├── .gitignore ├── .gitmodules ├── Config ├── DefaultEditor.ini ├── DefaultEditorPerProjectUserSettings.ini ├── DefaultEngine.ini ├── DefaultGame.ini └── DefaultInput.ini ├── Content ├── Geometry │ └── Meshes │ │ ├── 1M_Cube.uasset │ │ ├── 1M_Cube_Chamfer.uasset │ │ ├── CubeMaterial.uasset │ │ └── TemplateFloor.uasset ├── VehicleAdv │ ├── ArenaMesh │ │ ├── BumpWave.uasset │ │ ├── BumpWaveSmall.uasset │ │ ├── BumpWedge.uasset │ │ ├── CubeMaterial.uasset │ │ ├── LoopBig.uasset │ │ ├── LoopSmall.uasset │ │ ├── RampLarge.uasset │ │ ├── RampTwist.uasset │ │ ├── RoadSegment_01.uasset │ │ ├── StraightFull.uasset │ │ ├── StraightHalf.uasset │ │ ├── StraightQuarter.uasset │ │ ├── Turn_45.uasset │ │ ├── Turn_90.uasset │ │ ├── Turn_90Large.uasset │ │ ├── pole.uasset │ │ └── turn_22andhalf.uasset │ ├── Materials │ │ ├── Fixed_Template_Master.uasset │ │ ├── Landscape.uasset │ │ ├── MasterGrid.uasset │ │ ├── MasterSolidColor.uasset │ │ └── MaterialInstances │ │ │ ├── BlackGrid.uasset │ │ │ ├── LandscapeNoHole.uasset │ │ │ ├── RedGrid.uasset │ │ │ ├── SolidOrange.uasset │ │ │ ├── SolidRed.uasset │ │ │ └── Template_BaseBlue.uasset │ ├── PhysicsMaterials │ │ ├── NonSlippery.uasset │ │ └── Slippery.uasset │ ├── Sound │ │ ├── Engine_Loop_Cue.uasset │ │ ├── Engine_Speed_01_Loop.uasset │ │ ├── Engine_Speed_02_Loop.uasset │ │ ├── Engine_Speed_03_Loop.uasset │ │ ├── Engine_Speed_04_Loop.uasset │ │ ├── Engine_Speed_05_Loop.uasset │ │ ├── Engine_Speed_06_Loop.uasset │ │ └── Engine_att.uasset │ ├── Textures │ │ ├── VehicleJoystick_BackgroundL.uasset │ │ └── VehicleJoystick_BackgroundR.uasset │ └── Vehicle │ │ ├── LeftVirtualJoystickOnly.uasset │ │ ├── VehicleAnimationBlueprint.uasset │ │ ├── VehicleBodyCollision.uasset │ │ ├── VehiclePhysicsAsset.uasset │ │ ├── VehicleSkeleton.uasset │ │ ├── Vehicle_SkelMesh.uasset │ │ └── WheelData │ │ ├── Vehicle_BackTireConfig.uasset │ │ ├── Vehicle_BackTireType_TireConfig.uasset │ │ ├── Vehicle_FrontTireConfig.uasset │ │ └── Vehicle_FrontTireType_TireConfig.uasset └── VehicleAdvCPP │ └── Maps │ ├── LayerInfo │ ├── Desert_LayerInfo.uasset │ └── Track_LayerInfo.uasset │ └── VehicleAdvExampleMap.umap ├── Pavilion.uproject ├── Plugins └── PavilionPlugin │ ├── .gitignore │ ├── BuildThirdParty.sh │ ├── Content │ ├── ACR-01.uasset │ ├── BasicRobotPartMaterial.uasset │ └── f_x_stealth.uasset │ ├── PavilionPlugin.uplugin │ ├── Resources │ └── Icon128.png │ └── Source │ ├── PavilionPlugin │ ├── PavilionPlugin.Build.cs │ ├── Private │ │ ├── PavilionPlugin.cpp │ │ ├── RobotActor.cpp │ │ ├── RobotMeshComponent.cpp │ │ └── UnrealEventPort.cpp │ └── Public │ │ ├── PavilionPlugin.h │ │ ├── RobotActor.h │ │ ├── RobotMeshComponent.h │ │ └── UnrealEventPort.h │ └── ThirdParty │ ├── assimp │ └── assimp.Build.cs │ ├── capnproto │ └── capnproto.Build.cs │ ├── cros │ └── cros.Build.cs │ ├── ignition │ └── ignition.Build.cs │ └── sdformat │ ├── Private │ └── Placeholder.cpp │ └── sdformat.Build.cs ├── README.md └── Source ├── Pavilion.Target.cs ├── Pavilion ├── Pavilion.Build.cs ├── Pavilion.cpp ├── Pavilion.h ├── PavilionGameMode.cpp ├── PavilionGameMode.h ├── PavilionHud.cpp ├── PavilionHud.h ├── PavilionPawn.cpp ├── PavilionPawn.h ├── PavilionWheelFront.cpp ├── PavilionWheelFront.h ├── PavilionWheelRear.cpp └── PavilionWheelRear.h └── PavilionEditor.Target.cs /.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/CoreRC/Pavilion/HEAD/.gitignore -------------------------------------------------------------------------------- /.gitmodules: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/CoreRC/Pavilion/HEAD/.gitmodules -------------------------------------------------------------------------------- /Config/DefaultEditor.ini: -------------------------------------------------------------------------------- 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