├── .gitignore ├── Debug ├── SFMLSetup.ilk └── SFMLSetup.pdb ├── External ├── include │ ├── GLEW │ │ ├── eglew.h │ │ ├── glew.h │ │ ├── glxew.h │ │ └── wglew.h │ ├── GLFW │ │ ├── glfw3.h │ │ └── glfw3native.h │ └── SFML │ │ ├── Audio.hpp │ │ ├── Audio │ │ ├── AlResource.hpp │ │ ├── Export.hpp │ │ ├── InputSoundFile.hpp │ │ ├── Listener.hpp │ │ ├── Music.hpp │ │ ├── OutputSoundFile.hpp │ │ ├── Sound.hpp │ │ ├── SoundBuffer.hpp │ │ ├── SoundBufferRecorder.hpp │ │ ├── SoundFileFactory.hpp │ │ ├── SoundFileFactory.inl │ │ ├── SoundFileReader.hpp │ │ ├── SoundFileWriter.hpp │ │ ├── SoundRecorder.hpp │ │ ├── SoundSource.hpp │ │ └── SoundStream.hpp │ │ ├── Config.hpp │ │ ├── GpuPreference.hpp │ │ ├── Graphics.hpp │ │ ├── Graphics │ │ ├── BlendMode.hpp │ │ ├── CircleShape.hpp │ │ ├── Color.hpp │ │ ├── ConvexShape.hpp │ │ ├── Drawable.hpp │ │ ├── Export.hpp │ │ ├── Font.hpp │ │ ├── Glsl.hpp │ │ ├── Glsl.inl │ │ ├── Glyph.hpp │ │ ├── Image.hpp │ │ ├── PrimitiveType.hpp │ │ ├── Rect.hpp │ │ ├── Rect.inl │ │ ├── RectangleShape.hpp │ │ ├── RenderStates.hpp │ │ ├── RenderTarget.hpp │ │ ├── RenderTexture.hpp │ │ ├── RenderWindow.hpp │ │ ├── Shader.hpp │ │ ├── Shape.hpp │ │ ├── Sprite.hpp │ │ ├── Text.hpp │ │ ├── Texture.hpp │ │ ├── Transform.hpp │ │ ├── Transformable.hpp │ │ ├── Vertex.hpp │ │ ├── VertexArray.hpp │ │ ├── VertexBuffer.hpp │ │ └── View.hpp │ │ ├── Main.hpp │ │ ├── Network.hpp │ │ ├── Network │ │ ├── Export.hpp │ │ ├── Ftp.hpp │ │ ├── Http.hpp │ │ ├── IpAddress.hpp │ │ ├── Packet.hpp │ │ ├── Socket.hpp │ │ ├── SocketHandle.hpp │ │ ├── SocketSelector.hpp │ │ ├── TcpListener.hpp │ │ ├── TcpSocket.hpp │ │ └── UdpSocket.hpp │ │ ├── OpenGL.hpp │ │ ├── System.hpp │ │ ├── System │ │ ├── Clock.hpp │ │ ├── Err.hpp │ │ ├── Export.hpp │ │ ├── FileInputStream.hpp │ │ ├── InputStream.hpp │ │ ├── Lock.hpp │ │ ├── MemoryInputStream.hpp │ │ ├── Mutex.hpp │ │ ├── NativeActivity.hpp │ │ ├── NonCopyable.hpp │ │ ├── Sleep.hpp │ │ ├── String.hpp │ │ ├── String.inl │ │ ├── Thread.hpp │ │ ├── Thread.inl │ │ ├── ThreadLocal.hpp │ │ ├── ThreadLocalPtr.hpp │ │ ├── ThreadLocalPtr.inl │ │ ├── Time.hpp │ │ ├── Utf.hpp │ │ ├── Utf.inl │ │ ├── Vector2.hpp │ │ ├── Vector2.inl │ │ ├── Vector3.hpp │ │ └── Vector3.inl │ │ ├── Window.hpp │ │ └── Window │ │ ├── Clipboard.hpp │ │ ├── Context.hpp │ │ ├── ContextSettings.hpp │ │ ├── Cursor.hpp │ │ ├── Event.hpp │ │ ├── Export.hpp │ │ ├── GlResource.hpp │ │ ├── Joystick.hpp │ │ ├── Keyboard.hpp │ │ ├── Mouse.hpp │ │ ├── Sensor.hpp │ │ ├── Touch.hpp │ │ ├── VideoMode.hpp │ │ ├── Window.hpp │ │ ├── WindowHandle.hpp │ │ └── WindowStyle.hpp └── lib │ ├── cmake │ └── SFML │ │ ├── SFMLConfig.cmake │ │ ├── SFMLConfigDependencies.cmake │ │ ├── SFMLConfigVersion.cmake │ │ ├── SFMLSharedTargets-debug.cmake │ │ ├── SFMLSharedTargets-release.cmake │ │ ├── SFMLSharedTargets.cmake │ │ ├── SFMLStaticTargets-debug.cmake │ │ ├── SFMLStaticTargets-release.cmake │ │ └── SFMLStaticTargets.cmake │ ├── sfml-audio-d.pdb │ ├── sfml-audio-s-d.pdb │ ├── sfml-graphics-d.pdb │ ├── sfml-graphics-s-d.pdb │ ├── sfml-main-s-d.pdb │ ├── sfml-network-d.pdb │ ├── sfml-network-s-d.pdb │ ├── sfml-system-d.pdb │ ├── sfml-system-s-d.pdb │ ├── sfml-window-d.pdb │ └── sfml-window-s-d.pdb ├── FallingSandSimulation.sln ├── FallingSandSimulation ├── Cell.cpp ├── Cell.h ├── CellularAutomaton.cpp ├── CellularAutomaton.h ├── CellularMatrix.cpp ├── CellularMatrix.h ├── Debug │ ├── FallingS.2674394d.tlog │ │ ├── CL.command.1.tlog │ │ ├── CL.read.1.tlog │ │ ├── CL.write.1.tlog │ │ ├── FallingSandSimulation.lastbuildstate │ │ ├── link.command.1.tlog │ │ ├── link.read.1.tlog │ │ └── link.write.1.tlog │ ├── FallingS.6236A4B5.tlog │ │ ├── CL.command.1.tlog │ │ ├── CL.read.1.tlog │ │ ├── CL.write.1.tlog │ │ ├── FallingSandSimulation.lastbuildstate │ │ ├── link.command.1.tlog │ │ ├── link.read.1.tlog │ │ └── link.write.1.tlog │ ├── FallingSandSimulation.Build.CppClean.log │ ├── FallingSandSimulation.exe.recipe │ ├── FallingSandSimulation.log │ ├── FallingSandSimulation.vcxproj.FileListAbsolute.txt │ ├── SFMLSetup.exe.recipe │ ├── SFMLSetup.log │ ├── cellularautomaton.new.obj.enc │ ├── simulation.obj.enc │ ├── vc142.idb │ └── vc142.pdb ├── DualNeighborhood.cpp ├── DualNeighborhood.h ├── Element.cpp ├── Element.h ├── FallingSandSimulation.vcxproj ├── FallingSandSimulation.vcxproj.filters ├── FallingSandSimulation.vcxproj.user ├── Game.cpp ├── Game.h ├── ImmovableSolid.cpp ├── ImmovableSolid.h ├── Life.cpp ├── Life.h ├── PerlinNoise.cpp ├── PerlinNoise.h ├── RockPaperScissors.cpp ├── RockPaperScissors.h ├── RuleSet.cpp ├── RuleSet.h ├── Simulation.cpp ├── Simulation.h ├── Slider.cpp ├── Slider.h ├── Solid.cpp ├── Solid.h ├── UnitUtils.cpp ├── UnitUtils.h ├── frag.glsl └── main.cpp └── README.md /.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/DavidMcLaughlin208/FallingSandSimulation/HEAD/.gitignore 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