├── .clang-format ├── .gitattributes ├── .github └── workflows │ └── build.yml ├── .gitignore ├── .gitmodules ├── CMakeLists.txt ├── GenerateProjects.bat ├── LICENSE ├── README.md ├── docs ├── bistro.png ├── ether.png ├── san-miguel.png ├── sponza.png ├── sponza2.png ├── sponza_gi.png ├── suntemple.png └── touch.txt ├── include ├── assimp │ ├── .editorconfig │ ├── AssertHandler.h │ ├── Base64.hpp │ ├── BaseImporter.h │ ├── Bitmap.h │ ├── BlobIOSystem.h │ ├── ByteSwapper.h │ ├── ColladaMetaData.h │ ├── Compiler │ │ ├── poppack1.h │ │ ├── pstdint.h │ │ └── pushpack1.h │ ├── CreateAnimMesh.h │ ├── DefaultIOStream.h │ ├── DefaultIOSystem.h │ ├── DefaultLogger.hpp │ ├── Exceptional.h │ ├── Exporter.hpp │ ├── GenericProperty.h │ ├── GltfMaterial.h │ ├── Hash.h │ ├── IOStream.hpp │ ├── IOStreamBuffer.h │ ├── IOSystem.hpp │ ├── Importer.hpp │ ├── LineSplitter.h │ ├── LogAux.h │ ├── LogStream.hpp │ ├── Logger.hpp │ ├── MathFunctions.h │ ├── MemoryIOWrapper.h │ ├── NullLogger.hpp │ ├── ObjMaterial.h │ ├── ParsingUtils.h │ ├── Profiler.h │ ├── ProgressHandler.hpp │ ├── RemoveComments.h │ ├── SGSpatialSort.h │ ├── SceneCombiner.h │ ├── SkeletonMeshBuilder.h │ ├── SmallVector.h │ ├── SmoothingGroups.h │ ├── SmoothingGroups.inl │ ├── SpatialSort.h │ ├── StandardShapes.h │ ├── StreamReader.h │ ├── StreamWriter.h │ ├── StringComparison.h │ ├── StringUtils.h │ ├── Subdivision.h │ ├── TinyFormatter.h │ ├── Vertex.h │ ├── XMLTools.h │ ├── XmlParser.h │ ├── ZipArchiveIOSystem.h │ ├── aabb.h │ ├── ai_assert.h │ ├── anim.h │ ├── assimp-vc143-mt.exp │ ├── assimp-vc143-mt.lib │ ├── camera.h │ ├── cexport.h │ ├── cfileio.h │ ├── cimport.h │ ├── color4.h │ ├── color4.inl │ ├── commonMetaData.h │ ├── config.h │ ├── config.h.in │ ├── defs.h │ ├── fast_atof.h │ ├── importerdesc.h │ ├── light.h │ ├── material.h │ ├── material.inl │ ├── matrix3x3.h │ ├── matrix3x3.inl │ ├── matrix4x4.h │ ├── matrix4x4.inl │ ├── mesh.h │ ├── metadata.h │ ├── module.modulemap │ ├── pbrmaterial.h │ ├── port │ │ └── AndroidJNI │ │ │ ├── AndroidJNIIOSystem.h │ │ │ └── BundledAssetIOSystem.h │ ├── postprocess.h │ ├── qnan.h │ ├── quaternion.h │ ├── quaternion.inl │ ├── revision.h │ ├── revision.h.in │ ├── scene.h │ ├── texture.h │ ├── types.h │ ├── vector2.h │ ├── vector2.inl │ ├── vector3.h │ ├── vector3.inl │ └── version.h ├── d3dx12 │ └── d3dx12.h ├── dxc │ ├── dxcapi.h │ └── dxcompiler.lib ├── optick │ ├── OptickCore.dll │ ├── OptickCore.lib │ ├── optick.config.h │ └── optick.h ├── parser │ ├── image │ │ ├── stb_image.h │ │ └── stb_image_resize.h │ ├── json │ │ └── json.hpp │ └── mesh │ │ └── tiny_obj_loader.h └── pix │ ├── PIXEvents.h │ ├── PIXEventsCommon.h │ ├── WinPixEventRuntime.lib │ ├── pix3.h │ └── pix3_win.h ├── redist ├── OptickCore.dll ├── WinPixEventRuntime.dll ├── assimp-vc143-mt.dll ├── dxc.exe ├── dxcompiler.dll └── dxil.dll ├── resource ├── Ether.rc ├── Ether.res ├── ether.ico └── resource.h ├── sampleapp ├── CMakeLists.txt └── src │ ├── main.cpp │ ├── sampleapp.cpp │ └── sampleapp.h └── src ├── common ├── CMakeLists.txt ├── common.h ├── debugging │ ├── markers.cpp │ └── markers.h ├── logging │ ├── logentry.cpp │ ├── logentry.h │ ├── loggingmanager.cpp │ └── loggingmanager.h ├── memory │ ├── freelistallocator.cpp │ ├── freelistallocator.h │ ├── linearallocator.cpp │ ├── linearallocator.h │ ├── memoryallocator.h │ └── memoryutils.h ├── stream │ ├── bytestream.cpp │ ├── bytestream.h │ ├── filestream.cpp │ ├── filestream.h │ └── stream.h ├── time │ ├── time.cpp │ └── time.h └── utils │ ├── commondefinitions.h │ ├── exceptions.h │ ├── noncopyable.h │ ├── nonmovable.h │ ├── pathutils.cpp │ ├── pathutils.h │ ├── serializable.cpp │ ├── serializable.h │ ├── singleton.h │ ├── stringid.cpp │ ├── stringid.h │ ├── stringutils.h │ └── types.h ├── engine ├── CMakeLists.txt ├── animation │ ├── animation.cpp │ ├── animation.h │ ├── skeleton.cpp │ └── skeleton.h ├── api │ ├── api.cpp │ ├── api.h │ ├── iapplicationbase.cpp │ └── iapplicationbase.h ├── config │ ├── commandlineoptions.cpp │ ├── commandlineoptions.h │ ├── engineconfig.cpp │ └── engineconfig.h ├── enginecore.cpp ├── enginecore.h ├── event │ ├── eventargs.h │ ├── events.h │ ├── rendereventargs.h │ └── updateeventargs.h ├── input │ ├── input.cpp │ └── input.h ├── pch.h ├── platform │ ├── platformkeycodes.h │ ├── platformlaunchargs.h │ ├── platformnotificationtray.cpp │ ├── platformnotificationtray.h │ ├── platformwindow.cpp │ ├── platformwindow.h │ └── win32 │ │ ├── ethwin.h │ │ ├── win32keycodes.h │ │ ├── win32launchargs.cpp │ │ ├── win32launchargs.h │ │ ├── win32notificationtray.cpp │ │ ├── win32notificationtray.h │ │ ├── win32window.cpp │ │ └── win32window.h └── world │ ├── ecs │ ├── components │ │ ├── ecscameracomponent.cpp │ │ ├── ecscameracomponent.h │ │ ├── ecscomponent.h │ │ ├── ecscomponentarray.h │ │ ├── ecsmetadatacomponent.cpp │ │ ├── ecsmetadatacomponent.h │ │ ├── ecsskinnedvisualcomponent.cpp │ │ ├── ecsskinnedvisualcomponent.h │ │ ├── ecstogglecomponent.h │ │ ├── ecstransformcomponent.cpp │ │ ├── ecstransformcomponent.h │ │ ├── ecsvisualcomponent.cpp │ │ └── ecsvisualcomponent.h │ ├── ecscomponentmanager.cpp │ ├── ecscomponentmanager.h │ ├── ecsentitymanager.cpp │ ├── ecsentitymanager.h │ ├── ecsmanager.cpp │ ├── ecsmanager.h │ ├── ecssystemmanager.cpp │ ├── ecssystemmanager.h │ ├── ecstypes.h │ └── systems │ │ ├── ecscamerasystem.cpp │ │ ├── ecscamerasystem.h │ │ ├── ecsskinnedvisualsystem.cpp │ │ ├── ecsskinnedvisualsystem.h │ │ ├── ecssystem.cpp │ │ ├── ecssystem.h │ │ ├── ecsvisualsystem.cpp │ │ └── ecsvisualsystem.h │ ├── entity.cpp │ ├── entity.h │ ├── resources │ ├── resourcemanager.cpp │ └── resourcemanager.h │ ├── scenegraph.cpp │ ├── scenegraph.h │ ├── world.cpp │ └── world.h ├── ether.h ├── graphics ├── CMakeLists.txt ├── command │ ├── commandallocatorpool.cpp │ ├── commandallocatorpool.h │ ├── commandmanager.cpp │ └── commandmanager.h ├── common │ ├── graphicenums.h │ ├── renderdata.h │ ├── vertexformats.cpp │ ├── vertexformats.h │ ├── visual.cpp │ ├── visual.h │ ├── visualbatch.cpp │ └── visualbatch.h ├── config │ ├── graphicconfig.cpp │ └── graphicconfig.h ├── context │ ├── commandcontext.cpp │ ├── commandcontext.h │ ├── graphiccontext.cpp │ ├── graphiccontext.h │ ├── resourcecontext.cpp │ └── resourcecontext.h ├── graphiccommon.cpp ├── graphiccommon.h ├── graphiccore.cpp ├── graphiccore.h ├── graphicdisplay.cpp ├── graphicdisplay.h ├── graphicexporter.cpp ├── graphicexporter.h ├── graphicrenderer.cpp ├── graphicrenderer.h ├── imgui │ ├── LICENSE.txt │ ├── dx12 │ │ ├── imgui_impl_dx12.cpp │ │ └── imgui_impl_dx12.h │ ├── imconfig.h │ ├── imgui.cpp │ ├── imgui.h │ ├── imgui_demo.cpp │ ├── imgui_draw.cpp │ ├── imgui_internal.h │ ├── imgui_tables.cpp │ ├── imgui_widgets.cpp │ ├── imstb_rectpack.h │ ├── imstb_textedit.h │ ├── imstb_truetype.h │ └── win32 │ │ ├── imgui_impl_win32.cpp │ │ └── imgui_impl_win32.h ├── memory │ ├── bindlessdescriptormanager.cpp │ ├── bindlessdescriptormanager.h │ ├── descriptorallocation.cpp │ ├── descriptorallocation.h │ ├── descriptorallocator.cpp │ ├── descriptorallocator.h │ ├── uploadbufferallocation.cpp │ ├── uploadbufferallocation.h │ ├── uploadbufferallocator.cpp │ ├── uploadbufferallocator.h │ ├── uploadbufferallocatorpage.cpp │ └── uploadbufferallocatorpage.h ├── pch.h ├── resources │ ├── material.cpp │ ├── material.h │ ├── mesh.cpp │ ├── mesh.h │ ├── skinnedmesh.cpp │ ├── skinnedmesh.h │ ├── staticmesh.cpp │ ├── staticmesh.h │ ├── texture.cpp │ └── texture.h ├── rhi │ ├── dx12 │ │ ├── dx12accelerationstructure.cpp │ │ ├── dx12accelerationstructure.h │ │ ├── dx12commandallocator.cpp │ │ ├── dx12commandallocator.h │ │ ├── dx12commandlist.cpp │ │ ├── dx12commandlist.h │ │ ├── dx12commandqueue.cpp │ │ ├── dx12commandqueue.h │ │ ├── dx12computepipelinestate.cpp │ │ ├── dx12computepipelinestate.h │ │ ├── dx12descriptorheap.cpp │ │ ├── dx12descriptorheap.h │ │ ├── dx12device.cpp │ │ ├── dx12device.h │ │ ├── dx12fence.cpp │ │ ├── dx12fence.h │ │ ├── dx12graphicpipelinestate.cpp │ │ ├── dx12graphicpipelinestate.h │ │ ├── dx12imguiwrapper.cpp │ │ ├── dx12imguiwrapper.h │ │ ├── dx12includes.h │ │ ├── dx12module.cpp │ │ ├── dx12module.h │ │ ├── dx12pipelinestate.h │ │ ├── dx12raytracingpipelinestate.cpp │ │ ├── dx12raytracingpipelinestate.h │ │ ├── dx12raytracingshaderbindingtable.cpp │ │ ├── dx12raytracingshaderbindingtable.h │ │ ├── dx12resource.cpp │ │ ├── dx12resource.h │ │ ├── dx12rootsignature.cpp │ │ ├── dx12rootsignature.h │ │ ├── dx12shader.cpp │ │ ├── dx12shader.h │ │ ├── dx12shaderreflection.cpp │ │ ├── dx12shaderreflection.h │ │ ├── dx12swapchain.cpp │ │ ├── dx12swapchain.h │ │ ├── dx12translation.cpp │ │ └── dx12translation.h │ ├── rhiaccelerationstructure.h │ ├── rhicommandallocator.h │ ├── rhicommandlist.cpp │ ├── rhicommandlist.h │ ├── rhicommandqueue.cpp │ ├── rhicommandqueue.h │ ├── rhicomputepipelinestate.cpp │ ├── rhicomputepipelinestate.h │ ├── rhidescriptorheap.h │ ├── rhidevice.h │ ├── rhienums.h │ ├── rhifence.h │ ├── rhigraphicpipelinestate.cpp │ ├── rhigraphicpipelinestate.h │ ├── rhiimguiwrapper.cpp │ ├── rhiimguiwrapper.h │ ├── rhimodule.cpp │ ├── rhimodule.h │ ├── rhipipelinestate.cpp │ ├── rhipipelinestate.h │ ├── rhiraytracingpipelinestate.cpp │ ├── rhiraytracingpipelinestate.h │ ├── rhiraytracingshaderbindingtable.cpp │ ├── rhiraytracingshaderbindingtable.h │ ├── rhiresource.h │ ├── rhiresourceviews.h │ ├── rhirootsignature.cpp │ ├── rhirootsignature.h │ ├── rhirootsignaturebindingtable.cpp │ ├── rhirootsignaturebindingtable.h │ ├── rhishader.cpp │ ├── rhishader.h │ ├── rhishaderreflection.cpp │ ├── rhishaderreflection.h │ ├── rhiswapchain.h │ └── rhitypes.h ├── schedule │ ├── framescheduler.cpp │ ├── framescheduler.h │ ├── frameschedulerutils.h │ ├── producers │ │ ├── fullscreencomputeproducer.cpp │ │ ├── fullscreencomputeproducer.h │ │ ├── fullscreenpixelproducer.cpp │ │ ├── fullscreenpixelproducer.h │ │ ├── gbufferproducer.cpp │ │ ├── gbufferproducer.h │ │ ├── globalconstantsproducer.cpp │ │ ├── globalconstantsproducer.h │ │ ├── globalillumination │ │ │ ├── irradiancefieldproducer.cpp │ │ │ └── irradiancefieldproducer.h │ │ ├── graphicproducer.cpp │ │ ├── graphicproducer.h │ │ ├── lightingcompositeproducer.cpp │ │ ├── lightingcompositeproducer.h │ │ ├── materialtableproducer.cpp │ │ ├── materialtableproducer.h │ │ ├── pathtracedlightingproducer.cpp │ │ ├── pathtracedlightingproducer.h │ │ ├── postprocess │ │ │ ├── bloomproducer.cpp │ │ │ ├── bloomproducer.h │ │ │ ├── depthoffieldproducer.cpp │ │ │ ├── depthoffieldproducer.h │ │ │ ├── finalcompositeproducer.cpp │ │ │ ├── finalcompositeproducer.h │ │ │ ├── postfxsourceproducer.cpp │ │ │ ├── postfxsourceproducer.h │ │ │ ├── temporalaaproducer.cpp │ │ │ └── temporalaaproducer.h │ │ ├── proceduralskyproducer.cpp │ │ ├── proceduralskyproducer.h │ │ ├── raytracedlightingproducer.cpp │ │ ├── raytracedlightingproducer.h │ │ ├── raytracedtranslucencyproducer.cpp │ │ ├── raytracedtranslucencyproducer.h │ │ ├── raytracingresourceproducer.cpp │ │ ├── raytracingresourceproducer.h │ │ ├── toolmode │ │ │ ├── editorgridproducer.cpp │ │ │ ├── editorgridproducer.h │ │ │ ├── editoroutlineproducer.cpp │ │ │ └── editoroutlineproducer.h │ │ ├── translucencyproducer.cpp │ │ └── translucencyproducer.h │ ├── schedulecontext.cpp │ └── schedulecontext.h ├── shaderdaemon │ ├── shaderdaemon.cpp │ └── shaderdaemon.h ├── shaders │ ├── basepass_vs.hlsl │ ├── common │ │ ├── bloomparams.h │ │ ├── depthoffieldparams.h │ │ ├── globalconstants.h │ │ ├── hlsltranslation.h │ │ ├── instanceparams.h │ │ ├── irradiancefieldparams.h │ │ ├── material.h │ │ ├── metadata.h │ │ ├── raytracingconstants.h │ │ ├── samplers.h │ │ └── vertexcommon.h │ ├── finalcomposite_ps.hlsl │ ├── fullscreen_vs.hlsl │ ├── gbuffer_ps.hlsl │ ├── lighting │ │ ├── globalillumination │ │ │ ├── irradiancefieldprobetracing_rgs.hlsl │ │ │ └── irradiancefieldvisualize_vsps.hlsl │ │ ├── pathtracing_rgs.hlsl │ │ └── restir │ │ │ ├── boilingfilter.hlsl │ │ │ ├── gireservoirmanagement.hlsl │ │ │ ├── gireservoirresampling.hlsl │ │ │ ├── restirgi_initialgeneration_rgs.hlsl │ │ │ ├── restirgi_shadereservoir_rgs.hlsl │ │ │ ├── restirgi_spatialresampling_cs.hlsl │ │ │ └── restirgi_temporalresampling_cs.hlsl │ ├── lightingcomposite_ps.hlsl │ ├── postprocess │ │ ├── bloom_cs.hlsl │ │ ├── depthoffield_cs.hlsl │ │ ├── postprocess_cs.hlsl │ │ └── temporalaa_cs.hlsl │ ├── proceduralsky_ps.hlsl │ ├── toolmode │ │ ├── editorgrid_vsps.hlsl │ │ └── editoroutline_ps.hlsl │ ├── translucency │ │ ├── forwardtranslucency_ps.hlsl │ │ └── raytracedtranslucency_rgs.hlsl │ └── utils │ │ ├── brdf.hlsl │ │ ├── constants.hlsl │ │ ├── encoding.hlsl │ │ ├── fullscreenhelpers.hlsl │ │ ├── helpers.hlsl │ │ ├── noise.hlsl │ │ ├── random.hlsl │ │ ├── raytracing.hlsl │ │ ├── sampling.hlsl │ │ └── shading.hlsl └── threading │ ├── graphicframescope.cpp │ ├── graphicframescope.h │ ├── rendercommand.h │ ├── rendercommandqueue.h │ ├── renderthread.cpp │ 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