├── RunPE.csproj.user
├── README.md
├── Properties
└── AssemblyInfo.cs
└── RunPE.csproj
/RunPE.csproj.user:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 | c:\windows\system32\net.exe users
5 |
6 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # LoadPE-PELoader-ManualMapPE
2 | Manual Map Your Exe To Memory, Bypass 100% Runtime.
3 |
4 |
5 | Hello All, Welcome :)
6 |
7 | Today i'm Sharing Our LoadPE, Which is still FUD, Bypassing ESET, WD, And Many More Runtime!
8 | I - Explained How Everything Works In The Project Code.
9 |
10 |
11 | 
12 |
--------------------------------------------------------------------------------
/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Runtime.InteropServices;
3 |
4 | // General Information about an assembly is controlled through the following
5 | // set of attributes. Change these attribute values to modify the information
6 | // associated with an assembly.
7 | [assembly: AssemblyTitle("SyscallPELoader")]
8 | [assembly: AssemblyDescription("")]
9 | [assembly: AssemblyConfiguration("")]
10 | [assembly: AssemblyCompany("")]
11 | [assembly: AssemblyProduct("SyscallPELoader")]
12 | [assembly: AssemblyCopyright("Copyright © 2021")]
13 | [assembly: AssemblyTrademark("")]
14 | [assembly: AssemblyCulture("")]
15 |
16 | // Setting ComVisible to false makes the types in this assembly not visible
17 | // to COM components. If you need to access a type in this assembly from
18 | // COM, set the ComVisible attribute to true on that type.
19 | [assembly: ComVisible(false)]
20 |
21 | // The following GUID is for the ID of the typelib if this project is exposed to COM
22 | [assembly: Guid("b812cd1d-154a-6c8a-8e32-022d12c81de2")]
23 |
24 | // Version information for an assembly consists of the following four values:
25 | //
26 | // Major Version
27 | // Minor Version
28 | // Build Number
29 | // Revision
30 | //
31 | // You can specify all the values or you can default the Build and Revision Numbers
32 | // by using the '*' as shown below:
33 | // [assembly: AssemblyVersion("1.0.*")]
34 | [assembly: AssemblyVersion("1.0.0.0")]
35 | [assembly: AssemblyFileVersion("1.0.0.0")]
36 |
--------------------------------------------------------------------------------
/RunPE.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | Debug
6 | AnyCPU
7 | {A872CE1D-166A-4C8A-9EF2-0B7D28C8B2E9}
8 | Exe
9 | RunPE
10 | RunPE
11 | v4.0
12 | 512
13 | true
14 | true
15 |
16 |
17 |
18 | AnyCPU
19 | true
20 | full
21 | false
22 | bin\Debug\
23 | TRACE;DEBUG
24 | prompt
25 | 4
26 | true
27 |
28 |
29 | AnyCPU
30 | pdbonly
31 | true
32 | bin\Release\
33 | TRACE;
34 | prompt
35 | 4
36 | true
37 |
38 |
39 |
40 |
41 |
42 |
43 |
44 |
45 |
46 |
47 |
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 |
--------------------------------------------------------------------------------