├── .gitattributes ├── .gitignore ├── assets ├── meshes │ ├── ScaffCombined.glb │ ├── ScaffCombined.glb.import │ ├── ScaffCombined_uvs.png │ ├── ScaffCombined_uvs.png.import │ ├── base.tscn │ ├── tarp_combined.tscn │ └── top.tscn └── textures │ ├── grid_albedo.jpg │ ├── grid_albedo.jpg.import │ ├── t_metal_albedo.PNG │ ├── t_metal_albedo.PNG.import │ ├── t_metal_normal.PNG │ ├── t_metal_normal.PNG.import │ ├── t_metal_orm.PNG │ ├── t_metal_orm.PNG.import │ ├── t_rope_albedo.PNG │ ├── t_rope_albedo.PNG.import │ ├── t_rope_normal.PNG │ ├── t_rope_normal.PNG.import │ ├── t_rope_orm.PNG │ ├── t_rope_orm.PNG.import │ ├── t_tarp_albedo.PNG │ ├── t_tarp_albedo.PNG.import │ ├── t_tarp_normal.PNG │ ├── t_tarp_normal.PNG.import │ ├── t_tarp_orm.PNG │ └── t_tarp_orm.PNG.import ├── icon.svg ├── icon.svg.import ├── materials ├── m_black.tres ├── m_metal.tres ├── s_wind.gdshader ├── sm_black_wind.tres ├── sm_metal_wind.tres ├── sm_rope_wind.tres ├── sm_tarp_wind.tres ├── wind_noise.tres └── wind_noise_texture.tres ├── project.godot └── scenes ├── controllers ├── wind_controller.gd └── wind_controller.tscn ├── main └── main.tscn └── objects └── vector_mesh.tscn /.gitattributes: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/DevFika/Wind-Driven-Tarp-Shader/HEAD/.gitattributes -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | # Godot 4+ specific ignores 2 | .godot/ 3 | -------------------------------------------------------------------------------- /assets/meshes/ScaffCombined.glb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/DevFika/Wind-Driven-Tarp-Shader/HEAD/assets/meshes/ScaffCombined.glb -------------------------------------------------------------------------------- /assets/meshes/ScaffCombined.glb.import: 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