├── .git-img └── UE5_BGBT_2DPlatformer.png ├── .gitignore ├── Config ├── DefaultEditor.ini ├── DefaultEngine.ini ├── DefaultGame.ini ├── DefaultInput.ini └── DefaultPakFileRules.ini ├── Content ├── Assets │ ├── Flipbooks │ │ ├── FB_Coin.uasset │ │ ├── FB_Knight_Death.uasset │ │ ├── FB_Knight_Hit.uasset │ │ ├── FB_Knight_Idle.uasset │ │ ├── FB_Knight_Jump.uasset │ │ ├── FB_Knight_Roll.uasset │ │ ├── FB_Knight_Run.uasset │ │ ├── FB_Slime_Green_Hit.uasset │ │ ├── FB_Slime_Green_Spawn.uasset │ │ ├── FB_Slime_Green_Walk.uasset │ │ ├── FB_Slime_Purple_Hit.uasset │ │ ├── FB_Slime_Purple_Spawn.uasset │ │ └── FB_Slime_Purple_Walk.uasset │ ├── Sprites │ │ ├── SPR_Coin_0.uasset │ │ ├── SPR_Coin_1.uasset │ │ ├── SPR_Coin_10.uasset │ │ ├── SPR_Coin_11.uasset │ │ ├── SPR_Coin_2.uasset │ │ ├── SPR_Coin_3.uasset │ │ ├── SPR_Coin_4.uasset │ │ ├── SPR_Coin_5.uasset │ │ ├── SPR_Coin_6.uasset │ │ ├── SPR_Coin_7.uasset │ │ ├── SPR_Coin_8.uasset │ │ ├── SPR_Coin_9.uasset │ │ ├── SPR_Fruit__0.uasset │ │ ├── SPR_Fruit__1.uasset │ │ ├── SPR_Fruit__10.uasset │ │ ├── SPR_Fruit__11.uasset │ │ ├── SPR_Fruit__2.uasset │ │ ├── SPR_Fruit__3.uasset │ │ ├── SPR_Fruit__4.uasset │ │ ├── SPR_Fruit__5.uasset │ │ ├── SPR_Fruit__6.uasset │ │ ├── SPR_Fruit__7.uasset │ │ ├── SPR_Fruit__8.uasset │ │ ├── SPR_Fruit__9.uasset │ │ ├── SPR_Knight_Death_0.uasset │ │ ├── SPR_Knight_Death_1.uasset │ │ ├── SPR_Knight_Death_2.uasset │ │ ├── SPR_Knight_Death_3.uasset │ │ ├── SPR_Knight_Hit_0.uasset │ │ ├── SPR_Knight_Hit_1.uasset │ │ ├── SPR_Knight_Hit_2.uasset │ │ ├── SPR_Knight_Hit_3.uasset │ │ ├── SPR_Knight_Idle_0.uasset │ │ ├── SPR_Knight_Idle_1.uasset │ │ ├── SPR_Knight_Idle_2.uasset │ │ ├── SPR_Knight_Idle_3.uasset │ │ ├── SPR_Knight_Jump_0.uasset │ │ ├── SPR_Knight_Roll_0.uasset │ │ ├── SPR_Knight_Roll_1.uasset │ │ ├── SPR_Knight_Roll_2.uasset │ │ ├── SPR_Knight_Roll_3.uasset │ │ ├── SPR_Knight_Roll_4.uasset │ │ ├── SPR_Knight_Roll_5.uasset │ │ ├── SPR_Knight_Roll_6.uasset │ │ ├── SPR_Knight_Roll_7.uasset │ │ ├── SPR_Knight_Run_0.uasset │ │ ├── SPR_Knight_Run_1.uasset │ │ ├── SPR_Knight_Run_10.uasset │ │ ├── SPR_Knight_Run_11.uasset │ │ ├── SPR_Knight_Run_12.uasset │ │ ├── SPR_Knight_Run_13.uasset │ │ ├── SPR_Knight_Run_14.uasset │ │ ├── SPR_Knight_Run_15.uasset │ │ ├── SPR_Knight_Run_2.uasset │ │ ├── SPR_Knight_Run_3.uasset │ │ ├── SPR_Knight_Run_4.uasset │ │ ├── SPR_Knight_Run_5.uasset │ │ ├── SPR_Knight_Run_6.uasset │ │ ├── SPR_Knight_Run_7.uasset │ │ ├── SPR_Knight_Run_8.uasset │ │ ├── SPR_Knight_Run_9.uasset │ │ ├── SPR_Platform_01_0.uasset │ │ ├── SPR_Platform_01_1.uasset │ │ ├── SPR_Platform_01_2.uasset │ │ ├── SPR_Platform_01_3.uasset │ │ ├── SPR_Platform_01_4.uasset │ │ ├── SPR_Platform_01_5.uasset │ │ ├── SPR_Platform_02_0.uasset │ │ ├── SPR_Platform_02_1.uasset │ │ ├── SPR_Platform_02_2.uasset │ │ ├── SPR_Platform_02_3.uasset │ │ ├── SPR_Platform_02_4.uasset │ │ ├── SPR_Platform_02_5.uasset │ │ ├── SPR_Platform_03_0.uasset │ │ ├── SPR_Platform_03_1.uasset │ │ ├── SPR_Platform_03_2.uasset │ │ ├── SPR_Platform_03_3.uasset │ │ ├── SPR_Platform_03_4.uasset │ │ ├── SPR_Platform_03_5.uasset │ │ ├── SPR_Platform_04_0.uasset │ │ ├── SPR_Platform_04_1.uasset │ │ ├── SPR_Platform_04_2.uasset │ │ ├── SPR_Platform_04_3.uasset │ │ ├── SPR_Platform_04_4.uasset │ │ ├── SPR_Platform_04_5.uasset │ │ ├── SPR_Slime_Green_Hit_0.uasset │ │ ├── SPR_Slime_Green_Hit_1.uasset │ │ ├── SPR_Slime_Green_Hit_2.uasset │ │ ├── SPR_Slime_Green_Hit_3.uasset │ │ ├── SPR_Slime_Green_Spawn_0.uasset │ │ ├── SPR_Slime_Green_Spawn_1.uasset │ │ ├── SPR_Slime_Green_Spawn_2.uasset │ │ ├── SPR_Slime_Green_Spawn_3.uasset │ │ ├── SPR_Slime_Green_Walk_0.uasset │ │ ├── SPR_Slime_Green_Walk_1.uasset │ │ ├── SPR_Slime_Green_Walk_2.uasset │ │ ├── SPR_Slime_Green_Walk_3.uasset │ │ ├── SPR_Slime_Purple_Hit_0.uasset │ │ ├── SPR_Slime_Purple_Hit_1.uasset │ │ ├── SPR_Slime_Purple_Hit_2.uasset │ │ ├── SPR_Slime_Purple_Hit_3.uasset │ │ ├── SPR_Slime_Purple_Spawn_0.uasset │ │ ├── SPR_Slime_Purple_Spawn_1.uasset │ │ ├── SPR_Slime_Purple_Spawn_2.uasset │ │ ├── SPR_Slime_Purple_Spawn_3.uasset │ │ ├── SPR_Slime_Purple_Walk_0.uasset │ │ ├── SPR_Slime_Purple_Walk_1.uasset │ │ ├── SPR_Slime_Purple_Walk_2.uasset │ │ └── SPR_Slime_Purple_Walk_3.uasset │ ├── Textures │ │ ├── T_Coin.uasset │ │ ├── T_Fruit.uasset │ │ ├── T_Knight.uasset │ │ ├── T_Knight_Channels.uasset │ │ ├── T_Platforms.uasset │ │ ├── T_Slime_Green.uasset │ │ ├── T_Slime_Purple.uasset │ │ ├── T_World.uasset │ │ └── T_WorldPadded.uasset │ └── TileSets │ │ └── TS_World.uasset ├── Audio │ ├── Music │ │ └── MUS_time_for_adventure.uasset │ └── Sounds │ │ ├── SFX_coin.uasset │ │ ├── SFX_explosion.uasset │ │ ├── SFX_hurt.uasset │ │ ├── SFX_jump.uasset │ │ ├── SFX_power_up.uasset │ │ └── SFX_tap.uasset ├── Core │ ├── Actors │ │ ├── BP_Coin.uasset │ │ ├── BP_Enemy_Slime.uasset │ │ ├── BP_Platform_PassThrough.uasset │ │ ├── BP_Platform_PingPong.uasset │ │ └── BP_TextScore.uasset │ ├── BP_GameMode.uasset │ ├── BP_GameState.uasset │ ├── BP_PlayerCharacter.uasset │ └── Materials │ │ ├── MI_MaskedUnlitSprite.uasset │ │ ├── MI_PlayerCharacter.uasset │ │ ├── M_DefaultSprite.uasset │ │ ├── M_PlayerCharacter.uasset │ │ ├── M_SpriteGridSnap.uasset │ │ ├── M_UnlitAAText.uasset │ │ └── M_UnlittText.uasset ├── Fonts │ ├── FF_PixelOperator8-Bold.uasset │ ├── FF_PixelOperator8.uasset │ ├── F_PixelOperator8-Bold.uasset │ └── F_PixelOperator8.uasset ├── Input │ ├── Actions │ │ ├── IA_Jump.uasset │ │ └── IA_Move.uasset │ └── IMC_Player.uasset └── Maps │ ├── L_Map01.umap │ ├── TM_Map01.uasset │ └── TM_Map01_Background.uasset ├── Intermediate └── Config │ └── CoalescedSourceConfigs │ ├── Crypto.ini │ ├── GameUserSettings.ini │ ├── InternationalizationExport.ini │ ├── LocalizationServiceSettings.ini │ ├── ObjectMixerSerializedData.ini │ ├── TranslationPickerSettings.ini │ ├── UnrealInsightsSessionBrowserSettings.ini │ └── UnrealInsightsSettings.ini ├── LICENSE ├── README.md ├── Saved └── Config │ └── 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