├── README.md ├── UNIX-tasks.json ├── tasks.json ├── main.cpp └── LICENSE /README.md: -------------------------------------------------------------------------------- 1 | # opengl_cpp_vscode_sample 2 | Code example to test your VSCode C++ OpenGL setup with GLFW/GLAD. 3 | Done on Windows and Ubuntu, with the g++ compiler. 4 | Note: on linux, you have to compile glfw from source. 5 | 6 | ## How to use this repo 7 | - watch [this video](youtube.com). 8 | - main.cpp is an example file for GLFW/GLAD use (for OpenGL 3.3). Just copy its content if you don't already have a cpp file. 9 | - tasks.json is the VSCode file (put it in .vscode/) which tells how to build the exe. Change the paths given so they match your repo structure and compiler location. 10 | 11 | #### ImGui 12 | There's another branch "imgui" with similar samples, but with ImGui as well. 13 | -------------------------------------------------------------------------------- /UNIX-tasks.json: -------------------------------------------------------------------------------- 1 | { 2 | "version": "2.0.0", 3 | "tasks": [ 4 | { 5 | "type": "cppbuild", 6 | "label": "C/C++: g+ build active file", 7 | "command": "g++", 8 | "args": [ 9 | "-g", 10 | "-std=c++17", 11 | "-I${workspaceFolder}/include", 12 | "-L${workspaceFolder}/lib", 13 | "${workspaceFolder}/src/main.cpp", 14 | "${workspaceFolder}/src/glad.c", 15 | "-lglfw3", 16 | "-o", 17 | "${workspaceFolder}/opengl_bin" 18 | ], 19 | "options": { 20 | "cwd": "${workspaceFolder}" 21 | }, 22 | "problemMatcher": [ 23 | "$gcc" 24 | ], 25 | "group": { 26 | "kind": "build", 27 | "isDefault": true 28 | }, 29 | "detail": "compiler: g++" 30 | } 31 | ] 32 | } 33 | -------------------------------------------------------------------------------- /tasks.json: -------------------------------------------------------------------------------- 1 | { 2 | "version": "2.0.0", 3 | "tasks": [ 4 | { 5 | "type": "cppbuild", 6 | "label": "C/C++: g++.exe build active file", 7 | "command": "C:/path/to/g++.exe", 8 | "args": [ 9 | "-g", 10 | "-std=c++17", 11 | "-I${workspaceFolder}/include", 12 | "-L${workspaceFolder}/lib", 13 | "${workspaceFolder}/src/main.cpp", 14 | "${workspaceFolder}/src/glad.c", 15 | "-lglfw3dll", 16 | "-o", 17 | "${workspaceFolder}/cutable.exe" 18 | ], 19 | "options": { 20 | "cwd": "${workspaceFolder}" 21 | }, 22 | "problemMatcher": [ 23 | "$gcc" 24 | ], 25 | "group": { 26 | "kind": "build", 27 | "isDefault": true 28 | }, 29 | "detail": "compiler: C:/C:/path/to/g++.exe" 30 | } 31 | ] 32 | } -------------------------------------------------------------------------------- /main.cpp: -------------------------------------------------------------------------------- 1 | #include 2 | #include 3 | #include 4 | 5 | using namespace std; 6 | 7 | void framebuffer_size_callback(GLFWwindow* window, int width, int height) 8 | { 9 | glViewport(0, 0, width, height); 10 | } 11 | 12 | int main() 13 | { 14 | if (!glfwInit()) 15 | { 16 | cout << "Failed to initialize GLFW" << endl; 17 | return -1; 18 | } 19 | 20 | glfwWindowHint(GLFW_SAMPLES, 4); 21 | glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); 22 | glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); 23 | glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); 24 | 25 | GLFWwindow* window; 26 | window = glfwCreateWindow(800, 600, "ZMMR", NULL, NULL); 27 | if (window == NULL) 28 | { 29 | cout << "Failed to open GLFW window" << endl; 30 | return -1; 31 | } 32 | glfwMakeContextCurrent(window); 33 | 34 | if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)) 35 | { 36 | cout << "Failed to initialize GLAD" << endl; 37 | return -1; 38 | } 39 | 40 | glViewport(0, 0, 800, 600); 41 | glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); 42 | 43 | while(!glfwWindowShouldClose(window)) 44 | { 45 | glfwSwapBuffers(window); 46 | glfwPollEvents(); 47 | } 48 | 49 | glfwTerminate(); 50 | return 0; 51 | } -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | Creative Commons Legal Code 2 | 3 | CC0 1.0 Universal 4 | 5 | CREATIVE COMMONS CORPORATION IS NOT A LAW FIRM AND DOES NOT PROVIDE 6 | LEGAL SERVICES. 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