├── .github ├── FUNDING.yml └── workflows │ ├── ContinuousIntegration.yml │ └── PullRequest.yml ├── .gitignore ├── Benchmark.bat ├── LICENSE.md ├── README.md ├── results ├── Ecs.CSharp.Benchmark.CreateEntityWithOneComponent-report-github.md ├── Ecs.CSharp.Benchmark.CreateEntityWithThreeComponents-report-github.md ├── Ecs.CSharp.Benchmark.CreateEntityWithTwoComponents-report-github.md ├── Ecs.CSharp.Benchmark.SystemWithOneComponent-report-github.md ├── Ecs.CSharp.Benchmark.SystemWithThreeComponents-report-github.md ├── Ecs.CSharp.Benchmark.SystemWithTwoComponents-report-github.md └── Ecs.CSharp.Benchmark.SystemWithTwoComponentsMultipleComposition-report-github.md └── source ├── .editorconfig ├── Ecs.CSharp.Benchmark.sln ├── Ecs.CSharp.Benchmark ├── BenchmarkOperations.cs ├── Categories.cs ├── ContextAttribute.cs ├── Contexts │ ├── ArchBaseContext.cs │ ├── DefaultEcsBaseContext.cs │ ├── FennecsBaseContext.cs │ ├── FlecsNetBaseContext.cs │ ├── FrentBaseContext.cs │ ├── FrifloEngineEcsContext.cs │ ├── HypEcsBaseContext.cs │ ├── LeopotamEcsBaseContext.cs │ ├── LeopotamEcsLiteBaseContext.cs │ ├── MonoGameExtendedBaseContext.cs │ ├── MorpehBaseContext.cs │ ├── MyriadBaseContext.cs │ ├── RelEcsBaseContext.cs │ ├── SveltoECSBaseContext.cs │ └── TinyEcsBaseContext.cs ├── CreateEntityWithOneComponent │ ├── Arch.cs │ ├── DefaultEcs.cs │ ├── Fennecs.cs │ ├── FlecsNet.cs │ ├── Frent.cs │ ├── FrifloEngineEcs.cs │ ├── HypEcs.cs │ ├── LeopotamEcs.cs │ ├── LeopotamEcsLite.cs │ ├── MonoGameExtended.cs │ ├── Morpeh.cs │ ├── Myriad.cs │ ├── RelEcs.cs │ ├── SveltoECS.cs │ ├── TinyEcs.cs │ └── _CreateEntityWithOneComponent.cs ├── CreateEntityWithThreeComponents │ ├── Arch.cs │ ├── DefaultEcs.cs │ ├── Fennecs.cs │ ├── FlecsNet.cs │ ├── Frent.cs │ ├── FrifloEngineEcs.cs │ ├── HypEcs.cs │ ├── LeopotamEcs.cs │ ├── LeopotamEcsLite.cs │ ├── MonoGameExtended.cs │ ├── Morpeh.cs │ ├── Myriad.cs │ ├── RelEcs.cs │ ├── SveltoECS.cs │ ├── TinyEcs.cs │ └── _CreateEntityWithThreeComponents.cs ├── CreateEntityWithTwoComponents │ ├── Arch.cs │ ├── DefaultEcs.cs │ ├── Fennecs.cs │ ├── FlecsNet.cs │ ├── Frent.cs │ ├── FrifloEngineEcs.cs │ ├── HypEcs.cs │ ├── LeopotamEcs.cs │ ├── LeopotamEcsLite.cs │ ├── MonoGameExtended.cs │ ├── Morpeh.cs │ ├── Myriad.cs │ ├── RelEcs.cs │ ├── SveltoECS.cs │ ├── TinyEcs.cs │ └── _CreateEntityWithTwoComponents.cs ├── Ecs.CSharp.Benchmark.csproj ├── Program.cs ├── SystemWithOneComponent │ ├── Arch.cs │ ├── DefaultEcs.cs │ ├── Fennecs.cs │ ├── FlecsNet.cs │ ├── Frent.cs │ ├── FrifloEngineEcs.cs │ ├── HypEcs.cs │ ├── LeopotamEcs.cs │ ├── LeopotamEcsLite.cs │ ├── MonoGameExtended.cs │ ├── Morpeh.cs │ ├── Myriad.cs │ ├── RelEcs.cs │ ├── SveltoECS.cs │ ├── TinyEcs.cs │ └── _SystemWithOneComponent.cs ├── SystemWithThreeComponents │ ├── Arch.cs │ ├── DefaultEcs.cs │ ├── Fennecs.cs │ ├── FlecsNet.cs │ ├── Frent.cs │ ├── FrifloEngineEcs.cs │ ├── HypEcs.cs │ ├── LeopotamEcs.cs │ ├── LeopotamEcsLite.cs │ ├── MonoGameExtended.cs │ ├── Morpeh.cs │ ├── Myriad.cs │ ├── RelEcs.cs │ ├── SveltoECS.cs │ ├── TinyEcs.cs │ └── _SystemWithThreeComponents.cs ├── SystemWithTwoComponents │ ├── Arch.cs │ ├── DefaultEcs.cs │ ├── Fennecs.cs │ ├── FlecsNet.cs │ ├── Frent.cs │ ├── FrifloEngineEcs.cs │ ├── HypEcs.cs │ ├── LeopotamEcs.cs │ ├── LeopotamEcsLite.cs │ ├── MonoGameExtended.cs │ ├── Morpeh.cs │ ├── Myriad.cs │ ├── RelEcs.cs │ ├── SveltoECS.cs │ ├── TinyEcs.cs │ └── _SystemWithTwoComponents.cs └── SystemWithTwoComponentsMultipleComposition │ ├── Arch.cs │ ├── DefaultEcs.cs │ ├── Fennecs.cs │ ├── FlecsNet.cs │ ├── Frent.cs │ ├── FrifloEngineEcs.cs │ ├── HypEcs.cs │ ├── LeopotamEcs.cs │ ├── LeopotamEcsLite.cs │ ├── MonoGameExtended.cs │ ├── Morpeh.cs │ ├── Myriad.cs │ ├── RelEcs.cs │ ├── SveltoECS.cs │ ├── TinyEcs.cs │ └── _SystemWithTwoComponentsMultipleComposition.cs └── NuGet.config /.github/FUNDING.yml: -------------------------------------------------------------------------------- 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