├── LICENSE ├── OpenGL ├── .vs │ └── OpenGL │ │ └── v16 │ │ ├── .suo │ │ ├── Browse.VC.db │ │ ├── Browse.VC.db-shm │ │ ├── Browse.VC.db-wal │ │ └── ipch │ │ └── AutoPCH │ │ ├── 3c36a6b40f231efb │ │ └── GLAD.ipch │ │ └── f64a40c15c86285e │ │ └── WINMAIN.ipch ├── Debug │ ├── OpenGL.exe │ ├── OpenGL.ilk │ └── OpenGL.pdb ├── Dependencies │ └── include │ │ ├── KHR │ │ └── khrplatform.h │ │ └── glad │ │ └── glad.h ├── OpenGL.sln └── OpenGL │ ├── Debug │ ├── OpenGL.exe.recipe │ ├── OpenGL.log │ ├── OpenGL.tlog │ │ ├── CL.command.1.tlog │ │ ├── CL.read.1.tlog │ │ ├── CL.write.1.tlog │ │ ├── OpenGL.lastbuildstate │ │ ├── link.command.1.tlog │ │ ├── link.read.1.tlog │ │ └── link.write.1.tlog │ ├── WinMain.obj │ ├── glad.obj │ ├── vc142.idb │ └── vc142.pdb │ ├── OpenGL.vcxproj │ ├── OpenGL.vcxproj.filters │ ├── OpenGL.vcxproj.user │ └── src │ ├── Application.h │ ├── WinMain.cpp │ └── glad.c └── readme.md /LICENSE: -------------------------------------------------------------------------------- 1 | MIT License 2 | 3 | Copyright (c) 2021 Vittorio Rivabella 4 | 5 | Permission is hereby granted, free of charge, to any person obtaining a copy 6 | of this software and associated documentation files (the "Software"), to deal 7 | in the Software without restriction, including without limitation the rights 8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 9 | copies of the Software, and to permit persons to whom the Software is 10 | furnished to do so, subject to the following conditions: 11 | 12 | The above copyright notice and this permission notice shall be included in all 13 | copies or substantial portions of the Software. 14 | 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 21 | SOFTWARE. 22 | -------------------------------------------------------------------------------- /OpenGL/.vs/OpenGL/v16/.suo: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Eversmile12/OpenGLNative/8dbe9ebb8da2dccdb84454bb8d899a3146bf159e/OpenGL/.vs/OpenGL/v16/.suo -------------------------------------------------------------------------------- /OpenGL/.vs/OpenGL/v16/Browse.VC.db: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Eversmile12/OpenGLNative/8dbe9ebb8da2dccdb84454bb8d899a3146bf159e/OpenGL/.vs/OpenGL/v16/Browse.VC.db 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-------------------------------------------------------------------------------- https://raw.githubusercontent.com/Eversmile12/OpenGLNative/8dbe9ebb8da2dccdb84454bb8d899a3146bf159e/OpenGL/Debug/OpenGL.ilk -------------------------------------------------------------------------------- /OpenGL/Debug/OpenGL.pdb: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Eversmile12/OpenGLNative/8dbe9ebb8da2dccdb84454bb8d899a3146bf159e/OpenGL/Debug/OpenGL.pdb -------------------------------------------------------------------------------- /OpenGL/Dependencies/include/KHR/khrplatform.h: -------------------------------------------------------------------------------- 1 | #ifndef __khrplatform_h_ 2 | #define __khrplatform_h_ 3 | 4 | /* 5 | ** Copyright (c) 2008-2018 The Khronos Group Inc. 6 | ** 7 | ** Permission is hereby granted, free of charge, to any person obtaining a 8 | ** copy of this software and/or associated documentation files (the 9 | ** "Materials"), to deal in the Materials without restriction, including 10 | ** without limitation the rights to use, copy, modify, merge, publish, 11 | ** distribute, sublicense, and/or sell copies of the Materials, and to 12 | ** permit persons to whom the Materials are furnished to do so, subject to 13 | ** the following conditions: 14 | ** 15 | ** The above copyright notice and this permission notice shall be included 16 | ** in all copies or substantial portions of the Materials. 17 | ** 18 | ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 19 | ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 | ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 21 | ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 22 | ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 | ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 | ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. 25 | */ 26 | 27 | /* Khronos platform-specific types and definitions. 28 | * 29 | * The master copy of khrplatform.h is maintained in the Khronos EGL 30 | * Registry repository at https://github.com/KhronosGroup/EGL-Registry 31 | * The last semantic modification to khrplatform.h was at commit ID: 32 | * 67a3e0864c2d75ea5287b9f3d2eb74a745936692 33 | * 34 | * Adopters may modify this file to suit their platform. Adopters are 35 | * encouraged to submit platform specific modifications to the Khronos 36 | * group so that they can be included in future versions of this file. 37 | * Please submit changes by filing pull requests or issues on 38 | * the EGL Registry repository linked above. 39 | * 40 | * 41 | * See the Implementer's Guidelines for information about where this file 42 | * should be located on your system and for more details of its use: 43 | * http://www.khronos.org/registry/implementers_guide.pdf 44 | * 45 | * This file should be included as 46 | * #include 47 | * by Khronos client API header files that use its types and defines. 48 | * 49 | * The types in khrplatform.h should only be used to define API-specific types. 50 | * 51 | * Types defined in khrplatform.h: 52 | * khronos_int8_t signed 8 bit 53 | * khronos_uint8_t unsigned 8 bit 54 | * khronos_int16_t signed 16 bit 55 | * khronos_uint16_t unsigned 16 bit 56 | * khronos_int32_t signed 32 bit 57 | * khronos_uint32_t unsigned 32 bit 58 | * khronos_int64_t signed 64 bit 59 | * khronos_uint64_t unsigned 64 bit 60 | * khronos_intptr_t signed same number of bits as a pointer 61 | * khronos_uintptr_t unsigned same number of bits as a pointer 62 | * khronos_ssize_t signed size 63 | * khronos_usize_t unsigned size 64 | * khronos_float_t signed 32 bit floating point 65 | * khronos_time_ns_t unsigned 64 bit time in nanoseconds 66 | * khronos_utime_nanoseconds_t unsigned time interval or absolute time in 67 | * nanoseconds 68 | * khronos_stime_nanoseconds_t signed time interval in nanoseconds 69 | * khronos_boolean_enum_t enumerated boolean type. This should 70 | * only be used as a base type when a client API's boolean type is 71 | * an enum. Client APIs which use an integer or other type for 72 | * booleans cannot use this as the base type for their boolean. 73 | * 74 | * Tokens defined in khrplatform.h: 75 | * 76 | * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. 77 | * 78 | * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. 79 | * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. 80 | * 81 | * Calling convention macros defined in this file: 82 | * KHRONOS_APICALL 83 | * KHRONOS_APIENTRY 84 | * KHRONOS_APIATTRIBUTES 85 | * 86 | * These may be used in function prototypes as: 87 | * 88 | * KHRONOS_APICALL void KHRONOS_APIENTRY funcname( 89 | * int arg1, 90 | * int arg2) KHRONOS_APIATTRIBUTES; 91 | */ 92 | 93 | #if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC) 94 | # define KHRONOS_STATIC 1 95 | #endif 96 | 97 | /*------------------------------------------------------------------------- 98 | * Definition of KHRONOS_APICALL 99 | *------------------------------------------------------------------------- 100 | * This precedes the return type of the function in the function prototype. 101 | */ 102 | #if defined(KHRONOS_STATIC) 103 | /* If the preprocessor constant KHRONOS_STATIC is defined, make the 104 | * header compatible with static linking. */ 105 | # define KHRONOS_APICALL 106 | #elif defined(_WIN32) 107 | # define KHRONOS_APICALL __declspec(dllimport) 108 | #elif defined (__SYMBIAN32__) 109 | # define KHRONOS_APICALL IMPORT_C 110 | #elif defined(__ANDROID__) 111 | # define KHRONOS_APICALL __attribute__((visibility("default"))) 112 | #else 113 | # define KHRONOS_APICALL 114 | #endif 115 | 116 | /*------------------------------------------------------------------------- 117 | * Definition of KHRONOS_APIENTRY 118 | *------------------------------------------------------------------------- 119 | * This follows the return type of the function and precedes the function 120 | * name in the function prototype. 121 | */ 122 | #if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) 123 | /* Win32 but not WinCE */ 124 | # define KHRONOS_APIENTRY __stdcall 125 | #else 126 | # define KHRONOS_APIENTRY 127 | #endif 128 | 129 | /*------------------------------------------------------------------------- 130 | * Definition of KHRONOS_APIATTRIBUTES 131 | *------------------------------------------------------------------------- 132 | * This follows the closing parenthesis of the function prototype arguments. 133 | */ 134 | #if defined (__ARMCC_2__) 135 | #define KHRONOS_APIATTRIBUTES __softfp 136 | #else 137 | #define KHRONOS_APIATTRIBUTES 138 | #endif 139 | 140 | /*------------------------------------------------------------------------- 141 | * basic type definitions 142 | *-----------------------------------------------------------------------*/ 143 | #if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) 144 | 145 | 146 | /* 147 | * Using 148 | */ 149 | #include 150 | typedef int32_t khronos_int32_t; 151 | typedef uint32_t khronos_uint32_t; 152 | typedef int64_t khronos_int64_t; 153 | typedef uint64_t khronos_uint64_t; 154 | #define KHRONOS_SUPPORT_INT64 1 155 | #define KHRONOS_SUPPORT_FLOAT 1 156 | 157 | #elif defined(__VMS ) || defined(__sgi) 158 | 159 | /* 160 | * Using 161 | */ 162 | #include 163 | typedef int32_t khronos_int32_t; 164 | typedef uint32_t khronos_uint32_t; 165 | typedef int64_t khronos_int64_t; 166 | typedef uint64_t khronos_uint64_t; 167 | #define KHRONOS_SUPPORT_INT64 1 168 | #define KHRONOS_SUPPORT_FLOAT 1 169 | 170 | #elif defined(_WIN32) && !defined(__SCITECH_SNAP__) 171 | 172 | /* 173 | * Win32 174 | */ 175 | typedef __int32 khronos_int32_t; 176 | typedef unsigned __int32 khronos_uint32_t; 177 | typedef __int64 khronos_int64_t; 178 | typedef unsigned __int64 khronos_uint64_t; 179 | #define KHRONOS_SUPPORT_INT64 1 180 | #define KHRONOS_SUPPORT_FLOAT 1 181 | 182 | #elif defined(__sun__) || defined(__digital__) 183 | 184 | /* 185 | * Sun or Digital 186 | */ 187 | typedef int khronos_int32_t; 188 | typedef unsigned int khronos_uint32_t; 189 | #if defined(__arch64__) || defined(_LP64) 190 | typedef long int khronos_int64_t; 191 | typedef unsigned long int khronos_uint64_t; 192 | #else 193 | typedef long long int khronos_int64_t; 194 | typedef unsigned long long int khronos_uint64_t; 195 | #endif /* __arch64__ */ 196 | #define KHRONOS_SUPPORT_INT64 1 197 | #define KHRONOS_SUPPORT_FLOAT 1 198 | 199 | #elif 0 200 | 201 | /* 202 | * Hypothetical platform with no float or int64 support 203 | */ 204 | typedef int khronos_int32_t; 205 | typedef unsigned int khronos_uint32_t; 206 | #define KHRONOS_SUPPORT_INT64 0 207 | #define KHRONOS_SUPPORT_FLOAT 0 208 | 209 | #else 210 | 211 | /* 212 | * Generic fallback 213 | */ 214 | #include 215 | typedef int32_t khronos_int32_t; 216 | typedef uint32_t khronos_uint32_t; 217 | typedef int64_t khronos_int64_t; 218 | typedef uint64_t khronos_uint64_t; 219 | #define KHRONOS_SUPPORT_INT64 1 220 | #define KHRONOS_SUPPORT_FLOAT 1 221 | 222 | #endif 223 | 224 | 225 | /* 226 | * Types that are (so far) the same on all platforms 227 | */ 228 | typedef signed char khronos_int8_t; 229 | typedef unsigned char khronos_uint8_t; 230 | typedef signed short int khronos_int16_t; 231 | typedef unsigned short int khronos_uint16_t; 232 | 233 | /* 234 | * Types that differ between LLP64 and LP64 architectures - in LLP64, 235 | * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears 236 | * to be the only LLP64 architecture in current use. 237 | */ 238 | #ifdef _WIN64 239 | typedef signed long long int khronos_intptr_t; 240 | typedef unsigned long long int khronos_uintptr_t; 241 | typedef signed long long int khronos_ssize_t; 242 | typedef unsigned long long int khronos_usize_t; 243 | #else 244 | typedef signed long int khronos_intptr_t; 245 | typedef unsigned long int khronos_uintptr_t; 246 | typedef signed long int khronos_ssize_t; 247 | typedef unsigned long int khronos_usize_t; 248 | #endif 249 | 250 | #if KHRONOS_SUPPORT_FLOAT 251 | /* 252 | * Float type 253 | */ 254 | typedef float khronos_float_t; 255 | #endif 256 | 257 | #if KHRONOS_SUPPORT_INT64 258 | /* Time types 259 | * 260 | * These types can be used to represent a time interval in nanoseconds or 261 | * an absolute Unadjusted System Time. Unadjusted System Time is the number 262 | * of nanoseconds since some arbitrary system event (e.g. since the last 263 | * time the system booted). The Unadjusted System Time is an unsigned 264 | * 64 bit value that wraps back to 0 every 584 years. Time intervals 265 | * may be either signed or unsigned. 266 | */ 267 | typedef khronos_uint64_t khronos_utime_nanoseconds_t; 268 | typedef khronos_int64_t khronos_stime_nanoseconds_t; 269 | #endif 270 | 271 | /* 272 | * Dummy value used to pad enum types to 32 bits. 273 | */ 274 | #ifndef KHRONOS_MAX_ENUM 275 | #define KHRONOS_MAX_ENUM 0x7FFFFFFF 276 | #endif 277 | 278 | /* 279 | * Enumerated boolean type 280 | * 281 | * Values other than zero should be considered to be true. Therefore 282 | * comparisons should not be made against KHRONOS_TRUE. 283 | */ 284 | typedef enum { 285 | KHRONOS_FALSE = 0, 286 | KHRONOS_TRUE = 1, 287 | KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM 288 | } khronos_boolean_enum_t; 289 | 290 | #endif /* __khrplatform_h_ */ 291 | -------------------------------------------------------------------------------- /OpenGL/Dependencies/include/glad/glad.h: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | OpenGL loader generated by glad 0.1.34 on Tue Apr 27 23:39:39 2021. 4 | 5 | Language/Generator: C/C++ 6 | Specification: gl 7 | APIs: gl=3.3 8 | Profile: core 9 | Extensions: 10 | 11 | Loader: True 12 | Local files: False 13 | Omit khrplatform: False 14 | Reproducible: False 15 | 16 | Commandline: 17 | --profile="core" --api="gl=3.3" --generator="c" --spec="gl" --extensions="" 18 | Online: 19 | https://glad.dav1d.de/#profile=core&language=c&specification=gl&loader=on&api=gl%3D3.3 20 | */ 21 | 22 | 23 | #ifndef __glad_h_ 24 | #define __glad_h_ 25 | 26 | #ifdef __gl_h_ 27 | #error OpenGL header already included, remove this include, glad already provides it 28 | #endif 29 | #define __gl_h_ 30 | 31 | #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) 32 | #define APIENTRY __stdcall 33 | #endif 34 | 35 | #ifndef APIENTRY 36 | #define APIENTRY 37 | #endif 38 | #ifndef APIENTRYP 39 | #define APIENTRYP APIENTRY * 40 | #endif 41 | 42 | #ifndef GLAPIENTRY 43 | #define GLAPIENTRY APIENTRY 44 | #endif 45 | 46 | #ifdef __cplusplus 47 | extern "C" { 48 | #endif 49 | 50 | struct gladGLversionStruct { 51 | int major; 52 | int minor; 53 | }; 54 | 55 | typedef void* (* GLADloadproc)(const char *name); 56 | 57 | #ifndef GLAPI 58 | # if defined(GLAD_GLAPI_EXPORT) 59 | # if defined(_WIN32) || defined(__CYGWIN__) 60 | # if defined(GLAD_GLAPI_EXPORT_BUILD) 61 | # if defined(__GNUC__) 62 | # define GLAPI __attribute__ ((dllexport)) extern 63 | # else 64 | # define GLAPI __declspec(dllexport) extern 65 | # endif 66 | # else 67 | # if defined(__GNUC__) 68 | # define GLAPI __attribute__ ((dllimport)) extern 69 | # else 70 | # define GLAPI __declspec(dllimport) extern 71 | # endif 72 | # endif 73 | # elif defined(__GNUC__) && defined(GLAD_GLAPI_EXPORT_BUILD) 74 | # define GLAPI __attribute__ ((visibility ("default"))) extern 75 | # else 76 | # define GLAPI extern 77 | # endif 78 | # else 79 | # define GLAPI extern 80 | # endif 81 | #endif 82 | 83 | GLAPI struct gladGLversionStruct GLVersion; 84 | 85 | GLAPI int gladLoadGL(void); 86 | 87 | GLAPI int gladLoadGLLoader(GLADloadproc); 88 | 89 | #include 90 | typedef unsigned int GLenum; 91 | typedef unsigned char GLboolean; 92 | typedef unsigned int GLbitfield; 93 | typedef void GLvoid; 94 | typedef khronos_int8_t GLbyte; 95 | typedef khronos_uint8_t GLubyte; 96 | typedef khronos_int16_t GLshort; 97 | typedef khronos_uint16_t GLushort; 98 | typedef int GLint; 99 | typedef unsigned int GLuint; 100 | typedef khronos_int32_t GLclampx; 101 | typedef int GLsizei; 102 | typedef khronos_float_t GLfloat; 103 | typedef khronos_float_t GLclampf; 104 | typedef double GLdouble; 105 | typedef double GLclampd; 106 | typedef void *GLeglClientBufferEXT; 107 | typedef void *GLeglImageOES; 108 | typedef char GLchar; 109 | typedef char GLcharARB; 110 | #ifdef __APPLE__ 111 | typedef void *GLhandleARB; 112 | #else 113 | typedef unsigned int GLhandleARB; 114 | #endif 115 | typedef khronos_uint16_t GLhalf; 116 | typedef khronos_uint16_t GLhalfARB; 117 | typedef khronos_int32_t GLfixed; 118 | typedef khronos_intptr_t GLintptr; 119 | typedef khronos_intptr_t GLintptrARB; 120 | typedef khronos_ssize_t GLsizeiptr; 121 | typedef khronos_ssize_t GLsizeiptrARB; 122 | typedef khronos_int64_t GLint64; 123 | typedef khronos_int64_t GLint64EXT; 124 | typedef khronos_uint64_t GLuint64; 125 | typedef khronos_uint64_t GLuint64EXT; 126 | typedef struct __GLsync *GLsync; 127 | struct _cl_context; 128 | struct _cl_event; 129 | typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); 130 | typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); 131 | typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); 132 | typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); 133 | typedef unsigned short GLhalfNV; 134 | typedef GLintptr GLvdpauSurfaceNV; 135 | typedef void (APIENTRY *GLVULKANPROCNV)(void); 136 | #define GL_DEPTH_BUFFER_BIT 0x00000100 137 | #define GL_STENCIL_BUFFER_BIT 0x00000400 138 | #define GL_COLOR_BUFFER_BIT 0x00004000 139 | #define GL_FALSE 0 140 | #define GL_TRUE 1 141 | #define GL_POINTS 0x0000 142 | #define GL_LINES 0x0001 143 | #define GL_LINE_LOOP 0x0002 144 | #define GL_LINE_STRIP 0x0003 145 | #define GL_TRIANGLES 0x0004 146 | #define GL_TRIANGLE_STRIP 0x0005 147 | #define GL_TRIANGLE_FAN 0x0006 148 | #define GL_NEVER 0x0200 149 | #define GL_LESS 0x0201 150 | #define GL_EQUAL 0x0202 151 | #define GL_LEQUAL 0x0203 152 | #define GL_GREATER 0x0204 153 | #define GL_NOTEQUAL 0x0205 154 | #define GL_GEQUAL 0x0206 155 | #define GL_ALWAYS 0x0207 156 | #define GL_ZERO 0 157 | #define GL_ONE 1 158 | #define GL_SRC_COLOR 0x0300 159 | #define GL_ONE_MINUS_SRC_COLOR 0x0301 160 | #define GL_SRC_ALPHA 0x0302 161 | #define GL_ONE_MINUS_SRC_ALPHA 0x0303 162 | #define GL_DST_ALPHA 0x0304 163 | #define GL_ONE_MINUS_DST_ALPHA 0x0305 164 | #define GL_DST_COLOR 0x0306 165 | #define GL_ONE_MINUS_DST_COLOR 0x0307 166 | #define GL_SRC_ALPHA_SATURATE 0x0308 167 | #define GL_NONE 0 168 | #define GL_FRONT_LEFT 0x0400 169 | #define GL_FRONT_RIGHT 0x0401 170 | #define GL_BACK_LEFT 0x0402 171 | #define GL_BACK_RIGHT 0x0403 172 | #define GL_FRONT 0x0404 173 | #define GL_BACK 0x0405 174 | #define GL_LEFT 0x0406 175 | #define GL_RIGHT 0x0407 176 | #define GL_FRONT_AND_BACK 0x0408 177 | #define GL_NO_ERROR 0 178 | #define GL_INVALID_ENUM 0x0500 179 | #define GL_INVALID_VALUE 0x0501 180 | #define GL_INVALID_OPERATION 0x0502 181 | #define GL_OUT_OF_MEMORY 0x0505 182 | #define GL_CW 0x0900 183 | #define GL_CCW 0x0901 184 | #define GL_POINT_SIZE 0x0B11 185 | #define GL_POINT_SIZE_RANGE 0x0B12 186 | #define GL_POINT_SIZE_GRANULARITY 0x0B13 187 | #define GL_LINE_SMOOTH 0x0B20 188 | #define GL_LINE_WIDTH 0x0B21 189 | #define GL_LINE_WIDTH_RANGE 0x0B22 190 | #define GL_LINE_WIDTH_GRANULARITY 0x0B23 191 | #define GL_POLYGON_MODE 0x0B40 192 | #define GL_POLYGON_SMOOTH 0x0B41 193 | #define GL_CULL_FACE 0x0B44 194 | #define GL_CULL_FACE_MODE 0x0B45 195 | #define GL_FRONT_FACE 0x0B46 196 | #define GL_DEPTH_RANGE 0x0B70 197 | #define GL_DEPTH_TEST 0x0B71 198 | #define GL_DEPTH_WRITEMASK 0x0B72 199 | #define GL_DEPTH_CLEAR_VALUE 0x0B73 200 | #define GL_DEPTH_FUNC 0x0B74 201 | #define GL_STENCIL_TEST 0x0B90 202 | #define GL_STENCIL_CLEAR_VALUE 0x0B91 203 | #define GL_STENCIL_FUNC 0x0B92 204 | #define GL_STENCIL_VALUE_MASK 0x0B93 205 | #define GL_STENCIL_FAIL 0x0B94 206 | #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 207 | #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 208 | #define GL_STENCIL_REF 0x0B97 209 | #define GL_STENCIL_WRITEMASK 0x0B98 210 | #define GL_VIEWPORT 0x0BA2 211 | #define GL_DITHER 0x0BD0 212 | #define GL_BLEND_DST 0x0BE0 213 | #define GL_BLEND_SRC 0x0BE1 214 | #define GL_BLEND 0x0BE2 215 | #define GL_LOGIC_OP_MODE 0x0BF0 216 | #define GL_DRAW_BUFFER 0x0C01 217 | #define GL_READ_BUFFER 0x0C02 218 | #define GL_SCISSOR_BOX 0x0C10 219 | #define GL_SCISSOR_TEST 0x0C11 220 | #define GL_COLOR_CLEAR_VALUE 0x0C22 221 | #define GL_COLOR_WRITEMASK 0x0C23 222 | #define GL_DOUBLEBUFFER 0x0C32 223 | #define GL_STEREO 0x0C33 224 | #define GL_LINE_SMOOTH_HINT 0x0C52 225 | #define GL_POLYGON_SMOOTH_HINT 0x0C53 226 | #define GL_UNPACK_SWAP_BYTES 0x0CF0 227 | #define GL_UNPACK_LSB_FIRST 0x0CF1 228 | #define GL_UNPACK_ROW_LENGTH 0x0CF2 229 | #define GL_UNPACK_SKIP_ROWS 0x0CF3 230 | #define GL_UNPACK_SKIP_PIXELS 0x0CF4 231 | #define GL_UNPACK_ALIGNMENT 0x0CF5 232 | #define GL_PACK_SWAP_BYTES 0x0D00 233 | #define GL_PACK_LSB_FIRST 0x0D01 234 | #define GL_PACK_ROW_LENGTH 0x0D02 235 | #define GL_PACK_SKIP_ROWS 0x0D03 236 | #define GL_PACK_SKIP_PIXELS 0x0D04 237 | #define GL_PACK_ALIGNMENT 0x0D05 238 | #define GL_MAX_TEXTURE_SIZE 0x0D33 239 | #define GL_MAX_VIEWPORT_DIMS 0x0D3A 240 | #define GL_SUBPIXEL_BITS 0x0D50 241 | #define GL_TEXTURE_1D 0x0DE0 242 | #define GL_TEXTURE_2D 0x0DE1 243 | #define GL_TEXTURE_WIDTH 0x1000 244 | #define GL_TEXTURE_HEIGHT 0x1001 245 | #define GL_TEXTURE_BORDER_COLOR 0x1004 246 | #define GL_DONT_CARE 0x1100 247 | #define GL_FASTEST 0x1101 248 | #define GL_NICEST 0x1102 249 | #define GL_BYTE 0x1400 250 | #define GL_UNSIGNED_BYTE 0x1401 251 | #define GL_SHORT 0x1402 252 | #define GL_UNSIGNED_SHORT 0x1403 253 | #define GL_INT 0x1404 254 | #define GL_UNSIGNED_INT 0x1405 255 | #define GL_FLOAT 0x1406 256 | #define GL_CLEAR 0x1500 257 | #define GL_AND 0x1501 258 | #define GL_AND_REVERSE 0x1502 259 | #define GL_COPY 0x1503 260 | #define GL_AND_INVERTED 0x1504 261 | #define GL_NOOP 0x1505 262 | #define GL_XOR 0x1506 263 | #define GL_OR 0x1507 264 | #define GL_NOR 0x1508 265 | #define GL_EQUIV 0x1509 266 | #define GL_INVERT 0x150A 267 | #define GL_OR_REVERSE 0x150B 268 | #define GL_COPY_INVERTED 0x150C 269 | #define GL_OR_INVERTED 0x150D 270 | #define GL_NAND 0x150E 271 | #define GL_SET 0x150F 272 | #define GL_TEXTURE 0x1702 273 | #define GL_COLOR 0x1800 274 | #define GL_DEPTH 0x1801 275 | #define GL_STENCIL 0x1802 276 | #define GL_STENCIL_INDEX 0x1901 277 | #define GL_DEPTH_COMPONENT 0x1902 278 | #define GL_RED 0x1903 279 | #define GL_GREEN 0x1904 280 | #define GL_BLUE 0x1905 281 | #define GL_ALPHA 0x1906 282 | #define GL_RGB 0x1907 283 | #define GL_RGBA 0x1908 284 | #define GL_POINT 0x1B00 285 | #define GL_LINE 0x1B01 286 | #define GL_FILL 0x1B02 287 | #define GL_KEEP 0x1E00 288 | #define GL_REPLACE 0x1E01 289 | #define GL_INCR 0x1E02 290 | #define GL_DECR 0x1E03 291 | #define GL_VENDOR 0x1F00 292 | #define GL_RENDERER 0x1F01 293 | #define GL_VERSION 0x1F02 294 | #define GL_EXTENSIONS 0x1F03 295 | #define GL_NEAREST 0x2600 296 | #define GL_LINEAR 0x2601 297 | #define GL_NEAREST_MIPMAP_NEAREST 0x2700 298 | #define GL_LINEAR_MIPMAP_NEAREST 0x2701 299 | #define GL_NEAREST_MIPMAP_LINEAR 0x2702 300 | #define GL_LINEAR_MIPMAP_LINEAR 0x2703 301 | #define GL_TEXTURE_MAG_FILTER 0x2800 302 | #define GL_TEXTURE_MIN_FILTER 0x2801 303 | #define GL_TEXTURE_WRAP_S 0x2802 304 | #define GL_TEXTURE_WRAP_T 0x2803 305 | #define GL_REPEAT 0x2901 306 | #define GL_COLOR_LOGIC_OP 0x0BF2 307 | #define GL_POLYGON_OFFSET_UNITS 0x2A00 308 | #define GL_POLYGON_OFFSET_POINT 0x2A01 309 | #define GL_POLYGON_OFFSET_LINE 0x2A02 310 | #define GL_POLYGON_OFFSET_FILL 0x8037 311 | #define GL_POLYGON_OFFSET_FACTOR 0x8038 312 | #define GL_TEXTURE_BINDING_1D 0x8068 313 | #define GL_TEXTURE_BINDING_2D 0x8069 314 | #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 315 | #define GL_TEXTURE_RED_SIZE 0x805C 316 | #define GL_TEXTURE_GREEN_SIZE 0x805D 317 | #define GL_TEXTURE_BLUE_SIZE 0x805E 318 | #define GL_TEXTURE_ALPHA_SIZE 0x805F 319 | #define GL_DOUBLE 0x140A 320 | #define GL_PROXY_TEXTURE_1D 0x8063 321 | #define GL_PROXY_TEXTURE_2D 0x8064 322 | #define GL_R3_G3_B2 0x2A10 323 | #define GL_RGB4 0x804F 324 | #define GL_RGB5 0x8050 325 | #define GL_RGB8 0x8051 326 | #define GL_RGB10 0x8052 327 | #define GL_RGB12 0x8053 328 | #define GL_RGB16 0x8054 329 | #define GL_RGBA2 0x8055 330 | #define GL_RGBA4 0x8056 331 | #define GL_RGB5_A1 0x8057 332 | #define GL_RGBA8 0x8058 333 | #define GL_RGB10_A2 0x8059 334 | #define GL_RGBA12 0x805A 335 | #define GL_RGBA16 0x805B 336 | #define GL_UNSIGNED_BYTE_3_3_2 0x8032 337 | #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 338 | #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 339 | #define GL_UNSIGNED_INT_8_8_8_8 0x8035 340 | #define GL_UNSIGNED_INT_10_10_10_2 0x8036 341 | #define GL_TEXTURE_BINDING_3D 0x806A 342 | #define GL_PACK_SKIP_IMAGES 0x806B 343 | #define GL_PACK_IMAGE_HEIGHT 0x806C 344 | #define GL_UNPACK_SKIP_IMAGES 0x806D 345 | #define GL_UNPACK_IMAGE_HEIGHT 0x806E 346 | #define GL_TEXTURE_3D 0x806F 347 | #define GL_PROXY_TEXTURE_3D 0x8070 348 | #define GL_TEXTURE_DEPTH 0x8071 349 | #define GL_TEXTURE_WRAP_R 0x8072 350 | #define GL_MAX_3D_TEXTURE_SIZE 0x8073 351 | #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 352 | #define GL_UNSIGNED_SHORT_5_6_5 0x8363 353 | #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 354 | #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 355 | #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 356 | #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 357 | #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 358 | #define GL_BGR 0x80E0 359 | #define GL_BGRA 0x80E1 360 | #define GL_MAX_ELEMENTS_VERTICES 0x80E8 361 | #define GL_MAX_ELEMENTS_INDICES 0x80E9 362 | #define GL_CLAMP_TO_EDGE 0x812F 363 | #define GL_TEXTURE_MIN_LOD 0x813A 364 | #define GL_TEXTURE_MAX_LOD 0x813B 365 | #define GL_TEXTURE_BASE_LEVEL 0x813C 366 | #define GL_TEXTURE_MAX_LEVEL 0x813D 367 | #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 368 | #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 369 | #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 370 | #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 371 | #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 372 | #define GL_TEXTURE0 0x84C0 373 | #define GL_TEXTURE1 0x84C1 374 | #define GL_TEXTURE2 0x84C2 375 | #define GL_TEXTURE3 0x84C3 376 | #define GL_TEXTURE4 0x84C4 377 | #define GL_TEXTURE5 0x84C5 378 | #define GL_TEXTURE6 0x84C6 379 | #define GL_TEXTURE7 0x84C7 380 | #define GL_TEXTURE8 0x84C8 381 | #define GL_TEXTURE9 0x84C9 382 | #define GL_TEXTURE10 0x84CA 383 | #define GL_TEXTURE11 0x84CB 384 | #define GL_TEXTURE12 0x84CC 385 | #define GL_TEXTURE13 0x84CD 386 | #define GL_TEXTURE14 0x84CE 387 | #define GL_TEXTURE15 0x84CF 388 | #define GL_TEXTURE16 0x84D0 389 | #define GL_TEXTURE17 0x84D1 390 | #define GL_TEXTURE18 0x84D2 391 | #define GL_TEXTURE19 0x84D3 392 | #define GL_TEXTURE20 0x84D4 393 | #define GL_TEXTURE21 0x84D5 394 | #define GL_TEXTURE22 0x84D6 395 | #define GL_TEXTURE23 0x84D7 396 | #define GL_TEXTURE24 0x84D8 397 | #define GL_TEXTURE25 0x84D9 398 | #define GL_TEXTURE26 0x84DA 399 | #define GL_TEXTURE27 0x84DB 400 | #define GL_TEXTURE28 0x84DC 401 | #define GL_TEXTURE29 0x84DD 402 | #define GL_TEXTURE30 0x84DE 403 | #define GL_TEXTURE31 0x84DF 404 | #define GL_ACTIVE_TEXTURE 0x84E0 405 | #define GL_MULTISAMPLE 0x809D 406 | #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 407 | #define GL_SAMPLE_ALPHA_TO_ONE 0x809F 408 | #define GL_SAMPLE_COVERAGE 0x80A0 409 | #define GL_SAMPLE_BUFFERS 0x80A8 410 | #define GL_SAMPLES 0x80A9 411 | #define GL_SAMPLE_COVERAGE_VALUE 0x80AA 412 | #define GL_SAMPLE_COVERAGE_INVERT 0x80AB 413 | #define GL_TEXTURE_CUBE_MAP 0x8513 414 | #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 415 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 416 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 417 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 418 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 419 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 420 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 421 | #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B 422 | #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 423 | #define GL_COMPRESSED_RGB 0x84ED 424 | #define GL_COMPRESSED_RGBA 0x84EE 425 | #define GL_TEXTURE_COMPRESSION_HINT 0x84EF 426 | #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 427 | #define GL_TEXTURE_COMPRESSED 0x86A1 428 | #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 429 | #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 430 | #define GL_CLAMP_TO_BORDER 0x812D 431 | #define GL_BLEND_DST_RGB 0x80C8 432 | #define GL_BLEND_SRC_RGB 0x80C9 433 | #define GL_BLEND_DST_ALPHA 0x80CA 434 | #define GL_BLEND_SRC_ALPHA 0x80CB 435 | #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 436 | #define GL_DEPTH_COMPONENT16 0x81A5 437 | #define GL_DEPTH_COMPONENT24 0x81A6 438 | #define GL_DEPTH_COMPONENT32 0x81A7 439 | #define GL_MIRRORED_REPEAT 0x8370 440 | #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD 441 | #define GL_TEXTURE_LOD_BIAS 0x8501 442 | #define GL_INCR_WRAP 0x8507 443 | #define GL_DECR_WRAP 0x8508 444 | #define GL_TEXTURE_DEPTH_SIZE 0x884A 445 | #define GL_TEXTURE_COMPARE_MODE 0x884C 446 | #define GL_TEXTURE_COMPARE_FUNC 0x884D 447 | #define GL_BLEND_COLOR 0x8005 448 | #define GL_BLEND_EQUATION 0x8009 449 | #define GL_CONSTANT_COLOR 0x8001 450 | #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 451 | #define GL_CONSTANT_ALPHA 0x8003 452 | #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 453 | #define GL_FUNC_ADD 0x8006 454 | #define GL_FUNC_REVERSE_SUBTRACT 0x800B 455 | #define GL_FUNC_SUBTRACT 0x800A 456 | #define GL_MIN 0x8007 457 | #define GL_MAX 0x8008 458 | #define GL_BUFFER_SIZE 0x8764 459 | #define GL_BUFFER_USAGE 0x8765 460 | #define GL_QUERY_COUNTER_BITS 0x8864 461 | #define GL_CURRENT_QUERY 0x8865 462 | #define GL_QUERY_RESULT 0x8866 463 | #define GL_QUERY_RESULT_AVAILABLE 0x8867 464 | #define GL_ARRAY_BUFFER 0x8892 465 | #define GL_ELEMENT_ARRAY_BUFFER 0x8893 466 | #define GL_ARRAY_BUFFER_BINDING 0x8894 467 | #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 468 | #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F 469 | #define GL_READ_ONLY 0x88B8 470 | #define GL_WRITE_ONLY 0x88B9 471 | #define GL_READ_WRITE 0x88BA 472 | #define GL_BUFFER_ACCESS 0x88BB 473 | #define GL_BUFFER_MAPPED 0x88BC 474 | #define GL_BUFFER_MAP_POINTER 0x88BD 475 | #define GL_STREAM_DRAW 0x88E0 476 | #define GL_STREAM_READ 0x88E1 477 | #define GL_STREAM_COPY 0x88E2 478 | #define GL_STATIC_DRAW 0x88E4 479 | #define GL_STATIC_READ 0x88E5 480 | #define GL_STATIC_COPY 0x88E6 481 | #define GL_DYNAMIC_DRAW 0x88E8 482 | #define GL_DYNAMIC_READ 0x88E9 483 | #define GL_DYNAMIC_COPY 0x88EA 484 | #define GL_SAMPLES_PASSED 0x8914 485 | #define GL_SRC1_ALPHA 0x8589 486 | #define GL_BLEND_EQUATION_RGB 0x8009 487 | #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 488 | #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 489 | #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 490 | #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 491 | #define GL_CURRENT_VERTEX_ATTRIB 0x8626 492 | #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 493 | #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 494 | #define GL_STENCIL_BACK_FUNC 0x8800 495 | #define GL_STENCIL_BACK_FAIL 0x8801 496 | #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 497 | #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 498 | #define GL_MAX_DRAW_BUFFERS 0x8824 499 | #define GL_DRAW_BUFFER0 0x8825 500 | #define GL_DRAW_BUFFER1 0x8826 501 | #define GL_DRAW_BUFFER2 0x8827 502 | #define GL_DRAW_BUFFER3 0x8828 503 | #define GL_DRAW_BUFFER4 0x8829 504 | #define GL_DRAW_BUFFER5 0x882A 505 | #define GL_DRAW_BUFFER6 0x882B 506 | #define GL_DRAW_BUFFER7 0x882C 507 | #define GL_DRAW_BUFFER8 0x882D 508 | #define GL_DRAW_BUFFER9 0x882E 509 | #define GL_DRAW_BUFFER10 0x882F 510 | #define GL_DRAW_BUFFER11 0x8830 511 | #define GL_DRAW_BUFFER12 0x8831 512 | #define GL_DRAW_BUFFER13 0x8832 513 | #define GL_DRAW_BUFFER14 0x8833 514 | #define GL_DRAW_BUFFER15 0x8834 515 | #define GL_BLEND_EQUATION_ALPHA 0x883D 516 | #define GL_MAX_VERTEX_ATTRIBS 0x8869 517 | #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A 518 | #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 519 | #define GL_FRAGMENT_SHADER 0x8B30 520 | #define GL_VERTEX_SHADER 0x8B31 521 | #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 522 | #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A 523 | #define GL_MAX_VARYING_FLOATS 0x8B4B 524 | #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C 525 | #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D 526 | #define GL_SHADER_TYPE 0x8B4F 527 | #define GL_FLOAT_VEC2 0x8B50 528 | #define GL_FLOAT_VEC3 0x8B51 529 | #define GL_FLOAT_VEC4 0x8B52 530 | #define GL_INT_VEC2 0x8B53 531 | #define GL_INT_VEC3 0x8B54 532 | #define GL_INT_VEC4 0x8B55 533 | #define GL_BOOL 0x8B56 534 | #define GL_BOOL_VEC2 0x8B57 535 | #define GL_BOOL_VEC3 0x8B58 536 | #define GL_BOOL_VEC4 0x8B59 537 | #define GL_FLOAT_MAT2 0x8B5A 538 | #define GL_FLOAT_MAT3 0x8B5B 539 | #define GL_FLOAT_MAT4 0x8B5C 540 | #define GL_SAMPLER_1D 0x8B5D 541 | #define GL_SAMPLER_2D 0x8B5E 542 | #define GL_SAMPLER_3D 0x8B5F 543 | #define GL_SAMPLER_CUBE 0x8B60 544 | #define GL_SAMPLER_1D_SHADOW 0x8B61 545 | #define GL_SAMPLER_2D_SHADOW 0x8B62 546 | #define GL_DELETE_STATUS 0x8B80 547 | #define GL_COMPILE_STATUS 0x8B81 548 | #define GL_LINK_STATUS 0x8B82 549 | #define GL_VALIDATE_STATUS 0x8B83 550 | #define GL_INFO_LOG_LENGTH 0x8B84 551 | #define GL_ATTACHED_SHADERS 0x8B85 552 | #define GL_ACTIVE_UNIFORMS 0x8B86 553 | #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 554 | #define GL_SHADER_SOURCE_LENGTH 0x8B88 555 | #define GL_ACTIVE_ATTRIBUTES 0x8B89 556 | #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A 557 | #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B 558 | #define GL_SHADING_LANGUAGE_VERSION 0x8B8C 559 | #define GL_CURRENT_PROGRAM 0x8B8D 560 | #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 561 | #define GL_LOWER_LEFT 0x8CA1 562 | #define GL_UPPER_LEFT 0x8CA2 563 | #define GL_STENCIL_BACK_REF 0x8CA3 564 | #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 565 | #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 566 | #define GL_PIXEL_PACK_BUFFER 0x88EB 567 | #define GL_PIXEL_UNPACK_BUFFER 0x88EC 568 | #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED 569 | #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF 570 | #define GL_FLOAT_MAT2x3 0x8B65 571 | #define GL_FLOAT_MAT2x4 0x8B66 572 | #define GL_FLOAT_MAT3x2 0x8B67 573 | #define GL_FLOAT_MAT3x4 0x8B68 574 | #define GL_FLOAT_MAT4x2 0x8B69 575 | #define GL_FLOAT_MAT4x3 0x8B6A 576 | #define GL_SRGB 0x8C40 577 | #define GL_SRGB8 0x8C41 578 | #define GL_SRGB_ALPHA 0x8C42 579 | #define GL_SRGB8_ALPHA8 0x8C43 580 | #define GL_COMPRESSED_SRGB 0x8C48 581 | #define GL_COMPRESSED_SRGB_ALPHA 0x8C49 582 | #define GL_COMPARE_REF_TO_TEXTURE 0x884E 583 | #define GL_CLIP_DISTANCE0 0x3000 584 | #define GL_CLIP_DISTANCE1 0x3001 585 | #define GL_CLIP_DISTANCE2 0x3002 586 | #define GL_CLIP_DISTANCE3 0x3003 587 | #define GL_CLIP_DISTANCE4 0x3004 588 | #define GL_CLIP_DISTANCE5 0x3005 589 | #define GL_CLIP_DISTANCE6 0x3006 590 | #define GL_CLIP_DISTANCE7 0x3007 591 | #define GL_MAX_CLIP_DISTANCES 0x0D32 592 | #define GL_MAJOR_VERSION 0x821B 593 | #define GL_MINOR_VERSION 0x821C 594 | #define GL_NUM_EXTENSIONS 0x821D 595 | #define GL_CONTEXT_FLAGS 0x821E 596 | #define GL_COMPRESSED_RED 0x8225 597 | #define GL_COMPRESSED_RG 0x8226 598 | #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 599 | #define GL_RGBA32F 0x8814 600 | #define GL_RGB32F 0x8815 601 | #define GL_RGBA16F 0x881A 602 | #define GL_RGB16F 0x881B 603 | #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD 604 | #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF 605 | #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 606 | #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 607 | #define GL_CLAMP_READ_COLOR 0x891C 608 | #define GL_FIXED_ONLY 0x891D 609 | #define GL_MAX_VARYING_COMPONENTS 0x8B4B 610 | #define GL_TEXTURE_1D_ARRAY 0x8C18 611 | #define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 612 | #define GL_TEXTURE_2D_ARRAY 0x8C1A 613 | #define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B 614 | #define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C 615 | #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D 616 | #define GL_R11F_G11F_B10F 0x8C3A 617 | #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B 618 | #define GL_RGB9_E5 0x8C3D 619 | #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E 620 | #define GL_TEXTURE_SHARED_SIZE 0x8C3F 621 | #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 622 | #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F 623 | #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 624 | #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 625 | #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 626 | #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 627 | #define GL_PRIMITIVES_GENERATED 0x8C87 628 | #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 629 | #define GL_RASTERIZER_DISCARD 0x8C89 630 | #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A 631 | #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B 632 | #define GL_INTERLEAVED_ATTRIBS 0x8C8C 633 | #define GL_SEPARATE_ATTRIBS 0x8C8D 634 | #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E 635 | #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F 636 | #define GL_RGBA32UI 0x8D70 637 | #define GL_RGB32UI 0x8D71 638 | #define GL_RGBA16UI 0x8D76 639 | #define GL_RGB16UI 0x8D77 640 | #define GL_RGBA8UI 0x8D7C 641 | #define GL_RGB8UI 0x8D7D 642 | #define GL_RGBA32I 0x8D82 643 | #define GL_RGB32I 0x8D83 644 | #define GL_RGBA16I 0x8D88 645 | #define GL_RGB16I 0x8D89 646 | #define GL_RGBA8I 0x8D8E 647 | #define GL_RGB8I 0x8D8F 648 | #define GL_RED_INTEGER 0x8D94 649 | #define GL_GREEN_INTEGER 0x8D95 650 | #define GL_BLUE_INTEGER 0x8D96 651 | #define GL_RGB_INTEGER 0x8D98 652 | #define GL_RGBA_INTEGER 0x8D99 653 | #define GL_BGR_INTEGER 0x8D9A 654 | #define GL_BGRA_INTEGER 0x8D9B 655 | #define GL_SAMPLER_1D_ARRAY 0x8DC0 656 | #define GL_SAMPLER_2D_ARRAY 0x8DC1 657 | #define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 658 | #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 659 | #define GL_SAMPLER_CUBE_SHADOW 0x8DC5 660 | #define GL_UNSIGNED_INT_VEC2 0x8DC6 661 | #define GL_UNSIGNED_INT_VEC3 0x8DC7 662 | #define GL_UNSIGNED_INT_VEC4 0x8DC8 663 | #define GL_INT_SAMPLER_1D 0x8DC9 664 | #define GL_INT_SAMPLER_2D 0x8DCA 665 | #define GL_INT_SAMPLER_3D 0x8DCB 666 | #define GL_INT_SAMPLER_CUBE 0x8DCC 667 | #define GL_INT_SAMPLER_1D_ARRAY 0x8DCE 668 | #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF 669 | #define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 670 | #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 671 | #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 672 | #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 673 | #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 674 | #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 675 | #define GL_QUERY_WAIT 0x8E13 676 | #define GL_QUERY_NO_WAIT 0x8E14 677 | #define GL_QUERY_BY_REGION_WAIT 0x8E15 678 | #define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 679 | #define GL_BUFFER_ACCESS_FLAGS 0x911F 680 | #define GL_BUFFER_MAP_LENGTH 0x9120 681 | #define GL_BUFFER_MAP_OFFSET 0x9121 682 | #define GL_DEPTH_COMPONENT32F 0x8CAC 683 | #define GL_DEPTH32F_STENCIL8 0x8CAD 684 | #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD 685 | #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 686 | #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 687 | #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 688 | #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 689 | #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 690 | #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 691 | #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 692 | #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 693 | #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 694 | #define GL_FRAMEBUFFER_DEFAULT 0x8218 695 | #define GL_FRAMEBUFFER_UNDEFINED 0x8219 696 | #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A 697 | #define GL_MAX_RENDERBUFFER_SIZE 0x84E8 698 | #define GL_DEPTH_STENCIL 0x84F9 699 | #define GL_UNSIGNED_INT_24_8 0x84FA 700 | #define GL_DEPTH24_STENCIL8 0x88F0 701 | #define GL_TEXTURE_STENCIL_SIZE 0x88F1 702 | #define GL_TEXTURE_RED_TYPE 0x8C10 703 | #define GL_TEXTURE_GREEN_TYPE 0x8C11 704 | #define GL_TEXTURE_BLUE_TYPE 0x8C12 705 | #define GL_TEXTURE_ALPHA_TYPE 0x8C13 706 | #define GL_TEXTURE_DEPTH_TYPE 0x8C16 707 | #define GL_UNSIGNED_NORMALIZED 0x8C17 708 | #define GL_FRAMEBUFFER_BINDING 0x8CA6 709 | #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 710 | #define GL_RENDERBUFFER_BINDING 0x8CA7 711 | #define GL_READ_FRAMEBUFFER 0x8CA8 712 | #define GL_DRAW_FRAMEBUFFER 0x8CA9 713 | #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA 714 | #define GL_RENDERBUFFER_SAMPLES 0x8CAB 715 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 716 | #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 717 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 718 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 719 | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 720 | #define GL_FRAMEBUFFER_COMPLETE 0x8CD5 721 | #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 722 | #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 723 | #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB 724 | #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC 725 | #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD 726 | #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF 727 | #define GL_COLOR_ATTACHMENT0 0x8CE0 728 | #define GL_COLOR_ATTACHMENT1 0x8CE1 729 | #define GL_COLOR_ATTACHMENT2 0x8CE2 730 | #define GL_COLOR_ATTACHMENT3 0x8CE3 731 | #define GL_COLOR_ATTACHMENT4 0x8CE4 732 | #define GL_COLOR_ATTACHMENT5 0x8CE5 733 | #define GL_COLOR_ATTACHMENT6 0x8CE6 734 | #define GL_COLOR_ATTACHMENT7 0x8CE7 735 | #define GL_COLOR_ATTACHMENT8 0x8CE8 736 | #define GL_COLOR_ATTACHMENT9 0x8CE9 737 | #define GL_COLOR_ATTACHMENT10 0x8CEA 738 | #define GL_COLOR_ATTACHMENT11 0x8CEB 739 | #define GL_COLOR_ATTACHMENT12 0x8CEC 740 | #define GL_COLOR_ATTACHMENT13 0x8CED 741 | #define GL_COLOR_ATTACHMENT14 0x8CEE 742 | #define GL_COLOR_ATTACHMENT15 0x8CEF 743 | #define GL_COLOR_ATTACHMENT16 0x8CF0 744 | #define GL_COLOR_ATTACHMENT17 0x8CF1 745 | #define GL_COLOR_ATTACHMENT18 0x8CF2 746 | #define GL_COLOR_ATTACHMENT19 0x8CF3 747 | #define GL_COLOR_ATTACHMENT20 0x8CF4 748 | #define GL_COLOR_ATTACHMENT21 0x8CF5 749 | #define GL_COLOR_ATTACHMENT22 0x8CF6 750 | #define GL_COLOR_ATTACHMENT23 0x8CF7 751 | #define GL_COLOR_ATTACHMENT24 0x8CF8 752 | #define GL_COLOR_ATTACHMENT25 0x8CF9 753 | #define GL_COLOR_ATTACHMENT26 0x8CFA 754 | #define GL_COLOR_ATTACHMENT27 0x8CFB 755 | #define GL_COLOR_ATTACHMENT28 0x8CFC 756 | #define GL_COLOR_ATTACHMENT29 0x8CFD 757 | #define GL_COLOR_ATTACHMENT30 0x8CFE 758 | #define GL_COLOR_ATTACHMENT31 0x8CFF 759 | #define GL_DEPTH_ATTACHMENT 0x8D00 760 | #define GL_STENCIL_ATTACHMENT 0x8D20 761 | #define GL_FRAMEBUFFER 0x8D40 762 | #define GL_RENDERBUFFER 0x8D41 763 | #define GL_RENDERBUFFER_WIDTH 0x8D42 764 | #define GL_RENDERBUFFER_HEIGHT 0x8D43 765 | #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 766 | #define GL_STENCIL_INDEX1 0x8D46 767 | #define GL_STENCIL_INDEX4 0x8D47 768 | #define GL_STENCIL_INDEX8 0x8D48 769 | #define GL_STENCIL_INDEX16 0x8D49 770 | #define GL_RENDERBUFFER_RED_SIZE 0x8D50 771 | #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 772 | #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 773 | #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 774 | #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 775 | #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 776 | #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 777 | #define GL_MAX_SAMPLES 0x8D57 778 | #define GL_FRAMEBUFFER_SRGB 0x8DB9 779 | #define GL_HALF_FLOAT 0x140B 780 | #define GL_MAP_READ_BIT 0x0001 781 | #define GL_MAP_WRITE_BIT 0x0002 782 | #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 783 | #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 784 | #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 785 | #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 786 | #define GL_COMPRESSED_RED_RGTC1 0x8DBB 787 | #define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC 788 | #define GL_COMPRESSED_RG_RGTC2 0x8DBD 789 | #define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE 790 | #define GL_RG 0x8227 791 | #define GL_RG_INTEGER 0x8228 792 | #define GL_R8 0x8229 793 | #define GL_R16 0x822A 794 | #define GL_RG8 0x822B 795 | #define GL_RG16 0x822C 796 | #define GL_R16F 0x822D 797 | #define GL_R32F 0x822E 798 | #define GL_RG16F 0x822F 799 | #define GL_RG32F 0x8230 800 | #define GL_R8I 0x8231 801 | #define GL_R8UI 0x8232 802 | #define GL_R16I 0x8233 803 | #define GL_R16UI 0x8234 804 | #define GL_R32I 0x8235 805 | #define GL_R32UI 0x8236 806 | #define GL_RG8I 0x8237 807 | #define GL_RG8UI 0x8238 808 | #define GL_RG16I 0x8239 809 | #define GL_RG16UI 0x823A 810 | #define GL_RG32I 0x823B 811 | #define GL_RG32UI 0x823C 812 | #define GL_VERTEX_ARRAY_BINDING 0x85B5 813 | #define GL_SAMPLER_2D_RECT 0x8B63 814 | #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 815 | #define GL_SAMPLER_BUFFER 0x8DC2 816 | #define GL_INT_SAMPLER_2D_RECT 0x8DCD 817 | #define GL_INT_SAMPLER_BUFFER 0x8DD0 818 | #define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 819 | #define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 820 | #define GL_TEXTURE_BUFFER 0x8C2A 821 | #define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B 822 | #define GL_TEXTURE_BINDING_BUFFER 0x8C2C 823 | #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D 824 | #define GL_TEXTURE_RECTANGLE 0x84F5 825 | #define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 826 | #define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 827 | #define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 828 | #define GL_R8_SNORM 0x8F94 829 | #define GL_RG8_SNORM 0x8F95 830 | #define GL_RGB8_SNORM 0x8F96 831 | #define GL_RGBA8_SNORM 0x8F97 832 | #define GL_R16_SNORM 0x8F98 833 | #define GL_RG16_SNORM 0x8F99 834 | #define GL_RGB16_SNORM 0x8F9A 835 | #define GL_RGBA16_SNORM 0x8F9B 836 | #define GL_SIGNED_NORMALIZED 0x8F9C 837 | #define GL_PRIMITIVE_RESTART 0x8F9D 838 | #define GL_PRIMITIVE_RESTART_INDEX 0x8F9E 839 | #define GL_COPY_READ_BUFFER 0x8F36 840 | #define GL_COPY_WRITE_BUFFER 0x8F37 841 | #define GL_UNIFORM_BUFFER 0x8A11 842 | #define GL_UNIFORM_BUFFER_BINDING 0x8A28 843 | #define GL_UNIFORM_BUFFER_START 0x8A29 844 | #define GL_UNIFORM_BUFFER_SIZE 0x8A2A 845 | #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B 846 | #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C 847 | #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D 848 | #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E 849 | #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F 850 | #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 851 | #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 852 | #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 853 | #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 854 | #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 855 | #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 856 | #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 857 | #define GL_UNIFORM_TYPE 0x8A37 858 | #define GL_UNIFORM_SIZE 0x8A38 859 | #define GL_UNIFORM_NAME_LENGTH 0x8A39 860 | #define GL_UNIFORM_BLOCK_INDEX 0x8A3A 861 | #define GL_UNIFORM_OFFSET 0x8A3B 862 | #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C 863 | #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D 864 | #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E 865 | #define GL_UNIFORM_BLOCK_BINDING 0x8A3F 866 | #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 867 | #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 868 | #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 869 | #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 870 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 871 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 872 | #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 873 | #define GL_INVALID_INDEX 0xFFFFFFFF 874 | #define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 875 | #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 876 | #define GL_LINES_ADJACENCY 0x000A 877 | #define GL_LINE_STRIP_ADJACENCY 0x000B 878 | #define GL_TRIANGLES_ADJACENCY 0x000C 879 | #define GL_TRIANGLE_STRIP_ADJACENCY 0x000D 880 | #define GL_PROGRAM_POINT_SIZE 0x8642 881 | #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 882 | #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 883 | #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 884 | #define GL_GEOMETRY_SHADER 0x8DD9 885 | #define GL_GEOMETRY_VERTICES_OUT 0x8916 886 | #define GL_GEOMETRY_INPUT_TYPE 0x8917 887 | #define GL_GEOMETRY_OUTPUT_TYPE 0x8918 888 | #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF 889 | #define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 890 | #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 891 | #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 892 | #define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 893 | #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 894 | #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 895 | #define GL_CONTEXT_PROFILE_MASK 0x9126 896 | #define GL_DEPTH_CLAMP 0x864F 897 | #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C 898 | #define GL_FIRST_VERTEX_CONVENTION 0x8E4D 899 | #define GL_LAST_VERTEX_CONVENTION 0x8E4E 900 | #define GL_PROVOKING_VERTEX 0x8E4F 901 | #define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F 902 | #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 903 | #define GL_OBJECT_TYPE 0x9112 904 | #define GL_SYNC_CONDITION 0x9113 905 | #define GL_SYNC_STATUS 0x9114 906 | #define GL_SYNC_FLAGS 0x9115 907 | #define GL_SYNC_FENCE 0x9116 908 | #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 909 | #define GL_UNSIGNALED 0x9118 910 | #define GL_SIGNALED 0x9119 911 | #define GL_ALREADY_SIGNALED 0x911A 912 | #define GL_TIMEOUT_EXPIRED 0x911B 913 | #define GL_CONDITION_SATISFIED 0x911C 914 | #define GL_WAIT_FAILED 0x911D 915 | #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF 916 | #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 917 | #define GL_SAMPLE_POSITION 0x8E50 918 | #define GL_SAMPLE_MASK 0x8E51 919 | #define GL_SAMPLE_MASK_VALUE 0x8E52 920 | #define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 921 | #define GL_TEXTURE_2D_MULTISAMPLE 0x9100 922 | #define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 923 | #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 924 | #define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 925 | #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 926 | #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 927 | #define GL_TEXTURE_SAMPLES 0x9106 928 | #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 929 | #define GL_SAMPLER_2D_MULTISAMPLE 0x9108 930 | #define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 931 | #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A 932 | #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B 933 | #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C 934 | #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D 935 | #define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E 936 | #define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F 937 | #define GL_MAX_INTEGER_SAMPLES 0x9110 938 | #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE 939 | #define GL_SRC1_COLOR 0x88F9 940 | #define GL_ONE_MINUS_SRC1_COLOR 0x88FA 941 | #define GL_ONE_MINUS_SRC1_ALPHA 0x88FB 942 | #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC 943 | #define GL_ANY_SAMPLES_PASSED 0x8C2F 944 | #define GL_SAMPLER_BINDING 0x8919 945 | #define GL_RGB10_A2UI 0x906F 946 | #define GL_TEXTURE_SWIZZLE_R 0x8E42 947 | #define GL_TEXTURE_SWIZZLE_G 0x8E43 948 | #define GL_TEXTURE_SWIZZLE_B 0x8E44 949 | #define GL_TEXTURE_SWIZZLE_A 0x8E45 950 | #define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 951 | #define GL_TIME_ELAPSED 0x88BF 952 | #define GL_TIMESTAMP 0x8E28 953 | #define GL_INT_2_10_10_10_REV 0x8D9F 954 | #ifndef GL_VERSION_1_0 955 | #define GL_VERSION_1_0 1 956 | GLAPI int GLAD_GL_VERSION_1_0; 957 | typedef void (APIENTRYP PFNGLCULLFACEPROC)(GLenum mode); 958 | GLAPI PFNGLCULLFACEPROC glad_glCullFace; 959 | #define glCullFace glad_glCullFace 960 | typedef void (APIENTRYP PFNGLFRONTFACEPROC)(GLenum mode); 961 | GLAPI PFNGLFRONTFACEPROC glad_glFrontFace; 962 | #define glFrontFace glad_glFrontFace 963 | typedef void (APIENTRYP PFNGLHINTPROC)(GLenum target, GLenum mode); 964 | GLAPI PFNGLHINTPROC glad_glHint; 965 | #define glHint glad_glHint 966 | typedef void (APIENTRYP PFNGLLINEWIDTHPROC)(GLfloat width); 967 | GLAPI PFNGLLINEWIDTHPROC glad_glLineWidth; 968 | #define glLineWidth glad_glLineWidth 969 | typedef void (APIENTRYP PFNGLPOINTSIZEPROC)(GLfloat size); 970 | GLAPI PFNGLPOINTSIZEPROC glad_glPointSize; 971 | #define glPointSize glad_glPointSize 972 | typedef void (APIENTRYP PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode); 973 | GLAPI PFNGLPOLYGONMODEPROC glad_glPolygonMode; 974 | #define glPolygonMode glad_glPolygonMode 975 | typedef void (APIENTRYP PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height); 976 | GLAPI PFNGLSCISSORPROC glad_glScissor; 977 | #define glScissor glad_glScissor 978 | typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param); 979 | GLAPI PFNGLTEXPARAMETERFPROC glad_glTexParameterf; 980 | #define glTexParameterf glad_glTexParameterf 981 | typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat *params); 982 | GLAPI PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; 983 | #define glTexParameterfv glad_glTexParameterfv 984 | typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); 985 | GLAPI PFNGLTEXPARAMETERIPROC glad_glTexParameteri; 986 | #define glTexParameteri glad_glTexParameteri 987 | typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint *params); 988 | GLAPI PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; 989 | #define glTexParameteriv glad_glTexParameteriv 990 | typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); 991 | GLAPI PFNGLTEXIMAGE1DPROC glad_glTexImage1D; 992 | #define glTexImage1D glad_glTexImage1D 993 | typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); 994 | GLAPI PFNGLTEXIMAGE2DPROC glad_glTexImage2D; 995 | #define glTexImage2D glad_glTexImage2D 996 | typedef void (APIENTRYP PFNGLDRAWBUFFERPROC)(GLenum buf); 997 | GLAPI PFNGLDRAWBUFFERPROC glad_glDrawBuffer; 998 | #define glDrawBuffer glad_glDrawBuffer 999 | typedef void (APIENTRYP PFNGLCLEARPROC)(GLbitfield mask); 1000 | GLAPI PFNGLCLEARPROC glad_glClear; 1001 | #define glClear glad_glClear 1002 | typedef void (APIENTRYP PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 1003 | GLAPI PFNGLCLEARCOLORPROC glad_glClearColor; 1004 | #define glClearColor glad_glClearColor 1005 | typedef void (APIENTRYP PFNGLCLEARSTENCILPROC)(GLint s); 1006 | GLAPI PFNGLCLEARSTENCILPROC glad_glClearStencil; 1007 | #define glClearStencil glad_glClearStencil 1008 | typedef void (APIENTRYP PFNGLCLEARDEPTHPROC)(GLdouble depth); 1009 | GLAPI PFNGLCLEARDEPTHPROC glad_glClearDepth; 1010 | #define glClearDepth glad_glClearDepth 1011 | typedef void (APIENTRYP PFNGLSTENCILMASKPROC)(GLuint mask); 1012 | GLAPI PFNGLSTENCILMASKPROC glad_glStencilMask; 1013 | #define glStencilMask glad_glStencilMask 1014 | typedef void (APIENTRYP PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 1015 | GLAPI PFNGLCOLORMASKPROC glad_glColorMask; 1016 | #define glColorMask glad_glColorMask 1017 | typedef void (APIENTRYP PFNGLDEPTHMASKPROC)(GLboolean flag); 1018 | GLAPI PFNGLDEPTHMASKPROC glad_glDepthMask; 1019 | #define glDepthMask glad_glDepthMask 1020 | typedef void (APIENTRYP PFNGLDISABLEPROC)(GLenum cap); 1021 | GLAPI PFNGLDISABLEPROC glad_glDisable; 1022 | #define glDisable glad_glDisable 1023 | typedef void (APIENTRYP PFNGLENABLEPROC)(GLenum cap); 1024 | GLAPI PFNGLENABLEPROC glad_glEnable; 1025 | #define glEnable glad_glEnable 1026 | typedef void (APIENTRYP PFNGLFINISHPROC)(void); 1027 | GLAPI PFNGLFINISHPROC glad_glFinish; 1028 | #define glFinish glad_glFinish 1029 | typedef void (APIENTRYP PFNGLFLUSHPROC)(void); 1030 | GLAPI PFNGLFLUSHPROC glad_glFlush; 1031 | #define glFlush glad_glFlush 1032 | typedef void (APIENTRYP PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor); 1033 | GLAPI PFNGLBLENDFUNCPROC glad_glBlendFunc; 1034 | #define glBlendFunc glad_glBlendFunc 1035 | typedef void (APIENTRYP PFNGLLOGICOPPROC)(GLenum opcode); 1036 | GLAPI PFNGLLOGICOPPROC glad_glLogicOp; 1037 | #define glLogicOp glad_glLogicOp 1038 | typedef void (APIENTRYP PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask); 1039 | GLAPI PFNGLSTENCILFUNCPROC glad_glStencilFunc; 1040 | #define glStencilFunc glad_glStencilFunc 1041 | typedef void (APIENTRYP PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass); 1042 | GLAPI PFNGLSTENCILOPPROC glad_glStencilOp; 1043 | #define glStencilOp glad_glStencilOp 1044 | typedef void (APIENTRYP PFNGLDEPTHFUNCPROC)(GLenum func); 1045 | GLAPI PFNGLDEPTHFUNCPROC glad_glDepthFunc; 1046 | #define glDepthFunc glad_glDepthFunc 1047 | typedef void (APIENTRYP PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param); 1048 | GLAPI PFNGLPIXELSTOREFPROC glad_glPixelStoref; 1049 | #define glPixelStoref glad_glPixelStoref 1050 | typedef void (APIENTRYP PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param); 1051 | GLAPI PFNGLPIXELSTOREIPROC glad_glPixelStorei; 1052 | #define glPixelStorei glad_glPixelStorei 1053 | typedef void (APIENTRYP PFNGLREADBUFFERPROC)(GLenum src); 1054 | GLAPI PFNGLREADBUFFERPROC glad_glReadBuffer; 1055 | #define glReadBuffer glad_glReadBuffer 1056 | typedef void (APIENTRYP PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); 1057 | GLAPI PFNGLREADPIXELSPROC glad_glReadPixels; 1058 | #define glReadPixels glad_glReadPixels 1059 | typedef void (APIENTRYP PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean *data); 1060 | GLAPI PFNGLGETBOOLEANVPROC glad_glGetBooleanv; 1061 | #define glGetBooleanv glad_glGetBooleanv 1062 | typedef void (APIENTRYP PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble *data); 1063 | GLAPI PFNGLGETDOUBLEVPROC glad_glGetDoublev; 1064 | #define glGetDoublev glad_glGetDoublev 1065 | typedef GLenum (APIENTRYP PFNGLGETERRORPROC)(void); 1066 | GLAPI PFNGLGETERRORPROC glad_glGetError; 1067 | #define glGetError glad_glGetError 1068 | typedef void (APIENTRYP PFNGLGETFLOATVPROC)(GLenum pname, GLfloat *data); 1069 | GLAPI PFNGLGETFLOATVPROC glad_glGetFloatv; 1070 | #define glGetFloatv glad_glGetFloatv 1071 | typedef void (APIENTRYP PFNGLGETINTEGERVPROC)(GLenum pname, GLint *data); 1072 | GLAPI PFNGLGETINTEGERVPROC glad_glGetIntegerv; 1073 | #define glGetIntegerv glad_glGetIntegerv 1074 | typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC)(GLenum name); 1075 | GLAPI PFNGLGETSTRINGPROC glad_glGetString; 1076 | #define glGetString glad_glGetString 1077 | typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void *pixels); 1078 | GLAPI PFNGLGETTEXIMAGEPROC glad_glGetTexImage; 1079 | #define glGetTexImage glad_glGetTexImage 1080 | typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params); 1081 | GLAPI PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv; 1082 | #define glGetTexParameterfv glad_glGetTexParameterfv 1083 | typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); 1084 | GLAPI PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv; 1085 | #define glGetTexParameteriv glad_glGetTexParameteriv 1086 | typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat *params); 1087 | GLAPI PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv; 1088 | #define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv 1089 | typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint *params); 1090 | GLAPI PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv; 1091 | #define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv 1092 | typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC)(GLenum cap); 1093 | GLAPI PFNGLISENABLEDPROC glad_glIsEnabled; 1094 | #define glIsEnabled glad_glIsEnabled 1095 | typedef void (APIENTRYP PFNGLDEPTHRANGEPROC)(GLdouble n, GLdouble f); 1096 | GLAPI PFNGLDEPTHRANGEPROC glad_glDepthRange; 1097 | #define glDepthRange glad_glDepthRange 1098 | typedef void (APIENTRYP PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height); 1099 | GLAPI PFNGLVIEWPORTPROC glad_glViewport; 1100 | #define glViewport glad_glViewport 1101 | #endif 1102 | #ifndef GL_VERSION_1_1 1103 | #define GL_VERSION_1_1 1 1104 | GLAPI int GLAD_GL_VERSION_1_1; 1105 | typedef void (APIENTRYP PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count); 1106 | GLAPI PFNGLDRAWARRAYSPROC glad_glDrawArrays; 1107 | #define glDrawArrays glad_glDrawArrays 1108 | typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices); 1109 | GLAPI PFNGLDRAWELEMENTSPROC glad_glDrawElements; 1110 | #define glDrawElements glad_glDrawElements 1111 | typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units); 1112 | GLAPI PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; 1113 | #define glPolygonOffset glad_glPolygonOffset 1114 | typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); 1115 | GLAPI PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D; 1116 | #define glCopyTexImage1D glad_glCopyTexImage1D 1117 | typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 1118 | GLAPI PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D; 1119 | #define glCopyTexImage2D glad_glCopyTexImage2D 1120 | typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); 1121 | GLAPI PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D; 1122 | #define glCopyTexSubImage1D glad_glCopyTexSubImage1D 1123 | typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1124 | GLAPI PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D; 1125 | #define glCopyTexSubImage2D glad_glCopyTexSubImage2D 1126 | typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); 1127 | GLAPI PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D; 1128 | #define glTexSubImage1D glad_glTexSubImage1D 1129 | typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); 1130 | GLAPI PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; 1131 | #define glTexSubImage2D glad_glTexSubImage2D 1132 | typedef void (APIENTRYP PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture); 1133 | GLAPI PFNGLBINDTEXTUREPROC glad_glBindTexture; 1134 | #define glBindTexture glad_glBindTexture 1135 | typedef void (APIENTRYP PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint *textures); 1136 | GLAPI PFNGLDELETETEXTURESPROC glad_glDeleteTextures; 1137 | #define glDeleteTextures glad_glDeleteTextures 1138 | typedef void (APIENTRYP PFNGLGENTEXTURESPROC)(GLsizei n, GLuint *textures); 1139 | GLAPI PFNGLGENTEXTURESPROC glad_glGenTextures; 1140 | #define glGenTextures glad_glGenTextures 1141 | typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC)(GLuint texture); 1142 | GLAPI PFNGLISTEXTUREPROC glad_glIsTexture; 1143 | #define glIsTexture glad_glIsTexture 1144 | #endif 1145 | #ifndef GL_VERSION_1_2 1146 | #define GL_VERSION_1_2 1 1147 | GLAPI int GLAD_GL_VERSION_1_2; 1148 | typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); 1149 | GLAPI PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements; 1150 | #define glDrawRangeElements glad_glDrawRangeElements 1151 | typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 1152 | GLAPI PFNGLTEXIMAGE3DPROC glad_glTexImage3D; 1153 | #define glTexImage3D glad_glTexImage3D 1154 | typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 1155 | GLAPI PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D; 1156 | #define glTexSubImage3D glad_glTexSubImage3D 1157 | typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1158 | GLAPI PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D; 1159 | #define glCopyTexSubImage3D glad_glCopyTexSubImage3D 1160 | #endif 1161 | #ifndef GL_VERSION_1_3 1162 | #define GL_VERSION_1_3 1 1163 | GLAPI int GLAD_GL_VERSION_1_3; 1164 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture); 1165 | GLAPI PFNGLACTIVETEXTUREPROC glad_glActiveTexture; 1166 | #define glActiveTexture glad_glActiveTexture 1167 | typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert); 1168 | GLAPI PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; 1169 | #define glSampleCoverage glad_glSampleCoverage 1170 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 1171 | GLAPI PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D; 1172 | #define glCompressedTexImage3D glad_glCompressedTexImage3D 1173 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); 1174 | GLAPI PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; 1175 | #define glCompressedTexImage2D glad_glCompressedTexImage2D 1176 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); 1177 | GLAPI PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D; 1178 | #define glCompressedTexImage1D glad_glCompressedTexImage1D 1179 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 1180 | GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D; 1181 | #define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D 1182 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); 1183 | GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; 1184 | #define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D 1185 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); 1186 | GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D; 1187 | #define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D 1188 | typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void *img); 1189 | GLAPI PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage; 1190 | #define glGetCompressedTexImage glad_glGetCompressedTexImage 1191 | #endif 1192 | #ifndef GL_VERSION_1_4 1193 | #define GL_VERSION_1_4 1 1194 | GLAPI int GLAD_GL_VERSION_1_4; 1195 | typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); 1196 | GLAPI PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; 1197 | #define glBlendFuncSeparate glad_glBlendFuncSeparate 1198 | typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); 1199 | GLAPI PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays; 1200 | #define glMultiDrawArrays glad_glMultiDrawArrays 1201 | typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); 1202 | GLAPI PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements; 1203 | #define glMultiDrawElements glad_glMultiDrawElements 1204 | typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param); 1205 | GLAPI PFNGLPOINTPARAMETERFPROC glad_glPointParameterf; 1206 | #define glPointParameterf glad_glPointParameterf 1207 | typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat *params); 1208 | GLAPI PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv; 1209 | #define glPointParameterfv glad_glPointParameterfv 1210 | typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param); 1211 | GLAPI PFNGLPOINTPARAMETERIPROC glad_glPointParameteri; 1212 | #define glPointParameteri glad_glPointParameteri 1213 | typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint *params); 1214 | GLAPI PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv; 1215 | #define glPointParameteriv glad_glPointParameteriv 1216 | typedef void (APIENTRYP PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 1217 | GLAPI PFNGLBLENDCOLORPROC glad_glBlendColor; 1218 | #define glBlendColor glad_glBlendColor 1219 | typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC)(GLenum mode); 1220 | GLAPI PFNGLBLENDEQUATIONPROC glad_glBlendEquation; 1221 | #define glBlendEquation glad_glBlendEquation 1222 | #endif 1223 | #ifndef GL_VERSION_1_5 1224 | #define GL_VERSION_1_5 1 1225 | GLAPI int GLAD_GL_VERSION_1_5; 1226 | typedef void (APIENTRYP PFNGLGENQUERIESPROC)(GLsizei n, GLuint *ids); 1227 | GLAPI PFNGLGENQUERIESPROC glad_glGenQueries; 1228 | #define glGenQueries glad_glGenQueries 1229 | typedef void (APIENTRYP PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint *ids); 1230 | GLAPI PFNGLDELETEQUERIESPROC glad_glDeleteQueries; 1231 | #define glDeleteQueries glad_glDeleteQueries 1232 | typedef GLboolean (APIENTRYP PFNGLISQUERYPROC)(GLuint id); 1233 | GLAPI PFNGLISQUERYPROC glad_glIsQuery; 1234 | #define glIsQuery glad_glIsQuery 1235 | typedef void (APIENTRYP PFNGLBEGINQUERYPROC)(GLenum target, GLuint id); 1236 | GLAPI PFNGLBEGINQUERYPROC glad_glBeginQuery; 1237 | #define glBeginQuery glad_glBeginQuery 1238 | typedef void (APIENTRYP PFNGLENDQUERYPROC)(GLenum target); 1239 | GLAPI PFNGLENDQUERYPROC glad_glEndQuery; 1240 | #define glEndQuery glad_glEndQuery 1241 | typedef void (APIENTRYP PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint *params); 1242 | GLAPI PFNGLGETQUERYIVPROC glad_glGetQueryiv; 1243 | #define glGetQueryiv glad_glGetQueryiv 1244 | typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint *params); 1245 | GLAPI PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv; 1246 | #define glGetQueryObjectiv glad_glGetQueryObjectiv 1247 | typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint *params); 1248 | GLAPI PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv; 1249 | #define glGetQueryObjectuiv glad_glGetQueryObjectuiv 1250 | typedef void (APIENTRYP PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer); 1251 | GLAPI PFNGLBINDBUFFERPROC glad_glBindBuffer; 1252 | #define glBindBuffer glad_glBindBuffer 1253 | typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint *buffers); 1254 | GLAPI PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; 1255 | #define glDeleteBuffers glad_glDeleteBuffers 1256 | typedef void (APIENTRYP PFNGLGENBUFFERSPROC)(GLsizei n, GLuint *buffers); 1257 | GLAPI PFNGLGENBUFFERSPROC glad_glGenBuffers; 1258 | #define glGenBuffers glad_glGenBuffers 1259 | typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC)(GLuint buffer); 1260 | GLAPI PFNGLISBUFFERPROC glad_glIsBuffer; 1261 | #define glIsBuffer glad_glIsBuffer 1262 | typedef void (APIENTRYP PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void *data, GLenum usage); 1263 | GLAPI PFNGLBUFFERDATAPROC glad_glBufferData; 1264 | #define glBufferData glad_glBufferData 1265 | typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void *data); 1266 | GLAPI PFNGLBUFFERSUBDATAPROC glad_glBufferSubData; 1267 | #define glBufferSubData glad_glBufferSubData 1268 | typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void *data); 1269 | GLAPI PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData; 1270 | #define glGetBufferSubData glad_glGetBufferSubData 1271 | typedef void * (APIENTRYP PFNGLMAPBUFFERPROC)(GLenum target, GLenum access); 1272 | GLAPI PFNGLMAPBUFFERPROC glad_glMapBuffer; 1273 | #define glMapBuffer glad_glMapBuffer 1274 | typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC)(GLenum target); 1275 | GLAPI PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer; 1276 | #define glUnmapBuffer glad_glUnmapBuffer 1277 | typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); 1278 | GLAPI PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv; 1279 | #define glGetBufferParameteriv glad_glGetBufferParameteriv 1280 | typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void **params); 1281 | GLAPI PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv; 1282 | #define glGetBufferPointerv glad_glGetBufferPointerv 1283 | #endif 1284 | #ifndef GL_VERSION_2_0 1285 | #define GL_VERSION_2_0 1 1286 | GLAPI int GLAD_GL_VERSION_2_0; 1287 | typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha); 1288 | GLAPI PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; 1289 | #define glBlendEquationSeparate glad_glBlendEquationSeparate 1290 | typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum *bufs); 1291 | GLAPI PFNGLDRAWBUFFERSPROC glad_glDrawBuffers; 1292 | #define glDrawBuffers glad_glDrawBuffers 1293 | typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); 1294 | GLAPI PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate; 1295 | #define glStencilOpSeparate glad_glStencilOpSeparate 1296 | typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask); 1297 | GLAPI PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate; 1298 | #define glStencilFuncSeparate glad_glStencilFuncSeparate 1299 | typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask); 1300 | GLAPI PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate; 1301 | #define glStencilMaskSeparate glad_glStencilMaskSeparate 1302 | typedef void (APIENTRYP PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader); 1303 | GLAPI PFNGLATTACHSHADERPROC glad_glAttachShader; 1304 | #define glAttachShader glad_glAttachShader 1305 | typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar *name); 1306 | GLAPI PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; 1307 | #define glBindAttribLocation glad_glBindAttribLocation 1308 | typedef void (APIENTRYP PFNGLCOMPILESHADERPROC)(GLuint shader); 1309 | GLAPI PFNGLCOMPILESHADERPROC glad_glCompileShader; 1310 | #define glCompileShader glad_glCompileShader 1311 | typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC)(void); 1312 | GLAPI PFNGLCREATEPROGRAMPROC glad_glCreateProgram; 1313 | #define glCreateProgram glad_glCreateProgram 1314 | typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC)(GLenum type); 1315 | GLAPI PFNGLCREATESHADERPROC glad_glCreateShader; 1316 | #define glCreateShader glad_glCreateShader 1317 | typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC)(GLuint program); 1318 | GLAPI PFNGLDELETEPROGRAMPROC glad_glDeleteProgram; 1319 | #define glDeleteProgram glad_glDeleteProgram 1320 | typedef void (APIENTRYP PFNGLDELETESHADERPROC)(GLuint shader); 1321 | GLAPI PFNGLDELETESHADERPROC glad_glDeleteShader; 1322 | #define glDeleteShader glad_glDeleteShader 1323 | typedef void (APIENTRYP PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader); 1324 | GLAPI PFNGLDETACHSHADERPROC glad_glDetachShader; 1325 | #define glDetachShader glad_glDetachShader 1326 | typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index); 1327 | GLAPI PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; 1328 | #define glDisableVertexAttribArray glad_glDisableVertexAttribArray 1329 | typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index); 1330 | GLAPI PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; 1331 | #define glEnableVertexAttribArray glad_glEnableVertexAttribArray 1332 | typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 1333 | GLAPI PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; 1334 | #define glGetActiveAttrib glad_glGetActiveAttrib 1335 | typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); 1336 | GLAPI PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; 1337 | #define glGetActiveUniform glad_glGetActiveUniform 1338 | typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); 1339 | GLAPI PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders; 1340 | #define glGetAttachedShaders glad_glGetAttachedShaders 1341 | typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar *name); 1342 | GLAPI PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; 1343 | #define glGetAttribLocation glad_glGetAttribLocation 1344 | typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint *params); 1345 | GLAPI PFNGLGETPROGRAMIVPROC glad_glGetProgramiv; 1346 | #define glGetProgramiv glad_glGetProgramiv 1347 | typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 1348 | GLAPI PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog; 1349 | #define glGetProgramInfoLog glad_glGetProgramInfoLog 1350 | typedef void (APIENTRYP PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint *params); 1351 | GLAPI PFNGLGETSHADERIVPROC glad_glGetShaderiv; 1352 | #define glGetShaderiv glad_glGetShaderiv 1353 | typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 1354 | GLAPI PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog; 1355 | #define glGetShaderInfoLog glad_glGetShaderInfoLog 1356 | typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); 1357 | GLAPI PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; 1358 | #define glGetShaderSource glad_glGetShaderSource 1359 | typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar *name); 1360 | GLAPI PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; 1361 | #define glGetUniformLocation glad_glGetUniformLocation 1362 | typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat *params); 1363 | GLAPI PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; 1364 | #define glGetUniformfv glad_glGetUniformfv 1365 | typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint *params); 1366 | GLAPI PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; 1367 | #define glGetUniformiv glad_glGetUniformiv 1368 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble *params); 1369 | GLAPI PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv; 1370 | #define glGetVertexAttribdv glad_glGetVertexAttribdv 1371 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat *params); 1372 | GLAPI PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; 1373 | #define glGetVertexAttribfv glad_glGetVertexAttribfv 1374 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint *params); 1375 | GLAPI PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; 1376 | #define glGetVertexAttribiv glad_glGetVertexAttribiv 1377 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void **pointer); 1378 | GLAPI PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; 1379 | #define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv 1380 | typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC)(GLuint program); 1381 | GLAPI PFNGLISPROGRAMPROC glad_glIsProgram; 1382 | #define glIsProgram glad_glIsProgram 1383 | typedef GLboolean (APIENTRYP PFNGLISSHADERPROC)(GLuint shader); 1384 | GLAPI PFNGLISSHADERPROC glad_glIsShader; 1385 | #define glIsShader glad_glIsShader 1386 | typedef void (APIENTRYP PFNGLLINKPROGRAMPROC)(GLuint program); 1387 | GLAPI PFNGLLINKPROGRAMPROC glad_glLinkProgram; 1388 | #define glLinkProgram glad_glLinkProgram 1389 | typedef void (APIENTRYP PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); 1390 | GLAPI PFNGLSHADERSOURCEPROC glad_glShaderSource; 1391 | #define glShaderSource glad_glShaderSource 1392 | typedef void (APIENTRYP PFNGLUSEPROGRAMPROC)(GLuint program); 1393 | GLAPI PFNGLUSEPROGRAMPROC glad_glUseProgram; 1394 | #define glUseProgram glad_glUseProgram 1395 | typedef void (APIENTRYP PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0); 1396 | GLAPI PFNGLUNIFORM1FPROC glad_glUniform1f; 1397 | #define glUniform1f glad_glUniform1f 1398 | typedef void (APIENTRYP PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1); 1399 | GLAPI PFNGLUNIFORM2FPROC glad_glUniform2f; 1400 | #define glUniform2f glad_glUniform2f 1401 | typedef void (APIENTRYP PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 1402 | GLAPI PFNGLUNIFORM3FPROC glad_glUniform3f; 1403 | #define glUniform3f glad_glUniform3f 1404 | typedef void (APIENTRYP PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 1405 | GLAPI PFNGLUNIFORM4FPROC glad_glUniform4f; 1406 | #define glUniform4f glad_glUniform4f 1407 | typedef void (APIENTRYP PFNGLUNIFORM1IPROC)(GLint location, GLint v0); 1408 | GLAPI PFNGLUNIFORM1IPROC glad_glUniform1i; 1409 | #define glUniform1i glad_glUniform1i 1410 | typedef void (APIENTRYP PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1); 1411 | GLAPI PFNGLUNIFORM2IPROC glad_glUniform2i; 1412 | #define glUniform2i glad_glUniform2i 1413 | typedef void (APIENTRYP PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2); 1414 | GLAPI PFNGLUNIFORM3IPROC glad_glUniform3i; 1415 | #define glUniform3i glad_glUniform3i 1416 | typedef void (APIENTRYP PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 1417 | GLAPI PFNGLUNIFORM4IPROC glad_glUniform4i; 1418 | #define glUniform4i glad_glUniform4i 1419 | typedef void (APIENTRYP PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat *value); 1420 | GLAPI PFNGLUNIFORM1FVPROC glad_glUniform1fv; 1421 | #define glUniform1fv glad_glUniform1fv 1422 | typedef void (APIENTRYP PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat *value); 1423 | GLAPI PFNGLUNIFORM2FVPROC glad_glUniform2fv; 1424 | #define glUniform2fv glad_glUniform2fv 1425 | typedef void (APIENTRYP PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat *value); 1426 | GLAPI PFNGLUNIFORM3FVPROC glad_glUniform3fv; 1427 | #define glUniform3fv glad_glUniform3fv 1428 | typedef void (APIENTRYP PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat *value); 1429 | GLAPI PFNGLUNIFORM4FVPROC glad_glUniform4fv; 1430 | #define glUniform4fv glad_glUniform4fv 1431 | typedef void (APIENTRYP PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint *value); 1432 | GLAPI PFNGLUNIFORM1IVPROC glad_glUniform1iv; 1433 | #define glUniform1iv glad_glUniform1iv 1434 | typedef void (APIENTRYP PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint *value); 1435 | GLAPI PFNGLUNIFORM2IVPROC glad_glUniform2iv; 1436 | #define glUniform2iv glad_glUniform2iv 1437 | typedef void (APIENTRYP PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint *value); 1438 | GLAPI PFNGLUNIFORM3IVPROC glad_glUniform3iv; 1439 | #define glUniform3iv glad_glUniform3iv 1440 | typedef void (APIENTRYP PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint *value); 1441 | GLAPI PFNGLUNIFORM4IVPROC glad_glUniform4iv; 1442 | #define glUniform4iv glad_glUniform4iv 1443 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1444 | GLAPI PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv; 1445 | #define glUniformMatrix2fv glad_glUniformMatrix2fv 1446 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1447 | GLAPI PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv; 1448 | #define glUniformMatrix3fv glad_glUniformMatrix3fv 1449 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1450 | GLAPI PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv; 1451 | #define glUniformMatrix4fv glad_glUniformMatrix4fv 1452 | typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC)(GLuint program); 1453 | GLAPI PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram; 1454 | #define glValidateProgram glad_glValidateProgram 1455 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x); 1456 | GLAPI PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d; 1457 | #define glVertexAttrib1d glad_glVertexAttrib1d 1458 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble *v); 1459 | GLAPI PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv; 1460 | #define glVertexAttrib1dv glad_glVertexAttrib1dv 1461 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x); 1462 | GLAPI PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f; 1463 | #define glVertexAttrib1f glad_glVertexAttrib1f 1464 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat *v); 1465 | GLAPI PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv; 1466 | #define glVertexAttrib1fv glad_glVertexAttrib1fv 1467 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x); 1468 | GLAPI PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s; 1469 | #define glVertexAttrib1s glad_glVertexAttrib1s 1470 | typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort *v); 1471 | GLAPI PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv; 1472 | #define glVertexAttrib1sv glad_glVertexAttrib1sv 1473 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y); 1474 | GLAPI PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d; 1475 | #define glVertexAttrib2d glad_glVertexAttrib2d 1476 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble *v); 1477 | GLAPI PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv; 1478 | #define glVertexAttrib2dv glad_glVertexAttrib2dv 1479 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y); 1480 | GLAPI PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f; 1481 | #define glVertexAttrib2f glad_glVertexAttrib2f 1482 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat *v); 1483 | GLAPI PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv; 1484 | #define glVertexAttrib2fv glad_glVertexAttrib2fv 1485 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y); 1486 | GLAPI PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s; 1487 | #define glVertexAttrib2s glad_glVertexAttrib2s 1488 | typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort *v); 1489 | GLAPI PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv; 1490 | #define glVertexAttrib2sv glad_glVertexAttrib2sv 1491 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); 1492 | GLAPI PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d; 1493 | #define glVertexAttrib3d glad_glVertexAttrib3d 1494 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble *v); 1495 | GLAPI PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv; 1496 | #define glVertexAttrib3dv glad_glVertexAttrib3dv 1497 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); 1498 | GLAPI PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; 1499 | #define glVertexAttrib3f glad_glVertexAttrib3f 1500 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat *v); 1501 | GLAPI PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; 1502 | #define glVertexAttrib3fv glad_glVertexAttrib3fv 1503 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z); 1504 | GLAPI PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s; 1505 | #define glVertexAttrib3s glad_glVertexAttrib3s 1506 | typedef void (APIENTRYP PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort *v); 1507 | GLAPI PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv; 1508 | #define glVertexAttrib3sv glad_glVertexAttrib3sv 1509 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte *v); 1510 | GLAPI PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv; 1511 | #define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv 1512 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint *v); 1513 | GLAPI PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv; 1514 | #define glVertexAttrib4Niv glad_glVertexAttrib4Niv 1515 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort *v); 1516 | GLAPI PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv; 1517 | #define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv 1518 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); 1519 | GLAPI PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub; 1520 | #define glVertexAttrib4Nub glad_glVertexAttrib4Nub 1521 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte *v); 1522 | GLAPI PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv; 1523 | #define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv 1524 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint *v); 1525 | GLAPI PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv; 1526 | #define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv 1527 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort *v); 1528 | GLAPI PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv; 1529 | #define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv 1530 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte *v); 1531 | GLAPI PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv; 1532 | #define glVertexAttrib4bv glad_glVertexAttrib4bv 1533 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); 1534 | GLAPI PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d; 1535 | #define glVertexAttrib4d glad_glVertexAttrib4d 1536 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble *v); 1537 | GLAPI PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv; 1538 | #define glVertexAttrib4dv glad_glVertexAttrib4dv 1539 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 1540 | GLAPI PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; 1541 | #define glVertexAttrib4f glad_glVertexAttrib4f 1542 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat *v); 1543 | GLAPI PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; 1544 | #define glVertexAttrib4fv glad_glVertexAttrib4fv 1545 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint *v); 1546 | GLAPI PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv; 1547 | #define glVertexAttrib4iv glad_glVertexAttrib4iv 1548 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); 1549 | GLAPI PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s; 1550 | #define glVertexAttrib4s glad_glVertexAttrib4s 1551 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort *v); 1552 | GLAPI PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv; 1553 | #define glVertexAttrib4sv glad_glVertexAttrib4sv 1554 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte *v); 1555 | GLAPI PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv; 1556 | #define glVertexAttrib4ubv glad_glVertexAttrib4ubv 1557 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint *v); 1558 | GLAPI PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv; 1559 | #define glVertexAttrib4uiv glad_glVertexAttrib4uiv 1560 | typedef void (APIENTRYP PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort *v); 1561 | GLAPI PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv; 1562 | #define glVertexAttrib4usv glad_glVertexAttrib4usv 1563 | typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer); 1564 | GLAPI PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; 1565 | #define glVertexAttribPointer glad_glVertexAttribPointer 1566 | #endif 1567 | #ifndef GL_VERSION_2_1 1568 | #define GL_VERSION_2_1 1 1569 | GLAPI int GLAD_GL_VERSION_2_1; 1570 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1571 | GLAPI PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv; 1572 | #define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv 1573 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1574 | GLAPI PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv; 1575 | #define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv 1576 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1577 | GLAPI PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv; 1578 | #define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv 1579 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1580 | GLAPI PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv; 1581 | #define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv 1582 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1583 | GLAPI PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv; 1584 | #define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv 1585 | typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1586 | GLAPI PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv; 1587 | #define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv 1588 | #endif 1589 | #ifndef GL_VERSION_3_0 1590 | #define GL_VERSION_3_0 1 1591 | GLAPI int GLAD_GL_VERSION_3_0; 1592 | typedef void (APIENTRYP PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); 1593 | GLAPI PFNGLCOLORMASKIPROC glad_glColorMaski; 1594 | #define glColorMaski glad_glColorMaski 1595 | typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean *data); 1596 | GLAPI PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v; 1597 | #define glGetBooleani_v glad_glGetBooleani_v 1598 | typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint *data); 1599 | GLAPI PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v; 1600 | #define glGetIntegeri_v glad_glGetIntegeri_v 1601 | typedef void (APIENTRYP PFNGLENABLEIPROC)(GLenum target, GLuint index); 1602 | GLAPI PFNGLENABLEIPROC glad_glEnablei; 1603 | #define glEnablei glad_glEnablei 1604 | typedef void (APIENTRYP PFNGLDISABLEIPROC)(GLenum target, GLuint index); 1605 | GLAPI PFNGLDISABLEIPROC glad_glDisablei; 1606 | #define glDisablei glad_glDisablei 1607 | typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC)(GLenum target, GLuint index); 1608 | GLAPI PFNGLISENABLEDIPROC glad_glIsEnabledi; 1609 | #define glIsEnabledi glad_glIsEnabledi 1610 | typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode); 1611 | GLAPI PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback; 1612 | #define glBeginTransformFeedback glad_glBeginTransformFeedback 1613 | typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC)(void); 1614 | GLAPI PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback; 1615 | #define glEndTransformFeedback glad_glEndTransformFeedback 1616 | typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); 1617 | GLAPI PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange; 1618 | #define glBindBufferRange glad_glBindBufferRange 1619 | typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer); 1620 | GLAPI PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase; 1621 | #define glBindBufferBase glad_glBindBufferBase 1622 | typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode); 1623 | GLAPI PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings; 1624 | #define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings 1625 | typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); 1626 | GLAPI PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying; 1627 | #define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying 1628 | typedef void (APIENTRYP PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp); 1629 | GLAPI PFNGLCLAMPCOLORPROC glad_glClampColor; 1630 | #define glClampColor glad_glClampColor 1631 | typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode); 1632 | GLAPI PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender; 1633 | #define glBeginConditionalRender glad_glBeginConditionalRender 1634 | typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC)(void); 1635 | GLAPI PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender; 1636 | #define glEndConditionalRender glad_glEndConditionalRender 1637 | typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer); 1638 | GLAPI PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer; 1639 | #define glVertexAttribIPointer glad_glVertexAttribIPointer 1640 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint *params); 1641 | GLAPI PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv; 1642 | #define glGetVertexAttribIiv glad_glGetVertexAttribIiv 1643 | typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint *params); 1644 | GLAPI PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv; 1645 | #define glGetVertexAttribIuiv glad_glGetVertexAttribIuiv 1646 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x); 1647 | GLAPI PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i; 1648 | #define glVertexAttribI1i glad_glVertexAttribI1i 1649 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y); 1650 | GLAPI PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i; 1651 | #define glVertexAttribI2i glad_glVertexAttribI2i 1652 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z); 1653 | GLAPI PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i; 1654 | #define glVertexAttribI3i glad_glVertexAttribI3i 1655 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w); 1656 | GLAPI PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i; 1657 | #define glVertexAttribI4i glad_glVertexAttribI4i 1658 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x); 1659 | GLAPI PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui; 1660 | #define glVertexAttribI1ui glad_glVertexAttribI1ui 1661 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y); 1662 | GLAPI PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui; 1663 | #define glVertexAttribI2ui glad_glVertexAttribI2ui 1664 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z); 1665 | GLAPI PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui; 1666 | #define glVertexAttribI3ui glad_glVertexAttribI3ui 1667 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); 1668 | GLAPI PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui; 1669 | #define glVertexAttribI4ui glad_glVertexAttribI4ui 1670 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint *v); 1671 | GLAPI PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv; 1672 | #define glVertexAttribI1iv glad_glVertexAttribI1iv 1673 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint *v); 1674 | GLAPI PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv; 1675 | #define glVertexAttribI2iv glad_glVertexAttribI2iv 1676 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint *v); 1677 | GLAPI PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv; 1678 | #define glVertexAttribI3iv glad_glVertexAttribI3iv 1679 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint *v); 1680 | GLAPI PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv; 1681 | #define glVertexAttribI4iv glad_glVertexAttribI4iv 1682 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint *v); 1683 | GLAPI PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv; 1684 | #define glVertexAttribI1uiv glad_glVertexAttribI1uiv 1685 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint *v); 1686 | GLAPI PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv; 1687 | #define glVertexAttribI2uiv glad_glVertexAttribI2uiv 1688 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint *v); 1689 | GLAPI PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv; 1690 | #define glVertexAttribI3uiv glad_glVertexAttribI3uiv 1691 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint *v); 1692 | GLAPI PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv; 1693 | #define glVertexAttribI4uiv glad_glVertexAttribI4uiv 1694 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte *v); 1695 | GLAPI PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv; 1696 | #define glVertexAttribI4bv glad_glVertexAttribI4bv 1697 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort *v); 1698 | GLAPI PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv; 1699 | #define glVertexAttribI4sv glad_glVertexAttribI4sv 1700 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte *v); 1701 | GLAPI PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv; 1702 | #define glVertexAttribI4ubv glad_glVertexAttribI4ubv 1703 | typedef void (APIENTRYP PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort *v); 1704 | GLAPI PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv; 1705 | #define glVertexAttribI4usv glad_glVertexAttribI4usv 1706 | typedef void (APIENTRYP PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint *params); 1707 | GLAPI PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv; 1708 | #define glGetUniformuiv glad_glGetUniformuiv 1709 | typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color, const GLchar *name); 1710 | GLAPI PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation; 1711 | #define glBindFragDataLocation glad_glBindFragDataLocation 1712 | typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar *name); 1713 | GLAPI PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation; 1714 | #define glGetFragDataLocation glad_glGetFragDataLocation 1715 | typedef void (APIENTRYP PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0); 1716 | GLAPI PFNGLUNIFORM1UIPROC glad_glUniform1ui; 1717 | #define glUniform1ui glad_glUniform1ui 1718 | typedef void (APIENTRYP PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1); 1719 | GLAPI PFNGLUNIFORM2UIPROC glad_glUniform2ui; 1720 | #define glUniform2ui glad_glUniform2ui 1721 | typedef void (APIENTRYP PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2); 1722 | GLAPI PFNGLUNIFORM3UIPROC glad_glUniform3ui; 1723 | #define glUniform3ui glad_glUniform3ui 1724 | typedef void (APIENTRYP PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1725 | GLAPI PFNGLUNIFORM4UIPROC glad_glUniform4ui; 1726 | #define glUniform4ui glad_glUniform4ui 1727 | typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint *value); 1728 | GLAPI PFNGLUNIFORM1UIVPROC glad_glUniform1uiv; 1729 | #define glUniform1uiv glad_glUniform1uiv 1730 | typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint *value); 1731 | GLAPI PFNGLUNIFORM2UIVPROC glad_glUniform2uiv; 1732 | #define glUniform2uiv glad_glUniform2uiv 1733 | typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint *value); 1734 | GLAPI PFNGLUNIFORM3UIVPROC glad_glUniform3uiv; 1735 | #define glUniform3uiv glad_glUniform3uiv 1736 | typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint *value); 1737 | GLAPI PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; 1738 | #define glUniform4uiv glad_glUniform4uiv 1739 | typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint *params); 1740 | GLAPI PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv; 1741 | #define glTexParameterIiv glad_glTexParameterIiv 1742 | typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint *params); 1743 | GLAPI PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv; 1744 | #define glTexParameterIuiv glad_glTexParameterIuiv 1745 | typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint *params); 1746 | GLAPI PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv; 1747 | #define glGetTexParameterIiv glad_glGetTexParameterIiv 1748 | typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint *params); 1749 | GLAPI PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv; 1750 | #define glGetTexParameterIuiv glad_glGetTexParameterIuiv 1751 | typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint *value); 1752 | GLAPI PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv; 1753 | #define glClearBufferiv glad_glClearBufferiv 1754 | typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint *value); 1755 | GLAPI PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv; 1756 | #define glClearBufferuiv glad_glClearBufferuiv 1757 | typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat *value); 1758 | GLAPI PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv; 1759 | #define glClearBufferfv glad_glClearBufferfv 1760 | typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); 1761 | GLAPI PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi; 1762 | #define glClearBufferfi glad_glClearBufferfi 1763 | typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC)(GLenum name, GLuint index); 1764 | GLAPI PFNGLGETSTRINGIPROC glad_glGetStringi; 1765 | #define glGetStringi glad_glGetStringi 1766 | typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer); 1767 | GLAPI PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer; 1768 | #define glIsRenderbuffer glad_glIsRenderbuffer 1769 | typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer); 1770 | GLAPI PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer; 1771 | #define glBindRenderbuffer glad_glBindRenderbuffer 1772 | typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint *renderbuffers); 1773 | GLAPI PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers; 1774 | #define glDeleteRenderbuffers glad_glDeleteRenderbuffers 1775 | typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint *renderbuffers); 1776 | GLAPI PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; 1777 | #define glGenRenderbuffers glad_glGenRenderbuffers 1778 | typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 1779 | GLAPI PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; 1780 | #define glRenderbufferStorage glad_glRenderbufferStorage 1781 | typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); 1782 | GLAPI PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; 1783 | #define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv 1784 | typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer); 1785 | GLAPI PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; 1786 | #define glIsFramebuffer glad_glIsFramebuffer 1787 | typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer); 1788 | GLAPI PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; 1789 | #define glBindFramebuffer glad_glBindFramebuffer 1790 | typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint *framebuffers); 1791 | GLAPI PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; 1792 | #define glDeleteFramebuffers glad_glDeleteFramebuffers 1793 | typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint *framebuffers); 1794 | GLAPI PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; 1795 | #define glGenFramebuffers glad_glGenFramebuffers 1796 | typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); 1797 | GLAPI PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; 1798 | #define glCheckFramebufferStatus glad_glCheckFramebufferStatus 1799 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 1800 | GLAPI PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D; 1801 | #define glFramebufferTexture1D glad_glFramebufferTexture1D 1802 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 1803 | GLAPI PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; 1804 | #define glFramebufferTexture2D glad_glFramebufferTexture2D 1805 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 1806 | GLAPI PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D; 1807 | #define glFramebufferTexture3D glad_glFramebufferTexture3D 1808 | typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 1809 | GLAPI PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; 1810 | #define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer 1811 | typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params); 1812 | GLAPI PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; 1813 | #define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv 1814 | typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC)(GLenum target); 1815 | GLAPI PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; 1816 | #define glGenerateMipmap glad_glGenerateMipmap 1817 | typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 1818 | GLAPI PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer; 1819 | #define glBlitFramebuffer glad_glBlitFramebuffer 1820 | typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1821 | GLAPI PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample; 1822 | #define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample 1823 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); 1824 | GLAPI PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer; 1825 | #define glFramebufferTextureLayer glad_glFramebufferTextureLayer 1826 | typedef void * (APIENTRYP PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 1827 | GLAPI PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange; 1828 | #define glMapBufferRange glad_glMapBufferRange 1829 | typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length); 1830 | GLAPI PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange; 1831 | #define glFlushMappedBufferRange glad_glFlushMappedBufferRange 1832 | typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC)(GLuint array); 1833 | GLAPI PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray; 1834 | #define glBindVertexArray glad_glBindVertexArray 1835 | typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint *arrays); 1836 | GLAPI PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays; 1837 | #define glDeleteVertexArrays glad_glDeleteVertexArrays 1838 | typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint *arrays); 1839 | GLAPI PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays; 1840 | #define glGenVertexArrays glad_glGenVertexArrays 1841 | typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC)(GLuint array); 1842 | GLAPI PFNGLISVERTEXARRAYPROC glad_glIsVertexArray; 1843 | #define glIsVertexArray glad_glIsVertexArray 1844 | #endif 1845 | #ifndef GL_VERSION_3_1 1846 | #define GL_VERSION_3_1 1 1847 | GLAPI int GLAD_GL_VERSION_3_1; 1848 | typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount); 1849 | GLAPI PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced; 1850 | #define glDrawArraysInstanced glad_glDrawArraysInstanced 1851 | typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); 1852 | GLAPI PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced; 1853 | #define glDrawElementsInstanced glad_glDrawElementsInstanced 1854 | typedef void (APIENTRYP PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer); 1855 | GLAPI PFNGLTEXBUFFERPROC glad_glTexBuffer; 1856 | #define glTexBuffer glad_glTexBuffer 1857 | typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index); 1858 | GLAPI PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex; 1859 | #define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex 1860 | typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 1861 | GLAPI PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData; 1862 | #define glCopyBufferSubData glad_glCopyBufferSubData 1863 | typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 1864 | GLAPI PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices; 1865 | #define glGetUniformIndices glad_glGetUniformIndices 1866 | typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); 1867 | GLAPI PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv; 1868 | #define glGetActiveUniformsiv glad_glGetActiveUniformsiv 1869 | typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); 1870 | GLAPI PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName; 1871 | #define glGetActiveUniformName glad_glGetActiveUniformName 1872 | typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar *uniformBlockName); 1873 | GLAPI PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex; 1874 | #define glGetUniformBlockIndex glad_glGetUniformBlockIndex 1875 | typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); 1876 | GLAPI PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv; 1877 | #define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv 1878 | typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); 1879 | GLAPI PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName; 1880 | #define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName 1881 | typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); 1882 | GLAPI PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding; 1883 | #define glUniformBlockBinding glad_glUniformBlockBinding 1884 | #endif 1885 | #ifndef GL_VERSION_3_2 1886 | #define GL_VERSION_3_2 1 1887 | GLAPI int GLAD_GL_VERSION_3_2; 1888 | typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1889 | GLAPI PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex; 1890 | #define glDrawElementsBaseVertex glad_glDrawElementsBaseVertex 1891 | typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); 1892 | GLAPI PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex; 1893 | #define glDrawRangeElementsBaseVertex glad_glDrawRangeElementsBaseVertex 1894 | typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); 1895 | GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex; 1896 | #define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex 1897 | typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); 1898 | GLAPI PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex; 1899 | #define glMultiDrawElementsBaseVertex glad_glMultiDrawElementsBaseVertex 1900 | typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC)(GLenum mode); 1901 | GLAPI PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex; 1902 | #define glProvokingVertex glad_glProvokingVertex 1903 | typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags); 1904 | GLAPI PFNGLFENCESYNCPROC glad_glFenceSync; 1905 | #define glFenceSync glad_glFenceSync 1906 | typedef GLboolean (APIENTRYP PFNGLISSYNCPROC)(GLsync sync); 1907 | GLAPI PFNGLISSYNCPROC glad_glIsSync; 1908 | #define glIsSync glad_glIsSync 1909 | typedef void (APIENTRYP PFNGLDELETESYNCPROC)(GLsync sync); 1910 | GLAPI PFNGLDELETESYNCPROC glad_glDeleteSync; 1911 | #define glDeleteSync glad_glDeleteSync 1912 | typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); 1913 | GLAPI PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync; 1914 | #define glClientWaitSync glad_glClientWaitSync 1915 | typedef void (APIENTRYP PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); 1916 | GLAPI PFNGLWAITSYNCPROC glad_glWaitSync; 1917 | #define glWaitSync glad_glWaitSync 1918 | typedef void (APIENTRYP PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 *data); 1919 | GLAPI PFNGLGETINTEGER64VPROC glad_glGetInteger64v; 1920 | #define glGetInteger64v glad_glGetInteger64v 1921 | typedef void (APIENTRYP PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values); 1922 | GLAPI PFNGLGETSYNCIVPROC glad_glGetSynciv; 1923 | #define glGetSynciv glad_glGetSynciv 1924 | typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 *data); 1925 | GLAPI PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v; 1926 | #define glGetInteger64i_v glad_glGetInteger64i_v 1927 | typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 *params); 1928 | GLAPI PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v; 1929 | #define glGetBufferParameteri64v glad_glGetBufferParameteri64v 1930 | typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); 1931 | GLAPI PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture; 1932 | #define glFramebufferTexture glad_glFramebufferTexture 1933 | typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); 1934 | GLAPI PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample; 1935 | #define glTexImage2DMultisample glad_glTexImage2DMultisample 1936 | typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 1937 | GLAPI PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample; 1938 | #define glTexImage3DMultisample glad_glTexImage3DMultisample 1939 | typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat *val); 1940 | GLAPI PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv; 1941 | #define glGetMultisamplefv glad_glGetMultisamplefv 1942 | typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask); 1943 | GLAPI PFNGLSAMPLEMASKIPROC glad_glSampleMaski; 1944 | #define glSampleMaski glad_glSampleMaski 1945 | #endif 1946 | #ifndef GL_VERSION_3_3 1947 | #define GL_VERSION_3_3 1 1948 | GLAPI int GLAD_GL_VERSION_3_3; 1949 | typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar *name); 1950 | GLAPI PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed; 1951 | #define glBindFragDataLocationIndexed glad_glBindFragDataLocationIndexed 1952 | typedef GLint (APIENTRYP PFNGLGETFRAGDATAINDEXPROC)(GLuint program, const GLchar *name); 1953 | GLAPI PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex; 1954 | #define glGetFragDataIndex glad_glGetFragDataIndex 1955 | typedef void (APIENTRYP PFNGLGENSAMPLERSPROC)(GLsizei count, GLuint *samplers); 1956 | GLAPI PFNGLGENSAMPLERSPROC glad_glGenSamplers; 1957 | #define glGenSamplers glad_glGenSamplers 1958 | typedef void (APIENTRYP PFNGLDELETESAMPLERSPROC)(GLsizei count, const GLuint *samplers); 1959 | GLAPI PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers; 1960 | #define glDeleteSamplers glad_glDeleteSamplers 1961 | typedef GLboolean (APIENTRYP PFNGLISSAMPLERPROC)(GLuint sampler); 1962 | GLAPI PFNGLISSAMPLERPROC glad_glIsSampler; 1963 | #define glIsSampler glad_glIsSampler 1964 | typedef void (APIENTRYP PFNGLBINDSAMPLERPROC)(GLuint unit, GLuint sampler); 1965 | GLAPI PFNGLBINDSAMPLERPROC glad_glBindSampler; 1966 | #define glBindSampler glad_glBindSampler 1967 | typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIPROC)(GLuint sampler, GLenum pname, GLint param); 1968 | GLAPI PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri; 1969 | #define glSamplerParameteri glad_glSamplerParameteri 1970 | typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, const GLint *param); 1971 | GLAPI PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv; 1972 | #define glSamplerParameteriv glad_glSamplerParameteriv 1973 | typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFPROC)(GLuint sampler, GLenum pname, GLfloat param); 1974 | GLAPI PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf; 1975 | #define glSamplerParameterf glad_glSamplerParameterf 1976 | typedef void (APIENTRYP PFNGLSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, const GLfloat *param); 1977 | GLAPI PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv; 1978 | #define glSamplerParameterfv glad_glSamplerParameterfv 1979 | typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, const GLint *param); 1980 | GLAPI PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv; 1981 | #define glSamplerParameterIiv glad_glSamplerParameterIiv 1982 | typedef void (APIENTRYP PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, const GLuint *param); 1983 | GLAPI PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv; 1984 | #define glSamplerParameterIuiv glad_glSamplerParameterIuiv 1985 | typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, GLint *params); 1986 | GLAPI PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv; 1987 | #define glGetSamplerParameteriv glad_glGetSamplerParameteriv 1988 | typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, GLint *params); 1989 | GLAPI PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv; 1990 | #define glGetSamplerParameterIiv glad_glGetSamplerParameterIiv 1991 | typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, GLfloat *params); 1992 | GLAPI PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv; 1993 | #define glGetSamplerParameterfv glad_glGetSamplerParameterfv 1994 | typedef void (APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, GLuint *params); 1995 | GLAPI PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv; 1996 | #define glGetSamplerParameterIuiv glad_glGetSamplerParameterIuiv 1997 | typedef void (APIENTRYP PFNGLQUERYCOUNTERPROC)(GLuint id, GLenum target); 1998 | GLAPI PFNGLQUERYCOUNTERPROC glad_glQueryCounter; 1999 | #define glQueryCounter glad_glQueryCounter 2000 | typedef void (APIENTRYP PFNGLGETQUERYOBJECTI64VPROC)(GLuint id, GLenum pname, GLint64 *params); 2001 | GLAPI PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v; 2002 | #define glGetQueryObjecti64v glad_glGetQueryObjecti64v 2003 | typedef void (APIENTRYP PFNGLGETQUERYOBJECTUI64VPROC)(GLuint id, GLenum pname, GLuint64 *params); 2004 | GLAPI PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v; 2005 | #define glGetQueryObjectui64v glad_glGetQueryObjectui64v 2006 | typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORPROC)(GLuint index, GLuint divisor); 2007 | GLAPI PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor; 2008 | #define glVertexAttribDivisor glad_glVertexAttribDivisor 2009 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); 2010 | GLAPI PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui; 2011 | #define glVertexAttribP1ui glad_glVertexAttribP1ui 2012 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP1UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); 2013 | GLAPI PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv; 2014 | #define glVertexAttribP1uiv glad_glVertexAttribP1uiv 2015 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); 2016 | GLAPI PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui; 2017 | #define glVertexAttribP2ui glad_glVertexAttribP2ui 2018 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP2UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); 2019 | GLAPI PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv; 2020 | #define glVertexAttribP2uiv glad_glVertexAttribP2uiv 2021 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); 2022 | GLAPI PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui; 2023 | #define glVertexAttribP3ui glad_glVertexAttribP3ui 2024 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP3UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); 2025 | GLAPI PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv; 2026 | #define glVertexAttribP3uiv glad_glVertexAttribP3uiv 2027 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); 2028 | GLAPI PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui; 2029 | #define glVertexAttribP4ui glad_glVertexAttribP4ui 2030 | typedef void (APIENTRYP PFNGLVERTEXATTRIBP4UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint *value); 2031 | GLAPI PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv; 2032 | #define glVertexAttribP4uiv glad_glVertexAttribP4uiv 2033 | typedef void (APIENTRYP PFNGLVERTEXP2UIPROC)(GLenum type, GLuint value); 2034 | GLAPI PFNGLVERTEXP2UIPROC glad_glVertexP2ui; 2035 | #define glVertexP2ui glad_glVertexP2ui 2036 | typedef void (APIENTRYP PFNGLVERTEXP2UIVPROC)(GLenum type, const GLuint *value); 2037 | GLAPI PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv; 2038 | #define glVertexP2uiv glad_glVertexP2uiv 2039 | typedef void (APIENTRYP PFNGLVERTEXP3UIPROC)(GLenum type, GLuint value); 2040 | GLAPI PFNGLVERTEXP3UIPROC glad_glVertexP3ui; 2041 | #define glVertexP3ui glad_glVertexP3ui 2042 | typedef void (APIENTRYP PFNGLVERTEXP3UIVPROC)(GLenum type, const GLuint *value); 2043 | GLAPI PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv; 2044 | #define glVertexP3uiv glad_glVertexP3uiv 2045 | typedef void (APIENTRYP PFNGLVERTEXP4UIPROC)(GLenum type, GLuint value); 2046 | GLAPI PFNGLVERTEXP4UIPROC glad_glVertexP4ui; 2047 | #define glVertexP4ui glad_glVertexP4ui 2048 | typedef void (APIENTRYP PFNGLVERTEXP4UIVPROC)(GLenum type, const GLuint *value); 2049 | GLAPI PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv; 2050 | #define glVertexP4uiv glad_glVertexP4uiv 2051 | typedef void (APIENTRYP PFNGLTEXCOORDP1UIPROC)(GLenum type, GLuint coords); 2052 | GLAPI PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui; 2053 | #define glTexCoordP1ui glad_glTexCoordP1ui 2054 | typedef void (APIENTRYP PFNGLTEXCOORDP1UIVPROC)(GLenum type, const GLuint *coords); 2055 | GLAPI PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv; 2056 | #define glTexCoordP1uiv glad_glTexCoordP1uiv 2057 | typedef void (APIENTRYP PFNGLTEXCOORDP2UIPROC)(GLenum type, GLuint coords); 2058 | GLAPI PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui; 2059 | #define glTexCoordP2ui glad_glTexCoordP2ui 2060 | typedef void (APIENTRYP PFNGLTEXCOORDP2UIVPROC)(GLenum type, const GLuint *coords); 2061 | GLAPI PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv; 2062 | #define glTexCoordP2uiv glad_glTexCoordP2uiv 2063 | typedef void (APIENTRYP PFNGLTEXCOORDP3UIPROC)(GLenum type, GLuint coords); 2064 | GLAPI PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui; 2065 | #define glTexCoordP3ui glad_glTexCoordP3ui 2066 | typedef void (APIENTRYP PFNGLTEXCOORDP3UIVPROC)(GLenum type, const GLuint *coords); 2067 | GLAPI PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv; 2068 | #define glTexCoordP3uiv glad_glTexCoordP3uiv 2069 | typedef void (APIENTRYP PFNGLTEXCOORDP4UIPROC)(GLenum type, GLuint coords); 2070 | GLAPI PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui; 2071 | #define glTexCoordP4ui glad_glTexCoordP4ui 2072 | typedef void (APIENTRYP PFNGLTEXCOORDP4UIVPROC)(GLenum type, const GLuint *coords); 2073 | GLAPI PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv; 2074 | #define glTexCoordP4uiv glad_glTexCoordP4uiv 2075 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIPROC)(GLenum texture, GLenum type, GLuint coords); 2076 | GLAPI PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui; 2077 | #define glMultiTexCoordP1ui glad_glMultiTexCoordP1ui 2078 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP1UIVPROC)(GLenum texture, GLenum type, const GLuint *coords); 2079 | GLAPI PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv; 2080 | #define glMultiTexCoordP1uiv glad_glMultiTexCoordP1uiv 2081 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIPROC)(GLenum texture, GLenum type, GLuint coords); 2082 | GLAPI PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui; 2083 | #define glMultiTexCoordP2ui glad_glMultiTexCoordP2ui 2084 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP2UIVPROC)(GLenum texture, GLenum type, const GLuint *coords); 2085 | GLAPI PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv; 2086 | #define glMultiTexCoordP2uiv glad_glMultiTexCoordP2uiv 2087 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIPROC)(GLenum texture, GLenum type, GLuint coords); 2088 | GLAPI PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui; 2089 | #define glMultiTexCoordP3ui glad_glMultiTexCoordP3ui 2090 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP3UIVPROC)(GLenum texture, GLenum type, const GLuint *coords); 2091 | GLAPI PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv; 2092 | #define glMultiTexCoordP3uiv glad_glMultiTexCoordP3uiv 2093 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIPROC)(GLenum texture, GLenum type, GLuint coords); 2094 | GLAPI PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui; 2095 | #define glMultiTexCoordP4ui glad_glMultiTexCoordP4ui 2096 | typedef void (APIENTRYP PFNGLMULTITEXCOORDP4UIVPROC)(GLenum texture, GLenum type, const GLuint *coords); 2097 | GLAPI PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv; 2098 | #define glMultiTexCoordP4uiv glad_glMultiTexCoordP4uiv 2099 | typedef void (APIENTRYP PFNGLNORMALP3UIPROC)(GLenum type, GLuint coords); 2100 | GLAPI PFNGLNORMALP3UIPROC glad_glNormalP3ui; 2101 | #define glNormalP3ui glad_glNormalP3ui 2102 | typedef void (APIENTRYP PFNGLNORMALP3UIVPROC)(GLenum type, const GLuint *coords); 2103 | GLAPI PFNGLNORMALP3UIVPROC glad_glNormalP3uiv; 2104 | #define glNormalP3uiv glad_glNormalP3uiv 2105 | typedef void (APIENTRYP PFNGLCOLORP3UIPROC)(GLenum type, GLuint color); 2106 | GLAPI PFNGLCOLORP3UIPROC glad_glColorP3ui; 2107 | #define glColorP3ui glad_glColorP3ui 2108 | typedef void (APIENTRYP PFNGLCOLORP3UIVPROC)(GLenum type, const GLuint *color); 2109 | GLAPI PFNGLCOLORP3UIVPROC glad_glColorP3uiv; 2110 | #define glColorP3uiv glad_glColorP3uiv 2111 | typedef void (APIENTRYP PFNGLCOLORP4UIPROC)(GLenum type, GLuint color); 2112 | GLAPI PFNGLCOLORP4UIPROC glad_glColorP4ui; 2113 | #define glColorP4ui glad_glColorP4ui 2114 | typedef void (APIENTRYP PFNGLCOLORP4UIVPROC)(GLenum type, const GLuint *color); 2115 | GLAPI PFNGLCOLORP4UIVPROC glad_glColorP4uiv; 2116 | #define glColorP4uiv glad_glColorP4uiv 2117 | typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIPROC)(GLenum type, GLuint color); 2118 | GLAPI PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui; 2119 | #define glSecondaryColorP3ui glad_glSecondaryColorP3ui 2120 | typedef void (APIENTRYP PFNGLSECONDARYCOLORP3UIVPROC)(GLenum type, const GLuint *color); 2121 | GLAPI PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv; 2122 | #define glSecondaryColorP3uiv glad_glSecondaryColorP3uiv 2123 | #endif 2124 | 2125 | #ifdef __cplusplus 2126 | } 2127 | #endif 2128 | 2129 | #endif 2130 | -------------------------------------------------------------------------------- /OpenGL/OpenGL.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 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-------------------------------------------------------------------------------- /OpenGL/OpenGL/OpenGL.vcxproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | Debug 6 | Win32 7 | 8 | 9 | Release 10 | Win32 11 | 12 | 13 | Debug 14 | x64 15 | 16 | 17 | Release 18 | x64 19 | 20 | 21 | 22 | 16.0 23 | Win32Proj 24 | {466e90d7-a325-48d9-80ac-390f56629a4b} 25 | OpenGL 26 | 10.0 27 | 28 | 29 | 30 | Application 31 | true 32 | v142 33 | Unicode 34 | 35 | 36 | Application 37 | false 38 | v142 39 | true 40 | Unicode 41 | 42 | 43 | Application 44 | true 45 | v142 46 | Unicode 47 | 48 | 49 | Application 50 | false 51 | v142 52 | true 53 | Unicode 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | true 75 | 76 | 77 | false 78 | 79 | 80 | true 81 | 82 | 83 | false 84 | 85 | 86 | 87 | Level3 88 | true 89 | WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions) 90 | true 91 | $(SolutionDir)Dependencies\include;%(AdditionalIncludeDirectories) 92 | 93 | 94 | Console 95 | true 96 | 97 | 98 | 99 | 100 | Level3 101 | true 102 | true 103 | true 104 | WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions) 105 | true 106 | $(SolutionDir)Dependencies\include;%(AdditionalIncludeDirectories) 107 | 108 | 109 | Console 110 | true 111 | true 112 | true 113 | 114 | 115 | 116 | 117 | Level3 118 | true 119 | _DEBUG;_CONSOLE;%(PreprocessorDefinitions) 120 | true 121 | $(SolutionDir)Dependencies\include;%(AdditionalIncludeDirectories) 122 | 123 | 124 | Console 125 | true 126 | 127 | 128 | 129 | 130 | Level3 131 | true 132 | true 133 | true 134 | NDEBUG;_CONSOLE;%(PreprocessorDefinitions) 135 | true 136 | $(SolutionDir)Dependencies\include;%(AdditionalIncludeDirectories) 137 | 138 | 139 | Console 140 | true 141 | true 142 | true 143 | 144 | 145 | 146 | 147 | 148 | 149 | 150 | 151 | 152 | 153 | 154 | 155 | -------------------------------------------------------------------------------- /OpenGL/OpenGL/OpenGL.vcxproj.filters: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | {4FC737F1-C7A5-4376-A066-2A32D752A2FF} 6 | cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx 7 | 8 | 9 | {93995380-89BD-4b04-88EB-625FBE52EBFB} 10 | h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd 11 | 12 | 13 | {67DA6AB6-F800-4c08-8B7A-83BB121AAD01} 14 | rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms 15 | 16 | 17 | 18 | 19 | Header Files 20 | 21 | 22 | 23 | 24 | Source Files 25 | 26 | 27 | Source Files 28 | 29 | 30 | -------------------------------------------------------------------------------- /OpenGL/OpenGL/OpenGL.vcxproj.user: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | true 5 | 6 | -------------------------------------------------------------------------------- /OpenGL/OpenGL/src/Application.h: -------------------------------------------------------------------------------- 1 | #ifndef _H_APPLICATION_ 2 | #define _H_APPLICATION_ 3 | 4 | class Application { 5 | private: 6 | Application(const Application&); 7 | Application& operator=(const Application&); 8 | public: 9 | inline Application(){} 10 | inline virtual ~Application(){} 11 | inline virtual void Initialize(){} 12 | inline virtual void Update(float inDeltaTime){} 13 | inline virtual void Render(float inAspectRation){} 14 | inline virtual void Shutdown(){} 15 | }; 16 | 17 | #endif // !_H_APPLICATION_ 18 | -------------------------------------------------------------------------------- /OpenGL/OpenGL/src/WinMain.cpp: -------------------------------------------------------------------------------- 1 | #define _CRT_SECURE_NO_WARNINGS 2 | #define WIN32_LEAN_AND_MEAN 3 | #define WIN_32_EXTRA_LEAN 4 | 5 | #include "glad/glad.h" 6 | #include 7 | #include 8 | #include "Application.h" 9 | 10 | 11 | int WINAPI WinMain(HINSTANCE, HINSTANCE, PSTR, int); 12 | 13 | 14 | LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM); // https://docs.microsoft.com/en-us/windows/win32/learnwin32/your-first-windows-program 15 | 16 | 17 | #if _DEBUG 18 | #pragma comment (linker, "/subsystem:console") 19 | int main(int argc, const char** argv) { 20 | return WinMain(GetModuleHandle(NULL), NULL, GetCommandLineA(), SW_SHOWDEFAULT); 21 | } 22 | #else 23 | #pragma comment (linker, "/subsystem:windows") 24 | #endif 25 | #pragma comment(lib, "opengl32.lib") 26 | 27 | #define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 28 | #define WGL_CONTEXT_MINOR_VERSION_ARB 0X2092 29 | #define WGL_CONTEXT_FLAGS_ARB 0X2094 30 | #define WGL_CONTEXT_COREPROFILE_BIT_ARB 0x00000001 31 | #define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 32 | typedef HGLRC(WINAPI* PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int* attribList); 33 | 34 | typedef const char* (WINAPI* PFNWGLGETEXTENSIONSSTRINGEXTPROC)(void); 35 | typedef BOOL (WINAPI* PFNWGLSWAPINTERVALEXTPROC)(int); 36 | typedef int (WINAPI* PFNWGLGETSWAPINTERVALEXTPROC) (void); 37 | 38 | Application* gApplication = nullptr; 39 | GLuint gVertexArrayObject = 0; 40 | 41 | int WINAPI WinMain(HINSTANCE hinstance, HINSTANCE hPrevInstance, PSTR szCmdLine, int ICmdShow) { 42 | gApplication = new Application(); 43 | 44 | const wchar_t CLASS_NAME[] = L"Win32 Game Window"; //Search more... 45 | 46 | 47 | // https://docs.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-wndclassexa 48 | WNDCLASSEX wndclass; 49 | wndclass.cbSize = sizeof(WNDCLASSEX); 50 | wndclass.style = 0; 51 | wndclass.style = CS_HREDRAW | CS_VREDRAW; // ACTIVATES RELOAD ON REDRAW 52 | wndclass.lpfnWndProc = WndProc; 53 | wndclass.cbClsExtra = 0; 54 | wndclass.cbWndExtra = 0; 55 | wndclass.hInstance = hinstance; 56 | wndclass.hIcon = LoadIcon(NULL, IDI_APPLICATION); 57 | wndclass.hIconSm = LoadIcon(NULL, IDI_APPLICATION); 58 | wndclass.hCursor = LoadCursor(NULL, IDC_ARROW); 59 | wndclass.hbrBackground = (HBRUSH)(COLOR_BTNFACE + 1); 60 | wndclass.lpszMenuName = 0; 61 | wndclass.lpszClassName = CLASS_NAME; 62 | 63 | RegisterClassEx(&wndclass); 64 | 65 | 66 | int ScreenWidth = GetSystemMetrics(SM_CXSCREEN); 67 | int ScreenHeight = GetSystemMetrics(SM_CYSCREEN); 68 | int clientWidth = 800; 69 | int clientHeight = 600; 70 | 71 | RECT windowRect; 72 | //https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-setrect 73 | SetRect(&windowRect, (ScreenWidth / 2) - (clientWidth / 2), 74 | (ScreenHeight / 2) - (clientHeight / 2), 75 | (ScreenWidth / 2) + (clientWidth / 2), 76 | (ScreenHeight / 2) + (clientHeight / 2)); 77 | 78 | 79 | // https://docs.microsoft.com/en-us/windows/win32/winmsg/window-styles 80 | DWORD style = (WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_THICKFRAME); 81 | 82 | // https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-adjustwindowrectex 83 | AdjustWindowRectEx(&windowRect, style, FALSE, 0); 84 | const wchar_t windowName[] = L"OpenGL Window"; 85 | 86 | //DWORD secondaryStyle = (WS_EX_ACCEPTFILES); 87 | 88 | // https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-createwindowexa 89 | HWND hwnd = CreateWindowEx(0, wndclass.lpszClassName, windowName, style, windowRect.left, windowRect.top, windowRect.right - windowRect.left, 90 | windowRect.bottom - windowRect.top, NULL, NULL, hinstance, szCmdLine); 91 | HDC hdc = GetDC(hwnd); 92 | 93 | //https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-getdc 94 | PIXELFORMATDESCRIPTOR pfd; 95 | // https://www.cplusplus.com/reference/cstring/memset/ 96 | memset(&pfd, 0, sizeof(PIXELFORMATDESCRIPTOR)); 97 | pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR); 98 | pfd.nVersion = 1; 99 | pfd.dwFlags = PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW | PFD_DOUBLEBUFFER; 100 | pfd.iPixelType = PFD_TYPE_RGBA; 101 | pfd.cColorBits = 24; 102 | 103 | //https://en.wikipedia.org/wiki/Stencil_buffer#:~:text=A%20stencil%20buffer%20is%20an,RAM%20of%20the%20graphics%20hardware. 104 | pfd.cDepthBits = 32; 105 | pfd.cStencilBits = 8; 106 | 107 | int pixelFormat = ChoosePixelFormat(hdc, &pfd); 108 | SetPixelFormat(hdc, pixelFormat, &pfd ); 109 | 110 | 111 | HGLRC tempRC = wglCreateContext(hdc); 112 | wglMakeCurrent(hdc, tempRC); 113 | PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = NULL; 114 | wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB"); 115 | 116 | const int attribList[] = { 117 | WGL_CONTEXT_MAJOR_VERSION_ARB, 3, 118 | WGL_CONTEXT_MINOR_VERSION_ARB, 3, 119 | WGL_CONTEXT_FLAGS_ARB, 0, 120 | WGL_CONTEXT_PROFILE_MASK_ARB, 121 | WGL_CONTEXT_COREPROFILE_BIT_ARB, 0, 122 | }; 123 | 124 | HGLRC hglrc = wglCreateContextAttribsARB(hdc, 0, attribList); 125 | wglMakeCurrent(NULL, NULL); 126 | wglDeleteContext(tempRC); 127 | wglMakeCurrent(hdc, hglrc); 128 | 129 | if (!gladLoadGL()) 130 | { 131 | std::cout << "Could not initialize GLAD \n"; 132 | } 133 | else { 134 | std::cout << "OpenGL Version " << GLVersion.major << std::endl; 135 | } 136 | 137 | PFNWGLGETEXTENSIONSSTRINGEXTPROC _wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)wglGetProcAddress("wglGetExtensionsStringEXT"); 138 | bool swapControlSupported = strstr(_wglGetExtensionsStringEXT(), "WGL_EXT_swap_control") != 0; 139 | //https://www.khronos.org/opengl/wiki/Swap_Interval 140 | int vsynch = 0; 141 | 142 | if (swapControlSupported) { 143 | PFNWGLSWAPINTERVALEXTPROC wglSwapInternalEXT = (PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT"); 144 | PFNWGLGETSWAPINTERVALEXTPROC wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)wglGetProcAddress("wglGetSwapIntervalEXT"); 145 | if (wglSwapInternalEXT(1)) 146 | { 147 | std::cout << "VSynch enabled \n"; 148 | } 149 | else 150 | { 151 | std::cout << "Could not enable VSynch"; 152 | } 153 | } 154 | else 155 | { 156 | std::cout << "WGL_EXT_swap_control not supported \n"; 157 | } 158 | 159 | glGenVertexArrays(1, &gVertexArrayObject); 160 | glBindVertexArray(gVertexArrayObject); 161 | 162 | // Shows window 163 | ShowWindow(hwnd, SW_SHOW); 164 | UpdateWindow(hwnd); 165 | gApplication->Initialize(); 166 | 167 | 168 | DWORD lastTick = GetTickCount(); 169 | MSG msg; 170 | while (true) { 171 | if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) { 172 | if (msg.message == WM_QUIT) { 173 | break; 174 | } 175 | TranslateMessage(&msg); 176 | DispatchMessage(&msg); 177 | } 178 | 179 | DWORD thisTick = GetTickCount(); 180 | float dt = float(thisTick - lastTick) * 0.001f; 181 | lastTick = thisTick; 182 | 183 | if (gApplication != nullptr) { 184 | gApplication->Update(dt); 185 | 186 | 187 | RECT clientRect; 188 | GetClientRect(hwnd, &clientRect); 189 | clientWidth = clientRect.right - clientRect.left; 190 | clientHeight = clientRect.bottom - clientRect.top; 191 | glViewport(0, 0, clientWidth, clientHeight); 192 | glEnable(GL_DEPTH_TEST); 193 | glEnable(GL_CULL_FACE); 194 | glPointSize(5.0f); 195 | glBindVertexArray(gVertexArrayObject); 196 | glClearColor(1.0f, 0.0f, .7f, 1.0f); 197 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); 198 | 199 | float aspect = (float)clientWidth / (float)clientHeight; 200 | 201 | gApplication->Render(aspect); 202 | 203 | SwapBuffers(hdc); 204 | if (vsynch != 0) 205 | glFinish(); 206 | } 207 | 208 | } 209 | 210 | if (gApplication != nullptr) { 211 | std::cout << "Expected application to be null on exit \n"; 212 | delete gApplication; 213 | } 214 | 215 | return (int)msg.wParam; 216 | 217 | } 218 | 219 | LRESULT CALLBACK WndProc(HWND hwnd, UINT iMsg, WPARAM wParam, LPARAM lParam) { 220 | switch (iMsg) { 221 | case WM_CLOSE: 222 | if (gApplication != nullptr) { 223 | gApplication->Shutdown(); 224 | delete gApplication; 225 | gApplication = 0; 226 | DestroyWindow(hwnd); 227 | } 228 | else { 229 | std::cout << "Already shut down! \n"; 230 | } 231 | break; 232 | 233 | case WM_DESTROY: 234 | if (gVertexArrayObject != 0) { 235 | HDC hdc = GetDC(hwnd); 236 | HGLRC hglrc = wglGetCurrentContext(); 237 | 238 | glBindVertexArray(0); 239 | glDeleteVertexArrays(1, &gVertexArrayObject); 240 | gVertexArrayObject = 0; 241 | 242 | wglMakeCurrent(NULL, NULL); 243 | wglDeleteContext(hglrc); 244 | ReleaseDC(hwnd, hdc); 245 | 246 | PostQuitMessage(0); 247 | 248 | } 249 | else { 250 | std::cout << "Multiple destroy messages \n"; 251 | } 252 | break; 253 | } 254 | 255 | return DefWindowProc(hwnd, iMsg, wParam, lParam); 256 | } -------------------------------------------------------------------------------- /OpenGL/OpenGL/src/glad.c: -------------------------------------------------------------------------------- 1 | /* 2 | 3 | OpenGL loader generated by glad 0.1.34 on Tue Apr 27 23:39:39 2021. 4 | 5 | Language/Generator: C/C++ 6 | Specification: gl 7 | APIs: gl=3.3 8 | Profile: core 9 | Extensions: 10 | 11 | Loader: True 12 | Local files: False 13 | Omit khrplatform: False 14 | Reproducible: False 15 | 16 | Commandline: 17 | --profile="core" --api="gl=3.3" --generator="c" --spec="gl" --extensions="" 18 | Online: 19 | https://glad.dav1d.de/#profile=core&language=c&specification=gl&loader=on&api=gl%3D3.3 20 | */ 21 | 22 | #include 23 | #include 24 | #include 25 | #include 26 | 27 | static void* get_proc(const char *namez); 28 | 29 | #if defined(_WIN32) || defined(__CYGWIN__) 30 | #ifndef _WINDOWS_ 31 | #undef APIENTRY 32 | #endif 33 | #include 34 | static HMODULE libGL; 35 | 36 | typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*); 37 | static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; 38 | 39 | #ifdef _MSC_VER 40 | #ifdef __has_include 41 | #if __has_include() 42 | #define HAVE_WINAPIFAMILY 1 43 | #endif 44 | #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ 45 | #define HAVE_WINAPIFAMILY 1 46 | #endif 47 | #endif 48 | 49 | #ifdef HAVE_WINAPIFAMILY 50 | #include 51 | #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) 52 | #define IS_UWP 1 53 | #endif 54 | #endif 55 | 56 | static 57 | int open_gl(void) { 58 | #ifndef IS_UWP 59 | libGL = LoadLibraryW(L"opengl32.dll"); 60 | if(libGL != NULL) { 61 | void (* tmp)(void); 62 | tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress"); 63 | gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp; 64 | return gladGetProcAddressPtr != NULL; 65 | } 66 | #endif 67 | 68 | return 0; 69 | } 70 | 71 | static 72 | void close_gl(void) { 73 | if(libGL != NULL) { 74 | FreeLibrary((HMODULE) libGL); 75 | libGL = NULL; 76 | } 77 | } 78 | #else 79 | #include 80 | static void* libGL; 81 | 82 | #if !defined(__APPLE__) && !defined(__HAIKU__) 83 | typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*); 84 | static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; 85 | #endif 86 | 87 | static 88 | int open_gl(void) { 89 | #ifdef __APPLE__ 90 | static const char *NAMES[] = { 91 | "../Frameworks/OpenGL.framework/OpenGL", 92 | "/Library/Frameworks/OpenGL.framework/OpenGL", 93 | "/System/Library/Frameworks/OpenGL.framework/OpenGL", 94 | "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL" 95 | }; 96 | #else 97 | static const char *NAMES[] = {"libGL.so.1", "libGL.so"}; 98 | #endif 99 | 100 | unsigned int index = 0; 101 | for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) { 102 | libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL); 103 | 104 | if(libGL != NULL) { 105 | #if defined(__APPLE__) || defined(__HAIKU__) 106 | return 1; 107 | #else 108 | gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL, 109 | "glXGetProcAddressARB"); 110 | return gladGetProcAddressPtr != NULL; 111 | #endif 112 | } 113 | } 114 | 115 | return 0; 116 | } 117 | 118 | static 119 | void close_gl(void) { 120 | if(libGL != NULL) { 121 | dlclose(libGL); 122 | libGL = NULL; 123 | } 124 | } 125 | #endif 126 | 127 | static 128 | void* get_proc(const char *namez) { 129 | void* result = NULL; 130 | if(libGL == NULL) return NULL; 131 | 132 | #if !defined(__APPLE__) && !defined(__HAIKU__) 133 | if(gladGetProcAddressPtr != NULL) { 134 | result = gladGetProcAddressPtr(namez); 135 | } 136 | #endif 137 | if(result == NULL) { 138 | #if defined(_WIN32) || defined(__CYGWIN__) 139 | result = (void*)GetProcAddress((HMODULE) libGL, namez); 140 | #else 141 | result = dlsym(libGL, namez); 142 | #endif 143 | } 144 | 145 | return result; 146 | } 147 | 148 | int gladLoadGL(void) { 149 | int status = 0; 150 | 151 | if(open_gl()) { 152 | status = gladLoadGLLoader(&get_proc); 153 | close_gl(); 154 | } 155 | 156 | return status; 157 | } 158 | 159 | struct gladGLversionStruct GLVersion = { 0, 0 }; 160 | 161 | #if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0) 162 | #define _GLAD_IS_SOME_NEW_VERSION 1 163 | #endif 164 | 165 | static int max_loaded_major; 166 | static int max_loaded_minor; 167 | 168 | static const char *exts = NULL; 169 | static int num_exts_i = 0; 170 | static char **exts_i = NULL; 171 | 172 | static int get_exts(void) { 173 | #ifdef _GLAD_IS_SOME_NEW_VERSION 174 | if(max_loaded_major < 3) { 175 | #endif 176 | exts = (const char *)glGetString(GL_EXTENSIONS); 177 | #ifdef _GLAD_IS_SOME_NEW_VERSION 178 | } else { 179 | unsigned int index; 180 | 181 | num_exts_i = 0; 182 | glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i); 183 | if (num_exts_i > 0) { 184 | exts_i = (char **)malloc((size_t)num_exts_i * (sizeof *exts_i)); 185 | } 186 | 187 | if (exts_i == NULL) { 188 | return 0; 189 | } 190 | 191 | for(index = 0; index < (unsigned)num_exts_i; index++) { 192 | const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index); 193 | size_t len = strlen(gl_str_tmp); 194 | 195 | char *local_str = (char*)malloc((len+1) * sizeof(char)); 196 | if(local_str != NULL) { 197 | memcpy(local_str, gl_str_tmp, (len+1) * sizeof(char)); 198 | } 199 | exts_i[index] = local_str; 200 | } 201 | } 202 | #endif 203 | return 1; 204 | } 205 | 206 | static void free_exts(void) { 207 | if (exts_i != NULL) { 208 | int index; 209 | for(index = 0; index < num_exts_i; index++) { 210 | free((char *)exts_i[index]); 211 | } 212 | free((void *)exts_i); 213 | exts_i = NULL; 214 | } 215 | } 216 | 217 | static int has_ext(const char *ext) { 218 | #ifdef _GLAD_IS_SOME_NEW_VERSION 219 | if(max_loaded_major < 3) { 220 | #endif 221 | const char *extensions; 222 | const char *loc; 223 | const char *terminator; 224 | extensions = exts; 225 | if(extensions == NULL || ext == NULL) { 226 | return 0; 227 | } 228 | 229 | while(1) { 230 | loc = strstr(extensions, ext); 231 | if(loc == NULL) { 232 | return 0; 233 | } 234 | 235 | terminator = loc + strlen(ext); 236 | if((loc == extensions || *(loc - 1) == ' ') && 237 | (*terminator == ' ' || *terminator == '\0')) { 238 | return 1; 239 | } 240 | extensions = terminator; 241 | } 242 | #ifdef _GLAD_IS_SOME_NEW_VERSION 243 | } else { 244 | int index; 245 | if(exts_i == NULL) return 0; 246 | for(index = 0; index < num_exts_i; index++) { 247 | const char *e = exts_i[index]; 248 | 249 | if(exts_i[index] != NULL && strcmp(e, ext) == 0) { 250 | return 1; 251 | } 252 | } 253 | } 254 | #endif 255 | 256 | return 0; 257 | } 258 | int GLAD_GL_VERSION_1_0 = 0; 259 | int GLAD_GL_VERSION_1_1 = 0; 260 | int GLAD_GL_VERSION_1_2 = 0; 261 | int GLAD_GL_VERSION_1_3 = 0; 262 | int GLAD_GL_VERSION_1_4 = 0; 263 | int GLAD_GL_VERSION_1_5 = 0; 264 | int GLAD_GL_VERSION_2_0 = 0; 265 | int GLAD_GL_VERSION_2_1 = 0; 266 | int GLAD_GL_VERSION_3_0 = 0; 267 | int GLAD_GL_VERSION_3_1 = 0; 268 | int GLAD_GL_VERSION_3_2 = 0; 269 | int GLAD_GL_VERSION_3_3 = 0; 270 | PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL; 271 | PFNGLATTACHSHADERPROC glad_glAttachShader = NULL; 272 | PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL; 273 | PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL; 274 | PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL; 275 | PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL; 276 | PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL; 277 | PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL; 278 | PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL; 279 | PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL; 280 | PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL; 281 | PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL; 282 | PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL; 283 | PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL; 284 | PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL; 285 | PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL; 286 | PFNGLBLENDCOLORPROC glad_glBlendColor = NULL; 287 | PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL; 288 | PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL; 289 | PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL; 290 | PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL; 291 | PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL; 292 | PFNGLBUFFERDATAPROC glad_glBufferData = NULL; 293 | PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL; 294 | PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; 295 | PFNGLCLAMPCOLORPROC glad_glClampColor = NULL; 296 | PFNGLCLEARPROC glad_glClear = NULL; 297 | PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL; 298 | PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL; 299 | PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL; 300 | PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL; 301 | PFNGLCLEARCOLORPROC glad_glClearColor = NULL; 302 | PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL; 303 | PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL; 304 | PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL; 305 | PFNGLCOLORMASKPROC glad_glColorMask = NULL; 306 | PFNGLCOLORMASKIPROC glad_glColorMaski = NULL; 307 | PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL; 308 | PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL; 309 | PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL; 310 | PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL; 311 | PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL; 312 | PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL; 313 | PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL; 314 | PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL; 315 | PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL; 316 | PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL; 317 | PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL; 318 | PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL; 319 | PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL; 320 | PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL; 321 | PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL; 322 | PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL; 323 | PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL; 324 | PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL; 325 | PFNGLCREATESHADERPROC glad_glCreateShader = NULL; 326 | PFNGLCULLFACEPROC glad_glCullFace = NULL; 327 | PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL; 328 | PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL; 329 | PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL; 330 | PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL; 331 | PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL; 332 | PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL; 333 | PFNGLDELETESHADERPROC glad_glDeleteShader = NULL; 334 | PFNGLDELETESYNCPROC glad_glDeleteSync = NULL; 335 | PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL; 336 | PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL; 337 | PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL; 338 | PFNGLDEPTHMASKPROC glad_glDepthMask = NULL; 339 | PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL; 340 | PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; 341 | PFNGLDISABLEPROC glad_glDisable = NULL; 342 | PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL; 343 | PFNGLDISABLEIPROC glad_glDisablei = NULL; 344 | PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL; 345 | PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL; 346 | PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL; 347 | PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL; 348 | PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL; 349 | PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL; 350 | PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL; 351 | PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL; 352 | PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL; 353 | PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL; 354 | PFNGLENABLEPROC glad_glEnable = NULL; 355 | PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL; 356 | PFNGLENABLEIPROC glad_glEnablei = NULL; 357 | PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL; 358 | PFNGLENDQUERYPROC glad_glEndQuery = NULL; 359 | PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL; 360 | PFNGLFENCESYNCPROC glad_glFenceSync = NULL; 361 | PFNGLFINISHPROC glad_glFinish = NULL; 362 | PFNGLFLUSHPROC glad_glFlush = NULL; 363 | PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL; 364 | PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL; 365 | PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL; 366 | PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL; 367 | PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL; 368 | PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL; 369 | PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL; 370 | PFNGLFRONTFACEPROC glad_glFrontFace = NULL; 371 | PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL; 372 | PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL; 373 | PFNGLGENQUERIESPROC glad_glGenQueries = NULL; 374 | PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL; 375 | PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL; 376 | PFNGLGENTEXTURESPROC glad_glGenTextures = NULL; 377 | PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL; 378 | PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL; 379 | PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL; 380 | PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL; 381 | PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL; 382 | PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL; 383 | PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL; 384 | PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL; 385 | PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL; 386 | PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL; 387 | PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL; 388 | PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL; 389 | PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL; 390 | PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL; 391 | PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL; 392 | PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL; 393 | PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL; 394 | PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL; 395 | PFNGLGETERRORPROC glad_glGetError = NULL; 396 | PFNGLGETFLOATVPROC glad_glGetFloatv = NULL; 397 | PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL; 398 | PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL; 399 | PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL; 400 | PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL; 401 | PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL; 402 | PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL; 403 | PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL; 404 | PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL; 405 | PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL; 406 | PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL; 407 | PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL; 408 | PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL; 409 | PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL; 410 | PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL; 411 | PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL; 412 | PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL; 413 | PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL; 414 | PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL; 415 | PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL; 416 | PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL; 417 | PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL; 418 | PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL; 419 | PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL; 420 | PFNGLGETSTRINGPROC glad_glGetString = NULL; 421 | PFNGLGETSTRINGIPROC glad_glGetStringi = NULL; 422 | PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL; 423 | PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL; 424 | PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL; 425 | PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL; 426 | PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL; 427 | PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL; 428 | PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL; 429 | PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL; 430 | PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL; 431 | PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL; 432 | PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL; 433 | PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL; 434 | PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL; 435 | PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL; 436 | PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL; 437 | PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL; 438 | PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL; 439 | PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL; 440 | PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL; 441 | PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL; 442 | PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL; 443 | PFNGLHINTPROC glad_glHint = NULL; 444 | PFNGLISBUFFERPROC glad_glIsBuffer = NULL; 445 | PFNGLISENABLEDPROC glad_glIsEnabled = NULL; 446 | PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL; 447 | PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL; 448 | PFNGLISPROGRAMPROC glad_glIsProgram = NULL; 449 | PFNGLISQUERYPROC glad_glIsQuery = NULL; 450 | PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL; 451 | PFNGLISSAMPLERPROC glad_glIsSampler = NULL; 452 | PFNGLISSHADERPROC glad_glIsShader = NULL; 453 | PFNGLISSYNCPROC glad_glIsSync = NULL; 454 | PFNGLISTEXTUREPROC glad_glIsTexture = NULL; 455 | PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL; 456 | PFNGLLINEWIDTHPROC glad_glLineWidth = NULL; 457 | PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL; 458 | PFNGLLOGICOPPROC glad_glLogicOp = NULL; 459 | PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL; 460 | PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL; 461 | PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL; 462 | PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL; 463 | PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL; 464 | PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL; 465 | PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL; 466 | PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL; 467 | PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL; 468 | PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL; 469 | PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL; 470 | PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL; 471 | PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL; 472 | PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL; 473 | PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL; 474 | PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL; 475 | PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL; 476 | PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL; 477 | PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL; 478 | PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL; 479 | PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL; 480 | PFNGLPOINTSIZEPROC glad_glPointSize = NULL; 481 | PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL; 482 | PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL; 483 | PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL; 484 | PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL; 485 | PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL; 486 | PFNGLREADBUFFERPROC glad_glReadBuffer = NULL; 487 | PFNGLREADPIXELSPROC glad_glReadPixels = NULL; 488 | PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL; 489 | PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL; 490 | PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL; 491 | PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL; 492 | PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL; 493 | PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL; 494 | PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL; 495 | PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL; 496 | PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL; 497 | PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL; 498 | PFNGLSCISSORPROC glad_glScissor = NULL; 499 | PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL; 500 | PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL; 501 | PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL; 502 | PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL; 503 | PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL; 504 | PFNGLSTENCILMASKPROC glad_glStencilMask = NULL; 505 | PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL; 506 | PFNGLSTENCILOPPROC glad_glStencilOp = NULL; 507 | PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL; 508 | PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL; 509 | PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL; 510 | PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL; 511 | PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL; 512 | PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL; 513 | PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL; 514 | PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL; 515 | PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL; 516 | PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL; 517 | PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL; 518 | PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL; 519 | PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL; 520 | PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL; 521 | PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL; 522 | PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL; 523 | PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL; 524 | PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL; 525 | PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL; 526 | PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL; 527 | PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL; 528 | PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL; 529 | PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL; 530 | PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL; 531 | PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL; 532 | PFNGLUNIFORM1FPROC glad_glUniform1f = NULL; 533 | PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL; 534 | PFNGLUNIFORM1IPROC glad_glUniform1i = NULL; 535 | PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL; 536 | PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL; 537 | PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL; 538 | PFNGLUNIFORM2FPROC glad_glUniform2f = NULL; 539 | PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL; 540 | PFNGLUNIFORM2IPROC glad_glUniform2i = NULL; 541 | PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL; 542 | PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL; 543 | PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL; 544 | PFNGLUNIFORM3FPROC glad_glUniform3f = NULL; 545 | PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL; 546 | PFNGLUNIFORM3IPROC glad_glUniform3i = NULL; 547 | PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL; 548 | PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL; 549 | PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL; 550 | PFNGLUNIFORM4FPROC glad_glUniform4f = NULL; 551 | PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL; 552 | PFNGLUNIFORM4IPROC glad_glUniform4i = NULL; 553 | PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL; 554 | PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL; 555 | PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; 556 | PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL; 557 | PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL; 558 | PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL; 559 | PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL; 560 | PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL; 561 | PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL; 562 | PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL; 563 | PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL; 564 | PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL; 565 | PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL; 566 | PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL; 567 | PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL; 568 | PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL; 569 | PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL; 570 | PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL; 571 | PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL; 572 | PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL; 573 | PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL; 574 | PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL; 575 | PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL; 576 | PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL; 577 | PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL; 578 | PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL; 579 | PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL; 580 | PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL; 581 | PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL; 582 | PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL; 583 | PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL; 584 | PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL; 585 | PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL; 586 | PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL; 587 | PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL; 588 | PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL; 589 | PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL; 590 | PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL; 591 | PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL; 592 | PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL; 593 | PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL; 594 | PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL; 595 | PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL; 596 | PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL; 597 | PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL; 598 | PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL; 599 | PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL; 600 | PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL; 601 | PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL; 602 | PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL; 603 | PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL; 604 | PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL; 605 | PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL; 606 | PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL; 607 | PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL; 608 | PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL; 609 | PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL; 610 | PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL; 611 | PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL; 612 | PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL; 613 | PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL; 614 | PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL; 615 | PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL; 616 | PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL; 617 | PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL; 618 | PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL; 619 | PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL; 620 | PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL; 621 | PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL; 622 | PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL; 623 | PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL; 624 | PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL; 625 | PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL; 626 | PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL; 627 | PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL; 628 | PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL; 629 | PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL; 630 | PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL; 631 | PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL; 632 | PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL; 633 | PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL; 634 | PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL; 635 | PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL; 636 | PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL; 637 | PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL; 638 | PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL; 639 | PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL; 640 | PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL; 641 | PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL; 642 | PFNGLVIEWPORTPROC glad_glViewport = NULL; 643 | PFNGLWAITSYNCPROC glad_glWaitSync = NULL; 644 | static void load_GL_VERSION_1_0(GLADloadproc load) { 645 | if(!GLAD_GL_VERSION_1_0) return; 646 | glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace"); 647 | glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace"); 648 | glad_glHint = (PFNGLHINTPROC)load("glHint"); 649 | glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth"); 650 | glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize"); 651 | glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode"); 652 | glad_glScissor = (PFNGLSCISSORPROC)load("glScissor"); 653 | glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf"); 654 | glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv"); 655 | glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri"); 656 | glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv"); 657 | glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D"); 658 | glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D"); 659 | glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer"); 660 | glad_glClear = (PFNGLCLEARPROC)load("glClear"); 661 | glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor"); 662 | glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil"); 663 | glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth"); 664 | glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask"); 665 | glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask"); 666 | glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask"); 667 | glad_glDisable = (PFNGLDISABLEPROC)load("glDisable"); 668 | glad_glEnable = (PFNGLENABLEPROC)load("glEnable"); 669 | glad_glFinish = (PFNGLFINISHPROC)load("glFinish"); 670 | glad_glFlush = (PFNGLFLUSHPROC)load("glFlush"); 671 | glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc"); 672 | glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp"); 673 | glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc"); 674 | glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp"); 675 | glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc"); 676 | glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref"); 677 | glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei"); 678 | glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer"); 679 | glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels"); 680 | glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv"); 681 | glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev"); 682 | glad_glGetError = (PFNGLGETERRORPROC)load("glGetError"); 683 | glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv"); 684 | glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv"); 685 | glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); 686 | glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage"); 687 | glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv"); 688 | glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv"); 689 | glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv"); 690 | glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv"); 691 | glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled"); 692 | glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange"); 693 | glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport"); 694 | } 695 | static void load_GL_VERSION_1_1(GLADloadproc load) { 696 | if(!GLAD_GL_VERSION_1_1) return; 697 | glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays"); 698 | glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements"); 699 | glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset"); 700 | glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D"); 701 | glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D"); 702 | glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D"); 703 | glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D"); 704 | glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D"); 705 | glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D"); 706 | glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture"); 707 | glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures"); 708 | glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures"); 709 | glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture"); 710 | } 711 | static void load_GL_VERSION_1_2(GLADloadproc load) { 712 | if(!GLAD_GL_VERSION_1_2) return; 713 | glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements"); 714 | glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D"); 715 | glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D"); 716 | glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D"); 717 | } 718 | static void load_GL_VERSION_1_3(GLADloadproc load) { 719 | if(!GLAD_GL_VERSION_1_3) return; 720 | glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture"); 721 | glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage"); 722 | glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D"); 723 | glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D"); 724 | glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D"); 725 | glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D"); 726 | glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D"); 727 | glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D"); 728 | glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage"); 729 | } 730 | static void load_GL_VERSION_1_4(GLADloadproc load) { 731 | if(!GLAD_GL_VERSION_1_4) return; 732 | glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate"); 733 | glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays"); 734 | glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements"); 735 | glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf"); 736 | glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv"); 737 | glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri"); 738 | glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv"); 739 | glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor"); 740 | glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation"); 741 | } 742 | static void load_GL_VERSION_1_5(GLADloadproc load) { 743 | if(!GLAD_GL_VERSION_1_5) return; 744 | glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries"); 745 | glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries"); 746 | glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery"); 747 | glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery"); 748 | glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery"); 749 | glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv"); 750 | glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv"); 751 | glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv"); 752 | glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer"); 753 | glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers"); 754 | glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers"); 755 | glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer"); 756 | glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData"); 757 | glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData"); 758 | glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData"); 759 | glad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer"); 760 | glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer"); 761 | glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv"); 762 | glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv"); 763 | } 764 | static void load_GL_VERSION_2_0(GLADloadproc load) { 765 | if(!GLAD_GL_VERSION_2_0) return; 766 | glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate"); 767 | glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers"); 768 | glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate"); 769 | glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate"); 770 | glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate"); 771 | glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader"); 772 | glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation"); 773 | glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader"); 774 | glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram"); 775 | glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader"); 776 | glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram"); 777 | glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader"); 778 | glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); 779 | glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray"); 780 | glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray"); 781 | glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib"); 782 | glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform"); 783 | glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders"); 784 | glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation"); 785 | glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv"); 786 | glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog"); 787 | glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv"); 788 | glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog"); 789 | glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource"); 790 | glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation"); 791 | glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv"); 792 | glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv"); 793 | glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv"); 794 | glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv"); 795 | glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv"); 796 | glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv"); 797 | glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram"); 798 | glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader"); 799 | glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram"); 800 | glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource"); 801 | glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram"); 802 | glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f"); 803 | glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f"); 804 | glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f"); 805 | glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f"); 806 | glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i"); 807 | glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i"); 808 | glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i"); 809 | glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i"); 810 | glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv"); 811 | glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv"); 812 | glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv"); 813 | glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv"); 814 | glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv"); 815 | glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv"); 816 | glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv"); 817 | glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv"); 818 | glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv"); 819 | glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv"); 820 | glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv"); 821 | glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram"); 822 | glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d"); 823 | glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv"); 824 | glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f"); 825 | glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv"); 826 | glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s"); 827 | glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv"); 828 | glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d"); 829 | glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv"); 830 | glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f"); 831 | glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv"); 832 | glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s"); 833 | glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)load("glVertexAttrib2sv"); 834 | glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)load("glVertexAttrib3d"); 835 | glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)load("glVertexAttrib3dv"); 836 | glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f"); 837 | glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv"); 838 | glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s"); 839 | glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv"); 840 | glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv"); 841 | glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)load("glVertexAttrib4Niv"); 842 | glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv"); 843 | glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub"); 844 | glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv"); 845 | glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv"); 846 | glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv"); 847 | glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv"); 848 | glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d"); 849 | glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv"); 850 | glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f"); 851 | glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv"); 852 | glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv"); 853 | glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s"); 854 | glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv"); 855 | glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv"); 856 | glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv"); 857 | glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv"); 858 | glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer"); 859 | } 860 | static void load_GL_VERSION_2_1(GLADloadproc load) { 861 | if(!GLAD_GL_VERSION_2_1) return; 862 | glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv"); 863 | glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv"); 864 | glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv"); 865 | glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv"); 866 | glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv"); 867 | glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv"); 868 | } 869 | static void load_GL_VERSION_3_0(GLADloadproc load) { 870 | if(!GLAD_GL_VERSION_3_0) return; 871 | glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski"); 872 | glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v"); 873 | glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); 874 | glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei"); 875 | glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei"); 876 | glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi"); 877 | glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback"); 878 | glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback"); 879 | glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); 880 | glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); 881 | glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings"); 882 | glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying"); 883 | glad_glClampColor = (PFNGLCLAMPCOLORPROC)load("glClampColor"); 884 | glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)load("glBeginConditionalRender"); 885 | glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)load("glEndConditionalRender"); 886 | glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer"); 887 | glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv"); 888 | glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv"); 889 | glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)load("glVertexAttribI1i"); 890 | glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)load("glVertexAttribI2i"); 891 | glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)load("glVertexAttribI3i"); 892 | glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i"); 893 | glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)load("glVertexAttribI1ui"); 894 | glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)load("glVertexAttribI2ui"); 895 | glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)load("glVertexAttribI3ui"); 896 | glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui"); 897 | glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)load("glVertexAttribI1iv"); 898 | glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)load("glVertexAttribI2iv"); 899 | glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)load("glVertexAttribI3iv"); 900 | glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv"); 901 | glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)load("glVertexAttribI1uiv"); 902 | glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)load("glVertexAttribI2uiv"); 903 | glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)load("glVertexAttribI3uiv"); 904 | glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv"); 905 | glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)load("glVertexAttribI4bv"); 906 | glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)load("glVertexAttribI4sv"); 907 | glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)load("glVertexAttribI4ubv"); 908 | glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)load("glVertexAttribI4usv"); 909 | glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv"); 910 | glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)load("glBindFragDataLocation"); 911 | glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation"); 912 | glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui"); 913 | glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui"); 914 | glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui"); 915 | glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui"); 916 | glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv"); 917 | glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv"); 918 | glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv"); 919 | glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); 920 | glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv"); 921 | glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv"); 922 | glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv"); 923 | glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv"); 924 | glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv"); 925 | glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv"); 926 | glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv"); 927 | glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi"); 928 | glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi"); 929 | glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer"); 930 | glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer"); 931 | glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers"); 932 | glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers"); 933 | glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage"); 934 | glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv"); 935 | glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer"); 936 | glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer"); 937 | glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers"); 938 | glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers"); 939 | glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); 940 | glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D"); 941 | glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D"); 942 | glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D"); 943 | glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer"); 944 | glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv"); 945 | glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap"); 946 | glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer"); 947 | glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample"); 948 | glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer"); 949 | glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange"); 950 | glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange"); 951 | glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray"); 952 | glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays"); 953 | glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays"); 954 | glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray"); 955 | } 956 | static void load_GL_VERSION_3_1(GLADloadproc load) { 957 | if(!GLAD_GL_VERSION_3_1) return; 958 | glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced"); 959 | glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced"); 960 | glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer"); 961 | glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)load("glPrimitiveRestartIndex"); 962 | glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData"); 963 | glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices"); 964 | glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv"); 965 | glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName"); 966 | glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex"); 967 | glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv"); 968 | glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName"); 969 | glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding"); 970 | glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); 971 | glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); 972 | glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); 973 | } 974 | static void load_GL_VERSION_3_2(GLADloadproc load) { 975 | if(!GLAD_GL_VERSION_3_2) return; 976 | glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex"); 977 | glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex"); 978 | glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex"); 979 | glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex"); 980 | glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex"); 981 | glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync"); 982 | glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync"); 983 | glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync"); 984 | glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync"); 985 | glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync"); 986 | glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v"); 987 | glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv"); 988 | glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v"); 989 | glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v"); 990 | glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture"); 991 | glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample"); 992 | glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample"); 993 | glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv"); 994 | glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski"); 995 | } 996 | static void load_GL_VERSION_3_3(GLADloadproc load) { 997 | if(!GLAD_GL_VERSION_3_3) return; 998 | glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed"); 999 | glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex"); 1000 | glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers"); 1001 | glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers"); 1002 | glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler"); 1003 | glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler"); 1004 | glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri"); 1005 | glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv"); 1006 | glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf"); 1007 | glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv"); 1008 | glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv"); 1009 | glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv"); 1010 | glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv"); 1011 | glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv"); 1012 | glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv"); 1013 | glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv"); 1014 | glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter"); 1015 | glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v"); 1016 | glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v"); 1017 | glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor"); 1018 | glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui"); 1019 | glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv"); 1020 | glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui"); 1021 | glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv"); 1022 | glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui"); 1023 | glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv"); 1024 | glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui"); 1025 | glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv"); 1026 | glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui"); 1027 | glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv"); 1028 | glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui"); 1029 | glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv"); 1030 | glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui"); 1031 | glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv"); 1032 | glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui"); 1033 | glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv"); 1034 | glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui"); 1035 | glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv"); 1036 | glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui"); 1037 | glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv"); 1038 | glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui"); 1039 | glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv"); 1040 | glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui"); 1041 | glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv"); 1042 | glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui"); 1043 | glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv"); 1044 | glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui"); 1045 | glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv"); 1046 | glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui"); 1047 | glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv"); 1048 | glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui"); 1049 | glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv"); 1050 | glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui"); 1051 | glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv"); 1052 | glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui"); 1053 | glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv"); 1054 | glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui"); 1055 | glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv"); 1056 | } 1057 | static int find_extensionsGL(void) { 1058 | if (!get_exts()) return 0; 1059 | (void)&has_ext; 1060 | free_exts(); 1061 | return 1; 1062 | } 1063 | 1064 | static void find_coreGL(void) { 1065 | 1066 | /* Thank you @elmindreda 1067 | * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176 1068 | * https://github.com/glfw/glfw/blob/master/src/context.c#L36 1069 | */ 1070 | int i, major, minor; 1071 | 1072 | const char* version; 1073 | const char* prefixes[] = { 1074 | "OpenGL ES-CM ", 1075 | "OpenGL ES-CL ", 1076 | "OpenGL ES ", 1077 | NULL 1078 | }; 1079 | 1080 | version = (const char*) glGetString(GL_VERSION); 1081 | if (!version) return; 1082 | 1083 | for (i = 0; prefixes[i]; i++) { 1084 | const size_t length = strlen(prefixes[i]); 1085 | if (strncmp(version, prefixes[i], length) == 0) { 1086 | version += length; 1087 | break; 1088 | } 1089 | } 1090 | 1091 | /* PR #18 */ 1092 | #ifdef _MSC_VER 1093 | sscanf_s(version, "%d.%d", &major, &minor); 1094 | #else 1095 | sscanf(version, "%d.%d", &major, &minor); 1096 | #endif 1097 | 1098 | GLVersion.major = major; GLVersion.minor = minor; 1099 | max_loaded_major = major; max_loaded_minor = minor; 1100 | GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; 1101 | GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; 1102 | GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1; 1103 | GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1; 1104 | GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1; 1105 | GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1; 1106 | GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2; 1107 | GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2; 1108 | GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3; 1109 | GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3; 1110 | GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3; 1111 | GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3; 1112 | if (GLVersion.major > 3 || (GLVersion.major >= 3 && GLVersion.minor >= 3)) { 1113 | max_loaded_major = 3; 1114 | max_loaded_minor = 3; 1115 | } 1116 | } 1117 | 1118 | int gladLoadGLLoader(GLADloadproc load) { 1119 | GLVersion.major = 0; GLVersion.minor = 0; 1120 | glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); 1121 | if(glGetString == NULL) return 0; 1122 | if(glGetString(GL_VERSION) == NULL) return 0; 1123 | find_coreGL(); 1124 | load_GL_VERSION_1_0(load); 1125 | load_GL_VERSION_1_1(load); 1126 | load_GL_VERSION_1_2(load); 1127 | load_GL_VERSION_1_3(load); 1128 | load_GL_VERSION_1_4(load); 1129 | load_GL_VERSION_1_5(load); 1130 | load_GL_VERSION_2_0(load); 1131 | load_GL_VERSION_2_1(load); 1132 | load_GL_VERSION_3_0(load); 1133 | load_GL_VERSION_3_1(load); 1134 | load_GL_VERSION_3_2(load); 1135 | load_GL_VERSION_3_3(load); 1136 | 1137 | if (!find_extensionsGL()) return 0; 1138 | return GLVersion.major != 0 || GLVersion.minor != 0; 1139 | } 1140 | 1141 | -------------------------------------------------------------------------------- /readme.md: -------------------------------------------------------------------------------- 1 | 2 | ![License](https://img.shields.io/github/license/Eversmile12/OpenGLNative) 3 | ![Forks](https://img.shields.io/github/forks/Eversmile12/OpenGLNative) 4 | ![Stars](https://img.shields.io/github/stars/Eversmile12/OpenGLNative) 5 | ![Tweet](https://img.shields.io/twitter/url?style=social&url=https://github.com/Eversmile12/OpenGLNative) 6 | 7 | 8 |
9 | 10 | 11 |

Learning OpenGL

12 | 13 |

14 | This repository is part of a group of three repository where I'm exploring different OpenGL implementations using different and popular OpenGL handling libraries as well as the WIN32 API 15 |
16 | OpenGL GLAD 17 | · 18 | OpenGL GLEW 19 | · 20 | OpenGL WIN32 21 |

22 |

23 | 24 | 25 | 26 | 27 |
28 |

Table of Contents

29 |
    30 |
  1. 31 | About The Project 32 | 35 |
  2. 36 |
  3. 37 | Getting Started 38 | 42 |
  4. 43 |
  5. Usage
  6. 44 |
  7. Roadmap
  8. 45 |
  9. License
  10. 46 |
  11. Contact
  12. 47 |
  13. Acknowledgements
  14. 48 |
49 |
50 | 51 | 52 | 53 | 54 | ## About The Project 55 | 56 | This group of repositories is part of my CGI Programming Learning Path. 57 | 58 | 59 | 60 | ### Built With 61 | 62 | * [WIN32 API](https://docs.microsoft.com/en-us/windows/win32/apiindex/windows-api-list) 63 | * [GLAD Library](https://glad.dav1d.de/) 64 | 65 | 66 | 67 | 68 | ## Getting Started 69 | 70 | To get a local copy up and running follow these simple steps. 71 | 72 | ### Prerequisites 73 | 74 | - Windows OS is mandatory 75 | 76 | If you want to try OpenGL out using a different OS, please refer to the following OpenGL repos: 77 | 78 | OpenGL GLAD 79 | · 80 | OpenGL GLEW 81 | 82 | ### Installation 83 | 84 | 1. Clone the repo 85 | ```sh 86 | git clone https://github.com/Eversmile12/OpenGLNative 87 | ``` 88 | 2. Build the project using VisualStudio 2019 89 | 3. Enjoy OpenGL 90 | 91 | 92 | 93 | 94 | 95 | ## Roadmap 96 | 97 | If you want to follow my CGI Programming learning journey, go here. 98 | 99 | 100 | 101 | ## License 102 | 103 | Distributed under the MIT License. See `LICENSE` for more information. 104 | 105 | 106 | 107 | ## Contact 108 | Vittorio Rivabella - [@VittoRivabella](https://twitter.com/@VittoRivabella) - iwasvitto@gmail.com 109 | 110 | Project Link: [https://github.com/Eversmile12/OpenGLNative](https://github.com/Eversmile12/OpenGLNative) 111 | 112 | 113 | 114 | 115 | ## Resources 116 | 117 | * [Hands-On C++ Game Animation Programming - Gabor Szauer](https://www.packtpub.com/product/hands-on-c-game-animation-programming/9781800208087) 118 | * [WIN32 API](https://docs.microsoft.com/en-us/windows/win32/apiindex/windows-api-list) 119 | * [GLAD Library](https://glad.dav1d.de/) 120 | --------------------------------------------------------------------------------