScale 116 | second: 1 117 | data: 118 | first: 119 | name: _OcclusionStrength 120 | second: 1 121 | data: 122 | first: 123 | name: _DetailNormalMapScale 124 | second: 1 125 | data: 126 | first: 127 | name: _UVSec 128 | second: 0 129 | data: 130 | first: 131 | name: _Mode 132 | second: 0 133 | data: 134 | first: 135 | name: _Metallic 136 | second: 0 137 | m_Colors: 138 | data: 139 | first: 140 | name: _EmissionColor 141 | second: {r: 0, g: 0, b: 0, a: 1} 142 | data: 143 | first: 144 | name: _Color 145 | second: {r: .595588207, g: .586829543, b: .586829543, a: .490999997} 146 | data: 147 | first: 148 | name: _SpecColor 149 | second: {r: .200000003, g: .200000003, b: .200000003, a: 1} 150 | -------------------------------------------------------------------------------- /Assets/Prefabs/Target.prefab: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1 &113556 4 | GameObject: 5 | m_ObjectHideFlags: 0 6 | m_PrefabParentObject: {fileID: 0} 7 | m_PrefabInternal: {fileID: 100100000} 8 | serializedVersion: 4 9 | m_Component: 10 | - 4: {fileID: 488426} 11 | - 33: {fileID: 3357750} 12 | - 136: {fileID: 13678930} 13 | - 23: {fileID: 2308608} 14 | m_Layer: 0 15 | m_Name: Target 16 | m_TagString: Untagged 17 | m_Icon: {fileID: 0} 18 | m_NavMeshLayer: 0 19 | m_StaticEditorFlags: 0 20 | m_IsActive: 1 21 | --- !u!1 &157354 22 | GameObject: 23 | m_ObjectHideFlags: 0 24 | m_PrefabParentObject: {fileID: 0} 25 | m_PrefabInternal: {fileID: 100100000} 26 | serializedVersion: 4 27 | m_Component: 28 | - 4: {fileID: 422638} 29 | - 108: {fileID: 10813598} 30 | m_Layer: 0 31 | m_Name: Point light 32 | m_TagString: Untagged 33 | m_Icon: {fileID: 0} 34 | m_NavMeshLayer: 0 35 | m_StaticEditorFlags: 0 36 | m_IsActive: 1 37 | --- !u!4 &422638 38 | Transform: 39 | m_ObjectHideFlags: 1 40 | m_PrefabParentObject: {fileID: 0} 41 | m_PrefabInternal: {fileID: 100100000} 42 | m_GameObject: {fileID: 157354} 43 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 44 | m_LocalPosition: {x: 0, y: 56.7000008, z: 0} 45 | m_LocalScale: {x: 1, y: 1, z: 1} 46 | m_Children: [] 47 | m_Father: {fileID: 488426} 48 | m_RootOrder: 0 49 | --- !u!4 &488426 50 | Transform: 51 | m_ObjectHideFlags: 1 52 | m_PrefabParentObject: {fileID: 0} 53 | m_PrefabInternal: {fileID: 100100000} 54 | m_GameObject: {fileID: 113556} 55 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 56 | m_LocalPosition: {x: -20.0100002, y: 0, z: -19.9400005} 57 | m_LocalScale: {x: 2, y: .0399999991, z: 2} 58 | m_Children: 59 | - {fileID: 422638} 60 | m_Father: {fileID: 0} 61 | m_RootOrder: 0 62 | --- !u!23 &2308608 63 | MeshRenderer: 64 | m_ObjectHideFlags: 1 65 | m_PrefabParentObject: {fileID: 0} 66 | m_PrefabInternal: {fileID: 100100000} 67 | m_GameObject: {fileID: 113556} 68 | m_Enabled: 1 69 | m_CastShadows: 1 70 | m_ReceiveShadows: 1 71 | m_Materials: 72 | - {fileID: 2100000, guid: 1d230cfb86f7b4590ac593bfef6334d4, type: 2} 73 | m_SubsetIndices: 74 | m_StaticBatchRoot: {fileID: 0} 75 | m_UseLightProbes: 1 76 | m_ReflectionProbeUsage: 1 77 | m_ProbeAnchor: {fileID: 0} 78 | m_ScaleInLightmap: 1 79 | m_PreserveUVs: 1 80 | m_ImportantGI: 0 81 | m_AutoUVMaxDistance: .5 82 | m_AutoUVMaxAngle: 89 83 | m_LightmapParameters: {fileID: 0} 84 | m_SortingLayerID: 0 85 | m_SortingOrder: 0 86 | --- !u!33 &3357750 87 | MeshFilter: 88 | m_ObjectHideFlags: 1 89 | m_PrefabParentObject: {fileID: 0} 90 | m_PrefabInternal: {fileID: 100100000} 91 | m_GameObject: {fileID: 113556} 92 | m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} 93 | --- !u!108 &10813598 94 | Light: 95 | m_ObjectHideFlags: 1 96 | m_PrefabParentObject: {fileID: 0} 97 | m_PrefabInternal: {fileID: 100100000} 98 | m_GameObject: {fileID: 157354} 99 | m_Enabled: 1 100 | serializedVersion: 6 101 | m_Type: 2 102 | m_Color: {r: 1, g: 1, b: 1, a: 1} 103 | m_Intensity: 1 104 | m_Range: 10 105 | m_SpotAngle: 30 106 | m_CookieSize: 10 107 | m_Shadows: 108 | m_Type: 0 109 | m_Resolution: -1 110 | m_Strength: 1 111 | m_Bias: .0500000007 112 | m_NormalBias: .400000006 113 | m_Cookie: {fileID: 0} 114 | m_DrawHalo: 0 115 | m_Flare: {fileID: 0} 116 | m_RenderMode: 0 117 | m_CullingMask: 118 | serializedVersion: 2 119 | m_Bits: 4294967295 120 | m_Lightmapping: 4 121 | m_BounceIntensity: 1 122 | m_ShadowRadius: 0 123 | m_ShadowAngle: 0 124 | m_AreaSize: {x: 1, y: 1} 125 | --- !u!136 &13678930 126 | CapsuleCollider: 127 | m_ObjectHideFlags: 1 128 | m_PrefabParentObject: {fileID: 0} 129 | m_PrefabInternal: {fileID: 100100000} 130 | m_GameObject: {fileID: 113556} 131 | m_Material: {fileID: 0} 132 | m_IsTrigger: 0 133 | m_Enabled: 1 134 | m_Radius: .5 135 | m_Height: 2 136 | m_Direction: 1 137 | m_Center: {x: 0, y: 0, z: 0} 138 | --- !u!1001 &100100000 139 | Prefab: 140 | m_ObjectHideFlags: 1 141 | serializedVersion: 2 142 | m_Modification: 143 | m_TransformParent: {fileID: 0} 144 | m_Modifications: [] 145 | m_RemovedComponents: [] 146 | m_ParentPrefab: {fileID: 0} 147 | m_RootGameObject: {fileID: 113556} 148 | m_IsPrefabParent: 1 149 | -------------------------------------------------------------------------------- /ProjectSettings/QualitySettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!47 &1 4 | QualitySettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 5 7 | m_CurrentQuality: 5 8 | m_QualitySettings: 9 | - serializedVersion: 2 10 | name: Fastest 11 | pixelLightCount: 0 12 | shadows: 0 13 | shadowResolution: 0 14 | shadowProjection: 1 15 | shadowCascades: 1 16 | shadowDistance: 15 17 | shadowCascade2Split: .333333343 18 | shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669} 19 | blendWeights: 1 20 | textureQuality: 1 21 | anisotropicTextures: 0 22 | antiAliasing: 0 23 | softParticles: 0 24 | softVegetation: 0 25 | realtimeReflectionProbes: 0 26 | billboardsFaceCameraPosition: 0 27 | vSyncCount: 0 28 | lodBias: .300000012 29 | maximumLODLevel: 0 30 | particleRaycastBudget: 4 31 | excludedTargetPlatforms: [] 32 | - serializedVersion: 2 33 | name: Fast 34 | pixelLightCount: 0 35 | shadows: 0 36 | shadowResolution: 0 37 | shadowProjection: 1 38 | shadowCascades: 1 39 | shadowDistance: 20 40 | shadowCascade2Split: .333333343 41 | shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669} 42 | blendWeights: 2 43 | textureQuality: 0 44 | anisotropicTextures: 0 45 | antiAliasing: 0 46 | softParticles: 0 47 | softVegetation: 0 48 | realtimeReflectionProbes: 0 49 | billboardsFaceCameraPosition: 0 50 | vSyncCount: 0 51 | lodBias: .400000006 52 | maximumLODLevel: 0 53 | particleRaycastBudget: 16 54 | excludedTargetPlatforms: [] 55 | - serializedVersion: 2 56 | name: Simple 57 | pixelLightCount: 1 58 | shadows: 1 59 | shadowResolution: 0 60 | shadowProjection: 1 61 | shadowCascades: 1 62 | shadowDistance: 20 63 | shadowCascade2Split: .333333343 64 | shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669} 65 | blendWeights: 2 66 | textureQuality: 0 67 | anisotropicTextures: 1 68 | antiAliasing: 0 69 | softParticles: 0 70 | softVegetation: 0 71 | realtimeReflectionProbes: 0 72 | billboardsFaceCameraPosition: 0 73 | vSyncCount: 0 74 | lodBias: .699999988 75 | maximumLODLevel: 0 76 | particleRaycastBudget: 64 77 | excludedTargetPlatforms: [] 78 | - serializedVersion: 2 79 | name: Good 80 | pixelLightCount: 2 81 | shadows: 2 82 | shadowResolution: 1 83 | shadowProjection: 1 84 | shadowCascades: 2 85 | shadowDistance: 40 86 | shadowCascade2Split: .333333343 87 | shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669} 88 | blendWeights: 2 89 | textureQuality: 0 90 | anisotropicTextures: 1 91 | antiAliasing: 0 92 | softParticles: 0 93 | softVegetation: 1 94 | realtimeReflectionProbes: 1 95 | billboardsFaceCameraPosition: 1 96 | vSyncCount: 1 97 | lodBias: 1 98 | maximumLODLevel: 0 99 | particleRaycastBudget: 256 100 | excludedTargetPlatforms: [] 101 | - serializedVersion: 2 102 | name: Beautiful 103 | pixelLightCount: 3 104 | shadows: 2 105 | shadowResolution: 2 106 | shadowProjection: 1 107 | shadowCascades: 2 108 | shadowDistance: 70 109 | shadowCascade2Split: .333333343 110 | shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669} 111 | blendWeights: 4 112 | textureQuality: 0 113 | anisotropicTextures: 2 114 | antiAliasing: 2 115 | softParticles: 1 116 | softVegetation: 1 117 | realtimeReflectionProbes: 1 118 | billboardsFaceCameraPosition: 1 119 | vSyncCount: 1 120 | lodBias: 1.5 121 | maximumLODLevel: 0 122 | particleRaycastBudget: 1024 123 | excludedTargetPlatforms: [] 124 | - serializedVersion: 2 125 | name: Fantastic 126 | pixelLightCount: 4 127 | shadows: 2 128 | shadowResolution: 2 129 | shadowProjection: 1 130 | shadowCascades: 4 131 | shadowDistance: 150 132 | shadowCascade2Split: .333333343 133 | shadowCascade4Split: {x: .0666666701, y: .200000003, z: .466666669} 134 | blendWeights: 4 135 | textureQuality: 0 136 | anisotropicTextures: 2 137 | antiAliasing: 2 138 | softParticles: 1 139 | softVegetation: 1 140 | realtimeReflectionProbes: 1 141 | billboardsFaceCameraPosition: 1 142 | vSyncCount: 1 143 | lodBias: 2 144 | maximumLODLevel: 0 145 | particleRaycastBudget: 4096 146 | excludedTargetPlatforms: [] 147 | m_PerPlatformDefaultQuality: 148 | Android: 2 149 | BlackBerry: 2 150 | GLES Emulation: 5 151 | PS3: 5 152 | PS4: 5 153 | PSM: 5 154 | PSP2: 5 155 | Samsung TV: 2 156 | Standalone: 5 157 | Tizen: 2 158 | WP8: 5 159 | Web: 5 160 | WebGL: 3 161 | Windows Store Apps: 5 162 | XBOX360: 5 163 | XboxOne: 5 164 | iPhone: 2 165 | -------------------------------------------------------------------------------- /Assets/Prefabs/Hitmarker.prefab: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1 &137044 4 | GameObject: 5 | m_ObjectHideFlags: 0 6 | m_PrefabParentObject: {fileID: 0} 7 | m_PrefabInternal: {fileID: 100100000} 8 | serializedVersion: 4 9 | m_Component: 10 | - 4: {fileID: 487988} 11 | - 33: {fileID: 3339506} 12 | - 23: {fileID: 2359080} 13 | m_Layer: 0 14 | m_Name: Dot 15 | m_TagString: Untagged 16 | m_Icon: {fileID: 0} 17 | m_NavMeshLayer: 0 18 | m_StaticEditorFlags: 0 19 | m_IsActive: 1 20 | --- !u!1 &176306 21 | GameObject: 22 | m_ObjectHideFlags: 0 23 | m_PrefabParentObject: {fileID: 0} 24 | m_PrefabInternal: {fileID: 100100000} 25 | serializedVersion: 4 26 | m_Component: 27 | - 4: {fileID: 443152} 28 | - 23: {fileID: 2351492} 29 | - 102: {fileID: 10228414} 30 | m_Layer: 0 31 | m_Name: Coords Text 32 | m_TagString: Untagged 33 | m_Icon: {fileID: 0} 34 | m_NavMeshLayer: 0 35 | m_StaticEditorFlags: 0 36 | m_IsActive: 1 37 | --- !u!1 &179856 38 | GameObject: 39 | m_ObjectHideFlags: 0 40 | m_PrefabParentObject: {fileID: 0} 41 | m_PrefabInternal: {fileID: 100100000} 42 | serializedVersion: 4 43 | m_Component: 44 | - 4: {fileID: 424218} 45 | - 114: {fileID: 11410260} 46 | m_Layer: 0 47 | m_Name: Hitmarker 48 | m_TagString: Untagged 49 | m_Icon: {fileID: 0} 50 | m_NavMeshLayer: 0 51 | m_StaticEditorFlags: 0 52 | m_IsActive: 1 53 | --- !u!4 &424218 54 | Transform: 55 | m_ObjectHideFlags: 1 56 | m_PrefabParentObject: {fileID: 0} 57 | m_PrefabInternal: {fileID: 100100000} 58 | m_GameObject: {fileID: 179856} 59 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 60 | m_LocalPosition: {x: -10, y: 0, z: 0} 61 | m_LocalScale: {x: 1, y: 1, z: 1} 62 | m_Children: 63 | - {fileID: 487988} 64 | - {fileID: 443152} 65 | m_Father: {fileID: 0} 66 | m_RootOrder: 0 67 | --- !u!4 &443152 68 | Transform: 69 | m_ObjectHideFlags: 1 70 | m_PrefabParentObject: {fileID: 0} 71 | m_PrefabInternal: {fileID: 100100000} 72 | m_GameObject: {fileID: 176306} 73 | m_LocalRotation: {x: -1.15202326e-07, y: .707106709, z: -.707106829, w: -1.15202312e-07} 74 | m_LocalPosition: {x: -.191, y: 0, z: -.128999993} 75 | m_LocalScale: {x: .00200000009, y: .00200000009, z: 1} 76 | m_Children: [] 77 | m_Father: {fileID: 424218} 78 | m_RootOrder: 1 79 | --- !u!4 &487988 80 | Transform: 81 | m_ObjectHideFlags: 1 82 | m_PrefabParentObject: {fileID: 0} 83 | m_PrefabInternal: {fileID: 100100000} 84 | m_GameObject: {fileID: 137044} 85 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 86 | m_LocalPosition: {x: 0, y: 0, z: 0} 87 | m_LocalScale: {x: .300000012, y: .00999999978, z: .300000012} 88 | m_Children: [] 89 | m_Father: {fileID: 424218} 90 | m_RootOrder: 0 91 | --- !u!23 &2351492 92 | MeshRenderer: 93 | m_ObjectHideFlags: 1 94 | m_PrefabParentObject: {fileID: 0} 95 | m_PrefabInternal: {fileID: 100100000} 96 | m_GameObject: {fileID: 176306} 97 | m_Enabled: 1 98 | m_CastShadows: 1 99 | m_ReceiveShadows: 1 100 | m_Materials: 101 | - {fileID: 10100, guid: 0000000000000000e000000000000000, type: 0} 102 | m_SubsetIndices: 103 | m_StaticBatchRoot: {fileID: 0} 104 | m_UseLightProbes: 1 105 | m_ReflectionProbeUsage: 1 106 | m_ProbeAnchor: {fileID: 0} 107 | m_ScaleInLightmap: 1 108 | m_PreserveUVs: 0 109 | m_ImportantGI: 0 110 | m_AutoUVMaxDistance: .5 111 | m_AutoUVMaxAngle: 89 112 | m_LightmapParameters: {fileID: 0} 113 | m_SortingLayerID: 0 114 | m_SortingOrder: 0 115 | --- !u!23 &2359080 116 | MeshRenderer: 117 | m_ObjectHideFlags: 1 118 | m_PrefabParentObject: {fileID: 0} 119 | m_PrefabInternal: {fileID: 100100000} 120 | m_GameObject: {fileID: 137044} 121 | m_Enabled: 1 122 | m_CastShadows: 1 123 | m_ReceiveShadows: 1 124 | m_Materials: 125 | - {fileID: 2100000, guid: 9053c07f260444598892901d21fafd73, type: 2} 126 | m_SubsetIndices: 127 | m_StaticBatchRoot: {fileID: 0} 128 | m_UseLightProbes: 1 129 | m_ReflectionProbeUsage: 1 130 | m_ProbeAnchor: {fileID: 0} 131 | m_ScaleInLightmap: 1 132 | m_PreserveUVs: 1 133 | m_ImportantGI: 0 134 | m_AutoUVMaxDistance: .5 135 | m_AutoUVMaxAngle: 89 136 | m_LightmapParameters: {fileID: 0} 137 | m_SortingLayerID: 0 138 | m_SortingOrder: 0 139 | --- !u!33 &3339506 140 | MeshFilter: 141 | m_ObjectHideFlags: 1 142 | m_PrefabParentObject: {fileID: 0} 143 | m_PrefabInternal: {fileID: 100100000} 144 | m_GameObject: {fileID: 137044} 145 | m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} 146 | --- !u!102 &10228414 147 | TextMesh: 148 | serializedVersion: 3 149 | m_ObjectHideFlags: 1 150 | m_PrefabParentObject: {fileID: 0} 151 | m_PrefabInternal: {fileID: 100100000} 152 | m_GameObject: {fileID: 176306} 153 | m_Text: Coords 154 | m_OffsetZ: 0 155 | m_CharacterSize: 1 156 | m_LineSpacing: 1 157 | m_Anchor: 0 158 | m_Alignment: 0 159 | m_TabSize: 4 160 | m_FontSize: 1024 161 | m_FontStyle: 0 162 | m_RichText: 1 163 | m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} 164 | m_Color: 165 | serializedVersion: 2 166 | rgba: 4294967295 167 | --- !u!114 &11410260 168 | MonoBehaviour: 169 | m_ObjectHideFlags: 1 170 | m_PrefabParentObject: {fileID: 0} 171 | m_PrefabInternal: {fileID: 100100000} 172 | m_GameObject: {fileID: 179856} 173 | m_Enabled: 1 174 | m_EditorHideFlags: 0 175 | m_Script: {fileID: 11500000, guid: 4aea3064d3c3f49729afe2b1e07375d4, type: 3} 176 | m_Name: 177 | m_EditorClassIdentifier: 178 | textMesh: {fileID: 10228414} 179 | prependString: 180 | --- !u!1001 &100100000 181 | Prefab: 182 | m_ObjectHideFlags: 1 183 | serializedVersion: 2 184 | m_Modification: 185 | m_TransformParent: {fileID: 0} 186 | m_Modifications: [] 187 | m_RemovedComponents: [] 188 | m_ParentPrefab: {fileID: 0} 189 | m_RootGameObject: {fileID: 179856} 190 | m_IsPrefabParent: 1 191 | -------------------------------------------------------------------------------- /Assets/Prefabs/Bullet.prefab: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!1 &164730 4 | GameObject: 5 | m_ObjectHideFlags: 0 6 | m_PrefabParentObject: {fileID: 0} 7 | m_PrefabInternal: {fileID: 100100000} 8 | serializedVersion: 4 9 | m_Component: 10 | - 4: {fileID: 417194} 11 | - 33: {fileID: 3306182} 12 | - 135: {fileID: 13547408} 13 | - 23: {fileID: 2373766} 14 | - 54: {fileID: 5472130} 15 | - 96: {fileID: 9654130} 16 | - 114: {fileID: 11418634} 17 | m_Layer: 0 18 | m_Name: Bullet 19 | m_TagString: Untagged 20 | m_Icon: {fileID: 0} 21 | m_NavMeshLayer: 0 22 | m_StaticEditorFlags: 0 23 | m_IsActive: 1 24 | --- !u!4 &417194 25 | Transform: 26 | m_ObjectHideFlags: 1 27 | m_PrefabParentObject: {fileID: 0} 28 | m_PrefabInternal: {fileID: 100100000} 29 | m_GameObject: {fileID: 164730} 30 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 31 | m_LocalPosition: {x: 0, y: 1.44400001, z: -1.98599994} 32 | m_LocalScale: {x: .300000012, y: .300000012, z: .300000012} 33 | m_Children: [] 34 | m_Father: {fileID: 0} 35 | m_RootOrder: 0 36 | --- !u!23 &2373766 37 | MeshRenderer: 38 | m_ObjectHideFlags: 1 39 | m_PrefabParentObject: {fileID: 0} 40 | m_PrefabInternal: {fileID: 100100000} 41 | m_GameObject: {fileID: 164730} 42 | m_Enabled: 1 43 | m_CastShadows: 1 44 | m_ReceiveShadows: 1 45 | m_Materials: 46 | - {fileID: 2100000, guid: 2d0b797cd7506418fa41330c815dffc5, type: 2} 47 | m_SubsetIndices: 48 | m_StaticBatchRoot: {fileID: 0} 49 | m_UseLightProbes: 1 50 | m_ReflectionProbeUsage: 1 51 | m_ProbeAnchor: {fileID: 0} 52 | m_ScaleInLightmap: 1 53 | m_PreserveUVs: 1 54 | m_ImportantGI: 0 55 | m_AutoUVMaxDistance: .5 56 | m_AutoUVMaxAngle: 89 57 | m_LightmapParameters: {fileID: 0} 58 | m_SortingLayerID: 0 59 | m_SortingOrder: 0 60 | --- !u!33 &3306182 61 | MeshFilter: 62 | m_ObjectHideFlags: 1 63 | m_PrefabParentObject: {fileID: 0} 64 | m_PrefabInternal: {fileID: 100100000} 65 | m_GameObject: {fileID: 164730} 66 | m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} 67 | --- !u!54 &5472130 68 | Rigidbody: 69 | m_ObjectHideFlags: 1 70 | m_PrefabParentObject: {fileID: 0} 71 | m_PrefabInternal: {fileID: 100100000} 72 | m_GameObject: {fileID: 164730} 73 | serializedVersion: 2 74 | m_Mass: 1 75 | m_Drag: 0 76 | m_AngularDrag: .0500000007 77 | m_UseGravity: 1 78 | m_IsKinematic: 0 79 | m_Interpolate: 0 80 | m_Constraints: 0 81 | m_CollisionDetection: 2 82 | --- !u!96 &9654130 83 | TrailRenderer: 84 | m_ObjectHideFlags: 1 85 | m_PrefabParentObject: {fileID: 0} 86 | m_PrefabInternal: {fileID: 100100000} 87 | m_GameObject: {fileID: 164730} 88 | m_Enabled: 1 89 | m_CastShadows: 1 90 | m_ReceiveShadows: 1 91 | m_Materials: 92 | - {fileID: 2100000, guid: 9053c07f260444598892901d21fafd73, type: 2} 93 | m_SubsetIndices: 94 | m_StaticBatchRoot: {fileID: 0} 95 | m_UseLightProbes: 0 96 | m_ReflectionProbeUsage: 1 97 | m_ProbeAnchor: {fileID: 0} 98 | m_ScaleInLightmap: 1 99 | m_PreserveUVs: 0 100 | m_ImportantGI: 0 101 | m_AutoUVMaxDistance: .5 102 | m_AutoUVMaxAngle: 89 103 | m_LightmapParameters: {fileID: 0} 104 | m_SortingLayerID: 0 105 | m_SortingOrder: 0 106 | m_Time: 5 107 | m_StartWidth: .100000001 108 | m_EndWidth: .300000012 109 | m_Colors: 110 | m_Color[0]: 111 | serializedVersion: 2 112 | rgba: 4294967295 113 | m_Color[1]: 114 | serializedVersion: 2 115 | rgba: 4294967295 116 | m_Color[2]: 117 | serializedVersion: 2 118 | rgba: 4294967295 119 | m_Color[3]: 120 | serializedVersion: 2 121 | rgba: 4294967295 122 | m_Color[4]: 123 | serializedVersion: 2 124 | rgba: 16777215 125 | m_MinVertexDistance: .100000001 126 | m_Autodestruct: 0 127 | --- !u!114 &11418634 128 | MonoBehaviour: 129 | m_ObjectHideFlags: 1 130 | m_PrefabParentObject: {fileID: 0} 131 | m_PrefabInternal: {fileID: 100100000} 132 | m_GameObject: {fileID: 164730} 133 | m_Enabled: 1 134 | m_EditorHideFlags: 0 135 | m_Script: {fileID: 11500000, guid: ea04851ba7d414a079d15735d2ffab42, type: 3} 136 | m_Name: 137 | m_EditorClassIdentifier: 138 | hitmarker: {fileID: 179856, guid: 55a2f782832f34bcf88f1b6d5c635582, type: 2} 139 | destroyBulletAfterHitmarker: 1 140 | --- !u!135 &13547408 141 | SphereCollider: 142 | m_ObjectHideFlags: 1 143 | m_PrefabParentObject: {fileID: 0} 144 | m_PrefabInternal: {fileID: 100100000} 145 | m_GameObject: {fileID: 164730} 146 | m_Material: {fileID: 0} 147 | m_IsTrigger: 0 148 | m_Enabled: 1 149 | serializedVersion: 2 150 | m_Radius: .5 151 | m_Center: {x: 0, y: 0, z: 0} 152 | --- !u!1001 &100100000 153 | Prefab: 154 | m_ObjectHideFlags: 1 155 | serializedVersion: 2 156 | m_Modification: 157 | m_TransformParent: {fileID: 0} 158 | m_Modifications: 159 | - target: {fileID: 0} 160 | propertyPath: m_Materials.Array.size 161 | value: 1 162 | objectReference: {fileID: 0} 163 | - target: {fileID: 0} 164 | propertyPath: m_UseLightProbes 165 | value: 0 166 | objectReference: {fileID: 0} 167 | - target: {fileID: 0} 168 | propertyPath: m_Materials.Array.data[0] 169 | value: 170 | objectReference: {fileID: 2100000, guid: 9053c07f260444598892901d21fafd73, type: 2} 171 | - target: {fileID: 0} 172 | propertyPath: m_ReflectionProbeUsage 173 | value: 1 174 | objectReference: {fileID: 0} 175 | - target: {fileID: 0} 176 | propertyPath: m_StartWidth 177 | value: .100000001 178 | objectReference: {fileID: 0} 179 | - target: {fileID: 0} 180 | propertyPath: m_EndWidth 181 | value: .300000012 182 | objectReference: {fileID: 0} 183 | - target: {fileID: 0} 184 | propertyPath: m_Materials.Array.data[1] 185 | value: 186 | objectReference: {fileID: 0} 187 | - target: {fileID: 0} 188 | propertyPath: m_Colors.m_Color[0].rgba 189 | value: 4294967295 190 | objectReference: {fileID: 0} 191 | - target: {fileID: 0} 192 | propertyPath: m_Colors.m_Color[1].rgba 193 | value: 4294967295 194 | objectReference: {fileID: 0} 195 | - target: {fileID: 0} 196 | propertyPath: m_Autodestruct 197 | value: 0 198 | objectReference: {fileID: 0} 199 | - target: {fileID: 0} 200 | propertyPath: hitmarker 201 | value: 202 | objectReference: {fileID: 179856, guid: 55a2f782832f34bcf88f1b6d5c635582, type: 2} 203 | - target: {fileID: 0} 204 | propertyPath: m_CollisionDetection 205 | value: 2 206 | objectReference: {fileID: 0} 207 | m_RemovedComponents: [] 208 | m_ParentPrefab: {fileID: 0} 209 | m_RootGameObject: {fileID: 164730} 210 | m_IsPrefabParent: 1 211 | -------------------------------------------------------------------------------- /ProjectSettings/InputManager.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!13 &1 4 | InputManager: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 2 7 | m_Axes: 8 | - serializedVersion: 3 9 | m_Name: Horizontal 10 | descriptiveName: 11 | descriptiveNegativeName: 12 | negativeButton: left 13 | positiveButton: right 14 | altNegativeButton: a 15 | altPositiveButton: d 16 | gravity: 3 17 | dead: .00100000005 18 | sensitivity: 3 19 | snap: 1 20 | invert: 0 21 | type: 0 22 | axis: 0 23 | joyNum: 0 24 | - serializedVersion: 3 25 | m_Name: Vertical 26 | descriptiveName: 27 | descriptiveNegativeName: 28 | negativeButton: down 29 | positiveButton: up 30 | altNegativeButton: s 31 | altPositiveButton: w 32 | gravity: 3 33 | dead: .00100000005 34 | sensitivity: 3 35 | snap: 1 36 | invert: 0 37 | type: 0 38 | axis: 0 39 | joyNum: 0 40 | - serializedVersion: 3 41 | m_Name: Fire1 42 | descriptiveName: 43 | descriptiveNegativeName: 44 | negativeButton: 45 | positiveButton: left ctrl 46 | altNegativeButton: 47 | altPositiveButton: mouse 0 48 | gravity: 1000 49 | dead: .00100000005 50 | sensitivity: 1000 51 | snap: 0 52 | invert: 0 53 | type: 0 54 | axis: 0 55 | joyNum: 0 56 | - serializedVersion: 3 57 | m_Name: Fire2 58 | descriptiveName: 59 | descriptiveNegativeName: 60 | negativeButton: 61 | positiveButton: left alt 62 | altNegativeButton: 63 | altPositiveButton: mouse 1 64 | gravity: 1000 65 | dead: .00100000005 66 | sensitivity: 1000 67 | snap: 0 68 | invert: 0 69 | type: 0 70 | axis: 0 71 | joyNum: 0 72 | - serializedVersion: 3 73 | m_Name: Fire3 74 | descriptiveName: 75 | descriptiveNegativeName: 76 | negativeButton: 77 | positiveButton: left shift 78 | altNegativeButton: 79 | altPositiveButton: mouse 2 80 | gravity: 1000 81 | dead: .00100000005 82 | sensitivity: 1000 83 | snap: 0 84 | invert: 0 85 | type: 0 86 | axis: 0 87 | joyNum: 0 88 | - serializedVersion: 3 89 | m_Name: Jump 90 | descriptiveName: 91 | descriptiveNegativeName: 92 | negativeButton: 93 | positiveButton: space 94 | altNegativeButton: 95 | altPositiveButton: 96 | gravity: 1000 97 | dead: .00100000005 98 | sensitivity: 1000 99 | snap: 0 100 | invert: 0 101 | type: 0 102 | axis: 0 103 | joyNum: 0 104 | - serializedVersion: 3 105 | m_Name: Mouse X 106 | descriptiveName: 107 | descriptiveNegativeName: 108 | negativeButton: 109 | positiveButton: 110 | altNegativeButton: 111 | altPositiveButton: 112 | gravity: 0 113 | dead: 0 114 | sensitivity: .100000001 115 | snap: 0 116 | invert: 0 117 | type: 1 118 | axis: 0 119 | joyNum: 0 120 | - serializedVersion: 3 121 | m_Name: Mouse Y 122 | descriptiveName: 123 | descriptiveNegativeName: 124 | negativeButton: 125 | positiveButton: 126 | altNegativeButton: 127 | altPositiveButton: 128 | gravity: 0 129 | dead: 0 130 | sensitivity: .100000001 131 | snap: 0 132 | invert: 0 133 | type: 1 134 | axis: 1 135 | joyNum: 0 136 | - serializedVersion: 3 137 | m_Name: Mouse ScrollWheel 138 | descriptiveName: 139 | descriptiveNegativeName: 140 | negativeButton: 141 | positiveButton: 142 | altNegativeButton: 143 | altPositiveButton: 144 | gravity: 0 145 | dead: 0 146 | sensitivity: .100000001 147 | snap: 0 148 | invert: 0 149 | type: 1 150 | axis: 2 151 | joyNum: 0 152 | - serializedVersion: 3 153 | m_Name: Horizontal 154 | descriptiveName: 155 | descriptiveNegativeName: 156 | negativeButton: 157 | positiveButton: 158 | altNegativeButton: 159 | altPositiveButton: 160 | gravity: 0 161 | dead: .189999998 162 | sensitivity: 1 163 | snap: 0 164 | invert: 0 165 | type: 2 166 | axis: 0 167 | joyNum: 0 168 | - serializedVersion: 3 169 | m_Name: Vertical 170 | descriptiveName: 171 | descriptiveNegativeName: 172 | negativeButton: 173 | positiveButton: 174 | altNegativeButton: 175 | altPositiveButton: 176 | gravity: 0 177 | dead: .189999998 178 | sensitivity: 1 179 | snap: 0 180 | invert: 1 181 | type: 2 182 | axis: 1 183 | joyNum: 0 184 | - serializedVersion: 3 185 | m_Name: Fire1 186 | descriptiveName: 187 | descriptiveNegativeName: 188 | negativeButton: 189 | positiveButton: joystick button 0 190 | altNegativeButton: 191 | altPositiveButton: 192 | gravity: 1000 193 | dead: .00100000005 194 | sensitivity: 1000 195 | snap: 0 196 | invert: 0 197 | type: 0 198 | axis: 0 199 | joyNum: 0 200 | - serializedVersion: 3 201 | m_Name: Fire2 202 | descriptiveName: 203 | descriptiveNegativeName: 204 | negativeButton: 205 | positiveButton: joystick button 1 206 | altNegativeButton: 207 | altPositiveButton: 208 | gravity: 1000 209 | dead: .00100000005 210 | sensitivity: 1000 211 | snap: 0 212 | invert: 0 213 | type: 0 214 | axis: 0 215 | joyNum: 0 216 | - serializedVersion: 3 217 | m_Name: Fire3 218 | descriptiveName: 219 | descriptiveNegativeName: 220 | negativeButton: 221 | positiveButton: joystick button 2 222 | altNegativeButton: 223 | altPositiveButton: 224 | gravity: 1000 225 | dead: .00100000005 226 | sensitivity: 1000 227 | snap: 0 228 | invert: 0 229 | type: 0 230 | axis: 0 231 | joyNum: 0 232 | - serializedVersion: 3 233 | m_Name: Jump 234 | descriptiveName: 235 | descriptiveNegativeName: 236 | negativeButton: 237 | positiveButton: joystick button 3 238 | altNegativeButton: 239 | altPositiveButton: 240 | gravity: 1000 241 | dead: .00100000005 242 | sensitivity: 1000 243 | snap: 0 244 | invert: 0 245 | type: 0 246 | axis: 0 247 | joyNum: 0 248 | - serializedVersion: 3 249 | m_Name: Submit 250 | descriptiveName: 251 | descriptiveNegativeName: 252 | negativeButton: 253 | positiveButton: return 254 | altNegativeButton: 255 | altPositiveButton: joystick button 0 256 | gravity: 1000 257 | dead: .00100000005 258 | sensitivity: 1000 259 | snap: 0 260 | invert: 0 261 | type: 0 262 | axis: 0 263 | joyNum: 0 264 | - serializedVersion: 3 265 | m_Name: Submit 266 | descriptiveName: 267 | descriptiveNegativeName: 268 | negativeButton: 269 | positiveButton: enter 270 | altNegativeButton: 271 | altPositiveButton: space 272 | gravity: 1000 273 | dead: .00100000005 274 | sensitivity: 1000 275 | snap: 0 276 | invert: 0 277 | type: 0 278 | axis: 0 279 | joyNum: 0 280 | - serializedVersion: 3 281 | m_Name: Cancel 282 | descriptiveName: 283 | descriptiveNegativeName: 284 | negativeButton: 285 | positiveButton: escape 286 | altNegativeButton: 287 | altPositiveButton: joystick button 1 288 | gravity: 1000 289 | dead: .00100000005 290 | sensitivity: 1000 291 | snap: 0 292 | invert: 0 293 | type: 0 294 | axis: 0 295 | joyNum: 0 296 | -------------------------------------------------------------------------------- /ProjectSettings/ProjectSettings.asset: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!129 &1 4 | PlayerSettings: 5 | m_ObjectHideFlags: 0 6 | serializedVersion: 7 7 | AndroidProfiler: 0 8 | defaultScreenOrientation: 4 9 | targetDevice: 2 10 | targetResolution: 0 11 | accelerometerFrequency: 60 12 | companyName: DefaultCompany 13 | productName: ThrowBot 14 | defaultCursor: {fileID: 0} 15 | cursorHotspot: {x: 0, y: 0} 16 | m_ShowUnitySplashScreen: 1 17 | defaultScreenWidth: 1024 18 | defaultScreenHeight: 768 19 | defaultScreenWidthWeb: 960 20 | defaultScreenHeightWeb: 600 21 | m_RenderingPath: 1 22 | m_MobileRenderingPath: 1 23 | m_ActiveColorSpace: 0 24 | m_MTRendering: 1 25 | m_MobileMTRendering: 0 26 | m_Stereoscopic3D: 0 27 | iosShowActivityIndicatorOnLoading: -1 28 | androidShowActivityIndicatorOnLoading: -1 29 | iosAppInBackgroundBehavior: 0 30 | displayResolutionDialog: 1 31 | allowedAutorotateToPortrait: 1 32 | allowedAutorotateToPortraitUpsideDown: 1 33 | allowedAutorotateToLandscapeRight: 1 34 | allowedAutorotateToLandscapeLeft: 1 35 | useOSAutorotation: 1 36 | use32BitDisplayBuffer: 1 37 | disableDepthAndStencilBuffers: 0 38 | defaultIsFullScreen: 1 39 | defaultIsNativeResolution: 1 40 | runInBackground: 0 41 | captureSingleScreen: 0 42 | Override IPod Music: 0 43 | Prepare IOS For Recording: 0 44 | submitAnalytics: 1 45 | usePlayerLog: 1 46 | bakeCollisionMeshes: 0 47 | forceSingleInstance: 0 48 | resizableWindow: 0 49 | useMacAppStoreValidation: 0 50 | gpuSkinning: 0 51 | xboxPIXTextureCapture: 0 52 | xboxEnableAvatar: 0 53 | xboxEnableKinect: 0 54 | xboxEnableKinectAutoTracking: 0 55 | xboxEnableFitness: 0 56 | visibleInBackground: 0 57 | macFullscreenMode: 2 58 | d3d9FullscreenMode: 1 59 | d3d11FullscreenMode: 1 60 | xboxSpeechDB: 0 61 | xboxEnableHeadOrientation: 0 62 | xboxEnableGuest: 0 63 | xboxOneResolution: 0 64 | ps3SplashScreen: {fileID: 0} 65 | videoMemoryForVertexBuffers: 0 66 | psp2PowerMode: 0 67 | psp2AcquireBGM: 1 68 | m_SupportedAspectRatios: 69 | 4:3: 1 70 | 5:4: 1 71 | 16:10: 1 72 | 16:9: 1 73 | Others: 1 74 | bundleIdentifier: com.Company.ProductName 75 | bundleVersion: 1.0 76 | preloadedAssets: [] 77 | metroEnableIndependentInputSource: 0 78 | metroEnableLowLatencyPresentationAPI: 0 79 | xboxOneDisableKinectGpuReservation: 0 80 | virtualRealitySupported: 0 81 | productGUID: 3624459cf0beb4f4a9bec6b53e0708a9 82 | AndroidBundleVersionCode: 1 83 | AndroidMinSdkVersion: 9 84 | AndroidPreferredInstallLocation: 1 85 | aotOptions: 86 | apiCompatibilityLevel: 2 87 | iPhoneStrippingLevel: 0 88 | iPhoneScriptCallOptimization: 0 89 | ForceInternetPermission: 0 90 | ForceSDCardPermission: 0 91 | CreateWallpaper: 0 92 | APKExpansionFiles: 0 93 | preloadShaders: 0 94 | StripUnusedMeshComponents: 0 95 | iPhoneSdkVersion: 988 96 | iPhoneTargetOSVersion: 22 97 | uIPrerenderedIcon: 0 98 | uIRequiresPersistentWiFi: 0 99 | uIStatusBarHidden: 1 100 | uIExitOnSuspend: 0 101 | uIStatusBarStyle: 0 102 | iPhoneSplashScreen: {fileID: 0} 103 | iPhoneHighResSplashScreen: {fileID: 0} 104 | iPhoneTallHighResSplashScreen: {fileID: 0} 105 | iPhone47inSplashScreen: {fileID: 0} 106 | iPhone55inPortraitSplashScreen: {fileID: 0} 107 | iPhone55inLandscapeSplashScreen: {fileID: 0} 108 | iPadPortraitSplashScreen: {fileID: 0} 109 | iPadHighResPortraitSplashScreen: {fileID: 0} 110 | iPadLandscapeSplashScreen: {fileID: 0} 111 | iPadHighResLandscapeSplashScreen: {fileID: 0} 112 | iOSLaunchScreenType: 0 113 | iOSLaunchScreenPortrait: {fileID: 0} 114 | iOSLaunchScreenLandscape: {fileID: 0} 115 | iOSLaunchScreenBackgroundColor: 116 | serializedVersion: 2 117 | rgba: 0 118 | iOSLaunchScreenFillPct: 100 119 | iOSLaunchScreenSize: 100 120 | iOSLaunchScreenCustomXibPath: 121 | AndroidTargetDevice: 0 122 | AndroidSplashScreenScale: 0 123 | androidSplashScreen: {fileID: 0} 124 | AndroidKeystoreName: 125 | AndroidKeyaliasName: 126 | AndroidTVCompatibility: 1 127 | AndroidIsGame: 1 128 | androidEnableBanner: 1 129 | m_AndroidBanners: 130 | - width: 320 131 | height: 180 132 | banner: {fileID: 0} 133 | androidGamepadSupportLevel: 0 134 | resolutionDialogBanner: {fileID: 0} 135 | m_BuildTargetIcons: [] 136 | m_BuildTargetBatching: [] 137 | m_BuildTargetGraphicsAPIs: [] 138 | webPlayerTemplate: APPLICATION:Default 139 | m_TemplateCustomTags: {} 140 | actionOnDotNetUnhandledException: 1 141 | enableInternalProfiler: 0 142 | logObjCUncaughtExceptions: 1 143 | enableCrashReportAPI: 0 144 | locationUsageDescription: 145 | XboxTitleId: 146 | XboxImageXexPath: 147 | XboxSpaPath: 148 | XboxGenerateSpa: 0 149 | XboxDeployKinectResources: 0 150 | XboxSplashScreen: {fileID: 0} 151 | xboxEnableSpeech: 0 152 | xboxAdditionalTitleMemorySize: 0 153 | xboxDeployKinectHeadOrientation: 0 154 | xboxDeployKinectHeadPosition: 0 155 | ps3TitleConfigPath: 156 | ps3DLCConfigPath: 157 | ps3ThumbnailPath: 158 | ps3BackgroundPath: 159 | ps3SoundPath: 160 | ps3NPAgeRating: 12 161 | ps3TrophyCommId: 162 | ps3NpCommunicationPassphrase: 163 | ps3TrophyPackagePath: 164 | ps3BootCheckMaxSaveGameSizeKB: 128 165 | ps3TrophyCommSig: 166 | ps3SaveGameSlots: 1 167 | ps3TrialMode: 0 168 | ps3VideoMemoryForAudio: 0 169 | ps3EnableVerboseMemoryStats: 0 170 | ps3UseSPUForUmbra: 0 171 | ps3EnableMoveSupport: 1 172 | ps3DisableDolbyEncoding: 0 173 | ps4NPAgeRating: 12 174 | ps4NPTitleSecret: 175 | ps4NPTrophyPackPath: 176 | ps4ParentalLevel: 1 177 | ps4ContentID: ED1633-NPXX51362_00-0000000000000000 178 | ps4Category: 0 179 | ps4MasterVersion: 01.00 180 | ps4AppVersion: 01.00 181 | ps4AppType: 0 182 | ps4ParamSfxPath: 183 | ps4VideoOutPixelFormat: 0 184 | ps4VideoOutResolution: 4 185 | ps4PronunciationXMLPath: 186 | ps4PronunciationSIGPath: 187 | ps4BackgroundImagePath: 188 | ps4StartupImagePath: 189 | ps4SaveDataImagePath: 190 | ps4BGMPath: 191 | ps4ShareFilePath: 192 | ps4NPtitleDatPath: 193 | ps4RemotePlayKeyAssignment: -1 194 | ps4EnterButtonAssignment: 1 195 | ps4ApplicationParam1: 0 196 | ps4ApplicationParam2: 0 197 | ps4ApplicationParam3: 0 198 | ps4ApplicationParam4: 0 199 | ps4GarlicHeapSize: 2048 200 | ps4Passcode: qmWqBlQ9wQj99nsQzldVI5ZuGXbEWRK5 201 | ps4pnSessions: 1 202 | ps4pnPresence: 1 203 | ps4pnFriends: 1 204 | ps4pnGameCustomData: 1 205 | playerPrefsSupport: 0 206 | monoEnv: 207 | psp2Splashimage: {fileID: 0} 208 | psp2NPTrophyPackPath: 209 | psp2NPSupportGBMorGJP: 0 210 | psp2NPAgeRating: 12 211 | psp2NPTitleDatPath: 212 | psp2NPCommsID: 213 | psp2NPCommunicationsID: 214 | psp2NPCommsPassphrase: 215 | psp2NPCommsSig: 216 | psp2ParamSfxPath: 217 | psp2ManualPath: 218 | psp2LiveAreaGatePath: 219 | psp2LiveAreaBackroundPath: 220 | psp2LiveAreaPath: 221 | psp2LiveAreaTrialPath: 222 | psp2PatchChangeInfoPath: 223 | psp2PatchOriginalPackage: 224 | psp2PackagePassword: RhRXdCdG5nG5azdNMK66MuCV6GXi5xr8 225 | psp2KeystoneFile: 226 | psp2MemoryExpansionMode: 0 227 | psp2DRMType: 0 228 | psp2StorageType: 0 229 | psp2MediaCapacity: 0 230 | psp2DLCConfigPath: 231 | psp2ThumbnailPath: 232 | psp2BackgroundPath: 233 | psp2SoundPath: 234 | psp2TrophyCommId: 235 | psp2TrophyPackagePath: 236 | psp2PackagedResourcesPath: 237 | psp2SaveDataQuota: 10240 238 | psp2ParentalLevel: 1 239 | psp2ShortTitle: Not Set 240 | psp2ContentID: IV0000-ABCD12345_00-0123456789ABCDEF 241 | psp2Category: 0 242 | psp2MasterVersion: 01.00 243 | psp2AppVersion: 01.00 244 | psp2TVBootMode: 0 245 | psp2EnterButtonAssignment: 2 246 | psp2TVDisableEmu: 0 247 | psp2AllowTwitterDialog: 1 248 | psp2Upgradable: 0 249 | psp2HealthWarning: 0 250 | psp2UseLibLocation: 0 251 | psp2InfoBarOnStartup: 0 252 | psp2InfoBarColor: 0 253 | psmSplashimage: {fileID: 0} 254 | spritePackerPolicy: 255 | scriptingDefineSymbols: 256 | 1: CROSS_PLATFORM_INPUT 257 | 2: CROSS_PLATFORM_INPUT 258 | 4: CROSS_PLATFORM_INPUT;MOBILE_INPUT 259 | 7: CROSS_PLATFORM_INPUT;MOBILE_INPUT 260 | 14: MOBILE_INPUT 261 | 15: CROSS_PLATFORM_INPUT;MOBILE_INPUT 262 | 16: CROSS_PLATFORM_INPUT;MOBILE_INPUT 263 | 17: MOBILE_INPUT 264 | 20: MOBILE_INPUT 265 | metroPackageName: ThrowBot 266 | metroPackageLogo: 267 | metroPackageLogo140: 268 | metroPackageLogo180: 269 | metroPackageLogo240: 270 | metroPackageVersion: 271 | metroCertificatePath: 272 | metroCertificatePassword: 273 | metroCertificateSubject: 274 | metroCertificateIssuer: 275 | metroCertificateNotAfter: 0000000000000000 276 | metroApplicationDescription: ThrowBot 277 | metroStoreTileLogo80: 278 | metroStoreTileLogo: 279 | metroStoreTileLogo140: 280 | metroStoreTileLogo180: 281 | metroStoreTileWideLogo80: 282 | metroStoreTileWideLogo: 283 | metroStoreTileWideLogo140: 284 | metroStoreTileWideLogo180: 285 | metroStoreTileSmallLogo80: 286 | metroStoreTileSmallLogo: 287 | metroStoreTileSmallLogo140: 288 | metroStoreTileSmallLogo180: 289 | metroStoreSmallTile80: 290 | metroStoreSmallTile: 291 | metroStoreSmallTile140: 292 | metroStoreSmallTile180: 293 | metroStoreLargeTile80: 294 | metroStoreLargeTile: 295 | metroStoreLargeTile140: 296 | metroStoreLargeTile180: 297 | metroStoreSplashScreenImage: 298 | metroStoreSplashScreenImage140: 299 | metroStoreSplashScreenImage180: 300 | metroPhoneAppIcon: 301 | metroPhoneAppIcon140: 302 | metroPhoneAppIcon240: 303 | metroPhoneSmallTile: 304 | metroPhoneSmallTile140: 305 | metroPhoneSmallTile240: 306 | metroPhoneMediumTile: 307 | metroPhoneMediumTile140: 308 | metroPhoneMediumTile240: 309 | metroPhoneWideTile: 310 | metroPhoneWideTile140: 311 | metroPhoneWideTile240: 312 | metroPhoneSplashScreenImage: 313 | metroPhoneSplashScreenImage140: 314 | metroPhoneSplashScreenImage240: 315 | metroTileShortName: 316 | metroCommandLineArgsFile: 317 | metroTileShowName: 0 318 | metroMediumTileShowName: 0 319 | metroLargeTileShowName: 0 320 | metroWideTileShowName: 0 321 | metroDefaultTileSize: 1 322 | metroTileForegroundText: 1 323 | metroTileBackgroundColor: {r: 0, g: 0, b: 0, a: 1} 324 | metroSplashScreenBackgroundColor: {r: 0, g: 0, b: 0, a: 1} 325 | metroSplashScreenUseBackgroundColor: 0 326 | platformCapabilities: {} 327 | metroFTAName: 328 | metroFTAFileTypes: [] 329 | metroProtocolName: 330 | metroCompilationOverrides: 1 331 | blackberryDeviceAddress: 332 | blackberryDevicePassword: 333 | blackberryTokenPath: 334 | blackberryTokenExires: 335 | blackberryTokenAuthor: 336 | blackberryTokenAuthorId: 337 | blackberryCskPassword: 338 | blackberrySaveLogPath: 339 | blackberrySharedPermissions: 0 340 | blackberryCameraPermissions: 0 341 | blackberryGPSPermissions: 0 342 | blackberryDeviceIDPermissions: 0 343 | blackberryMicrophonePermissions: 0 344 | blackberryGamepadSupport: 0 345 | blackberryBuildId: 0 346 | blackberryLandscapeSplashScreen: {fileID: 0} 347 | blackberryPortraitSplashScreen: {fileID: 0} 348 | blackberrySquareSplashScreen: {fileID: 0} 349 | tizenProductDescription: 350 | tizenProductURL: 351 | tizenSigningProfileName: 352 | tizenGPSPermissions: 0 353 | tizenMicrophonePermissions: 0 354 | stvDeviceAddress: 355 | stvProductDescription: 356 | stvProductAuthor: 357 | stvProductAuthorEmail: 358 | stvProductLink: 359 | stvProductCategory: 0 360 | XboxOneProductId: 361 | XboxOneUpdateKey: 362 | XboxOneSandboxId: 363 | XboxOneContentId: 364 | XboxOneTitleId: 365 | XboxOneSCId: 366 | XboxOneGameOsOverridePath: 367 | XboxOnePackagingOverridePath: 368 | XboxOneAppManifestOverridePath: 369 | XboxOnePackageEncryption: 0 370 | XboxOnePackageUpdateGranularity: 2 371 | XboxOneDescription: 372 | XboxOneIsContentPackage: 0 373 | XboxOneEnableGPUVariability: 0 374 | XboxOneSockets: {} 375 | XboxOneSplashScreen: {fileID: 0} 376 | XboxOneAllowedProductIds: [] 377 | XboxOnePersistentLocalStorageSize: 0 378 | intPropertyNames: 379 | - WebGL::ScriptingBackend 380 | - WebGL::audioCompressionFormat 381 | - WebGL::exceptionSupport 382 | - WebGL::memorySize 383 | - iOS::Architecture 384 | - iOS::ScriptingBackend 385 | WebGL::ScriptingBackend: 1 386 | WebGL::audioCompressionFormat: 4 387 | WebGL::exceptionSupport: 1 388 | WebGL::memorySize: 256 389 | iOS::Architecture: 2 390 | iOS::ScriptingBackend: 1 391 | boolPropertyNames: 392 | - WebGL::analyzeBuildSize 393 | - WebGL::dataCaching 394 | - WebGL::useEmbeddedResources 395 | - XboxOne::enus 396 | WebGL::analyzeBuildSize: 0 397 | WebGL::dataCaching: 0 398 | WebGL::useEmbeddedResources: 0 399 | XboxOne::enus: 1 400 | stringPropertyNames: 401 | - WebGL::emscriptenArgs 402 | - WebGL::template 403 | WebGL::emscriptenArgs: 404 | WebGL::template: APPLICATION:Default 405 | firstStreamedSceneWithResources: 0 406 | cloudProjectId: 407 | projectId: 408 | projectName: 409 | organizationId: 410 | cloudEnabled: 0 411 | -------------------------------------------------------------------------------- /Assets/Scenes/level_01.unity: -------------------------------------------------------------------------------- 1 | %YAML 1.1 2 | %TAG !u! tag:unity3d.com,2011: 3 | --- !u!29 &1 4 | SceneSettings: 5 | m_ObjectHideFlags: 0 6 | m_PVSData: 7 | m_PVSObjectsArray: [] 8 | m_PVSPortalsArray: [] 9 | m_OcclusionBakeSettings: 10 | smallestOccluder: 5 11 | smallestHole: .25 12 | backfaceThreshold: 100 13 | --- !u!104 &2 14 | RenderSettings: 15 | m_ObjectHideFlags: 0 16 | serializedVersion: 6 17 | m_Fog: 0 18 | m_FogColor: {r: .5, g: .5, b: .5, a: 1} 19 | m_FogMode: 3 20 | m_FogDensity: .00999999978 21 | m_LinearFogStart: 0 22 | m_LinearFogEnd: 300 23 | m_AmbientSkyColor: {r: .211999997, g: .226999998, b: .259000003, a: 1} 24 | m_AmbientEquatorColor: {r: .114, g: .125, b: .133000001, a: 1} 25 | m_AmbientGroundColor: {r: .0469999984, g: .0430000015, b: .0350000001, a: 1} 26 | m_AmbientIntensity: 1 27 | m_AmbientMode: 0 28 | m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} 29 | m_HaloStrength: .5 30 | m_FlareStrength: 1 31 | m_FlareFadeSpeed: 3 32 | m_HaloTexture: {fileID: 0} 33 | m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} 34 | m_DefaultReflectionMode: 0 35 | m_DefaultReflectionResolution: 128 36 | m_ReflectionBounces: 1 37 | m_ReflectionIntensity: 1 38 | m_CustomReflection: {fileID: 0} 39 | m_Sun: {fileID: 0} 40 | --- !u!127 &3 41 | LevelGameManager: 42 | m_ObjectHideFlags: 0 43 | --- !u!157 &4 44 | LightmapSettings: 45 | m_ObjectHideFlags: 0 46 | serializedVersion: 5 47 | m_GIWorkflowMode: 0 48 | m_LightmapsMode: 1 49 | m_GISettings: 50 | serializedVersion: 2 51 | m_BounceScale: 1 52 | m_IndirectOutputScale: 1 53 | m_AlbedoBoost: 1 54 | m_TemporalCoherenceThreshold: 1 55 | m_EnvironmentLightingMode: 0 56 | m_EnableBakedLightmaps: 1 57 | m_EnableRealtimeLightmaps: 1 58 | m_LightmapEditorSettings: 59 | serializedVersion: 3 60 | m_Resolution: 2 61 | m_BakeResolution: 40 62 | m_TextureWidth: 1024 63 | m_TextureHeight: 1024 64 | m_AOMaxDistance: 1 65 | m_Padding: 2 66 | m_CompAOExponent: 0 67 | m_LightmapParameters: {fileID: 0} 68 | m_TextureCompression: 1 69 | m_FinalGather: 0 70 | m_FinalGatherRayCount: 1024 71 | m_LightmapSnapshot: {fileID: 0} 72 | m_RuntimeCPUUsage: 25 73 | --- !u!196 &5 74 | NavMeshSettings: 75 | serializedVersion: 2 76 | m_ObjectHideFlags: 0 77 | m_BuildSettings: 78 | serializedVersion: 2 79 | agentRadius: .5 80 | agentHeight: 2 81 | agentSlope: 45 82 | agentClimb: .400000006 83 | ledgeDropHeight: 0 84 | maxJumpAcrossDistance: 0 85 | accuratePlacement: 0 86 | minRegionArea: 2 87 | cellSize: .166666672 88 | manualCellSize: 0 89 | m_NavMeshData: {fileID: 0} 90 | --- !u!1 &27513286 91 | GameObject: 92 | m_ObjectHideFlags: 0 93 | m_PrefabParentObject: {fileID: 0} 94 | m_PrefabInternal: {fileID: 0} 95 | serializedVersion: 4 96 | m_Component: 97 | - 4: {fileID: 27513287} 98 | m_Layer: 0 99 | m_Name: Turret Thing 100 | m_TagString: Untagged 101 | m_Icon: {fileID: 0} 102 | m_NavMeshLayer: 0 103 | m_StaticEditorFlags: 0 104 | m_IsActive: 1 105 | --- !u!4 &27513287 106 | Transform: 107 | m_ObjectHideFlags: 0 108 | m_PrefabParentObject: {fileID: 0} 109 | m_PrefabInternal: {fileID: 0} 110 | m_GameObject: {fileID: 27513286} 111 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 112 | m_LocalPosition: {x: 0, y: .227000058, z: 0} 113 | m_LocalScale: {x: 1, y: 1, z: 1} 114 | m_Children: 115 | - {fileID: 684266524} 116 | - {fileID: 925976290} 117 | - {fileID: 1643483369} 118 | m_Father: {fileID: 481633591} 119 | m_RootOrder: 1 120 | --- !u!1 &126673079 121 | GameObject: 122 | m_ObjectHideFlags: 0 123 | m_PrefabParentObject: {fileID: 0} 124 | m_PrefabInternal: {fileID: 0} 125 | serializedVersion: 4 126 | m_Component: 127 | - 4: {fileID: 126673081} 128 | - 108: {fileID: 126673080} 129 | m_Layer: 0 130 | m_Name: Directional Light 131 | m_TagString: Untagged 132 | m_Icon: {fileID: 0} 133 | m_NavMeshLayer: 0 134 | m_StaticEditorFlags: 0 135 | m_IsActive: 1 136 | --- !u!108 &126673080 137 | Light: 138 | m_ObjectHideFlags: 0 139 | m_PrefabParentObject: {fileID: 0} 140 | m_PrefabInternal: {fileID: 0} 141 | m_GameObject: {fileID: 126673079} 142 | m_Enabled: 1 143 | serializedVersion: 6 144 | m_Type: 2 145 | m_Color: {r: 1, g: .956862748, b: .839215696, a: 1} 146 | m_Intensity: 2.72000003 147 | m_Range: 10 148 | m_SpotAngle: 30 149 | m_CookieSize: 10 150 | m_Shadows: 151 | m_Type: 2 152 | m_Resolution: -1 153 | m_Strength: 1 154 | m_Bias: .0500000007 155 | m_NormalBias: .400000006 156 | m_Cookie: {fileID: 0} 157 | m_DrawHalo: 0 158 | m_Flare: {fileID: 0} 159 | m_RenderMode: 0 160 | m_CullingMask: 161 | serializedVersion: 2 162 | m_Bits: 4294967295 163 | m_Lightmapping: 4 164 | m_BounceIntensity: 0 165 | m_ShadowRadius: 0 166 | m_ShadowAngle: 0 167 | m_AreaSize: {x: 1, y: 1} 168 | --- !u!4 &126673081 169 | Transform: 170 | m_ObjectHideFlags: 0 171 | m_PrefabParentObject: {fileID: 0} 172 | m_PrefabInternal: {fileID: 0} 173 | m_GameObject: {fileID: 126673079} 174 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 175 | m_LocalPosition: {x: -3.70600009, y: 4.53999996, z: 0} 176 | m_LocalScale: {x: 1, y: 1, z: 0} 177 | m_Children: [] 178 | m_Father: {fileID: 0} 179 | m_RootOrder: 0 180 | --- !u!4 &215238373 stripped 181 | Transform: 182 | m_PrefabParentObject: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 183 | m_PrefabInternal: {fileID: 1765851807} 184 | --- !u!1 &266458040 185 | GameObject: 186 | m_ObjectHideFlags: 0 187 | m_PrefabParentObject: {fileID: 0} 188 | m_PrefabInternal: {fileID: 0} 189 | serializedVersion: 4 190 | m_Component: 191 | - 4: {fileID: 266458044} 192 | - 33: {fileID: 266458043} 193 | - 65: {fileID: 266458042} 194 | - 23: {fileID: 266458041} 195 | m_Layer: 0 196 | m_Name: Cannon Holder 197 | m_TagString: Untagged 198 | m_Icon: {fileID: 0} 199 | m_NavMeshLayer: 0 200 | m_StaticEditorFlags: 0 201 | m_IsActive: 1 202 | --- !u!23 &266458041 203 | MeshRenderer: 204 | m_ObjectHideFlags: 0 205 | m_PrefabParentObject: {fileID: 0} 206 | m_PrefabInternal: {fileID: 0} 207 | m_GameObject: {fileID: 266458040} 208 | m_Enabled: 1 209 | m_CastShadows: 1 210 | m_ReceiveShadows: 1 211 | m_Materials: 212 | - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} 213 | m_SubsetIndices: 214 | m_StaticBatchRoot: {fileID: 0} 215 | m_UseLightProbes: 1 216 | m_ReflectionProbeUsage: 1 217 | m_ProbeAnchor: {fileID: 0} 218 | m_ScaleInLightmap: 1 219 | m_PreserveUVs: 1 220 | m_ImportantGI: 0 221 | m_AutoUVMaxDistance: .5 222 | m_AutoUVMaxAngle: 89 223 | m_LightmapParameters: {fileID: 0} 224 | m_SortingLayerID: 0 225 | m_SortingOrder: 0 226 | --- !u!65 &266458042 227 | BoxCollider: 228 | m_ObjectHideFlags: 0 229 | m_PrefabParentObject: {fileID: 0} 230 | m_PrefabInternal: {fileID: 0} 231 | m_GameObject: {fileID: 266458040} 232 | m_Material: {fileID: 0} 233 | m_IsTrigger: 0 234 | m_Enabled: 1 235 | serializedVersion: 2 236 | m_Size: {x: 1, y: 1, z: 1} 237 | m_Center: {x: 0, y: 0, z: 0} 238 | --- !u!33 &266458043 239 | MeshFilter: 240 | m_ObjectHideFlags: 0 241 | m_PrefabParentObject: {fileID: 0} 242 | m_PrefabInternal: {fileID: 0} 243 | m_GameObject: {fileID: 266458040} 244 | m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} 245 | --- !u!4 &266458044 246 | Transform: 247 | m_ObjectHideFlags: 0 248 | m_PrefabParentObject: {fileID: 0} 249 | m_PrefabInternal: {fileID: 0} 250 | m_GameObject: {fileID: 266458040} 251 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 252 | m_LocalPosition: {x: 0, y: 4.0350008, z: 0} 253 | m_LocalScale: {x: 1, y: 5, z: 1} 254 | m_Children: [] 255 | m_Father: {fileID: 1643483369} 256 | m_RootOrder: 1 257 | --- !u!1 &285141775 258 | GameObject: 259 | m_ObjectHideFlags: 0 260 | m_PrefabParentObject: {fileID: 0} 261 | m_PrefabInternal: {fileID: 0} 262 | serializedVersion: 4 263 | m_Component: 264 | - 4: {fileID: 285141776} 265 | m_Layer: 0 266 | m_Name: arena 267 | m_TagString: Untagged 268 | m_Icon: {fileID: 0} 269 | m_NavMeshLayer: 0 270 | m_StaticEditorFlags: 0 271 | m_IsActive: 1 272 | --- !u!4 &285141776 273 | Transform: 274 | m_ObjectHideFlags: 0 275 | m_PrefabParentObject: {fileID: 0} 276 | m_PrefabInternal: {fileID: 0} 277 | m_GameObject: {fileID: 285141775} 278 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 279 | m_LocalPosition: {x: 0, y: 0, z: 0} 280 | m_LocalScale: {x: 1, y: 1, z: 1} 281 | m_Children: 282 | - {fileID: 1676620861} 283 | - {fileID: 778353204} 284 | - {fileID: 215238373} 285 | - {fileID: 1215122449} 286 | - {fileID: 1156670326} 287 | m_Father: {fileID: 0} 288 | m_RootOrder: 2 289 | --- !u!1 &404259798 290 | GameObject: 291 | m_ObjectHideFlags: 0 292 | m_PrefabParentObject: {fileID: 0} 293 | m_PrefabInternal: {fileID: 0} 294 | serializedVersion: 4 295 | m_Component: 296 | - 4: {fileID: 404259799} 297 | m_Layer: 0 298 | m_Name: Pipe End 299 | m_TagString: Untagged 300 | m_Icon: {fileID: 0} 301 | m_NavMeshLayer: 0 302 | m_StaticEditorFlags: 0 303 | m_IsActive: 1 304 | --- !u!4 &404259799 305 | Transform: 306 | m_ObjectHideFlags: 0 307 | m_PrefabParentObject: {fileID: 0} 308 | m_PrefabInternal: {fileID: 0} 309 | m_GameObject: {fileID: 404259798} 310 | m_LocalRotation: {x: -2.98023224e-08, y: 3.98046041e-10, z: 4.08490379e-08, w: 1} 311 | m_LocalPosition: {x: 0, y: -.967000008, z: 0} 312 | m_LocalScale: {x: 1, y: 1, z: 1} 313 | m_Children: [] 314 | m_Father: {fileID: 1349547420} 315 | m_RootOrder: 1 316 | --- !u!1 &481633590 317 | GameObject: 318 | m_ObjectHideFlags: 0 319 | m_PrefabParentObject: {fileID: 0} 320 | m_PrefabInternal: {fileID: 0} 321 | serializedVersion: 4 322 | m_Component: 323 | - 4: {fileID: 481633591} 324 | - 114: {fileID: 481633592} 325 | m_Layer: 0 326 | m_Name: Turret 327 | m_TagString: Untagged 328 | m_Icon: {fileID: 0} 329 | m_NavMeshLayer: 0 330 | m_StaticEditorFlags: 0 331 | m_IsActive: 1 332 | --- !u!4 &481633591 333 | Transform: 334 | m_ObjectHideFlags: 0 335 | m_PrefabParentObject: {fileID: 0} 336 | m_PrefabInternal: {fileID: 0} 337 | m_GameObject: {fileID: 481633590} 338 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 339 | m_LocalPosition: {x: 0, y: -.180000007, z: 0} 340 | m_LocalScale: {x: 1, y: 1, z: 1} 341 | m_Children: 342 | - {fileID: 500157870} 343 | - {fileID: 27513287} 344 | m_Father: {fileID: 0} 345 | m_RootOrder: 3 346 | --- !u!114 &481633592 347 | MonoBehaviour: 348 | m_ObjectHideFlags: 0 349 | m_PrefabParentObject: {fileID: 0} 350 | m_PrefabInternal: {fileID: 0} 351 | m_GameObject: {fileID: 481633590} 352 | m_Enabled: 1 353 | m_EditorHideFlags: 0 354 | m_Script: {fileID: 11500000, guid: 15c291d0d57e649d6b3d744046148acd, type: 3} 355 | m_Name: 356 | m_EditorClassIdentifier: 357 | turretBase: {fileID: 27513286} 358 | cannonBase: {fileID: 925976289} 359 | bullet: {fileID: 164730, guid: a567e97b300ff48b69847d20e7874fc4, type: 2} 360 | pipeStartPoint: {fileID: 1101519432} 361 | pipeEndPoint: {fileID: 404259798} 362 | cannonRotationLimmit: 60 363 | fireSpeed: 10 364 | --- !u!1 &500157869 365 | GameObject: 366 | m_ObjectHideFlags: 0 367 | m_PrefabParentObject: {fileID: 0} 368 | m_PrefabInternal: {fileID: 0} 369 | serializedVersion: 4 370 | m_Component: 371 | - 4: {fileID: 500157870} 372 | - 33: {fileID: 500157873} 373 | - 65: {fileID: 500157872} 374 | - 23: {fileID: 500157871} 375 | m_Layer: 0 376 | m_Name: Turret Holder 377 | m_TagString: Untagged 378 | m_Icon: {fileID: 0} 379 | m_NavMeshLayer: 0 380 | m_StaticEditorFlags: 0 381 | m_IsActive: 1 382 | --- !u!4 &500157870 383 | Transform: 384 | m_ObjectHideFlags: 0 385 | m_PrefabParentObject: {fileID: 0} 386 | m_PrefabInternal: {fileID: 0} 387 | m_GameObject: {fileID: 500157869} 388 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 389 | m_LocalPosition: {x: 0, y: .115999997, z: 0} 390 | m_LocalScale: {x: 1, y: .200000003, z: 1} 391 | m_Children: [] 392 | m_Father: {fileID: 481633591} 393 | m_RootOrder: 0 394 | --- !u!23 &500157871 395 | MeshRenderer: 396 | m_ObjectHideFlags: 0 397 | m_PrefabParentObject: {fileID: 0} 398 | m_PrefabInternal: {fileID: 0} 399 | m_GameObject: {fileID: 500157869} 400 | m_Enabled: 1 401 | m_CastShadows: 1 402 | m_ReceiveShadows: 1 403 | m_Materials: 404 | - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} 405 | m_SubsetIndices: 406 | m_StaticBatchRoot: {fileID: 0} 407 | m_UseLightProbes: 1 408 | m_ReflectionProbeUsage: 1 409 | m_ProbeAnchor: {fileID: 0} 410 | m_ScaleInLightmap: 1 411 | m_PreserveUVs: 1 412 | m_ImportantGI: 0 413 | m_AutoUVMaxDistance: .5 414 | m_AutoUVMaxAngle: 89 415 | m_LightmapParameters: {fileID: 0} 416 | m_SortingLayerID: 0 417 | m_SortingOrder: 0 418 | --- !u!65 &500157872 419 | BoxCollider: 420 | m_ObjectHideFlags: 0 421 | m_PrefabParentObject: {fileID: 0} 422 | m_PrefabInternal: {fileID: 0} 423 | m_GameObject: {fileID: 500157869} 424 | m_Material: {fileID: 0} 425 | m_IsTrigger: 0 426 | m_Enabled: 1 427 | serializedVersion: 2 428 | m_Size: {x: 1, y: 1, z: 1} 429 | m_Center: {x: 0, y: 0, z: 0} 430 | --- !u!33 &500157873 431 | MeshFilter: 432 | m_ObjectHideFlags: 0 433 | m_PrefabParentObject: {fileID: 0} 434 | m_PrefabInternal: {fileID: 0} 435 | m_GameObject: {fileID: 500157869} 436 | m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} 437 | --- !u!1001 &667057690 438 | Prefab: 439 | m_ObjectHideFlags: 0 440 | serializedVersion: 2 441 | m_Modification: 442 | m_TransformParent: {fileID: 285141776} 443 | m_Modifications: 444 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 445 | propertyPath: m_LocalPosition.x 446 | value: -50.5 447 | objectReference: {fileID: 0} 448 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 449 | propertyPath: m_LocalPosition.y 450 | value: 5 451 | objectReference: {fileID: 0} 452 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 453 | propertyPath: m_LocalPosition.z 454 | value: 0 455 | objectReference: {fileID: 0} 456 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 457 | propertyPath: m_LocalRotation.x 458 | value: 0 459 | objectReference: {fileID: 0} 460 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 461 | propertyPath: m_LocalRotation.y 462 | value: .707106829 463 | objectReference: {fileID: 0} 464 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 465 | propertyPath: m_LocalRotation.z 466 | value: 0 467 | objectReference: {fileID: 0} 468 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 469 | propertyPath: m_LocalRotation.w 470 | value: .707106709 471 | objectReference: {fileID: 0} 472 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 473 | propertyPath: m_RootOrder 474 | value: 3 475 | objectReference: {fileID: 0} 476 | - target: {fileID: 164494, guid: d484b406e92d44287a536329dc571a01, type: 2} 477 | propertyPath: m_Name 478 | value: Wall (3) 479 | objectReference: {fileID: 0} 480 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 481 | propertyPath: m_LocalScale.x 482 | value: 100 483 | objectReference: {fileID: 0} 484 | m_RemovedComponents: [] 485 | m_ParentPrefab: {fileID: 100100000, guid: d484b406e92d44287a536329dc571a01, type: 2} 486 | m_IsPrefabParent: 0 487 | --- !u!1 &684266523 488 | GameObject: 489 | m_ObjectHideFlags: 0 490 | m_PrefabParentObject: {fileID: 0} 491 | m_PrefabInternal: {fileID: 0} 492 | serializedVersion: 4 493 | m_Component: 494 | - 4: {fileID: 684266524} 495 | m_Layer: 0 496 | m_Name: Turret Camera Position 497 | m_TagString: Untagged 498 | m_Icon: {fileID: -1089502233064743932, guid: 0000000000000000d000000000000000, type: 0} 499 | m_NavMeshLayer: 0 500 | m_StaticEditorFlags: 0 501 | m_IsActive: 1 502 | --- !u!4 &684266524 503 | Transform: 504 | m_ObjectHideFlags: 0 505 | m_PrefabParentObject: {fileID: 0} 506 | m_PrefabInternal: {fileID: 0} 507 | m_GameObject: {fileID: 684266523} 508 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 509 | m_LocalPosition: {x: 0, y: 2.97300005, z: 6.44000006} 510 | m_LocalScale: {x: 1, y: 1, z: 1} 511 | m_Children: [] 512 | m_Father: {fileID: 27513287} 513 | m_RootOrder: 0 514 | --- !u!4 &778353204 stripped 515 | Transform: 516 | m_PrefabParentObject: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 517 | m_PrefabInternal: {fileID: 2087444276} 518 | --- !u!1 &925976289 519 | GameObject: 520 | m_ObjectHideFlags: 0 521 | m_PrefabParentObject: {fileID: 0} 522 | m_PrefabInternal: {fileID: 0} 523 | serializedVersion: 4 524 | m_Component: 525 | - 4: {fileID: 925976290} 526 | - 33: {fileID: 925976293} 527 | - 136: {fileID: 925976292} 528 | - 23: {fileID: 925976291} 529 | m_Layer: 0 530 | m_Name: Cannon 531 | m_TagString: Untagged 532 | m_Icon: {fileID: 0} 533 | m_NavMeshLayer: 0 534 | m_StaticEditorFlags: 0 535 | m_IsActive: 1 536 | --- !u!4 &925976290 537 | Transform: 538 | m_ObjectHideFlags: 0 539 | m_PrefabParentObject: {fileID: 0} 540 | m_PrefabInternal: {fileID: 0} 541 | m_GameObject: {fileID: 925976289} 542 | m_LocalRotation: {x: 0, y: 0, z: .707106829, w: .707106709} 543 | m_LocalPosition: {x: 0, y: 1.18899918, z: 0} 544 | m_LocalScale: {x: 1, y: .600000024, z: 1} 545 | m_Children: 546 | - {fileID: 1349547420} 547 | m_Father: {fileID: 27513287} 548 | m_RootOrder: 1 549 | --- !u!23 &925976291 550 | MeshRenderer: 551 | m_ObjectHideFlags: 0 552 | m_PrefabParentObject: {fileID: 0} 553 | m_PrefabInternal: {fileID: 0} 554 | m_GameObject: {fileID: 925976289} 555 | m_Enabled: 1 556 | m_CastShadows: 1 557 | m_ReceiveShadows: 1 558 | m_Materials: 559 | - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} 560 | m_SubsetIndices: 561 | m_StaticBatchRoot: {fileID: 0} 562 | m_UseLightProbes: 1 563 | m_ReflectionProbeUsage: 1 564 | m_ProbeAnchor: {fileID: 0} 565 | m_ScaleInLightmap: 1 566 | m_PreserveUVs: 1 567 | m_ImportantGI: 0 568 | m_AutoUVMaxDistance: .5 569 | m_AutoUVMaxAngle: 89 570 | m_LightmapParameters: {fileID: 0} 571 | m_SortingLayerID: 0 572 | m_SortingOrder: 0 573 | --- !u!136 &925976292 574 | CapsuleCollider: 575 | m_ObjectHideFlags: 0 576 | m_PrefabParentObject: {fileID: 0} 577 | m_PrefabInternal: {fileID: 0} 578 | m_GameObject: {fileID: 925976289} 579 | m_Material: {fileID: 0} 580 | m_IsTrigger: 0 581 | m_Enabled: 1 582 | m_Radius: .5 583 | m_Height: 2 584 | m_Direction: 1 585 | m_Center: {x: 0, y: 0, z: 0} 586 | --- !u!33 &925976293 587 | MeshFilter: 588 | m_ObjectHideFlags: 0 589 | m_PrefabParentObject: {fileID: 0} 590 | m_PrefabInternal: {fileID: 0} 591 | m_GameObject: {fileID: 925976289} 592 | m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} 593 | --- !u!1 &1101519432 594 | GameObject: 595 | m_ObjectHideFlags: 0 596 | m_PrefabParentObject: {fileID: 0} 597 | m_PrefabInternal: {fileID: 0} 598 | serializedVersion: 4 599 | m_Component: 600 | - 4: {fileID: 1101519433} 601 | m_Layer: 0 602 | m_Name: Pipe Start 603 | m_TagString: Untagged 604 | m_Icon: {fileID: 0} 605 | m_NavMeshLayer: 0 606 | m_StaticEditorFlags: 0 607 | m_IsActive: 1 608 | --- !u!4 &1101519433 609 | Transform: 610 | m_ObjectHideFlags: 0 611 | m_PrefabParentObject: {fileID: 0} 612 | m_PrefabInternal: {fileID: 0} 613 | m_GameObject: {fileID: 1101519432} 614 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 615 | m_LocalPosition: {x: 0, y: .846000016, z: 0} 616 | m_LocalScale: {x: 1, y: 1, z: 1} 617 | m_Children: [] 618 | m_Father: {fileID: 1349547420} 619 | m_RootOrder: 0 620 | --- !u!1 &1156670322 621 | GameObject: 622 | m_ObjectHideFlags: 0 623 | m_PrefabParentObject: {fileID: 0} 624 | m_PrefabInternal: {fileID: 0} 625 | serializedVersion: 4 626 | m_Component: 627 | - 4: {fileID: 1156670326} 628 | - 33: {fileID: 1156670325} 629 | - 64: {fileID: 1156670324} 630 | - 23: {fileID: 1156670323} 631 | m_Layer: 0 632 | m_Name: Floor 633 | m_TagString: Untagged 634 | m_Icon: {fileID: 0} 635 | m_NavMeshLayer: 0 636 | m_StaticEditorFlags: 0 637 | m_IsActive: 1 638 | --- !u!23 &1156670323 639 | MeshRenderer: 640 | m_ObjectHideFlags: 0 641 | m_PrefabParentObject: {fileID: 0} 642 | m_PrefabInternal: {fileID: 0} 643 | m_GameObject: {fileID: 1156670322} 644 | m_Enabled: 1 645 | m_CastShadows: 1 646 | m_ReceiveShadows: 1 647 | m_Materials: 648 | - {fileID: 2100000, guid: 0e463962a70a24092b95d53ec3eaf7ee, type: 2} 649 | m_SubsetIndices: 650 | m_StaticBatchRoot: {fileID: 0} 651 | m_UseLightProbes: 1 652 | m_ReflectionProbeUsage: 1 653 | m_ProbeAnchor: {fileID: 0} 654 | m_ScaleInLightmap: 1 655 | m_PreserveUVs: 1 656 | m_ImportantGI: 0 657 | m_AutoUVMaxDistance: .5 658 | m_AutoUVMaxAngle: 89 659 | m_LightmapParameters: {fileID: 0} 660 | m_SortingLayerID: 0 661 | m_SortingOrder: 0 662 | --- !u!64 &1156670324 663 | MeshCollider: 664 | m_ObjectHideFlags: 0 665 | m_PrefabParentObject: {fileID: 0} 666 | m_PrefabInternal: {fileID: 0} 667 | m_GameObject: {fileID: 1156670322} 668 | m_Material: {fileID: 0} 669 | m_IsTrigger: 0 670 | m_Enabled: 1 671 | serializedVersion: 2 672 | m_Convex: 0 673 | m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} 674 | --- !u!33 &1156670325 675 | MeshFilter: 676 | m_ObjectHideFlags: 0 677 | m_PrefabParentObject: {fileID: 0} 678 | m_PrefabInternal: {fileID: 0} 679 | m_GameObject: {fileID: 1156670322} 680 | m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} 681 | --- !u!4 &1156670326 682 | Transform: 683 | m_ObjectHideFlags: 0 684 | m_PrefabParentObject: {fileID: 0} 685 | m_PrefabInternal: {fileID: 0} 686 | m_GameObject: {fileID: 1156670322} 687 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 688 | m_LocalPosition: {x: 0, y: 0, z: 0} 689 | m_LocalScale: {x: 10, y: 1, z: 10} 690 | m_Children: [] 691 | m_Father: {fileID: 285141776} 692 | m_RootOrder: 4 693 | --- !u!4 &1215122449 stripped 694 | Transform: 695 | m_PrefabParentObject: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 696 | m_PrefabInternal: {fileID: 667057690} 697 | --- !u!1 &1252575648 698 | GameObject: 699 | m_ObjectHideFlags: 0 700 | m_PrefabParentObject: {fileID: 0} 701 | m_PrefabInternal: {fileID: 0} 702 | serializedVersion: 4 703 | m_Component: 704 | - 4: {fileID: 1252575649} 705 | - 33: {fileID: 1252575652} 706 | - 136: {fileID: 1252575651} 707 | - 23: {fileID: 1252575650} 708 | m_Layer: 0 709 | m_Name: Rotating Disk 710 | m_TagString: Untagged 711 | m_Icon: {fileID: 0} 712 | m_NavMeshLayer: 0 713 | m_StaticEditorFlags: 0 714 | m_IsActive: 1 715 | --- !u!4 &1252575649 716 | Transform: 717 | m_ObjectHideFlags: 0 718 | m_PrefabParentObject: {fileID: 0} 719 | m_PrefabInternal: {fileID: 0} 720 | m_GameObject: {fileID: 1252575648} 721 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 722 | m_LocalPosition: {x: 0, y: 1, z: 0} 723 | m_LocalScale: {x: 2.5, y: .5, z: 2.5} 724 | m_Children: [] 725 | m_Father: {fileID: 1643483369} 726 | m_RootOrder: 0 727 | --- !u!23 &1252575650 728 | MeshRenderer: 729 | m_ObjectHideFlags: 0 730 | m_PrefabParentObject: {fileID: 0} 731 | m_PrefabInternal: {fileID: 0} 732 | m_GameObject: {fileID: 1252575648} 733 | m_Enabled: 1 734 | m_CastShadows: 1 735 | m_ReceiveShadows: 1 736 | m_Materials: 737 | - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} 738 | m_SubsetIndices: 739 | m_StaticBatchRoot: {fileID: 0} 740 | m_UseLightProbes: 1 741 | m_ReflectionProbeUsage: 1 742 | m_ProbeAnchor: {fileID: 0} 743 | m_ScaleInLightmap: 1 744 | m_PreserveUVs: 1 745 | m_ImportantGI: 0 746 | m_AutoUVMaxDistance: .5 747 | m_AutoUVMaxAngle: 89 748 | m_LightmapParameters: {fileID: 0} 749 | m_SortingLayerID: 0 750 | m_SortingOrder: 0 751 | --- !u!136 &1252575651 752 | CapsuleCollider: 753 | m_ObjectHideFlags: 0 754 | m_PrefabParentObject: {fileID: 0} 755 | m_PrefabInternal: {fileID: 0} 756 | m_GameObject: {fileID: 1252575648} 757 | m_Material: {fileID: 0} 758 | m_IsTrigger: 0 759 | m_Enabled: 1 760 | m_Radius: .5 761 | m_Height: 2 762 | m_Direction: 1 763 | m_Center: {x: 0, y: 0, z: 0} 764 | --- !u!33 &1252575652 765 | MeshFilter: 766 | m_ObjectHideFlags: 0 767 | m_PrefabParentObject: {fileID: 0} 768 | m_PrefabInternal: {fileID: 0} 769 | m_GameObject: {fileID: 1252575648} 770 | m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} 771 | --- !u!1 &1349547419 772 | GameObject: 773 | m_ObjectHideFlags: 0 774 | m_PrefabParentObject: {fileID: 0} 775 | m_PrefabInternal: {fileID: 0} 776 | serializedVersion: 4 777 | m_Component: 778 | - 4: {fileID: 1349547420} 779 | - 33: {fileID: 1349547423} 780 | - 136: {fileID: 1349547422} 781 | - 23: {fileID: 1349547421} 782 | m_Layer: 0 783 | m_Name: Pipe 784 | m_TagString: Untagged 785 | m_Icon: {fileID: 0} 786 | m_NavMeshLayer: 0 787 | m_StaticEditorFlags: 0 788 | m_IsActive: 1 789 | --- !u!4 &1349547420 790 | Transform: 791 | m_ObjectHideFlags: 0 792 | m_PrefabParentObject: {fileID: 0} 793 | m_PrefabInternal: {fileID: 0} 794 | m_GameObject: {fileID: 1349547419} 795 | m_LocalRotation: {x: .499999732, y: -.5, z: -.5, w: .500000238} 796 | m_LocalPosition: {x: -0, y: 0, z: -.799999237} 797 | m_LocalScale: {x: .833333373, y: 1, z: .5} 798 | m_Children: 799 | - {fileID: 1101519433} 800 | - {fileID: 404259799} 801 | m_Father: {fileID: 925976290} 802 | m_RootOrder: 0 803 | --- !u!23 &1349547421 804 | MeshRenderer: 805 | m_ObjectHideFlags: 0 806 | m_PrefabParentObject: {fileID: 0} 807 | m_PrefabInternal: {fileID: 0} 808 | m_GameObject: {fileID: 1349547419} 809 | m_Enabled: 1 810 | m_CastShadows: 1 811 | m_ReceiveShadows: 1 812 | m_Materials: 813 | - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} 814 | m_SubsetIndices: 815 | m_StaticBatchRoot: {fileID: 0} 816 | m_UseLightProbes: 1 817 | m_ReflectionProbeUsage: 1 818 | m_ProbeAnchor: {fileID: 0} 819 | m_ScaleInLightmap: 1 820 | m_PreserveUVs: 1 821 | m_ImportantGI: 0 822 | m_AutoUVMaxDistance: .5 823 | m_AutoUVMaxAngle: 89 824 | m_LightmapParameters: {fileID: 0} 825 | m_SortingLayerID: 0 826 | m_SortingOrder: 0 827 | --- !u!136 &1349547422 828 | CapsuleCollider: 829 | m_ObjectHideFlags: 0 830 | m_PrefabParentObject: {fileID: 0} 831 | m_PrefabInternal: {fileID: 0} 832 | m_GameObject: {fileID: 1349547419} 833 | m_Material: {fileID: 0} 834 | m_IsTrigger: 0 835 | m_Enabled: 1 836 | m_Radius: .5 837 | m_Height: 2 838 | m_Direction: 1 839 | m_Center: {x: 0, y: 0, z: 0} 840 | --- !u!33 &1349547423 841 | MeshFilter: 842 | m_ObjectHideFlags: 0 843 | m_PrefabParentObject: {fileID: 0} 844 | m_PrefabInternal: {fileID: 0} 845 | m_GameObject: {fileID: 1349547419} 846 | m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} 847 | --- !u!1 &1366397330 stripped 848 | GameObject: 849 | m_PrefabParentObject: {fileID: 113556, guid: 1db5fca9a0e634931995e6157bb992d9, type: 2} 850 | m_PrefabInternal: {fileID: 1589164569} 851 | --- !u!64 &1366397332 852 | MeshCollider: 853 | m_ObjectHideFlags: 0 854 | m_PrefabParentObject: {fileID: 0} 855 | m_PrefabInternal: {fileID: 0} 856 | m_GameObject: {fileID: 1366397330} 857 | m_Material: {fileID: 0} 858 | m_IsTrigger: 0 859 | m_Enabled: 1 860 | serializedVersion: 2 861 | m_Convex: 0 862 | m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0} 863 | --- !u!4 &1366397334 stripped 864 | Transform: 865 | m_PrefabParentObject: {fileID: 488426, guid: 1db5fca9a0e634931995e6157bb992d9, type: 2} 866 | m_PrefabInternal: {fileID: 1589164569} 867 | --- !u!114 &1366397335 868 | MonoBehaviour: 869 | m_ObjectHideFlags: 0 870 | m_PrefabParentObject: {fileID: 0} 871 | m_PrefabInternal: {fileID: 0} 872 | m_GameObject: {fileID: 1366397330} 873 | m_Enabled: 1 874 | m_EditorHideFlags: 0 875 | m_Script: {fileID: 11500000, guid: 4aea3064d3c3f49729afe2b1e07375d4, type: 3} 876 | m_Name: 877 | m_EditorClassIdentifier: 878 | textMesh: {fileID: 1903126946} 879 | prependString: 'target 880 | 881 | ' 882 | --- !u!1001 &1589164569 883 | Prefab: 884 | m_ObjectHideFlags: 0 885 | serializedVersion: 2 886 | m_Modification: 887 | m_TransformParent: {fileID: 0} 888 | m_Modifications: 889 | - target: {fileID: 488426, guid: 1db5fca9a0e634931995e6157bb992d9, type: 2} 890 | propertyPath: m_LocalPosition.x 891 | value: -20 892 | objectReference: {fileID: 0} 893 | - target: {fileID: 488426, guid: 1db5fca9a0e634931995e6157bb992d9, type: 2} 894 | propertyPath: m_LocalPosition.y 895 | value: 0 896 | objectReference: {fileID: 0} 897 | - target: {fileID: 488426, guid: 1db5fca9a0e634931995e6157bb992d9, type: 2} 898 | propertyPath: m_LocalPosition.z 899 | value: -20 900 | objectReference: {fileID: 0} 901 | - target: {fileID: 488426, guid: 1db5fca9a0e634931995e6157bb992d9, type: 2} 902 | propertyPath: m_LocalRotation.x 903 | value: 0 904 | objectReference: {fileID: 0} 905 | - target: {fileID: 488426, guid: 1db5fca9a0e634931995e6157bb992d9, type: 2} 906 | propertyPath: m_LocalRotation.y 907 | value: 0 908 | objectReference: {fileID: 0} 909 | - target: {fileID: 488426, guid: 1db5fca9a0e634931995e6157bb992d9, type: 2} 910 | propertyPath: m_LocalRotation.z 911 | value: 0 912 | objectReference: {fileID: 0} 913 | - target: {fileID: 488426, guid: 1db5fca9a0e634931995e6157bb992d9, type: 2} 914 | propertyPath: m_LocalRotation.w 915 | value: 1 916 | objectReference: {fileID: 0} 917 | - target: {fileID: 488426, guid: 1db5fca9a0e634931995e6157bb992d9, type: 2} 918 | propertyPath: m_RootOrder 919 | value: 4 920 | objectReference: {fileID: 0} 921 | m_RemovedComponents: 922 | - {fileID: 13678930, guid: 1db5fca9a0e634931995e6157bb992d9, type: 2} 923 | m_ParentPrefab: {fileID: 100100000, guid: 1db5fca9a0e634931995e6157bb992d9, type: 2} 924 | m_IsPrefabParent: 0 925 | --- !u!1 &1643483368 926 | GameObject: 927 | m_ObjectHideFlags: 0 928 | m_PrefabParentObject: {fileID: 0} 929 | m_PrefabInternal: {fileID: 0} 930 | serializedVersion: 4 931 | m_Component: 932 | - 4: {fileID: 1643483369} 933 | m_Layer: 0 934 | m_Name: Base 935 | m_TagString: Untagged 936 | m_Icon: {fileID: 0} 937 | m_NavMeshLayer: 0 938 | m_StaticEditorFlags: 0 939 | m_IsActive: 1 940 | --- !u!4 &1643483369 941 | Transform: 942 | m_ObjectHideFlags: 0 943 | m_PrefabParentObject: {fileID: 0} 944 | m_PrefabInternal: {fileID: 0} 945 | m_GameObject: {fileID: 1643483368} 946 | m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 947 | m_LocalPosition: {x: 0, y: -.111000061, z: 0} 948 | m_LocalScale: {x: 1, y: .200000003, z: 1} 949 | m_Children: 950 | - {fileID: 1252575649} 951 | - {fileID: 266458044} 952 | m_Father: {fileID: 27513287} 953 | m_RootOrder: 2 954 | --- !u!4 &1676620861 stripped 955 | Transform: 956 | m_PrefabParentObject: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 957 | m_PrefabInternal: {fileID: 2041204833} 958 | --- !u!1001 &1765851807 959 | Prefab: 960 | m_ObjectHideFlags: 0 961 | serializedVersion: 2 962 | m_Modification: 963 | m_TransformParent: {fileID: 285141776} 964 | m_Modifications: 965 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 966 | propertyPath: m_LocalPosition.x 967 | value: 50.5 968 | objectReference: {fileID: 0} 969 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 970 | propertyPath: m_LocalPosition.y 971 | value: 5 972 | objectReference: {fileID: 0} 973 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 974 | propertyPath: m_LocalPosition.z 975 | value: 0 976 | objectReference: {fileID: 0} 977 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 978 | propertyPath: m_LocalRotation.x 979 | value: 0 980 | objectReference: {fileID: 0} 981 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 982 | propertyPath: m_LocalRotation.y 983 | value: .707106829 984 | objectReference: {fileID: 0} 985 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 986 | propertyPath: m_LocalRotation.z 987 | value: 0 988 | objectReference: {fileID: 0} 989 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 990 | propertyPath: m_LocalRotation.w 991 | value: .707106709 992 | objectReference: {fileID: 0} 993 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 994 | propertyPath: m_RootOrder 995 | value: 2 996 | objectReference: {fileID: 0} 997 | - target: {fileID: 164494, guid: d484b406e92d44287a536329dc571a01, type: 2} 998 | propertyPath: m_Name 999 | value: Wall (2) 1000 | objectReference: {fileID: 0} 1001 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 1002 | propertyPath: m_LocalScale.x 1003 | value: 100 1004 | objectReference: {fileID: 0} 1005 | m_RemovedComponents: [] 1006 | m_ParentPrefab: {fileID: 100100000, guid: d484b406e92d44287a536329dc571a01, type: 2} 1007 | m_IsPrefabParent: 0 1008 | --- !u!1 &1895958121 1009 | GameObject: 1010 | m_ObjectHideFlags: 0 1011 | m_PrefabParentObject: {fileID: 0} 1012 | m_PrefabInternal: {fileID: 0} 1013 | serializedVersion: 4 1014 | m_Component: 1015 | - 4: {fileID: 1895958126} 1016 | - 20: {fileID: 1895958125} 1017 | - 92: {fileID: 1895958124} 1018 | - 124: {fileID: 1895958123} 1019 | - 81: {fileID: 1895958122} 1020 | - 114: {fileID: 1895958127} 1021 | m_Layer: 0 1022 | m_Name: Main Camera 1023 | m_TagString: MainCamera 1024 | m_Icon: {fileID: 0} 1025 | m_NavMeshLayer: 0 1026 | m_StaticEditorFlags: 0 1027 | m_IsActive: 1 1028 | --- !u!81 &1895958122 1029 | AudioListener: 1030 | m_ObjectHideFlags: 0 1031 | m_PrefabParentObject: {fileID: 0} 1032 | m_PrefabInternal: {fileID: 0} 1033 | m_GameObject: {fileID: 1895958121} 1034 | m_Enabled: 1 1035 | --- !u!124 &1895958123 1036 | Behaviour: 1037 | m_ObjectHideFlags: 0 1038 | m_PrefabParentObject: {fileID: 0} 1039 | m_PrefabInternal: {fileID: 0} 1040 | m_GameObject: {fileID: 1895958121} 1041 | m_Enabled: 1 1042 | --- !u!92 &1895958124 1043 | Behaviour: 1044 | m_ObjectHideFlags: 0 1045 | m_PrefabParentObject: {fileID: 0} 1046 | m_PrefabInternal: {fileID: 0} 1047 | m_GameObject: {fileID: 1895958121} 1048 | m_Enabled: 1 1049 | --- !u!20 &1895958125 1050 | Camera: 1051 | m_ObjectHideFlags: 0 1052 | m_PrefabParentObject: {fileID: 0} 1053 | m_PrefabInternal: {fileID: 0} 1054 | m_GameObject: {fileID: 1895958121} 1055 | m_Enabled: 1 1056 | serializedVersion: 2 1057 | m_ClearFlags: 1 1058 | m_BackGroundColor: {r: .192156866, g: .301960796, b: .474509805, a: .0196078438} 1059 | m_NormalizedViewPortRect: 1060 | serializedVersion: 2 1061 | x: 0 1062 | y: 0 1063 | width: 1 1064 | height: 1 1065 | near clip plane: .300000012 1066 | far clip plane: 1000 1067 | field of view: 60 1068 | orthographic: 0 1069 | orthographic size: 5 1070 | m_Depth: -1 1071 | m_CullingMask: 1072 | serializedVersion: 2 1073 | m_Bits: 4294967295 1074 | m_RenderingPath: -1 1075 | m_TargetTexture: {fileID: 0} 1076 | m_TargetDisplay: 0 1077 | m_HDR: 0 1078 | m_OcclusionCulling: 1 1079 | m_StereoConvergence: 10 1080 | m_StereoSeparation: .0219999999 1081 | m_StereoMirrorMode: 0 1082 | --- !u!4 &1895958126 1083 | Transform: 1084 | m_ObjectHideFlags: 0 1085 | m_PrefabParentObject: {fileID: 0} 1086 | m_PrefabInternal: {fileID: 0} 1087 | m_GameObject: {fileID: 1895958121} 1088 | m_LocalRotation: {x: -2.98023224e-08, y: 1, z: 0, w: -1.63912773e-07} 1089 | m_LocalPosition: {x: 0, y: 3.34728646, z: 6.45499992} 1090 | m_LocalScale: {x: 1, y: 1, z: 1} 1091 | m_Children: [] 1092 | m_Father: {fileID: 0} 1093 | m_RootOrder: 1 1094 | --- !u!114 &1895958127 1095 | MonoBehaviour: 1096 | m_ObjectHideFlags: 0 1097 | m_PrefabParentObject: {fileID: 0} 1098 | m_PrefabInternal: {fileID: 0} 1099 | m_GameObject: {fileID: 1895958121} 1100 | m_Enabled: 1 1101 | m_EditorHideFlags: 0 1102 | m_Script: {fileID: 11500000, guid: d38d89c8e58c44fe7b4fcfaa76c4f0c4, type: 3} 1103 | m_Name: 1104 | m_EditorClassIdentifier: 1105 | turretCameraPosition: {fileID: 684266524} 1106 | pipeEnd: {fileID: 404259799} 1107 | mostRecentBullet: {fileID: 0} 1108 | moveSpeed: .200000003 1109 | --- !u!1 &1903126945 1110 | GameObject: 1111 | m_ObjectHideFlags: 0 1112 | m_PrefabParentObject: {fileID: 0} 1113 | m_PrefabInternal: {fileID: 0} 1114 | serializedVersion: 4 1115 | m_Component: 1116 | - 4: {fileID: 1903126947} 1117 | - 23: {fileID: 1903126948} 1118 | - 102: {fileID: 1903126946} 1119 | m_Layer: 0 1120 | m_Name: Target Text 1121 | m_TagString: Untagged 1122 | m_Icon: {fileID: 0} 1123 | m_NavMeshLayer: 0 1124 | m_StaticEditorFlags: 0 1125 | m_IsActive: 1 1126 | --- !u!102 &1903126946 1127 | TextMesh: 1128 | serializedVersion: 3 1129 | m_ObjectHideFlags: 0 1130 | m_PrefabParentObject: {fileID: 0} 1131 | m_PrefabInternal: {fileID: 0} 1132 | m_GameObject: {fileID: 1903126945} 1133 | m_Text: Target 1134 | m_OffsetZ: 0 1135 | m_CharacterSize: 1 1136 | m_LineSpacing: 1 1137 | m_Anchor: 0 1138 | m_Alignment: 0 1139 | m_TabSize: 4 1140 | m_FontSize: 1024 1141 | m_FontStyle: 0 1142 | m_RichText: 0 1143 | m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} 1144 | m_Color: 1145 | serializedVersion: 2 1146 | rgba: 4294967295 1147 | --- !u!4 &1903126947 1148 | Transform: 1149 | m_ObjectHideFlags: 0 1150 | m_PrefabParentObject: {fileID: 0} 1151 | m_PrefabInternal: {fileID: 0} 1152 | m_GameObject: {fileID: 1903126945} 1153 | m_LocalRotation: {x: -1.15202326e-07, y: .707106709, z: -.707106829, w: -1.15202312e-07} 1154 | m_LocalPosition: {x: -.562000275, y: .00999999978, z: -.265500069} 1155 | m_LocalScale: {x: .00249999994, y: .00249999994, z: 25} 1156 | m_Children: [] 1157 | m_Father: {fileID: 1366397334} 1158 | m_RootOrder: 1 1159 | --- !u!23 &1903126948 1160 | MeshRenderer: 1161 | m_ObjectHideFlags: 0 1162 | m_PrefabParentObject: {fileID: 0} 1163 | m_PrefabInternal: {fileID: 0} 1164 | m_GameObject: {fileID: 1903126945} 1165 | m_Enabled: 1 1166 | m_CastShadows: 1 1167 | m_ReceiveShadows: 1 1168 | m_Materials: 1169 | - {fileID: 10100, guid: 0000000000000000e000000000000000, type: 0} 1170 | m_SubsetIndices: 1171 | m_StaticBatchRoot: {fileID: 0} 1172 | m_UseLightProbes: 1 1173 | m_ReflectionProbeUsage: 1 1174 | m_ProbeAnchor: {fileID: 0} 1175 | m_ScaleInLightmap: 1 1176 | m_PreserveUVs: 0 1177 | m_ImportantGI: 0 1178 | m_AutoUVMaxDistance: .5 1179 | m_AutoUVMaxAngle: 89 1180 | m_LightmapParameters: {fileID: 0} 1181 | m_SortingLayerID: 0 1182 | m_SortingOrder: 0 1183 | --- !u!1001 &2041204833 1184 | Prefab: 1185 | m_ObjectHideFlags: 0 1186 | serializedVersion: 2 1187 | m_Modification: 1188 | m_TransformParent: {fileID: 285141776} 1189 | m_Modifications: 1190 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 1191 | propertyPath: m_LocalPosition.x 1192 | value: 0 1193 | objectReference: {fileID: 0} 1194 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 1195 | propertyPath: m_LocalPosition.y 1196 | value: 5 1197 | objectReference: {fileID: 0} 1198 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 1199 | propertyPath: m_LocalPosition.z 1200 | value: -50.5 1201 | objectReference: {fileID: 0} 1202 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 1203 | propertyPath: m_LocalRotation.x 1204 | value: 0 1205 | objectReference: {fileID: 0} 1206 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 1207 | propertyPath: m_LocalRotation.y 1208 | value: 0 1209 | objectReference: {fileID: 0} 1210 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 1211 | propertyPath: m_LocalRotation.z 1212 | value: 0 1213 | objectReference: {fileID: 0} 1214 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 1215 | propertyPath: m_LocalRotation.w 1216 | value: 1 1217 | objectReference: {fileID: 0} 1218 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 1219 | propertyPath: m_RootOrder 1220 | value: 0 1221 | objectReference: {fileID: 0} 1222 | m_RemovedComponents: [] 1223 | m_ParentPrefab: {fileID: 100100000, guid: d484b406e92d44287a536329dc571a01, type: 2} 1224 | m_IsPrefabParent: 0 1225 | --- !u!1001 &2087444276 1226 | Prefab: 1227 | m_ObjectHideFlags: 0 1228 | serializedVersion: 2 1229 | m_Modification: 1230 | m_TransformParent: {fileID: 285141776} 1231 | m_Modifications: 1232 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 1233 | propertyPath: m_LocalPosition.x 1234 | value: 0 1235 | objectReference: {fileID: 0} 1236 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 1237 | propertyPath: m_LocalPosition.y 1238 | value: 5 1239 | objectReference: {fileID: 0} 1240 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 1241 | propertyPath: m_LocalPosition.z 1242 | value: 50.5 1243 | objectReference: {fileID: 0} 1244 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 1245 | propertyPath: m_LocalRotation.x 1246 | value: 0 1247 | objectReference: {fileID: 0} 1248 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 1249 | propertyPath: m_LocalRotation.y 1250 | value: 0 1251 | objectReference: {fileID: 0} 1252 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 1253 | propertyPath: m_LocalRotation.z 1254 | value: 0 1255 | objectReference: {fileID: 0} 1256 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 1257 | propertyPath: m_LocalRotation.w 1258 | value: 1 1259 | objectReference: {fileID: 0} 1260 | - target: {fileID: 426762, guid: d484b406e92d44287a536329dc571a01, type: 2} 1261 | propertyPath: m_RootOrder 1262 | value: 1 1263 | objectReference: {fileID: 0} 1264 | - target: {fileID: 164494, guid: d484b406e92d44287a536329dc571a01, type: 2} 1265 | propertyPath: m_Name 1266 | value: Wall (1) 1267 | objectReference: {fileID: 0} 1268 | m_RemovedComponents: [] 1269 | m_ParentPrefab: {fileID: 100100000, guid: d484b406e92d44287a536329dc571a01, type: 2} 1270 | m_IsPrefabParent: 0 1271 | --------------------------------------------------------------------------------