├── Aimbot Script (Without FOV).lua ├── Aimbot Script.lua ├── LICENSE └── README.md /Aimbot Script (Without FOV).lua: -------------------------------------------------------------------------------- 1 | local Camera = workspace.CurrentCamera 2 | local Players = game:GetService("Players") 3 | local RunService = game:GetService("RunService") 4 | local UserInputService = game:GetService("UserInputService") 5 | local TweenService = game:GetService("TweenService") 6 | local LocalPlayer = Players.LocalPlayer 7 | local Holding = false 8 | 9 | _G.AimbotEnabled = true 10 | _G.TeamCheck = false -- If set to true then the script would only lock your aim at enemy team members. 11 | _G.AimPart = "Head" -- Where the aimbot script would lock at. 12 | _G.Sensitivity = 0 -- How many seconds it takes for the aimbot script to officially lock onto the target's aimpart. 13 | 14 | local function GetClosestPlayer() 15 | local MaximumDistance = math.huge 16 | local Target = nil 17 | 18 | coroutine.wrap(function() 19 | wait(20); MaximumDistance = math.huge -- Reset the MaximumDistance so that the Aimbot doesn't remember it as a very small variable and stop capturing players... 20 | end)() 21 | 22 | for _, v in next, Players:GetPlayers() do 23 | if v.Name ~= LocalPlayer.Name then 24 | if _G.TeamCheck == true then 25 | if v.Team ~= LocalPlayer.Team then 26 | if v.Character ~= nil then 27 | if v.Character:FindFirstChild("HumanoidRootPart") ~= nil then 28 | if v.Character:FindFirstChild("Humanoid") ~= nil and v.Character:FindFirstChild("Humanoid").Health ~= 0 then 29 | local ScreenPoint = Camera:WorldToScreenPoint(v.Character:WaitForChild("HumanoidRootPart", math.huge).Position) 30 | local VectorDistance = (Vector2.new(UserInputService:GetMouseLocation().X, UserInputService:GetMouseLocation().Y) - Vector2.new(ScreenPoint.X, ScreenPoint.Y)).Magnitude 31 | 32 | if VectorDistance < MaximumDistance then 33 | Target = v 34 | MaximumDistance = VectorDistance 35 | end 36 | end 37 | end 38 | end 39 | end 40 | else 41 | if v.Character ~= nil then 42 | if v.Character:FindFirstChild("HumanoidRootPart") ~= nil then 43 | if v.Character:FindFirstChild("Humanoid") ~= nil and v.Character:FindFirstChild("Humanoid").Health ~= 0 then 44 | local ScreenPoint = Camera:WorldToScreenPoint(v.Character:WaitForChild("HumanoidRootPart", math.huge).Position) 45 | local VectorDistance = (Vector2.new(UserInputService:GetMouseLocation().X, UserInputService:GetMouseLocation().Y) - Vector2.new(ScreenPoint.X, ScreenPoint.Y)).Magnitude 46 | 47 | if VectorDistance < MaximumDistance then 48 | Target = v 49 | MaximumDistance = VectorDistance 50 | end 51 | end 52 | end 53 | end 54 | end 55 | end 56 | end 57 | 58 | return Target 59 | end 60 | 61 | UserInputService.InputBegan:Connect(function(Input) 62 | if Input.UserInputType == Enum.UserInputType.MouseButton2 then 63 | Holding = true 64 | end 65 | end) 66 | 67 | UserInputService.InputEnded:Connect(function(Input) 68 | if Input.UserInputType == Enum.UserInputType.MouseButton2 then 69 | Holding = false 70 | end 71 | end) 72 | 73 | RunService.RenderStepped:Connect(function() 74 | if Holding == true and _G.AimbotEnabled == true then 75 | TweenService:Create(Camera, TweenInfo.new(_G.Sensitivity, Enum.EasingStyle.Sine, Enum.EasingDirection.Out), {CFrame = CFrame.new(Camera.CFrame.Position, GetClosestPlayer().Character[_G.AimPart].Position)}):Play() 76 | end 77 | end) 78 | -------------------------------------------------------------------------------- /Aimbot Script.lua: -------------------------------------------------------------------------------- 1 | local Camera = workspace.CurrentCamera 2 | local Players = game:GetService("Players") 3 | local RunService = game:GetService("RunService") 4 | local UserInputService = game:GetService("UserInputService") 5 | local TweenService = game:GetService("TweenService") 6 | local LocalPlayer = Players.LocalPlayer 7 | local Holding = false 8 | 9 | _G.AimbotEnabled = true 10 | _G.TeamCheck = false -- If set to true then the script would only lock your aim at enemy team members. 11 | _G.AimPart = "Head" -- Where the aimbot script would lock at. 12 | _G.Sensitivity = 0 -- How many seconds it takes for the aimbot script to officially lock onto the target's aimpart. 13 | 14 | _G.CircleSides = 64 -- How many sides the FOV circle would have. 15 | _G.CircleColor = Color3.fromRGB(255, 255, 255) -- (RGB) Color that the FOV circle would appear as. 16 | _G.CircleTransparency = 0.7 -- Transparency of the circle. 17 | _G.CircleRadius = 80 -- The radius of the circle / FOV. 18 | _G.CircleFilled = false -- Determines whether or not the circle is filled. 19 | _G.CircleVisible = true -- Determines whether or not the circle is visible. 20 | _G.CircleThickness = 0 -- The thickness of the circle. 21 | 22 | local FOVCircle = Drawing.new("Circle") 23 | FOVCircle.Position = Vector2.new(Camera.ViewportSize.X / 2, Camera.ViewportSize.Y / 2) 24 | FOVCircle.Radius = _G.CircleRadius 25 | FOVCircle.Filled = _G.CircleFilled 26 | FOVCircle.Color = _G.CircleColor 27 | FOVCircle.Visible = _G.CircleVisible 28 | FOVCircle.Radius = _G.CircleRadius 29 | FOVCircle.Transparency = _G.CircleTransparency 30 | FOVCircle.NumSides = _G.CircleSides 31 | FOVCircle.Thickness = _G.CircleThickness 32 | 33 | local function GetClosestPlayer() 34 | local MaximumDistance = _G.CircleRadius 35 | local Target = nil 36 | 37 | for _, v in next, Players:GetPlayers() do 38 | if v.Name ~= LocalPlayer.Name then 39 | if _G.TeamCheck == true then 40 | if v.Team ~= LocalPlayer.Team then 41 | if v.Character ~= nil then 42 | if v.Character:FindFirstChild("HumanoidRootPart") ~= nil then 43 | if v.Character:FindFirstChild("Humanoid") ~= nil and v.Character:FindFirstChild("Humanoid").Health ~= 0 then 44 | local ScreenPoint = Camera:WorldToScreenPoint(v.Character:WaitForChild("HumanoidRootPart", math.huge).Position) 45 | local VectorDistance = (Vector2.new(UserInputService:GetMouseLocation().X, UserInputService:GetMouseLocation().Y) - Vector2.new(ScreenPoint.X, ScreenPoint.Y)).Magnitude 46 | 47 | if VectorDistance < MaximumDistance then 48 | Target = v 49 | end 50 | end 51 | end 52 | end 53 | end 54 | else 55 | if v.Character ~= nil then 56 | if v.Character:FindFirstChild("HumanoidRootPart") ~= nil then 57 | if v.Character:FindFirstChild("Humanoid") ~= nil and v.Character:FindFirstChild("Humanoid").Health ~= 0 then 58 | local ScreenPoint = Camera:WorldToScreenPoint(v.Character:WaitForChild("HumanoidRootPart", math.huge).Position) 59 | local VectorDistance = (Vector2.new(UserInputService:GetMouseLocation().X, UserInputService:GetMouseLocation().Y) - Vector2.new(ScreenPoint.X, ScreenPoint.Y)).Magnitude 60 | 61 | if VectorDistance < MaximumDistance then 62 | Target = v 63 | end 64 | end 65 | end 66 | end 67 | end 68 | end 69 | end 70 | 71 | return Target 72 | end 73 | 74 | UserInputService.InputBegan:Connect(function(Input) 75 | if Input.UserInputType == Enum.UserInputType.MouseButton2 then 76 | Holding = true 77 | end 78 | end) 79 | 80 | UserInputService.InputEnded:Connect(function(Input) 81 | if Input.UserInputType == Enum.UserInputType.MouseButton2 then 82 | Holding = false 83 | end 84 | end) 85 | 86 | RunService.RenderStepped:Connect(function() 87 | FOVCircle.Position = Vector2.new(UserInputService:GetMouseLocation().X, UserInputService:GetMouseLocation().Y) 88 | FOVCircle.Radius = _G.CircleRadius 89 | FOVCircle.Filled = _G.CircleFilled 90 | FOVCircle.Color = _G.CircleColor 91 | FOVCircle.Visible = _G.CircleVisible 92 | FOVCircle.Radius = _G.CircleRadius 93 | FOVCircle.Transparency = _G.CircleTransparency 94 | FOVCircle.NumSides = _G.CircleSides 95 | FOVCircle.Thickness = _G.CircleThickness 96 | 97 | if Holding == true and _G.AimbotEnabled == true then 98 | TweenService:Create(Camera, TweenInfo.new(_G.Sensitivity, Enum.EasingStyle.Sine, Enum.EasingDirection.Out), {CFrame = CFrame.new(Camera.CFrame.Position, GetClosestPlayer().Character[_G.AimPart].Position)}):Play() 99 | end 100 | end) 101 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | Creative Commons Legal Code 2 | 3 | CC0 1.0 Universal 4 | 5 | CREATIVE COMMONS CORPORATION IS NOT A LAW FIRM AND DOES NOT PROVIDE 6 | LEGAL SERVICES. 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Affirmer understands and acknowledges that Creative Commons is not a 120 | party to this document and has no duty or obligation with respect to 121 | this CC0 or use of the Work. 122 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # Aimbot Script 2 | 3 | ## New Version 4 | 5 | 🔥NEW🔥 - This script is outdated, buggy, unsecure, unorganized and old. Check out the new version [here](https://github.com/Exunys/Aimbot-V2). 6 | 7 | - *Note*: I, Exunys, have received a lot of feedback about this Aimbot project and by analyzing that a lot of people use this script, I have decided to rewrite this project entirely and implement my modern system for storing, optimizing and tracking. The new project is the perfect aimbot script with a very simple system. I hopefully have fixed every con about this project in the new script. Please check it out, read the repository's README.md document and use that version instead of this one. 8 | 9 | **https://github.com/Exunys/Aimbot-V2** 10 | 11 | ## Old Version 12 | 13 | ### About 14 | 15 | This script works on all games (unless the character is not in workspace) 16 | Feel free to edit any of the global settings inside the script. 17 | Editable settings : 18 | - Aimbot Enabled / Disabled 19 | - Aim Body Part 20 | - Sensitivity / Aim Speed 21 | 22 | This script also has FOV customization, circle color, circle filled, circle thickness, circle radius (fov or size), circle position and how many sides does the circle have (set to 64 for a circle, anything below 3 won't work) 23 | 24 | ### Adjustable settings for both of the Scripts 25 | 26 | ```lua 27 | --// Aimbot 28 | 29 | _G.AimbotEnabled = true -- Determines whether or not the Aimbot script will lock onto players. 30 | _G.TeamCheck = false -- If set to true then the script would only lock your aim at enemy team members. 31 | _G.AimPart = "Head" -- What body part of the closest enemy the aimbot script would lock at. 32 | _G.Sensitivity = 0 -- How many seconds it takes for the aimbot script to officially lock onto the target's aimpart. 33 | ``` 34 | 35 | ### Settings (For the script with the FOV Circle) 36 | 37 | ```lua 38 | --// FOV Circle 39 | 40 | _G.CircleSides = 64 -- How many sides the FOV circle would have. 41 | _G.CircleColor = Color3.fromRGB(255, 255, 255) -- (RGB) Color that the FOV circle would appear as. 42 | _G.CircleTransparency = 0.7 -- Transparency of the circle. 43 | _G.CircleRadius = 80 -- The radius of the circle / FOV. 44 | _G.CircleFilled = false -- Determines whether or not the circle area will be filled. 45 | _G.CircleVisible = true -- Determines whether or not the circle will be visible. 46 | _G.CircleThickness = 0 -- The thickness of the circle. 47 | ``` 48 | 49 | ## Script (With FOV Circle) 50 | 51 | Load the script by using the code below or by copying it from [here](https://github.com/Exunys/Aimbot-Script/blob/main/Aimbot%20Script.lua). 52 | ```lua 53 | loadstring(game:HttpGet("https://pastebin.com/raw/ygp8Enye"))() 54 | ``` 55 | 56 | ## Script (Without FOV Circle) 57 | 58 | Load the script by using the code below or by copying it from [here](https://github.com/Exunys/Aimbot-Script/blob/main/Aimbot%20Script%20(Without%20FOV).lua). 59 | ```lua 60 | loadstring(game:HttpGet("https://pastebin.com/raw/CwQcEnEd"))() 61 | ``` 62 | 63 | ## Contact Information 64 | 65 | - Discord : [Exunys](https://discord.com/users/611111398818316309) 66 | - ROBLOX : [Exunys](https://www.roblox.com/users/330279990/profile) 67 | --------------------------------------------------------------------------------