├── Dalamud_CN
├── logo.png
├── Resources
│ └── logo.ico
├── ViewModel
│ ├── MainViewModel.cs
│ └── ViewModelLocator.cs
├── FodyWeavers.xml
├── MainWindow.xaml.cs
├── App.xaml.cs
├── packages.config
├── Model
│ └── GameRunInDX9Exception.cs
├── Properties
│ ├── Settings.settings
│ ├── AssemblyInfo.cs
│ ├── Settings.Designer.cs
│ ├── app.manifest
│ ├── Resources.Designer.cs
│ └── Resources.resx
├── App.xaml
├── App.config
├── Utils.cs
├── MainWindow.xaml
├── FodyWeavers.xsd
└── Dalamud_CN.csproj
├── Dalamid_CN_cli
├── App.config
├── Properties
│ ├── AssemblyInfo.cs
│ └── app.manifest
├── Dalamud_CN_cli.csproj
└── Program.cs
├── Dalamud_CN.sln
├── .gitattributes
├── .gitignore
└── LICENSE
/Dalamud_CN/logo.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/FairyScript/Dalamud_CN/HEAD/Dalamud_CN/logo.png
--------------------------------------------------------------------------------
/Dalamud_CN/Resources/logo.ico:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/FairyScript/Dalamud_CN/HEAD/Dalamud_CN/Resources/logo.ico
--------------------------------------------------------------------------------
/Dalamud_CN/ViewModel/MainViewModel.cs:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/FairyScript/Dalamud_CN/HEAD/Dalamud_CN/ViewModel/MainViewModel.cs
--------------------------------------------------------------------------------
/Dalamud_CN/FodyWeavers.xml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
--------------------------------------------------------------------------------
/Dalamid_CN_cli/App.config:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
--------------------------------------------------------------------------------
/Dalamud_CN/MainWindow.xaml.cs:
--------------------------------------------------------------------------------
1 | using System.Windows;
2 |
3 | namespace Dalamud_CN
4 | {
5 | ///
6 | /// MainWindow.xaml 的交互逻辑
7 | ///
8 | public partial class MainWindow : Window
9 | {
10 |
11 | public MainWindow()
12 | {
13 | InitializeComponent();
14 | }
15 |
16 | }
17 | }
18 |
--------------------------------------------------------------------------------
/Dalamud_CN/App.xaml.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Configuration;
4 | using System.Data;
5 | using System.Linq;
6 | using System.Threading.Tasks;
7 | using System.Windows;
8 |
9 | namespace Dalamud_CN
10 | {
11 | ///
12 | /// App.xaml 的交互逻辑
13 | ///
14 | public partial class App : Application
15 | {
16 | }
17 | }
18 |
--------------------------------------------------------------------------------
/Dalamud_CN/packages.config:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
--------------------------------------------------------------------------------
/Dalamud_CN/Model/GameRunInDX9Exception.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Linq;
4 | using System.Text;
5 | using System.Threading.Tasks;
6 |
7 | namespace Dalamud_CN
8 | {
9 | class GameRunInDX9Exception : ApplicationException
10 | {
11 | public GameRunInDX9Exception(string message) : base(message) { }
12 |
13 | public override string Message
14 | {
15 | get
16 | {
17 | return base.Message;
18 | }
19 | }
20 |
21 | }
22 | }
23 |
--------------------------------------------------------------------------------
/Dalamud_CN/Properties/Settings.settings:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 | True
7 |
8 |
9 | False
10 |
11 |
12 |
--------------------------------------------------------------------------------
/Dalamud_CN/App.xaml:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
--------------------------------------------------------------------------------
/Dalamud_CN/App.config:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 | True
15 |
16 |
17 | False
18 |
19 |
20 |
21 |
22 |
--------------------------------------------------------------------------------
/Dalamid_CN_cli/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Runtime.CompilerServices;
3 | using System.Runtime.InteropServices;
4 |
5 | // 有关程序集的一般信息由以下
6 | // 控制。更改这些特性值可修改
7 | // 与程序集关联的信息。
8 | [assembly: AssemblyTitle("Dalamid_CN_cli")]
9 | [assembly: AssemblyDescription("")]
10 | [assembly: AssemblyConfiguration("")]
11 | [assembly: AssemblyCompany("")]
12 | [assembly: AssemblyProduct("Dalamid_CN_cli")]
13 | [assembly: AssemblyCopyright("Copyright © 2020")]
14 | [assembly: AssemblyTrademark("")]
15 | [assembly: AssemblyCulture("")]
16 |
17 | // 将 ComVisible 设置为 false 会使此程序集中的类型
18 | //对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
19 | //请将此类型的 ComVisible 特性设置为 true。
20 | [assembly: ComVisible(false)]
21 |
22 | // 如果此项目向 COM 公开,则下列 GUID 用于类型库的 ID
23 | [assembly: Guid("7f79524a-75b5-4dba-bf47-406b1a572f62")]
24 |
25 | // 程序集的版本信息由下列四个值组成:
26 | //
27 | // 主版本
28 | // 次版本
29 | // 生成号
30 | // 修订号
31 | //
32 | //可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
33 | //通过使用 "*",如下所示:
34 | // [assembly: AssemblyVersion("1.0.*")]
35 | [assembly: AssemblyVersion("1.2.0.0")]
36 | [assembly: AssemblyFileVersion("1.2.0.0")]
37 |
--------------------------------------------------------------------------------
/Dalamud_CN/Properties/AssemblyInfo.cs:
--------------------------------------------------------------------------------
1 | using System.Reflection;
2 | using System.Resources;
3 | using System.Runtime.CompilerServices;
4 | using System.Runtime.InteropServices;
5 | using System.Windows;
6 |
7 | // 有关程序集的一般信息由以下
8 | // 控制。更改这些特性值可修改
9 | // 与程序集关联的信息。
10 | [assembly: AssemblyTitle("Dalamud_CN")]
11 | [assembly: AssemblyDescription("")]
12 | [assembly: AssemblyConfiguration("")]
13 | [assembly: AssemblyCompany("")]
14 | [assembly: AssemblyProduct("Dalamud_CN")]
15 | [assembly: AssemblyCopyright("Copyright © 2020")]
16 | [assembly: AssemblyTrademark("")]
17 | [assembly: AssemblyCulture("")]
18 |
19 | // 将 ComVisible 设置为 false 会使此程序集中的类型
20 | //对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
21 | //请将此类型的 ComVisible 特性设置为 true。
22 | [assembly: ComVisible(false)]
23 |
24 | //若要开始生成可本地化的应用程序,请设置
25 | //.csproj 文件中的 CultureYouAreCodingWith
26 | //例如,如果您在源文件中使用的是美国英语,
27 | //使用的是美国英语,请将 设置为 en-US。 然后取消
28 | //对以下 NeutralResourceLanguage 特性的注释。 更新
29 | //以下行中的“en-US”以匹配项目文件中的 UICulture 设置。
30 |
31 | //[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
32 |
33 |
34 | [assembly: ThemeInfo(
35 | ResourceDictionaryLocation.None, //主题特定资源词典所处位置
36 | //(未在页面中找到资源时使用,
37 | //或应用程序资源字典中找到时使用)
38 | ResourceDictionaryLocation.SourceAssembly //常规资源词典所处位置
39 | //(未在页面中找到资源时使用,
40 | //、应用程序或任何主题专用资源字典中找到时使用)
41 | )]
42 |
43 |
44 | // 程序集的版本信息由下列四个值组成:
45 | //
46 | // 主版本
47 | // 次版本
48 | // 生成号
49 | // 修订号
50 | //
51 | //可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
52 | //通过使用 "*",如下所示:
53 | // [assembly: AssemblyVersion("1.0.*")]
54 | [assembly: AssemblyVersion("1.2.0.0")]
55 | [assembly: AssemblyFileVersion("1.2.0.0")]
56 |
--------------------------------------------------------------------------------
/Dalamud_CN/ViewModel/ViewModelLocator.cs:
--------------------------------------------------------------------------------
1 | /*
2 | In App.xaml:
3 |
4 |
6 |
7 |
8 | In the View:
9 | DataContext="{Binding Source={StaticResource Locator}, Path=ViewModelName}"
10 |
11 | You can also use Blend to do all this with the tool's support.
12 | See http://www.galasoft.ch/mvvm
13 | */
14 |
15 | using GalaSoft.MvvmLight;
16 | using GalaSoft.MvvmLight.Ioc;
17 | using CommonServiceLocator;
18 |
19 | namespace Dalamud_CN.ViewModel
20 | {
21 | ///
22 | /// This class contains static references to all the view models in the
23 | /// application and provides an entry point for the bindings.
24 | ///
25 | public class ViewModelLocator
26 | {
27 | ///
28 | /// Initializes a new instance of the ViewModelLocator class.
29 | ///
30 | public ViewModelLocator()
31 | {
32 | ServiceLocator.SetLocatorProvider(() => SimpleIoc.Default);
33 |
34 | ////if (ViewModelBase.IsInDesignModeStatic)
35 | ////{
36 | //// // Create design time view services and models
37 | //// SimpleIoc.Default.Register();
38 | ////}
39 | ////else
40 | ////{
41 | //// // Create run time view services and models
42 | //// SimpleIoc.Default.Register();
43 | ////}
44 |
45 | SimpleIoc.Default.Register();
46 | }
47 |
48 | public MainViewModel Main
49 | {
50 | get
51 | {
52 | return ServiceLocator.Current.GetInstance();
53 | }
54 | }
55 |
56 | public static void Cleanup()
57 | {
58 | // TODO Clear the ViewModels
59 | }
60 | }
61 | }
--------------------------------------------------------------------------------
/Dalamud_CN/Properties/Settings.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // 此代码由工具生成。
4 | // 运行时版本:4.0.30319.42000
5 | //
6 | // 对此文件的更改可能会导致不正确的行为,并且如果
7 | // 重新生成代码,这些更改将会丢失。
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace Dalamud_CN.Properties {
12 |
13 |
14 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
15 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.7.0.0")]
16 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
17 |
18 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
19 |
20 | public static Settings Default {
21 | get {
22 | return defaultInstance;
23 | }
24 | }
25 |
26 | [global::System.Configuration.UserScopedSettingAttribute()]
27 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
28 | [global::System.Configuration.DefaultSettingValueAttribute("True")]
29 | public bool AutoExit {
30 | get {
31 | return ((bool)(this["AutoExit"]));
32 | }
33 | set {
34 | this["AutoExit"] = value;
35 | }
36 | }
37 |
38 | [global::System.Configuration.UserScopedSettingAttribute()]
39 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
40 | [global::System.Configuration.DefaultSettingValueAttribute("False")]
41 | public bool AutoInject {
42 | get {
43 | return ((bool)(this["AutoInject"]));
44 | }
45 | set {
46 | this["AutoInject"] = value;
47 | }
48 | }
49 | }
50 | }
51 |
--------------------------------------------------------------------------------
/Dalamud_CN/Utils.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Diagnostics;
4 | using System.IO;
5 | using System.Linq;
6 | using System.Management;
7 | using System.Runtime.InteropServices;
8 | using System.Text;
9 | using System.Threading.Tasks;
10 | using System.Windows;
11 |
12 | namespace Dalamud_CN
13 | {
14 | internal static class Utils
15 | {
16 | public static string GetProcessPath(int processId)
17 | {
18 | string MethodResult = "";
19 | try
20 | {
21 | string Query = "SELECT ExecutablePath FROM Win32_Process WHERE ProcessId = " + processId;
22 |
23 | using (ManagementObjectSearcher mos = new ManagementObjectSearcher(Query))
24 | {
25 | using (ManagementObjectCollection moc = mos.Get())
26 | {
27 | string ExecutablePath = (from mo in moc.Cast() select mo["ExecutablePath"]).First().ToString();
28 |
29 | MethodResult = ExecutablePath;
30 |
31 | }
32 |
33 | }
34 |
35 | }
36 | catch //(Exception ex)
37 | {
38 | //ex.HandleException();
39 | }
40 | return MethodResult;
41 | }
42 |
43 | public static List GetGameProcess()
44 | {
45 | var list = new List();
46 | list.AddRange(Process.GetProcessesByName("ffxiv_dx11"));
47 | if(list.Count == 0)
48 | {
49 | var haveDx9 = Process.GetProcessesByName("ffxiv").Length > 0;
50 | if (haveDx9)
51 | {
52 | throw new GameRunInDX9Exception("Game run in dx9!");
53 | }
54 | }
55 | return list;
56 | }
57 | public static string GetGameVersion(Process p)
58 | {
59 | var gameDirectory = GetProcessPath(p.Id);
60 | return File.ReadAllText(Path.Combine(Path.GetDirectoryName(gameDirectory), "ffxivgame.ver"));
61 | }
62 | }
63 | }
64 |
--------------------------------------------------------------------------------
/Dalamud_CN/MainWindow.xaml:
--------------------------------------------------------------------------------
1 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
--------------------------------------------------------------------------------
/Dalamud_CN.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio Version 16
4 | VisualStudioVersion = 16.0.30128.74
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Dalamud_CN", "Dalamud_CN\Dalamud_CN.csproj", "{FE0B2FCE-EA2A-4973-B207-14AE17F00E4B}"
7 | EndProject
8 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Dalamud_CN_cli", "Dalamid_CN_cli\Dalamud_CN_cli.csproj", "{7F79524A-75B5-4DBA-BF47-406B1A572F62}"
9 | EndProject
10 | Global
11 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
12 | Debug|Any CPU = Debug|Any CPU
13 | Debug|x64 = Debug|x64
14 | Release|Any CPU = Release|Any CPU
15 | Release|x64 = Release|x64
16 | EndGlobalSection
17 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
18 | {FE0B2FCE-EA2A-4973-B207-14AE17F00E4B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
19 | {FE0B2FCE-EA2A-4973-B207-14AE17F00E4B}.Debug|Any CPU.Build.0 = Debug|Any CPU
20 | {FE0B2FCE-EA2A-4973-B207-14AE17F00E4B}.Debug|x64.ActiveCfg = Debug|x64
21 | {FE0B2FCE-EA2A-4973-B207-14AE17F00E4B}.Debug|x64.Build.0 = Debug|x64
22 | {FE0B2FCE-EA2A-4973-B207-14AE17F00E4B}.Release|Any CPU.ActiveCfg = Release|Any CPU
23 | {FE0B2FCE-EA2A-4973-B207-14AE17F00E4B}.Release|Any CPU.Build.0 = Release|Any CPU
24 | {FE0B2FCE-EA2A-4973-B207-14AE17F00E4B}.Release|x64.ActiveCfg = Release|x64
25 | {FE0B2FCE-EA2A-4973-B207-14AE17F00E4B}.Release|x64.Build.0 = Release|x64
26 | {7F79524A-75B5-4DBA-BF47-406B1A572F62}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
27 | {7F79524A-75B5-4DBA-BF47-406B1A572F62}.Debug|Any CPU.Build.0 = Debug|Any CPU
28 | {7F79524A-75B5-4DBA-BF47-406B1A572F62}.Debug|x64.ActiveCfg = Debug|x64
29 | {7F79524A-75B5-4DBA-BF47-406B1A572F62}.Debug|x64.Build.0 = Debug|x64
30 | {7F79524A-75B5-4DBA-BF47-406B1A572F62}.Release|Any CPU.ActiveCfg = Release|Any CPU
31 | {7F79524A-75B5-4DBA-BF47-406B1A572F62}.Release|Any CPU.Build.0 = Release|Any CPU
32 | {7F79524A-75B5-4DBA-BF47-406B1A572F62}.Release|x64.ActiveCfg = Release|x64
33 | {7F79524A-75B5-4DBA-BF47-406B1A572F62}.Release|x64.Build.0 = Release|x64
34 | EndGlobalSection
35 | GlobalSection(SolutionProperties) = preSolution
36 | HideSolutionNode = FALSE
37 | EndGlobalSection
38 | GlobalSection(ExtensibilityGlobals) = postSolution
39 | SolutionGuid = {699CBADD-3F5A-4237-97D7-23928CD375C7}
40 | EndGlobalSection
41 | EndGlobal
42 |
--------------------------------------------------------------------------------
/.gitattributes:
--------------------------------------------------------------------------------
1 | ###############################################################################
2 | # Set default behavior to automatically normalize line endings.
3 | ###############################################################################
4 | * text=auto
5 |
6 | ###############################################################################
7 | # Set default behavior for command prompt diff.
8 | #
9 | # This is need for earlier builds of msysgit that does not have it on by
10 | # default for csharp files.
11 | # Note: This is only used by command line
12 | ###############################################################################
13 | #*.cs diff=csharp
14 |
15 | ###############################################################################
16 | # Set the merge driver for project and solution files
17 | #
18 | # Merging from the command prompt will add diff markers to the files if there
19 | # are conflicts (Merging from VS is not affected by the settings below, in VS
20 | # the diff markers are never inserted). Diff markers may cause the following
21 | # file extensions to fail to load in VS. An alternative would be to treat
22 | # these files as binary and thus will always conflict and require user
23 | # intervention with every merge. To do so, just uncomment the entries below
24 | ###############################################################################
25 | #*.sln merge=binary
26 | #*.csproj merge=binary
27 | #*.vbproj merge=binary
28 | #*.vcxproj merge=binary
29 | #*.vcproj merge=binary
30 | #*.dbproj merge=binary
31 | #*.fsproj merge=binary
32 | #*.lsproj merge=binary
33 | #*.wixproj merge=binary
34 | #*.modelproj merge=binary
35 | #*.sqlproj merge=binary
36 | #*.wwaproj merge=binary
37 |
38 | ###############################################################################
39 | # behavior for image files
40 | #
41 | # image files are treated as binary by default.
42 | ###############################################################################
43 | #*.jpg binary
44 | #*.png binary
45 | #*.gif binary
46 |
47 | ###############################################################################
48 | # diff behavior for common document formats
49 | #
50 | # Convert binary document formats to text before diffing them. This feature
51 | # is only available from the command line. Turn it on by uncommenting the
52 | # entries below.
53 | ###############################################################################
54 | #*.doc diff=astextplain
55 | #*.DOC diff=astextplain
56 | #*.docx diff=astextplain
57 | #*.DOCX diff=astextplain
58 | #*.dot diff=astextplain
59 | #*.DOT diff=astextplain
60 | #*.pdf diff=astextplain
61 | #*.PDF diff=astextplain
62 | #*.rtf diff=astextplain
63 | #*.RTF diff=astextplain
64 |
--------------------------------------------------------------------------------
/Dalamud_CN/Properties/app.manifest:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
47 |
54 |
55 |
69 |
--------------------------------------------------------------------------------
/Dalamid_CN_cli/Properties/app.manifest:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 |
42 |
43 |
47 |
54 |
55 |
69 |
--------------------------------------------------------------------------------
/Dalamud_CN/Properties/Resources.Designer.cs:
--------------------------------------------------------------------------------
1 | //------------------------------------------------------------------------------
2 | //
3 | // 此代码由工具生成。
4 | // 运行时版本:4.0.30319.42000
5 | //
6 | // 对此文件的更改可能会导致不正确的行为,并且如果
7 | // 重新生成代码,这些更改将会丢失。
8 | //
9 | //------------------------------------------------------------------------------
10 |
11 | namespace Dalamud_CN.Properties {
12 | using System;
13 |
14 |
15 | ///
16 | /// 一个强类型的资源类,用于查找本地化的字符串等。
17 | ///
18 | // 此类是由 StronglyTypedResourceBuilder
19 | // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
20 | // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
21 | // (以 /str 作为命令选项),或重新生成 VS 项目。
22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
25 | internal class Resources {
26 |
27 | private static global::System.Resources.ResourceManager resourceMan;
28 |
29 | private static global::System.Globalization.CultureInfo resourceCulture;
30 |
31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
32 | internal Resources() {
33 | }
34 |
35 | ///
36 | /// 返回此类使用的缓存的 ResourceManager 实例。
37 | ///
38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
39 | internal static global::System.Resources.ResourceManager ResourceManager {
40 | get {
41 | if (object.ReferenceEquals(resourceMan, null)) {
42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Dalamud_CN.Properties.Resources", typeof(Resources).Assembly);
43 | resourceMan = temp;
44 | }
45 | return resourceMan;
46 | }
47 | }
48 |
49 | ///
50 | /// 重写当前线程的 CurrentUICulture 属性
51 | /// 重写当前线程的 CurrentUICulture 属性。
52 | ///
53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
54 | internal static global::System.Globalization.CultureInfo Culture {
55 | get {
56 | return resourceCulture;
57 | }
58 | set {
59 | resourceCulture = value;
60 | }
61 | }
62 |
63 | ///
64 | /// 查找类似于 (图标) 的 System.Drawing.Icon 类型的本地化资源。
65 | ///
66 | internal static System.Drawing.Icon logo {
67 | get {
68 | object obj = ResourceManager.GetObject("logo", resourceCulture);
69 | return ((System.Drawing.Icon)(obj));
70 | }
71 | }
72 | }
73 | }
74 |
--------------------------------------------------------------------------------
/Dalamid_CN_cli/Dalamud_CN_cli.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 | Debug
6 | AnyCPU
7 | {7F79524A-75B5-4DBA-BF47-406B1A572F62}
8 | Exe
9 | Dalamud_CN_cli
10 | Dalamud_CN_cli
11 | v4.7.2
12 | 512
13 | true
14 | true
15 |
16 | publish\
17 | true
18 | Disk
19 | false
20 | Foreground
21 | 7
22 | Days
23 | false
24 | false
25 | true
26 | 0
27 | 1.0.0.%2a
28 | false
29 | false
30 | true
31 |
32 |
33 | x64
34 | true
35 | full
36 | false
37 | bin\Debug\
38 | DEBUG;TRACE
39 | prompt
40 | 4
41 |
42 |
43 | x64
44 | pdbonly
45 | true
46 | bin\Release\
47 | TRACE
48 | prompt
49 | 4
50 |
51 |
52 | LocalIntranet
53 |
54 |
55 | false
56 |
57 |
58 | Properties\app.manifest
59 |
60 |
61 | true
62 | bin\Test\
63 | DEBUG;TRACE
64 | full
65 | AnyCPU
66 | 7.3
67 | prompt
68 | MinimumRecommendedRules.ruleset
69 | true
70 |
71 |
72 | x64
73 | bin\x64\Debug\
74 |
75 |
76 | x64
77 | bin\x64\Release\
78 |
79 |
80 | x64
81 | bin\x64\Test\
82 | DEBUG
83 |
84 |
85 |
86 | D:\FFXIV\Dalamud\Dalamud.dll
87 | False
88 |
89 |
90 | D:\FFXIV\Dalamud\EasyHook.dll
91 | False
92 |
93 |
94 | D:\FFXIV\Dalamud\Newtonsoft.Json.dll
95 |
96 |
97 |
98 |
99 |
100 |
101 |
102 |
103 |
104 |
105 |
106 |
107 |
108 |
109 |
110 |
111 |
112 |
113 |
114 |
115 |
116 | False
117 | Microsoft .NET Framework 4.7.2 %28x86 和 x64%29
118 | true
119 |
120 |
121 | False
122 | .NET Framework 3.5 SP1
123 | false
124 |
125 |
126 |
127 |
128 | copy $(TargetPath) D:\FFXIV\Dalamud\$(TargetFileName) /y
129 |
130 |
--------------------------------------------------------------------------------
/Dalamid_CN_cli/Program.cs:
--------------------------------------------------------------------------------
1 | using Dalamud;
2 | using EasyHook;
3 | using Newtonsoft.Json;
4 | using System;
5 | using System.Collections.Generic;
6 | using System.Diagnostics;
7 | using System.IO;
8 | using System.Linq;
9 | using System.Management;
10 | using System.Text;
11 | using System.Threading;
12 | using System.Threading.Tasks;
13 |
14 | namespace Dalamud_CN_cli
15 | {
16 |
17 | class Program
18 | {
19 |
20 | static void Main(string[] args)
21 | {
22 | #if !DEBUG
23 | //check work path
24 | var filePath = AppDomain.CurrentDomain.BaseDirectory;
25 | var workPath = Directory.GetCurrentDirectory()+ @"\";
26 |
27 | if (filePath != workPath) Directory.SetCurrentDirectory(filePath);
28 | #endif
29 | //init
30 | Process gameProcess;
31 | var pid = -1;
32 | if (args.Length >= 1)
33 | {
34 | try
35 | {
36 | var argPid = args[0];
37 | if (argPid.StartsWith("0x"))
38 | {
39 | pid = Convert.ToInt32(args[0],16);
40 | }
41 | else
42 | {
43 | pid = Convert.ToInt32(args[0]);
44 | }
45 | }
46 | catch
47 | {
48 | throw new Exception("the first argument should be the pid of ffxiv game");
49 | }
50 |
51 | }
52 |
53 | try
54 | {
55 | if (pid == -1)
56 | {
57 | gameProcess = Process.GetProcessesByName("ffxiv_dx11")[0];
58 | }
59 | else
60 | {
61 | gameProcess = Process.GetProcessById(pid);
62 | if (gameProcess.ProcessName != "ffxiv_dx11") throw new Exception("the pid is invalid");
63 | }
64 | }
65 | catch (Exception e)
66 | {
67 | throw e;
68 | }
69 |
70 |
71 | var lang = ClientLanguage.ChineseSimplified;
72 | if (args.Length >= 2)
73 | {
74 | try
75 | {
76 | lang = (ClientLanguage)Convert.ToInt32(args[1]);
77 | }
78 | catch
79 | {
80 | throw new Exception("the second argument should be the language enum");
81 | }
82 | }
83 | #if !DEBUG
84 | //检查是否已经被注入
85 | foreach(ProcessModule module in gameProcess.Modules)
86 | {
87 | if(module.ModuleName == "EasyHook64.dll")
88 | {
89 | Console.WriteLine($"gameProcess {gameProcess.Id} has been injected");
90 | Environment.Exit(0);
91 | }
92 | }
93 | #endif
94 |
95 |
96 | // File check
97 | var libPath = Path.GetFullPath("Dalamud.dll");
98 | var pluginPath = Path.GetDirectoryName(libPath);
99 |
100 | if (!File.Exists(libPath))
101 | {
102 | Console.WriteLine("can not find dalamud.dll");
103 | return;
104 | }
105 |
106 | var xivLauncherPath = Environment.ExpandEnvironmentVariables(@"%appdata%");//国际服only
107 |
108 | var loadPath = lang == ClientLanguage.ChineseSimplified ? pluginPath : xivLauncherPath;
109 |
110 | //构建command line
111 | var command = new DalamudStartInfo
112 | {
113 | WorkingDirectory = pluginPath,
114 | ConfigurationPath = loadPath + @"\XIVLauncher\dalamudConfig.json",
115 | PluginDirectory = loadPath + @"\XIVLauncher\installedPlugins",
116 | DefaultPluginDirectory = loadPath + @"\XIVLauncher\devPlugins",
117 | AssetDirectory = pluginPath + @"\XIVLauncher\dalamudAssets",
118 | GameVersion = GetGameVersion(gameProcess),
119 | Language = lang
120 | };
121 |
122 | //clean dalamud log
123 | Task.Run(() => CleanDalamudLog());
124 |
125 |
126 | // Inject
127 | try
128 | {
129 | Thread.Sleep(500);
130 | RemoteHooking.Inject(gameProcess.Id, InjectionOptions.DoNotRequireStrongName, libPath, libPath, command);
131 | }
132 | catch (Exception)
133 | {
134 | throw;
135 | }
136 |
137 | }
138 |
139 | public static string GetProcessPath(int processId)
140 | {
141 | string MethodResult = "";
142 | try
143 | {
144 | string Query = "SELECT ExecutablePath FROM Win32_Process WHERE ProcessId = " + processId;
145 |
146 | using (ManagementObjectSearcher mos = new ManagementObjectSearcher(Query))
147 | {
148 | using (ManagementObjectCollection moc = mos.Get())
149 | {
150 | string ExecutablePath = (from mo in moc.Cast() select mo["ExecutablePath"]).First().ToString();
151 |
152 | MethodResult = ExecutablePath;
153 |
154 | }
155 |
156 | }
157 |
158 | }
159 | catch //(Exception ex)
160 | {
161 | //ex.HandleException();
162 | }
163 | return MethodResult;
164 | }
165 |
166 | public static string GetGameVersion(Process p)
167 | {
168 | var gameDirectory = GetProcessPath(p.Id);
169 | return File.ReadAllText(Path.Combine(Path.GetDirectoryName(gameDirectory), "ffxivgame.ver"));
170 | }
171 |
172 | private static void CleanDalamudLog()
173 | {
174 | var logpath = "dalamud.txt";
175 | var logFileInfo = new FileInfo(logpath);
176 | if (logFileInfo.Exists)
177 | {
178 | if (logFileInfo.Length > 5000000)
179 | {
180 | try
181 | {
182 | File.Delete(logpath);
183 | }
184 | catch (Exception)
185 | {
186 |
187 | }
188 | }
189 | }
190 | }
191 | }
192 | }
193 |
--------------------------------------------------------------------------------
/Dalamud_CN/Properties/Resources.resx:
--------------------------------------------------------------------------------
1 |
2 |
3 |
62 |
63 |
64 |
65 |
66 |
67 |
68 |
69 |
70 |
71 |
72 |
73 |
74 |
75 |
76 |
77 |
78 |
79 |
80 |
81 |
82 |
83 |
84 |
85 |
86 |
87 |
88 |
89 |
90 |
91 |
92 |
93 |
94 |
95 |
96 |
97 |
98 |
99 |
100 |
101 |
102 |
103 |
104 |
105 |
106 |
107 |
108 |
109 | text/microsoft-resx
110 |
111 |
112 | 2.0
113 |
114 |
115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
116 |
117 |
118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
119 |
120 |
121 |
122 | ..\Resources\logo.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
123 |
124 |
--------------------------------------------------------------------------------
/Dalamud_CN/FodyWeavers.xsd:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 | A list of assembly names to exclude from the default action of "embed all Copy Local references", delimited with line breaks
13 |
14 |
15 |
16 |
17 | A list of assembly names to include from the default action of "embed all Copy Local references", delimited with line breaks.
18 |
19 |
20 |
21 |
22 | A list of unmanaged 32 bit assembly names to include, delimited with line breaks.
23 |
24 |
25 |
26 |
27 | A list of unmanaged 64 bit assembly names to include, delimited with line breaks.
28 |
29 |
30 |
31 |
32 | The order of preloaded assemblies, delimited with line breaks.
33 |
34 |
35 |
36 |
37 |
38 | This will copy embedded files to disk before loading them into memory. This is helpful for some scenarios that expected an assembly to be loaded from a physical file.
39 |
40 |
41 |
42 |
43 | Controls if .pdbs for reference assemblies are also embedded.
44 |
45 |
46 |
47 |
48 | Embedded assemblies are compressed by default, and uncompressed when they are loaded. You can turn compression off with this option.
49 |
50 |
51 |
52 |
53 | As part of Costura, embedded assemblies are no longer included as part of the build. This cleanup can be turned off.
54 |
55 |
56 |
57 |
58 | Costura by default will load as part of the module initialization. This flag disables that behavior. Make sure you call CosturaUtility.Initialize() somewhere in your code.
59 |
60 |
61 |
62 |
63 | Costura will by default use assemblies with a name like 'resources.dll' as a satellite resource and prepend the output path. This flag disables that behavior.
64 |
65 |
66 |
67 |
68 | A list of assembly names to exclude from the default action of "embed all Copy Local references", delimited with |
69 |
70 |
71 |
72 |
73 | A list of assembly names to include from the default action of "embed all Copy Local references", delimited with |.
74 |
75 |
76 |
77 |
78 | A list of unmanaged 32 bit assembly names to include, delimited with |.
79 |
80 |
81 |
82 |
83 | A list of unmanaged 64 bit assembly names to include, delimited with |.
84 |
85 |
86 |
87 |
88 | The order of preloaded assemblies, delimited with |.
89 |
90 |
91 |
92 |
93 |
94 |
95 |
96 | 'true' to run assembly verification (PEVerify) on the target assembly after all weavers have been executed.
97 |
98 |
99 |
100 |
101 | A comma-separated list of error codes that can be safely ignored in assembly verification.
102 |
103 |
104 |
105 |
106 | 'false' to turn off automatic generation of the XML Schema file.
107 |
108 |
109 |
110 |
111 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | ## Ignore Visual Studio temporary files, build results, and
2 | ## files generated by popular Visual Studio add-ons.
3 | ##
4 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
5 |
6 | # User-specific files
7 | *.rsuser
8 | *.suo
9 | *.user
10 | *.userosscache
11 | *.sln.docstates
12 |
13 | # User-specific files (MonoDevelop/Xamarin Studio)
14 | *.userprefs
15 |
16 | # Build results
17 | [Dd]ebug/
18 | [Dd]ebugPublic/
19 | [Rr]elease/
20 | [Rr]eleases/
21 | x64/
22 | x86/
23 | [Aa][Rr][Mm]/
24 | [Aa][Rr][Mm]64/
25 | bld/
26 | [Bb]in/
27 | [Oo]bj/
28 | [Ll]og/
29 |
30 | # Visual Studio 2015/2017 cache/options directory
31 | .vs/
32 | # Uncomment if you have tasks that create the project's static files in wwwroot
33 | #wwwroot/
34 |
35 | # Visual Studio 2017 auto generated files
36 | Generated\ Files/
37 |
38 | # MSTest test Results
39 | [Tt]est[Rr]esult*/
40 | [Bb]uild[Ll]og.*
41 |
42 | # NUNIT
43 | *.VisualState.xml
44 | TestResult.xml
45 |
46 | # Build Results of an ATL Project
47 | [Dd]ebugPS/
48 | [Rr]eleasePS/
49 | dlldata.c
50 |
51 | # Benchmark Results
52 | BenchmarkDotNet.Artifacts/
53 |
54 | # .NET Core
55 | project.lock.json
56 | project.fragment.lock.json
57 | artifacts/
58 |
59 | # StyleCop
60 | StyleCopReport.xml
61 |
62 | # Files built by Visual Studio
63 | *_i.c
64 | *_p.c
65 | *_h.h
66 | *.ilk
67 | *.meta
68 | *.obj
69 | *.iobj
70 | *.pch
71 | *.pdb
72 | *.ipdb
73 | *.pgc
74 | *.pgd
75 | *.rsp
76 | *.sbr
77 | *.tlb
78 | *.tli
79 | *.tlh
80 | *.tmp
81 | *.tmp_proj
82 | *_wpftmp.csproj
83 | *.log
84 | *.vspscc
85 | *.vssscc
86 | .builds
87 | *.pidb
88 | *.svclog
89 | *.scc
90 |
91 | # Chutzpah Test files
92 | _Chutzpah*
93 |
94 | # Visual C++ cache files
95 | ipch/
96 | *.aps
97 | *.ncb
98 | *.opendb
99 | *.opensdf
100 | *.sdf
101 | *.cachefile
102 | *.VC.db
103 | *.VC.VC.opendb
104 |
105 | # Visual Studio profiler
106 | *.psess
107 | *.vsp
108 | *.vspx
109 | *.sap
110 |
111 | # Visual Studio Trace Files
112 | *.e2e
113 |
114 | # TFS 2012 Local Workspace
115 | $tf/
116 |
117 | # Guidance Automation Toolkit
118 | *.gpState
119 |
120 | # ReSharper is a .NET coding add-in
121 | _ReSharper*/
122 | *.[Rr]e[Ss]harper
123 | *.DotSettings.user
124 |
125 | # JustCode is a .NET coding add-in
126 | .JustCode
127 |
128 | # TeamCity is a build add-in
129 | _TeamCity*
130 |
131 | # DotCover is a Code Coverage Tool
132 | *.dotCover
133 |
134 | # AxoCover is a Code Coverage Tool
135 | .axoCover/*
136 | !.axoCover/settings.json
137 |
138 | # Visual Studio code coverage results
139 | *.coverage
140 | *.coveragexml
141 |
142 | # NCrunch
143 | _NCrunch_*
144 | .*crunch*.local.xml
145 | nCrunchTemp_*
146 |
147 | # MightyMoose
148 | *.mm.*
149 | AutoTest.Net/
150 |
151 | # Web workbench (sass)
152 | .sass-cache/
153 |
154 | # Installshield output folder
155 | [Ee]xpress/
156 |
157 | # DocProject is a documentation generator add-in
158 | DocProject/buildhelp/
159 | DocProject/Help/*.HxT
160 | DocProject/Help/*.HxC
161 | DocProject/Help/*.hhc
162 | DocProject/Help/*.hhk
163 | DocProject/Help/*.hhp
164 | DocProject/Help/Html2
165 | DocProject/Help/html
166 |
167 | # Click-Once directory
168 | publish/
169 |
170 | # Publish Web Output
171 | *.[Pp]ublish.xml
172 | *.azurePubxml
173 | # Note: Comment the next line if you want to checkin your web deploy settings,
174 | # but database connection strings (with potential passwords) will be unencrypted
175 | *.pubxml
176 | *.publishproj
177 |
178 | # Microsoft Azure Web App publish settings. Comment the next line if you want to
179 | # checkin your Azure Web App publish settings, but sensitive information contained
180 | # in these scripts will be unencrypted
181 | PublishScripts/
182 |
183 | # NuGet Packages
184 | *.nupkg
185 | # The packages folder can be ignored because of Package Restore
186 | **/[Pp]ackages/*
187 | # except build/, which is used as an MSBuild target.
188 | !**/[Pp]ackages/build/
189 | # Uncomment if necessary however generally it will be regenerated when needed
190 | #!**/[Pp]ackages/repositories.config
191 | # NuGet v3's project.json files produces more ignorable files
192 | *.nuget.props
193 | *.nuget.targets
194 |
195 | # Microsoft Azure Build Output
196 | csx/
197 | *.build.csdef
198 |
199 | # Microsoft Azure Emulator
200 | ecf/
201 | rcf/
202 |
203 | # Windows Store app package directories and files
204 | AppPackages/
205 | BundleArtifacts/
206 | Package.StoreAssociation.xml
207 | _pkginfo.txt
208 | *.appx
209 |
210 | # Visual Studio cache files
211 | # files ending in .cache can be ignored
212 | *.[Cc]ache
213 | # but keep track of directories ending in .cache
214 | !?*.[Cc]ache/
215 |
216 | # Others
217 | ClientBin/
218 | ~$*
219 | *~
220 | *.dbmdl
221 | *.dbproj.schemaview
222 | *.jfm
223 | *.pfx
224 | *.publishsettings
225 | orleans.codegen.cs
226 |
227 | # Including strong name files can present a security risk
228 | # (https://github.com/github/gitignore/pull/2483#issue-259490424)
229 | #*.snk
230 |
231 | # Since there are multiple workflows, uncomment next line to ignore bower_components
232 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
233 | #bower_components/
234 |
235 | # RIA/Silverlight projects
236 | Generated_Code/
237 |
238 | # Backup & report files from converting an old project file
239 | # to a newer Visual Studio version. Backup files are not needed,
240 | # because we have git ;-)
241 | _UpgradeReport_Files/
242 | Backup*/
243 | UpgradeLog*.XML
244 | UpgradeLog*.htm
245 | ServiceFabricBackup/
246 | *.rptproj.bak
247 |
248 | # SQL Server files
249 | *.mdf
250 | *.ldf
251 | *.ndf
252 |
253 | # Business Intelligence projects
254 | *.rdl.data
255 | *.bim.layout
256 | *.bim_*.settings
257 | *.rptproj.rsuser
258 | *- Backup*.rdl
259 |
260 | # Microsoft Fakes
261 | FakesAssemblies/
262 |
263 | # GhostDoc plugin setting file
264 | *.GhostDoc.xml
265 |
266 | # Node.js Tools for Visual Studio
267 | .ntvs_analysis.dat
268 | node_modules/
269 |
270 | # Visual Studio 6 build log
271 | *.plg
272 |
273 | # Visual Studio 6 workspace options file
274 | *.opt
275 |
276 | # Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
277 | *.vbw
278 |
279 | # Visual Studio LightSwitch build output
280 | **/*.HTMLClient/GeneratedArtifacts
281 | **/*.DesktopClient/GeneratedArtifacts
282 | **/*.DesktopClient/ModelManifest.xml
283 | **/*.Server/GeneratedArtifacts
284 | **/*.Server/ModelManifest.xml
285 | _Pvt_Extensions
286 |
287 | # Paket dependency manager
288 | .paket/paket.exe
289 | paket-files/
290 |
291 | # FAKE - F# Make
292 | .fake/
293 |
294 | # JetBrains Rider
295 | .idea/
296 | *.sln.iml
297 |
298 | # CodeRush personal settings
299 | .cr/personal
300 |
301 | # Python Tools for Visual Studio (PTVS)
302 | __pycache__/
303 | *.pyc
304 |
305 | # Cake - Uncomment if you are using it
306 | # tools/**
307 | # !tools/packages.config
308 |
309 | # Tabs Studio
310 | *.tss
311 |
312 | # Telerik's JustMock configuration file
313 | *.jmconfig
314 |
315 | # BizTalk build output
316 | *.btp.cs
317 | *.btm.cs
318 | *.odx.cs
319 | *.xsd.cs
320 |
321 | # OpenCover UI analysis results
322 | OpenCover/
323 |
324 | # Azure Stream Analytics local run output
325 | ASALocalRun/
326 |
327 | # MSBuild Binary and Structured Log
328 | *.binlog
329 |
330 | # NVidia Nsight GPU debugger configuration file
331 | *.nvuser
332 |
333 | # MFractors (Xamarin productivity tool) working folder
334 | .mfractor/
335 |
336 | # Local History for Visual Studio
337 | .localhistory/
338 |
339 | # BeatPulse healthcheck temp database
340 | healthchecksdb
--------------------------------------------------------------------------------
/Dalamud_CN/Dalamud_CN.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 |
4 |
5 |
6 | Debug
7 | AnyCPU
8 | {FE0B2FCE-EA2A-4973-B207-14AE17F00E4B}
9 | WinExe
10 | Dalamud_CN
11 | Dalamud_CN
12 | v4.7.2
13 | 512
14 | {60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
15 | 4
16 | true
17 | true
18 |
19 |
20 |
21 |
22 |
23 | AnyCPU
24 | true
25 | full
26 | false
27 | bin\Debug\
28 | DEBUG;TRACE
29 | prompt
30 | 4
31 |
32 |
33 | AnyCPU
34 | pdbonly
35 | true
36 | bin\Release\
37 | TRACE
38 | prompt
39 | 4
40 |
41 |
42 | LocalIntranet
43 |
44 |
45 | false
46 |
47 |
48 | Properties\app.manifest
49 |
50 |
51 | Resources\logo.ico
52 |
53 |
54 | true
55 | bin\Test\
56 | DEBUG;TRACE
57 | full
58 | AnyCPU
59 | 7.3
60 | prompt
61 | MinimumRecommendedRules.ruleset
62 | true
63 |
64 |
65 | x64
66 | bin\x64\Debug\
67 |
68 |
69 | x64
70 | bin\x64\Release\
71 |
72 |
73 | x64
74 | bin\x64\Test\
75 |
76 |
77 |
78 | ..\packages\CommonServiceLocator.2.0.2\lib\net47\CommonServiceLocator.dll
79 |
80 |
81 | ..\packages\Costura.Fody.4.1.0\lib\net40\Costura.dll
82 |
83 |
84 | D:\FFXIV\Dalamud\Dalamud.dll
85 | False
86 |
87 |
88 | D:\FFXIV\Dalamud\EasyHook.dll
89 | False
90 |
91 |
92 | ..\packages\MvvmLightLibs.5.4.1.1\lib\net45\GalaSoft.MvvmLight.dll
93 |
94 |
95 | ..\packages\MvvmLightLibs.5.4.1.1\lib\net45\GalaSoft.MvvmLight.Extras.dll
96 |
97 |
98 | ..\packages\MvvmLightLibs.5.4.1.1\lib\net45\GalaSoft.MvvmLight.Platform.dll
99 |
100 |
101 |
102 |
103 |
104 |
105 | ..\packages\MvvmLightLibs.5.4.1.1\lib\net45\System.Windows.Interactivity.dll
106 |
107 |
108 |
109 |
110 |
111 |
112 |
113 |
114 | 4.0
115 |
116 |
117 |
118 |
119 |
120 |
121 |
122 | MSBuild:Compile
123 | Designer
124 |
125 |
126 |
127 |
128 |
129 |
130 | MSBuild:Compile
131 | Designer
132 |
133 |
134 | App.xaml
135 | Code
136 |
137 |
138 | MainWindow.xaml
139 | Code
140 |
141 |
142 |
143 |
144 | Code
145 |
146 |
147 | True
148 | True
149 | Resources.resx
150 |
151 |
152 | True
153 | Settings.settings
154 | True
155 |
156 |
157 | ResXFileCodeGenerator
158 | Resources.Designer.cs
159 |
160 |
161 |
162 |
163 | SettingsSingleFileGenerator
164 | Settings.Designer.cs
165 |
166 |
167 |
168 |
169 |
170 |
171 |
172 |
173 |
174 |
175 |
176 |
177 | 这台计算机上缺少此项目引用的 NuGet 程序包。使用“NuGet 程序包还原”可下载这些程序包。有关更多信息,请参见 http://go.microsoft.com/fwlink/?LinkID=322105。缺少的文件是 {0}。
178 |
179 |
180 |
181 |
182 |
183 | copy $(TargetPath) D:\FFXIV\Dalamud\$(TargetFileName) /y
184 |
185 |
--------------------------------------------------------------------------------
/LICENSE:
--------------------------------------------------------------------------------
1 | GNU GENERAL PUBLIC LICENSE
2 | Version 3, 29 June 2007
3 |
4 | Copyright (C) 2007 Free Software Foundation, Inc.
5 | Everyone is permitted to copy and distribute verbatim copies
6 | of this license document, but changing it is not allowed.
7 |
8 | Preamble
9 |
10 | The GNU General Public License is a free, copyleft license for
11 | software and other kinds of works.
12 |
13 | The licenses for most software and other practical works are designed
14 | to take away your freedom to share and change the works. By contrast,
15 | the GNU General Public License is intended to guarantee your freedom to
16 | share and change all versions of a program--to make sure it remains free
17 | software for all its users. We, the Free Software Foundation, use the
18 | GNU General Public License for most of our software; it applies also to
19 | any other work released this way by its authors. You can apply it to
20 | your programs, too.
21 |
22 | When we speak of free software, we are referring to freedom, not
23 | price. Our General Public Licenses are designed to make sure that you
24 | have the freedom to distribute copies of free software (and charge for
25 | them if you wish), that you receive source code or can get it if you
26 | want it, that you can change the software or use pieces of it in new
27 | free programs, and that you know you can do these things.
28 |
29 | To protect your rights, we need to prevent others from denying you
30 | these rights or asking you to surrender the rights. Therefore, you have
31 | certain responsibilities if you distribute copies of the software, or if
32 | you modify it: responsibilities to respect the freedom of others.
33 |
34 | For example, if you distribute copies of such a program, whether
35 | gratis or for a fee, you must pass on to the recipients the same
36 | freedoms that you received. You must make sure that they, too, receive
37 | or can get the source code. And you must show them these terms so they
38 | know their rights.
39 |
40 | Developers that use the GNU GPL protect your rights with two steps:
41 | (1) assert copyright on the software, and (2) offer you this License
42 | giving you legal permission to copy, distribute and/or modify it.
43 |
44 | For the developers' and authors' protection, the GPL clearly explains
45 | that there is no warranty for this free software. For both users' and
46 | authors' sake, the GPL requires that modified versions be marked as
47 | changed, so that their problems will not be attributed erroneously to
48 | authors of previous versions.
49 |
50 | Some devices are designed to deny users access to install or run
51 | modified versions of the software inside them, although the manufacturer
52 | can do so. This is fundamentally incompatible with the aim of
53 | protecting users' freedom to change the software. The systematic
54 | pattern of such abuse occurs in the area of products for individuals to
55 | use, which is precisely where it is most unacceptable. Therefore, we
56 | have designed this version of the GPL to prohibit the practice for those
57 | products. If such problems arise substantially in other domains, we
58 | stand ready to extend this provision to those domains in future versions
59 | of the GPL, as needed to protect the freedom of users.
60 |
61 | Finally, every program is threatened constantly by software patents.
62 | States should not allow patents to restrict development and use of
63 | software on general-purpose computers, but in those that do, we wish to
64 | avoid the special danger that patents applied to a free program could
65 | make it effectively proprietary. To prevent this, the GPL assures that
66 | patents cannot be used to render the program non-free.
67 |
68 | The precise terms and conditions for copying, distribution and
69 | modification follow.
70 |
71 | TERMS AND CONDITIONS
72 |
73 | 0. Definitions.
74 |
75 | "This License" refers to version 3 of the GNU General Public License.
76 |
77 | "Copyright" also means copyright-like laws that apply to other kinds of
78 | works, such as semiconductor masks.
79 |
80 | "The Program" refers to any copyrightable work licensed under this
81 | License. Each licensee is addressed as "you". "Licensees" and
82 | "recipients" may be individuals or organizations.
83 |
84 | To "modify" a work means to copy from or adapt all or part of the work
85 | in a fashion requiring copyright permission, other than the making of an
86 | exact copy. The resulting work is called a "modified version" of the
87 | earlier work or a work "based on" the earlier work.
88 |
89 | A "covered work" means either the unmodified Program or a work based
90 | on the Program.
91 |
92 | To "propagate" a work means to do anything with it that, without
93 | permission, would make you directly or secondarily liable for
94 | infringement under applicable copyright law, except executing it on a
95 | computer or modifying a private copy. Propagation includes copying,
96 | distribution (with or without modification), making available to the
97 | public, and in some countries other activities as well.
98 |
99 | To "convey" a work means any kind of propagation that enables other
100 | parties to make or receive copies. Mere interaction with a user through
101 | a computer network, with no transfer of a copy, is not conveying.
102 |
103 | An interactive user interface displays "Appropriate Legal Notices"
104 | to the extent that it includes a convenient and prominently visible
105 | feature that (1) displays an appropriate copyright notice, and (2)
106 | tells the user that there is no warranty for the work (except to the
107 | extent that warranties are provided), that licensees may convey the
108 | work under this License, and how to view a copy of this License. If
109 | the interface presents a list of user commands or options, such as a
110 | menu, a prominent item in the list meets this criterion.
111 |
112 | 1. Source Code.
113 |
114 | The "source code" for a work means the preferred form of the work
115 | for making modifications to it. "Object code" means any non-source
116 | form of a work.
117 |
118 | A "Standard Interface" means an interface that either is an official
119 | standard defined by a recognized standards body, or, in the case of
120 | interfaces specified for a particular programming language, one that
121 | is widely used among developers working in that language.
122 |
123 | The "System Libraries" of an executable work include anything, other
124 | than the work as a whole, that (a) is included in the normal form of
125 | packaging a Major Component, but which is not part of that Major
126 | Component, and (b) serves only to enable use of the work with that
127 | Major Component, or to implement a Standard Interface for which an
128 | implementation is available to the public in source code form. A
129 | "Major Component", in this context, means a major essential component
130 | (kernel, window system, and so on) of the specific operating system
131 | (if any) on which the executable work runs, or a compiler used to
132 | produce the work, or an object code interpreter used to run it.
133 |
134 | The "Corresponding Source" for a work in object code form means all
135 | the source code needed to generate, install, and (for an executable
136 | work) run the object code and to modify the work, including scripts to
137 | control those activities. However, it does not include the work's
138 | System Libraries, or general-purpose tools or generally available free
139 | programs which are used unmodified in performing those activities but
140 | which are not part of the work. For example, Corresponding Source
141 | includes interface definition files associated with source files for
142 | the work, and the source code for shared libraries and dynamically
143 | linked subprograms that the work is specifically designed to require,
144 | such as by intimate data communication or control flow between those
145 | subprograms and other parts of the work.
146 |
147 | The Corresponding Source need not include anything that users
148 | can regenerate automatically from other parts of the Corresponding
149 | Source.
150 |
151 | The Corresponding Source for a work in source code form is that
152 | same work.
153 |
154 | 2. Basic Permissions.
155 |
156 | All rights granted under this License are granted for the term of
157 | copyright on the Program, and are irrevocable provided the stated
158 | conditions are met. This License explicitly affirms your unlimited
159 | permission to run the unmodified Program. The output from running a
160 | covered work is covered by this License only if the output, given its
161 | content, constitutes a covered work. This License acknowledges your
162 | rights of fair use or other equivalent, as provided by copyright law.
163 |
164 | You may make, run and propagate covered works that you do not
165 | convey, without conditions so long as your license otherwise remains
166 | in force. You may convey covered works to others for the sole purpose
167 | of having them make modifications exclusively for you, or provide you
168 | with facilities for running those works, provided that you comply with
169 | the terms of this License in conveying all material for which you do
170 | not control copyright. Those thus making or running the covered works
171 | for you must do so exclusively on your behalf, under your direction
172 | and control, on terms that prohibit them from making any copies of
173 | your copyrighted material outside their relationship with you.
174 |
175 | Conveying under any other circumstances is permitted solely under
176 | the conditions stated below. Sublicensing is not allowed; section 10
177 | makes it unnecessary.
178 |
179 | 3. Protecting Users' Legal Rights From Anti-Circumvention Law.
180 |
181 | No covered work shall be deemed part of an effective technological
182 | measure under any applicable law fulfilling obligations under article
183 | 11 of the WIPO copyright treaty adopted on 20 December 1996, or
184 | similar laws prohibiting or restricting circumvention of such
185 | measures.
186 |
187 | When you convey a covered work, you waive any legal power to forbid
188 | circumvention of technological measures to the extent such circumvention
189 | is effected by exercising rights under this License with respect to
190 | the covered work, and you disclaim any intention to limit operation or
191 | modification of the work as a means of enforcing, against the work's
192 | users, your or third parties' legal rights to forbid circumvention of
193 | technological measures.
194 |
195 | 4. Conveying Verbatim Copies.
196 |
197 | You may convey verbatim copies of the Program's source code as you
198 | receive it, in any medium, provided that you conspicuously and
199 | appropriately publish on each copy an appropriate copyright notice;
200 | keep intact all notices stating that this License and any
201 | non-permissive terms added in accord with section 7 apply to the code;
202 | keep intact all notices of the absence of any warranty; and give all
203 | recipients a copy of this License along with the Program.
204 |
205 | You may charge any price or no price for each copy that you convey,
206 | and you may offer support or warranty protection for a fee.
207 |
208 | 5. Conveying Modified Source Versions.
209 |
210 | You may convey a work based on the Program, or the modifications to
211 | produce it from the Program, in the form of source code under the
212 | terms of section 4, provided that you also meet all of these conditions:
213 |
214 | a) The work must carry prominent notices stating that you modified
215 | it, and giving a relevant date.
216 |
217 | b) The work must carry prominent notices stating that it is
218 | released under this License and any conditions added under section
219 | 7. This requirement modifies the requirement in section 4 to
220 | "keep intact all notices".
221 |
222 | c) You must license the entire work, as a whole, under this
223 | License to anyone who comes into possession of a copy. This
224 | License will therefore apply, along with any applicable section 7
225 | additional terms, to the whole of the work, and all its parts,
226 | regardless of how they are packaged. This License gives no
227 | permission to license the work in any other way, but it does not
228 | invalidate such permission if you have separately received it.
229 |
230 | d) If the work has interactive user interfaces, each must display
231 | Appropriate Legal Notices; however, if the Program has interactive
232 | interfaces that do not display Appropriate Legal Notices, your
233 | work need not make them do so.
234 |
235 | A compilation of a covered work with other separate and independent
236 | works, which are not by their nature extensions of the covered work,
237 | and which are not combined with it such as to form a larger program,
238 | in or on a volume of a storage or distribution medium, is called an
239 | "aggregate" if the compilation and its resulting copyright are not
240 | used to limit the access or legal rights of the compilation's users
241 | beyond what the individual works permit. Inclusion of a covered work
242 | in an aggregate does not cause this License to apply to the other
243 | parts of the aggregate.
244 |
245 | 6. Conveying Non-Source Forms.
246 |
247 | You may convey a covered work in object code form under the terms
248 | of sections 4 and 5, provided that you also convey the
249 | machine-readable Corresponding Source under the terms of this License,
250 | in one of these ways:
251 |
252 | a) Convey the object code in, or embodied in, a physical product
253 | (including a physical distribution medium), accompanied by the
254 | Corresponding Source fixed on a durable physical medium
255 | customarily used for software interchange.
256 |
257 | b) Convey the object code in, or embodied in, a physical product
258 | (including a physical distribution medium), accompanied by a
259 | written offer, valid for at least three years and valid for as
260 | long as you offer spare parts or customer support for that product
261 | model, to give anyone who possesses the object code either (1) a
262 | copy of the Corresponding Source for all the software in the
263 | product that is covered by this License, on a durable physical
264 | medium customarily used for software interchange, for a price no
265 | more than your reasonable cost of physically performing this
266 | conveying of source, or (2) access to copy the
267 | Corresponding Source from a network server at no charge.
268 |
269 | c) Convey individual copies of the object code with a copy of the
270 | written offer to provide the Corresponding Source. This
271 | alternative is allowed only occasionally and noncommercially, and
272 | only if you received the object code with such an offer, in accord
273 | with subsection 6b.
274 |
275 | d) Convey the object code by offering access from a designated
276 | place (gratis or for a charge), and offer equivalent access to the
277 | Corresponding Source in the same way through the same place at no
278 | further charge. You need not require recipients to copy the
279 | Corresponding Source along with the object code. If the place to
280 | copy the object code is a network server, the Corresponding Source
281 | may be on a different server (operated by you or a third party)
282 | that supports equivalent copying facilities, provided you maintain
283 | clear directions next to the object code saying where to find the
284 | Corresponding Source. Regardless of what server hosts the
285 | Corresponding Source, you remain obligated to ensure that it is
286 | available for as long as needed to satisfy these requirements.
287 |
288 | e) Convey the object code using peer-to-peer transmission, provided
289 | you inform other peers where the object code and Corresponding
290 | Source of the work are being offered to the general public at no
291 | charge under subsection 6d.
292 |
293 | A separable portion of the object code, whose source code is excluded
294 | from the Corresponding Source as a System Library, need not be
295 | included in conveying the object code work.
296 |
297 | A "User Product" is either (1) a "consumer product", which means any
298 | tangible personal property which is normally used for personal, family,
299 | or household purposes, or (2) anything designed or sold for incorporation
300 | into a dwelling. In determining whether a product is a consumer product,
301 | doubtful cases shall be resolved in favor of coverage. For a particular
302 | product received by a particular user, "normally used" refers to a
303 | typical or common use of that class of product, regardless of the status
304 | of the particular user or of the way in which the particular user
305 | actually uses, or expects or is expected to use, the product. A product
306 | is a consumer product regardless of whether the product has substantial
307 | commercial, industrial or non-consumer uses, unless such uses represent
308 | the only significant mode of use of the product.
309 |
310 | "Installation Information" for a User Product means any methods,
311 | procedures, authorization keys, or other information required to install
312 | and execute modified versions of a covered work in that User Product from
313 | a modified version of its Corresponding Source. The information must
314 | suffice to ensure that the continued functioning of the modified object
315 | code is in no case prevented or interfered with solely because
316 | modification has been made.
317 |
318 | If you convey an object code work under this section in, or with, or
319 | specifically for use in, a User Product, and the conveying occurs as
320 | part of a transaction in which the right of possession and use of the
321 | User Product is transferred to the recipient in perpetuity or for a
322 | fixed term (regardless of how the transaction is characterized), the
323 | Corresponding Source conveyed under this section must be accompanied
324 | by the Installation Information. But this requirement does not apply
325 | if neither you nor any third party retains the ability to install
326 | modified object code on the User Product (for example, the work has
327 | been installed in ROM).
328 |
329 | The requirement to provide Installation Information does not include a
330 | requirement to continue to provide support service, warranty, or updates
331 | for a work that has been modified or installed by the recipient, or for
332 | the User Product in which it has been modified or installed. Access to a
333 | network may be denied when the modification itself materially and
334 | adversely affects the operation of the network or violates the rules and
335 | protocols for communication across the network.
336 |
337 | Corresponding Source conveyed, and Installation Information provided,
338 | in accord with this section must be in a format that is publicly
339 | documented (and with an implementation available to the public in
340 | source code form), and must require no special password or key for
341 | unpacking, reading or copying.
342 |
343 | 7. Additional Terms.
344 |
345 | "Additional permissions" are terms that supplement the terms of this
346 | License by making exceptions from one or more of its conditions.
347 | Additional permissions that are applicable to the entire Program shall
348 | be treated as though they were included in this License, to the extent
349 | that they are valid under applicable law. If additional permissions
350 | apply only to part of the Program, that part may be used separately
351 | under those permissions, but the entire Program remains governed by
352 | this License without regard to the additional permissions.
353 |
354 | When you convey a copy of a covered work, you may at your option
355 | remove any additional permissions from that copy, or from any part of
356 | it. (Additional permissions may be written to require their own
357 | removal in certain cases when you modify the work.) You may place
358 | additional permissions on material, added by you to a covered work,
359 | for which you have or can give appropriate copyright permission.
360 |
361 | Notwithstanding any other provision of this License, for material you
362 | add to a covered work, you may (if authorized by the copyright holders of
363 | that material) supplement the terms of this License with terms:
364 |
365 | a) Disclaiming warranty or limiting liability differently from the
366 | terms of sections 15 and 16 of this License; or
367 |
368 | b) Requiring preservation of specified reasonable legal notices or
369 | author attributions in that material or in the Appropriate Legal
370 | Notices displayed by works containing it; or
371 |
372 | c) Prohibiting misrepresentation of the origin of that material, or
373 | requiring that modified versions of such material be marked in
374 | reasonable ways as different from the original version; or
375 |
376 | d) Limiting the use for publicity purposes of names of licensors or
377 | authors of the material; or
378 |
379 | e) Declining to grant rights under trademark law for use of some
380 | trade names, trademarks, or service marks; or
381 |
382 | f) Requiring indemnification of licensors and authors of that
383 | material by anyone who conveys the material (or modified versions of
384 | it) with contractual assumptions of liability to the recipient, for
385 | any liability that these contractual assumptions directly impose on
386 | those licensors and authors.
387 |
388 | All other non-permissive additional terms are considered "further
389 | restrictions" within the meaning of section 10. If the Program as you
390 | received it, or any part of it, contains a notice stating that it is
391 | governed by this License along with a term that is a further
392 | restriction, you may remove that term. If a license document contains
393 | a further restriction but permits relicensing or conveying under this
394 | License, you may add to a covered work material governed by the terms
395 | of that license document, provided that the further restriction does
396 | not survive such relicensing or conveying.
397 |
398 | If you add terms to a covered work in accord with this section, you
399 | must place, in the relevant source files, a statement of the
400 | additional terms that apply to those files, or a notice indicating
401 | where to find the applicable terms.
402 |
403 | Additional terms, permissive or non-permissive, may be stated in the
404 | form of a separately written license, or stated as exceptions;
405 | the above requirements apply either way.
406 |
407 | 8. Termination.
408 |
409 | You may not propagate or modify a covered work except as expressly
410 | provided under this License. Any attempt otherwise to propagate or
411 | modify it is void, and will automatically terminate your rights under
412 | this License (including any patent licenses granted under the third
413 | paragraph of section 11).
414 |
415 | However, if you cease all violation of this License, then your
416 | license from a particular copyright holder is reinstated (a)
417 | provisionally, unless and until the copyright holder explicitly and
418 | finally terminates your license, and (b) permanently, if the copyright
419 | holder fails to notify you of the violation by some reasonable means
420 | prior to 60 days after the cessation.
421 |
422 | Moreover, your license from a particular copyright holder is
423 | reinstated permanently if the copyright holder notifies you of the
424 | violation by some reasonable means, this is the first time you have
425 | received notice of violation of this License (for any work) from that
426 | copyright holder, and you cure the violation prior to 30 days after
427 | your receipt of the notice.
428 |
429 | Termination of your rights under this section does not terminate the
430 | licenses of parties who have received copies or rights from you under
431 | this License. If your rights have been terminated and not permanently
432 | reinstated, you do not qualify to receive new licenses for the same
433 | material under section 10.
434 |
435 | 9. Acceptance Not Required for Having Copies.
436 |
437 | You are not required to accept this License in order to receive or
438 | run a copy of the Program. Ancillary propagation of a covered work
439 | occurring solely as a consequence of using peer-to-peer transmission
440 | to receive a copy likewise does not require acceptance. However,
441 | nothing other than this License grants you permission to propagate or
442 | modify any covered work. These actions infringe copyright if you do
443 | not accept this License. Therefore, by modifying or propagating a
444 | covered work, you indicate your acceptance of this License to do so.
445 |
446 | 10. Automatic Licensing of Downstream Recipients.
447 |
448 | Each time you convey a covered work, the recipient automatically
449 | receives a license from the original licensors, to run, modify and
450 | propagate that work, subject to this License. You are not responsible
451 | for enforcing compliance by third parties with this License.
452 |
453 | An "entity transaction" is a transaction transferring control of an
454 | organization, or substantially all assets of one, or subdividing an
455 | organization, or merging organizations. If propagation of a covered
456 | work results from an entity transaction, each party to that
457 | transaction who receives a copy of the work also receives whatever
458 | licenses to the work the party's predecessor in interest had or could
459 | give under the previous paragraph, plus a right to possession of the
460 | Corresponding Source of the work from the predecessor in interest, if
461 | the predecessor has it or can get it with reasonable efforts.
462 |
463 | You may not impose any further restrictions on the exercise of the
464 | rights granted or affirmed under this License. For example, you may
465 | not impose a license fee, royalty, or other charge for exercise of
466 | rights granted under this License, and you may not initiate litigation
467 | (including a cross-claim or counterclaim in a lawsuit) alleging that
468 | any patent claim is infringed by making, using, selling, offering for
469 | sale, or importing the Program or any portion of it.
470 |
471 | 11. Patents.
472 |
473 | A "contributor" is a copyright holder who authorizes use under this
474 | License of the Program or a work on which the Program is based. The
475 | work thus licensed is called the contributor's "contributor version".
476 |
477 | A contributor's "essential patent claims" are all patent claims
478 | owned or controlled by the contributor, whether already acquired or
479 | hereafter acquired, that would be infringed by some manner, permitted
480 | by this License, of making, using, or selling its contributor version,
481 | but do not include claims that would be infringed only as a
482 | consequence of further modification of the contributor version. For
483 | purposes of this definition, "control" includes the right to grant
484 | patent sublicenses in a manner consistent with the requirements of
485 | this License.
486 |
487 | Each contributor grants you a non-exclusive, worldwide, royalty-free
488 | patent license under the contributor's essential patent claims, to
489 | make, use, sell, offer for sale, import and otherwise run, modify and
490 | propagate the contents of its contributor version.
491 |
492 | In the following three paragraphs, a "patent license" is any express
493 | agreement or commitment, however denominated, not to enforce a patent
494 | (such as an express permission to practice a patent or covenant not to
495 | sue for patent infringement). To "grant" such a patent license to a
496 | party means to make such an agreement or commitment not to enforce a
497 | patent against the party.
498 |
499 | If you convey a covered work, knowingly relying on a patent license,
500 | and the Corresponding Source of the work is not available for anyone
501 | to copy, free of charge and under the terms of this License, through a
502 | publicly available network server or other readily accessible means,
503 | then you must either (1) cause the Corresponding Source to be so
504 | available, or (2) arrange to deprive yourself of the benefit of the
505 | patent license for this particular work, or (3) arrange, in a manner
506 | consistent with the requirements of this License, to extend the patent
507 | license to downstream recipients. "Knowingly relying" means you have
508 | actual knowledge that, but for the patent license, your conveying the
509 | covered work in a country, or your recipient's use of the covered work
510 | in a country, would infringe one or more identifiable patents in that
511 | country that you have reason to believe are valid.
512 |
513 | If, pursuant to or in connection with a single transaction or
514 | arrangement, you convey, or propagate by procuring conveyance of, a
515 | covered work, and grant a patent license to some of the parties
516 | receiving the covered work authorizing them to use, propagate, modify
517 | or convey a specific copy of the covered work, then the patent license
518 | you grant is automatically extended to all recipients of the covered
519 | work and works based on it.
520 |
521 | A patent license is "discriminatory" if it does not include within
522 | the scope of its coverage, prohibits the exercise of, or is
523 | conditioned on the non-exercise of one or more of the rights that are
524 | specifically granted under this License. You may not convey a covered
525 | work if you are a party to an arrangement with a third party that is
526 | in the business of distributing software, under which you make payment
527 | to the third party based on the extent of your activity of conveying
528 | the work, and under which the third party grants, to any of the
529 | parties who would receive the covered work from you, a discriminatory
530 | patent license (a) in connection with copies of the covered work
531 | conveyed by you (or copies made from those copies), or (b) primarily
532 | for and in connection with specific products or compilations that
533 | contain the covered work, unless you entered into that arrangement,
534 | or that patent license was granted, prior to 28 March 2007.
535 |
536 | Nothing in this License shall be construed as excluding or limiting
537 | any implied license or other defenses to infringement that may
538 | otherwise be available to you under applicable patent law.
539 |
540 | 12. No Surrender of Others' Freedom.
541 |
542 | If conditions are imposed on you (whether by court order, agreement or
543 | otherwise) that contradict the conditions of this License, they do not
544 | excuse you from the conditions of this License. If you cannot convey a
545 | covered work so as to satisfy simultaneously your obligations under this
546 | License and any other pertinent obligations, then as a consequence you may
547 | not convey it at all. For example, if you agree to terms that obligate you
548 | to collect a royalty for further conveying from those to whom you convey
549 | the Program, the only way you could satisfy both those terms and this
550 | License would be to refrain entirely from conveying the Program.
551 |
552 | 13. Use with the GNU Affero General Public License.
553 |
554 | Notwithstanding any other provision of this License, you have
555 | permission to link or combine any covered work with a work licensed
556 | under version 3 of the GNU Affero General Public License into a single
557 | combined work, and to convey the resulting work. The terms of this
558 | License will continue to apply to the part which is the covered work,
559 | but the special requirements of the GNU Affero General Public License,
560 | section 13, concerning interaction through a network will apply to the
561 | combination as such.
562 |
563 | 14. Revised Versions of this License.
564 |
565 | The Free Software Foundation may publish revised and/or new versions of
566 | the GNU General Public License from time to time. Such new versions will
567 | be similar in spirit to the present version, but may differ in detail to
568 | address new problems or concerns.
569 |
570 | Each version is given a distinguishing version number. If the
571 | Program specifies that a certain numbered version of the GNU General
572 | Public License "or any later version" applies to it, you have the
573 | option of following the terms and conditions either of that numbered
574 | version or of any later version published by the Free Software
575 | Foundation. If the Program does not specify a version number of the
576 | GNU General Public License, you may choose any version ever published
577 | by the Free Software Foundation.
578 |
579 | If the Program specifies that a proxy can decide which future
580 | versions of the GNU General Public License can be used, that proxy's
581 | public statement of acceptance of a version permanently authorizes you
582 | to choose that version for the Program.
583 |
584 | Later license versions may give you additional or different
585 | permissions. However, no additional obligations are imposed on any
586 | author or copyright holder as a result of your choosing to follow a
587 | later version.
588 |
589 | 15. Disclaimer of Warranty.
590 |
591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
592 | APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
593 | HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
594 | OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
595 | THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
596 | PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
597 | IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
598 | ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
599 |
600 | 16. Limitation of Liability.
601 |
602 | IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
603 | WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
604 | THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
605 | GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
606 | USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
607 | DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
608 | PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
609 | EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
610 | SUCH DAMAGES.
611 |
612 | 17. Interpretation of Sections 15 and 16.
613 |
614 | If the disclaimer of warranty and limitation of liability provided
615 | above cannot be given local legal effect according to their terms,
616 | reviewing courts shall apply local law that most closely approximates
617 | an absolute waiver of all civil liability in connection with the
618 | Program, unless a warranty or assumption of liability accompanies a
619 | copy of the Program in return for a fee.
620 |
621 | END OF TERMS AND CONDITIONS
622 |
623 | How to Apply These Terms to Your New Programs
624 |
625 | If you develop a new program, and you want it to be of the greatest
626 | possible use to the public, the best way to achieve this is to make it
627 | free software which everyone can redistribute and change under these terms.
628 |
629 | To do so, attach the following notices to the program. It is safest
630 | to attach them to the start of each source file to most effectively
631 | state the exclusion of warranty; and each file should have at least
632 | the "copyright" line and a pointer to where the full notice is found.
633 |
634 |
635 | Copyright (C)
636 |
637 | This program is free software: you can redistribute it and/or modify
638 | it under the terms of the GNU General Public License as published by
639 | the Free Software Foundation, either version 3 of the License, or
640 | (at your option) any later version.
641 |
642 | This program is distributed in the hope that it will be useful,
643 | but WITHOUT ANY WARRANTY; without even the implied warranty of
644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
645 | GNU General Public License for more details.
646 |
647 | You should have received a copy of the GNU General Public License
648 | along with this program. If not, see .
649 |
650 | Also add information on how to contact you by electronic and paper mail.
651 |
652 | If the program does terminal interaction, make it output a short
653 | notice like this when it starts in an interactive mode:
654 |
655 | Copyright (C)
656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
657 | This is free software, and you are welcome to redistribute it
658 | under certain conditions; type `show c' for details.
659 |
660 | The hypothetical commands `show w' and `show c' should show the appropriate
661 | parts of the General Public License. Of course, your program's commands
662 | might be different; for a GUI interface, you would use an "about box".
663 |
664 | You should also get your employer (if you work as a programmer) or school,
665 | if any, to sign a "copyright disclaimer" for the program, if necessary.
666 | For more information on this, and how to apply and follow the GNU GPL, see
667 | .
668 |
669 | The GNU General Public License does not permit incorporating your program
670 | into proprietary programs. If your program is a subroutine library, you
671 | may consider it more useful to permit linking proprietary applications with
672 | the library. If this is what you want to do, use the GNU Lesser General
673 | Public License instead of this License. But first, please read
674 | .
675 |
--------------------------------------------------------------------------------