├── .gitattributes ├── .gitignore ├── COPYING ├── LEConfigs ├── cn-le.config ├── jp-le.config └── template-le.config ├── LELauncher.sln ├── LELauncher ├── Amemiya.Extensions.ArrayExtensions.cs ├── AssociationReader.cs ├── GlobalHelper.cs ├── LEConfig.cs ├── LELauncher.csproj ├── LEProfile.cs ├── LERegistryRedirector.cs ├── LoaderWrapper.cs ├── Program.cs ├── Properties │ ├── AssemblyInfo.cs │ ├── Resources.Designer.cs │ ├── Resources.resx │ ├── Settings.Designer.cs │ └── Settings.settings ├── RegistryEntriesLoader.cs ├── RegistryEntry.cs ├── SystemHelper.cs ├── app.config ├── app.manifest └── key.snk └── README.md /.gitattributes: -------------------------------------------------------------------------------- 1 | ############################################################################### 2 | # Set default behavior to automatically normalize line endings. 3 | ############################################################################### 4 | * text=auto 5 | 6 | ############################################################################### 7 | # Set default behavior for command prompt diff. 8 | # 9 | # This is need for earlier builds of msysgit that does not have it on by 10 | # default for csharp files. 11 | # Note: This is only used by command line 12 | ############################################################################### 13 | #*.cs diff=csharp 14 | 15 | ############################################################################### 16 | # Set the merge driver for project and solution files 17 | # 18 | # Merging from the command prompt will add diff markers to the files if there 19 | # are conflicts (Merging from VS is not affected by the settings below, in VS 20 | # the diff markers are never inserted). Diff markers may cause the following 21 | # file extensions to fail to load in VS. An alternative would be to treat 22 | # these files as binary and thus will always conflict and require user 23 | # intervention with every merge. To do so, just uncomment the entries below 24 | ############################################################################### 25 | #*.sln merge=binary 26 | #*.csproj merge=binary 27 | #*.vbproj merge=binary 28 | #*.vcxproj merge=binary 29 | #*.vcproj merge=binary 30 | #*.dbproj merge=binary 31 | #*.fsproj merge=binary 32 | #*.lsproj merge=binary 33 | #*.wixproj merge=binary 34 | #*.modelproj merge=binary 35 | #*.sqlproj merge=binary 36 | #*.wwaproj merge=binary 37 | 38 | ############################################################################### 39 | # behavior for image files 40 | # 41 | # image files are treated as binary by default. 42 | ############################################################################### 43 | #*.jpg binary 44 | #*.png binary 45 | #*.gif binary 46 | 47 | ############################################################################### 48 | # diff behavior for common document formats 49 | # 50 | # Convert binary document formats to text before diffing them. This feature 51 | # is only available from the command line. Turn it on by uncommenting the 52 | # entries below. 53 | ############################################################################### 54 | #*.doc diff=astextplain 55 | #*.DOC diff=astextplain 56 | #*.docx diff=astextplain 57 | #*.DOCX diff=astextplain 58 | #*.dot diff=astextplain 59 | #*.DOT diff=astextplain 60 | #*.pdf diff=astextplain 61 | #*.PDF diff=astextplain 62 | #*.rtf diff=astextplain 63 | #*.RTF diff=astextplain 64 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | Thumbs.db 2 | *.obj 3 | *.pdb 4 | *.user 5 | *.aps 6 | *.pch 7 | *.vspscc 8 | *_i.c 9 | *_p.c 10 | *.ncb 11 | *.suo 12 | *.sln.docstates 13 | *.tlb 14 | *.tlh 15 | *.bak 16 | *.cache 17 | *.ilk 18 | *.log 19 | [Bb]in 20 | [Dd]ebug*/ 21 | *.lib 22 | *.sbr 23 | obj/ 24 | [Rr]elease*/ 25 | _ReSharper*/ 26 | [Tt]est[Rr]esult* 27 | *.vssscc 28 | $tf*/ 29 | .vs/ 30 | -------------------------------------------------------------------------------- /COPYING: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. By contrast, 15 | the GNU General Public License is intended to guarantee your freedom to 16 | share and change all versions of a program--to make sure it remains free 17 | software for all its users. We, the Free Software Foundation, use the 18 | GNU General Public License for most of our software; it applies also to 19 | any other work released this way by its authors. You can apply it to 20 | your programs, too. 21 | 22 | When we speak of free software, we are referring to freedom, not 23 | price. Our General Public Licenses are designed to make sure that you 24 | have the freedom to distribute copies of free software (and charge for 25 | them if you wish), that you receive source code or can get it if you 26 | want it, that you can change the software or use pieces of it in new 27 | free programs, and that you know you can do these things. 28 | 29 | To protect your rights, we need to prevent others from denying you 30 | these rights or asking you to surrender the rights. Therefore, you have 31 | certain responsibilities if you distribute copies of the software, or if 32 | you modify it: responsibilities to respect the freedom of others. 33 | 34 | For example, if you distribute copies of such a program, whether 35 | gratis or for a fee, you must pass on to the recipients the same 36 | freedoms that you received. You must make sure that they, too, receive 37 | or can get the source code. And you must show them these terms so they 38 | know their rights. 39 | 40 | Developers that use the GNU GPL protect your rights with two steps: 41 | (1) assert copyright on the software, and (2) offer you this License 42 | giving you legal permission to copy, distribute and/or modify it. 43 | 44 | For the developers' and authors' protection, the GPL clearly explains 45 | that there is no warranty for this free software. For both users' and 46 | authors' sake, the GPL requires that modified versions be marked as 47 | changed, so that their problems will not be attributed erroneously to 48 | authors of previous versions. 49 | 50 | Some devices are designed to deny users access to install or run 51 | modified versions of the software inside them, although the manufacturer 52 | can do so. This is fundamentally incompatible with the aim of 53 | protecting users' freedom to change the software. The systematic 54 | pattern of such abuse occurs in the area of products for individuals to 55 | use, which is precisely where it is most unacceptable. Therefore, we 56 | have designed this version of the GPL to prohibit the practice for those 57 | products. If such problems arise substantially in other domains, we 58 | stand ready to extend this provision to those domains in future versions 59 | of the GPL, as needed to protect the freedom of users. 60 | 61 | Finally, every program is threatened constantly by software patents. 62 | States should not allow patents to restrict development and use of 63 | software on general-purpose computers, but in those that do, we wish to 64 | avoid the special danger that patents applied to a free program could 65 | make it effectively proprietary. To prevent this, the GPL assures that 66 | patents cannot be used to render the program non-free. 67 | 68 | The precise terms and conditions for copying, distribution and 69 | modification follow. 70 | 71 | TERMS AND CONDITIONS 72 | 73 | 0. Definitions. 74 | 75 | "This License" refers to version 3 of the GNU General Public License. 76 | 77 | "Copyright" also means copyright-like laws that apply to other kinds of 78 | works, such as semiconductor masks. 79 | 80 | "The Program" refers to any copyrightable work licensed under this 81 | License. Each licensee is addressed as "you". "Licensees" and 82 | "recipients" may be individuals or organizations. 83 | 84 | To "modify" a work means to copy from or adapt all or part of the work 85 | in a fashion requiring copyright permission, other than the making of an 86 | exact copy. The resulting work is called a "modified version" of the 87 | earlier work or a work "based on" the earlier work. 88 | 89 | A "covered work" means either the unmodified Program or a work based 90 | on the Program. 91 | 92 | To "propagate" a work means to do anything with it that, without 93 | permission, would make you directly or secondarily liable for 94 | infringement under applicable copyright law, except executing it on a 95 | computer or modifying a private copy. Propagation includes copying, 96 | distribution (with or without modification), making available to the 97 | public, and in some countries other activities as well. 98 | 99 | To "convey" a work means any kind of propagation that enables other 100 | parties to make or receive copies. Mere interaction with a user through 101 | a computer network, with no transfer of a copy, is not conveying. 102 | 103 | An interactive user interface displays "Appropriate Legal Notices" 104 | to the extent that it includes a convenient and prominently visible 105 | feature that (1) displays an appropriate copyright notice, and (2) 106 | tells the user that there is no warranty for the work (except to the 107 | extent that warranties are provided), that licensees may convey the 108 | work under this License, and how to view a copy of this License. If 109 | the interface presents a list of user commands or options, such as a 110 | menu, a prominent item in the list meets this criterion. 111 | 112 | 1. Source Code. 113 | 114 | The "source code" for a work means the preferred form of the work 115 | for making modifications to it. "Object code" means any non-source 116 | form of a work. 117 | 118 | A "Standard Interface" means an interface that either is an official 119 | standard defined by a recognized standards body, or, in the case of 120 | interfaces specified for a particular programming language, one that 121 | is widely used among developers working in that language. 122 | 123 | The "System Libraries" of an executable work include anything, other 124 | than the work as a whole, that (a) is included in the normal form of 125 | packaging a Major Component, but which is not part of that Major 126 | Component, and (b) serves only to enable use of the work with that 127 | Major Component, or to implement a Standard Interface for which an 128 | implementation is available to the public in source code form. A 129 | "Major Component", in this context, means a major essential component 130 | (kernel, window system, and so on) of the specific operating system 131 | (if any) on which the executable work runs, or a compiler used to 132 | produce the work, or an object code interpreter used to run it. 133 | 134 | The "Corresponding Source" for a work in object code form means all 135 | the source code needed to generate, install, and (for an executable 136 | work) run the object code and to modify the work, including scripts to 137 | control those activities. However, it does not include the work's 138 | System Libraries, or general-purpose tools or generally available free 139 | programs which are used unmodified in performing those activities but 140 | which are not part of the work. For example, Corresponding Source 141 | includes interface definition files associated with source files for 142 | the work, and the source code for shared libraries and dynamically 143 | linked subprograms that the work is specifically designed to require, 144 | such as by intimate data communication or control flow between those 145 | subprograms and other parts of the work. 146 | 147 | The Corresponding Source need not include anything that users 148 | can regenerate automatically from other parts of the Corresponding 149 | Source. 150 | 151 | The Corresponding Source for a work in source code form is that 152 | same work. 153 | 154 | 2. Basic Permissions. 155 | 156 | All rights granted under this License are granted for the term of 157 | copyright on the Program, and are irrevocable provided the stated 158 | conditions are met. This License explicitly affirms your unlimited 159 | permission to run the unmodified Program. The output from running a 160 | covered work is covered by this License only if the output, given its 161 | content, constitutes a covered work. This License acknowledges your 162 | rights of fair use or other equivalent, as provided by copyright law. 163 | 164 | You may make, run and propagate covered works that you do not 165 | convey, without conditions so long as your license otherwise remains 166 | in force. You may convey covered works to others for the sole purpose 167 | of having them make modifications exclusively for you, or provide you 168 | with facilities for running those works, provided that you comply with 169 | the terms of this License in conveying all material for which you do 170 | not control copyright. Those thus making or running the covered works 171 | for you must do so exclusively on your behalf, under your direction 172 | and control, on terms that prohibit them from making any copies of 173 | your copyrighted material outside their relationship with you. 174 | 175 | Conveying under any other circumstances is permitted solely under 176 | the conditions stated below. Sublicensing is not allowed; section 10 177 | makes it unnecessary. 178 | 179 | 3. Protecting Users' Legal Rights From Anti-Circumvention Law. 180 | 181 | No covered work shall be deemed part of an effective technological 182 | measure under any applicable law fulfilling obligations under article 183 | 11 of the WIPO copyright treaty adopted on 20 December 1996, or 184 | similar laws prohibiting or restricting circumvention of such 185 | measures. 186 | 187 | When you convey a covered work, you waive any legal power to forbid 188 | circumvention of technological measures to the extent such circumvention 189 | is effected by exercising rights under this License with respect to 190 | the covered work, and you disclaim any intention to limit operation or 191 | modification of the work as a means of enforcing, against the work's 192 | users, your or third parties' legal rights to forbid circumvention of 193 | technological measures. 194 | 195 | 4. Conveying Verbatim Copies. 196 | 197 | You may convey verbatim copies of the Program's source code as you 198 | receive it, in any medium, provided that you conspicuously and 199 | appropriately publish on each copy an appropriate copyright notice; 200 | keep intact all notices stating that this License and any 201 | non-permissive terms added in accord with section 7 apply to the code; 202 | keep intact all notices of the absence of any warranty; and give all 203 | recipients a copy of this License along with the Program. 204 | 205 | You may charge any price or no price for each copy that you convey, 206 | and you may offer support or warranty protection for a fee. 207 | 208 | 5. Conveying Modified Source Versions. 209 | 210 | You may convey a work based on the Program, or the modifications to 211 | produce it from the Program, in the form of source code under the 212 | terms of section 4, provided that you also meet all of these conditions: 213 | 214 | a) The work must carry prominent notices stating that you modified 215 | it, and giving a relevant date. 216 | 217 | b) The work must carry prominent notices stating that it is 218 | released under this License and any conditions added under section 219 | 7. This requirement modifies the requirement in section 4 to 220 | "keep intact all notices". 221 | 222 | c) You must license the entire work, as a whole, under this 223 | License to anyone who comes into possession of a copy. This 224 | License will therefore apply, along with any applicable section 7 225 | additional terms, to the whole of the work, and all its parts, 226 | regardless of how they are packaged. This License gives no 227 | permission to license the work in any other way, but it does not 228 | invalidate such permission if you have separately received it. 229 | 230 | d) If the work has interactive user interfaces, each must display 231 | Appropriate Legal Notices; however, if the Program has interactive 232 | interfaces that do not display Appropriate Legal Notices, your 233 | work need not make them do so. 234 | 235 | A compilation of a covered work with other separate and independent 236 | works, which are not by their nature extensions of the covered work, 237 | and which are not combined with it such as to form a larger program, 238 | in or on a volume of a storage or distribution medium, is called an 239 | "aggregate" if the compilation and its resulting copyright are not 240 | used to limit the access or legal rights of the compilation's users 241 | beyond what the individual works permit. Inclusion of a covered work 242 | in an aggregate does not cause this License to apply to the other 243 | parts of the aggregate. 244 | 245 | 6. Conveying Non-Source Forms. 246 | 247 | You may convey a covered work in object code form under the terms 248 | of sections 4 and 5, provided that you also convey the 249 | machine-readable Corresponding Source under the terms of this License, 250 | in one of these ways: 251 | 252 | a) Convey the object code in, or embodied in, a physical product 253 | (including a physical distribution medium), accompanied by the 254 | Corresponding Source fixed on a durable physical medium 255 | customarily used for software interchange. 256 | 257 | b) Convey the object code in, or embodied in, a physical product 258 | (including a physical distribution medium), accompanied by a 259 | written offer, valid for at least three years and valid for as 260 | long as you offer spare parts or customer support for that product 261 | model, to give anyone who possesses the object code either (1) a 262 | copy of the Corresponding Source for all the software in the 263 | product that is covered by this License, on a durable physical 264 | medium customarily used for software interchange, for a price no 265 | more than your reasonable cost of physically performing this 266 | conveying of source, or (2) access to copy the 267 | Corresponding Source from a network server at no charge. 268 | 269 | c) Convey individual copies of the object code with a copy of the 270 | written offer to provide the Corresponding Source. This 271 | alternative is allowed only occasionally and noncommercially, and 272 | only if you received the object code with such an offer, in accord 273 | with subsection 6b. 274 | 275 | d) Convey the object code by offering access from a designated 276 | place (gratis or for a charge), and offer equivalent access to the 277 | Corresponding Source in the same way through the same place at no 278 | further charge. You need not require recipients to copy the 279 | Corresponding Source along with the object code. If the place to 280 | copy the object code is a network server, the Corresponding Source 281 | may be on a different server (operated by you or a third party) 282 | that supports equivalent copying facilities, provided you maintain 283 | clear directions next to the object code saying where to find the 284 | Corresponding Source. Regardless of what server hosts the 285 | Corresponding Source, you remain obligated to ensure that it is 286 | available for as long as needed to satisfy these requirements. 287 | 288 | e) Convey the object code using peer-to-peer transmission, provided 289 | you inform other peers where the object code and Corresponding 290 | Source of the work are being offered to the general public at no 291 | charge under subsection 6d. 292 | 293 | A separable portion of the object code, whose source code is excluded 294 | from the Corresponding Source as a System Library, need not be 295 | included in conveying the object code work. 296 | 297 | A "User Product" is either (1) a "consumer product", which means any 298 | tangible personal property which is normally used for personal, family, 299 | or household purposes, or (2) anything designed or sold for incorporation 300 | into a dwelling. In determining whether a product is a consumer product, 301 | doubtful cases shall be resolved in favor of coverage. For a particular 302 | product received by a particular user, "normally used" refers to a 303 | typical or common use of that class of product, regardless of the status 304 | of the particular user or of the way in which the particular user 305 | actually uses, or expects or is expected to use, the product. A product 306 | is a consumer product regardless of whether the product has substantial 307 | commercial, industrial or non-consumer uses, unless such uses represent 308 | the only significant mode of use of the product. 309 | 310 | "Installation Information" for a User Product means any methods, 311 | procedures, authorization keys, or other information required to install 312 | and execute modified versions of a covered work in that User Product from 313 | a modified version of its Corresponding Source. The information must 314 | suffice to ensure that the continued functioning of the modified object 315 | code is in no case prevented or interfered with solely because 316 | modification has been made. 317 | 318 | If you convey an object code work under this section in, or with, or 319 | specifically for use in, a User Product, and the conveying occurs as 320 | part of a transaction in which the right of possession and use of the 321 | User Product is transferred to the recipient in perpetuity or for a 322 | fixed term (regardless of how the transaction is characterized), the 323 | Corresponding Source conveyed under this section must be accompanied 324 | by the Installation Information. But this requirement does not apply 325 | if neither you nor any third party retains the ability to install 326 | modified object code on the User Product (for example, the work has 327 | been installed in ROM). 328 | 329 | The requirement to provide Installation Information does not include a 330 | requirement to continue to provide support service, warranty, or updates 331 | for a work that has been modified or installed by the recipient, or for 332 | the User Product in which it has been modified or installed. Access to a 333 | network may be denied when the modification itself materially and 334 | adversely affects the operation of the network or violates the rules and 335 | protocols for communication across the network. 336 | 337 | Corresponding Source conveyed, and Installation Information provided, 338 | in accord with this section must be in a format that is publicly 339 | documented (and with an implementation available to the public in 340 | source code form), and must require no special password or key for 341 | unpacking, reading or copying. 342 | 343 | 7. Additional Terms. 344 | 345 | "Additional permissions" are terms that supplement the terms of this 346 | License by making exceptions from one or more of its conditions. 347 | Additional permissions that are applicable to the entire Program shall 348 | be treated as though they were included in this License, to the extent 349 | that they are valid under applicable law. If additional permissions 350 | apply only to part of the Program, that part may be used separately 351 | under those permissions, but the entire Program remains governed by 352 | this License without regard to the additional permissions. 353 | 354 | When you convey a copy of a covered work, you may at your option 355 | remove any additional permissions from that copy, or from any part of 356 | it. (Additional permissions may be written to require their own 357 | removal in certain cases when you modify the work.) You may place 358 | additional permissions on material, added by you to a covered work, 359 | for which you have or can give appropriate copyright permission. 360 | 361 | Notwithstanding any other provision of this License, for material you 362 | add to a covered work, you may (if authorized by the copyright holders of 363 | that material) supplement the terms of this License with terms: 364 | 365 | a) Disclaiming warranty or limiting liability differently from the 366 | terms of sections 15 and 16 of this License; or 367 | 368 | b) Requiring preservation of specified reasonable legal notices or 369 | author attributions in that material or in the Appropriate Legal 370 | Notices displayed by works containing it; or 371 | 372 | c) Prohibiting misrepresentation of the origin of that material, or 373 | requiring that modified versions of such material be marked in 374 | reasonable ways as different from the original version; or 375 | 376 | d) Limiting the use for publicity purposes of names of licensors or 377 | authors of the material; or 378 | 379 | e) Declining to grant rights under trademark law for use of some 380 | trade names, trademarks, or service marks; or 381 | 382 | f) Requiring indemnification of licensors and authors of that 383 | material by anyone who conveys the material (or modified versions of 384 | it) with contractual assumptions of liability to the recipient, for 385 | any liability that these contractual assumptions directly impose on 386 | those licensors and authors. 387 | 388 | All other non-permissive additional terms are considered "further 389 | restrictions" within the meaning of section 10. If the Program as you 390 | received it, or any part of it, contains a notice stating that it is 391 | governed by this License along with a term that is a further 392 | restriction, you may remove that term. If a license document contains 393 | a further restriction but permits relicensing or conveying under this 394 | License, you may add to a covered work material governed by the terms 395 | of that license document, provided that the further restriction does 396 | not survive such relicensing or conveying. 397 | 398 | If you add terms to a covered work in accord with this section, you 399 | must place, in the relevant source files, a statement of the 400 | additional terms that apply to those files, or a notice indicating 401 | where to find the applicable terms. 402 | 403 | Additional terms, permissive or non-permissive, may be stated in the 404 | form of a separately written license, or stated as exceptions; 405 | the above requirements apply either way. 406 | 407 | 8. Termination. 408 | 409 | You may not propagate or modify a covered work except as expressly 410 | provided under this License. Any attempt otherwise to propagate or 411 | modify it is void, and will automatically terminate your rights under 412 | this License (including any patent licenses granted under the third 413 | paragraph of section 11). 414 | 415 | However, if you cease all violation of this License, then your 416 | license from a particular copyright holder is reinstated (a) 417 | provisionally, unless and until the copyright holder explicitly and 418 | finally terminates your license, and (b) permanently, if the copyright 419 | holder fails to notify you of the violation by some reasonable means 420 | prior to 60 days after the cessation. 421 | 422 | Moreover, your license from a particular copyright holder is 423 | reinstated permanently if the copyright holder notifies you of the 424 | violation by some reasonable means, this is the first time you have 425 | received notice of violation of this License (for any work) from that 426 | copyright holder, and you cure the violation prior to 30 days after 427 | your receipt of the notice. 428 | 429 | Termination of your rights under this section does not terminate the 430 | licenses of parties who have received copies or rights from you under 431 | this License. If your rights have been terminated and not permanently 432 | reinstated, you do not qualify to receive new licenses for the same 433 | material under section 10. 434 | 435 | 9. Acceptance Not Required for Having Copies. 436 | 437 | You are not required to accept this License in order to receive or 438 | run a copy of the Program. Ancillary propagation of a covered work 439 | occurring solely as a consequence of using peer-to-peer transmission 440 | to receive a copy likewise does not require acceptance. However, 441 | nothing other than this License grants you permission to propagate or 442 | modify any covered work. These actions infringe copyright if you do 443 | not accept this License. Therefore, by modifying or propagating a 444 | covered work, you indicate your acceptance of this License to do so. 445 | 446 | 10. Automatic Licensing of Downstream Recipients. 447 | 448 | Each time you convey a covered work, the recipient automatically 449 | receives a license from the original licensors, to run, modify and 450 | propagate that work, subject to this License. You are not responsible 451 | for enforcing compliance by third parties with this License. 452 | 453 | An "entity transaction" is a transaction transferring control of an 454 | organization, or substantially all assets of one, or subdividing an 455 | organization, or merging organizations. If propagation of a covered 456 | work results from an entity transaction, each party to that 457 | transaction who receives a copy of the work also receives whatever 458 | licenses to the work the party's predecessor in interest had or could 459 | give under the previous paragraph, plus a right to possession of the 460 | Corresponding Source of the work from the predecessor in interest, if 461 | the predecessor has it or can get it with reasonable efforts. 462 | 463 | You may not impose any further restrictions on the exercise of the 464 | rights granted or affirmed under this License. For example, you may 465 | not impose a license fee, royalty, or other charge for exercise of 466 | rights granted under this License, and you may not initiate litigation 467 | (including a cross-claim or counterclaim in a lawsuit) alleging that 468 | any patent claim is infringed by making, using, selling, offering for 469 | sale, or importing the Program or any portion of it. 470 | 471 | 11. Patents. 472 | 473 | A "contributor" is a copyright holder who authorizes use under this 474 | License of the Program or a work on which the Program is based. The 475 | work thus licensed is called the contributor's "contributor version". 476 | 477 | A contributor's "essential patent claims" are all patent claims 478 | owned or controlled by the contributor, whether already acquired or 479 | hereafter acquired, that would be infringed by some manner, permitted 480 | by this License, of making, using, or selling its contributor version, 481 | but do not include claims that would be infringed only as a 482 | consequence of further modification of the contributor version. For 483 | purposes of this definition, "control" includes the right to grant 484 | patent sublicenses in a manner consistent with the requirements of 485 | this License. 486 | 487 | Each contributor grants you a non-exclusive, worldwide, royalty-free 488 | patent license under the contributor's essential patent claims, to 489 | make, use, sell, offer for sale, import and otherwise run, modify and 490 | propagate the contents of its contributor version. 491 | 492 | In the following three paragraphs, a "patent license" is any express 493 | agreement or commitment, however denominated, not to enforce a patent 494 | (such as an express permission to practice a patent or covenant not to 495 | sue for patent infringement). To "grant" such a patent license to a 496 | party means to make such an agreement or commitment not to enforce a 497 | patent against the party. 498 | 499 | If you convey a covered work, knowingly relying on a patent license, 500 | and the Corresponding Source of the work is not available for anyone 501 | to copy, free of charge and under the terms of this License, through a 502 | publicly available network server or other readily accessible means, 503 | then you must either (1) cause the Corresponding Source to be so 504 | available, or (2) arrange to deprive yourself of the benefit of the 505 | patent license for this particular work, or (3) arrange, in a manner 506 | consistent with the requirements of this License, to extend the patent 507 | license to downstream recipients. "Knowingly relying" means you have 508 | actual knowledge that, but for the patent license, your conveying the 509 | covered work in a country, or your recipient's use of the covered work 510 | in a country, would infringe one or more identifiable patents in that 511 | country that you have reason to believe are valid. 512 | 513 | If, pursuant to or in connection with a single transaction or 514 | arrangement, you convey, or propagate by procuring conveyance of, a 515 | covered work, and grant a patent license to some of the parties 516 | receiving the covered work authorizing them to use, propagate, modify 517 | or convey a specific copy of the covered work, then the patent license 518 | you grant is automatically extended to all recipients of the covered 519 | work and works based on it. 520 | 521 | A patent license is "discriminatory" if it does not include within 522 | the scope of its coverage, prohibits the exercise of, or is 523 | conditioned on the non-exercise of one or more of the rights that are 524 | specifically granted under this License. You may not convey a covered 525 | work if you are a party to an arrangement with a third party that is 526 | in the business of distributing software, under which you make payment 527 | to the third party based on the extent of your activity of conveying 528 | the work, and under which the third party grants, to any of the 529 | parties who would receive the covered work from you, a discriminatory 530 | patent license (a) in connection with copies of the covered work 531 | conveyed by you (or copies made from those copies), or (b) primarily 532 | for and in connection with specific products or compilations that 533 | contain the covered work, unless you entered into that arrangement, 534 | or that patent license was granted, prior to 28 March 2007. 535 | 536 | Nothing in this License shall be construed as excluding or limiting 537 | any implied license or other defenses to infringement that may 538 | otherwise be available to you under applicable patent law. 539 | 540 | 12. No Surrender of Others' Freedom. 541 | 542 | If conditions are imposed on you (whether by court order, agreement or 543 | otherwise) that contradict the conditions of this License, they do not 544 | excuse you from the conditions of this License. If you cannot convey a 545 | covered work so as to satisfy simultaneously your obligations under this 546 | License and any other pertinent obligations, then as a consequence you may 547 | not convey it at all. For example, if you agree to terms that obligate you 548 | to collect a royalty for further conveying from those to whom you convey 549 | the Program, the only way you could satisfy both those terms and this 550 | License would be to refrain entirely from conveying the Program. 551 | 552 | 13. Use with the GNU Affero General Public License. 553 | 554 | Notwithstanding any other provision of this License, you have 555 | permission to link or combine any covered work with a work licensed 556 | under version 3 of the GNU Affero General Public License into a single 557 | combined work, and to convey the resulting work. The terms of this 558 | License will continue to apply to the part which is the covered work, 559 | but the special requirements of the GNU Affero General Public License, 560 | section 13, concerning interaction through a network will apply to the 561 | combination as such. 562 | 563 | 14. Revised Versions of this License. 564 | 565 | The Free Software Foundation may publish revised and/or new versions of 566 | the GNU General Public License from time to time. Such new versions will 567 | be similar in spirit to the present version, but may differ in detail to 568 | address new problems or concerns. 569 | 570 | Each version is given a distinguishing version number. If the 571 | Program specifies that a certain numbered version of the GNU General 572 | Public License "or any later version" applies to it, you have the 573 | option of following the terms and conditions either of that numbered 574 | version or of any later version published by the Free Software 575 | Foundation. If the Program does not specify a version number of the 576 | GNU General Public License, you may choose any version ever published 577 | by the Free Software Foundation. 578 | 579 | If the Program specifies that a proxy can decide which future 580 | versions of the GNU General Public License can be used, that proxy's 581 | public statement of acceptance of a version permanently authorizes you 582 | to choose that version for the Program. 583 | 584 | Later license versions may give you additional or different 585 | permissions. However, no additional obligations are imposed on any 586 | author or copyright holder as a result of your choosing to follow a 587 | later version. 588 | 589 | 15. Disclaimer of Warranty. 590 | 591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY 592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT 593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY 594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, 595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM 597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF 598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION. 599 | 600 | 16. Limitation of Liability. 601 | 602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING 603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS 604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY 605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE 606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF 607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD 608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), 609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF 610 | SUCH DAMAGES. 611 | 612 | 17. Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | -------------------------------------------------------------------------------- /LEConfigs/cn-le.config: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | Game.exe 7 | zh-CN 8 | China Standard Time 9 | false 10 | true 11 | true 12 | false 13 | 14 | 15 | -------------------------------------------------------------------------------- /LEConfigs/jp-le.config: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | Game.exe 7 | ja-JP 8 | Tokyo Standard Time 9 | false 10 | true 11 | true 12 | false 13 | 14 | 15 | -------------------------------------------------------------------------------- /LEConfigs/template-le.config: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | Replace with relative path to target exe (e.g. Game.exe or SomeFolder\start.exe). This can include JP/CN characters 7 | Replace with appropriate localization code (e.g. ja-JP or zh-CN) 8 | Replace with appropriate timezone (e.g. Tokyo Standard Time or China Standard Time) 9 | false 10 | true 11 | true 12 | false 13 | 14 | 15 | -------------------------------------------------------------------------------- /LELauncher.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio Version 17 4 | VisualStudioVersion = 17.10.35027.167 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LELauncher", "LELauncher\LELauncher.csproj", "{A2CF5369-4665-49F6-B948-B44296002C3D}" 7 | EndProject 8 | Global 9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 10 | Debug|Any CPU = Debug|Any CPU 11 | Release|Any CPU = Release|Any CPU 12 | EndGlobalSection 13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 14 | {A2CF5369-4665-49F6-B948-B44296002C3D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 15 | {A2CF5369-4665-49F6-B948-B44296002C3D}.Debug|Any CPU.Build.0 = Debug|Any CPU 16 | {A2CF5369-4665-49F6-B948-B44296002C3D}.Release|Any CPU.ActiveCfg = Release|Any CPU 17 | {A2CF5369-4665-49F6-B948-B44296002C3D}.Release|Any CPU.Build.0 = Release|Any CPU 18 | EndGlobalSection 19 | GlobalSection(SolutionProperties) = preSolution 20 | HideSolutionNode = FALSE 21 | EndGlobalSection 22 | GlobalSection(ExtensibilityGlobals) = postSolution 23 | SolutionGuid = {BB83E844-41DB-4478-A6EC-E98C28AC06E9} 24 | EndGlobalSection 25 | EndGlobal 26 | -------------------------------------------------------------------------------- /LELauncher/Amemiya.Extensions.ArrayExtensions.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Runtime.InteropServices; 5 | 6 | namespace Amemiya.Extensions 7 | { 8 | public static class ArrayExtensions 9 | { 10 | /// 11 | /// Convert a struct into a binary array. 12 | /// 13 | /// The binary array 14 | public static byte[] StructToBytes(object structObj) 15 | { 16 | var size = Marshal.SizeOf(structObj); 17 | var buffer = Marshal.AllocHGlobal(size); 18 | try 19 | { 20 | Marshal.StructureToPtr(structObj, buffer, true); 21 | var bytes = new byte[size]; 22 | Marshal.Copy(buffer, bytes, 0, size); 23 | return bytes; 24 | } 25 | finally 26 | { 27 | Marshal.FreeHGlobal(buffer); 28 | } 29 | } 30 | 31 | /// 32 | /// Combine two arrays into one 33 | /// 34 | /// The new array 35 | public static T[] CombineWith(this T[] source, T[] with) 36 | { 37 | if (source == null || source.Length == 0) 38 | return with; 39 | 40 | var newBytes = new T[source.Length + with.Length]; 41 | 42 | SetRange(newBytes, source, 0); 43 | SetRange(newBytes, with, source.Length); 44 | 45 | return newBytes; 46 | } 47 | 48 | /// 49 | /// Compare the two arrays 50 | /// 51 | /// True if they are equal 52 | public static bool EqualWith(this T[] source, T[] compareWith) 53 | { 54 | if (source.Length != compareWith.Length) 55 | return false; 56 | 57 | if (source.Where((t, i) => !EqualityComparer.Default.Equals(t, compareWith[i])).Any()) 58 | return false; 59 | 60 | return true; 61 | } 62 | 63 | /// 64 | /// Expand current array to a lager one 65 | /// 66 | /// The new array 67 | public static byte[] ExpandTo(this byte[] source, int newLength) 68 | { 69 | if (source.Length > newLength) 70 | return source; 71 | 72 | var b = new byte[newLength]; 73 | FillWith(b, (byte)0); 74 | 75 | SetRange(b, source, 0); 76 | 77 | return b; 78 | } 79 | 80 | /// 81 | /// Fill every item of current array with "with" 82 | /// 83 | public static void FillWith(this T[] source, T with) 84 | { 85 | for (var i = 0; i < source.Length; i++) 86 | source[i] = with; 87 | } 88 | 89 | /// 90 | /// Locate an array index in current array 91 | /// 92 | /// -1 if not-found 93 | public static int IndexOf(this T[] source, T[] arrayToFind, int startAt, bool isBackward) 94 | { 95 | if (isBackward) 96 | { 97 | for (var index = startAt - arrayToFind.Length; index >= 0; --index) 98 | { 99 | if (EqualWith(Slice(source, index, arrayToFind.Length + index), arrayToFind)) 100 | return index; 101 | } 102 | return -1; 103 | } 104 | 105 | for (var index = startAt; index <= source.Length - arrayToFind.Length; ++index) 106 | { 107 | if (EqualWith(Slice(source, index, arrayToFind.Length + index), arrayToFind)) 108 | return index; 109 | } 110 | return -1; 111 | } 112 | 113 | /// 114 | /// Set current array to bytesValue, starting from startFrom 115 | /// 116 | public static void SetRange(this T[] source, T[] bytesValue, int startFrom) 117 | { 118 | if (source.Length < bytesValue.Length + startFrom) 119 | throw new Exception("dest too small"); 120 | 121 | Array.Copy(bytesValue, 0, source, startFrom, bytesValue.Length); 122 | } 123 | 124 | public static T[] Slice(this T[] source, int start, int end) 125 | { 126 | if (end < 0) 127 | { 128 | end = source.Length + end; 129 | } 130 | var len = end - start; 131 | 132 | var res = new T[len]; 133 | for (var i = 0; i < len; i++) 134 | { 135 | res[i] = source[i + start]; 136 | } 137 | return res; 138 | } 139 | } 140 | } -------------------------------------------------------------------------------- /LELauncher/AssociationReader.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using Microsoft.Win32; 3 | 4 | namespace LELauncher 5 | { 6 | public class AssociationReader 7 | { 8 | public static bool HaveAssociatedProgram(string ext) 9 | { 10 | if (GetAssociatedProgram(ext) == null) 11 | return false; 12 | 13 | return true; 14 | } 15 | 16 | public static string[] GetAssociatedProgram(string ext) 17 | { 18 | var prog = GetAssociatedProgramFromRegistry(ext); 19 | 20 | if (prog == null) 21 | return null; 22 | 23 | var jb = SplitExecutableAndArgument(prog); 24 | 25 | return jb; 26 | } 27 | 28 | public static string GetAssociatedIcon(string ext) 29 | { 30 | var prog = GetAssociatedIconFromRegistry(ext); 31 | 32 | if (prog == null) 33 | return null; 34 | 35 | return prog; 36 | } 37 | 38 | private static string GetAssociatedIconFromRegistry(string ext) 39 | { 40 | var d = (string)Registry.GetValue($"HKEY_CLASSES_ROOT\\{ext}", null, null); 41 | 42 | if (string.IsNullOrEmpty(d)) 43 | return null; 44 | 45 | var prog = 46 | (string)Registry.GetValue($"HKEY_CLASSES_ROOT\\{d}\\DefaultIcon", null, null); 47 | 48 | return prog; 49 | } 50 | 51 | private static string[] SplitExecutableAndArgument(string line) 52 | { 53 | var ret = line.StartsWith("\"") 54 | ? line.Split(new[] {"\" "}, 2, StringSplitOptions.None) 55 | : line.Split(new[] {' '}, 2, StringSplitOptions.None); 56 | 57 | if (ret.Length == 2) 58 | { 59 | ret[0] = ret[0].StartsWith("\"") ? ret[0].Substring(1) : ret[0]; 60 | return ret; 61 | } 62 | return null; 63 | } 64 | 65 | private static string GetAssociatedProgramFromRegistry(string ext) 66 | { 67 | var d = (string)Registry.GetValue($"HKEY_CLASSES_ROOT\\{ext}", null, null); 68 | 69 | if (string.IsNullOrEmpty(d)) 70 | return null; 71 | 72 | var prog = 73 | (string)Registry.GetValue($"HKEY_CLASSES_ROOT\\{d}\\Shell\\Open\\Command", null, null); 74 | 75 | return prog; 76 | } 77 | } 78 | } -------------------------------------------------------------------------------- /LELauncher/GlobalHelper.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Diagnostics; 3 | using System.IO; 4 | using System.Linq; 5 | using System.Reflection; 6 | using System.Text; 7 | using System.Windows.Forms; 8 | using System.Xml.Linq; 9 | 10 | namespace LELauncher 11 | { 12 | public static class GlobalHelper 13 | { 14 | public static string Version = "0.0.4"; 15 | 16 | public static void ShowErrorDebugMessageBox(string commandLine, uint errorCode) 17 | { 18 | MessageBox.Show( 19 | $"Error Number: {Convert.ToString(errorCode, 16).ToUpper()}\r\n" 20 | + $"Commands: {commandLine}\r\n" + "\r\n" 21 | + $"{string.Format($"{Environment.OSVersion} {(SystemHelper.Is64BitOS() ? "x64" : "x86")}", Environment.OSVersion, SystemHelper.Is64BitOS() ? "x64" : "x86")}\r\n" 22 | + $"{GenerateSystemDllVersionList()}\r\n" 23 | + "If you have any antivirus software running, please turn it off and try again.\r\n" 24 | + "If this window still shows, try go to Safe Mode and run this program again.\r\n" 25 | + "If you have tried all above but none of them works, feel free to submit an issue at\r\n" 26 | + "https://github.com/DTM9025/LE-Launcher/issues.\r\n" + "\r\n" + "\r\n" 27 | + "You can press CTRL+C to copy this message to your clipboard.\r\n", 28 | "Locale Emulator Launcher Version " + Version); 29 | } 30 | 31 | private static string GenerateSystemDllVersionList() 32 | { 33 | string[] dlls = {"NTDLL.DLL", "KERNELBASE.DLL", "KERNEL32.DLL", "USER32.DLL", "GDI32.DLL"}; 34 | 35 | var result = new StringBuilder(); 36 | 37 | foreach (var dll in dlls) 38 | { 39 | var version = FileVersionInfo.GetVersionInfo( 40 | Path.Combine( 41 | Path.GetPathRoot(Environment.SystemDirectory), 42 | SystemHelper.Is64BitOS() 43 | ? @"Windows\SysWOW64\" 44 | : @"Windows\System32\", 45 | dll)); 46 | 47 | result.Append(dll); 48 | result.Append(": "); 49 | result.Append( 50 | $"{version.FileMajorPart}.{version.FileMinorPart}.{version.FileBuildPart}.{version.FilePrivatePart}"); 51 | result.Append("\r\n"); 52 | } 53 | 54 | return result.ToString(); 55 | } 56 | 57 | public static bool CheckCoreDLLs() 58 | { 59 | string[] dlls = {"LoaderDll.dll", "LocaleEmulator.dll"}; 60 | 61 | return 62 | dlls.Select(dll => Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), dll)) 63 | .All(File.Exists); 64 | } 65 | } 66 | } -------------------------------------------------------------------------------- /LELauncher/LEConfig.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.IO; 3 | using System.Linq; 4 | using System.Reflection; 5 | using System.Xml.Linq; 6 | 7 | namespace LELauncher 8 | { 9 | public static class LEConfig 10 | { 11 | public static string GlobalConfigPath = 12 | Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), 13 | "LEConfig.xml"); 14 | 15 | public static LEProfile GetProfile(string name) 16 | { 17 | try 18 | { 19 | return GetProfiles(GlobalConfigPath).Where(p => p.Name == name).ToArray()[0]; 20 | } 21 | catch 22 | { 23 | return new LEProfile(); 24 | } 25 | } 26 | 27 | public static LEProfile[] GetProfiles() 28 | { 29 | return GetProfiles(GlobalConfigPath); 30 | } 31 | 32 | public static LEProfile[] GetProfiles(string configPath) 33 | { 34 | try 35 | { 36 | var dict = XDocument.Load(configPath); 37 | 38 | var pros = from i in dict.Descendants("LEConfig").Elements("Profiles").Elements() 39 | select i; 40 | 41 | var profiles = 42 | pros.Select(p => new LEProfile(p.Attribute("Name").Value, 43 | p.Attribute("Guid").Value, 44 | bool.Parse(p.Attribute("MainMenu").Value), 45 | p.Element("Parameter").Value, 46 | p.Element("Location").Value, 47 | p.Element("Timezone").Value, 48 | bool.Parse(p.TryGetValue("RunAsAdmin", "false")), 49 | bool.Parse(p.TryGetValue("RedirectRegistry", "true")), 50 | bool.Parse(p.TryGetValue("IsAdvancedRedirection", "false")), 51 | bool.Parse(p.TryGetValue("RunWithSuspend", "false")) 52 | ) 53 | ).ToArray(); 54 | 55 | return profiles; 56 | } 57 | catch 58 | { 59 | return new LEProfile[0]; 60 | } 61 | } 62 | 63 | public static bool CheckGlobalConfigFile(bool buildNewConfig) 64 | { 65 | if (buildNewConfig && !File.Exists(GlobalConfigPath)) 66 | BuildGlobalConfigFile(); 67 | 68 | return File.Exists(GlobalConfigPath); 69 | } 70 | 71 | public static void SaveGlobalConfigFile(params LEProfile[] profiles) 72 | { 73 | WriteConfig(GlobalConfigPath, profiles); 74 | } 75 | 76 | public static void SaveApplicationConfigFile(string path, LEProfile profile) 77 | { 78 | WriteConfig(path, profile); 79 | } 80 | 81 | private static void BuildGlobalConfigFile() 82 | { 83 | var defaultProfiles = new[] 84 | { 85 | new LEProfile("Run in Japanese", 86 | Guid.NewGuid().ToString(), 87 | false, 88 | string.Empty, 89 | "ja-JP", 90 | "Tokyo Standard Time", 91 | false, 92 | true, 93 | false, 94 | false 95 | ), 96 | new LEProfile("Run in Japanese (Admin)", 97 | Guid.NewGuid().ToString(), 98 | false, 99 | string.Empty, 100 | "ja-JP", 101 | "Tokyo Standard Time", 102 | true, 103 | true, 104 | false, 105 | false 106 | ) 107 | }; 108 | 109 | WriteConfig(GlobalConfigPath, defaultProfiles); 110 | } 111 | 112 | private static string TryGetValue(this XElement element, string name, string defaultValue = null) 113 | { 114 | var found = element.Element(name); 115 | if (found != null) 116 | { 117 | return found.Value; 118 | } 119 | return defaultValue; 120 | } 121 | 122 | private static void WriteConfig(string writeTo, params LEProfile[] profiles) 123 | { 124 | var baseNode = new XElement("Profiles"); 125 | 126 | foreach (var pro in profiles) 127 | { 128 | baseNode.Add(new XElement("Profile", 129 | new XAttribute("Name", pro.Name), 130 | new XAttribute("Guid", pro.Guid), 131 | new XAttribute("MainMenu", pro.ShowInMainMenu), 132 | new XElement("Parameter", pro.Parameter), 133 | new XElement("Location", pro.Location), 134 | new XElement("Timezone", pro.Timezone), 135 | new XElement("RunAsAdmin", pro.RunAsAdmin), 136 | new XElement("RedirectRegistry", pro.RedirectRegistry), 137 | new XElement("IsAdvancedRedirection", pro.IsAdvancedRedirection), 138 | new XElement("RunWithSuspend", pro.RunWithSuspend) 139 | ) 140 | ); 141 | } 142 | 143 | var tree = new XElement("LEConfig", baseNode); 144 | 145 | try 146 | { 147 | tree.Save(writeTo); 148 | } 149 | catch 150 | { 151 | } 152 | } 153 | } 154 | } -------------------------------------------------------------------------------- /LELauncher/LELauncher.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {A2CF5369-4665-49F6-B948-B44296002C3D} 8 | WinExe 9 | Properties 10 | LELauncher 11 | LELauncher 12 | v4.0 13 | 512 14 | 15 | 16 | publish\ 17 | true 18 | Disk 19 | false 20 | Foreground 21 | 7 22 | Days 23 | false 24 | false 25 | true 26 | 0 27 | 1.0.0.%2a 28 | false 29 | false 30 | true 31 | 32 | 33 | x86 34 | true 35 | full 36 | false 37 | ..\Build\Debug\ 38 | DEBUG;TRACE 39 | prompt 40 | 4 41 | true 42 | false 43 | 44 | 45 | x86 46 | pdbonly 47 | true 48 | ..\Build\Release\ 49 | TRACE 50 | prompt 51 | 4 52 | false 53 | 54 | 55 | 56 | true 57 | 58 | 59 | key.snk 60 | 61 | 62 | app.manifest 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | ResXFileCodeGenerator 90 | Resources.Designer.cs 91 | Designer 92 | 93 | 94 | True 95 | Resources.resx 96 | True 97 | 98 | 99 | 100 | 101 | 102 | SettingsSingleFileGenerator 103 | Settings.Designer.cs 104 | 105 | 106 | True 107 | Settings.settings 108 | True 109 | 110 | 111 | 112 | 113 | False 114 | Microsoft .NET Framework 4.5.1 %28x86 and x64%29 115 | true 116 | 117 | 118 | False 119 | .NET Framework 3.5 SP1 Client Profile 120 | false 121 | 122 | 123 | False 124 | .NET Framework 3.5 SP1 125 | false 126 | 127 | 128 | 129 | 130 | 137 | -------------------------------------------------------------------------------- /LELauncher/LEProfile.cs: -------------------------------------------------------------------------------- 1 | namespace LELauncher 2 | { 3 | public struct LEProfile 4 | { 5 | public string Guid; 6 | public bool IsAdvancedRedirection; 7 | public string Location; 8 | public string Name; 9 | public string Parameter; 10 | public bool RedirectRegistry; 11 | public bool RunAsAdmin; 12 | public bool RunWithSuspend; 13 | public bool ShowInMainMenu; 14 | public string Timezone; 15 | 16 | /// 17 | /// Create a new LEProfile object using default(ja-JP) settings. 18 | /// 19 | /// A placeholder, not used at all. 20 | public LEProfile(bool isDefault) 21 | : this( 22 | "ja-JP", 23 | System.Guid.NewGuid().ToString(), 24 | false, 25 | string.Empty, 26 | "ja-JP", 27 | "Tokyo Standard Time", 28 | false, 29 | true, 30 | false, 31 | false) 32 | { 33 | } 34 | 35 | /// 36 | /// Create a new LEProfile using arguments. 37 | /// 38 | public LEProfile(string name, 39 | string guid, 40 | bool showInMainMenu, 41 | string parameter, 42 | string location, 43 | string timezone, 44 | bool runAsAdmin, 45 | bool redirectRegistry, 46 | bool isAdvancedRedirection, 47 | bool runWithSuspend) 48 | { 49 | Name = name; 50 | Guid = guid; 51 | ShowInMainMenu = showInMainMenu; 52 | Parameter = parameter; 53 | Location = location; 54 | Timezone = timezone; 55 | RunAsAdmin = runAsAdmin; 56 | RedirectRegistry = redirectRegistry; 57 | IsAdvancedRedirection = isAdvancedRedirection; 58 | RunWithSuspend = runWithSuspend; 59 | } 60 | } 61 | } -------------------------------------------------------------------------------- /LELauncher/LERegistryRedirector.cs: -------------------------------------------------------------------------------- 1 | /* 2 | * This is a *dirty* implementation due to the lack of support of StructureToPtr(struct-has-non-fix-lengthed-array). 3 | * Maybe I will try another methods in the future. 4 | */ 5 | 6 | using System; 7 | using System.Collections.Generic; 8 | using System.Runtime.InteropServices; 9 | using System.Text; 10 | using System.Windows.Forms; 11 | using Amemiya.Extensions; 12 | 13 | namespace LELauncher 14 | { 15 | internal class LERegistryRedirector 16 | { 17 | /// 18 | /// Registry Root flags 19 | /// 20 | private static readonly Dictionary _regKeyFlags = 21 | new Dictionary 22 | { 23 | {"HKEY_CLASSES_ROOT", 0x80000000}, 24 | {"HKEY_CURRENT_USER", 0x80000001}, 25 | {"HKEY_LOCAL_MACHINE", 0x80000002}, 26 | {"HKEY_USERS", 0x80000003}, 27 | {"HKEY_CURRENT_CONFIG", 0x80000005} 28 | }; 29 | 30 | /// 31 | /// Registry data types 32 | /// 33 | private static readonly Dictionary _regTypeFlags = 34 | new Dictionary 35 | { 36 | {"REG_SZ", 1}, 37 | {"REG_EXPAND_SZ", 2}, 38 | {"REG_BINARY", 3}, 39 | {"REG_DWORD", 4}, 40 | {"REG_MULTI_SZ", 7}, 41 | {"REG_QWORD", 11} 42 | }; 43 | 44 | private readonly List _objectData = new List(); 45 | private readonly List _registryReplacement; 46 | 47 | /// 48 | /// Initialize 49 | /// 50 | /// Sum of registry entries 51 | internal LERegistryRedirector(int count) 52 | { 53 | NumberOfRegistryRedirectionEntries = count; 54 | 55 | _registryReplacement = new List(count); 56 | } 57 | 58 | /// 59 | /// Number of registry redirection entries. 60 | /// 61 | internal int NumberOfRegistryRedirectionEntries { get; set; } 62 | 63 | /// 64 | /// Get data in binary array format 65 | /// 66 | internal byte[] GetBinaryData() 67 | { 68 | // Write amount of REGISTRY_REDIRECTION_ENTRY64s 69 | var result = BitConverter.GetBytes((ulong)NumberOfRegistryRedirectionEntries); 70 | 71 | // Write REGISTRY_REDIRECTION_ENTRY64s 72 | var entrys = 73 | new byte[NumberOfRegistryRedirectionEntries * Marshal.SizeOf(new REGISTRY_REDIRECTION_ENTRY64())]; 74 | entrys.FillWith((byte)0x00); 75 | 76 | for (var i = 0; i < _registryReplacement.Count; i++) 77 | { 78 | entrys.SetRange(ArrayExtensions.StructToBytes(_registryReplacement[i]), 79 | i * Marshal.SizeOf(_registryReplacement[i])); 80 | } 81 | result = result.CombineWith(entrys); 82 | 83 | // Write data objects 84 | result = result.CombineWith(_objectData.ToArray()); 85 | 86 | return result; 87 | } 88 | 89 | /// 90 | /// Add a fake registry item to runtime. 91 | /// 92 | internal bool AddRegistryEntry( 93 | string root, 94 | string subkey, 95 | string valueName, 96 | string dataType, 97 | string data) 98 | { 99 | try 100 | { 101 | var original = new REGISTRY_ENTRY64 102 | { 103 | Root = _regKeyFlags[root], 104 | SubKey = new UNICODE_STRING64(), 105 | ValueName = new UNICODE_STRING64(), 106 | DataType = _regTypeFlags[dataType], 107 | Data = 0, 108 | DataSize = 0 109 | }; 110 | 111 | AddStringData(subkey, 112 | out original.SubKey.Buffer, 113 | out original.SubKey.Length, 114 | out original.SubKey.MaximumLength); 115 | 116 | AddStringData(valueName, 117 | out original.ValueName.Buffer, 118 | out original.ValueName.Length, 119 | out original.ValueName.MaximumLength); 120 | 121 | AddObjectData(dataType, data, out original.Data, out original.DataSize); 122 | 123 | var entry = new REGISTRY_REDIRECTION_ENTRY64 {Original = original, Redirected = original}; 124 | 125 | _registryReplacement.Add(entry); 126 | 127 | return true; 128 | } 129 | catch (Exception e) 130 | { 131 | MessageBox.Show(e.Message); 132 | 133 | return false; 134 | } 135 | } 136 | 137 | /// 138 | /// Append a string to the end of leb block 139 | /// 140 | private void AddStringData(string value, out long offset, out ushort length, out ushort maxLength) 141 | { 142 | ulong temp; 143 | AddObjectData("REG_SZ", value, out offset, out temp); 144 | 145 | length = (ushort)temp; 146 | maxLength = (ushort)temp; 147 | } 148 | 149 | /// 150 | /// Append a object to the end of leb block 151 | /// 152 | private void AddObjectData(string type, string value, out long offset, out ulong length) 153 | { 154 | offset = Marshal.SizeOf(new LoaderWrapper.LEB()) 155 | + NumberOfRegistryRedirectionEntries * Marshal.SizeOf(new REGISTRY_REDIRECTION_ENTRY64()) 156 | + _objectData.Count 157 | + sizeof (ulong) /*Size of NumberOfRegistryRedirectionEntries*/; 158 | 159 | switch (type) 160 | { 161 | case "REG_SZ": 162 | case "REG_EXPAND_SZ": 163 | case "REG_MULTI_SZ": 164 | length = (ulong)Encoding.Unicode.GetBytes(value).Length; 165 | _objectData.AddRange(Encoding.Unicode.GetBytes(value)); 166 | break; 167 | 168 | case "REG_DWORD": 169 | length = sizeof (uint); 170 | _objectData.AddRange(BitConverter.GetBytes(uint.Parse(value))); 171 | break; 172 | 173 | case "REG_QWORD": 174 | length = sizeof (ulong); 175 | _objectData.AddRange(BitConverter.GetBytes(ulong.Parse(value))); 176 | break; 177 | 178 | case "REG_BINARY": 179 | default: 180 | throw new Exception("Data type " + type + " not supported yet."); 181 | } 182 | 183 | _objectData.AddRange(new byte[] {0x00, 0x00}); 184 | } 185 | 186 | [StructLayout(LayoutKind.Sequential)] 187 | internal struct REGISTRY_ENTRY64 188 | { 189 | internal ulong Root; 190 | internal UNICODE_STRING64 SubKey; 191 | internal UNICODE_STRING64 ValueName; 192 | internal uint DataType; 193 | internal long Data; 194 | internal ulong DataSize; 195 | } 196 | 197 | [StructLayout(LayoutKind.Sequential)] 198 | internal struct REGISTRY_REDIRECTION_ENTRY64 199 | { 200 | internal REGISTRY_ENTRY64 Original; 201 | internal REGISTRY_ENTRY64 Redirected; 202 | } 203 | 204 | [StructLayout(LayoutKind.Sequential)] 205 | internal struct UNICODE_STRING64 206 | { 207 | internal ushort Length; 208 | internal ushort MaximumLength; 209 | internal long Buffer; 210 | } 211 | } 212 | } -------------------------------------------------------------------------------- /LELauncher/LoaderWrapper.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Runtime.InteropServices; 5 | using System.Text; 6 | using Amemiya.Extensions; 7 | using Microsoft.Win32; 8 | 9 | namespace LELauncher 10 | { 11 | internal class LoaderWrapper 12 | { 13 | private const uint CREATE_NORMAL = 0x00000000; 14 | private const uint CREATE_SUSPENDED = 0x00000004; 15 | private byte[] _defaultFaceName = new byte[64]; 16 | private LEB _leb; 17 | private LERegistryRedirector _registry = new LERegistryRedirector(0); 18 | 19 | internal LoaderWrapper() 20 | : this(null, null, null) 21 | { 22 | } 23 | 24 | internal LoaderWrapper(string applicationName) 25 | : this(applicationName, null, null) 26 | { 27 | } 28 | 29 | internal LoaderWrapper(string applicationName, string commandLine, string currentDirectory) 30 | { 31 | ApplicationName = applicationName; 32 | CommandLine = commandLine; 33 | CurrentDirectory = currentDirectory; 34 | 35 | _leb = new LEB 36 | { 37 | AnsiCodePage = 932, 38 | OemCodePage = 932, 39 | LocaleID = 0x411, 40 | DefaultCharset = 128, 41 | HookUILanguageAPI = 0, 42 | // As we have abandoned the "default font" parameter, 43 | // we decide to put here some empty bytes. 44 | DefaultFaceName = new byte[64] 45 | }; 46 | Timezone = "Tokyo Standard Time"; 47 | } 48 | 49 | /// 50 | /// Application that will be run. 51 | /// 52 | internal string ApplicationName { get; set; } 53 | 54 | /// 55 | /// Command arguments. 56 | /// 57 | internal string CommandLine { get; set; } 58 | 59 | /// 60 | /// Working directory. 61 | /// 62 | internal string CurrentDirectory { get; set; } 63 | 64 | /// 65 | /// Whether the process should be created with CREATE_SUSPENDED. Useful when debugging with OllyDbg. 66 | /// 67 | internal bool DebugMode { get; set; } 68 | 69 | /// 70 | /// New AnsiCodePage. Default value is 932. 71 | /// 72 | internal uint AnsiCodePage 73 | { 74 | get { return _leb.AnsiCodePage; } 75 | set { _leb.AnsiCodePage = value; } 76 | } 77 | 78 | /// 79 | /// New OemCodePage. Default value is 932. 80 | /// 81 | internal uint OemCodePage 82 | { 83 | get { return _leb.OemCodePage; } 84 | set { _leb.OemCodePage = value; } 85 | } 86 | 87 | /// 88 | /// New LocaleID. Default value is 0x411(1041). 89 | /// 90 | internal uint LocaleID 91 | { 92 | get { return _leb.LocaleID; } 93 | set { _leb.LocaleID = value; } 94 | } 95 | 96 | /// 97 | /// New DefaultCharset. Default value is 128(Shift-JIS). 98 | /// 99 | internal uint DefaultCharset 100 | { 101 | get { return _leb.DefaultCharset; } 102 | set { _leb.DefaultCharset = value; } 103 | } 104 | 105 | /// 106 | /// Should we hook UI-related API? Default value is 0. 107 | /// 108 | internal uint HookUILanguageAPI 109 | { 110 | get { return _leb.HookUILanguageAPI; } 111 | set { _leb.HookUILanguageAPI = value; } 112 | } 113 | 114 | /// 115 | /// String that represents a Timezone. 116 | /// This can be found in HKLM\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Time Zones. 117 | /// 118 | internal string Timezone 119 | { 120 | get { return _leb.Timezone.GetStandardName(); } 121 | set 122 | { 123 | if (value.Length > 32) 124 | throw new Exception("String too long."); 125 | 126 | if (false == Enumerable.Any(TimeZoneInfo.GetSystemTimeZones(), item => item.Id == value)) 127 | throw new Exception($"Timezone \"{value}\" not found in your system."); 128 | 129 | var tzi = TimeZoneInfo.FindSystemTimeZoneById(value); 130 | _leb.Timezone.SetStandardName(tzi.StandardName); 131 | _leb.Timezone.SetDaylightName(tzi.StandardName); 132 | 133 | var tzi2 = ReadTZIFromRegistry(value); 134 | _leb.Timezone.Bias = tzi2.Bias; 135 | _leb.Timezone.StandardBias = tzi2.StandardBias; 136 | _leb.Timezone.DaylightBias = 0; //tzi2.DaylightBias; 137 | 138 | //SYSTEMTIME is not the same with TIME_FIELDS (from RTL) 139 | //_leb.Timezone.StandardDate = SYSTEMTIME_To_TIME_FIELDS(tzi2.StandardDate); 140 | //_leb.Timezone.DaylightDate = SYSTEMTIME_To_TIME_FIELDS(tzi2.DaylightDate); 141 | } 142 | } 143 | 144 | /// 145 | /// Get or set the number of registry redirection entries. 146 | /// 147 | internal int NumberOfRegistryRedirectionEntries 148 | { 149 | get { return _registry.NumberOfRegistryRedirectionEntries; } 150 | set { _registry = new LERegistryRedirector(value); } 151 | } 152 | 153 | internal bool AddRegistryRedirectEntry( 154 | string root, 155 | string subkey, 156 | string valueName, 157 | string dataType, 158 | string data) 159 | { 160 | return _registry.AddRegistryEntry(root, 161 | subkey, 162 | valueName, 163 | dataType, 164 | data); 165 | } 166 | 167 | /// 168 | /// Create process. 169 | /// 170 | /// Error number 171 | internal uint Start() 172 | { 173 | if (string.IsNullOrEmpty(ApplicationName)) 174 | throw new Exception("ApplicationName cannot null."); 175 | 176 | var newLEB = ArrayExtensions.StructToBytes(_leb); 177 | newLEB = newLEB.CombineWith(_registry.GetBinaryData()); 178 | 179 | var locLEB = Marshal.AllocHGlobal(newLEB.Length); 180 | Marshal.Copy(newLEB, 0, locLEB, newLEB.Length); 181 | 182 | AttachConsole(ATTACH_PARENT_PROCESS); 183 | 184 | var startupInfo = new STARTUPINFO(); 185 | var processInformation = new PROCESS_INFORMATION(); 186 | 187 | var ret = LeCreateProcess(locLEB, 188 | ApplicationName, 189 | CommandLine, 190 | CurrentDirectory, 191 | DebugMode ? CREATE_SUSPENDED : CREATE_NORMAL, 192 | ref startupInfo, 193 | out processInformation, 194 | IntPtr.Zero, 195 | IntPtr.Zero, 196 | IntPtr.Zero, 197 | IntPtr.Zero); 198 | 199 | Marshal.FreeHGlobal(locLEB); 200 | 201 | if (ret == 0) 202 | { 203 | WaitForSingleObject(processInformation.hProcess, INFINITE); 204 | CloseHandle(processInformation.hProcess); 205 | CloseHandle(processInformation.hThread); 206 | } 207 | 208 | return ret; 209 | } 210 | 211 | private static byte[] SetBytes(byte[] bytesInput, IEnumerable bytesValue) 212 | { 213 | var i = 0; 214 | foreach (var byteChar in bytesValue) 215 | { 216 | bytesInput[i] = byteChar; 217 | i++; 218 | } 219 | return bytesInput; 220 | } 221 | 222 | public static T BytesToStruct(byte[] bytes) 223 | { 224 | var size = Marshal.SizeOf(typeof (T)); 225 | var buffer = Marshal.AllocHGlobal(size); 226 | try 227 | { 228 | Marshal.Copy(bytes, 0, buffer, size); 229 | return (T)Marshal.PtrToStructure(buffer, typeof (T)); 230 | } 231 | finally 232 | { 233 | Marshal.FreeHGlobal(buffer); 234 | } 235 | } 236 | 237 | private TIME_FIELDS SYSTEMTIME_To_TIME_FIELDS(_SYSTEMTIME st) 238 | { 239 | return new TIME_FIELDS 240 | { 241 | Year = st.wYear, 242 | Month = st.wMonth, 243 | Day = st.wDay, 244 | Hour = st.wHour, 245 | Minute = st.wMinute, 246 | Second = st.wSecond, 247 | Milliseconds = st.wMilliseconds, 248 | Weekday = st.wDayOfWeek 249 | }; 250 | } 251 | 252 | private _REG_TZI_FORMAT ReadTZIFromRegistry(string id) 253 | { 254 | var tzi = 255 | (byte[]) 256 | Registry.GetValue( 257 | $"HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion\\Time Zones\\{id}", 258 | "TZI", 259 | null); 260 | 261 | return BytesToStruct<_REG_TZI_FORMAT>(tzi); 262 | } 263 | 264 | [StructLayout(LayoutKind.Sequential)] 265 | public struct PROCESS_INFORMATION 266 | { 267 | public IntPtr hProcess; 268 | public IntPtr hThread; 269 | public uint dwProcessId; 270 | public uint dwThreadId; 271 | } 272 | 273 | [StructLayout(LayoutKind.Sequential)] 274 | public struct STARTUPINFO 275 | { 276 | public int cb; 277 | public String lpReserved; 278 | public String lpDesktop; 279 | public String lpTitle; 280 | public uint dwX; 281 | public uint dwY; 282 | public uint dwXSize; 283 | public uint dwYSize; 284 | public uint dwXCountChars; 285 | public uint dwYCountChars; 286 | public uint dwFillAttribute; 287 | public uint dwFlags; 288 | public short wShowWindow; 289 | public short cbReserved2; 290 | public IntPtr lpReserved2; 291 | public IntPtr hStdInput; 292 | public IntPtr hStdOutput; 293 | public IntPtr hStdError; 294 | } 295 | 296 | [DllImport("LoaderDll.dll", CharSet = CharSet.Unicode)] 297 | public static extern uint LeCreateProcess(IntPtr leb, 298 | [MarshalAs(UnmanagedType.LPWStr), In] string applicationName, 299 | [MarshalAs(UnmanagedType.LPWStr), In] string commandLine, 300 | [MarshalAs(UnmanagedType.LPWStr), In] string currentDirectory, 301 | uint creationFlags, 302 | ref STARTUPINFO startupInfo, 303 | out PROCESS_INFORMATION processInformation, 304 | IntPtr processAttributes, 305 | IntPtr threadAttributes, 306 | IntPtr environment, 307 | IntPtr token); 308 | 309 | [DllImport("kernel32.dll", SetLastError = true)] 310 | static extern UInt32 WaitForSingleObject(IntPtr hHandle, UInt32 dwMilliseconds); 311 | 312 | [DllImport("kernel32.dll", SetLastError = true)] 313 | static extern bool CloseHandle(IntPtr hHandle); 314 | 315 | const uint INFINITE = 0xFFFFFFFF; 316 | 317 | [DllImport("kernel32.dll", SetLastError = true)] 318 | static extern bool AttachConsole(uint dwProcessId); 319 | 320 | const uint ATTACH_PARENT_PROCESS = 0x0ffffffff; 321 | 322 | [StructLayout(LayoutKind.Sequential)] 323 | internal struct LEB 324 | { 325 | internal uint AnsiCodePage; 326 | internal uint OemCodePage; 327 | internal uint LocaleID; 328 | internal uint DefaultCharset; 329 | internal uint HookUILanguageAPI; 330 | [MarshalAs(UnmanagedType.ByValArray, SizeConst = 64)] internal byte[] DefaultFaceName; 331 | internal RTL_TIME_ZONE_INFORMATION Timezone; 332 | } 333 | 334 | [StructLayout(LayoutKind.Sequential)] 335 | internal struct PML_PROCESS_INFORMATION 336 | { 337 | internal IntPtr hProcess; 338 | internal IntPtr hThread; 339 | internal uint dwProcessId; 340 | internal uint dwThreadId; 341 | internal IntPtr FirstCallLdrLoadDll; 342 | } 343 | 344 | [StructLayout(LayoutKind.Sequential)] 345 | internal struct RTL_TIME_ZONE_INFORMATION 346 | { 347 | internal int Bias; 348 | [MarshalAs(UnmanagedType.ByValArray, SizeConst = 64)] internal byte[] StandardName; 349 | internal TIME_FIELDS StandardDate; 350 | internal int StandardBias; 351 | [MarshalAs(UnmanagedType.ByValArray, SizeConst = 64)] internal byte[] DaylightName; 352 | internal TIME_FIELDS DaylightDate; 353 | internal int DaylightBias; 354 | 355 | public override string ToString() 356 | { 357 | return 358 | $"StandardName={Encoding.Unicode.GetString(StandardName)}"; 359 | } 360 | 361 | public string GetStandardName() 362 | { 363 | return Encoding.Unicode.GetString(StandardName).Replace("\x00", ""); 364 | } 365 | 366 | public void SetStandardName(string name) 367 | { 368 | StandardName = SetBytes(new byte[64], Encoding.Unicode.GetBytes(name)); 369 | } 370 | 371 | public string GetDaylightName() 372 | { 373 | return Encoding.Unicode.GetString(DaylightName).Replace("\x00", ""); 374 | } 375 | 376 | public void SetDaylightName(string name) 377 | { 378 | DaylightName = SetBytes(new byte[64], Encoding.Unicode.GetBytes(name)); 379 | } 380 | } 381 | 382 | private struct _REG_TZI_FORMAT 383 | { 384 | internal int Bias; 385 | internal int StandardBias; 386 | internal int DaylightBias; 387 | internal _SYSTEMTIME StandardDate; 388 | internal _SYSTEMTIME DaylightDate; 389 | } 390 | 391 | [StructLayout(LayoutKind.Sequential)] 392 | internal struct _SYSTEMTIME 393 | { 394 | internal ushort wYear; 395 | internal ushort wMonth; 396 | internal ushort wDayOfWeek; 397 | internal ushort wDay; 398 | internal ushort wHour; 399 | internal ushort wMinute; 400 | internal ushort wSecond; 401 | internal ushort wMilliseconds; 402 | } 403 | 404 | [StructLayout(LayoutKind.Sequential)] 405 | internal struct TIME_FIELDS 406 | { 407 | internal ushort Year; // range [1601...] 408 | internal ushort Month; // range [1..12] 409 | internal ushort Day; // range [1..31] 410 | internal ushort Hour; // range [0..23] 411 | internal ushort Minute; // range [0..59] 412 | internal ushort Second; // range [0..59] 413 | internal ushort Milliseconds; // range [0..999] 414 | internal ushort Weekday; // range [0..6] == [Sunday..Saturday] 415 | } 416 | } 417 | } 418 | -------------------------------------------------------------------------------- /LELauncher/Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Diagnostics; 3 | using System.Globalization; 4 | using System.IO; 5 | using System.Linq; 6 | using System.Reflection; 7 | using System.Windows.Forms; 8 | 9 | 10 | namespace LELauncher 11 | { 12 | internal static class Program 13 | { 14 | internal static string[] Args; 15 | 16 | /// 17 | /// The main entry point for the application. 18 | /// 19 | [STAThread] 20 | private static void Main(string[] args) 21 | { 22 | SystemHelper.DisableDPIScale(); 23 | 24 | if (!GlobalHelper.CheckCoreDLLs()) 25 | { 26 | MessageBox.Show( 27 | "Some of the core Dlls are missing.\r\n" + 28 | "Please whitelist these Dlls in your antivirus software, then download and re-install.\r\n" 29 | + 30 | "\r\n" + 31 | "These Dlls are:\r\n" + 32 | "LoaderDll.dll\r\n" + 33 | "LocaleEmulator.dll", 34 | "Locale Emulator DLL Error", 35 | MessageBoxButtons.OK, 36 | MessageBoxIcon.Error); 37 | 38 | return; 39 | } 40 | 41 | RunWithIndependentProfile(); 42 | 43 | } 44 | 45 | private static void RunWithIndependentProfile() 46 | { 47 | var dirName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); 48 | 49 | var conf = Path.Combine(dirName, "le.config"); 50 | 51 | if (!File.Exists(conf)) 52 | { 53 | MessageBox.Show( 54 | "No config file found.\r\n" + 55 | "Please ensure an appropriate le.config file is present.\r\n", 56 | "Locale Emulator Config Error", 57 | MessageBoxButtons.OK, 58 | MessageBoxIcon.Error); 59 | 60 | return; 61 | } 62 | 63 | var profile = LEConfig.GetProfiles(conf)[0]; 64 | 65 | string exePath = Path.Combine(dirName, profile.Parameter); 66 | if (!File.Exists(exePath)) 67 | { 68 | MessageBox.Show( 69 | "Cannot find target executable: " + profile.Parameter + "\r\n" + 70 | "Please ensure the Parameter value in le.config is a correct relative path to the target exe.\r\n", 71 | "Locale Emulator Config Error", 72 | MessageBoxButtons.OK, 73 | MessageBoxIcon.Error); 74 | 75 | return; 76 | } 77 | 78 | DoRunWithLEProfile(exePath, profile); 79 | 80 | } 81 | 82 | private static void DoRunWithLEProfile(string absPath, LEProfile profile) 83 | { 84 | try 85 | { 86 | if (profile.RunAsAdmin && !SystemHelper.IsAdministrator()) 87 | { 88 | ElevateProcess(); 89 | 90 | return; 91 | } 92 | 93 | if (profile.RunWithSuspend) 94 | { 95 | if (DialogResult.No == 96 | MessageBox.Show( 97 | "You are running a exectuable with CREATE_SUSPENDED flag.\r\n" + 98 | "\r\n" + 99 | "The exectuable will be executed after you click the \"Yes\" button, " + 100 | "but as a background process which has no notifications at all." + 101 | "You can attach it by using OllyDbg, or stop it with Task Manager.\r\n", 102 | "Locale Emulator Debug Mode Warning", 103 | MessageBoxButtons.YesNo, 104 | MessageBoxIcon.Information 105 | )) 106 | return; 107 | } 108 | 109 | var applicationName = string.Empty; 110 | var commandLine = string.Empty; 111 | 112 | if (Path.GetExtension(absPath).ToLower() == ".exe" || Path.GetExtension(absPath).ToLower() == ".com") 113 | { 114 | applicationName = absPath; 115 | 116 | commandLine = absPath.StartsWith("\"") 117 | ? $"{absPath} " 118 | : $"\"{absPath}\" "; 119 | } 120 | else 121 | { 122 | var jb = AssociationReader.GetAssociatedProgram(Path.GetExtension(absPath)); 123 | 124 | if (jb == null) 125 | return; 126 | 127 | applicationName = jb[0]; 128 | 129 | commandLine = jb[0].StartsWith("\"") 130 | ? $"{jb[0]} " 131 | : $"\"{jb[0]}\" "; 132 | commandLine += jb[1].Replace("%1", absPath).Replace("%L", absPath).Replace("%*", ""); 133 | } 134 | 135 | var currentDirectory = Path.GetDirectoryName(absPath); 136 | var ansiCodePage = (uint) CultureInfo.GetCultureInfo(profile.Location).TextInfo.ANSICodePage; 137 | var oemCodePage = (uint) CultureInfo.GetCultureInfo(profile.Location).TextInfo.OEMCodePage; 138 | var localeID = (uint) CultureInfo.GetCultureInfo(profile.Location).TextInfo.LCID; 139 | var defaultCharset = (uint) 140 | GetCharsetFromANSICodepage(CultureInfo.GetCultureInfo(profile.Location) 141 | .TextInfo.ANSICodePage); 142 | 143 | var registries = profile.RedirectRegistry 144 | ? RegistryEntriesLoader.GetRegistryEntries(profile.IsAdvancedRedirection) 145 | : null; 146 | 147 | var l = new LoaderWrapper 148 | { 149 | ApplicationName = applicationName, 150 | CommandLine = commandLine, 151 | CurrentDirectory = currentDirectory, 152 | AnsiCodePage = ansiCodePage, 153 | OemCodePage = oemCodePage, 154 | LocaleID = localeID, 155 | DefaultCharset = defaultCharset, 156 | HookUILanguageAPI = profile.IsAdvancedRedirection ? (uint) 1 : 0, 157 | Timezone = profile.Timezone, 158 | NumberOfRegistryRedirectionEntries = registries?.Length ?? 0, 159 | DebugMode = profile.RunWithSuspend 160 | }; 161 | 162 | registries?.ToList() 163 | .ForEach( 164 | item => 165 | l.AddRegistryRedirectEntry(item.Root, 166 | item.Key, 167 | item.Name, 168 | item.Type, 169 | item.GetValue(CultureInfo.GetCultureInfo(profile.Location)))); 170 | 171 | uint ret; 172 | if ((ret = l.Start()) != 0) 173 | { 174 | if (SystemHelper.IsAdministrator()) 175 | { 176 | GlobalHelper.ShowErrorDebugMessageBox(commandLine, ret); 177 | } 178 | else 179 | { 180 | ElevateProcess(); 181 | } 182 | } 183 | } 184 | catch (Exception e) 185 | { 186 | MessageBox.Show(e.ToString()); 187 | } 188 | } 189 | 190 | private static void ElevateProcess() 191 | { 192 | try 193 | { 194 | SystemHelper.RunWithElevatedProcess( 195 | Assembly.GetExecutingAssembly().Location, 196 | Args); 197 | } 198 | catch (Exception) 199 | { 200 | } 201 | } 202 | 203 | private static int GetCharsetFromANSICodepage(int ansicp) 204 | { 205 | const int ANSI_CHARSET = 0; 206 | const int DEFAULT_CHARSET = 1; 207 | const int SYMBOL_CHARSET = 2; 208 | const int SHIFTJIS_CHARSET = 128; 209 | const int HANGEUL_CHARSET = 129; 210 | const int HANGUL_CHARSET = 129; 211 | const int GB2312_CHARSET = 134; 212 | const int CHINESEBIG5_CHARSET = 136; 213 | const int OEM_CHARSET = 255; 214 | const int JOHAB_CHARSET = 130; 215 | const int HEBREW_CHARSET = 177; 216 | const int ARABIC_CHARSET = 178; 217 | const int GREEK_CHARSET = 161; 218 | const int TURKISH_CHARSET = 162; 219 | const int VIETNAMESE_CHARSET = 163; 220 | const int THAI_CHARSET = 222; 221 | const int EASTEUROPE_CHARSET = 238; 222 | const int RUSSIAN_CHARSET = 204; 223 | const int MAC_CHARSET = 77; 224 | const int BALTIC_CHARSET = 186; 225 | 226 | var charset = ANSI_CHARSET; 227 | 228 | switch (ansicp) 229 | { 230 | case 932: // Japanese 231 | charset = SHIFTJIS_CHARSET; 232 | break; 233 | case 936: // Simplified Chinese 234 | charset = GB2312_CHARSET; 235 | break; 236 | case 949: // Korean 237 | charset = HANGEUL_CHARSET; 238 | break; 239 | case 950: // Traditional Chinese 240 | charset = CHINESEBIG5_CHARSET; 241 | break; 242 | case 1250: // Eastern Europe 243 | charset = EASTEUROPE_CHARSET; 244 | break; 245 | case 1251: // Russian 246 | charset = RUSSIAN_CHARSET; 247 | break; 248 | case 1252: // Western European Languages 249 | charset = ANSI_CHARSET; 250 | break; 251 | case 1253: // Greek 252 | charset = GREEK_CHARSET; 253 | break; 254 | case 1254: // Turkish 255 | charset = TURKISH_CHARSET; 256 | break; 257 | case 1255: // Hebrew 258 | charset = HEBREW_CHARSET; 259 | break; 260 | case 1256: // Arabic 261 | charset = ARABIC_CHARSET; 262 | break; 263 | case 1257: // Baltic 264 | charset = BALTIC_CHARSET; 265 | break; 266 | } 267 | 268 | return charset; 269 | } 270 | } 271 | } 272 | -------------------------------------------------------------------------------- /LELauncher/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.InteropServices; 3 | 4 | // General Information about an assembly is controlled through the following 5 | // set of attributes. Change these attribute values to modify the information 6 | // associated with an assembly. 7 | 8 | [assembly: AssemblyTitle("LELauncher")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("DTM9025")] 12 | [assembly: AssemblyProduct("LELauncher")] 13 | [assembly: AssemblyCopyright("Copyright © DTM9025 2024")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | [assembly: AssemblyVersion("0.0.4.0")] 17 | 18 | // Setting ComVisible to false makes the types in this assembly not visible 19 | // to COM components. If you need to access a type in this assembly from 20 | // COM, set the ComVisible attribute to true on that type. 21 | 22 | [assembly: ComVisible(false)] 23 | 24 | // The following GUID is for the ID of the typelib if this project is exposed to COM 25 | 26 | [assembly: Guid("2087a15c-bf38-4bac-a5cd-c0b2e5d4abde")] -------------------------------------------------------------------------------- /LELauncher/Properties/Resources.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.42000 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace LELauncher.Properties { 12 | using System; 13 | 14 | 15 | /// 16 | /// A strongly-typed resource class, for looking up localized strings, etc. 17 | /// 18 | // This class was auto-generated by the StronglyTypedResourceBuilder 19 | // class via a tool like ResGen or Visual Studio. 20 | // To add or remove a member, edit your .ResX file then rerun ResGen 21 | // with the /str option, or rebuild your VS project. 22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")] 23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 25 | internal class Resources { 26 | 27 | private static global::System.Resources.ResourceManager resourceMan; 28 | 29 | private static global::System.Globalization.CultureInfo resourceCulture; 30 | 31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] 32 | internal Resources() { 33 | } 34 | 35 | /// 36 | /// Returns the cached ResourceManager instance used by this class. 37 | /// 38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 39 | internal static global::System.Resources.ResourceManager ResourceManager { 40 | get { 41 | if (object.ReferenceEquals(resourceMan, null)) { 42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("LELauncher.Properties.Resources", typeof(Resources).Assembly); 43 | resourceMan = temp; 44 | } 45 | return resourceMan; 46 | } 47 | } 48 | 49 | /// 50 | /// Overrides the current thread's CurrentUICulture property for all 51 | /// resource lookups using this strongly typed resource class. 52 | /// 53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 54 | internal static global::System.Globalization.CultureInfo Culture { 55 | get { 56 | return resourceCulture; 57 | } 58 | set { 59 | resourceCulture = value; 60 | } 61 | } 62 | } 63 | } 64 | -------------------------------------------------------------------------------- /LELauncher/Properties/Resources.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | -------------------------------------------------------------------------------- /LELauncher/Properties/Settings.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.42000 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace LELauncher.Properties { 12 | 13 | 14 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 15 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "15.9.0.0")] 16 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase { 17 | 18 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); 19 | 20 | public static Settings Default { 21 | get { 22 | return defaultInstance; 23 | } 24 | } 25 | } 26 | } 27 | -------------------------------------------------------------------------------- /LELauncher/Properties/Settings.settings: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /LELauncher/RegistryEntriesLoader.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Reflection; 5 | using System.Globalization; 6 | 7 | namespace LELauncher 8 | { 9 | public static class RegistryEntriesLoader 10 | { 11 | private static readonly RegistryEntry[] entries; 12 | private static readonly RegistryEntry[] entriesIncludingAdvanced; 13 | 14 | static RegistryEntriesLoader() 15 | { 16 | entries = new[] 17 | { 18 | new RegistryEntry("HKEY_LOCAL_MACHINE", @"System\CurrentControlSet\Control\Nls\CodePage", "InstallLanguage", "REG_SZ", culture => culture.TextInfo.LCID.ToString()), 19 | new RegistryEntry("HKEY_LOCAL_MACHINE", @"System\CurrentControlSet\Control\Nls\CodePage", "Default", "REG_SZ", culture => culture.TextInfo.LCID.ToString()), 20 | new RegistryEntry("HKEY_LOCAL_MACHINE", @"System\CurrentControlSet\Control\Nls\CodePage", "OEMCP", "REG_SZ", culture => culture.TextInfo.OEMCodePage.ToString()), 21 | new RegistryEntry("HKEY_LOCAL_MACHINE", @"System\CurrentControlSet\Control\Nls\CodePage", "ACP", "REG_SZ", culture => culture.TextInfo.ANSICodePage.ToString()) 22 | 23 | }; 24 | 25 | var advancedEntries = new[] 26 | { 27 | new RegistryEntry("HKEY_CURRENT_USER", @"Control Panel\International", "Locale", "REG_SZ", culture => culture.TextInfo.LCID.ToString("X8")), 28 | new RegistryEntry("HKEY_CURRENT_USER", @"Control Panel\International", "LocaleName", "REG_SZ", culture => $"{culture.TextInfo.CultureName}\x00"), 29 | new RegistryEntry("HKEY_CURRENT_USER", @"Control Panel\Desktop", "PreferredUILanguages", "REG_MULTI_SZ", culture => $"{culture.TextInfo.CultureName}\x00"), 30 | new RegistryEntry("HKEY_CURRENT_USER", @"Control Panel\Desktop\MuiCached", "MachinePreferredUILanguages", "REG_MULTI_SZ", culture => $"{culture.TextInfo.CultureName}\x00") 31 | }; 32 | 33 | entriesIncludingAdvanced = entries.Concat(advancedEntries).ToArray(); 34 | } 35 | 36 | public static RegistryEntry[] GetRegistryEntries(bool isAdvanced) 37 | { 38 | return isAdvanced ? entriesIncludingAdvanced : entries; 39 | } 40 | 41 | 42 | } 43 | } -------------------------------------------------------------------------------- /LELauncher/RegistryEntry.cs: -------------------------------------------------------------------------------- 1 | using System.Globalization; 2 | 3 | namespace LELauncher 4 | { 5 | public class RegistryEntry 6 | { 7 | 8 | public delegate string ValueReceiver(CultureInfo culture); 9 | 10 | /// 11 | /// e.g. HKEY_LOCAL_MACHINE 12 | /// 13 | public string Root { get; private set; } 14 | 15 | /// 16 | /// e.g. System\CurrentControlSet\Control\Nls\CodePage 17 | /// 18 | public string Key { get; private set; } 19 | 20 | /// 21 | /// e.g. ACP 22 | /// 23 | public string Name { get; private set; } 24 | 25 | /// 26 | /// e.g. REG_SZ 27 | /// 28 | public string Type { get; private set; } 29 | 30 | /// 31 | /// e.g. culture => culture.TextInfo.ANSICodePage.ToString() 32 | /// In the example above, if the culture corresponds to ja-jp, the result is "932". 33 | /// 34 | public ValueReceiver GetValue { get; private set; } 35 | 36 | public RegistryEntry(string root, string key, string name, string type, ValueReceiver getValue) 37 | { 38 | Root = root; 39 | Key = key; 40 | Name = name; 41 | Type = type; 42 | GetValue = getValue; 43 | } 44 | } 45 | } -------------------------------------------------------------------------------- /LELauncher/SystemHelper.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Drawing; 3 | using System.IO; 4 | using System.Linq; 5 | using System.Runtime.InteropServices; 6 | using System.Security.Principal; 7 | 8 | namespace LELauncher 9 | { 10 | public static class SystemHelper 11 | { 12 | public static bool Is64BitOS() 13 | { 14 | //The code below is from http://1code.codeplex.com/SourceControl/changeset/view/39074#842775 15 | //which is under the Microsoft Public License: http://www.microsoft.com/opensource/licenses.mspx#Ms-PL. 16 | 17 | if (IntPtr.Size == 8) // 64-bit programs run only on Win64 18 | { 19 | return true; 20 | } 21 | // Detect whether the current process is a 32-bit process 22 | // running on a 64-bit system. 23 | bool flag; 24 | return DoesWin32MethodExist("kernel32.dll", "IsWow64Process") && 25 | IsWow64Process(GetCurrentProcess(), out flag) && flag; 26 | } 27 | 28 | private static bool DoesWin32MethodExist(string moduleName, string methodName) 29 | { 30 | var moduleHandle = GetModuleHandle(moduleName); 31 | if (moduleHandle == IntPtr.Zero) 32 | { 33 | return false; 34 | } 35 | return GetProcAddress(moduleHandle, methodName) != IntPtr.Zero; 36 | } 37 | 38 | public static string RedirectToWow64(string path) 39 | { 40 | var system = Environment.ExpandEnvironmentVariables("%SystemRoot%\\System32\\").ToLower(); 41 | var systemWow64 = Environment.ExpandEnvironmentVariables("%SystemRoot%\\SysWOW64\\").ToLower(); 42 | 43 | path = Environment.ExpandEnvironmentVariables(path).ToLower(); 44 | 45 | return path.Replace(system, systemWow64); 46 | } 47 | 48 | public static string EnsureAbsolutePath(string path) 49 | { 50 | return Path.IsPathRooted(path) ? path : Path.GetFullPath(path); 51 | } 52 | 53 | public static bool Is4KDisplay() 54 | { 55 | Graphics g = Graphics.FromHwnd(IntPtr.Zero); 56 | IntPtr desktop = g.GetHdc(); 57 | 58 | // 10 = VERTRES 59 | // 90 = LOGPIXELSY 60 | // 117 = DESKTOPVERTRES 61 | int logicDpi = GetDeviceCaps(desktop, 10); 62 | int logY = GetDeviceCaps(desktop, 90); 63 | int realDpi = GetDeviceCaps(desktop, 117); 64 | 65 | g.ReleaseHdc(); 66 | 67 | return (realDpi/logicDpi == 2) || (logY/96 == 2); 68 | } 69 | 70 | public static void DisableDPIScale() 71 | { 72 | SetProcessDPIAware(); 73 | } 74 | 75 | [DllImport("gdi32.dll")] 76 | public static extern int GetDeviceCaps(IntPtr hDC, int nIndex); 77 | 78 | [DllImport("user32.dll")] 79 | private static extern bool SetProcessDPIAware(); 80 | 81 | [DllImport("kernel32.dll")] 82 | private static extern IntPtr GetCurrentProcess(); 83 | 84 | [DllImport("kernel32.dll", CharSet = CharSet.Auto)] 85 | private static extern IntPtr GetModuleHandle(string moduleName); 86 | 87 | [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)] 88 | private static extern IntPtr GetProcAddress(IntPtr hModule, [MarshalAs(UnmanagedType.LPStr)] string procName); 89 | 90 | [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)] 91 | [return: MarshalAs(UnmanagedType.Bool)] 92 | private static extern bool IsWow64Process(IntPtr hProcess, out bool wow64Process); 93 | 94 | public static bool CheckPermission(string path) 95 | { 96 | try 97 | { 98 | var tempGuid = Guid.NewGuid().ToString(); 99 | 100 | File.Create(Path.Combine(path, tempGuid)).Close(); 101 | File.Delete(Path.Combine(path, tempGuid)); 102 | 103 | return true; 104 | } 105 | catch 106 | { 107 | return false; 108 | } 109 | } 110 | 111 | public static bool IsAdministrator() 112 | { 113 | var wp = new WindowsPrincipal(WindowsIdentity.GetCurrent()); 114 | 115 | return wp.IsInRole(WindowsBuiltInRole.Administrator); 116 | } 117 | 118 | /// 119 | /// RunWithElevatedProcess 120 | /// 121 | /// Run error. 122 | /// 123 | /// 124 | public static void RunWithElevatedProcess(string executable, string[] args) 125 | { 126 | var arg = string.Empty; 127 | arg = args == null 128 | ? string.Empty 129 | : args.Aggregate(arg, (current, s) => current + $" \"{s}\""); 130 | 131 | var shExecInfo = new SHELLEXECUTEINFO(); 132 | 133 | shExecInfo.cbSize = Marshal.SizeOf(shExecInfo); 134 | 135 | shExecInfo.fMask = 0; 136 | shExecInfo.hwnd = IntPtr.Zero; 137 | shExecInfo.lpVerb = "runas"; 138 | shExecInfo.lpFile = executable; 139 | shExecInfo.lpParameters = arg; 140 | shExecInfo.lpDirectory = Path.GetDirectoryName(executable); 141 | 142 | ; 143 | 144 | if (ShellExecuteEx(ref shExecInfo) == false) 145 | { 146 | throw new Exception("Error when run with elevated LE.\r\n" + $"Executable: {executable}\r\n" 147 | + $"Arguments: {arg}"); 148 | } 149 | } 150 | 151 | [DllImport("shell32.dll", CharSet = CharSet.Auto)] 152 | private static extern bool ShellExecuteEx(ref SHELLEXECUTEINFO lpExecInfo); 153 | 154 | [StructLayout(LayoutKind.Sequential)] 155 | public struct SHELLEXECUTEINFO 156 | { 157 | public int cbSize; 158 | public uint fMask; 159 | public IntPtr hwnd; 160 | [MarshalAs(UnmanagedType.LPTStr)] public string lpVerb; 161 | [MarshalAs(UnmanagedType.LPTStr)] public string lpFile; 162 | [MarshalAs(UnmanagedType.LPTStr)] public string lpParameters; 163 | [MarshalAs(UnmanagedType.LPTStr)] public string lpDirectory; 164 | public int nShow; 165 | public IntPtr hInstApp; 166 | public IntPtr lpIDList; 167 | [MarshalAs(UnmanagedType.LPTStr)] public string lpClass; 168 | public IntPtr hkeyClass; 169 | public uint dwHotKey; 170 | public IntPtr hIcon; 171 | public IntPtr hProcess; 172 | } 173 | } 174 | } -------------------------------------------------------------------------------- /LELauncher/app.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | -------------------------------------------------------------------------------- /LELauncher/app.manifest: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 56 | 57 | 58 | -------------------------------------------------------------------------------- /LELauncher/key.snk: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/DTM9025/LELauncher/2af2117f3c4a627fcd6d854d7fe2ac84a9c2355e/LELauncher/key.snk -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | Locale Emulator Launcher 2 | ======================== 3 | 4 | Launcher for Locale Emulator that is distributable and can be included in game packages. 5 | 6 | By simply including `LELauncher.exe`, the configuration `le.config`, and the dlls `LoaderDll.dll` and `LocaleEmulator.dll`, 7 | you can run any executable with the appropriate locale settings just like as you would with Locale Emulator. However, 8 | this format makes it so you can package it with your game distributions or patches without needing to tell users to 9 | install Locale Emulator (or manually switch locales). By simply editing `le.config` with a text editor with the appropriate 10 | values, you can include those files and have the user just run it without needing to install Locale Emulator! 11 | 12 | **NOTE:** The release binaries currently only work for 32-bit applications. 13 | 14 | ## Download 15 | 16 | Download available at . 17 | 18 | ## Configuration 19 | 20 | This launcher requires those four files to be located in the same directory. In addition, it requires `le.config` to 21 | be properly configured to run the desired executable with the appropriate locale settings. You can edit `le.config` with 22 | any text editor. The fields that you can edit are in the `le.config` Profile and are as follows: 23 | 24 | * `Parameter`: The relative path from the directory of `LELauncher.exe` to the target executable you want to run. 25 | * `Location`: The locale you want to simulate. These are the same as the ones used in Locale Emulator. Common values include `ja-JP` and `zh-CN`. Available location codes can be found [here](https://learn.microsoft.com/en-us/openspecs/windows_protocols/ms-lcid/a9eac961-e77d-41a6-90a5-ce1a8b0cdb9c). 26 | * `Timezone`: The timezone you want to simulate. These are the same as the ones in Locale Emulator. Examples are `Tokyo Standard Time` and `China Standard Time`. 27 | * `RunAsAdmin`: Whether to run the target executable as Admin or not. Can be set `true` or `false`. 28 | * `RedirectRegistry`: Whether to fake language-related keys in Registry. Can be set `true` or `false`. **Recommended to be true**. 29 | * `IsAdvancedRedirection`: Whether to fake system UI language. Can be set `true` or `false`. 30 | * `RunWithSuspend`: Whether to run the target executable with a suspended process. Can be set `true` or `false`. **Recommended to be false**. 31 | 32 | Example configs for common profiles can be found in the [`LEConfigs`](https://github.com/DTM9025/LELauncher/tree/master/LEConfigs) folder. 33 | 34 | ## Requirements 35 | 36 | This program requires the `.NET Framework 4.0 Runtime` or higher to be installed. This should be included by default in Windows 11/10/8 and 37 | should be installed in most Windows 7 instances. If this is not the case, then you can download the runtime (or tell users to download the runtime) from [here](https://dotnet.microsoft.com/en-us/download/dotnet-framework/net48). 38 | 39 | Due to this, this program only works for Windows 7 and up. In addition, the release binaries only work for 32bit executables. 40 | 41 | ## Example Usage 42 | 43 | Let's say you have a 32-bit game that you are translating. However, for some weird reason it doesn't work unless you are in 44 | a Japanese locale, even after editing all file names, etc. (maybe text doesn't showup or it just refuses to run). You 45 | can include this launcher in your patch and tell users to run `LELauncher.exe` to run the translated patched game, allowing 46 | you to run the game with the Japanese locale. 47 | 48 | For starters, let's say the directory structure of the patched game zip will be this: 49 | 50 | ``` 51 | 52 | ├── resources 53 | │ ├── blah 54 | │ └── blah 55 | |── assets 56 | | └── blah 57 | | └── blah.png 58 | └── game.exe 59 | ``` 60 | 61 | Before you zip this up, you add `LELauncher.exe`, `le.config`, `LoaderDll.dll`, and `LocaleEmulator.dll` into the root folder 62 | alongside `game.exe`. 63 | 64 | To ensure it runs in the Japanese locale, you edit `le.config` with a text editor and make the `Location` value to be `ja-JP` and 65 | make the `Timezone` value to be `Tokyo Standard Time`. To ensure `LELauncher.exe` launches the game you also make the `Parameter` 66 | value to be `game.exe`, as that is the relative path to that executable from `LELauncher.exe`'s directory. You set the other 67 | parameters as appropriate. 68 | 69 | If you want, you can also rename `LELauncher.exe` to whatever is best for you (like `game-en.exe` or something) to make it 70 | more clear to users that they should run that executable to run the translated game. In addition, you could also change 71 | the icon with external tools like Resource Hacker (instructions can be found [here](https://stackoverflow.com/questions/64545983/how-do-i-add-an-icon-to-an-iconless-exe-file)). 72 | 73 | Now you can just zip the folder up with those four files as your patch distribution, and tell users to run `LELauncher.exe` 74 | (or whatever you renamed it to) to run the translated patched game and it will run in the Japanese locale! All without 75 | needing to tell the user to install Locale Emulator or switch locales in Windows! 76 | 77 | ## Build 78 | 79 | 1. Clone the repo using Git. 80 | 2. Install Microsoft Visual Studio 2015 / 2017. Make sure you have `.NET desktop development` checked. 81 | 3. Open `LELauncher.sln`. 82 | 4. Perform Build action. 83 | 5. Clone and build the core libraries: https://github.com/xupefei/Locale-Emulator-Core 84 | 6. Copy LoaderDll.dll and LocaleEmulator.dll from Locale-Emulator-Core to LELauncher build folder. 85 | 7. Create a `le.config` file as appropriate and place into the build folder. (See [`LEConfigs`](https://github.com/DTM9025/LELauncher/tree/master/LEConfigs) folder for examples). 86 | 87 | ## License 88 | 89 | ![GPL](https://www.gnu.org/graphics/gplv3-127x51.png) 90 | 91 | This program is free software: you can redistribute it and/or modify 92 | it under the terms of the GNU General Public License as published by 93 | the Free Software Foundation, either version 3 of the License, or 94 | (at your option) any later version. 95 | 96 | This program is distributed in the hope that it will be useful, 97 | but WITHOUT ANY WARRANTY; without even the implied warranty of 98 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 99 | GNU General Public License for more details. 100 | 101 | You should have received a copy of the GNU General Public License 102 | along with this program. If not, see . 103 | 104 | ## Credit 105 | 106 | This project is forked from [Locale Emulator](https://github.com/xupefei/Locale-Emulator) by [xupefei](https://github.com/xupefei/). 107 | --------------------------------------------------------------------------------