├── .gitignore ├── lto ├── base_mmul.cpp ├── multi_tu_bench.cpp └── single_tu_bench.cpp ├── branch_prediction ├── vf_size.cpp └── vf_calls.cpp ├── false_sharing ├── atomic_int.cpp ├── aligned_type.cpp ├── vary_thread.cpp └── false_sharing.cpp ├── sso ├── sso.cpp └── benchmark.cpp ├── associativity ├── llc_bench.cpp └── l1_bench.cpp ├── matrix_vector ├── read_bench.cpp ├── mv_bench.cpp ├── mv_bench_avx.cpp └── mv_bench_aligned.cpp ├── aliasing ├── matrixMul_naive.cu ├── matrixMul_alt.cu └── matrixMul.cu ├── code_scheduling └── fast_mod.cpp ├── prefetching └── prefetching.cpp ├── README.md └── LICENSE /.gitignore: -------------------------------------------------------------------------------- 1 | # Prerequisites 2 | *.d 3 | 4 | # Compiled Object files 5 | *.slo 6 | *.lo 7 | *.o 8 | *.obj 9 | 10 | # Precompiled Headers 11 | *.gch 12 | *.pch 13 | 14 | # Compiled Dynamic libraries 15 | *.so 16 | *.dylib 17 | *.dll 18 | 19 | # Fortran module files 20 | *.mod 21 | *.smod 22 | 23 | # Compiled Static libraries 24 | *.lai 25 | *.la 26 | *.a 27 | *.lib 28 | 29 | # Executables 30 | *.exe 31 | *.out 32 | *.app 33 | -------------------------------------------------------------------------------- /lto/base_mmul.cpp: -------------------------------------------------------------------------------- 1 | // Our baseline matrix multiplication 2 | // By: Nick from CoffeeBeforeArch 3 | 4 | void base_mmul(const int *a, const int *b, int *c, const int N) { 5 | // For every row... 6 | for (int i = 0; i < N; i++) { 7 | // For every col... 8 | for (int j = 0; j < N; j++) { 9 | // For each element in the row-col pair 10 | for (int k = 0; k < N; k++) { 11 | // Accumulate the partial results 12 | c[i * N + j] += a[i * N + k] * b[k * N + j]; 13 | } 14 | } 15 | } 16 | } 17 | 18 | -------------------------------------------------------------------------------- /branch_prediction/vf_size.cpp: -------------------------------------------------------------------------------- 1 | // This program shows off the size of objects with virtual functions in C++ 2 | // By: Nick from CoffeeBeforeArch 3 | 4 | #include 5 | 6 | // Class with only a single virtual function 7 | struct VF { 8 | virtual float retVal() { return 1.0f; } 9 | }; 10 | 11 | // Class with a single method 12 | struct NoVF { 13 | float retVal() { return 1.0f; } 14 | }; 15 | 16 | int main() { 17 | std::cout << "sizeof(VF) = " << sizeof(VF) << '\n'; 18 | std::cout << "sizeof(NoVF) = " << sizeof(NoVF) << '\n'; 19 | return 0; 20 | } 21 | -------------------------------------------------------------------------------- /false_sharing/atomic_int.cpp: -------------------------------------------------------------------------------- 1 | // This program shows how atomic integers may be allocated in C++ 2 | // By: Nick from CoffeeBeforeArch 3 | 4 | #include 5 | #include 6 | 7 | int main() { 8 | // If we create four atomic integers like this, there's a high probability 9 | // they'll wind up next to each other in memory 10 | std::atomic a; 11 | std::atomic b; 12 | std::atomic c; 13 | std::atomic d; 14 | 15 | // Print out the addresses 16 | std::cout << "Address of atomic a - " << &a << '\n'; 17 | std::cout << "Address of atomic b - " << &b << '\n'; 18 | std::cout << "Address of atomic c - " << &c << '\n'; 19 | std::cout << "Address of atomic d - " << &d << '\n'; 20 | 21 | return 0; 22 | } 23 | -------------------------------------------------------------------------------- /false_sharing/aligned_type.cpp: -------------------------------------------------------------------------------- 1 | // This program shows how atomic integers may be allocated in C++ 2 | // By: Nick from CoffeeBeforeArch 3 | 4 | #include 5 | #include 6 | 7 | // Our aligned atomic 8 | struct alignas(64) AlignedType { 9 | AlignedType() { val = 0; } 10 | std::atomic val; 11 | }; 12 | 13 | int main() { 14 | // Now we're guaranteed that our atomics will be at least 64 bytes apart! 15 | AlignedType a{}; 16 | AlignedType b{}; 17 | AlignedType c{}; 18 | AlignedType d{}; 19 | 20 | // Print out the addresses 21 | std::cout << "Address of AlignedType a - " << &a << '\n'; 22 | std::cout << "Address of AlignedType b - " << &b << '\n'; 23 | std::cout << "Address of AlignedType c - " << &c << '\n'; 24 | std::cout << "Address of AlignedType d - " << &d << '\n'; 25 | 26 | return 0; 27 | } 28 | -------------------------------------------------------------------------------- /sso/sso.cpp: -------------------------------------------------------------------------------- 1 | // This program implements a set of benchmarks to show off the short 2 | // string optimization in C++ 3 | // By: Nick from CoffeeBeforeArch 4 | 5 | #include 6 | #include 7 | #include 8 | 9 | // Overload new operator to track heap allocations 10 | void* operator new(size_t n) { 11 | std::cout << "Allocating " << n << " bytes\n"; 12 | return malloc(n); 13 | } 14 | 15 | int main() { 16 | // First, let's see how big a string is 17 | size_t string_size = sizeof(std::string); 18 | std::cout << "Size of string = " << string_size << '\n'; 19 | 20 | // Gradually increase the size of the string in the loop 21 | for (size_t i = 0; i < 32; i++) { 22 | std::string s(i, 'X'); 23 | std::cout << "Characters: " << i 24 | << " Address: " << static_cast(s.data()) << '\n'; 25 | } 26 | 27 | return 0; 28 | } 29 | -------------------------------------------------------------------------------- /sso/benchmark.cpp: -------------------------------------------------------------------------------- 1 | // This program contains a simple benchmark for testing the how the SSO 2 | // helps performance on small strings 3 | 4 | #include 5 | #include 6 | #include 7 | 8 | static void stringBench(benchmark::State &s) { 9 | // Get the number of characters for our string 10 | int string_len = s.range(0); 11 | 12 | // Vector for holding the strings 13 | std::vector v; 14 | v.reserve(10000); 15 | 16 | // Now let's push back a ton of strings 17 | while (s.KeepRunning()) { 18 | for (int i = 0; i < 10000; i++) { 19 | // Create the string of a specified size 20 | v.emplace_back(std::string(string_len, 'X')); 21 | } 22 | } 23 | } 24 | // Register the benchmark and specify a range of string values 25 | BENCHMARK(stringBench)->DenseRange(0, 32)->Unit(benchmark::kMillisecond); 26 | 27 | // Benchmark main function 28 | BENCHMARK_MAIN(); 29 | -------------------------------------------------------------------------------- /lto/multi_tu_bench.cpp: -------------------------------------------------------------------------------- 1 | // This program is a simple benchmark for matrix multiplication to show off 2 | // aliasing 3 | // By: Nick from CoffeeBeforeArch 4 | 5 | #include 6 | #include 7 | 8 | // Function prototypes 9 | void base_mmul(const int *a, const int *b, int *c, const int N); 10 | 11 | // Baseline matrix multiplication that suffers from pointer aliasing 12 | static void baseline(benchmark::State &s) { 13 | // Unpack the dimension of the square matrix 14 | const int N = 1 << s.range(0); 15 | 16 | // Allocate for our matrices 17 | int *a = new int[N * N](); 18 | int *b = new int[N * N](); 19 | int *c = new int[N * N](); 20 | 21 | // Region to profile 22 | while (s.KeepRunning()) { 23 | base_mmul(a, b, c, N); 24 | } 25 | 26 | // Free our memory 27 | delete[] a; 28 | delete[] b; 29 | delete[] c; 30 | } 31 | BENCHMARK(baseline)->DenseRange(8, 10)->Unit(benchmark::kMillisecond); 32 | 33 | BENCHMARK_MAIN(); 34 | -------------------------------------------------------------------------------- /associativity/llc_bench.cpp: -------------------------------------------------------------------------------- 1 | // This program shows off cache associativity using C++ 2 | // By: Nick from CoffeeBeforeArch 3 | 4 | #include 5 | #include 6 | 7 | using std::vector; 8 | 9 | // Benchmark for showing cache associativity 10 | static void LLC_Bench(benchmark::State &s) { 11 | // Const step size (512kB) 12 | const int step = 1 << 17; 13 | 14 | // Use a variable array size 15 | const int size = 1 << s.range(0); 16 | vector v(size); 17 | 18 | // Number of accesses 19 | const int MAX_ITER = 1 << 20; 20 | 21 | // Profile the runtime of different step sizes 22 | while (s.KeepRunning()) { 23 | int i = 0; 24 | for (int iter = 0; iter < MAX_ITER; iter++) { 25 | v[i]++; 26 | // Reset if we go off the end of the array 27 | i += step; 28 | if (i >= size) i = 0; 29 | } 30 | } 31 | } 32 | // Register the benchmark 33 | BENCHMARK(LLC_Bench)->DenseRange(20, 30)->Unit(benchmark::kMillisecond); 34 | 35 | // Benchmark main function 36 | BENCHMARK_MAIN(); 37 | -------------------------------------------------------------------------------- /associativity/l1_bench.cpp: -------------------------------------------------------------------------------- 1 | // This program shows off cache associativity using C++ 2 | // By: Nick from CoffeeBeforeArch 3 | 4 | #include 5 | #include 6 | 7 | using std::generate; 8 | using std::vector; 9 | 10 | // Benchmark for showing cache associativity 11 | static void L1_Bench(benchmark::State &s) { 12 | // Const step size (4kB) 13 | const int step = 1 << 10; 14 | 15 | // Use a variable array size 16 | int size = 1 << s.range(0); 17 | vector v(size); 18 | 19 | // Number of accesses 20 | const int MAX_ITER = 1 << 20; 21 | 22 | // Profile the runtime of different step sizes 23 | while (s.KeepRunning()) { 24 | int i = 0; 25 | for (int iter = 0; iter < MAX_ITER; iter++) { 26 | v[i]++; 27 | // Reset if we go off the end of the array 28 | i += step; 29 | if (i >= size) i = 0; 30 | } 31 | } 32 | } 33 | // Register the benchmark 34 | BENCHMARK(L1_Bench)->DenseRange(13, 16)->Unit(benchmark::kMillisecond); 35 | 36 | // Benchmark main function 37 | BENCHMARK_MAIN(); 38 | -------------------------------------------------------------------------------- /matrix_vector/read_bench.cpp: -------------------------------------------------------------------------------- 1 | // This program implements a simple memory benchmark in C++ 2 | // By: Nick from CoffeeBeforeArch 3 | 4 | #include 5 | #include 6 | #include 7 | 8 | using namespace std; 9 | 10 | static void readBench(benchmark::State &s) { 11 | // Get the size from the input 12 | int dim = 1 << s.range(0); 13 | 14 | // Allocate and initialize 15 | float *matrix = new float[dim * dim]; 16 | for (int i = 0; i < dim * dim; i++) { 17 | matrix[i] = rand() % 100; 18 | } 19 | 20 | float sink = 0; 21 | 22 | while (s.KeepRunning()) { 23 | for (int i = 0; i < dim * dim; i++) { 24 | sink = matrix[i]; 25 | } 26 | } 27 | benchmark::DoNotOptimize(sink); 28 | 29 | // Set the items processed 30 | s.SetItemsProcessed(dim * dim * s.iterations()); 31 | 32 | // Set bytes processed 33 | s.SetBytesProcessed(sizeof(float) * dim * dim * s.iterations()); 34 | } 35 | // Register the benchmark 36 | BENCHMARK(readBench)->DenseRange(8, 10)->Unit(benchmark::kMicrosecond); 37 | 38 | // Benchmark main function 39 | BENCHMARK_MAIN(); 40 | -------------------------------------------------------------------------------- /lto/single_tu_bench.cpp: -------------------------------------------------------------------------------- 1 | // This program is a simple benchmark for matrix multiplication to show off 2 | // aliasing 3 | // By: Nick from CoffeeBeforeArch 4 | 5 | #include 6 | #include 7 | 8 | void base_mmul(const int *a, const int *b, int *c, const int N) { 9 | // For every row... 10 | for (int i = 0; i < N; i++) { 11 | // For every col... 12 | for (int j = 0; j < N; j++) { 13 | // For each element in the row-col pair 14 | for (int k = 0; k < N; k++) { 15 | // Accumulate the partial results 16 | c[i * N + j] += a[i * N + k] * b[k * N + j]; 17 | } 18 | } 19 | } 20 | } 21 | 22 | // Baseline matrix multiplication that suffers from pointer aliasing 23 | static void baseline(benchmark::State &s) { 24 | // Unpack the dimension of the square matrix 25 | const int N = 1 << s.range(0); 26 | 27 | // Allocate for our matrices 28 | int *a = new int[N * N](); 29 | int *b = new int[N * N](); 30 | int *c = new int[N * N](); 31 | 32 | // Region to profile 33 | while (s.KeepRunning()) { 34 | base_mmul(a, b, c, N); 35 | } 36 | 37 | // Free our memory 38 | delete[] a; 39 | delete[] b; 40 | delete[] c; 41 | } 42 | BENCHMARK(baseline)->DenseRange(8, 10)->Unit(benchmark::kMillisecond); 43 | 44 | BENCHMARK_MAIN(); 45 | -------------------------------------------------------------------------------- /matrix_vector/mv_bench.cpp: -------------------------------------------------------------------------------- 1 | // This program implements a simple benchmark for matrix vector 2 | // multiplication to show a basic optimization process 3 | // By: Nick from CoffeeBeforeArch 4 | 5 | #include 6 | #include 7 | 8 | using namespace std; 9 | 10 | void matrix_vector(float *m, float *v, float *r, int dim) { 11 | for (int i = 0; i < dim; i++) { 12 | for (int j = 0; j < dim; j++) { 13 | r[i] += v[j] * m[i * dim + j]; 14 | } 15 | } 16 | } 17 | 18 | static void mvBench(benchmark::State &s) { 19 | // Get the size from the input 20 | int dim = 1 << s.range(0); 21 | 22 | // Allocate and initialize 23 | float *matrix = new float[dim * dim]; 24 | float *vec = new float[dim]; 25 | float *res = new float[dim]; 26 | 27 | // Initialize the allocated space 28 | for (int i = 0; i < dim; i++) { 29 | vec[i] = rand() % 100; 30 | res[i] = 0; 31 | for (int j = 0; j < dim; j++) { 32 | matrix[i * dim + j] = rand() % 100; 33 | } 34 | } 35 | 36 | // Run matrix vector product in a loop 37 | while (s.KeepRunning()) { 38 | matrix_vector(matrix, vec, res, dim); 39 | } 40 | 41 | // Free our memory 42 | delete[] matrix; 43 | delete[] vec; 44 | delete[] res; 45 | 46 | // Set the items processed 47 | s.SetItemsProcessed(dim * dim * s.iterations()); 48 | 49 | // Set bytes processed 50 | s.SetBytesProcessed(sizeof(float) * dim * (dim + 2) * s.iterations()); 51 | } 52 | // Register the benchmark 53 | BENCHMARK(mvBench)->DenseRange(8, 10)->Unit(benchmark::kMicrosecond); 54 | 55 | // Benchmark main function 56 | BENCHMARK_MAIN(); 57 | -------------------------------------------------------------------------------- /matrix_vector/mv_bench_avx.cpp: -------------------------------------------------------------------------------- 1 | // This program implements a simple benchmark for matrix vector 2 | // multiplication to show a basic optimization process 3 | // By: Nick from CoffeeBeforeArch 4 | 5 | #include 6 | #include 7 | #include 8 | #include 9 | 10 | using namespace std; 11 | 12 | // Inlined function that uses intrinsic 13 | inline float prod_8(float *m_v, float *v) { 14 | // Input/Output data from the intrinsic 15 | float r[8]; 16 | __m256 rv; 17 | 18 | // Dot product intrinsic 19 | rv = _mm256_dp_ps(_mm256_load_ps(m_v), _mm256_load_ps(v), 0xf1); 20 | 21 | // Safe way to avoid type punning! 22 | std::memcpy(r, &rv, sizeof(float) * 8); 23 | 24 | // Now add the two partial sums together 25 | return r[0] + r[4]; 26 | } 27 | 28 | // Do MV in multiples of eight using a helper function that uses an 29 | // intrinsic (assumes multiple of eight input) 30 | float vv_prod(float *m_v, float *v, int dim) { 31 | float res = 0; 32 | for (int i = 0; i < dim; i += 8) { 33 | res += prod_8(m_v + i, v + i); 34 | } 35 | 36 | return res; 37 | } 38 | 39 | // Matrix-Vector Multiplication 40 | void matrix_vector(float *m, float *v, float *r, int dim) { 41 | for (int i = 0; i < dim; i++) { 42 | r[i] = vv_prod(&m[i * dim], &v[0], dim); 43 | } 44 | } 45 | 46 | static void mvBench(benchmark::State &s) { 47 | // Get the size from the input 48 | int dim = 1 << s.range(0); 49 | 50 | // Allocate and initialize 51 | float *matrix = new float[dim * dim]; 52 | float *vec = new float[dim]; 53 | float *res = new float[dim]; 54 | 55 | // Initialize the allocated space 56 | for (int i = 0; i < dim; i++) { 57 | vec[i] = rand() % 100; 58 | res[i] = 0; 59 | for (int j = 0; j < dim; j++) { 60 | matrix[i * dim + j] = rand() % 100; 61 | } 62 | } 63 | 64 | // Run matrix vector product in a loop 65 | while (s.KeepRunning()) { 66 | matrix_vector(matrix, vec, res, dim); 67 | } 68 | 69 | // Free our memory 70 | delete[] matrix; 71 | delete[] vec; 72 | delete[] res; 73 | 74 | // Set the items processed 75 | s.SetItemsProcessed(dim * dim * s.iterations()); 76 | 77 | // Set bytes processed 78 | s.SetBytesProcessed(sizeof(float) * dim * (dim + 2) * s.iterations()); 79 | } 80 | // Register the benchmark 81 | BENCHMARK(mvBench)->DenseRange(8, 10)->Unit(benchmark::kMicrosecond); 82 | 83 | // Benchmark main function 84 | BENCHMARK_MAIN(); 85 | -------------------------------------------------------------------------------- /matrix_vector/mv_bench_aligned.cpp: -------------------------------------------------------------------------------- 1 | // This program implements a simple benchmark for matrix-vector 2 | // multiplication with fixed alignment. 3 | // By: Nick from CoffeeBeforeArch 4 | 5 | #include 6 | #include 7 | #include 8 | #include 9 | 10 | using namespace std; 11 | 12 | // Inlined function that uses intrinsic 13 | inline float prod_8(float *m_v, float *v) { 14 | // Input/Output data from the intrinsic 15 | float r[8]; 16 | __m256 rv; 17 | 18 | // Dot product intrinsic 19 | rv = _mm256_dp_ps(_mm256_load_ps(m_v), _mm256_load_ps(v), 0xf1); 20 | 21 | // Avoid type punning in a union 22 | std::memcpy(r, &rv, sizeof(float) * 8); 23 | 24 | // Now add the two partial sums together 25 | return r[0] + r[4]; 26 | } 27 | 28 | // Do MV in multiples of eight using a helper function that uses an 29 | // intrinsic (assumes multiple of eight input) 30 | float vv_prod(float *m_v, float *v, int dim) { 31 | float res = 0; 32 | for (int i = 0; i < dim; i += 8) { 33 | res += prod_8(m_v + i, v + i); 34 | } 35 | 36 | return res; 37 | } 38 | 39 | // Matrix-Vector Multiplication 40 | void matrix_vector(float *m, float *v, float *r, int dim) { 41 | for (int i = 0; i < dim; i++) { 42 | r[i] = vv_prod(&m[i * dim], &v[0], dim); 43 | } 44 | } 45 | 46 | // Helper allocator function for posix_memalign 47 | float *allocate(size_t bytes) { 48 | // Allocate memory alligned to 64-bytes 49 | void *memory; 50 | if (posix_memalign(&memory, 64, bytes)) abort(); 51 | return static_cast(memory); 52 | } 53 | 54 | static void mvBench(benchmark::State &s) { 55 | // Get the size from the input 56 | int dim = 1 << s.range(0); 57 | 58 | // Allocate and initialize 59 | float *matrix = allocate(dim * dim * sizeof(float)); 60 | float *vec = allocate(dim * sizeof(float)); 61 | float *res = allocate(dim * sizeof(float)); 62 | 63 | // Initialize the allocated space 64 | for (int i = 0; i < dim; i++) { 65 | vec[i] = rand() % 100; 66 | res[i] = 0; 67 | for (int j = 0; j < dim; j++) { 68 | matrix[i * dim + j] = rand() % 100; 69 | } 70 | } 71 | 72 | // Run matrix vector product in a loop 73 | while (s.KeepRunning()) { 74 | matrix_vector(matrix, vec, res, dim); 75 | } 76 | 77 | // Free our memory 78 | free(matrix); 79 | free(vec); 80 | free(res); 81 | 82 | // Set the items processed 83 | s.SetItemsProcessed(dim * dim * s.iterations()); 84 | 85 | // Set bytes processed 86 | s.SetBytesProcessed(sizeof(float) * dim * (dim + 2) * s.iterations()); 87 | } 88 | // Register the benchmark 89 | BENCHMARK(mvBench)->DenseRange(8, 10)->Unit(benchmark::kMicrosecond); 90 | 91 | // Benchmark main function 92 | BENCHMARK_MAIN(); 93 | -------------------------------------------------------------------------------- /aliasing/matrixMul_naive.cu: -------------------------------------------------------------------------------- 1 | // This program computes a simple version of matrix multiplication 2 | // By: Nick from CoffeeBeforeArch 3 | 4 | #include 5 | #include 6 | #include 7 | #include 8 | #include 9 | #include 10 | 11 | using std::cout; 12 | using std::generate; 13 | using std::vector; 14 | 15 | __global__ void matrixMul(const int *a, const int *b, int *c, int N) { 16 | // Compute each thread's global row and column index 17 | int row = blockIdx.y * blockDim.y + threadIdx.y; 18 | int col = blockIdx.x * blockDim.x + threadIdx.x; 19 | 20 | // Iterate over row, and down column 21 | c[row * N + col] = 0; 22 | for (int k = 0; k < N; k++) { 23 | // Accumulate results for a single element 24 | c[row * N + col] += a[row * N + k] * b[k * N + col]; 25 | } 26 | } 27 | 28 | // Check result on the CPU 29 | void verify_result(vector &a, vector &b, vector &c, int N) { 30 | // For every row... 31 | for (int i = 0; i < N; i++) { 32 | // For every column... 33 | for (int j = 0; j < N; j++) { 34 | // For every element in the row-column pair 35 | int tmp = 0; 36 | for (int k = 0; k < N; k++) { 37 | // Accumulate the partial results 38 | tmp += a[i * N + k] * b[k * N + j]; 39 | } 40 | 41 | // Check against the CPU result 42 | assert(tmp == c[i * N + j]); 43 | } 44 | } 45 | } 46 | 47 | int main() { 48 | // Matrix size of 1024 x 1024; 49 | int N = 1 << 10; 50 | 51 | // Size (in bytes) of matrix 52 | size_t bytes = N * N * sizeof(int); 53 | 54 | // Host vectors 55 | vector h_a(N * N); 56 | vector h_b(N * N); 57 | vector h_c(N * N); 58 | 59 | // Initialize matrices 60 | generate(h_a.begin(), h_a.end(), []() { return rand() % 100; }); 61 | generate(h_b.begin(), h_b.end(), []() { return rand() % 100; }); 62 | 63 | // Allocate device memory 64 | int *d_a, *d_b, *d_c; 65 | cudaMalloc(&d_a, bytes); 66 | cudaMalloc(&d_b, bytes); 67 | cudaMalloc(&d_c, bytes); 68 | 69 | // Copy data to the device 70 | cudaMemcpy(d_a, h_a.data(), bytes, cudaMemcpyHostToDevice); 71 | cudaMemcpy(d_b, h_b.data(), bytes, cudaMemcpyHostToDevice); 72 | 73 | // Threads per CTA dimension 74 | int THREADS = 32; 75 | 76 | // Blocks per grid dimension (assumes THREADS divides N evenly) 77 | int BLOCKS = N / THREADS; 78 | 79 | // Use dim3 structs for block and grid dimensions 80 | dim3 threads(THREADS, THREADS); 81 | dim3 blocks(BLOCKS, BLOCKS); 82 | 83 | // Launch kernel 84 | matrixMul<<>>(d_a, d_b, d_c, N); 85 | 86 | // Copy back to the host 87 | cudaMemcpy(h_c.data(), d_c, bytes, cudaMemcpyDeviceToHost); 88 | 89 | // Check result 90 | verify_result(h_a, h_b, h_c, N); 91 | 92 | printf("COMPLETED SUCCESSFULLY\n"); 93 | 94 | // Free memory on device 95 | cudaFree(d_a); 96 | cudaFree(d_b); 97 | cudaFree(d_c); 98 | 99 | return 0; 100 | } 101 | -------------------------------------------------------------------------------- /aliasing/matrixMul_alt.cu: -------------------------------------------------------------------------------- 1 | // This program computes a simple version of matrix multiplication 2 | // By: Nick from CoffeeBeforeArch 3 | 4 | #include 5 | #include 6 | #include 7 | #include 8 | #include 9 | #include 10 | 11 | using std::cout; 12 | using std::generate; 13 | using std::vector; 14 | 15 | __global__ void matrixMul(const int *a, const int *b, int *c, int N) { 16 | // Compute each thread's global row and column index 17 | int row = blockIdx.y * blockDim.y + threadIdx.y; 18 | int col = blockIdx.x * blockDim.x + threadIdx.x; 19 | 20 | // Iterate over row, and down column 21 | int tmp = 0; 22 | for (int k = 0; k < N; k++) { 23 | // Accumulate results for a single element 24 | tmp += a[row * N + k] * b[k * N + col]; 25 | } 26 | 27 | // Write back the result 28 | c[row * N + col] = tmp; 29 | } 30 | 31 | // Check result on the CPU 32 | void verify_result(vector &a, vector &b, vector &c, int N) { 33 | // For every row... 34 | for (int i = 0; i < N; i++) { 35 | // For every column... 36 | for (int j = 0; j < N; j++) { 37 | // For every element in the row-column pair 38 | int tmp = 0; 39 | for (int k = 0; k < N; k++) { 40 | // Accumulate the partial results 41 | tmp += a[i * N + k] * b[k * N + j]; 42 | } 43 | 44 | // Check against the CPU result 45 | assert(tmp == c[i * N + j]); 46 | } 47 | } 48 | } 49 | 50 | int main() { 51 | // Matrix size of 1024 x 1024; 52 | int N = 1 << 10; 53 | 54 | // Size (in bytes) of matrix 55 | size_t bytes = N * N * sizeof(int); 56 | 57 | // Host vectors 58 | vector h_a(N * N); 59 | vector h_b(N * N); 60 | vector h_c(N * N); 61 | 62 | // Initialize matrices 63 | generate(h_a.begin(), h_a.end(), []() { return rand() % 100; }); 64 | generate(h_b.begin(), h_b.end(), []() { return rand() % 100; }); 65 | 66 | // Allocate device memory 67 | int *d_a, *d_b, *d_c; 68 | cudaMalloc(&d_a, bytes); 69 | cudaMalloc(&d_b, bytes); 70 | cudaMalloc(&d_c, bytes); 71 | 72 | // Copy data to the device 73 | cudaMemcpy(d_a, h_a.data(), bytes, cudaMemcpyHostToDevice); 74 | cudaMemcpy(d_b, h_b.data(), bytes, cudaMemcpyHostToDevice); 75 | 76 | // Threads per CTA dimension 77 | int THREADS = 32; 78 | 79 | // Blocks per grid dimension (assumes THREADS divides N evenly) 80 | int BLOCKS = N / THREADS; 81 | 82 | // Use dim3 structs for block and grid dimensions 83 | dim3 threads(THREADS, THREADS); 84 | dim3 blocks(BLOCKS, BLOCKS); 85 | 86 | // Launch kernel 87 | matrixMul<<>>(d_a, d_b, d_c, N); 88 | 89 | // Copy back to the host 90 | cudaMemcpy(h_c.data(), d_c, bytes, cudaMemcpyDeviceToHost); 91 | 92 | // Check result 93 | verify_result(h_a, h_b, h_c, N); 94 | 95 | printf("COMPLETED SUCCESSFULLY\n"); 96 | 97 | // Free memory on device 98 | cudaFree(d_a); 99 | cudaFree(d_b); 100 | cudaFree(d_c); 101 | 102 | return 0; 103 | } 104 | -------------------------------------------------------------------------------- /aliasing/matrixMul.cu: -------------------------------------------------------------------------------- 1 | // This program computes a simple version of matrix multiplication 2 | // By: Nick from CoffeeBeforeArch 3 | 4 | #include 5 | #include 6 | #include 7 | #include 8 | #include 9 | #include 10 | 11 | using std::cout; 12 | using std::generate; 13 | using std::vector; 14 | 15 | __global__ void matrixMul(const int *__restrict a, const int *__restrict b, 16 | int *__restrict c, int N) { 17 | // Compute each thread's global row and column index 18 | int row = blockIdx.y * blockDim.y + threadIdx.y; 19 | int col = blockIdx.x * blockDim.x + threadIdx.x; 20 | 21 | // Iterate over row, and down column 22 | c[row * N + col] = 0; 23 | for (int k = 0; k < N; k++) { 24 | // Accumulate results for a single element 25 | c[row * N + col] += a[row * N + k] * b[k * N + col]; 26 | } 27 | } 28 | 29 | // Check result on the CPU 30 | void verify_result(vector &a, vector &b, vector &c, int N) { 31 | // For every row... 32 | for (int i = 0; i < N; i++) { 33 | // For every column... 34 | for (int j = 0; j < N; j++) { 35 | // For every element in the row-column pair 36 | int tmp = 0; 37 | for (int k = 0; k < N; k++) { 38 | // Accumulate the partial results 39 | tmp += a[i * N + k] * b[k * N + j]; 40 | } 41 | 42 | // Check against the CPU result 43 | assert(tmp == c[i * N + j]); 44 | } 45 | } 46 | } 47 | 48 | int main() { 49 | // Matrix size of 1024 x 1024; 50 | int N = 1 << 10; 51 | 52 | // Size (in bytes) of matrix 53 | size_t bytes = N * N * sizeof(int); 54 | 55 | // Host vectors 56 | vector h_a(N * N); 57 | vector h_b(N * N); 58 | vector h_c(N * N); 59 | 60 | // Initialize matrices 61 | generate(h_a.begin(), h_a.end(), []() { return rand() % 100; }); 62 | generate(h_b.begin(), h_b.end(), []() { return rand() % 100; }); 63 | 64 | // Allocate device memory 65 | int *d_a, *d_b, *d_c; 66 | cudaMalloc(&d_a, bytes); 67 | cudaMalloc(&d_b, bytes); 68 | cudaMalloc(&d_c, bytes); 69 | 70 | // Copy data to the device 71 | cudaMemcpy(d_a, h_a.data(), bytes, cudaMemcpyHostToDevice); 72 | cudaMemcpy(d_b, h_b.data(), bytes, cudaMemcpyHostToDevice); 73 | 74 | // Threads per CTA dimension 75 | int THREADS = 32; 76 | 77 | // Blocks per grid dimension (assumes THREADS divides N evenly) 78 | int BLOCKS = N / THREADS; 79 | 80 | // Use dim3 structs for block and grid dimensions 81 | dim3 threads(THREADS, THREADS); 82 | dim3 blocks(BLOCKS, BLOCKS); 83 | 84 | // Launch kernel 85 | matrixMul<<>>(d_a, d_b, d_c, N); 86 | 87 | // Copy back to the host 88 | cudaMemcpy(h_c.data(), d_c, bytes, cudaMemcpyDeviceToHost); 89 | 90 | // Check result 91 | verify_result(h_a, h_b, h_c, N); 92 | 93 | printf("COMPLETED SUCCESSFULLY\n"); 94 | 95 | // Free memory on device 96 | cudaFree(d_a); 97 | cudaFree(d_b); 98 | cudaFree(d_c); 99 | 100 | return 0; 101 | } 102 | -------------------------------------------------------------------------------- /false_sharing/vary_thread.cpp: -------------------------------------------------------------------------------- 1 | // This benchmark scales the number of threads in our false sharing benchmark 2 | // By: Nick from CoffeeBeforeArch 3 | 4 | #include 5 | #include 6 | #include 7 | #include 8 | 9 | // Simple function for incrementing an atomic int 10 | void work(std::atomic& a, int n) { 11 | for (int i = 0; i < (400000 / n); i++) { 12 | a++; 13 | } 14 | } 15 | 16 | // Benchmark 2 threads 17 | void bench2() { 18 | std::atomic a{0}; 19 | std::atomic b{0}; 20 | 21 | // Creat four threads and use lambda to launch work 22 | std::thread t1([&]() { work(a, 2); }); 23 | std::thread t2([&]() { work(b, 2); }); 24 | 25 | // Join the threads 26 | t1.join(); 27 | t2.join(); 28 | } 29 | 30 | // A simple benchmark that runs our single-threaded implementation 31 | static void twoThreads(benchmark::State& s) { 32 | while (s.KeepRunning()) { 33 | bench2(); 34 | } 35 | } 36 | BENCHMARK(twoThreads)->UseRealTime()->Unit(benchmark::kMillisecond); 37 | 38 | // Benchmark 4 threads 39 | void bench4() { 40 | std::atomic a{0}; 41 | std::atomic b{0}; 42 | std::atomic c{0}; 43 | std::atomic d{0}; 44 | 45 | // Creat four threads and use lambda to launch work 46 | std::thread t1([&]() { work(a, 4); }); 47 | std::thread t2([&]() { work(b, 4); }); 48 | std::thread t3([&]() { work(c, 4); }); 49 | std::thread t4([&]() { work(d, 4); }); 50 | 51 | // Join the threads 52 | t1.join(); 53 | t2.join(); 54 | t3.join(); 55 | t4.join(); 56 | } 57 | 58 | // A simple benchmark that runs our single-threaded implementation 59 | static void fourThreads(benchmark::State& s) { 60 | while (s.KeepRunning()) { 61 | bench4(); 62 | } 63 | } 64 | BENCHMARK(fourThreads)->UseRealTime()->Unit(benchmark::kMillisecond); 65 | 66 | // Benchmark 8 threads 67 | void bench8() { 68 | std::atomic a{0}; 69 | std::atomic b{0}; 70 | std::atomic c{0}; 71 | std::atomic d{0}; 72 | std::atomic e{0}; 73 | std::atomic f{0}; 74 | std::atomic g{0}; 75 | std::atomic h{0}; 76 | 77 | // Creat four threads and use lambda to launch work 78 | std::thread t1([&]() { work(a, 8); }); 79 | std::thread t2([&]() { work(b, 8); }); 80 | std::thread t3([&]() { work(c, 8); }); 81 | std::thread t4([&]() { work(d, 8); }); 82 | std::thread t5([&]() { work(e, 8); }); 83 | std::thread t6([&]() { work(f, 8); }); 84 | std::thread t7([&]() { work(g, 8); }); 85 | std::thread t8([&]() { work(h, 8); }); 86 | 87 | // Join the threads 88 | t1.join(); 89 | t2.join(); 90 | t3.join(); 91 | t4.join(); 92 | t5.join(); 93 | t6.join(); 94 | t7.join(); 95 | t8.join(); 96 | } 97 | 98 | // A simple benchmark that runs our single-threaded implementation 99 | static void eightThreads(benchmark::State& s) { 100 | while (s.KeepRunning()) { 101 | bench8(); 102 | } 103 | } 104 | BENCHMARK(eightThreads)->UseRealTime()->Unit(benchmark::kMillisecond); 105 | 106 | BENCHMARK_MAIN(); 107 | -------------------------------------------------------------------------------- /branch_prediction/vf_calls.cpp: -------------------------------------------------------------------------------- 1 | // This program shows the implications of run-time polymorphism 2 | // on performance due to branch prediction 3 | 4 | #include 5 | #include 6 | #include 7 | #include 8 | 9 | // A simple case of polymorphism 10 | // One base class with a single virtual function 11 | struct Mammal { 12 | virtual float getSomeNumber() const noexcept { return 1.0; } 13 | }; 14 | 15 | struct Dog : Mammal { 16 | float getSomeNumber() const noexcept { return 2.0; } 17 | }; 18 | 19 | struct Cat : Mammal { 20 | float getSomeNumber() const noexcept { return 3.0; } 21 | }; 22 | 23 | // Benchmark where all same-type objects are grouped together 24 | static void vf_sorted(benchmark::State& s) { 25 | // Create a vector to store mammals 26 | std::vector zoo; 27 | 28 | // Use fill_n to insert many instances into the vector 29 | std::fill_n(std::back_inserter(zoo), 10000, new Mammal); 30 | std::fill_n(std::back_inserter(zoo), 10000, new Dog); 31 | std::fill_n(std::back_inserter(zoo), 10000, new Cat); 32 | 33 | // Acculate a sum here 34 | float sum = 0; 35 | 36 | // Profile here 37 | while (s.KeepRunning()) { 38 | // VF calls here are easy to predict because all instances of each type 39 | // are sequential in the vector 40 | for (auto* animal : zoo) { 41 | sum += animal->getSomeNumber(); 42 | } 43 | } 44 | } 45 | BENCHMARK(vf_sorted)->Unit(benchmark::kMicrosecond); 46 | 47 | // Benchmark where ordering of types is randomized 48 | static void vf_unsorted(benchmark::State& s) { 49 | // Create a vector to store mammals 50 | std::vector zoo; 51 | 52 | // Use fill_n to insert many instances into the vector 53 | std::fill_n(std::back_inserter(zoo), 10000, new Mammal); 54 | std::fill_n(std::back_inserter(zoo), 10000, new Dog); 55 | std::fill_n(std::back_inserter(zoo), 10000, new Cat); 56 | 57 | // Now shuffle the vector 58 | std::random_device rng; 59 | std::mt19937 urng(rng()); 60 | std::shuffle(zoo.begin(), zoo.end(), urng); 61 | 62 | // Acculate a sum here 63 | float sum = 0; 64 | 65 | // Profile here 66 | while (s.KeepRunning()) { 67 | // VF Calls here are ~random, so the branch predictor will have 68 | // some trouble 69 | for (auto* animal : zoo) { 70 | sum += animal->getSomeNumber(); 71 | } 72 | } 73 | } 74 | // Register the benchmark 75 | BENCHMARK(vf_unsorted)->Unit(benchmark::kMicrosecond); 76 | 77 | // Benchmark where ordering of types is striped 78 | static void vf_striped(benchmark::State& s) { 79 | // Create a vector to store mammals 80 | std::vector zoo; 81 | zoo.reserve(30000); 82 | 83 | // Fill the vector with groups of three objects 84 | for (int i = 0; i < 10000; i++) { 85 | zoo.emplace_back(new Mammal); 86 | zoo.emplace_back(new Dog); 87 | zoo.emplace_back(new Cat); 88 | } 89 | 90 | // Acculate a sum here 91 | float sum = 0; 92 | 93 | // Profile here 94 | while (s.KeepRunning()) { 95 | // VF calls occur in a pattern that is easy to predict 96 | for (auto* animal : zoo) { 97 | sum += animal->getSomeNumber(); 98 | } 99 | } 100 | } 101 | // Register the benchmark 102 | BENCHMARK(vf_striped)->Unit(benchmark::kMicrosecond); 103 | 104 | // Main function 105 | BENCHMARK_MAIN(); 106 | -------------------------------------------------------------------------------- /false_sharing/false_sharing.cpp: -------------------------------------------------------------------------------- 1 | // This program shows off the sever implications of false sharing in 2 | // C++ using std::atomic and std::thread 3 | 4 | #include 5 | #include 6 | #include 7 | 8 | // Simple function for incrememnting an atomic int 9 | void work(std::atomic& a) { 10 | for (int i = 0; i < 100000; i++) { 11 | a++; 12 | } 13 | } 14 | 15 | // Simple single-threaded function that calls work 4 times 16 | void single_thread() { 17 | std::atomic a; 18 | a = 0; 19 | 20 | work(a); 21 | work(a); 22 | work(a); 23 | work(a); 24 | } 25 | 26 | // A simple benchmark that runs our single-threaded implementation 27 | static void singleThread(benchmark::State& s) { 28 | while (s.KeepRunning()) { 29 | single_thread(); 30 | } 31 | } 32 | BENCHMARK(singleThread)->Unit(benchmark::kMillisecond); 33 | 34 | // Tries to parallelize the work across multiple threads 35 | // However, each core invalidates the other cores copies on a write 36 | // This is an EXTREME example of poorly thought out code 37 | void same_var() { 38 | std::atomic a; 39 | a = 0; 40 | 41 | // Create four threads and use a lambda to launch work 42 | std::thread t1([&]() { work(a); }); 43 | std::thread t2([&]() { work(a); }); 44 | std::thread t3([&]() { work(a); }); 45 | std::thread t4([&]() { work(a); }); 46 | 47 | // Join the threads 48 | t1.join(); 49 | t2.join(); 50 | t3.join(); 51 | t4.join(); 52 | } 53 | 54 | // A simple benchmark that runs our single-threaded implementation 55 | static void directSharing(benchmark::State& s) { 56 | while (s.KeepRunning()) { 57 | same_var(); 58 | } 59 | } 60 | BENCHMARK(directSharing)->UseRealTime()->Unit(benchmark::kMillisecond); 61 | 62 | // How well does it work if we use different atomic ints? 63 | // Not that well! But look at the addresses! They all reside on the 64 | // same cache line. That means we have false sharing! 65 | // (We invalidate variables that aren't actually being accessed 66 | // because they happen to be on the same cache line) 67 | void diff_var() { 68 | std::atomic a{0}; 69 | std::atomic b{0}; 70 | std::atomic c{0}; 71 | std::atomic d{0}; 72 | 73 | // Creat four threads and use lambda to launch work 74 | std::thread t1([&]() { work(a); }); 75 | std::thread t2([&]() { work(b); }); 76 | std::thread t3([&]() { work(c); }); 77 | std::thread t4([&]() { work(d); }); 78 | 79 | // Join the threads 80 | t1.join(); 81 | t2.join(); 82 | t3.join(); 83 | t4.join(); 84 | } 85 | 86 | // A simple benchmark that runs our single-threaded implementation 87 | static void falseSharing(benchmark::State& s) { 88 | while (s.KeepRunning()) { 89 | diff_var(); 90 | } 91 | } 92 | BENCHMARK(falseSharing)->UseRealTime()->Unit(benchmark::kMillisecond); 93 | 94 | // We can align the struct to 64 bytes 95 | // Now each struct will be on a different cache line 96 | struct alignas(64) AlignedType { 97 | AlignedType() { val = 0; } 98 | std::atomic val; 99 | }; 100 | 101 | // No more invalidations, so our code should be roughly the same as the 102 | void diff_line() { 103 | AlignedType a{}; 104 | AlignedType b{}; 105 | AlignedType c{}; 106 | AlignedType d{}; 107 | 108 | // Launch the four threads now using our aligned data 109 | std::thread t1([&]() { work(a.val); }); 110 | std::thread t2([&]() { work(b.val); }); 111 | std::thread t3([&]() { work(c.val); }); 112 | std::thread t4([&]() { work(d.val); }); 113 | 114 | // Join the threads 115 | t1.join(); 116 | t2.join(); 117 | t3.join(); 118 | t4.join(); 119 | } 120 | 121 | // A simple benchmark that runs our single-threaded implementation 122 | static void noSharing(benchmark::State& s) { 123 | while (s.KeepRunning()) { 124 | diff_line(); 125 | } 126 | } 127 | BENCHMARK(noSharing)->UseRealTime()->Unit(benchmark::kMillisecond); 128 | 129 | BENCHMARK_MAIN(); 130 | -------------------------------------------------------------------------------- /code_scheduling/fast_mod.cpp: -------------------------------------------------------------------------------- 1 | // This program shows off a neat optimization for fast a faster 2 | // modulo operation in C++ 3 | // By: Nick from CoffeeBeforeArch 4 | 5 | #include 6 | #include 7 | #include 8 | 9 | // Function for generating argument pairs 10 | static void custom_args(benchmark::internal::Benchmark *b) { 11 | for (int i = 1 << 4; i <= 1 << 10; i <<= 2) { 12 | // Collect stats at 1/8, 1/2, and 7/8 13 | for (int j : {32, 128, 224}) { 14 | b = b->ArgPair(i, j); 15 | } 16 | } 17 | } 18 | 19 | // Baseline for intuitive modulo operation 20 | static void baseMod(benchmark::State &s) { 21 | // Number of elements 22 | int N = s.range(0); 23 | 24 | // Max for mod operator 25 | int ceil = s.range(1); 26 | 27 | // Vector for input and output of modulo 28 | std::vector input; 29 | std::vector output; 30 | input.resize(N); 31 | output.resize(N); 32 | 33 | // Generate random inputs 34 | std::mt19937 rng; 35 | rng.seed(std::random_device()()); 36 | std::uniform_int_distribution dist(0, 255); 37 | for (int &i : input) { 38 | i = dist(rng); 39 | } 40 | 41 | while (s.KeepRunning()) { 42 | // Compute the modulo for each element 43 | for (int i = 0; i < N; i++) { 44 | output[i] = input[i] % ceil; 45 | } 46 | } 47 | } 48 | // Register the benchmark 49 | BENCHMARK(baseMod)->Apply(custom_args); 50 | 51 | // An unrolled version of our baseline 52 | static void unrollMod(benchmark::State &s) { 53 | // Number of elements 54 | int N = s.range(0); 55 | 56 | // Max for mod operator 57 | int ceil = s.range(1); 58 | 59 | // Vector for input and output of modulo 60 | std::vector input; 61 | std::vector output; 62 | input.resize(N); 63 | output.resize(N); 64 | 65 | // Generate random inputs 66 | std::mt19937 rng; 67 | rng.seed(std::random_device()()); 68 | std::uniform_int_distribution dist(0, 255); 69 | for (int &i : input) { 70 | i = dist(rng); 71 | } 72 | 73 | while (s.KeepRunning()) { 74 | // Compute the modulo for each element 75 | // Unroll the loop by 4 76 | for (int i = 0; i < N; i += 4) { 77 | output[i] = input[i] % ceil; 78 | output[i + 1] = input[i + 1] % ceil; 79 | output[i + 2] = input[i + 2] % ceil; 80 | output[i + 3] = input[i + 3] % ceil; 81 | } 82 | } 83 | } 84 | // Register the benchmark 85 | BENCHMARK(unrollMod)->Apply(custom_args); 86 | 87 | // Baseline for intuitive modulo operation 88 | static void fastMod(benchmark::State &s) { 89 | // Number of elements 90 | int N = s.range(0); 91 | 92 | // Max for mod operator 93 | int ceil = s.range(1); 94 | 95 | // Vector for input and output of modulo 96 | std::vector input; 97 | std::vector output; 98 | input.resize(N); 99 | output.resize(N); 100 | 101 | // Generate random inputs 102 | std::mt19937 rng; 103 | rng.seed(std::random_device()()); 104 | std::uniform_int_distribution dist(0, 255); 105 | for (int &i : input) { 106 | i = dist(rng); 107 | } 108 | 109 | while (s.KeepRunning()) { 110 | // DON'T compute the mod for each element 111 | // Skip the expensive operation using a simple compare 112 | for (int i = 0; i < N; i++) { 113 | output[i] = (input[i] >= ceil) ? input[i] % ceil : input[i]; 114 | } 115 | } 116 | } 117 | // Register the benchmark 118 | BENCHMARK(fastMod)->Apply(custom_args); 119 | 120 | // Baseline for intuitive modulo operation 121 | static void fastModHint(benchmark::State &s) { 122 | // Number of elements 123 | int N = s.range(0); 124 | 125 | // Max for mod operator 126 | int ceil = s.range(1); 127 | 128 | // Vector for input and output of modulo 129 | std::vector input; 130 | std::vector output; 131 | input.resize(N); 132 | output.resize(N); 133 | 134 | // Generate random inputs 135 | std::mt19937 rng; 136 | rng.seed(std::random_device()()); 137 | std::uniform_int_distribution dist(0, 255); 138 | for (int &i : input) { 139 | i = dist(rng); 140 | } 141 | 142 | while (s.KeepRunning()) { 143 | // DON'T compute the mod for each element 144 | // Skip the expensive operation using a simple compare 145 | for (int i = 0; i < N; i++) { 146 | output[i] = 147 | __builtin_expect(input[i] >= ceil, 0) ? input[i] % ceil : input[i]; 148 | } 149 | } 150 | } 151 | // Register the benchmark 152 | BENCHMARK(fastModHint)->Apply(custom_args); 153 | 154 | // Baseline for intuitive modulo operation 155 | static void fastModHintUnroll(benchmark::State &s) { 156 | // Number of elements 157 | int N = s.range(0); 158 | 159 | // Max for mod operator 160 | int ceil = s.range(1); 161 | 162 | // Vector for input and output of modulo 163 | std::vector input; 164 | std::vector output; 165 | input.resize(N); 166 | output.resize(N); 167 | 168 | // Generate random inputs 169 | std::mt19937 rng; 170 | rng.seed(std::random_device()()); 171 | std::uniform_int_distribution dist(0, 255); 172 | for (int &i : input) { 173 | i = dist(rng); 174 | } 175 | 176 | while (s.KeepRunning()) { 177 | // Unroll our fast mod loop by 4 178 | for (int i = 0; i < N; i += 4) { 179 | output[i] = 180 | __builtin_expect(input[i] >= ceil, 0) ? input[i] % ceil : input[i]; 181 | output[i + 1] = __builtin_expect(input[i + 1] >= ceil, 0) 182 | ? input[i + 1] % ceil 183 | : input[i + 1]; 184 | output[i + 2] = __builtin_expect(input[i + 2] >= ceil, 0) 185 | ? input[i + 2] % ceil 186 | : input[i + 2]; 187 | output[i + 3] = __builtin_expect(input[i + 3] >= ceil, 0) 188 | ? input[i + 3] % ceil 189 | : input[i + 3]; 190 | } 191 | } 192 | } 193 | // Register the benchmark 194 | BENCHMARK(fastModHintUnroll)->Apply(custom_args); 195 | 196 | // Benchmark main function 197 | BENCHMARK_MAIN(); 198 | -------------------------------------------------------------------------------- /prefetching/prefetching.cpp: -------------------------------------------------------------------------------- 1 | // This program shows how the prefetching impacts performance in C++ 2 | // By: Nick from CoffeeBeforeArch 3 | 4 | #include 5 | #include 6 | #include 7 | #include 8 | #include 9 | #include 10 | 11 | // Accesses an array sequentially in row-major fashion 12 | static void rowMajor(benchmark::State &s) { 13 | // Input/output vector size 14 | int N = 1 << s.range(0); 15 | 16 | // Create our input indices 17 | std::vector v_in(N * N); 18 | std::iota(begin(v_in), end(v_in), 0); 19 | 20 | // Create an output vector 21 | std::vector v_out(N * N); 22 | 23 | // Profile a simple traversal with simple additions 24 | while (s.KeepRunning()) { 25 | for (int i = 0; i < N * N; i++) { 26 | v_out[v_in[i]]++; 27 | } 28 | } 29 | } 30 | // Register the benchmark 31 | BENCHMARK(rowMajor)->DenseRange(10, 12)->Unit(benchmark::kMillisecond); 32 | 33 | // Accesses an array sequentially in reverse row-major 34 | static void reverse(benchmark::State &s) { 35 | // Input/output vector size 36 | int N = 1 << s.range(0); 37 | 38 | // Create our input indices 39 | std::vector v_in(N * N); 40 | std::iota(begin(v_in), end(v_in), 0); 41 | std::reverse(begin(v_in), end(v_in)); 42 | 43 | // Create an output vector 44 | std::vector v_out(N * N); 45 | 46 | // Profile a simple traversal with simple additions 47 | while (s.KeepRunning()) { 48 | for (int i = 0; i < N * N; i++) { 49 | // Pre-fetch an item for later 50 | v_out[v_in[i]]++; 51 | } 52 | } 53 | } 54 | // Register the benchmark 55 | BENCHMARK(reverse)->DenseRange(10, 12)->Unit(benchmark::kMillisecond); 56 | 57 | // Accesses an array sequentially in row-major fashion 58 | static void cacheLine(benchmark::State &s) { 59 | // Input/output vector size 60 | int N = 1 << s.range(0); 61 | 62 | // Cache line size 63 | const int stride = 64 / sizeof(int); 64 | 65 | // Create our input indices 66 | std::vector v_in(N * N); 67 | 68 | // For each element in a cache line 69 | int index = 0; 70 | for (int i = 0; i < stride; i++) { 71 | // For each cache line in the array 72 | for (int j = 0; j < (N * N / stride); j++) { 73 | v_in[index] = j * stride + i; 74 | index++; 75 | } 76 | } 77 | 78 | // Create an output vector 79 | std::vector v_out(N * N); 80 | 81 | // Profile a simple traversal with simple additions 82 | while (s.KeepRunning()) { 83 | for (int i = 0; i < N * N; i++) { 84 | v_out[v_in[i]]++; 85 | } 86 | } 87 | } 88 | // Register the benchmark 89 | BENCHMARK(cacheLine)->DenseRange(10, 12)->Unit(benchmark::kMillisecond); 90 | 91 | // Accesses an array sequentially in row-major fashion 92 | static void cacheLineReverse(benchmark::State &s) { 93 | // Input/output vector size 94 | int N = 1 << s.range(0); 95 | 96 | // Cache line size 97 | const int stride = 64 / sizeof(int); 98 | 99 | // Create our input indices 100 | std::vector v_in(N * N); 101 | 102 | // For each element in a cache line 103 | int index = 0; 104 | for (int i = 0; i < stride; i++) { 105 | // For each cache line in the array 106 | for (int j = 0; j < (N * N / stride); j++) { 107 | v_in[index] = j * stride + i; 108 | index++; 109 | } 110 | } 111 | 112 | // Reverse the indices 113 | std::reverse(begin(v_in), end(v_in)); 114 | 115 | // Create an output vector 116 | std::vector v_out(N * N); 117 | 118 | // Profile a simple traversal with simple additions 119 | while (s.KeepRunning()) { 120 | for (int i = 0; i < N * N; i++) { 121 | v_out[v_in[i]]++; 122 | } 123 | } 124 | } 125 | // Register the benchmark 126 | BENCHMARK(cacheLineReverse)->DenseRange(10, 12)->Unit(benchmark::kMillisecond); 127 | 128 | // Accesses an array in column-major order 129 | static void columnMajor(benchmark::State &s) { 130 | // Input/output vector size 131 | int N = 1 << s.range(0); 132 | 133 | // Create our input indices 134 | std::vector v_in(N * N); 135 | for (int i = 0; i < N; i++) { 136 | for (int j = 0; j < N; j++) { 137 | v_in[i * N + j] = j * N + i; 138 | } 139 | } 140 | 141 | // Create an output vector 142 | std::vector v_out(N * N); 143 | 144 | // Profile a simple traversal with simple additions 145 | while (s.KeepRunning()) { 146 | for (int i = 0; i < N * N; i++) { 147 | v_out[v_in[i]]++; 148 | } 149 | } 150 | } 151 | // Register the benchmark 152 | BENCHMARK(columnMajor)->DenseRange(10, 12)->Unit(benchmark::kMillisecond); 153 | 154 | // Accesses an array in randomized order 155 | static void random(benchmark::State &s) { 156 | // Input/output vector size 157 | int N = 1 << s.range(0); 158 | 159 | // Create our input indices 160 | std::vector v_in(N * N); 161 | std::iota(begin(v_in), end(v_in), 0); 162 | 163 | // Now shuffle the vector 164 | std::random_device rng; 165 | std::mt19937 urng(rng()); 166 | std::shuffle(begin(v_in), end(v_in), urng); 167 | 168 | // Create an output vector 169 | std::vector v_out(N * N); 170 | 171 | // Profile a simple traversal with simple additions 172 | while (s.KeepRunning()) { 173 | for (int i = 0; i < N * N; i++) { 174 | v_out[v_in[i]]++; 175 | } 176 | } 177 | } 178 | // Register the benchmark 179 | BENCHMARK(random)->DenseRange(10, 12)->Unit(benchmark::kMillisecond); 180 | 181 | // Accesses in a random order but try pre-fetching 182 | static void randomPrefetch(benchmark::State &s) { 183 | // Input/output vector size 184 | int N = 1 << s.range(0); 185 | 186 | // Create our input indices 187 | std::vector v_in(N * N); 188 | std::iota(begin(v_in), end(v_in), 0); 189 | 190 | // Now shuffle the vector 191 | std::random_device rng; 192 | std::mt19937 urng(rng()); 193 | std::shuffle(begin(v_in), end(v_in), urng); 194 | 195 | // Create an output vector 196 | std::vector v_out(N * N); 197 | 198 | // Profile a simple traversal with simple additions 199 | while (s.KeepRunning()) { 200 | for (int i = 0; i < N * N; i++) { 201 | // Pre-fetch an item for later 202 | __builtin_prefetch(&v_out[v_in[i + 5]]); 203 | v_out[v_in[i]]++; 204 | } 205 | } 206 | } 207 | // Register the benchmark 208 | BENCHMARK(randomPrefetch)->DenseRange(10, 12)->Unit(benchmark::kMillisecond); 209 | 210 | // Benchmark main functions 211 | BENCHMARK_MAIN(); 212 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Hardware, Software, and Compilers! Oh My! 2 | 3 | This repository contains all code/links to all examples presented in the Spring 2020 "Hardware, Software, and Compilers! Oh My!" tutorial. I've provided a breakdown of all of the topics below, along with supplemental links for those interested. 4 | 5 | Cheers, 6 | 7 | Nick 8 | 9 | ## The Small Buffer Optimization 10 | Dynamic allocations are expensive, and we'd like to avoid them (if possible). One way we can do this is the small buffer optimization. We can leave some extra space inside of a handle to a larger dynamic allocation (like a std::string) where we can store a small number of elements. By doing this, we can defer any dynamic allocation until we run out of space inside the handle. All major compilers implement a form of this optimization for std::string in C++ (but interestingly, they don't all do it the same way!). In this example, we will be looking at a few implementations of the small buffer optimization (known as the short/small string optimization), and benchmarking the cost of dynamic allocation. 11 | 12 | [Short string optimization source code](https://github.com/CoffeeBeforeArch/spring_2020_tutorial/tree/master/sso) 13 | 14 | ### Relevant Links 15 | [The strange details of std::string at Facebook](https://youtu.be/kPR8h4-qZdk) 16 | 17 | ## Copy Elision 18 | Copying a large object can be expensive. Compiler writers understand this, and have been implementing optimization passes for copy elision to remove unnecessary copies. A common form of this is the Return Value Optimization (RVO) and Named Return Value Optimizaiton (NRVO). These deal with eliding the copy of an object during a function return. However, you're compiler can't always elide the copy! In this example, we will look at some source and disassembly of a simple function to better understand RVO, and when/where it may not be applicable 19 | 20 | [Source and disassembly](https://godbolt.org/z/aQqHns) 21 | 22 | ### Relevant Links 23 | 24 | [Copy elision in the C++ standard](https://en.cppreference.com/w/cpp/language/copy_elision) 25 | 26 | [Arthur O'Dwyer's 2018 CppCon Talk](https://youtu.be/hA1WNtNyNbo) 27 | 28 | ## Aliasing and Compiler Optimization 29 | 30 | Compilers are smart, and can exploit opportunties that even the most veteran of programmers can't notice. However, compilers aren't omniciant, and this can lead them to being overly conservative. A great example of this is aliasing. If a compiler can not figure out if two references point to the same piece of memory, it may not be able to perform certain optimizations (e.g, vectorization). In this example, we will look at the source and disassembly of a simple function, and measure the performance impact of aliasing on a simple matrix multiplication CUDA kernel. 31 | 32 | [Source and disassembly](https://godbolt.org/z/oYev9z) 33 | 34 | [CUDA matrix multiplication source code](https://github.com/CoffeeBeforeArch/spring_2020_tutorial/tree/master/aliasing) 35 | 36 | ### Relevant Links 37 | [Strict aliasing in C++](https://gist.github.com/shafik/848ae25ee209f698763cffee272a58f8) 38 | 39 | [Aliasing in CUDA](https://devblogs.nvidia.com/cuda-pro-tip-optimize-pointer-aliasing/) 40 | 41 | ## Link Time Optimization (LTO) 42 | 43 | Changing how we compile a program can change it's performance. One example of this is when we break our compilation into multiple translation units. Because the compiler doesn't have the full context of the program, it may omit some optimizations. However, we can get some of these optimizations back at link time using Link Time Optimization (LTO). In this example, we will look at how the compiler optimizes a matrix multiplication benchmark in a single translation unit, split across two translation units, and split across multiple translation units with Link Time Optimization enabled. 44 | 45 | [CPU matrix multiplication source code](https://github.com/CoffeeBeforeArch/spring_2020_tutorial/tree/master/lto) 46 | 47 | ### Relevant Links 48 | 49 | [GCC's Link Time Optimization](https://gcc.gnu.org/onlinedocs/gccint/LTO-Overview.html) 50 | 51 | ## Branch Prediction 52 | 53 | Modern processors rely on branch predictors to keep the pipeline filled in the presence of branches. However, the programmer has a cruicial role in helping out the branch predictor. If we are able to write more predictable code, the branch predictor is able to speculate better. However, if our branches become somewhat random, we can suffer sever performance penalties. In this example we will take a look at the role of branch prediction with virtual functions/dynamic dispatch. We will benchmark different orderings of virtual function calls, and study the affects on the branch miss prediction rate. 54 | 55 | [Virtual function source code](https://github.com/CoffeeBeforeArch/spring_2020_tutorial/tree/master/branch_prediction) 56 | 57 | ### Relevant Links 58 | 59 | [Agner Fog's Assembly Optimization Guide](https://www.agner.org/optimize/optimizing_assembly.pdf) 60 | 61 | [Agner Fog's Optimizing C++](https://www.agner.org/optimize/optimizing_cpp.pdf) 62 | 63 | ## Code Scheduling 64 | 65 | The dynamic order of instructions can have a significant impact on performance. One example of this is with branches. Preferring one side of a branch over another can lead to significant performance differences. In this example we will look at using a compiler intrinsic to give hints as to what the "hot-side" of a branch is, and measure the performance difference. 66 | 67 | [Link to modulo benchmark](https://github.com/CoffeeBeforeArch/spring_2020_tutorial/tree/master/instruction_scheduling) 68 | 69 | ### Relevant Links 70 | 71 | [Anger Fog's Instruction Tables](https://www.agner.org/optimize/instruction_tables.pdf) 72 | 73 | [Chandler Carruth's 2015 CppCon Talk](https://youtu.be/nXaxk27zwlk) 74 | 75 | ## Cache Associativity 76 | 77 | Caches are critical to providing performance in modern processors. However, seemingly innacuous access patterns can lead to unexpected drops in performance. One example of this is a power-of-two stride. Modern caches are set-associative (each cache line gets mapped to a set, but there are only N ways where it can be placed). When we do a power of two set, we stumble across the relatively simple mapping of cache lines to sets. As we increase the power of two, the number of unique sets we access decreases, until every cache line we access maps to the same one. In this example, we will show how we can predict such access patterns for an arbitrary processor by looking at the cache organization details. 78 | 79 | [Link to associativity benchmark source code](https://github.com/CoffeeBeforeArch/spring_2020_tutorial/tree/master/associativity) 80 | 81 | 82 | ### Relevant Links 83 | 84 | [What Every Programmer Should Know About Memory](https://people.freebsd.org/~lstewart/articles/cpumemory.pdf) 85 | 86 | ## Prefetching 87 | 88 | Not all access patterns have the same performance. As we showed in the cache associativity example, power-of-two stride can lead to unfortunate performance consequences. Another part of the hardware we should think about is the prefetcher. If we have a constant stride access pattern, our hardware prefetcher can begin fetching cache lines before we need them. However, more random access patterns do not get this benefit. In this example, we will be looking at a number of different access patterns to explore the limits of hardware prefetching, and briefly discuss software prefetching intrinsics. 89 | 90 | [Link to prefetching benchmark](https://github.com/CoffeeBeforeArch/spring_2020_tutorial/tree/master/prefetching) 91 | 92 | 93 | ### Relevant Links 94 | 95 | [Stony Brook University lecture on prefetching](https://compas.cs.stonybrook.edu/~nhonarmand/courses/sp15/cse502/slides/13-prefetch.pdf) 96 | 97 | [What Every Programmer Should Know About Memory](https://people.freebsd.org/~lstewart/articles/cpumemory.pdf) 98 | 99 | ## False Sharing 100 | 101 | 2004 marked the beginning of the multi-core era, as Intel cancelled a 4GHz Pentium 4 processor in favor of dual core. Since that time, all major processor vendors have focused on multi-core performance over single-core. Optimizing multithreaded applications is difficult. Poorly implemented synchronization strategies can lead to execution times that look worse than if the program was single-threaded. However, some performance pitfalls can be more subtle. One of these is false sharing. In this example, we will show how false sharing can impact performance, and briefly discuss the role of coherence in performance. 102 | 103 | [Link to false sharing benchmark](https://github.com/CoffeeBeforeArch/spring_2020_tutorial/tree/master/false_sharing) 104 | 105 | ### Relevant Links 106 | 107 | [Intel blog on false sharing](https://software.intel.com/en-us/articles/avoiding-and-identifying-false-sharing-among-threads) 108 | 109 | ## SIMD Intrinsics - An Optimization Case Study 110 | 111 | The majority of comput hardware on modern processors is in the vector units. While compiler-based vectorization can typically achieve ~80% maximum performance, there may be situations where we need to take matter into our own hands. However, knowing _if_ you should be applying vectorization is another story. In this example, we will be examining the optimization of matrix-vector multiplication. We will explore whether we are compute or memory-bound, then manually apply some vectorization to boost performance. 112 | 113 | [Link to matrix-vector benchmark](https://github.com/CoffeeBeforeArch/spring_2020_tutorial/tree/master/matrix_vector) 114 | 115 | 116 | [Vectorized Dot Product Intrinsic](https://software.intel.com/sites/landingpage/IntrinsicsGuide/#text=_mm256_dp_ps&expand=2185) 117 | 118 | ### Relevant Links 119 | 120 | [Intel Intrinsics Guide](https://software.intel.com/sites/landingpage/IntrinsicsGuide/#) 121 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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Patents. 472 | 473 | A "contributor" is a copyright holder who authorizes use under this 474 | License of the Program or a work on which the Program is based. The 475 | work thus licensed is called the contributor's "contributor version". 476 | 477 | A contributor's "essential patent claims" are all patent claims 478 | owned or controlled by the contributor, whether already acquired or 479 | hereafter acquired, that would be infringed by some manner, permitted 480 | by this License, of making, using, or selling its contributor version, 481 | but do not include claims that would be infringed only as a 482 | consequence of further modification of the contributor version. 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You may not convey a covered 525 | work if you are a party to an arrangement with a third party that is 526 | in the business of distributing software, under which you make payment 527 | to the third party based on the extent of your activity of conveying 528 | the work, and under which the third party grants, to any of the 529 | parties who would receive the covered work from you, a discriminatory 530 | patent license (a) in connection with copies of the covered work 531 | conveyed by you (or copies made from those copies), or (b) primarily 532 | for and in connection with specific products or compilations that 533 | contain the covered work, unless you entered into that arrangement, 534 | or that patent license was granted, prior to 28 March 2007. 535 | 536 | Nothing in this License shall be construed as excluding or limiting 537 | any implied license or other defenses to infringement that may 538 | otherwise be available to you under applicable patent law. 539 | 540 | 12. No Surrender of Others' Freedom. 541 | 542 | If conditions are imposed on you (whether by court order, agreement or 543 | otherwise) that contradict the conditions of this License, they do not 544 | excuse you from the conditions of this License. If you cannot convey a 545 | covered work so as to satisfy simultaneously your obligations under this 546 | License and any other pertinent obligations, then as a consequence you may 547 | not convey it at all. For example, if you agree to terms that obligate you 548 | to collect a royalty for further conveying from those to whom you convey 549 | the Program, the only way you could satisfy both those terms and this 550 | License would be to refrain entirely from conveying the Program. 551 | 552 | 13. Use with the GNU Affero General Public License. 553 | 554 | Notwithstanding any other provision of this License, you have 555 | permission to link or combine any covered work with a work licensed 556 | under version 3 of the GNU Affero General Public License into a single 557 | combined work, and to convey the resulting work. The terms of this 558 | License will continue to apply to the part which is the covered work, 559 | but the special requirements of the GNU Affero General Public License, 560 | section 13, concerning interaction through a network will apply to the 561 | combination as such. 562 | 563 | 14. Revised Versions of this License. 564 | 565 | The Free Software Foundation may publish revised and/or new versions of 566 | the GNU General Public License from time to time. Such new versions will 567 | be similar in spirit to the present version, but may differ in detail to 568 | address new problems or concerns. 569 | 570 | Each version is given a distinguishing version number. If the 571 | Program specifies that a certain numbered version of the GNU General 572 | Public License "or any later version" applies to it, you have the 573 | option of following the terms and conditions either of that numbered 574 | version or of any later version published by the Free Software 575 | Foundation. If the Program does not specify a version number of the 576 | GNU General Public License, you may choose any version ever published 577 | by the Free Software Foundation. 578 | 579 | If the Program specifies that a proxy can decide which future 580 | versions of the GNU General Public License can be used, that proxy's 581 | public statement of acceptance of a version permanently authorizes you 582 | to choose that version for the Program. 583 | 584 | Later license versions may give you additional or different 585 | permissions. However, no additional obligations are imposed on any 586 | author or copyright holder as a result of your choosing to follow a 587 | later version. 588 | 589 | 15. Disclaimer of Warranty. 590 | 591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY 592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT 593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY 594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, 595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM 597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF 598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 599 | 600 | 16. Limitation of Liability. 601 | 602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING 603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS 604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY 605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE 606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF 607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD 608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), 609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF 610 | SUCH DAMAGES. 611 | 612 | 17. Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | --------------------------------------------------------------------------------