├── .gitattributes ├── .gitignore ├── Common ├── AdhocStatement.cpp ├── AdhocStatement.h ├── App.cpp ├── App.h ├── Appender.cpp ├── Appender.h ├── AppenderConsole.cpp ├── AppenderConsole.h ├── AppenderFile.cpp ├── AppenderFile.h ├── AsyncAcceptor.h ├── ByteBuffer.cpp ├── ByteBuffer.h ├── ByteConverter.h ├── Callback.h ├── Common.h ├── Common.vcxproj ├── Common.vcxproj.filters ├── Common.vcxproj.user ├── CommonPCH.cpp ├── CommonPCH.h ├── CompilerDefs.h ├── Config.cpp ├── Config.h ├── ConnectServerPacket.h ├── CustomPacket.h ├── DatabaseEnv.cpp ├── DatabaseEnv.h ├── DatabaseWorker.cpp ├── DatabaseWorker.h ├── DatabaseWorkerPool.h ├── Define.h ├── EncDec.cpp ├── EncDec.h ├── Errors.cpp ├── Errors.h ├── Field.cpp ├── Field.h ├── FieldReader.h ├── FreeImage.h ├── GameServerDatabase.cpp ├── GameServerDatabase.h ├── LargeRandom.cpp ├── LargeRandom.h ├── LockedQueue.h ├── Log.cpp ├── Log.h ├── LogOperation.cpp ├── LogOperation.h ├── Logger.cpp ├── Logger.h ├── LoginDatabase.cpp ├── LoginDatabase.h ├── LoginServerPacket.h ├── MD5.cpp ├── MD5.h ├── MD5KEY.h ├── MessageBuffer.h ├── MiniDump.cpp ├── MiniDump.h ├── MuDatabase.cpp ├── MuDatabase.h ├── MuEditorDatabase.cpp ├── MuEditorDatabase.h ├── MuLogDatabase.cpp ├── MuLogDatabase.h ├── MySQLConnection.cpp ├── MySQLConnection.h ├── MySQLThreading.h ├── NetworkThread.h ├── PacketDefine.h ├── PreparedStatement.cpp ├── PreparedStatement.h ├── ProcessPriority.cpp ├── ProcessPriority.h ├── ProducerConsumerQueue.h ├── QueryHolder.cpp ├── QueryHolder.h ├── QueryResult.cpp ├── QueryResult.h ├── RandomValueMgr.h ├── Readscript.cpp ├── Readscript.h ├── SFMT.h ├── SQLOperation.h ├── Security.cpp ├── Security.h ├── ServerLinkPacket.h ├── Settings.h ├── Sha256.cpp ├── Sha256.h ├── SingletonInc.h ├── Socket.h ├── SocketMgr.h ├── SystemTimer.h ├── TCPClient.h ├── TickTimer.cpp ├── TickTimer.h ├── Timer.h ├── Transaction.cpp ├── Transaction.h ├── TransactionCallBack.h ├── UnorderedMapSet.h ├── Util.cpp ├── Util.h ├── VarTemplate.h ├── WorldPacket.h ├── base64.cpp ├── base64.h ├── checked.h ├── core.h └── randomc.h ├── ConnectServer ├── ConnectServer.vcxproj ├── ConnectServer.vcxproj.filters ├── ConnectServer.vcxproj.user ├── ConnectServerPCH.cpp ├── ConnectServerPCH.h ├── GSSocket.cpp ├── GSSocket.h ├── GSSocketMgr.cpp ├── GSSocketMgr.h ├── Main.cpp ├── Main.h ├── MainSocket.cpp ├── MainSocket.h ├── MainSocketMgr.cpp ├── MainSocketMgr.h ├── ServerList.cpp └── ServerList.h ├── Databases └── Game │ ├── buff_template.sql │ ├── event - complete.sql │ ├── experience - complete.sql │ ├── game_characters.sql │ ├── item_template.sql │ ├── items - complete.sql │ ├── mix - complete.sql │ ├── monster - complete.sql │ ├── monster.sql │ ├── monster_event.sql │ ├── monster_template.sql │ ├── more tables.sql │ ├── muun - complete.sql │ ├── pentagram - complete.sql │ ├── shop_items.sql │ ├── shop_template.sql │ ├── skill_attack_time.sql │ ├── skills - complete.sql │ ├── world_ai_path.sql │ ├── world_area_attribute.sql │ ├── world_area_restriction.sql │ └── world_template.sql ├── Dependencies ├── MySQL │ └── include │ │ ├── big_endian.h │ │ ├── byte_order_generic.h │ │ ├── byte_order_generic_x86.h │ │ ├── byte_order_generic_x86_64.h │ │ ├── decimal.h │ │ ├── errmsg.h │ │ ├── keycache.h │ │ ├── little_endian.h │ │ ├── m_ctype.h │ │ ├── m_string.h │ │ ├── my_alloc.h │ │ ├── my_attribute.h │ │ ├── my_byteorder.h │ │ ├── my_compiler.h │ │ ├── my_config.h │ │ ├── my_dbug.h │ │ ├── my_dir.h │ │ ├── my_getopt.h │ │ ├── my_global.h │ │ ├── my_list.h │ │ ├── my_net.h │ │ ├── my_pthread.h │ │ ├── my_sys.h │ │ ├── my_xml.h │ │ ├── mysql.h │ │ ├── mysql │ │ ├── client_authentication.h │ │ ├── client_plugin.h │ │ ├── client_plugin.h.pp │ │ ├── get_password.h │ │ ├── innodb_priv.h │ │ ├── plugin.h │ │ ├── plugin_audit.h │ │ ├── plugin_audit.h.pp │ │ ├── plugin_auth.h │ │ ├── plugin_auth.h.pp │ │ ├── plugin_auth_common.h │ │ ├── plugin_ftparser.h │ │ ├── plugin_ftparser.h.pp │ │ ├── plugin_validate_password.h │ │ ├── psi │ │ │ ├── mysql_file.h │ │ │ ├── mysql_idle.h │ │ │ ├── mysql_socket.h │ │ │ ├── mysql_stage.h │ │ │ ├── mysql_statement.h │ │ │ ├── mysql_table.h │ │ │ ├── mysql_thread.h │ │ │ └── psi.h │ │ ├── service_my_plugin_log.h │ │ ├── service_my_snprintf.h │ │ ├── service_mysql_string.h │ │ ├── service_thd_alloc.h │ │ ├── service_thd_wait.h │ │ ├── service_thread_scheduler.h │ │ ├── services.h │ │ └── thread_pool_priv.h │ │ ├── mysql_com.h │ │ ├── mysql_com_server.h │ │ ├── mysql_embed.h │ │ ├── mysql_time.h │ │ ├── mysql_version.h │ │ ├── mysqld_ername.h │ │ ├── mysqld_error.h │ │ ├── plugin.h │ │ ├── plugin_audit.h │ │ ├── plugin_ftparser.h │ │ ├── plugin_validate_password.h │ │ ├── sql_common.h │ │ ├── sql_state.h │ │ ├── sslopt-case.h │ │ ├── sslopt-longopts.h │ │ ├── sslopt-vars.h │ │ └── typelib.h └── curl │ ├── curl.h │ ├── curlbuild.h │ ├── curlrules.h │ ├── curlver.h │ ├── easy.h │ ├── mprintf.h │ ├── multi.h │ ├── stdcheaders.h │ └── typecheck-gcc.h ├── Game ├── ArkaWar.cpp ├── ArkaWar.h ├── AuthServer.cpp ├── AuthServer.h ├── BattleSoccer.cpp ├── BattleSoccer.h ├── BattleSoccerDef.h ├── BloodCastle.cpp ├── BloodCastle.h ├── BloodCastleDef.h ├── BuffDef.h ├── CashShop.cpp ├── CashShop.h ├── CashShopDef.h ├── CastleDeep.cpp ├── CastleDeep.h ├── CastleSiege.cpp ├── CastleSiege.h ├── CastleSiegeDef.h ├── ChaosCastle.cpp ├── ChaosCastle.h ├── ChaosCastleDef.h ├── ChaosCastleSurvival.cpp ├── ChaosCastleSurvival.h ├── CharacterBase.cpp ├── CharacterBase.h ├── ChatHandler.cpp ├── ChatHandler.h ├── ClientPacket.h ├── CommonDef.h ├── CommonRace.cpp ├── CommonRace.h ├── CompilationRules.ruleset ├── ConnectServer.cpp ├── ConnectServer.h ├── Crywolf.cpp ├── Crywolf.h ├── CrywolfDef.h ├── DevilSquare.cpp ├── DevilSquare.h ├── DevilSquareDef.h ├── Doppelganger.cpp ├── Doppelganger.h ├── DuelMgr.cpp ├── DuelMgr.cpp.bak ├── DuelMgr.h ├── Dungeon.cpp ├── Dungeon.h ├── DungeonDef.h ├── DungeonInstance.cpp ├── DungeonInstance.h ├── DungeonRace.cpp ├── DungeonRace.h ├── EventCommon.cpp ├── EventCommon.h ├── EventInventory.cpp ├── EventInventory.h ├── EventInventoryScript.cpp ├── EventInventoryScript.h ├── EventManager.cpp ├── EventManager.h ├── EventMassive.h ├── EventPacket.h ├── Evomon.cpp ├── Evomon.h ├── FormulaData.cpp ├── FormulaData.h ├── Game.vcxproj ├── Game.vcxproj.filters ├── Game.vcxproj.user ├── GamePCH.cpp ├── GamePCH.h ├── GamePacket.h ├── GameServer.cpp ├── GameServer.h ├── GenMgr.cpp ├── GenMgr.h ├── GenPacket.h ├── GremoryCase.cpp ├── GremoryCase.h ├── GremoryCaseScript.cpp ├── GremoryCaseScript.h ├── Guild.cpp ├── Guild.h ├── GuildMatching.cpp ├── GuildMatching.h ├── GuildMgr.cpp ├── GuildMgr.h ├── GuildPacket.h ├── GuildWar.cpp ├── GuildWar.h ├── HappyHour.cpp ├── HappyHour.h ├── HuntingRecord.cpp ├── HuntingRecord.h ├── IllusionTemple.cpp ├── IllusionTemple.h ├── IllusionTempleDef.h ├── ImperialFortress.cpp ├── ImperialFortress.h ├── ImperialFortressDef.h ├── ImperialFortressInstance.cpp ├── ImperialFortressInstance.h ├── Invasion.cpp ├── Invasion.h ├── InventoryScript.cpp ├── InventoryScript.h ├── Item.cpp ├── Item.h ├── ItemBag.cpp ├── ItemBag.h ├── ItemBagDef.h ├── ItemDef.h ├── ItemMgr.cpp ├── ItemMgr.h ├── JewelBingo.cpp ├── JewelBingo.h ├── JewelMix.cpp ├── JewelMix.h ├── Kanturu.cpp ├── Kanturu.h ├── KanturuDef.h ├── KanturuMaya.cpp ├── KanturuMaya.h ├── KanturuNightmare.cpp ├── KanturuNightmare.h ├── KanturuStandBy.cpp ├── KanturuStandBy.h ├── KanturuTower.cpp ├── KanturuTower.h ├── LabyrinthDimensions.cpp ├── LabyrinthDimensions.h ├── LabyrinthDimensionsDef.h ├── LastManStanding.cpp ├── LastManStanding.h ├── LosttowerRace.cpp ├── LosttowerRace.h ├── Main.cpp ├── Main.h ├── MessageDef.h ├── MiniBomb.cpp ├── MiniBomb.h ├── MiniMap.cpp ├── MiniMap.h ├── MiningSystem.cpp ├── MiningSystem.h ├── MixHandler.cpp ├── MixHandler.h ├── MixMgr.cpp ├── MixMgr.h ├── Monster.cpp ├── Monster.h ├── MonsterAI.cpp ├── MonsterAI.h ├── MonsterAIHandler.cpp ├── MonsterAIHandler.h ├── MonsterAggro.cpp ├── MonsterAttack.cpp ├── MonsterDef.h ├── MonsterManager.cpp ├── MonsterManager.h ├── MonsterMovement.cpp ├── MonsterSoul.cpp ├── MonsterSoul.h ├── MonsterThreat.cpp ├── MonsterThreat.h ├── MossMerchant.cpp ├── MossMerchant.h ├── MuRoomy.cpp ├── MuRoomy.h ├── MuunScript.cpp ├── MuunScript.h ├── MuunSystem.cpp ├── MuunSystem.h ├── NPCSellScript.cpp ├── NPCSellScript.h ├── NixiesLake.cpp ├── NixiesLake.h ├── NpcHandler.cpp ├── NpcHandler.h ├── NumericBaseball.cpp ├── NumericBaseball.h ├── Object.cpp ├── Object.h ├── ObjectManager.cpp ├── ObjectManager.h ├── ObjectViewport.cpp ├── Party.cpp ├── Party.h ├── PartyDef.h ├── PartyMatching.cpp ├── PartyMatching.h ├── PartyMgr.cpp ├── PartyMgr.h ├── PentagramSystem.cpp ├── PentagramSystem.h ├── PentagramSystemDef.h ├── PersonalStoreScript.cpp ├── PersonalStoreScript.h ├── Player.cpp ├── Player.h ├── PlayerCashShop.cpp ├── PlayerCharacter.cpp ├── PlayerChat.cpp ├── PlayerDB.cpp ├── PlayerDarkSpirit.cpp ├── PlayerDef.h ├── PlayerDuel.cpp ├── PlayerFriend.cpp ├── PlayerGen.cpp ├── PlayerGuild.cpp ├── PlayerHelper.cpp ├── PlayerInterface.cpp ├── PlayerMajesticSkillTree.cpp ├── PlayerMix.cpp ├── PlayerPVP.cpp ├── PlayerParty.cpp ├── PlayerPersonalStore.cpp ├── PlayerQuestEvolution.cpp ├── PlayerQuestGuided.cpp ├── PlayerQuestMU.cpp ├── PlayerSkillTree.cpp ├── PlayerSkillUse.cpp ├── PlayerSocket.cpp ├── PlayerStatFruit.cpp ├── PlayerTrade.cpp ├── ProtectorOfAcheron.cpp ├── ProtectorOfAcheron.h ├── QuestDef.h ├── QuestMgr.cpp ├── QuestMgr.h ├── QuestPacket.h ├── Raklion.cpp ├── Raklion.h ├── RaklionDef.h ├── RuudSystem.cpp ├── RuudSystem.h ├── Scramble.cpp ├── Scramble.h ├── ScrambleDef.h ├── ScriptAI.cpp ├── ScriptAI.h ├── ServerLink.cpp ├── ServerLink.h ├── ServerToServer.cpp ├── ServerToServer.h ├── ShopMgr.cpp ├── ShopMgr.h ├── Skill.cpp ├── Skill.h ├── SkillDef.h ├── SkillHandler.cpp ├── SkillHandler.h ├── SkillMgr.cpp ├── SkillMgr.h ├── SocketSystem.cpp ├── SocketSystem.h ├── StoreScript.cpp ├── StoreScript.h ├── SummonScroll.cpp ├── SummonScroll.h ├── SwampOfDarkness.cpp ├── SwampOfDarkness.h ├── System_Message.cpp ├── System_Message.h ├── TODO List.txt ├── TeleportManager.cpp ├── TeleportManager.h ├── TormentedSquare.cpp ├── TormentedSquare.h ├── TormentedSquareDef.h ├── TormentedSquareSurvival.cpp ├── TormentedSquareSurvival.h ├── TradeScript.h ├── Unit.cpp ├── Unit.h ├── UnitSkill.cpp ├── VIPMgr.cpp ├── VIPMgr.h ├── WarehouseScript.cpp ├── WarehouseScript.h ├── WorldBoss.cpp ├── WorldBoss.h ├── WorldClass.cpp ├── WorldClass.h ├── WorldDef.h ├── WorldItem.cpp ├── WorldItem.h ├── WorldManager.cpp ├── WorldManager.h ├── WorldPath.cpp ├── WorldPath.h ├── WorldSocket.cpp ├── WorldSocket.h ├── WorldSocketMgr.cpp ├── WorldSocketMgr.h ├── ai_arka_war.cpp ├── ai_basic.h ├── ai_blood_castle.cpp ├── ai_castle_deep.cpp ├── ai_castle_siege.cpp ├── ai_champion.cpp ├── ai_chaos_castle.cpp ├── ai_crywolf.cpp ├── ai_custom_boss.cpp ├── ai_devil_square.cpp ├── ai_doppelganger.cpp ├── ai_evomon.cpp ├── ai_ferea.cpp ├── ai_ground_darkness.cpp ├── ai_guard.cpp ├── ai_imperial_fortress.cpp ├── ai_instanced_dungeon.cpp ├── ai_invasion.cpp ├── ai_kalima_gate.cpp ├── ai_kanturu.cpp ├── ai_kundun.cpp ├── ai_labyrinth_of_dimensions.cpp ├── ai_majestic_debuff.cpp ├── ai_medusa.cpp ├── ai_moss_merchant.cpp ├── ai_moving_npc.cpp ├── ai_nars.cpp ├── ai_nixies_lake.cpp ├── ai_personal_merchant.cpp ├── ai_protector_of_acheron.cpp ├── ai_quest.cpp ├── ai_raklion.cpp ├── ai_soccer_ball.cpp ├── ai_special_map.cpp ├── ai_summon.cpp ├── ai_summon_player.cpp ├── ai_summon_player.h ├── ai_summoner_debuff.cpp ├── ai_swamp_of_darkness.cpp ├── ai_tormented_square.cpp ├── ai_trap.cpp ├── ai_uruk_mountain.cpp ├── ai_world_boss.cpp └── spe.h ├── Libraries ├── GLee.lib ├── cg.lib ├── cgGL.lib ├── cryptlib.lib ├── detoured.lib ├── detours.lib ├── freeglut.lib ├── glaux.lib ├── libcurl.lib ├── libmysql.lib └── libmysql.pdb ├── LoginServer ├── AuthSocket.cpp ├── AuthSocket.h ├── AuthSocketMgr.cpp ├── AuthSocketMgr.h ├── LoginQueue.cpp ├── LoginQueue.h ├── LoginServer.filters ├── LoginServer.user ├── LoginServer.vcxproj ├── LoginServer.vcxproj.filters ├── LoginServer.vcxproj.user ├── LoginServerPCH.cpp ├── LoginServerPCH.h ├── Main.cpp ├── Main.h ├── ServerList.cpp └── ServerList.h ├── Mu Online Nuevo.sln ├── Release ├── EventData │ ├── ArkaWar.txt │ ├── BloodCastle.txt │ ├── CastleDeep.txt │ ├── CastleSiege.txt │ ├── ChaosCastle.txt │ ├── ChaosCastleSurvival.txt │ ├── Crywolf.txt │ ├── DevilSquare.txt │ ├── GuideQuest.txt │ ├── IllusionTemple.txt │ ├── Kanturu.txt │ ├── MUQuest.txt │ ├── ProtectorOfAcheron.txt │ ├── Race.txt │ └── Raklion.txt ├── World │ ├── Terrain1.att │ ├── Terrain10.att │ ├── Terrain100.att │ ├── Terrain101.att │ ├── Terrain103.att │ ├── Terrain11.att │ ├── Terrain111.att │ ├── Terrain112.att │ ├── Terrain113.att │ ├── Terrain114.att │ ├── Terrain115.att │ ├── Terrain116.att │ ├── Terrain117.att │ ├── Terrain118.att │ ├── Terrain119.att │ ├── Terrain12.att │ ├── Terrain120.att │ ├── Terrain121.att │ ├── Terrain122.att │ ├── Terrain123.att │ ├── Terrain124.att │ ├── Terrain129.att │ ├── Terrain130.att │ ├── Terrain131.att │ ├── Terrain132.att │ ├── Terrain19.att │ ├── Terrain2.att │ ├── Terrain25.att │ ├── Terrain3.att │ ├── Terrain31.att │ ├── Terrain31_CS.att │ ├── Terrain31_CS_Back.att │ ├── Terrain31_None.att │ ├── Terrain32.att │ ├── Terrain33.att │ ├── Terrain34.att │ ├── Terrain35.att │ ├── Terrain35_Occupied.att │ ├── Terrain35_Peace.att │ ├── Terrain35_War.att │ ├── Terrain36.att │ ├── Terrain37.att │ ├── Terrain38.att │ ├── Terrain39.att │ ├── Terrain4.att │ ├── Terrain40.att │ ├── Terrain40_Close.att │ ├── Terrain40_Open.att │ ├── Terrain41.att │ ├── Terrain42.att │ ├── Terrain43.att │ ├── Terrain46.att │ ├── Terrain47.att │ ├── Terrain5.att │ ├── Terrain52.att │ ├── Terrain57.att │ ├── Terrain58.att │ ├── Terrain59.att │ ├── Terrain6.att │ ├── Terrain61.att │ ├── Terrain62.att │ ├── Terrain63.att │ ├── Terrain64.att │ ├── Terrain65.att │ ├── Terrain66.att │ ├── Terrain67.att │ ├── Terrain68.att │ ├── Terrain69.att │ ├── Terrain7.att │ ├── Terrain70.att │ ├── Terrain71.att │ ├── Terrain72.att │ ├── Terrain73.att │ ├── Terrain74.att │ ├── Terrain75.att │ ├── Terrain78.att │ ├── Terrain79.att │ ├── Terrain8.att │ ├── Terrain80.att │ ├── Terrain81.att │ ├── Terrain82.att │ ├── Terrain83.att │ ├── Terrain9.att │ ├── Terrain92.att │ ├── Terrain93.att │ ├── Terrain94.att │ ├── Terrain95.att │ ├── Terrain96.att │ ├── Terrain97.att │ ├── Terrain99.att │ └── World.rar ├── connectserver.conf ├── game_common.conf ├── gameserver.conf ├── libmysql.dll ├── loginserver.conf └── serverlink.conf └── Server_Link ├── ArkaWar.cpp ├── ArkaWar.h ├── CastleSiege.cpp ├── CastleSiege.h ├── Character.cpp ├── Character.h ├── CharacterCreateQueue.cpp ├── CharacterCreateQueue.h ├── Crywolf.cpp ├── Crywolf.h ├── GuildCreateQueue.cpp ├── GuildCreateQueue.h ├── GuildMatching.cpp ├── GuildMatching.h ├── GuildMgr.cpp ├── GuildMgr.h ├── 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