├── LICENSE
├── OpenGL
├── .vs
│ └── OpenGL
│ │ └── v16
│ │ ├── .suo
│ │ ├── Browse.VC.db
│ │ ├── Browse.VC.db-shm
│ │ ├── Browse.VC.db-wal
│ │ └── ipch
│ │ └── AutoPCH
│ │ ├── 3c36a6b40f231efb
│ │ └── GLAD.ipch
│ │ └── f64a40c15c86285e
│ │ └── WINMAIN.ipch
├── Debug
│ ├── OpenGL.exe
│ ├── OpenGL.ilk
│ └── OpenGL.pdb
├── Dependencies
│ └── include
│ │ ├── KHR
│ │ └── khrplatform.h
│ │ └── glad
│ │ └── glad.h
├── OpenGL.sln
└── OpenGL
│ ├── Debug
│ ├── OpenGL.exe.recipe
│ ├── OpenGL.log
│ ├── OpenGL.tlog
│ │ ├── CL.command.1.tlog
│ │ ├── CL.read.1.tlog
│ │ ├── CL.write.1.tlog
│ │ ├── OpenGL.lastbuildstate
│ │ ├── link.command.1.tlog
│ │ ├── link.read.1.tlog
│ │ └── link.write.1.tlog
│ ├── WinMain.obj
│ ├── glad.obj
│ ├── vc142.idb
│ └── vc142.pdb
│ ├── OpenGL.vcxproj
│ ├── OpenGL.vcxproj.filters
│ ├── OpenGL.vcxproj.user
│ └── src
│ ├── Application.h
│ ├── WinMain.cpp
│ └── glad.c
└── readme.md
/LICENSE:
--------------------------------------------------------------------------------
1 | MIT License
2 |
3 | Copyright (c) 2021 Vittorio Rivabella
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
--------------------------------------------------------------------------------
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/OpenGL/Dependencies/include/KHR/khrplatform.h:
--------------------------------------------------------------------------------
1 | #ifndef __khrplatform_h_
2 | #define __khrplatform_h_
3 |
4 | /*
5 | ** Copyright (c) 2008-2018 The Khronos Group Inc.
6 | **
7 | ** Permission is hereby granted, free of charge, to any person obtaining a
8 | ** copy of this software and/or associated documentation files (the
9 | ** "Materials"), to deal in the Materials without restriction, including
10 | ** without limitation the rights to use, copy, modify, merge, publish,
11 | ** distribute, sublicense, and/or sell copies of the Materials, and to
12 | ** permit persons to whom the Materials are furnished to do so, subject to
13 | ** the following conditions:
14 | **
15 | ** The above copyright notice and this permission notice shall be included
16 | ** in all copies or substantial portions of the Materials.
17 | **
18 | ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
19 | ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 | ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
21 | ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
22 | ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 | ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 | ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
25 | */
26 |
27 | /* Khronos platform-specific types and definitions.
28 | *
29 | * The master copy of khrplatform.h is maintained in the Khronos EGL
30 | * Registry repository at https://github.com/KhronosGroup/EGL-Registry
31 | * The last semantic modification to khrplatform.h was at commit ID:
32 | * 67a3e0864c2d75ea5287b9f3d2eb74a745936692
33 | *
34 | * Adopters may modify this file to suit their platform. Adopters are
35 | * encouraged to submit platform specific modifications to the Khronos
36 | * group so that they can be included in future versions of this file.
37 | * Please submit changes by filing pull requests or issues on
38 | * the EGL Registry repository linked above.
39 | *
40 | *
41 | * See the Implementer's Guidelines for information about where this file
42 | * should be located on your system and for more details of its use:
43 | * http://www.khronos.org/registry/implementers_guide.pdf
44 | *
45 | * This file should be included as
46 | * #include
47 | * by Khronos client API header files that use its types and defines.
48 | *
49 | * The types in khrplatform.h should only be used to define API-specific types.
50 | *
51 | * Types defined in khrplatform.h:
52 | * khronos_int8_t signed 8 bit
53 | * khronos_uint8_t unsigned 8 bit
54 | * khronos_int16_t signed 16 bit
55 | * khronos_uint16_t unsigned 16 bit
56 | * khronos_int32_t signed 32 bit
57 | * khronos_uint32_t unsigned 32 bit
58 | * khronos_int64_t signed 64 bit
59 | * khronos_uint64_t unsigned 64 bit
60 | * khronos_intptr_t signed same number of bits as a pointer
61 | * khronos_uintptr_t unsigned same number of bits as a pointer
62 | * khronos_ssize_t signed size
63 | * khronos_usize_t unsigned size
64 | * khronos_float_t signed 32 bit floating point
65 | * khronos_time_ns_t unsigned 64 bit time in nanoseconds
66 | * khronos_utime_nanoseconds_t unsigned time interval or absolute time in
67 | * nanoseconds
68 | * khronos_stime_nanoseconds_t signed time interval in nanoseconds
69 | * khronos_boolean_enum_t enumerated boolean type. This should
70 | * only be used as a base type when a client API's boolean type is
71 | * an enum. Client APIs which use an integer or other type for
72 | * booleans cannot use this as the base type for their boolean.
73 | *
74 | * Tokens defined in khrplatform.h:
75 | *
76 | * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
77 | *
78 | * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
79 | * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
80 | *
81 | * Calling convention macros defined in this file:
82 | * KHRONOS_APICALL
83 | * KHRONOS_APIENTRY
84 | * KHRONOS_APIATTRIBUTES
85 | *
86 | * These may be used in function prototypes as:
87 | *
88 | * KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
89 | * int arg1,
90 | * int arg2) KHRONOS_APIATTRIBUTES;
91 | */
92 |
93 | #if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
94 | # define KHRONOS_STATIC 1
95 | #endif
96 |
97 | /*-------------------------------------------------------------------------
98 | * Definition of KHRONOS_APICALL
99 | *-------------------------------------------------------------------------
100 | * This precedes the return type of the function in the function prototype.
101 | */
102 | #if defined(KHRONOS_STATIC)
103 | /* If the preprocessor constant KHRONOS_STATIC is defined, make the
104 | * header compatible with static linking. */
105 | # define KHRONOS_APICALL
106 | #elif defined(_WIN32)
107 | # define KHRONOS_APICALL __declspec(dllimport)
108 | #elif defined (__SYMBIAN32__)
109 | # define KHRONOS_APICALL IMPORT_C
110 | #elif defined(__ANDROID__)
111 | # define KHRONOS_APICALL __attribute__((visibility("default")))
112 | #else
113 | # define KHRONOS_APICALL
114 | #endif
115 |
116 | /*-------------------------------------------------------------------------
117 | * Definition of KHRONOS_APIENTRY
118 | *-------------------------------------------------------------------------
119 | * This follows the return type of the function and precedes the function
120 | * name in the function prototype.
121 | */
122 | #if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
123 | /* Win32 but not WinCE */
124 | # define KHRONOS_APIENTRY __stdcall
125 | #else
126 | # define KHRONOS_APIENTRY
127 | #endif
128 |
129 | /*-------------------------------------------------------------------------
130 | * Definition of KHRONOS_APIATTRIBUTES
131 | *-------------------------------------------------------------------------
132 | * This follows the closing parenthesis of the function prototype arguments.
133 | */
134 | #if defined (__ARMCC_2__)
135 | #define KHRONOS_APIATTRIBUTES __softfp
136 | #else
137 | #define KHRONOS_APIATTRIBUTES
138 | #endif
139 |
140 | /*-------------------------------------------------------------------------
141 | * basic type definitions
142 | *-----------------------------------------------------------------------*/
143 | #if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
144 |
145 |
146 | /*
147 | * Using
148 | */
149 | #include
150 | typedef int32_t khronos_int32_t;
151 | typedef uint32_t khronos_uint32_t;
152 | typedef int64_t khronos_int64_t;
153 | typedef uint64_t khronos_uint64_t;
154 | #define KHRONOS_SUPPORT_INT64 1
155 | #define KHRONOS_SUPPORT_FLOAT 1
156 |
157 | #elif defined(__VMS ) || defined(__sgi)
158 |
159 | /*
160 | * Using
161 | */
162 | #include
163 | typedef int32_t khronos_int32_t;
164 | typedef uint32_t khronos_uint32_t;
165 | typedef int64_t khronos_int64_t;
166 | typedef uint64_t khronos_uint64_t;
167 | #define KHRONOS_SUPPORT_INT64 1
168 | #define KHRONOS_SUPPORT_FLOAT 1
169 |
170 | #elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
171 |
172 | /*
173 | * Win32
174 | */
175 | typedef __int32 khronos_int32_t;
176 | typedef unsigned __int32 khronos_uint32_t;
177 | typedef __int64 khronos_int64_t;
178 | typedef unsigned __int64 khronos_uint64_t;
179 | #define KHRONOS_SUPPORT_INT64 1
180 | #define KHRONOS_SUPPORT_FLOAT 1
181 |
182 | #elif defined(__sun__) || defined(__digital__)
183 |
184 | /*
185 | * Sun or Digital
186 | */
187 | typedef int khronos_int32_t;
188 | typedef unsigned int khronos_uint32_t;
189 | #if defined(__arch64__) || defined(_LP64)
190 | typedef long int khronos_int64_t;
191 | typedef unsigned long int khronos_uint64_t;
192 | #else
193 | typedef long long int khronos_int64_t;
194 | typedef unsigned long long int khronos_uint64_t;
195 | #endif /* __arch64__ */
196 | #define KHRONOS_SUPPORT_INT64 1
197 | #define KHRONOS_SUPPORT_FLOAT 1
198 |
199 | #elif 0
200 |
201 | /*
202 | * Hypothetical platform with no float or int64 support
203 | */
204 | typedef int khronos_int32_t;
205 | typedef unsigned int khronos_uint32_t;
206 | #define KHRONOS_SUPPORT_INT64 0
207 | #define KHRONOS_SUPPORT_FLOAT 0
208 |
209 | #else
210 |
211 | /*
212 | * Generic fallback
213 | */
214 | #include
215 | typedef int32_t khronos_int32_t;
216 | typedef uint32_t khronos_uint32_t;
217 | typedef int64_t khronos_int64_t;
218 | typedef uint64_t khronos_uint64_t;
219 | #define KHRONOS_SUPPORT_INT64 1
220 | #define KHRONOS_SUPPORT_FLOAT 1
221 |
222 | #endif
223 |
224 |
225 | /*
226 | * Types that are (so far) the same on all platforms
227 | */
228 | typedef signed char khronos_int8_t;
229 | typedef unsigned char khronos_uint8_t;
230 | typedef signed short int khronos_int16_t;
231 | typedef unsigned short int khronos_uint16_t;
232 |
233 | /*
234 | * Types that differ between LLP64 and LP64 architectures - in LLP64,
235 | * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
236 | * to be the only LLP64 architecture in current use.
237 | */
238 | #ifdef _WIN64
239 | typedef signed long long int khronos_intptr_t;
240 | typedef unsigned long long int khronos_uintptr_t;
241 | typedef signed long long int khronos_ssize_t;
242 | typedef unsigned long long int khronos_usize_t;
243 | #else
244 | typedef signed long int khronos_intptr_t;
245 | typedef unsigned long int khronos_uintptr_t;
246 | typedef signed long int khronos_ssize_t;
247 | typedef unsigned long int khronos_usize_t;
248 | #endif
249 |
250 | #if KHRONOS_SUPPORT_FLOAT
251 | /*
252 | * Float type
253 | */
254 | typedef float khronos_float_t;
255 | #endif
256 |
257 | #if KHRONOS_SUPPORT_INT64
258 | /* Time types
259 | *
260 | * These types can be used to represent a time interval in nanoseconds or
261 | * an absolute Unadjusted System Time. Unadjusted System Time is the number
262 | * of nanoseconds since some arbitrary system event (e.g. since the last
263 | * time the system booted). The Unadjusted System Time is an unsigned
264 | * 64 bit value that wraps back to 0 every 584 years. Time intervals
265 | * may be either signed or unsigned.
266 | */
267 | typedef khronos_uint64_t khronos_utime_nanoseconds_t;
268 | typedef khronos_int64_t khronos_stime_nanoseconds_t;
269 | #endif
270 |
271 | /*
272 | * Dummy value used to pad enum types to 32 bits.
273 | */
274 | #ifndef KHRONOS_MAX_ENUM
275 | #define KHRONOS_MAX_ENUM 0x7FFFFFFF
276 | #endif
277 |
278 | /*
279 | * Enumerated boolean type
280 | *
281 | * Values other than zero should be considered to be true. Therefore
282 | * comparisons should not be made against KHRONOS_TRUE.
283 | */
284 | typedef enum {
285 | KHRONOS_FALSE = 0,
286 | KHRONOS_TRUE = 1,
287 | KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
288 | } khronos_boolean_enum_t;
289 |
290 | #endif /* __khrplatform_h_ */
291 |
--------------------------------------------------------------------------------
/OpenGL/Dependencies/include/glad/glad.h:
--------------------------------------------------------------------------------
1 | /*
2 |
3 | OpenGL loader generated by glad 0.1.34 on Tue Apr 27 23:39:39 2021.
4 |
5 | Language/Generator: C/C++
6 | Specification: gl
7 | APIs: gl=3.3
8 | Profile: core
9 | Extensions:
10 |
11 | Loader: True
12 | Local files: False
13 | Omit khrplatform: False
14 | Reproducible: False
15 |
16 | Commandline:
17 | --profile="core" --api="gl=3.3" --generator="c" --spec="gl" --extensions=""
18 | Online:
19 | https://glad.dav1d.de/#profile=core&language=c&specification=gl&loader=on&api=gl%3D3.3
20 | */
21 |
22 |
23 | #ifndef __glad_h_
24 | #define __glad_h_
25 |
26 | #ifdef __gl_h_
27 | #error OpenGL header already included, remove this include, glad already provides it
28 | #endif
29 | #define __gl_h_
30 |
31 | #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
32 | #define APIENTRY __stdcall
33 | #endif
34 |
35 | #ifndef APIENTRY
36 | #define APIENTRY
37 | #endif
38 | #ifndef APIENTRYP
39 | #define APIENTRYP APIENTRY *
40 | #endif
41 |
42 | #ifndef GLAPIENTRY
43 | #define GLAPIENTRY APIENTRY
44 | #endif
45 |
46 | #ifdef __cplusplus
47 | extern "C" {
48 | #endif
49 |
50 | struct gladGLversionStruct {
51 | int major;
52 | int minor;
53 | };
54 |
55 | typedef void* (* GLADloadproc)(const char *name);
56 |
57 | #ifndef GLAPI
58 | # if defined(GLAD_GLAPI_EXPORT)
59 | # if defined(_WIN32) || defined(__CYGWIN__)
60 | # if defined(GLAD_GLAPI_EXPORT_BUILD)
61 | # if defined(__GNUC__)
62 | # define GLAPI __attribute__ ((dllexport)) extern
63 | # else
64 | # define GLAPI __declspec(dllexport) extern
65 | # endif
66 | # else
67 | # if defined(__GNUC__)
68 | # define GLAPI __attribute__ ((dllimport)) extern
69 | # else
70 | # define GLAPI __declspec(dllimport) extern
71 | # endif
72 | # endif
73 | # elif defined(__GNUC__) && defined(GLAD_GLAPI_EXPORT_BUILD)
74 | # define GLAPI __attribute__ ((visibility ("default"))) extern
75 | # else
76 | # define GLAPI extern
77 | # endif
78 | # else
79 | # define GLAPI extern
80 | # endif
81 | #endif
82 |
83 | GLAPI struct gladGLversionStruct GLVersion;
84 |
85 | GLAPI int gladLoadGL(void);
86 |
87 | GLAPI int gladLoadGLLoader(GLADloadproc);
88 |
89 | #include
90 | typedef unsigned int GLenum;
91 | typedef unsigned char GLboolean;
92 | typedef unsigned int GLbitfield;
93 | typedef void GLvoid;
94 | typedef khronos_int8_t GLbyte;
95 | typedef khronos_uint8_t GLubyte;
96 | typedef khronos_int16_t GLshort;
97 | typedef khronos_uint16_t GLushort;
98 | typedef int GLint;
99 | typedef unsigned int GLuint;
100 | typedef khronos_int32_t GLclampx;
101 | typedef int GLsizei;
102 | typedef khronos_float_t GLfloat;
103 | typedef khronos_float_t GLclampf;
104 | typedef double GLdouble;
105 | typedef double GLclampd;
106 | typedef void *GLeglClientBufferEXT;
107 | typedef void *GLeglImageOES;
108 | typedef char GLchar;
109 | typedef char GLcharARB;
110 | #ifdef __APPLE__
111 | typedef void *GLhandleARB;
112 | #else
113 | typedef unsigned int GLhandleARB;
114 | #endif
115 | typedef khronos_uint16_t GLhalf;
116 | typedef khronos_uint16_t GLhalfARB;
117 | typedef khronos_int32_t GLfixed;
118 | typedef khronos_intptr_t GLintptr;
119 | typedef khronos_intptr_t GLintptrARB;
120 | typedef khronos_ssize_t GLsizeiptr;
121 | typedef khronos_ssize_t GLsizeiptrARB;
122 | typedef khronos_int64_t GLint64;
123 | typedef khronos_int64_t GLint64EXT;
124 | typedef khronos_uint64_t GLuint64;
125 | typedef khronos_uint64_t GLuint64EXT;
126 | typedef struct __GLsync *GLsync;
127 | struct _cl_context;
128 | struct _cl_event;
129 | typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
130 | typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
131 | typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
132 | typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
133 | typedef unsigned short GLhalfNV;
134 | typedef GLintptr GLvdpauSurfaceNV;
135 | typedef void (APIENTRY *GLVULKANPROCNV)(void);
136 | #define GL_DEPTH_BUFFER_BIT 0x00000100
137 | #define GL_STENCIL_BUFFER_BIT 0x00000400
138 | #define GL_COLOR_BUFFER_BIT 0x00004000
139 | #define GL_FALSE 0
140 | #define GL_TRUE 1
141 | #define GL_POINTS 0x0000
142 | #define GL_LINES 0x0001
143 | #define GL_LINE_LOOP 0x0002
144 | #define GL_LINE_STRIP 0x0003
145 | #define GL_TRIANGLES 0x0004
146 | #define GL_TRIANGLE_STRIP 0x0005
147 | #define GL_TRIANGLE_FAN 0x0006
148 | #define GL_NEVER 0x0200
149 | #define GL_LESS 0x0201
150 | #define GL_EQUAL 0x0202
151 | #define GL_LEQUAL 0x0203
152 | #define GL_GREATER 0x0204
153 | #define GL_NOTEQUAL 0x0205
154 | #define GL_GEQUAL 0x0206
155 | #define GL_ALWAYS 0x0207
156 | #define GL_ZERO 0
157 | #define GL_ONE 1
158 | #define GL_SRC_COLOR 0x0300
159 | #define GL_ONE_MINUS_SRC_COLOR 0x0301
160 | #define GL_SRC_ALPHA 0x0302
161 | #define GL_ONE_MINUS_SRC_ALPHA 0x0303
162 | #define GL_DST_ALPHA 0x0304
163 | #define GL_ONE_MINUS_DST_ALPHA 0x0305
164 | #define GL_DST_COLOR 0x0306
165 | #define GL_ONE_MINUS_DST_COLOR 0x0307
166 | #define GL_SRC_ALPHA_SATURATE 0x0308
167 | #define GL_NONE 0
168 | #define GL_FRONT_LEFT 0x0400
169 | #define GL_FRONT_RIGHT 0x0401
170 | #define GL_BACK_LEFT 0x0402
171 | #define GL_BACK_RIGHT 0x0403
172 | #define GL_FRONT 0x0404
173 | #define GL_BACK 0x0405
174 | #define GL_LEFT 0x0406
175 | #define GL_RIGHT 0x0407
176 | #define GL_FRONT_AND_BACK 0x0408
177 | #define GL_NO_ERROR 0
178 | #define GL_INVALID_ENUM 0x0500
179 | #define GL_INVALID_VALUE 0x0501
180 | #define GL_INVALID_OPERATION 0x0502
181 | #define GL_OUT_OF_MEMORY 0x0505
182 | #define GL_CW 0x0900
183 | #define GL_CCW 0x0901
184 | #define GL_POINT_SIZE 0x0B11
185 | #define GL_POINT_SIZE_RANGE 0x0B12
186 | #define GL_POINT_SIZE_GRANULARITY 0x0B13
187 | #define GL_LINE_SMOOTH 0x0B20
188 | #define GL_LINE_WIDTH 0x0B21
189 | #define GL_LINE_WIDTH_RANGE 0x0B22
190 | #define GL_LINE_WIDTH_GRANULARITY 0x0B23
191 | #define GL_POLYGON_MODE 0x0B40
192 | #define GL_POLYGON_SMOOTH 0x0B41
193 | #define GL_CULL_FACE 0x0B44
194 | #define GL_CULL_FACE_MODE 0x0B45
195 | #define GL_FRONT_FACE 0x0B46
196 | #define GL_DEPTH_RANGE 0x0B70
197 | #define GL_DEPTH_TEST 0x0B71
198 | #define GL_DEPTH_WRITEMASK 0x0B72
199 | #define GL_DEPTH_CLEAR_VALUE 0x0B73
200 | #define GL_DEPTH_FUNC 0x0B74
201 | #define GL_STENCIL_TEST 0x0B90
202 | #define GL_STENCIL_CLEAR_VALUE 0x0B91
203 | #define GL_STENCIL_FUNC 0x0B92
204 | #define GL_STENCIL_VALUE_MASK 0x0B93
205 | #define GL_STENCIL_FAIL 0x0B94
206 | #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
207 | #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
208 | #define GL_STENCIL_REF 0x0B97
209 | #define GL_STENCIL_WRITEMASK 0x0B98
210 | #define GL_VIEWPORT 0x0BA2
211 | #define GL_DITHER 0x0BD0
212 | #define GL_BLEND_DST 0x0BE0
213 | #define GL_BLEND_SRC 0x0BE1
214 | #define GL_BLEND 0x0BE2
215 | #define GL_LOGIC_OP_MODE 0x0BF0
216 | #define GL_DRAW_BUFFER 0x0C01
217 | #define GL_READ_BUFFER 0x0C02
218 | #define GL_SCISSOR_BOX 0x0C10
219 | #define GL_SCISSOR_TEST 0x0C11
220 | #define GL_COLOR_CLEAR_VALUE 0x0C22
221 | #define GL_COLOR_WRITEMASK 0x0C23
222 | #define GL_DOUBLEBUFFER 0x0C32
223 | #define GL_STEREO 0x0C33
224 | #define GL_LINE_SMOOTH_HINT 0x0C52
225 | #define GL_POLYGON_SMOOTH_HINT 0x0C53
226 | #define GL_UNPACK_SWAP_BYTES 0x0CF0
227 | #define GL_UNPACK_LSB_FIRST 0x0CF1
228 | #define GL_UNPACK_ROW_LENGTH 0x0CF2
229 | #define GL_UNPACK_SKIP_ROWS 0x0CF3
230 | #define GL_UNPACK_SKIP_PIXELS 0x0CF4
231 | #define GL_UNPACK_ALIGNMENT 0x0CF5
232 | #define GL_PACK_SWAP_BYTES 0x0D00
233 | #define GL_PACK_LSB_FIRST 0x0D01
234 | #define GL_PACK_ROW_LENGTH 0x0D02
235 | #define GL_PACK_SKIP_ROWS 0x0D03
236 | #define GL_PACK_SKIP_PIXELS 0x0D04
237 | #define GL_PACK_ALIGNMENT 0x0D05
238 | #define GL_MAX_TEXTURE_SIZE 0x0D33
239 | #define GL_MAX_VIEWPORT_DIMS 0x0D3A
240 | #define GL_SUBPIXEL_BITS 0x0D50
241 | #define GL_TEXTURE_1D 0x0DE0
242 | #define GL_TEXTURE_2D 0x0DE1
243 | #define GL_TEXTURE_WIDTH 0x1000
244 | #define GL_TEXTURE_HEIGHT 0x1001
245 | #define GL_TEXTURE_BORDER_COLOR 0x1004
246 | #define GL_DONT_CARE 0x1100
247 | #define GL_FASTEST 0x1101
248 | #define GL_NICEST 0x1102
249 | #define GL_BYTE 0x1400
250 | #define GL_UNSIGNED_BYTE 0x1401
251 | #define GL_SHORT 0x1402
252 | #define GL_UNSIGNED_SHORT 0x1403
253 | #define GL_INT 0x1404
254 | #define GL_UNSIGNED_INT 0x1405
255 | #define GL_FLOAT 0x1406
256 | #define GL_CLEAR 0x1500
257 | #define GL_AND 0x1501
258 | #define GL_AND_REVERSE 0x1502
259 | #define GL_COPY 0x1503
260 | #define GL_AND_INVERTED 0x1504
261 | #define GL_NOOP 0x1505
262 | #define GL_XOR 0x1506
263 | #define GL_OR 0x1507
264 | #define GL_NOR 0x1508
265 | #define GL_EQUIV 0x1509
266 | #define GL_INVERT 0x150A
267 | #define GL_OR_REVERSE 0x150B
268 | #define GL_COPY_INVERTED 0x150C
269 | #define GL_OR_INVERTED 0x150D
270 | #define GL_NAND 0x150E
271 | #define GL_SET 0x150F
272 | #define GL_TEXTURE 0x1702
273 | #define GL_COLOR 0x1800
274 | #define GL_DEPTH 0x1801
275 | #define GL_STENCIL 0x1802
276 | #define GL_STENCIL_INDEX 0x1901
277 | #define GL_DEPTH_COMPONENT 0x1902
278 | #define GL_RED 0x1903
279 | #define GL_GREEN 0x1904
280 | #define GL_BLUE 0x1905
281 | #define GL_ALPHA 0x1906
282 | #define GL_RGB 0x1907
283 | #define GL_RGBA 0x1908
284 | #define GL_POINT 0x1B00
285 | #define GL_LINE 0x1B01
286 | #define GL_FILL 0x1B02
287 | #define GL_KEEP 0x1E00
288 | #define GL_REPLACE 0x1E01
289 | #define GL_INCR 0x1E02
290 | #define GL_DECR 0x1E03
291 | #define GL_VENDOR 0x1F00
292 | #define GL_RENDERER 0x1F01
293 | #define GL_VERSION 0x1F02
294 | #define GL_EXTENSIONS 0x1F03
295 | #define GL_NEAREST 0x2600
296 | #define GL_LINEAR 0x2601
297 | #define GL_NEAREST_MIPMAP_NEAREST 0x2700
298 | #define GL_LINEAR_MIPMAP_NEAREST 0x2701
299 | #define GL_NEAREST_MIPMAP_LINEAR 0x2702
300 | #define GL_LINEAR_MIPMAP_LINEAR 0x2703
301 | #define GL_TEXTURE_MAG_FILTER 0x2800
302 | #define GL_TEXTURE_MIN_FILTER 0x2801
303 | #define GL_TEXTURE_WRAP_S 0x2802
304 | #define GL_TEXTURE_WRAP_T 0x2803
305 | #define GL_REPEAT 0x2901
306 | #define GL_COLOR_LOGIC_OP 0x0BF2
307 | #define GL_POLYGON_OFFSET_UNITS 0x2A00
308 | #define GL_POLYGON_OFFSET_POINT 0x2A01
309 | #define GL_POLYGON_OFFSET_LINE 0x2A02
310 | #define GL_POLYGON_OFFSET_FILL 0x8037
311 | #define GL_POLYGON_OFFSET_FACTOR 0x8038
312 | #define GL_TEXTURE_BINDING_1D 0x8068
313 | #define GL_TEXTURE_BINDING_2D 0x8069
314 | #define GL_TEXTURE_INTERNAL_FORMAT 0x1003
315 | #define GL_TEXTURE_RED_SIZE 0x805C
316 | #define GL_TEXTURE_GREEN_SIZE 0x805D
317 | #define GL_TEXTURE_BLUE_SIZE 0x805E
318 | #define GL_TEXTURE_ALPHA_SIZE 0x805F
319 | #define GL_DOUBLE 0x140A
320 | #define GL_PROXY_TEXTURE_1D 0x8063
321 | #define GL_PROXY_TEXTURE_2D 0x8064
322 | #define GL_R3_G3_B2 0x2A10
323 | #define GL_RGB4 0x804F
324 | #define GL_RGB5 0x8050
325 | #define GL_RGB8 0x8051
326 | #define GL_RGB10 0x8052
327 | #define GL_RGB12 0x8053
328 | #define GL_RGB16 0x8054
329 | #define GL_RGBA2 0x8055
330 | #define GL_RGBA4 0x8056
331 | #define GL_RGB5_A1 0x8057
332 | #define GL_RGBA8 0x8058
333 | #define GL_RGB10_A2 0x8059
334 | #define GL_RGBA12 0x805A
335 | #define GL_RGBA16 0x805B
336 | #define GL_UNSIGNED_BYTE_3_3_2 0x8032
337 | #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
338 | #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
339 | #define GL_UNSIGNED_INT_8_8_8_8 0x8035
340 | #define GL_UNSIGNED_INT_10_10_10_2 0x8036
341 | #define GL_TEXTURE_BINDING_3D 0x806A
342 | #define GL_PACK_SKIP_IMAGES 0x806B
343 | #define GL_PACK_IMAGE_HEIGHT 0x806C
344 | #define GL_UNPACK_SKIP_IMAGES 0x806D
345 | #define GL_UNPACK_IMAGE_HEIGHT 0x806E
346 | #define GL_TEXTURE_3D 0x806F
347 | #define GL_PROXY_TEXTURE_3D 0x8070
348 | #define GL_TEXTURE_DEPTH 0x8071
349 | #define GL_TEXTURE_WRAP_R 0x8072
350 | #define GL_MAX_3D_TEXTURE_SIZE 0x8073
351 | #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
352 | #define GL_UNSIGNED_SHORT_5_6_5 0x8363
353 | #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
354 | #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
355 | #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
356 | #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
357 | #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
358 | #define GL_BGR 0x80E0
359 | #define GL_BGRA 0x80E1
360 | #define GL_MAX_ELEMENTS_VERTICES 0x80E8
361 | #define GL_MAX_ELEMENTS_INDICES 0x80E9
362 | #define GL_CLAMP_TO_EDGE 0x812F
363 | #define GL_TEXTURE_MIN_LOD 0x813A
364 | #define GL_TEXTURE_MAX_LOD 0x813B
365 | #define GL_TEXTURE_BASE_LEVEL 0x813C
366 | #define GL_TEXTURE_MAX_LEVEL 0x813D
367 | #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
368 | #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
369 | #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
370 | #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
371 | #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
372 | #define GL_TEXTURE0 0x84C0
373 | #define GL_TEXTURE1 0x84C1
374 | #define GL_TEXTURE2 0x84C2
375 | #define GL_TEXTURE3 0x84C3
376 | #define GL_TEXTURE4 0x84C4
377 | #define GL_TEXTURE5 0x84C5
378 | #define GL_TEXTURE6 0x84C6
379 | #define GL_TEXTURE7 0x84C7
380 | #define GL_TEXTURE8 0x84C8
381 | #define GL_TEXTURE9 0x84C9
382 | #define GL_TEXTURE10 0x84CA
383 | #define GL_TEXTURE11 0x84CB
384 | #define GL_TEXTURE12 0x84CC
385 | #define GL_TEXTURE13 0x84CD
386 | #define GL_TEXTURE14 0x84CE
387 | #define GL_TEXTURE15 0x84CF
388 | #define GL_TEXTURE16 0x84D0
389 | #define GL_TEXTURE17 0x84D1
390 | #define GL_TEXTURE18 0x84D2
391 | #define GL_TEXTURE19 0x84D3
392 | #define GL_TEXTURE20 0x84D4
393 | #define GL_TEXTURE21 0x84D5
394 | #define GL_TEXTURE22 0x84D6
395 | #define GL_TEXTURE23 0x84D7
396 | #define GL_TEXTURE24 0x84D8
397 | #define GL_TEXTURE25 0x84D9
398 | #define GL_TEXTURE26 0x84DA
399 | #define GL_TEXTURE27 0x84DB
400 | #define GL_TEXTURE28 0x84DC
401 | #define GL_TEXTURE29 0x84DD
402 | #define GL_TEXTURE30 0x84DE
403 | #define GL_TEXTURE31 0x84DF
404 | #define GL_ACTIVE_TEXTURE 0x84E0
405 | #define GL_MULTISAMPLE 0x809D
406 | #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
407 | #define GL_SAMPLE_ALPHA_TO_ONE 0x809F
408 | #define GL_SAMPLE_COVERAGE 0x80A0
409 | #define GL_SAMPLE_BUFFERS 0x80A8
410 | #define GL_SAMPLES 0x80A9
411 | #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
412 | #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
413 | #define GL_TEXTURE_CUBE_MAP 0x8513
414 | #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
415 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
416 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
417 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
418 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
419 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
420 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
421 | #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
422 | #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
423 | #define GL_COMPRESSED_RGB 0x84ED
424 | #define GL_COMPRESSED_RGBA 0x84EE
425 | #define GL_TEXTURE_COMPRESSION_HINT 0x84EF
426 | #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
427 | #define GL_TEXTURE_COMPRESSED 0x86A1
428 | #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
429 | #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
430 | #define GL_CLAMP_TO_BORDER 0x812D
431 | #define GL_BLEND_DST_RGB 0x80C8
432 | #define GL_BLEND_SRC_RGB 0x80C9
433 | #define GL_BLEND_DST_ALPHA 0x80CA
434 | #define GL_BLEND_SRC_ALPHA 0x80CB
435 | #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
436 | #define GL_DEPTH_COMPONENT16 0x81A5
437 | #define GL_DEPTH_COMPONENT24 0x81A6
438 | #define GL_DEPTH_COMPONENT32 0x81A7
439 | #define GL_MIRRORED_REPEAT 0x8370
440 | #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
441 | #define GL_TEXTURE_LOD_BIAS 0x8501
442 | #define GL_INCR_WRAP 0x8507
443 | #define GL_DECR_WRAP 0x8508
444 | #define GL_TEXTURE_DEPTH_SIZE 0x884A
445 | #define GL_TEXTURE_COMPARE_MODE 0x884C
446 | #define GL_TEXTURE_COMPARE_FUNC 0x884D
447 | #define GL_BLEND_COLOR 0x8005
448 | #define GL_BLEND_EQUATION 0x8009
449 | #define GL_CONSTANT_COLOR 0x8001
450 | #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
451 | #define GL_CONSTANT_ALPHA 0x8003
452 | #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
453 | #define GL_FUNC_ADD 0x8006
454 | #define GL_FUNC_REVERSE_SUBTRACT 0x800B
455 | #define GL_FUNC_SUBTRACT 0x800A
456 | #define GL_MIN 0x8007
457 | #define GL_MAX 0x8008
458 | #define GL_BUFFER_SIZE 0x8764
459 | #define GL_BUFFER_USAGE 0x8765
460 | #define GL_QUERY_COUNTER_BITS 0x8864
461 | #define GL_CURRENT_QUERY 0x8865
462 | #define GL_QUERY_RESULT 0x8866
463 | #define GL_QUERY_RESULT_AVAILABLE 0x8867
464 | #define GL_ARRAY_BUFFER 0x8892
465 | #define GL_ELEMENT_ARRAY_BUFFER 0x8893
466 | #define GL_ARRAY_BUFFER_BINDING 0x8894
467 | #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
468 | #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
469 | #define GL_READ_ONLY 0x88B8
470 | #define GL_WRITE_ONLY 0x88B9
471 | #define GL_READ_WRITE 0x88BA
472 | #define GL_BUFFER_ACCESS 0x88BB
473 | #define GL_BUFFER_MAPPED 0x88BC
474 | #define GL_BUFFER_MAP_POINTER 0x88BD
475 | #define GL_STREAM_DRAW 0x88E0
476 | #define GL_STREAM_READ 0x88E1
477 | #define GL_STREAM_COPY 0x88E2
478 | #define GL_STATIC_DRAW 0x88E4
479 | #define GL_STATIC_READ 0x88E5
480 | #define GL_STATIC_COPY 0x88E6
481 | #define GL_DYNAMIC_DRAW 0x88E8
482 | #define GL_DYNAMIC_READ 0x88E9
483 | #define GL_DYNAMIC_COPY 0x88EA
484 | #define GL_SAMPLES_PASSED 0x8914
485 | #define GL_SRC1_ALPHA 0x8589
486 | #define GL_BLEND_EQUATION_RGB 0x8009
487 | #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
488 | #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
489 | #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
490 | #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
491 | #define GL_CURRENT_VERTEX_ATTRIB 0x8626
492 | #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
493 | #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
494 | #define GL_STENCIL_BACK_FUNC 0x8800
495 | #define GL_STENCIL_BACK_FAIL 0x8801
496 | #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
497 | #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
498 | #define GL_MAX_DRAW_BUFFERS 0x8824
499 | #define GL_DRAW_BUFFER0 0x8825
500 | #define GL_DRAW_BUFFER1 0x8826
501 | #define GL_DRAW_BUFFER2 0x8827
502 | #define GL_DRAW_BUFFER3 0x8828
503 | #define GL_DRAW_BUFFER4 0x8829
504 | #define GL_DRAW_BUFFER5 0x882A
505 | #define GL_DRAW_BUFFER6 0x882B
506 | #define GL_DRAW_BUFFER7 0x882C
507 | #define GL_DRAW_BUFFER8 0x882D
508 | #define GL_DRAW_BUFFER9 0x882E
509 | #define GL_DRAW_BUFFER10 0x882F
510 | #define GL_DRAW_BUFFER11 0x8830
511 | #define GL_DRAW_BUFFER12 0x8831
512 | #define GL_DRAW_BUFFER13 0x8832
513 | #define GL_DRAW_BUFFER14 0x8833
514 | #define GL_DRAW_BUFFER15 0x8834
515 | #define GL_BLEND_EQUATION_ALPHA 0x883D
516 | #define GL_MAX_VERTEX_ATTRIBS 0x8869
517 | #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
518 | #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
519 | #define GL_FRAGMENT_SHADER 0x8B30
520 | #define GL_VERTEX_SHADER 0x8B31
521 | #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
522 | #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
523 | #define GL_MAX_VARYING_FLOATS 0x8B4B
524 | #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
525 | #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
526 | #define GL_SHADER_TYPE 0x8B4F
527 | #define GL_FLOAT_VEC2 0x8B50
528 | #define GL_FLOAT_VEC3 0x8B51
529 | #define GL_FLOAT_VEC4 0x8B52
530 | #define GL_INT_VEC2 0x8B53
531 | #define GL_INT_VEC3 0x8B54
532 | #define GL_INT_VEC4 0x8B55
533 | #define GL_BOOL 0x8B56
534 | #define GL_BOOL_VEC2 0x8B57
535 | #define GL_BOOL_VEC3 0x8B58
536 | #define GL_BOOL_VEC4 0x8B59
537 | #define GL_FLOAT_MAT2 0x8B5A
538 | #define GL_FLOAT_MAT3 0x8B5B
539 | #define GL_FLOAT_MAT4 0x8B5C
540 | #define GL_SAMPLER_1D 0x8B5D
541 | #define GL_SAMPLER_2D 0x8B5E
542 | #define GL_SAMPLER_3D 0x8B5F
543 | #define GL_SAMPLER_CUBE 0x8B60
544 | #define GL_SAMPLER_1D_SHADOW 0x8B61
545 | #define GL_SAMPLER_2D_SHADOW 0x8B62
546 | #define GL_DELETE_STATUS 0x8B80
547 | #define GL_COMPILE_STATUS 0x8B81
548 | #define GL_LINK_STATUS 0x8B82
549 | #define GL_VALIDATE_STATUS 0x8B83
550 | #define GL_INFO_LOG_LENGTH 0x8B84
551 | #define GL_ATTACHED_SHADERS 0x8B85
552 | #define GL_ACTIVE_UNIFORMS 0x8B86
553 | #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
554 | #define GL_SHADER_SOURCE_LENGTH 0x8B88
555 | #define GL_ACTIVE_ATTRIBUTES 0x8B89
556 | #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
557 | #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
558 | #define GL_SHADING_LANGUAGE_VERSION 0x8B8C
559 | #define GL_CURRENT_PROGRAM 0x8B8D
560 | #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
561 | #define GL_LOWER_LEFT 0x8CA1
562 | #define GL_UPPER_LEFT 0x8CA2
563 | #define GL_STENCIL_BACK_REF 0x8CA3
564 | #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
565 | #define GL_STENCIL_BACK_WRITEMASK 0x8CA5
566 | #define GL_PIXEL_PACK_BUFFER 0x88EB
567 | #define GL_PIXEL_UNPACK_BUFFER 0x88EC
568 | #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
569 | #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
570 | #define GL_FLOAT_MAT2x3 0x8B65
571 | #define GL_FLOAT_MAT2x4 0x8B66
572 | #define GL_FLOAT_MAT3x2 0x8B67
573 | #define GL_FLOAT_MAT3x4 0x8B68
574 | #define GL_FLOAT_MAT4x2 0x8B69
575 | #define GL_FLOAT_MAT4x3 0x8B6A
576 | #define GL_SRGB 0x8C40
577 | #define GL_SRGB8 0x8C41
578 | #define GL_SRGB_ALPHA 0x8C42
579 | #define GL_SRGB8_ALPHA8 0x8C43
580 | #define GL_COMPRESSED_SRGB 0x8C48
581 | #define GL_COMPRESSED_SRGB_ALPHA 0x8C49
582 | #define GL_COMPARE_REF_TO_TEXTURE 0x884E
583 | #define GL_CLIP_DISTANCE0 0x3000
584 | #define GL_CLIP_DISTANCE1 0x3001
585 | #define GL_CLIP_DISTANCE2 0x3002
586 | #define GL_CLIP_DISTANCE3 0x3003
587 | #define GL_CLIP_DISTANCE4 0x3004
588 | #define GL_CLIP_DISTANCE5 0x3005
589 | #define GL_CLIP_DISTANCE6 0x3006
590 | #define GL_CLIP_DISTANCE7 0x3007
591 | #define GL_MAX_CLIP_DISTANCES 0x0D32
592 | #define GL_MAJOR_VERSION 0x821B
593 | #define GL_MINOR_VERSION 0x821C
594 | #define GL_NUM_EXTENSIONS 0x821D
595 | #define GL_CONTEXT_FLAGS 0x821E
596 | #define GL_COMPRESSED_RED 0x8225
597 | #define GL_COMPRESSED_RG 0x8226
598 | #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
599 | #define GL_RGBA32F 0x8814
600 | #define GL_RGB32F 0x8815
601 | #define GL_RGBA16F 0x881A
602 | #define GL_RGB16F 0x881B
603 | #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
604 | #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
605 | #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
606 | #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
607 | #define GL_CLAMP_READ_COLOR 0x891C
608 | #define GL_FIXED_ONLY 0x891D
609 | #define GL_MAX_VARYING_COMPONENTS 0x8B4B
610 | #define GL_TEXTURE_1D_ARRAY 0x8C18
611 | #define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
612 | #define GL_TEXTURE_2D_ARRAY 0x8C1A
613 | #define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
614 | #define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
615 | #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
616 | #define GL_R11F_G11F_B10F 0x8C3A
617 | #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
618 | #define GL_RGB9_E5 0x8C3D
619 | #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
620 | #define GL_TEXTURE_SHARED_SIZE 0x8C3F
621 | #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
622 | #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
623 | #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
624 | #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
625 | #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
626 | #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
627 | #define GL_PRIMITIVES_GENERATED 0x8C87
628 | #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
629 | #define GL_RASTERIZER_DISCARD 0x8C89
630 | #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
631 | #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
632 | #define GL_INTERLEAVED_ATTRIBS 0x8C8C
633 | #define GL_SEPARATE_ATTRIBS 0x8C8D
634 | #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
635 | #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
636 | #define GL_RGBA32UI 0x8D70
637 | #define GL_RGB32UI 0x8D71
638 | #define GL_RGBA16UI 0x8D76
639 | #define GL_RGB16UI 0x8D77
640 | #define GL_RGBA8UI 0x8D7C
641 | #define GL_RGB8UI 0x8D7D
642 | #define GL_RGBA32I 0x8D82
643 | #define GL_RGB32I 0x8D83
644 | #define GL_RGBA16I 0x8D88
645 | #define GL_RGB16I 0x8D89
646 | #define GL_RGBA8I 0x8D8E
647 | #define GL_RGB8I 0x8D8F
648 | #define GL_RED_INTEGER 0x8D94
649 | #define GL_GREEN_INTEGER 0x8D95
650 | #define GL_BLUE_INTEGER 0x8D96
651 | #define GL_RGB_INTEGER 0x8D98
652 | #define GL_RGBA_INTEGER 0x8D99
653 | #define GL_BGR_INTEGER 0x8D9A
654 | #define GL_BGRA_INTEGER 0x8D9B
655 | #define GL_SAMPLER_1D_ARRAY 0x8DC0
656 | #define GL_SAMPLER_2D_ARRAY 0x8DC1
657 | #define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
658 | #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
659 | #define GL_SAMPLER_CUBE_SHADOW 0x8DC5
660 | #define GL_UNSIGNED_INT_VEC2 0x8DC6
661 | #define GL_UNSIGNED_INT_VEC3 0x8DC7
662 | #define GL_UNSIGNED_INT_VEC4 0x8DC8
663 | #define GL_INT_SAMPLER_1D 0x8DC9
664 | #define GL_INT_SAMPLER_2D 0x8DCA
665 | #define GL_INT_SAMPLER_3D 0x8DCB
666 | #define GL_INT_SAMPLER_CUBE 0x8DCC
667 | #define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
668 | #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
669 | #define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
670 | #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
671 | #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
672 | #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
673 | #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
674 | #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
675 | #define GL_QUERY_WAIT 0x8E13
676 | #define GL_QUERY_NO_WAIT 0x8E14
677 | #define GL_QUERY_BY_REGION_WAIT 0x8E15
678 | #define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
679 | #define GL_BUFFER_ACCESS_FLAGS 0x911F
680 | #define GL_BUFFER_MAP_LENGTH 0x9120
681 | #define GL_BUFFER_MAP_OFFSET 0x9121
682 | #define GL_DEPTH_COMPONENT32F 0x8CAC
683 | #define GL_DEPTH32F_STENCIL8 0x8CAD
684 | #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
685 | #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
686 | #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
687 | #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
688 | #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
689 | #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
690 | #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
691 | #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
692 | #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
693 | #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
694 | #define GL_FRAMEBUFFER_DEFAULT 0x8218
695 | #define GL_FRAMEBUFFER_UNDEFINED 0x8219
696 | #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
697 | #define GL_MAX_RENDERBUFFER_SIZE 0x84E8
698 | #define GL_DEPTH_STENCIL 0x84F9
699 | #define GL_UNSIGNED_INT_24_8 0x84FA
700 | #define GL_DEPTH24_STENCIL8 0x88F0
701 | #define GL_TEXTURE_STENCIL_SIZE 0x88F1
702 | #define GL_TEXTURE_RED_TYPE 0x8C10
703 | #define GL_TEXTURE_GREEN_TYPE 0x8C11
704 | #define GL_TEXTURE_BLUE_TYPE 0x8C12
705 | #define GL_TEXTURE_ALPHA_TYPE 0x8C13
706 | #define GL_TEXTURE_DEPTH_TYPE 0x8C16
707 | #define GL_UNSIGNED_NORMALIZED 0x8C17
708 | #define GL_FRAMEBUFFER_BINDING 0x8CA6
709 | #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
710 | #define GL_RENDERBUFFER_BINDING 0x8CA7
711 | #define GL_READ_FRAMEBUFFER 0x8CA8
712 | #define GL_DRAW_FRAMEBUFFER 0x8CA9
713 | #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
714 | #define GL_RENDERBUFFER_SAMPLES 0x8CAB
715 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
716 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
717 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
718 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
719 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
720 | #define GL_FRAMEBUFFER_COMPLETE 0x8CD5
721 | #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
722 | #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
723 | #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
724 | #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
725 | #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
726 | #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
727 | #define GL_COLOR_ATTACHMENT0 0x8CE0
728 | #define GL_COLOR_ATTACHMENT1 0x8CE1
729 | #define GL_COLOR_ATTACHMENT2 0x8CE2
730 | #define GL_COLOR_ATTACHMENT3 0x8CE3
731 | #define GL_COLOR_ATTACHMENT4 0x8CE4
732 | #define GL_COLOR_ATTACHMENT5 0x8CE5
733 | #define GL_COLOR_ATTACHMENT6 0x8CE6
734 | #define GL_COLOR_ATTACHMENT7 0x8CE7
735 | #define GL_COLOR_ATTACHMENT8 0x8CE8
736 | #define GL_COLOR_ATTACHMENT9 0x8CE9
737 | #define GL_COLOR_ATTACHMENT10 0x8CEA
738 | #define GL_COLOR_ATTACHMENT11 0x8CEB
739 | #define GL_COLOR_ATTACHMENT12 0x8CEC
740 | #define GL_COLOR_ATTACHMENT13 0x8CED
741 | #define GL_COLOR_ATTACHMENT14 0x8CEE
742 | #define GL_COLOR_ATTACHMENT15 0x8CEF
743 | #define GL_COLOR_ATTACHMENT16 0x8CF0
744 | #define GL_COLOR_ATTACHMENT17 0x8CF1
745 | #define GL_COLOR_ATTACHMENT18 0x8CF2
746 | #define GL_COLOR_ATTACHMENT19 0x8CF3
747 | #define GL_COLOR_ATTACHMENT20 0x8CF4
748 | #define GL_COLOR_ATTACHMENT21 0x8CF5
749 | #define GL_COLOR_ATTACHMENT22 0x8CF6
750 | #define GL_COLOR_ATTACHMENT23 0x8CF7
751 | #define GL_COLOR_ATTACHMENT24 0x8CF8
752 | #define GL_COLOR_ATTACHMENT25 0x8CF9
753 | #define GL_COLOR_ATTACHMENT26 0x8CFA
754 | #define GL_COLOR_ATTACHMENT27 0x8CFB
755 | #define GL_COLOR_ATTACHMENT28 0x8CFC
756 | #define GL_COLOR_ATTACHMENT29 0x8CFD
757 | #define GL_COLOR_ATTACHMENT30 0x8CFE
758 | #define GL_COLOR_ATTACHMENT31 0x8CFF
759 | #define GL_DEPTH_ATTACHMENT 0x8D00
760 | #define GL_STENCIL_ATTACHMENT 0x8D20
761 | #define GL_FRAMEBUFFER 0x8D40
762 | #define GL_RENDERBUFFER 0x8D41
763 | #define GL_RENDERBUFFER_WIDTH 0x8D42
764 | #define GL_RENDERBUFFER_HEIGHT 0x8D43
765 | #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
766 | #define GL_STENCIL_INDEX1 0x8D46
767 | #define GL_STENCIL_INDEX4 0x8D47
768 | #define GL_STENCIL_INDEX8 0x8D48
769 | #define GL_STENCIL_INDEX16 0x8D49
770 | #define GL_RENDERBUFFER_RED_SIZE 0x8D50
771 | #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
772 | #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
773 | #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
774 | #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
775 | #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
776 | #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
777 | #define GL_MAX_SAMPLES 0x8D57
778 | #define GL_FRAMEBUFFER_SRGB 0x8DB9
779 | #define GL_HALF_FLOAT 0x140B
780 | #define GL_MAP_READ_BIT 0x0001
781 | #define GL_MAP_WRITE_BIT 0x0002
782 | #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
783 | #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
784 | #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
785 | #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
786 | #define GL_COMPRESSED_RED_RGTC1 0x8DBB
787 | #define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
788 | #define GL_COMPRESSED_RG_RGTC2 0x8DBD
789 | #define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
790 | #define GL_RG 0x8227
791 | #define GL_RG_INTEGER 0x8228
792 | #define GL_R8 0x8229
793 | #define GL_R16 0x822A
794 | #define GL_RG8 0x822B
795 | #define GL_RG16 0x822C
796 | #define GL_R16F 0x822D
797 | #define GL_R32F 0x822E
798 | #define GL_RG16F 0x822F
799 | #define GL_RG32F 0x8230
800 | #define GL_R8I 0x8231
801 | #define GL_R8UI 0x8232
802 | #define GL_R16I 0x8233
803 | #define GL_R16UI 0x8234
804 | #define GL_R32I 0x8235
805 | #define GL_R32UI 0x8236
806 | #define GL_RG8I 0x8237
807 | #define GL_RG8UI 0x8238
808 | #define GL_RG16I 0x8239
809 | #define GL_RG16UI 0x823A
810 | #define GL_RG32I 0x823B
811 | #define GL_RG32UI 0x823C
812 | #define GL_VERTEX_ARRAY_BINDING 0x85B5
813 | #define GL_SAMPLER_2D_RECT 0x8B63
814 | #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
815 | #define GL_SAMPLER_BUFFER 0x8DC2
816 | #define GL_INT_SAMPLER_2D_RECT 0x8DCD
817 | #define GL_INT_SAMPLER_BUFFER 0x8DD0
818 | #define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
819 | #define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
820 | #define GL_TEXTURE_BUFFER 0x8C2A
821 | #define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
822 | #define GL_TEXTURE_BINDING_BUFFER 0x8C2C
823 | #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
824 | #define GL_TEXTURE_RECTANGLE 0x84F5
825 | #define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
826 | #define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
827 | #define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
828 | #define GL_R8_SNORM 0x8F94
829 | #define GL_RG8_SNORM 0x8F95
830 | #define GL_RGB8_SNORM 0x8F96
831 | #define GL_RGBA8_SNORM 0x8F97
832 | #define GL_R16_SNORM 0x8F98
833 | #define GL_RG16_SNORM 0x8F99
834 | #define GL_RGB16_SNORM 0x8F9A
835 | #define GL_RGBA16_SNORM 0x8F9B
836 | #define GL_SIGNED_NORMALIZED 0x8F9C
837 | #define GL_PRIMITIVE_RESTART 0x8F9D
838 | #define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
839 | #define GL_COPY_READ_BUFFER 0x8F36
840 | #define GL_COPY_WRITE_BUFFER 0x8F37
841 | #define GL_UNIFORM_BUFFER 0x8A11
842 | #define GL_UNIFORM_BUFFER_BINDING 0x8A28
843 | #define GL_UNIFORM_BUFFER_START 0x8A29
844 | #define GL_UNIFORM_BUFFER_SIZE 0x8A2A
845 | #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
846 | #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
847 | #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
848 | #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
849 | #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
850 | #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
851 | #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
852 | #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
853 | #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
854 | #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
855 | #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
856 | #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
857 | #define GL_UNIFORM_TYPE 0x8A37
858 | #define GL_UNIFORM_SIZE 0x8A38
859 | #define GL_UNIFORM_NAME_LENGTH 0x8A39
860 | #define GL_UNIFORM_BLOCK_INDEX 0x8A3A
861 | #define GL_UNIFORM_OFFSET 0x8A3B
862 | #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
863 | #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
864 | #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
865 | #define GL_UNIFORM_BLOCK_BINDING 0x8A3F
866 | #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
867 | #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
868 | #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
869 | #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
870 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
871 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
872 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
873 | #define GL_INVALID_INDEX 0xFFFFFFFF
874 | #define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
875 | #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
876 | #define GL_LINES_ADJACENCY 0x000A
877 | #define GL_LINE_STRIP_ADJACENCY 0x000B
878 | #define GL_TRIANGLES_ADJACENCY 0x000C
879 | #define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
880 | #define GL_PROGRAM_POINT_SIZE 0x8642
881 | #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
882 | #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
883 | #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
884 | #define GL_GEOMETRY_SHADER 0x8DD9
885 | #define GL_GEOMETRY_VERTICES_OUT 0x8916
886 | #define GL_GEOMETRY_INPUT_TYPE 0x8917
887 | #define GL_GEOMETRY_OUTPUT_TYPE 0x8918
888 | #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
889 | #define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
890 | #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
891 | #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
892 | #define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
893 | #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
894 | #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
895 | #define GL_CONTEXT_PROFILE_MASK 0x9126
896 | #define GL_DEPTH_CLAMP 0x864F
897 | #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
898 | #define GL_FIRST_VERTEX_CONVENTION 0x8E4D
899 | #define GL_LAST_VERTEX_CONVENTION 0x8E4E
900 | #define GL_PROVOKING_VERTEX 0x8E4F
901 | #define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
902 | #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
903 | #define GL_OBJECT_TYPE 0x9112
904 | #define GL_SYNC_CONDITION 0x9113
905 | #define GL_SYNC_STATUS 0x9114
906 | #define GL_SYNC_FLAGS 0x9115
907 | #define GL_SYNC_FENCE 0x9116
908 | #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
909 | #define GL_UNSIGNALED 0x9118
910 | #define GL_SIGNALED 0x9119
911 | #define GL_ALREADY_SIGNALED 0x911A
912 | #define GL_TIMEOUT_EXPIRED 0x911B
913 | #define GL_CONDITION_SATISFIED 0x911C
914 | #define GL_WAIT_FAILED 0x911D
915 | #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF
916 | #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
917 | #define GL_SAMPLE_POSITION 0x8E50
918 | #define GL_SAMPLE_MASK 0x8E51
919 | #define GL_SAMPLE_MASK_VALUE 0x8E52
920 | #define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
921 | #define GL_TEXTURE_2D_MULTISAMPLE 0x9100
922 | #define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
923 | #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
924 | #define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
925 | #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
926 | #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
927 | #define GL_TEXTURE_SAMPLES 0x9106
928 | #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
929 | #define GL_SAMPLER_2D_MULTISAMPLE 0x9108
930 | #define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
931 | #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
932 | #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
933 | #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
934 | #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
935 | #define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
936 | #define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
937 | #define GL_MAX_INTEGER_SAMPLES 0x9110
938 | #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
939 | #define GL_SRC1_COLOR 0x88F9
940 | #define GL_ONE_MINUS_SRC1_COLOR 0x88FA
941 | #define GL_ONE_MINUS_SRC1_ALPHA 0x88FB
942 | #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
943 | #define GL_ANY_SAMPLES_PASSED 0x8C2F
944 | #define GL_SAMPLER_BINDING 0x8919
945 | #define GL_RGB10_A2UI 0x906F
946 | #define GL_TEXTURE_SWIZZLE_R 0x8E42
947 | #define GL_TEXTURE_SWIZZLE_G 0x8E43
948 | #define GL_TEXTURE_SWIZZLE_B 0x8E44
949 | #define GL_TEXTURE_SWIZZLE_A 0x8E45
950 | #define GL_TEXTURE_SWIZZLE_RGBA 0x8E46
951 | #define GL_TIME_ELAPSED 0x88BF
952 | #define GL_TIMESTAMP 0x8E28
953 | #define GL_INT_2_10_10_10_REV 0x8D9F
954 | #ifndef GL_VERSION_1_0
955 | #define GL_VERSION_1_0 1
956 | GLAPI int GLAD_GL_VERSION_1_0;
957 | typedef void (APIENTRYP PFNGLCULLFACEPROC)(GLenum mode);
958 | GLAPI PFNGLCULLFACEPROC glad_glCullFace;
959 | #define glCullFace glad_glCullFace
960 | typedef void (APIENTRYP PFNGLFRONTFACEPROC)(GLenum mode);
961 | GLAPI PFNGLFRONTFACEPROC glad_glFrontFace;
962 | #define glFrontFace glad_glFrontFace
963 | typedef void (APIENTRYP PFNGLHINTPROC)(GLenum target, GLenum mode);
964 | GLAPI PFNGLHINTPROC glad_glHint;
965 | #define glHint glad_glHint
966 | typedef void (APIENTRYP PFNGLLINEWIDTHPROC)(GLfloat width);
967 | GLAPI PFNGLLINEWIDTHPROC glad_glLineWidth;
968 | #define glLineWidth glad_glLineWidth
969 | typedef void (APIENTRYP PFNGLPOINTSIZEPROC)(GLfloat size);
970 | GLAPI PFNGLPOINTSIZEPROC glad_glPointSize;
971 | #define glPointSize glad_glPointSize
972 | typedef void (APIENTRYP PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode);
973 | GLAPI PFNGLPOLYGONMODEPROC glad_glPolygonMode;
974 | #define glPolygonMode glad_glPolygonMode
975 | typedef void (APIENTRYP PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
976 | GLAPI PFNGLSCISSORPROC glad_glScissor;
977 | #define glScissor glad_glScissor
978 | typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param);
979 | GLAPI PFNGLTEXPARAMETERFPROC glad_glTexParameterf;
980 | #define glTexParameterf glad_glTexParameterf
981 | typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat *params);
982 | GLAPI PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv;
983 | #define glTexParameterfv glad_glTexParameterfv
984 | typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param);
985 | GLAPI PFNGLTEXPARAMETERIPROC glad_glTexParameteri;
986 | #define glTexParameteri glad_glTexParameteri
987 | typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint *params);
988 | GLAPI PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv;
989 | #define glTexParameteriv glad_glTexParameteriv
990 | typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
991 | GLAPI PFNGLTEXIMAGE1DPROC glad_glTexImage1D;
992 | #define glTexImage1D glad_glTexImage1D
993 | typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
994 | GLAPI PFNGLTEXIMAGE2DPROC glad_glTexImage2D;
995 | #define glTexImage2D glad_glTexImage2D
996 | typedef void (APIENTRYP PFNGLDRAWBUFFERPROC)(GLenum buf);
997 | GLAPI PFNGLDRAWBUFFERPROC glad_glDrawBuffer;
998 | #define glDrawBuffer glad_glDrawBuffer
999 | typedef void (APIENTRYP PFNGLCLEARPROC)(GLbitfield mask);
1000 | GLAPI PFNGLCLEARPROC glad_glClear;
1001 | #define glClear glad_glClear
1002 | typedef void (APIENTRYP PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
1003 | GLAPI PFNGLCLEARCOLORPROC glad_glClearColor;
1004 | #define glClearColor glad_glClearColor
1005 | typedef void (APIENTRYP PFNGLCLEARSTENCILPROC)(GLint s);
1006 | GLAPI PFNGLCLEARSTENCILPROC glad_glClearStencil;
1007 | #define glClearStencil glad_glClearStencil
1008 | typedef void (APIENTRYP PFNGLCLEARDEPTHPROC)(GLdouble depth);
1009 | GLAPI PFNGLCLEARDEPTHPROC glad_glClearDepth;
1010 | #define glClearDepth glad_glClearDepth
1011 | typedef void (APIENTRYP PFNGLSTENCILMASKPROC)(GLuint mask);
1012 | GLAPI PFNGLSTENCILMASKPROC glad_glStencilMask;
1013 | #define glStencilMask glad_glStencilMask
1014 | typedef void (APIENTRYP PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
1015 | GLAPI PFNGLCOLORMASKPROC glad_glColorMask;
1016 | #define glColorMask glad_glColorMask
1017 | typedef void (APIENTRYP PFNGLDEPTHMASKPROC)(GLboolean flag);
1018 | GLAPI PFNGLDEPTHMASKPROC glad_glDepthMask;
1019 | #define glDepthMask glad_glDepthMask
1020 | typedef void (APIENTRYP PFNGLDISABLEPROC)(GLenum cap);
1021 | GLAPI PFNGLDISABLEPROC glad_glDisable;
1022 | #define glDisable glad_glDisable
1023 | typedef void (APIENTRYP PFNGLENABLEPROC)(GLenum cap);
1024 | GLAPI PFNGLENABLEPROC glad_glEnable;
1025 | #define glEnable glad_glEnable
1026 | typedef void (APIENTRYP PFNGLFINISHPROC)(void);
1027 | GLAPI PFNGLFINISHPROC glad_glFinish;
1028 | #define glFinish glad_glFinish
1029 | typedef void (APIENTRYP PFNGLFLUSHPROC)(void);
1030 | GLAPI PFNGLFLUSHPROC glad_glFlush;
1031 | #define glFlush glad_glFlush
1032 | typedef void (APIENTRYP PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor);
1033 | GLAPI PFNGLBLENDFUNCPROC glad_glBlendFunc;
1034 | #define glBlendFunc glad_glBlendFunc
1035 | typedef void (APIENTRYP PFNGLLOGICOPPROC)(GLenum opcode);
1036 | GLAPI PFNGLLOGICOPPROC glad_glLogicOp;
1037 | #define glLogicOp glad_glLogicOp
1038 | typedef void (APIENTRYP PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask);
1039 | GLAPI PFNGLSTENCILFUNCPROC glad_glStencilFunc;
1040 | #define glStencilFunc glad_glStencilFunc
1041 | typedef void (APIENTRYP PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass);
1042 | GLAPI PFNGLSTENCILOPPROC glad_glStencilOp;
1043 | #define glStencilOp glad_glStencilOp
1044 | typedef void (APIENTRYP PFNGLDEPTHFUNCPROC)(GLenum func);
1045 | GLAPI PFNGLDEPTHFUNCPROC glad_glDepthFunc;
1046 | #define glDepthFunc glad_glDepthFunc
1047 | typedef void (APIENTRYP PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param);
1048 | GLAPI PFNGLPIXELSTOREFPROC glad_glPixelStoref;
1049 | #define glPixelStoref glad_glPixelStoref
1050 | typedef void (APIENTRYP PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param);
1051 | GLAPI PFNGLPIXELSTOREIPROC glad_glPixelStorei;
1052 | #define glPixelStorei glad_glPixelStorei
1053 | typedef void (APIENTRYP PFNGLREADBUFFERPROC)(GLenum src);
1054 | GLAPI PFNGLREADBUFFERPROC glad_glReadBuffer;
1055 | #define glReadBuffer glad_glReadBuffer
1056 | typedef void (APIENTRYP PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
1057 | GLAPI PFNGLREADPIXELSPROC glad_glReadPixels;
1058 | #define glReadPixels glad_glReadPixels
1059 | typedef void (APIENTRYP PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean *data);
1060 | GLAPI PFNGLGETBOOLEANVPROC glad_glGetBooleanv;
1061 | #define glGetBooleanv glad_glGetBooleanv
1062 | typedef void (APIENTRYP PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble *data);
1063 | GLAPI PFNGLGETDOUBLEVPROC glad_glGetDoublev;
1064 | #define glGetDoublev glad_glGetDoublev
1065 | typedef GLenum (APIENTRYP PFNGLGETERRORPROC)(void);
1066 | GLAPI PFNGLGETERRORPROC glad_glGetError;
1067 | #define glGetError glad_glGetError
1068 | typedef void (APIENTRYP PFNGLGETFLOATVPROC)(GLenum pname, GLfloat *data);
1069 | GLAPI PFNGLGETFLOATVPROC glad_glGetFloatv;
1070 | #define glGetFloatv glad_glGetFloatv
1071 | typedef void (APIENTRYP PFNGLGETINTEGERVPROC)(GLenum pname, GLint *data);
1072 | GLAPI PFNGLGETINTEGERVPROC glad_glGetIntegerv;
1073 | #define glGetIntegerv glad_glGetIntegerv
1074 | typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC)(GLenum name);
1075 | GLAPI PFNGLGETSTRINGPROC glad_glGetString;
1076 | #define glGetString glad_glGetString
1077 | typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
1078 | GLAPI PFNGLGETTEXIMAGEPROC glad_glGetTexImage;
1079 | #define glGetTexImage glad_glGetTexImage
1080 | typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params);
1081 | GLAPI PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv;
1082 | #define glGetTexParameterfv glad_glGetTexParameterfv
1083 | typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
1084 | GLAPI PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv;
1085 | #define glGetTexParameteriv glad_glGetTexParameteriv
1086 | typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat *params);
1087 | GLAPI PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv;
1088 | #define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv
1089 | typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint *params);
1090 | GLAPI PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv;
1091 | #define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv
1092 | typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC)(GLenum cap);
1093 | GLAPI PFNGLISENABLEDPROC glad_glIsEnabled;
1094 | #define glIsEnabled glad_glIsEnabled
1095 | typedef void (APIENTRYP PFNGLDEPTHRANGEPROC)(GLdouble n, GLdouble f);
1096 | GLAPI PFNGLDEPTHRANGEPROC glad_glDepthRange;
1097 | #define glDepthRange glad_glDepthRange
1098 | typedef void (APIENTRYP PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
1099 | GLAPI PFNGLVIEWPORTPROC glad_glViewport;
1100 | #define glViewport glad_glViewport
1101 | #endif
1102 | #ifndef GL_VERSION_1_1
1103 | #define GL_VERSION_1_1 1
1104 | GLAPI int GLAD_GL_VERSION_1_1;
1105 | typedef void (APIENTRYP PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count);
1106 | GLAPI PFNGLDRAWARRAYSPROC glad_glDrawArrays;
1107 | #define glDrawArrays glad_glDrawArrays
1108 | typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices);
1109 | GLAPI PFNGLDRAWELEMENTSPROC glad_glDrawElements;
1110 | #define glDrawElements glad_glDrawElements
1111 | typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units);
1112 | GLAPI PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset;
1113 | #define glPolygonOffset glad_glPolygonOffset
1114 | typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
1115 | GLAPI PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D;
1116 | #define glCopyTexImage1D glad_glCopyTexImage1D
1117 | typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
1118 | GLAPI PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D;
1119 | #define glCopyTexImage2D glad_glCopyTexImage2D
1120 | typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
1121 | GLAPI PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D;
1122 | #define glCopyTexSubImage1D glad_glCopyTexSubImage1D
1123 | typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1124 | GLAPI PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D;
1125 | #define glCopyTexSubImage2D glad_glCopyTexSubImage2D
1126 | typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
1127 | GLAPI PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D;
1128 | #define glTexSubImage1D glad_glTexSubImage1D
1129 | typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
1130 | GLAPI PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D;
1131 | #define glTexSubImage2D glad_glTexSubImage2D
1132 | typedef void (APIENTRYP PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture);
1133 | GLAPI PFNGLBINDTEXTUREPROC glad_glBindTexture;
1134 | #define glBindTexture glad_glBindTexture
1135 | typedef void (APIENTRYP PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint *textures);
1136 | GLAPI PFNGLDELETETEXTURESPROC glad_glDeleteTextures;
1137 | #define glDeleteTextures glad_glDeleteTextures
1138 | typedef void (APIENTRYP PFNGLGENTEXTURESPROC)(GLsizei n, GLuint *textures);
1139 | GLAPI PFNGLGENTEXTURESPROC glad_glGenTextures;
1140 | #define glGenTextures glad_glGenTextures
1141 | typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC)(GLuint texture);
1142 | GLAPI PFNGLISTEXTUREPROC glad_glIsTexture;
1143 | #define glIsTexture glad_glIsTexture
1144 | #endif
1145 | #ifndef GL_VERSION_1_2
1146 | #define GL_VERSION_1_2 1
1147 | GLAPI int GLAD_GL_VERSION_1_2;
1148 | typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
1149 | GLAPI PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements;
1150 | #define glDrawRangeElements glad_glDrawRangeElements
1151 | typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
1152 | GLAPI PFNGLTEXIMAGE3DPROC glad_glTexImage3D;
1153 | #define glTexImage3D glad_glTexImage3D
1154 | typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
1155 | GLAPI PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D;
1156 | #define glTexSubImage3D glad_glTexSubImage3D
1157 | typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1158 | GLAPI PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D;
1159 | #define glCopyTexSubImage3D glad_glCopyTexSubImage3D
1160 | #endif
1161 | #ifndef GL_VERSION_1_3
1162 | #define GL_VERSION_1_3 1
1163 | GLAPI int GLAD_GL_VERSION_1_3;
1164 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture);
1165 | GLAPI PFNGLACTIVETEXTUREPROC glad_glActiveTexture;
1166 | #define glActiveTexture glad_glActiveTexture
1167 | typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert);
1168 | GLAPI PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage;
1169 | #define glSampleCoverage glad_glSampleCoverage
1170 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
1171 | GLAPI PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D;
1172 | #define glCompressedTexImage3D glad_glCompressedTexImage3D
1173 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
1174 | GLAPI PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D;
1175 | #define glCompressedTexImage2D glad_glCompressedTexImage2D
1176 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data);
1177 | GLAPI PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D;
1178 | #define glCompressedTexImage1D glad_glCompressedTexImage1D
1179 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
1180 | GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D;
1181 | #define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D
1182 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
1183 | GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D;
1184 | #define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D
1185 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
1186 | GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D;
1187 | #define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D
1188 | typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void *img);
1189 | GLAPI PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage;
1190 | #define glGetCompressedTexImage glad_glGetCompressedTexImage
1191 | #endif
1192 | #ifndef GL_VERSION_1_4
1193 | #define GL_VERSION_1_4 1
1194 | GLAPI int GLAD_GL_VERSION_1_4;
1195 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
1196 | GLAPI PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate;
1197 | #define glBlendFuncSeparate glad_glBlendFuncSeparate
1198 | typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount);
1199 | GLAPI PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays;
1200 | #define glMultiDrawArrays glad_glMultiDrawArrays
1201 | typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount);
1202 | GLAPI PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements;
1203 | #define glMultiDrawElements glad_glMultiDrawElements
1204 | typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param);
1205 | GLAPI PFNGLPOINTPARAMETERFPROC glad_glPointParameterf;
1206 | #define glPointParameterf glad_glPointParameterf
1207 | typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat *params);
1208 | GLAPI PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv;
1209 | #define glPointParameterfv glad_glPointParameterfv
1210 | typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param);
1211 | GLAPI PFNGLPOINTPARAMETERIPROC glad_glPointParameteri;
1212 | #define glPointParameteri glad_glPointParameteri
1213 | typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint *params);
1214 | GLAPI PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv;
1215 | #define glPointParameteriv glad_glPointParameteriv
1216 | typedef void (APIENTRYP PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
1217 | GLAPI PFNGLBLENDCOLORPROC glad_glBlendColor;
1218 | #define glBlendColor glad_glBlendColor
1219 | typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC)(GLenum mode);
1220 | GLAPI PFNGLBLENDEQUATIONPROC glad_glBlendEquation;
1221 | #define glBlendEquation glad_glBlendEquation
1222 | #endif
1223 | #ifndef GL_VERSION_1_5
1224 | #define GL_VERSION_1_5 1
1225 | GLAPI int GLAD_GL_VERSION_1_5;
1226 | typedef void (APIENTRYP PFNGLGENQUERIESPROC)(GLsizei n, GLuint *ids);
1227 | GLAPI PFNGLGENQUERIESPROC glad_glGenQueries;
1228 | #define glGenQueries glad_glGenQueries
1229 | typedef void (APIENTRYP PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint *ids);
1230 | GLAPI PFNGLDELETEQUERIESPROC glad_glDeleteQueries;
1231 | #define glDeleteQueries glad_glDeleteQueries
1232 | typedef GLboolean (APIENTRYP PFNGLISQUERYPROC)(GLuint id);
1233 | GLAPI PFNGLISQUERYPROC glad_glIsQuery;
1234 | #define glIsQuery glad_glIsQuery
1235 | typedef void (APIENTRYP PFNGLBEGINQUERYPROC)(GLenum target, GLuint id);
1236 | GLAPI PFNGLBEGINQUERYPROC glad_glBeginQuery;
1237 | #define glBeginQuery glad_glBeginQuery
1238 | typedef void (APIENTRYP PFNGLENDQUERYPROC)(GLenum target);
1239 | GLAPI PFNGLENDQUERYPROC glad_glEndQuery;
1240 | #define glEndQuery glad_glEndQuery
1241 | typedef void (APIENTRYP PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint *params);
1242 | GLAPI PFNGLGETQUERYIVPROC glad_glGetQueryiv;
1243 | #define glGetQueryiv glad_glGetQueryiv
1244 | typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint *params);
1245 | GLAPI PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv;
1246 | #define glGetQueryObjectiv glad_glGetQueryObjectiv
1247 | typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint *params);
1248 | GLAPI PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv;
1249 | #define glGetQueryObjectuiv glad_glGetQueryObjectuiv
1250 | typedef void (APIENTRYP PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer);
1251 | GLAPI PFNGLBINDBUFFERPROC glad_glBindBuffer;
1252 | #define glBindBuffer glad_glBindBuffer
1253 | typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint *buffers);
1254 | GLAPI PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers;
1255 | #define glDeleteBuffers glad_glDeleteBuffers
1256 | typedef void (APIENTRYP PFNGLGENBUFFERSPROC)(GLsizei n, GLuint *buffers);
1257 | GLAPI PFNGLGENBUFFERSPROC glad_glGenBuffers;
1258 | #define glGenBuffers glad_glGenBuffers
1259 | typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC)(GLuint buffer);
1260 | GLAPI PFNGLISBUFFERPROC glad_glIsBuffer;
1261 | #define glIsBuffer glad_glIsBuffer
1262 | typedef void (APIENTRYP PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void *data, GLenum usage);
1263 | GLAPI PFNGLBUFFERDATAPROC glad_glBufferData;
1264 | #define glBufferData glad_glBufferData
1265 | typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
1266 | GLAPI PFNGLBUFFERSUBDATAPROC glad_glBufferSubData;
1267 | #define glBufferSubData glad_glBufferSubData
1268 | typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void *data);
1269 | GLAPI PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData;
1270 | #define glGetBufferSubData glad_glGetBufferSubData
1271 | typedef void * (APIENTRYP PFNGLMAPBUFFERPROC)(GLenum target, GLenum access);
1272 | GLAPI PFNGLMAPBUFFERPROC glad_glMapBuffer;
1273 | #define glMapBuffer glad_glMapBuffer
1274 | typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC)(GLenum target);
1275 | GLAPI PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer;
1276 | #define glUnmapBuffer glad_glUnmapBuffer
1277 | typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
1278 | GLAPI PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv;
1279 | #define glGetBufferParameteriv glad_glGetBufferParameteriv
1280 | typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void **params);
1281 | GLAPI PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv;
1282 | #define glGetBufferPointerv glad_glGetBufferPointerv
1283 | #endif
1284 | #ifndef GL_VERSION_2_0
1285 | #define GL_VERSION_2_0 1
1286 | GLAPI int GLAD_GL_VERSION_2_0;
1287 | typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha);
1288 | GLAPI PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate;
1289 | #define glBlendEquationSeparate glad_glBlendEquationSeparate
1290 | typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum *bufs);
1291 | GLAPI PFNGLDRAWBUFFERSPROC glad_glDrawBuffers;
1292 | #define glDrawBuffers glad_glDrawBuffers
1293 | typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
1294 | GLAPI PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate;
1295 | #define glStencilOpSeparate glad_glStencilOpSeparate
1296 | typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask);
1297 | GLAPI PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate;
1298 | #define glStencilFuncSeparate glad_glStencilFuncSeparate
1299 | typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask);
1300 | GLAPI PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate;
1301 | #define glStencilMaskSeparate glad_glStencilMaskSeparate
1302 | typedef void (APIENTRYP PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader);
1303 | GLAPI PFNGLATTACHSHADERPROC glad_glAttachShader;
1304 | #define glAttachShader glad_glAttachShader
1305 | typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar *name);
1306 | GLAPI PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation;
1307 | #define glBindAttribLocation glad_glBindAttribLocation
1308 | typedef void (APIENTRYP PFNGLCOMPILESHADERPROC)(GLuint shader);
1309 | GLAPI PFNGLCOMPILESHADERPROC glad_glCompileShader;
1310 | #define glCompileShader glad_glCompileShader
1311 | typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC)(void);
1312 | GLAPI PFNGLCREATEPROGRAMPROC glad_glCreateProgram;
1313 | #define glCreateProgram glad_glCreateProgram
1314 | typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC)(GLenum type);
1315 | GLAPI PFNGLCREATESHADERPROC glad_glCreateShader;
1316 | #define glCreateShader glad_glCreateShader
1317 | typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC)(GLuint program);
1318 | GLAPI PFNGLDELETEPROGRAMPROC glad_glDeleteProgram;
1319 | #define glDeleteProgram glad_glDeleteProgram
1320 | typedef void (APIENTRYP PFNGLDELETESHADERPROC)(GLuint shader);
1321 | GLAPI PFNGLDELETESHADERPROC glad_glDeleteShader;
1322 | #define glDeleteShader glad_glDeleteShader
1323 | typedef void (APIENTRYP PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader);
1324 | GLAPI PFNGLDETACHSHADERPROC glad_glDetachShader;
1325 | #define glDetachShader glad_glDetachShader
1326 | typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index);
1327 | GLAPI PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray;
1328 | #define glDisableVertexAttribArray glad_glDisableVertexAttribArray
1329 | typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index);
1330 | GLAPI PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray;
1331 | #define glEnableVertexAttribArray glad_glEnableVertexAttribArray
1332 | typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
1333 | GLAPI PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib;
1334 | #define glGetActiveAttrib glad_glGetActiveAttrib
1335 | typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
1336 | GLAPI PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform;
1337 | #define glGetActiveUniform glad_glGetActiveUniform
1338 | typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
1339 | GLAPI PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders;
1340 | #define glGetAttachedShaders glad_glGetAttachedShaders
1341 | typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar *name);
1342 | GLAPI PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation;
1343 | #define glGetAttribLocation glad_glGetAttribLocation
1344 | typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint *params);
1345 | GLAPI PFNGLGETPROGRAMIVPROC glad_glGetProgramiv;
1346 | #define glGetProgramiv glad_glGetProgramiv
1347 | typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1348 | GLAPI PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog;
1349 | #define glGetProgramInfoLog glad_glGetProgramInfoLog
1350 | typedef void (APIENTRYP PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint *params);
1351 | GLAPI PFNGLGETSHADERIVPROC glad_glGetShaderiv;
1352 | #define glGetShaderiv glad_glGetShaderiv
1353 | typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1354 | GLAPI PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog;
1355 | #define glGetShaderInfoLog glad_glGetShaderInfoLog
1356 | typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
1357 | GLAPI PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource;
1358 | #define glGetShaderSource glad_glGetShaderSource
1359 | typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar *name);
1360 | GLAPI PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation;
1361 | #define glGetUniformLocation glad_glGetUniformLocation
1362 | typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat *params);
1363 | GLAPI PFNGLGETUNIFORMFVPROC glad_glGetUniformfv;
1364 | #define glGetUniformfv glad_glGetUniformfv
1365 | typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint *params);
1366 | GLAPI PFNGLGETUNIFORMIVPROC glad_glGetUniformiv;
1367 | #define glGetUniformiv glad_glGetUniformiv
1368 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble *params);
1369 | GLAPI PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv;
1370 | #define glGetVertexAttribdv glad_glGetVertexAttribdv
1371 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat *params);
1372 | GLAPI PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv;
1373 | #define glGetVertexAttribfv glad_glGetVertexAttribfv
1374 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint *params);
1375 | GLAPI PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv;
1376 | #define glGetVertexAttribiv glad_glGetVertexAttribiv
1377 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void **pointer);
1378 | GLAPI PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv;
1379 | #define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv
1380 | typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC)(GLuint program);
1381 | GLAPI PFNGLISPROGRAMPROC glad_glIsProgram;
1382 | #define glIsProgram glad_glIsProgram
1383 | typedef GLboolean (APIENTRYP PFNGLISSHADERPROC)(GLuint shader);
1384 | GLAPI PFNGLISSHADERPROC glad_glIsShader;
1385 | #define glIsShader glad_glIsShader
1386 | typedef void (APIENTRYP PFNGLLINKPROGRAMPROC)(GLuint program);
1387 | GLAPI PFNGLLINKPROGRAMPROC glad_glLinkProgram;
1388 | #define glLinkProgram glad_glLinkProgram
1389 | typedef void (APIENTRYP PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
1390 | GLAPI PFNGLSHADERSOURCEPROC glad_glShaderSource;
1391 | #define glShaderSource glad_glShaderSource
1392 | typedef void (APIENTRYP PFNGLUSEPROGRAMPROC)(GLuint program);
1393 | GLAPI PFNGLUSEPROGRAMPROC glad_glUseProgram;
1394 | #define glUseProgram glad_glUseProgram
1395 | typedef void (APIENTRYP PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0);
1396 | GLAPI PFNGLUNIFORM1FPROC glad_glUniform1f;
1397 | #define glUniform1f glad_glUniform1f
1398 | typedef void (APIENTRYP PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1);
1399 | GLAPI PFNGLUNIFORM2FPROC glad_glUniform2f;
1400 | #define glUniform2f glad_glUniform2f
1401 | typedef void (APIENTRYP PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1402 | GLAPI PFNGLUNIFORM3FPROC glad_glUniform3f;
1403 | #define glUniform3f glad_glUniform3f
1404 | typedef void (APIENTRYP PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1405 | GLAPI PFNGLUNIFORM4FPROC glad_glUniform4f;
1406 | #define glUniform4f glad_glUniform4f
1407 | typedef void (APIENTRYP PFNGLUNIFORM1IPROC)(GLint location, GLint v0);
1408 | GLAPI PFNGLUNIFORM1IPROC glad_glUniform1i;
1409 | #define glUniform1i glad_glUniform1i
1410 | typedef void (APIENTRYP PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1);
1411 | GLAPI PFNGLUNIFORM2IPROC glad_glUniform2i;
1412 | #define glUniform2i glad_glUniform2i
1413 | typedef void (APIENTRYP PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2);
1414 | GLAPI PFNGLUNIFORM3IPROC glad_glUniform3i;
1415 | #define glUniform3i glad_glUniform3i
1416 | typedef void (APIENTRYP PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1417 | GLAPI PFNGLUNIFORM4IPROC glad_glUniform4i;
1418 | #define glUniform4i glad_glUniform4i
1419 | typedef void (APIENTRYP PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat *value);
1420 | GLAPI PFNGLUNIFORM1FVPROC glad_glUniform1fv;
1421 | #define glUniform1fv glad_glUniform1fv
1422 | typedef void (APIENTRYP PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat *value);
1423 | GLAPI PFNGLUNIFORM2FVPROC glad_glUniform2fv;
1424 | #define glUniform2fv glad_glUniform2fv
1425 | typedef void (APIENTRYP PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat *value);
1426 | GLAPI PFNGLUNIFORM3FVPROC glad_glUniform3fv;
1427 | #define glUniform3fv glad_glUniform3fv
1428 | typedef void (APIENTRYP PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat *value);
1429 | GLAPI PFNGLUNIFORM4FVPROC glad_glUniform4fv;
1430 | #define glUniform4fv glad_glUniform4fv
1431 | typedef void (APIENTRYP PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint *value);
1432 | GLAPI PFNGLUNIFORM1IVPROC glad_glUniform1iv;
1433 | #define glUniform1iv glad_glUniform1iv
1434 | typedef void (APIENTRYP PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint *value);
1435 | GLAPI PFNGLUNIFORM2IVPROC glad_glUniform2iv;
1436 | #define glUniform2iv glad_glUniform2iv
1437 | typedef void (APIENTRYP PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint *value);
1438 | GLAPI PFNGLUNIFORM3IVPROC glad_glUniform3iv;
1439 | #define glUniform3iv glad_glUniform3iv
1440 | typedef void (APIENTRYP PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint *value);
1441 | GLAPI PFNGLUNIFORM4IVPROC glad_glUniform4iv;
1442 | #define glUniform4iv glad_glUniform4iv
1443 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1444 | GLAPI PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv;
1445 | #define glUniformMatrix2fv glad_glUniformMatrix2fv
1446 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1447 | GLAPI PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv;
1448 | #define glUniformMatrix3fv glad_glUniformMatrix3fv
1449 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1450 | GLAPI PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv;
1451 | #define glUniformMatrix4fv glad_glUniformMatrix4fv
1452 | typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC)(GLuint program);
1453 | GLAPI PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram;
1454 | #define glValidateProgram glad_glValidateProgram
1455 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x);
1456 | GLAPI PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d;
1457 | #define glVertexAttrib1d glad_glVertexAttrib1d
1458 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble *v);
1459 | GLAPI PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv;
1460 | #define glVertexAttrib1dv glad_glVertexAttrib1dv
1461 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x);
1462 | GLAPI PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f;
1463 | #define glVertexAttrib1f glad_glVertexAttrib1f
1464 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat *v);
1465 | GLAPI PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv;
1466 | #define glVertexAttrib1fv glad_glVertexAttrib1fv
1467 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x);
1468 | GLAPI PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s;
1469 | #define glVertexAttrib1s glad_glVertexAttrib1s
1470 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort *v);
1471 | GLAPI PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv;
1472 | #define glVertexAttrib1sv glad_glVertexAttrib1sv
1473 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y);
1474 | GLAPI PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d;
1475 | #define glVertexAttrib2d glad_glVertexAttrib2d
1476 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble *v);
1477 | GLAPI PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv;
1478 | #define glVertexAttrib2dv glad_glVertexAttrib2dv
1479 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y);
1480 | GLAPI PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f;
1481 | #define glVertexAttrib2f glad_glVertexAttrib2f
1482 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat *v);
1483 | GLAPI PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv;
1484 | #define glVertexAttrib2fv glad_glVertexAttrib2fv
1485 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y);
1486 | GLAPI PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s;
1487 | #define glVertexAttrib2s glad_glVertexAttrib2s
1488 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort *v);
1489 | GLAPI PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv;
1490 | #define glVertexAttrib2sv glad_glVertexAttrib2sv
1491 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
1492 | GLAPI PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d;
1493 | #define glVertexAttrib3d glad_glVertexAttrib3d
1494 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble *v);
1495 | GLAPI PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv;
1496 | #define glVertexAttrib3dv glad_glVertexAttrib3dv
1497 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z);
1498 | GLAPI PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f;
1499 | #define glVertexAttrib3f glad_glVertexAttrib3f
1500 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat *v);
1501 | GLAPI PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv;
1502 | #define glVertexAttrib3fv glad_glVertexAttrib3fv
1503 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z);
1504 | GLAPI PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s;
1505 | #define glVertexAttrib3s glad_glVertexAttrib3s
1506 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort *v);
1507 | GLAPI PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv;
1508 | #define glVertexAttrib3sv glad_glVertexAttrib3sv
1509 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte *v);
1510 | GLAPI PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv;
1511 | #define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv
1512 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint *v);
1513 | GLAPI PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv;
1514 | #define glVertexAttrib4Niv glad_glVertexAttrib4Niv
1515 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort *v);
1516 | GLAPI PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv;
1517 | #define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv
1518 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
1519 | GLAPI PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub;
1520 | #define glVertexAttrib4Nub glad_glVertexAttrib4Nub
1521 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte *v);
1522 | GLAPI PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv;
1523 | #define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv
1524 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint *v);
1525 | GLAPI PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv;
1526 | #define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv
1527 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort *v);
1528 | GLAPI PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv;
1529 | #define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv
1530 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte *v);
1531 | GLAPI PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv;
1532 | #define glVertexAttrib4bv glad_glVertexAttrib4bv
1533 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
1534 | GLAPI PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d;
1535 | #define glVertexAttrib4d glad_glVertexAttrib4d
1536 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble *v);
1537 | GLAPI PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv;
1538 | #define glVertexAttrib4dv glad_glVertexAttrib4dv
1539 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1540 | GLAPI PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f;
1541 | #define glVertexAttrib4f glad_glVertexAttrib4f
1542 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat *v);
1543 | GLAPI PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv;
1544 | #define glVertexAttrib4fv glad_glVertexAttrib4fv
1545 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint *v);
1546 | GLAPI PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv;
1547 | #define glVertexAttrib4iv glad_glVertexAttrib4iv
1548 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
1549 | GLAPI PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s;
1550 | #define glVertexAttrib4s glad_glVertexAttrib4s
1551 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort *v);
1552 | GLAPI PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv;
1553 | #define glVertexAttrib4sv glad_glVertexAttrib4sv
1554 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte *v);
1555 | GLAPI PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv;
1556 | #define glVertexAttrib4ubv glad_glVertexAttrib4ubv
1557 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint *v);
1558 | GLAPI PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv;
1559 | #define glVertexAttrib4uiv glad_glVertexAttrib4uiv
1560 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort *v);
1561 | GLAPI PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv;
1562 | #define glVertexAttrib4usv glad_glVertexAttrib4usv
1563 | typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
1564 | GLAPI PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer;
1565 | #define glVertexAttribPointer glad_glVertexAttribPointer
1566 | #endif
1567 | #ifndef GL_VERSION_2_1
1568 | #define GL_VERSION_2_1 1
1569 | GLAPI int GLAD_GL_VERSION_2_1;
1570 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1571 | GLAPI PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv;
1572 | #define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv
1573 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1574 | GLAPI PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv;
1575 | #define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv
1576 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1577 | GLAPI PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv;
1578 | #define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv
1579 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1580 | GLAPI PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv;
1581 | #define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv
1582 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1583 | GLAPI PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv;
1584 | #define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv
1585 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1586 | GLAPI PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv;
1587 | #define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv
1588 | #endif
1589 | #ifndef GL_VERSION_3_0
1590 | #define GL_VERSION_3_0 1
1591 | GLAPI int GLAD_GL_VERSION_3_0;
1592 | typedef void (APIENTRYP PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
1593 | GLAPI PFNGLCOLORMASKIPROC glad_glColorMaski;
1594 | #define glColorMaski glad_glColorMaski
1595 | typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean *data);
1596 | GLAPI PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v;
1597 | #define glGetBooleani_v glad_glGetBooleani_v
1598 | typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint *data);
1599 | GLAPI PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v;
1600 | #define glGetIntegeri_v glad_glGetIntegeri_v
1601 | typedef void (APIENTRYP PFNGLENABLEIPROC)(GLenum target, GLuint index);
1602 | GLAPI PFNGLENABLEIPROC glad_glEnablei;
1603 | #define glEnablei glad_glEnablei
1604 | typedef void (APIENTRYP PFNGLDISABLEIPROC)(GLenum target, GLuint index);
1605 | GLAPI PFNGLDISABLEIPROC glad_glDisablei;
1606 | #define glDisablei glad_glDisablei
1607 | typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC)(GLenum target, GLuint index);
1608 | GLAPI PFNGLISENABLEDIPROC glad_glIsEnabledi;
1609 | #define glIsEnabledi glad_glIsEnabledi
1610 | typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode);
1611 | GLAPI PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback;
1612 | #define glBeginTransformFeedback glad_glBeginTransformFeedback
1613 | typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC)(void);
1614 | GLAPI PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback;
1615 | #define glEndTransformFeedback glad_glEndTransformFeedback
1616 | typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
1617 | GLAPI PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange;
1618 | #define glBindBufferRange glad_glBindBufferRange
1619 | typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer);
1620 | GLAPI PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase;
1621 | #define glBindBufferBase glad_glBindBufferBase
1622 | typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
1623 | GLAPI PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings;
1624 | #define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings
1625 | typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
1626 | GLAPI PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying;
1627 | #define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying
1628 | typedef void (APIENTRYP PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp);
1629 | GLAPI PFNGLCLAMPCOLORPROC glad_glClampColor;
1630 | #define glClampColor glad_glClampColor
1631 | typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode);
1632 | GLAPI PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender;
1633 | #define glBeginConditionalRender glad_glBeginConditionalRender
1634 | typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC)(void);
1635 | GLAPI PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender;
1636 | #define glEndConditionalRender glad_glEndConditionalRender
1637 | typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
1638 | GLAPI PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer;
1639 | #define glVertexAttribIPointer glad_glVertexAttribIPointer
1640 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint *params);
1641 | GLAPI PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv;
1642 | #define glGetVertexAttribIiv glad_glGetVertexAttribIiv
1643 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint *params);
1644 | GLAPI PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv;
1645 | #define glGetVertexAttribIuiv glad_glGetVertexAttribIuiv
1646 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x);
1647 | GLAPI PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i;
1648 | #define glVertexAttribI1i glad_glVertexAttribI1i
1649 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y);
1650 | GLAPI PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i;
1651 | #define glVertexAttribI2i glad_glVertexAttribI2i
1652 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z);
1653 | GLAPI PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i;
1654 | #define glVertexAttribI3i glad_glVertexAttribI3i
1655 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w);
1656 | GLAPI PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i;
1657 | #define glVertexAttribI4i glad_glVertexAttribI4i
1658 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x);
1659 | GLAPI PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui;
1660 | #define glVertexAttribI1ui glad_glVertexAttribI1ui
1661 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y);
1662 | GLAPI PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui;
1663 | #define glVertexAttribI2ui glad_glVertexAttribI2ui
1664 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z);
1665 | GLAPI PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui;
1666 | #define glVertexAttribI3ui glad_glVertexAttribI3ui
1667 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
1668 | GLAPI PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui;
1669 | #define glVertexAttribI4ui glad_glVertexAttribI4ui
1670 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint *v);
1671 | GLAPI PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv;
1672 | #define glVertexAttribI1iv glad_glVertexAttribI1iv
1673 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint *v);
1674 | GLAPI PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv;
1675 | #define glVertexAttribI2iv glad_glVertexAttribI2iv
1676 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint *v);
1677 | GLAPI PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv;
1678 | #define glVertexAttribI3iv glad_glVertexAttribI3iv
1679 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint *v);
1680 | GLAPI PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv;
1681 | #define glVertexAttribI4iv glad_glVertexAttribI4iv
1682 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint *v);
1683 | GLAPI PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv;
1684 | #define glVertexAttribI1uiv glad_glVertexAttribI1uiv
1685 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint *v);
1686 | GLAPI PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv;
1687 | #define glVertexAttribI2uiv glad_glVertexAttribI2uiv
1688 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint *v);
1689 | GLAPI PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv;
1690 | #define glVertexAttribI3uiv glad_glVertexAttribI3uiv
1691 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint *v);
1692 | GLAPI PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv;
1693 | #define glVertexAttribI4uiv glad_glVertexAttribI4uiv
1694 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte *v);
1695 | GLAPI PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv;
1696 | #define glVertexAttribI4bv glad_glVertexAttribI4bv
1697 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort *v);
1698 | GLAPI PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv;
1699 | #define glVertexAttribI4sv glad_glVertexAttribI4sv
1700 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte *v);
1701 | GLAPI PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv;
1702 | #define glVertexAttribI4ubv glad_glVertexAttribI4ubv
1703 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort *v);
1704 | GLAPI PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv;
1705 | #define glVertexAttribI4usv glad_glVertexAttribI4usv
1706 | typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint *params);
1707 | GLAPI PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv;
1708 | #define glGetUniformuiv glad_glGetUniformuiv
1709 | typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color, const GLchar *name);
1710 | GLAPI PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation;
1711 | #define glBindFragDataLocation glad_glBindFragDataLocation
1712 | typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar *name);
1713 | GLAPI PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation;
1714 | #define glGetFragDataLocation glad_glGetFragDataLocation
1715 | typedef void (APIENTRYP PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0);
1716 | GLAPI PFNGLUNIFORM1UIPROC glad_glUniform1ui;
1717 | #define glUniform1ui glad_glUniform1ui
1718 | typedef void (APIENTRYP PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1);
1719 | GLAPI PFNGLUNIFORM2UIPROC glad_glUniform2ui;
1720 | #define glUniform2ui glad_glUniform2ui
1721 | typedef void (APIENTRYP PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2);
1722 | GLAPI PFNGLUNIFORM3UIPROC glad_glUniform3ui;
1723 | #define glUniform3ui glad_glUniform3ui
1724 | typedef void (APIENTRYP PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1725 | GLAPI PFNGLUNIFORM4UIPROC glad_glUniform4ui;
1726 | #define glUniform4ui glad_glUniform4ui
1727 | typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint *value);
1728 | GLAPI PFNGLUNIFORM1UIVPROC glad_glUniform1uiv;
1729 | #define glUniform1uiv glad_glUniform1uiv
1730 | typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint *value);
1731 | GLAPI PFNGLUNIFORM2UIVPROC glad_glUniform2uiv;
1732 | #define glUniform2uiv glad_glUniform2uiv
1733 | typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint *value);
1734 | GLAPI PFNGLUNIFORM3UIVPROC glad_glUniform3uiv;
1735 | #define glUniform3uiv glad_glUniform3uiv
1736 | typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint *value);
1737 | GLAPI PFNGLUNIFORM4UIVPROC glad_glUniform4uiv;
1738 | #define glUniform4uiv glad_glUniform4uiv
1739 | typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint *params);
1740 | GLAPI PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv;
1741 | #define glTexParameterIiv glad_glTexParameterIiv
1742 | typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint *params);
1743 | GLAPI PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv;
1744 | #define glTexParameterIuiv glad_glTexParameterIuiv
1745 | typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint *params);
1746 | GLAPI PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv;
1747 | #define glGetTexParameterIiv glad_glGetTexParameterIiv
1748 | typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint *params);
1749 | GLAPI PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv;
1750 | #define glGetTexParameterIuiv glad_glGetTexParameterIuiv
1751 | typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint *value);
1752 | GLAPI PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv;
1753 | #define glClearBufferiv glad_glClearBufferiv
1754 | typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint *value);
1755 | GLAPI PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv;
1756 | #define glClearBufferuiv glad_glClearBufferuiv
1757 | typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat *value);
1758 | GLAPI PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv;
1759 | #define glClearBufferfv glad_glClearBufferfv
1760 | typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
1761 | GLAPI PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi;
1762 | #define glClearBufferfi glad_glClearBufferfi
1763 | typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC)(GLenum name, GLuint index);
1764 | GLAPI PFNGLGETSTRINGIPROC glad_glGetStringi;
1765 | #define glGetStringi glad_glGetStringi
1766 | typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer);
1767 | GLAPI PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer;
1768 | #define glIsRenderbuffer glad_glIsRenderbuffer
1769 | typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer);
1770 | GLAPI PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer;
1771 | #define glBindRenderbuffer glad_glBindRenderbuffer
1772 | typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint *renderbuffers);
1773 | GLAPI PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers;
1774 | #define glDeleteRenderbuffers glad_glDeleteRenderbuffers
1775 | typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint *renderbuffers);
1776 | GLAPI PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers;
1777 | #define glGenRenderbuffers glad_glGenRenderbuffers
1778 | typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
1779 | GLAPI PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage;
1780 | #define glRenderbufferStorage glad_glRenderbufferStorage
1781 | typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
1782 | GLAPI PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv;
1783 | #define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv
1784 | typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer);
1785 | GLAPI PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer;
1786 | #define glIsFramebuffer glad_glIsFramebuffer
1787 | typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer);
1788 | GLAPI PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer;
1789 | #define glBindFramebuffer glad_glBindFramebuffer
1790 | typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint *framebuffers);
1791 | GLAPI PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers;
1792 | #define glDeleteFramebuffers glad_glDeleteFramebuffers
1793 | typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint *framebuffers);
1794 | GLAPI PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers;
1795 | #define glGenFramebuffers glad_glGenFramebuffers
1796 | typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target);
1797 | GLAPI PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus;
1798 | #define glCheckFramebufferStatus glad_glCheckFramebufferStatus
1799 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
1800 | GLAPI PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D;
1801 | #define glFramebufferTexture1D glad_glFramebufferTexture1D
1802 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
1803 | GLAPI PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D;
1804 | #define glFramebufferTexture2D glad_glFramebufferTexture2D
1805 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
1806 | GLAPI PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D;
1807 | #define glFramebufferTexture3D glad_glFramebufferTexture3D
1808 | typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
1809 | GLAPI PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer;
1810 | #define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer
1811 | typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
1812 | GLAPI PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv;
1813 | #define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv
1814 | typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC)(GLenum target);
1815 | GLAPI PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap;
1816 | #define glGenerateMipmap glad_glGenerateMipmap
1817 | typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1818 | GLAPI PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer;
1819 | #define glBlitFramebuffer glad_glBlitFramebuffer
1820 | typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1821 | GLAPI PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample;
1822 | #define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample
1823 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
1824 | GLAPI PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer;
1825 | #define glFramebufferTextureLayer glad_glFramebufferTextureLayer
1826 | typedef void * (APIENTRYP PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1827 | GLAPI PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange;
1828 | #define glMapBufferRange glad_glMapBufferRange
1829 | typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length);
1830 | GLAPI PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange;
1831 | #define glFlushMappedBufferRange glad_glFlushMappedBufferRange
1832 | typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC)(GLuint array);
1833 | GLAPI PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray;
1834 | #define glBindVertexArray glad_glBindVertexArray
1835 | typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint *arrays);
1836 | GLAPI PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays;
1837 | #define glDeleteVertexArrays glad_glDeleteVertexArrays
1838 | typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint *arrays);
1839 | GLAPI PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays;
1840 | #define glGenVertexArrays glad_glGenVertexArrays
1841 | typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC)(GLuint array);
1842 | GLAPI PFNGLISVERTEXARRAYPROC glad_glIsVertexArray;
1843 | #define glIsVertexArray glad_glIsVertexArray
1844 | #endif
1845 | #ifndef GL_VERSION_3_1
1846 | #define GL_VERSION_3_1 1
1847 | GLAPI int GLAD_GL_VERSION_3_1;
1848 | typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
1849 | GLAPI PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced;
1850 | #define glDrawArraysInstanced glad_glDrawArraysInstanced
1851 | typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
1852 | GLAPI PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced;
1853 | #define glDrawElementsInstanced glad_glDrawElementsInstanced
1854 | typedef void (APIENTRYP PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer);
1855 | GLAPI PFNGLTEXBUFFERPROC glad_glTexBuffer;
1856 | #define glTexBuffer glad_glTexBuffer
1857 | typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index);
1858 | GLAPI PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex;
1859 | #define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex
1860 | typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
1861 | GLAPI PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData;
1862 | #define glCopyBufferSubData glad_glCopyBufferSubData
1863 | typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
1864 | GLAPI PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices;
1865 | #define glGetUniformIndices glad_glGetUniformIndices
1866 | typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
1867 | GLAPI PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv;
1868 | #define glGetActiveUniformsiv glad_glGetActiveUniformsiv
1869 | typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
1870 | GLAPI PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName;
1871 | #define glGetActiveUniformName glad_glGetActiveUniformName
1872 | typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar *uniformBlockName);
1873 | GLAPI PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex;
1874 | #define glGetUniformBlockIndex glad_glGetUniformBlockIndex
1875 | typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
1876 | GLAPI PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv;
1877 | #define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv
1878 | typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
1879 | GLAPI PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName;
1880 | #define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName
1881 | typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
1882 | GLAPI PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding;
1883 | #define glUniformBlockBinding glad_glUniformBlockBinding
1884 | #endif
1885 | #ifndef GL_VERSION_3_2
1886 | #define GL_VERSION_3_2 1
1887 | GLAPI int GLAD_GL_VERSION_3_2;
1888 | typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1889 | GLAPI PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex;
1890 | #define glDrawElementsBaseVertex glad_glDrawElementsBaseVertex
1891 | typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
1892 | GLAPI PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex;
1893 | #define glDrawRangeElementsBaseVertex glad_glDrawRangeElementsBaseVertex
1894 | typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
1895 | GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex;
1896 | #define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex
1897 | typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex);
1898 | GLAPI PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex;
1899 | #define glMultiDrawElementsBaseVertex glad_glMultiDrawElementsBaseVertex
1900 | typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC)(GLenum mode);
1901 | GLAPI PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex;
1902 | #define glProvokingVertex glad_glProvokingVertex
1903 | typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags);
1904 | GLAPI PFNGLFENCESYNCPROC glad_glFenceSync;
1905 | #define glFenceSync glad_glFenceSync
1906 | typedef GLboolean (APIENTRYP PFNGLISSYNCPROC)(GLsync sync);
1907 | GLAPI PFNGLISSYNCPROC glad_glIsSync;
1908 | #define glIsSync glad_glIsSync
1909 | typedef void (APIENTRYP PFNGLDELETESYNCPROC)(GLsync sync);
1910 | GLAPI PFNGLDELETESYNCPROC glad_glDeleteSync;
1911 | #define glDeleteSync glad_glDeleteSync
1912 | typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
1913 | GLAPI PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync;
1914 | #define glClientWaitSync glad_glClientWaitSync
1915 | typedef void (APIENTRYP PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
1916 | GLAPI PFNGLWAITSYNCPROC glad_glWaitSync;
1917 | #define glWaitSync glad_glWaitSync
1918 | typedef void (APIENTRYP PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 *data);
1919 | GLAPI PFNGLGETINTEGER64VPROC glad_glGetInteger64v;
1920 | #define glGetInteger64v glad_glGetInteger64v
1921 | typedef void (APIENTRYP PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values);
1922 | GLAPI PFNGLGETSYNCIVPROC glad_glGetSynciv;
1923 | #define glGetSynciv glad_glGetSynciv
1924 | typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 *data);
1925 | GLAPI PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v;
1926 | #define glGetInteger64i_v glad_glGetInteger64i_v
1927 | typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 *params);
1928 | GLAPI PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v;
1929 | #define glGetBufferParameteri64v glad_glGetBufferParameteri64v
1930 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level);
1931 | GLAPI PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture;
1932 | #define glFramebufferTexture glad_glFramebufferTexture
1933 | typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
1934 | GLAPI PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample;
1935 | #define glTexImage2DMultisample glad_glTexImage2DMultisample
1936 | typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
1937 | GLAPI PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample;
1938 | #define glTexImage3DMultisample glad_glTexImage3DMultisample
1939 | typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat *val);
1940 | GLAPI PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv;
1941 | #define glGetMultisamplefv glad_glGetMultisamplefv
1942 | typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask);
1943 | GLAPI PFNGLSAMPLEMASKIPROC glad_glSampleMaski;
1944 | #define glSampleMaski glad_glSampleMaski
1945 | #endif
1946 | #ifndef GL_VERSION_3_3
1947 | #define GL_VERSION_3_3 1
1948 | GLAPI int GLAD_GL_VERSION_3_3;
1949 | typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name);
1950 | GLAPI PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed;
1951 | #define glBindFragDataLocationIndexed glad_glBindFragDataLocationIndexed
1952 | typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC)(GLuint program, const GLchar *name);
1953 | GLAPI PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex;
1954 | #define glGetFragDataIndex glad_glGetFragDataIndex
1955 | typedef void (APIENTRYP PFNGLGENSAMPLERSPROC)(GLsizei count, GLuint *samplers);
1956 | GLAPI PFNGLGENSAMPLERSPROC glad_glGenSamplers;
1957 | #define glGenSamplers glad_glGenSamplers
1958 | typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC)(GLsizei count, const GLuint *samplers);
1959 | GLAPI PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers;
1960 | #define glDeleteSamplers glad_glDeleteSamplers
1961 | typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC)(GLuint sampler);
1962 | GLAPI PFNGLISSAMPLERPROC glad_glIsSampler;
1963 | #define glIsSampler glad_glIsSampler
1964 | typedef void (APIENTRYP PFNGLBINDSAMPLERPROC)(GLuint unit, GLuint sampler);
1965 | GLAPI PFNGLBINDSAMPLERPROC glad_glBindSampler;
1966 | #define glBindSampler glad_glBindSampler
1967 | typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC)(GLuint sampler, GLenum pname, GLint param);
1968 | GLAPI PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri;
1969 | #define glSamplerParameteri glad_glSamplerParameteri
1970 | typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, const GLint *param);
1971 | GLAPI PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv;
1972 | #define glSamplerParameteriv glad_glSamplerParameteriv
1973 | typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC)(GLuint sampler, GLenum pname, GLfloat param);
1974 | GLAPI PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf;
1975 | #define glSamplerParameterf glad_glSamplerParameterf
1976 | typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, const GLfloat *param);
1977 | GLAPI PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv;
1978 | #define glSamplerParameterfv glad_glSamplerParameterfv
1979 | typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, const GLint *param);
1980 | GLAPI PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv;
1981 | #define glSamplerParameterIiv glad_glSamplerParameterIiv
1982 | typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, const GLuint *param);
1983 | GLAPI PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv;
1984 | #define glSamplerParameterIuiv glad_glSamplerParameterIuiv
1985 | typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, GLint *params);
1986 | GLAPI PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv;
1987 | #define glGetSamplerParameteriv glad_glGetSamplerParameteriv
1988 | typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, GLint *params);
1989 | GLAPI PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv;
1990 | #define glGetSamplerParameterIiv glad_glGetSamplerParameterIiv
1991 | typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, GLfloat *params);
1992 | GLAPI PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv;
1993 | #define glGetSamplerParameterfv glad_glGetSamplerParameterfv
1994 | typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, GLuint *params);
1995 | GLAPI PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv;
1996 | #define glGetSamplerParameterIuiv glad_glGetSamplerParameterIuiv
1997 | typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC)(GLuint id, GLenum target);
1998 | GLAPI PFNGLQUERYCOUNTERPROC glad_glQueryCounter;
1999 | #define glQueryCounter glad_glQueryCounter
2000 | typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC)(GLuint id, GLenum pname, GLint64 *params);
2001 | GLAPI PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v;
2002 | #define glGetQueryObjecti64v glad_glGetQueryObjecti64v
2003 | typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC)(GLuint id, GLenum pname, GLuint64 *params);
2004 | GLAPI PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v;
2005 | #define glGetQueryObjectui64v glad_glGetQueryObjectui64v
2006 | typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC)(GLuint index, GLuint divisor);
2007 | GLAPI PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor;
2008 | #define glVertexAttribDivisor glad_glVertexAttribDivisor
2009 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
2010 | GLAPI PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui;
2011 | #define glVertexAttribP1ui glad_glVertexAttribP1ui
2012 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
2013 | GLAPI PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv;
2014 | #define glVertexAttribP1uiv glad_glVertexAttribP1uiv
2015 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
2016 | GLAPI PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui;
2017 | #define glVertexAttribP2ui glad_glVertexAttribP2ui
2018 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
2019 | GLAPI PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv;
2020 | #define glVertexAttribP2uiv glad_glVertexAttribP2uiv
2021 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
2022 | GLAPI PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui;
2023 | #define glVertexAttribP3ui glad_glVertexAttribP3ui
2024 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
2025 | GLAPI PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv;
2026 | #define glVertexAttribP3uiv glad_glVertexAttribP3uiv
2027 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value);
2028 | GLAPI PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui;
2029 | #define glVertexAttribP4ui glad_glVertexAttribP4ui
2030 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
2031 | GLAPI PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv;
2032 | #define glVertexAttribP4uiv glad_glVertexAttribP4uiv
2033 | typedef void (APIENTRYP PFNGLVERTEXP2UIPROC)(GLenum type, GLuint value);
2034 | GLAPI PFNGLVERTEXP2UIPROC glad_glVertexP2ui;
2035 | #define glVertexP2ui glad_glVertexP2ui
2036 | typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC)(GLenum type, const GLuint *value);
2037 | GLAPI PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv;
2038 | #define glVertexP2uiv glad_glVertexP2uiv
2039 | typedef void (APIENTRYP PFNGLVERTEXP3UIPROC)(GLenum type, GLuint value);
2040 | GLAPI PFNGLVERTEXP3UIPROC glad_glVertexP3ui;
2041 | #define glVertexP3ui glad_glVertexP3ui
2042 | typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC)(GLenum type, const GLuint *value);
2043 | GLAPI PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv;
2044 | #define glVertexP3uiv glad_glVertexP3uiv
2045 | typedef void (APIENTRYP PFNGLVERTEXP4UIPROC)(GLenum type, GLuint value);
2046 | GLAPI PFNGLVERTEXP4UIPROC glad_glVertexP4ui;
2047 | #define glVertexP4ui glad_glVertexP4ui
2048 | typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC)(GLenum type, const GLuint *value);
2049 | GLAPI PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv;
2050 | #define glVertexP4uiv glad_glVertexP4uiv
2051 | typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC)(GLenum type, GLuint coords);
2052 | GLAPI PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui;
2053 | #define glTexCoordP1ui glad_glTexCoordP1ui
2054 | typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC)(GLenum type, const GLuint *coords);
2055 | GLAPI PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv;
2056 | #define glTexCoordP1uiv glad_glTexCoordP1uiv
2057 | typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC)(GLenum type, GLuint coords);
2058 | GLAPI PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui;
2059 | #define glTexCoordP2ui glad_glTexCoordP2ui
2060 | typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC)(GLenum type, const GLuint *coords);
2061 | GLAPI PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv;
2062 | #define glTexCoordP2uiv glad_glTexCoordP2uiv
2063 | typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC)(GLenum type, GLuint coords);
2064 | GLAPI PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui;
2065 | #define glTexCoordP3ui glad_glTexCoordP3ui
2066 | typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC)(GLenum type, const GLuint *coords);
2067 | GLAPI PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv;
2068 | #define glTexCoordP3uiv glad_glTexCoordP3uiv
2069 | typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC)(GLenum type, GLuint coords);
2070 | GLAPI PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui;
2071 | #define glTexCoordP4ui glad_glTexCoordP4ui
2072 | typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC)(GLenum type, const GLuint *coords);
2073 | GLAPI PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv;
2074 | #define glTexCoordP4uiv glad_glTexCoordP4uiv
2075 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC)(GLenum texture, GLenum type, GLuint coords);
2076 | GLAPI PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui;
2077 | #define glMultiTexCoordP1ui glad_glMultiTexCoordP1ui
2078 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC)(GLenum texture, GLenum type, const GLuint *coords);
2079 | GLAPI PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv;
2080 | #define glMultiTexCoordP1uiv glad_glMultiTexCoordP1uiv
2081 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC)(GLenum texture, GLenum type, GLuint coords);
2082 | GLAPI PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui;
2083 | #define glMultiTexCoordP2ui glad_glMultiTexCoordP2ui
2084 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC)(GLenum texture, GLenum type, const GLuint *coords);
2085 | GLAPI PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv;
2086 | #define glMultiTexCoordP2uiv glad_glMultiTexCoordP2uiv
2087 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC)(GLenum texture, GLenum type, GLuint coords);
2088 | GLAPI PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui;
2089 | #define glMultiTexCoordP3ui glad_glMultiTexCoordP3ui
2090 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC)(GLenum texture, GLenum type, const GLuint *coords);
2091 | GLAPI PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv;
2092 | #define glMultiTexCoordP3uiv glad_glMultiTexCoordP3uiv
2093 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC)(GLenum texture, GLenum type, GLuint coords);
2094 | GLAPI PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui;
2095 | #define glMultiTexCoordP4ui glad_glMultiTexCoordP4ui
2096 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC)(GLenum texture, GLenum type, const GLuint *coords);
2097 | GLAPI PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv;
2098 | #define glMultiTexCoordP4uiv glad_glMultiTexCoordP4uiv
2099 | typedef void (APIENTRYP PFNGLNORMALP3UIPROC)(GLenum type, GLuint coords);
2100 | GLAPI PFNGLNORMALP3UIPROC glad_glNormalP3ui;
2101 | #define glNormalP3ui glad_glNormalP3ui
2102 | typedef void (APIENTRYP PFNGLNORMALP3UIVPROC)(GLenum type, const GLuint *coords);
2103 | GLAPI PFNGLNORMALP3UIVPROC glad_glNormalP3uiv;
2104 | #define glNormalP3uiv glad_glNormalP3uiv
2105 | typedef void (APIENTRYP PFNGLCOLORP3UIPROC)(GLenum type, GLuint color);
2106 | GLAPI PFNGLCOLORP3UIPROC glad_glColorP3ui;
2107 | #define glColorP3ui glad_glColorP3ui
2108 | typedef void (APIENTRYP PFNGLCOLORP3UIVPROC)(GLenum type, const GLuint *color);
2109 | GLAPI PFNGLCOLORP3UIVPROC glad_glColorP3uiv;
2110 | #define glColorP3uiv glad_glColorP3uiv
2111 | typedef void (APIENTRYP PFNGLCOLORP4UIPROC)(GLenum type, GLuint color);
2112 | GLAPI PFNGLCOLORP4UIPROC glad_glColorP4ui;
2113 | #define glColorP4ui glad_glColorP4ui
2114 | typedef void (APIENTRYP PFNGLCOLORP4UIVPROC)(GLenum type, const GLuint *color);
2115 | GLAPI PFNGLCOLORP4UIVPROC glad_glColorP4uiv;
2116 | #define glColorP4uiv glad_glColorP4uiv
2117 | typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC)(GLenum type, GLuint color);
2118 | GLAPI PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui;
2119 | #define glSecondaryColorP3ui glad_glSecondaryColorP3ui
2120 | typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC)(GLenum type, const GLuint *color);
2121 | GLAPI PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv;
2122 | #define glSecondaryColorP3uiv glad_glSecondaryColorP3uiv
2123 | #endif
2124 |
2125 | #ifdef __cplusplus
2126 | }
2127 | #endif
2128 |
2129 | #endif
2130 |
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136 | $(SolutionDir)Dependencies\include;%(AdditionalIncludeDirectories)
137 |
138 |
139 | Console
140 | true
141 | true
142 | true
143 |
144 |
145 |
146 |
147 |
148 |
149 |
150 |
151 |
152 |
153 |
154 |
155 |
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1 |
2 |
3 |
4 |
5 | {4FC737F1-C7A5-4376-A066-2A32D752A2FF}
6 | cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx
7 |
8 |
9 | {93995380-89BD-4b04-88EB-625FBE52EBFB}
10 | h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd
11 |
12 |
13 | {67DA6AB6-F800-4c08-8B7A-83BB121AAD01}
14 | rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms
15 |
16 |
17 |
18 |
19 | Header Files
20 |
21 |
22 |
23 |
24 | Source Files
25 |
26 |
27 | Source Files
28 |
29 |
30 |
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/OpenGL/OpenGL/src/Application.h:
--------------------------------------------------------------------------------
1 | #ifndef _H_APPLICATION_
2 | #define _H_APPLICATION_
3 |
4 | class Application {
5 | private:
6 | Application(const Application&);
7 | Application& operator=(const Application&);
8 | public:
9 | inline Application(){}
10 | inline virtual ~Application(){}
11 | inline virtual void Initialize(){}
12 | inline virtual void Update(float inDeltaTime){}
13 | inline virtual void Render(float inAspectRation){}
14 | inline virtual void Shutdown(){}
15 | };
16 |
17 | #endif // !_H_APPLICATION_
18 |
--------------------------------------------------------------------------------
/OpenGL/OpenGL/src/WinMain.cpp:
--------------------------------------------------------------------------------
1 | #define _CRT_SECURE_NO_WARNINGS
2 | #define WIN32_LEAN_AND_MEAN
3 | #define WIN_32_EXTRA_LEAN
4 |
5 | #include "glad/glad.h"
6 | #include
7 | #include
8 | #include "Application.h"
9 |
10 |
11 | int WINAPI WinMain(HINSTANCE, HINSTANCE, PSTR, int);
12 |
13 |
14 | LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); // https://docs.microsoft.com/en-us/windows/win32/learnwin32/your-first-windows-program
15 |
16 |
17 | #if _DEBUG
18 | #pragma comment (linker, "/subsystem:console")
19 | int main(int argc, const char** argv) {
20 | return WinMain(GetModuleHandle(NULL), NULL, GetCommandLineA(), SW_SHOWDEFAULT);
21 | }
22 | #else
23 | #pragma comment (linker, "/subsystem:windows")
24 | #endif
25 | #pragma comment(lib, "opengl32.lib")
26 |
27 | #define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
28 | #define WGL_CONTEXT_MINOR_VERSION_ARB 0X2092
29 | #define WGL_CONTEXT_FLAGS_ARB 0X2094
30 | #define WGL_CONTEXT_COREPROFILE_BIT_ARB 0x00000001
31 | #define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
32 | typedef HGLRC(WINAPI* PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int* attribList);
33 |
34 | typedef const char* (WINAPI* PFNWGLGETEXTENSIONSSTRINGEXTPROC)(void);
35 | typedef BOOL (WINAPI* PFNWGLSWAPINTERVALEXTPROC)(int);
36 | typedef int (WINAPI* PFNWGLGETSWAPINTERVALEXTPROC) (void);
37 |
38 | Application* gApplication = nullptr;
39 | GLuint gVertexArrayObject = 0;
40 |
41 | int WINAPI WinMain(HINSTANCE hinstance, HINSTANCE hPrevInstance, PSTR szCmdLine, int ICmdShow) {
42 | gApplication = new Application();
43 |
44 | const wchar_t CLASS_NAME[] = L"Win32 Game Window"; //Search more...
45 |
46 |
47 | // https://docs.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-wndclassexa
48 | WNDCLASSEX wndclass;
49 | wndclass.cbSize = sizeof(WNDCLASSEX);
50 | wndclass.style = 0;
51 | wndclass.style = CS_HREDRAW | CS_VREDRAW; // ACTIVATES RELOAD ON REDRAW
52 | wndclass.lpfnWndProc = WndProc;
53 | wndclass.cbClsExtra = 0;
54 | wndclass.cbWndExtra = 0;
55 | wndclass.hInstance = hinstance;
56 | wndclass.hIcon = LoadIcon(NULL, IDI_APPLICATION);
57 | wndclass.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
58 | wndclass.hCursor = LoadCursor(NULL, IDC_ARROW);
59 | wndclass.hbrBackground = (HBRUSH)(COLOR_BTNFACE + 1);
60 | wndclass.lpszMenuName = 0;
61 | wndclass.lpszClassName = CLASS_NAME;
62 |
63 | RegisterClassEx(&wndclass);
64 |
65 |
66 | int ScreenWidth = GetSystemMetrics(SM_CXSCREEN);
67 | int ScreenHeight = GetSystemMetrics(SM_CYSCREEN);
68 | int clientWidth = 800;
69 | int clientHeight = 600;
70 |
71 | RECT windowRect;
72 | //https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-setrect
73 | SetRect(&windowRect, (ScreenWidth / 2) - (clientWidth / 2),
74 | (ScreenHeight / 2) - (clientHeight / 2),
75 | (ScreenWidth / 2) + (clientWidth / 2),
76 | (ScreenHeight / 2) + (clientHeight / 2));
77 |
78 |
79 | // https://docs.microsoft.com/en-us/windows/win32/winmsg/window-styles
80 | DWORD style = (WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_THICKFRAME);
81 |
82 | // https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-adjustwindowrectex
83 | AdjustWindowRectEx(&windowRect, style, FALSE, 0);
84 | const wchar_t windowName[] = L"OpenGL Window";
85 |
86 | //DWORD secondaryStyle = (WS_EX_ACCEPTFILES);
87 |
88 | // https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-createwindowexa
89 | HWND hwnd = CreateWindowEx(0, wndclass.lpszClassName, windowName, style, windowRect.left, windowRect.top, windowRect.right - windowRect.left,
90 | windowRect.bottom - windowRect.top, NULL, NULL, hinstance, szCmdLine);
91 | HDC hdc = GetDC(hwnd);
92 |
93 | //https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc
94 | PIXELFORMATDESCRIPTOR pfd;
95 | // https://www.cplusplus.com/reference/cstring/memset/
96 | memset(&pfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
97 | pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
98 | pfd.nVersion = 1;
99 | pfd.dwFlags = PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW | PFD_DOUBLEBUFFER;
100 | pfd.iPixelType = PFD_TYPE_RGBA;
101 | pfd.cColorBits = 24;
102 |
103 | //https://en.wikipedia.org/wiki/Stencil_buffer#:~:text=A%20stencil%20buffer%20is%20an,RAM%20of%20the%20graphics%20hardware.
104 | pfd.cDepthBits = 32;
105 | pfd.cStencilBits = 8;
106 |
107 | int pixelFormat = ChoosePixelFormat(hdc, &pfd);
108 | SetPixelFormat(hdc, pixelFormat, &pfd );
109 |
110 |
111 | HGLRC tempRC = wglCreateContext(hdc);
112 | wglMakeCurrent(hdc, tempRC);
113 | PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = NULL;
114 | wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB");
115 |
116 | const int attribList[] = {
117 | WGL_CONTEXT_MAJOR_VERSION_ARB, 3,
118 | WGL_CONTEXT_MINOR_VERSION_ARB, 3,
119 | WGL_CONTEXT_FLAGS_ARB, 0,
120 | WGL_CONTEXT_PROFILE_MASK_ARB,
121 | WGL_CONTEXT_COREPROFILE_BIT_ARB, 0,
122 | };
123 |
124 | HGLRC hglrc = wglCreateContextAttribsARB(hdc, 0, attribList);
125 | wglMakeCurrent(NULL, NULL);
126 | wglDeleteContext(tempRC);
127 | wglMakeCurrent(hdc, hglrc);
128 |
129 | if (!gladLoadGL())
130 | {
131 | std::cout << "Could not initialize GLAD \n";
132 | }
133 | else {
134 | std::cout << "OpenGL Version " << GLVersion.major << std::endl;
135 | }
136 |
137 | PFNWGLGETEXTENSIONSSTRINGEXTPROC _wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)wglGetProcAddress("wglGetExtensionsStringEXT");
138 | bool swapControlSupported = strstr(_wglGetExtensionsStringEXT(), "WGL_EXT_swap_control") != 0;
139 | //https://www.khronos.org/opengl/wiki/Swap_Interval
140 | int vsynch = 0;
141 |
142 | if (swapControlSupported) {
143 | PFNWGLSWAPINTERVALEXTPROC wglSwapInternalEXT = (PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT");
144 | PFNWGLGETSWAPINTERVALEXTPROC wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)wglGetProcAddress("wglGetSwapIntervalEXT");
145 | if (wglSwapInternalEXT(1))
146 | {
147 | std::cout << "VSynch enabled \n";
148 | }
149 | else
150 | {
151 | std::cout << "Could not enable VSynch";
152 | }
153 | }
154 | else
155 | {
156 | std::cout << "WGL_EXT_swap_control not supported \n";
157 | }
158 |
159 | glGenVertexArrays(1, &gVertexArrayObject);
160 | glBindVertexArray(gVertexArrayObject);
161 |
162 | // Shows window
163 | ShowWindow(hwnd, SW_SHOW);
164 | UpdateWindow(hwnd);
165 | gApplication->Initialize();
166 |
167 |
168 | DWORD lastTick = GetTickCount();
169 | MSG msg;
170 | while (true) {
171 | if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
172 | if (msg.message == WM_QUIT) {
173 | break;
174 | }
175 | TranslateMessage(&msg);
176 | DispatchMessage(&msg);
177 | }
178 |
179 | DWORD thisTick = GetTickCount();
180 | float dt = float(thisTick - lastTick) * 0.001f;
181 | lastTick = thisTick;
182 |
183 | if (gApplication != nullptr) {
184 | gApplication->Update(dt);
185 |
186 |
187 | RECT clientRect;
188 | GetClientRect(hwnd, &clientRect);
189 | clientWidth = clientRect.right - clientRect.left;
190 | clientHeight = clientRect.bottom - clientRect.top;
191 | glViewport(0, 0, clientWidth, clientHeight);
192 | glEnable(GL_DEPTH_TEST);
193 | glEnable(GL_CULL_FACE);
194 | glPointSize(5.0f);
195 | glBindVertexArray(gVertexArrayObject);
196 | glClearColor(1.0f, 0.0f, .7f, 1.0f);
197 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
198 |
199 | float aspect = (float)clientWidth / (float)clientHeight;
200 |
201 | gApplication->Render(aspect);
202 |
203 | SwapBuffers(hdc);
204 | if (vsynch != 0)
205 | glFinish();
206 | }
207 |
208 | }
209 |
210 | if (gApplication != nullptr) {
211 | std::cout << "Expected application to be null on exit \n";
212 | delete gApplication;
213 | }
214 |
215 | return (int)msg.wParam;
216 |
217 | }
218 |
219 | LRESULT CALLBACK WndProc(HWND hwnd, UINT iMsg, WPARAM wParam, LPARAM lParam) {
220 | switch (iMsg) {
221 | case WM_CLOSE:
222 | if (gApplication != nullptr) {
223 | gApplication->Shutdown();
224 | delete gApplication;
225 | gApplication = 0;
226 | DestroyWindow(hwnd);
227 | }
228 | else {
229 | std::cout << "Already shut down! \n";
230 | }
231 | break;
232 |
233 | case WM_DESTROY:
234 | if (gVertexArrayObject != 0) {
235 | HDC hdc = GetDC(hwnd);
236 | HGLRC hglrc = wglGetCurrentContext();
237 |
238 | glBindVertexArray(0);
239 | glDeleteVertexArrays(1, &gVertexArrayObject);
240 | gVertexArrayObject = 0;
241 |
242 | wglMakeCurrent(NULL, NULL);
243 | wglDeleteContext(hglrc);
244 | ReleaseDC(hwnd, hdc);
245 |
246 | PostQuitMessage(0);
247 |
248 | }
249 | else {
250 | std::cout << "Multiple destroy messages \n";
251 | }
252 | break;
253 | }
254 |
255 | return DefWindowProc(hwnd, iMsg, wParam, lParam);
256 | }
--------------------------------------------------------------------------------
/OpenGL/OpenGL/src/glad.c:
--------------------------------------------------------------------------------
1 | /*
2 |
3 | OpenGL loader generated by glad 0.1.34 on Tue Apr 27 23:39:39 2021.
4 |
5 | Language/Generator: C/C++
6 | Specification: gl
7 | APIs: gl=3.3
8 | Profile: core
9 | Extensions:
10 |
11 | Loader: True
12 | Local files: False
13 | Omit khrplatform: False
14 | Reproducible: False
15 |
16 | Commandline:
17 | --profile="core" --api="gl=3.3" --generator="c" --spec="gl" --extensions=""
18 | Online:
19 | https://glad.dav1d.de/#profile=core&language=c&specification=gl&loader=on&api=gl%3D3.3
20 | */
21 |
22 | #include
23 | #include
24 | #include
25 | #include
26 |
27 | static void* get_proc(const char *namez);
28 |
29 | #if defined(_WIN32) || defined(__CYGWIN__)
30 | #ifndef _WINDOWS_
31 | #undef APIENTRY
32 | #endif
33 | #include
34 | static HMODULE libGL;
35 |
36 | typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*);
37 | static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
38 |
39 | #ifdef _MSC_VER
40 | #ifdef __has_include
41 | #if __has_include()
42 | #define HAVE_WINAPIFAMILY 1
43 | #endif
44 | #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_
45 | #define HAVE_WINAPIFAMILY 1
46 | #endif
47 | #endif
48 |
49 | #ifdef HAVE_WINAPIFAMILY
50 | #include
51 | #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
52 | #define IS_UWP 1
53 | #endif
54 | #endif
55 |
56 | static
57 | int open_gl(void) {
58 | #ifndef IS_UWP
59 | libGL = LoadLibraryW(L"opengl32.dll");
60 | if(libGL != NULL) {
61 | void (* tmp)(void);
62 | tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress");
63 | gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp;
64 | return gladGetProcAddressPtr != NULL;
65 | }
66 | #endif
67 |
68 | return 0;
69 | }
70 |
71 | static
72 | void close_gl(void) {
73 | if(libGL != NULL) {
74 | FreeLibrary((HMODULE) libGL);
75 | libGL = NULL;
76 | }
77 | }
78 | #else
79 | #include
80 | static void* libGL;
81 |
82 | #if !defined(__APPLE__) && !defined(__HAIKU__)
83 | typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*);
84 | static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
85 | #endif
86 |
87 | static
88 | int open_gl(void) {
89 | #ifdef __APPLE__
90 | static const char *NAMES[] = {
91 | "../Frameworks/OpenGL.framework/OpenGL",
92 | "/Library/Frameworks/OpenGL.framework/OpenGL",
93 | "/System/Library/Frameworks/OpenGL.framework/OpenGL",
94 | "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"
95 | };
96 | #else
97 | static const char *NAMES[] = {"libGL.so.1", "libGL.so"};
98 | #endif
99 |
100 | unsigned int index = 0;
101 | for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) {
102 | libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL);
103 |
104 | if(libGL != NULL) {
105 | #if defined(__APPLE__) || defined(__HAIKU__)
106 | return 1;
107 | #else
108 | gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL,
109 | "glXGetProcAddressARB");
110 | return gladGetProcAddressPtr != NULL;
111 | #endif
112 | }
113 | }
114 |
115 | return 0;
116 | }
117 |
118 | static
119 | void close_gl(void) {
120 | if(libGL != NULL) {
121 | dlclose(libGL);
122 | libGL = NULL;
123 | }
124 | }
125 | #endif
126 |
127 | static
128 | void* get_proc(const char *namez) {
129 | void* result = NULL;
130 | if(libGL == NULL) return NULL;
131 |
132 | #if !defined(__APPLE__) && !defined(__HAIKU__)
133 | if(gladGetProcAddressPtr != NULL) {
134 | result = gladGetProcAddressPtr(namez);
135 | }
136 | #endif
137 | if(result == NULL) {
138 | #if defined(_WIN32) || defined(__CYGWIN__)
139 | result = (void*)GetProcAddress((HMODULE) libGL, namez);
140 | #else
141 | result = dlsym(libGL, namez);
142 | #endif
143 | }
144 |
145 | return result;
146 | }
147 |
148 | int gladLoadGL(void) {
149 | int status = 0;
150 |
151 | if(open_gl()) {
152 | status = gladLoadGLLoader(&get_proc);
153 | close_gl();
154 | }
155 |
156 | return status;
157 | }
158 |
159 | struct gladGLversionStruct GLVersion = { 0, 0 };
160 |
161 | #if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0)
162 | #define _GLAD_IS_SOME_NEW_VERSION 1
163 | #endif
164 |
165 | static int max_loaded_major;
166 | static int max_loaded_minor;
167 |
168 | static const char *exts = NULL;
169 | static int num_exts_i = 0;
170 | static char **exts_i = NULL;
171 |
172 | static int get_exts(void) {
173 | #ifdef _GLAD_IS_SOME_NEW_VERSION
174 | if(max_loaded_major < 3) {
175 | #endif
176 | exts = (const char *)glGetString(GL_EXTENSIONS);
177 | #ifdef _GLAD_IS_SOME_NEW_VERSION
178 | } else {
179 | unsigned int index;
180 |
181 | num_exts_i = 0;
182 | glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i);
183 | if (num_exts_i > 0) {
184 | exts_i = (char **)malloc((size_t)num_exts_i * (sizeof *exts_i));
185 | }
186 |
187 | if (exts_i == NULL) {
188 | return 0;
189 | }
190 |
191 | for(index = 0; index < (unsigned)num_exts_i; index++) {
192 | const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index);
193 | size_t len = strlen(gl_str_tmp);
194 |
195 | char *local_str = (char*)malloc((len+1) * sizeof(char));
196 | if(local_str != NULL) {
197 | memcpy(local_str, gl_str_tmp, (len+1) * sizeof(char));
198 | }
199 | exts_i[index] = local_str;
200 | }
201 | }
202 | #endif
203 | return 1;
204 | }
205 |
206 | static void free_exts(void) {
207 | if (exts_i != NULL) {
208 | int index;
209 | for(index = 0; index < num_exts_i; index++) {
210 | free((char *)exts_i[index]);
211 | }
212 | free((void *)exts_i);
213 | exts_i = NULL;
214 | }
215 | }
216 |
217 | static int has_ext(const char *ext) {
218 | #ifdef _GLAD_IS_SOME_NEW_VERSION
219 | if(max_loaded_major < 3) {
220 | #endif
221 | const char *extensions;
222 | const char *loc;
223 | const char *terminator;
224 | extensions = exts;
225 | if(extensions == NULL || ext == NULL) {
226 | return 0;
227 | }
228 |
229 | while(1) {
230 | loc = strstr(extensions, ext);
231 | if(loc == NULL) {
232 | return 0;
233 | }
234 |
235 | terminator = loc + strlen(ext);
236 | if((loc == extensions || *(loc - 1) == ' ') &&
237 | (*terminator == ' ' || *terminator == '\0')) {
238 | return 1;
239 | }
240 | extensions = terminator;
241 | }
242 | #ifdef _GLAD_IS_SOME_NEW_VERSION
243 | } else {
244 | int index;
245 | if(exts_i == NULL) return 0;
246 | for(index = 0; index < num_exts_i; index++) {
247 | const char *e = exts_i[index];
248 |
249 | if(exts_i[index] != NULL && strcmp(e, ext) == 0) {
250 | return 1;
251 | }
252 | }
253 | }
254 | #endif
255 |
256 | return 0;
257 | }
258 | int GLAD_GL_VERSION_1_0 = 0;
259 | int GLAD_GL_VERSION_1_1 = 0;
260 | int GLAD_GL_VERSION_1_2 = 0;
261 | int GLAD_GL_VERSION_1_3 = 0;
262 | int GLAD_GL_VERSION_1_4 = 0;
263 | int GLAD_GL_VERSION_1_5 = 0;
264 | int GLAD_GL_VERSION_2_0 = 0;
265 | int GLAD_GL_VERSION_2_1 = 0;
266 | int GLAD_GL_VERSION_3_0 = 0;
267 | int GLAD_GL_VERSION_3_1 = 0;
268 | int GLAD_GL_VERSION_3_2 = 0;
269 | int GLAD_GL_VERSION_3_3 = 0;
270 | PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL;
271 | PFNGLATTACHSHADERPROC glad_glAttachShader = NULL;
272 | PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL;
273 | PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL;
274 | PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL;
275 | PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL;
276 | PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL;
277 | PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL;
278 | PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL;
279 | PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL;
280 | PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL;
281 | PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL;
282 | PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL;
283 | PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL;
284 | PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL;
285 | PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL;
286 | PFNGLBLENDCOLORPROC glad_glBlendColor = NULL;
287 | PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL;
288 | PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL;
289 | PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL;
290 | PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL;
291 | PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL;
292 | PFNGLBUFFERDATAPROC glad_glBufferData = NULL;
293 | PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL;
294 | PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL;
295 | PFNGLCLAMPCOLORPROC glad_glClampColor = NULL;
296 | PFNGLCLEARPROC glad_glClear = NULL;
297 | PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL;
298 | PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL;
299 | PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL;
300 | PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL;
301 | PFNGLCLEARCOLORPROC glad_glClearColor = NULL;
302 | PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL;
303 | PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL;
304 | PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL;
305 | PFNGLCOLORMASKPROC glad_glColorMask = NULL;
306 | PFNGLCOLORMASKIPROC glad_glColorMaski = NULL;
307 | PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL;
308 | PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL;
309 | PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL;
310 | PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL;
311 | PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL;
312 | PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL;
313 | PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL;
314 | PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL;
315 | PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL;
316 | PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL;
317 | PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL;
318 | PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL;
319 | PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL;
320 | PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL;
321 | PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL;
322 | PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL;
323 | PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL;
324 | PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL;
325 | PFNGLCREATESHADERPROC glad_glCreateShader = NULL;
326 | PFNGLCULLFACEPROC glad_glCullFace = NULL;
327 | PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL;
328 | PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL;
329 | PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL;
330 | PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL;
331 | PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL;
332 | PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL;
333 | PFNGLDELETESHADERPROC glad_glDeleteShader = NULL;
334 | PFNGLDELETESYNCPROC glad_glDeleteSync = NULL;
335 | PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL;
336 | PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL;
337 | PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL;
338 | PFNGLDEPTHMASKPROC glad_glDepthMask = NULL;
339 | PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL;
340 | PFNGLDETACHSHADERPROC glad_glDetachShader = NULL;
341 | PFNGLDISABLEPROC glad_glDisable = NULL;
342 | PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL;
343 | PFNGLDISABLEIPROC glad_glDisablei = NULL;
344 | PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL;
345 | PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL;
346 | PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL;
347 | PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL;
348 | PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL;
349 | PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL;
350 | PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL;
351 | PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL;
352 | PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL;
353 | PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL;
354 | PFNGLENABLEPROC glad_glEnable = NULL;
355 | PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL;
356 | PFNGLENABLEIPROC glad_glEnablei = NULL;
357 | PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL;
358 | PFNGLENDQUERYPROC glad_glEndQuery = NULL;
359 | PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL;
360 | PFNGLFENCESYNCPROC glad_glFenceSync = NULL;
361 | PFNGLFINISHPROC glad_glFinish = NULL;
362 | PFNGLFLUSHPROC glad_glFlush = NULL;
363 | PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL;
364 | PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL;
365 | PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL;
366 | PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL;
367 | PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL;
368 | PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL;
369 | PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL;
370 | PFNGLFRONTFACEPROC glad_glFrontFace = NULL;
371 | PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL;
372 | PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL;
373 | PFNGLGENQUERIESPROC glad_glGenQueries = NULL;
374 | PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL;
375 | PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL;
376 | PFNGLGENTEXTURESPROC glad_glGenTextures = NULL;
377 | PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL;
378 | PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL;
379 | PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL;
380 | PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL;
381 | PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL;
382 | PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL;
383 | PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL;
384 | PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL;
385 | PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL;
386 | PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL;
387 | PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL;
388 | PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL;
389 | PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL;
390 | PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL;
391 | PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL;
392 | PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL;
393 | PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL;
394 | PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL;
395 | PFNGLGETERRORPROC glad_glGetError = NULL;
396 | PFNGLGETFLOATVPROC glad_glGetFloatv = NULL;
397 | PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL;
398 | PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL;
399 | PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL;
400 | PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL;
401 | PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL;
402 | PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL;
403 | PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL;
404 | PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL;
405 | PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL;
406 | PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL;
407 | PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL;
408 | PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL;
409 | PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL;
410 | PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL;
411 | PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL;
412 | PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL;
413 | PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL;
414 | PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL;
415 | PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL;
416 | PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL;
417 | PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL;
418 | PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL;
419 | PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL;
420 | PFNGLGETSTRINGPROC glad_glGetString = NULL;
421 | PFNGLGETSTRINGIPROC glad_glGetStringi = NULL;
422 | PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL;
423 | PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL;
424 | PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL;
425 | PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL;
426 | PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL;
427 | PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL;
428 | PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL;
429 | PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL;
430 | PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL;
431 | PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL;
432 | PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL;
433 | PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL;
434 | PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL;
435 | PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL;
436 | PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL;
437 | PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL;
438 | PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL;
439 | PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL;
440 | PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL;
441 | PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL;
442 | PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL;
443 | PFNGLHINTPROC glad_glHint = NULL;
444 | PFNGLISBUFFERPROC glad_glIsBuffer = NULL;
445 | PFNGLISENABLEDPROC glad_glIsEnabled = NULL;
446 | PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL;
447 | PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL;
448 | PFNGLISPROGRAMPROC glad_glIsProgram = NULL;
449 | PFNGLISQUERYPROC glad_glIsQuery = NULL;
450 | PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL;
451 | PFNGLISSAMPLERPROC glad_glIsSampler = NULL;
452 | PFNGLISSHADERPROC glad_glIsShader = NULL;
453 | PFNGLISSYNCPROC glad_glIsSync = NULL;
454 | PFNGLISTEXTUREPROC glad_glIsTexture = NULL;
455 | PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL;
456 | PFNGLLINEWIDTHPROC glad_glLineWidth = NULL;
457 | PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL;
458 | PFNGLLOGICOPPROC glad_glLogicOp = NULL;
459 | PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL;
460 | PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL;
461 | PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL;
462 | PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL;
463 | PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL;
464 | PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL;
465 | PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL;
466 | PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL;
467 | PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL;
468 | PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL;
469 | PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL;
470 | PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL;
471 | PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL;
472 | PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL;
473 | PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL;
474 | PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL;
475 | PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL;
476 | PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL;
477 | PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL;
478 | PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL;
479 | PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL;
480 | PFNGLPOINTSIZEPROC glad_glPointSize = NULL;
481 | PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL;
482 | PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL;
483 | PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL;
484 | PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL;
485 | PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL;
486 | PFNGLREADBUFFERPROC glad_glReadBuffer = NULL;
487 | PFNGLREADPIXELSPROC glad_glReadPixels = NULL;
488 | PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL;
489 | PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL;
490 | PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL;
491 | PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL;
492 | PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL;
493 | PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL;
494 | PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL;
495 | PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL;
496 | PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL;
497 | PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL;
498 | PFNGLSCISSORPROC glad_glScissor = NULL;
499 | PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL;
500 | PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL;
501 | PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL;
502 | PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL;
503 | PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL;
504 | PFNGLSTENCILMASKPROC glad_glStencilMask = NULL;
505 | PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL;
506 | PFNGLSTENCILOPPROC glad_glStencilOp = NULL;
507 | PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL;
508 | PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL;
509 | PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL;
510 | PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL;
511 | PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL;
512 | PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL;
513 | PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL;
514 | PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL;
515 | PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL;
516 | PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL;
517 | PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL;
518 | PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL;
519 | PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL;
520 | PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL;
521 | PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL;
522 | PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL;
523 | PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL;
524 | PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL;
525 | PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL;
526 | PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL;
527 | PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL;
528 | PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL;
529 | PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL;
530 | PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL;
531 | PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL;
532 | PFNGLUNIFORM1FPROC glad_glUniform1f = NULL;
533 | PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL;
534 | PFNGLUNIFORM1IPROC glad_glUniform1i = NULL;
535 | PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL;
536 | PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL;
537 | PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL;
538 | PFNGLUNIFORM2FPROC glad_glUniform2f = NULL;
539 | PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL;
540 | PFNGLUNIFORM2IPROC glad_glUniform2i = NULL;
541 | PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL;
542 | PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL;
543 | PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL;
544 | PFNGLUNIFORM3FPROC glad_glUniform3f = NULL;
545 | PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL;
546 | PFNGLUNIFORM3IPROC glad_glUniform3i = NULL;
547 | PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL;
548 | PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL;
549 | PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL;
550 | PFNGLUNIFORM4FPROC glad_glUniform4f = NULL;
551 | PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL;
552 | PFNGLUNIFORM4IPROC glad_glUniform4i = NULL;
553 | PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL;
554 | PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL;
555 | PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL;
556 | PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL;
557 | PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL;
558 | PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL;
559 | PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL;
560 | PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL;
561 | PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL;
562 | PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL;
563 | PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL;
564 | PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL;
565 | PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL;
566 | PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL;
567 | PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL;
568 | PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL;
569 | PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL;
570 | PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL;
571 | PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL;
572 | PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL;
573 | PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL;
574 | PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL;
575 | PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL;
576 | PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL;
577 | PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL;
578 | PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL;
579 | PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL;
580 | PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL;
581 | PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL;
582 | PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL;
583 | PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL;
584 | PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL;
585 | PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL;
586 | PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL;
587 | PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL;
588 | PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL;
589 | PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL;
590 | PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL;
591 | PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL;
592 | PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL;
593 | PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL;
594 | PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL;
595 | PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL;
596 | PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL;
597 | PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL;
598 | PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL;
599 | PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL;
600 | PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL;
601 | PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL;
602 | PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL;
603 | PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL;
604 | PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL;
605 | PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL;
606 | PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL;
607 | PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL;
608 | PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL;
609 | PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL;
610 | PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL;
611 | PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL;
612 | PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL;
613 | PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL;
614 | PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL;
615 | PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL;
616 | PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL;
617 | PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL;
618 | PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL;
619 | PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL;
620 | PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL;
621 | PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL;
622 | PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL;
623 | PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL;
624 | PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL;
625 | PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL;
626 | PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL;
627 | PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL;
628 | PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL;
629 | PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL;
630 | PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL;
631 | PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL;
632 | PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL;
633 | PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL;
634 | PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL;
635 | PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL;
636 | PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL;
637 | PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL;
638 | PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL;
639 | PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL;
640 | PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL;
641 | PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL;
642 | PFNGLVIEWPORTPROC glad_glViewport = NULL;
643 | PFNGLWAITSYNCPROC glad_glWaitSync = NULL;
644 | static void load_GL_VERSION_1_0(GLADloadproc load) {
645 | if(!GLAD_GL_VERSION_1_0) return;
646 | glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace");
647 | glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace");
648 | glad_glHint = (PFNGLHINTPROC)load("glHint");
649 | glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth");
650 | glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize");
651 | glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode");
652 | glad_glScissor = (PFNGLSCISSORPROC)load("glScissor");
653 | glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf");
654 | glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv");
655 | glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri");
656 | glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv");
657 | glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D");
658 | glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D");
659 | glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer");
660 | glad_glClear = (PFNGLCLEARPROC)load("glClear");
661 | glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor");
662 | glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil");
663 | glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth");
664 | glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask");
665 | glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask");
666 | glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask");
667 | glad_glDisable = (PFNGLDISABLEPROC)load("glDisable");
668 | glad_glEnable = (PFNGLENABLEPROC)load("glEnable");
669 | glad_glFinish = (PFNGLFINISHPROC)load("glFinish");
670 | glad_glFlush = (PFNGLFLUSHPROC)load("glFlush");
671 | glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc");
672 | glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp");
673 | glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc");
674 | glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp");
675 | glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc");
676 | glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref");
677 | glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei");
678 | glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer");
679 | glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels");
680 | glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv");
681 | glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev");
682 | glad_glGetError = (PFNGLGETERRORPROC)load("glGetError");
683 | glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv");
684 | glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv");
685 | glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
686 | glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage");
687 | glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv");
688 | glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv");
689 | glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv");
690 | glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv");
691 | glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled");
692 | glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange");
693 | glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport");
694 | }
695 | static void load_GL_VERSION_1_1(GLADloadproc load) {
696 | if(!GLAD_GL_VERSION_1_1) return;
697 | glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays");
698 | glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements");
699 | glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset");
700 | glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D");
701 | glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D");
702 | glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D");
703 | glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D");
704 | glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D");
705 | glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D");
706 | glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture");
707 | glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures");
708 | glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures");
709 | glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture");
710 | }
711 | static void load_GL_VERSION_1_2(GLADloadproc load) {
712 | if(!GLAD_GL_VERSION_1_2) return;
713 | glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements");
714 | glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D");
715 | glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D");
716 | glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D");
717 | }
718 | static void load_GL_VERSION_1_3(GLADloadproc load) {
719 | if(!GLAD_GL_VERSION_1_3) return;
720 | glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture");
721 | glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage");
722 | glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D");
723 | glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D");
724 | glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D");
725 | glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D");
726 | glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D");
727 | glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D");
728 | glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage");
729 | }
730 | static void load_GL_VERSION_1_4(GLADloadproc load) {
731 | if(!GLAD_GL_VERSION_1_4) return;
732 | glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate");
733 | glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays");
734 | glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements");
735 | glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf");
736 | glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv");
737 | glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri");
738 | glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv");
739 | glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor");
740 | glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation");
741 | }
742 | static void load_GL_VERSION_1_5(GLADloadproc load) {
743 | if(!GLAD_GL_VERSION_1_5) return;
744 | glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries");
745 | glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries");
746 | glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery");
747 | glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery");
748 | glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery");
749 | glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv");
750 | glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv");
751 | glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv");
752 | glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer");
753 | glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers");
754 | glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers");
755 | glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer");
756 | glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData");
757 | glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData");
758 | glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData");
759 | glad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer");
760 | glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer");
761 | glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv");
762 | glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv");
763 | }
764 | static void load_GL_VERSION_2_0(GLADloadproc load) {
765 | if(!GLAD_GL_VERSION_2_0) return;
766 | glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate");
767 | glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers");
768 | glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate");
769 | glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate");
770 | glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate");
771 | glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader");
772 | glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation");
773 | glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader");
774 | glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram");
775 | glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader");
776 | glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram");
777 | glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader");
778 | glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader");
779 | glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray");
780 | glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray");
781 | glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib");
782 | glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform");
783 | glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders");
784 | glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation");
785 | glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv");
786 | glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog");
787 | glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv");
788 | glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog");
789 | glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource");
790 | glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation");
791 | glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv");
792 | glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv");
793 | glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv");
794 | glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv");
795 | glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv");
796 | glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv");
797 | glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram");
798 | glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader");
799 | glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram");
800 | glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource");
801 | glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram");
802 | glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f");
803 | glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f");
804 | glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f");
805 | glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f");
806 | glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i");
807 | glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i");
808 | glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i");
809 | glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i");
810 | glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv");
811 | glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv");
812 | glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv");
813 | glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv");
814 | glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv");
815 | glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv");
816 | glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv");
817 | glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv");
818 | glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv");
819 | glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv");
820 | glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv");
821 | glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram");
822 | glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d");
823 | glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv");
824 | glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f");
825 | glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv");
826 | glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s");
827 | glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv");
828 | glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d");
829 | glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv");
830 | glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f");
831 | glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv");
832 | glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s");
833 | glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)load("glVertexAttrib2sv");
834 | glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)load("glVertexAttrib3d");
835 | glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)load("glVertexAttrib3dv");
836 | glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f");
837 | glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv");
838 | glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s");
839 | glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv");
840 | glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv");
841 | glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)load("glVertexAttrib4Niv");
842 | glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv");
843 | glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub");
844 | glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv");
845 | glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv");
846 | glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv");
847 | glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv");
848 | glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d");
849 | glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv");
850 | glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f");
851 | glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv");
852 | glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv");
853 | glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s");
854 | glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv");
855 | glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv");
856 | glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv");
857 | glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv");
858 | glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer");
859 | }
860 | static void load_GL_VERSION_2_1(GLADloadproc load) {
861 | if(!GLAD_GL_VERSION_2_1) return;
862 | glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv");
863 | glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv");
864 | glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv");
865 | glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv");
866 | glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv");
867 | glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv");
868 | }
869 | static void load_GL_VERSION_3_0(GLADloadproc load) {
870 | if(!GLAD_GL_VERSION_3_0) return;
871 | glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski");
872 | glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v");
873 | glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
874 | glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei");
875 | glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei");
876 | glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi");
877 | glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback");
878 | glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback");
879 | glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
880 | glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
881 | glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings");
882 | glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying");
883 | glad_glClampColor = (PFNGLCLAMPCOLORPROC)load("glClampColor");
884 | glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)load("glBeginConditionalRender");
885 | glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)load("glEndConditionalRender");
886 | glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer");
887 | glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv");
888 | glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv");
889 | glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)load("glVertexAttribI1i");
890 | glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)load("glVertexAttribI2i");
891 | glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)load("glVertexAttribI3i");
892 | glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i");
893 | glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)load("glVertexAttribI1ui");
894 | glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)load("glVertexAttribI2ui");
895 | glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)load("glVertexAttribI3ui");
896 | glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui");
897 | glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)load("glVertexAttribI1iv");
898 | glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)load("glVertexAttribI2iv");
899 | glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)load("glVertexAttribI3iv");
900 | glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv");
901 | glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)load("glVertexAttribI1uiv");
902 | glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)load("glVertexAttribI2uiv");
903 | glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)load("glVertexAttribI3uiv");
904 | glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv");
905 | glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)load("glVertexAttribI4bv");
906 | glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)load("glVertexAttribI4sv");
907 | glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)load("glVertexAttribI4ubv");
908 | glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)load("glVertexAttribI4usv");
909 | glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv");
910 | glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)load("glBindFragDataLocation");
911 | glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation");
912 | glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui");
913 | glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui");
914 | glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui");
915 | glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui");
916 | glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv");
917 | glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv");
918 | glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv");
919 | glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv");
920 | glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv");
921 | glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv");
922 | glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv");
923 | glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv");
924 | glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv");
925 | glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv");
926 | glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv");
927 | glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi");
928 | glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi");
929 | glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
930 | glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
931 | glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
932 | glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
933 | glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
934 | glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
935 | glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
936 | glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
937 | glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
938 | glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
939 | glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
940 | glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D");
941 | glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
942 | glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D");
943 | glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
944 | glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
945 | glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
946 | glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
947 | glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
948 | glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
949 | glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange");
950 | glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange");
951 | glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray");
952 | glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays");
953 | glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays");
954 | glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray");
955 | }
956 | static void load_GL_VERSION_3_1(GLADloadproc load) {
957 | if(!GLAD_GL_VERSION_3_1) return;
958 | glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced");
959 | glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced");
960 | glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer");
961 | glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)load("glPrimitiveRestartIndex");
962 | glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData");
963 | glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices");
964 | glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv");
965 | glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName");
966 | glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex");
967 | glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv");
968 | glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName");
969 | glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding");
970 | glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
971 | glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
972 | glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
973 | }
974 | static void load_GL_VERSION_3_2(GLADloadproc load) {
975 | if(!GLAD_GL_VERSION_3_2) return;
976 | glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex");
977 | glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex");
978 | glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex");
979 | glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex");
980 | glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex");
981 | glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync");
982 | glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync");
983 | glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync");
984 | glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync");
985 | glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync");
986 | glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v");
987 | glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv");
988 | glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v");
989 | glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v");
990 | glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture");
991 | glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample");
992 | glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample");
993 | glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv");
994 | glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski");
995 | }
996 | static void load_GL_VERSION_3_3(GLADloadproc load) {
997 | if(!GLAD_GL_VERSION_3_3) return;
998 | glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed");
999 | glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex");
1000 | glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers");
1001 | glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers");
1002 | glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler");
1003 | glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler");
1004 | glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri");
1005 | glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv");
1006 | glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf");
1007 | glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv");
1008 | glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv");
1009 | glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv");
1010 | glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv");
1011 | glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv");
1012 | glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv");
1013 | glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv");
1014 | glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter");
1015 | glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v");
1016 | glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v");
1017 | glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor");
1018 | glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui");
1019 | glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv");
1020 | glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui");
1021 | glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv");
1022 | glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui");
1023 | glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv");
1024 | glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui");
1025 | glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv");
1026 | glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui");
1027 | glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv");
1028 | glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui");
1029 | glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv");
1030 | glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui");
1031 | glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv");
1032 | glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui");
1033 | glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv");
1034 | glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui");
1035 | glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv");
1036 | glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui");
1037 | glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv");
1038 | glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui");
1039 | glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv");
1040 | glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui");
1041 | glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv");
1042 | glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui");
1043 | glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv");
1044 | glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui");
1045 | glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv");
1046 | glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui");
1047 | glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv");
1048 | glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui");
1049 | glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv");
1050 | glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui");
1051 | glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv");
1052 | glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui");
1053 | glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv");
1054 | glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui");
1055 | glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv");
1056 | }
1057 | static int find_extensionsGL(void) {
1058 | if (!get_exts()) return 0;
1059 | (void)&has_ext;
1060 | free_exts();
1061 | return 1;
1062 | }
1063 |
1064 | static void find_coreGL(void) {
1065 |
1066 | /* Thank you @elmindreda
1067 | * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176
1068 | * https://github.com/glfw/glfw/blob/master/src/context.c#L36
1069 | */
1070 | int i, major, minor;
1071 |
1072 | const char* version;
1073 | const char* prefixes[] = {
1074 | "OpenGL ES-CM ",
1075 | "OpenGL ES-CL ",
1076 | "OpenGL ES ",
1077 | NULL
1078 | };
1079 |
1080 | version = (const char*) glGetString(GL_VERSION);
1081 | if (!version) return;
1082 |
1083 | for (i = 0; prefixes[i]; i++) {
1084 | const size_t length = strlen(prefixes[i]);
1085 | if (strncmp(version, prefixes[i], length) == 0) {
1086 | version += length;
1087 | break;
1088 | }
1089 | }
1090 |
1091 | /* PR #18 */
1092 | #ifdef _MSC_VER
1093 | sscanf_s(version, "%d.%d", &major, &minor);
1094 | #else
1095 | sscanf(version, "%d.%d", &major, &minor);
1096 | #endif
1097 |
1098 | GLVersion.major = major; GLVersion.minor = minor;
1099 | max_loaded_major = major; max_loaded_minor = minor;
1100 | GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
1101 | GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
1102 | GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1;
1103 | GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1;
1104 | GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1;
1105 | GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1;
1106 | GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
1107 | GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2;
1108 | GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3;
1109 | GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3;
1110 | GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3;
1111 | GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3;
1112 | if (GLVersion.major > 3 || (GLVersion.major >= 3 && GLVersion.minor >= 3)) {
1113 | max_loaded_major = 3;
1114 | max_loaded_minor = 3;
1115 | }
1116 | }
1117 |
1118 | int gladLoadGLLoader(GLADloadproc load) {
1119 | GLVersion.major = 0; GLVersion.minor = 0;
1120 | glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
1121 | if(glGetString == NULL) return 0;
1122 | if(glGetString(GL_VERSION) == NULL) return 0;
1123 | find_coreGL();
1124 | load_GL_VERSION_1_0(load);
1125 | load_GL_VERSION_1_1(load);
1126 | load_GL_VERSION_1_2(load);
1127 | load_GL_VERSION_1_3(load);
1128 | load_GL_VERSION_1_4(load);
1129 | load_GL_VERSION_1_5(load);
1130 | load_GL_VERSION_2_0(load);
1131 | load_GL_VERSION_2_1(load);
1132 | load_GL_VERSION_3_0(load);
1133 | load_GL_VERSION_3_1(load);
1134 | load_GL_VERSION_3_2(load);
1135 | load_GL_VERSION_3_3(load);
1136 |
1137 | if (!find_extensionsGL()) return 0;
1138 | return GLVersion.major != 0 || GLVersion.minor != 0;
1139 | }
1140 |
1141 |
--------------------------------------------------------------------------------
/readme.md:
--------------------------------------------------------------------------------
1 |
2 | 
3 | 
4 | 
5 | 
6 |
7 |
8 |
9 |
10 |
11 | Learning OpenGL
12 |
13 |
14 | This repository is part of a group of three repository where I'm exploring different OpenGL implementations using different and popular OpenGL handling libraries as well as the WIN32 API
15 |
16 | OpenGL GLAD
17 | ·
18 | OpenGL GLEW
19 | ·
20 | OpenGL WIN32
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 | Table of Contents
29 |
30 |
31 | About The Project
32 |
35 |
36 |
37 | Getting Started
38 |
42 |
43 | Usage
44 | Roadmap
45 | License
46 | Contact
47 | Acknowledgements
48 |
49 |
50 |
51 |
52 |
53 |
54 | ## About The Project
55 |
56 | This group of repositories is part of my CGI Programming Learning Path.
57 |
58 |
59 |
60 | ### Built With
61 |
62 | * [WIN32 API](https://docs.microsoft.com/en-us/windows/win32/apiindex/windows-api-list)
63 | * [GLAD Library](https://glad.dav1d.de/)
64 |
65 |
66 |
67 |
68 | ## Getting Started
69 |
70 | To get a local copy up and running follow these simple steps.
71 |
72 | ### Prerequisites
73 |
74 | - Windows OS is mandatory
75 |
76 | If you want to try OpenGL out using a different OS, please refer to the following OpenGL repos:
77 |
78 | OpenGL GLAD
79 | ·
80 | OpenGL GLEW
81 |
82 | ### Installation
83 |
84 | 1. Clone the repo
85 | ```sh
86 | git clone https://github.com/Eversmile12/OpenGLNative
87 | ```
88 | 2. Build the project using VisualStudio 2019
89 | 3. Enjoy OpenGL
90 |
91 |
92 |
93 |
94 |
95 | ## Roadmap
96 |
97 | If you want to follow my CGI Programming learning journey, go here.
98 |
99 |
100 |
101 | ## License
102 |
103 | Distributed under the MIT License. See `LICENSE` for more information.
104 |
105 |
106 |
107 | ## Contact
108 | Vittorio Rivabella - [@VittoRivabella](https://twitter.com/@VittoRivabella) - iwasvitto@gmail.com
109 |
110 | Project Link: [https://github.com/Eversmile12/OpenGLNative](https://github.com/Eversmile12/OpenGLNative)
111 |
112 |
113 |
114 |
115 | ## Resources
116 |
117 | * [Hands-On C++ Game Animation Programming - Gabor Szauer](https://www.packtpub.com/product/hands-on-c-game-animation-programming/9781800208087)
118 | * [WIN32 API](https://docs.microsoft.com/en-us/windows/win32/apiindex/windows-api-list)
119 | * [GLAD Library](https://glad.dav1d.de/)
120 |
--------------------------------------------------------------------------------