├── Coca-Cola-hug-machine ├── Coca-Cola-hug-machine.csproj ├── CocaColaProduct.cs ├── Program.cs └── VendingMachine.cs ├── Coca-Cola-hug-machine.sln ├── .gitignore └── README.md /Coca-Cola-hug-machine/Coca-Cola-hug-machine.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | Exe 5 | netcoreapp2.2 6 | Coca_Cola_hug_machine 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /Coca-Cola-hug-machine.sln: -------------------------------------------------------------------------------- 1 | 2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio 15 4 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Coca-Cola-hug-machine", "Coca-Cola-hug-machine\Coca-Cola-hug-machine.csproj", "{5A8BF920-2E7C-4355-A21C-A5E852EF058C}" 5 | EndProject 6 | Global 7 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 8 | Debug|Any CPU = Debug|Any CPU 9 | Release|Any CPU = Release|Any CPU 10 | EndGlobalSection 11 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 12 | {5A8BF920-2E7C-4355-A21C-A5E852EF058C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 13 | {5A8BF920-2E7C-4355-A21C-A5E852EF058C}.Debug|Any CPU.Build.0 = Debug|Any CPU 14 | {5A8BF920-2E7C-4355-A21C-A5E852EF058C}.Release|Any CPU.ActiveCfg = Release|Any CPU 15 | {5A8BF920-2E7C-4355-A21C-A5E852EF058C}.Release|Any CPU.Build.0 = Release|Any CPU 16 | EndGlobalSection 17 | EndGlobal 18 | -------------------------------------------------------------------------------- /Coca-Cola-hug-machine/CocaColaProduct.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | namespace Coca_Cola_hug_machine 3 | { 4 | public class CocaColaProduct 5 | { 6 | public string Code { get; set; } 7 | public string Name { get; set; } 8 | public string Category { get; set; } 9 | public int QTY { get; set; } 10 | public double Price { get; set; } 11 | public double Balance { get; set; } 12 | 13 | public CocaColaProduct() 14 | { 15 | } 16 | 17 | public void SumQty(int qty) 18 | { 19 | this.QTY += qty; 20 | } 21 | 22 | public bool ValidateQTY() 23 | { 24 | if (this.QTY > 0) 25 | { 26 | return true; 27 | } 28 | return false; 29 | } 30 | 31 | public bool ValidatePrice(double payment) 32 | { 33 | if (this.Price <= payment) 34 | { 35 | this.Balance = payment - this.Price; 36 | return true; 37 | } 38 | return false; 39 | } 40 | 41 | public void SubstrProduct() 42 | { 43 | this.QTY--; 44 | } 45 | } 46 | } 47 | -------------------------------------------------------------------------------- /Coca-Cola-hug-machine/Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | namespace Coca_Cola_hug_machine 4 | { 5 | class Program 6 | { 7 | static void Main(string[] args) 8 | { 9 | VendingMachine vm = new VendingMachine(); 10 | CocaColaProduct prod = new CocaColaProduct(); 11 | Console.WriteLine("Welcome to Coca-Cola Hug Machine"); 12 | while (true) 13 | { 14 | Console.WriteLine(vm.ListProduct()); 15 | Console.WriteLine("1. ADD PRODUCT"); 16 | Console.WriteLine("2. UPDATE PRODUCT"); 17 | Console.WriteLine("3. DELETE PRODUCT"); 18 | Console.WriteLine("4. BUY PRODUCT"); 19 | 20 | string option = Console.ReadLine(); 21 | switch (option) 22 | { 23 | case "1": 24 | Console.Write("Enter code: "); 25 | prod.Code = Console.ReadLine(); 26 | 27 | Console.Write("Enter name: "); 28 | prod.Name = Console.ReadLine(); 29 | 30 | Console.Write("Enter category: "); 31 | prod.Category = Console.ReadLine(); 32 | 33 | Console.Write("Enter quantity: "); 34 | prod.QTY = Convert.ToInt32(Console.ReadLine()); 35 | 36 | Console.Write("Enter price: "); 37 | prod.Price = Convert.ToDouble(Console.ReadLine()); 38 | 39 | vm.AddProduct(prod); 40 | 41 | break; 42 | case "2": 43 | Console.Write("Enter code: "); 44 | string code = Console.ReadLine(); 45 | 46 | Console.Write("Update name: "); 47 | prod.Name = Console.ReadLine(); 48 | 49 | Console.Write("Update category: "); 50 | prod.Category = Console.ReadLine(); 51 | 52 | Console.Write("Update price: "); 53 | prod.Price = Convert.ToDouble(Console.ReadLine()); 54 | 55 | vm.UpdProduct(code,prod); 56 | 57 | break; 58 | case "3": 59 | Console.Write("Enter code: "); 60 | string code_deleted = Console.ReadLine(); 61 | 62 | vm.DeleteProduct(code_deleted); 63 | break; 64 | case "4": 65 | Console.Write("Enter code: "); 66 | string code_order = Console.ReadLine(); 67 | Console.Write("Enter coins $USD(100-50-20-10): "); 68 | vm.Payment = Console.ReadLine(); 69 | CocaColaProduct prod_buy = vm.Order(code_order); 70 | if (prod_buy == null) 71 | { 72 | Console.WriteLine("There is no required product!"); 73 | } 74 | else 75 | { 76 | Console.WriteLine("You are enjoying a delicious {0} with code {1} and its balance is ${2}", prod_buy.Name, prod_buy.Code, prod_buy.Balance); 77 | } 78 | break; 79 | } 80 | 81 | Console.Write("Do you want to continue Y/N?: "); 82 | if (Console.ReadLine() == "N") 83 | { 84 | break; 85 | } 86 | } 87 | } 88 | } 89 | } 90 | -------------------------------------------------------------------------------- /Coca-Cola-hug-machine/VendingMachine.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | 4 | namespace Coca_Cola_hug_machine 5 | { 6 | public class VendingMachine 7 | { 8 | public List Products { get; set; } 9 | public string Payment { get; set; } 10 | 11 | public VendingMachine() 12 | { 13 | this.Products = new List(); 14 | CocaColaProduct cocaCola = new CocaColaProduct(); 15 | //categories: popular,diet,cool 16 | cocaCola.Code = "P-123"; 17 | cocaCola.Name = "Coca-Cola"; 18 | cocaCola.Category = "POPULAR"; 19 | cocaCola.QTY = 500; 20 | cocaCola.Price = 5.25; 21 | 22 | CocaColaProduct dietCoke = new CocaColaProduct(); 23 | dietCoke.Code = "D-456"; 24 | dietCoke.Name = "Diet Coke"; 25 | dietCoke.Category = "DIET"; 26 | dietCoke.QTY = 250; 27 | dietCoke.Price = 6.75; 28 | 29 | CocaColaProduct sprite = new CocaColaProduct(); 30 | sprite.Code = "D-789"; 31 | sprite.Name = "Sprite"; 32 | sprite.Category = "COOL"; 33 | sprite.QTY = 150; 34 | sprite.Price = 7.55; 35 | 36 | this.Products.Add(cocaCola); 37 | this.Products.Add(dietCoke); 38 | this.Products.Add(sprite); 39 | } 40 | 41 | public int ValidateProduct(string code) 42 | { 43 | int pos = -1; 44 | for (int i = 0; i < this.Products.Count; i++) 45 | { 46 | if (this.Products[i].Code == code) 47 | { 48 | pos = i; 49 | } 50 | } 51 | return pos; 52 | } 53 | 54 | 55 | public bool AddProduct(CocaColaProduct product) 56 | { 57 | int position = this.ValidateProduct(product.Code); 58 | if (position >= 0) 59 | { 60 | this.Products[position].SumQty(product.QTY); 61 | } 62 | else 63 | { 64 | this.Products.Add(product); 65 | } 66 | return true; 67 | } 68 | 69 | public bool UpdProduct(string code, CocaColaProduct product) 70 | { 71 | int position = this.ValidateProduct(code); 72 | if (position >= 0) 73 | { 74 | this.Products[position].Name = product.Name; 75 | this.Products[position].Category = product.Category; 76 | this.Products[position].Price = product.Price; 77 | } 78 | else 79 | { 80 | this.Products.Add(product); 81 | } 82 | return true; 83 | } 84 | 85 | public bool DeleteProduct(string code) 86 | { 87 | int position = this.ValidateProduct(code); 88 | if (position >= 0) 89 | { 90 | this.Products.RemoveAt(position); 91 | return true; 92 | } 93 | 94 | return false; 95 | } 96 | 97 | public double ValidateCoins(string[] coins) 98 | { 99 | double total = 0; 100 | foreach (string item in coins) 101 | { 102 | try 103 | { 104 | total += float.Parse(item); 105 | } 106 | catch (Exception ex) 107 | { 108 | Console.Write(ex); 109 | } 110 | } 111 | return total; 112 | } 113 | 114 | //100-50-20-10 money to pay 115 | public CocaColaProduct Order(string code) 116 | { 117 | int pos = this.ValidateProduct(code); 118 | if (pos > 0) 119 | { 120 | if (this.Products[pos].ValidateQTY()) 121 | { 122 | string[] coins = this.Payment.Split('-'); 123 | double total = this.ValidateCoins(coins); 124 | if (this.Products[pos].ValidatePrice(total)) 125 | { 126 | this.Products[pos].SubstrProduct(); 127 | return this.Products[pos]; 128 | } 129 | } 130 | } 131 | return null; 132 | } 133 | 134 | public string ListProduct() 135 | { 136 | string list = ""; 137 | foreach (CocaColaProduct item in this.Products) 138 | { 139 | list += item.Code+" "+item.Name+" "+item.Category+" "+item.QTY+" "+item.Price+"\n"; 140 | } 141 | return list; 142 | } 143 | } 144 | } 145 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | 2 | # Created by https://www.gitignore.io/api/csharp 3 | # Edit at https://www.gitignore.io/?templates=csharp 4 | 5 | ### Csharp ### 6 | ## Ignore Visual Studio temporary files, build results, and 7 | ## files generated by popular Visual Studio add-ons. 8 | ## 9 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore 10 | 11 | # User-specific files 12 | *.rsuser 13 | *.suo 14 | *.user 15 | *.userosscache 16 | *.sln.docstates 17 | 18 | # User-specific files (MonoDevelop/Xamarin Studio) 19 | *.userprefs 20 | 21 | # Mono auto generated files 22 | mono_crash.* 23 | 24 | # Build results 25 | [Dd]ebug/ 26 | [Dd]ebugPublic/ 27 | [Rr]elease/ 28 | [Rr]eleases/ 29 | x64/ 30 | x86/ 31 | [Aa][Rr][Mm]/ 32 | [Aa][Rr][Mm]64/ 33 | bld/ 34 | [Bb]in/ 35 | [Oo]bj/ 36 | [Ll]og/ 37 | 38 | # Visual Studio 2015/2017 cache/options directory 39 | .vs/ 40 | # Uncomment if you have tasks that create the project's static files in wwwroot 41 | #wwwroot/ 42 | 43 | # Visual Studio 2017 auto generated files 44 | Generated\ Files/ 45 | 46 | # MSTest test Results 47 | [Tt]est[Rr]esult*/ 48 | [Bb]uild[Ll]og.* 49 | 50 | # NUnit 51 | *.VisualState.xml 52 | TestResult.xml 53 | nunit-*.xml 54 | 55 | # Build Results of an ATL Project 56 | [Dd]ebugPS/ 57 | [Rr]eleasePS/ 58 | dlldata.c 59 | 60 | # Benchmark Results 61 | BenchmarkDotNet.Artifacts/ 62 | 63 | # .NET Core 64 | project.lock.json 65 | project.fragment.lock.json 66 | artifacts/ 67 | 68 | # StyleCop 69 | StyleCopReport.xml 70 | 71 | # Files built by Visual Studio 72 | *_i.c 73 | *_p.c 74 | *_h.h 75 | *.ilk 76 | *.obj 77 | *.iobj 78 | *.pch 79 | *.pdb 80 | *.ipdb 81 | *.pgc 82 | *.pgd 83 | *.rsp 84 | *.sbr 85 | *.tlb 86 | *.tli 87 | *.tlh 88 | *.tmp 89 | *.tmp_proj 90 | *_wpftmp.csproj 91 | *.log 92 | *.vspscc 93 | *.vssscc 94 | .builds 95 | *.pidb 96 | *.svclog 97 | *.scc 98 | 99 | # Chutzpah Test files 100 | _Chutzpah* 101 | 102 | # Visual C++ cache files 103 | ipch/ 104 | *.aps 105 | *.ncb 106 | *.opendb 107 | *.opensdf 108 | *.sdf 109 | *.cachefile 110 | *.VC.db 111 | *.VC.VC.opendb 112 | 113 | # Visual Studio profiler 114 | *.psess 115 | *.vsp 116 | *.vspx 117 | *.sap 118 | 119 | # Visual Studio Trace Files 120 | *.e2e 121 | 122 | # TFS 2012 Local Workspace 123 | $tf/ 124 | 125 | # Guidance Automation Toolkit 126 | *.gpState 127 | 128 | # ReSharper is a .NET coding add-in 129 | _ReSharper*/ 130 | *.[Rr]e[Ss]harper 131 | *.DotSettings.user 132 | 133 | # JustCode is a .NET coding add-in 134 | .JustCode 135 | 136 | # TeamCity is a build add-in 137 | _TeamCity* 138 | 139 | # DotCover is a Code Coverage Tool 140 | *.dotCover 141 | 142 | # AxoCover is a Code Coverage Tool 143 | .axoCover/* 144 | !.axoCover/settings.json 145 | 146 | # Visual Studio code coverage results 147 | *.coverage 148 | *.coveragexml 149 | 150 | # NCrunch 151 | _NCrunch_* 152 | .*crunch*.local.xml 153 | nCrunchTemp_* 154 | 155 | # MightyMoose 156 | *.mm.* 157 | AutoTest.Net/ 158 | 159 | # Web workbench (sass) 160 | .sass-cache/ 161 | 162 | # Installshield output folder 163 | [Ee]xpress/ 164 | 165 | # DocProject is a documentation generator add-in 166 | DocProject/buildhelp/ 167 | DocProject/Help/*.HxT 168 | DocProject/Help/*.HxC 169 | DocProject/Help/*.hhc 170 | DocProject/Help/*.hhk 171 | DocProject/Help/*.hhp 172 | DocProject/Help/Html2 173 | DocProject/Help/html 174 | 175 | # Click-Once directory 176 | publish/ 177 | 178 | # Publish Web Output 179 | *.[Pp]ublish.xml 180 | *.azurePubxml 181 | # Note: Comment the next line if you want to checkin your web deploy settings, 182 | # but database connection strings (with potential passwords) will be unencrypted 183 | *.pubxml 184 | *.publishproj 185 | 186 | # Microsoft Azure Web App publish settings. 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Important: 25 | 26 | ![alt text](https://sailleshpawar.files.wordpress.com/2017/02/7.gif) 27 | 28 | ## Coding 29 | 30 | ### Controllers 31 | 32 | ```cs 33 | ... 34 | public class VendingMachine 35 | { 36 | public List Products { get; set; } 37 | public string Payment { get; set; } 38 | 39 | public VendingMachine() 40 | { 41 | this.Products = new List(); 42 | CocaColaProduct cocaCola = new CocaColaProduct(); 43 | //categories: popular,diet,cool 44 | cocaCola.Code = "P-123"; 45 | cocaCola.Name = "Coca-Cola"; 46 | cocaCola.Category = "POPULAR"; 47 | cocaCola.QTY = 500; 48 | cocaCola.Price = 5.25; 49 | 50 | CocaColaProduct dietCoke = new CocaColaProduct(); 51 | dietCoke.Code = "D-456"; 52 | dietCoke.Name = "Diet Coke"; 53 | dietCoke.Category = "DIET"; 54 | dietCoke.QTY = 250; 55 | dietCoke.Price = 6.75; 56 | 57 | CocaColaProduct sprite = new CocaColaProduct(); 58 | sprite.Code = "D-789"; 59 | sprite.Name = "Sprite"; 60 | sprite.Category = "COOL"; 61 | sprite.QTY = 150; 62 | sprite.Price = 7.55; 63 | 64 | this.Products.Add(cocaCola); 65 | this.Products.Add(dietCoke); 66 | this.Products.Add(sprite); 67 | } 68 | 69 | public int ValidateProduct(string code) 70 | { 71 | int pos = -1; 72 | for (int i = 0; i < this.Products.Count; i++) 73 | { 74 | if (this.Products[i].Code == code) 75 | { 76 | pos = i; 77 | } 78 | } 79 | return pos; 80 | } 81 | 82 | 83 | public bool AddProduct(CocaColaProduct product) 84 | { 85 | int position = this.ValidateProduct(product.Code); 86 | if (position >= 0) 87 | { 88 | this.Products[position].SumQty(product.QTY); 89 | } 90 | else 91 | { 92 | this.Products.Add(product); 93 | } 94 | return true; 95 | } 96 | 97 | public bool UpdProduct(string code, CocaColaProduct product) 98 | { 99 | int position = this.ValidateProduct(code); 100 | if (position >= 0) 101 | { 102 | this.Products[position].Name = product.Name; 103 | this.Products[position].Category = product.Category; 104 | this.Products[position].Price = product.Price; 105 | } 106 | else 107 | { 108 | this.Products.Add(product); 109 | } 110 | return true; 111 | } 112 | 113 | public bool DeleteProduct(string code) 114 | { 115 | int position = this.ValidateProduct(code); 116 | if (position >= 0) 117 | { 118 | this.Products.RemoveAt(position); 119 | return true; 120 | } 121 | 122 | return false; 123 | } 124 | 125 | public double ValidateCoins(string[] coins) 126 | { 127 | double total = 0; 128 | foreach (string item in coins) 129 | { 130 | try 131 | { 132 | total += float.Parse(item); 133 | } 134 | catch (Exception ex) 135 | { 136 | Console.Write(ex); 137 | } 138 | } 139 | return total; 140 | } 141 | 142 | //100-50-20-10 money to pay 143 | public CocaColaProduct Order(string code) 144 | { 145 | int pos = this.ValidateProduct(code); 146 | if (pos > 0) 147 | { 148 | if (this.Products[pos].ValidateQTY()) 149 | { 150 | string[] coins = this.Payment.Split('-'); 151 | double total = this.ValidateCoins(coins); 152 | if (this.Products[pos].ValidatePrice(total)) 153 | { 154 | this.Products[pos].SubstrProduct(); 155 | return this.Products[pos]; 156 | } 157 | } 158 | } 159 | return null; 160 | } 161 | 162 | public string ListProduct() 163 | { 164 | string list = ""; 165 | foreach (CocaColaProduct item in this.Products) 166 | { 167 | list += item.Code+" "+item.Name+" "+item.Category+" "+item.QTY+" "+item.Price+"\n"; 168 | } 169 | return list; 170 | } 171 | } 172 | ... 173 | ``` 174 | 175 | ### Models 176 | 177 | ```cs 178 | ... 179 | public class CocaColaProduct 180 | { 181 | public string Code { get; set; } 182 | public string Name { get; set; } 183 | public string Category { get; set; } 184 | public int QTY { get; set; } 185 | public double Price { get; set; } 186 | public double Balance { get; set; } 187 | 188 | public CocaColaProduct() 189 | { 190 | } 191 | 192 | public void SumQty(int qty) 193 | { 194 | this.QTY += qty; 195 | } 196 | 197 | public bool ValidateQTY() 198 | { 199 | if (this.QTY > 0) 200 | { 201 | return true; 202 | } 203 | return false; 204 | } 205 | 206 | public bool ValidatePrice(double payment) 207 | { 208 | if (this.Price <= payment) 209 | { 210 | this.Balance = payment - this.Price; 211 | return true; 212 | } 213 | return false; 214 | } 215 | 216 | public void SubstrProduct() 217 | { 218 | this.QTY--; 219 | } 220 | } 221 | ... 222 | ``` 223 | 224 | ### Views 225 | 226 | ```cs 227 | ... 228 | class Program 229 | { 230 | static void Main(string[] args) 231 | { 232 | VendingMachine vm = new VendingMachine(); 233 | CocaColaProduct prod = new CocaColaProduct(); 234 | Console.WriteLine("Welcome to Coca-Cola Hug Machine"); 235 | while (true) 236 | { 237 | Console.WriteLine(vm.ListProduct()); 238 | Console.WriteLine("1. ADD PRODUCT"); 239 | Console.WriteLine("2. UPDATE PRODUCT"); 240 | Console.WriteLine("3. DELETE PRODUCT"); 241 | Console.WriteLine("4. BUY PRODUCT"); 242 | 243 | string option = Console.ReadLine(); 244 | switch (option) 245 | { 246 | case "1": 247 | Console.Write("Enter code: "); 248 | prod.Code = Console.ReadLine(); 249 | 250 | Console.Write("Enter name: "); 251 | prod.Name = Console.ReadLine(); 252 | 253 | Console.Write("Enter category: "); 254 | prod.Category = Console.ReadLine(); 255 | 256 | Console.Write("Enter quantity: "); 257 | prod.QTY = Convert.ToInt32(Console.ReadLine()); 258 | 259 | Console.Write("Enter price: "); 260 | prod.Price = Convert.ToDouble(Console.ReadLine()); 261 | 262 | vm.AddProduct(prod); 263 | 264 | break; 265 | case "2": 266 | Console.Write("Enter code: "); 267 | string code = Console.ReadLine(); 268 | 269 | Console.Write("Update name: "); 270 | prod.Name = Console.ReadLine(); 271 | 272 | Console.Write("Update category: "); 273 | prod.Category = Console.ReadLine(); 274 | 275 | Console.Write("Update price: "); 276 | prod.Price = Convert.ToDouble(Console.ReadLine()); 277 | 278 | vm.UpdProduct(code,prod); 279 | 280 | break; 281 | case "3": 282 | Console.Write("Enter code: "); 283 | string code_deleted = Console.ReadLine(); 284 | 285 | vm.DeleteProduct(code_deleted); 286 | break; 287 | case "4": 288 | Console.Write("Enter code: "); 289 | string code_order = Console.ReadLine(); 290 | Console.Write("Enter coins $USD(100-50-20-10): "); 291 | vm.Payment = Console.ReadLine(); 292 | CocaColaProduct prod_buy = vm.Order(code_order); 293 | if (prod_buy == null) 294 | { 295 | Console.WriteLine("There is no required product!"); 296 | } 297 | else 298 | { 299 | Console.WriteLine("You are enjoying a delicious {0} with code {1} and its balance is ${2}", prod_buy.Name, prod_buy.Code, prod_buy.Balance); 300 | } 301 | break; 302 | } 303 | 304 | Console.Write("Do you want to continue Y/N?: "); 305 | if (Console.ReadLine() == "N") 306 | { 307 | break; 308 | } 309 | } 310 | } 311 | } 312 | ... 313 | ``` 314 | 315 | ## Contributing 316 | 317 | Bug reports and pull requests are welcome on GitHub at https://github.com/DanielArturoAlejoAlvarez/Coca-Cola-popular-drink. This project is intended to be a safe, welcoming space for collaboration, and contributors are expected to adhere to the [Contributor Covenant](http://contributor-covenant.org) code of conduct. 318 | 319 | ## License 320 | 321 | The gem is available as open source under the terms of the [MIT License](http://opensource.org/licenses/MIT). 322 | 323 | ``` 324 | 325 | ``` 326 | --------------------------------------------------------------------------------