├── .gitignore ├── src └── main │ ├── resources │ └── plugin.json │ └── java │ └── io │ └── github │ └── gmw │ ├── packetHandler │ ├── PlayerBornHook.java │ └── PlayerJoinHook.java │ ├── config │ ├── MeaMailTemplate.java │ └── MeaMailConfig.java │ ├── utils │ ├── PlayerUtils.java │ └── MailCore.java │ ├── module │ ├── TaskManager.java │ ├── PluginCommand.java │ └── ConfigParser.java │ └── MeaMailPlusCore.java ├── pom.xml ├── README_CN.md ├── README.md └── LICENSE /.gitignore: -------------------------------------------------------------------------------- 1 | /.idea/ 2 | /target/ 3 | -------------------------------------------------------------------------------- /src/main/resources/plugin.json: -------------------------------------------------------------------------------- 1 | { 2 | "name": "MeaMailPlus", 3 | "description": "A plugin to send some notices to players", 4 | "version": "1.0", 5 | "mainClass": "io.github.gmw.MeaMailPlusCore", 6 | "authors": [ 7 | "Hell", 8 | "ButterCookies" 9 | ] 10 | } -------------------------------------------------------------------------------- /src/main/java/io/github/gmw/packetHandler/PlayerBornHook.java: -------------------------------------------------------------------------------- 1 | package io.github.gmw.packetHandler; 2 | 3 | import emu.grasscutter.game.player.Player; 4 | import emu.grasscutter.net.packet.Opcodes; 5 | import emu.grasscutter.net.packet.PacketOpcodes; 6 | import emu.grasscutter.server.game.GameSession; 7 | import emu.grasscutter.server.packet.recv.HandlerSetPlayerBornDataReq; 8 | import io.github.gmw.utils.MailCore; 9 | import io.github.gmw.utils.PlayerUtils; 10 | 11 | @Opcodes(PacketOpcodes.SetPlayerBornDataReq) 12 | public class PlayerBornHook extends HandlerSetPlayerBornDataReq { 13 | 14 | @Override 15 | public void handle(GameSession session, byte[] header, byte[] payload) throws Exception { 16 | super.handle(session, header, payload); 17 | int playerUid = session.getPlayer().getUid(); 18 | 19 | // 第一次加入 20 | if(playerUid != 0) { 21 | MailCore.sendInitialMailToPlayer(playerUid); 22 | MailCore.sendDailySignInMailToPlayer(playerUid); 23 | } 24 | } 25 | } 26 | -------------------------------------------------------------------------------- /src/main/java/io/github/gmw/config/MeaMailTemplate.java: -------------------------------------------------------------------------------- 1 | package io.github.gmw.config; 2 | 3 | public final class MeaMailTemplate { 4 | public int templateId = 0; 5 | public String title = ""; 6 | public String sender = "Server"; 7 | public long expireTime = 0; 8 | 9 | public long remainTime = 2592000; // 31 days 10 | public int importance = 0; // Starred mail, 0 = No star, 1 = Star. 11 | public MailBody body = new MailBody(); 12 | public static class MailBody { 13 | public String content = ""; 14 | public ItemInfo[] items = {}; 15 | 16 | public static class ItemInfo { 17 | public int id; 18 | public int count; 19 | public int level; 20 | 21 | public ItemInfo(int id, int count) { 22 | this(id, count, 1); 23 | } 24 | 25 | public ItemInfo(int id, int count, int level) { 26 | this.id = id; 27 | this.count = count; 28 | this.level = level; 29 | } 30 | } 31 | } 32 | } 33 | -------------------------------------------------------------------------------- /src/main/java/io/github/gmw/packetHandler/PlayerJoinHook.java: -------------------------------------------------------------------------------- 1 | package io.github.gmw.packetHandler; 2 | 3 | import emu.grasscutter.game.player.Player; 4 | import emu.grasscutter.net.packet.Opcodes; 5 | import emu.grasscutter.net.packet.PacketOpcodes; 6 | import emu.grasscutter.server.packet.recv.HandlerPlayerLoginReq; 7 | import emu.grasscutter.server.game.GameSession; 8 | import io.github.gmw.utils.MailCore; 9 | import io.github.gmw.utils.PlayerUtils; 10 | 11 | @Opcodes(PacketOpcodes.PlayerLoginReq) 12 | public class PlayerJoinHook extends HandlerPlayerLoginReq { 13 | 14 | @Override 15 | public void handle(GameSession session, byte[] header, byte[] payload) throws Exception { 16 | super.handle(session, header, payload); 17 | Player player = session.getPlayer(); 18 | 19 | if (player == null) return; // new player 20 | if(PlayerUtils.isFirstLoginToday(player)) { // first login today 21 | if (PlayerUtils.isPlayerBirthDay(player)) { // is player birthday 22 | MailCore.sendBirthDayMailToPlayer(player); 23 | } 24 | 25 | // daily mail 26 | MailCore.sendDailySignInMailToPlayer(player); 27 | } 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /src/main/java/io/github/gmw/config/MeaMailConfig.java: -------------------------------------------------------------------------------- 1 | package io.github.gmw.config; 2 | 3 | public final class MeaMailConfig { 4 | public int[] updateTime = {4,0,0}; 5 | public int[] initialMail = {1001}; 6 | public int[] birthDayMail = {1004}; 7 | 8 | public DailySignInMailTask[] dailySignInMail = { 9 | new DailySignInMailTask(1002,0) 10 | }; 11 | 12 | public DailyRepetitionTask[] dailyRepetitionMail = { 13 | new DailyRepetitionTask(1003,0,false, new int[]{12, 0, 0}) 14 | }; 15 | 16 | public static class DailyRepetitionTask extends MailTask { 17 | public boolean onlineOnly; 18 | public int[] triggerTime; 19 | 20 | public DailyRepetitionTask(int templateId, int minLevel, boolean onlineOnly, int[] triggerTime) { 21 | super(templateId, minLevel); 22 | this.onlineOnly = onlineOnly; 23 | this.triggerTime = triggerTime; 24 | } 25 | } 26 | 27 | public static class DailySignInMailTask extends MailTask { 28 | public DailySignInMailTask(int templateId, int minLevel) { 29 | super(templateId, minLevel); 30 | } 31 | } 32 | 33 | public static class MailTask { 34 | public int templateId; 35 | public int minLevel; // 0 - 60 36 | 37 | public MailTask(int templateId, int minLevel) { 38 | this.templateId = templateId; 39 | this.minLevel = minLevel; 40 | } 41 | } 42 | } 43 | -------------------------------------------------------------------------------- /src/main/java/io/github/gmw/utils/PlayerUtils.java: -------------------------------------------------------------------------------- 1 | package io.github.gmw.utils; 2 | 3 | import emu.grasscutter.game.player.Player; 4 | import emu.grasscutter.game.player.PlayerBirthday; 5 | import io.github.gmw.MeaMailPlusCore; 6 | 7 | import java.util.Calendar; 8 | 9 | public final class PlayerUtils { 10 | public static long getPlayerBirthDayTime(Player player) { 11 | int[] updateTime = MeaMailPlusCore.getInstance().config.getConfig().updateTime; 12 | PlayerBirthday date = player.getBirthday(); 13 | Calendar cal = Calendar.getInstance(); 14 | 15 | cal.set(Calendar.DAY_OF_MONTH, date.getDay()); 16 | cal.set(Calendar.MONTH, date.getMonth() - 1); 17 | 18 | cal.set(Calendar.HOUR_OF_DAY, updateTime[0]); 19 | cal.set(Calendar.MINUTE, updateTime[1]); 20 | cal.set(Calendar.SECOND, updateTime[2]); 21 | return cal.getTimeInMillis() / 1000; 22 | } 23 | 24 | public static boolean isPlayerBirthDay(Player player) { 25 | if (player.hasBirthday()) { 26 | long playerBirthDayTime = getPlayerBirthDayTime(player); 27 | long playerEndBirthDayTime = playerBirthDayTime + 24 * 60 * 60; 28 | long currentTime = System.currentTimeMillis() / 1000; 29 | 30 | return currentTime >= playerBirthDayTime && currentTime < playerEndBirthDayTime; 31 | } 32 | return false; 33 | } 34 | 35 | public static boolean isFirstLoginToday(Player player) { 36 | long startOfDayTime = MeaMailPlusCore.getInstance().config.getTomorrowUpdateTime() - 24 * 60 * 60; 37 | long playerLastActiveTime = player.getProfile().getLastActiveTime(); 38 | long currentTime = System.currentTimeMillis() / 1000; 39 | 40 | return playerLastActiveTime < startOfDayTime && currentTime >= startOfDayTime; 41 | } 42 | } 43 | -------------------------------------------------------------------------------- /src/main/java/io/github/gmw/module/TaskManager.java: -------------------------------------------------------------------------------- 1 | package io.github.gmw.module; 2 | 3 | import io.github.gmw.MeaMailPlusCore; 4 | import io.github.gmw.config.MeaMailConfig; 5 | import io.github.gmw.utils.MailCore; 6 | 7 | import java.util.Calendar; 8 | import java.util.Date; 9 | import java.util.Timer; 10 | import java.util.TimerTask; 11 | 12 | import io.github.gmw.config.MeaMailConfig.DailyRepetitionTask; 13 | 14 | public class TaskManager { 15 | private Timer timer; 16 | 17 | private static class dailyBeginTask extends TimerTask { 18 | @Override 19 | public void run() { 20 | // new day 21 | MailCore.dailyUpdate(); 22 | } 23 | } 24 | 25 | private static class dailyRepetitionTask extends TimerTask { 26 | private DailyRepetitionTask task; 27 | 28 | public dailyRepetitionTask(DailyRepetitionTask task) { 29 | this.task = task; 30 | } 31 | 32 | @Override 33 | public void run() { 34 | MailCore.repetitionUpdate(task); 35 | } 36 | } 37 | 38 | public Date getTaskStartTime(int hour, int minute, int second) { 39 | Calendar cal = Calendar.getInstance(); 40 | cal.set(Calendar.HOUR_OF_DAY, hour); 41 | cal.set(Calendar.MINUTE, minute); 42 | cal.set(Calendar.SECOND, second); 43 | 44 | if (cal.getTime().before(new Date())) { 45 | cal.add(Calendar.DATE, 1); 46 | } 47 | 48 | return cal.getTime(); 49 | } 50 | 51 | public void enable() { 52 | DailyRepetitionTask[] tasks = MeaMailPlusCore.getInstance().config.getConfig().dailyRepetitionMail; 53 | int[] updateTime = MeaMailPlusCore.getInstance().config.getConfig().updateTime; 54 | int cycleTime = 1000 * 60 * 60 * 24; 55 | 56 | // create timer and task 57 | this.timer = new Timer(); 58 | this.timer.schedule( 59 | new dailyBeginTask(), 60 | getTaskStartTime(updateTime[0], updateTime[1], updateTime[2]), 61 | cycleTime 62 | ); 63 | 64 | for(DailyRepetitionTask task : tasks) { 65 | this.timer.schedule( 66 | new dailyRepetitionTask(task), 67 | getTaskStartTime(task.triggerTime[0], task.triggerTime[1], task.triggerTime[2]), 68 | cycleTime 69 | ); 70 | } 71 | } 72 | 73 | public void disable() { 74 | this.timer.cancel(); 75 | } 76 | } 77 | -------------------------------------------------------------------------------- /src/main/java/io/github/gmw/MeaMailPlusCore.java: -------------------------------------------------------------------------------- 1 | package io.github.gmw; 2 | 3 | import emu.grasscutter.Grasscutter; 4 | import emu.grasscutter.command.CommandMap; 5 | import emu.grasscutter.plugin.Plugin; 6 | import emu.grasscutter.server.game.GameServerPacketHandler; 7 | import io.github.gmw.module.ConfigParser; 8 | import io.github.gmw.module.PluginCommand; 9 | import io.github.gmw.packetHandler.PlayerBornHook; 10 | import io.github.gmw.packetHandler.PlayerJoinHook; 11 | import io.github.gmw.module.TaskManager; 12 | 13 | public class MeaMailPlusCore extends Plugin { 14 | 15 | private static MeaMailPlusCore instance; 16 | public ConfigParser config; 17 | public TaskManager task; 18 | 19 | 20 | @Override 21 | public void onLoad() { 22 | this.logger("Loading..."); 23 | instance = this; 24 | 25 | this.config = new ConfigParser(); 26 | this.config.loadConfig(); 27 | this.config.loadTemplates(); 28 | this.task = new TaskManager(); 29 | 30 | this.logger("Loaded!"); 31 | } 32 | 33 | @Override 34 | public void onEnable() { 35 | CommandMap.getInstance().registerCommand("meamail", new PluginCommand()); 36 | 37 | // register packet handler 38 | GameServerPacketHandler packetHandler = Grasscutter.getGameServer().getPacketHandler(); 39 | packetHandler.registerPacketHandler(PlayerJoinHook.class); 40 | packetHandler.registerPacketHandler(PlayerBornHook.class); 41 | 42 | this.task.enable(); 43 | } 44 | 45 | @Override 46 | public void onDisable() { 47 | CommandMap.getInstance().unregisterCommand("meamail"); 48 | this.task.disable(); 49 | } 50 | 51 | public static MeaMailPlusCore getInstance() { 52 | return instance; 53 | } 54 | 55 | public void reloadConfig() { 56 | this.task.disable(); 57 | this.config.loadConfig(); 58 | this.config.loadTemplates(); 59 | this.task.enable(); 60 | } 61 | 62 | public void logger(String message) { 63 | this.logger(message, "info"); 64 | } 65 | 66 | public void logger(String message, String type) { 67 | if (Grasscutter.getLogger() == null) return; 68 | 69 | String msg = "[MeaMailPlusCore] " + message; 70 | switch (type) { 71 | case "info" -> Grasscutter.getLogger().info(msg); 72 | case "warn" -> Grasscutter.getLogger().warn(msg); 73 | case "error" -> Grasscutter.getLogger().error(msg); 74 | } 75 | } 76 | } 77 | -------------------------------------------------------------------------------- /pom.xml: -------------------------------------------------------------------------------- 1 | 2 | 5 | 4.0.0 6 | 7 | io.github 8 | MeaMailPlus 9 | 1.0-SNAPSHOT 10 | 11 | 12 | 17 13 | 17 14 | 15 | 16 | 17 | 18 | 19 | org.apache.maven.plugins 20 | maven-compiler-plugin 21 | 3.8.1 22 | 23 | 17 24 | 17 25 | 26 | 27 | 28 | org.apache.maven.plugins 29 | maven-shade-plugin 30 | 3.2.4 31 | 32 | 33 | package 34 | 35 | shade 36 | 37 | 38 | false 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | src/main/resources 47 | true 48 | 49 | 50 | 51 | 52 | 53 | 54 | emu.grasscutter 55 | Grasscutter-api 56 | 1.0 57 | system 58 | ${basedir}/../Grasscutter/grasscutter-1.2.3-dev-beb6906.jar 59 | 60 | 61 | 62 | com.google.code.gson 63 | gson 64 | 2.9.0 65 | 66 | 67 | 68 | 69 | -------------------------------------------------------------------------------- /src/main/java/io/github/gmw/module/PluginCommand.java: -------------------------------------------------------------------------------- 1 | package io.github.gmw.module; 2 | 3 | import emu.grasscutter.Grasscutter; 4 | import emu.grasscutter.command.Command; 5 | import emu.grasscutter.command.CommandHandler; 6 | import emu.grasscutter.game.player.Player; 7 | import io.github.gmw.MeaMailPlusCore; 8 | import io.github.gmw.config.MeaMailConfig; 9 | import io.github.gmw.config.MeaMailTemplate; 10 | import io.github.gmw.utils.MailCore; 11 | 12 | import java.util.*; 13 | 14 | @Command(label = "meamail", usage = "meamail help", 15 | description = "MeaMailPlusCore command", aliases = {"mmail"}, permission = "meo.mail") 16 | 17 | public class PluginCommand implements CommandHandler { 18 | 19 | @Override 20 | public void execute(Player sender, Player targetPlayer, List args) { 21 | switch (args.size()) { 22 | default -> // *No args* 23 | showHelpList(sender); 24 | case 1 -> { 25 | switch (args.get(0)) { 26 | case "reload" -> { 27 | MeaMailPlusCore.getInstance().reloadConfig(); 28 | if (sender == null) 29 | Grasscutter.getLogger().info("[MeaNoticeCore] Reloaded!"); 30 | else 31 | CommandHandler.sendMessage(sender, "MeaNoticeCore config reloaded"); 32 | } 33 | case "help" -> showHelpList(sender); 34 | default -> CommandHandler.sendMessage(sender, "Invalid args."); 35 | } 36 | } 37 | case 2 -> { 38 | int templateId = Integer.parseInt(args.get(1)); 39 | MeaMailTemplate template = MeaMailPlusCore.getInstance().config.getTemplate(templateId); 40 | 41 | 42 | switch (args.get(0)) { 43 | case "sendall" -> { 44 | if (template == null) { 45 | CommandHandler.sendMessage(sender, "Invalid template id."); 46 | return; 47 | } 48 | 49 | MailCore.sendMailToAllPlayers(template); 50 | CommandHandler.sendMessage(sender, "Mail Sended!"); 51 | } 52 | case "sendallonline" -> { 53 | if (template == null) { 54 | CommandHandler.sendMessage(sender, "Invalid template id."); 55 | return; 56 | } 57 | 58 | MailCore.sendMailToAllPlayers(template, 0, true); 59 | CommandHandler.sendMessage(sender, "Mail Sended!"); 60 | } 61 | default -> CommandHandler.sendMessage(sender, "Invalid args."); 62 | } 63 | } 64 | case 3 -> { 65 | int templateId = Integer.parseInt(args.get(1)); 66 | MeaMailTemplate template = MeaMailPlusCore.getInstance().config.getTemplate(templateId); 67 | 68 | switch (args.get(0)) { 69 | case "send" -> { 70 | if (template == null) { 71 | CommandHandler.sendMessage(sender, "Invalid template id."); 72 | return; 73 | } 74 | 75 | int uid = Integer.parseInt(args.get(2)); 76 | CommandHandler.sendMessage(sender, "Mail Sending..."); 77 | MailCore.sendMailToPlayer(uid, template, false); 78 | } 79 | case "sendonline" -> { 80 | if (template == null) { 81 | CommandHandler.sendMessage(sender, "Invalid template id."); 82 | return; 83 | } 84 | 85 | int uid = Integer.parseInt(args.get(2)); 86 | CommandHandler.sendMessage(sender, "Mail Sending..."); 87 | MailCore.sendMailToPlayer(uid, template, true); 88 | } 89 | case "sendall" -> { 90 | if (template == null) { 91 | CommandHandler.sendMessage(sender, "Invalid template id."); 92 | return; 93 | } 94 | 95 | int minLevel = Integer.parseInt(args.get(2)); 96 | MailCore.sendMailToAllPlayers(template, minLevel); 97 | CommandHandler.sendMessage(sender, "Mail Sended!"); 98 | } 99 | case "sendallonline" -> { 100 | if (template == null) { 101 | CommandHandler.sendMessage(sender, "Invalid template id."); 102 | return; 103 | } 104 | 105 | int minLevel = Integer.parseInt(args.get(2)); 106 | MailCore.sendMailToAllPlayers(template, minLevel, true); 107 | CommandHandler.sendMessage(sender, "Mail Sended!"); 108 | } 109 | default -> CommandHandler.sendMessage(sender, "Invalid args."); 110 | } 111 | } 112 | } 113 | } 114 | 115 | public void showHelpList(Player sender) { 116 | String[] helpMap = new String[]{ 117 | "Send Mail:", 118 | " /meamail send ", 119 | " /meamail sendall [minLevel]", 120 | " /meamail sendallonline [minLevel]", 121 | "Other:", 122 | " /meamail reload", 123 | " /meamail help", 124 | }; 125 | 126 | for (String text : helpMap) { 127 | CommandHandler.sendMessage(sender, text); 128 | } 129 | } 130 | } 131 | 132 | -------------------------------------------------------------------------------- /README_CN.md: -------------------------------------------------------------------------------- 1 | ![Group 148.jpg](https://s2.loli.net/2022/05/03/5ZPG2neTlrMW6Az.jpg) 2 | # MeaMailPlus - Grasscutter 邮件增强 3 | MeaMailPlus 是一个 [Grasscutter](https://github.com/Grasscutters/Grasscutter) 插件, 你可以用它来轻松的收发邮件. 4 | 5 | [English](./README.md) | 简体中文 6 | 7 | 推荐使用 Grasscutter 命令生成工具: 8 | [GrasscutterCommandGenerator](https://github.com/jie65535/GrasscutterCommandGenerator) 9 | 10 | ## 💡Feature 11 | 12 | - [x] **生日邮件** - 玩家生日时向他们发送祝福邮件. 13 | - [X] **每日奖励** - 玩家每天登录时都能收到奖励. 14 | - [X] **新手礼包** - 玩家第一次进入服务器时会收到奖励. 15 | - [X] **推送定时邮件** - 你可以设置冒险等级限制,决定哪些玩家能收到定时邮件. 16 | - [X] **支持命令** - 支持用命令发送邮件. 17 | - [ ] **RESTful API** - 使用第三方API发送邮件. 18 | - [ ] **更多** - Comming soon... 19 | 20 | ## 🍗Setup 21 | ### 安装 22 | 1. [下载插件](https://github.com/Coooookies/Grasscutter-MeaMailPlus/releases) 23 | 2. 把插件放进你的Grasscutter服务器的 `plugins` 文件夹。 24 | 3. 启动服务器,插件会自动在你的服务器插件文件夹下生成 `MeaMailPlus` 文件夹。 25 | ``` 26 | Root 27 | │ lib 28 | │ keys 29 | │ resources 30 | │ ... 31 | └───plugins 32 | │ ... 33 | └───MeaMailPlus 34 | │ template // 模板文件 35 | └───config.json // 插件配置 36 | ``` 37 | ### 游戏内乱码了! 38 | 如果你是Linux: 39 | - 将配置文件和Template模板文件转换成utf8编码 40 | 41 | 如果你是Windows: 42 | - 将配置文件和Template模板文件转换成ansi(gb2312)编码 43 | ### 怎么用? 44 | 45 | 在插件目录中的`MeaMailPlus`目录下, 包含 `template` 文件夹和 `config.json` 配置文件 46 | #### 配置文件设置 47 | 配置文件是一个 `JSON` 格式的文件。你可以通过修改配置文件来控制插件的行为。 48 | 配置完后,在Console中输入`/meamail reload`即可重载配置文件。 49 | ``` 50 | { 51 | "updateTime": [4, 0, 0], // 设置服务器的邮件推送时间,这里设置的是 04:00:00 (24小时时间制) 52 | "initialMail": [ 1001 ], // 设置新玩家第一次进服时接收的邮件模板ID,可以设置很多个,例如: [1001, 1002, 1003] 53 | "birthDayMail": [ 1004 ], // 设置玩家生日邮件模板ID,当然也可以设置很多个(如果玩家有点贪) 54 | 55 | "dailySignInMail": [ // 玩家每日登录的邮件,会在每天推送时间或者是玩家上线时发送,一天只能领取一次,不上线就没有。 56 | { 57 | "templateId": 1002, // 邮件模板ID 58 | "minLevel": 0 // 设置冒险等级限制,0表示不限制,小于这个冒险等级的玩家不会收到邮件 59 | }, 60 | { 61 | "templateId": 1003, // 设置多个邮件... 62 | "minLevel": 25 63 | }, 64 | { 65 | "templateId": 1004, // 设置多个邮件... 66 | "minLevel": 55 67 | } 68 | ], 69 | 70 | "dailyRepetitionMail": [ // 设置每日定时邮件 71 | { 72 | "onlineOnly": false, // 是否只有在线玩家能接收邮件,如果设置成离线,则所有玩家都能接收到 73 | "triggerTime": [12, 0, 0], // 触发时间 这里是 12:00:00 74 | "templateId": 1003, // 邮件模板ID 75 | "minLevel": 0 // 设置冒险等级限制,0表示不限制,小于这个冒险等级的玩家不会收到邮件 76 | }, 77 | { // 设置多个邮件... 78 | "onlineOnly": true, 79 | "triggerTime": [16, 0, 0], // 16:00:00 80 | "templateId": 1003, 81 | "minLevel": 0 82 | }, 83 | { // 设置多个邮件... 84 | "onlineOnly": true, 85 | "triggerTime": [0, 0, 0], // 24:00:00 86 | "templateId": 1003, 87 | "minLevel": 0 88 | } 89 | ] 90 | } 91 | ``` 92 | #### Template 模板文件 93 | 你可以自行创建多个模板文件放进 `template` 文件夹,命名随意, 同样只支持 `JSON`文件. 94 | 举个栗子: 95 | TemplateExample.json 96 | ``` 97 | { 98 | "templateId": 1001, // 你的邮件模板ID,不能重复。 99 | "title": "Mail title", // 邮件标题 100 | "sender": "KiritaniIwako", // 邮件发送人,你可以设置为 "Server" 101 | "expireTime": 0, // 过期时间,稍后会详细介绍 102 | "remainTime": 2592000, // 剩余时间,如果你设置了剩余时间,则过期时间不会生效 103 | "importance": 0, // 邮件重要等级,0为默认,1为收藏 104 | "body": { // 邮件内容,稍后会详细介绍 105 | "content": "Mail content", 106 | "items": [ 107 | { 108 | "id": 223, // 物品id 109 | "count": 1, // 数量 110 | "level": 1 // 等级(0-90?) 111 | } 112 | ] 113 | } 114 | } 115 | ``` 116 | 1. 如何设置过期时间 `expireTime` 或者是剩余时间 `remainTime`? 117 | - [时间戳转换器](https://tool.lu/timestamp/) 118 | ``` 119 | { 120 | "expireTime": 1651571451, 121 | // 使用十位时间戳来定义到期时间 122 | // 你可以使用下面的转换工具来将时间转换为时间戳(记得选择时间单位为秒) 123 | // https://tool.lu/timestamp/ 124 | 125 | "remainTime": 2592000 126 | // 剩余时间(秒) 127 | // 2592000 秒 = 30 天,计算方法:: 128 | // 2592000 = 30(天) * 24(小时) * 60(分钟) * 60(秒) 129 | // 如果你不确定的话,也可以将两个时间转换成时间戳后相减,得到时间间隔: 130 | // 2592000 = 1651568400 (2022-5-3 9:00:00GMT) - 1648976400 (2022-4-3 9:00:00GMT) 131 | } 132 | ``` 133 | 134 | 2. 如何设置邮件的内容 `body/content`? 135 | ``` 136 | { 137 | "body": { 138 | "content": "Mail content", 139 | // 你可以设置邮件的内容,支持变量:, 140 | // `{playerName}`: (未上线) 玩家名称 141 | // `\r\n`: 换行符 142 | // 你甚至可以创建超链接,有两种打开方式:`browser`对应的是打开系统浏览器,`webview`对应的是打开游戏自带的浏览器: 143 | // 144 | // 比如: 145 | // ``: 打开一个系统浏览器,标签的名字叫 "Discord". 146 | // ``: 打开一个游戏自带的浏览器,标签的名字叫 "Discord". 147 | 148 | "items": [ // 邮件附带的物品,如果设置为`[]`则不会附带物品 149 | { 150 | "id": 223, // 物品id 151 | "count": 1, // 数量 152 | "level": 1 // 等级(1-90?) 153 | }, 154 | { 155 | "id": 224, // 多个物品... 156 | "count": 1, 157 | "level": 1 158 | }, 159 | { 160 | "id": 202, // 多个物品... 161 | "count": 10000000, 162 | "level": 1 163 | } 164 | ] 165 | } 166 | } 167 | ``` 168 | 169 | 在邮件内容里设置超链接: 170 | ``` 171 | 172 | ``` 173 | 比如: 174 | ``` 175 | 176 | 177 | ``` 178 | 179 | ### 命令和权限 180 | Command: 181 | ``` 182 | 发送邮件: 183 | /meamail send <模板Id> 184 | /meamail sendall <模板Id> <最小冒险等级> 185 | /meamail sendallonline <模板Id> <最小冒险等级> 186 | 其他: 187 | /meamail reload 188 | /meamail help 189 | ``` 190 | 191 | Permission: 192 | ``` 193 | meo.mail | 控制插件 194 | ``` -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | ![Group 148.jpg](https://s2.loli.net/2022/05/03/5ZPG2neTlrMW6Az.jpg) 2 | # MeaMailPlus - Grasscutter Mail enhancements 3 | MeaMailPlus is a plugin of [Grasscutter](https://github.com/Grasscutters/Grasscutter), you can use this plugin to send your mail conveniently. 4 | 5 | English | [简体中文](./README_CN.md) 6 | 7 | Grasscutter's command tools: 8 | [GrasscutterCommandGenerator](https://github.com/jie65535/GrasscutterCommandGenerator) 9 | 10 | ## 💡Feature 11 | 12 | - [x] **Birthday Mail** - Send birthday emails to players on their birthdays. 13 | - [X] **Daily Bonus** - Players will receive rewards when they join the server. 14 | - [X] **Newbie Gift Mail** - Players will receive rewards when they first joined. 15 | - [X] **Scheduled Mail push** - You can limit the level threshold of players to receive the mail. 16 | - [X] **Command support** - Support sending Mails by command. 17 | - [ ] **RESTful API** - Send Mail via third-party API. 18 | - [ ] **MORE** - Comming soon... 19 | 20 | ## 🍗Setup 21 | ### Install 22 | 1. [Download Plugin Jar](https://github.com/Coooookies/Grasscutter-MeaMailPlus/releases) 23 | 2. Put plugins into `plugins` folder of your grasscutter server. 24 | 3. Start your server, then the plugin will create `MeaMailPlus` folder in your server plugin folder. 25 | ``` 26 | Root 27 | │ lib 28 | │ keys 29 | │ resources 30 | │ ... 31 | └───plugins 32 | │ ... 33 | └───MeaMailPlus 34 | │ template // template files 35 | └───config.json // plugin config file 36 | ``` 37 | 38 | ### How to use? 39 | 40 | The plugin will create a `MeaMailPlus` folder in your server plugin folder, include `template` folder and `config.json` file. 41 | #### Config file 42 | The config file is a `JSON` file, you can edit it to set the plugin's behavior. 43 | Run command `/meamail reload` in console to reload the config. 44 | ``` 45 | { 46 | "updateTime": [4, 0, 0], // set the server's start time for send mail of the day, default is 04:00:00(24 hours system) 47 | "initialMail": [ 1001 ], // set the initial mail template id, you can set multiple mail ids like [1001, 1002, 1003] 48 | "birthDayMail": [ 1004 ], // set the birthday mail template id, you can set multiple mail too! 49 | 50 | "dailySignInMail": [ // players can only receive once a day, and will not send if they are not online. 51 | { 52 | "templateId": 1002, // set the template id for daily sign in mail. 53 | "minLevel": 0 // you can limit the level(0-60) threshold of players to receive the mail. 54 | }, 55 | { 56 | "templateId": 1003, // multiple mail... 57 | "minLevel": 25 58 | }, 59 | { 60 | "templateId": 1004, // multiple mail... 61 | "minLevel": 55 62 | } 63 | ], 64 | 65 | "dailyRepetitionMail": [ // send a timed email collectively 66 | { 67 | "onlineOnly": false, // whether the player needs to be online to receive mail 68 | "triggerTime": [12, 0, 0], // 12:00:00 69 | "templateId": 1003, // templateId 70 | "minLevel": 0 // you can limit the level(0-60) threshold of players to receive the mail. 71 | }, 72 | { // multiple mail... 73 | "onlineOnly": true, 74 | "triggerTime": [16, 0, 0], // 16:00:00 75 | "templateId": 1003, 76 | "minLevel": 0 77 | }, 78 | { // multiple mail... 79 | "onlineOnly": true, 80 | "triggerTime": [0, 0, 0], // 24:00:00 81 | "templateId": 1003, 82 | "minLevel": 0 83 | } 84 | ] 85 | } 86 | ``` 87 | #### Template file 88 | You can make multiple template files in `template` folder, only supports `JSON`. 89 | like this: 90 | TemplateExample.json 91 | ``` 92 | { 93 | "templateId": 1001, // Your template id, can't be repeated 94 | "title": "Mail title", // Your Mail title 95 | "sender": "KiritaniIwako", // Your sender name, you can set "Server" 96 | "expireTime": 0, // Your mail expire time, will be explained in detail later. 97 | "remainTime": 2592000, // Your mail remain time, if you have set the remainTime, the expireTime will not take effect. 98 | "importance": 0, // Your mail importance, 0 is normal, 1 is star 99 | "body": { // Your mail content, will be explained in detail later. 100 | "content": "Mail content", 101 | "items": [ 102 | { 103 | "id": 223, // item id 104 | "count": 1, // amount 105 | "level": 1 // item level(0-90?) 106 | } 107 | ] 108 | } 109 | } 110 | ``` 111 | 1. How to set the mail `expireTime` or `remainTime`? 112 | - [Timestamp converter](https://www.epochconverter.com/) 113 | ``` 114 | { 115 | "expireTime": 1651571451, 116 | // use 10 digits timestamp, like this: 117 | // you can use convert tool to convert the timestamp to 10 digits timestamp, 118 | // https://www.epochconverter.com/ 119 | 120 | "remainTime": 2592000 121 | // time in second 122 | // 2592000 is the seconds of 30 days: 123 | // 2592000 = 30(d) * 24(h) * 60(m) * 60(s) 124 | // if you are not sure, you can use two 10 digits timestamp subtraction: 125 | // 2592000 = 1651568400 (2022-5-3 9:00:00GMT) - 1648976400 (2022-4-3 9:00:00GMT) 126 | } 127 | ``` 128 | 129 | 2. How to set the mail `body/content`? 130 | ``` 131 | { 132 | "body": { 133 | "content": "Mail content", 134 | // you can set the content of the mail, 135 | // you can use the variable: 136 | // `{playerName}`: (Testing) player name 137 | // `\r\n`: line feed 138 | // you can use link to open Browser & Webview in-game: 139 | // 140 | // for example: 141 | // ``: open a Browser, tag name is "Discord". 142 | // ``: open a in-game Browser, tag name is "Discord". 143 | 144 | "items": [ // items in the mail, if you set `[]`, no item will be sent 145 | { 146 | "id": 223, // item id 147 | "count": 1, // amount 148 | "level": 1 // item level(1-90?) 149 | }, 150 | { 151 | "id": 224, // Multiple items... 152 | "count": 1, 153 | "level": 1 154 | }, 155 | { 156 | "id": 202, // Multiple items... 157 | "count": 10000000, 158 | "level": 1 159 | } 160 | ] 161 | } 162 | } 163 | ``` 164 | 165 | Hyperlinks in the mail content: 166 | ``` 167 | 168 | ``` 169 | for example: 170 | ``` 171 | 172 | 173 | ``` 174 | ### Command & Permission 175 | Command: 176 | ``` 177 | Send Mail: 178 | /meamail send 179 | /meamail sendall 180 | /meamail sendallonline 181 | Other: 182 | /meamail reload 183 | /meamail help 184 | ``` 185 | 186 | Permission: 187 | ``` 188 | meo.mail | Control plugin functions 189 | ``` 190 | -------------------------------------------------------------------------------- /src/main/java/io/github/gmw/utils/MailCore.java: -------------------------------------------------------------------------------- 1 | package io.github.gmw.utils; 2 | 3 | import emu.grasscutter.Grasscutter; 4 | import emu.grasscutter.database.DatabaseHelper; 5 | import emu.grasscutter.game.player.Player; 6 | import emu.grasscutter.game.mail.Mail; 7 | import io.github.gmw.MeaMailPlusCore; 8 | import io.github.gmw.config.MeaMailConfig; 9 | import io.github.gmw.config.MeaMailTemplate; 10 | 11 | import java.time.Instant; 12 | import java.util.ArrayList; 13 | import java.util.Arrays; 14 | import java.util.List; 15 | import java.util.concurrent.atomic.AtomicBoolean; 16 | import java.util.stream.Collectors; 17 | 18 | 19 | public final class MailCore { 20 | public static void saveMailToDatabase(Player player, MeaMailTemplate template) { 21 | saveMailToDatabase(player, template, 0); 22 | } 23 | 24 | public static void saveMailToDatabase(Player player, MeaMailTemplate template, int minLevel) { 25 | if (player.getLevel() < minLevel) return; 26 | 27 | Mail mail = templateToMail(template); 28 | mail.setOwnerUid(player.getUid()); 29 | DatabaseHelper.saveMail(mail); 30 | MeaMailPlusCore.getInstance().logger("Mail sent to " + player.getUid() + "(Offline): " + template.title); 31 | } 32 | 33 | public static void sendMailToPlayer(int uid, MeaMailTemplate template) { 34 | sendMailToPlayer(uid, template, false); 35 | } 36 | 37 | public static void sendMailToPlayer(int uid, MeaMailTemplate template, boolean onlineOnly) { 38 | Player player = Grasscutter.getGameServer().getPlayerByUid(uid, !onlineOnly); 39 | if (player == null) return; 40 | sendMailToPlayer(player, template); 41 | } 42 | 43 | public static void sendMailToPlayer(Player player, MeaMailTemplate template) { 44 | sendMailToPlayer(player, template, 0); 45 | } 46 | 47 | public static void sendMailToPlayer(Player player, int templateId) { 48 | sendMailToPlayer(player, templateId, 0); 49 | } 50 | 51 | public static void sendMailToPlayer(Player player, int templateId, int minLevel) { 52 | MeaMailTemplate template = getTemplateById(templateId); 53 | if(template == null) { 54 | MeaMailPlusCore.getInstance().logger("Template with id " + templateId + " not found"); 55 | return; 56 | } 57 | sendMailToPlayer(player, template, minLevel); 58 | } 59 | 60 | public static void sendMailToPlayer(Player player, MeaMailTemplate template, int minLevel) { 61 | if (player.getLevel() >= minLevel) { 62 | if (player.isOnline()) { 63 | player.sendMail(templateToMail(template)); 64 | MeaMailPlusCore.getInstance().logger("Mail sent to " + player.getUid() + ": " + template.title); 65 | } else saveMailToDatabase(player, template); 66 | } else { 67 | MeaMailPlusCore.getInstance().logger("Player " + player.getUid() + " is not level " + minLevel + " and mail was not sent"); 68 | } 69 | } 70 | 71 | private static Mail templateToMail(MeaMailTemplate mailTemplate) { 72 | Mail mail = new Mail(); 73 | mail.mailContent.content = mailTemplate.body.content; 74 | mail.mailContent.title = mailTemplate.title; 75 | mail.mailContent.sender = mailTemplate.sender; 76 | mail.importance = mailTemplate.importance; 77 | 78 | if (mailTemplate.remainTime == 0) { 79 | mail.expireTime = mailTemplate.expireTime; 80 | } else { 81 | mail.expireTime = (int) Instant.now().getEpochSecond() + mailTemplate.remainTime; 82 | } 83 | 84 | mail.itemList = Arrays.stream(mailTemplate.body.items) 85 | .map(item -> new Mail.MailItem(item.id, item.count, item.level)) 86 | .collect(Collectors.toList()); 87 | return mail; 88 | } 89 | 90 | private static MeaMailConfig getConfig() { 91 | return MeaMailPlusCore.getInstance().config.getConfig(); 92 | } 93 | 94 | private static MeaMailTemplate getTemplateById(int id) { 95 | return MeaMailPlusCore.getInstance().config.getTemplate(id); 96 | } 97 | 98 | public static void sendMailToAllPlayers(int templateId) { 99 | sendMailToAllPlayers(templateId, 0); 100 | } 101 | 102 | public static void sendMailToAllPlayers(MeaMailTemplate template) { 103 | sendMailToAllPlayers(template, 0); 104 | } 105 | 106 | public static void sendMailToAllPlayers(int templateId, int minLevel) { 107 | sendMailToAllPlayers(templateId, minLevel, false); 108 | } 109 | 110 | public static void sendMailToAllPlayers(MeaMailTemplate template, int minLevel) { 111 | sendMailToAllPlayers(template, minLevel, false); 112 | } 113 | 114 | public static void sendMailToAllPlayers(int templateId, int minLevel, boolean onlineOnly) { 115 | MeaMailTemplate template = getTemplateById(templateId); 116 | if(template == null) { 117 | MeaMailPlusCore.getInstance().logger("Template with id " + templateId + " not found"); 118 | return; 119 | } 120 | sendMailToAllPlayers(template, minLevel, onlineOnly); 121 | } 122 | 123 | public static void sendMailToAllPlayers(MeaMailTemplate template, int minLevel, boolean onlineOnly) { 124 | if (template == null) return; 125 | 126 | List onlinePlayers = new ArrayList<>(); 127 | List offlinePlayers = new ArrayList<>(); 128 | Grasscutter.getGameServer().getPlayers().forEach((index, player) -> onlinePlayers.add(player)); 129 | 130 | if (!onlineOnly) { 131 | DatabaseHelper.getAllPlayers().forEach(player -> { 132 | if (onlinePlayers.stream().noneMatch(onlinePlayer -> onlinePlayer.getUid() == player.getUid())) { 133 | offlinePlayers.add(player); 134 | } 135 | }); 136 | } 137 | 138 | // two methods to send mail 139 | onlinePlayers.forEach(player -> sendMailToPlayer(player, template, minLevel)); 140 | offlinePlayers.forEach(player -> saveMailToDatabase(player, template, minLevel)); 141 | } 142 | 143 | public static void sendDailySignInMailToPlayer(int uid) { 144 | Player player = Grasscutter.getGameServer().getPlayerByUid(uid, false); 145 | if (player == null) return; 146 | sendDailySignInMailToPlayer(player); 147 | } 148 | 149 | public static void sendDailySignInMailToPlayer(Player player) { 150 | MeaMailConfig.DailySignInMailTask[] dailyTasks = getConfig().dailySignInMail; 151 | for(MeaMailConfig.DailySignInMailTask task : dailyTasks) { 152 | sendMailToPlayer(player, task.templateId, task.minLevel); 153 | } 154 | } 155 | 156 | public static void sendBirthDayMailToPlayer(int uid) { 157 | Player player = Grasscutter.getGameServer().getPlayerByUid(uid, false); 158 | if (player == null) return; 159 | sendBirthDayMailToPlayer(player); 160 | } 161 | 162 | public static void sendBirthDayMailToPlayer(Player player) { 163 | int[] BirthdayMailTemplateIds = getConfig().birthDayMail; 164 | for(int templateId : BirthdayMailTemplateIds) { 165 | sendMailToPlayer(player, templateId); 166 | } 167 | } 168 | 169 | public static void sendInitialMailToPlayer(int uid) { 170 | Player player = Grasscutter.getGameServer().getPlayerByUid(uid, false); 171 | if (player == null) return; 172 | sendInitialMailToPlayer(player); 173 | } 174 | 175 | public static void sendInitialMailToPlayer(Player player) { 176 | int[] InitialMailTemplateIds = getConfig().initialMail; 177 | for(int templateId : InitialMailTemplateIds) { 178 | sendMailToPlayer(player, templateId); 179 | } 180 | } 181 | 182 | public static void dailyUpdate() { 183 | // update daily 184 | Grasscutter.getGameServer().getPlayers().forEach((index, player) -> { 185 | // birthday mail 186 | if (PlayerUtils.isPlayerBirthDay(player)) { 187 | sendBirthDayMailToPlayer(player); 188 | } 189 | 190 | // daily sign in 191 | sendDailySignInMailToPlayer(player); 192 | }); 193 | } 194 | 195 | public static void repetitionUpdate(MeaMailConfig.DailyRepetitionTask task) { 196 | // update daily on time 197 | sendMailToAllPlayers(task.templateId, task.minLevel, task.onlineOnly); 198 | } 199 | } 200 | -------------------------------------------------------------------------------- /src/main/java/io/github/gmw/module/ConfigParser.java: -------------------------------------------------------------------------------- 1 | package io.github.gmw.module; 2 | 3 | import java.io.File; 4 | import java.io.FileReader; 5 | import java.io.FileWriter; 6 | import java.time.Instant; 7 | import java.util.ArrayList; 8 | import java.util.Calendar; 9 | 10 | import com.google.gson.Gson; 11 | import com.google.gson.GsonBuilder; 12 | import emu.grasscutter.Grasscutter; 13 | import io.github.gmw.MeaMailPlusCore; 14 | import io.github.gmw.config.MeaMailConfig; 15 | import io.github.gmw.config.MeaMailTemplate; 16 | 17 | public class ConfigParser { 18 | private MeaMailConfig config; 19 | private ArrayList templates; 20 | private final String configPath = Grasscutter.getConfig().folderStructure.plugins + "MeaMailPlus"; 21 | private final String templatePath = this.configPath + "/template"; 22 | private final File configFile = new File( this.configPath + "/config.json"); 23 | private static final Gson gson = new GsonBuilder().setPrettyPrinting().create(); 24 | 25 | public void loadTemplates() { 26 | switch (this.createConfigFolder(this.templatePath)){ 27 | case -1: return; 28 | case 0: { // Without Template 29 | this.createTemplate(); 30 | break; 31 | } 32 | case 1: { 33 | break; 34 | } 35 | } 36 | 37 | 38 | ArrayList templates = new ArrayList<>(); 39 | File[] files = new File(this.templatePath) 40 | .listFiles(); 41 | 42 | if (files == null) return; // No Template 43 | else { 44 | for (File file : files) { 45 | try (FileReader fileReader = new FileReader(file)) { 46 | MeaMailTemplate template = gson.fromJson(fileReader, MeaMailTemplate.class); 47 | templates.add(template); // 加入模板列表 48 | MeaMailPlusCore.getInstance() 49 | .logger("Loaded template: " + file.getName() + " (TemplateId: " + template.templateId + ")"); 50 | } catch (Exception e) { 51 | MeaMailPlusCore.getInstance() 52 | .logger("Unable to load template file: " + file.getName(),"error"); 53 | } 54 | } 55 | } 56 | 57 | this.templates = templates; 58 | MeaMailPlusCore.getInstance() 59 | .logger("Loaded " + templates.size() + " templates. :D"); 60 | 61 | } 62 | 63 | // get template by templateId 64 | public MeaMailTemplate getTemplate(int templateId) { 65 | for (MeaMailTemplate template : this.templates) { 66 | if (template.templateId == templateId) return template; 67 | } 68 | return null; 69 | } 70 | 71 | public void createTemplate() { 72 | MeaMailTemplate template_initialMail = new MeaMailTemplate(); 73 | MeaMailTemplate template_dailySignInMail = new MeaMailTemplate(); 74 | MeaMailTemplate template_dailyRepetitionMail = new MeaMailTemplate(); 75 | MeaMailTemplate template_birthDayMail = new MeaMailTemplate(); 76 | 77 | template_initialMail.templateId = 1001; 78 | template_initialMail.remainTime = 2592000; // 一个月后过期 79 | template_initialMail.title = "Thank you for using MeaMailPlus!"; 80 | template_initialMail.sender= "MeaKiritaniIwako"; 81 | template_initialMail.importance = 1; 82 | template_initialMail.body.content = 83 | "Hi!\r\n" + 84 | "Thank you for using MeaMailPlus! You can use MeaMailPlus to send mail to your friends more conveniently.\r\n\r\n" + 85 | "Github HomePage" + 86 | "\r\n" + 87 | "Grasscutter Discord" + 88 | ""; 89 | template_initialMail.body.items = new MeaMailTemplate.MailBody.ItemInfo[]{ 90 | new MeaMailTemplate.MailBody.ItemInfo(80544, 1, 20), 91 | new MeaMailTemplate.MailBody.ItemInfo(223, 150) 92 | }; 93 | 94 | template_dailySignInMail.templateId = 1002; 95 | template_dailySignInMail.remainTime = 604800; // 1 week 96 | template_dailySignInMail.title = "Daily-Bonus"; 97 | template_dailySignInMail.body.content = "Have a nice day!"; 98 | template_dailySignInMail.body.items = new MeaMailTemplate.MailBody.ItemInfo[]{ 99 | new MeaMailTemplate.MailBody.ItemInfo(223, 20), 100 | new MeaMailTemplate.MailBody.ItemInfo(224, 20) 101 | }; 102 | 103 | template_dailyRepetitionMail.templateId = 1003; 104 | template_dailyRepetitionMail.remainTime = 1209600; // 2 weeks later 105 | template_dailyRepetitionMail.title = "Have a question?"; 106 | template_dailyRepetitionMail.sender= "TeamDarkshin"; 107 | template_dailyRepetitionMail.body.content = 108 | "Join Grasscutter Discord server to ask questions and get answers:" + 109 | ""; 110 | 111 | template_birthDayMail.templateId = 1004; 112 | template_birthDayMail.remainTime = 31536000; // 1 year 113 | template_birthDayMail.title = "Best Wishes on Your Birthday"; 114 | template_birthDayMail.sender = "Mailing System"; 115 | template_birthDayMail.importance = 1; 116 | template_birthDayMail.body.content = 117 | "Happy Birthday, Traveler! Please find your gift attached to this message.\r\n" + 118 | "Thank you for all your support. We wish you a wonderful day, wherever in this world you may roam."; 119 | template_birthDayMail.body.items = new MeaMailTemplate.MailBody.ItemInfo[]{ 120 | new MeaMailTemplate.MailBody.ItemInfo(118003, 1) 121 | }; 122 | 123 | 124 | this.saveTemplate("InitialMail", template_initialMail); 125 | this.saveTemplate("DailySignInMail", template_dailySignInMail); 126 | this.saveTemplate("DailyRepetitionMail", template_dailyRepetitionMail); 127 | this.saveTemplate("BirthDayMail", template_birthDayMail); 128 | } 129 | 130 | public boolean saveTemplate(String fileName, MeaMailTemplate templateClass) { 131 | try (FileWriter file = new FileWriter(this.templatePath + "/" + fileName + ".json")) { 132 | file.write(gson.toJson(templateClass)); 133 | return true; 134 | } catch (Exception e) { 135 | return false; 136 | } 137 | } 138 | 139 | // load config.json 140 | public void loadConfig() { 141 | try (FileReader file = new FileReader(this.configFile)) { 142 | this.config = gson.fromJson(file, MeaMailConfig.class); 143 | MeaMailPlusCore.getInstance().logger("Config Loaded!"); 144 | } catch (Exception e) { 145 | this.config = new MeaMailConfig(); 146 | MeaMailPlusCore.getInstance().logger("Basic config creating..."); 147 | } 148 | 149 | if (!saveConfig()) { 150 | MeaMailPlusCore.getInstance().logger("Unable to save config file.","error"); 151 | } 152 | } 153 | 154 | // save config.json 155 | 156 | public int createConfigFolder(String path) { 157 | File dir = new File(path); 158 | 159 | if (!dir.exists() || !dir.isDirectory()) { 160 | if(new File(String.valueOf(dir)).mkdirs()) return 0; 161 | else return -1; 162 | } 163 | 164 | return 1; 165 | } 166 | 167 | public boolean saveConfig() { 168 | if (this.createConfigFolder(this.configPath) == -1) return false; 169 | 170 | try (FileWriter file = new FileWriter(this.configFile)) { 171 | file.write(gson.toJson(this.config)); 172 | } catch (Exception e) { 173 | return false; 174 | } 175 | 176 | return true; 177 | } 178 | 179 | public MeaMailConfig getConfig() { 180 | return this.config; 181 | } 182 | 183 | public long getTomorrowUpdateTime() { 184 | // get tomorrow's update time 185 | Calendar cal = Calendar.getInstance(); 186 | cal.add(Calendar.DATE, 1); 187 | cal.set(Calendar.HOUR_OF_DAY, this.config.updateTime[0]); 188 | cal.set(Calendar.MINUTE, this.config.updateTime[1]); 189 | cal.set(Calendar.SECOND, this.config.updateTime[2]); 190 | return cal.getTimeInMillis() / 1000; 191 | } 192 | } 193 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU AFFERO GENERAL PUBLIC LICENSE 2 | Version 3, 19 November 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU Affero General Public License is a free, copyleft license for 11 | software and other kinds of works, specifically designed to ensure 12 | cooperation with the community in the case of network server software. 13 | 14 | The licenses for most software and other practical works are designed 15 | to take away your freedom to share and change the works. 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If the Program does not specify a version number of the 574 | GNU Affero General Public License, you may choose any version ever published 575 | by the Free Software Foundation. 576 | 577 | If the Program specifies that a proxy can decide which future 578 | versions of the GNU Affero General Public License can be used, that proxy's 579 | public statement of acceptance of a version permanently authorizes you 580 | to choose that version for the Program. 581 | 582 | Later license versions may give you additional or different 583 | permissions. However, no additional obligations are imposed on any 584 | author or copyright holder as a result of your choosing to follow a 585 | later version. 586 | 587 | 15. Disclaimer of Warranty. 588 | 589 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY 590 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT 591 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY 592 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, 593 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 594 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM 595 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF 596 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 597 | 598 | 16. Limitation of Liability. 599 | 600 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING 601 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS 602 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY 603 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE 604 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF 605 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD 606 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), 607 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF 608 | SUCH DAMAGES. 609 | 610 | 17. Interpretation of Sections 15 and 16. 611 | 612 | If the disclaimer of warranty and limitation of liability provided 613 | above cannot be given local legal effect according to their terms, 614 | reviewing courts shall apply local law that most closely approximates 615 | an absolute waiver of all civil liability in connection with the 616 | Program, unless a warranty or assumption of liability accompanies a 617 | copy of the Program in return for a fee. 618 | 619 | END OF TERMS AND CONDITIONS 620 | 621 | How to Apply These Terms to Your New Programs 622 | 623 | If you develop a new program, and you want it to be of the greatest 624 | possible use to the public, the best way to achieve this is to make it 625 | free software which everyone can redistribute and change under these terms. 626 | 627 | To do so, attach the following notices to the program. It is safest 628 | to attach them to the start of each source file to most effectively 629 | state the exclusion of warranty; and each file should have at least 630 | the "copyright" line and a pointer to where the full notice is found. 631 | 632 | 633 | Copyright (C) 634 | 635 | This program is free software: you can redistribute it and/or modify 636 | it under the terms of the GNU Affero General Public License as published 637 | by the Free Software Foundation, either version 3 of the License, or 638 | (at your option) any later version. 639 | 640 | This program is distributed in the hope that it will be useful, 641 | but WITHOUT ANY WARRANTY; without even the implied warranty of 642 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 643 | GNU Affero General Public License for more details. 644 | 645 | You should have received a copy of the GNU Affero General Public License 646 | along with this program. If not, see . 647 | 648 | Also add information on how to contact you by electronic and paper mail. 649 | 650 | If your software can interact with users remotely through a computer 651 | network, you should also make sure that it provides a way for users to 652 | get its source. For example, if your program is a web application, its 653 | interface could display a "Source" link that leads users to an archive 654 | of the code. There are many ways you could offer source, and different 655 | solutions will be better for different programs; see section 13 for the 656 | specific requirements. 657 | 658 | You should also get your employer (if you work as a programmer) or school, 659 | if any, to sign a "copyright disclaimer" for the program, if necessary. 660 | For more information on this, and how to apply and follow the GNU AGPL, see 661 | . 662 | --------------------------------------------------------------------------------