├── .gitignore
├── .whitesource
├── FluidNGPermissionGranter.sln
├── FluidNGPermissionGranter
├── ADBGuide.xaml
├── ADBGuide.xaml.cs
├── App.config
├── App.xaml
├── App.xaml.cs
├── AuthorizeWindow.xaml
├── AuthorizeWindow.xaml.cs
├── ConnectGuideWindow.xaml
├── ConnectGuideWindow.xaml.cs
├── DoneWindow.xaml
├── DoneWindow.xaml.cs
├── FluidNGPermissionGranter.csproj
├── IconHelper.cs
├── MainWindow.xaml
├── MainWindow.xaml.cs
├── Properties
│ ├── AssemblyInfo.cs
│ ├── Resources.Designer.cs
│ ├── Resources.resx
│ ├── Settings.Designer.cs
│ └── Settings.settings
├── Resources
│ ├── allow.png
│ ├── connect.png
│ └── fnglogo.png
└── packages.config
├── LICENSE
└── README.md
/.gitignore:
--------------------------------------------------------------------------------
1 | ## Ignore Visual Studio temporary files, build results, and
2 | ## files generated by popular Visual Studio add-ons.
3 | ##
4 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
5 |
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7 | *.rsuser
8 | *.suo
9 | *.user
10 | *.userosscache
11 | *.sln.docstates
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14 | *.userprefs
15 |
16 | # Build results
17 | [Dd]ebug/
18 | [Dd]ebugPublic/
19 | [Rr]elease/
20 | [Rr]eleases/
21 | x64/
22 | x86/
23 | [Aa][Rr][Mm]/
24 | [Aa][Rr][Mm]64/
25 | bld/
26 | [Bb]in/
27 | [Oo]bj/
28 | [Ll]og/
29 |
30 | # Visual Studio 2015/2017 cache/options directory
31 | .vs/
32 | # Uncomment if you have tasks that create the project's static files in wwwroot
33 | #wwwroot/
34 |
35 | # Visual Studio 2017 auto generated files
36 | Generated\ Files/
37 |
38 | # MSTest test Results
39 | [Tt]est[Rr]esult*/
40 | [Bb]uild[Ll]og.*
41 |
42 | # NUNIT
43 | *.VisualState.xml
44 | TestResult.xml
45 |
46 | # Build Results of an ATL Project
47 | [Dd]ebugPS/
48 | [Rr]eleasePS/
49 | dlldata.c
50 |
51 | # Benchmark Results
52 | BenchmarkDotNet.Artifacts/
53 |
54 | # .NET Core
55 | project.lock.json
56 | project.fragment.lock.json
57 | artifacts/
58 |
59 | # StyleCop
60 | StyleCopReport.xml
61 |
62 | # Files built by Visual Studio
63 | *_i.c
64 | *_p.c
65 | *_h.h
66 | *.ilk
67 | *.meta
68 | *.obj
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70 | *.pch
71 | *.pdb
72 | *.ipdb
73 | *.pgc
74 | *.pgd
75 | *.rsp
76 | *.sbr
77 | *.tlb
78 | *.tli
79 | *.tlh
80 | *.tmp
81 | *.tmp_proj
82 | *_wpftmp.csproj
83 | *.log
84 | *.vspscc
85 | *.vssscc
86 | .builds
87 | *.pidb
88 | *.svclog
89 | *.scc
90 |
91 | # Chutzpah Test files
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96 | *.aps
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100 | *.sdf
101 | *.cachefile
102 | *.VC.db
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126 | .JustCode
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129 | _TeamCity*
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131 | # DotCover is a Code Coverage Tool
132 | *.dotCover
133 |
134 | # AxoCover is a Code Coverage Tool
135 | .axoCover/*
136 | !.axoCover/settings.json
137 |
138 | # Visual Studio code coverage results
139 | *.coverage
140 | *.coveragexml
141 |
142 | # NCrunch
143 | _NCrunch_*
144 | .*crunch*.local.xml
145 | nCrunchTemp_*
146 |
147 | # MightyMoose
148 | *.mm.*
149 | AutoTest.Net/
150 |
151 | # Web workbench (sass)
152 | .sass-cache/
153 |
154 | # Installshield output folder
155 | [Ee]xpress/
156 |
157 | # DocProject is a documentation generator add-in
158 | DocProject/buildhelp/
159 | DocProject/Help/*.HxT
160 | DocProject/Help/*.HxC
161 | DocProject/Help/*.hhc
162 | DocProject/Help/*.hhk
163 | DocProject/Help/*.hhp
164 | DocProject/Help/Html2
165 | DocProject/Help/html
166 |
167 | # Click-Once directory
168 | publish/
169 |
170 | # Publish Web Output
171 | *.[Pp]ublish.xml
172 | *.azurePubxml
173 | # Note: Comment the next line if you want to checkin your web deploy settings,
174 | # but database connection strings (with potential passwords) will be unencrypted
175 | *.pubxml
176 | *.publishproj
177 |
178 | # Microsoft Azure Web App publish settings. Comment the next line if you want to
179 | # checkin your Azure Web App publish settings, but sensitive information contained
180 | # in these scripts will be unencrypted
181 | PublishScripts/
182 |
183 | # NuGet Packages
184 | *.nupkg
185 | # The packages folder can be ignored because of Package Restore
186 | **/[Pp]ackages/*
187 | # except build/, which is used as an MSBuild target.
188 | !**/[Pp]ackages/build/
189 | # Uncomment if necessary however generally it will be regenerated when needed
190 | #!**/[Pp]ackages/repositories.config
191 | # NuGet v3's project.json files produces more ignorable files
192 | *.nuget.props
193 | *.nuget.targets
194 |
195 | # Microsoft Azure Build Output
196 | csx/
197 | *.build.csdef
198 |
199 | # Microsoft Azure Emulator
200 | ecf/
201 | rcf/
202 |
203 | # Windows Store app package directories and files
204 | AppPackages/
205 | BundleArtifacts/
206 | Package.StoreAssociation.xml
207 | _pkginfo.txt
208 | *.appx
209 |
210 | # Visual Studio cache files
211 | # files ending in .cache can be ignored
212 | *.[Cc]ache
213 | # but keep track of directories ending in .cache
214 | !?*.[Cc]ache/
215 |
216 | # Others
217 | ClientBin/
218 | ~$*
219 | *~
220 | *.dbmdl
221 | *.dbproj.schemaview
222 | *.jfm
223 | *.pfx
224 | *.publishsettings
225 | orleans.codegen.cs
226 |
227 | # Including strong name files can present a security risk
228 | # (https://github.com/github/gitignore/pull/2483#issue-259490424)
229 | #*.snk
230 |
231 | # Since there are multiple workflows, uncomment next line to ignore bower_components
232 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
233 | #bower_components/
234 | # ASP.NET Core default setup: bower directory is configured as wwwroot/lib/ and bower restore is true
235 | **/wwwroot/lib/
236 |
237 | # RIA/Silverlight projects
238 | Generated_Code/
239 |
240 | # Backup & report files from converting an old project file
241 | # to a newer Visual Studio version. Backup files are not needed,
242 | # because we have git ;-)
243 | _UpgradeReport_Files/
244 | Backup*/
245 | UpgradeLog*.XML
246 | UpgradeLog*.htm
247 | ServiceFabricBackup/
248 | *.rptproj.bak
249 |
250 | # SQL Server files
251 | *.mdf
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255 | # Business Intelligence projects
256 | *.rdl.data
257 | *.bim.layout
258 | *.bim_*.settings
259 | *.rptproj.rsuser
260 | *- Backup*.rdl
261 |
262 | # Microsoft Fakes
263 | FakesAssemblies/
264 |
265 | # GhostDoc plugin setting file
266 | *.GhostDoc.xml
267 |
268 | # Node.js Tools for Visual Studio
269 | .ntvs_analysis.dat
270 | node_modules/
271 |
272 | # Visual Studio 6 build log
273 | *.plg
274 |
275 | # Visual Studio 6 workspace options file
276 | *.opt
277 |
278 | # Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
279 | *.vbw
280 |
281 | # Visual Studio LightSwitch build output
282 | **/*.HTMLClient/GeneratedArtifacts
283 | **/*.DesktopClient/GeneratedArtifacts
284 | **/*.DesktopClient/ModelManifest.xml
285 | **/*.Server/GeneratedArtifacts
286 | **/*.Server/ModelManifest.xml
287 | _Pvt_Extensions
288 |
289 | # Paket dependency manager
290 | .paket/paket.exe
291 | paket-files/
292 |
293 | # FAKE - F# Make
294 | .fake/
295 |
296 | # JetBrains Rider
297 | .idea/
298 | *.sln.iml
299 |
300 | # CodeRush personal settings
301 | .cr/personal
302 |
303 | # Python Tools for Visual Studio (PTVS)
304 | __pycache__/
305 | *.pyc
306 |
307 | # Cake - Uncomment if you are using it
308 | # tools/**
309 | # !tools/packages.config
310 |
311 | # Tabs Studio
312 | *.tss
313 |
314 | # Telerik's JustMock configuration file
315 | *.jmconfig
316 |
317 | # BizTalk build output
318 | *.btp.cs
319 | *.btm.cs
320 | *.odx.cs
321 | *.xsd.cs
322 |
323 | # OpenCover UI analysis results
324 | OpenCover/
325 |
326 | # Azure Stream Analytics local run output
327 | ASALocalRun/
328 |
329 | # MSBuild Binary and Structured Log
330 | *.binlog
331 |
332 | # NVidia Nsight GPU debugger configuration file
333 | *.nvuser
334 |
335 | # MFractors (Xamarin productivity tool) working folder
336 | .mfractor/
337 |
338 | # Local History for Visual Studio
339 | .localhistory/
340 |
341 | # BeatPulse healthcheck temp database
342 | healthchecksdb
343 |
--------------------------------------------------------------------------------
/.whitesource:
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1 | ##########################################################
2 | #### WhiteSource "Bolt for Github" configuration file ####
3 | ##########################################################
4 |
5 | # Configuration #
6 | #---------------#
7 | ws.repo.scan=true
8 | vulnerable.check.run.conclusion.level=failure
9 |
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/FluidNGPermissionGranter.sln:
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1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio 15
4 | VisualStudioVersion = 15.0.28010.2050
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FluidNGPermissionGranter", "FluidNGPermissionGranter\FluidNGPermissionGranter.csproj", "{F4ACF5AD-DE73-4784-815A-B1A7ADA3AF4A}"
7 | EndProject
8 | Global
9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
10 | Debug|Any CPU = Debug|Any CPU
11 | Release|Any CPU = Release|Any CPU
12 | EndGlobalSection
13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
14 | {F4ACF5AD-DE73-4784-815A-B1A7ADA3AF4A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
15 | {F4ACF5AD-DE73-4784-815A-B1A7ADA3AF4A}.Debug|Any CPU.Build.0 = Debug|Any CPU
16 | {F4ACF5AD-DE73-4784-815A-B1A7ADA3AF4A}.Release|Any CPU.ActiveCfg = Release|Any CPU
17 | {F4ACF5AD-DE73-4784-815A-B1A7ADA3AF4A}.Release|Any CPU.Build.0 = Release|Any CPU
18 | EndGlobalSection
19 | GlobalSection(SolutionProperties) = preSolution
20 | HideSolutionNode = FALSE
21 | EndGlobalSection
22 | GlobalSection(ExtensibilityGlobals) = postSolution
23 | SolutionGuid = {72BE1FA2-9B99-460A-B011-D1F641518E3B}
24 | EndGlobalSection
25 | EndGlobal
26 |
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/FluidNGPermissionGranter/ADBGuide.xaml:
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1 |
8 |
9 |
10 |
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12 |
13 |
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16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
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/FluidNGPermissionGranter/ADBGuide.xaml.cs:
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1 | using System;
2 | using System.Windows;
3 | using System.Diagnostics;
4 |
5 | namespace FluidNGPermissionGranter
6 | {
7 | public partial class ADBGuide
8 | {
9 | public ADBGuide()
10 | {
11 | InitializeComponent();
12 | }
13 |
14 | // Removing icon on the top of window
15 | private void Window_SourceInitialized(object sender, EventArgs e)
16 | {
17 | IconHelper.RemoveIcon(this);
18 | }
19 |
20 | private void PixelButton_Click(object sender, RoutedEventArgs e)
21 | {
22 | Process.Start("https://tgraph.io/Enable-developer-options-and-debugging-11-24-2");
23 | }
24 |
25 | private void SamsungButton_Click(object sender, RoutedEventArgs e)
26 | {
27 | Process.Start("https://www.syncios.com/android/how-to-debug-samsung-galaxy-s9.html");
28 | }
29 |
30 | private void HuaweiButton_Click(object sender, RoutedEventArgs e)
31 | {
32 | Process.Start("https://www.syncios.com/android/how-to-debug-huawei-honor-9.html");
33 | }
34 |
35 | private void XiaomiButton_Click(object sender, RoutedEventArgs e)
36 | {
37 | Process.Start("https://tgraph.io/Enable-developer-options-and-debugging-11-25");
38 | }
39 |
40 | private void OtherNewButton_Click(object sender, RoutedEventArgs e)
41 | {
42 | Process.Start("https://tgraph.io/Enable-developer-options-and-debugging-11-24-2");
43 | }
44 |
45 | private void OtherOldButton_Click(object sender, RoutedEventArgs e)
46 | {
47 | Process.Start("https://tgraph.io/Enable-developer-options-and-debugging-11-24");
48 | }
49 | }
50 | }
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/FluidNGPermissionGranter/App.config:
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1 |
2 |
3 |
4 |
5 |
6 |
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/FluidNGPermissionGranter/App.xaml:
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1 |
5 |
6 |
7 |
8 |
9 |
10 |
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/FluidNGPermissionGranter/App.xaml.cs:
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1 | namespace FluidNGPermissionGranter
2 | {
3 | public partial class App
4 | {
5 | }
6 | }
7 |
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/FluidNGPermissionGranter/AuthorizeWindow.xaml:
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1 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
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/FluidNGPermissionGranter/AuthorizeWindow.xaml.cs:
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1 | using System;
2 |
3 | namespace FluidNGPermissionGranter
4 | {
5 | public partial class AuthorizeWindow
6 | {
7 | public AuthorizeWindow()
8 | {
9 | InitializeComponent();
10 | }
11 |
12 | private void Window_SourceInitialized(object sender, EventArgs e)
13 | {
14 | IconHelper.RemoveIcon(this);
15 | }
16 | }
17 | }
18 |
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/FluidNGPermissionGranter/ConnectGuideWindow.xaml:
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1 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
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/FluidNGPermissionGranter/ConnectGuideWindow.xaml.cs:
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1 | using System.Windows;
2 |
3 | namespace FluidNGPermissionGranter
4 | {
5 | ///
6 | /// Логика взаимодействия для ConnectGuide.xaml
7 | ///
8 | public partial class ConnectGuide
9 | {
10 | public ConnectGuide()
11 | {
12 | InitializeComponent();
13 | }
14 | private void Window_SourceInitialized(object sender, System.EventArgs e)
15 | {
16 | IconHelper.RemoveIcon(this);
17 | }
18 | }
19 | }
20 |
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/FluidNGPermissionGranter/DoneWindow.xaml:
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1 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
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/FluidNGPermissionGranter/DoneWindow.xaml.cs:
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1 | using System;
2 | using System.Windows;
3 |
4 | namespace FluidNGPermissionGranter
5 | {
6 |
7 | public partial class DoneWindow
8 | {
9 | public DoneWindow()
10 | {
11 | InitializeComponent();
12 | }
13 | private void Window_SourceInitialized(object sender, EventArgs e)
14 | {
15 | IconHelper.RemoveIcon(this);
16 | }
17 |
18 | private void Window_Closing(object sender, System.ComponentModel.CancelEventArgs e)
19 | {
20 | MainWindow.StopApplication();
21 | }
22 |
23 | private void Button_Click(object sender, RoutedEventArgs e)
24 | {
25 | MainWindow.StopApplication();
26 | }
27 | }
28 | }
29 |
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/FluidNGPermissionGranter/FluidNGPermissionGranter.csproj:
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1 |
2 |
3 |
4 |
5 | Debug
6 | AnyCPU
7 | {F4ACF5AD-DE73-4784-815A-B1A7ADA3AF4A}
8 | WinExe
9 | FluidNGPermissionGranter
10 | FluidNGPermissionGranter
11 | v4.6.1
12 | 512
13 | {60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
14 | 4
15 | true
16 | true
17 |
18 |
19 | AnyCPU
20 | true
21 | full
22 | false
23 | bin\Debug\
24 | DEBUG;TRACE
25 | prompt
26 | 4
27 |
28 |
29 | AnyCPU
30 | pdbonly
31 | true
32 | bin\Release\
33 | TRACE
34 | prompt
35 | 4
36 |
37 |
38 |
39 |
40 | ..\packages\SharpAdbClient.2.2.27\lib\net451\SharpAdbClient.dll
41 |
42 |
43 |
44 |
45 |
46 |
47 | 4.0
48 |
49 |
50 |
51 |
52 |
53 |
54 |
55 | MSBuild:Compile
56 | Designer
57 |
58 |
59 | AuthorizeWindow.xaml
60 |
61 |
62 | ConnectGuideWindow.xaml
63 |
64 |
65 | DoneWindow.xaml
66 |
67 |
68 |
69 | Designer
70 | MSBuild:Compile
71 |
72 |
73 | Designer
74 | MSBuild:Compile
75 |
76 |
77 | Designer
78 | MSBuild:Compile
79 |
80 |
81 | Designer
82 | MSBuild:Compile
83 |
84 |
85 | MSBuild:Compile
86 | Designer
87 |
88 |
89 | ADBGuide.xaml
90 |
91 |
92 | App.xaml
93 | Code
94 |
95 |
96 | MainWindow.xaml
97 | Code
98 |
99 |
100 |
101 |
102 | Code
103 |
104 |
105 | True
106 | True
107 | Resources.resx
108 |
109 |
110 | True
111 | Settings.settings
112 | True
113 |
114 |
115 | ResXFileCodeGenerator
116 | Resources.Designer.cs
117 |
118 |
119 |
120 | SettingsSingleFileGenerator
121 | Settings.Designer.cs
122 |
123 |
124 |
125 |
126 | Designer
127 |
128 |
129 |
130 |
131 |
132 |
133 |
134 |
135 |
136 |
137 |
138 |
139 |
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/FluidNGPermissionGranter/IconHelper.cs:
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1 | // code from: https://www.wpftutorial.net/RemoveIcon.html
2 |
3 | using System;
4 | using System.Runtime.InteropServices;
5 | using System.Windows;
6 | using System.Windows.Interop;
7 |
8 | namespace FluidNGPermissionGranter
9 | {
10 | public static class IconHelper
11 | {
12 | [DllImport("user32.dll")]
13 | static extern int GetWindowLong(IntPtr hwnd, int index);
14 |
15 | [DllImport("user32.dll")]
16 | static extern int SetWindowLong(IntPtr hwnd, int index, int newStyle);
17 |
18 | [DllImport("user32.dll")]
19 | static extern bool SetWindowPos(IntPtr hwnd, IntPtr hwndInsertAfter, int x, int y, int width, int height, uint flags);
20 |
21 | const int GWL_EXSTYLE = -20;
22 | const int WS_EX_DLGMODALFRAME = 0x0001;
23 | const int SWP_NOSIZE = 0x0001;
24 | const int SWP_NOMOVE = 0x0002;
25 | const int SWP_NOZORDER = 0x0004;
26 | const int SWP_FRAMECHANGED = 0x0020;
27 |
28 | public static void RemoveIcon(Window window)
29 | {
30 | IntPtr hwnd = new WindowInteropHelper(window).Handle;
31 | int extendedStyle = GetWindowLong(hwnd, GWL_EXSTYLE);
32 | SetWindowLong(hwnd, GWL_EXSTYLE, extendedStyle | WS_EX_DLGMODALFRAME);
33 | SetWindowPos(hwnd, IntPtr.Zero, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_FRAMECHANGED);
34 | }
35 | }
36 | }
37 |
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/FluidNGPermissionGranter/MainWindow.xaml:
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1 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
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/FluidNGPermissionGranter/MainWindow.xaml.cs:
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1 | using SharpAdbClient;
2 | using System;
3 | using System.Diagnostics;
4 | using System.IO;
5 | using System.Linq;
6 | using System.Net;
7 | using System.Threading;
8 | using System.Windows;
9 | using System.Windows.Threading;
10 |
11 | namespace FluidNGPermissionGranter
12 | {
13 | public partial class MainWindow
14 | {
15 | #region ADB stuff
16 |
17 | private readonly AdbServer server = new AdbServer();
18 | private readonly string adbPath;
19 | private DeviceMonitor monitor; // Device monitor. Its searching for device after creating
20 |
21 | #endregion
22 |
23 | #region Windows
24 |
25 | private ADBGuide adbGuideWindow; // There you can find guide about activating ADB on phone
26 | private ConnectGuide connectWindow; // That's a connect message
27 | private AuthorizeWindow authorizeWindow; // That's an authorize adb server message
28 | private DoneWindow doneWindow; // This window appears when everything is done
29 |
30 | #endregion
31 |
32 | private readonly Action phoneAuthorized;
33 | private static DeviceData device;
34 | private Thread authorizationCheckThread;
35 |
36 | public MainWindow()
37 | {
38 | InitializeComponent();
39 | adbPath = (Directory.GetCurrentDirectory() + @"\adb\adb.exe"); // Getting path of ADB tools
40 | phoneAuthorized += AfterAuthorization; // Setting method for action
41 | }
42 |
43 | // Removing icon on the top of the window
44 | private void Window_SourceInitialized(object sender, EventArgs e)
45 | {
46 | IconHelper.RemoveIcon(this);
47 | }
48 |
49 | #region Button methods
50 |
51 | private void GuideButton_Click(object sender, RoutedEventArgs e)
52 | {
53 | OpenGuideWindow();
54 | }
55 |
56 | private void GrantButton_Click(object sender, RoutedEventArgs e)
57 | {
58 | StartAdb();
59 | try
60 | {
61 | var devices = AdbClient.Instance.GetDevices();
62 | if (devices != null && devices.Count != 0)
63 | {
64 | StartDeviceMonitor();
65 | }
66 | else
67 | {
68 | StartDeviceMonitor();
69 | OpenConnectWindow();
70 | }
71 | }
72 | catch (Exception exception)
73 | {
74 | MessageBoxResult result = MessageBox.Show("Some error detected. Please, send screenshot with this text to developer. Do you want to send now?: \n \n" + exception, "Error", MessageBoxButton.YesNo);
75 | if (result == MessageBoxResult.Yes) { Process.Start("https://dubzer.github.io"); }
76 | }
77 | }
78 |
79 | #endregion
80 |
81 | #region Windows methods
82 |
83 | private void OpenGuideWindow()
84 | {
85 | adbGuideWindow = new ADBGuide { ShowInTaskbar = false, Owner = Application.Current.MainWindow };
86 | adbGuideWindow.ShowDialog();
87 | }
88 |
89 | private void OpenConnectWindow()
90 | {
91 | connectWindow = new ConnectGuide { Title = "", Owner = Application.Current.MainWindow };
92 | connectWindow.ShowDialog();
93 | }
94 |
95 | private void CloseConnectWindow()
96 | {
97 | connectWindow.Close();
98 | connectWindow = null;
99 | }
100 |
101 | private void CloseAuthorizeWindow()
102 | {
103 | authorizeWindow.Close();
104 | authorizeWindow = null;
105 | }
106 |
107 | #endregion
108 |
109 | private void StartAdb()
110 | {
111 | // Trying to start ADB server and find device
112 | try
113 | {
114 | server.StartServer(adbPath, false);
115 | }
116 | catch
117 | {
118 | MessageBox.Show(File.Exists(adbPath)
119 | ? "Can't start ADB server. Please, check log and ask developer for it"
120 | : "Can't find ADB server EXE. Please, redownload app. ");
121 | }
122 | }
123 |
124 | private void StartDeviceMonitor()
125 | {
126 | if (monitor == null)
127 | {
128 | CreateDeviceMonitor();
129 | monitor.Start();
130 | }
131 | else
132 | {
133 | monitor = null;
134 | CreateDeviceMonitor();
135 | monitor.Start();
136 | }
137 | }
138 |
139 | private void CreateDeviceMonitor()
140 | {
141 | monitor = new DeviceMonitor(new AdbSocket(new IPEndPoint(IPAddress.Loopback, AdbClient.AdbServerPort)));
142 | monitor.DeviceConnected += OnDeviceConnected;
143 | }
144 |
145 | private void OnDeviceConnected(object sender, DeviceDataEventArgs e)
146 | {
147 | Thread.Sleep(500); // Giving time for thinking to device
148 | Dispatcher.BeginInvoke(DispatcherPriority.Normal, new Action(() =>
149 | {
150 | if (connectWindow != null)
151 | CloseConnectWindow();
152 |
153 | switch (AdbClient.Instance.GetDevices().First().State)
154 | {
155 | case DeviceState.Online:
156 | try
157 | {
158 | GrantPermission();
159 | }
160 | catch
161 | {
162 | // ignored
163 | }
164 | break;
165 | case DeviceState.Unauthorized:
166 | device = AdbClient.Instance.GetDevices().First();
167 |
168 | //Showing help window to authorize server
169 | authorizeWindow = new AuthorizeWindow() { Owner = Application.Current.MainWindow };
170 |
171 | authorizeWindow.Show();
172 | AdbClient.Instance.GetDevices();
173 |
174 | authorizeWindow.ContentRendered += AuthorizeWindowContentRendered;
175 | break;
176 | default:
177 | OpenConnectWindow();
178 | break;
179 | }
180 | }));
181 | }
182 |
183 | private void AuthorizeWindowContentRendered(object sender, EventArgs e)
184 | {
185 | authorizationCheckThread = new Thread(StartCheckForAuthorization);
186 | authorizationCheckThread.Start();
187 | }
188 |
189 | private void StartCheckForAuthorization()
190 | {
191 | // Waiting to get Online phone
192 | while (AdbClient.Instance.GetDevices().Any() &&
193 | AdbClient.Instance.GetDevices().First().State == DeviceState.Unauthorized)
194 | {
195 | Thread.Sleep(300);
196 | }
197 | if(AdbClient.Instance.GetDevices().Any())
198 | phoneAuthorized();
199 | else
200 | {
201 | Dispatcher.BeginInvoke(DispatcherPriority.Normal, new Action(() =>
202 | {
203 | CloseAuthorizeWindow();
204 | OpenConnectWindow();
205 | }));
206 | }
207 | }
208 |
209 | private void AfterAuthorization()
210 | {
211 | Dispatcher.BeginInvoke(DispatcherPriority.Normal, new Action(() => { authorizeWindow.Close(); }));
212 |
213 | GrantPermission();
214 | authorizeWindow.ContentRendered -= AuthorizeWindowContentRendered;
215 |
216 | }
217 |
218 | private void GrantPermission()
219 | {
220 |
221 | string output = SendToAdb("pm grant com.fb.fluid android.permission.WRITE_SECURE_SETTINGS"); // Trying to grant permission
222 | // If output is *nothing*, then it means that there is no any errors, and we can show Successful window
223 | if (output == "")
224 | {
225 | AfterGranting("success");
226 | }
227 |
228 | }
229 |
230 | private static string SendToAdb(string command)
231 | {
232 | // Trying to send command to device via ADB
233 | try
234 | {
235 | device = AdbClient.Instance.GetDevices().First();
236 | var receiver = new ConsoleOutputReceiver();
237 | AdbClient.Instance.ExecuteRemoteCommand(command, device, receiver);
238 | return receiver.ToString();
239 | }
240 | // if can't => show error message and give a link to contact developer
241 | catch (Exception exception)
242 | {
243 | return exception.ToString();
244 | }
245 | }
246 |
247 | private void AfterGranting(string grantOutput)
248 | {
249 | if (grantOutput == "success")
250 | {
251 |
252 | monitor.DeviceConnected -= OnDeviceConnected;
253 |
254 | // Restarting Fluid Navigation Gestures app on device
255 | SendToAdb("am force-stop com.fb.fluid");
256 | SendToAdb("am start -n com.fb.fluid/com.fb.fluid.ActivityMain");
257 | // Showing "done" window
258 | Dispatcher.BeginInvoke(DispatcherPriority.Normal, new Action(() =>
259 | {
260 | doneWindow = new DoneWindow { Title = "", Owner = Application.Current.MainWindow };
261 | doneWindow.Show();
262 | }));
263 | }
264 | else
265 | {
266 | MessageBoxResult result = MessageBox.Show("Can`t send command by ADB. Please check your connection and try again. Also, try to redo the second step. Moreover, you can ask for help to the developer: \n \n" + grantOutput, "Error", MessageBoxButton.YesNo);
267 | if (result == MessageBoxResult.Yes)
268 | Process.Start("https://dubzer.github.io");
269 | }
270 |
271 | }
272 |
273 | // Stopping ADB server after closing program
274 | private void Window_Closing(object sender, System.ComponentModel.CancelEventArgs e)
275 | {
276 | StopApplication();
277 | }
278 |
279 | public static void StopApplication()
280 | {
281 | try
282 | {
283 | foreach (var proc in Process.GetProcessesByName("adb"))
284 | {
285 | proc.Kill();
286 | }
287 | }
288 | catch
289 | {
290 | Environment.Exit(0);
291 | }
292 | Environment.Exit(0);
293 | }
294 |
295 | // will refactor later
296 | private void RestoreAdb()
297 | {
298 | using (WebClient wc = new WebClient())
299 | {
300 | wc.DownloadFile(new Uri("https://dubzer.github.io/redirects/adb.html"),
301 | "adb.zip");
302 | }
303 | }
304 |
305 | private void DebugButton_OnClick(object sender, RoutedEventArgs e)
306 | {
307 | RestoreAdb();
308 | }
309 | }
310 | }
--------------------------------------------------------------------------------
/FluidNGPermissionGranter/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Runtime.InteropServices;
3 | using System.Windows;
4 |
5 | // Общие сведения об этой сборке предоставляются следующим набором
6 | // набора атрибутов. Измените значения этих атрибутов, чтобы изменить сведения,
7 | // связанные со сборкой.
8 | [assembly: AssemblyTitle("FluidNGPermissionGranter")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("")]
12 | [assembly: AssemblyProduct("FluidNGPermissionGranter")]
13 | [assembly: AssemblyCopyright("Copyright © 2018")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // Установка значения False для параметра ComVisible делает типы в этой сборке невидимыми
18 | // для компонентов COM. Если необходимо обратиться к типу в этой сборке через
19 | // COM, задайте атрибуту ComVisible значение TRUE для этого типа.
20 | [assembly: ComVisible(false)]
21 |
22 | //Чтобы начать создание локализуемых приложений, задайте
23 | //CultureYouAreCodingWith в файле .csproj
24 | //внутри . Например, если используется английский США
25 | //в своих исходных файлах установите в en-US. Затем отмените преобразование в комментарий
26 | //атрибута NeutralResourceLanguage ниже. Обновите "en-US" в
27 | //строка внизу для обеспечения соответствия настройки UICulture в файле проекта.
28 |
29 | //[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
30 |
31 |
32 | [assembly: ThemeInfo(
33 | ResourceDictionaryLocation.None, //где расположены словари ресурсов по конкретным тематикам
34 | //(используется, если ресурс не найден на странице,
35 | // или в словарях ресурсов приложения)
36 | ResourceDictionaryLocation.SourceAssembly //где расположен словарь универсальных ресурсов
37 | //(используется, если ресурс не найден на странице,
38 | // в приложении или в каких-либо словарях ресурсов для конкретной темы)
39 | )]
40 |
41 |
42 | // Сведения о версии сборки состоят из следующих четырех значений:
43 | //
44 | // Основной номер версии
45 | // Дополнительный номер версии
46 | // Номер сборки
47 | // Редакция
48 | //
49 | // Можно задать все значения или принять номер сборки и номер редакции по умолчанию.
50 | // используя "*", как показано ниже:
51 | // [assembly: AssemblyVersion("1.0.*")]
52 | [assembly: AssemblyVersion("1.0.0.0")]
53 | [assembly: AssemblyFileVersion("1.0.0.0")]
54 |
--------------------------------------------------------------------------------
/FluidNGPermissionGranter/Properties/Resources.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // Этот код создан программным средством.
4 | // Версия среды выполнения: 4.0.30319.42000
5 | //
6 | // Изменения в этом файле могут привести к неправильному поведению и будут утрачены, если
7 | // код создан повторно.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace FluidNGPermissionGranter.Properties
12 | {
13 |
14 |
15 | ///
16 | /// Класс ресурсов со строгим типом для поиска локализованных строк и пр.
17 | ///
18 | // Этот класс был автоматически создан при помощи StronglyTypedResourceBuilder
19 | // класс с помощью таких средств, как ResGen или Visual Studio.
20 | // Для добавления или удаления члена измените файл .ResX, а затем перезапустите ResGen
21 | // с параметром /str или заново постройте свой VS-проект.
22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25 | internal class Resources
26 | {
27 |
28 | private static global::System.Resources.ResourceManager resourceMan;
29 |
30 | private static global::System.Globalization.CultureInfo resourceCulture;
31 |
32 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
33 | internal Resources()
34 | {
35 | }
36 |
37 | ///
38 | /// Возврат кэшированного экземпляра ResourceManager, используемого этим классом.
39 | ///
40 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
41 | internal static global::System.Resources.ResourceManager ResourceManager
42 | {
43 | get
44 | {
45 | if ((resourceMan == null))
46 | {
47 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("FluidNGPermissionGranter.Properties.Resources", typeof(Resources).Assembly);
48 | resourceMan = temp;
49 | }
50 | return resourceMan;
51 | }
52 | }
53 |
54 | ///
55 | /// Переопределяет свойство CurrentUICulture текущего потока для всех
56 | /// подстановки ресурсов с помощью этого класса ресурсов со строгим типом.
57 | ///
58 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
59 | internal static global::System.Globalization.CultureInfo Culture
60 | {
61 | get
62 | {
63 | return resourceCulture;
64 | }
65 | set
66 | {
67 | resourceCulture = value;
68 | }
69 | }
70 | }
71 | }
72 |
--------------------------------------------------------------------------------
/FluidNGPermissionGranter/Properties/Resources.resx:
--------------------------------------------------------------------------------
1 |
2 |
3 |
62 |
63 |
64 |
65 |
66 |
67 |
68 |
69 |
70 |
71 |
72 |
73 |
74 |
75 |
76 |
77 |
78 |
79 |
80 |
81 |
82 |
83 |
84 |
85 |
86 |
87 |
88 |
89 |
90 |
91 |
92 |
93 |
94 |
95 |
96 |
97 |
98 |
99 |
100 |
101 |
102 |
103 |
104 |
105 |
106 | text/microsoft-resx
107 |
108 |
109 | 2.0
110 |
111 |
112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
113 |
114 |
115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
116 |
117 |
--------------------------------------------------------------------------------
/FluidNGPermissionGranter/Properties/Settings.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // This code was generated by a tool.
4 | // Runtime Version:4.0.30319.42000
5 | //
6 | // Changes to this file may cause incorrect behavior and will be lost if
7 | // the code is regenerated.
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace FluidNGPermissionGranter.Properties
12 | {
13 |
14 |
15 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
16 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
17 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
18 | {
19 |
20 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
21 |
22 | public static Settings Default
23 | {
24 | get
25 | {
26 | return defaultInstance;
27 | }
28 | }
29 | }
30 | }
31 |
--------------------------------------------------------------------------------
/FluidNGPermissionGranter/Properties/Settings.settings:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
--------------------------------------------------------------------------------
/FluidNGPermissionGranter/Resources/allow.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Dubzer/FluidNGPermissionGranter/2cb641a3bbd93ce3644d11529f20c0c89930a5a7/FluidNGPermissionGranter/Resources/allow.png
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/FluidNGPermissionGranter/Resources/connect.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Dubzer/FluidNGPermissionGranter/2cb641a3bbd93ce3644d11529f20c0c89930a5a7/FluidNGPermissionGranter/Resources/connect.png
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/FluidNGPermissionGranter/Resources/fnglogo.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Dubzer/FluidNGPermissionGranter/2cb641a3bbd93ce3644d11529f20c0c89930a5a7/FluidNGPermissionGranter/Resources/fnglogo.png
--------------------------------------------------------------------------------
/FluidNGPermissionGranter/packages.config:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | GNU GENERAL PUBLIC LICENSE
2 | Version 3, 29 June 2007
3 |
4 | Copyright (C) 2007 Free Software Foundation, Inc.
5 | Everyone is permitted to copy and distribute verbatim copies
6 | of this license document, but changing it is not allowed.
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16 | share and change all versions of a program--to make sure it remains free
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18 | GNU General Public License for most of our software; it applies also to
19 | any other work released this way by its authors. You can apply it to
20 | your programs, too.
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41 | (1) assert copyright on the software, and (2) offer you this License
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600 | 16. Limitation of Liability.
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612 | 17. Interpretation of Sections 15 and 16.
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620 |
621 | END OF TERMS AND CONDITIONS
622 |
623 | How to Apply These Terms to Your New Programs
624 |
625 | If you develop a new program, and you want it to be of the greatest
626 | possible use to the public, the best way to achieve this is to make it
627 | free software which everyone can redistribute and change under these terms.
628 |
629 | To do so, attach the following notices to the program. It is safest
630 | to attach them to the start of each source file to most effectively
631 | state the exclusion of warranty; and each file should have at least
632 | the "copyright" line and a pointer to where the full notice is found.
633 |
634 |
635 | Copyright (C)
636 |
637 | This program is free software: you can redistribute it and/or modify
638 | it under the terms of the GNU General Public License as published by
639 | the Free Software Foundation, either version 3 of the License, or
640 | (at your option) any later version.
641 |
642 | This program is distributed in the hope that it will be useful,
643 | but WITHOUT ANY WARRANTY; without even the implied warranty of
644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
645 | GNU General Public License for more details.
646 |
647 | You should have received a copy of the GNU General Public License
648 | along with this program. If not, see .
649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
654 |
655 | Copyright (C)
656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
661 | parts of the General Public License. Of course, your program's commands
662 | might be different; for a GUI interface, you would use an "about box".
663 |
664 | You should also get your employer (if you work as a programmer) or school,
665 | if any, to sign a "copyright disclaimer" for the program, if necessary.
666 | For more information on this, and how to apply and follow the GNU GPL, see
667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
675 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # FluidNGPermissionGranter
2 | [Download last build](https://github.com/Dubzer/FluidNGPermissionGranter/releases/download/v3.1/FluidNGPermissionGranter.zip)
3 |
4 | [All releases](https://github.com/Dubzer/FluidNGPermissionGranter/releases)
5 |
6 | **About**
7 |
8 | - Fluid N.G. Permission Granter is app that I made in my free time
9 | that's granting "WRITE_SECURE_SETTINGS" permission to Fluid Navigation Gestures with User
10 | Interface.
11 |
12 | 
13 |
14 | 
15 | 
16 |
17 | **Building**
18 | - Clone the repository
19 | - Open **FluidNGPermissionGranter.sln** in Visual Studio 2017+
20 | - Click **Run** on the top of VS window
21 | - Open folder where build stored and unpack [adb archive](http://dubzer.github.io/fng/adb.zip) in it. You will get this hierarchy:
22 |
23 | 
24 | - After that you can safely remove **.config** and **.pdb** files
25 |
26 | 
27 |
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