├── RunPE.csproj.user ├── README.md ├── Properties └── AssemblyInfo.cs └── RunPE.csproj /RunPE.csproj.user: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | c:\windows\system32\net.exe users 5 | 6 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # LoadPE-PELoader-ManualMapPE 2 | Manual Map Your Exe To Memory, Bypass 100% Runtime. 3 | 4 | 5 | Hello All, Welcome :) 6 | 7 | Today i'm Sharing Our LoadPE, Which is still FUD, Bypassing ESET, WD, And Many More Runtime! 8 | I - Explained How Everything Works In The Project Code. 9 | 10 | 11 | ![Untitled-1](https://user-images.githubusercontent.com/86024483/187587886-91653dab-2422-4e1d-ab3b-351357eeb590.jpg) 12 | -------------------------------------------------------------------------------- /Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.InteropServices; 3 | 4 | // General Information about an assembly is controlled through the following 5 | // set of attributes. Change these attribute values to modify the information 6 | // associated with an assembly. 7 | [assembly: AssemblyTitle("SyscallPELoader")] 8 | [assembly: AssemblyDescription("")] 9 | [assembly: AssemblyConfiguration("")] 10 | [assembly: AssemblyCompany("")] 11 | [assembly: AssemblyProduct("SyscallPELoader")] 12 | [assembly: AssemblyCopyright("Copyright © 2021")] 13 | [assembly: AssemblyTrademark("")] 14 | [assembly: AssemblyCulture("")] 15 | 16 | // Setting ComVisible to false makes the types in this assembly not visible 17 | // to COM components. If you need to access a type in this assembly from 18 | // COM, set the ComVisible attribute to true on that type. 19 | [assembly: ComVisible(false)] 20 | 21 | // The following GUID is for the ID of the typelib if this project is exposed to COM 22 | [assembly: Guid("b812cd1d-154a-6c8a-8e32-022d12c81de2")] 23 | 24 | // Version information for an assembly consists of the following four values: 25 | // 26 | // Major Version 27 | // Minor Version 28 | // Build Number 29 | // Revision 30 | // 31 | // You can specify all the values or you can default the Build and Revision Numbers 32 | // by using the '*' as shown below: 33 | // [assembly: AssemblyVersion("1.0.*")] 34 | [assembly: AssemblyVersion("1.0.0.0")] 35 | [assembly: AssemblyFileVersion("1.0.0.0")] 36 | -------------------------------------------------------------------------------- /RunPE.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {A872CE1D-166A-4C8A-9EF2-0B7D28C8B2E9} 8 | Exe 9 | RunPE 10 | RunPE 11 | v4.0 12 | 512 13 | true 14 | true 15 | 16 | 17 | 18 | AnyCPU 19 | true 20 | full 21 | false 22 | bin\Debug\ 23 | TRACE;DEBUG 24 | prompt 25 | 4 26 | true 27 | 28 | 29 | AnyCPU 30 | pdbonly 31 | true 32 | bin\Release\ 33 | TRACE; 34 | prompt 35 | 4 36 | true 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | --------------------------------------------------------------------------------