├── CMakeLists.txt ├── LICENSE ├── README.md ├── cmake └── Modules │ ├── FindSDL2.cmake │ ├── FindSDL2_mixer.cmake │ └── Nueva carpeta │ ├── FindSDL2.cmake │ └── FindSDL2_mixer.cmake ├── src ├── App.cpp ├── App.h ├── Button.cpp ├── Button.h ├── CAppContainer.cpp ├── CAppContainer.h ├── CMakeLists.txt ├── Canvas.cpp ├── Canvas.h ├── Combat.cpp ├── Combat.h ├── CombatEntity.cpp ├── CombatEntity.h ├── ComicBook.cpp ├── ComicBook.h ├── Entity.cpp ├── Entity.h ├── EntityDef.cpp ├── EntityDef.h ├── EntityMonster.cpp ├── EntityMonster.h ├── Enums.h ├── GLES.cpp ├── GLES.h ├── Game.cpp ├── Game.h ├── GameSprite.h ├── Graphics.cpp ├── Graphics.h ├── HackingGame.cpp ├── HackingGame.h ├── Hud.cpp ├── Hud.h ├── IDIB.cpp ├── IDIB.h ├── Image.cpp ├── Image.h ├── Input.cpp ├── Input.h ├── JavaStream.cpp ├── JavaStream.h ├── LerpSprite.cpp ├── LerpSprite.h ├── Main.cpp ├── MayaCamera.cpp ├── MayaCamera.h ├── MenuItem.cpp ├── MenuItem.h ├── MenuStrings.h ├── MenuSystem.cpp ├── MenuSystem.h ├── Menus.h ├── ParticleSystem.cpp ├── ParticleSystem.h ├── Player.cpp ├── Player.h ├── Render.cpp ├── Render.h ├── Resource.cpp ├── Resource.h ├── SDLGL.cpp ├── SDLGL.h ├── ScriptThread.cpp ├── ScriptThread.h ├── SentryBotGame.cpp ├── SentryBotGame.h ├── Sound.cpp ├── Sound.h ├── Sounds.h ├── Span.cpp ├── Span.h ├── TGLEdge.cpp ├── TGLEdge.h ├── TGLVert.h ├── Text.cpp ├── Text.h ├── TinyGL.cpp ├── TinyGL.h ├── Utils.cpp ├── Utils.h ├── VendingMachine.cpp ├── VendingMachine.h ├── ZipFile.cpp ├── ZipFile.h ├── appicon.ico └── appicon.rc └── third_party_libs └── hash-library ├── CMakeLists.txt ├── Version.txt └── hash-library ├── LICENSE ├── crc32.cpp ├── crc32.h ├── digest.cpp ├── hash.h ├── hmac.h ├── keccak.cpp ├── keccak.h ├── md5.cpp ├── md5.h ├── readme.md ├── sha1.cpp ├── sha1.h ├── sha256.cpp ├── sha256.h ├── sha3.cpp └── sha3.h /CMakeLists.txt: -------------------------------------------------------------------------------- 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