├── .gitignore ├── Assets ├── Addons.meta ├── Addons │ ├── PostProcessing.meta │ ├── PostProcessing │ │ ├── Editor Resources.meta │ │ ├── Editor Resources │ │ │ ├── Monitors.meta │ │ │ ├── Monitors │ │ │ │ ├── HistogramCompute.compute │ │ │ │ ├── HistogramCompute.compute.meta │ │ │ │ ├── HistogramRender.shader │ │ │ │ ├── HistogramRender.shader.meta │ │ │ │ ├── ParadeRender.shader │ │ │ │ ├── ParadeRender.shader.meta │ │ │ │ ├── VectorscopeCompute.compute │ │ │ │ ├── VectorscopeCompute.compute.meta │ │ │ │ ├── VectorscopeRender.shader │ │ │ │ ├── VectorscopeRender.shader.meta │ │ │ │ ├── WaveformCompute.compute │ │ │ │ ├── WaveformCompute.compute.meta │ │ │ │ ├── WaveformRender.shader │ │ │ │ └── WaveformRender.shader.meta │ │ │ ├── UI.meta │ │ │ └── UI │ │ │ │ ├── CurveBackground.shader │ │ │ │ ├── CurveBackground.shader.meta │ │ │ │ ├── MotionBlendingIcon.png │ │ │ │ ├── MotionBlendingIcon.png.meta │ │ │ │ ├── Trackball.shader │ │ │ │ └── Trackball.shader.meta │ │ ├── Editor.meta │ │ ├── Editor │ │ │ ├── Attributes.meta │ │ │ ├── Attributes │ │ │ │ ├── PostProcessingModelEditorAttribute.cs │ │ │ │ └── PostProcessingModelEditorAttribute.cs.meta │ │ │ ├── Models.meta │ │ │ ├── Models │ │ │ │ ├── AmbientOcclusionModelEditor.cs │ │ │ │ ├── AmbientOcclusionModelEditor.cs.meta │ │ │ │ ├── AntialiasingModelEditor.cs │ │ │ │ ├── AntialiasingModelEditor.cs.meta │ │ │ │ ├── BloomModelEditor.cs │ │ │ │ ├── BloomModelEditor.cs.meta │ │ │ │ ├── BuiltinDebugViewsEditor.cs │ │ │ │ ├── BuiltinDebugViewsEditor.cs.meta │ │ │ │ ├── ChromaticAberrationEditor.cs │ │ │ │ ├── ChromaticAberrationEditor.cs.meta │ │ │ │ ├── ColorGradingModelEditor.cs │ │ │ │ ├── ColorGradingModelEditor.cs.meta │ │ │ │ ├── DefaultPostFxModelEditor.cs │ │ │ │ ├── DefaultPostFxModelEditor.cs.meta │ │ │ │ ├── DepthOfFieldModelEditor.cs │ │ │ │ ├── DepthOfFieldModelEditor.cs.meta │ │ │ │ ├── DitheringModelEditor.cs │ │ │ │ ├── DitheringModelEditor.cs.meta │ │ │ │ ├── EyeAdaptationModelEditor.cs │ │ │ │ ├── EyeAdaptationModelEditor.cs.meta │ │ │ │ ├── FogModelEditor.cs │ │ │ │ ├── FogModelEditor.cs.meta │ │ │ │ ├── GrainModelEditor.cs │ │ │ │ ├── GrainModelEditor.cs.meta │ │ │ │ ├── MotionBlurModelEditor.cs │ │ │ │ ├── MotionBlurModelEditor.cs.meta │ │ │ │ ├── ScreenSpaceReflectionModelEditor.cs │ │ │ │ ├── ScreenSpaceReflectionModelEditor.cs.meta │ │ │ │ ├── UserLutModelEditor.cs │ │ │ │ ├── UserLutModelEditor.cs.meta │ │ │ │ ├── VignetteModelEditor.cs │ │ │ │ └── VignetteModelEditor.cs.meta │ │ │ ├── Monitors.meta │ │ │ ├── Monitors │ │ │ │ ├── HistogramMonitor.cs │ │ │ │ ├── HistogramMonitor.cs.meta │ │ │ │ ├── ParadeMonitor.cs │ │ │ │ ├── ParadeMonitor.cs.meta │ │ │ │ ├── VectorscopeMonitor.cs │ │ │ │ ├── VectorscopeMonitor.cs.meta │ │ │ │ ├── WaveformMonitor.cs │ │ │ │ └── WaveformMonitor.cs.meta │ │ │ ├── PostProcessingBehaviourEditor.cs │ │ │ ├── PostProcessingBehaviourEditor.cs.meta │ │ │ ├── PostProcessingFactory.cs │ │ │ ├── PostProcessingFactory.cs.meta │ │ │ ├── PostProcessingInspector.cs │ │ │ ├── PostProcessingInspector.cs.meta │ │ │ ├── PostProcessingModelEditor.cs │ │ │ ├── PostProcessingModelEditor.cs.meta │ │ │ ├── PostProcessingMonitor.cs │ │ │ ├── PostProcessingMonitor.cs.meta │ │ │ ├── PropertyDrawers.meta │ │ │ ├── PropertyDrawers │ │ │ │ ├── GetSetDrawer.cs │ │ │ │ ├── GetSetDrawer.cs.meta │ │ │ │ ├── MinDrawer.cs │ │ │ │ ├── MinDrawer.cs.meta │ │ │ │ ├── TrackballGroupDrawer.cs │ │ │ │ └── TrackballGroupDrawer.cs.meta │ │ │ ├── Utils.meta │ │ │ └── Utils │ │ │ │ ├── CurveEditor.cs │ │ │ │ ├── CurveEditor.cs.meta │ │ │ │ ├── EditorGUIHelper.cs │ │ │ │ ├── EditorGUIHelper.cs.meta │ │ │ │ ├── EditorResources.cs │ │ │ │ ├── EditorResources.cs.meta │ │ │ │ ├── FxStyles.cs │ │ │ │ ├── FxStyles.cs.meta │ │ │ │ ├── ReflectionUtils.cs │ │ │ │ └── ReflectionUtils.cs.meta │ │ ├── Resources.meta │ │ ├── Resources │ │ │ ├── Bluenoise64.meta │ │ │ ├── Bluenoise64 │ │ │ │ ├── COPYING.txt │ │ │ │ ├── COPYING.txt.meta │ │ │ │ ├── LDR_LLL1_0.png │ │ │ │ ├── LDR_LLL1_0.png.meta │ │ │ │ ├── LDR_LLL1_1.png │ │ │ │ ├── LDR_LLL1_1.png.meta │ │ │ │ ├── LDR_LLL1_10.png │ │ │ │ ├── LDR_LLL1_10.png.meta │ │ │ │ ├── LDR_LLL1_11.png │ │ │ │ ├── LDR_LLL1_11.png.meta │ │ │ │ ├── LDR_LLL1_12.png │ │ │ │ ├── LDR_LLL1_12.png.meta │ │ │ │ ├── LDR_LLL1_13.png │ │ │ │ ├── LDR_LLL1_13.png.meta │ │ │ │ ├── LDR_LLL1_14.png │ │ │ │ ├── LDR_LLL1_14.png.meta │ │ │ │ ├── LDR_LLL1_15.png │ │ │ │ ├── LDR_LLL1_15.png.meta │ │ │ │ ├── LDR_LLL1_16.png │ │ │ │ ├── LDR_LLL1_16.png.meta │ │ │ │ ├── LDR_LLL1_17.png │ │ │ │ ├── LDR_LLL1_17.png.meta │ │ │ │ ├── LDR_LLL1_18.png │ │ │ │ ├── LDR_LLL1_18.png.meta │ │ │ │ ├── LDR_LLL1_19.png │ │ │ │ ├── LDR_LLL1_19.png.meta │ │ │ │ ├── LDR_LLL1_2.png │ │ │ │ ├── LDR_LLL1_2.png.meta │ │ │ │ ├── LDR_LLL1_20.png │ │ │ │ ├── LDR_LLL1_20.png.meta │ │ │ │ ├── LDR_LLL1_21.png │ │ │ │ ├── LDR_LLL1_21.png.meta │ │ │ │ ├── LDR_LLL1_22.png │ │ │ │ ├── LDR_LLL1_22.png.meta │ │ │ │ ├── LDR_LLL1_23.png │ │ │ │ ├── LDR_LLL1_23.png.meta │ │ │ │ ├── LDR_LLL1_24.png │ │ │ │ ├── LDR_LLL1_24.png.meta │ │ │ │ ├── LDR_LLL1_25.png │ │ │ │ ├── LDR_LLL1_25.png.meta │ │ │ │ ├── LDR_LLL1_26.png │ │ │ │ ├── LDR_LLL1_26.png.meta │ │ │ │ ├── LDR_LLL1_27.png │ │ │ │ ├── LDR_LLL1_27.png.meta │ │ │ │ ├── LDR_LLL1_28.png │ │ │ │ ├── LDR_LLL1_28.png.meta │ │ │ │ ├── LDR_LLL1_29.png │ │ │ │ ├── LDR_LLL1_29.png.meta │ │ │ │ ├── LDR_LLL1_3.png │ │ │ │ ├── LDR_LLL1_3.png.meta │ │ │ │ ├── LDR_LLL1_30.png │ │ │ │ ├── LDR_LLL1_30.png.meta │ │ │ │ ├── LDR_LLL1_31.png │ │ │ │ ├── LDR_LLL1_31.png.meta │ │ │ │ ├── LDR_LLL1_32.png │ │ │ │ ├── LDR_LLL1_32.png.meta │ │ │ │ ├── LDR_LLL1_33.png │ │ │ │ ├── LDR_LLL1_33.png.meta │ │ │ │ ├── LDR_LLL1_34.png │ │ │ │ ├── LDR_LLL1_34.png.meta │ │ │ │ ├── LDR_LLL1_35.png │ │ │ │ ├── LDR_LLL1_35.png.meta │ │ │ │ ├── LDR_LLL1_36.png │ │ │ │ ├── LDR_LLL1_36.png.meta │ │ │ │ ├── LDR_LLL1_37.png │ │ │ │ ├── LDR_LLL1_37.png.meta │ │ │ │ ├── LDR_LLL1_38.png │ │ │ │ ├── LDR_LLL1_38.png.meta │ │ │ │ ├── LDR_LLL1_39.png │ │ │ │ ├── LDR_LLL1_39.png.meta │ │ │ │ ├── LDR_LLL1_4.png │ │ │ │ ├── LDR_LLL1_4.png.meta │ │ │ │ ├── LDR_LLL1_40.png │ │ │ │ ├── LDR_LLL1_40.png.meta │ │ │ │ ├── LDR_LLL1_41.png │ │ │ │ ├── LDR_LLL1_41.png.meta │ │ │ │ ├── LDR_LLL1_42.png │ │ │ │ ├── LDR_LLL1_42.png.meta │ │ │ │ ├── LDR_LLL1_43.png │ │ │ │ ├── LDR_LLL1_43.png.meta │ │ │ │ ├── LDR_LLL1_44.png │ │ │ │ ├── LDR_LLL1_44.png.meta │ │ │ │ ├── LDR_LLL1_45.png │ │ │ │ ├── LDR_LLL1_45.png.meta │ │ │ │ ├── LDR_LLL1_46.png │ │ │ │ ├── LDR_LLL1_46.png.meta │ │ │ │ ├── LDR_LLL1_47.png │ │ │ │ ├── LDR_LLL1_47.png.meta │ │ │ │ ├── LDR_LLL1_48.png │ │ │ │ ├── LDR_LLL1_48.png.meta │ │ │ │ ├── LDR_LLL1_49.png │ │ │ │ ├── LDR_LLL1_49.png.meta │ │ │ │ ├── LDR_LLL1_5.png │ │ │ │ ├── LDR_LLL1_5.png.meta │ │ │ │ ├── LDR_LLL1_50.png │ │ │ │ ├── LDR_LLL1_50.png.meta │ │ │ │ ├── LDR_LLL1_51.png │ │ │ │ ├── LDR_LLL1_51.png.meta │ │ │ │ ├── LDR_LLL1_52.png │ │ │ │ ├── LDR_LLL1_52.png.meta │ │ │ │ ├── LDR_LLL1_53.png │ │ │ │ ├── LDR_LLL1_53.png.meta │ │ │ │ ├── LDR_LLL1_54.png │ │ │ │ ├── LDR_LLL1_54.png.meta │ │ │ │ ├── LDR_LLL1_55.png │ │ │ │ ├── LDR_LLL1_55.png.meta │ │ │ │ ├── LDR_LLL1_56.png │ │ │ │ ├── LDR_LLL1_56.png.meta │ │ │ │ ├── LDR_LLL1_57.png │ │ │ │ ├── LDR_LLL1_57.png.meta │ │ │ │ ├── LDR_LLL1_58.png │ │ │ │ ├── LDR_LLL1_58.png.meta │ │ │ │ ├── LDR_LLL1_59.png │ │ │ │ ├── LDR_LLL1_59.png.meta │ │ │ │ ├── LDR_LLL1_6.png │ │ │ │ ├── LDR_LLL1_6.png.meta │ │ │ │ ├── LDR_LLL1_60.png │ │ │ │ ├── LDR_LLL1_60.png.meta │ │ │ │ ├── LDR_LLL1_61.png │ │ │ │ ├── LDR_LLL1_61.png.meta │ │ │ │ ├── LDR_LLL1_62.png │ │ │ │ ├── LDR_LLL1_62.png.meta │ │ │ │ ├── LDR_LLL1_63.png │ │ │ │ ├── LDR_LLL1_63.png.meta │ │ │ │ ├── LDR_LLL1_7.png │ │ │ │ ├── LDR_LLL1_7.png.meta │ │ │ │ ├── LDR_LLL1_8.png │ │ │ │ ├── LDR_LLL1_8.png.meta │ │ │ │ ├── LDR_LLL1_9.png │ │ │ │ ├── LDR_LLL1_9.png.meta │ │ │ │ ├── LICENSE.txt │ │ │ │ └── LICENSE.txt.meta │ │ │ ├── Shaders.meta │ │ │ └── Shaders │ │ │ │ ├── ACES.cginc │ │ │ │ ├── ACES.cginc.meta │ │ │ │ ├── AmbientOcclusion.cginc │ │ │ │ ├── AmbientOcclusion.cginc.meta │ │ │ │ ├── AmbientOcclusion.shader │ │ │ │ ├── AmbientOcclusion.shader.meta │ │ │ │ ├── Blit.shader │ │ │ │ ├── Blit.shader.meta │ │ │ │ ├── Bloom.cginc │ │ │ │ ├── Bloom.cginc.meta │ │ │ │ ├── Bloom.shader │ │ │ │ ├── Bloom.shader.meta │ │ │ │ ├── BuiltinDebugViews.shader │ │ │ │ ├── BuiltinDebugViews.shader.meta │ │ │ │ ├── ColorGrading.cginc │ │ │ │ ├── ColorGrading.cginc.meta │ │ │ │ ├── Common.cginc │ │ │ │ ├── Common.cginc.meta │ │ │ │ ├── DepthOfField.cginc │ │ │ │ ├── DepthOfField.cginc.meta │ │ │ │ ├── DepthOfField.shader │ │ │ │ ├── DepthOfField.shader.meta │ │ │ │ ├── DiskKernels.cginc │ │ │ │ ├── DiskKernels.cginc.meta │ │ │ │ ├── EyeAdaptation.cginc │ │ │ │ ├── EyeAdaptation.cginc.meta │ │ │ │ ├── EyeAdaptation.shader │ │ │ │ ├── EyeAdaptation.shader.meta │ │ │ │ ├── EyeHistogram.compute │ │ │ │ ├── EyeHistogram.compute.meta │ │ │ │ ├── FXAA.shader │ │ │ │ ├── FXAA.shader.meta │ │ │ │ ├── FXAA3.cginc │ │ │ │ ├── FXAA3.cginc.meta │ │ │ │ ├── Fog.shader │ │ │ │ ├── Fog.shader.meta │ │ │ │ ├── GrainGen.shader │ │ │ │ ├── GrainGen.shader.meta │ │ │ │ ├── LutGen.shader │ │ │ │ ├── LutGen.shader.meta │ │ │ │ ├── MotionBlur.cginc │ │ │ │ ├── MotionBlur.cginc.meta │ │ │ │ ├── MotionBlur.shader │ │ │ │ ├── MotionBlur.shader.meta │ │ │ │ ├── ScreenSpaceRaytrace.cginc │ │ │ │ ├── ScreenSpaceRaytrace.cginc.meta │ │ │ │ ├── ScreenSpaceReflection.shader │ │ │ │ ├── ScreenSpaceReflection.shader.meta │ │ │ │ ├── TAA.cginc │ │ │ │ ├── TAA.cginc.meta │ │ │ │ ├── TAA.shader │ │ │ │ ├── TAA.shader.meta │ │ │ │ ├── Tonemapping.cginc │ │ │ │ ├── Tonemapping.cginc.meta │ │ │ │ ├── Uber.shader │ │ │ │ ├── Uber.shader.meta │ │ │ │ ├── UberSecondPass.cginc │ │ │ │ └── UberSecondPass.cginc.meta │ │ ├── Runtime.meta │ │ ├── Runtime │ │ │ ├── Attributes.meta │ │ │ ├── Attributes │ │ │ │ ├── GetSetAttribute.cs │ │ │ │ ├── GetSetAttribute.cs.meta │ │ │ │ ├── MinAttribute.cs │ │ │ │ ├── MinAttribute.cs.meta │ │ │ │ ├── TrackballAttribute.cs │ │ │ │ ├── TrackballAttribute.cs.meta │ │ │ │ ├── TrackballGroupAttribute.cs │ │ │ │ └── TrackballGroupAttribute.cs.meta │ │ │ ├── Components.meta │ │ │ ├── Components │ │ │ │ ├── AmbientOcclusionComponent.cs │ │ │ │ ├── AmbientOcclusionComponent.cs.meta │ │ │ │ ├── BloomComponent.cs │ │ │ │ ├── BloomComponent.cs.meta │ │ │ │ ├── BuiltinDebugViewsComponent.cs │ │ │ │ ├── BuiltinDebugViewsComponent.cs.meta │ │ │ │ ├── ChromaticAberrationComponent.cs │ │ │ │ ├── ChromaticAberrationComponent.cs.meta │ │ │ │ ├── ColorGradingComponent.cs │ │ │ │ ├── ColorGradingComponent.cs.meta │ │ │ │ ├── DepthOfFieldComponent.cs │ │ │ │ ├── DepthOfFieldComponent.cs.meta │ │ │ │ ├── DitheringComponent.cs │ │ │ │ ├── DitheringComponent.cs.meta │ │ │ │ ├── EyeAdaptationComponent.cs │ │ │ │ ├── EyeAdaptationComponent.cs.meta │ │ │ │ ├── FogComponent.cs │ │ │ │ ├── FogComponent.cs.meta │ │ │ │ ├── FxaaComponent.cs │ │ │ │ ├── FxaaComponent.cs.meta │ │ │ │ ├── GrainComponent.cs │ │ │ │ ├── GrainComponent.cs.meta │ │ │ │ ├── MotionBlurComponent.cs │ │ │ │ ├── MotionBlurComponent.cs.meta │ │ │ │ ├── ScreenSpaceReflectionComponent.cs │ │ │ │ ├── ScreenSpaceReflectionComponent.cs.meta │ │ │ │ ├── TaaComponent.cs │ │ │ │ ├── TaaComponent.cs.meta │ │ │ │ ├── UserLutComponent.cs │ │ │ │ ├── UserLutComponent.cs.meta │ │ │ │ ├── VignetteComponent.cs │ │ │ │ └── VignetteComponent.cs.meta │ │ │ ├── Models.meta │ │ │ ├── Models │ │ │ │ ├── AmbientOcclusionModel.cs │ │ │ │ ├── AmbientOcclusionModel.cs.meta │ │ │ │ ├── AntialiasingModel.cs │ │ │ │ ├── AntialiasingModel.cs.meta │ │ │ │ ├── BloomModel.cs │ │ │ │ ├── BloomModel.cs.meta │ │ │ │ ├── BuiltinDebugViewsModel.cs │ │ │ │ ├── BuiltinDebugViewsModel.cs.meta │ │ │ │ ├── ChromaticAberrationModel.cs │ │ │ │ ├── ChromaticAberrationModel.cs.meta │ │ │ │ ├── ColorGradingModel.cs │ │ │ │ ├── ColorGradingModel.cs.meta │ │ │ │ ├── DepthOfFieldModel.cs │ │ │ │ ├── DepthOfFieldModel.cs.meta │ │ │ │ ├── DitheringModel.cs │ │ │ │ ├── DitheringModel.cs.meta │ │ │ │ ├── EyeAdaptationModel.cs │ │ │ │ ├── EyeAdaptationModel.cs.meta │ │ │ │ ├── FogModel.cs │ │ │ │ ├── FogModel.cs.meta │ │ │ │ ├── GrainModel.cs │ │ │ │ ├── GrainModel.cs.meta │ │ │ │ ├── MotionBlurModel.cs │ │ │ │ ├── MotionBlurModel.cs.meta │ │ │ │ ├── ScreenSpaceReflectionModel.cs │ │ │ │ ├── ScreenSpaceReflectionModel.cs.meta │ │ │ │ ├── UserLutModel.cs │ │ │ │ ├── UserLutModel.cs.meta │ │ │ │ ├── VignetteModel.cs │ │ │ │ └── VignetteModel.cs.meta │ │ │ ├── PostProcessingBehaviour.cs │ │ │ ├── PostProcessingBehaviour.cs.meta │ │ │ ├── PostProcessingComponent.cs │ │ │ ├── PostProcessingComponent.cs.meta │ │ │ ├── PostProcessingContext.cs │ │ │ ├── PostProcessingContext.cs.meta │ │ │ ├── PostProcessingModel.cs │ │ │ ├── PostProcessingModel.cs.meta │ │ │ ├── PostProcessingProfile.cs │ │ │ ├── PostProcessingProfile.cs.meta │ │ │ ├── Utils.meta │ │ │ └── Utils │ │ │ │ ├── ColorGradingCurve.cs │ │ │ │ ├── ColorGradingCurve.cs.meta │ │ │ │ ├── GraphicsUtils.cs │ │ │ │ ├── GraphicsUtils.cs.meta │ │ │ │ ├── MaterialFactory.cs │ │ │ │ ├── MaterialFactory.cs.meta │ │ │ │ ├── RenderTextureFactory.cs │ │ │ │ └── RenderTextureFactory.cs.meta │ │ ├── Textures.meta │ │ ├── Textures │ │ │ ├── LUTs.meta │ │ │ ├── LUTs │ │ │ │ ├── NeutralLUT_16.png │ │ │ │ ├── NeutralLUT_16.png.meta │ │ │ │ ├── NeutralLUT_32.png │ │ │ │ └── NeutralLUT_32.png.meta │ │ │ ├── Spectral LUTs.meta │ │ │ └── Spectral LUTs │ │ │ │ ├── SpectralLut_BlueRed.tga │ │ │ │ ├── SpectralLut_BlueRed.tga.meta │ │ │ │ ├── SpectralLut_CustomPalette.tga │ │ │ │ ├── SpectralLut_CustomPalette.tga.meta │ │ │ │ ├── SpectralLut_CustomV2.tga │ │ │ │ ├── SpectralLut_CustomV2.tga.meta │ │ │ │ ├── SpectralLut_GreenPurple.tga │ │ │ │ ├── SpectralLut_GreenPurple.tga.meta │ │ │ │ ├── SpectralLut_PurpleGreen.tga │ │ │ │ ├── SpectralLut_PurpleGreen.tga.meta │ │ │ │ ├── SpectralLut_RedBlue.tga │ │ │ │ └── SpectralLut_RedBlue.tga.meta │ │ ├── Utilities.meta │ │ └── Utilities │ │ │ ├── CustomMotionTexture.meta │ │ │ └── CustomMotionTexture │ │ │ ├── CustomMotionVectorDebugProfile.asset │ │ │ ├── CustomMotionVectorDebugProfile.asset.meta │ │ │ ├── ExampleScene.unity │ │ │ ├── ExampleScene.unity.meta │ │ │ ├── ExampleWheelController.cs │ │ │ ├── ExampleWheelController.cs.meta │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ ├── DebugMotionVectors.mat │ │ │ ├── DebugMotionVectors.mat.meta │ │ │ ├── DebugQuad.mat │ │ │ ├── DebugQuad.mat.meta │ │ │ ├── UVChecker.mat │ │ │ ├── UVChecker.mat.meta │ │ │ ├── WheelMotionVectors.mat │ │ │ └── WheelMotionVectors.mat.meta │ │ │ ├── Models.meta │ │ │ ├── Models │ │ │ ├── WheelMovecs.FBX │ │ │ └── WheelMovecs.FBX.meta │ │ │ ├── Shaders.meta │ │ │ ├── Shaders │ │ │ ├── CustomMotionVectorTexture.shader │ │ │ └── CustomMotionVectorTexture.shader.meta │ │ │ ├── Textures.meta │ │ │ └── Textures │ │ │ ├── DebugMotionVectors.png │ │ │ ├── DebugMotionVectors.png.meta │ │ │ ├── UVChecker.png │ │ │ ├── UVChecker.png.meta │ │ │ ├── WheelMotionVectors.png │ │ │ └── WheelMotionVectors.png.meta │ ├── Spline.meta │ ├── Spline │ │ ├── Art.meta │ │ ├── Art │ │ │ ├── Materials.meta │ │ │ ├── Materials │ │ │ │ ├── Node.mat │ │ │ │ └── Node.mat.meta │ │ │ ├── Models.meta │ │ │ ├── Models │ │ │ │ ├── Node.meta │ │ │ │ ├── Node │ │ │ │ │ ├── Materials.meta │ │ │ │ │ ├── Materials │ │ │ │ │ │ ├── Node.mat │ │ │ │ │ │ └── Node.mat.meta │ │ │ │ │ ├── Node.fbx │ │ │ │ │ └── Node.fbx.meta │ │ │ │ ├── ScaleNode.meta │ │ │ │ └── ScaleNode │ │ │ │ │ ├── Materials.meta │ │ │ │ │ ├── Materials │ │ │ │ │ ├── ScaleNode.mat │ │ │ │ │ └── ScaleNode.mat.meta │ │ │ │ │ ├── ScaleNode.fbx │ │ │ │ │ └── ScaleNode.fbx.meta │ │ │ ├── Shaders.meta │ │ │ └── Shaders │ │ │ │ ├── Invisible.shader │ │ │ │ └── Invisible.shader.meta │ │ ├── Editor.meta │ │ ├── Editor │ │ │ ├── SplineAnchorEditor.cs │ │ │ ├── SplineAnchorEditor.cs.meta │ │ │ ├── SplineEditor.cs │ │ │ ├── SplineEditor.cs.meta │ │ │ ├── SplineTangentEditor.cs │ │ │ └── SplineTangentEditor.cs.meta │ │ ├── Objects.meta │ │ ├── Objects │ │ │ ├── BezierCurves.cs │ │ │ ├── BezierCurves.cs.meta │ │ │ ├── CurveDetail.cs │ │ │ ├── CurveDetail.cs.meta │ │ │ ├── Spline.cs │ │ │ ├── Spline.cs.meta │ │ │ ├── SplineAnchor.cs │ │ │ ├── SplineAnchor.cs.meta │ │ │ ├── SplineFollower.cs │ │ │ ├── SplineFollower.cs.meta │ │ │ ├── SplineTangent.cs │ │ │ └── SplineTangent.cs.meta │ │ ├── Resources.meta │ │ ├── Resources │ │ │ ├── Anchor.prefab │ │ │ ├── Anchor.prefab.meta │ │ │ ├── SplineRenderer.mat │ │ │ └── SplineRenderer.mat.meta │ │ ├── Utilities.meta │ │ └── Utilities │ │ │ ├── SplineControlledParticleSystem.cs │ │ │ ├── SplineControlledParticleSystem.cs.meta │ │ │ ├── SplineRenderer.cs │ │ │ └── SplineRenderer.cs.meta │ ├── Tween.meta │ └── Tween │ │ ├── Helpers.meta │ │ ├── Helpers │ │ ├── TweenBase.cs │ │ ├── TweenBase.cs.meta │ │ ├── TweenEngine.cs │ │ ├── TweenEngine.cs.meta │ │ ├── TweenUtilities.cs │ │ └── TweenUtilities.cs.meta │ │ ├── Tween.cs │ │ ├── Tween.cs.meta │ │ ├── TweenActions.meta │ │ └── TweenActions │ │ ├── AnchoredPosition.cs │ │ ├── AnchoredPosition.cs.meta │ │ ├── CameraBackgroundColor.cs │ │ ├── CameraBackgroundColor.cs.meta │ │ ├── CanvasGroupAlpha.cs │ │ ├── CanvasGroupAlpha.cs.meta │ │ ├── FieldOfView.cs │ │ ├── FieldOfView.cs.meta │ │ ├── ImageColor.cs │ │ ├── ImageColor.cs.meta │ │ ├── LightColor.cs │ │ ├── LightColor.cs.meta │ │ ├── LightIntensity.cs │ │ ├── LightIntensity.cs.meta │ │ ├── LightRange.cs │ │ ├── LightRange.cs.meta │ │ ├── LocalPosition.cs │ │ ├── LocalPosition.cs.meta │ │ ├── LocalRotation.cs │ │ ├── LocalRotation.cs.meta │ │ ├── LocalScale.cs │ │ ├── LocalScale.cs.meta │ │ ├── PanStereo.cs │ │ ├── PanStereo.cs.meta │ │ ├── Pitch.cs │ │ ├── Pitch.cs.meta │ │ ├── Position.cs │ │ ├── Position.cs.meta │ │ ├── RawImageColor.cs │ │ ├── RawImageColor.cs.meta │ │ ├── Rotate.cs │ │ ├── Rotate.cs.meta │ │ ├── Rotation.cs │ │ ├── Rotation.cs.meta │ │ ├── ShaderColor.cs │ │ ├── ShaderColor.cs.meta │ │ ├── ShaderFloat.cs │ │ ├── ShaderFloat.cs.meta │ │ ├── ShaderInt.cs │ │ ├── ShaderInt.cs.meta │ │ ├── ShaderVector.cs │ │ ├── ShaderVector.cs.meta │ │ ├── ShakePosition.cs │ │ ├── ShakePosition.cs.meta │ │ ├── Size.cs │ │ ├── Size.cs.meta │ │ ├── SplinePercentage.cs │ │ ├── SplinePercentage.cs.meta │ │ ├── SpriteRendererColor.cs │ │ ├── SpriteRendererColor.cs.meta │ │ ├── TextColor.cs │ │ ├── TextColor.cs.meta │ │ ├── TextMeshColor.cs │ │ ├── TextMeshColor.cs.meta │ │ ├── ValueColor.cs │ │ ├── ValueColor.cs.meta │ │ ├── ValueFloat.cs │ │ ├── ValueFloat.cs.meta │ │ ├── ValueInt.cs │ │ ├── ValueInt.cs.meta │ │ ├── ValueRect.cs │ │ ├── ValueRect.cs.meta │ │ ├── ValueVector2.cs │ │ ├── ValueVector2.cs.meta │ │ ├── ValueVector3.cs │ │ ├── ValueVector3.cs.meta │ │ ├── ValueVector4.cs │ │ ├── ValueVector4.cs.meta │ │ ├── Volume.cs │ │ └── Volume.cs.meta ├── Resources.meta ├── Resources │ ├── Animation.meta │ ├── Animation │ │ ├── Anim.controller │ │ ├── Anim.controller.meta │ │ ├── Fuel.controller │ │ ├── Fuel.controller.meta │ │ ├── OtherTrainAnim.controller │ │ ├── OtherTrainAnim.controller.meta │ │ ├── Outdoors.controller │ │ ├── Outdoors.controller.meta │ │ ├── Raider.controller │ │ ├── Raider.controller.meta │ │ ├── StationAnim.controller │ │ ├── StationAnim.controller.meta │ │ ├── fuel_burn.anim │ │ ├── fuel_burn.anim.meta │ │ ├── othertrain_idle.anim │ │ ├── othertrain_idle.anim.meta │ │ ├── othertrain_pull_away.anim │ │ ├── othertrain_pull_away.anim.meta │ │ ├── othertrain_pull_up.anim │ │ ├── othertrain_pull_up.anim.meta │ │ ├── raider_aiming.anim │ │ ├── raider_aiming.anim.meta │ │ ├── raider_appear.anim │ │ ├── raider_appear.anim.meta │ │ ├── raider_die.anim │ │ ├── raider_die.anim.meta │ │ ├── scrolling_bg.anim │ │ ├── scrolling_bg.anim.meta │ │ ├── station_rollin.anim │ │ ├── station_rollin.anim.meta │ │ ├── train_base_big_shake.anim │ │ ├── train_base_big_shake.anim.meta │ │ ├── train_base_boost.anim │ │ ├── train_base_boost.anim.meta │ │ ├── train_base_idle.anim │ │ ├── train_base_idle.anim.meta │ │ ├── train_base_pump.anim │ │ └── train_base_pump.anim.meta │ ├── Art.meta │ ├── Art │ │ ├── Circle.png │ │ ├── Circle.png.meta │ │ ├── Outdoors.meta │ │ ├── Outdoors │ │ │ ├── gunmen_platform.png │ │ │ ├── gunmen_platform.png.meta │ │ │ ├── outdoors_base_1.png │ │ │ ├── outdoors_base_1.png.meta │ │ │ ├── outdoors_base_2.png │ │ │ ├── outdoors_base_2.png.meta │ │ │ ├── outdoors_base_3.png │ │ │ ├── outdoors_base_3.png.meta │ │ │ ├── outdoors_base_4.png │ │ │ ├── outdoors_base_4.png.meta │ │ │ ├── outdoors_bg_1.png │ │ │ ├── outdoors_bg_1.png.meta │ │ │ ├── outdoors_bg_2.png │ │ │ ├── outdoors_bg_2.png.meta │ │ │ ├── outdoors_bg_3.png │ │ │ ├── outdoors_bg_3.png.meta │ │ │ ├── outdoors_bg_4.png │ │ │ ├── outdoors_bg_4.png.meta │ │ │ ├── outdoors_fg_1.png │ │ │ ├── outdoors_fg_1.png.meta │ │ │ ├── outdoors_fg_2.png │ │ │ ├── outdoors_fg_2.png.meta │ │ │ ├── outdoors_fg_3.png │ │ │ ├── outdoors_fg_3.png.meta │ │ │ ├── station_final.png │ │ │ ├── station_final.png.meta │ │ │ ├── station_pasadena.png │ │ │ ├── station_pasadena.png.meta │ │ │ ├── station_redding.png │ │ │ ├── station_redding.png.meta │ │ │ ├── station_seattle.png │ │ │ └── station_seattle.png.meta │ │ ├── Particle.mat │ │ ├── Particle.mat.meta │ │ ├── Player.meta │ │ ├── Player │ │ │ ├── player_frames.png │ │ │ └── player_frames.png.meta │ │ ├── Square.png │ │ ├── Square.png.meta │ │ ├── Train.meta │ │ ├── Train │ │ │ ├── coal pile 1.png │ │ │ ├── coal pile 1.png.meta │ │ │ ├── coal pile 2.png │ │ │ ├── coal pile 2.png.meta │ │ │ ├── coal pile 3.png │ │ │ ├── coal pile 3.png.meta │ │ │ ├── fuels.png │ │ │ ├── fuels.png.meta │ │ │ ├── gun rack.png │ │ │ ├── gun rack.png.meta │ │ │ ├── gun.png │ │ │ ├── gun.png.meta │ │ │ ├── machines.png │ │ │ ├── machines.png.meta │ │ │ ├── othertrain.png │ │ │ ├── othertrain.png.meta │ │ │ ├── raider.png │ │ │ ├── raider.png.meta │ │ │ ├── shovel.png │ │ │ ├── shovel.png.meta │ │ │ ├── train_base.png │ │ │ ├── train_base.png.meta │ │ │ ├── wheel.png │ │ │ ├── wheel.png.meta │ │ │ ├── window_light.png │ │ │ └── window_light.png.meta │ │ ├── UI.meta │ │ ├── UI │ │ │ ├── ui_sheet.png │ │ │ └── ui_sheet.png.meta │ │ ├── corpse.png │ │ ├── corpse.png.meta │ │ ├── finale.png │ │ ├── finale.png.meta │ │ ├── icon.png │ │ ├── icon.png.meta │ │ ├── resolution_dialog.png │ │ └── resolution_dialog.png.meta │ ├── Audio.meta │ ├── Audio │ │ ├── Loops.meta │ │ ├── Loops │ │ │ ├── rest_stop.wav │ │ │ ├── rest_stop.wav.meta │ │ │ ├── train_loop.wav │ │ │ └── train_loop.wav.meta │ │ ├── Mixing.meta │ │ ├── SFX.meta │ │ └── SFX │ │ │ ├── blast.wav │ │ │ ├── blast.wav.meta │ │ │ ├── crunch_blip.wav │ │ │ ├── crunch_blip.wav.meta │ │ │ ├── crunch_short_1.wav │ │ │ ├── crunch_short_1.wav.meta │ │ │ ├── crunch_short_2.wav │ │ │ ├── crunch_short_2.wav.meta │ │ │ ├── dialogue_sound#1.wav │ │ │ ├── dialogue_sound#1.wav.meta │ │ │ ├── dialogue_sound#2.wav │ │ │ ├── dialogue_sound#2.wav.meta │ │ │ ├── dialogue_sound#3.wav │ │ │ ├── dialogue_sound#3.wav.meta │ │ │ ├── flatline.wav │ │ │ ├── flatline.wav.meta │ │ │ ├── gunshot.wav │ │ │ ├── gunshot.wav.meta │ │ │ ├── gunshot_2.wav │ │ │ ├── gunshot_2.wav.meta │ │ │ ├── gunshot_3.wav │ │ │ ├── gunshot_3.wav.meta │ │ │ ├── hornblast.wav │ │ │ ├── hornblast.wav.meta │ │ │ ├── shoes_untied.wav │ │ │ ├── shoes_untied.wav.meta │ │ │ ├── short_beep.wav │ │ │ ├── short_beep.wav.meta │ │ │ ├── success.wav │ │ │ └── success.wav.meta │ ├── Data.meta │ ├── Data │ │ ├── PostProcessing.meta │ │ ├── PostProcessing │ │ │ ├── PostProcessingProfile.asset │ │ │ └── PostProcessingProfile.asset.meta │ │ ├── sprite_template.preset │ │ └── sprite_template.preset.meta │ ├── Fonts.meta │ ├── Fonts │ │ ├── RobotY SDF.asset │ │ ├── RobotY SDF.asset.meta │ │ ├── RobotY.ttf │ │ └── RobotY.ttf.meta │ ├── Prefabs.meta │ └── Prefabs │ │ ├── Bullets.prefab │ │ ├── Bullets.prefab.meta │ │ ├── CameraRig.prefab │ │ ├── CameraRig.prefab.meta │ │ ├── Coal.prefab │ │ ├── Coal.prefab.meta │ │ ├── FurnaceMachine.prefab │ │ ├── FurnaceMachine.prefab.meta │ │ ├── Outdoors.prefab │ │ ├── Outdoors.prefab.meta │ │ ├── PlayerState.prefab │ │ ├── PlayerState.prefab.meta │ │ ├── PlayerStates.prefab │ │ ├── PlayerStates.prefab.meta │ │ ├── Raider.prefab │ │ ├── Raider.prefab.meta │ │ ├── Station UI.prefab │ │ ├── Station UI.prefab.meta │ │ ├── StationAnim.prefab │ │ ├── StationAnim.prefab.meta │ │ ├── Train.prefab │ │ ├── Train.prefab.meta │ │ ├── UI.prefab │ │ ├── UI.prefab.meta │ │ ├── WheelPair.prefab │ │ └── WheelPair.prefab.meta ├── Scenes.meta ├── Scenes │ ├── Dialogue.unity │ ├── Dialogue.unity.meta │ ├── Finale.unity │ ├── Finale.unity.meta │ ├── GameOver.unity │ ├── GameOver.unity.meta │ ├── Scene1.unity │ ├── Scene1.unity.meta │ ├── Scene1Station.unity │ ├── Scene1Station.unity.meta │ ├── Scene2.unity │ ├── Scene2.unity.meta │ ├── Scene2Station.unity │ ├── Scene2Station.unity.meta │ ├── Scene3.unity │ ├── Scene3.unity.meta │ ├── Scene3Station.unity │ ├── Scene3Station.unity.meta │ ├── Scene4.unity │ ├── Scene4.unity.meta │ ├── Start.unity │ └── Start.unity.meta ├── Scripts.meta ├── Scripts │ ├── Base.meta │ ├── Base │ │ ├── Animation.meta │ │ ├── Animation │ │ │ ├── AnimatingSprite.cs │ │ │ ├── AnimatingSprite.cs.meta │ │ │ ├── AutoRotate.cs │ │ │ ├── AutoRotate.cs.meta │ │ │ ├── FixedRotation.cs │ │ │ ├── FixedRotation.cs.meta │ │ │ ├── MatchPosition.cs │ │ │ ├── MatchPosition.cs.meta │ │ │ ├── RepeatingConveyor.cs │ │ │ ├── RepeatingConveyor.cs.meta │ │ │ ├── SineWaveAlpha.cs │ │ │ └── SineWaveAlpha.cs.meta │ │ ├── Audio.meta │ │ ├── Audio │ │ │ ├── AudioController.cs │ │ │ ├── AudioController.cs.meta │ │ │ ├── AudioKeyframeEvents.cs │ │ │ ├── AudioKeyframeEvents.cs.meta │ │ │ ├── AudioParams.cs │ │ │ ├── AudioParams.cs.meta │ │ │ ├── MixerGroupEnum.cs │ │ │ ├── MixerGroupEnum.cs.meta │ │ │ ├── PlayLoopOnStart.cs │ │ │ └── PlayLoopOnStart.cs.meta │ │ ├── Camera.meta │ │ ├── Camera │ │ │ ├── PixelCamera.cs │ │ │ └── PixelCamera.cs.meta │ │ ├── Singleton.cs │ │ ├── Singleton.cs.meta │ │ ├── Text.meta │ │ ├── Text │ │ │ ├── SequentialText.cs │ │ │ └── SequentialText.cs.meta │ │ ├── Utility.meta │ │ └── Utility │ │ │ ├── CustomCoroutine.cs │ │ │ ├── CustomCoroutine.cs.meta │ │ │ ├── QualityLevelDisableCamera.cs │ │ │ ├── QualityLevelDisableCamera.cs.meta │ │ │ ├── SnapToPixelGrid.cs │ │ │ └── SnapToPixelGrid.cs.meta │ ├── Effects.meta │ ├── Effects │ │ ├── LightsManager.cs │ │ ├── LightsManager.cs.meta │ │ ├── VelocityBasedEffects.cs │ │ └── VelocityBasedEffects.cs.meta │ ├── GameSystems.meta │ ├── GameSystems │ │ ├── ActiveForPlayerStates.cs │ │ ├── ActiveForPlayerStates.cs.meta │ │ ├── Events.meta │ │ ├── Events │ │ │ ├── PlayerAimingArm.cs │ │ │ ├── PlayerAimingArm.cs.meta │ │ │ ├── Raider.cs │ │ │ ├── Raider.cs.meta │ │ │ ├── RaiderAimingArm.cs │ │ │ ├── RaiderAimingArm.cs.meta │ │ │ ├── RaiderSpawner.cs │ │ │ ├── RaiderSpawner.cs.meta │ │ │ ├── Scene2Sequencer.cs │ │ │ ├── Scene2Sequencer.cs.meta │ │ │ ├── Scene3Sequencer.cs │ │ │ ├── Scene3Sequencer.cs.meta │ │ │ ├── Scene4Sequencer.cs │ │ │ └── Scene4Sequencer.cs.meta │ │ ├── GameFlowManager.cs │ │ ├── GameFlowManager.cs.meta │ │ ├── Machines.meta │ │ ├── Machines │ │ │ ├── FurnaceMachine.cs │ │ │ ├── FurnaceMachine.cs.meta │ │ │ ├── HeartMachine.cs │ │ │ ├── HeartMachine.cs.meta │ │ │ ├── ShoelacesStation.cs │ │ │ ├── ShoelacesStation.cs.meta │ │ │ ├── UntieAnimation.prefab │ │ │ └── UntieAnimation.prefab.meta │ │ ├── PlayerStateManager.cs │ │ ├── PlayerStateManager.cs.meta │ │ ├── PlayerStateObject.cs │ │ ├── PlayerStateObject.cs.meta │ │ ├── Run.meta │ │ ├── Run │ │ │ ├── RunState.cs │ │ │ └── RunState.cs.meta │ │ ├── TrainProgressManager.cs │ │ └── TrainProgressManager.cs.meta │ ├── Story.meta │ ├── Story │ │ ├── DialogueHandler.cs │ │ ├── DialogueHandler.cs.meta │ │ ├── FinaleSequencer.cs │ │ ├── FinaleSequencer.cs.meta │ │ ├── GameOverSequencer.cs │ │ ├── GameOverSequencer.cs.meta │ │ ├── StartSequencer.cs │ │ ├── StartSequencer.cs.meta │ │ ├── StationSequencer.cs │ │ ├── StationSequencer.cs.meta │ │ ├── TutorialSequencer.cs │ │ └── TutorialSequencer.cs.meta │ ├── UI.meta │ └── UI │ │ ├── BulletsDisplay.cs │ │ ├── BulletsDisplay.cs.meta │ │ ├── CoalDisplay.cs │ │ ├── CoalDisplay.cs.meta │ │ ├── DestinationProgressBar.cs │ │ ├── DestinationProgressBar.cs.meta │ │ ├── HeartrateDisplay.cs │ │ ├── HeartrateDisplay.cs.meta │ │ ├── ShoelacesBar.cs │ │ ├── ShoelacesBar.cs.meta │ │ ├── UIBar.cs │ │ ├── UIBar.cs.meta │ │ ├── VelocityBar.cs │ │ └── VelocityBar.cs.meta ├── TextMesh Pro.meta └── TextMesh Pro │ ├── Documentation.meta │ ├── Documentation │ ├── TextMesh Pro User Guide 2016.pdf │ └── TextMesh Pro User Guide 2016.pdf.meta │ ├── Fonts.meta │ ├── Fonts │ ├── LiberationSans - OFL.txt │ ├── LiberationSans - OFL.txt.meta │ ├── LiberationSans.ttf │ └── LiberationSans.ttf.meta │ ├── Resources.meta │ ├── Resources │ ├── Fonts & Materials.meta │ ├── Fonts & Materials │ │ ├── LiberationSans SDF - Drop Shadow.mat │ │ ├── LiberationSans SDF - Drop Shadow.mat.meta │ │ ├── LiberationSans SDF - Fallback.asset │ │ ├── LiberationSans SDF - Fallback.asset.meta │ │ ├── LiberationSans SDF - Outline.mat │ │ ├── LiberationSans SDF - Outline.mat.meta │ │ ├── LiberationSans SDF.asset │ │ └── LiberationSans SDF.asset.meta │ ├── LineBreaking Following Characters.txt │ ├── LineBreaking Following Characters.txt.meta │ ├── LineBreaking Leading Characters.txt │ ├── LineBreaking Leading Characters.txt.meta │ ├── Shaders.meta │ ├── Shaders │ │ ├── TMP_Bitmap-Custom-Atlas.shader │ │ ├── TMP_Bitmap-Custom-Atlas.shader.meta │ │ ├── TMP_Bitmap-Mobile.shader │ │ ├── TMP_Bitmap-Mobile.shader.meta │ │ ├── TMP_Bitmap.shader │ │ ├── TMP_Bitmap.shader.meta │ │ ├── TMP_SDF Overlay.shader │ │ ├── TMP_SDF Overlay.shader.meta │ │ ├── TMP_SDF-Mobile Masking.shader │ │ ├── TMP_SDF-Mobile Masking.shader.meta │ │ ├── TMP_SDF-Mobile Overlay.shader │ │ ├── TMP_SDF-Mobile Overlay.shader.meta │ │ ├── TMP_SDF-Mobile.shader │ │ ├── TMP_SDF-Mobile.shader.meta │ │ ├── TMP_SDF-Surface-Mobile.shader │ │ ├── TMP_SDF-Surface-Mobile.shader.meta │ │ ├── TMP_SDF-Surface.shader │ │ ├── TMP_SDF-Surface.shader.meta │ │ ├── TMP_SDF.shader │ │ ├── TMP_SDF.shader.meta │ │ ├── TMP_Sprite.shader │ │ ├── TMP_Sprite.shader.meta │ │ ├── TMPro.cginc │ │ ├── TMPro.cginc.meta │ │ ├── TMPro_Properties.cginc │ │ ├── TMPro_Properties.cginc.meta │ │ ├── TMPro_Surface.cginc │ │ └── TMPro_Surface.cginc.meta │ ├── Sprite Assets.meta │ ├── Sprite Assets │ │ ├── EmojiOne.asset │ │ └── EmojiOne.asset.meta │ ├── Style Sheets.meta │ ├── Style Sheets │ │ ├── Default Style Sheet.asset │ │ └── Default Style Sheet.asset.meta │ ├── TMP Settings.asset │ └── TMP Settings.asset.meta │ ├── Sprites.meta │ └── Sprites │ ├── EmojiOne Attribution.txt │ ├── EmojiOne Attribution.txt.meta │ ├── EmojiOne.json │ ├── EmojiOne.json.meta │ ├── EmojiOne.png │ └── EmojiOne.png.meta ├── Packages └── 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