├── Aimbot.txt ├── Animation Gui.txt ├── Assassin Script.txt ├── Big Boy Script.txt ├── Cool Gui.txt ├── Dark Knight.txt ├── EXPLOIT GUI.txt ├── Explorer Script.txt ├── FE Kill Script.txt ├── FE Tp Script.txt ├── Faces Gui.txt ├── Fancy Tablet.txt ├── Force Fly 1.txt ├── Force Fly 2.txt ├── Fusion Gui.txt ├── Goku Gear.txt ├── Guest Chat.txt ├── Hacked By.txt ├── Illuminati.txt ├── Invisible Head.txt ├── Karate Gui.txt ├── Kick all players in FE Games.txt ├── Knife.txt ├── Latest PME4.txt ├── Lazor Mouth.txt ├── Loadstrings.txt ├── Map Backup and Restore.txt ├── Meme Gui - Copy.txt ├── Mini Me.txt ├── Neon Glow.txt ├── PME admin.txt ├── PME'S GUI.txt ├── Pepe GUI.txt ├── Pepe Gui - Copy.txt ├── RC7 Explorer.txt ├── README.md ├── Rape.txt ├── Ro-Xploit 4.0.txt ├── Ro-Xploit 5.0.txt ├── Rocky2u's Command Script.txt ├── Rockys Admin - Copy - Kopi.txt ├── Rockys Admin - Copy.txt ├── Scythe V2.txt ├── Server Lock.txt ├── Sex Script.lua ├── TM Always Murderer - Copy.txt ├── TM Always Murderer.txt ├── TM Rank 1337.txt ├── TM Rank 2537 - Copy.txt ├── TM Unlock All Items.txt ├── ThisAdminForTM.lua ├── Time Blast.txt ├── Weird Decal Brick Spam.txt ├── YourMom Gui.txt └── c00lgui.txt /Aimbot.txt: -------------------------------------------------------------------------------- 1 | --Rocky2U 2 | 3 | hi cool doods 4 | 5 | THIS WAS NOT ORGINALLY MINE, BUT I EDITED IT 6 | 7 | ORIGINAL : http://www.roblox.com/AimAssist-item?id=290270620 8 | 9 | i posted my edited version on my brother's alt so it wouldn't get leaked 10 | 11 | Code: 12 | loadstring(game:GetObjects('rbxassetid://340856112')[1].Source)() 13 | 14 | wait() 15 | 16 | _G.FREE_FOR_ALL = true 17 | 18 | _G.BIND = 50 -- LEFT CTRL 19 | _G.ESP_BIND = 52 -- LEFT ALT 20 | 21 | DEFAULT BINDS 22 | 23 | AIMBOT - LEFT CTRL 24 | ESP - LEFT ALT 25 | 26 | --[[if you don't like the default keys, use this list to change them 27 | Esc = 27 28 | F2 = 27 29 | F3 = 28 30 | F4 = 29 31 | F5 = 30 32 | F6 = 31 33 | F7 = 32 34 | F8 = 33 35 | F9 = 34 36 | F10 = 35 37 | F11 = 36 38 | F12 = 37 39 | ScrollLock = 46 40 | PrtScr = 61 41 | Insert = 21 42 | Pause = 19 43 | ~ = 96 44 | _ = 45 45 | Left+ = 61 46 | Backspace = 8 47 | Home = 22 48 | End = 23 49 | / = 11 50 | Tab = 9 51 | { = 91 52 | } = 93 53 | | = 92 54 | \ = 92 55 | Caps = 45 56 | ; = 59 57 | " = 39 58 | Left Enter = 13 59 | Left Shift = 48 60 | Right Shift = 47 61 | Left Ctrl = 50 62 | Right Ctrl = 49 63 | Left Alt = 52 64 | Right Alt = 51 65 | Up Arrow = 17 66 | Left Arrow = 20 67 | Down Arrow = 18]] 68 | Right Arrow = 19 -------------------------------------------------------------------------------- /Animation Gui.txt: -------------------------------------------------------------------------------- 1 | game:GetObjects("rbxassetid://175460237")[1].Parent = game.Players.LocalPlayer.PlayerGui -------------------------------------------------------------------------------- /Big Boy Script.txt: -------------------------------------------------------------------------------- 1 | function fWeld(zName, zParent, zPart0, zPart1, zCoco, a, b, c, d, e, f) 2 | local funcw = Instance.new("Weld") 3 | funcw.Name = zName 4 | funcw.Parent = zParent 5 | funcw.Part0 = zPart0 6 | funcw.Part1 = zPart1 7 | if (zCoco == true) then 8 | funcw.C0 = CFrame.new(a, b, c) * CFrame.fromEulerAnglesXYZ(d, e, f) 9 | else 10 | funcw.C1 = CFrame.new(a, b, c) * CFrame.fromEulerAnglesXYZ(d, e, f) 11 | end 12 | return funcw 13 | end 14 | function fun(n1, n2) 15 | pcall(function() 16 | t1 = game.Players[n1].Character.Torso 17 | t2 = game.Players[n2].Character.Torso 18 | t2.Parent.Humanoid.PlatformStand = true 19 | t1["Left Shoulder"]:Remove() 20 | ls1 = Instance.new("Weld") 21 | ls1.Parent = t1 22 | ls1.Part0 = t1 23 | ls1.Part1 = t1.Parent["Left Arm"] 24 | ls1.C0 = CFrame.new(-1.5,0,0) 25 | ls1.Name = "Left Shoulder" 26 | t1["Right Shoulder"]:Remove() 27 | rs1 = Instance.new("Weld") 28 | rs1.Parent = t1 29 | rs1.Part0 = t1 30 | rs1.Part1 = t1.Parent["Right Arm"] 31 | rs1.C0 = CFrame.new(1.5,0,0) 32 | rs1.Name = "Right Shoulder" 33 | t2["Left Shoulder"]:Remove() 34 | ls2 = Instance.new("Weld") 35 | ls2.Parent = t2 36 | ls2.Part0 = t2 37 | ls2.Part1 = t2.Parent["Left Arm"] 38 | ls2.C0 = CFrame.new(-1.5,0,0) 39 | ls2.Name = "Left Shoulder" 40 | t2["Right Shoulder"]:Remove() 41 | rs2 = Instance.new("Weld") 42 | rs2.Parent = t2 43 | rs2.Part0 = t2 44 | rs2.Part1 = t2.Parent["Right Arm"] 45 | rs2.C0 = CFrame.new(1.5,0,0) 46 | rs2.Name = "Right Shoulder" 47 | t2["Left Hip"]:Remove() 48 | lh2 = Instance.new("Weld") 49 | lh2.Parent = t2 50 | lh2.Part0 = t2 51 | lh2.Part1 = t2.Parent["Left Leg"] 52 | lh2.C0 = CFrame.new(-0.5,-2,0) 53 | lh2.Name = "Left Hip" 54 | t2["Right Hip"]:Remove() 55 | rh2 = Instance.new("Weld") 56 | rh2.Parent = t2 57 | rh2.Part0 = t2 58 | rh2.Part1 = t2.Parent["Right Leg"] 59 | rh2.C0 = CFrame.new(0.5,-2,0) 60 | rh2.Name = "Right Hip" 61 | local d = Instance.new("Part") 62 | d.TopSurface = 0 63 | d.BottomSurface = 0 64 | d.CanCollide = false 65 | d.BrickColor = BrickColor.new("Medium stone grey") 66 | d.Shape = "Ball" 67 | d.Parent = t1 68 | d.Size = Vector3.new(1,1,1) 69 | local dm = Instance.new("SpecialMesh") 70 | dm.MeshType = "Sphere" 71 | dm.Parent = d 72 | dm.Scale = Vector3.new(0.4,0.4,0.4) 73 | fWeld("weld",t1,t1,d,true,-0.2,-1.3,-0.6,0,0,0) 74 | d2 = d:Clone() 75 | d2.Parent = t1 76 | fWeld("weld",t1,t1,d2,true,0.2,-1.3,-0.6,0,0,0) 77 | local c = Instance.new("Part") 78 | c.TopSurface = 0 79 | c.BottomSurface = 0 80 | c.CanCollide = false 81 | c.BrickColor = BrickColor.new("Pastel brown") 82 | c.Parent = t1 83 | c.formFactor = "Custom" 84 | c.Size = Vector3.new(0.4,1.3,0.4) 85 | cm = Instance.new("CylinderMesh") 86 | cm.Parent = c 87 | a = fWeld("weld",t1,t1,c,true,0,-1,-0.52+(-c.Size.y/2),math.rad(-80),0,0) 88 | c2 = d:Clone() 89 | c2.BrickColor = BrickColor.new("Medium stone grey") 90 | c2.Mesh.Scale = Vector3.new(0.4,0.62,0.4) 91 | c2.Parent = t1 92 | fWeld("weld",c,c,c2,true,0,0+(c.Size.y/2),0,math.rad(-10),0,0) 93 | local bl = Instance.new("Part") 94 | bl.TopSurface = 0 95 | bl.BottomSurface = 0 96 | bl.CanCollide = false 97 | bl.BrickColor = BrickColor.new("Pastel brown") 98 | bl.Shape = "Ball" 99 | bl.Parent = t2 100 | bl.Size = Vector3.new(1,1,1) 101 | local dm = Instance.new("SpecialMesh") 102 | dm.MeshType = "Sphere" 103 | dm.Parent = bl 104 | dm.Scale = Vector3.new(1.2,1.2,1.2) 105 | fWeld("weld",t2,t2,bl,true,-0.5,0.5,-0.6,0,0,0) 106 | local br = Instance.new("Part") 107 | br.TopSurface = 0 108 | br.BottomSurface = 0 109 | br.CanCollide = false 110 | br.BrickColor = BrickColor.new("Pastel brown") 111 | br.Shape = "Ball" 112 | br.Parent = t2 113 | br.Size = Vector3.new(1,1,1) 114 | local dm = Instance.new("SpecialMesh") 115 | dm.MeshType = "Sphere" 116 | dm.Parent = br 117 | dm.Scale = Vector3.new(1.2,1.2,1.2) 118 | fWeld("weld",t2,t2,br,true,0.5,0.5,-0.6,0,0,0) 119 | local bln = Instance.new("Part") 120 | bln.TopSurface = 0 121 | bln.BottomSurface = 0 122 | bln.CanCollide = false 123 | bln.Shape = "Ball" 124 | bln.Parent = t2 125 | bln.Size = Vector3.new(1,1,1) 126 | local dm = Instance.new("SpecialMesh") 127 | dm.MeshType = "Sphere" 128 | dm.Parent = bln 129 | dm.Scale = Vector3.new(0.2,0.2,0.2) 130 | fWeld("weld",t2,t2,bln,true,-0.5,0.5,-1.2,0,0,0) 131 | local brn = Instance.new("Part") 132 | brn.TopSurface = 0 133 | brn.BottomSurface = 0 134 | brn.CanCollide = false 135 | brn.Shape = "Ball" 136 | brn.Parent = t2 137 | brn.Size = Vector3.new(1,1,1) 138 | local dm = Instance.new("SpecialMesh") 139 | dm.MeshType = "Sphere" 140 | dm.Parent = brn 141 | dm.Scale = Vector3.new(0.2,0.2,0.2) 142 | fWeld("weld",t2,t2,brn,true,0.5,0.5,-1.2,0,0,0) 143 | lh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,-0.4,0) 144 | rh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,0.4,0) 145 | ls2.C1 = CFrame.new(-0.5,-1.3,-0.5) * CFrame.Angles(0.9,-0.4,0) 146 | rs2.C1 = CFrame.new(0.5,-1.3,-0.5) * CFrame.Angles(0.9,0.4,0) 147 | ls1.C1 = CFrame.new(-0.5,0.7,0) * CFrame.Angles(-0.9,-0.4,0) 148 | rs1.C1 = CFrame.new(0.5,0.7,0) * CFrame.Angles(-0.9,0.4,0) 149 | if t1:findFirstChild("weldx") ~= nil then 150 | t1.weldx:Remove() 151 | end 152 | we = fWeld("weldx", t1, t1, t2, true, 0, -0.9, -1.3, math.rad(-90), 0, 0) 153 | n = t2.Neck 154 | n.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0) 155 | end) 156 | coroutine.resume(coroutine.create(function() 157 | while wait() do 158 | for i = 1,6 do 159 | we.C1 = we.C1 * CFrame.new(0,-0.3,0) 160 | wait() 161 | end 162 | 163 | for i = 1,6 do 164 | we.C1 = we.C1 * CFrame.new(0,0.3,0) 165 | wait() 166 | end 167 | end 168 | end)) 169 | end 170 | fun("xXV3rmF3nXx", "karen0912") -------------------------------------------------------------------------------- /Cool Gui.txt: -------------------------------------------------------------------------------- 1 | loadstring(game:GetObjects("rbxassetid://157645868")[1].Source)( ) -------------------------------------------------------------------------------- /Dark Knight.txt: -------------------------------------------------------------------------------- 1 | me = game:GetService("Players").baee33 VC = Vector3.new CF = CFrame.new hop = Instance.new("HopperBin",me.Backpack) hop.Name = "Knight" 2 | Model = Instance.new("Model",me.Character) Model.Name = "PartsPack" sword1equiped = false numchangerformodes = 1 overalldamage = 5 3 | armsMD = {me.Character.Torso:FindFirstChild("Right Shoulder"),me.Character.Torso:FindFirstChild("Left Shoulder")} MainGui = nil damageallowed = false 4 | arms = {me.Character:FindFirstChild("Right Arm"),me.Character:FindFirstChild("Left Arm")} mode1 = false mode2 = true mode3 = false 5 | TableForModes = {"2H Sword","DualBlades","Sword and Shield"} local debounceunequip = true debounceequip = true modestabiliazer = true 6 | debounceforsworddamage = true debounceforsworddamage2 = true 7 | local d22 = me.Character:GetChildren() for i = 1,#d22 do if d22[i].className == "CharacterMesh" then d22[i]:Destroy() end end if me.Character.Head:FindFirstChild("face") ~= nil then me.Character.Head:FindFirstChild("face"):Destroy() else end 8 | local b22 = me.Character:GetChildren() for i = 1,#b22 do if b22[i].className == "Hat" then b22[i]:Destroy() end end 9 | local c22 = me.Character:GetChildren() for i = 1,#c22 do if c22[i].className == "Part" then c22[i].BrickColor = BrickColor.new("Really black") end end 10 | local f22 = me.Character:GetChildren() for i = 1,#f22 do if f22[i].className == "Shirt" then f22[i]:Destroy() end end 11 | local v22 = me.Character:GetChildren() for i = 1,#v22 do if v22[i].className == "Pants" then v22[i]:Destroy() end end me.Character.Head.BrickColor = BrickColor.new("Really red") 12 | 13 | function slash() damageallowed = true overalldamage = 25 14 | if mode1 == true then holdarmright.Part1 = nil armsMD[1].Part1 = arms[1] local storarms = armsMD[1].C0 armsMD[1].C0 = armsMD[1].C0*CFrame.new(.3,0,.3) 15 | for i = 0,5,.2 do armsMD[1].DesiredAngle = 0 armsMD[1].CurrentAngle = 0 armsMD[1].MaxVelocity = 0 armsMD[1].C0 = armsMD[1].C0*CFrame.Angles(0,0,math.rad(i*-1)) wait() end 16 | for i = 5,2,-.2 do armsMD[1].DesiredAngle = 0 armsMD[1].CurrentAngle = 0 armsMD[1].MaxVelocity = 0 armsMD[1].C0 = armsMD[1].C0*CFrame.Angles(0,0,math.rad(i)) wait() end 17 | armsMD[1].C0 = storarms armsMD[1].Part1 = nil holdarmright.Part1 = arms[1] damageallowed = false overalldamage = 25 18 | else if mode2 == true then 19 | holdarmright2.Part1 = nil armsMD[1].Part1 = arms[1] holdarmleft2.Part1 = nil armsMD[2].Part1 = arms[2] 20 | for i = 1,0,-.2 do armsMD[1].CurrentAngle = 0 armsMD[1].MaxVelocity = 0 armsMD[1].C0 = CF(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)*CFrame.Angles(-.2,6.3,i) 21 | armsMD[2].CurrentAngle = 0 armsMD[2].MaxVelocity = 0 armsMD[2].C0 = CF(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)*CFrame.Angles(-.2,6.3,i*-1) wait() end 22 | for i = 0,1,.2 do armsMD[1].CurrentAngle = 0 armsMD[1].MaxVelocity = 0 armsMD[1].C0 = CF(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)*CFrame.Angles(-.2,6.3,i) 23 | armsMD[2].CurrentAngle = 0 armsMD[2].MaxVelocity = 0 armsMD[2].C0 = CF(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)*CFrame.Angles(-.2,6.3,i*-1) wait() end 24 | armsMD[1].Part1 = nil holdarmright2.Part1 = arms[1] armsMD[2].Part1 = nil holdarmleft2.Part1 = arms[2] 25 | else if mode3 == true then holdarmright3.Part1 = nil armsMD[1].Part1 = arms[1] damageallowed = false 26 | for i = 1,0,-.2 do armsMD[1].CurrentAngle = 0 armsMD[1].MaxVelocity = 0 armsMD[1].C0 = CF(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)*CFrame.Angles(-.2,6.3,i) wait() end 27 | for i = 0,1,.2 do armsMD[1].CurrentAngle = 0 armsMD[1].MaxVelocity = 0 armsMD[1].C0 = CF(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)*CFrame.Angles(-.2,6.3,i) wait() end 28 | armsMD[1].Part1 = nil holdarmright3.Part1 = arms[1] end end end damageallowed = false 29 | end 30 | 31 | function armor() 32 | local hat = Instance.new("Hat",me.Character) hat.Name = "Knight Helm" hat.AttachmentPos = VC(0,.3,.1) 33 | local han = Instance.new("Part") han.Anchored = false han.CanCollide = false han.Name = "Handle" han.Size = VC(1,1,1) han.Position = VC(me.Character.Head.Position) han.Parent = hat 34 | local msh = Instance.new("SpecialMesh",han) msh.MeshType = "FileMesh" msh.MeshId = "http://www.roblox.com/asset/?id=33364735" msh.Scale = VC(1,1,1) msh.VertexColor = VC(0,0,0) 35 | msh.TextureId = "http://www.roblox.com/asset/?id=33364709" 36 | local charm = Instance.new("CharacterMesh",me.Character) charm.BodyPart = "Torso" charm.MeshId = 68241695 charm.OverlayTextureId = 42265273 37 | local charm = Instance.new("CharacterMesh",me.Character) charm.BodyPart = "RightLeg" charm.MeshId = 74653410 charm.OverlayTextureId = 42265273 38 | local charm = Instance.new("CharacterMesh",me.Character) charm.BodyPart = "LeftLeg" charm.MeshId = 74653371 charm.OverlayTextureId = 42265273 39 | local charm = Instance.new("CharacterMesh",me.Character) charm.BodyPart = "RightArm" charm.MeshId = 68241658 charm.OverlayTextureId = 42265273 40 | local charm = Instance.new("CharacterMesh",me.Character) charm.BodyPart = "LeftArm" charm.MeshId = 68241543 charm.OverlayTextureId = 42265273 41 | local sword = Instance.new("Part",Model) sword.FormFactor = "Custom" sword.Size = VC(.5,3.5,.5) sword.CanCollide = false sword.CFrame = me.Character.Torso.CFrame swordweld = Instance.new("Weld",me.Character.Torso) swordweld.Part0 = swordweld.Parent swordweld.Part1 = sword 42 | sword.Touched:connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") ~= nil and debounceforsworddamage == true and damageallowed == true then hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - overalldamage wait(.2) debounceforsworddamage = true else return end end) 43 | swordweld.C0 = CFrame.new(.3,.6,.6)*CFrame.Angles(math.pi/2,math.rad(-35),0) mesh2sword = Instance.new("SpecialMesh",sword) mesh2sword.MeshType = "FileMesh" mesh2sword.MeshId = "http://www.roblox.com/asset/?id=49754655" mesh2sword.TextureId = "http://www.roblox.com/asset/?id=77571269" mesh2sword.Scale = VC(2,2,2) 44 | local sword2 = Instance.new("Part",Model) sword2.FormFactor = "Custom" sword2.Size = VC(.5,3.5,.5) sword2.CanCollide = false sword2.CFrame = me.Character.Torso.CFrame swordweld2 = Instance.new("Weld",me.Character.Torso) swordweld2.Part0 = swordweld2.Parent swordweld2.Part1 = sword2 45 | sword2.Touched:connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") ~= nil and debounceforsworddamage2 == true and damageallowed == true then hit.Parent:FindFirstChild("Humanoid").Health = hit.Parent:FindFirstChild("Humanoid").Health - overalldamage wait(.2) debounceforsworddamage2 = true else return end end) 46 | swordweld2.C0 = CFrame.new(-.3,.6,.6)*CFrame.Angles(math.pi/2,math.rad(35),0) mesh2sword2 = Instance.new("SpecialMesh",sword2) mesh2sword2.MeshType = "FileMesh" mesh2sword2.MeshId = "http://www.roblox.com/asset/?id=49754655" mesh2sword2.TextureId = "http://www.roblox.com/asset/?id=77571269" mesh2sword2.Scale = VC(2,2,2) 47 | local shield = Instance.new("Part",Model) shield.FormFactor = "Custom" shield.Size = VC(.5,3.5,.5) shield.CanCollide = false shield.CFrame = me.Character.Torso.CFrame shieldweld = Instance.new("Weld",me.Character.Torso) shieldweld.Part0 = shieldweld.Parent shieldweld.Part1 = shield 48 | shieldweld.C0 = CFrame.new(0,0,.8)*CFrame.Angles(math.pi/2,0,math.pi/1) shieldmesh2 = Instance.new("SpecialMesh",shield) shieldmesh2.MeshType = "FileMesh" shieldmesh2.MeshId = "http://www.roblox.com/asset/?id=49757732" shieldmesh2.TextureId = "http://www.roblox.com/asset/?id=77571269" shieldmesh2.Scale = VC(1.2,1.1,1.2) 49 | end 50 | 51 | function changemode() if modestabiliazer ~= true then return else modestabiliazer = false if MainGui ~= nil then MainGui:Destroy() else end numchangerformodes = numchangerformodes + 1 if numchangerformodes == 4 then numchangerformodes = 1 else end 52 | MainGui = Instance.new("ScreenGui",me.PlayerGui) local TL = Instance.new("TextLabel",MainGui) TL.Position = UDim2.new(0,630,0,20) TL.Text = TableForModes[numchangerformodes] TL.Size = UDim2.new(0,150,0,50) TL.BackgroundColor3 = BrickColor.new("Really black").Color 53 | TL.TextColor3 = BrickColor.new("White").Color TL.Font = "ArialBold" TL.FontSize = "Size18" 54 | if numchangerformodes == 1 then unequip() mode1 = true mode2 = false mode3 = false equip() else if numchangerformodes == 2 then unequip() mode1 = false mode2 = true mode3 = false equip() else if numchangerformodes == 3 then unequip() mode1 = false mode2 = false mode3 = true equip() end end end if MainGui ~= nil then MainGui:Destroy() end modestabiliazer = true 55 | end 56 | end 57 | 58 | function equip() if mode1 == true then if debounceequip ~= true or debounceunequip == false then return else debounceequip = false 59 | for i = 0,3.8,.2 do armsMD[1].CurrentAngle = 0 armsMD[1].MaxVelocity = 0 armsMD[1].C0 = CF(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)*CFrame.Angles(-.2,6.3,i) wait() end swordweld.Part0 = me.Character:FindFirstChild("Right Arm") swordweld.C0 = CF(.1,-1.2,-2)*CFrame.Angles(math.rad(180),0,math.pi/2) 60 | for i = 3.8,0,-.2 do armsMD[1].CurrentAngle = 0 armsMD[1].MaxVelocity = 0 armsMD[1].C0 = CF(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)*CFrame.Angles(-.2,6.3,i) wait() end 61 | for i = 0,1,.1 do armsMD[1].CurrentAngle = 0 armsMD[1].MaxVelocity = 0 armsMD[1].C0 = CF(1-i, 1, -.2, 0, 0, 1, 0, 1, 0, -1, 0, 0)*CFrame.Angles(i-.3,6.3,i) 62 | armsMD[2].CurrentAngle = 0 armsMD[2].MaxVelocity = 0 armsMD[2].C0 = CF(-1+i-.2, 0.8, -.2, -0, -0, -1, 0, 1, 0, 1, 0, 0)*CFrame.Angles(i-.6,5.9,i*-1) wait() end armsMD[1].Part1 = nil holdarmright = Instance.new("Weld",me.Character.Torso) holdarmright.Part0 = holdarmright.Parent holdarmright.Part1 = arms[1] holdarmright.C0 = CFrame.new(.55,.3,-.4)*CFrame.Angles(.9,-.55,-.40) 63 | armsMD[2].Part1 = nil holdarmleft = Instance.new("Weld",me.Character.Torso) holdarmleft.Part0 = holdarmleft.Parent holdarmleft.Part1 = arms[2] holdarmleft.C0 = CF(-.8,.2,-.6)*CFrame.Angles(1.2,-.5,.8) 64 | for i = 2,3,.1 do mesh2sword.Scale = VC(i,i,i) swordweld.C0 = swordweld.C0*CFrame.new(0,.03,.085) wait() end debounceequip = true end else 65 | if mode2 == true then if debounceequip ~= true or debounceunequip == false then return else end debounceequip = false 66 | for i = 0,3.8,.2 do armsMD[1].CurrentAngle = 0 armsMD[1].MaxVelocity = 0 armsMD[1].C0 = CF(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)*CFrame.Angles(-.2,6.3,i) 67 | armsMD[2].CurrentAngle = 0 armsMD[2].MaxVelocity = 0 armsMD[2].C0 = CF(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)*CFrame.Angles(-.2,6.3,i*-1) 68 | wait() end swordweld.Part0 = me.Character:FindFirstChild("Right Arm") swordweld.C0 = CF(.1,-1.2,-2)*CFrame.Angles(math.rad(180),0,math.pi/2) 69 | swordweld2.Part0 = me.Character:FindFirstChild("Left Arm") swordweld2.C0 = CF(-.1,-1.2,-2)*CFrame.Angles(math.rad(180),0,math.pi/2) 70 | for i = 3.8,1,-.2 do armsMD[1].CurrentAngle = 0 armsMD[1].MaxVelocity = 0 armsMD[1].C0 = CF(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)*CFrame.Angles(-.2,6.3,i) 71 | armsMD[2].CurrentAngle = 0 armsMD[2].MaxVelocity = 0 armsMD[2].C0 = CF(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)*CFrame.Angles(-.2,6.3,i*-1) wait() end 72 | armsMD[1].Part1 = nil holdarmright2 = Instance.new("Weld",me.Character.Torso) holdarmright2.Part0 = holdarmright2.Parent holdarmright2.Part1 = arms[1] holdarmright2.C0 = CFrame.new(1.5,.5,-.3)*CFrame.Angles(1.1,.2,0) 73 | armsMD[2].Part1 = nil holdarmleft2 = Instance.new("Weld",me.Character.Torso) holdarmleft2.Part0 = holdarmleft2.Parent holdarmleft2.Part1 = arms[2] holdarmleft2.C0 = CF(-1.5,.5,-.3)*CFrame.Angles(1.1,-.2,0) debounceequip = true 74 | else if mode3 == true then if debounceequip ~= true or debounceunequip == false then return else end debounceequip = false 75 | for i = 0,3.8,.2 do armsMD[1].CurrentAngle = 0 armsMD[1].MaxVelocity = 0 armsMD[1].C0 = CF(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)*CFrame.Angles(-.2,6.3,i) wait() end swordweld.Part0 = me.Character:FindFirstChild("Right Arm") swordweld.C0 = CF(.1,-1.2,-2)*CFrame.Angles(math.rad(180),0,math.pi/2) 76 | for i = 3.8,1,-.2 do armsMD[1].CurrentAngle = 0 armsMD[1].MaxVelocity = 0 armsMD[1].C0 = CF(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)*CFrame.Angles(-.2,6.3,i) wait() end armsMD[1].Part1 = nil holdarmright3 = Instance.new("Weld",me.Character.Torso) holdarmright3.Part0 = holdarmright3.Parent holdarmright3.Part1 = arms[1] holdarmright3.C0 = CFrame.new(1.5,.5,-.3)*CFrame.Angles(1.1,.2,0) debounceequip = true 77 | for i = 0,1,.2 do armsMD[2].CurrentAngle = 0 armsMD[2].MaxVelocity = 0 armsMD[2].C0 = CF(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)*CFrame.Angles(0,6.3,i*-1) wait() end 78 | local orb = Instance.new("Part",Model) orb.Size = Vector3.new(1,1,1) orb.Shape = "Ball" orb.CFrame = CFrame.new(arms[1].CFrame.x,arms[1].CFrame.y,arms[1].CFrame.z) orb.CanCollide = true orb.Reflectance = 1 79 | local wld = Instance.new("Weld",arms[2]) wld.Part0 = wld.Parent wld.Part1 = orb wld.C0 = CFrame.new(-.1,-1.1,-.1) wait(.2) local f = Instance.new("Fire",orb) f.Color = BrickColor.new("Really black").Color f.SecondaryColor = BrickColor.new("Really black").Color f.Size = 3 f.Heat = 15 for i = 1,5 do f:clone().Parent = orb end 80 | for i = 1,5,.2 do shieldweld.C0 = CFrame.new(0,i,.8)*CFrame.Angles(math.pi/2,0,math.pi/1) wait() end for i = 0,90,10 do shieldweld.C0 = CFrame.new(0,5,.8)*CFrame.Angles(math.pi/2,0,math.rad(180+i)) wait() end 81 | for i = 0,2,.1 do shieldweld.C0 = CFrame.new(0-i-.3,5-i-i,.8-i)*CFrame.Angles(math.pi/2,0,math.rad(270)) wait() end orb:Destroy() shieldweld.Part0 = nil shieldweld.Part0 = arms[2] shieldweld.C0 = CFrame.new(-.5,0,0)*CFrame.Angles(0,0,math.pi/-2) 82 | for i = 0,10,1 do armsMD[2].CurrentAngle = 0 armsMD[2].MaxVelocity = 0 armsMD[2].C0 = armsMD[2].C0*CFrame.Angles(math.rad(i),0,math.rad(-2))*CFrame.new(0,-.05,0) wait() end armsMD[2].Part1 = nil holdarmleft3 = Instance.new("Weld",me.Character.Torso) holdarmleft3.Part0 = holdarmleft3.Parent holdarmleft3.Part1 = arms[2] holdarmleft3.C0 = CFrame.new(-.6,.2,-.8)*CFrame.Angles(1.3,0,1.4) debounceunequip = true end 83 | end end 84 | end 85 | 86 | function unequip() damageallowed = false if mode1 == true then if debounceunequip ~= true or debounceequip == false then return nil else debounceunequip = false 87 | for i = 3,2,-.1 do mesh2sword.Scale = VC(i,i,i) swordweld.C0 = swordweld.C0*CFrame.new(0,-.03,-.085) wait() end armsMD[1].Part1 = arms[1] armsMD[2].Part1 = arms[2] holdarmright:Destroy() holdarmleft:Destroy() 88 | for i = 1,0,-.1 do armsMD[1].CurrentAngle = 0 armsMD[1].MaxVelocity = 0 armsMD[1].C0 = CF(1-i, 1, -.2, 0, 0, 1, 0, 1, 0, -1, 0, 0)*CFrame.Angles(i-.3,6.3,i) 89 | armsMD[2].CurrentAngle = 0 armsMD[2].MaxVelocity = 0 armsMD[2].C0 = CF(-1+i, 0.8, -.2, -0, -0, -1, 0, 1, 0, 1, 0, 0)*CFrame.Angles(i+.3,6.3,i) wait() end armsMD[2].C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)*CFrame.Angles(0,6.3,0) 90 | for i = 0,3.8,.2 do armsMD[1].CurrentAngle = 0 armsMD[1].MaxVelocity = 0 armsMD[1].C0 = CF(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)*CFrame.Angles(-.2,6.3,i) wait() end 91 | swordweld.Part0 = me.Character.Torso swordweld.C0 = CFrame.new(.3,.6,.6)*CFrame.Angles(math.pi/2,math.rad(-35),0) 92 | for i = 3.8,1,-.2 do armsMD[1].CurrentAngle = 0 armsMD[1].MaxVelocity = 0 armsMD[1].C0 = CF(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)*CFrame.Angles(0,6.3,i) wait() end armsMD[1].C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)*CFrame.Angles(0,6.3,0) debounceunequip = true end 93 | else if mode2 == true then if debounceunequip ~= true or debounceequip == false then return nil else debounceunequip = false 94 | armsMD[1].Part1 = arms[1] armsMD[2].Part1 = arms[2] holdarmright2:Destroy() holdarmleft2:Destroy() 95 | for i = 1,3.8,.2 do armsMD[1].CurrentAngle = 0 armsMD[1].MaxVelocity = 0 armsMD[1].C0 = CF(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)*CFrame.Angles(-.2,6.3,i) 96 | armsMD[2].CurrentAngle = 0 armsMD[2].MaxVelocity = 0 armsMD[2].C0 = CF(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)*CFrame.Angles(-.2,6.3,i*-1) wait() end 97 | swordweld.Part0 = me.Character.Torso swordweld.C0 = CFrame.new(.3,.6,.6)*CFrame.Angles(math.pi/2,math.rad(-35),0) swordweld2.Part0 = me.Character.Torso swordweld2.C0 = CFrame.new(-.3,.6,.6)*CFrame.Angles(math.pi/2,math.rad(35),0) 98 | for i = 3.8,0,-.2 do armsMD[1].CurrentAngle = 0 armsMD[1].MaxVelocity = 0 armsMD[1].C0 = CF(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)*CFrame.Angles(0,6.3,i) 99 | armsMD[2].CurrentAngle = 0 armsMD[2].MaxVelocity = 0 armsMD[2].C0 = CF(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)*CFrame.Angles(0,6.3,i*-1) wait() end armsMD[2].C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)*CFrame.Angles(0,6.3,0) debounceunequip = true end 100 | else if mode3 == true then if debounceunequip ~= true or debounceequip == false then return else end debounceunequip = false 101 | armsMD[1].Part1 = arms[1] armsMD[2].Part1 = arms[2] holdarmright3:Destroy() holdarmleft3:Destroy() 102 | for i = 1.2,0,-.1 do shieldmesh2.Scale = VC(i,i,i) wait() end 103 | for i = 10,0,-1 do armsMD[2].CurrentAngle = 0 armsMD[2].MaxVelocity = 0 armsMD[2].C0 = armsMD[2].C0*CFrame.Angles(math.rad(i*-1),0,math.rad(-2))*CFrame.new(0,.05,0) wait() end 104 | for i = 4,0,-.3 do armsMD[2].C0 = armsMD[2].C0*CFrame.Angles(0,0,math.rad(i)) wait() end armsMD[2].C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)*CFrame.Angles(0,6.3,0) 105 | for i = 1,3.8,.2 do armsMD[1].CurrentAngle = 0 armsMD[1].MaxVelocity = 0 armsMD[1].C0 = CF(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)*CFrame.Angles(-.2,6.3,i) wait() end swordweld.Part0 = me.Character.Torso swordweld.C0 = CFrame.new(.3,.6,.6)*CFrame.Angles(math.pi/2,math.rad(-35),0) 106 | for i = 3.8,0,-.2 do armsMD[1].CurrentAngle = 0 armsMD[1].MaxVelocity = 0 armsMD[1].C0 = CF(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)*CFrame.Angles(0,6.3,i) wait() end armsMD[2].C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)*CFrame.Angles(0,6.3,0) 107 | shieldweld.Part0 = shieldweld.Parent shieldweld.C0 = CFrame.new(0,0,.8)*CFrame.Angles(math.pi/2,0,math.pi/1) wait() shieldmesh2.Scale = VC(1.2,1.1,1.2) debounceunequip = true end 108 | end end 109 | end 110 | 111 | function firstmove() damageallowed = true 112 | if mode2 == true then overalldamage = 10 holdarmright2.Part1 = nil armsMD[1].Part1 = arms[1] holdarmleft2.Part1 = nil armsMD[2].Part1 = arms[2] 113 | local bp = Instance.new("BodyPosition",me.Character.Torso) bp.maxForce = VC(math.huge,math.huge,math.huge) bp.position = (me.Character.Torso.CFrame*CFrame.new(0,.3,-30)).p 114 | fire = Instance.new("Fire") fire.Size = 3 fire.Heat = 25 fire.Color = BrickColor.new("Teal").Color fire.SecondaryColor = BrickColor.new("Teal").Color for i = 1,5 do fire:clone().Parent = mesh2sword.Parent end for i = 1,5 do fire:clone().Parent = mesh2sword2.Parent end 115 | for i = 1,0,-.1 do armsMD[1].CurrentAngle = 0 armsMD[1].MaxVelocity = 0 armsMD[1].C0 = CF(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)*CFrame.Angles(i*-1,6.3,i) 116 | armsMD[2].CurrentAngle = 0 armsMD[2].MaxVelocity = 0 armsMD[2].C0 = CF(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)*CFrame.Angles(i*-1,6.3,i*-1) wait() end 117 | for i = 0,1,.2 do armsMD[1].CurrentAngle = 0 armsMD[1].MaxVelocity = 0 armsMD[1].C0 = CF(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)*CFrame.Angles(0,6.3,i) 118 | armsMD[2].CurrentAngle = 0 armsMD[2].MaxVelocity = 0 armsMD[2].C0 = CF(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)*CFrame.Angles(0,6.3,i*-1) wait() end for i,v in pairs(mesh2sword.Parent:GetChildren()) do if v:IsA("Fire") then v:Destroy() else end end for i,v in pairs(mesh2sword2.Parent:GetChildren()) do if v:IsA("Fire") then v:Destroy() else end end wait(.1) 119 | bp:Destroy() armsMD[1].Part1 = nil holdarmright2.Part1 = arms[1] armsMD[2].Part1 = nil holdarmleft2.Part1 = arms[2] overalldamage = 5 damageallowed = false 120 | end 121 | end 122 | 123 | function secondmove() damageallowed = true 124 | if mode2 == true then me.Character.Humanoid.WalkSpeed = 0 local changingnumnum = 0 local changingnumnum2 = 0 local changingnumnum3 = 0 local p = Instance.new("Part",game.Workspace) p.Anchored = true p.CanCollide = false p.CFrame = me.Character.Torso.CFrame*CFrame.new(0,-2,0) local msh = Instance.new("SpecialMesh",p) msh.MeshType = "FileMesh" msh.MeshId = "http://www.roblox.com/asset/?id=20329976" msh.Scale = Vector3.new(5,3,5) msh.TextureId = "http://www.roblox.com/asset/?id=20329965" msh.VertexColor = Vector3.new(0,0,0) 125 | holdarmright2.Part1 = nil armsMD[1].Part1 = arms[1] holdarmleft2.Part1 = nil armsMD[2].Part1 = arms[2] 126 | for i = 0,1,.1 do armsMD[1].CurrentAngle = 0 armsMD[1].MaxVelocity = 0 armsMD[1].C0 = CF(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)*CFrame.Angles(i*-1,6.3,0) 127 | armsMD[2].CurrentAngle = 0 armsMD[2].MaxVelocity = 0 armsMD[2].C0 = CF(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)*CFrame.Angles(i*-1,6.3,0) wait() end 128 | 129 | 130 | for i = 180,90,-10 do changingnumnum = changingnumnum + .18 changingnumnum2 = changingnumnum2 - .18 changingnumnum3 = changingnumnum3 + .01 swordweld.C0 = CF(-.1+changingnumnum3,-1.2+changingnumnum2,-2+changingnumnum)*CFrame.Angles(math.rad(i),0,math.pi/2) wait() 131 | swordweld2.C0 = CF(-.1+changingnumnum3,-1.2+changingnumnum2,-2+changingnumnum)*CFrame.Angles(math.rad(i),0,math.pi/2) wait() end 132 | 133 | for i = 1,200,2 do me.Character.Torso.CFrame = me.Character.Torso.CFrame*CFrame.Angles(0,1,0) wait() end wait(.1) p:Destroy() 134 | 135 | for i = 90,180,10 do changingnumnum = changingnumnum - .1 changingnumnum2 = changingnumnum2 + .1 changingnumnum3 = changingnumnum3 - .01 swordweld.C0 = CF(-.1+changingnumnum3,-1.2+changingnumnum2,-2+changingnumnum)*CFrame.Angles(math.rad(i),0,math.pi/2) 136 | swordweld2.C0 = CF(-.1+changingnumnum3,-1.2+changingnumnum2,-2+changingnumnum)*CFrame.Angles(math.rad(i),0,math.pi/2)wait() end 137 | swordweld.C0 = CF(.1,-1.2,-2)*CFrame.Angles(math.rad(180),0,math.pi/2) swordweld2.C0 = CF(-.1,-1.2,-2)*CFrame.Angles(math.rad(180),0,math.pi/2) for i = 1,0,-.1 do armsMD[1].CurrentAngle = 0 armsMD[1].MaxVelocity = 0 armsMD[1].C0 = CF(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)*CFrame.Angles(i*-1,6.3,0) 138 | armsMD[2].CurrentAngle = 0 armsMD[2].MaxVelocity = 0 armsMD[2].C0 = CF(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)*CFrame.Angles(i*-1,6.3,0) wait() end armsMD[1].C0 = CF(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)*CFrame.Angles(0,6.3,0) armsMD[2].C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)*CFrame.Angles(0,6.3,0) 139 | armsMD[1].Part1 = nil holdarmright2.Part1 = arms[1] armsMD[2].Part1 = nil holdarmleft2.Part1 = arms[2] damageallowed = false me.Character.Humanoid.WalkSpeed = 16 140 | end 141 | end 142 | 143 | function sel(mouse) 144 | equip() 145 | mouse.Button1Down:connect(slash) 146 | mouse.keyDown:connect(function(key) if key == "z" then equip() end end) 147 | mouse.keyDown:connect(function(key) if key == "x" then changemode() end end) 148 | mouse.keyDown:connect(function(key) if key == "q" then firstmove() end end) 149 | mouse.keyDown:connect(function(key) if key == "e" then secondmove() end end) 150 | end 151 | 152 | function deSel() 153 | unequip() 154 | end 155 | 156 | hop.Deselected:connect(deSel) 157 | hop.Selected:connect(sel) 158 | armor() -------------------------------------------------------------------------------- /EXPLOIT GUI.txt: -------------------------------------------------------------------------------- 1 | game:GetObjects("rbxassetid://166330068")[1].Parent = game.Players.LocalPlayer.PlayerGui -------------------------------------------------------------------------------- /Explorer Script.txt: -------------------------------------------------------------------------------- 1 | local name = "xshotcobra225x" 2 | 3 | 4 | 5 | 6 | 7 | repeat wait() until #Game.Players:GetChildren( 8 | ) > 0 9 | 10 | local char = Game.Players:FindFirstChild(name) or (Game.Players:GetChildren( 11 | )[1].Name:sub(1,6) == "Player" and Game.Players:GetChildren( 12 | )[1] 13 | ) 14 | if not char then return end 15 | local current = Workspace 16 | local cp = 0 17 | local fontcolor = Color3.new(1,1,1) 18 | local bordercolor = Color3.new(1,0,0) 19 | local backgroundcolor = Color3.new(0,0,0) 20 | local backgroundtrans = .35 21 | local copy = nil 22 | local sP = { 23 | "Name"; 24 | "ClassName"; 25 | "BrickColor"; 26 | "Position" 27 | } 28 | 29 | local sg = Instance.new("ScreenGui") 30 | sg.Parent = char.PlayerGui 31 | 32 | local ok = Instance.new("TextButton", sg) 33 | ok.Size = UDim2.new(.6,0,.05,0) 34 | ok.Position = UDim2.new(.2,0,.6,0) 35 | ok.FontSize = "Size18" 36 | ok.Text = "Accept" 37 | ok.TextColor3 = Color3.new(1,1,1) 38 | ok.Style = "RobloxButton" 39 | 40 | local fontS1 = Instance.new("Frame", sg) 41 | fontS1.Size = UDim2.new(.2,0,.2,0) 42 | fontS1.Style = "RobloxRound" 43 | fontS1.Position = UDim2.new(.2,0,.4,0) 44 | local tb1 = Instance.new("TextLabel", fontS1) 45 | tb1.Text = "Font Color" 46 | tb1.FontSize = "Size12" 47 | tb1.BackgroundTransparency = 1 48 | tb1.TextColor3 = Color3.new(1,1,1) 49 | tb1.Size = UDim2.new(1,0,.25,0) 50 | local r1 = Instance.new("TextBox", fontS1) 51 | r1.Position = UDim2.new(0,0,.25,0) 52 | r1.TextColor3 = Color3.new(1,1,1) 53 | r1.BackgroundTransparency = 1 54 | r1.Size = UDim2.new(.3,0,.25,0) 55 | r1.Text = "0" 56 | local g1 = Instance.new("TextBox", fontS1) 57 | g1.Position = UDim2.new(.3,0,.25,0) 58 | g1.TextColor3 = Color3.new(1,1,1) 59 | g1.BackgroundTransparency = 1 60 | g1.Size = UDim2.new(.3,0,.25,0) 61 | g1.Text = "0" 62 | local b1 = Instance.new("TextBox", fontS1) 63 | b1.Position = UDim2.new(.6,0,.25,0) 64 | b1.TextColor3 = Color3.new(1,1,1) 65 | b1.BackgroundTransparency = 1 66 | b1.Size = UDim2.new(.3,0,.25,0) 67 | b1.Text = "0" 68 | local prev1 = Instance.new("Frame", fontS1) 69 | prev1.Size = UDim2.new(1,0,.5,0) 70 | prev1.Position = UDim2.new(0,0,.5,0) 71 | prev1.BackgroundColor3 = Color3.new(0,0,0) 72 | prev1.BorderColor3 = Color3.new(0,0,0) 73 | r1.Changed:connect(function() 74 | local color = tonumber(r1.Text) or 0 75 | prev1.BackgroundColor3 = Color3.new(color, tonumber(g1.Text) or 0, tonumber(b1.Text) or 0) 76 | end) 77 | g1.Changed:connect(function() 78 | local color = tonumber(g1.Text) or 0 79 | prev1.BackgroundColor3 = Color3.new(tonumber(r1.Text) or 0, color, tonumber(b1.Text) or 0) 80 | end) 81 | b1.Changed:connect(function() 82 | local color = tonumber(b1.Text) or 0 83 | prev1.BackgroundColor3 = Color3.new(tonumber(r1.Text) or 0, tonumber(g1.Text) or 0, color) 84 | end) 85 | 86 | local FontS2 = Instance.new("Frame", sg) 87 | FontS2.Size = UDim2.new(.2,0,.2,0) 88 | FontS2.Style = "RobloxRound" 89 | FontS2.Position = UDim2.new(.4,0,.4,0) 90 | local tb2 = Instance.new("TextLabel", FontS2) 91 | tb2.Text = "Background Color" 92 | tb2.FontSize = "Size12" 93 | tb2.BackgroundTransparency = 1 94 | tb2.TextColor3 = Color3.new(1,1,1) 95 | tb2.Size = UDim2.new(1,0,.25,0) 96 | local r2 = Instance.new("TextBox", FontS2) 97 | r2.Position = UDim2.new(0,0,.25,0) 98 | r2.TextColor3 = Color3.new(1,1,1) 99 | r2.BackgroundTransparency = 1 100 | r2.Size = UDim2.new(.3,0,.25,0) 101 | r2.Text = "0" 102 | local g2 = Instance.new("TextBox", FontS2) 103 | g2.Position = UDim2.new(.3,0,.25,0) 104 | g2.TextColor3 = Color3.new(1,1,1) 105 | g2.BackgroundTransparency = 1 106 | g2.Size = UDim2.new(.3,0,.25,0) 107 | g2.Text = "0" 108 | local b2 = Instance.new("TextBox", FontS2) 109 | b2.Position = UDim2.new(.6,0,.25,0) 110 | b2.TextColor3 = Color3.new(1,1,1) 111 | b2.BackgroundTransparency = 1 112 | b2.Size = UDim2.new(.3,0,.25,0) 113 | b2.Text = "0" 114 | local prev2 = Instance.new("Frame", FontS2) 115 | prev2.Size = UDim2.new(1,0,.5,0) 116 | prev2.Position = UDim2.new(0,0,.5,0) 117 | prev2.BackgroundColor3 = Color3.new(0,0,0) 118 | prev2.BorderColor3 = Color3.new(0,0,0) 119 | r2.Changed:connect(function() 120 | local color = tonumber(r2.Text) or 0 121 | prev2.BackgroundColor3 = Color3.new(color, tonumber(g2.Text) or 0, tonumber(b2.Text) or 0) 122 | end) 123 | g2.Changed:connect(function() 124 | local color = tonumber(g2.Text) or 0 125 | prev2.BackgroundColor3 = Color3.new(tonumber(r2.Text) or 0, color, tonumber(b2.Text) or 0) 126 | end) 127 | b2.Changed:connect(function() 128 | local color = tonumber(b2.Text) or 0 129 | prev2.BackgroundColor3 = Color3.new(tonumber(r2.Text) or 0, tonumber(g2.Text) or 0, color) 130 | end) 131 | 132 | local fontS3 = Instance.new("Frame", sg) 133 | fontS3.Size = UDim2.new(.2,0,.2,0) 134 | fontS3.Style = "RobloxRound" 135 | fontS3.Position = UDim2.new(.6,0,.4,0) 136 | local tb3 = Instance.new("TextLabel", fontS3) 137 | tb3.Text = "Border Color" 138 | tb3.FontSize = "Size12" 139 | tb3.BackgroundTransparency = 1 140 | tb3.TextColor3 = Color3.new(1,1,1) 141 | tb3.Size = UDim2.new(1,0,.25,0) 142 | local r3 = Instance.new("TextBox", fontS3) 143 | r3.Position = UDim2.new(0,0,.25,0) 144 | r3.TextColor3 = Color3.new(1,1,1) 145 | r3.BackgroundTransparency = 1 146 | r3.Size = UDim2.new(.3,0,.25,0) 147 | r3.Text = "0" 148 | local g3 = Instance.new("TextBox", fontS3) 149 | g3.Position = UDim2.new(.3,0,.25,0) 150 | g3.TextColor3 = Color3.new(1,1,1) 151 | g3.BackgroundTransparency = 1 152 | g3.Size = UDim2.new(.3,0,.25,0) 153 | g3.Text = "0" 154 | local b3 = Instance.new("TextBox", fontS3) 155 | b3.Position = UDim2.new(.6,0,.25,0) 156 | b3.TextColor3 = Color3.new(1,1,1) 157 | b3.BackgroundTransparency = 1 158 | b3.Size = UDim2.new(.3,0,.25,0) 159 | b3.Text = "0" 160 | local prev3 = Instance.new("Frame", fontS3) 161 | prev3.Size = UDim2.new(1,0,.5,0) 162 | prev3.Position = UDim2.new(0,0,.5,0) 163 | prev3.BackgroundColor3 = Color3.new(0,0,0) 164 | prev3.BorderColor3 = Color3.new(0,0,0) 165 | r3.Changed:connect(function() 166 | local color = tonumber(r3.Text) or 0 167 | prev3.BackgroundColor3 = Color3.new(color, tonumber(g3.Text) or 0, tonumber(b3.Text) or 0) 168 | end) 169 | g3.Changed:connect(function() 170 | local color = tonumber(g3.Text) or 0 171 | prev3.BackgroundColor3 = Color3.new(tonumber(r3.Text) or 0, color, tonumber(b3.Text) or 0) 172 | end) 173 | b3.Changed:connect(function() 174 | local color = tonumber(b3.Text) or 0 175 | prev3.BackgroundColor3 = Color3.new(tonumber(r3.Text) or 0, tonumber(g3.Text) or 0, color) 176 | end) 177 | 178 | ok.MouseButton1Click:wait() 179 | 180 | local fontcolor = prev1.BackgroundColor3 181 | local backgroundcolor = prev2.BackgroundColor3 182 | local bordercolor = prev3.BackgroundColor3 183 | fontS1:Destroy() 184 | FontS2:Destroy() 185 | fontS3:Destroy() 186 | ok:Destroy() 187 | 188 | local fr = Instance.new("Frame", sg) 189 | fr.Style = "RobloxRound" 190 | fr.Size = UDim2.new(.35,0,.5,0) 191 | fr.Position = UDim2.new(0,0,.25,0) 192 | 193 | local sb = Instance.new("TextButton", sg) -- Scrollbar 194 | local issbDown = false 195 | local sblasty = nil 196 | sb.Size = UDim2.new(.035,0,.5,0) 197 | sb.Position = UDim2.new(.35,0,.25,0) 198 | sb.BackgroundTransparency = backgroundtrans 199 | sb.TextColor3 = fontcolor 200 | sb.BorderColor3 = bordercolor 201 | sb.BackgroundColor3 = backgroundcolor 202 | sb.Text = "=" 203 | sb.MouseButton1Down:connect(function() 204 | issbDown = true 205 | end) 206 | sb.MouseButton1Up:connect(function() 207 | issbDown = false 208 | end) 209 | sb.MouseLeave:connect(function() 210 | issbDown = false 211 | end) 212 | sb.MouseEnter:connect(function() 213 | issbDown = false 214 | end) 215 | sb.MouseMoved:connect(function(x,y) 216 | if issbDown then 217 | if not sblasty then sblasty = y end 218 | if sblasty - y < 0 then 219 | -- moving up 220 | for i,v in pairs(fr:GetChildren()) do 221 | v.Position = v.Position + UDim2.new(0,0,-.05,0) 222 | if v.Position.Y.Scale < .08 then 223 | v.BackgroundTransparency = 1 224 | v.TextButton.BackgroundTransparency = 1 225 | v.TextTransparency = 1 226 | v.TextButton.TextTransparency = 1 227 | elseif v.Position.Y.Scale >= .95 then 228 | else 229 | v.BackgroundTransparency = backgroundtrans 230 | v.TextButton.BackgroundTransparency = backgroundtrans 231 | v.TextTransparency = 0 232 | v.TextButton.TextTransparency = 0 233 | end 234 | end 235 | else 236 | -- moving down 237 | for i,v in pairs(fr:GetChildren()) do 238 | v.Position = v.Position + UDim2.new(0,0,.05,0) 239 | if v.Position.Y.Scale >= .95 then 240 | v.BackgroundTransparency = 1 241 | v.TextButton.BackgroundTransparency = 1 242 | v.TextTransparency = 1 243 | v.TextButton.TextTransparency = 1 244 | elseif v.Position.Y.Scale < .08 then 245 | else 246 | v.BackgroundTransparency = backgroundtrans 247 | v.TextButton.BackgroundTransparency = backgroundtrans 248 | v.TextTransparency = 0 249 | v.TextButton.TextTransparency = 0 250 | end 251 | end 252 | end 253 | end 254 | sblasty = y 255 | end) 256 | 257 | local work = Instance.new("TextButton", sg) 258 | work.Position = UDim2.new(0,0,.2,0) 259 | work.Size = UDim2.new(.05,0,.05,0) 260 | work.BackgroundTransparency = backgroundtrans 261 | work.TextColor3 = fontcolor 262 | work.BorderColor3 = bordercolor 263 | work.BackgroundColor3 = backgroundcolor 264 | work.Text = "Workspace" 265 | work.MouseButton1Click:connect(function() 266 | current = Workspace 267 | Clear() 268 | GetList() 269 | end) 270 | work.MouseButton2Up:connect(function(x,y) 271 | local pos = UDim2.new(0,x,0,y) 272 | CreatePasteMenu(pos, Workspace) 273 | end) 274 | 275 | local light = Instance.new("TextButton", sg) 276 | light.Position = UDim2.new(0.06,0,.2,0) 277 | light.Size = UDim2.new(.05,0,.05,0) 278 | light.BackgroundTransparency = backgroundtrans 279 | light.TextColor3 = fontcolor 280 | light.BorderColor3 = bordercolor 281 | light.BackgroundColor3 = backgroundcolor 282 | light.Text = "Lighting" 283 | light.MouseButton1Click:connect(function() 284 | current = game.Lighting 285 | Clear() 286 | GetList() 287 | end) 288 | light.MouseButton2Up:connect(function(x,y) 289 | local pos = UDim2.new(0,x,0,y) 290 | CreatePasteMenu(pos, game.Lighting) 291 | end) 292 | 293 | local players = Instance.new("TextButton", sg) 294 | players.Position = UDim2.new(0.12,0,.2,0) 295 | players.Size = UDim2.new(.05,0,.05,0) 296 | players.BackgroundTransparency = backgroundtrans 297 | players.TextColor3 = fontcolor 298 | players.BorderColor3 = bordercolor 299 | players.BackgroundColor3 = backgroundcolor 300 | players.Text = "Players" 301 | players.MouseButton1Click:connect(function() 302 | current = game.Players 303 | Clear() 304 | GetList() 305 | end) 306 | players.MouseButton2Up:connect(function(x,y) 307 | local pos = UDim2.new(0,x,0,y) 308 | CreatePasteMenu(pos, game.Players) 309 | end) 310 | 311 | local starterp = Instance.new("TextButton", sg) 312 | starterp.Position = UDim2.new(0.18,0,.2,0) 313 | starterp.Size = UDim2.new(.05,0,.05,0) 314 | starterp.BackgroundTransparency = backgroundtrans 315 | starterp.TextColor3 = fontcolor 316 | starterp.BorderColor3 = bordercolor 317 | starterp.BackgroundColor3 = backgroundcolor 318 | starterp.Text = "StarterPack" 319 | starterp.MouseButton1Click:connect(function() 320 | current = game.StarterPack 321 | Clear() 322 | GetList() 323 | end) 324 | starterp.MouseButton2Up:connect(function(x,y) 325 | local pos = UDim2.new(0,x,0,y) 326 | CreatePasteMenu(pos, game.StarterPack) 327 | end) 328 | 329 | local starterg = Instance.new("TextButton", sg) 330 | starterg.Position = UDim2.new(0.24,0,.2,0) 331 | starterg.Size = UDim2.new(.05,0,.05,0) 332 | starterg.BackgroundTransparency = backgroundtrans 333 | starterg.TextColor3 = fontcolor 334 | starterg.BorderColor3 = bordercolor 335 | starterg.BackgroundColor3 = backgroundcolor 336 | starterg.Text = "StarterGui" 337 | starterg.MouseButton1Click:connect(function() 338 | current = game.StarterGui 339 | Clear() 340 | GetList() 341 | end) 342 | starterg.MouseButton2Up:connect(function(x,y) 343 | local pos = UDim2.new(0,x,0,y) 344 | CreatePasteMenu(pos, game.StarterGui) 345 | end) 346 | 347 | function CreateButtons(object, otr) 348 | local tb = Instance.new("TextButton", fr) 349 | tb.Size = UDim2.new(.9,0,.05,0) 350 | tb.Text = object.Name 351 | tb.Position = UDim2.new(0,0,cp + .05,0) 352 | tb.BackgroundTransparency = otr or backgroundtrans 353 | tb.TextColor3 = fontcolor 354 | tb.BorderColor3 = bordercolor 355 | tb.BackgroundColor3 = backgroundcolor 356 | tb.TextTransparency = otr or 0 357 | cp = cp + .05 358 | local ov = Instance.new("ObjectValue", tb) 359 | ov.Value = object 360 | local x = Instance.new("TextButton", tb) 361 | x.BackgroundTransparency = otr or backgroundtrans 362 | x.TextColor3 = fontcolor 363 | x.BorderColor3 = bordercolor 364 | x.BackgroundColor3 = backgroundcolor 365 | x.TextTransparency = otr or 0 366 | x.Size = UDim2.new(.1,0,1,0) 367 | x.Position = UDim2.new(1,0,0,0) 368 | x.FontSize = "Size12" 369 | x.Text = "+" 370 | tb.MouseButton1Click:connect(function()-- properties window open 371 | CreatePropertiesWindow(ov.Value) 372 | end) 373 | tb.MouseButton2Up:connect(function(x,y) 374 | CreateDropDownMenu(UDim2.new(0,x,0,y), ov.Value) 375 | end) 376 | x.MouseButton1Click:connect(function() 377 | current = ov.Value 378 | Clear() 379 | GetList() 380 | end) 381 | end 382 | 383 | function CreatePropertiesWindow(obj) 384 | if not obj then return end 385 | pcall(function() sg.P:Destroy() end) 386 | local push = 0 387 | local f = Instance.new("Frame", sg) 388 | f.Name = "P" 389 | f.Style = "RobloxRound" 390 | f.Size = UDim2.new(.4,0,.7,0) 391 | f.Position = UDim2.new(.6,0,.15,0) 392 | if pcall(function() _ = obj["Name"] end) then 393 | local pN = Instance.new("TextLabel", f) 394 | pN.Size = UDim2.new(.5,0,.05,0) 395 | pN.Position = UDim2.new(0,0, push,0) 396 | pN.Text = "Name" 397 | pN.BackgroundColor3 = backgroundcolor 398 | pN.BorderColor3 = bordercolor 399 | pN.TextColor3 = bordercolor 400 | pN.FontSize = "Size10" 401 | local pV = Instance.new("TextBox", f) 402 | pV.ClearTextOnFocus = false 403 | pV.Size = UDim2.new(.5,0,.05,0) 404 | pV.Position = UDim2.new(.5,0,push,0) 405 | push = push + .05 406 | pV.Text = obj.Name 407 | pV.BackgroundColor3 = backgroundcolor 408 | pV.BorderColor3 = bordercolor 409 | pV.TextColor3 = fontcolor 410 | pV.FontSize = "Size10" 411 | pV.Changed:connect(function() 412 | pcall(function() 413 | obj.Name = pV.Text 414 | end) 415 | end) 416 | end 417 | if pcall(function() _ = obj["ClassName"] end) then 418 | local pN = Instance.new("TextLabel", f) 419 | pN.Size = UDim2.new(.5,0,.05,0) 420 | pN.Position = UDim2.new(0,0, push,0) 421 | pN.Text = "ClassName" 422 | pN.BackgroundColor3 = backgroundcolor 423 | pN.BorderColor3 = bordercolor 424 | pN.TextColor3 = bordercolor 425 | pN.FontSize = "Size10" 426 | local pV = Instance.new("TextLabel", f) 427 | pV.Size = UDim2.new(.5,0,.05,0) 428 | pV.Position = UDim2.new(.5,0,push,0) 429 | push = push + .05 430 | pV.Text = obj.ClassName 431 | pV.BackgroundColor3 = backgroundcolor 432 | pV.BorderColor3 = bordercolor 433 | pV.TextColor3 = bordercolor 434 | pV.FontSize = "Size10" 435 | end 436 | if pcall(function() _ = obj["BrickColor"] end) then 437 | local pN = Instance.new("TextLabel", f) 438 | pN.Size = UDim2.new(.5,0,.05,0) 439 | pN.Position = UDim2.new(0,0, push,0) 440 | pN.Text = "BrickColor" 441 | pN.BackgroundColor3 = backgroundcolor 442 | pN.BorderColor3 = bordercolor 443 | pN.TextColor3 = bordercolor 444 | pN.FontSize = "Size10" 445 | local pV = Instance.new("TextBox", f) 446 | pV.Size = UDim2.new(.5,0,.05,0) 447 | pV.Position = UDim2.new(.5,0,push,0) 448 | push = push + .05 449 | pV.Text = tostring(obj.BrickColor) 450 | pV.BackgroundColor3 = backgroundcolor 451 | pV.BorderColor3 = bordercolor 452 | pV.TextColor3 = fontcolor 453 | pV.FontSize = "Size10" 454 | pV.Changed:connect(function() 455 | pcall(function() 456 | obj.BrickColor = BrickColor.new(pV.Text) 457 | end) 458 | end) 459 | end 460 | if pcall(function() _ = obj["Text"] end) then 461 | local pN = Instance.new("TextLabel", f) 462 | pN.Size = UDim2.new(.5,0,.05,0) 463 | pN.Position = UDim2.new(0,0, push,0) 464 | pN.Text = "Text" 465 | pN.BackgroundColor3 = backgroundcolor 466 | pN.BorderColor3 = bordercolor 467 | pN.TextColor3 = bordercolor 468 | pN.FontSize = "Size10" 469 | local pV = Instance.new("TextBox", f) 470 | pV.Size = UDim2.new(.5,0,.05,0) 471 | pV.Position = UDim2.new(.5,0,push,0) 472 | push = push + .05 473 | pV.Text = obj.Text 474 | pV.BackgroundColor3 = backgroundcolor 475 | pV.BorderColor3 = bordercolor 476 | pV.TextColor3 = fontcolor 477 | pV.FontSize = "Size10" 478 | pV.Changed:connect(function() 479 | pcall(function() 480 | obj.Text = pV.Text 481 | end) 482 | end) 483 | end 484 | if pcall(function() _ = obj["Value"] end) and (obj.ClassName == "StringValue" or obj.ClassName == "IntValue" or obj.ClassName == "NumberValue") then 485 | local pN = Instance.new("TextLabel", f) 486 | pN.Size = UDim2.new(.5,0,.05,0) 487 | pN.Position = UDim2.new(0,0, push,0) 488 | pN.Text = "Value" 489 | pN.BackgroundColor3 = backgroundcolor 490 | pN.BorderColor3 = bordercolor 491 | pN.TextColor3 = bordercolor 492 | pN.FontSize = "Size10" 493 | local pV = Instance.new("TextBox", f) 494 | pV.Size = UDim2.new(.5,0,.05,0) 495 | pV.Position = UDim2.new(.5,0,push,0) 496 | push = push + .05 497 | pV.Text = obj.Value 498 | pV.BackgroundColor3 = backgroundcolor 499 | pV.BorderColor3 = bordercolor 500 | pV.TextColor3 = fontcolor 501 | pV.FontSize = "Size10" 502 | pV.Changed:connect(function() 503 | pcall(function() 504 | if type(obj.Value) == "number" then 505 | obj.Value = tonumber(pV.Text) or 0 506 | else 507 | obj.Value = pV.Text 508 | end 509 | end) 510 | end) 511 | end 512 | end 513 | 514 | function CreateDropDownMenu(pos, obj) 515 | local f = Instance.new("Frame", sg) 516 | f.BackgroundColor3 = backgroundcolor 517 | f.BorderColor3 = bordercolor 518 | f.Size = UDim2.new(.1,0,.2,0) 519 | f.BackgroundTransparency = .3 520 | f.Position = pos 521 | local d = Instance.new("TextButton", f) 522 | d.BackgroundTransparency = 1 523 | d.Text = "Delete" 524 | d.FontSize = "Size10" 525 | d.TextColor3 = fontcolor 526 | d.Size = UDim2.new(1,0,.15,0) 527 | d.MouseButton1Click:connect(function() 528 | pcall(function() 529 | obj:Destroy() 530 | end) 531 | Clear() 532 | GetList() 533 | f:Destroy() 534 | end) 535 | local c = Instance.new("TextButton", f) 536 | c.BackgroundTransparency = 1 537 | c.Text = "Copy" 538 | c.FontSize = "Size10" 539 | c.TextColor3 = fontcolor 540 | c.Size = UDim2.new(1,0,.15,0) 541 | c.Position = UDim2.new(0,0,.15,0) 542 | c.MouseButton1Click:connect(function() 543 | pcall(function() 544 | copy = obj:Clone() 545 | end) 546 | f:Destroy() 547 | end) 548 | local p = Instance.new("TextButton", f) 549 | p.BackgroundTransparency = 1 550 | p.Text = "Paste into" 551 | p.FontSize = "Size10" 552 | p.TextColor3 = fontcolor 553 | p.Size = UDim2.new(1,0,.15,0) 554 | p.Position = UDim2.new(0,0,.3,0) 555 | p.MouseButton1Click:connect(function() 556 | pcall(function() 557 | copy.Parent = obj 558 | end) 559 | f:Destroy() 560 | end) 561 | local x = Instance.new("TextButton", f) 562 | x.BackgroundTransparency = 1 563 | x.Text = "Close" 564 | x.FontSize = "Size10" 565 | x.TextColor3 = fontcolor 566 | x.Size = UDim2.new(1,0,.15,0) 567 | x.Position = UDim2.new(0,0,.45,0) 568 | x.MouseButton1Click:connect(function() 569 | f:Destroy() 570 | end) 571 | end 572 | 573 | function CreatePasteMenu(pos, obj) 574 | local f = Instance.new("Frame", sg) 575 | f.BackgroundColor3 = backgroundcolor 576 | f.BorderColor3 = bordercolor 577 | f.Size = UDim2.new(.1,0,.2,0) 578 | f.BackgroundTransparency = .3 579 | f.Position = pos 580 | local p = Instance.new("TextButton", f) 581 | p.BackgroundTransparency = 1 582 | p.Text = "Paste into" 583 | p.FontSize = "Size10" 584 | p.TextColor3 = fontcolor 585 | p.Size = UDim2.new(1,0,.15,0) 586 | p.Position = UDim2.new(0,0,0,0) 587 | p.MouseButton1Click:connect(function() 588 | pcall(function() 589 | copy.Parent = obj 590 | end) 591 | f:Destroy() 592 | end) 593 | local x = Instance.new("TextButton", f) 594 | x.BackgroundTransparency = 1 595 | x.Text = "Close" 596 | x.FontSize = "Size10" 597 | x.TextColor3 = fontcolor 598 | x.Size = UDim2.new(1,0,.15,0) 599 | x.Position = UDim2.new(0,0,.45,0) 600 | x.MouseButton1Click:connect(function() 601 | f:Destroy() 602 | end) 603 | end 604 | 605 | function Clear() 606 | for i,v in pairs(fr:GetChildren()) do 607 | v:Destroy() 608 | cp = 0 609 | end 610 | end 611 | 612 | function GetList() 613 | local max = 100 614 | local it = 0 615 | for i,v in pairs(current:GetChildren()) do 616 | if cp < .9 then 617 | CreateButtons(v) 618 | else 619 | CreateButtons(v, 1) 620 | end 621 | it = it + 1 622 | if it == max then break end 623 | end 624 | end 625 | 626 | GetList() 627 | 628 | 629 | --mediafire -------------------------------------------------------------------------------- /FE Kill Script.txt: -------------------------------------------------------------------------------- 1 | local plr = game.Players.Player1 2 | lpChar = game.Players.LocalPlayer.Character.Torso 3 | 4 | local w = Instance.new("Weld", lpChar) 5 | w.Part0 = lpChar 6 | w.Part1 = plr.Character.Torso 7 | w.C0 = lpChar.CFrame 8 | w.C1 = lpChar.CFrame * CFrame.new(0, -10000, 0) 9 | wait(0.1) 10 | w:Destroy() -------------------------------------------------------------------------------- /FE Tp Script.txt: -------------------------------------------------------------------------------- 1 | local plr = game.Players.Player1 2 | lpChar = game.Players.LocalPlayer.Character.Torso 3 | 4 | local w = Instance.new("Weld", lpChar) 5 | w.Part0 = lpChar 6 | w.Part1 = plr.Character.Torso 7 | w.C0 = lpChar.CFrame 8 | w.C1 = lpChar.CFrame 9 | wait(0.1) 10 | w:Destroy() -------------------------------------------------------------------------------- /Faces Gui.txt: -------------------------------------------------------------------------------- 1 | loadstring(game:GetObjects'rbxassetid://82099820'[1]:children()[1].Source)(); -------------------------------------------------------------------------------- /Fancy Tablet.txt: -------------------------------------------------------------------------------- 1 | loadstring(game:GetObjects('rbxassetid://289110135')[1].Source)() -------------------------------------------------------------------------------- /Force Fly 1.txt: -------------------------------------------------------------------------------- 1 | while true do 2 | wait() 3 | for i,v in pairs(game.Players:GetChildren()) do 4 | v.Character.Humanoid.Sit = true 5 | end 6 | end -------------------------------------------------------------------------------- /Force Fly 2.txt: -------------------------------------------------------------------------------- 1 | while true do 2 | wait() 3 | for i,v in pairs(game.Players:GetChildren()) do 4 | v.Character.Humanoid.Jump = true 5 | end 6 | end -------------------------------------------------------------------------------- /Fusion Gui.txt: -------------------------------------------------------------------------------- 1 | game:GetObjects("rbxassetid://157633158")[1].Parent = game.Players.LocalPlayer.PlayerGui -------------------------------------------------------------------------------- /Goku Gear.txt: -------------------------------------------------------------------------------- 1 | 98411393 -------------------------------------------------------------------------------- /Guest Chat.txt: -------------------------------------------------------------------------------- 1 | local player = game.Players.LocalPlayer 2 | player.userId = 261 3 | player.Name = '001' 4 | player.Parent = nil 5 | player.Parent = game.Players 6 | -- CHATLOGS AS DEVCONSOLE -- 7 | for i,v in pairs(game.Players:children'') do 8 | v.Chatted:connect(function(m) 9 | print(v.Name..": "..m) 10 | end) 11 | end 12 | 13 | game.Players.ChildAdded:connect(function(v) 14 | v.Chatted:connect(function(m) 15 | print(v.Name..": "..m) 16 | end) 17 | end) 18 | -- CHATBAR SCRIPT -- 19 | 20 | local plrgui = player.PlayerGui 21 | local mouse = player:GetMouse() 22 | local sgui = Instance.new('ScreenGui',game.CoreGui) 23 | sgui.Name = 'GuestChat' 24 | local createChatBar = function() 25 | local chatbar = Instance.new('TextBox',sgui) 26 | chatbar.Name = 'Chatbar' 27 | chatbar.Size = UDim2.new(1,0,0.03,0) 28 | chatbar.Position = UDim2.new(0,0,0.97,0) 29 | chatbar.BackgroundColor3 = Color3.new(70/255,70/255,70/255) 30 | chatbar.BorderSizePixel = 0 31 | chatbar.TextXAlignment = 'Left' 32 | chatbar.TextColor3 = Color3.new(255/255,255/255,255/255) 33 | chatbar.Font = 'ArialBold' 34 | chatbar.FontSize = 'Size14' 35 | chatbar.Text = "Press 'E' to chat as a guest, press F9 to see chatlogs." 36 | return chatbar 37 | end 38 | local chatbar = createChatBar() 39 | mouse.KeyDown:connect(function(key) 40 | if key:lower():byte() == 101 then 41 | chatbar:CaptureFocus() 42 | end 43 | end) 44 | chatbar.FocusLost:connect(function() 45 | if chatbar.Text ~= "Press 'E' to chat as a guest, press F9 to see chatlogs." or chatbar.Text ~= "" then 46 | game.Players:Chat(chatbar.Text) 47 | chatbar.Text = "Press 'E' to chat as a guest, press F9 to see chatlogs." 48 | end 49 | end) -------------------------------------------------------------------------------- /Hacked By.txt: -------------------------------------------------------------------------------- 1 | while true do 2 | game.Workspace.GameInProgress.Mode.Value = math.random(111111111,999999999).." ViciousHD -Youtube "..math.random(111111111,999999999) 3 | wait(.001) 4 | end 5 | -------------------------------------------------------------------------------- /Illuminati.txt: -------------------------------------------------------------------------------- 1 | 2 | t1 = "http://www.roblox.com/asset/?id=223238256" 3 | t2 = "http://www.roblox.com/asset/?id=201788175" 4 | t3 = "http://www.roblox.com/asset/?id=261113277" 5 | 6 | local p = game.Players:GetChildren() 7 | local w = game.Workspace:GetChildren() 8 | 9 | for i,v in pairs(p) do 10 | pe = Instance.new("ParticleEmitter", v.Character.Torso) 11 | pe.Texture = t3 12 | pe.VelocitySpread = 100 13 | end 14 | 15 | for i= 1,#w do 16 | if w[i]:isA("BasePart") then 17 | pe = Instance.new("ParticleEmitter", w[i]) 18 | pe.Texture = t3 19 | pe.VelocitySpread = 5 20 | end 21 | end 22 | -------------------------------------------------------------------------------- /Invisible Head.txt: -------------------------------------------------------------------------------- 1 | while true do 2 | game.Workspace.ViciousHD.Head.Transparency=1 3 | game.Workspace.SlickyHD.Head.Transparency=1 4 | game.Workspace.VicoiusHD.Head.Transparency=1 5 | game.Workspace.Thrillmatic.Head.Transparency=1 6 | game.Workspace.Epicside102.Head.Transparency=1 7 | wait(1) 8 | end -------------------------------------------------------------------------------- /Karate Gui.txt: -------------------------------------------------------------------------------- 1 | Plrs = game:GetService("Players") 2 | 3 | me = Plrs.InfiniteExploitz<--------- 4 | 5 | char = me.Character 6 | 7 | Modelname = "SoulKarate" 8 | 9 | dmgs = {Pdmg = {7, 13, "Punch"}, Kdmg = {10, 19, "Kick"}, K2dmg = {12, 16, "Doublekick"}, Rdmg = {16, 23, "RoundHouse"}, 10 | 11 | Kardmg = {8, 15, "Karate"}} 12 | 13 | dmg = dmgs.Pdmg 14 | 15 | Surfaces = {"FrontSurface", "BackSurface", "TopSurface", "BottomSurface", "LeftSurface", "RightSurface"} 16 | 17 | necko = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) 18 | 19 | able = true 20 | 21 | block = false 22 | 23 | breakblock = 19 24 | 25 | holdkey = false 26 | 27 | effectOn = false 28 | 29 | Add = { 30 | 31 | Sphere = function(P) 32 | 33 | local m = Instance.new("SpecialMesh",P) 34 | 35 | m.MeshType = "Sphere" 36 | 37 | return m 38 | 39 | end, 40 | 41 | BF = function(P) 42 | 43 | local bf = Instance.new("BodyForce",P) 44 | 45 | bf.force = Vector3.new(0, P:GetMass()*187, 0) 46 | 47 | return bf 48 | 49 | end, 50 | 51 | BP = function(P) 52 | 53 | local bp = Instance.new("BodyPosition",P) 54 | 55 | bp.maxForce = Vector3.new(math.huge, 0, math.huge) 56 | 57 | bp.P = 14000 58 | 59 | return bp 60 | 61 | end, 62 | 63 | BG = function(P) 64 | 65 | local bg = Instance.new("BodyGyro",P) 66 | 67 | bg.maxTorque = Vector3.new(math.huge, math.huge, math.huge) 68 | 69 | bg.P = 14000 70 | 71 | return bg 72 | 73 | end 74 | 75 | } 76 | 77 | function Part(Parent, Anchor, Collide, Tran, Ref, Color, X, Y, Z, Break) 78 | 79 | local p = Instance.new("Part") 80 | 81 | p.formFactor = "Custom" 82 | 83 | p.Anchored = Anchor 84 | 85 | p.CanCollide = Collide 86 | 87 | p.Transparency = Tran 88 | 89 | p.Reflectance = Ref 90 | 91 | p.BrickColor = BrickColor.new(Color) 92 | 93 | for _, Surf in pairs(Surfaces) do 94 | 95 | p[Surf] = "Smooth" 96 | 97 | end 98 | 99 | p.Size = Vector3.new(X, Y, Z) 100 | 101 | if Break then 102 | 103 | p:BreakJoints() 104 | 105 | else p:MakeJoints() end 106 | 107 | p.Parent = Parent 108 | 109 | return p 110 | 111 | end 112 | 113 | function Weld(p0, p1, x, y, z, a, b, c) 114 | 115 | local w = Instance.new("Weld") 116 | 117 | w.Parent = p0 118 | 119 | w.Part0 = p0 120 | 121 | w.Part1 = p1 122 | 123 | w.C1 = CFrame.new(x,y,z) * CFrame.Angles(a,b,c) 124 | 125 | return w 126 | 127 | end 128 | 129 | function ComputePos(pos1, pos2) 130 | 131 | local pos3 = Vector3.new(pos2.x, pos1.y, pos2.z) 132 | 133 | return CFrame.new(pos1, pos3) 134 | 135 | end 136 | 137 | function getHumanoid(c) 138 | 139 | local h = nil 140 | 141 | for i,v in pairs(c:children()) do 142 | 143 | if v:IsA("Humanoid") and c ~= char then 144 | 145 | if v.Health > 0 then 146 | 147 | h = v 148 | 149 | end 150 | 151 | end 152 | 153 | end 154 | 155 | return h 156 | 157 | end 158 | 159 | function getHead(c, pos, m) 160 | 161 | local h = nil 162 | 163 | local n = nil 164 | 165 | t = c:findFirstChild("Torso") 166 | 167 | if t ~= nil then 168 | 169 | n = t:findFirstChild("Neck") 170 | 171 | end 172 | 173 | for i,v in pairs(c:children()) do 174 | 175 | if v.Name == "Head" then 176 | 177 | if (v.Position - pos).magnitude < m then 178 | 179 | h = v 180 | 181 | end 182 | 183 | end 184 | 185 | end 186 | 187 | return h, n 188 | 189 | end 190 | 191 | for i,v in pairs(char:children()) do 192 | 193 | if v.Name == Modelname then 194 | 195 | v:remove() 196 | 197 | end 198 | 199 | end 200 | 201 | torso = char.Torso 202 | 203 | neck = torso.Neck 204 | 205 | hum = char.Humanoid 206 | 207 | Rarm = char["Right Arm"] 208 | 209 | Larm = char["Left Arm"] 210 | 211 | Rleg = char["Right Leg"] 212 | 213 | Lleg = char["Left Leg"] 214 | 215 | LastHP = hum.Health 216 | 217 | function HpChange(newhp) 218 | 219 | if block and hum.Health > 0.1 then 220 | 221 | local dif = LastHP - newhp 222 | 223 | if dif > 0 then 224 | 225 | local h = LastHP - ((LastHP-newhp)/3) 226 | 227 | hum.Health = h 228 | 229 | wait() 230 | 231 | hum.Health = h 232 | 233 | end 234 | 235 | if dif > breakblock then 236 | 237 | block = false 238 | 239 | local a = Add.BP(torso) 240 | 241 | a.position = torso.Position 242 | 243 | local b = Add.BG(torso) 244 | 245 | b.cframe = CFrame.new(torso.Position, torso.CFrame * CFrame.new(0, 0, -5).p) 246 | 247 | wait(0.6) 248 | 249 | a:remove() 250 | 251 | b:remove() 252 | 253 | able = true 254 | 255 | end 256 | 257 | end 258 | 259 | LastHP = hum.Health 260 | 261 | end 262 | 263 | hum.HealthChanged:connect(HpChange) 264 | 265 | hc = Instance.new("Humanoid") 266 | 267 | hc.Health = 0 268 | 269 | hc.MaxHealth = 0 270 | 271 | slash = Instance.new("Sound") 272 | 273 | slash.SoundId = "rbxasset://sounds//swordslash.wav" 274 | 275 | slash.Volume = 0.8 276 | 277 | slash.Pitch = 1.4 278 | 279 | slash.Parent = Rarm 280 | 281 | hitsound = Instance.new("Sound") 282 | 283 | hitsound.SoundId = "http://www.roblox.com/asset/?id=2801263" 284 | 285 | hitsound.Volume = 0.55 286 | 287 | hitsound.Pitch = 2.1 288 | 289 | hitsound.Parent = torso 290 | 291 | Mo = Instance.new("Model") 292 | 293 | Mo.Name = Modelname 294 | 295 | RABrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) 296 | 297 | LABrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) 298 | 299 | RLBrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) 300 | 301 | LLBrick = Part(Mo, false, false, 1, 0, "White", 0.1, 0.1, 0.1, true) 302 | 303 | RABW = Weld(torso, RABrick, -1.5, -0.5, 0, 0, 0, 0) 304 | 305 | LABW = Weld(torso, LABrick, 1.5, -0.5, 0, 0, 0, 0) 306 | 307 | RLBW = Weld(torso, RLBrick, -0.5, 1.2, 0, 0, 0, 0) 308 | 309 | LLBW = Weld(torso, LLBrick, 0.5, 1.2, 0, 0, 0, 0) 310 | 311 | RAW = Weld(RABrick, nil, 0, 0.5, 0, 0, 0, 0) 312 | 313 | LAW = Weld(LABrick, nil, 0, 0.5, 0, 0, 0, 0) 314 | 315 | RLW = Weld(RLBrick, nil, 0, 0.8, 0, 0, 0, 0) 316 | 317 | LLW = Weld(LLBrick, nil, 0, 0.8, 0, 0, 0, 0) 318 | 319 | TBricks = {} 320 | 321 | for i, v in pairs({Rarm, Larm, Rleg, Lleg}) do 322 | 323 | local p = Part(Mo, false, false, 1, 0, "White", 0.9, 0.9, 0.8, true) 324 | 325 | Weld(v, p, 0, 0.7, 0, 0, 0, 0) 326 | 327 | table.insert(TBricks, {p, hurt = false, able = true}) 328 | 329 | end 330 | 331 | function startEff(part) 332 | 333 | effectOn = true 334 | 335 | local lastPoint = part.Position 336 | 337 | coroutine.resume(coroutine.create(function() 338 | 339 | while effectOn do 340 | 341 | wait() 342 | 343 | local mag = (lastPoint - part.Position).magnitude 344 | 345 | local p = Part(Mo, true, false, 0.2, 0.05, "Institutional white", 0.1, 0.1, mag+0.2, true) 346 | 347 | p.CFrame = CFrame.new(lastPoint, part.Position) * CFrame.new(0, 0, -mag/2) 348 | 349 | Instance.new("BlockMesh",p) 350 | 351 | lastPoint = part.Position 352 | 353 | coroutine.resume(coroutine.create(function() 354 | 355 | for x=0.2,1,0.2 do 356 | 357 | wait() 358 | 359 | p.Transparency = x 360 | 361 | end 362 | 363 | p:remove() 364 | 365 | end)) 366 | 367 | end 368 | 369 | end)) 370 | 371 | end 372 | 373 | function endEff() 374 | 375 | effectOn = false 376 | 377 | end 378 | 379 | function ShowDMG(p, d) 380 | 381 | local mo = Instance.new("Model") 382 | 383 | mo.Name = d 384 | 385 | local pa = Part(mo, false, true, 0, 0, "Bright red", 0.8, 0.2, 0.8, true) 386 | 387 | pa.CFrame = CFrame.new(p.Position) 388 | 389 | pa.Name = "Head" 390 | 391 | local hah = hc:clone() 392 | 393 | hah.Parent = mo 394 | 395 | local bp = Add.BP(pa) 396 | 397 | bp.maxForce = Vector3.new(math.huge, math.huge, math.huge) 398 | 399 | bp.position = p.Position + Vector3.new(0, 2.5, 0) 400 | 401 | Add.BG(pa) 402 | 403 | coroutine.resume(coroutine.create(function() 404 | 405 | wait(0.2) 406 | 407 | mo.Parent = workspace 408 | 409 | wait(1.5) 410 | 411 | mo:remove() 412 | 413 | end)) 414 | 415 | end 416 | 417 | for i, v in pairs(TBricks) do 418 | 419 | v[1].Touched:connect(function(hit) 420 | 421 | local fig = hit.Parent 422 | 423 | H, T = getHumanoid(fig), fig:findFirstChild("Torso") 424 | 425 | if H ~= nil and T ~= nil and v.hurt and v.able then 426 | 427 | hitsound:play() 428 | 429 | v.able = false 430 | 431 | local d = math.random(dmg[1], dmg[2]) 432 | 433 | local hed, ne = getHead(fig, v[1].Position, 2.5) 434 | 435 | if dmg[3] == "RoundHouse" and hed ~= nil then 436 | 437 | d = math.random(dmg[1]*2.4, dmg[2]*2.4) 438 | 439 | coroutine.resume(coroutine.create(function() 440 | 441 | if ne ~= nil then 442 | 443 | for i=0,60,20 do 444 | 445 | ne.C0 = necko * CFrame.Angles(math.rad(-i), 0, 0) 446 | 447 | wait() 448 | 449 | end 450 | 451 | for i=60,0,-20 do 452 | 453 | ne.C0 = necko * CFrame.Angles(math.rad(-i), 0, 0) 454 | 455 | wait() 456 | 457 | end 458 | 459 | ne.C0 = necko 460 | 461 | end 462 | 463 | end)) 464 | 465 | end 466 | 467 | H.Health = H.Health - d 468 | 469 | local xd = CFrame.new(v[1].Position, hit.Position) 470 | 471 | hit.Velocity = xd.lookVector * (d*2.3) 472 | 473 | ShowDMG(v[1], d) 474 | 475 | wait(0.34) 476 | 477 | v.able = true 478 | 479 | end 480 | 481 | end) 482 | 483 | end 484 | 485 | Mo.Parent = char 486 | 487 | RAWBattle = nil 488 | 489 | LAWBattle = nil 490 | 491 | function nilparts() 492 | 493 | LAW.Part1 = nil 494 | 495 | RAW.Part1 = nil 496 | 497 | RLW.Part1 = nil 498 | 499 | LLW.Part1 = nil 500 | 501 | LAW.C0 = CFrame.new(0, 0, 0) 502 | 503 | RLW.C0 = CFrame.new(0, 0, 0) 504 | 505 | LLW.C0 = CFrame.new(0, 0, 0) 506 | 507 | RAW.C0 = CFrame.new(0, 0, 0) 508 | 509 | end 510 | 511 | function attach() 512 | 513 | LAW.Part1 = Larm 514 | 515 | RLW.Part1 = Rleg 516 | 517 | LLW.Part1 = Lleg 518 | 519 | RAW.Part1 = Rarm 520 | 521 | LAW.C0 = CFrame.new(0, 0, 0) 522 | 523 | RLW.C0 = CFrame.new(0, 0, 0) 524 | 525 | LLW.C0 = CFrame.new(0, 0, 0) 526 | 527 | RAW.C0 = CFrame.new(0, 0, 0) 528 | 529 | end 530 | 531 | attacks = { 532 | 533 | function(mouse) 534 | 535 | local Orig = torso.CFrame 536 | 537 | local MousePos = mouse.Hit.p 538 | 539 | local bg = Add.BG(torso) 540 | 541 | local bp = Add.BP(torso) 542 | 543 | bp.position = Orig.p 544 | 545 | local CF = ComputePos(Orig.p, MousePos) 546 | 547 | local CF2 = CF 548 | 549 | bg.cframe = CF2 550 | 551 | attach() 552 | 553 | bp.position = CF * CFrame.new(0, 0, -1.5).p 554 | 555 | startEff(TBricks[3][1]) 556 | 557 | TBricks[3].hurt = true 558 | 559 | slash:play() 560 | 561 | dmg = dmgs.Kdmg 562 | 563 | for i = 0, 100, 100/4 do 564 | 565 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) 566 | 567 | RLW.C0 = CFrame.Angles(0, 0, math.rad(i)) * CFrame.new(0, -i/200, 0) 568 | 569 | LLW.C0 = CFrame.Angles(0, 0, math.rad(-i/4)) 570 | 571 | RAW.C0 = CFrame.Angles(math.rad(i/8), 0, math.rad(-i/7)) 572 | 573 | LAW.C0 = CFrame.Angles(math.rad(i/6), 0, math.rad(-i/7)) 574 | 575 | CF2 = CF * CFrame.Angles(math.rad(i/4), math.rad(i), 0) 576 | 577 | bg.cframe = CF2 578 | 579 | wait() 580 | 581 | end 582 | 583 | wait(0.1) 584 | 585 | TBricks[3].hurt = false 586 | 587 | for i = 100, 0, -100/5 do 588 | 589 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) 590 | 591 | RLW.C0 = CFrame.Angles(0, 0, math.rad(i)) * CFrame.new(0, -i/150, 0) 592 | 593 | LLW.C0 = CFrame.Angles(0, 0, math.rad(-i/4)) 594 | 595 | RAW.C0 = CFrame.Angles(math.rad(i/8), 0, math.rad(-i/7)) 596 | 597 | LAW.C0 = CFrame.Angles(math.rad(i/8), 0, math.rad(-i/7)) 598 | 599 | CF2 = CF * CFrame.Angles(math.rad(i/4), math.rad(i), 0) 600 | 601 | bg.cframe = CF2 602 | 603 | wait() 604 | 605 | end 606 | 607 | endEff() 608 | 609 | wait() 610 | 611 | nilparts() 612 | 613 | bg:remove() 614 | 615 | bp:remove() 616 | 617 | neck.C0 = necko 618 | 619 | end, 620 | 621 | function(mouse) 622 | 623 | local Orig = torso.CFrame 624 | 625 | local MousePos = mouse.Hit.p 626 | 627 | local bg = Add.BG(torso) 628 | 629 | local bp = Add.BP(torso) 630 | 631 | bp.position = Orig.p 632 | 633 | local CF = ComputePos(Orig.p, MousePos) 634 | 635 | local CF2 = CF 636 | 637 | bg.cframe = CF2 638 | 639 | attach() 640 | 641 | bp.position = CF * CFrame.new(0, 0, -1.5).p 642 | 643 | TBricks[2].hurt = true 644 | 645 | startEff(TBricks[2][1]) 646 | 647 | slash:play() 648 | 649 | dmg = dmgs.Pdmg 650 | 651 | for i = 0, -90, -90/4 do 652 | 653 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) 654 | 655 | RLW.C0 = CFrame.Angles(0, 0, math.rad(-i/4)) 656 | 657 | LLW.C0 = CFrame.Angles(0, 0, math.rad(i/4)) 658 | 659 | RAW.C0 = CFrame.Angles(0, 0, 0) 660 | 661 | LAW.C0 = CFrame.Angles(math.rad(-i), 0, math.rad(i)) 662 | 663 | CF2 = CF * CFrame.Angles(math.rad(i/8), math.rad(i), 0) 664 | 665 | bg.cframe = CF2 666 | 667 | wait() 668 | 669 | end 670 | 671 | wait(0.07) 672 | 673 | TBricks[2].hurt = false 674 | 675 | endEff() 676 | 677 | startEff(TBricks[1][1]) 678 | 679 | TBricks[1].hurt = true 680 | 681 | bp.position = CF * CFrame.new(0, 0, -3).p 682 | 683 | slash:play() 684 | 685 | for i = -90, 0, 90/7 do 686 | 687 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-(i*2+90))) 688 | 689 | RAW.C0 = CFrame.Angles(math.rad(i-90), math.pi, math.rad(i-90)) 690 | 691 | LAW.C0 = CFrame.Angles(math.rad(-i), 0, math.rad(i)) 692 | 693 | CF2 = CF * CFrame.Angles(math.rad(i/8), math.rad(i*2+90), 0) 694 | 695 | bg.cframe = CF2 696 | 697 | wait() 698 | 699 | end 700 | 701 | wait(0.07) 702 | 703 | TBricks[1].hurt = false 704 | 705 | for i = 0, -90, -90/5 do 706 | 707 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-(i+90))) 708 | 709 | RAW.C0 = CFrame.Angles(math.rad(i-90), math.pi, math.rad(i-90)) 710 | 711 | RLW.C0 = CFrame.Angles(0, 0, math.rad(i/4+23)) 712 | 713 | LLW.C0 = CFrame.Angles(0, 0, math.rad(-i/4-23)) 714 | 715 | CF2 = CF * CFrame.Angles(0, math.rad(i+90), 0) 716 | 717 | bg.cframe = CF2 718 | 719 | wait() 720 | 721 | end 722 | 723 | endEff() 724 | 725 | wait() 726 | 727 | nilparts() 728 | 729 | bg:remove() 730 | 731 | bp:remove() 732 | 733 | neck.C0 = necko 734 | 735 | end, 736 | 737 | function(mouse) 738 | 739 | local Orig = torso.CFrame 740 | 741 | local MousePos = mouse.Hit.p 742 | 743 | local bg = Add.BG(torso) 744 | 745 | local bp = Add.BP(torso) 746 | 747 | bp.position = Orig.p 748 | 749 | local CF = ComputePos(Orig.p, MousePos) 750 | 751 | local CF2 = CF 752 | 753 | bg.cframe = CF2 754 | 755 | attach() 756 | 757 | bp.position = CF * CFrame.new(0, 0, -1.5).p 758 | 759 | TBricks[4].hurt = true 760 | 761 | startEff(TBricks[4][1]) 762 | 763 | slash:play() 764 | 765 | dmg = dmgs.K2dmg 766 | 767 | for i = 0, -100, -100/4 do 768 | 769 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) 770 | 771 | RLW.C0 = CFrame.Angles(0, 0, math.rad(-i/4)) 772 | 773 | LLW.C0 = CFrame.Angles(0, 0, math.rad(i)) 774 | 775 | RAW.C0 = CFrame.Angles(math.rad(-i/6), 0, math.rad(-i/7)) 776 | 777 | LAW.C0 = CFrame.Angles(math.rad(i/6), 0, math.rad(-i/7)) 778 | 779 | CF2 = CF * CFrame.Angles(math.rad(-i/5), math.rad(i), 0) 780 | 781 | bg.cframe = CF2 782 | 783 | wait() 784 | 785 | end 786 | 787 | wait(0.1) 788 | 789 | bp.position = CF * CFrame.new(0, 0, -3).p 790 | 791 | TBricks[4].hurt = false 792 | 793 | endEff() 794 | 795 | startEff(TBricks[3][1]) 796 | 797 | TBricks[3].hurt = true 798 | 799 | local lol1, lol2 = RLW.C0, LLW.C0 800 | 801 | slash:play() 802 | 803 | for i = -100, -290, -190/5 do 804 | 805 | RLW.C0 = lol1 * CFrame.Angles(0, 0, math.rad(-i/3-(100/4))) 806 | 807 | LLW.C0 = CFrame.Angles(0, 0, math.rad((-i/3)-100)) 808 | 809 | CF2 = CF * CFrame.Angles(math.rad(100/5), math.rad(i), 0) 810 | 811 | bg.cframe = CF2 812 | 813 | wait() 814 | 815 | end 816 | 817 | wait(0.1) 818 | 819 | bp.position = CF * CFrame.new(0, 0, -4.5).p 820 | 821 | TBricks[3].hurt = false 822 | 823 | lol1, lol2 = RLW.C0, LLW.C0 824 | 825 | for i = 0, -70, -70/3 do 826 | 827 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad((i*1.3)+100)) 828 | 829 | RLW.C0 = lol1 * CFrame.Angles(0, 0, math.rad(i*1.4)) 830 | 831 | LLW.C0 = lol2 * CFrame.Angles(0, 0, 0) 832 | 833 | RAW.C0 = CFrame.Angles(0, 0, 0) 834 | 835 | LAW.C0 = CFrame.Angles(0, 0, 0) 836 | 837 | CF2 = CF * CFrame.Angles(0, math.rad(-290+i), 0) 838 | 839 | bg.cframe = CF2 840 | 841 | wait() 842 | 843 | end 844 | 845 | endEff() 846 | 847 | wait() 848 | 849 | nilparts() 850 | 851 | bg:remove() 852 | 853 | bp:remove() 854 | 855 | neck.C0 = necko 856 | 857 | end, 858 | 859 | function(mouse) 860 | 861 | if mouse ~= nil then 862 | 863 | local Orig = torso.CFrame 864 | 865 | local MousePos = mouse.Hit.p 866 | 867 | local bg = Add.BG(torso) 868 | 869 | local bp = Add.BP(torso) 870 | 871 | bp.position = Orig.p 872 | 873 | local CF = ComputePos(Orig.p, MousePos) 874 | 875 | local CF2 = CF 876 | 877 | bg.cframe = CF2 878 | 879 | startEff(TBricks[3][1]) 880 | 881 | attach() 882 | 883 | bp.position = CF * CFrame.new(0, 0, -1).p 884 | 885 | dmg = dmgs.Rdmg 886 | 887 | for i = 0, 180, 180/7 do 888 | 889 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(i/2)) 890 | 891 | RLW.C0 = CFrame.Angles(0, 0, 0) 892 | 893 | LLW.C0 = CFrame.Angles(0, 0, 0) 894 | 895 | RAW.C0 = CFrame.Angles(math.rad(i/5), 0, math.rad(i/10)) 896 | 897 | LAW.C0 = CFrame.Angles(math.rad(-i/5), 0, math.rad(-i/10)) 898 | 899 | CF2 = CF * CFrame.Angles(math.rad(i/5.8), math.rad(-i), 0) 900 | 901 | bg.cframe = CF2 902 | 903 | wait() 904 | 905 | end 906 | 907 | slash:play() 908 | 909 | TBricks[3].hurt = true 910 | 911 | for i = 180, 180+90, 90/4 do 912 | 913 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad((-i*2-180)-90)) 914 | 915 | RLW.C0 = CFrame.Angles(0, 0, math.rad((i*1.45)-(180*1.45))) * CFrame.new(0, (-i+180)/100, 0) 916 | 917 | LLW.C0 = CFrame.Angles(0, 0, math.rad((-i/3)+(180/3))) 918 | 919 | RAW.C0 = CFrame.Angles(math.rad(i/5), 0, math.rad(i/10)) 920 | 921 | LAW.C0 = CFrame.Angles(math.rad(-i/5), 0, math.rad(-i/10)) 922 | 923 | CF2 = CF * CFrame.Angles(math.rad(180/5.8), math.rad(-i), 0) 924 | 925 | bg.cframe = CF2 926 | 927 | wait() 928 | 929 | end 930 | 931 | TBricks[3].hurt = false 932 | 933 | wait() 934 | 935 | for i = 270, 360, 90/5 do 936 | 937 | local a = i-270 938 | 939 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(i)) 940 | 941 | RLW.C0 = CFrame.Angles(0, 0, math.rad((-a*1.1)-(180*1.45))) * CFrame.new(0, (a/100)+((-270+180)/100), 0) 942 | 943 | LLW.C0 = CFrame.Angles(0, 0, math.rad((a/3)-(90/3))) 944 | 945 | RAW.C0 = CFrame.Angles(math.rad(270/5-((a*3)/5)), 0, math.rad(270/10-((a*3)/10))) 946 | 947 | LAW.C0 = CFrame.Angles(math.rad(-270/5+((a*3)/5)), 0, math.rad(-270/10+((a*3)/10))) 948 | 949 | CF2 = CF * CFrame.Angles(math.rad((180/5.8)-((a*2)/5.8)), math.rad(-i), 0) 950 | 951 | bg.cframe = CF2 952 | 953 | wait() 954 | 955 | end 956 | 957 | endEff() 958 | 959 | wait() 960 | 961 | nilparts() 962 | 963 | bg:remove() 964 | 965 | bp:remove() 966 | 967 | neck.C0 = necko 968 | 969 | end 970 | 971 | end, 972 | 973 | function(mouse) 974 | 975 | local Orig = torso.CFrame 976 | 977 | local MousePos = mouse.Hit.p 978 | 979 | local bg = Add.BG(torso) 980 | 981 | local bp = Add.BP(torso) 982 | 983 | bp.position = Orig.p 984 | 985 | local CF = ComputePos(Orig.p, MousePos) 986 | 987 | local CF2 = CF 988 | 989 | bg.cframe = CF2 990 | 991 | startEff(TBricks[2][1]) 992 | 993 | attach() 994 | 995 | bp.position = CF * CFrame.new(0, 0, -0.8).p 996 | 997 | dmg = dmgs.Kardmg 998 | 999 | for i = 0, -45, -45/3 do 1000 | 1001 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) 1002 | 1003 | RLW.C0 = CFrame.Angles(0, 0, math.rad(-i/4)) 1004 | 1005 | LLW.C0 = CFrame.Angles(0, 0, math.rad(i/4)) 1006 | 1007 | RAW.C0 = CFrame.Angles(0, 0, math.rad(-i/3)) 1008 | 1009 | LAW.C0 = CFrame.Angles(math.rad(-i*4), 0, 0) 1010 | 1011 | CF2 = CF * CFrame.Angles(0, math.rad(i), 0) 1012 | 1013 | bg.cframe = CF2 1014 | 1015 | wait() 1016 | 1017 | end 1018 | 1019 | TBricks[2].hurt = true 1020 | 1021 | bp.position = CF * CFrame.new(0, 0, -1.6).p 1022 | 1023 | slash:play() 1024 | 1025 | for i = -45, -110, -65/3 do 1026 | 1027 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) 1028 | 1029 | LAW.C0 = CFrame.Angles(math.rad(-45*4), 0, math.rad((i*2+110))) 1030 | 1031 | CF2 = CF * CFrame.Angles(0, math.rad(i), 0) 1032 | 1033 | bg.cframe = CF2 1034 | 1035 | wait() 1036 | 1037 | end 1038 | 1039 | wait() 1040 | 1041 | TBricks[2].hurt = false 1042 | 1043 | for i = -110, 0, 110/4 do 1044 | 1045 | neck.C0 = necko * CFrame.Angles(0, 0, math.rad(-i)) 1046 | 1047 | LAW.C0 = CFrame.Angles(0, 0, math.rad(i) ) 1048 | 1049 | RAW.C0 = CFrame.Angles(0, 0, math.rad(-i/2/3)) 1050 | 1051 | RLW.C0 = CFrame.Angles(0, 0, math.rad(45/4-(((i/2)+45)/4))) 1052 | 1053 | LLW.C0 = CFrame.Angles(0, 0, math.rad(45/4+(((i/2)-45)/4))) 1054 | 1055 | CF2 = CF * CFrame.Angles(0, math.rad(i), 0) 1056 | 1057 | bg.cframe = CF2 1058 | 1059 | wait() 1060 | 1061 | end 1062 | 1063 | endEff() 1064 | 1065 | wait() 1066 | 1067 | nilparts() 1068 | 1069 | bg:remove() 1070 | 1071 | bp:remove() 1072 | 1073 | neck.C0 = necko 1074 | 1075 | end 1076 | 1077 | } 1078 | 1079 | bloc = function(mouse) 1080 | 1081 | local hold = true 1082 | 1083 | local bg = Add.BG(nil) 1084 | 1085 | attach() 1086 | 1087 | RLW.Part1 = nil 1088 | 1089 | LLW.Part1 = nil 1090 | 1091 | slash:play() 1092 | 1093 | local duh = true 1094 | 1095 | block = true 1096 | 1097 | mouse.KeyUp:connect(function(k) 1098 | 1099 | k = k:lower() 1100 | 1101 | if duh == true and k == "t" then 1102 | 1103 | block = false 1104 | 1105 | duh = false 1106 | 1107 | hold = false 1108 | 1109 | end 1110 | 1111 | end) 1112 | 1113 | coroutine.resume(coroutine.create(function() 1114 | 1115 | for i = 0, 90, 90/7 do 1116 | 1117 | RAW.C0 = CFrame.new(-i/150, 0, -i/170) * CFrame.Angles(math.rad(i/1.1), 0, math.rad(-i/1.2)) 1118 | 1119 | LAW.C0 = CFrame.new(i/150, 0, -i/170) * CFrame.Angles(math.rad(i*1.25), 0, math.rad(i/1.5)) 1120 | 1121 | wait() 1122 | 1123 | end 1124 | 1125 | end)) 1126 | 1127 | bg.Parent = torso 1128 | 1129 | while block and hold do 1130 | 1131 | wait() 1132 | 1133 | bg.cframe = ComputePos(torso.Position, mouse.Hit.p) 1134 | 1135 | end 1136 | 1137 | for i = 90, 0, -90/7 do 1138 | 1139 | RAW.C0 = CFrame.new(-i/150, 0, -i/170) * CFrame.Angles(math.rad(i/1.1), 0, math.rad(-i/1.2)) 1140 | 1141 | LAW.C0 = CFrame.new(i/150, 0, -i/170) * CFrame.Angles(math.rad(i*1.25), 0, math.rad(i/1.5)) 1142 | 1143 | wait() 1144 | 1145 | end 1146 | 1147 | nilparts() 1148 | 1149 | bg:remove() 1150 | 1151 | neck.C0 = necko 1152 | 1153 | end 1154 | 1155 | function select(mouse) 1156 | 1157 | mouse.Button1Down:connect(function() 1158 | 1159 | if able then 1160 | 1161 | able = false 1162 | 1163 | attacks[1](mouse) 1164 | 1165 | attacks[2](mouse) 1166 | 1167 | attacks[3](mouse) 1168 | 1169 | attacks[4](mouse) 1170 | 1171 | attacks[5](mouse) 1172 | 1173 | able = true 1174 | 1175 | end 1176 | 1177 | end) 1178 | 1179 | mouse.KeyDown:connect(function(key) 1180 | 1181 | key = key:lower() 1182 | 1183 | if able then 1184 | 1185 | if key == "q" then 1186 | 1187 | able = false 1188 | 1189 | attacks[2](mouse) 1190 | 1191 | able = true 1192 | 1193 | elseif key == "e" then 1194 | 1195 | able = false 1196 | 1197 | attacks[1](mouse) 1198 | 1199 | able = true 1200 | 1201 | elseif key == "r" then 1202 | 1203 | able = false 1204 | 1205 | attacks[3](mouse) 1206 | 1207 | able = true 1208 | 1209 | elseif key == "f" then 1210 | 1211 | able = false 1212 | 1213 | attacks[4](mouse) 1214 | 1215 | able = true 1216 | 1217 | elseif key == "g" then 1218 | 1219 | able = false 1220 | 1221 | attacks[5](mouse) 1222 | 1223 | able = true 1224 | 1225 | elseif key == "t" then 1226 | 1227 | able = false 1228 | 1229 | bloc(mouse) 1230 | 1231 | able = true 1232 | 1233 | elseif key == "z" then 1234 | 1235 | able = false 1236 | 1237 | holdkey = true 1238 | 1239 | while holdkey do 1240 | 1241 | attacks[math.random(1,#attacks)](mouse) 1242 | 1243 | end 1244 | 1245 | able = true 1246 | 1247 | end 1248 | 1249 | end 1250 | 1251 | end) 1252 | 1253 | mouse.KeyUp:connect(function(key) 1254 | 1255 | key = key:lower() 1256 | 1257 | if key == "z" then 1258 | 1259 | holdkey = false 1260 | 1261 | end 1262 | 1263 | end) 1264 | 1265 | end 1266 | 1267 | if script.Parent.className ~= "HopperBin" then 1268 | 1269 | h = Instance.new("HopperBin",me.Backpack) 1270 | 1271 | h.Name = "Karate" 1272 | 1273 | script.Parent = h 1274 | 1275 | end 1276 | 1277 | bin = script.Parent 1278 | 1279 | bin.Selected:connect(select) -------------------------------------------------------------------------------- /Kick all players in FE Games.txt: -------------------------------------------------------------------------------- 1 | a=Instance.new('Player') 2 | a.Name='ROBLOX' 3 | a.userId=1 4 | a.Parent=game.Players -------------------------------------------------------------------------------- /Knife.txt: -------------------------------------------------------------------------------- 1 | me = game.Players.LocalPlayer 2 | 3 | char = me.Character 4 | 5 | selected = false 6 | 7 | attacking = false 8 | 9 | hurt = false 10 | 11 | grabbed = nil 12 | 13 | mode = "drop" 14 | 15 | bloodcolors = {"Really red", "Bright red"} 16 | 17 | 18 | 19 | function prop(part, parent, collide, tran, ref, x, y, z, color, anchor, form) 20 | 21 | part.Parent = parent 22 | 23 | part.formFactor = form 24 | 25 | part.CanCollide = collide 26 | 27 | part.Transparency = tran 28 | 29 | part.Reflectance = ref 30 | 31 | part.Size = Vector3.new(x,y,z) 32 | 33 | part.BrickColor = BrickColor.new(color) 34 | 35 | part.TopSurface = 0 36 | 37 | part.BottomSurface = 0 38 | 39 | part.Anchored = anchor 40 | 41 | part.Locked = true 42 | 43 | part:BreakJoints() 44 | 45 | end 46 | 47 | 48 | function weld(w, p, p1, a, b, c, x, y, z) 49 | 50 | w.Parent = p 51 | 52 | w.Part0 = p 53 | 54 | w.Part1 = p1 55 | 56 | w.C1 = CFrame.fromEulerAnglesXYZ(a,b,c) * CFrame.new(x,y,z) 57 | 58 | end 59 | 60 | 61 | function mesh(mesh, parent, x, y, z, type) 62 | 63 | mesh.Parent = parent 64 | 65 | mesh.Scale = Vector3.new(x, y, z) 66 | 67 | mesh.MeshType = type 68 | 69 | end 70 | 71 | 72 | function remgui() 73 | 74 | for _,v in pairs(me.PlayerGui:GetChildren()) do 75 | 76 | if v.Name == "Modeshow" then 77 | 78 | v:remove() 79 | 80 | end 81 | 82 | end 83 | 84 | end 85 | 86 | 87 | function inform(text,delay) 88 | 89 | remgui() 90 | 91 | local sc = Instance.new("ScreenGui") 92 | 93 | sc.Parent = me.PlayerGui 94 | 95 | sc.Name = "Modeshow" 96 | 97 | local bak = Instance.new("Frame",sc) 98 | 99 | bak.BackgroundColor3 = Color3.new(1,1,1) 100 | 101 | bak.Size = UDim2.new(0.94,0,0.1,0) 102 | 103 | bak.Position = UDim2.new(0.03,0,0.037,0) 104 | 105 | bak.BorderSizePixel = 0 106 | 107 | local gi = Instance.new("TextLabel",sc) 108 | 109 | gi.Size = UDim2.new(0.92,0,0.09,0) 110 | 111 | gi.BackgroundColor3 = Color3.new(0,0,0) 112 | 113 | gi.Position = UDim2.new(0.04,0,0.042,0) 114 | 115 | gi.TextColor3 = Color3.new(1,1,1) 116 | 117 | gi.FontSize = "Size12" 118 | 119 | gi.Text = text 120 | 121 | coroutine.resume(coroutine.create(function() 122 | 123 | wait(delay) 124 | 125 | sc:remove() 126 | 127 | end)) 128 | 129 | end 130 | 131 | 132 | if char:findFirstChild("Bricks",true) then 133 | 134 | char:findFirstChild("Bricks",true):remove() 135 | 136 | end 137 | 138 | 139 | bricks = Instance.new("Model",me.Character) 140 | 141 | bricks.Name = "Bricks" 142 | 143 | 144 | --Parts-------------------------Parts-------------------------Parts-------------------------Parts---------------------- 145 | 146 | 147 | rarm = char:findFirstChild("Right Arm") 148 | 149 | larm = char:findFirstChild("Left Arm") 150 | 151 | lleg = char:findFirstChild("Left Leg") 152 | 153 | torso = char:findFirstChild("Torso") 154 | 155 | hum = char:findFirstChild("Humanoid") 156 | 157 | 158 | righthold = Instance.new("Part") 159 | 160 | prop(righthold, bricks, false, 1, 0, 0.1, 0.1, 0.1, "White", false, "Custom") 161 | 162 | w11 = Instance.new("Weld") 163 | 164 | weld(w11, rarm, righthold, 0, 0, 0, 0, 1, 0) 165 | 166 | 167 | lefthold = Instance.new("Part") 168 | 169 | prop(lefthold, bricks, false, 1, 0, 0.1, 0.1, 0.1, "White", false, "Custom") 170 | 171 | w12 = Instance.new("Weld") 172 | 173 | weld(w12, larm, lefthold, 0, 0, 0, 0, 1, 0) 174 | 175 | 176 | hold = Instance.new("Part") 177 | 178 | prop(hold, bricks, false, 0, 0, 0.2, 0.4, 0.7, "Really red", false, "Custom") 179 | 180 | oh = Instance.new("Weld") 181 | 182 | weld(oh, lleg, hold, -math.pi/1.4, 0, math.rad(35), 0.55, -0.9, 0.3) 183 | 184 | 185 | knife = Instance.new("Part") 186 | 187 | prop(knife, bricks, false, 0, 0, 0.35, 1.1, 0.5, "Really black", false, "Custom") 188 | 189 | orr = Instance.new("Weld") 190 | 191 | weld(orr, hold, knife, 0, 0, 0, 0, 0.7, 0) 192 | 193 | ar = Instance.new("Weld") 194 | 195 | weld(ar, lefthold, nil, math.pi/2, 0, math.pi, 0, 0, 0) 196 | 197 | 198 | 199 | blade = Instance.new("Part") 200 | 201 | prop(blade, bricks, false, 0, 0, 0.1, 1.5, 0.4, "Medium grey", false, "Custom") 202 | 203 | Instance.new("BlockMesh",blade).Scale = Vector3.new(0.3,1,1) 204 | 205 | w2 = Instance.new("Weld") 206 | 207 | weld(w2, knife, blade, 0, 0, 0, 0, -1.2, 0) 208 | 209 | 210 | blade2 = Instance.new("Part") 211 | 212 | prop(blade2, bricks, false, 0, 0, 0.1, 0.5, 0.4, "Medium grey", false, "Custom") 213 | 214 | local mew = Instance.new("SpecialMesh",blade2) 215 | 216 | mew.MeshType = "Wedge" 217 | 218 | mew.Scale = Vector3.new(0.3,1,1) 219 | 220 | w3 = Instance.new("Weld") 221 | 222 | weld(w3, blade, blade2, 0, 0, 0, 0, -1, 0) 223 | 224 | 225 | 226 | 227 | 228 | rb = Instance.new("Part") 229 | 230 | prop(rb, bricks, false, 1, 0, 0.1, 0.1, 0.1, "White", false, "Custom") 231 | 232 | w13 = Instance.new("Weld") 233 | 234 | weld(w13, torso, rb, 0, 0, 0, -1.5, -0.5, 0) 235 | 236 | 237 | lb = Instance.new("Part") 238 | 239 | prop(lb, bricks, false, 1, 0, 0.1, 0.1, 0.1, "White", false, "Custom") 240 | 241 | w14 = Instance.new("Weld") 242 | 243 | weld(w14, torso, lb, 0, 0, 0, 1.5, -0.5, 0) 244 | 245 | 246 | rw = Instance.new("Weld") 247 | 248 | weld(rw, rb, nil, 0, 0, 0, 0, 0.5, 0) 249 | 250 | 251 | lw = Instance.new("Weld") 252 | 253 | weld(lw, lb, nil, 0, 0, 0, 0, 0.5, 0) 254 | 255 | 256 | grabweld = nil 257 | 258 | platlol = nil 259 | 260 | lolhum = nil 261 | 262 | 263 | function touch(h) 264 | 265 | if hurt then 266 | 267 | if grabbed == nil then 268 | 269 | local hu = h.Parent:findFirstChild("Humanoid") 270 | 271 | local head = h.Parent:findFirstChild("Head") 272 | 273 | local torz = h.Parent:findFirstChild("Torso") 274 | 275 | if hu ~= nil and head ~= nil and torz ~= nil and h.Parent.Name ~= name then 276 | 277 | if hu.Health > 0 then 278 | 279 | grabbed = torz 280 | 281 | hu.PlatformStand = true 282 | 283 | local w = Instance.new("Weld") 284 | 285 | weld(w,righthold,grabbed,math.pi/2,0.2,0,0.7,-0.9,-0.6) 286 | 287 | grabweld = w 288 | 289 | lolhum = hu 290 | 291 | local lolxd = true 292 | 293 | platlol = lolxd 294 | 295 | hu.Changed:connect(function(prop) 296 | 297 | if prop == "PlatformStand" and platlol then 298 | 299 | hu.PlatformStand = true 300 | 301 | end 302 | 303 | end) 304 | 305 | end 306 | 307 | end 308 | 309 | end 310 | 311 | end 312 | 313 | end 314 | 315 | 316 | righthold.Touched:connect(touch) 317 | 318 | lefthold.Touched:connect(touch) 319 | 320 | 321 | function bleed(part,po) 322 | 323 | local lol1 = math.random(5,30)/100 324 | 325 | local lol2 = math.random(5,30)/100 326 | 327 | local lol3 =math.random(5,30)/100 328 | 329 | local lol4 = math.random(1,#bloodcolors) 330 | 331 | local p = Instance.new("Part") 332 | 333 | prop(p,part.Parent,false,0,0,lol1,lol2,lol3,bloodcolors[lol4],false,"Custom") 334 | 335 | p.CFrame = part.CFrame * CFrame.new(math.random(-5,5)/10,po,math.random(-5,5)/10) 336 | 337 | p.Velocity = Vector3.new(math.random(-190,190)/10,math.random(-190,190)/10,math.random(-190,190)/10) 338 | 339 | p.RotVelocity = Vector3.new(math.random(-400,400)/10,math.random(-400,400)/10,math.random(-400,400)/10) 340 | 341 | coroutine.resume(coroutine.create(function() 342 | 343 | wait(3) 344 | 345 | p:remove() 346 | 347 | end)) 348 | 349 | end 350 | 351 | 352 | if script.Parent.className ~= "HopperBin" then 353 | 354 | h = Instance.new("HopperBin",me.Backpack) 355 | 356 | h.Name = "Grab" 357 | 358 | script.Parent = h 359 | 360 | end 361 | 362 | 363 | bin = script.Parent 364 | 365 | 366 | function select(mouse) 367 | 368 | orr.Part1 = nil 369 | 370 | ar.Part1 = knife 371 | 372 | mouse.Button1Down:connect(function() 373 | 374 | if attacking == false then 375 | 376 | attacking = true 377 | 378 | lw.Part1 = larm 379 | 380 | rw.Part1 = rarm 381 | 382 | hurt = true 383 | 384 | for i=1, 8 do 385 | 386 | rw.C0 = rw.C0 * CFrame.new(-0.03,0,-0.08) * CFrame.fromEulerAnglesXYZ(0.18,0.04,0) 387 | 388 | lw.C0 = lw.C0 * CFrame.new(0.06,0,-0.06) * CFrame.fromEulerAnglesXYZ(0.15,-0.11,-0.05) 389 | 390 | wait() 391 | 392 | end 393 | 394 | wait(1) 395 | 396 | hurt = false 397 | 398 | if grabbed == nil then 399 | 400 | for i=1, 4 do 401 | 402 | rw.C0 = rw.C0 * CFrame.new(0.06,0,0.16) * CFrame.fromEulerAnglesXYZ(-0.36,-0.08,0) 403 | 404 | lw.C0 = lw.C0 * CFrame.new(-0.12,0,0.12) * CFrame.fromEulerAnglesXYZ(-0.3,0.22,0.05) 405 | 406 | wait() 407 | 408 | end 409 | 410 | lw.C0 = CFrame.new(0,0,0) 411 | 412 | rw.C0 = CFrame.new(0,0,0) 413 | 414 | lw.Part1 = nil 415 | 416 | rw.Part1 = nil 417 | 418 | attacking = false 419 | 420 | end 421 | 422 | elseif hurt == false and grabbed ~= nil and mode == "drop" then 423 | 424 | grabweld:remove() 425 | 426 | grabweld = nil 427 | 428 | platlol = false 429 | 430 | grabbed = nil 431 | 432 | lolhum.PlatformStand = false 433 | 434 | lolhum = nil 435 | 436 | for i=1, 4 do 437 | 438 | rw.C0 = rw.C0 * CFrame.new(0.06,0,0.16) * CFrame.fromEulerAnglesXYZ(-0.36,-0.08,0) 439 | 440 | lw.C0 = lw.C0 * CFrame.new(-0.12,0,0.16) * CFrame.fromEulerAnglesXYZ(-0.3,0.2,0) 441 | 442 | wait() 443 | 444 | end 445 | 446 | lw.C0 = CFrame.new(0,0,0) 447 | 448 | rw.C0 = CFrame.new(0,0,0) 449 | 450 | lw.Part1 = nil 451 | 452 | rw.Part1 = nil 453 | 454 | attacking = false 455 | 456 | platlol = nil 457 | 458 | elseif hurt == false and grabbed ~= nil and grabweld ~= nil and mode == "throw" then 459 | 460 | grabweld:remove() 461 | 462 | grabweld = nil 463 | 464 | local bf = Instance.new("BodyForce",grabbed) 465 | 466 | bf.force = torso.CFrame.lookVector * 8500 467 | 468 | bf.force = bf.force + Vector3.new(0,7400,0) 469 | 470 | coroutine.resume(coroutine.create(function() 471 | 472 | wait(0.12) 473 | 474 | bf:remove() 475 | 476 | end)) 477 | 478 | for i=1, 6 do 479 | 480 | rw.C0 = rw.C0 * CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0.35,0,0) 481 | 482 | lw.C0 = lw.C0 * CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(-0.18,0,0) 483 | 484 | wait() 485 | 486 | end 487 | 488 | for i=1, 4 do 489 | 490 | rw.C0 = rw.C0 * CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(-0.47,0,0) 491 | 492 | lw.C0 = lw.C0 * CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0.2,0,0) 493 | 494 | wait() 495 | 496 | end 497 | 498 | wait(0.2) 499 | 500 | platlol = false 501 | 502 | grabbed = nil 503 | 504 | lolhum.PlatformStand = false 505 | 506 | lolhum = nil 507 | 508 | for i=1, 4 do 509 | 510 | rw.C0 = rw.C0 * CFrame.new(0.06,0,0.16) * CFrame.fromEulerAnglesXYZ(-0.36,-0.08,0) 511 | 512 | lw.C0 = lw.C0 * CFrame.new(-0.12,0,0.16) * CFrame.fromEulerAnglesXYZ(-0.3,0.2,0) 513 | 514 | wait() 515 | 516 | end 517 | 518 | lw.C0 = CFrame.new(0,0,0) 519 | 520 | rw.C0 = CFrame.new(0,0,0) 521 | 522 | lw.Part1 = nil 523 | 524 | rw.Part1 = nil 525 | 526 | attacking = false 527 | 528 | platlol = nil 529 | 530 | elseif hurt == false and grabbed ~= nil and lolhum ~= nil and grabweld ~= nil and mode == "kill" then 531 | 532 | for i=1, 5 do 533 | 534 | lw.C0 = lw.C0 * CFrame.new(0.02,0.12,0.1) * CFrame.fromEulerAnglesXYZ(-0.05,0,-0.03) 535 | 536 | wait() 537 | 538 | end 539 | 540 | local ne = grabbed:findFirstChild("Neck") 541 | 542 | coroutine.resume(coroutine.create(function() 543 | 544 | local duh = grabbed 545 | 546 | local duh2 = grabbed.Parent.Head 547 | 548 | local lolas = lolhum 549 | 550 | duh.RotVelocity = Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) 551 | 552 | for i=1, 60 do 553 | 554 | wait() 555 | 556 | local hm = math.random(1,9) 557 | 558 | pcall(function() 559 | 560 | if hm == 1 then 561 | 562 | duh2.Sound.Pitch = math.random(90,110)/100 563 | 564 | duh2.Sound:play() 565 | 566 | end 567 | 568 | end) 569 | 570 | if hm > 0 and hm < 3 then 571 | 572 | bleed(duh,1) 573 | 574 | bleed(duh2,-0.5) 575 | 576 | end 577 | 578 | end 579 | 580 | lolas.Health = 0 581 | 582 | for i=1, 85 do 583 | 584 | wait() 585 | 586 | local hm = math.random(1,9) 587 | 588 | pcall(function() 589 | 590 | if hm == 1 then 591 | 592 | duh2.Sound.Pitch = math.random(90,110)/100 593 | 594 | duh2.Sound:play() 595 | 596 | end 597 | 598 | end) 599 | 600 | if hm > 0 and hm < 3 then 601 | 602 | bleed(duh,1) 603 | 604 | bleed(duh2,-0.5) 605 | 606 | end 607 | 608 | end 609 | 610 | end)) 611 | 612 | for i=1, 3 do 613 | 614 | lw.C0 = lw.C0 * CFrame.new(0.02,0.12,0.1) * CFrame.fromEulerAnglesXYZ(-0.05,0,-0.03) 615 | 616 | if ne ~= nil then 617 | 618 | grabbed.Neck.C0 = grabbed.Neck.C0 * CFrame.fromEulerAnglesXYZ(-0.35,0,0) 619 | 620 | end 621 | 622 | wait() 623 | 624 | end 625 | 626 | grabweld:remove() 627 | 628 | grabweld = nil 629 | 630 | for i=1, 4 do 631 | 632 | lw.C0 = lw.C0 * CFrame.new(-0.04,-0.24,-0.2) * CFrame.fromEulerAnglesXYZ(0.1,0,0.06) 633 | 634 | wait() 635 | 636 | end 637 | 638 | for i=1, 4 do 639 | 640 | rw.C0 = rw.C0 * CFrame.new(0.06,0,0.16) * CFrame.fromEulerAnglesXYZ(-0.36,-0.08,0) 641 | 642 | lw.C0 = lw.C0 * CFrame.new(-0.12,0,0.12) * CFrame.fromEulerAnglesXYZ(-0.3,0.22,0.05) 643 | 644 | wait() 645 | 646 | end 647 | 648 | lw.C0 = CFrame.new(0,0,0) 649 | 650 | rw.C0 = CFrame.new(0,0,0) 651 | 652 | lw.Part1 = nil 653 | 654 | rw.Part1 = nil 655 | 656 | platlol = false 657 | 658 | grabbed = nil 659 | 660 | lolhum = nil 661 | 662 | attacking = false 663 | 664 | platlol = nil 665 | 666 | end 667 | 668 | end) 669 | 670 | mouse.KeyDown:connect(function(kai) 671 | 672 | key = kai:lower() 673 | 674 | if key == "q" then 675 | 676 | mode = "drop" 677 | 678 | inform("Mode: Drop",2) 679 | 680 | elseif key == "e" then 681 | 682 | mode = "throw" 683 | 684 | inform("Mode: Throw",2) 685 | 686 | elseif key == "f" then 687 | 688 | mode = "kill" 689 | 690 | inform("Mode: Kill",2) 691 | 692 | end 693 | 694 | end) 695 | 696 | end 697 | 698 | 699 | function desel() 700 | 701 | repeat wait() until attacking == false 702 | 703 | orr.Part1 = knife 704 | 705 | ar.Part1 = nil 706 | 707 | end 708 | 709 | 710 | bin.Selected:connect(select) 711 | 712 | bin.Deselected:connect(desel) 713 | 714 | 715 | char.Humanoid.Died:connect(function() 716 | 717 | pcall(function() 718 | 719 | grabweld:remove() 720 | 721 | grabweld = nil 722 | 723 | grabbed = nil 724 | 725 | platlol = false 726 | 727 | platlol = nil 728 | 729 | end) 730 | 731 | end) 732 | 733 | 734 | inform("Grab script loaded succesfully.",2) -------------------------------------------------------------------------------- /Latest PME4.txt: -------------------------------------------------------------------------------- 1 | game:GetObjects("rbxassetid://274016211")[1].Parent = game.Players.LocalPlayer.PlayerGui -------------------------------------------------------------------------------- /Lazor Mouth.txt: -------------------------------------------------------------------------------- 1 | me = game.Players.LocalPlayer 2 | if script.Parent.className ~= "HopperBin" then 3 | h = Instance.new("HopperBin",me.Backpack) 4 | h.Name = "LAZOR" 5 | script.Parent = h 6 | end 7 | 8 | bin = script.Parent 9 | 10 | function prop(part, parent, collide, tran, ref, x, y, z, color) 11 | part.Parent = parent 12 | part.formFactor = 0 13 | part.CanCollide = collide 14 | part.Transparency = tran 15 | part.Reflectance = ref 16 | part.Size = Vector3.new(x,y,z) 17 | part.BrickColor = BrickColor.new(color) 18 | part.TopSurface = 0 19 | part.BottomSurface = 0 20 | part:BreakJoints() 21 | end 22 | 23 | function weld(w, p, p0, p1, a, b, c, x, y, z) 24 | w.Parent = p 25 | w.Part0 = p0 26 | w.Part1 = p1 27 | w.C1 = CFrame.fromEulerAnglesXYZ(a,b,c) * CFrame.new(x,y,z) 28 | end 29 | 30 | function mesh(mesh, parent, x, y, z, type) 31 | mesh.Parent = parent 32 | mesh.Scale = Vector3.new(x, y, z) 33 | mesh.MeshType = type 34 | end 35 | 36 | using = false 37 | 38 | sound = Instance.new("Sound",me.Character.Head) 39 | sound.Volume = 0.6 40 | sound.Pitch = 1 41 | sound.SoundId = "rbxasset://sounds/uuhhh.wav" 42 | 43 | bin.Selected:connect(function(mouse) 44 | mouse.Button1Down:connect(function() 45 | if using then return end 46 | using = true 47 | local blagh = Instance.new("Model",me.Character) 48 | blagh.Name = "LAZOR" 49 | 50 | local paw = mouse.Hit.p 51 | 52 | local pa1 = Instance.new("Part") 53 | prop(pa1,blagh,false,0,0,1,1,1,"Really black") 54 | local m1 = Instance.new("SpecialMesh") 55 | mesh(m1, pa1, 1.07,1,0.3,"Brick") 56 | local w1 = Instance.new("Weld") 57 | weld(w1, me.Character.Head, me.Character.Head, pa1, 0.4, 0, 0, 0, -0.4, 0.9) 58 | 59 | local pa2 = pa1:clone() 60 | prop(pa2,blagh,false,0,0,1,1,1,"Really black") 61 | local w2 = Instance.new("Weld") 62 | weld(w2, me.Character.Head, me.Character.Head, pa2, -0.4, 0, 0, 0, 0.4, 0.9) 63 | 64 | local pa3 = Instance.new("Part") 65 | prop(pa3,blagh,false,0,0,1,1,1,"Really red") 66 | local m3 = Instance.new("SpecialMesh") 67 | mesh(m3,pa3,1.3,1.23,0.29,"Brick") 68 | local w3 = Instance.new("Weld") 69 | weld(w3, me.Character.Head, me.Character.Head, pa3, 0.4, 0, 0, 0, -0.4, 0.9) 70 | 71 | local pa4 = pa3:clone() 72 | prop(pa4,blagh,false,0,0,1,1,1,"Really red") 73 | local w4 = Instance.new("Weld") 74 | weld(w4, me.Character.Head, me.Character.Head, pa4, -0.4, 0, 0, 0, 0.4, 0.9) 75 | 76 | local eye1a = Instance.new("Part") 77 | prop(eye1a,blagh,false,0,0,1,1,1,"Institutional white") 78 | eye1a.Shape = "Ball" 79 | local emesh1 = Instance.new("SpecialMesh") 80 | mesh(emesh1,eye1a,0.75,0.75,0.75,"Sphere") 81 | local ew = Instance.new("Weld") 82 | weld(ew, me.Character.Head, me.Character.Head, eye1a, 0, 0, 0, 0.45, -1.3, 1.1) 83 | 84 | local eye1b = Instance.new("Part") 85 | prop(eye1b,blagh,false,0,0,1,1,1,"Really black") 86 | eye1b.Shape = "Ball" 87 | local emesh1b = Instance.new("SpecialMesh") 88 | mesh(emesh1b,eye1b,0.4,0.4,0.4,"Sphere") 89 | local ew2 = Instance.new("Weld") 90 | weld(ew2, eye1a, eye1a, eye1b, 0, 0, 0, 0.09, -0.04, 0.2) 91 | 92 | local eye2a = eye1a:clone() 93 | prop(eye2a,blagh,false,0,0,1,1,1,"Institutional white") 94 | local ew3 = Instance.new("Weld") 95 | weld(ew3, me.Character.Head, me.Character.Head, eye2a, 0, 0, 0, -0.45, -1.3, 1.1) 96 | 97 | local eye2b = eye1b:clone() 98 | prop(eye2b,blagh,false,0,0,1,1,1,"Really black") 99 | local ew5 = Instance.new("Weld") 100 | weld(ew5, eye2a, eye2a, eye2b, 0, 0, 0, -0.05, 0.07, 0.2) 101 | 102 | local bill = Instance.new("BillboardGui",pa1) 103 | bill.Adornee = bill.Parent 104 | bill.Size = UDim2.new(0,150,0,80) 105 | local txt = Instance.new("TextLabel",bill) 106 | txt.Size = UDim2.new(0,0,0,0) 107 | txt.Position = UDim2.new(0,100,0,-20) 108 | txt.Text = "IMA FIRIN' MAH LAZORR!!" 109 | txt.FontSize = "Size24" 110 | txt.TextColor3 = Color3.new(0,0,0) 111 | sound.Volume = 0.6 112 | for i=1, 5 do 113 | sound.Pitch = math.random(400,900)/1000 114 | sound:play() 115 | wait(0.1) 116 | end 117 | local bg = Instance.new("BodyGyro",me.Character.Torso) 118 | bg.maxTorque = Vector3.new(math.huge,math.huge,math.huge) 119 | bg.cframe = CFrame.new(me.Character.Torso.Position, paw) 120 | for i=1, 5 do 121 | sound.Pitch = math.random(400,900)/1000 122 | sound:play() 123 | wait(0.2) 124 | end 125 | txt.Text = "BLAARGHH!!!!!!" 126 | sound.Volume = 0.85 127 | for i=1, 60 do 128 | local dist = (me.Character.Head.Position - paw).magnitude 129 | if dist >= 600 then 130 | dist = 600 131 | end 132 | bg.cframe = CFrame.new(me.Character.Torso.Position, paw) 133 | sound.Pitch = math.random(550,750)/1000 134 | sound:play() 135 | local bewm = Instance.new("Part") 136 | prop(bewm, blagh, false, 0.4, 0.25, 1, 1, dist, "Cyan") 137 | bewm.Anchored = true 138 | local mes = Instance.new("SpecialMesh") 139 | mesh(mes,bewm,1.2,1.2,1,"Brick") 140 | bewm.CFrame = CFrame.new(me.Character.Head.Position, paw) * CFrame.new(0,0,-bewm.Size.Z/2) * CFrame.new(0,0,-1) 141 | local luck = math.random(1,3) 142 | if luck == 1 then 143 | local cfr = Instance.new("Part",blagh) 144 | cfr.Size = Vector3.new(1,1,1) 145 | cfr.Transparency = 1 146 | cfr.Anchored = true 147 | cfr.CFrame = bewm.CFrame * CFrame.new(0,0,-bewm.Size.Z/2) 148 | local ex = Instance.new("Explosion") 149 | ex.Parent = blagh 150 | ex.Position = cfr.Position 151 | ex.BlastRadius = 9 152 | ex.BlastPressure = 400000 153 | ex.Hit:connect(function(part) 154 | if part:GetMass() < 240 then 155 | part.Anchored = false 156 | part:BreakJoints() 157 | end 158 | end) 159 | end 160 | wait() 161 | bewm:remove() 162 | end 163 | blagh:remove() 164 | bg:remove() 165 | using = false 166 | end) 167 | end) -------------------------------------------------------------------------------- /Loadstrings.txt: -------------------------------------------------------------------------------- 1 | 2 | 7 Stars 3 | ----------------------------------------------------------------------------- 4 | Admin gui : game:GetObjects("rbxassetid://166330068")[1].Parent = game.Players.LocalPlayer.PlayerGui 5 | 6 | Ro-Xploit v5 ( ?° ?? ?°) loadstring(game:GetObjects("rbxassetid://288646117")[1].Source)() 7 | 8 | PME's Gui ?•?•? game:GetObjects("rbxassetid://274016211")[1].Parent=game.Players.LocalPlayer.PlayerGui 9 | 10 | Your Mom Gui loadstring(game:GetObjects('rbxassetid://289110135')[1].Source)() 11 | 12 | Ro-Xploit v4 loadstring(game:GetObjects("rbxassetid://175137115")[1].Source)() 13 | 14 | Destiny Gui game:GetObjects("rbxassetid://166330068")[1].Parent = game.Players.LocalPlayer.PlayerGui 15 | 16 | Lubtastic Gui loadstring(game:GetObjects("rbxassetid://291193206")[1].Source)("Red") 17 | 18 | Mlg Mortorcycle game:GetObjects("rbxassetid://169966315")[1].Parent=game.Players.LocalPlayer.Backpack 19 | 20 | ----------------------------------------------------------------------------- 21 | 6 Stars: 22 | ----------------------------------------------------------------------------- 23 | Colorful Gui game:GetObjects("rbxassetid://147874307")[1].Parent = game.Players.LocalPlayer.PlayerGui 24 | 25 | New c00lgui Reborn loadstring(Game:GetObjects("rbxassetid://166327202")[1].Source)() 26 | 27 | Asgui Alpha game:GetObjects("rbxassetid://174700309")[1].Parent=game.Players.LocalPlayer.PlayerGui 28 | 29 | Sniper game:GetObjects("rbxassetid://77429111")[1].Parent=game.Players.LocalPlayer.Backpack 30 | 31 | Lightning game:GetObjects("rbxassetid://43703853")[1].Parent=game.Players.LocalPlayer.Backpack --Lightning, [God] 32 | 33 | Ban Katana game:GetObjects("rbxassetid://137423945")[1].Parent=game.Players.LocalPlayer.Backpack 34 | 35 | Mlg Gui (gear giver) str_srce = "169947232" loadstring(game:GetObjects("rbxassetid://"..str_srce)[1].Source)() 36 | 37 | Really Nice Gui game:GetObjects("rbxassetid://173632133")[1].Parent = game.Players.LocalPlayer.PlayerGui 38 | 39 | ----------------------------------------------------------------------------- 40 | 5 Stars: 41 | ----------------------------------------------------------------------------- 42 | Telekenisis loadstring(game:GetObjects('rbxassetid://287147018')[1].Source)() 43 | 44 | Illuminati Tool(FX) game:GetObjects("rbxassetid://169933873")[1].Parent=game.Players.LocalPlayer.Backpack 45 | 46 | Ak-47 game:GetObjects("rbxassetid://149948769")[1].Parent=game.Players.LocalPlayer.Backpack 47 | 48 | Green Fire Sword game:GetObjects("rbxassetid://169934427")[1].Parent=game.Players.LocalPlayer.Backpack 49 | 50 | The Force game:GetObjects("rbxassetid://127298157")[1].Parent=game.Players.LocalPlayer.Backpack 51 | 52 | ----------------------------------------------------------------------------- 53 | 4 Stars: 54 | ----------------------------------------------------------------------------- 55 | btools gui loadstring(game:GetObjects("rbxassetid://282948276")[1].Source)() 56 | 57 | Pepe Gui loadstring(Game:GetObjects("rbxassetid://277881926")[1].Source)() 58 | 59 | Guns Menu str_srce = "275350557" loadstring(game:GetObjects("rbxassetid://"..str_srce)[1].Source)() 60 | 61 | Rainbow Road game:GetObjects("rbxassetid://277054866")[1].Parent = game.Players.LocalPlayer.Backpack 62 | wait(1) 63 | 64 | Pink Mega Gun game:GetObjects("rbxassetid://138549050")[1].Parent=game.Players.LocalPlayer.Backpack 65 | 66 | Ultamate Power game:GetObjects("rbxassetid://99824252")[1].Parent=game.Players.LocalPlayer.Backpack 67 | 68 | ----------------------------------------------------------------------------- 69 | 3 Stars: 70 | ----------------------------------------------------------------------------- 71 | DA Gui loadstring(game:GetObjects'rbxassetid://82099820'[1]:children()[1].Source)() 72 | 73 | SDF Gui game:GetObjects("rbxassetid://270455678")[1].Parent = game.Players.LocalPlayer.PlayerGui 74 | 75 | Explorer str_srce = "169942111" loadstring(game:GetObjects("rbxassetid://"..str_srce)[1].Source)() 76 | 77 | Admin Gui game:GetObjects("rbxassetid://143544577")[1].Parent = game.Players.LocalPlayer.PlayerGui 78 | 79 | Kappa Gui game:GetObjects("rbxassetid://275984240")[1].Parent=game.Players.LocalPlayer.PlayerGui 80 | 81 | Hung999 (2) loadstring(game:GetObjects("rbxassetid://157387254")[1].Source)() 82 | 83 | ----------------------------------------------------------------------------- 84 | 2 Stars: 85 | ----------------------------------------------------------------------------- 86 | Doge loadstring(game:GetObjects("rbxassetid://166686761")[1].Source)() 87 | 88 | MLG Banana Bag game:GetObjects("rbxassetid://169933956")[1].Parent=game.Players.LocalPlayer.Backpack 89 | 90 | SnipAr game:GetObjects("rbxassetid://169934649")[1].Parent=game.Players.LocalPlayer.Backpack 91 | 92 | bomb game:GetObjects("rbxassetid://287003625")[1].Parent = game.Players.LocalPlayer.Backpack 93 | 94 | ----------------------------------------------------------------------------- 95 | 1 Star: 96 | ----------------------------------------------------------------------------- 97 | MNT Dew game:GetObjects("rbxassetid://169934896")[1].Parent=game.Players.LocalPlayer.Backpack 98 | 99 | Ultimate Dance game:GetObjects("rbxassetid://175012813")[1].Parent = game.Players.LocalPlayer.PlayerGui 100 | 101 | Book game:GetObjects("rbxassetid://141979099")[1].Parent=game.Players.LocalPlayer.Backpack 102 | 103 | Pistol game:GetObjects("rbxassetid://141768140")[1].Parent=game.Players.LocalPlayer.Backpack 104 | 105 | Silver Pistol str_srce ="129116682"loadstring(game:GetObjects("rbxassetid://"..str_srce)[1].Source)() 106 | 107 | loadstring(game:GetObjects("rbxassetid://303367841")[1].Source)() - Admin with Explorer 108 | loadstring(game:GetObjects("rbxassetid://138660278")[1].Source)() - v3rmillion cmd bar 109 | loadstring(game:GetObjects("rbxassetid://100205720")[1].Source)() - iOrb 110 | loadstring(game:GetObjects("rbxassetid://165504167")[1].Source)() - One Tool 111 | loadstring(game:GetObjects("rbxassetid://140032330")[1].Source)()--admin 112 | loadstring(game:GetObjects("rbxassetid://143674813")[1].Source)()--coolgui 1 113 | loadstring(Game:GetObjects("rbxassetid://127983023")[1].Source)()--Fly wierd 114 | loadstring(Game:GetObjects("rbxassetid://143836356")[1].Source)()--Test1 115 | loadstring(Game:GetObjects("rbxassetid://139574497")[1].Source)()--Test 2 116 | str_srce = "164682199" loadstring(game:GetObjects("rbxassetid://"..str_srce)[1].Swource)()--coolgui 2 117 | game:GetObjects("rbxassetid://147874307")[1].Parent = game.Players.LocalPlayer.PlayerGui--My gui 118 | game:GetObjects("rbxassetid://164577970")[1].Parent = game.Players.LocalPlayer.PlayerGui--My gui v2 119 | game:GetObjects("rbxassetid://143544577")[1].Parent = game.Players.LocalPlayer.PlayerGui--new gui 120 | game:GetObjects("rbxassetid://169934896")[1].Parent=game.Players.LocalPlayer.Backpack --Mtn Dew 121 | str_srce = "164682199" loadstring(game:GetObjects("rbxassetid://"..str_srce)[1].Source)() - Second Gui 122 | game:GetObjects("rbxassetid://147874307")[1].Parent = game.Players.LocalPlayer.PlayerGui - Awesome Gui 123 | game:GetObjects("rbxassetid://145902357")[1].Parent = game.Players.LocalPlayer.PlayerGui - Simple GUI 124 | game:GetObjects("rbxassetid://141768140")[1].Parent=game.Players.LocalPlayer.Backpack - Pistol 125 | game:GetObjects("rbxassetid://141979099")[1].Parent=game.Players.LocalPlayer.Backpack - book 126 | loadstring(game:GetObjects("rbxassetid://142756431")[1].Source)()--cool gui 127 | game:GetObjects("rbxassetid://100205720")[1].Parent=game.Players.LocalPlayer.Backpack --Orb 128 | game:GetObjects("rbxassetid://99824252")[1].Parent=game.Players.LocalPlayer.Backpack --God tool 129 | game:GetObjects("rbxassetid://77429111")[1].Parent=game.Players.LocalPlayer.Backpack --Sniper 130 | game:GetObjects("rbxassetid://127298157")[1].Parent=game.Players.LocalPlayer.Backpack --Force power 131 | game:GetObjects("rbxassetid://69135805")[1].Parent=game.Players.LocalPlayer.Backpack --Cig tool 132 | loadstring(game:GetObjects'rbxassetid://82099820'[1]:children()[1].Source)(); ---BadassAdmin memefaces 133 | game:GetObjects("rbxassetid://43703853")[1].Parent=game.Players.LocalPlayer.Backpack --Lightning, [God] 134 | game:GetObjects("rbxassetid://138549050")[1].Parent=game.Players.LocalPlayer.Backpack --Troll pink huge mega gun 135 | game:GetObjects("rbxassetid://137423945")[1].Parent=game.Players.LocalPlayer.Backpack --ban katana 136 | game:GetObjects("rbxassetid://152605960")[1].Parent = game.Players.LocalPlayer.PlayerGui --best admin evr 137 | game:GetObjects("rbxassetid://156543067")[1].Parent = game.Players.LocalPlayer.PlayerGui 138 | loadstring(game:GetObjects("rbxassetid://157387254")[1].Source)() - Hung999 (2) 139 | loadstring(game:GetObjects("rbxassetid://143125289")[1].Source)() - Explorer GUI 140 | loadstring(game:GetObjects("rbxassetid://138660278")[1].Source)() - v3rmillion cmd bar 141 | loadstring(game:GetObjects("rbxassetid://100205720")[1].Source)() - iOrb 142 | loadstring(game:GetObjects("rbxassetid://165504167")[1].Source)() - One Tool 143 | loadstring(game:GetObjects("rbxassetid://140032330")[1].Source)()--khols admin 144 | loadstring(game:GetObjects("rbxassetid://143674813")[1].Source)()--coolgui 1 145 | loadstring(game:GetObjects("rbxassetid://112829174")[1].Source)()--scythe 146 | loadstring(Game:GetObjects("rbxassetid://127983023")[1].Source)()--Fly wierd 147 | loadstring(Game:GetObjects("rbxassetid://143836356")[1].Source)()--Test1 148 | loadstring(Game:GetObjects("rbxassetid://139574497")[1].Source)()--Test 2 149 | loadstring(game:GetObjects("rbxassetid://1XXXXXX")[1].Source)() - girl 150 | loadstring(game:GetObjects("rbxassetid://175137115")[1].Source)() - ro-xploit 151 | loadstring(game:GetObjects("rbxassetid://100205720")[1].Source)() - iOrb 152 | loadstring(game:GetObjects("rbxassetid://165559198")[1].Source)() - BESTZ GUI 153 | str_srce = "164682199" loadstring(game:GetObjects("rbxassetid://"..str_srce)[1].Source)()--coolgui 2 154 | game:GetObjects("rbxassetid://169934896")[1].Parent=game.Players.LocalPlayer.Backpack --Mtn Dew 155 | game:GetObjects("rbxassetid://169934817")[1].Parent=game.Players.LocalPlayer.Backpack --Euphoric Fedora 156 | game:GetObjects("rbxassetid://169934649")[1].Parent=game.Players.LocalPlayer.Backpack --xxxSniparxxx 157 | game:GetObjects("rbxassetid://169934427")[1].Parent=game.Players.LocalPlayer.Backpack --420 Sword 158 | game:GetObjects("rbxassetid://169933956")[1].Parent=game.Players.LocalPlayer.Backpack --Mlg Banana Bag 159 | game:GetObjects("rbxassetid://169933873")[1].Parent=game.Players.LocalPlayer.Backpack --Illuminati Tool 160 | str_srce = "169947232" loadstring(game:GetObjects("rbxassetid://"..str_srce)[1].Source)() --Mlg Gui 161 | str_srce = "169942111" loadstring(game:GetObjects("rbxassetid://"..str_srce)[1].Source)() --DoraGui 162 | game:GetObjects("rbxassetid://169966315")[1].Parent=game.Players.LocalPlayer.Backpack --Mlg Ro-tor 163 | game:GetObjects("rbxassetid://174700309")[1].Parent=game.Players.LocalPlayer.PlayerGui-- Asgui Alpha 164 | game:GetObjects("rbxassetid://166330068")[1].Parent = game.Players.LocalPlayer.PlayerGui Destiny Gui 165 | game:GetObjects("rbxassetid://149948769")[1].Parent=game.Players.LocalPlayer.Backpack Ak 47 166 | loadstring(game:GetObjects("rbxassetid://123116009")[1].Source)() Doge Script 167 | [1].Parent=game.Players.LocalPlayer.PlayerGui Reaper gui 168 | game:GetObjects("rbxassetid://175460237")[1].Parent = game.Players.LocalPlayer.PlayerGui - DANCEE 169 | game:GetObjects("rbxassetid://149948769")[1].Parent=game.Players.LocalPlayer.Backpack 170 | str_srce ="140867107"loadstring(game:GetObjects("rbxassetid://"..str_srce)[1].Source)() 171 | 120673551 Roblox master controller 172 | 100205720 Orb 173 | 129116466 hand rocket 174 | 131137393 Kung Fu 175 | 131138309 Chop Chop 176 | 129116682 Op Pistol 177 | 131325305 Sword 178 | 129116625 Gangnam 179 | 131325481 Knife 180 | 129116787 Fun model 181 | 131326324 Blade 182 | 131326782 Spy 183 | 131326936 Military Sword 184 | 131326846 Katana 185 | 131479339 Spikes 186 | 123116009 Restore Fencing 187 | ________________________________________________________________________________​​___________ 188 | 189 | Haxx 190 | 191 | 192 | loadstring(game:GetObjects("rbxassetid://157645868")[1].Source)( ) - C00lgui GREEN V4 (with best explorer) 193 | loadstring(game:GetObjects("rbxassetid://142756431")[1].Source)() - C00lgui GREEN V3 194 | loadstring(game:GetObjects("rbxassetid://164682199")[1].Source)() - C00lgui reborn 195 | loadstring(game:GetObjects("rbxassetid://157387254")[1].Source)() - Hung999 (2) 196 | loadstring(game:GetObjects("rbxassetid://175137115")[1].Source)() - ro-xploit 197 | loadstring(game:GetObjects("rbxassetid://288646117")[1].Source)() - ro-xploit V5 198 | loadstring(game:GetObjects("rbxassetid://277881926")[1].Source)() - rare pepez 199 | loadstring(game:GetObjects("rbxassetid://XXXXXX")[1].Source)() - Scripts!!! 200 | loadstring(game:GetObjects("rbxassetid://165559198")[1].Source)() - (fake hung) 201 | loadstring(game:GetObjects("rbxassetid://XXXXXX")[1].Source)() - Anibooce gui <3 202 | loadstring(game:GetObjects("rbxassetid://123116009")[1].Source)() - fencing restor!! 203 | loadstring(game:GetObjects("rbxassetid://272641194")[1].Source)() - nilizer tablets 204 | loadstring(game:GetObjects("rbxassetid://142257690")[1].Source)() - iOrb 205 | loadstring(game:GetObjects("rbxassetid://277963953")[1].Source)() - Kappaa 206 | loadstring(game:GetObjects('rbxassetid://289110135')[1].Source)() - Yourmom.exe 207 | loadstring(game:GetObjects("rbxassetid://278258712")[1].Source)() - pmes safazi edit 208 | loadstring(game:GetObjects("rbxassetid://296648575")[1].Source)() -- PhantomX 209 | loadstring(game:GetObjects('rbxassetid://291556436')[1].Source)() - Apoc risingg HACK MENU 210 | loadstring(game:GetObjects('rbxassetid://295850902')[1].Source)() - C00lest admin ever :3 211 | loadstring(game:GetObjects("rbxassetid://291193206")[1].Source)("Blue") - LubePube gui (broken) 212 | loadstring(game:GetObjects('rbxassetid://295850902')[1].Source)() - Rocky CMDscript 213 | 214 | ________________________________________________________________________________​​___________ 215 | 216 | game:GetObjects("rbxassetid://174700309")[1].Parent = game.Players.LocalPlayer.PlayerGui - asgui 217 | game:GetObjects("rbxassetid://161802178")[1].Parent = game.Players.LocalPlayer.Backpack - Btools (best) 218 | game:GetObjects("rbxassetid://175460237")[1].Parent = game.Players.LocalPlayer.PlayerGui - Dance gui :DD 219 | game:GetObjects("rbxassetid://152605960")[1].Parent = game.Players.LocalPlayer.PlayerGui - V3rmGUI 220 | game:GetObjects("rbxassetid://XXXXXXXX")[1].Parent = game.Players.LocalPlayer.PlayerGui - SIGH!! k18 221 | game:GetObjects("rbxassetid://XXXXXX")[1].Parent = game.Players.LocalPlayer.PlayerGui - Hahafail Miltia 222 | game:GetObjects("rbxassetid://147874307")[1].Parent = game.Players.LocalPlayer.PlayerGui - CordlessTube 223 | game:GetObjects("rbxassetid://147874307")[1].Parent = game.Players.LocalPlayer.PlayerGui - Explorer WORKS ADVANCED 224 | game:GetObjects("rbxassetid://273207635")[1].Parent = game.Players.LocalPlayer.Backpack - genex tabs 225 | game:GetObjects("rbxassetid://274016211")[1].Parent = game.Players.LocalPlayer.PlayerGui - EggGui 226 | game:GetObjects("rbxassetid://144697831")[1].Parent = game.Players.LocalPlayer.PlayerGui - BlueGUii 227 | game.Players.LocalPlayer.Chatted:connect(function©if(c:sub(1,3)=='/e ')then Spawn(function()loadstring(c:sub(4))()end) end end) 228 | 229 | ________________________________________________________________________________​​_______________________________________________________ 230 | 231 | Swimming: 232 | game.Players.LocalPlayer.Character.Humanoid:ChangeState(4); 233 | 234 | Glide: 235 | game.Players.LocalPlayer.Character.Humanoid:ChangeState(12); 236 | 237 | Noclip: 238 | game.Players.LocalPlayer.Character.Humanoid:ChangeState(11); 239 | 240 | Super jump: 241 | game.Players.LocalPlayer.Character.Humanoid:ChangeState(13); 242 | 243 | Airwalk: 244 | game.Players.LocalPlayer.Character.Humanoid:ChangeState(10); 245 | 246 | Ragdoll: 247 | game.Players.LocalPlayer.Character.Humanoid:ChangeState(1); 248 | 249 | Stability: 250 | game.Players.LocalPlayer.Character.Humanoid:ChangeState(5); 251 | ________________________________________________________________________________​​______________________________________________________ 252 | 253 | [Handguns]----------------------------------------------------------------------- 254 | 255 | Automag Desert Eagle 256 | game:GetObjects("rbxassetid://275107258")[1].Parent=game.Players.LocalPlayer.Backpack 257 | 258 | Five-Seven 259 | game:GetObjects("rbxassetid://275109268")[1].Parent=game.Players.LocalPlayer.Backpack 260 | 261 | Glock-30 262 | game:GetObjects("rbxassetid://275100879")[1].Parent=game.Players.LocalPlayer.Backpack 263 | 264 | P-22 265 | game:GetObjects("rbxassetid://275092598")[1].Parent=game.Players.LocalPlayer.Backpack 266 | 267 | Glock-18 268 | game:GetObjects("rbxassetid://260247137")[1].Parent=game.Players.LocalPlayer.Backpack 269 | 270 | 93R 271 | game:GetObjects("rbxassetid://260244407")[1].Parent=game.Players.LocalPlayer.Backpack 272 | 273 | S&W 500 Magnum 274 | game:GetObjects("rbxassetid://259981486")[1].Parent=game.Players.LocalPlayer.Backpack 275 | 276 | MP412 REX 277 | game:GetObjects("rbxassetid://259978259")[1].Parent=game.Players.LocalPlayer.Backpack 278 | 279 | M9 280 | game:GetObjects("rbxassetid://259972444")[1].Parent=game.Players.LocalPlayer.Backpack 281 | 282 | Taurus Raging Bull 283 | game:GetObjects("rbxassetid://264122250")[1].Parent=game.Players.LocalPlayer.Backpack 284 | 285 | Colt M1911 286 | game:GetObjects("rbxassetid://264118933")[1].Parent=game.Players.LocalPlayer.Backpack 287 | 288 | P226 289 | game:GetObjects("rbxassetid://264116850")[1].Parent=game.Players.LocalPlayer.Backpack 290 | 291 | Makarov PM 292 | game:GetObjects("rbxassetid://264114438")[1].Parent=game.Players.LocalPlayer.Backpack 293 | 294 | [Shotguns]---------------------------------------------------------------------- 295 | 296 | USAS-12 297 | game:GetObjects("rbxassetid://260256527")[1].Parent=game.Players.LocalPlayer.Backpack 298 | 299 | Striker 300 | game:GetObjects("rbxassetid://260255260")[1].Parent=game.Players.LocalPlayer.Backpack 301 | 302 | Remington 870 303 | game:GetObjects("rbxassetid://260252566")[1].Parent=game.Players.LocalPlayer.Backpack 304 | 305 | AA-12 306 | game:GetObjects("rbxassetid://260249154")[1].Parent=game.Players.LocalPlayer.Backpack 307 | 308 | M4 Super 90 309 | game:GetObjects("rbxassetid://264135809")[1].Parent=game.Players.LocalPlayer.Backpack 310 | 311 | Ithaca M1937 312 | game:GetObjects("rbxassetid://264133864")[1].Parent=game.Players.LocalPlayer.Backpack 313 | 314 | [Rifles]------------------------------------------------------------------------ 315 | 316 | AK47 317 | game:GetObjects("rbxassetid://149948769")[1].Parent=game.Players.LocalPlayer.Backpack 318 | 319 | M4A1 320 | game:GetObjects("rbxassetid://258725147")[1].Parent=game.Players.LocalPlayer.Backpack 321 | 322 | M14 323 | game:GetObjects("rbxassetid://149697668")[1].Parent=game.Players.LocalPlayer.Backpack 324 | 325 | M1 Carbine 326 | game:GetObjects("rbxassetid://263418169")[1].Parent=game.Players.LocalPlayer.Backpack 327 | 328 | AS-VAL 329 | game:GetObjects("rbxassetid://270392175")[1].Parent=game.Players.LocalPlayer.Backpack 330 | 331 | F2000 332 | game:GetObjects("rbxassetid://270387972")[1].Parent=game.Players.LocalPlayer.Backpack 333 | 334 | AEK-971 335 | game:GetObjects("rbxassetid://270390128")[1].Parent=game.Players.LocalPlayer.Backpack 336 | 337 | HK-416 338 | game:GetObjects("rbxassetid://270381199")[1].Parent=game.Players.LocalPlayer.Backpack 339 | 340 | M1A1 341 | game:GetObjects("rbxassetid://270378795")[1].Parent=game.Players.LocalPlayer.Backpack 342 | 343 | AR-15 344 | game:GetObjects("rbxassetid://263707069")[1].Parent=game.Players.LocalPlayer.Backpack 345 | 346 | M16A3 347 | game:GetObjects("rbxassetid://263628631")[1].Parent=game.Players.LocalPlayer.Backpack 348 | 349 | STG-44 350 | game:GetObjects("rbxassetid://263430299")[1].Parent=game.Players.LocalPlayer.Backpack 351 | 352 | AKS-74U 353 | game:GetObjects("rbxassetid://263422870")[1].Parent=game.Players.LocalPlayer.Backpack 354 | 355 | G36C 356 | game:GetObjects("rbxassetid://263420782")[1].Parent=game.Players.LocalPlayer.Backpack 357 | 358 | [SMGs]-------------------------------------------------------------------------- 359 | 360 | Thompson M1921 361 | game:GetObjects("rbxassetid://259737822")[1].Parent=game.Players.LocalPlayer.Backpack 362 | 363 | PPSh-41 364 | game:GetObjects("rbxassetid://273290871")[1].Parent=game.Players.LocalPlayer.Backpack 365 | 366 | UMP-45 367 | game:GetObjects("rbxassetid://273283250")[1].Parent=game.Players.LocalPlayer.Backpack 368 | 369 | MP-40 370 | game:GetObjects("rbxassetid://273279270")[1].Parent=game.Players.LocalPlayer.Backpack 371 | 372 | Micro UZI 373 | game:GetObjects("rbxassetid://264127661")[1].Parent=game.Players.LocalPlayer.Backpack 374 | 375 | MP9 376 | game:GetObjects("rbxassetid://264125005")[1].Parent=game.Players.LocalPlayer.Backpack 377 | 378 | Vector SMG 379 | game:GetObjects("rbxassetid://263915140")[1].Parent=game.Players.LocalPlayer.Backpack 380 | 381 | PP-19 Bizon 382 | game:GetObjects("rbxassetid://263909601")[1].Parent=game.Players.LocalPlayer.Backpack 383 | 384 | Honey Badger 385 | game:GetObjects("rbxassetid://263863856")[1].Parent=game.Players.LocalPlayer.Backpack 386 | 387 | [Machine Guns]------------------------------------------------------------------ 388 | 389 | MG-42 (holy shit) 390 | game:GetObjects("rbxassetid://259929702")[1].Parent=game.Players.LocalPlayer.Backpack 391 | 392 | Browning M1919A6 (holier shit) 393 | game:GetObjects("rbxassetid://259927364")[1].Parent=game.Players.LocalPlayer.Backpack 394 | 395 | M240B 396 | game:GetObjects("rbxassetid://259920092")[1].Parent=game.Players.LocalPlayer.Backpack 397 | 398 | Browning BAR 399 | game:GetObjects("rbxassetid://259918232")[1].Parent=game.Players.LocalPlayer.Backpack 400 | 401 | RPD 402 | game:GetObjects("rbxassetid://259914020")[1].Parent=game.Players.LocalPlayer.Backpack 403 | 404 | Bren MK1 405 | game:GetObjects("rbxassetid://273293495")[1].Parent=game.Players.LocalPlayer.Backpack 406 | 407 | DP-28 408 | game:GetObjects("rbxassetid://273291040")[1].Parent=game.Players.LocalPlayer.Backpack 409 | 410 | M60 411 | game:GetObjects("rbxassetid://264021189")[1].Parent=game.Players.LocalPlayer.Backpack 412 | 413 | M249 SAW 414 | game:GetObjects("rbxassetid://264017336")[1].Parent=game.Players.LocalPlayer.Backpack 415 | 416 | [Sniper Rifles]----------------------------------------------------------------- 417 | 418 | DSR-1 Sniper 419 | game:GetObjects("rbxassetid://270788625")[1].Parent=game.Players.LocalPlayer.Backpack 420 | 421 | Dragunov SVD 422 | game:GetObjects("rbxassetid://270787558")[1].Parent=game.Players.LocalPlayer.Backpack 423 | 424 | M24 425 | game:GetObjects("rbxassetid://270786727")[1].Parent=game.Players.LocalPlayer.Backpack 426 | 427 | VSS Vintorez 428 | game:GetObjects("rbxassetid://270784199")[1].Parent=game.Players.LocalPlayer.Backpack 429 | 430 | Mosin Nagant (<3) 431 | game:GetObjects("rbxassetid://270779747")[1].Parent=game.Players.LocalPlayer.Backpack 432 | 433 | Barret M82A1 .50 434 | game:GetObjects("rbxassetid://263853172")[1].Parent=game.Players.LocalPlayer.Backpack 435 | 436 | M-200 Intervention 437 | game:GetObjects("rbxassetid://263849363")[1].Parent=game.Players.LocalPlayer.Backpack 438 | 439 | Dragunov SVU-A 440 | game:GetObjects("rbxassetid://263841269")[1].Parent=game.Players.LocalPlayer.Backpack 441 | 442 | SVT-40 443 | game:GetObjects("rbxassetid://263709898")[1].Parent=game.Players.LocalPlayer.Backpack 444 | 445 | 446 | [Other]------------------------------------------------------------------------- 447 | 448 | Panzerfaust (Launcher) 449 | game:GetObjects("rbxassetid://")[1].Parent=game.Players.LocalPlayer.Backpack 450 | 451 | Some weird Sci-Fi Shotgun 452 | game:GetObjects("rbxassetid://134758984")[1].Parent=game.Players.LocalPlayer.Backpack 453 | 454 | Golf Club 455 | game:GetObjects("rbxassetid://43854655")[1].Parent=game.Players.LocalPlayer.Backpack 456 | 457 | Freaky Ass Hand Minigun 458 | game:GetObjects("rbxassetid://182126824")[1].Parent=game.Players.LocalPlayer.Backpack 459 | 460 | Crappy RPG-7 461 | game:GetObjects("rbxassetid://269824729")[1].Parent=game.Players.LocalPlayer.Backpack 462 | 463 | -------------------------------------------------------------------------------- /Map Backup and Restore.txt: -------------------------------------------------------------------------------- 1 | gui1=Instance.new("ScreenGui") 2 | gui1.Parent=game.CoreGui 3 | gui1.Name = "backup" 4 | text1=Instance.new("Frame") 5 | text1.BackgroundTransparency=1 6 | text1.Size=UDim2.new(0,300,0,100) 7 | text1.Position=UDim2.new(0,0,0,650) 8 | text1.Parent=gui1 9 | text2=Instance.new("TextButton") 10 | text2.Size=UDim2.new(0,150,0,50) 11 | text2.Position=UDim2.new(0,0,0,0) 12 | text2.Text="backup" 13 | text2.BackgroundColor3=Color3.new(0,0,0) 14 | text2.BackgroundTransparency=0.3 15 | text2.BorderColor3=Color3.new(255,0,0) 16 | text2.TextColor3=Color3.new(255,0,0) 17 | text2.Parent=text1 18 | text2.MouseButton1Down:connect(function() 19 | local model = Instance.new("Model") 20 | model.Parent = game.Lighting 21 | model.Name = "BackUpMap" 22 | local players = game.Workspace:GetChildren() 23 | for _, v in pairs(players) do 24 | if v.ClassName == "Terrain" then 25 | print("Terrain skipped") 26 | elseif wait() then 27 | v.Archivable = true 28 | v:Clone().Parent = game.Lighting.BackUpMap 29 | end 30 | end 31 | end) 32 | text3=Instance.new("TextButton") 33 | text3.Size=UDim2.new(0,150,0,50) 34 | text3.Position=UDim2.new(0,151,0,0) 35 | text3.Text="restore" 36 | text3.BackgroundColor3=Color3.new(0,0,0) 37 | text3.BackgroundTransparency=0.3 38 | text3.BorderColor3=Color3.new(255,0,0) 39 | text3.TextColor3=Color3.new(255,0,0) 40 | text3.Parent=text1 41 | text3.MouseButton1Down:connect(function() 42 | local restoremap = game.Lighting.BackUpMap 43 | restoremap.Archivable = true 44 | restoremap:Clone().Parent = game.Workspace 45 | end) -------------------------------------------------------------------------------- /Meme Gui - Copy.txt: -------------------------------------------------------------------------------- 1 | loadstring(game:GetObjects'rbxassetid://82099820'[1]:children()[1].Source)(); -------------------------------------------------------------------------------- /Neon Glow.txt: -------------------------------------------------------------------------------- 1 | plr = game.Players.LocalPlayer 2 | color = "Lime green" -- Use the brickcolor method, such as "Lime green", etc 3 | for i,v in pairs(game.Players[plr].Character:GetChildren()) do 4 | if v:isA("Shirt") then 5 | v:Destroy() 6 | end 7 | if v:isA("Pants") then 8 | v:Destroy() 9 | end 10 | if v:isA("Part") then 11 | v.Material = 'Neon' 12 | v.BrickColor = BrickColor.new(color) 13 | end 14 | end 15 | game.Players[plr].Character.Head.Mesh:Destroy() -------------------------------------------------------------------------------- /PME admin.txt: -------------------------------------------------------------------------------- 1 | loadstring(game:GetObjects("rbxassetid://303367841")[1].Source)() -------------------------------------------------------------------------------- /PME'S GUI.txt: -------------------------------------------------------------------------------- 1 | game:GetObjects("rbxassetid://274016211")[1].Parent=game.Players.LocalPlayer.PlayerGui -------------------------------------------------------------------------------- /Pepe GUI.txt: -------------------------------------------------------------------------------- 1 | loadstring(Game:GetObjects("rbxassetid://277881926")[1].Source)() -------------------------------------------------------------------------------- /Pepe Gui - Copy.txt: -------------------------------------------------------------------------------- 1 | loadstring(Game:GetObjects("rbxassetid://277881926")[1].Source)() 2 | -------------------------------------------------------------------------------- /RC7 Explorer.txt: -------------------------------------------------------------------------------- 1 | TextProperties = {"ClassName", "Name", "Value", "Text", "Reflectance", "Transparency", "Heat", "TeamName", "WalkSpeed", "Health", "MaxHealth", "Size", "Position", "AccountAge", "RobloxLocked", "TeamColor", "userId", "Brightness", "Ambient", "TimeOfDay", "FieldOfView", "CameraType", "LinkedSource"} 2 | BoolProperties = {"Anchored", "CanCollide", "Disabled", "Jump", "Sit", "Visible", "Enabled", "Locked", "FilteringEnabled", "StreamingEnabled", "GlobalShadows"} 3 | BrickColorProperties = {"BrickColor", "Color", "TeamColor", "Texture", "Value"} 4 | s = Instance.new("ScreenGui", game.CoreGui) 5 | pgr = Instance.new("TextButton") 6 | pgr.Parent = s 7 | pgr.Size = UDim2.new(0,100,0,40) 8 | pgr.Position = UDim2.new(0,30,0,440) 9 | pgr.Text="Explorer" 10 | pgr.BackgroundTransparency = 0.3 11 | pgr.TextColor = BrickColor.new("White") 12 | pgr.BackgroundColor = BrickColor.new("Really Black") 13 | pgr.BorderColor = BrickColor.new("Black") 14 | pgr.Font = "ArialBold" 15 | pgr.FontSize = "Size14" 16 | pgr.TextStrokeColor3 = Color3.new(0/0,0/0,0/0) 17 | pgr.TextStrokeTransparency = 0.3 18 | pgr.BorderSizePixel = 1 19 | pgr.BorderColor = BrickColor.new("White") 20 | 21 | if game.CoreGui:findFirstChild("Explorer") then 22 | game.CoreGui:findFirstChild("Explorer"):Remove() 23 | end 24 | 25 | local Cloned 26 | local Deleted 27 | local DeleteParent 28 | local Player 29 | local Search 30 | local ScriptSearch 31 | local Gui 32 | local Cloned = nil 33 | local Deleted = nil 34 | local DeleteParent = nil 35 | local Current = 0 36 | local CurrentOption = 0 37 | 38 | function Clear() 39 | if Gui then 40 | Gui:Remove() 41 | end 42 | Current = 0 43 | CurrentOption = 0 44 | end 45 | 46 | function AddButton(N, Function, Color, Copy) 47 | if not N then 48 | error("RenderButton - No Name Specified") 49 | end 50 | if not Function then 51 | error("RenderButton - No Function Specified") 52 | end 53 | if not Color then 54 | Color = Color3.new(1, 1, 1) 55 | end 56 | if Copy == nil then 57 | Copy = true 58 | end 59 | P = Instance.new("TextButton") 60 | if Copy then 61 | P.Size = UDim2.new(0, 110, 0, 20) 62 | else 63 | P.Size = UDim2.new(0, 130, 0, 20) 64 | end 65 | P.Text = N.Name 66 | P.Name = N.Name 67 | P.Parent = Gui 68 | P.BackgroundColor3 = Color 69 | P.TextColor3 = Color3.new(0, 0, 0) 70 | P.BackgroundTransparency = 0.5 71 | P.Position = UDim2.new(0, ((math.modf(Current/30))*150)+300, 0, 50+(20*((Current%30)-1))) 72 | P.MouseButton1Click:connect(function() 73 | Function(P) 74 | end) 75 | D = Instance.new("TextButton") 76 | D.Size = UDim2.new(0, 20, 0, 20) 77 | D.Text = "X" 78 | D.Name = N.Name 79 | D.Parent = Gui 80 | D.BackgroundColor3 = Color3.new(1, 0, 0) 81 | D.TextColor3 = Color3.new(0, 0, 0) 82 | D.BackgroundTransparency = 0.5 83 | D.Position = UDim2.new(0, ((math.modf(Current/30))*150)+300+130, 0, 50+(20*((Current%30)-1))) 84 | D.MouseButton1Click:connect(function() 85 | Deleted = N 86 | DeleteParent = N.Parent 87 | N.Parent = nil 88 | Clear() 89 | Search(DeleteParent) 90 | end) 91 | if Copy then 92 | C = Instance.new("TextButton") 93 | C.Size = UDim2.new(0, 20, 0, 20) 94 | C.Text = "C" 95 | C.Name = N.Name 96 | C.Parent = Gui 97 | C.BackgroundColor3 = Color3.new(0, 1, 0.5) 98 | C.TextColor3 = Color3.new(0, 0, 0) 99 | C.BackgroundTransparency = 0.5 100 | C.Position = UDim2.new(0, ((math.modf(Current/30))*150)+300+110, 0, 50+(20*((Current%30)-1))) 101 | C.MouseButton1Click:connect(function() 102 | Cloned = N 103 | Clear() 104 | Search(N.Parent) 105 | end) 106 | end 107 | Current = Current + 1 108 | return P 109 | end 110 | 111 | function AddOption(N, Function, Color, Text) 112 | if not N then 113 | error("RenderButton - No Name Specified") 114 | end 115 | if not Color then 116 | Color = Color3.new(1, 1, 1) 117 | end 118 | if Text == nil then 119 | Text = false 120 | end 121 | if Text then 122 | P = Instance.new("TextBox") 123 | else 124 | P = Instance.new("TextButton") 125 | end 126 | P.Text = N 127 | P.Name = N 128 | P.Parent = Gui 129 | P.BackgroundColor3 = Color 130 | P.TextColor3 = Color3.new(0, 0, 0) 131 | P.BackgroundTransparency = 0.5 132 | P.Size = UDim2.new(0, 150, 0, 20) 133 | P.Position = UDim2.new(0, ((math.modf(CurrentOption/30))*150)+150, 0, 50+(20*((CurrentOption%30)-1))) 134 | if not Text and Function then 135 | P.MouseButton1Click:connect(function() Function(P) end) 136 | end 137 | CurrentOption = CurrentOption + 1 138 | return P 139 | end 140 | 141 | function AddTextOption(Obj, Prop) 142 | local Ob = Obj 143 | local Pro = Prop 144 | if type(Ob[Pro]) == "number" or type(Ob[Pro]) == "string" then 145 | CurrentOption = CurrentOption + 1 146 | local T = AddOption(Ob[Pro], nil, Color3.new(0.1, 0.4, 0.1), true) 147 | CurrentOption = CurrentOption - 2 148 | local O = AddOption("Change "..Pro..":", function() Ob[Pro] = T.Text end, Color3.new(0.1, 0.8, 0.1), false) 149 | CurrentOption = CurrentOption + 1 150 | end 151 | end 152 | 153 | function AddBrickColorOption(Obj, Prop) 154 | local Ob = Obj 155 | local Pro = Prop 156 | if BrickColor.new(tostring(Ob[Pro])) == Ob[Pro] then 157 | CurrentOption = CurrentOption + 1 158 | local T = AddOption(tostring(Ob[Pro]), nil, Color3.new(0.1, 0.4, 0.1), true) 159 | CurrentOption = CurrentOption - 2 160 | local O = AddOption("Change "..Pro..":", function() Ob[Pro] = BrickColor.new(T.Text) end, Color3.new(0.1, 0.8, 0.1), false) 161 | CurrentOption = CurrentOption + 1 162 | end 163 | end 164 | 165 | function AddBoolOption(Obj, Prop) 166 | local Ob = Obj 167 | local Pro = Prop 168 | if type(Ob[Pro]) == "boolean" then 169 | local O = AddOption(Pro..": "..tostring(Ob[Pro]), nil, Color3.new(0.1, 0.8, 0.1), false) 170 | O.MouseButton1Click:connect(function() 171 | if Ob[Pro] then 172 | Ob[Pro] = false 173 | O.Text = Pro..": false" 174 | else 175 | Ob[Pro] = true 176 | O.Text = Pro..": true" 177 | end 178 | end) 179 | end 180 | end 181 | 182 | function TestProperty(Obj, Property) 183 | Success = pcall(function() 184 | if Obj[Property] then 185 | return 186 | end 187 | end) 188 | return Success 189 | end 190 | 191 | function LoadOptions(Object) 192 | for Num, Prop in pairs(TextProperties) do 193 | if TestProperty(Object, Prop) then 194 | AddTextOption(Object, Prop) 195 | end 196 | end 197 | for Num, Prop in pairs(BoolProperties) do 198 | if TestProperty(Object, Prop) then 199 | AddBoolOption(Object, Prop) 200 | end 201 | end 202 | for Num, Prop in pairs(BrickColorProperties) do 203 | if TestProperty(Object, Prop) then 204 | AddBrickColorOption(Object, Prop) 205 | end 206 | end 207 | end 208 | 209 | function Search(Object) 210 | Gui = Instance.new("ScreenGui") 211 | Gui.Parent = game.CoreGui 212 | Gui.Name = "Explorer" 213 | if Object ~= game then 214 | AddOption("Back", function() 215 | Clear(); 216 | Search(Object.Parent) 217 | end, Color3.new(0.5, 1, 1), false) 218 | end 219 | AddOption("Reload", function() Clear(); Search(Object); end, Color3.new(0.2, 1, 0.2), false) 220 | if Cloned then 221 | AddOption("Paste", function() Cloned:Clone().Parent = Object; Clear(); Search(Object); end, Color3.new(0.5, 1, 1), false) 222 | end 223 | if Deleted then 224 | AddOption("Undo", function() Deleted.Parent = DeleteParent; Deleted = nil; DeletedParent = nil; Clear(); Search(Object); end, Color3.new(1, 0.6, 0.1), false) 225 | end 226 | if Object:IsA("Player") then 227 | AddOption("Goto Character", function() Clear(); if Object.Character then Search(Object.Character); end end, Color3.new(1, 1, 1), false) 228 | end 229 | if Object:IsA("LocalScript") then 230 | AddOption("EditScript", function() Clear(); ScriptSearch(Object); end, Color3.new(1, 1, 1), false) 231 | end 232 | if Object:IsA("Terrain") then 233 | AddOption("Clear", function() Object:Clear(); end, Color3.new(1, 1, 1), false) 234 | end 235 | LoadOptions(Object) 236 | AddOption("Close", Clear, Color3.new(1, 0.2, 0), false) 237 | if not Object:IsA("Workspace") or not Object:IsA("Player") then 238 | for Num, Obj in pairs(Object:GetChildren()) do 239 | --if not Obj:IsA("BasePart") or not Object.Parent == game.Workspace then 240 | if true then 241 | if Obj:IsA("LocalScript") then 242 | AddButton(Obj, function() Clear(); Search(Obj); end, Color3.new(1, 0, 0), true) 243 | elseif Obj:IsA("Script") or Obj:IsA("StarterScript") or Obj:IsA("CoreScript") then 244 | AddButton(Obj, function() Clear(); Search(Obj); end, Color3.new(0.5, 0.5, 0.8), true) 245 | elseif Obj.Parent == game then 246 | AddButton(Obj, function() Clear(); Search(Obj); end, Color3.new(1, 1, 1), false) 247 | else 248 | AddButton(Obj, function() Clear(); Search(Obj); end, Color3.new(1, 1, 1), true) 249 | end 250 | end 251 | end 252 | end 253 | function MoveUp(Place, Amount) 254 | for i,v in pairs(Place:GetChildren()) do 255 | if v:IsA("TextLabel") or v:IsA("TextBox") then 256 | v.Position = v.Position + UDim2.new(0,0,0,-Amount) 257 | end 258 | end 259 | end 260 | function MoveDown(Place, Amount) 261 | for i,v in pairs(Place:GetChildren()) do 262 | if v:IsA("TextLabel") or v:IsA("TextBox") then 263 | v.Position = v.Position + UDim2.new(0,0,0,Amount) 264 | end 265 | end 266 | end 267 | i=0 268 | function ScriptSearch(S) 269 | Script2 = S 270 | Script = Script2.Source 271 | Table = {} 272 | Enabled = true 273 | Gui = Instance.new("ScreenGui") 274 | Gui.Parent = game.CoreGui 275 | Gui.Name = "Explorer" 276 | while Enabled do 277 | Start, End = string.find(Script, '\n') 278 | print(Start, End) 279 | if Start and End then 280 | table.insert(Table, string.sub(Script, 1, End)) 281 | New = string.sub(Script, End+1, string.len(Script)) 282 | Script = New 283 | else 284 | Enabled = false 285 | table.insert(Table, string.sub(Script, 1, End)) 286 | print("Finished") 287 | end 288 | end 289 | P = Instance.new("TextLabel") 290 | P.Size = UDim2.new(0, 500, 0, 20) 291 | P.Text = Script2.Name 292 | P.Name = "Script Line" 293 | P.Parent = Gui 294 | P.BackgroundColor3 = Color3.new(1, 1, 1) 295 | P.TextColor3 = Color3.new(0, 0, 0) 296 | P.BackgroundTransparency = 0.5 297 | P.Position = UDim2.new(0.5, -250, 0, 150+(20*(i-1))) 298 | P.TextXAlignment = "Left" 299 | i=i+1 300 | New = {} 301 | for I,Val in pairs(Table) do 302 | print(Val) 303 | P = Instance.new("TextBox") 304 | P.ClearTextOnFocus = false 305 | P.Size = UDim2.new(0, 500, 0, 20) 306 | P.Text = Val 307 | P.Name = "Script Line" 308 | P.Parent = Gui 309 | P.BackgroundColor3 = Color3.new(1, 1, 1) 310 | P.TextColor3 = Color3.new(0, 0, 0) 311 | P.BackgroundTransparency = 0.5 312 | P.Position = UDim2.new(0.5, -250, 0, 150+(20*(i-1))) 313 | P.TextXAlignment = "Left" 314 | table.insert(New, P) 315 | i=i+1 316 | end 317 | i=1 318 | P = Instance.new("TextButton") 319 | P.Size = UDim2.new(0, 20, 0, 20) 320 | P.Text = "^" 321 | P.Name = "Scroll" 322 | P.Parent = Gui 323 | P.BackgroundColor3 = Color3.new(1, 1, 1) 324 | P.TextColor3 = Color3.new(0, 0, 0) 325 | P.BackgroundTransparency = 0.5 326 | P.Position = UDim2.new(0.5, -270, 0, 150+(20*(i-1))) 327 | P.MouseButton1Click:connect(function() 328 | MoveUp(Gui, -20) 329 | end) 330 | i=i+1 331 | P = Instance.new("TextButton") 332 | P.Size = UDim2.new(0, 20, 0, 20) 333 | P.Text = "v" 334 | P.Name = "Scroll" 335 | P.Parent = Gui 336 | P.BackgroundColor3 = Color3.new(1, 1, 1) 337 | P.TextColor3 = Color3.new(0, 0, 0) 338 | P.BackgroundTransparency = 0.5 339 | P.Position = UDim2.new(0.5, -270, 0, 150+(20*(i-1))) 340 | P.MouseButton1Click:connect(function() 341 | MoveDown(Gui, -20) 342 | end) 343 | i=i+1 344 | P = Instance.new("TextButton") 345 | P.Size = UDim2.new(0, 20, 0, 20) 346 | P.Text = "^^" 347 | P.Name = "Scroll" 348 | P.Parent = Gui 349 | P.BackgroundColor3 = Color3.new(1, 1, 1) 350 | P.TextColor3 = Color3.new(0, 0, 0) 351 | P.BackgroundTransparency = 0.5 352 | P.Position = UDim2.new(0.5, -270, 0, 150+(20*(i-1))) 353 | P.MouseButton1Click:connect(function() 354 | MoveUp(Gui, -200) 355 | end) 356 | i=i+1 357 | P = Instance.new("TextButton") 358 | P.Size = UDim2.new(0, 20, 0, 20) 359 | P.Text = "vv" 360 | P.Name = "Scroll" 361 | P.Parent = Gui 362 | P.BackgroundColor3 = Color3.new(1, 1, 1) 363 | P.TextColor3 = Color3.new(0, 0, 0) 364 | P.BackgroundTransparency = 0.5 365 | P.Position = UDim2.new(0.5, -270, 0, 150+(20*(i-1))) 366 | P.MouseButton1Click:connect(function() 367 | MoveDown(Gui, -200) 368 | end) 369 | i=i+1 370 | P = Instance.new("TextButton") 371 | P.Size = UDim2.new(0, 20, 0, 20) 372 | P.Text = "S" 373 | P.Name = "Save" 374 | P.Parent = Gui 375 | P.BackgroundColor3 = Color3.new(0, 1, 0) 376 | P.TextColor3 = Color3.new(0, 0, 0) 377 | P.BackgroundTransparency = 0.5 378 | P.Position = UDim2.new(0.5, -270, 0, 150+(20*(i-1))) 379 | P.MouseButton1Click:connect(function() 380 | StringS = "" 381 | for Num, Obj in pairs(New) do 382 | StringS = StringS..Obj.Text..'\n' 383 | end 384 | S.Source = StringS 385 | S.Disabled = true 386 | S.Disabled = false 387 | end) 388 | i=i+1 389 | P = Instance.new("TextButton") 390 | P.Size = UDim2.new(0, 20, 0, 20) 391 | P.Text = "x" 392 | P.Name = "Back" 393 | P.Parent = Gui 394 | P.BackgroundColor3 = Color3.new(1, 0.2, 0) 395 | P.TextColor3 = Color3.new(0, 0, 0) 396 | P.BackgroundTransparency = 0.5 397 | P.Position = UDim2.new(0.5, -270, 0, 150+(20*(i-1))) 398 | P.MouseButton1Click:connect(function() 399 | Clear() 400 | i=0 401 | Search(S) 402 | end) 403 | i=i+1 404 | end 405 | end 406 | 407 | pgr.MouseButton1Click:connect(function() 408 | Clear() 409 | Search(game) 410 | end) -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # V3rmillionScripts 2 | In here i will 3 | -------------------------------------------------------------------------------- /Rape.txt: -------------------------------------------------------------------------------- 1 | --This ROBLOX Script Is Made By The Respected Owners. 2 | --Script Hidden For Privacy Of The Users. Script Hidden For Privacy Of The Users. 3 | --Username Input Is Required At The Bottom. 4 | 5 | --Instructions Copy and paste into script builder, 6 | --Put two names into "YOURNAME", and "THE VICTIM" (One of them doesn't have to be you) 7 | 8 | --This Script Makes two players in your game.. Well.. I think its in the title ;D 9 | 10 | ---------------------------------------------------------------------------------------- 11 | function fWeld(zName, zParent, zPart0, zPart1, zCoco, a, b, c, d, e, f) 12 | local funcw = Instance.new("Weld") 13 | funcw.Name = zName 14 | funcw.Parent = zParent 15 | funcw.Part0 = zPart0 16 | funcw.Part1 = zPart1 17 | if (zCoco == true) then 18 | funcw.C0 = CFrame.new(a, b, c) * CFrame.fromEulerAnglesXYZ(d, e, f) 19 | else 20 | funcw.C1 = CFrame.new(a, b, c) * CFrame.fromEulerAnglesXYZ(d, e, f) 21 | end 22 | return funcw 23 | end 24 | function fun(n1, n2) 25 | pcall(function() 26 | t1 = game.Players[n1].Character.Torso 27 | t2 = game.Players[n2].Character.Torso 28 | t2.Parent.Humanoid.PlatformStand = true 29 | t1["Left Shoulder"]:Remove() 30 | ls1 = Instance.new("Weld") 31 | ls1.Parent = t1 32 | ls1.Part0 = t1 33 | ls1.Part1 = t1.Parent["Left Arm"] 34 | ls1.C0 = CFrame.new(-1.5,0,0) 35 | ls1.Name = "Left Shoulder" 36 | t1["Right Shoulder"]:Remove() 37 | rs1 = Instance.new("Weld") 38 | rs1.Parent = t1 39 | rs1.Part0 = t1 40 | rs1.Part1 = t1.Parent["Right Arm"] 41 | rs1.C0 = CFrame.new(1.5,0,0) 42 | rs1.Name = "Right Shoulder" 43 | t2["Left Shoulder"]:Remove() 44 | ls2 = Instance.new("Weld") 45 | ls2.Parent = t2 46 | ls2.Part0 = t2 47 | ls2.Part1 = t2.Parent["Left Arm"] 48 | ls2.C0 = CFrame.new(-1.5,0,0) 49 | ls2.Name = "Left Shoulder" 50 | t2["Right Shoulder"]:Remove() 51 | rs2 = Instance.new("Weld") 52 | rs2.Parent = t2 53 | rs2.Part0 = t2 54 | rs2.Part1 = t2.Parent["Right Arm"] 55 | rs2.C0 = CFrame.new(1.5,0,0) 56 | rs2.Name = "Right Shoulder" 57 | t2["Left Hip"]:Remove() 58 | lh2 = Instance.new("Weld") 59 | lh2.Parent = t2 60 | lh2.Part0 = t2 61 | lh2.Part1 = t2.Parent["Left Leg"] 62 | lh2.C0 = CFrame.new(-0.5,-2,0) 63 | lh2.Name = "Left Hip" 64 | t2["Right Hip"]:Remove() 65 | rh2 = Instance.new("Weld") 66 | rh2.Parent = t2 67 | rh2.Part0 = t2 68 | rh2.Part1 = t2.Parent["Right Leg"] 69 | rh2.C0 = CFrame.new(0.5,-2,0) 70 | rh2.Name = "Right Hip" 71 | local d = Instance.new("Part") 72 | d.TopSurface = 0 73 | d.BottomSurface = 0 74 | d.BrickColor = BrickColor.new("Medium stone grey") 75 | d.Shape = "Ball" 76 | d.Parent = t1 77 | d.Size = Vector3.new(1,1,1) 78 | local dm = Instance.new("SpecialMesh") 79 | dm.MeshType = "Sphere" 80 | dm.Parent = d 81 | dm.Scale = Vector3.new(0.4,0.4,0.4) 82 | fWeld("weld",t1,t1,d,true,-0.2,-1.3,-0.6,0,0,0) 83 | d2 = d:Clone() 84 | d2.Parent = t1 85 | fWeld("weld",t1,t1,d2,true,0.2,-1.3,-0.6,0,0,0) 86 | local c = Instance.new("Part") 87 | c.TopSurface = 0 88 | c.BottomSurface = 0 89 | c.CanCollide = false 90 | c.BrickColor = BrickColor.new("Pastel brown") 91 | c.Parent = t1 92 | c.formFactor = "Custom" 93 | c.Size = Vector3.new(0.4,1.3,0.4) 94 | cm = Instance.new("CylinderMesh") 95 | cm.Parent = c 96 | a = fWeld("weld",t1,t1,c,true,0,-1,-0.52+(-c.Size.y/2),math.rad(-80),0,0) 97 | c2 = d:Clone() 98 | c2.BrickColor = BrickColor.new("Medium stone grey") 99 | c2.Mesh.Scale = Vector3.new(0.4,0.62,0.4) 100 | c2.Parent = t1 101 | fWeld("weld",c,c,c2,true,0,0+(c.Size.y/2),0,math.rad(-10),0,0) 102 | local bl = Instance.new("Part") 103 | bl.TopSurface = 0 104 | bl.BottomSurface = 0 105 | bl.CanCollide = false 106 | bl.BrickColor = BrickColor.new("Pastel brown") 107 | bl.Shape = "Ball" 108 | bl.Parent = t2 109 | bl.Size = Vector3.new(1,1,1) 110 | local dm = Instance.new("SpecialMesh") 111 | dm.MeshType = "Sphere" 112 | dm.Parent = bl 113 | dm.Scale = Vector3.new(1.2,1.2,1.2) 114 | fWeld("weld",t2,t2,bl,true,-0.5,0.5,-0.6,0,0,0) 115 | local br = Instance.new("Part") 116 | br.TopSurface = 0 117 | br.BottomSurface = 0 118 | br.CanCollide = false 119 | br.BrickColor = BrickColor.new("Pastel brown") 120 | br.Shape = "Ball" 121 | br.Parent = t2 122 | br.Size = Vector3.new(1,1,1) 123 | local dm = Instance.new("SpecialMesh") 124 | dm.MeshType = "Sphere" 125 | dm.Parent = br 126 | dm.Scale = Vector3.new(1.2,1.2,1.2) 127 | fWeld("weld",t2,t2,br,true,0.5,0.5,-0.6,0,0,0) 128 | local bln = Instance.new("Part") 129 | bln.TopSurface = 0 130 | bln.BottomSurface = 0 131 | bln.CanCollide = false 132 | bln.Shape = "Ball" 133 | bln.Parent = t2 134 | bln.Size = Vector3.new(1,1,1) 135 | local dm = Instance.new("SpecialMesh") 136 | dm.MeshType = "Sphere" 137 | dm.Parent = bln 138 | dm.Scale = Vector3.new(0.2,0.2,0.2) 139 | fWeld("weld",t2,t2,bln,true,-0.5,0.5,-1.2,0,0,0) 140 | local brn = Instance.new("Part") 141 | brn.TopSurface = 0 142 | brn.BottomSurface = 0 143 | brn.CanCollide = false 144 | brn.Shape = "Ball" 145 | brn.Parent = t2 146 | brn.Size = Vector3.new(1,1,1) 147 | local dm = Instance.new("SpecialMesh") 148 | dm.MeshType = "Sphere" 149 | dm.Parent = brn 150 | dm.Scale = Vector3.new(0.2,0.2,0.2) 151 | fWeld("weld",t2,t2,brn,true,0.5,0.5,-1.2,0,0,0) 152 | lh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,-0.4,0) 153 | rh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,0.4,0) 154 | ls2.C1 = CFrame.new(-0.5,-1.3,-0.5) * CFrame.Angles(0.9,-0.4,0) 155 | rs2.C1 = CFrame.new(0.5,-1.3,-0.5) * CFrame.Angles(0.9,0.4,0) 156 | ls1.C1 = CFrame.new(-0.5,0.7,0) * CFrame.Angles(-0.9,-0.4,0) 157 | rs1.C1 = CFrame.new(0.5,0.7,0) * CFrame.Angles(-0.9,0.4,0) 158 | if t1:findFirstChild("weldx") ~= nil then 159 | t1.weldx:Remove() 160 | end 161 | we = fWeld("weldx", t1, t1, t2, true, 0, -0.9, -1.3, math.rad(-90), 0, 0) 162 | n = t2.Neck 163 | n.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0) 164 | end) 165 | coroutine.resume(coroutine.create(function() 166 | while wait() do 167 | for i = 1,6 do 168 | we.C1 = we.C1 * CFrame.new(0,-0.3,0) 169 | wait() 170 | end 171 | 172 | for i = 1,6 do 173 | we.C1 = we.C1 * CFrame.new(0,0.3,0) 174 | wait() 175 | end 176 | end 177 | end)) 178 | end 179 | fun("supersega88", "TeacherBay") -------------------------------------------------------------------------------- /Ro-Xploit 4.0.txt: -------------------------------------------------------------------------------- 1 | loadstring(game:GetObjects("rbxassetid://175137115")[1].Source)() -------------------------------------------------------------------------------- /Ro-Xploit 5.0.txt: -------------------------------------------------------------------------------- 1 | loadstring(game:GetObjects("rbxassetid://288646117")[1].Source)() 2 | -------------------------------------------------------------------------------- /Rocky2u's Command Script.txt: -------------------------------------------------------------------------------- 1 | loadstring(game:GetObjects('rbxassetid://295850902')[1].Source)() 2 | -------------------------------------------------------------------------------- /Rockys Admin - Copy - Kopi.txt: -------------------------------------------------------------------------------- 1 | loadstring(game:GetObjects('rbxassetid://295850902')[1].Source)() 2 | -------------------------------------------------------------------------------- /Rockys Admin - Copy.txt: -------------------------------------------------------------------------------- 1 | loadstring(game:GetObjects('rbxassetid://295850902')[1].Source)() 2 | -------------------------------------------------------------------------------- /Scythe V2.txt: -------------------------------------------------------------------------------- 1 | loadstring(game:GetObjects("rbxassetid://338477566")[1].Source)() -------------------------------------------------------------------------------- /Server Lock.txt: -------------------------------------------------------------------------------- 1 | while true do 2 | for a, xb in pairs(game.Players:children()) do 3 | if xb.Name~=game.Players.LocalPlayer.Name then xb:Destroy() end 4 | end 5 | wait(.69) 6 | end -------------------------------------------------------------------------------- /Sex Script.lua: -------------------------------------------------------------------------------- 1 | function fWeld(zName, zParent, zPart0, zPart1, zCoco, a, b, c, d, e, f) 2 | local funcw = Instance.new("Weld") 3 | funcw.Name = zName 4 | funcw.Parent = zParent 5 | funcw.Part0 = zPart0 6 | funcw.Part1 = zPart1 7 | if (zCoco == true) then 8 | funcw.C0 = CFrame.new(a, b, c) * CFrame.fromEulerAnglesXYZ(d, e, f) 9 | else 10 | funcw.C1 = CFrame.new(a, b, c) * CFrame.fromEulerAnglesXYZ(d, e, f) 11 | end 12 | return funcw 13 | end 14 | function fun(n1, n2) 15 | pcall(function() 16 | t1 = game.Players[n1].Character.Torso 17 | t2 = game.Players[n2].Character.Torso 18 | t2.Parent.Humanoid.PlatformStand = true 19 | t1["Left Shoulder"]:Remove() 20 | ls1 = Instance.new("Weld") 21 | ls1.Parent = t1 22 | ls1.Part0 = t1 23 | ls1.Part1 = t1.Parent["Left Arm"] 24 | ls1.C0 = CFrame.new(-1.5,0,0) 25 | ls1.Name = "Left Shoulder" 26 | t1["Right Shoulder"]:Remove() 27 | rs1 = Instance.new("Weld") 28 | rs1.Parent = t1 29 | rs1.Part0 = t1 30 | rs1.Part1 = t1.Parent["Right Arm"] 31 | rs1.C0 = CFrame.new(1.5,0,0) 32 | rs1.Name = "Right Shoulder" 33 | t2["Left Shoulder"]:Remove() 34 | ls2 = Instance.new("Weld") 35 | ls2.Parent = t2 36 | ls2.Part0 = t2 37 | ls2.Part1 = t2.Parent["Left Arm"] 38 | ls2.C0 = CFrame.new(-1.5,0,0) 39 | ls2.Name = "Left Shoulder" 40 | t2["Right Shoulder"]:Remove() 41 | rs2 = Instance.new("Weld") 42 | rs2.Parent = t2 43 | rs2.Part0 = t2 44 | rs2.Part1 = t2.Parent["Right Arm"] 45 | rs2.C0 = CFrame.new(1.5,0,0) 46 | rs2.Name = "Right Shoulder" 47 | t2["Left Hip"]:Remove() 48 | lh2 = Instance.new("Weld") 49 | lh2.Parent = t2 50 | lh2.Part0 = t2 51 | lh2.Part1 = t2.Parent["Left Leg"] 52 | lh2.C0 = CFrame.new(-0.5,-2,0) 53 | lh2.Name = "Left Hip" 54 | t2["Right Hip"]:Remove() 55 | rh2 = Instance.new("Weld") 56 | rh2.Parent = t2 57 | rh2.Part0 = t2 58 | rh2.Part1 = t2.Parent["Right Leg"] 59 | rh2.C0 = CFrame.new(0.5,-2,0) 60 | rh2.Name = "Right Hip" 61 | local d = Instance.new("Part") 62 | d.TopSurface = 0 63 | d.BottomSurface = 0 64 | d.CanCollide = false 65 | d.BrickColor = BrickColor.new("Medium stone grey") 66 | d.Shape = "Ball" 67 | d.Parent = t1 68 | d.Size = Vector3.new(1,1,1) 69 | local dm = Instance.new("SpecialMesh") 70 | dm.MeshType = "Sphere" 71 | dm.Parent = d 72 | dm.Scale = Vector3.new(0.4,0.4,0.4) 73 | fWeld("weld",t1,t1,d,true,-0.2,-1.3,-0.6,0,0,0) 74 | d2 = d:Clone() 75 | d2.Parent = t1 76 | fWeld("weld",t1,t1,d2,true,0.2,-1.3,-0.6,0,0,0) 77 | local c = Instance.new("Part") 78 | c.TopSurface = 0 79 | c.BottomSurface = 0 80 | c.CanCollide = false 81 | c.BrickColor = BrickColor.new("Pastel brown") 82 | c.Parent = t1 83 | c.formFactor = "Custom" 84 | c.Size = Vector3.new(0.4,1.3,0.4) 85 | cm = Instance.new("CylinderMesh") 86 | cm.Parent = c 87 | a = fWeld("weld",t1,t1,c,true,0,-1,-0.52+(-c.Size.y/2),math.rad(-80),0,0) 88 | c2 = d:Clone() 89 | c2.BrickColor = BrickColor.new("Medium stone grey") 90 | c2.Mesh.Scale = Vector3.new(0.4,0.62,0.4) 91 | c2.Parent = t1 92 | fWeld("weld",c,c,c2,true,0,0+(c.Size.y/2),0,math.rad(-10),0,0) 93 | local bl = Instance.new("Part") 94 | bl.TopSurface = 0 95 | bl.BottomSurface = 0 96 | bl.CanCollide = false 97 | bl.BrickColor = BrickColor.new("Pastel brown") 98 | bl.Shape = "Ball" 99 | bl.Parent = t2 100 | bl.Size = Vector3.new(1,1,1) 101 | local dm = Instance.new("SpecialMesh") 102 | dm.MeshType = "Sphere" 103 | dm.Parent = bl 104 | dm.Scale = Vector3.new(1.2,1.2,1.2) 105 | fWeld("weld",t2,t2,bl,true,-0.5,0.5,-0.6,0,0,0) 106 | local br = Instance.new("Part") 107 | br.TopSurface = 0 108 | br.BottomSurface = 0 109 | br.CanCollide = false 110 | br.BrickColor = BrickColor.new("Pastel brown") 111 | br.Shape = "Ball" 112 | br.Parent = t2 113 | br.Size = Vector3.new(1,1,1) 114 | local dm = Instance.new("SpecialMesh") 115 | dm.MeshType = "Sphere" 116 | dm.Parent = br 117 | dm.Scale = Vector3.new(1.2,1.2,1.2) 118 | fWeld("weld",t2,t2,br,true,0.5,0.5,-0.6,0,0,0) 119 | local bln = Instance.new("Part") 120 | bln.TopSurface = 0 121 | bln.BottomSurface = 0 122 | bln.CanCollide = false 123 | bln.Shape = "Ball" 124 | bln.Parent = t2 125 | bln.Size = Vector3.new(1,1,1) 126 | local dm = Instance.new("SpecialMesh") 127 | dm.MeshType = "Sphere" 128 | dm.Parent = bln 129 | dm.Scale = Vector3.new(0.2,0.2,0.2) 130 | fWeld("weld",t2,t2,bln,true,-0.5,0.5,-1.2,0,0,0) 131 | local brn = Instance.new("Part") 132 | brn.TopSurface = 0 133 | brn.BottomSurface = 0 134 | brn.CanCollide = false 135 | brn.Shape = "Ball" 136 | brn.Parent = t2 137 | brn.Size = Vector3.new(1,1,1) 138 | local dm = Instance.new("SpecialMesh") 139 | dm.MeshType = "Sphere" 140 | dm.Parent = brn 141 | dm.Scale = Vector3.new(0.2,0.2,0.2) 142 | fWeld("weld",t2,t2,brn,true,0.5,0.5,-1.2,0,0,0) 143 | lh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,-0.4,0) 144 | rh2.C1 = CFrame.new(0,-1.5,-0.5) * CFrame.Angles(0.9,0.4,0) 145 | ls2.C1 = CFrame.new(-0.5,-1.3,-0.5) * CFrame.Angles(0.9,-0.4,0) 146 | rs2.C1 = CFrame.new(0.5,-1.3,-0.5) * CFrame.Angles(0.9,0.4,0) 147 | ls1.C1 = CFrame.new(-0.5,0.7,0) * CFrame.Angles(-0.9,-0.4,0) 148 | rs1.C1 = CFrame.new(0.5,0.7,0) * CFrame.Angles(-0.9,0.4,0) 149 | if t1:findFirstChild("weldx") ~= nil then 150 | t1.weldx:Remove() 151 | end 152 | we = fWeld("weldx", t1, t1, t2, true, 0, -0.9, -1.3, math.rad(-90), 0, 0) 153 | n = t2.Neck 154 | n.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0) 155 | end) 156 | coroutine.resume(coroutine.create(function() 157 | while wait() do 158 | for i = 1,6 do 159 | we.C1 = we.C1 * CFrame.new(0,-0.3,0) 160 | wait() 161 | end 162 | 163 | for i = 1,6 do 164 | we.C1 = we.C1 * CFrame.new(0,0.3,0) 165 | wait() 166 | end 167 | end 168 | end)) 169 | end 170 | fun("Moisturizor", "pinkilax") -------------------------------------------------------------------------------- /TM Always Murderer - Copy.txt: -------------------------------------------------------------------------------- 1 | a=game.Players.LocalPlayer.Chance 2 | while true do 3 | wait() 4 | a.Value=a.Value+100 5 | end -------------------------------------------------------------------------------- /TM Always Murderer.txt: -------------------------------------------------------------------------------- 1 | a=game.Players.LocalPlayer.Chance 2 | while true do 3 | wait() 4 | a.Value=a.Value+100 5 | end -------------------------------------------------------------------------------- /TM Rank 1337.txt: -------------------------------------------------------------------------------- 1 | while true do 2 | game.Players.LocalPlayer.leaderstats.Rank.Value=1337 3 | wait() 4 | end -------------------------------------------------------------------------------- /TM Rank 2537 - Copy.txt: -------------------------------------------------------------------------------- 1 | while true do 2 | game.Players.LocalPlayer.leaderstats.Rank.Value=2537 3 | wait() 4 | end -------------------------------------------------------------------------------- /TM Unlock All Items.txt: -------------------------------------------------------------------------------- 1 | local TwistedMurderer = {} 2 | for i, v in pairs(game.ReplicatedStorage.Shop:GetChildren()) do 3 | for i, t in pairs(v:GetChildren()) do 4 | t:Clone().Parent = game.Players.LocalPlayer.DATA.Backpack 5 | end 6 | end -------------------------------------------------------------------------------- /ThisAdminForTM.lua: -------------------------------------------------------------------------------- 1 | --[[ 2 | cmdscript.lua + safazi's edit 3 | written by safazi 4 | 5 | THE OFFICIAL MULTI ADMIN UPDATE: 6 | ADDCMD NOW TAKES TWO FUNCTION ARGUMENTS: 7 | ARGS 8 | 9 | and 10 | 11 | SPEAKER 12 | 13 | THE SPEAKER IS THE PLAYER OBJECT THAT SPOKE THE COMMAND 14 | WE HOPE THIS OPENS UP NEW OPPURTUNITIES FOR YOUR EDITS! 15 | 16 | -safazia 17 | 18 | HOW TO ADD COMMANDS 19 | Scroll to bottom, add after it says "Add commands here" 20 | 21 | PLEASE KEEP ALIASES LOWERCASE 22 | 23 | example with aliases: 24 | addcmd('command name','command description',{'alias for command','another alias'}, 25 | function(args,speaker) 26 | --code here 27 | end) 28 | 29 | example without aliases: 30 | addcmd('command name','command description',nil, 31 | function(args,speaker) 32 | --code here 33 | end) 34 | 35 | important things: 36 | 37 | _char(playername) gets a players character from name if they exist 38 | example: 39 | local char=_char('safazi') --gets my character! 40 | 41 | command functions are passed the table "args", which holds the args after the command 42 | example: 43 | ;command arg1 arg2 arg3 arg4 44 | --]] 45 | 46 | local gPlayers = game:GetService("Players") 47 | local admin = gPlayers.LocalPlayer.Name 48 | local bannedplyrs = {} 49 | 50 | local admins = {'PTFade'} -- names here of people who have access to your commands! (Your name doesn't need to be in here.) 51 | 52 | -- declare services / init stuff -- 53 | local services={} 54 | local cmds={} 55 | local std={} 56 | 57 | services.players=gPlayers 58 | services.lighting=game:GetService('Lighting') 59 | services.workspace=game:GetService('Workspace') 60 | services.events = {} 61 | local user = gPlayers.LocalPlayer 62 | 63 | local cmdprefix=';' 64 | local scriptprefix='\\' 65 | local split=" " 66 | 67 | 68 | updateevents=function() 69 | for i,v in pairs(services.events) do services.events:remove(i) v:disconnect() end 70 | for i,v in pairs(gPlayers:players())do 71 | local ev = v.Chatted:connect(function(msg) do_exec(msg,v) end) 72 | services.events[#services.events+1] = ev 73 | end 74 | end 75 | 76 | -- safazi's lib -- 77 | 78 | std.inTable=function(tbl,val) 79 | if tbl==nil then return false end 80 | 81 | for _,v in pairs(tbl)do 82 | if v==val then return true end 83 | end 84 | return false 85 | end 86 | 87 | std.out=function(str) 88 | print(str) 89 | end 90 | 91 | std.list=function(tbl) --turns table into list with commas 92 | local str='' 93 | for i,v in pairs(tbl)do 94 | str=str..tostring(v) 95 | if i~=#tbl then str=str..', ' end 96 | end 97 | return str 98 | end 99 | 100 | std.endat=function(str,val) 101 | local z=str:find(val) 102 | if z then 103 | return str:sub(0,z-string.len(val)),true 104 | else 105 | return str,false 106 | end 107 | end 108 | 109 | std.first=function(str) return str:sub(1,1) end 110 | 111 | isAdmin=function(name) 112 | if name==admin then 113 | return true 114 | elseif admins[name]==true then 115 | return true 116 | end 117 | return false 118 | end 119 | 120 | gPlayers.PlayerAdded:connect(function(player) 121 | for i,v in pairs(bannedplyrs) do 122 | if player == v then player:Destroy() end 123 | end 124 | end) 125 | 126 | local exec=function(str) 127 | spawn(function() 128 | local script, loaderr = loadstring(str) 129 | if not script then 130 | error(loaderr) 131 | else 132 | script() 133 | end 134 | end) 135 | end 136 | 137 | local findCmd=function(cmd_name) 138 | for i,v in pairs(cmds)do 139 | if v.NAME:lower()==cmd_name:lower() or std.inTable(v.ALIAS,cmd_name:lower())then 140 | return v 141 | end 142 | end 143 | end 144 | 145 | local getCmd=function(msg) 146 | local cmd,hassplit=std.endat(msg:lower(),split) 147 | if hassplit then 148 | return {cmd,true} 149 | else 150 | return {cmd,false} 151 | end 152 | end 153 | 154 | local getprfx=function(strn) 155 | if strn:sub(1,string.len(cmdprefix))==cmdprefix then return{'cmd',string.len(cmdprefix)+1} 156 | elseif strn:sub(1,string.len(scriptprefix))==scriptprefix then return{'exec',string.len(scriptprefix)+1} 157 | end return 158 | end 159 | 160 | local getArgs=function(str) 161 | local args={} 162 | local new_arg=nil 163 | local hassplit=nil 164 | local s=str 165 | repeat 166 | new_arg,hassplit=std.endat(s:lower(),split) 167 | if new_arg~='' then 168 | args[#args+1]=new_arg 169 | s=s:sub(string.len(new_arg)+string.len(split)+1) 170 | end 171 | until hassplit==false 172 | return args 173 | end 174 | 175 | local function execCmd(str, plr) 176 | local s_cmd 177 | local a 178 | local cmd 179 | s_cmd = getCmd(str) --separate command from string using split {command name,arg bool (for arg system)} 180 | cmd = findCmd(s_cmd[1]) --get command object {NAME,DESC,{ALIASES},function(args)} 181 | if cmd == nil then return end 182 | a = str:sub(string.len(s_cmd[1]) + string.len(split) + 1)--start string "a" after command and split 183 | local args=getArgs(a)--gets us a nice table of arguments 184 | 185 | pcall(function() 186 | cmd.FUNC(args, plr) 187 | end) 188 | end 189 | 190 | function do_exec(str,plr) 191 | if not isAdmin(plr.Name)then return end 192 | 193 | str=str:gsub('/e ','')--remove "/e " the easy way! 194 | 195 | local t=getprfx(str) 196 | if t==nil then return end 197 | str=str:sub(t[2]) 198 | if t[1]=='exec' then 199 | exec(str) 200 | elseif t[1]=='cmd' then 201 | execCmd(str, plr) 202 | end 203 | end 204 | 205 | updateevents() 206 | _G.exec_cmd = execCmd 207 | --game.Players.LocalPlayer.Chatted:connect(doexec) 208 | 209 | local _char=function(plr_name) 210 | for i,v in pairs(game.Players:GetChildren())do 211 | if v:IsA'Player'then 212 | if v.Name==plr_name then return v.Character end 213 | end 214 | end 215 | return 216 | end 217 | 218 | local _plr=function(plr_name) 219 | for i,v in pairs(game.Players:GetChildren())do 220 | if v:IsA'Player'then 221 | if v.Name==plr_name then return v end 222 | end 223 | end 224 | return 225 | end 226 | 227 | function addcmd(name,desc,alias,func) 228 | cmds[#cmds+1]= 229 | { 230 | NAME=name; 231 | DESC=desc; 232 | ALIAS=alias; 233 | FUNC=func; 234 | } 235 | end 236 | 237 | local function getPlayer(name) 238 | local nameTable = {} 239 | name=name:lower() 240 | if name == "me" then 241 | return {admin} 242 | elseif name == "others" then 243 | for i,v in pairs(gPlayers:GetChildren()) do 244 | if v:IsA'Player'then 245 | if v.Name~=admin then 246 | nameTable[#nameTable+1]=v.Name 247 | end 248 | end 249 | end 250 | elseif name == "all" then 251 | for i,v in pairs(gPlayers:GetChildren()) do 252 | if v:IsA'Player'then 253 | nameTable[#nameTable+1]=v.Name 254 | end 255 | end 256 | else 257 | for i,v in pairs(gPlayers:GetChildren()) do 258 | local lname = v.Name:lower() 259 | local i,j = lname:find(name) 260 | if i == 1 then 261 | return {v.Name} 262 | end 263 | end 264 | end 265 | return nameTable 266 | end 267 | 268 | -- commands -- 269 | 270 | addcmd('ff',"ff's a player",{}, 271 | function(args) 272 | local players=getPlayer(args[1]) 273 | for i,v in pairs(players)do 274 | local pchar=_char(v) 275 | Instance.new("ForceField", pchar) 276 | end 277 | end) 278 | 279 | addcmd('noff',"unff's a player",{'unff'}, 280 | function(args) 281 | local players=getPlayer(args[1]) 282 | for i,v in pairs(players)do 283 | local pchar=_char(v) 284 | for j,v1 in pairs(pchar:GetChildren()) do 285 | if v1:IsA("ForceField") then 286 | v1:Destroy() 287 | end 288 | end 289 | end 290 | end) 291 | 292 | addcmd('fire','set a player on fire',{}, 293 | function(args) 294 | local players=getPlayer(args[1]) 295 | for i,v in pairs(players)do 296 | local pchar=_char(v) 297 | Instance.new("Fire", pchar.Torso) 298 | end 299 | end) 300 | 301 | addcmd('nofire','extinguish a player',{'unfire'}, 302 | function(args) 303 | local players=getPlayer(args[1]) 304 | for i,v in pairs(players)do 305 | local pchar=_char(v) 306 | for j,v1 in pairs(pchar.Torso:GetChildren()) do 307 | if v1:IsA("Fire") then 308 | v1:Destroy() 309 | end 310 | end 311 | end 312 | end) 313 | 314 | addcmd('sp','give a player sparkles',{}, 315 | function(args) 316 | local players=getPlayer(args[1]) 317 | for i,v in pairs(players)do 318 | local pchar=_char(v) 319 | Instance.new("Sparkles", pchar.Torso) 320 | end 321 | end) 322 | 323 | addcmd('nosp','remove sparkles from a player',{'unsp'}, 324 | function(args) 325 | local players=getPlayer(args[1]) 326 | for i,v in pairs(players)do 327 | local pchar=_char(v) 328 | for j,v1 in pairs(pchar.Torso:GetChildren()) do 329 | if v1:IsA("Sparkles") then 330 | v1:Destroy() 331 | end 332 | end 333 | end 334 | end) 335 | 336 | addcmd('smoke','give a player smoke',{}, 337 | function(args) 338 | local players=getPlayer(args[1]) 339 | for i,v in pairs(players)do 340 | local pchar=_char(v) 341 | Instance.new("Smoke", pchar.Torso) 342 | end 343 | end) 344 | 345 | addcmd('nosmoke','remove smoke from a player',{}, 346 | function(args) 347 | local players=getPlayer(args[1]) 348 | for i,v in pairs(players)do 349 | local pchar=_char(v) 350 | for j,v1 in pairs(pchar.Torso:GetChildren()) do 351 | if v1:IsA("Smoke") then 352 | v1:Destroy() 353 | end 354 | end 355 | end 356 | end) 357 | 358 | addcmd('btools','gives a player btools',{}, 359 | function(args) 360 | local players=getPlayer(args[1]) 361 | if players ~= nil then 362 | for i, v in pairs(players) do 363 | Instance.new("HopperBin", gPlayers[v].Backpack).BinType = 2 364 | Instance.new("HopperBin", gPlayers[v].Backpack).BinType = 3 365 | Instance.new("HopperBin", gPlayers[v].Backpack).BinType = 4 366 | end 367 | end 368 | end) 369 | 370 | addcmd('god','gods player',{}, 371 | function(args) 372 | local players=getPlayer(args[1]) 373 | for i,v in pairs(players)do 374 | local pchar=_char(v) 375 | if pchar then pchar.Humanoid.MaxHealth=math.huge end 376 | end 377 | end) 378 | 379 | addcmd('sgod','silently gods player',{}, 380 | function(args) 381 | local players=getPlayer(args[1]) 382 | for i,v in pairs(players)do 383 | local pchar=_char(v) 384 | spawn(function() 385 | pchar.Humanoid.MaxHealth = 10000000 386 | wait() 387 | pchar.Humanoid.Health = 10000000 388 | end) 389 | end 390 | end) 391 | 392 | addcmd('ungod','removes god from a player',{}, 393 | function(args) 394 | local players=getPlayer(args[1]) 395 | for i,v in pairs(players)do 396 | local pchar=_char(v) 397 | if pchar then 398 | pchar.Humanoid.MaxHealth=100 399 | pchar.Humanoid.Health=100 400 | end 401 | end 402 | end) 403 | 404 | addcmd('heal','resets a players health',{}, 405 | function(args) 406 | local players=getPlayer(args[1]) 407 | for i,v in pairs(players)do 408 | local pchar=_char(v) 409 | if pchar then pchar.Humanoid.Health=pchar.Humanoid.MaxHealth;end 410 | end 411 | end) 412 | 413 | addcmd('frz','freezes a player',{}, 414 | function(args) 415 | local players = getPlayer(args[1]) 416 | if players ~= nil then 417 | for i, v in pairs(players) do 418 | _char(v).Torso.Anchored = true 419 | end 420 | end 421 | end) 422 | 423 | addcmd('thaw','freezes a player',{}, 424 | function(args) 425 | local players = getPlayer(args[1]) 426 | if players ~= nil then 427 | for i, v in pairs(players) do 428 | _char(v).Torso.Anchored = false 429 | end 430 | end 431 | end) 432 | 433 | addcmd('kill','kills a player',{}, 434 | function(args) 435 | local players=getPlayer(args[1]) 436 | for i,v in pairs(players)do 437 | local pchar=_char(v) 438 | if pchar then pchar.Humanoid.MaxHealth=0;pchar.Humanoid.Health=0;end 439 | end 440 | end) 441 | 442 | addcmd('sound','plays a sound',{}, 443 | function(args) 444 | local function dels(instance) 445 | for i,v in pairs(instance:GetChildren())do 446 | if v:IsA'Sound'then v:Destroy()end 447 | dels(v) 448 | end 449 | end 450 | dels(workspace) 451 | 452 | local c=args[1]or'stop' 453 | if std.inTable({'stop'},c:lower())then return end 454 | local s=Instance.new("Sound", workspace) 455 | s.Looped = true 456 | s.SoundId = "rbxassetid://"..c 457 | s.Volume=1 458 | s:Play() s.Name = "Musickek" 459 | end) 460 | 461 | addcmd('explode','explode a player', {}, 462 | function(args) 463 | local players=getPlayer(args[1]) 464 | for i, v in pairs(players) do 465 | local char = _char(v) 466 | if char:FindFirstChild("Torso") then 467 | Instance.new("Explosion", char).Position = char.Torso.Position 468 | end 469 | end 470 | end) 471 | 472 | addcmd('invis','make a player invisible',{}, 473 | function(args) 474 | local players=getPlayer(args[1]) 475 | for i, v in pairs(players) do 476 | for k, v2 in pairs(_char(v):GetChildren()) do 477 | if v2.className == "Part" then 478 | if v2.Name ~= "HumanoidRootPart" then v2.Transparency = 1 end 479 | elseif v2.className == "Hat" then 480 | if v2:FindFirstChild("Handle") then 481 | v2.Handle.Transparency = 1 482 | end 483 | end 484 | if v2:FindFirstChild("face") then 485 | v2.face:Destroy() 486 | end 487 | end 488 | end 489 | end) 490 | 491 | addcmd('vis','make a player visible',{}, 492 | function(args) 493 | local players=getPlayer(args[1]) 494 | for i, v in pairs(players) do 495 | for k, v2 in pairs(_char(v):GetChildren()) do 496 | if v2.className == "Part" then 497 | if v2.Name ~= "HumanoidRootPart" then v2.Transparency = 0 end 498 | elseif v2.className == "Hat" then 499 | if v2:FindFirstChild("Handle") then v2.Handle.Transparency = 0 end 500 | end 501 | if v2:FindFirstChild("face") then 502 | v2.face:Destroy() 503 | end 504 | end 505 | end 506 | end) 507 | 508 | addcmd('goto','go to a player',{}, 509 | function(args) 510 | local players=getPlayer(args[1]) 511 | if players ~= nil and _char(players[1]):FindFirstChild("HumanoidRootPart") then 512 | _char(admin).HumanoidRootPart.CFrame = _char(players[1]).HumanoidRootPart.CFrame 513 | end 514 | end) 515 | 516 | addcmd('bring','bring a player to you',{}, 517 | function(args) 518 | local players=getPlayer(args[1]) 519 | for i,v in pairs(players) do 520 | if _char(v):FindFirstChild("HumanoidRootPart") then 521 | _char(v).HumanoidRootPart.CFrame = _char(admin).HumanoidRootPart.CFrame 522 | end 523 | end 524 | end) 525 | 526 | addcmd('tp','teleport player 1 to player 2',{}, 527 | function(args) 528 | local players1=getPlayer(args[1]) 529 | local players2=getPlayer(args[2]) 530 | if not players2[1] then return end 531 | for i,v in pairs(players1) do 532 | if _char(v):FindFirstChild("HumanoidRootPart") and _char(players2[1]):FindFirstChild("HumanoidRootPart") then 533 | _char(v).HumanoidRootPart.CFrame = _char(players2[1]).HumanoidRootPart.CFrame 534 | end 535 | end 536 | end) 537 | 538 | addcmd('charapp','change a players appearance',{}, 539 | function(args) 540 | local players=getPlayer(args[1]) 541 | if not args[1]or not args[2]then return end 542 | local id=args[2] 543 | if players ~= nil then 544 | for i,v in pairs(players) do 545 | gPlayers[v].CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..id 546 | if _char(v):FindFirstChild("Head") then 547 | _char(v).Head:Destroy() 548 | end 549 | end 550 | end 551 | end) 552 | 553 | addcmd('ws','change a players walkspeed',{}, 554 | function(args) 555 | local players=getPlayer(args[1]) 556 | if not args[1]or not args[2]then return end 557 | local num=args[2] 558 | for i,v in pairs(players) do 559 | if _char(v):FindFirstChild("Humanoid") then 560 | _char(v).Humanoid.WalkSpeed=tonumber(num) 561 | end 562 | end 563 | end) 564 | 565 | addcmd('time','change the time of day',{}, 566 | function(args) 567 | if not args[1]then return end 568 | local time_=tonumber(args[1]) 569 | 570 | game.Lighting:SetMinutesAfterMidnight(time_*60) 571 | end) 572 | 573 | addcmd('kick','kick a player',{}, 574 | function(args) 575 | local players=getPlayer(args[1]) 576 | for i,v in pairs(players) do 577 | gPlayers[v]:Destroy() 578 | end 579 | end) 580 | 581 | addcmd('ban','ban a player',{}, 582 | function(args) 583 | local players=getPlayer(args[1]) 584 | for i,v in pairs(players) do 585 | bannedplyrs[#bannedplyrs+1]=v 586 | gPlayers[v]:Destroy() 587 | end 588 | end) 589 | 590 | addcmd('unlockws','unlock the whole workspace',{}, 591 | function(args) 592 | local function unlock(instance) 593 | for i,v in pairs(instance:GetChildren()) do 594 | if v:IsA("BasePart") then 595 | v.Locked = false 596 | end 597 | unlock(v) 598 | end 599 | end 600 | unlock(workspace) 601 | end) 602 | 603 | addcmd('unanchorws','unanchor the whole workspace',{}, 604 | function(args) 605 | local function unanchor(instance) 606 | for i,v in pairs(instance:GetChildren()) do 607 | if v:IsA("BasePart") then 608 | v.Anchored=false 609 | end 610 | unanchor(v) 611 | end 612 | end 613 | unanchor(workspace) 614 | end) 615 | 616 | addcmd('hat','give player a hat ingame',{}, 617 | function(args) 618 | if not args[1] or not args[2] then return end 619 | local players=getPlayer(args[1]) 620 | local id=args[2] 621 | local hat = game:GetObjects("rbxassetid://"..id)[1] 622 | if hat:IsA("Hat") then 623 | for i,v in pairs(players) do 624 | hat:clone().Parent = _char(v) 625 | end 626 | end 627 | hat:Destroy() 628 | end) 629 | 630 | addcmd('gear','give player a gear ingame',{}, 631 | function(args) 632 | spawn(function() 633 | if not args[1] or not args[2] then return end 634 | local players=getPlayer(args[1]) 635 | local id=args[2] 636 | local model = game:GetService("InsertService"):LoadAsset(id) 637 | for i,v in pairs(players) do 638 | for _,j in pairs(model:GetChildren()) do 639 | if j:IsA("Tool") then 640 | j:Clone().Parent = gPlayers[v].Backpack 641 | end 642 | end 643 | end 644 | model:Destroy() 645 | end) 646 | end) 647 | 648 | addcmd('pstools','give player personal server tools',{}, 649 | function(args) 650 | local players=getPlayer(args[1]) 651 | for i,v in pairs(players) do 652 | gPlayers[v].PersonalServerRank = 240 653 | end 654 | end) 655 | 656 | addcmd('skick','kicks a player by shutting them down, takes a few seconds',{}, 657 | function(args) 658 | local players=getPlayer(args[1]) 659 | for i,v in pairs(players) do 660 | spawn(function() 661 | gPlayers[v].PersonalServerRank = 240 662 | gPlayers[v].Backpack:WaitForChild("ClassicTool") 663 | gPlayers[v].PersonalServerRank = 0 664 | end) 665 | end 666 | end) 667 | 668 | addcmd('admin','gives a player admin',{}, 669 | function(args) 670 | if not args[1]then return end 671 | local players=getPlayer(args[1]) 672 | table.foreach(players,function(k,v) 673 | admins[v]=true 674 | end) 675 | end) 676 | 677 | addcmd('unadmin','removes a players admin',{}, 678 | function(args) 679 | if not args[1] then return end 680 | local players=getPlayer(args[1]) 681 | table.foreach(players,function(k,v) 682 | admins[v]=nil 683 | end) 684 | end) 685 | 686 | addcmd('view','view player',{}, 687 | function(args) 688 | local players=getPlayer(args[1]) 689 | workspace.CurrentCamera.CameraSubject = game.Players[players[1]].Character 690 | end) 691 | 692 | 693 | --Add commands here: 694 | 695 | 696 | 697 | 698 | -------------------------------------------------------------------------------- /Time Blast.txt: -------------------------------------------------------------------------------- 1 | math.randomseed(tick()) 2 | local pwn = game:service('Players').LocalPlayer 3 | local char = pwn.Character 4 | local pk = pwn.Backpack 5 | local Human = char.Humanoid 6 | local Torso = char.Torso 7 | local Head = char.Head 8 | local LeftArm = char["Left Arm"] 9 | local RightArm = char["Right Arm"] 10 | local LeftLeg = char["Left Leg"] 11 | local RightLeg = char["Right Leg"] 12 | local Neck = char.Torso["Neck"] 13 | local RightShoulder = char.Torso["Right Shoulder"] 14 | local LeftShoulder = char.Torso["Left Shoulder"] 15 | local RightHip = char.Torso["Right Hip"] 16 | local LeftHip = char.Torso["Left Hip"] 17 | local NeckC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) 18 | local NeckC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) 19 | local LeftShoulderC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) 20 | local LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) 21 | local RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) 22 | local RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) 23 | local LeftHipC0 = CFrame.new(-1, -1, 0, 0, 0, -1,0,1, 0, 1, 0, 0) 24 | local LeftHipC1 = CFrame.new(-0.5,1,0,0,0,-1,0,1,0,1, 0, 0) 25 | local RightHipC0 = CFrame.new(1,-1,0,0,0,1,0,1,0,-1,0,0) 26 | local RightHipC1 = CFrame.new(0.5,1,0,0,0,1,0,1,0,-1,0,0) 27 | local Tewl = Instance.new("HopperBin",pk) 28 | local Nim = "Time Blast" 29 | local disabled = false 30 | function ChargeWelds() 31 | if Torso.Anchored then 32 | Torso.CFrame = Torso.CFrame * CFrame.new(0,5,0) 33 | else 34 | Torso.Anchored = true 35 | Torso.CFrame = Torso.CFrame * CFrame.new(0,5,0) 36 | end 37 | coroutine.resume(meshInsertion) 38 | TiltX = 2 39 | TiltY = 0 40 | TiltZ = 2 41 | RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ) 42 | LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ) 43 | TiltX = 2 44 | TiltY = 0 45 | TiltZ = 2 46 | MoveX = 0 47 | MoveY = 0 48 | MoveZ = 0 49 | RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ) 50 | LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX,MoveY,MoveZ) 51 | TiltX = 0.3 52 | TiltY = 0 53 | TiltZ = 0.3 54 | MoveX = 0 55 | MoveY = 0 56 | MoveZ = 0 57 | RightHip.C0 = RightHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ) 58 | LeftHip.C0 = LeftHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ) 59 | end 60 | function RefreshWelds() 61 | Neck.C0 = NeckC0 62 | Neck.C1 = NeckC1 63 | RightShoulder.C0 = RightShoulderC0 64 | RightShoulder.C1 = RightShoulderC1 65 | LeftShoulder.C0 = LeftShoulderC0 66 | LeftShoulder.C1 = LeftShoulderC1 67 | RightHip.C0 = RightHipC0 68 | RightHip.C1 = RightHipC1 69 | LeftHip.C0 = LeftHipC0 70 | LeftHip.C1 = LeftHipC1 71 | end 72 | function Welds1() 73 | TiltX = 0 74 | TiltY = 0 75 | TiltZ = 1.57 76 | RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ) 77 | LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(TiltX, TiltY, -TiltZ) 78 | TiltX = 0.6 79 | TiltY = 0 80 | TiltZ = 0 81 | MoveX = 0 82 | MoveY = 0 83 | MoveZ = -0.3 84 | RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ) 85 | LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ) 86 | TiltX = -0.05 87 | TiltY = 0 88 | TiltZ = 0 89 | MoveX = 0 90 | MoveY = 0.1 91 | MoveZ = 0 92 | RightHip.C0 = RightHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ) 93 | LeftHip.C0 = LeftHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ) 94 | end 95 | function Welds2() 96 | TiltX = 100 97 | TiltY = 20 98 | TiltZ = -20 99 | RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ) 100 | LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ) 101 | TiltX = 0.6 102 | TiltY = 0 103 | TiltZ = 0 104 | MoveX = 0 105 | MoveY = 0 106 | MoveZ = -0.3 107 | RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ) 108 | LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ) 109 | TiltX = 0 110 | TiltY = 0 111 | TiltZ = 0 112 | MoveX = 0 113 | MoveY = 0 114 | MoveZ = 0 115 | RightHip.C0 = RightHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ) 116 | LeftHip.C0 = LeftHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ) 117 | end 118 | function onButton1Down(mouse) 119 | if disabled == true then 120 | return 121 | end 122 | Torso.Anchored = true 123 | Human.PlatformStand = true 124 | Human.WalkSpeed = 0 125 | disabled = true 126 | narb = Instance.new("ForceField",char) 127 | noob = narb:clone() 128 | noobz = narb:clone() 129 | nubz = narb:clone() 130 | coroutine.resume(coroutine.create(function() 131 | for x = 1,150 do 132 | Torso.CFrame = Torso.CFrame * CFrame.fromEulerAnglesXYZ(0,math.random(-100,100),0) 133 | wait() 134 | end 135 | end)) 136 | chargeup() 137 | local wow = Instance.new("Part",workspace) 138 | wow.Anchored = true 139 | wow.CanCollide = false 140 | wow.Reflectance = 0.32 141 | wow.formFactor = "Custom" 142 | wow.Size = Vector3.new(0.2,0.2,0.2) 143 | wow.TopSurface = "Smooth" 144 | wow.Transparency = 0 145 | wow.BottomSurface = "Smooth" 146 | wow.CFrame = Torso.CFrame 147 | wow.BrickColor = BrickColor.new("Really black") 148 | local Mesh2 = Instance.new("SpecialMesh",wow) 149 | Mesh2.MeshType = "FileMesh" 150 | Mesh2.Scale = Vector3.new(4.5,0.5,4.5) 151 | Mesh2.MeshId = "http://www.roblox.com/asset/?id=20329976" 152 | Mesh2.TextureId = "" 153 | for i = 1,30 do 154 | wow.CFrame = Torso.CFrame * CFrame.new(0,-7.5,0) 155 | wait() 156 | wow.CFrame = wow.CFrame * CFrame.fromEulerAnglesXYZ(0,-6,0) 157 | wow.Transparency = wow.Transparency + 0.1 158 | end 159 | local p = Instance.new("Part",char) 160 | p.Anchored = true 161 | p.CanCollide = false 162 | p.Transparency = 0 163 | p.Reflectance = 0.3 164 | p.formFactor = "Symmetric" 165 | p.Size = Vector3.new(12, 12, 12) 166 | p.TopSurface = "Smooth" 167 | p.BottomSurface = "Smooth" 168 | p.Name = "Sharingan" 169 | p.Shape = "Ball" 170 | p.CFrame = Torso.CFrame 171 | p.BrickColor = BrickColor.new("Lime green") 172 | local lol = Instance.new("Explosion",workspace) 173 | lol.Position = Torso.Position 174 | lol.BlastRadius = 450 175 | lol.BlastPressure = 0 176 | for i = 1,10 do 177 | wait() 178 | p.Size = p.Size + Vector3.new(3,3,3) 179 | p.CFrame = Torso.CFrame 180 | p.Transparency = p.Transparency + 0.1 181 | end 182 | game.Lighting.TimeOfDay = 6 183 | p:remove() 184 | wow:remove() 185 | Welds2() 186 | wait(0.5) 187 | Welds1() 188 | wait(0.5) 189 | RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0.1, 0, 2) 190 | LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0.1, 0, -2) 191 | wait(1) 192 | for i = 1,20 do 193 | game.Lighting.Ambient = Color3.new(math.random(),math.random(),math.random()) 194 | wait() 195 | end 196 | game.Lighting.Ambient = Color3.new(1,1,1) 197 | local model = Instance.new("Model",char) 198 | local fer = Instance.new("Fire",Torso) 199 | fer.Size = 30 200 | fer.Heat = 18 201 | fer.Color = BrickColor.new("Really red").Color 202 | fer.SecondaryColor = BrickColor.new("Really black").Color 203 | local smk = Instance.new("Smoke",Torso) 204 | smk.Opacity = 1 205 | smk.RiseVelocity = 25 206 | smk.Size = 12 207 | smk.Color = BrickColor.new("Really red").Color 208 | local O = Instance.new("Part",model) 209 | O.Anchored = true 210 | O.CanCollide = false 211 | O.Transparency = 0 212 | O.Reflectance = 0.3 213 | O.formFactor = "Symmetric" 214 | O.Size = Vector3.new(0, 0, 0) 215 | O.TopSurface = "Smooth" 216 | O.BottomSurface = "Smooth" 217 | O.Name = "Sharingan" 218 | O.Shape = "Ball" 219 | O.CFrame = Torso.CFrame*CFrame.fromEulerAnglesXYZ(1.5, 0, 0) 220 | O.BrickColor = BrickColor.new("Really red") 221 | local Mesh = Instance.new("SpecialMesh") 222 | Mesh.Parent = O 223 | Mesh.MeshType = "FileMesh" 224 | Mesh.Scale = Vector3.new(1.3, 1.3, 1.3) 225 | Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017" 226 | Mesh.TextureId = "" 227 | local O2 = Instance.new("Part",model) 228 | O2.Anchored = true 229 | O2.CanCollide = false 230 | O2.Transparency = 0 231 | O2.Reflectance = 0.3 232 | O2.formFactor = "Symmetric" 233 | O2.Size = Vector3.new(0, 0, 0) 234 | O2.TopSurface = "Smooth" 235 | O2.BottomSurface = "Smooth" 236 | O2.Name = "Sharingan" 237 | O2.Shape = "Ball" 238 | O2.CFrame = Torso.CFrame 239 | O2.BrickColor = BrickColor.new("Really red") 240 | local Mesh3 = Instance.new("SpecialMesh") 241 | Mesh3.Parent = O2 242 | Mesh3.MeshType = "FileMesh" 243 | Mesh3.Scale = Vector3.new(1, 1, 1) 244 | Mesh3.MeshId = "http://www.roblox.com/asset/?id=3270017" 245 | Mesh3.TextureId = "" 246 | local O3 = Instance.new("Part",model) 247 | O3.Anchored = true 248 | O3.CanCollide = false 249 | O3.Transparency = 0 250 | O3.Reflectance = 0.3 251 | O3.formFactor = "Symmetric" 252 | O3.Size = Vector3.new(0, 0, 0) 253 | O3.TopSurface = "Smooth" 254 | O3.BottomSurface = "Smooth" 255 | O3.Name = "Sharingan" 256 | O3.Shape = "Ball" 257 | O3.CFrame = Torso.CFrame*CFrame.fromEulerAnglesXYZ(1.5, 0, 0) 258 | O3.BrickColor = BrickColor.new("Really red") 259 | local Mesh4 = Instance.new("SpecialMesh") 260 | Mesh4.Parent = O3 261 | Mesh4.MeshType = "FileMesh" 262 | Mesh4.Scale = Vector3.new(1.3, 1.3, 1.3) 263 | Mesh4.MeshId = "http://www.roblox.com/asset/?id=3270017" 264 | Mesh4.TextureId = "" 265 | local O4 = Instance.new("Part",model) 266 | O4.Anchored = true 267 | O4.CanCollide = false 268 | O4.Transparency = 0 269 | O4.Reflectance = 0.3 270 | O4.formFactor = "Symmetric" 271 | O4.Size = Vector3.new(0, 0, 0) 272 | O4.TopSurface = "Smooth" 273 | O4.BottomSurface = "Smooth" 274 | O4.Name = "Sharingan" 275 | O4.Shape = "Ball" 276 | O4.CFrame = Torso.CFrame 277 | O4.BrickColor = BrickColor.new("Really red") 278 | local Mesh5 = Instance.new("SpecialMesh") 279 | Mesh5.Parent = O4 280 | Mesh5.MeshType = "FileMesh" 281 | Mesh5.Scale = Vector3.new(1, 1, 1) 282 | Mesh5.MeshId = "http://www.roblox.com/asset/?id=3270017" 283 | Mesh5.TextureId = "" 284 | local pro = Instance.new("Part",char) 285 | pro.Anchored = true 286 | pro.CanCollide = true 287 | pro.Transparency = 0.2 288 | pro.Reflectance = 0.3 289 | pro.formFactor = "Symmetric" 290 | pro.Size = Vector3.new(1, 1, 1) 291 | pro.TopSurface = "Smooth" 292 | pro.BottomSurface = "Smooth" 293 | pro.Name = "Sharingan" 294 | pro.Shape = "Ball" 295 | pro.BrickColor = BrickColor.new("White") 296 | pro.CFrame = Torso.CFrame 297 | pro.Touched:connect(onTouched) 298 | local lol = Instance.new("Explosion",workspace) 299 | lol.Position = Torso.Position 300 | lol.BlastRadius = 65 301 | lol.BlastPressure = 900000 302 | lol.Hit:connect(explhit) 303 | local Effect = Instance.new("Part",pro) 304 | Effect.Anchored = true 305 | Effect.CanCollide = false 306 | Effect.Size = Vector3.new(1, 1, 1) 307 | Effect.formFactor = "Symmetric" 308 | Effect.Transparency = 0.6 309 | Effect.BrickColor = BrickColor.new("Toothpaste") 310 | Effect.CFrame = Torso.CFrame 311 | Effect.Reflectance = 0.6 312 | Effect.TopSurface = "Smooth" 313 | Effect.BottomSurface = "Smooth" 314 | local EffectMesh = Instance.new("CylinderMesh",Effect) 315 | EffectMesh.Scale = Vector3.new(3, 90000, 3) 316 | local effect = Effect:Clone() 317 | local effectmesh = EffectMesh:Clone() 318 | effect.Parent = pro 319 | effectmesh.Parent = effect 320 | for i = 1,75 do 321 | effect.Reflectance = math.random() 322 | Effect.Reflectance = math.random() 323 | effectmesh.Scale = effectmesh.Scale + Vector3.new(1,0,1) 324 | EffectMesh.Scale = EffectMesh.Scale + Vector3.new(2,0,2) 325 | Mesh.Scale = Mesh.Scale + Vector3.new(3, 3, 3) 326 | Mesh3.Scale = Mesh.Scale 327 | Mesh4.Scale = Mesh.Scale 328 | Mesh5.Scale = Mesh.Scale 329 | O.CFrame = O.CFrame * CFrame.fromEulerAnglesXYZ(6,0,0) 330 | O2.CFrame = O2.CFrame * CFrame.fromEulerAnglesXYZ(0,6,0) 331 | O3.CFrame = O3.CFrame * CFrame.fromEulerAnglesXYZ(0,6,6) 332 | O4.CFrame = O4.CFrame * CFrame.fromEulerAnglesXYZ(6,0,6) 333 | pro.Size = pro.Size + Vector3.new(3,3,3) 334 | pro.CFrame = Torso.CFrame 335 | O.BrickColor = BrickColor.new("Lime green") 336 | O2.BrickColor = BrickColor.new("Lime green") 337 | O3.BrickColor = BrickColor.new("Lime green") 338 | O4.BrickColor = BrickColor.new("Lime green") 339 | pro.BrickColor = BrickColor.new("Really black") 340 | wait() 341 | end 342 | coroutine.resume(core) 343 | for i = 1,10 do 344 | Effect.Reflectance = 0 + 0.1 345 | effect.Reflectance = 0 + 0.1 346 | EffectMesh.Scale = EffectMesh.Scale - Vector3.new(12,30,12) 347 | effectmesh.Scale = effectmesh.Scale - Vector3.new(11,29,11) 348 | O.Transparency = O.Transparency + 0.1 349 | O2.Transparency = O2.Transparency + 0.1 350 | O3.Transparency = O3.Transparency + 0.1 351 | O4.Transparency = O4.Transparency + 0.1 352 | pro.Transparency = p.Transparency + 0.01 353 | wait() 354 | end 355 | Effect:remove() 356 | pro:remove() 357 | fer:remove() 358 | smk:remove() 359 | noob:remove() 360 | noobz:remove() 361 | nubz:remove() 362 | narb:remove() 363 | RefreshWelds() 364 | game.Lighting.TimeOfDay = 14 365 | game.Lighting.Brightness = 0 366 | model:remove() 367 | Human.PlatformStand = false 368 | Torso.Anchored = false 369 | Human.WalkSpeed = 16 370 | wait(10) 371 | disabled = false 372 | end 373 | function lul(mouse) 374 | mouse.Icon = "http://www.roblox.com/asset/?id=41672909" 375 | mouse.Button1Down:connect(onButton1Down) 376 | end 377 | function explhit(drumstep) 378 | for d,s in pairs (drumstep:children()) do 379 | if s.className == "Humanoid" then 380 | s:takeDamage(80) 381 | end 382 | end 383 | end 384 | function chargeup() 385 | Welds1() 386 | wait(0.4) 387 | ChargeWelds() 388 | wait(0.3) 389 | StartCharge() 390 | wait() 391 | MidCharge() 392 | wait(0.5) 393 | EndCharge() 394 | wait(0.4) 395 | end 396 | function EndCharge() 397 | local p = Instance.new("Part",char) 398 | p.Anchored = true 399 | p.CanCollide = false 400 | p.Transparency = 0 401 | p.Reflectance = 0.3 402 | p.formFactor = "Symmetric" 403 | p.Size = Vector3.new(12, 12, 12) 404 | p.TopSurface = "Smooth" 405 | p.BottomSurface = "Smooth" 406 | p.Name = "Sharingan" 407 | p.Shape = "Ball" 408 | p.CFrame = Torso.CFrame 409 | p.BrickColor = BrickColor.new("Really black") 410 | for i = 1,10 do 411 | p.Size = p.Size - Vector3.new(3,3,3) 412 | p.CFrame = Torso.CFrame 413 | wait() 414 | end 415 | p:remove() 416 | end 417 | function MidCharge() 418 | local wow = Instance.new("Part",workspace) 419 | wow.Anchored = true 420 | wow.CanCollide = false 421 | wow.Reflectance = 0.32 422 | wow.formFactor = "Custom" 423 | wow.Size = Vector3.new(12,12,12) 424 | wow.TopSurface = "Smooth" 425 | wow.Transparency = 0.5 426 | wow.BottomSurface = "Smooth" 427 | wow.CFrame = Torso.CFrame * CFrame.new(0,0,0) 428 | wow.BrickColor = BrickColor.new("Really black") 429 | local wow2 = Instance.new("Part",workspace) 430 | wow2.Anchored = true 431 | wow2.CanCollide = false 432 | wow2.Reflectance = 0.32 433 | wow2.formFactor = "Custom" 434 | wow2.Size = Vector3.new(12,12,12) 435 | wow2.TopSurface = "Smooth" 436 | wow2.Transparency = 0.5 437 | wow2.BottomSurface = "Smooth" 438 | wow2.CFrame = Torso.CFrame * CFrame.new(0,0,0) 439 | wow2.BrickColor = BrickColor.new("Lime green") 440 | local wow11 = Instance.new("Part",workspace) 441 | wow11.Anchored = true 442 | wow11.CanCollide = false 443 | wow11.Reflectance = 0.32 444 | wow11.formFactor = "Custom" 445 | wow11.Size = Vector3.new(12,12,12) 446 | wow11.TopSurface = "Smooth" 447 | wow11.Transparency = 0.5 448 | wow11.BottomSurface = "Smooth" 449 | wow11.CFrame = Torso.CFrame * CFrame.new(0,0,0) 450 | wow11.BrickColor = BrickColor.new("Lavender") 451 | local wow4 = Instance.new("Part",workspace) 452 | wow4.Anchored = true 453 | wow4.CanCollide = false 454 | wow4.Reflectance = 0.32 455 | wow4.formFactor = "Custom" 456 | wow4.Size = Vector3.new(12,12,12) 457 | wow4.TopSurface = "Smooth" 458 | wow4.Transparency = 0.5 459 | wow4.BottomSurface = "Smooth" 460 | wow4.CFrame = Torso.CFrame * CFrame.new(0,0,0) 461 | wow4.BrickColor = BrickColor.new("Toothpaste") 462 | local Taco = Instance.new("SelectionBox",wow) 463 | Taco.Visible = true 464 | Taco.Color = BrickColor.new("Lime green") 465 | Taco.Adornee = Taco.Parent 466 | local Tacoz = Taco:clone() 467 | Tacoz.Parent = wow2 468 | Tacoz.Color = BrickColor.new("Really black") 469 | Tacoz.Adornee = Tacoz.Parent 470 | local Taco5 = Tacoz:clone() 471 | Taco5.Parent = wow4 472 | Taco5.Adornee = Taco5.Parent 473 | Taco5.Color = BrickColor.new("Lavender") 474 | local Tacosh = Tacoz:clone() 475 | Tacosh.Parent = wow11 476 | Tacosh.Adornee = Tacosh.Parent 477 | Tacosh.Color = BrickColor.new("Toothpaste") 478 | for i = 1,20 do 479 | wait() 480 | wow11.CFrame = wow11.CFrame * CFrame.fromEulerAnglesXYZ(6,6,6) 481 | wow4.CFrame = wow4.CFrame * CFrame.fromEulerAnglesXYZ(-6,-6,-6) 482 | wow2.CFrame = wow2.CFrame * CFrame.fromEulerAnglesXYZ(-3,2,6) 483 | wow.CFrame = wow.CFrame * CFrame.fromEulerAnglesXYZ(5,1,-6) 484 | end 485 | wow:remove() 486 | wow2:remove() 487 | wow4:remove() 488 | wow11:remove() 489 | end 490 | function StartCharge() 491 | local p = Instance.new("Part",char) 492 | p.Anchored = true 493 | p.CanCollide = false 494 | p.Transparency = 0.6 495 | p.Reflectance = 0.3 496 | p.formFactor = "Symmetric" 497 | p.Size = Vector3.new(3,3,3) 498 | p.TopSurface = "Smooth" 499 | p.BottomSurface = "Smooth" 500 | p.Name = "Sharingan" 501 | p.Shape = "Ball" 502 | p.CFrame = Torso.CFrame 503 | p.BrickColor = BrickColor.new("Really black") 504 | local O = Instance.new("Part",model) 505 | O.Anchored = true 506 | O.CanCollide = false 507 | O.Transparency = 0 508 | O.Reflectance = 0.3 509 | O.formFactor = "Symmetric" 510 | O.Size = Vector3.new(0, 0, 0) 511 | O.TopSurface = "Smooth" 512 | O.BottomSurface = "Smooth" 513 | O.Name = "Sharingan" 514 | O.Shape = "Ball" 515 | O.CFrame = Torso.CFrame 516 | O.BrickColor = BrickColor.new("Lime green") 517 | local Mesh = Instance.new("SpecialMesh") 518 | Mesh.Parent = O 519 | Mesh.MeshType = "FileMesh" 520 | Mesh.Scale = Vector3.new(1.3, 1.3, 1.3) 521 | Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017" 522 | Mesh.TextureId = "" 523 | for i = 1,10 do 524 | p.Size = p.Size + Vector3.new(3,3,3) 525 | p.CFrame = Torso.CFrame 526 | p.Transparency = p.Transparency + 0.1 527 | O.Transparency = O.Transparency + 0.1 528 | Mesh.Scale = Mesh.Scale + Vector3.new(4, 4, 4) 529 | wait() 530 | end 531 | p:remove() 532 | O:remove() 533 | end 534 | function onTouched(Taco) 535 | if Taco.Parent.Name ~= pwn.Name and Taco.Parent.Parent.Name ~= pwn.Name then 536 | if Taco.Parent.className == "Model" or Taco.Parent.Parent.className == "Model" then 537 | for k,f in pairs(Taco.Parent:children()) do 538 | if f.className == "Part" then 539 | f.Anchored = false 540 | coroutine.resume(coroutine.create(function() 541 | f.Velocity = (Head.Position - f.Position).unit * -150 542 | wait(0.4) 543 | f.Veclovity = Vector3.new(0,0,0) 544 | end)) 545 | elseif f.className == "ForceField" then 546 | f:remove() 547 | elseif f.className == "Hat" then 548 | f:remove() 549 | end 550 | end 551 | end 552 | end 553 | end 554 | function shock() 555 | local wowz = Instance.new("Part",workspace) 556 | wowz.Anchored = true 557 | wowz.CanCollide = false 558 | wowz.Reflectance = 0.32 559 | wowz.formFactor = "Custom" 560 | wowz.Size = Vector3.new(0.2,0.2,0.2) 561 | wowz.TopSurface = "Smooth" 562 | wowz.Transparency = 0 563 | wowz.BottomSurface = "Smooth" 564 | wowz.CFrame = Torso.CFrame * CFrame.new(0,0,0) 565 | wowz.BrickColor = BrickColor.new("Really black") 566 | local Mesh2 = Instance.new("SpecialMesh",wow) 567 | Mesh2.MeshType = "FileMesh" 568 | Mesh2.Scale = Vector3.new(6,0.5,6) 569 | Mesh2.MeshId = "http://www.roblox.com/asset/?id=20329976" 570 | Mesh2.TextureId = "" 571 | for i = 1,30 do 572 | wowz.CFrame = Torso.CFrame * CFrame.new(0,-2.5,0) 573 | wait() 574 | wowz.CFrame = wow.CFrame * CFrame.fromEulerAnglesXYZ(0,6,0) 575 | wowz.BrickColor = BrickColor.Random() 576 | end 577 | wowz:remove() 578 | end 579 | function spinmesh() 580 | local wowz = Instance.new("Part",char) 581 | wowz.Anchored = true 582 | wowz.CanCollide = false 583 | wowz.Reflectance = 0.32 584 | wowz.Shape = "Ball" 585 | wowz.Transparency = 0 586 | wowz.formFactor = "Custom" 587 | wowz.Size = Vector3.new(9,9,9) 588 | wowz.TopSurface = "Smooth" 589 | wowz.BottomSurface = "Smooth" 590 | wowz.CFrame = Torso.CFrame 591 | wowz.BrickColor = BrickColor.new("Really black") 592 | wait(3) 593 | wowz:remove() 594 | end 595 | meshInsertion = coroutine.create(spinmesh) 596 | core = coroutine.create(shock) 597 | Tewl.Name = Nim 598 | Tewl.Selected:connect(lul) -------------------------------------------------------------------------------- /Weird Decal Brick Spam.txt: -------------------------------------------------------------------------------- 1 | local TextId = "rbxassetid://338700690" -- Decal ID Here 2 | local DecalSpam = 1 -- Number of times you want decal ran 3 | local Victim = game.Players.LocalPlayer.Name -- Who do you want the brick to spawn by; Change LocalPlayer to the name of the player you want it to spawn by! 4 | 5 | nPart = Instance.new("Part",game.Workspace) 6 | nPart.Name = "DecalPicture" 7 | nPart.Size = Vector3.new(25,1,25) 8 | nPart.Anchored = true 9 | nPart.TopSurface = "Smooth" 10 | 11 | nPart:MoveTo(game.Workspace.Victim.Torso.Position + Vector3.new(math.random(-10,10),0,math.random(-10,10))) 12 | 13 | nIntV = Instance.new("IntValue",nPart) 14 | nIntV.Name = "TestedValue" 15 | nIntV.Value = 0 16 | 17 | while nIntV.Value <= DecalSpam do 18 | 19 | nDecal = Instance.new("Decal",nPart) 20 | nDecal.Texture = TextId 21 | nDecal.Face = "Top" 22 | nIntV.Value = nIntV.Value + 1 23 | wait() 24 | 25 | end -------------------------------------------------------------------------------- /YourMom Gui.txt: -------------------------------------------------------------------------------- 1 | loadstring(game:GetObjects('rbxassetid://289110135')[1].Source)() 2 | -------------------------------------------------------------------------------- /c00lgui.txt: -------------------------------------------------------------------------------- 1 | loadstring(Game:GetObjects("rbxassetid://166327202")[1].Source)() --------------------------------------------------------------------------------