├── FairyZeta.FF14.ACT.Timeline ├── AppResources │ └── Timeline │ │ ├── wav │ │ ├── source.txt │ │ ├── se_maoudamashii_chime10.wav │ │ ├── se_maoudamashii_onepoint07.wav │ │ └── se_maoudamashii_onepoint26.wav │ │ └── txt │ │ ├── test.txt │ │ ├── Test_Filter.txt │ │ └── 3so_contrib_244.txt ├── packages.config └── Properties │ └── AssemblyInfo.cs ├── FairyZeta.FF14.ACT ├── Resources │ └── Icon │ │ ├── File064_001.png │ │ ├── KeyLock016_001.png │ │ └── KeyOpen016_001.png ├── packages.config ├── DataModel │ ├── _DataModel.cs │ └── TimerSetDataModel.cs ├── Module │ ├── _Module.cs │ └── UpdateCheckModule.cs ├── Logger │ ├── Setting │ │ ├── _SettingBase.cs │ │ ├── OutputLevel │ │ │ └── _OutputLevelBase.cs │ │ ├── OutputSetting │ │ │ └── _OutputSettingBase.cs │ │ └── Writer │ │ │ └── IWrite.cs │ ├── _LoggerBase.cs │ ├── LogData │ │ ├── BasicLogData.cs │ │ ├── ILogData.cs │ │ └── _LogDataBase.cs │ ├── LogType │ │ ├── ActionLog.cs │ │ ├── LogResult │ │ │ ├── Failure.cs │ │ │ ├── Success.cs │ │ │ ├── LogLevel │ │ │ │ ├── INFO.cs │ │ │ │ ├── MEMO.cs │ │ │ │ ├── DEBUG.cs │ │ │ │ ├── ERROR.cs │ │ │ │ ├── FATAL.cs │ │ │ │ ├── TRACE.cs │ │ │ │ ├── NOTICE.cs │ │ │ │ └── WARNING.cs │ │ │ └── NonState.cs │ │ └── SystemLog.cs │ ├── LogStatusDefinition.cs │ └── LogEnumDefinition.cs ├── IAlertSoundIO.cs ├── WPF │ ├── Views │ │ └── UpdateDialogWindow.xaml.cs │ ├── Behavior │ │ └── WindowCloseAttachedBehavior.cs │ └── ViewModels │ │ └── UpdateDialogWindowViewModel.cs ├── Act.ENUM.cs ├── STATask.cs ├── CachedSoundPlayer.cs ├── Properties │ └── AssemblyInfo.cs ├── Process │ ├── _Process.cs │ └── LogAnalyzerProcess.cs ├── Component │ └── _Compoent.cs └── Data │ ├── _Data.cs │ └── AlertTtsData.cs ├── FairyZeta.FF14.ACT.FormsTest ├── ActDLL │ ├── GammaJul.LgLcd.dll │ └── ICSharpCode.SharpZipLib.dll ├── packages.config ├── App.config ├── Properties │ ├── Settings.settings │ ├── Settings.Designer.cs │ └── AssemblyInfo.cs ├── Program.cs └── Form1.cs ├── FairyZeta.Framework.Test ├── packages.config ├── App.xaml.cs ├── Properties │ ├── Settings.settings │ ├── AssemblyInfo.cs │ └── Settings.Designer.cs ├── App.config ├── Views │ ├── DialogViewWindow.xaml.cs │ └── DialogViewWindow.xaml ├── App.xaml ├── MainWindow.xaml.cs └── Pages │ ├── GeneralPage.xaml │ └── GeneralPage.xaml.cs ├── FairyZeta.Core ├── FZ.Enum.cs ├── Properties │ └── AssemblyInfo.cs └── Process │ └── _Process.cs ├── FairyZeta.Tools.ColorTool ├── App.config ├── Properties │ ├── Settings.settings │ ├── Settings.Designer.cs │ └── AssemblyInfo.cs ├── App.xaml ├── App.xaml.cs ├── MainWindow.xaml └── MainWindow.xaml.cs ├── FairyZeta.FF14.ACT.Timeline.Core ├── App.config ├── packages.config ├── WPF │ ├── ViewModels │ │ ├── FontEditViewModel.cs │ │ └── _ViewModel.cs │ ├── Desing │ │ ├── Desing_OutlineTextCustomViewModel.cs │ │ ├── Desing_PluginApplicationViewModel.cs │ │ └── Desing_OverlayCustomWindowViewModel.cs │ ├── Views │ │ ├── OverlayPreview.xaml.cs │ │ ├── TimelineLogView.xaml.cs │ │ ├── OverlayManageView.xaml.cs │ │ ├── TimelineStatusView.xaml.cs │ │ ├── StandardTimelineView.xaml.cs │ │ ├── TimelineControlView.xaml.cs │ │ ├── TimelineTrackerView.xaml.cs │ │ ├── PluginApplicationView.xaml.cs │ │ ├── TimelineFileListView.xaml.cs │ │ ├── OverlayFilterCustomView.xaml.cs │ │ ├── OverlayGenericCustomView.xaml.cs │ │ ├── TimelineEnvironmentView.xaml.cs │ │ ├── TimelineOptionSettingsView.xaml.cs │ │ ├── OverlayStandardTimelineCustomView.xaml.cs │ │ ├── OverlayCustomWindow.xaml.cs │ │ ├── OverlayManageWindow.xaml.cs │ │ └── TimelineAboutView.xaml.cs │ ├── Converter │ │ ├── OpacityConverter.cs │ │ └── ColorToShadowColorConverter.cs │ ├── TemplateStyle │ │ ├── __ColorBaseStyle.xaml │ │ ├── OverlayCustomStyle.xaml │ │ └── OverlayManageStyle.xaml │ └── Behavior │ │ ├── WindowCloseAttachedBehavior.cs │ │ └── WindowStateChangeAttachedBehavior.cs ├── ObjectModel │ └── _ObjectModel.cs ├── AppConst.cs ├── Forms │ └── ACTTabPageControl.cs ├── Properties │ └── AssemblyInfo.cs ├── Data │ ├── ViewManageData.cs │ ├── FormActMainControlData.cs │ └── OverlayOptionData.cs ├── OverlayButtonsForm.cs ├── Module │ ├── _Module.cs │ ├── ViewManageModule.cs │ ├── OverlayCustomModule.cs │ └── AutoUpdateCheckModule.cs ├── Process │ └── _Process.cs ├── DataFilter │ ├── _DataFilter.cs │ └── CommonFilter.cs └── DataModel │ ├── TimerDataModel.cs │ └── _DataModel.cs ├── FairyZeta.Framework ├── Data │ ├── AseColorEntryCollection.cs │ ├── AseColorGroupCollection.cs │ ├── _BlockData.cs │ ├── _Interface │ │ ├── IOutlineColorSettingsData.cs │ │ └── IShadowSettingsData.cs │ ├── AseColorGroupData.cs │ ├── TempColorPaletteData.cs │ └── OsEnvironmentData.cs ├── WPF │ ├── TemplateStyle │ │ ├── _TemplateStyle.xaml │ │ ├── ScrollBarTemplateStyle.xaml │ │ └── ButtonTemplateStyle.xaml │ ├── Controls │ │ ├── Template.xaml │ │ ├── _Button │ │ │ ├── ImageButton.xaml │ │ │ ├── ColorRadioButton.xaml │ │ │ ├── ColorRadioButton.xaml.cs │ │ │ └── ImageButton.xaml.cs │ │ ├── Controls.ENUM.cs │ │ ├── _LoadingRing │ │ │ ├── LoadingRingBase.xaml │ │ │ └── LoadingDottedRing.cs │ │ ├── _Polygon │ │ │ └── ExtendPolygon.cs │ │ ├── Preview_LoadingRing.xaml │ │ ├── Preview_LoadingRing.xaml.cs │ │ ├── Template.xaml.cs │ │ ├── _ComboBox │ │ │ └── NumericComboBox.cs │ │ ├── MultiLineBorder.cs │ │ └── _TextBox │ │ │ └── NumericTextBox.cs │ ├── ColorToolRD.xaml │ ├── Views │ │ └── ColorManageView.xaml.cs │ ├── Converters │ │ ├── InverseBooleanConverter.cs │ │ ├── StringToDoubleConverter.cs │ │ ├── FontFamilyToNameConverter.cs │ │ ├── ColorToSolidColorBrushConverter .cs │ │ └── StringToThicknessConverter.cs │ └── ViewModels │ │ ├── _ViewModel.cs │ │ ├── ColorDialogViewModel.cs │ │ └── ColorManageViewModel.cs ├── packages.config ├── Proc │ ├── AseWriteProcess.cs │ ├── _Process.cs │ ├── AseLoadProcess.cs │ └── GetAssemblyDataProcess.cs ├── Unit │ ├── ColorPaletteUnit.cs │ └── _Unit.cs ├── Framework.ENUM.cs ├── _ENUM.Color.cs ├── DataUnion │ └── AseDataUnion.cs ├── DataModel │ └── ColorToolDataModel.cs ├── Properties │ └── AssemblyInfo.cs ├── Module │ ├── _Module.cs │ └── SerializerModule.cs └── FrameworkSettings.cs ├── FairyZeta.Framework.Dropbox ├── packages.config ├── Properties │ ├── Settings.settings │ ├── AssemblyInfo.cs │ └── Settings.Designer.cs ├── app.config ├── Proc │ └── DropboxDownloadProcess.cs └── Unit │ └── DropboxUnit.cs ├── FairyZeta.FF14 └── Properties │ └── AssemblyInfo.cs └── VersionInfo.xml /FairyZeta.FF14.ACT.Timeline/AppResources/Timeline/wav/source.txt: -------------------------------------------------------------------------------- 1 | wav files from 音楽素材/魔王魂 2 | http://maoudamashii.jokersounds.com/ -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT/Resources/Icon/File064_001.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/FairyZeta/ACT.Timeline/HEAD/FairyZeta.FF14.ACT/Resources/Icon/File064_001.png -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline/AppResources/Timeline/txt/test.txt: -------------------------------------------------------------------------------- 1 | # 開発テスト用です (`・ω・́)ゝ 2 | 0 "start" sync /start/ 3 | 5 "5" 4 | 10 "10" 5 | 15 "15" 6 | 20 "20" 7 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT/Resources/Icon/KeyLock016_001.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/FairyZeta/ACT.Timeline/HEAD/FairyZeta.FF14.ACT/Resources/Icon/KeyLock016_001.png -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT/Resources/Icon/KeyOpen016_001.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/FairyZeta/ACT.Timeline/HEAD/FairyZeta.FF14.ACT/Resources/Icon/KeyOpen016_001.png -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.FormsTest/ActDLL/GammaJul.LgLcd.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/FairyZeta/ACT.Timeline/HEAD/FairyZeta.FF14.ACT.FormsTest/ActDLL/GammaJul.LgLcd.dll -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT/packages.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.FormsTest/ActDLL/ICSharpCode.SharpZipLib.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/FairyZeta/ACT.Timeline/HEAD/FairyZeta.FF14.ACT.FormsTest/ActDLL/ICSharpCode.SharpZipLib.dll -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.FormsTest/packages.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | -------------------------------------------------------------------------------- /FairyZeta.Framework.Test/packages.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | -------------------------------------------------------------------------------- /FairyZeta.Core/FZ.Enum.cs: -------------------------------------------------------------------------------- 1 | 2 | namespace FairyZeta 3 | { 4 | public enum DisplayType 5 | { 6 | HD720, 7 | FHD, 8 | WUXGA, 9 | 10 | QFHD_UHD_4K, 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline/AppResources/Timeline/wav/se_maoudamashii_chime10.wav: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/FairyZeta/ACT.Timeline/HEAD/FairyZeta.FF14.ACT.Timeline/AppResources/Timeline/wav/se_maoudamashii_chime10.wav -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline/AppResources/Timeline/wav/se_maoudamashii_onepoint07.wav: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/FairyZeta/ACT.Timeline/HEAD/FairyZeta.FF14.ACT.Timeline/AppResources/Timeline/wav/se_maoudamashii_onepoint07.wav -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline/AppResources/Timeline/wav/se_maoudamashii_onepoint26.wav: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/FairyZeta/ACT.Timeline/HEAD/FairyZeta.FF14.ACT.Timeline/AppResources/Timeline/wav/se_maoudamashii_onepoint26.wav -------------------------------------------------------------------------------- /FairyZeta.Tools.ColorTool/App.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.FormsTest/App.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline.Core/App.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | -------------------------------------------------------------------------------- /FairyZeta.Framework/Data/AseColorEntryCollection.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.ObjectModel; 2 | 3 | namespace FairyZeta.Framework.Data 4 | { 5 | public class AseColorEntryCollection : Collection 6 | { 7 | } 8 | } 9 | -------------------------------------------------------------------------------- /FairyZeta.Framework/Data/AseColorGroupCollection.cs: -------------------------------------------------------------------------------- 1 | using System.Collections.ObjectModel; 2 | 3 | namespace FairyZeta.Framework.Data 4 | { 5 | public class AseColorGroupCollection : Collection 6 | { 7 | } 8 | } 9 | -------------------------------------------------------------------------------- /FairyZeta.Framework/WPF/TemplateStyle/_TemplateStyle.xaml: -------------------------------------------------------------------------------- 1 | 3 | 4 | -------------------------------------------------------------------------------- /FairyZeta.Framework/packages.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | -------------------------------------------------------------------------------- /FairyZeta.Framework/WPF/TemplateStyle/ScrollBarTemplateStyle.xaml: -------------------------------------------------------------------------------- 1 | 3 | 4 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline/packages.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | -------------------------------------------------------------------------------- /FairyZeta.Framework.Dropbox/packages.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | -------------------------------------------------------------------------------- /FairyZeta.Framework.Test/App.xaml.cs: -------------------------------------------------------------------------------- 1 | using System.Windows; 2 | 3 | namespace FairyZeta.Framework.Test 4 | { 5 | /// 6 | /// App.xaml の相互作用ロジック 7 | /// 8 | public partial class App : Application 9 | { 10 | } 11 | } 12 | -------------------------------------------------------------------------------- /FairyZeta.Framework.Test/Properties/Settings.settings: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | -------------------------------------------------------------------------------- /FairyZeta.Tools.ColorTool/Properties/Settings.settings: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT/DataModel/_DataModel.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | namespace FairyZeta.FF14.ACT.DataModel 8 | { 9 | class _DataModel 10 | { 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT/Module/_Module.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | namespace FairyZeta.FF14.ACT.Module 8 | { 9 | public abstract class _Module 10 | { 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /FairyZeta.Framework/Proc/AseWriteProcess.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | namespace FairyZeta.Framework.Proc 8 | { 9 | public class AseWriteProcess 10 | { 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.FormsTest/Properties/Settings.settings: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT/Logger/Setting/_SettingBase.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | namespace FairyZeta.FF14.ACT.Logger.Setting 8 | { 9 | public abstract class _SettingBase 10 | { 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT/Logger/Setting/OutputLevel/_OutputLevelBase.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | namespace FairyZeta.FF14.ACT.Logger.Setting.OutputLevel 8 | { 9 | public abstract class _OutputLevelBase 10 | { 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /FairyZeta.Framework/Unit/ColorPaletteUnit.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | namespace FairyZeta.Framework.Unit 8 | { 9 | /// 10 | /// 11 | public class ColorPaletteUnit 12 | { 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT/Logger/Setting/OutputSetting/_OutputSettingBase.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | namespace FairyZeta.FF14.ACT.Logger.Setting.OutputSetting 8 | { 9 | public abstract class _OutputSettingBase 10 | { 11 | } 12 | } 13 | -------------------------------------------------------------------------------- /FairyZeta.Framework.Test/App.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /FairyZeta.Framework/WPF/Controls/Template.xaml: -------------------------------------------------------------------------------- 1 | 5 | 6 | 7 | -------------------------------------------------------------------------------- /FairyZeta.Framework/WPF/Controls/_Button/ImageButton.xaml: -------------------------------------------------------------------------------- 1 | 7 | -------------------------------------------------------------------------------- /FairyZeta.Tools.ColorTool/App.xaml: -------------------------------------------------------------------------------- 1 | 5 | 6 | 7 | 8 | 9 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline.Core/packages.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | -------------------------------------------------------------------------------- /FairyZeta.Framework/Data/_BlockData.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | namespace FairyZeta.Framework.Data 8 | { 9 | public abstract class _BlockData 10 | { 11 | public byte[] ExtraData { get; set; } 12 | 13 | public string Name { get; set; } 14 | 15 | } 16 | 17 | } 18 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline.Core/WPF/ViewModels/FontEditViewModel.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | namespace FairyZeta.FF14.ACT.Timeline.Core.WPF.ViewModels 8 | { 9 | /// フォント変更ビューモデル 10 | /// 11 | public class FontEditViewModel : _ViewModel 12 | { 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /FairyZeta.Framework.Test/Views/DialogViewWindow.xaml.cs: -------------------------------------------------------------------------------- 1 | using FirstFloor.ModernUI.Windows.Controls; 2 | 3 | namespace FairyZeta.Framework.Test 4 | { 5 | /// DialogViewWindow 6 | /// 7 | public partial class DialogViewWindow : ModernWindow 8 | { 9 | public DialogViewWindow() 10 | { 11 | this.InitializeComponent(); 12 | } 13 | } 14 | } 15 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline.Core/WPF/Desing/Desing_OutlineTextCustomViewModel.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using FairyZeta.Framework.Data; 7 | 8 | namespace FairyZeta.FF14.ACT.Timeline.Core.WPF.Desing 9 | { 10 | public class Desing_OutlineTextCustomViewModel : OutlineTextData 11 | { 12 | } 13 | } 14 | -------------------------------------------------------------------------------- /FairyZeta.Tools.ColorTool/App.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Configuration; 4 | using System.Data; 5 | using System.Linq; 6 | using System.Threading.Tasks; 7 | using System.Windows; 8 | 9 | namespace FairyZeta.Tools.ColorTool 10 | { 11 | /// 12 | /// App.xaml の相互作用ロジック 13 | /// 14 | public partial class App : Application 15 | { 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline.Core/ObjectModel/_ObjectModel.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using Prism.Mvvm; 7 | 8 | namespace FairyZeta.FF14.ACT.Timeline.Core.ObjectModel 9 | { 10 | /// [基底] タイムライン/オブジェクトモデル 11 | /// 12 | public abstract class _ObjectModel : BindableBase 13 | { 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /FairyZeta.Tools.ColorTool/MainWindow.xaml: -------------------------------------------------------------------------------- 1 | 6 | 7 | 8 | 9 | 10 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline.Core/AppConst.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | namespace FairyZeta.FF14.ACT.Timeline.Core 8 | { 9 | /// アプリケーション固定値 10 | /// 11 | public static class AppConst 12 | { 13 | /// サウンド再生対象の有効範囲 14 | /// 15 | public const double TooOldThreshold = 3.0; 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /FairyZeta.Framework/WPF/Controls/Controls.ENUM.cs: -------------------------------------------------------------------------------- 1 | namespace FairyZeta.Framework.WPF.Controls 2 | { 3 | /// 箱展開コンテンツのタイプ 4 | /// 5 | public enum BoxFoldType 6 | { 7 | /// シンプルタイプ 8 | SimpleBox 9 | } 10 | 11 | /// イメージタブタイプ 12 | /// 13 | public enum ImageTabType 14 | { 15 | /// ベーシックタイプ 16 | /// 17 | BasicType 18 | } 19 | } 20 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT/IAlertSoundIO.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using FairyZeta.FF14.ACT.Data; 7 | 8 | namespace FairyZeta.FF14.ACT 9 | { 10 | /// [IF] アラートサウンドデータ保有 11 | /// 12 | public interface IAlertSoundIO 13 | { 14 | /// アラートサウンドデータ 15 | /// 16 | AlertSoundData AlertSoundData { get; set; } 17 | } 18 | } 19 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT/DataModel/TimerSetDataModel.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Timers; 7 | 8 | namespace FairyZeta.FF14.ACT.DataModel 9 | { 10 | public class TimerSetDataModel 11 | { 12 | public bool TimerAutoReset { get; set; } 13 | 14 | public double TimerInterval { get; set; } 15 | 16 | public ElapsedEventHandler TimerEvent { get; set; } 17 | 18 | } 19 | } 20 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline/AppResources/Timeline/txt/Test_Filter.txt: -------------------------------------------------------------------------------- 1 | # フィルタテスト 2 | 3 | 1 "フィルタテスト" 4 | 2 "[T] スイッチ" 5 | 3 "[H] 差し込み回復準備" 6 | 4 "[D] フルバフ" 7 | 5 "[G] 9時方向に増援" 8 | 9 | 6 "[PLD] インビンシブル" 10 | 7 "[WAR] ホルムギャング" 11 | 8 "[DKN] リビングデッド" 12 | 13 | 9 "[MNK] 闘魂旋風脚" 14 | 10 "[DRG] リタニー" 15 | 11 "[BRD] パイオン" 16 | 12 "[NIN] だまし" 17 | 13 "[BLM] くまもん" 18 | 14 "[SMN] トランス" 19 | 15 "[MCN] マインドブレイク" 20 | 21 | 16 "[WHM] ストンスキン" 22 | 17 "[SCH] 展開戦術" 23 | 18 "[AST] 運命の輪" 24 | 25 | 19 "[EGI] コンテ" 26 | 20 "[FAIRY] 光の囁き" 27 | 21 "[TURRET] ビショップチェンジ" -------------------------------------------------------------------------------- /FairyZeta.Framework/WPF/TemplateStyle/ButtonTemplateStyle.xaml: -------------------------------------------------------------------------------- 1 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | -------------------------------------------------------------------------------- /FairyZeta.Framework/WPF/Controls/_LoadingRing/LoadingRingBase.xaml: -------------------------------------------------------------------------------- 1 | 5 | 6 | 7 | 10 | 11 | 12 | -------------------------------------------------------------------------------- /FairyZeta.Framework/Framework.ENUM.cs: -------------------------------------------------------------------------------- 1 | namespace FairyZeta.Framework 2 | { 3 | /// ファイルの保存タイプを指定します。 4 | /// 5 | public enum SaveType 6 | { 7 | /// 新しいファイルとして保存します。既にファイルが存在した場合は、異常として返します。 8 | NewFile, 9 | /// 上書きとしてファイルを保存します。 10 | OverRide 11 | } 12 | 13 | /// グラデーションタイプ定義 14 | /// 15 | public enum GradientType 16 | { 17 | /// 線状グラデーション 18 | Linear, 19 | /// 放射状グラデーション 20 | Radial 21 | } 22 | } 23 | -------------------------------------------------------------------------------- /FairyZeta.Framework.Dropbox/Properties/Settings.settings: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | -------------------------------------------------------------------------------- /FairyZeta.Framework/WPF/ColorToolRD.xaml: -------------------------------------------------------------------------------- 1 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.FormsTest/Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Threading.Tasks; 5 | using System.Windows.Forms; 6 | 7 | namespace FairyZeta.FF14.ACT.Timeline.FormsTest 8 | { 9 | static class Program 10 | { 11 | /// 12 | /// アプリケーションのメイン エントリ ポイントです。 13 | /// 14 | [STAThread] 15 | static void Main() 16 | { 17 | Application.EnableVisualStyles(); 18 | Application.SetCompatibleTextRenderingDefault(false); 19 | 20 | Application.Run(new Form1()); 21 | 22 | } 23 | } 24 | } 25 | -------------------------------------------------------------------------------- /FairyZeta.Framework/WPF/Controls/_Polygon/ExtendPolygon.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Windows.Shapes; 7 | using System.Windows.Controls; 8 | using System.Windows.Media; 9 | 10 | namespace FairyZeta.Framework.WPF.Controls 11 | { 12 | /// FZ/機能拡張型ポリゴン 13 | /// 14 | public class ExtendPolygon : Shape 15 | { 16 | private Geometry _DefiningGeometry; 17 | protected override Geometry DefiningGeometry 18 | { 19 | get { return this._DefiningGeometry; } 20 | } 21 | } 22 | } 23 | -------------------------------------------------------------------------------- /FairyZeta.Framework.Test/App.xaml: -------------------------------------------------------------------------------- 1 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | -------------------------------------------------------------------------------- /FairyZeta.Framework.Test/MainWindow.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Windows; 7 | using System.Windows.Controls; 8 | using System.Windows.Data; 9 | using System.Windows.Documents; 10 | using System.Windows.Input; 11 | using System.Windows.Media; 12 | using System.Windows.Media.Imaging; 13 | using System.Windows.Shapes; 14 | 15 | namespace FairyZeta.Framework.Test 16 | { 17 | /// 18 | /// MainWindow.xaml の相互作用ロジック 19 | /// 20 | public partial class MainWindow : Window 21 | { 22 | public MainWindow() 23 | { 24 | InitializeComponent(); 25 | } 26 | } 27 | } 28 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline.Core/Forms/ACTTabPageControl.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.ComponentModel; 4 | using System.Drawing; 5 | using System.Data; 6 | using System.Linq; 7 | using System.Text; 8 | using System.Threading.Tasks; 9 | using System.Windows.Forms; 10 | using FairyZeta.FF14.ACT.Timeline.Core.WPF.Views; 11 | 12 | namespace FairyZeta.FF14.ACT.Timeline.Core.Forms 13 | { 14 | public partial class ACTTabPageControl : UserControl 15 | { 16 | public PluginApplicationView PluginApplicationView 17 | { 18 | get { return this.pluginApplicationView1; } 19 | } 20 | 21 | public ACTTabPageControl() 22 | { 23 | InitializeComponent(); 24 | } 25 | } 26 | } 27 | -------------------------------------------------------------------------------- /FairyZeta.Framework.Test/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.InteropServices; 3 | using System.Windows; 4 | 5 | [assembly: AssemblyTitle("FairyZeta.Framework.Test")] 6 | [assembly: AssemblyDescription("")] 7 | [assembly: AssemblyConfiguration("")] 8 | [assembly: AssemblyCompany("")] 9 | [assembly: AssemblyProduct("FairyZeta.Framework.Test")] 10 | [assembly: AssemblyCopyright("Copyright © FairyZeta 2016")] 11 | [assembly: AssemblyTrademark("")] 12 | [assembly: AssemblyCulture("")] 13 | 14 | [assembly: ComVisible(false)] 15 | [assembly: ThemeInfo( 16 | ResourceDictionaryLocation.None, 17 | ResourceDictionaryLocation.SourceAssembly 18 | )] 19 | 20 | [assembly: AssemblyVersion("1.0.0.0")] 21 | [assembly: AssemblyFileVersion("1.0.0.0")] 22 | -------------------------------------------------------------------------------- /FairyZeta.Framework/WPF/Controls/Preview_LoadingRing.xaml: -------------------------------------------------------------------------------- 1 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | -------------------------------------------------------------------------------- /FairyZeta.Tools.ColorTool/MainWindow.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Windows; 7 | using System.Windows.Controls; 8 | using System.Windows.Data; 9 | using System.Windows.Documents; 10 | using System.Windows.Input; 11 | using System.Windows.Media; 12 | using System.Windows.Media.Imaging; 13 | using System.Windows.Navigation; 14 | using System.Windows.Shapes; 15 | 16 | namespace FairyZeta.Tools.ColorTool 17 | { 18 | /// 19 | /// MainWindow.xaml の相互作用ロジック 20 | /// 21 | public partial class MainWindow : Window 22 | { 23 | public MainWindow() 24 | { 25 | InitializeComponent(); 26 | } 27 | } 28 | } 29 | -------------------------------------------------------------------------------- /FairyZeta.Framework/WPF/Views/ColorManageView.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Windows; 7 | using System.Windows.Controls; 8 | using System.Windows.Data; 9 | using System.Windows.Documents; 10 | using System.Windows.Input; 11 | using System.Windows.Media; 12 | using System.Windows.Media.Imaging; 13 | using System.Windows.Navigation; 14 | using System.Windows.Shapes; 15 | 16 | namespace FairyZeta.Framework.WPF.Views 17 | { 18 | /// 19 | /// ColorManageView.xaml の相互作用ロジック 20 | /// 21 | public partial class ColorManageView : UserControl 22 | { 23 | public ColorManageView() 24 | { 25 | InitializeComponent(); 26 | } 27 | } 28 | } 29 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline.Core/WPF/Views/OverlayPreview.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Windows; 7 | using System.Windows.Controls; 8 | using System.Windows.Data; 9 | using System.Windows.Documents; 10 | using System.Windows.Input; 11 | using System.Windows.Media; 12 | using System.Windows.Media.Imaging; 13 | using System.Windows.Navigation; 14 | using System.Windows.Shapes; 15 | using System.Windows.Interop; 16 | 17 | namespace FairyZeta.FF14.ACT.Timeline.Core.WPF.Views 18 | { 19 | /// OverlayPreview 20 | /// 21 | public partial class OverlayPreview : UserControl 22 | { 23 | public OverlayPreview() 24 | { 25 | InitializeComponent(); 26 | } 27 | } 28 | } 29 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline.Core/WPF/Views/TimelineLogView.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Windows; 7 | using System.Windows.Controls; 8 | using System.Windows.Data; 9 | using System.Windows.Documents; 10 | using System.Windows.Input; 11 | using System.Windows.Media; 12 | using System.Windows.Media.Imaging; 13 | using System.Windows.Navigation; 14 | using System.Windows.Shapes; 15 | using System.Windows.Interop; 16 | 17 | namespace FairyZeta.FF14.ACT.Timeline.Core.WPF.Views 18 | { 19 | /// TimelineStatusView 20 | /// 21 | public partial class TimelineLogView : UserControl 22 | { 23 | public TimelineLogView() 24 | { 25 | InitializeComponent(); 26 | } 27 | } 28 | } 29 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline.Core/WPF/Converter/OpacityConverter.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Globalization; 4 | using System.Linq; 5 | using System.Text; 6 | using System.Threading.Tasks; 7 | using System.Windows.Data; 8 | 9 | namespace FairyZeta.FF14.ACT.Timeline.Core.WPF.Converter 10 | { 11 | public class OpacityConverter : IValueConverter 12 | { 13 | public object Convert(object value, Type targetType, object parameter, CultureInfo culture) 14 | { 15 | int sliderValue = System.Convert.ToInt32(value); 16 | 17 | return (100 - sliderValue) / 100d; 18 | } 19 | 20 | public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) 21 | { 22 | throw new NotSupportedException(); 23 | } 24 | } 25 | } 26 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline.Core/WPF/Views/OverlayManageView.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Windows; 7 | using System.Windows.Controls; 8 | using System.Windows.Data; 9 | using System.Windows.Documents; 10 | using System.Windows.Input; 11 | using System.Windows.Media; 12 | using System.Windows.Media.Imaging; 13 | using System.Windows.Navigation; 14 | using System.Windows.Shapes; 15 | using System.Windows.Interop; 16 | 17 | namespace FairyZeta.FF14.ACT.Timeline.Core.WPF.Views 18 | { 19 | /// オーバーレイ管理ビュー 20 | /// 21 | public partial class OverlayManageView : UserControl 22 | { 23 | public OverlayManageView() 24 | { 25 | InitializeComponent(); 26 | } 27 | 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline.Core/WPF/Views/TimelineStatusView.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Windows; 7 | using System.Windows.Controls; 8 | using System.Windows.Data; 9 | using System.Windows.Documents; 10 | using System.Windows.Input; 11 | using System.Windows.Media; 12 | using System.Windows.Media.Imaging; 13 | using System.Windows.Navigation; 14 | using System.Windows.Shapes; 15 | using System.Windows.Interop; 16 | 17 | namespace FairyZeta.FF14.ACT.Timeline.Core.WPF.Views 18 | { 19 | /// TimelineStatusView 20 | /// 21 | public partial class TimelineStatusView : UserControl 22 | { 23 | public TimelineStatusView() 24 | { 25 | InitializeComponent(); 26 | } 27 | } 28 | } 29 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline.Core/WPF/Views/StandardTimelineView.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Windows; 7 | using System.Windows.Controls; 8 | using System.Windows.Data; 9 | using System.Windows.Documents; 10 | using System.Windows.Input; 11 | using System.Windows.Media; 12 | using System.Windows.Media.Imaging; 13 | using System.Windows.Navigation; 14 | using System.Windows.Shapes; 15 | using System.Windows.Interop; 16 | 17 | namespace FairyZeta.FF14.ACT.Timeline.Core.WPF.Views 18 | { 19 | /// スタンダードタイムラインコントロール 20 | /// 21 | public partial class StandardTimelineView : UserControl 22 | { 23 | public StandardTimelineView() 24 | { 25 | InitializeComponent(); 26 | } 27 | } 28 | } 29 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline.Core/WPF/Views/TimelineControlView.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Windows; 7 | using System.Windows.Controls; 8 | using System.Windows.Data; 9 | using System.Windows.Documents; 10 | using System.Windows.Input; 11 | using System.Windows.Media; 12 | using System.Windows.Media.Imaging; 13 | using System.Windows.Navigation; 14 | using System.Windows.Shapes; 15 | using System.Windows.Interop; 16 | 17 | namespace FairyZeta.FF14.ACT.Timeline.Core.WPF.Views 18 | { 19 | /// TimelineControlView 20 | /// 21 | public partial class TimelineControlView : UserControl 22 | { 23 | public TimelineControlView() 24 | { 25 | InitializeComponent(); 26 | } 27 | } 28 | } 29 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline.Core/WPF/Views/TimelineTrackerView.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Windows; 7 | using System.Windows.Controls; 8 | using System.Windows.Data; 9 | using System.Windows.Documents; 10 | using System.Windows.Input; 11 | using System.Windows.Media; 12 | using System.Windows.Media.Imaging; 13 | using System.Windows.Navigation; 14 | using System.Windows.Shapes; 15 | using System.Windows.Interop; 16 | 17 | namespace FairyZeta.FF14.ACT.Timeline.Core.WPF.Views 18 | { 19 | /// TimelineTrackerView 20 | /// 21 | public partial class TimelineTrackerView : UserControl 22 | { 23 | public TimelineTrackerView() 24 | { 25 | InitializeComponent(); 26 | } 27 | } 28 | } 29 | -------------------------------------------------------------------------------- /FairyZeta.Framework/WPF/Controls/Preview_LoadingRing.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Windows; 6 | using System.Windows.Controls; 7 | using System.Windows.Data; 8 | using System.Windows.Documents; 9 | using System.Windows.Input; 10 | using System.Windows.Media; 11 | using System.Windows.Media.Imaging; 12 | using System.Windows.Navigation; 13 | using System.Windows.Shapes; 14 | 15 | using System.ComponentModel; 16 | using System.Windows.Media.Animation; 17 | 18 | namespace FairyZeta.Framework.WPF.Controls 19 | { 20 | /// Preview_LoadingRing 21 | /// 22 | public abstract partial class Preview_LoadingRing : UserControl 23 | { 24 | public Preview_LoadingRing() 25 | { 26 | InitializeComponent(); 27 | } 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline.Core/WPF/Views/PluginApplicationView.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Windows; 7 | using System.Windows.Controls; 8 | using System.Windows.Data; 9 | using System.Windows.Documents; 10 | using System.Windows.Input; 11 | using System.Windows.Media; 12 | using System.Windows.Media.Imaging; 13 | using System.Windows.Navigation; 14 | using System.Windows.Shapes; 15 | using System.Windows.Interop; 16 | 17 | namespace FairyZeta.FF14.ACT.Timeline.Core.WPF.Views 18 | { 19 | /// プラグインアプリケーションメインビュー 20 | /// 21 | public partial class PluginApplicationView : UserControl 22 | { 23 | public PluginApplicationView() 24 | { 25 | InitializeComponent(); 26 | } 27 | } 28 | } 29 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline.Core/WPF/Views/TimelineFileListView.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Windows; 7 | using System.Windows.Controls; 8 | using System.Windows.Data; 9 | using System.Windows.Documents; 10 | using System.Windows.Input; 11 | using System.Windows.Media; 12 | using System.Windows.Media.Imaging; 13 | using System.Windows.Navigation; 14 | using System.Windows.Shapes; 15 | using System.Windows.Interop; 16 | 17 | namespace FairyZeta.FF14.ACT.Timeline.Core.WPF.Views 18 | { 19 | /// TimelineFileListView 20 | /// 21 | public partial class TimelineFileListView : UserControl 22 | { 23 | public TimelineFileListView() 24 | { 25 | InitializeComponent(); 26 | } 27 | } 28 | } 29 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline.Core/WPF/Views/OverlayFilterCustomView.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Windows; 7 | using System.Windows.Controls; 8 | using System.Windows.Data; 9 | using System.Windows.Documents; 10 | using System.Windows.Input; 11 | using System.Windows.Media; 12 | using System.Windows.Media.Imaging; 13 | using System.Windows.Navigation; 14 | using System.Windows.Shapes; 15 | using System.Windows.Interop; 16 | 17 | namespace FairyZeta.FF14.ACT.Timeline.Core.WPF.Views 18 | { 19 | /// オーバーレイフィルタカスタムコントロール 20 | /// 21 | public partial class OverlayFilterCustomView : UserControl 22 | { 23 | public OverlayFilterCustomView() 24 | { 25 | InitializeComponent(); 26 | } 27 | } 28 | } 29 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline.Core/WPF/Views/OverlayGenericCustomView.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Windows; 7 | using System.Windows.Controls; 8 | using System.Windows.Data; 9 | using System.Windows.Documents; 10 | using System.Windows.Input; 11 | using System.Windows.Media; 12 | using System.Windows.Media.Imaging; 13 | using System.Windows.Navigation; 14 | using System.Windows.Shapes; 15 | using System.Windows.Interop; 16 | 17 | namespace FairyZeta.FF14.ACT.Timeline.Core.WPF.Views 18 | { 19 | /// オーバーレイ一般カスタムコントロール 20 | /// 21 | public partial class OverlayGenericCustomView : UserControl 22 | { 23 | public OverlayGenericCustomView() 24 | { 25 | InitializeComponent(); 26 | } 27 | } 28 | } 29 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline.Core/WPF/Views/TimelineEnvironmentView.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Windows; 7 | using System.Windows.Controls; 8 | using System.Windows.Data; 9 | using System.Windows.Documents; 10 | using System.Windows.Input; 11 | using System.Windows.Media; 12 | using System.Windows.Media.Imaging; 13 | using System.Windows.Navigation; 14 | using System.Windows.Shapes; 15 | using System.Windows.Interop; 16 | 17 | namespace FairyZeta.FF14.ACT.Timeline.Core.WPF.Views 18 | { 19 | /// TimelineEnvironmentView 20 | /// 21 | public partial class TimelineEnvironmentView : UserControl 22 | { 23 | public TimelineEnvironmentView() 24 | { 25 | InitializeComponent(); 26 | } 27 | } 28 | } 29 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline.Core/WPF/Views/TimelineOptionSettingsView.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Windows; 7 | using System.Windows.Controls; 8 | using System.Windows.Data; 9 | using System.Windows.Documents; 10 | using System.Windows.Input; 11 | using System.Windows.Media; 12 | using System.Windows.Media.Imaging; 13 | using System.Windows.Navigation; 14 | using System.Windows.Shapes; 15 | using System.Windows.Interop; 16 | 17 | namespace FairyZeta.FF14.ACT.Timeline.Core.WPF.Views 18 | { 19 | /// TimelineOptionSettingsView 20 | /// 21 | public partial class TimelineOptionSettingsView : UserControl 22 | { 23 | public TimelineOptionSettingsView() 24 | { 25 | InitializeComponent(); 26 | } 27 | } 28 | } 29 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT/WPF/Views/UpdateDialogWindow.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Windows; 7 | using System.Windows.Controls; 8 | using System.Windows.Data; 9 | using System.Windows.Documents; 10 | using System.Windows.Input; 11 | using System.Windows.Media; 12 | using System.Windows.Media.Imaging; 13 | using System.Windows.Navigation; 14 | using System.Windows.Shapes; 15 | using System.Windows.Interop; 16 | 17 | namespace FairyZeta.FF14.ACT.WPF.Views 18 | { 19 | /// UpdateDialogWindow 20 | /// 21 | public partial class UpdateDialogWindow : Window 22 | { 23 | public UpdateDialogWindow() 24 | { 25 | InitializeComponent(); 26 | this.MouseLeftButtonDown += (sender, e) => this.DragMove(); 27 | } 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline.Core/WPF/Views/OverlayStandardTimelineCustomView.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Windows; 7 | using System.Windows.Controls; 8 | using System.Windows.Data; 9 | using System.Windows.Documents; 10 | using System.Windows.Input; 11 | using System.Windows.Media; 12 | using System.Windows.Media.Imaging; 13 | using System.Windows.Navigation; 14 | using System.Windows.Shapes; 15 | using System.Windows.Interop; 16 | 17 | namespace FairyZeta.FF14.ACT.Timeline.Core.WPF.Views 18 | { 19 | /// スタンダードタイムラインカスタムコントロール 20 | /// 21 | public partial class OverlayStandardTimelineCustomView : UserControl 22 | { 23 | public OverlayStandardTimelineCustomView() 24 | { 25 | InitializeComponent(); 26 | } 27 | } 28 | } 29 | -------------------------------------------------------------------------------- /FairyZeta.Framework/WPF/Converters/InverseBooleanConverter.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Globalization; 3 | using System.Windows.Data; 4 | 5 | namespace FairyZeta.Framework.WPF.Converters 6 | { 7 | [ValueConversion(typeof(bool), typeof(bool))] 8 | public class InverseBooleanConverter : IValueConverter 9 | { 10 | #region IValueConverter Members 11 | 12 | public object Convert(object value, Type targetType, object parameter, CultureInfo culture) 13 | { 14 | if (targetType != typeof(bool)) 15 | throw new InvalidOperationException("The target must be a boolean"); 16 | 17 | return !(bool)value; 18 | } 19 | 20 | public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) 21 | { 22 | throw new NotSupportedException(); 23 | } 24 | 25 | #endregion 26 | } 27 | } 28 | -------------------------------------------------------------------------------- /FairyZeta.Framework/WPF/Converters/StringToDoubleConverter.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Globalization; 3 | using System.Windows.Data; 4 | 5 | namespace FairyZeta.Framework.WPF.Converters 6 | { 7 | public class StringToDoubleConverter : IValueConverter 8 | { 9 | public object Convert(object value, Type targetType, object parameter, CultureInfo culture) 10 | { 11 | double d; 12 | double.TryParse((string)value, out d); 13 | return d; 14 | } 15 | 16 | public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) 17 | { 18 | if (parameter == null) 19 | { 20 | return ((double)value).ToString(); 21 | } 22 | else 23 | { 24 | return ((double)value).ToString((string)parameter); 25 | } 26 | } 27 | } 28 | } 29 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline.Core/WPF/Views/OverlayCustomWindow.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Windows; 7 | using System.Windows.Controls; 8 | using System.Windows.Data; 9 | using System.Windows.Documents; 10 | using System.Windows.Input; 11 | using System.Windows.Media; 12 | using System.Windows.Media.Imaging; 13 | using System.Windows.Navigation; 14 | using System.Windows.Shapes; 15 | using System.Windows.Interop; 16 | 17 | namespace FairyZeta.FF14.ACT.Timeline.Core.WPF.Views 18 | { 19 | /// OverlayCustomWindow 20 | /// 21 | public partial class OverlayCustomWindow : Window 22 | { 23 | public OverlayCustomWindow() 24 | { 25 | InitializeComponent(); 26 | this.MouseLeftButtonDown += (sender, e) => this.DragMove(); 27 | } 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /FairyZeta.Framework/WPF/Converters/FontFamilyToNameConverter.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Globalization; 3 | using System.Linq; 4 | using System.Threading; 5 | using System.Windows.Data; 6 | using System.Windows.Media; 7 | 8 | namespace FairyZeta.Framework.WPF.Converters 9 | { 10 | public class FontFamilyToNameConverter : IValueConverter 11 | { 12 | public object Convert(object value, Type targetType, object parameter, CultureInfo culture) 13 | { 14 | var v = value as FontFamily; 15 | var cul = Thread.CurrentThread.CurrentCulture; 16 | return v.FamilyNames.FirstOrDefault(o => 17 | o.Key.IetfLanguageTag.ToLower() == cul.IetfLanguageTag.ToLower()).Value ?? v.Source; 18 | } 19 | 20 | public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) 21 | { 22 | return null; 23 | } 24 | } 25 | } 26 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline.Core/WPF/Views/OverlayManageWindow.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Windows; 7 | using System.Windows.Controls; 8 | using System.Windows.Data; 9 | using System.Windows.Documents; 10 | using System.Windows.Input; 11 | using System.Windows.Media; 12 | using System.Windows.Media.Imaging; 13 | using System.Windows.Navigation; 14 | using System.Windows.Shapes; 15 | using System.Windows.Interop; 16 | 17 | namespace FairyZeta.FF14.ACT.Timeline.Core.WPF.Views 18 | { 19 | /// オーバーレイ管理ウィンドウ 20 | /// 21 | public partial class OverlayManageWindow : Window 22 | { 23 | public OverlayManageWindow() 24 | { 25 | InitializeComponent(); 26 | 27 | this.MouseLeftButtonDown += (sender, e) => this.DragMove(); 28 | } 29 | 30 | } 31 | } 32 | -------------------------------------------------------------------------------- /FairyZeta.Framework/_ENUM.Color.cs: -------------------------------------------------------------------------------- 1 | namespace FairyZeta.Framework 2 | { 3 | /// パレットタイプ 4 | /// 5 | public enum PaletteType 6 | { 7 | NonType, 8 | Real, 9 | Complementary, 10 | Analogous, 11 | Shades, 12 | SplitComplementary, 13 | Monochromatic, 14 | Triad, 15 | Tetrad, 16 | } 17 | 18 | /// ブラシタイプ 19 | /// 20 | public enum BrushType 21 | { 22 | NonType, 23 | /// カラーブラシ 24 | SolidColorBrush, 25 | /// イメージブラシ 26 | ImageBrush 27 | } 28 | 29 | public enum AseBlockType 30 | { 31 | Color = 0x0001, 32 | 33 | GroupStart = 0xc001, 34 | 35 | GroupEnd = 0xc002 36 | } 37 | 38 | public enum AseColorType 39 | { 40 | Global, 41 | 42 | Spot, 43 | 44 | Normal 45 | } 46 | } 47 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT/Act.ENUM.cs: -------------------------------------------------------------------------------- 1 | namespace FairyZeta.FF14.ACT 2 | { 3 | /// ダウンロードステータス 4 | /// 5 | public enum DownloadStatus 6 | { 7 | /// 未開始 8 | NonStarted, 9 | /// ダウンロード中 10 | NowDownloading, 11 | /// 成功 12 | Success, 13 | /// 失敗 14 | Failure 15 | } 16 | 17 | /// アップデートダイアログ応答結果 18 | /// 19 | public enum UpdateDialogResult 20 | { 21 | /// 不明 22 | Unknown, 23 | /// 24 | ZipDownload, 25 | /// Webサイトオープン 26 | WebOpen, 27 | 28 | DirectoryOpen, 29 | 30 | Close 31 | 32 | } 33 | 34 | public enum TimerOperation 35 | { 36 | Start, 37 | Stop, 38 | Pause, 39 | ReStart, 40 | ReBoot 41 | } 42 | } 43 | -------------------------------------------------------------------------------- /FairyZeta.FF14/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Resources; 2 | using System.Reflection; 3 | using System.Runtime.CompilerServices; 4 | using System.Runtime.InteropServices; 5 | 6 | // アセンブリに関する一般情報は以下の属性セットをとおして制御されます。 7 | // アセンブリに関連付けられている情報を変更するには、 8 | // これらの属性値を変更してください。 9 | [assembly: AssemblyTitle("FairyZeta.FF14")] 10 | [assembly: AssemblyDescription("")] 11 | [assembly: AssemblyConfiguration("")] 12 | [assembly: AssemblyCompany("")] 13 | [assembly: AssemblyProduct("FairyZeta.FF14")] 14 | [assembly: AssemblyCopyright("Copyright (C) 2016")] 15 | [assembly: AssemblyTrademark("")] 16 | [assembly: AssemblyCulture("")] 17 | [assembly: NeutralResourcesLanguage("ja")] 18 | 19 | // アセンブリのバージョン情報は、以下の 4 つの値で構成されています: 20 | // 21 | // メジャー バージョン 22 | // マイナー バージョン 23 | // ビルド番号 24 | // リビジョン 25 | // 26 | // すべての値を指定するか、下のように '*' を使ってビルドおよびリビジョン番号を 27 | // 既定値にすることができます: 28 | // [assembly: AssemblyVersion("1.0.*")] 29 | [assembly: AssemblyVersion("1.0.0.0")] 30 | [assembly: AssemblyFileVersion("1.0.0.0")] 31 | -------------------------------------------------------------------------------- /FairyZeta.Core/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Resources; 2 | using System.Reflection; 3 | using System.Runtime.CompilerServices; 4 | using System.Runtime.InteropServices; 5 | 6 | // アセンブリに関する一般情報は以下の属性セットをとおして制御されます。 7 | // アセンブリに関連付けられている情報を変更するには、 8 | // これらの属性値を変更してください。 9 | [assembly: AssemblyTitle("FairyZeta.Core")] 10 | [assembly: AssemblyDescription("")] 11 | [assembly: AssemblyConfiguration("")] 12 | [assembly: AssemblyCompany("Microsoft")] 13 | [assembly: AssemblyProduct("FairyZeta.Core")] 14 | [assembly: AssemblyCopyright("Copyright (C) Microsoft 2016")] 15 | [assembly: AssemblyTrademark("")] 16 | [assembly: AssemblyCulture("")] 17 | [assembly: NeutralResourcesLanguage("ja")] 18 | 19 | // アセンブリのバージョン情報は、以下の 4 つの値で構成されています: 20 | // 21 | // メジャー バージョン 22 | // マイナー バージョン 23 | // ビルド番号 24 | // リビジョン 25 | // 26 | // すべての値を指定するか、下のように '*' を使ってビルドおよびリビジョン番号を 27 | // 既定値にすることができます: 28 | // [assembly: AssemblyVersion("1.0.*")] 29 | [assembly: AssemblyVersion("1.0.0.0")] 30 | [assembly: AssemblyFileVersion("1.0.0.0")] 31 | -------------------------------------------------------------------------------- /FairyZeta.Framework/WPF/Converters/ColorToSolidColorBrushConverter .cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Globalization; 3 | using System.Collections.Generic; 4 | using System.Linq; 5 | using System.Text; 6 | using System.Threading.Tasks; 7 | using System.Windows; 8 | using System.Windows.Data; 9 | using System.Windows.Controls.Primitives; 10 | using System.Windows.Interactivity; 11 | using System.Windows.Media; 12 | 13 | namespace FairyZeta.Framework.WPF.Converters 14 | { 15 | public class ColorToSolidColorBrushConverter : IValueConverter 16 | { 17 | public object Convert(object value, Type targetType, object parameter, CultureInfo culture) 18 | { 19 | if (value is Color) 20 | { 21 | return new SolidColorBrush((Color)value); 22 | } 23 | return null; 24 | } 25 | 26 | public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) 27 | { 28 | throw new Exception("The method or operation is not implemented."); 29 | } 30 | } 31 | } 32 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.FormsTest/Form1.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.ComponentModel; 4 | using System.Data; 5 | using System.Drawing; 6 | using System.Linq; 7 | using System.Text; 8 | using System.Threading.Tasks; 9 | using System.Windows.Forms; 10 | using FairyZeta.FF14.ACT.Timeline.Core.WPF.Views; 11 | using FairyZeta.FF14.ACT.Timeline.Core.WPF.ViewModels; 12 | 13 | namespace FairyZeta.FF14.ACT.Timeline.FormsTest 14 | { 15 | public partial class Form1 : Form 16 | { 17 | PluginApplicationViewModel vm; 18 | 19 | public Form1() 20 | { 21 | InitializeComponent(); 22 | 23 | 24 | var view = this.elementHost1.Child as PluginApplicationView; 25 | this.vm = view.DataContext as PluginApplicationViewModel; 26 | vm.ApplicationSetup(); 27 | 28 | this.FormClosing += Form1_FormClosing; 29 | } 30 | 31 | void Form1_FormClosing(object sender, FormClosingEventArgs e) 32 | { 33 | this.vm.ApplicationExit(); 34 | } 35 | } 36 | } 37 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT/STATask.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading; 6 | using System.Threading.Tasks; 7 | 8 | namespace FairyZeta.FF14.ACT 9 | { 10 | public class STATask 11 | { 12 | public static Task Run(Func func) 13 | { 14 | var tcs = new TaskCompletionSource(); 15 | var thread = new Thread(() => 16 | { 17 | try 18 | { 19 | tcs.SetResult(func()); 20 | } 21 | catch (Exception e) 22 | { 23 | tcs.SetException(e); 24 | } 25 | }); 26 | thread.SetApartmentState(ApartmentState.STA); 27 | thread.Start(); 28 | return tcs.Task; 29 | } 30 | 31 | public static Task Run(Action act) 32 | { 33 | return Run(() => 34 | { 35 | act(); 36 | return true; 37 | }); 38 | } 39 | } 40 | } 41 | -------------------------------------------------------------------------------- /FairyZeta.Framework/WPF/Controls/_Button/ColorRadioButton.xaml: -------------------------------------------------------------------------------- 1 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | -------------------------------------------------------------------------------- /FairyZeta.Framework/Data/_Interface/IOutlineColorSettingsData.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Windows.Media; 7 | 8 | namespace FairyZeta.Framework.Data 9 | { 10 | /// [IF] FZ/アウトラインカラー設定 11 | /// 12 | public interface IOutlineColorSettingsData 13 | { 14 | /*--- Property/Field Definitions ------------------------------------------------------------------------------------------------------------------------------*/ 15 | 16 | /// 内部テキストカラー 17 | /// 18 | Color InnerTextColor { get; set; } 19 | 20 | /// 縁取りテキストカラー 21 | /// 22 | Color OutlineTextColor { get; set; } 23 | 24 | /// シャドウカラー 25 | /// 26 | Color ShadowColor { get; set; } 27 | 28 | /*--- Method: public ------------------------------------------------------------------------------------------------------------------------------------------*/ 29 | 30 | } 31 | } 32 | -------------------------------------------------------------------------------- /FairyZeta.Framework/WPF/Converters/StringToThicknessConverter.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Globalization; 3 | using System.Windows; 4 | using System.Windows.Data; 5 | using FairyZeta.Core.Process; 6 | 7 | namespace FairyZeta.Framework.WPF.Converters 8 | { 9 | public class StringToThicknessConverter : IValueConverter 10 | { 11 | public object Convert(object value, Type targetType, object parameter, CultureInfo culture) 12 | { 13 | StringParserProcess parser = new StringParserProcess(); 14 | 15 | var list = parser.CreateParseStringList(value.ToString(), ",", true, true); 16 | 17 | return new Thickness(System.Convert.ToDouble(list[0]), System.Convert.ToDouble(list[1]), System.Convert.ToDouble(list[2]), System.Convert.ToDouble(list[3])); 18 | 19 | } 20 | 21 | public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) 22 | { 23 | Thickness t = (Thickness)parameter; 24 | return string.Format("{0},{1},{2},{3}",t.Left, t.Top, t.Right, t.Bottom); 25 | } 26 | } 27 | } 28 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT/CachedSoundPlayer.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Media; 4 | 5 | namespace FairyZeta.FF14.ACT 6 | { 7 | public class CachedSoundPlayer 8 | { 9 | Dictionary cache; 10 | 11 | public CachedSoundPlayer() 12 | { 13 | cache = new Dictionary(); 14 | } 15 | 16 | public void WarmUpCache(string filepath) 17 | { 18 | EnsureSoundPlayer(filepath); 19 | } 20 | 21 | private SoundPlayer EnsureSoundPlayer(string filepath) 22 | { 23 | SoundPlayer player; 24 | if (!cache.TryGetValue(filepath, out player)) 25 | { 26 | player = new SoundPlayer(filepath); 27 | cache.Add(filepath, player); 28 | } 29 | 30 | return player; 31 | } 32 | 33 | public void PlaySound(string filepath) 34 | { 35 | Console.WriteLine("playing sound: {0}", filepath); 36 | EnsureSoundPlayer(filepath).Play(); 37 | } 38 | } 39 | } 40 | -------------------------------------------------------------------------------- /FairyZeta.Framework.Dropbox/app.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 |
6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline.Core/WPF/Views/TimelineAboutView.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Windows; 7 | using System.Windows.Controls; 8 | using System.Windows.Data; 9 | using System.Windows.Documents; 10 | using System.Windows.Input; 11 | using System.Windows.Media; 12 | using System.Windows.Media.Imaging; 13 | using System.Windows.Navigation; 14 | using System.Windows.Shapes; 15 | using System.Windows.Interop; 16 | using System.Diagnostics; 17 | 18 | namespace FairyZeta.FF14.ACT.Timeline.Core.WPF.Views 19 | { 20 | /// TimelineAboutView 21 | /// 22 | public partial class TimelineAboutView : UserControl 23 | { 24 | public TimelineAboutView() 25 | { 26 | InitializeComponent(); 27 | } 28 | 29 | private void Hyperlink_RequestNavigate(object sender, RequestNavigateEventArgs e) 30 | { 31 | System.Diagnostics.Process.Start(new ProcessStartInfo(e.Uri.AbsoluteUri)); 32 | e.Handled = true; 33 | } 34 | } 35 | } 36 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT/Logger/_LoggerBase.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | namespace FairyZeta.FF14.ACT.Logger 8 | { 9 | public abstract class _LoggerBase 10 | { 11 | /* --- プロパティ/フィールド定義 --------------------------------------------------------------------------------------------------------------------------------- */ 12 | 13 | /* --- コンストラクタ -------------------------------------------------------------------------------------------------------------------------------------------- */ 14 | 15 | /* --- インタフェース実装 ---------------------------------------------------------------------------------------------------------------------------------------- */ 16 | 17 | /* --- メソッド:Public ------------------------------------------------------------------------------------------------------------------------------------------ */ 18 | 19 | /* --- メソッド:Private ----------------------------------------------------------------------------------------------------------------------------------------- */ 20 | 21 | 22 | } 23 | } 24 | -------------------------------------------------------------------------------- /FairyZeta.Framework.Test/Properties/Settings.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // このコードはツールによって生成されました。 4 | // ランタイム バージョン:4.0.30319.42000 5 | // 6 | // このファイルへの変更は、以下の状況下で不正な動作の原因になったり、 7 | // コードが再生成されるときに損失したりします。 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace FairyZeta.Framework.Test.Properties { 12 | 13 | 14 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 15 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "12.0.0.0")] 16 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase { 17 | 18 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); 19 | 20 | public static Settings Default { 21 | get { 22 | return defaultInstance; 23 | } 24 | } 25 | } 26 | } 27 | -------------------------------------------------------------------------------- /FairyZeta.Framework.Test/Views/DialogViewWindow.xaml: -------------------------------------------------------------------------------- 1 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.FormsTest/Properties/Settings.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // このコードはツールによって生成されました。 4 | // ランタイム バージョン:4.0.30319.42000 5 | // 6 | // このファイルへの変更は、以下の状況下で不正な動作の原因になったり、 7 | // コードが再生成されるときに損失したりします。 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace FairyZeta.FF14.ACT.Timeline.FormsTest.Properties { 12 | 13 | 14 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 15 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "14.0.0.0")] 16 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase { 17 | 18 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); 19 | 20 | public static Settings Default { 21 | get { 22 | return defaultInstance; 23 | } 24 | } 25 | } 26 | } 27 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT/Logger/LogData/BasicLogData.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | namespace FairyZeta.FF14.ACT.Logger.LogData 8 | { 9 | /// 基本ログデータ 10 | public class BasicLogData : _LogDataBase 11 | { 12 | /*--- プロパティ/フィールド定義 ---------------------------------------------------------------------------------------------------------------------------------*/ 13 | 14 | /*--- コンストラクタ --------------------------------------------------------------------------------------------------------------------------------------------*/ 15 | 16 | /// コンストラクタ 17 | /// 18 | public BasicLogData() 19 | : base() 20 | { 21 | } 22 | 23 | /*--- メソッド:Public ------------------------------------------------------------------------------------------------------------------------------------------*/ 24 | 25 | /*--- メソッド:Private -----------------------------------------------------------------------------------------------------------------------------------------*/ 26 | 27 | 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline.Core/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // アセンブリに関する一般情報は以下の属性セットをとおして制御されます。 6 | // アセンブリに関連付けられている情報を変更するには、 7 | // これらの属性値を変更してください。 8 | [assembly: AssemblyTitle("FairyZeta.FF14.ACT.Timeline.COre")] 9 | [assembly: AssemblyDescription("ACT Plugin - Timeline Core DLL")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("FZ.Timeline.Core")] 13 | [assembly: AssemblyCopyright("FairyZeta")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // ComVisible を false に設定すると、その型はこのアセンブリ内で COM コンポーネントから 18 | // 参照不可能になります。COM からこのアセンブリ内の型にアクセスする場合は、 19 | // その型の ComVisible 属性を true に設定してください。 20 | [assembly: ComVisible(false)] 21 | 22 | // 次の GUID は、このプロジェクトが COM に公開される場合の、typelib の ID です 23 | [assembly: Guid("e3998ee6-8611-4915-9675-b3fbcfde0d54")] 24 | 25 | // アセンブリのバージョン情報は、以下の 4 つの値で構成されています: 26 | // 27 | // Major Version 28 | // Minor Version 29 | // Build Number 30 | // Revision 31 | // 32 | [assembly: AssemblyVersion("0.0.7.3")] 33 | [assembly: AssemblyFileVersion("0.0.7.3")] 34 | -------------------------------------------------------------------------------- /FairyZeta.Framework/DataUnion/AseDataUnion.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | namespace FairyZeta.Framework.DataUnion 8 | { 9 | /// FZ/.aseデータユニオン 10 | /// 11 | public class AseDataUnion 12 | { 13 | /*--- Property/Field Definitions ------------------------------------------------------------------------------------------------------------------------------*/ 14 | 15 | /*--- Constructers --------------------------------------------------------------------------------------------------------------------------------------------*/ 16 | 17 | /*--- Method: Initialization ----------------------------------------------------------------------------------------------------------------------------------*/ 18 | 19 | /*--- Method: public ------------------------------------------------------------------------------------------------------------------------------------------*/ 20 | 21 | /*--- Method: private -----------------------------------------------------------------------------------------------------------------------------------------*/ 22 | 23 | } 24 | } 25 | -------------------------------------------------------------------------------- /FairyZeta.Framework/DataModel/ColorToolDataModel.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | 7 | namespace FairyZeta.Framework.DataModel 8 | { 9 | /// FZ/カラーツールデータモデル 10 | /// 11 | public class ColorToolDataModel 12 | { 13 | /*--- Property/Field Definitions ------------------------------------------------------------------------------------------------------------------------------*/ 14 | 15 | /*--- Constructers --------------------------------------------------------------------------------------------------------------------------------------------*/ 16 | 17 | /*--- Method: Initialization ----------------------------------------------------------------------------------------------------------------------------------*/ 18 | 19 | /*--- Method: public ------------------------------------------------------------------------------------------------------------------------------------------*/ 20 | 21 | /*--- Method: private -----------------------------------------------------------------------------------------------------------------------------------------*/ 22 | 23 | } 24 | } 25 | -------------------------------------------------------------------------------- /FairyZeta.Tools.ColorTool/Properties/Settings.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // This code was generated by a tool. 4 | // Runtime Version:4.0.30319.42000 5 | // 6 | // Changes to this file may cause incorrect behavior and will be lost if 7 | // the code is regenerated. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace FairyZeta.Tools.ColorTool.Properties 12 | { 13 | 14 | 15 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 16 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] 17 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase 18 | { 19 | 20 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); 21 | 22 | public static Settings Default 23 | { 24 | get 25 | { 26 | return defaultInstance; 27 | } 28 | } 29 | } 30 | } 31 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT/Logger/LogType/ActionLog.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using FairyZeta.FF14.ACT.Logger.Setting; 7 | 8 | namespace FairyZeta.FF14.ACT.Logger.LogType 9 | { 10 | public class ActionLog : _LogTypeBase 11 | { 12 | /*--- プロパティ/フィールド定義 ---------------------------------------------------------------------------------------------------------------------------------*/ 13 | 14 | /*--- コンストラクタ --------------------------------------------------------------------------------------------------------------------------------------------*/ 15 | 16 | /// コンストラクタ 17 | /// 18 | public ActionLog(LogStatusDefinition in_LD, LoggerSetting in_LS) 19 | : base(in_LD, in_LS, LogTypeEnum.Action) 20 | { 21 | } 22 | 23 | /*--- メソッド:Public ------------------------------------------------------------------------------------------------------------------------------------------*/ 24 | 25 | /*--- メソッド:Private -----------------------------------------------------------------------------------------------------------------------------------------*/ 26 | 27 | 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT/Logger/LogType/LogResult/Failure.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using FairyZeta.FF14.ACT.Logger.Setting; 7 | 8 | namespace FairyZeta.FF14.ACT.Logger.LogType.LogResult 9 | { 10 | public class Failure : _LogResultBase 11 | { 12 | /*--- プロパティ/フィールド定義 ---------------------------------------------------------------------------------------------------------------------------------*/ 13 | 14 | /*--- コンストラクタ --------------------------------------------------------------------------------------------------------------------------------------------*/ 15 | 16 | /// コンストラクタ 17 | /// 18 | public Failure(LogStatusDefinition in_LD, LoggerSetting in_LS) 19 | :base(in_LD, in_LS, LogResultEnum.Failure) 20 | { 21 | } 22 | 23 | /*--- メソッド:Public ------------------------------------------------------------------------------------------------------------------------------------------*/ 24 | 25 | /*--- メソッド:Private -----------------------------------------------------------------------------------------------------------------------------------------*/ 26 | 27 | 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT/Logger/LogType/LogResult/Success.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using FairyZeta.FF14.ACT.Logger.Setting; 7 | 8 | namespace FairyZeta.FF14.ACT.Logger.LogType.LogResult 9 | { 10 | public class Success : _LogResultBase 11 | { 12 | /*--- プロパティ/フィールド定義 ---------------------------------------------------------------------------------------------------------------------------------*/ 13 | 14 | /*--- コンストラクタ --------------------------------------------------------------------------------------------------------------------------------------------*/ 15 | 16 | /// コンストラクタ 17 | /// 18 | public Success(LogStatusDefinition in_LD, LoggerSetting in_LS) 19 | : base(in_LD, in_LS, LogResultEnum.Success) 20 | { 21 | } 22 | 23 | /*--- メソッド:Public ------------------------------------------------------------------------------------------------------------------------------------------*/ 24 | 25 | /*--- メソッド:Private -----------------------------------------------------------------------------------------------------------------------------------------*/ 26 | 27 | 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline.Core/Data/ViewManageData.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Windows.Interop; 7 | 8 | namespace FairyZeta.FF14.ACT.Timeline.Core.Data 9 | { 10 | /// タイムライン/画面管理データ 11 | /// 12 | public class ViewManageData : _Data 13 | { 14 | /*--- Property/Field Definitions ------------------------------------------------------------------------------------------------------------------------------*/ 15 | 16 | /*--- Constructers --------------------------------------------------------------------------------------------------------------------------------------------*/ 17 | 18 | /*--- Method: Initialization ----------------------------------------------------------------------------------------------------------------------------------*/ 19 | 20 | /*--- Method: public ------------------------------------------------------------------------------------------------------------------------------------------*/ 21 | 22 | /*--- Method: private -----------------------------------------------------------------------------------------------------------------------------------------*/ 23 | 24 | } 25 | } 26 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT/Logger/LogType/LogResult/LogLevel/INFO.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using FairyZeta.FF14.ACT.Logger.Setting; 7 | 8 | namespace FairyZeta.FF14.ACT.Logger.LogType.LogResult.LogLevel 9 | { 10 | public class INFO : _LogLevelBase 11 | { 12 | /*--- プロパティ/フィールド定義 ---------------------------------------------------------------------------------------------------------------------------------*/ 13 | 14 | /*--- コンストラクタ --------------------------------------------------------------------------------------------------------------------------------------------*/ 15 | 16 | /// コンストラクタ 17 | /// 18 | public INFO(LogStatusDefinition in_LD, LoggerSetting in_LS) 19 | : base(in_LD, in_LS, LogLevelEnum.INFO) 20 | { 21 | } 22 | 23 | /*--- メソッド:Public ------------------------------------------------------------------------------------------------------------------------------------------*/ 24 | 25 | /*--- メソッド:Private -----------------------------------------------------------------------------------------------------------------------------------------*/ 26 | 27 | 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT/Logger/LogType/LogResult/LogLevel/MEMO.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using FairyZeta.FF14.ACT.Logger.Setting; 7 | 8 | namespace FairyZeta.FF14.ACT.Logger.LogType.LogResult.LogLevel 9 | { 10 | public class MEMO : _LogLevelBase 11 | { 12 | /*--- プロパティ/フィールド定義 ---------------------------------------------------------------------------------------------------------------------------------*/ 13 | 14 | /*--- コンストラクタ --------------------------------------------------------------------------------------------------------------------------------------------*/ 15 | 16 | /// コンストラクタ 17 | /// 18 | public MEMO(LogStatusDefinition in_LD, LoggerSetting in_LS) 19 | : base(in_LD, in_LS, LogLevelEnum.MEMO) 20 | { 21 | } 22 | 23 | /*--- メソッド:Public ------------------------------------------------------------------------------------------------------------------------------------------*/ 24 | 25 | /*--- メソッド:Private -----------------------------------------------------------------------------------------------------------------------------------------*/ 26 | 27 | 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT/Logger/LogType/LogResult/NonState.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using FairyZeta.FF14.ACT.Logger.Setting; 7 | 8 | namespace FairyZeta.FF14.ACT.Logger.LogType.LogResult 9 | { 10 | public class NonState : _LogResultBase 11 | { 12 | /*--- プロパティ/フィールド定義 ---------------------------------------------------------------------------------------------------------------------------------*/ 13 | 14 | /*--- コンストラクタ --------------------------------------------------------------------------------------------------------------------------------------------*/ 15 | 16 | /// コンストラクタ 17 | /// 18 | public NonState(LogStatusDefinition in_LD, LoggerSetting in_LS) 19 | : base(in_LD, in_LS, LogResultEnum.NonState) 20 | { 21 | } 22 | 23 | /*--- メソッド:Public ------------------------------------------------------------------------------------------------------------------------------------------*/ 24 | 25 | /*--- メソッド:Private -----------------------------------------------------------------------------------------------------------------------------------------*/ 26 | 27 | 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT/Logger/LogType/LogResult/LogLevel/DEBUG.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using FairyZeta.FF14.ACT.Logger.Setting; 7 | 8 | namespace FairyZeta.FF14.ACT.Logger.LogType.LogResult.LogLevel 9 | { 10 | public class DEBUG : _LogLevelBase 11 | { 12 | /*--- プロパティ/フィールド定義 ---------------------------------------------------------------------------------------------------------------------------------*/ 13 | 14 | /*--- コンストラクタ --------------------------------------------------------------------------------------------------------------------------------------------*/ 15 | 16 | /// コンストラクタ 17 | /// 18 | public DEBUG(LogStatusDefinition in_LD, LoggerSetting in_LS) 19 | : base(in_LD, in_LS, LogLevelEnum.DEBUG) 20 | { 21 | } 22 | 23 | /*--- メソッド:Public ------------------------------------------------------------------------------------------------------------------------------------------*/ 24 | 25 | /*--- メソッド:Private -----------------------------------------------------------------------------------------------------------------------------------------*/ 26 | 27 | 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT/Logger/LogType/LogResult/LogLevel/ERROR.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using FairyZeta.FF14.ACT.Logger.Setting; 7 | 8 | namespace FairyZeta.FF14.ACT.Logger.LogType.LogResult.LogLevel 9 | { 10 | public class ERROR : _LogLevelBase 11 | { 12 | /*--- プロパティ/フィールド定義 ---------------------------------------------------------------------------------------------------------------------------------*/ 13 | 14 | /*--- コンストラクタ --------------------------------------------------------------------------------------------------------------------------------------------*/ 15 | 16 | /// コンストラクタ 17 | /// 18 | public ERROR(LogStatusDefinition in_LD, LoggerSetting in_LS) 19 | : base(in_LD, in_LS, LogLevelEnum.ERROR) 20 | { 21 | } 22 | 23 | /*--- メソッド:Public ------------------------------------------------------------------------------------------------------------------------------------------*/ 24 | 25 | /*--- メソッド:Private -----------------------------------------------------------------------------------------------------------------------------------------*/ 26 | 27 | 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT/Logger/LogType/LogResult/LogLevel/FATAL.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using FairyZeta.FF14.ACT.Logger.Setting; 7 | 8 | namespace FairyZeta.FF14.ACT.Logger.LogType.LogResult.LogLevel 9 | { 10 | public class FATAL : _LogLevelBase 11 | { 12 | /*--- プロパティ/フィールド定義 ---------------------------------------------------------------------------------------------------------------------------------*/ 13 | 14 | /*--- コンストラクタ --------------------------------------------------------------------------------------------------------------------------------------------*/ 15 | 16 | /// コンストラクタ 17 | /// 18 | public FATAL(LogStatusDefinition in_LD, LoggerSetting in_LS) 19 | : base(in_LD, in_LS, LogLevelEnum.FATAL) 20 | { 21 | } 22 | 23 | /*--- メソッド:Public ------------------------------------------------------------------------------------------------------------------------------------------*/ 24 | 25 | /*--- メソッド:Private -----------------------------------------------------------------------------------------------------------------------------------------*/ 26 | 27 | 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT/Logger/LogType/LogResult/LogLevel/TRACE.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using FairyZeta.FF14.ACT.Logger.Setting; 7 | 8 | namespace FairyZeta.FF14.ACT.Logger.LogType.LogResult.LogLevel 9 | { 10 | public class TRACE : _LogLevelBase 11 | { 12 | /*--- プロパティ/フィールド定義 ---------------------------------------------------------------------------------------------------------------------------------*/ 13 | 14 | /*--- コンストラクタ --------------------------------------------------------------------------------------------------------------------------------------------*/ 15 | 16 | /// コンストラクタ 17 | /// 18 | public TRACE(LogStatusDefinition in_LD, LoggerSetting in_LS) 19 | : base(in_LD, in_LS, LogLevelEnum.TRACE) 20 | { 21 | } 22 | 23 | /*--- メソッド:Public ------------------------------------------------------------------------------------------------------------------------------------------*/ 24 | 25 | /*--- メソッド:Private -----------------------------------------------------------------------------------------------------------------------------------------*/ 26 | 27 | 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT/Logger/LogType/LogResult/LogLevel/NOTICE.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using FairyZeta.FF14.ACT.Logger.Setting; 7 | 8 | namespace FairyZeta.FF14.ACT.Logger.LogType.LogResult.LogLevel 9 | { 10 | public class NOTICE : _LogLevelBase 11 | { 12 | /*--- プロパティ/フィールド定義 ---------------------------------------------------------------------------------------------------------------------------------*/ 13 | 14 | /*--- コンストラクタ --------------------------------------------------------------------------------------------------------------------------------------------*/ 15 | 16 | /// コンストラクタ 17 | /// 18 | public NOTICE(LogStatusDefinition in_LD, LoggerSetting in_LS) 19 | : base(in_LD, in_LS, LogLevelEnum.NOTICE) 20 | { 21 | } 22 | 23 | /*--- メソッド:Public ------------------------------------------------------------------------------------------------------------------------------------------*/ 24 | 25 | /*--- メソッド:Private -----------------------------------------------------------------------------------------------------------------------------------------*/ 26 | 27 | 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT/Logger/LogType/LogResult/LogLevel/WARNING.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using FairyZeta.FF14.ACT.Logger.Setting; 7 | 8 | namespace FairyZeta.FF14.ACT.Logger.LogType.LogResult.LogLevel 9 | { 10 | public class WARNING : _LogLevelBase 11 | { 12 | /*--- プロパティ/フィールド定義 ---------------------------------------------------------------------------------------------------------------------------------*/ 13 | 14 | /*--- コンストラクタ --------------------------------------------------------------------------------------------------------------------------------------------*/ 15 | 16 | /// コンストラクタ 17 | /// 18 | public WARNING(LogStatusDefinition in_LD, LoggerSetting in_LS) 19 | : base(in_LD, in_LS, LogLevelEnum.WARNING) 20 | { 21 | } 22 | 23 | /*--- メソッド:Public ------------------------------------------------------------------------------------------------------------------------------------------*/ 24 | 25 | /*--- メソッド:Private -----------------------------------------------------------------------------------------------------------------------------------------*/ 26 | 27 | 28 | } 29 | } 30 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // アセンブリに関する一般情報は以下の属性セットをとおして制御されます。 6 | // アセンブリに関連付けられている情報を変更するには、 7 | // これらの属性値を変更してください。 8 | [assembly: AssemblyTitle("FairyZeta.FF14.ACT")] 9 | [assembly: AssemblyDescription("Act Plugin - ACT Connect Core DLL")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("FZ.ACT")] 13 | [assembly: AssemblyCopyright("FairyZeta")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // ComVisible を false に設定すると、その型はこのアセンブリ内で COM コンポーネントから 18 | // 参照不可能になります。COM からこのアセンブリ内の型にアクセスする場合は、 19 | // その型の ComVisible 属性を true に設定してください。 20 | [assembly: ComVisible(false)] 21 | 22 | // 次の GUID は、このプロジェクトが COM に公開される場合の、typelib の ID です 23 | [assembly: Guid("1f6e34a2-bb68-45f0-9b85-b552d888eb15")] 24 | 25 | // アセンブリのバージョン情報は、以下の 4 つの値で構成されています: 26 | // 27 | // Major Version 28 | // Minor Version 29 | // Build Number 30 | // Revision 31 | // 32 | // すべての値を指定するか、下のように '*' を使ってビルドおよびリビジョン番号を 33 | // 既定値にすることができます: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("0.0.7.3")] 36 | [assembly: AssemblyFileVersion("0.0.7.3")] 37 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // アセンブリに関する一般情報は以下の属性セットをとおして制御されます。 6 | // アセンブリに関連付けられている情報を変更するには、 7 | // これらの属性値を変更してください。 8 | [assembly: AssemblyTitle("FairyZeta.FF14.ACT.Timeline")] 9 | [assembly: AssemblyDescription("ACT Plugin DLL")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("FZ.Timeline")] 13 | [assembly: AssemblyCopyright("FairyZeta")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // ComVisible を false に設定すると、その型はこのアセンブリ内で COM コンポーネントから 18 | // 参照不可能になります。COM からこのアセンブリ内の型にアクセスする場合は、 19 | // その型の ComVisible 属性を true に設定してください。 20 | [assembly: ComVisible(false)] 21 | 22 | // 次の GUID は、このプロジェクトが COM に公開される場合の、typelib の ID です 23 | [assembly: Guid("038a247c-bc24-4eea-af2e-43d5d36163a6")] 24 | 25 | // アセンブリのバージョン情報は、以下の 4 つの値で構成されています: 26 | // 27 | // Major Version 28 | // Minor Version 29 | // Build Number 30 | // Revision 31 | // 32 | // すべての値を指定するか、下のように '*' を使ってビルドおよびリビジョン番号を 33 | // 既定値にすることができます: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("0.0.7.3")] 36 | [assembly: AssemblyFileVersion("0.0.7.3")] 37 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.FormsTest/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // アセンブリに関する一般情報は以下の属性セットをとおして制御されます。 6 | // アセンブリに関連付けられている情報を変更するには、 7 | // これらの属性値を変更してください。 8 | [assembly: AssemblyTitle("FairyZeta.FF14.ACT.FormsTest")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("FairyZeta.FF14.ACT.FormsTest")] 13 | [assembly: AssemblyCopyright("Copyright © 2016")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // ComVisible を false に設定すると、その型はこのアセンブリ内で COM コンポーネントから 18 | // 参照不可能になります。COM からこのアセンブリ内の型にアクセスする場合は、 19 | // その型の ComVisible 属性を true に設定してください。 20 | [assembly: ComVisible(false)] 21 | 22 | // 次の GUID は、このプロジェクトが COM に公開される場合の、typelib の ID です 23 | [assembly: Guid("51efec8a-ea07-4df0-bf99-16ce8f9195db")] 24 | 25 | // アセンブリのバージョン情報は、以下の 4 つの値で構成されています: 26 | // 27 | // Major Version 28 | // Minor Version 29 | // Build Number 30 | // Revision 31 | // 32 | // すべての値を指定するか、下のように '*' を使ってビルドおよびリビジョン番号を 33 | // 既定値にすることができます: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /FairyZeta.FF14.ACT.Timeline.Core/WPF/TemplateStyle/__ColorBaseStyle.xaml: -------------------------------------------------------------------------------- 1 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | -------------------------------------------------------------------------------- /FairyZeta.Framework.Dropbox/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // アセンブリに関する一般情報は以下の属性セットをとおして制御されます。 6 | // アセンブリに関連付けられている情報を変更するには、 7 | // これらの属性値を変更してください。 8 | [assembly: AssemblyTitle("FairyZeta.Framework.Dropbox")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("Microsoft")] 12 | [assembly: AssemblyProduct("FairyZeta.Framework.Dropbox")] 13 | [assembly: AssemblyCopyright("Copyright © Microsoft 2016")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // ComVisible を false に設定すると、その型はこのアセンブリ内で COM コンポーネントから 18 | // 参照不可能になります。COM からこのアセンブリ内の型にアクセスする場合は、 19 | // その型の ComVisible 属性を true に設定してください。 20 | [assembly: ComVisible(false)] 21 | 22 | // 次の GUID は、このプロジェクトが COM に公開される場合の、typelib の ID です 23 | [assembly: Guid("d5b76dfc-ac76-4303-8175-0059b368091b")] 24 | 25 | // アセンブリのバージョン情報は、以下の 4 つの値で構成されています: 26 | // 27 | // Major Version 28 | // Minor Version 29 | // Build Number 30 | // Revision 31 | // 32 | // すべての値を指定するか、下のように '*' を使ってビルドおよびリビジョン番号を 33 | // 既定値にすることができます: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.0.0.0")] 36 | [assembly: AssemblyFileVersion("1.0.0.0")] 37 | -------------------------------------------------------------------------------- /FairyZeta.Framework/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Resources; 2 | using System.Reflection; 3 | using System.Runtime.CompilerServices; 4 | using System.Runtime.InteropServices; 5 | 6 | // アセンブリに関する一般情報は以下の属性セットをとおして制御されます。 7 | // アセンブリに関連付けられている情報を変更するには、 8 | // これらの属性値を変更してください。 9 | [assembly: AssemblyTitle("FairyZeta.Framework")] 10 | [assembly: AssemblyDescription("")] 11 | [assembly: AssemblyConfiguration("")] 12 | [assembly: AssemblyCompany("")] 13 | [assembly: AssemblyProduct("FairyZeta.Framework")] 14 | [assembly: AssemblyCopyright("Copyright © 2016")] 15 | [assembly: AssemblyTrademark("")] 16 | [assembly: AssemblyCulture("")] 17 | 18 | // ComVisible を false に設定すると、その型はこのアセンブリ内で COM コンポーネントから 19 | // 参照不可能になります。COM からこのアセンブリ内の型にアクセスする場合は、 20 | // その型の ComVisible 属性を true に設定してください。 21 | [assembly: ComVisible(false)] 22 | 23 | // 次の GUID は、このプロジェクトが COM に公開される場合の、typelib の ID です 24 | [assembly: Guid("b33974f3-3c68-44ac-b7fd-3dd3ee69caed")] 25 | 26 | // アセンブリのバージョン情報は、以下の 4 つの値で構成されています: 27 | // 28 | // Major Version 29 | // Minor Version 30 | // Build Number 31 | // Revision 32 | // 33 | // すべての値を指定するか、下のように '*' を使ってビルドおよびリビジョン番号を 34 | // 既定値にすることができます: 35 | // [assembly: AssemblyVersion("1.0.*")] 36 | [assembly: AssemblyVersion("1.0.0.0")] 37 | [assembly: AssemblyFileVersion("1.0.0.0")] 38 | [assembly: NeutralResourcesLanguage("")] 39 | 40 | -------------------------------------------------------------------------------- /FairyZeta.Framework.Test/Pages/GeneralPage.xaml: -------------------------------------------------------------------------------- 1 | 14 | 15 | 16 | 17 | 18 |