├── README.md
├── SwiftUITabBar.xcodeproj
├── project.pbxproj
├── project.xcworkspace
│ ├── contents.xcworkspacedata
│ └── xcshareddata
│ │ └── IDEWorkspaceChecks.plist
└── xcuserdata
│ └── bhaveshchavda.xcuserdatad
│ └── xcschemes
│ └── xcschememanagement.plist
├── SwiftUITabBat
├── AppDelegate.swift
├── Assets.xcassets
│ ├── AppIcon.appiconset
│ │ └── Contents.json
│ └── Contents.json
├── Base.lproj
│ └── LaunchScreen.storyboard
├── BottomBar.swift
├── BottomBarItem.swift
├── BottomBarItemView.swift
├── ContentView.swift
├── Info.plist
├── Preview Content
│ └── Preview Assets.xcassets
│ │ └── Contents.json
└── SceneDelegate.swift
└── SwiftUI_Custom TabBar.gif
/README.md:
--------------------------------------------------------------------------------
1 | # SwiftUI-Custom-Tab-Bar
2 | Custom tab bar with navigation controller using SwiftUI
3 |
4 |
5 |
--------------------------------------------------------------------------------
/SwiftUITabBar.xcodeproj/project.pbxproj:
--------------------------------------------------------------------------------
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/SwiftUITabBar.xcodeproj/project.xcworkspace/contents.xcworkspacedata:
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1 |
2 |
4 |
6 |
7 |
8 |
--------------------------------------------------------------------------------
/SwiftUITabBar.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist:
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1 |
2 |
3 |
4 |
5 | IDEDidComputeMac32BitWarning
6 |
7 |
8 |
9 |
--------------------------------------------------------------------------------
/SwiftUITabBar.xcodeproj/xcuserdata/bhaveshchavda.xcuserdatad/xcschemes/xcschememanagement.plist:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | SchemeUserState
6 |
7 | SwiftUITabBar.xcscheme_^#shared#^_
8 |
9 | orderHint
10 | 0
11 |
12 | SwiftUITabBat.xcscheme_^#shared#^_
13 |
14 | orderHint
15 | 0
16 |
17 |
18 |
19 |
20 |
--------------------------------------------------------------------------------
/SwiftUITabBat/AppDelegate.swift:
--------------------------------------------------------------------------------
1 | //
2 | // AppDelegate.swift
3 | // SwiftUITabBat
4 | //
5 | // Created by Bhavesh Chavda on 21/01/20.
6 | // Copyright © 2020 BhaveshChavda. All rights reserved.
7 | //
8 |
9 | import UIKit
10 |
11 | @UIApplicationMain
12 | class AppDelegate: UIResponder, UIApplicationDelegate {
13 |
14 |
15 |
16 | func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
17 | // Override point for customization after application launch.
18 | return true
19 | }
20 |
21 | // MARK: UISceneSession Lifecycle
22 |
23 | func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
24 | // Called when a new scene session is being created.
25 | // Use this method to select a configuration to create the new scene with.
26 | return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
27 | }
28 |
29 | func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set) {
30 | // Called when the user discards a scene session.
31 | // If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
32 | // Use this method to release any resources that were specific to the discarded scenes, as they will not return.
33 | }
34 |
35 |
36 | }
37 |
38 |
--------------------------------------------------------------------------------
/SwiftUITabBat/Assets.xcassets/AppIcon.appiconset/Contents.json:
--------------------------------------------------------------------------------
1 | {
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6 | "scale" : "2x"
7 | },
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12 | },
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21 | "scale" : "3x"
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68 | {
69 | "idiom" : "ipad",
70 | "size" : "40x40",
71 | "scale" : "2x"
72 | },
73 | {
74 | "idiom" : "ipad",
75 | "size" : "76x76",
76 | "scale" : "1x"
77 | },
78 | {
79 | "idiom" : "ipad",
80 | "size" : "76x76",
81 | "scale" : "2x"
82 | },
83 | {
84 | "idiom" : "ipad",
85 | "size" : "83.5x83.5",
86 | "scale" : "2x"
87 | },
88 | {
89 | "idiom" : "ios-marketing",
90 | "size" : "1024x1024",
91 | "scale" : "1x"
92 | }
93 | ],
94 | "info" : {
95 | "version" : 1,
96 | "author" : "xcode"
97 | }
98 | }
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/SwiftUITabBat/Assets.xcassets/Contents.json:
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1 | {
2 | "info" : {
3 | "version" : 1,
4 | "author" : "xcode"
5 | }
6 | }
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/SwiftUITabBat/Base.lproj/LaunchScreen.storyboard:
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1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
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/SwiftUITabBat/BottomBar.swift:
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1 | //
2 | // BottomBar.swift
3 | // BottomBar
4 | //
5 | // Created by Bhavesh Chavda on 21/01/20.
6 | // Copyright © 2020 BhaveshChavda. All rights reserved.
7 | //
8 |
9 | import SwiftUI
10 |
11 | public struct BottomBar : View {
12 | @Binding public var selectedIndex: Int
13 |
14 | public let items: [BottomBarItem]
15 |
16 | public init(selectedIndex: Binding, items: [BottomBarItem]) {
17 | self._selectedIndex = selectedIndex
18 | self.items = items
19 | }
20 |
21 | func itemView(at index: Int) -> some View {
22 | Button(action: {
23 | withAnimation { self.selectedIndex = index }
24 | }) {
25 | BottomBarItemView(isSelected: index == selectedIndex, item: items[index])
26 | }
27 | }
28 |
29 | public var body: some View {
30 | HStack(alignment: .bottom) {
31 | ForEach(0..
2 |
3 |
4 |
5 | CFBundleDevelopmentRegion
6 | $(DEVELOPMENT_LANGUAGE)
7 | CFBundleExecutable
8 | $(EXECUTABLE_NAME)
9 | CFBundleIdentifier
10 | $(PRODUCT_BUNDLE_IDENTIFIER)
11 | CFBundleInfoDictionaryVersion
12 | 6.0
13 | CFBundleName
14 | $(PRODUCT_NAME)
15 | CFBundlePackageType
16 | $(PRODUCT_BUNDLE_PACKAGE_TYPE)
17 | CFBundleShortVersionString
18 | 1.0
19 | CFBundleVersion
20 | 1
21 | LSRequiresIPhoneOS
22 |
23 | UIApplicationSceneManifest
24 |
25 | UIApplicationSupportsMultipleScenes
26 |
27 | UISceneConfigurations
28 |
29 | UIWindowSceneSessionRoleApplication
30 |
31 |
32 | UISceneConfigurationName
33 | Default Configuration
34 | UISceneDelegateClassName
35 | $(PRODUCT_MODULE_NAME).SceneDelegate
36 |
37 |
38 |
39 |
40 | UILaunchStoryboardName
41 | LaunchScreen
42 | UIRequiredDeviceCapabilities
43 |
44 | armv7
45 |
46 | UIStatusBarStyle
47 | UIStatusBarStyleLightContent
48 | UISupportedInterfaceOrientations
49 |
50 | UIInterfaceOrientationPortrait
51 |
52 | UISupportedInterfaceOrientations~ipad
53 |
54 | UIInterfaceOrientationPortrait
55 | UIInterfaceOrientationPortraitUpsideDown
56 | UIInterfaceOrientationLandscapeLeft
57 | UIInterfaceOrientationLandscapeRight
58 |
59 | UIUserInterfaceStyle
60 | Light
61 | UIViewControllerBasedStatusBarAppearance
62 |
63 |
64 |
65 |
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/SwiftUITabBat/Preview Content/Preview Assets.xcassets/Contents.json:
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1 | {
2 | "info" : {
3 | "version" : 1,
4 | "author" : "xcode"
5 | }
6 | }
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/SwiftUITabBat/SceneDelegate.swift:
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1 | //
2 | // SceneDelegate.swift
3 | // SwiftUITabBat
4 | //
5 | // Created by Bhavesh Chavda on 21/01/20.
6 | // Copyright © 2020 BhaveshChavda. All rights reserved.
7 | //
8 |
9 | import UIKit
10 | import SwiftUI
11 |
12 | class SceneDelegate: UIResponder, UIWindowSceneDelegate {
13 |
14 | var window: UIWindow?
15 |
16 |
17 | func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
18 | // Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
19 | // If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
20 | // This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
21 |
22 | // Create the SwiftUI view that provides the window contents.
23 | let contentView = ContentView()
24 |
25 | // Use a UIHostingController as window root view controller.
26 | if let windowScene = scene as? UIWindowScene {
27 | let window = UIWindow(windowScene: windowScene)
28 | window.rootViewController = UIHostingController(rootView: contentView)
29 | self.window = window
30 | window.makeKeyAndVisible()
31 | }
32 | }
33 |
34 | func sceneDidDisconnect(_ scene: UIScene) {
35 | // Called as the scene is being released by the system.
36 | // This occurs shortly after the scene enters the background, or when its session is discarded.
37 | // Release any resources associated with this scene that can be re-created the next time the scene connects.
38 | // The scene may re-connect later, as its session was not neccessarily discarded (see `application:didDiscardSceneSessions` instead).
39 | }
40 |
41 | func sceneDidBecomeActive(_ scene: UIScene) {
42 | // Called when the scene has moved from an inactive state to an active state.
43 | // Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
44 | }
45 |
46 | func sceneWillResignActive(_ scene: UIScene) {
47 | // Called when the scene will move from an active state to an inactive state.
48 | // This may occur due to temporary interruptions (ex. an incoming phone call).
49 | }
50 |
51 | func sceneWillEnterForeground(_ scene: UIScene) {
52 | // Called as the scene transitions from the background to the foreground.
53 | // Use this method to undo the changes made on entering the background.
54 | }
55 |
56 | func sceneDidEnterBackground(_ scene: UIScene) {
57 | // Called as the scene transitions from the foreground to the background.
58 | // Use this method to save data, release shared resources, and store enough scene-specific state information
59 | // to restore the scene back to its current state.
60 | }
61 |
62 |
63 | }
64 |
65 |
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/SwiftUI_Custom TabBar.gif:
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https://raw.githubusercontent.com/Comrade-SwiftUI/SwiftUI-Custom-Tab-Bar/2c94204e6770e230b725df5eeda2b3cb8dc84422/SwiftUI_Custom TabBar.gif
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