├── .gitignore
├── HTML5_Websocket
├── Main.gd
├── Main.tscn
├── default_env.tres
├── icon.png
└── project.godot
├── LICENSE.txt
├── LICENSE_SimpleWebSocketServer.txt
├── README.md
├── SimpleWebSocketServer
├── SimpleWebSocketServer.py
└── __init__.py
└── WebSocketServer.py
/.gitignore:
--------------------------------------------------------------------------------
1 | bin/
2 | .import/
3 | *.import
4 | export_presets.cfg
5 | exclude/
6 | *.pyc
7 |
--------------------------------------------------------------------------------
/HTML5_Websocket/Main.gd:
--------------------------------------------------------------------------------
1 | extends Node
2 |
3 | var tcp = StreamPeerTCP.new()
4 | var peer = PacketPeerStream.new()
5 | var _conn = false
6 |
7 | func _ready():
8 | _log("Started!")
9 | tcp.connect_to_host("127.0.0.1", 8000)
10 | _log("Connecting...")
11 | set_process(true)
12 |
13 | func _process(delta):
14 | if tcp.get_status() == StreamPeerTCP.STATUS_CONNECTING:
15 | # still connecting, nothing to do
16 | pass
17 | elif tcp.get_status() == StreamPeerTCP.STATUS_CONNECTED:
18 | if _conn == false:
19 | _log("Connected!")
20 | peer.set_stream_peer(tcp)
21 | _conn = true
22 | peer.put_packet(var2bytes("First UTF-8 message: Það fer nú að verða verra ferðaveðrið"))
23 | if peer.get_available_packet_count() > 0:
24 | var pkt = peer.get_packet()
25 | _output("Got packet: " + str(Array(pkt)))
26 | _output("Packet text: " + str(bytes2var(pkt)))
27 | return
28 | elif _conn:
29 | _conn = false
30 | _log("Disconnected from server with status: " + str(tcp.get_status()))
31 | else:
32 | _log("Unable to connect, status: " + str(tcp.get_status()))
33 | set_process(false)
34 |
35 | func _output(msg):
36 | get_node("Control/Panel/VLayout/ReplyText").add_text(str(msg) + "\n")
37 |
38 | func _log(msg):
39 | get_node("Control/Panel/VLayout/LogText").add_text(str(msg) + "\n")
40 |
41 | func _on_Button_pressed():
42 | if not _conn:
43 | _log("Cannot send, not connected")
44 | else:
45 | _log("Sending: " + get_node("Control/Panel/VLayout/HLayout/LineEdit").text)
46 | peer.put_packet(var2bytes(get_node("Control/Panel/VLayout/HLayout/LineEdit").text))
47 | get_node("Control/Panel/VLayout/HLayout/LineEdit").clear()
48 |
--------------------------------------------------------------------------------
/HTML5_Websocket/Main.tscn:
--------------------------------------------------------------------------------
1 | [gd_scene load_steps=4 format=2]
2 |
3 | [ext_resource path="res://Main.gd" type="Script" id=1]
4 |
5 | [sub_resource type="StyleBoxFlat" id=1]
6 |
7 | content_margin_left = -1.0
8 | content_margin_right = -1.0
9 | content_margin_top = -1.0
10 | content_margin_bottom = -1.0
11 | bg_color = Color( 0, 0, 0, 1 )
12 | draw_center = true
13 | border_width_left = 0
14 | border_width_top = 0
15 | border_width_right = 0
16 | border_width_bottom = 0
17 | border_color = Color( 0.8, 0.8, 0.8, 1 )
18 | border_blend = false
19 | corner_radius_top_left = 0
20 | corner_radius_top_right = 0
21 | corner_radius_bottom_right = 0
22 | corner_radius_bottom_left = 0
23 | corner_detail = 8
24 | expand_margin_left = 0.0
25 | expand_margin_right = 0.0
26 | expand_margin_top = 0.0
27 | expand_margin_bottom = 0.0
28 | shadow_color = Color( 0, 0, 0, 0.6 )
29 | shadow_size = 0
30 | anti_aliasing = true
31 | anti_aliasing_size = 1
32 |
33 | [sub_resource type="StyleBoxFlat" id=2]
34 |
35 | content_margin_left = -1.0
36 | content_margin_right = -1.0
37 | content_margin_top = -1.0
38 | content_margin_bottom = -1.0
39 | bg_color = Color( 1, 0, 0, 1 )
40 | draw_center = true
41 | border_width_left = 0
42 | border_width_top = 0
43 | border_width_right = 0
44 | border_width_bottom = 0
45 | border_color = Color( 0.8, 0.8, 0.8, 1 )
46 | border_blend = false
47 | corner_radius_top_left = 0
48 | corner_radius_top_right = 0
49 | corner_radius_bottom_right = 0
50 | corner_radius_bottom_left = 0
51 | corner_detail = 8
52 | expand_margin_left = 0.0
53 | expand_margin_right = 0.0
54 | expand_margin_top = 0.0
55 | expand_margin_bottom = 0.0
56 | shadow_color = Color( 0, 0, 0, 0.6 )
57 | shadow_size = 0
58 | anti_aliasing = true
59 | anti_aliasing_size = 1
60 |
61 | [node name="Node" type="Node"]
62 |
63 | script = ExtResource( 1 )
64 |
65 | [node name="Control" type="Control" parent="."]
66 |
67 | anchor_left = 0.0
68 | anchor_top = 0.0
69 | anchor_right = 1.0
70 | anchor_bottom = 1.0
71 | rect_pivot_offset = Vector2( 0, 0 )
72 | rect_clip_content = false
73 | mouse_filter = 0
74 | size_flags_horizontal = 1
75 | size_flags_vertical = 1
76 | _sections_unfolded = [ "Anchor", "Grow Direction", "Margin", "Rect" ]
77 |
78 | [node name="Panel" type="Panel" parent="Control"]
79 |
80 | anchor_left = 0.0
81 | anchor_top = 0.0
82 | anchor_right = 1.0
83 | anchor_bottom = 1.0
84 | rect_pivot_offset = Vector2( 0, 0 )
85 | rect_clip_content = false
86 | mouse_filter = 0
87 | size_flags_horizontal = 1
88 | size_flags_vertical = 1
89 |
90 | [node name="VLayout" type="VBoxContainer" parent="Control/Panel"]
91 |
92 | anchor_left = 0.0
93 | anchor_top = 0.0
94 | anchor_right = 1.0
95 | anchor_bottom = 1.0
96 | rect_pivot_offset = Vector2( 0, 0 )
97 | rect_clip_content = false
98 | mouse_filter = 1
99 | size_flags_horizontal = 1
100 | size_flags_vertical = 1
101 | alignment = 0
102 |
103 | [node name="HLayout" type="HBoxContainer" parent="Control/Panel/VLayout"]
104 |
105 | anchor_left = 0.0
106 | anchor_top = 0.0
107 | anchor_right = 0.0
108 | anchor_bottom = 0.0
109 | margin_right = 1024.0
110 | margin_bottom = 24.0
111 | rect_pivot_offset = Vector2( 0, 0 )
112 | rect_clip_content = false
113 | mouse_filter = 1
114 | size_flags_horizontal = 1
115 | size_flags_vertical = 1
116 | alignment = 0
117 |
118 | [node name="Label" type="Label" parent="Control/Panel/VLayout/HLayout"]
119 |
120 | anchor_left = 0.0
121 | anchor_top = 0.0
122 | anchor_right = 0.0
123 | anchor_bottom = 0.0
124 | margin_top = 5.0
125 | margin_right = 99.0
126 | margin_bottom = 19.0
127 | rect_pivot_offset = Vector2( 0, 0 )
128 | rect_clip_content = false
129 | mouse_filter = 2
130 | size_flags_horizontal = 1
131 | size_flags_vertical = 4
132 | text = "Text Goes Here"
133 | percent_visible = 1.0
134 | lines_skipped = 0
135 | max_lines_visible = -1
136 |
137 | [node name="LineEdit" type="LineEdit" parent="Control/Panel/VLayout/HLayout"]
138 |
139 | anchor_left = 0.0
140 | anchor_top = 0.0
141 | anchor_right = 0.0
142 | anchor_bottom = 0.0
143 | margin_left = 103.0
144 | margin_right = 977.0
145 | margin_bottom = 24.0
146 | rect_pivot_offset = Vector2( 0, 0 )
147 | rect_clip_content = false
148 | mouse_filter = 0
149 | size_flags_horizontal = 3
150 | size_flags_vertical = 1
151 | expand_to_len = false
152 | focus_mode = 2
153 | placeholder_alpha = 0.6
154 | caret_blink = false
155 | caret_blink_speed = 0.65
156 | _sections_unfolded = [ "Size Flags" ]
157 |
158 | [node name="Button" type="Button" parent="Control/Panel/VLayout/HLayout"]
159 |
160 | anchor_left = 0.0
161 | anchor_top = 0.0
162 | anchor_right = 0.0
163 | anchor_bottom = 0.0
164 | margin_left = 981.0
165 | margin_right = 1024.0
166 | margin_bottom = 24.0
167 | rect_pivot_offset = Vector2( 0, 0 )
168 | rect_clip_content = false
169 | mouse_filter = 0
170 | size_flags_horizontal = 1
171 | size_flags_vertical = 1
172 | toggle_mode = false
173 | enabled_focus_mode = 2
174 | shortcut = null
175 | group = null
176 | text = "Send"
177 | flat = false
178 |
179 | [node name="Reply" type="Label" parent="Control/Panel/VLayout"]
180 |
181 | anchor_left = 0.0
182 | anchor_top = 0.0
183 | anchor_right = 0.0
184 | anchor_bottom = 0.0
185 | margin_top = 28.0
186 | margin_right = 1024.0
187 | margin_bottom = 42.0
188 | rect_pivot_offset = Vector2( 0, 0 )
189 | rect_clip_content = false
190 | mouse_filter = 2
191 | size_flags_horizontal = 1
192 | size_flags_vertical = 4
193 | text = "Reply will come up here"
194 | percent_visible = 1.0
195 | lines_skipped = 0
196 | max_lines_visible = -1
197 |
198 | [node name="ReplyText" type="RichTextLabel" parent="Control/Panel/VLayout"]
199 |
200 | anchor_left = 0.0
201 | anchor_top = 0.0
202 | anchor_right = 0.0
203 | anchor_bottom = 0.0
204 | margin_top = 46.0
205 | margin_right = 1024.0
206 | margin_bottom = 312.0
207 | rect_pivot_offset = Vector2( 0, 0 )
208 | mouse_filter = 0
209 | size_flags_horizontal = 3
210 | size_flags_vertical = 3
211 | custom_styles/normal = SubResource( 1 )
212 | bbcode_enabled = false
213 | bbcode_text = ""
214 | visible_characters = -1
215 | percent_visible = 1.0
216 | _sections_unfolded = [ "Size Flags", "custom_styles" ]
217 |
218 | [node name="Log" type="Label" parent="Control/Panel/VLayout"]
219 |
220 | anchor_left = 0.0
221 | anchor_top = 0.0
222 | anchor_right = 0.0
223 | anchor_bottom = 0.0
224 | margin_top = 316.0
225 | margin_right = 1024.0
226 | margin_bottom = 330.0
227 | rect_pivot_offset = Vector2( 0, 0 )
228 | rect_clip_content = false
229 | mouse_filter = 2
230 | size_flags_horizontal = 1
231 | size_flags_vertical = 4
232 | text = "Log will be here"
233 | percent_visible = 1.0
234 | lines_skipped = 0
235 | max_lines_visible = -1
236 |
237 | [node name="LogText" type="RichTextLabel" parent="Control/Panel/VLayout"]
238 |
239 | anchor_left = 0.0
240 | anchor_top = 0.0
241 | anchor_right = 0.0
242 | anchor_bottom = 0.0
243 | margin_top = 334.0
244 | margin_right = 1024.0
245 | margin_bottom = 600.0
246 | rect_pivot_offset = Vector2( 0, 0 )
247 | mouse_filter = 0
248 | size_flags_horizontal = 3
249 | size_flags_vertical = 3
250 | custom_styles/normal = SubResource( 2 )
251 | bbcode_enabled = false
252 | bbcode_text = ""
253 | visible_characters = -1
254 | percent_visible = 1.0
255 | _sections_unfolded = [ "Size Flags", "custom_styles" ]
256 |
257 | [connection signal="pressed" from="Control/Panel/VLayout/HLayout/Button" to="." method="_on_Button_pressed"]
258 |
259 |
260 |
--------------------------------------------------------------------------------
/HTML5_Websocket/default_env.tres:
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1 | [gd_resource type="Environment" load_steps=2 format=2]
2 |
3 | [sub_resource type="ProceduralSky" id=1]
4 |
5 | radiance_size = 4
6 | sky_top_color = Color( 0.0470588, 0.454902, 0.976471, 1 )
7 | sky_horizon_color = Color( 0.556863, 0.823529, 0.909804, 1 )
8 | sky_curve = 0.25
9 | sky_energy = 1.0
10 | ground_bottom_color = Color( 0.101961, 0.145098, 0.188235, 1 )
11 | ground_horizon_color = Color( 0.482353, 0.788235, 0.952941, 1 )
12 | ground_curve = 0.01
13 | ground_energy = 1.0
14 | sun_color = Color( 1, 1, 1, 1 )
15 | sun_latitude = 35.0
16 | sun_longitude = 0.0
17 | sun_angle_min = 1.0
18 | sun_angle_max = 100.0
19 | sun_curve = 0.05
20 | sun_energy = 16.0
21 | texture_size = 2
22 |
23 | [resource]
24 |
25 | background_mode = 2
26 | background_sky = SubResource( 1 )
27 | background_sky_scale = 1.0
28 | background_color = Color( 0, 0, 0, 1 )
29 | background_energy = 1.0
30 | background_canvas_max_layer = 0
31 | ambient_light_color = Color( 0, 0, 0, 1 )
32 | ambient_light_energy = 1.0
33 | ambient_light_sky_contribution = 1.0
34 | fog_enabled = false
35 | fog_color = Color( 0.5, 0.6, 0.7, 1 )
36 | fog_sun_color = Color( 1, 0.9, 0.7, 1 )
37 | fog_sun_amount = 0.0
38 | fog_depth_enabled = true
39 | fog_depth_begin = 10.0
40 | fog_depth_curve = 1.0
41 | fog_transmit_enabled = false
42 | fog_transmit_curve = 1.0
43 | fog_height_enabled = false
44 | fog_height_min = 0.0
45 | fog_height_max = 100.0
46 | fog_height_curve = 1.0
47 | tonemap_mode = 0
48 | tonemap_exposure = 1.0
49 | tonemap_white = 1.0
50 | auto_exposure_enabled = false
51 | auto_exposure_scale = 0.4
52 | auto_exposure_min_luma = 0.05
53 | auto_exposure_max_luma = 8.0
54 | auto_exposure_speed = 0.5
55 | ss_reflections_enabled = false
56 | ss_reflections_max_steps = 64
57 | ss_reflections_fade_in = 0.15
58 | ss_reflections_fade_out = 2.0
59 | ss_reflections_depth_tolerance = 0.2
60 | ss_reflections_roughness = true
61 | ssao_enabled = false
62 | ssao_radius = 1.0
63 | ssao_intensity = 1.0
64 | ssao_radius2 = 0.0
65 | ssao_intensity2 = 1.0
66 | ssao_bias = 0.01
67 | ssao_light_affect = 0.0
68 | ssao_color = Color( 0, 0, 0, 1 )
69 | ssao_blur = true
70 | dof_blur_far_enabled = false
71 | dof_blur_far_distance = 10.0
72 | dof_blur_far_transition = 5.0
73 | dof_blur_far_amount = 0.1
74 | dof_blur_far_quality = 1
75 | dof_blur_near_enabled = false
76 | dof_blur_near_distance = 2.0
77 | dof_blur_near_transition = 1.0
78 | dof_blur_near_amount = 0.1
79 | dof_blur_near_quality = 1
80 | glow_enabled = false
81 | glow_levels/1 = false
82 | glow_levels/2 = false
83 | glow_levels/3 = true
84 | glow_levels/4 = false
85 | glow_levels/5 = true
86 | glow_levels/6 = false
87 | glow_levels/7 = false
88 | glow_intensity = 0.8
89 | glow_strength = 1.0
90 | glow_bloom = 0.0
91 | glow_blend_mode = 2
92 | glow_hdr_threshold = 1.0
93 | glow_hdr_scale = 2.0
94 | glow_bicubic_upscale = false
95 | adjustment_enabled = false
96 | adjustment_brightness = 1.0
97 | adjustment_contrast = 1.0
98 | adjustment_saturation = 1.0
99 |
100 |
--------------------------------------------------------------------------------
/HTML5_Websocket/icon.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/Faless/godot-websocket-demo/0095c858bf19495030f64954a196c9db7942e147/HTML5_Websocket/icon.png
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/HTML5_Websocket/project.godot:
--------------------------------------------------------------------------------
1 | ; Engine configuration file.
2 | ; It's best edited using the editor UI and not directly,
3 | ; since the parameters that go here are not all obvious.
4 | ;
5 | ; Format:
6 | ; [section] ; section goes between []
7 | ; param=value ; assign values to parameters
8 |
9 | config_version=3
10 |
11 | [application]
12 |
13 | config/name="HTML5 Websocket Example"
14 | run/main_scene="res://Main.tscn"
15 | config/icon="res://icon.png"
16 |
17 | [gdnative]
18 |
19 | singletons=[ ]
20 |
21 | [rendering]
22 |
23 | environment/default_environment="res://default_env.tres"
24 |
--------------------------------------------------------------------------------
/LICENSE.txt:
--------------------------------------------------------------------------------
1 | MIT License
2 |
3 | Copyright (c) 2016-2017 Fabio Alessandrelli
4 |
5 | Permission is hereby granted, free of charge, to any person obtaining a copy
6 | of this software and associated documentation files (the "Software"), to deal
7 | in the Software without restriction, including without limitation the rights
8 | to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
9 | copies of the Software, and to permit persons to whom the Software is
10 | furnished to do so, subject to the following conditions:
11 |
12 | The above copyright notice and this permission notice shall be included in all
13 | copies or substantial portions of the Software.
14 |
15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
18 | AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 | SOFTWARE.
22 |
--------------------------------------------------------------------------------
/LICENSE_SimpleWebSocketServer.txt:
--------------------------------------------------------------------------------
1 | See https://github.com/dpallot/simple-websocket-server
2 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 | # Godot 3.0 HTML5 WebSocket example
2 |
3 | # This demo was for Godot 3.0 and used emscripten automatic conversion of TCP sockets to websockets. This demo is deprecated, as there is now official WebSocket support via WebSocketClient and WebSocketServer (godot 3.1+)
4 |
5 | This is a small demo to show usage of WebSocket feature in HTML5 Godot export:
6 |
7 | * The WebSocket Server used is a fork of https://github.com/dpallot/simple-websocket-server (see https://github.com/Faless/simple-websocket-server) allowing binary sub-protocol
8 | * Remember to run the WebSocket Server before running the game (`python WebSocketServer.py` should suffice)
9 | * You need a proper web server to serve the exported game for it to work on Chrome (it won't allow XHR from `file://`)
10 | * WebSockets only works on HTML5 export, it won't work when running from the editor unless you implement the websocket protocol yourself.
11 |
12 |
13 | The Godot demo is released under MIT license.
14 |
15 | The WebSocket server is MIT licensed too apparently, but I do not own the copyright of it, see: https://github.com/dpallot/simple-websocket-server
16 |
17 |
18 | Tested on Chromium and Firefox (not in privacy mode, due to current Godot limitation)
19 |
--------------------------------------------------------------------------------
/SimpleWebSocketServer/SimpleWebSocketServer.py:
--------------------------------------------------------------------------------
1 | '''
2 | The MIT License (MIT)
3 | Copyright (c) 2013 Dave P.
4 | '''
5 | import sys
6 | VER = sys.version_info[0]
7 | if VER >= 3:
8 | import socketserver
9 | from http.server import BaseHTTPRequestHandler
10 | from io import StringIO, BytesIO
11 | else:
12 | import SocketServer
13 | from BaseHTTPServer import BaseHTTPRequestHandler
14 | from StringIO import StringIO
15 |
16 | import hashlib
17 | import base64
18 | import socket
19 | import struct
20 | import ssl
21 | import errno
22 | import codecs
23 | from collections import deque
24 | from select import select
25 |
26 | __all__ = ['WebSocket',
27 | 'SimpleWebSocketServer',
28 | 'SimpleSSLWebSocketServer']
29 |
30 | def _check_unicode(val):
31 | if VER >= 3:
32 | return isinstance(val, str)
33 | else:
34 | return isinstance(val, unicode)
35 |
36 | class HTTPRequest(BaseHTTPRequestHandler):
37 | def __init__(self, request_text):
38 | if VER >= 3:
39 | self.rfile = BytesIO(request_text)
40 | else:
41 | self.rfile = StringIO(request_text)
42 | self.raw_requestline = self.rfile.readline()
43 | self.error_code = self.error_message = None
44 | self.parse_request()
45 |
46 | _VALID_STATUS_CODES = [1000, 1001, 1002, 1003, 1007, 1008,
47 | 1009, 1010, 1011, 3000, 3999, 4000, 4999]
48 |
49 | HANDSHAKE_STR = (
50 | "HTTP/1.1 101 Switching Protocols\r\n"
51 | "Upgrade: WebSocket\r\n"
52 | "Connection: Upgrade\r\n"
53 | "Sec-WebSocket-Protocol: binary\r\n"
54 | "Sec-WebSocket-Accept: %(acceptstr)s\r\n\r\n"
55 | )
56 |
57 | GUID_STR = '258EAFA5-E914-47DA-95CA-C5AB0DC85B11'
58 |
59 | STREAM = 0x0
60 | TEXT = 0x1
61 | BINARY = 0x2
62 | CLOSE = 0x8
63 | PING = 0x9
64 | PONG = 0xA
65 |
66 | HEADERB1 = 1
67 | HEADERB2 = 3
68 | LENGTHSHORT = 4
69 | LENGTHLONG = 5
70 | MASK = 6
71 | PAYLOAD = 7
72 |
73 | MAXHEADER = 65536
74 | MAXPAYLOAD = 33554432
75 |
76 | class WebSocket(object):
77 |
78 | def __init__(self, server, sock, address):
79 | self.server = server
80 | self.client = sock
81 | self.address = address
82 |
83 | self.handshaked = False
84 | self.headerbuffer = bytearray()
85 | self.headertoread = 2048
86 |
87 | self.fin = 0
88 | self.data = bytearray()
89 | self.opcode = 0
90 | self.hasmask = 0
91 | self.maskarray = None
92 | self.length = 0
93 | self.lengtharray = None
94 | self.index = 0
95 | self.request = None
96 | self.usingssl = False
97 |
98 | self.frag_start = False
99 | self.frag_type = BINARY
100 | self.frag_buffer = None
101 | self.frag_decoder = codecs.getincrementaldecoder('utf-8')(errors='strict')
102 | self.closed = False
103 | self.sendq = deque()
104 |
105 | self.state = HEADERB1
106 |
107 | # restrict the size of header and payload for security reasons
108 | self.maxheader = MAXHEADER
109 | self.maxpayload = MAXPAYLOAD
110 |
111 | def handleMessage(self):
112 | """
113 | Called when websocket frame is received.
114 | To access the frame data call self.data.
115 |
116 | If the frame is Text then self.data is a unicode object.
117 | If the frame is Binary then self.data is a bytearray object.
118 | """
119 | pass
120 |
121 | def handleConnected(self):
122 | """
123 | Called when a websocket client connects to the server.
124 | """
125 | pass
126 |
127 | def handleClose(self):
128 | """
129 | Called when a websocket server gets a Close frame from a client.
130 | """
131 | pass
132 |
133 | def _handlePacket(self):
134 | if self.opcode == CLOSE:
135 | pass
136 | elif self.opcode == STREAM:
137 | pass
138 | elif self.opcode == TEXT:
139 | pass
140 | elif self.opcode == BINARY:
141 | pass
142 | elif self.opcode == PONG or self.opcode == PING:
143 | if len(self.data) > 125:
144 | raise Exception('control frame length can not be > 125')
145 | else:
146 | # unknown or reserved opcode so just close
147 | raise Exception('unknown opcode')
148 |
149 | if self.opcode == CLOSE:
150 | status = 1000
151 | reason = u''
152 | length = len(self.data)
153 |
154 | if length == 0:
155 | pass
156 | elif length >= 2:
157 | status = struct.unpack_from('!H', self.data[:2])[0]
158 | reason = self.data[2:]
159 |
160 | if status not in _VALID_STATUS_CODES:
161 | status = 1002
162 |
163 | if len(reason) > 0:
164 | try:
165 | reason = reason.decode('utf8', errors='strict')
166 | except:
167 | status = 1002
168 | else:
169 | status = 1002
170 |
171 | self.close(status, reason)
172 | return
173 |
174 | elif self.fin == 0:
175 | if self.opcode != STREAM:
176 | if self.opcode == PING or self.opcode == PONG:
177 | raise Exception('control messages can not be fragmented')
178 |
179 | self.frag_type = self.opcode
180 | self.frag_start = True
181 | self.frag_decoder.reset()
182 |
183 | if self.frag_type == TEXT:
184 | self.frag_buffer = []
185 | utf_str = self.frag_decoder.decode(self.data, final = False)
186 | if utf_str:
187 | self.frag_buffer.append(utf_str)
188 | else:
189 | self.frag_buffer = bytearray()
190 | self.frag_buffer.extend(self.data)
191 |
192 | else:
193 | if self.frag_start is False:
194 | raise Exception('fragmentation protocol error')
195 |
196 | if self.frag_type == TEXT:
197 | utf_str = self.frag_decoder.decode(self.data, final = False)
198 | if utf_str:
199 | self.frag_buffer.append(utf_str)
200 | else:
201 | self.frag_buffer.extend(self.data)
202 |
203 | else:
204 | if self.opcode == STREAM:
205 | if self.frag_start is False:
206 | raise Exception('fragmentation protocol error')
207 |
208 | if self.frag_type == TEXT:
209 | utf_str = self.frag_decoder.decode(self.data, final = True)
210 | self.frag_buffer.append(utf_str)
211 | self.data = u''.join(self.frag_buffer)
212 | else:
213 | self.frag_buffer.extend(self.data)
214 | self.data = self.frag_buffer
215 |
216 | self.handleMessage()
217 |
218 | self.frag_decoder.reset()
219 | self.frag_type = BINARY
220 | self.frag_start = False
221 | self.frag_buffer = None
222 |
223 | elif self.opcode == PING:
224 | self._sendMessage(False, PONG, self.data)
225 |
226 | elif self.opcode == PONG:
227 | pass
228 |
229 | else:
230 | if self.frag_start is True:
231 | raise Exception('fragmentation protocol error')
232 |
233 | if self.opcode == TEXT:
234 | try:
235 | self.data = self.data.decode('utf8', errors='strict')
236 | except Exception as exp:
237 | raise Exception('invalid utf-8 payload')
238 |
239 | self.handleMessage()
240 |
241 |
242 | def _handleData(self):
243 | # do the HTTP header and handshake
244 | if self.handshaked is False:
245 |
246 | data = self.client.recv(self.headertoread)
247 | if not data:
248 | raise Exception('remote socket closed')
249 |
250 | else:
251 | # accumulate
252 | self.headerbuffer.extend(data)
253 |
254 | if len(self.headerbuffer) >= self.maxheader:
255 | raise Exception('header exceeded allowable size')
256 |
257 | # indicates end of HTTP header
258 | if b'\r\n\r\n' in self.headerbuffer:
259 | self.request = HTTPRequest(self.headerbuffer)
260 |
261 | # handshake rfc 6455
262 | try:
263 | key = self.request.headers['Sec-WebSocket-Key']
264 | k = key.encode('ascii') + GUID_STR.encode('ascii')
265 | k_s = base64.b64encode(hashlib.sha1(k).digest()).decode('ascii')
266 | hStr = HANDSHAKE_STR % {'acceptstr': k_s}
267 | self.sendq.append((BINARY, hStr.encode('ascii')))
268 | self.handshaked = True
269 | self.handleConnected()
270 | except Exception as e:
271 | raise Exception('handshake failed: %s', str(e))
272 |
273 | # else do normal data
274 | else:
275 | data = self.client.recv(16384)
276 | if not data:
277 | raise Exception("remote socket closed")
278 |
279 | if VER >= 3:
280 | for d in data:
281 | self._parseMessage(d)
282 | else:
283 | for d in data:
284 | self._parseMessage(ord(d))
285 |
286 | def close(self, status = 1000, reason = u''):
287 | """
288 | Send Close frame to the client. The underlying socket is only closed
289 | when the client acknowledges the Close frame.
290 |
291 | status is the closing identifier.
292 | reason is the reason for the close.
293 | """
294 | try:
295 | if self.closed is False:
296 | close_msg = bytearray()
297 | close_msg.extend(struct.pack("!H", status))
298 | if _check_unicode(reason):
299 | close_msg.extend(reason.encode('utf-8'))
300 | else:
301 | close_msg.extend(reason)
302 |
303 | self._sendMessage(False, CLOSE, close_msg)
304 |
305 | finally:
306 | self.closed = True
307 |
308 |
309 | def _sendBuffer(self, buff, send_all = False):
310 | size = len(buff)
311 | tosend = size
312 | already_sent = 0
313 |
314 | while tosend > 0:
315 | try:
316 | # i should be able to send a bytearray
317 | sent = self.client.send(buff[already_sent:])
318 | if sent == 0:
319 | raise RuntimeError('socket connection broken')
320 |
321 | already_sent += sent
322 | tosend -= sent
323 |
324 | except socket.error as e:
325 | # if we have full buffers then wait for them to drain and try again
326 | if e.errno in [errno.EAGAIN, errno.EWOULDBLOCK]:
327 | if send_all:
328 | continue
329 | return buff[already_sent:]
330 | else:
331 | raise e
332 |
333 | return None
334 |
335 | def sendFragmentStart(self, data):
336 | """
337 | Send the start of a data fragment stream to a websocket client.
338 | Subsequent data should be sent using sendFragment().
339 | A fragment stream is completed when sendFragmentEnd() is called.
340 |
341 | If data is a unicode object then the frame is sent as Text.
342 | If the data is a bytearray object then the frame is sent as Binary.
343 | """
344 | opcode = BINARY
345 | if _check_unicode(data):
346 | opcode = TEXT
347 | self._sendMessage(True, opcode, data)
348 |
349 | def sendFragment(self, data):
350 | """
351 | see sendFragmentStart()
352 |
353 | If data is a unicode object then the frame is sent as Text.
354 | If the data is a bytearray object then the frame is sent as Binary.
355 | """
356 | self._sendMessage(True, STREAM, data)
357 |
358 | def sendFragmentEnd(self, data):
359 | """
360 | see sendFragmentEnd()
361 |
362 | If data is a unicode object then the frame is sent as Text.
363 | If the data is a bytearray object then the frame is sent as Binary.
364 | """
365 | self._sendMessage(False, STREAM, data)
366 |
367 | def sendMessage(self, data):
368 | """
369 | Send websocket data frame to the client.
370 |
371 | If data is a unicode object then the frame is sent as Text.
372 | If the data is a bytearray object then the frame is sent as Binary.
373 | """
374 | opcode = BINARY
375 | if _check_unicode(data):
376 | opcode = TEXT
377 | self._sendMessage(False, opcode, data)
378 |
379 |
380 | def _sendMessage(self, fin, opcode, data):
381 |
382 | payload = bytearray()
383 |
384 | b1 = 0
385 | b2 = 0
386 | if fin is False:
387 | b1 |= 0x80
388 | b1 |= opcode
389 |
390 | if _check_unicode(data):
391 | data = data.encode('utf-8')
392 |
393 | length = len(data)
394 | payload.append(b1)
395 |
396 | if length <= 125:
397 | b2 |= length
398 | payload.append(b2)
399 |
400 | elif length >= 126 and length <= 65535:
401 | b2 |= 126
402 | payload.append(b2)
403 | payload.extend(struct.pack("!H", length))
404 |
405 | else:
406 | b2 |= 127
407 | payload.append(b2)
408 | payload.extend(struct.pack("!Q", length))
409 |
410 | if length > 0:
411 | payload.extend(data)
412 |
413 | self.sendq.append((opcode, payload))
414 |
415 |
416 | def _parseMessage(self, byte):
417 | # read in the header
418 | if self.state == HEADERB1:
419 |
420 | self.fin = byte & 0x80
421 | self.opcode = byte & 0x0F
422 | self.state = HEADERB2
423 |
424 | self.index = 0
425 | self.length = 0
426 | self.lengtharray = bytearray()
427 | self.data = bytearray()
428 |
429 | rsv = byte & 0x70
430 | if rsv != 0:
431 | raise Exception('RSV bit must be 0')
432 |
433 | elif self.state == HEADERB2:
434 | mask = byte & 0x80
435 | length = byte & 0x7F
436 |
437 | if self.opcode == PING and length > 125:
438 | raise Exception('ping packet is too large')
439 |
440 | if mask == 128:
441 | self.hasmask = True
442 | else:
443 | self.hasmask = False
444 |
445 | if length <= 125:
446 | self.length = length
447 |
448 | # if we have a mask we must read it
449 | if self.hasmask is True:
450 | self.maskarray = bytearray()
451 | self.state = MASK
452 | else:
453 | # if there is no mask and no payload we are done
454 | if self.length <= 0:
455 | try:
456 | self._handlePacket()
457 | finally:
458 | self.state = HEADERB1
459 | self.data = bytearray()
460 |
461 | # we have no mask and some payload
462 | else:
463 | #self.index = 0
464 | self.data = bytearray()
465 | self.state = PAYLOAD
466 |
467 | elif length == 126:
468 | self.lengtharray = bytearray()
469 | self.state = LENGTHSHORT
470 |
471 | elif length == 127:
472 | self.lengtharray = bytearray()
473 | self.state = LENGTHLONG
474 |
475 |
476 | elif self.state == LENGTHSHORT:
477 | self.lengtharray.append(byte)
478 |
479 | if len(self.lengtharray) > 2:
480 | raise Exception('short length exceeded allowable size')
481 |
482 | if len(self.lengtharray) == 2:
483 | self.length = struct.unpack_from('!H', self.lengtharray)[0]
484 |
485 | if self.hasmask is True:
486 | self.maskarray = bytearray()
487 | self.state = MASK
488 | else:
489 | # if there is no mask and no payload we are done
490 | if self.length <= 0:
491 | try:
492 | self._handlePacket()
493 | finally:
494 | self.state = HEADERB1
495 | self.data = bytearray()
496 |
497 | # we have no mask and some payload
498 | else:
499 | #self.index = 0
500 | self.data = bytearray()
501 | self.state = PAYLOAD
502 |
503 | elif self.state == LENGTHLONG:
504 |
505 | self.lengtharray.append(byte)
506 |
507 | if len(self.lengtharray) > 8:
508 | raise Exception('long length exceeded allowable size')
509 |
510 | if len(self.lengtharray) == 8:
511 | self.length = struct.unpack_from('!Q', self.lengtharray)[0]
512 |
513 | if self.hasmask is True:
514 | self.maskarray = bytearray()
515 | self.state = MASK
516 | else:
517 | # if there is no mask and no payload we are done
518 | if self.length <= 0:
519 | try:
520 | self._handlePacket()
521 | finally:
522 | self.state = HEADERB1
523 | self.data = bytearray()
524 |
525 | # we have no mask and some payload
526 | else:
527 | #self.index = 0
528 | self.data = bytearray()
529 | self.state = PAYLOAD
530 |
531 | # MASK STATE
532 | elif self.state == MASK:
533 | self.maskarray.append(byte)
534 |
535 | if len(self.maskarray) > 4:
536 | raise Exception('mask exceeded allowable size')
537 |
538 | if len(self.maskarray) == 4:
539 | # if there is no mask and no payload we are done
540 | if self.length <= 0:
541 | try:
542 | self._handlePacket()
543 | finally:
544 | self.state = HEADERB1
545 | self.data = bytearray()
546 |
547 | # we have no mask and some payload
548 | else:
549 | #self.index = 0
550 | self.data = bytearray()
551 | self.state = PAYLOAD
552 |
553 | # PAYLOAD STATE
554 | elif self.state == PAYLOAD:
555 | if self.hasmask is True:
556 | self.data.append( byte ^ self.maskarray[self.index % 4] )
557 | else:
558 | self.data.append( byte )
559 |
560 | # if length exceeds allowable size then we except and remove the connection
561 | if len(self.data) >= self.maxpayload:
562 | raise Exception('payload exceeded allowable size')
563 |
564 | # check if we have processed length bytes; if so we are done
565 | if (self.index+1) == self.length:
566 | try:
567 | self._handlePacket()
568 | finally:
569 | #self.index = 0
570 | self.state = HEADERB1
571 | self.data = bytearray()
572 | else:
573 | self.index += 1
574 |
575 |
576 | class SimpleWebSocketServer(object):
577 | def __init__(self, host, port, websocketclass, selectInterval = 0.1):
578 | self.websocketclass = websocketclass
579 | self.serversocket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
580 | self.serversocket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
581 | self.serversocket.bind((host, port))
582 | self.serversocket.listen(5)
583 | self.selectInterval = selectInterval
584 | self.connections = {}
585 | self.listeners = [self.serversocket]
586 |
587 | def _decorateSocket(self, sock):
588 | return sock
589 |
590 | def _constructWebSocket(self, sock, address):
591 | return self.websocketclass(self, sock, address)
592 |
593 | def close(self):
594 | self.serversocket.close()
595 |
596 | for desc, conn in self.connections.items():
597 | conn.close()
598 | self._handleClose(conn)
599 |
600 | def _handleClose(self, client):
601 | client.client.close()
602 | # only call handleClose when we have a successful websocket connection
603 | if client.handshaked:
604 | try:
605 | client.handleClose()
606 | except:
607 | pass
608 |
609 | def serveonce(self):
610 | writers = []
611 | for fileno in self.listeners:
612 | if fileno == self.serversocket:
613 | continue
614 | client = self.connections[fileno]
615 | if client.sendq:
616 | writers.append(fileno)
617 |
618 | if self.selectInterval:
619 | rList, wList, xList = select(self.listeners, writers, self.listeners, self.selectInterval)
620 | else:
621 | rList, wList, xList = select(self.listeners, writers, self.listeners)
622 |
623 | for ready in wList:
624 | client = self.connections[ready]
625 | try:
626 | while client.sendq:
627 | opcode, payload = client.sendq.popleft()
628 | remaining = client._sendBuffer(payload)
629 | if remaining is not None:
630 | client.sendq.appendleft((opcode, remaining))
631 | break
632 | else:
633 | if opcode == CLOSE:
634 | raise Exception('received client close')
635 |
636 | except Exception as n:
637 | self._handleClose(client)
638 | del self.connections[ready]
639 | self.listeners.remove(ready)
640 |
641 | for ready in rList:
642 | if ready == self.serversocket:
643 | try:
644 | sock, address = self.serversocket.accept()
645 | newsock = self._decorateSocket(sock)
646 | newsock.setblocking(0)
647 | fileno = newsock.fileno()
648 | self.connections[fileno] = self._constructWebSocket(newsock, address)
649 | self.listeners.append(fileno)
650 | except Exception as n:
651 | if sock is not None:
652 | sock.close()
653 | else:
654 | if ready not in self.connections:
655 | continue
656 | client = self.connections[ready]
657 | try:
658 | client._handleData()
659 | except Exception as n:
660 | self._handleClose(client)
661 | del self.connections[ready]
662 | self.listeners.remove(ready)
663 |
664 | for failed in xList:
665 | if failed == self.serversocket:
666 | self.close()
667 | raise Exception('server socket failed')
668 | else:
669 | if failed not in self.connections:
670 | continue
671 | client = self.connections[failed]
672 | self._handleClose(client)
673 | del self.connections[failed]
674 | self.listeners.remove(failed)
675 |
676 | def serveforever(self):
677 | while True:
678 | self.serveonce()
679 |
680 | class SimpleSSLWebSocketServer(SimpleWebSocketServer):
681 |
682 | def __init__(self, host, port, websocketclass, certfile,
683 | keyfile, version = ssl.PROTOCOL_TLSv1, selectInterval = 0.1):
684 |
685 | SimpleWebSocketServer.__init__(self, host, port,
686 | websocketclass, selectInterval)
687 |
688 | self.context = ssl.SSLContext(version)
689 | self.context.load_cert_chain(certfile, keyfile)
690 |
691 | def close(self):
692 | super(SimpleSSLWebSocketServer, self).close()
693 |
694 | def _decorateSocket(self, sock):
695 | sslsock = self.context.wrap_socket(sock, server_side=True)
696 | return sslsock
697 |
698 | def _constructWebSocket(self, sock, address):
699 | ws = self.websocketclass(self, sock, address)
700 | ws.usingssl = True
701 | return ws
702 |
703 | def serveforever(self):
704 | super(SimpleSSLWebSocketServer, self).serveforever()
705 |
--------------------------------------------------------------------------------
/SimpleWebSocketServer/__init__.py:
--------------------------------------------------------------------------------
1 | from .SimpleWebSocketServer import *
2 |
--------------------------------------------------------------------------------
/WebSocketServer.py:
--------------------------------------------------------------------------------
1 | from SimpleWebSocketServer import SimpleWebSocketServer, WebSocket
2 |
3 | class SimpleEcho(WebSocket):
4 |
5 | def handleMessage(self):
6 | # echo message back to client
7 | self.sendMessage(self.data)
8 |
9 | def handleConnected(self):
10 | print(self.address, 'connected')
11 |
12 | def handleClose(self):
13 | print(self.address, 'closed')
14 |
15 | server = SimpleWebSocketServer('', 8000, SimpleEcho)
16 | server.serveforever()
17 |
--------------------------------------------------------------------------------