├── .env.example ├── .github └── workflows │ └── tests.yml ├── .gitignore ├── .gitpod.yml ├── BATTLESTAX.md ├── CODE_OF_CONDUCT.md ├── CONTRIBUTING.md ├── LICENSE.md ├── README.md ├── astra.json ├── env.sh ├── functions ├── helloWorld.js └── insertGame.js ├── hero.png ├── netlify.toml ├── package.json ├── public ├── favicon.ico ├── index.html ├── placeholder.png └── robots.txt ├── src ├── components │ └── App │ │ ├── App.js │ │ ├── App.test.js │ │ └── index.js ├── constants.js ├── index.css ├── index.js ├── pages │ └── Lobby │ │ └── NewGame │ │ ├── NewGame.js │ │ ├── NewGame.test.js │ │ └── index.js ├── setupTests.js ├── store │ ├── gameSlice.js │ ├── gameSlice.test.js │ └── index.js ├── theme.js └── util │ └── random.js ├── test ├── helloWorld.test.js └── insertGame.test.js └── tutorial ├── architecture-astra.png ├── architecture-stargate.png ├── architecture.png ├── architecture1.png ├── architecture2.png ├── are-you-ready.gif ├── astra-choose-a-plan-annotated.png ├── astra-choose-a-plan-serverless-annotated.png ├── astra-create-and-configure-annotated.png ├── astra-create-and-configure-serverless-annotated.png ├── astra-dashboard-active.png ├── astra-dashboard-pending.png ├── astra-dashboard-serverless-active.png ├── astra-database-click-connect.png ├── astra-document-api-variables.png ├── astra.png ├── battlestax.png ├── component-state-change.png ├── createAndInitGame.png ├── createGame.png ├── crew ├── cedrick.png ├── chris.png ├── david.png ├── kirsten.png └── rebecca.png ├── dataflow.png ├── discord.png ├── document-api.png ├── empty-game-function.png ├── enroll.png ├── gameSlice.png ├── gameSliceFull.png ├── gameslice-ide.png ├── gamestate.png ├── github-fork-repo-complete.png ├── github-fork-repo-whereto.png ├── github-fork-repo.png ├── github-workflows-package-json.png ├── github-workflows-yml.png ├── gitpod-button-click.png ├── gitpod-edit-insertGame-test-1.png ├── gitpod-edit-insertGame-test-2.png ├── gitpod-edit-insertGame-test-faker.png ├── gitpod-edit-insertGame-test-result.png ├── gitpod-edit-insertGame-test.png ├── gitpod-env.png ├── gitpod-full-url.png ├── gitpod-hello-world.png ├── gitpod-helloworld-test-js.png ├── gitpod-launch.png ├── gitpod-nav-to-your-repo.png ├── gitpod-new-terminal-helloWorld-endpoint.png ├── gitpod-new-terminal.png ├── gitpod-paste-in-gitpod-url.png ├── gitpod-paste-to-env-end-result.png ├── gitpod-paste-to-env-with-games.png ├── gitpod-paste-to-env.png ├── gitpod-start.png ├── gitpod-test.png ├── gitpod-uh-oh.png ├── gitpod-welcome.png ├── hook.png ├── hooks.png ├── icon-chat.png ├── icon-materials.png ├── icon-questions.png ├── icon-questions2.png ├── icon-recording.png ├── insert.png ├── jamstack ├── CDN.png ├── dx.gif ├── jam-1.png ├── jam-2.png ├── jam-3.png ├── jam-4.png ├── jam-5.png ├── logo-angular.png ├── logo-gatsby.png ├── logo-graphql.png ├── logo-html.png ├── logo-hugo.png ├── logo-jekyll.png ├── logo-markdown.png ├── logo-next.png ├── logo-react.png ├── logo-rest.png ├── logo-vuejs.png ├── maintenance.gif ├── slow.jpeg ├── ssg-flow.png ├── what-is-cdn-1.png ├── what-is-cdn-2.png └── your-problem.png ├── line.png ├── local-test.png ├── login-1000.png ├── mentimeter.png ├── mentimeter2.png ├── mentimeter3.png ├── mentimeter4.png ├── netlify-createsite-1.png ├── netlify-createsite-10.png ├── netlify-createsite-2.png ├── netlify-createsite-3.png ├── netlify-createsite-4.png ├── netlify-createsite-5.png ├── netlify-createsite-6.png ├── netlify-createsite-7.png ├── netlify-createsite-8-2.png ├── netlify-createsite-8.png ├── netlify-createsite-9.png ├── netlify-empty.png ├── netlify-final-deploy.png ├── netlify-function-handler.png ├── netlify-functions-cloud.png ├── netlify-functions-helloWorld-endpoint.png ├── netlify-functions-helloWorld-output.png ├── netlify-functions-helloWorld.png ├── netlify-helloWorld-output.png ├── netlify-pageview1.png ├── netlify-pageview2.png ├── netlify-signin.png ├── netlify-toml-config.png ├── netlify-vars-build-edit-save.png ├── netlify-vars-build-edit.png ├── netlify-vars-new-variable.png ├── netlify-vars-site-settings.png ├── netlify-vars-verify.png ├── netlify.png ├── new-game-test.png ├── newgame-ide.png ├── react-flow.png ├── react-hooks.png ├── react-redux-flow.png ├── redux-lifecycle.png ├── redux-reducers.png ├── rocket-animation.gif ├── setup-github-1.png ├── setup-github-10.png ├── setup-github-11.png ├── setup-github-2.png ├── setup-github-3.png ├── setup-github-4.png ├── setup-github-5.png ├── setup-github-6.png ├── setup-github-7.png ├── setup-github-8.png ├── setup-github-9.png ├── setup-github-verify-secrets.png ├── share-facebook.png ├── share-linkedin.png ├── share-on-twitter.png ├── share-twitter.png ├── signin-raw.png ├── slice-test.png ├── ssg-flow.png ├── stargate.png ├── start-localhost.png ├── state-flow.png ├── step-1-code-solution.png ├── step-1-test-functions.png ├── step-3-code-solution.png ├── step-4-code-solution.png ├── template-click-use-template.png ├── template-complete.png ├── template-create-repo.png ├── template-ctrl-click.png ├── template-nav-back-to-step0.png ├── template-nav-to-create-astra.png ├── testing.png ├── thankyou.gif ├── thumbup.png ├── tools.png ├── ui-game-code.png ├── view.png ├── vscode.png ├── well-done.png └── workshop-live.png /.env.example: -------------------------------------------------------------------------------- 1 | ASTRA_DB_APPLICATION_TOKEN= 2 | ASTRA_DB_KEYSPACE= 3 | ASTRA_DB_ID= 4 | ASTRA_DB_REGION= 5 | GAMES_COLLECTION=games 6 | -------------------------------------------------------------------------------- /.github/workflows/tests.yml: -------------------------------------------------------------------------------- 1 | name: BattleStax Tests 2 | on: 3 | pull_request: 4 | branches: 5 | - master 6 | jobs: 7 | battlestax-tests: 8 | env: 9 | ASTRA_DB_USERNAME: ${{ secrets.ASTRA_DB_USERNAME }} 10 | ASTRA_DB_PASSWORD: ${{ secrets.ASTRA_DB_PASSWORD }} 11 | ASTRA_DB_KEYSPACE: ${{ secrets.ASTRA_DB_KEYSPACE }} 12 | ASTRA_DB_ID: ${{ secrets.ASTRA_DB_ID }} 13 | ASTRA_DB_REGION: ${{ secrets.ASTRA_DB_REGION }} 14 | GAMES_COLLECTION: ${{ secrets.GAMES_COLLECTION }} 15 | runs-on: ubuntu-latest 16 | strategy: 17 | matrix: 18 | node-version: [12.x] 19 | steps: 20 | - uses: actions/checkout@v2 21 | - name: Use Node.js ${{ matrix.node-version }} 22 | uses: actions/setup-node@v1 23 | with: 24 | node-version: ${{ matrix.node-version }} 25 | - name: npm install and build 26 | run: | 27 | npm install 28 | npm run build 29 | - name: client tests 30 | run: npm run test 31 | - name: function tests 32 | run: npm run test:functions 33 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | # See https://help.github.com/articles/ignoring-files/ for more about ignoring files. 2 | 3 | venv 4 | .env 5 | 6 | # dependencies 7 | /node_modules 8 | /.pnp 9 | .pnp.js 10 | 11 | # testing 12 | /coverage 13 | 14 | # production 15 | /build 16 | 17 | # misc 18 | .DS_Store 19 | .env.local 20 | .env.development.local 21 | .env.test.local 22 | .env.production.local 23 | 24 | package-lock.json 25 | npm-debug.log* 26 | yarn-debug.log* 27 | yarn-error.log* 28 | -------------------------------------------------------------------------------- /.gitpod.yml: -------------------------------------------------------------------------------- 1 | image: gitpod/workspace-full 2 | tasks: 3 | - init: yarn install; pip3 install httpie-astra 4 | command: echo "Please Define .env file if not exist" 5 | ports: 6 | - port: 3000 7 | onOpen: open-browser 8 | github: 9 | prebuilds: 10 | master: true 11 | branches: false 12 | pullRequests: false 13 | pullRequestsFromForks: false 14 | addCheck: false 15 | addComment: false 16 | addBadge: false 17 | addLabel: false 18 | -------------------------------------------------------------------------------- /BATTLESTAX.md: -------------------------------------------------------------------------------- 1 | # BattleStax 2 | 3 | BattleStax is a stateful JAMStack game that is wholesome fun for the entire crew. 4 | 5 | [![Actions Status](https://github.com/DataStax-Academy/battlestax/workflows/BattleStax%20Tests/badge.svg)](https://github.com/DataStax-Academy/battlestax/actions) 6 | 7 | [![Netlify Status](https://api.netlify.com/api/v1/badges/e265340f-c6a6-4d7b-b24c-438b87c67876/deploy-status)](https://app.netlify.com/sites/battlestax-tutorial/deploys) 8 | 9 | [![Open in Gitpod](https://gitpod.io/button/open-in-gitpod.svg)](https://gitpod.io/#https://github.com/DataStax-Academy/battlestax) 10 | 11 | ## Project Structure 12 | 13 | BattleStax's folder structure is (mostly) generated from [Create React App](https://github.com/facebook/create-react-app). We then add a Netlify Functions and Github Actions. 14 | 15 | - .github - [Github Actions](https://github.com/features/actions) configuration 16 | - .storybook - [Storybook Documentation](https://storybook.js.org/) Storybook configuration 17 | - functions - [Netlify Functions](https://www.netlify.com/products/functions/) Lambda function definition 18 | - public - Static files 19 | - src - [create-react-app](https://github.com/facebook/create-react-app) source files 20 | - tutorial - tutorial content 21 | 22 | ### Prerequisites 23 | - A Github account - [Github](https://github.com) 24 | - A fork of the `BattleStax Tutorial` repository - [Repository](https://github.com/kidrecursive/battlestax-tutorial) 25 | - NodeJS 12 - [Download](https://nodejs.org/en/download/) - Recommended alternative: Setup your local development environment with [nodeenv](#nodeenv) 26 | - A Netlify account (it's free!) - [Netlify](https://www.netlify.com) 27 | - An Astra account and database (it's free!) - [Astra](https://astra.datastax.com/) 28 | 29 | ### Using `nodeenv` (recommended) 30 | 31 | Using [nodeenv](https://github.com/ekalinin/nodeenv) allows you to keep your NodeJS version and dependencies isolated for the project you're 32 | working on. To get started using it for BattleStax, install it using [homebrew](https://formulae.brew.sh/formula/nodeenv) or `easy_install`. 33 | ```sh 34 | # install using homebrew 35 | brew install nodeenv 36 | 37 | # install using easy_install 38 | sudo easy_install nodeenv 39 | ``` 40 | 41 | Once nodeenv is installed, setup a virtualenv in the project folder, and then activate it. 42 | 43 | ```sh 44 | # setup a nodeenv in the venv folder using NodeJS 12 45 | nodeenv venv --node=12.18.4 46 | 47 | # activate the nodeenv 48 | . venv/bin/activate 49 | ``` 50 | 51 | ### Working with BattleStax 52 | 53 | Create a `.env` file and fill it with values from the `.env.example` file. 54 | 55 | Make sure the package dependencies are installed 56 | ```sh 57 | # install dependencies 58 | npm install 59 | ``` 60 | 61 | Then, start the app in dev mode. Changes in the `src` or `functions` directories will trigger reloads. 62 | 63 | ```sh 64 | # start battlestax in dev mode 65 | npm run dev 66 | ``` 67 | 68 | ### UI Storybook 69 | 70 | To run storybook, make sure you have some {ComponentName}.stories.js files and then: 71 | 72 | ```sh 73 | # start storybook 74 | npm run storybook 75 | ``` 76 | 77 | ### Client Testing 78 | 79 | Test your react/redux client 80 | ```sh 81 | # run the client tests 82 | npm test 83 | ``` 84 | 85 | ### Netlify Function Testing 86 | 87 | Test your netlify functions 88 | 89 | ```sh 90 | # run the function tests 91 | npm run test:functions 92 | ``` 93 | -------------------------------------------------------------------------------- /CODE_OF_CONDUCT.md: -------------------------------------------------------------------------------- 1 | # Contributor Covenant Code of Conduct 2 | 3 | ## Our Pledge 4 | 5 | In the interest of fostering an open and welcoming environment, we as 6 | contributors and maintainers pledge to making participation in our project and 7 | our community a harassment-free experience for everyone, regardless of age, body 8 | size, disability, ethnicity, sex characteristics, gender identity and expression, 9 | level of experience, education, socio-economic status, nationality, personal 10 | appearance, race, religion, or sexual identity and orientation. 11 | 12 | ## Our Standards 13 | 14 | Examples of behavior that contributes to creating a positive environment 15 | include: 16 | 17 | * Using welcoming and inclusive language 18 | * Being respectful of differing viewpoints and experiences 19 | * Gracefully accepting constructive criticism 20 | * Focusing on what is best for the community 21 | * Showing empathy towards other community members 22 | 23 | Examples of unacceptable behavior by participants include: 24 | 25 | * The use of sexualized language or imagery and unwelcome sexual attention or 26 | advances 27 | * Trolling, insulting/derogatory comments, and personal or political attacks 28 | * Public or private harassment 29 | * Publishing others' private information, such as a physical or electronic 30 | address, without explicit permission 31 | * Other conduct which could reasonably be considered inappropriate in a 32 | professional setting 33 | 34 | ## Our Responsibilities 35 | 36 | Project maintainers are responsible for clarifying the standards of acceptable 37 | behavior and are expected to take appropriate and fair corrective action in 38 | response to any instances of unacceptable behavior. 39 | 40 | Project maintainers have the right and responsibility to remove, edit, or 41 | reject comments, commits, code, wiki edits, issues, and other contributions 42 | that are not aligned to this Code of Conduct, or to ban temporarily or 43 | permanently any contributor for other behaviors that they deem inappropriate, 44 | threatening, offensive, or harmful. 45 | 46 | ## Scope 47 | 48 | This Code of Conduct applies both within project spaces and in public spaces 49 | when an individual is representing the project or its community. Examples of 50 | representing a project or community include using an official project e-mail 51 | address, posting via an official social media account, or acting as an appointed 52 | representative at an online or offline event. Representation of a project may be 53 | further defined and clarified by project maintainers. 54 | 55 | ## Enforcement 56 | 57 | Instances of abusive, harassing, or otherwise unacceptable behavior may be 58 | reported by contacting the project team at . All 59 | complaints will be reviewed and investigated and will result in a response that 60 | is deemed necessary and appropriate to the circumstances. The project team is 61 | obligated to maintain confidentiality with regard to the reporter of an incident. 62 | Further details of specific enforcement policies may be posted separately. 63 | 64 | Project maintainers who do not follow or enforce the Code of Conduct in good 65 | faith may face temporary or permanent repercussions as determined by other 66 | members of the project's leadership. 67 | 68 | ## Attribution 69 | 70 | This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4, 71 | available at https://www.contributor-covenant.org/version/1/4/code-of-conduct.html 72 | 73 | [homepage]: https://www.contributor-covenant.org 74 | 75 | For answers to common questions about this code of conduct, see 76 | https://www.contributor-covenant.org/faq 77 | -------------------------------------------------------------------------------- /CONTRIBUTING.md: -------------------------------------------------------------------------------- 1 | # Contributing 2 | 3 | When contributing to this repository, please first discuss the change you wish to make via issue, 4 | email, or any other method with the owners of this repository before making a change. 5 | 6 | Please note we have a [Code of Conduct](CODE_OF_CONDUCT.md), please follow it in all your interactions with the project. 7 | 8 | ## Found an Issue? 9 | If you find a bug in the source code or a mistake in the documentation, you can help us by 10 | [submitting an issue](#submit-issue) to the GitHub Repository. Even better, you can 11 | [submit a Pull Request](#submit-pr) with a fix. 12 | 13 | ## Want a Feature? 14 | You can *request* a new feature by [submitting an issue](#submit-issue) to the GitHub 15 | Repository. If you would like to *implement* a new feature, please submit an issue with 16 | a proposal for your work first, to be sure that we can use it. 17 | 18 | * **Small Features** can be crafted and directly [submitted as a Pull Request](#submit-pr). 19 | 20 | ## Contribution Guidelines 21 | 22 | ### Submitting an Issue 23 | Before you submit an issue, search the archive, maybe your question was already answered. 24 | 25 | If your issue appears to be a bug, and hasn't been reported, open a new issue. 26 | Help us to maximize the effort we can spend fixing issues and adding new 27 | features, by not reporting duplicate issues. Providing the following information will increase the 28 | chances of your issue being dealt with quickly: 29 | 30 | * **Overview of the Issue** - if an error is being thrown a non-minified stack trace helps 31 | * **Motivation for or Use Case** - explain what are you trying to do and why the current behavior is a bug for you 32 | * **Reproduce the Error** - provide a live example or a unambiguous set of steps 33 | * **Suggest a Fix** - if you can't fix the bug yourself, perhaps you can point to what might be 34 | causing the problem (line of code or commit) 35 | 36 | ### Submitting a Pull Request (PR) 37 | Before you submit your Pull Request (PR) consider the following guidelines: 38 | 39 | * Search the repository (https://github.com/bechbd/[repository-name]/pulls) for an open or closed PR that relates to your submission. You don't want to duplicate effort. 40 | 41 | * Create a fork of the repo 42 | * Navigate to the repo you want to fork 43 | * In the top right corner of the page click **Fork**: 44 | ![](https://help.github.com/assets/images/help/repository/fork_button.jpg) 45 | 46 | * Make your changes in the forked repo 47 | * Commit your changes using a descriptive commit message 48 | * In GitHub, create a pull request: https://help.github.com/en/articles/creating-a-pull-request-from-a-fork 49 | * If we suggest changes then: 50 | * Make the required updates. 51 | * Rebase your fork and force push to your GitHub repository (this will update your Pull Request): 52 | 53 | ```shell 54 | git rebase master -i 55 | git push -f 56 | ``` 57 | 58 | That's it! 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We also recommend that a 185 | file or class name and description of purpose be included on the 186 | same "printed page" as the copyright notice for easier 187 | identification within third-party archives. 188 | 189 | Copyright [yyyy] [name of copyright owner] 190 | 191 | Licensed under the Apache License, Version 2.0 (the "License"); 192 | you may not use this file except in compliance with the License. 193 | You may obtain a copy of the License at 194 | 195 | http://www.apache.org/licenses/LICENSE-2.0 196 | 197 | Unless required by applicable law or agreed to in writing, software 198 | distributed under the License is distributed on an "AS IS" BASIS, 199 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 200 | See the License for the specific language governing permissions and 201 | limitations under the License. 202 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | 2 | # BattleStax 3 | *50 minutes, Advanced, [Start Building](https://github.com/DataStax-Examples/battlestax#prerequisites)* 4 | 5 | [![Open in Gitpod](https://gitpod.io/button/open-in-gitpod.svg)](https://gitpod.io/from-referrer/) 6 | 7 | BattleStax is a stateful JAMStack game that is wholesome fun for the entire crew. 8 | 9 | 10 | ![image](https://raw.githubusercontent.com/DataStax-Examples/battlestax/master/hero.png) 11 | 12 | 13 | ## Objectives 14 | * Deploy a scalable JAMStack app to production 15 | * Leverage a good CI/CD process to manage your JAMStack App 16 | 17 | ## How this works 18 | The BattleStax players watch a lobby screen while playing the game on their devices. 19 | 20 | 21 | ![image](https://raw.githubusercontent.com/DataStax-Examples/battlestax/master/tutorial/architecture1.png) 22 | 23 | 24 | [JAMstack](https://jamstack.org/) is a big leap forward in how we can write web applications that are easy to write, deploy, scale, and also maintain. Using this approach means that newly created content is rendered from a content API, while a static render of it is being built into the site for future. 25 | 26 | ## Get Started 27 | To build and play with this app, follow the build instructions that are located here: [https://github.com/DataStax-Examples/battlestax](https://github.com/DataStax-Examples/battlestax#prerequisites) 28 | 29 | 30 | # Running BattleStax 31 | Follow the instructions below to get started. 32 | 33 | ## Prerequisites 34 | Let's do some initial setup by creating a serverless(!) database. 35 | 36 | ### DataStax Astra 37 | 1. Create a [DataStax Astra account](https://dtsx.io/3jGT8b4) if you don't already have one: 38 | ![image](https://raw.githubusercontent.com/DataStax-Examples/sample-app-template/master/screenshots/astra-register-basic-auth.png) 39 | 40 | 2. On the home page. Locate the button **`Create Database`** 41 | ![image](https://raw.githubusercontent.com/DataStax-Examples/sample-app-template/master/screenshots/astra-dashboard.png) 42 | 43 | 3. Locate the **`Get Started`** button to continue 44 | ![image](https://raw.githubusercontent.com/DataStax-Examples/sample-app-template/master/screenshots/astra-select-plan.png) 45 | 46 | 4. Define a **database name**, **keyspace name** and select a database **region**, then click **create database**. 47 | ![image](https://raw.githubusercontent.com/DataStax-Examples/sample-app-template/master/screenshots/astra-create-db.png) 48 | 49 | 5. Your Astra DB will be ready when the status will change from *`Pending`* to **`Active`** 💥💥💥 50 | ![image](https://raw.githubusercontent.com/DataStax-Examples/sample-app-template/master/screenshots/astra-db-active.png) 51 | 52 | 6. After your database is provisioned, we need to generate an Application Token for our App. Go to the `Settings` tab in the database home screen. 53 | ![image](https://raw.githubusercontent.com/DataStax-Examples/sample-app-template/master/screenshots/astra-db-settings.png) 54 | 55 | 6. Select `Admin User` for the role for this Sample App and then generate the token. Download the CSV so that we can use the credentials we need later. 56 | ![image](https://raw.githubusercontent.com/DataStax-Examples/sample-app-template/master/screenshots/astra-db-settings-token.png) 57 | 58 | 7. After you have your Application Token, head to the database connect screen and copy the connection information that we'll need later. We'll replace `ASTRA_DB_APPLICATION_TOKEN` with the `Token` value that is part of your Application Token. 59 | ![image](https://raw.githubusercontent.com/DataStax-Examples/sample-app-template/master/screenshots/astra-db-connect.png) 60 | 61 | ### Github 62 | 1. Click `Use this template` at the top of the [GitHub Repository](https://github.com/DataStax-Examples/battlestax): 63 | ![image](https://raw.githubusercontent.com/DataStax-Examples/sample-app-template/master/screenshots/github-use-template.png) 64 | 65 | 2. Enter a repository name and click 'Create repository from template': 66 | ![image](https://raw.githubusercontent.com/DataStax-Examples/sample-app-template/master/screenshots/github-create-repository.png) 67 | 68 | 3. Clone the repository: 69 | ![image](https://raw.githubusercontent.com/DataStax-Examples/sample-app-template/master/screenshots/github-clone.png) 70 | 71 | 72 | ## Running the full game 73 | *Make sure you've completed the [prerequisites](https://github.com/DataStax-Examples/battlestax#prerequisites) before starting this step* 74 | - [Running on your local machine](https://github.com/DataStax-Examples/battlestax#running-on-your-local-machine) 75 | 76 | ### Running on your local machine 77 | 78 | 1. Check out the `full-game` branch 79 | ```sh 80 | git fetch 81 | git checkout full-game 82 | ``` 83 | 84 | 2. Create a `.env` file and fill it with values from the `.env.example` file. 85 | 86 | 3. Make sure the package dependencies are installed 87 | ```sh 88 | # install dependencies 89 | npm install 90 | ``` 91 | 92 | 3. Then, start the app in dev mode. Changes in the `src` or `functions` directories will trigger reloads. 93 | ```sh 94 | # start battlestax in dev mode 95 | npm run dev 96 | ``` 97 | 98 | ## Tutorial Steps 99 | The above instructions are great to get you up and running pretty quickly, but if you would like to learn how to fully deploy the application to production with JAMStack then click the button below to get started. 100 | 101 |

102 | 103 | 104 | 105 |

106 | 107 | 108 | -------------------------------------------------------------------------------- /astra.json: -------------------------------------------------------------------------------- 1 | { 2 | "name": "BattleStax, a JamStack + Astra DB Workshop", 3 | "description": "BattleStax is a stateful JAMStack game that is wholesome fun for the entire crew.", 4 | "duration": "50 minutes", 5 | "skillLevel": "Advanced", 6 | "githubUrl": "https://github.com/DataStax-Examples/battlestax", 7 | "gitpodUrl": "https://gitpod.io/#https://github.com/DataStax-Examples/battlestax", 8 | "netlifyUrl": "https://app.netlify.com/start/deploy?repository=https://github.com/DataStax-Examples/battlestax", 9 | "tags": [ 10 | { "name": "javascript" }, 11 | { "name": "document API" }, 12 | { "name": "workshop" } 13 | ], 14 | "category": "apps", 15 | "priority": 2, 16 | "heroImage": "https://raw.githubusercontent.com/DataStax-Examples/battlestax/master/hero.png" 17 | } 18 | -------------------------------------------------------------------------------- /env.sh: -------------------------------------------------------------------------------- 1 | rm -rf .env 2 | touch .env 3 | touch ~/.astrarc 4 | echo "[default]" >> ~/.astrarc 5 | echo "Please paste the export block from the connect page here:" 6 | while : 7 | do 8 | read line 9 | [[ $line =~ .*database_password.* ]]&& break 10 | echo "${line#export }" >> .env 11 | echo "${line#export }" >> ~/.astrarc 12 | done 13 | echo "Please enter your database password" 14 | read password 15 | echo "ASTRA_DB_PASSWORD=$password" >> ~/.astrarc 16 | echo "GAMES_COLLECTION=games" >> ~/.astrarc 17 | echo "ASTRA_DB_TOKEN=0" >> ~/.astrarc 18 | echo "ASTRA_DB_TOKEN_TIME=0" >> ~/.astrarc 19 | echo "ASTRA_DB_PASSWORD=$password" >> .env 20 | echo "GAMES_COLLECTION=games" >> .env 21 | -------------------------------------------------------------------------------- /functions/helloWorld.js: -------------------------------------------------------------------------------- 1 | exports.handler = async (event, context) => { 2 | // let's return a JSON response that looks like: { hello: "world" } 3 | }; 4 | -------------------------------------------------------------------------------- /functions/insertGame.js: -------------------------------------------------------------------------------- 1 | const { createClient } = require("@astrajs/collections"); 2 | 3 | exports.handler = async (event, context) => { 4 | let gameId; 5 | let gamePayload; 6 | try { 7 | // let's set the game id 8 | // let's parse the incoming payload 9 | } catch (e) { 10 | // let's return a 400 if we can't parse the game id or body 11 | } 12 | 13 | // let's connect to Astra 14 | const astraClient = await createClient({ 15 | // let's set our Astra connection configuration 16 | }); 17 | 18 | const gamesCollection = astraClient 19 | .namespace(process.env.ASTRA_DB_KEYSPACE) 20 | .collection(process.env.GAMES_COLLECTION); 21 | 22 | // let's provision a new game 23 | try { 24 | // let's create a new game with the gamesCollection 25 | // let's return a 200 with the resoponse from astra 26 | } catch (e) { 27 | console.error(e); 28 | // let's return a 500 on error 29 | } 30 | }; 31 | -------------------------------------------------------------------------------- /hero.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/DataStax-Examples/battlestax/d911c803941daddb8f4623caacb2eb7ddcb000a2/hero.png -------------------------------------------------------------------------------- /netlify.toml: -------------------------------------------------------------------------------- 1 | [build] 2 | command = "npm run build" 3 | functions = "functions" 4 | publish = "build" 5 | -------------------------------------------------------------------------------- /package.json: -------------------------------------------------------------------------------- 1 | { 2 | "name": "battlestax", 3 | "version": "0.0.1", 4 | "dependencies": { 5 | "@astrajs/collections": "0.0.13", 6 | "@material-ui/core": "^4.11.3", 7 | "@reduxjs/toolkit": "^1.5.0", 8 | "@testing-library/jest-dom": "^5.11.9", 9 | "@testing-library/react": "^11.2.5", 10 | "@testing-library/user-event": "^12.6.3", 11 | "faker": "^5.3.1", 12 | "lodash": "^4.17.20", 13 | "react": "^17.0.1", 14 | "react-dom": "^17.0.1", 15 | "react-redux": "^7.2.2", 16 | "react-router-dom": "^5.2.0", 17 | "react-scripts": "4.0.2" 18 | }, 19 | "scripts": { 20 | "dev": "netlify dev", 21 | "start": "react-scripts start", 22 | "build": "react-scripts build", 23 | "test": "CI=true react-scripts test", 24 | "test:functions": "jest test/* --coverage --setupFiles dotenv/config --testEnvironment node", 25 | "eject": "react-scripts eject", 26 | "storybook": "start-storybook -p 6006 -s public", 27 | "build-storybook": "build-storybook -s public" 28 | }, 29 | "eslintConfig": { 30 | "extends": "react-app" 31 | }, 32 | "browserslist": { 33 | "production": [ 34 | ">0.2%", 35 | "not dead", 36 | "not op_mini all" 37 | ], 38 | "development": [ 39 | "last 1 chrome version", 40 | "last 1 firefox version", 41 | "last 1 safari version" 42 | ] 43 | }, 44 | "devDependencies": { 45 | "fetch-mock": "^9.11.0", 46 | "netlify-cli": "^3.5.0" 47 | } 48 | } 49 | -------------------------------------------------------------------------------- /public/favicon.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/DataStax-Examples/battlestax/d911c803941daddb8f4623caacb2eb7ddcb000a2/public/favicon.ico -------------------------------------------------------------------------------- /public/index.html: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 11 | 15 | BattleStax 16 | 17 | 18 | 19 |
20 | 21 | 22 | -------------------------------------------------------------------------------- /public/placeholder.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/DataStax-Examples/battlestax/d911c803941daddb8f4623caacb2eb7ddcb000a2/public/placeholder.png -------------------------------------------------------------------------------- /public/robots.txt: -------------------------------------------------------------------------------- 1 | # https://www.robotstxt.org/robotstxt.html 2 | User-agent: * 3 | Disallow: / 4 | -------------------------------------------------------------------------------- /src/components/App/App.js: -------------------------------------------------------------------------------- 1 | import React from "react"; 2 | import { Switch, Route } from "react-router-dom"; 3 | import NewGame from "../../pages/Lobby/NewGame"; 4 | 5 | export default function App() { 6 | return ( 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | ); 15 | } 16 | -------------------------------------------------------------------------------- /src/components/App/App.test.js: -------------------------------------------------------------------------------- 1 | import React from "react"; 2 | import App from "./App"; 3 | import { render } from "@testing-library/react"; 4 | import { Provider } from "react-redux"; 5 | import { MemoryRouter } from "react-router-dom"; 6 | import store from "../../store"; 7 | 8 | test("renders the title", () => { 9 | const { getByText } = render( 10 | 11 | 12 | 13 | 14 | 15 | ); 16 | const titleElement = getByText(/BattleStax/i); 17 | expect(titleElement).toBeInTheDocument(); 18 | }); 19 | -------------------------------------------------------------------------------- /src/components/App/index.js: -------------------------------------------------------------------------------- 1 | export { default } from "./App"; 2 | -------------------------------------------------------------------------------- /src/constants.js: -------------------------------------------------------------------------------- 1 | /* eslint import/no-anonymous-default-export: [2, {"allowObject": true}] */ 2 | export default { 3 | GAME_ID_DICTIONARY: "ABCDEFGHIJKLMNOPQRSTUVWXYZ", 4 | GAME_ID_LENGTH: 4, 5 | }; 6 | -------------------------------------------------------------------------------- /src/index.css: -------------------------------------------------------------------------------- 1 | body, 2 | html, 3 | #root { 4 | height: 100%; 5 | width: 100%; 6 | } 7 | 8 | #root { 9 | display: flex; 10 | align-items: center; 11 | justify-content: center; 12 | flex-direction: column; 13 | } 14 | -------------------------------------------------------------------------------- /src/index.js: -------------------------------------------------------------------------------- 1 | import React from "react"; 2 | import ReactDOM from "react-dom"; 3 | import { Provider } from "react-redux"; 4 | import { MuiThemeProvider } from "@material-ui/core/styles"; 5 | import CssBaseline from "@material-ui/core/CssBaseline"; 6 | import { BrowserRouter } from "react-router-dom"; 7 | import App from "./components/App"; 8 | import { theme } from "./theme"; 9 | import store from "./store"; 10 | import "./index.css"; 11 | 12 | ReactDOM.render( 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | , 23 | document.getElementById("root") 24 | ); 25 | -------------------------------------------------------------------------------- /src/pages/Lobby/NewGame/NewGame.js: -------------------------------------------------------------------------------- 1 | import React from "react"; 2 | import { Button, Grid, Typography } from "@material-ui/core"; 3 | //let's import what we need 4 | import { useDispatch, useSelector } from "react-redux"; 5 | import { selectGame, createGame } from "../../../store/gameSlice"; 6 | 7 | export default function NewGame() { 8 | // let's connect Redux to our Component 9 | const dispatch = useDispatch(); 10 | const { id, idError, idLoading } = useSelector(selectGame); 11 | 12 | return ( 13 | 14 | 15 | welcome to 16 | 17 | BattleStax 18 | 19 | game code 20 | 21 | {/* let's display the game id */} 22 | {id || "----"} 23 | 24 |
25 | {/* let's make our button create a new game*/} 26 | 39 | {/* let's show an error message if there is one */} 40 | {idError && ( 41 | Error: {idError} 42 | )} 43 |
44 |
45 | ); 46 | } 47 | -------------------------------------------------------------------------------- /src/pages/Lobby/NewGame/NewGame.test.js: -------------------------------------------------------------------------------- 1 | import React from "react"; 2 | import { render } from "@testing-library/react"; 3 | import { Provider } from "react-redux"; 4 | import NewGame from "./NewGame"; 5 | import store from "../../../store"; 6 | 7 | test("renders without crashing", () => { 8 | render( 9 | 10 | 11 | 12 | ); 13 | }); 14 | -------------------------------------------------------------------------------- /src/pages/Lobby/NewGame/index.js: -------------------------------------------------------------------------------- 1 | export { default } from "./NewGame"; 2 | -------------------------------------------------------------------------------- /src/setupTests.js: -------------------------------------------------------------------------------- 1 | // jest-dom adds custom jest matchers for asserting on DOM nodes. 2 | // allows you to do things like: 3 | // expect(element).toHaveTextContent(/react/i) 4 | // learn more: https://github.com/testing-library/jest-dom 5 | import '@testing-library/jest-dom/extend-expect'; 6 | -------------------------------------------------------------------------------- /src/store/gameSlice.js: -------------------------------------------------------------------------------- 1 | import { createSlice } from "@reduxjs/toolkit"; 2 | import { generateGameId } from "../util/random"; 3 | 4 | export const initialState = { 5 | id: "", 6 | idError: "", 7 | idLoading: false, 8 | }; 9 | 10 | export const slice = createSlice({ 11 | name: "game", 12 | initialState, 13 | reducers: { 14 | // let's add a reducer that sets the game id 15 | setId: (state, action) => { 16 | state.id = action.payload; 17 | }, 18 | // let's add a reducer that sets an error message 19 | setIdError: (state, action) => { 20 | state.idError = action.payload; 21 | }, 22 | // let's add a reducer that sets a loading state 23 | setIdLoading: (state, action) => { 24 | state.idLoading = action.payload; 25 | }, 26 | }, 27 | }); 28 | 29 | // let's export our actions and selectors 30 | export const { setId, setIdLoading, setIdError } = slice.actions; 31 | export const selectGame = (state) => state.game; 32 | 33 | // let's create an asnyc action to create a new game 34 | export const createGame = () => { 35 | return async (dispatch) => { 36 | // let's set the id state back to the defaults 37 | dispatch(setIdLoading(true)); 38 | dispatch(setIdError("")); 39 | dispatch(setId("")); 40 | 41 | try { 42 | // let's generate a new game id 43 | const gameId = generateGameId(); 44 | 45 | // let's call our insert game netlify function 46 | const res = await fetch(`/.netlify/functions/insertGame/${gameId}`, { 47 | method: "POST", 48 | body: JSON.stringify({ state: "initialized" }), 49 | }); 50 | if (!res.ok) { 51 | throw Error(res.statusText); 52 | } 53 | 54 | // let's set the game id 55 | const resJson = await res.json(); 56 | dispatch(setId(resJson.documentId)); 57 | } catch (e) { 58 | // let's set the id error if there is one 59 | dispatch(setIdError(e.message)); 60 | } 61 | 62 | // let's set the id state to not loading 63 | dispatch(setIdLoading(false)); 64 | }; 65 | }; 66 | 67 | export default slice.reducer; 68 | -------------------------------------------------------------------------------- /src/store/gameSlice.test.js: -------------------------------------------------------------------------------- 1 | import { generateGameId } from "../util/random"; 2 | import fetchMock from "fetch-mock"; 3 | import store from "./index"; 4 | import reducer, { 5 | initialState, 6 | setId, 7 | setIdLoading, 8 | setIdError, 9 | selectGame, 10 | createGame, 11 | } from "./gameSlice"; 12 | 13 | describe.skip("game slice", () => { 14 | afterEach(() => { 15 | fetchMock.restore(); 16 | }); 17 | 18 | it("should return the initial state on first run", () => { 19 | const nextState = initialState; 20 | const result = reducer(undefined, {}); 21 | expect(result).toEqual(nextState); 22 | }); 23 | 24 | it("should set a game id", () => { 25 | const gameId = generateGameId(); 26 | const nextState = reducer(initialState, setId(gameId)); 27 | const rootState = { game: nextState }; 28 | expect(selectGame(rootState).id).toEqual(gameId); 29 | }); 30 | 31 | it("should set the game id loading flag", () => { 32 | const gameId = generateGameId(); 33 | const nextState = reducer(initialState, setIdLoading(true)); 34 | const rootState = { game: nextState }; 35 | expect(selectGame(rootState).idLoading).toEqual(true); 36 | }); 37 | 38 | it("should set the game id error", () => { 39 | const nextState = reducer(initialState, setIdError("nope")); 40 | const rootState = { game: nextState }; 41 | expect(selectGame(rootState).idError).toEqual("nope"); 42 | }); 43 | 44 | it("should create a new game", async () => { 45 | fetchMock.postOnce("*", { 46 | body: { documentId: "DANG" }, 47 | }); 48 | store.dispatch(createGame()); 49 | const initialState = store.getState(); 50 | expect(selectGame(initialState).idError).toEqual(""); 51 | expect(selectGame(initialState).idLoading).toEqual(true); 52 | expect(selectGame(initialState).id).toEqual(""); 53 | await new Promise((resolve) => setTimeout(resolve, 500)); 54 | const finalState = store.getState(); 55 | expect(selectGame(finalState).idError).toEqual(""); 56 | expect(selectGame(finalState).idLoading).toEqual(false); 57 | expect(selectGame(finalState).id).toEqual("DANG"); 58 | }); 59 | }); 60 | -------------------------------------------------------------------------------- /src/store/index.js: -------------------------------------------------------------------------------- 1 | import { configureStore, combineReducers } from "@reduxjs/toolkit"; 2 | import gameReducer from "./gameSlice"; 3 | 4 | export const reducers = combineReducers({ 5 | game: gameReducer, 6 | }); 7 | 8 | export default configureStore({ 9 | reducer: reducers, 10 | }); 11 | -------------------------------------------------------------------------------- /src/theme.js: -------------------------------------------------------------------------------- 1 | import { createMuiTheme } from "@material-ui/core/styles"; 2 | 3 | export const theme = createMuiTheme({ 4 | typography: { 5 | fontFamily: ['"Press Start 2P"', "sans-serif"].join(","), 6 | }, 7 | palette: { 8 | type: "dark", 9 | }, 10 | }); 11 | -------------------------------------------------------------------------------- /src/util/random.js: -------------------------------------------------------------------------------- 1 | import _ from "lodash"; 2 | import constants from "../constants"; 3 | 4 | export const generateGameId = () => 5 | _.sampleSize(constants.GAME_ID_DICTIONARY, constants.GAME_ID_LENGTH).join(""); 6 | -------------------------------------------------------------------------------- /test/helloWorld.test.js: -------------------------------------------------------------------------------- 1 | const helloWorld = require("../functions/helloWorld"); 2 | 3 | it("should return a JSON response", async () => { 4 | const response = await helloWorld.handler(); 5 | const responseJson = JSON.parse(response.body); 6 | expect(responseJson.hello).toBe("world"); 7 | }); 8 | -------------------------------------------------------------------------------- /test/insertGame.test.js: -------------------------------------------------------------------------------- 1 | const insertGame = require("../functions/insertGame"); 2 | const faker = require("faker"); 3 | 4 | const gameId = faker.helpers.replaceSymbols("????"); 5 | 6 | it.skip("should create a game document", async () => { 7 | const response = await insertGame.handler({ 8 | path: "/functions/insertGame/" + gameId, 9 | body: '{"user":"me"}', 10 | }); 11 | expect(response.statusCode).toBe(200); 12 | }, 30000); 13 | 14 | it.skip("shouldn't create a game document without a game id", async () => { 15 | const response = await insertGame.handler({ path: "insertGame" }); 16 | expect(response.statusCode).toBe(400); 17 | }); 18 | -------------------------------------------------------------------------------- /tutorial/architecture-astra.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/DataStax-Examples/battlestax/d911c803941daddb8f4623caacb2eb7ddcb000a2/tutorial/architecture-astra.png -------------------------------------------------------------------------------- /tutorial/architecture-stargate.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/DataStax-Examples/battlestax/d911c803941daddb8f4623caacb2eb7ddcb000a2/tutorial/architecture-stargate.png -------------------------------------------------------------------------------- /tutorial/architecture.png: 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