├── AppJogoVelha ├── AppJogoVelha │ ├── AssemblyInfo.cs │ ├── App.xaml │ ├── App.xaml.cs │ ├── AppJogoVelha.csproj │ ├── MainPage.xaml │ └── MainPage.xaml.cs ├── AppJogoVelha.UWP │ ├── Assets │ │ ├── StoreLogo.backup.png │ │ ├── LargeTile.scale-100.png │ │ ├── LargeTile.scale-200.png │ │ ├── LargeTile.scale-400.png │ │ ├── SmallTile.scale-100.png │ │ ├── SmallTile.scale-200.png │ │ ├── SmallTile.scale-400.png │ │ ├── StoreLogo.scale-100.png │ │ ├── StoreLogo.scale-200.png │ │ ├── StoreLogo.scale-400.png │ │ ├── SplashScreen.scale-100.png │ │ ├── SplashScreen.scale-200.png │ │ ├── SplashScreen.scale-400.png │ │ ├── Square44x44Logo.scale-100.png │ │ ├── Square44x44Logo.scale-200.png │ │ ├── Square44x44Logo.scale-400.png │ │ ├── Wide310x150Logo.scale-100.png │ │ ├── Wide310x150Logo.scale-200.png │ │ ├── Wide310x150Logo.scale-400.png │ │ ├── Square150x150Logo.scale-100.png │ │ ├── Square150x150Logo.scale-200.png │ │ ├── Square150x150Logo.scale-400.png │ │ ├── Square44x44Logo.targetsize-16.png │ │ ├── Square44x44Logo.targetsize-256.png │ │ ├── Square44x44Logo.targetsize-48.png │ │ ├── Square44x44Logo.altform-unplated_targetsize-16.png │ │ ├── Square44x44Logo.altform-unplated_targetsize-256.png │ │ └── Square44x44Logo.altform-unplated_targetsize-48.png │ ├── App.xaml │ ├── MainPage.xaml │ ├── MainPage.xaml.cs │ ├── Properties │ │ ├── AssemblyInfo.cs │ │ └── Default.rd.xml │ ├── Package.appxmanifest │ ├── App.xaml.cs │ └── AppJogoVelha.UWP.csproj └── AppJogoVelha.Android │ ├── Resources │ ├── mipmap-hdpi │ │ ├── icon.png │ │ └── launcher_foreground.png │ ├── mipmap-mdpi │ │ ├── icon.png │ │ └── launcher_foreground.png │ ├── mipmap-xhdpi │ │ ├── icon.png │ │ └── launcher_foreground.png │ ├── mipmap-xxhdpi │ │ ├── icon.png │ │ └── launcher_foreground.png │ ├── mipmap-xxxhdpi │ │ ├── icon.png │ │ └── launcher_foreground.png │ ├── mipmap-anydpi-v26 │ │ ├── icon.xml │ │ └── icon_round.xml │ ├── values │ │ ├── colors.xml │ │ └── styles.xml │ └── AboutResources.txt │ ├── Properties │ ├── AndroidManifest.xml │ └── AssemblyInfo.cs │ ├── Assets │ └── AboutAssets.txt │ ├── MainActivity.cs │ └── AppJogoVelha.Android.csproj ├── .gitattributes ├── AppJogoVelha.sln └── .gitignore /AppJogoVelha/AppJogoVelha/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using Xamarin.Forms.Xaml; 2 | 3 | [assembly: XamlCompilation(XamlCompilationOptions.Compile)] -------------------------------------------------------------------------------- /AppJogoVelha/AppJogoVelha.UWP/Assets/StoreLogo.backup.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/Fanizzi/AppJogoVelha/HEAD/AppJogoVelha/AppJogoVelha.UWP/Assets/StoreLogo.backup.png -------------------------------------------------------------------------------- /AppJogoVelha/AppJogoVelha.UWP/Assets/LargeTile.scale-100.png: 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-------------------------------------------------------------------------------- 1 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /AppJogoVelha/AppJogoVelha/App.xaml: -------------------------------------------------------------------------------- 1 | 2 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /AppJogoVelha/AppJogoVelha.Android/Resources/mipmap-anydpi-v26/icon.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | -------------------------------------------------------------------------------- /AppJogoVelha/AppJogoVelha.Android/Resources/mipmap-anydpi-v26/icon_round.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | -------------------------------------------------------------------------------- /AppJogoVelha/AppJogoVelha.Android/Resources/values/colors.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | #FFFFFF 4 | #3F51B5 5 | #303F9F 6 | #FF4081 7 | 8 | -------------------------------------------------------------------------------- /AppJogoVelha/AppJogoVelha.Android/Properties/AndroidManifest.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 5 | 6 | 7 | -------------------------------------------------------------------------------- /AppJogoVelha/AppJogoVelha.UWP/MainPage.xaml: -------------------------------------------------------------------------------- 1 | 8 | 9 | 10 | 11 | 12 | -------------------------------------------------------------------------------- /AppJogoVelha/AppJogoVelha/App.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using Xamarin.Forms; 3 | using Xamarin.Forms.Xaml; 4 | 5 | namespace AppJogoVelha 6 | { 7 | public partial class App : Application 8 | { 9 | public App() 10 | { 11 | InitializeComponent(); 12 | 13 | MainPage = new MainPage(); 14 | } 15 | 16 | protected override void OnStart() 17 | { 18 | } 19 | 20 | protected override void OnSleep() 21 | { 22 | } 23 | 24 | protected override void OnResume() 25 | { 26 | } 27 | } 28 | } 29 | -------------------------------------------------------------------------------- /AppJogoVelha/AppJogoVelha/AppJogoVelha.csproj: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | netstandard2.0 5 | true 6 | 7 | 8 | 9 | portable 10 | true 11 | 12 | 13 | 14 | 15 | 16 | 17 | -------------------------------------------------------------------------------- /AppJogoVelha/AppJogoVelha.Android/Assets/AboutAssets.txt: -------------------------------------------------------------------------------- 1 | Any raw assets you want to be deployed with your application can be placed in 2 | this directory (and child directories) and given a Build Action of "AndroidAsset". 3 | 4 | These files will be deployed with your package and will be accessible using Android's 5 | AssetManager, like this: 6 | 7 | public class ReadAsset : Activity 8 | { 9 | protected override void OnCreate (Bundle bundle) 10 | { 11 | base.OnCreate (bundle); 12 | 13 | InputStream input = Assets.Open ("my_asset.txt"); 14 | } 15 | } 16 | 17 | Additionally, some Android functions will automatically load asset files: 18 | 19 | Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf"); 20 | -------------------------------------------------------------------------------- /AppJogoVelha/AppJogoVelha.UWP/MainPage.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.IO; 4 | using System.Linq; 5 | using System.Runtime.InteropServices.WindowsRuntime; 6 | using Windows.Foundation; 7 | using Windows.Foundation.Collections; 8 | using Windows.UI.Xaml; 9 | using Windows.UI.Xaml.Controls; 10 | using Windows.UI.Xaml.Controls.Primitives; 11 | using Windows.UI.Xaml.Data; 12 | using Windows.UI.Xaml.Input; 13 | using Windows.UI.Xaml.Media; 14 | using Windows.UI.Xaml.Navigation; 15 | 16 | namespace AppJogoVelha.UWP 17 | { 18 | public sealed partial class MainPage 19 | { 20 | public MainPage() 21 | { 22 | this.InitializeComponent(); 23 | 24 | LoadApplication(new AppJogoVelha.App()); 25 | } 26 | } 27 | } 28 | -------------------------------------------------------------------------------- /AppJogoVelha/AppJogoVelha.Android/Resources/values/styles.xml: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | 18 | -------------------------------------------------------------------------------- /AppJogoVelha/AppJogoVelha.UWP/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // General Information about an assembly is controlled through the following 6 | // set of attributes. Change these attribute values to modify the information 7 | // associated with an assembly. 8 | [assembly: AssemblyTitle("AppJogoVelha.UWP")] 9 | [assembly: AssemblyDescription("")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("")] 12 | [assembly: AssemblyProduct("AppJogoVelha.UWP")] 13 | [assembly: AssemblyCopyright("Copyright © 2015")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Version information for an assembly consists of the following four values: 18 | // 19 | // Major Version 20 | // Minor Version 21 | // Build Number 22 | // Revision 23 | // 24 | // You can specify all the values or you can default the Build and Revision Numbers 25 | // by using the '*' as shown below: 26 | // [assembly: AssemblyVersion("1.0.*")] 27 | [assembly: AssemblyVersion("1.0.0.0")] 28 | [assembly: AssemblyFileVersion("1.0.0.0")] 29 | [assembly: ComVisible(false)] -------------------------------------------------------------------------------- /AppJogoVelha/AppJogoVelha.Android/Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | using Android.App; 5 | 6 | // General Information about an assembly is controlled through the following 7 | // set of attributes. Change these attribute values to modify the information 8 | // associated with an assembly. 9 | [assembly: AssemblyTitle("AppJogoVelha.Android")] 10 | [assembly: AssemblyDescription("")] 11 | [assembly: AssemblyConfiguration("")] 12 | [assembly: AssemblyCompany("")] 13 | [assembly: AssemblyProduct("AppJogoVelha.Android")] 14 | [assembly: AssemblyCopyright("Copyright © 2014")] 15 | [assembly: AssemblyTrademark("")] 16 | [assembly: AssemblyCulture("")] 17 | [assembly: ComVisible(false)] 18 | 19 | // Version information for an assembly consists of the following four values: 20 | // 21 | // Major Version 22 | // Minor Version 23 | // Build Number 24 | // Revision 25 | [assembly: AssemblyVersion("1.0.0.0")] 26 | [assembly: AssemblyFileVersion("1.0.0.0")] 27 | 28 | // Add some common permissions, these can be removed if not needed 29 | [assembly: UsesPermission(Android.Manifest.Permission.Internet)] 30 | [assembly: UsesPermission(Android.Manifest.Permission.WriteExternalStorage)] 31 | -------------------------------------------------------------------------------- /AppJogoVelha/AppJogoVelha.Android/MainActivity.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | 3 | using Android.App; 4 | using Android.Content.PM; 5 | using Android.Runtime; 6 | using Android.OS; 7 | 8 | namespace AppJogoVelha.Droid 9 | { 10 | [Activity(Label = "AppJogoVelha", Icon = "@mipmap/icon", Theme = "@style/MainTheme", MainLauncher = true, ConfigurationChanges = ConfigChanges.ScreenSize | ConfigChanges.Orientation | ConfigChanges.UiMode | ConfigChanges.ScreenLayout | ConfigChanges.SmallestScreenSize )] 11 | public class MainActivity : global::Xamarin.Forms.Platform.Android.FormsAppCompatActivity 12 | { 13 | protected override void OnCreate(Bundle savedInstanceState) 14 | { 15 | base.OnCreate(savedInstanceState); 16 | 17 | Xamarin.Essentials.Platform.Init(this, savedInstanceState); 18 | global::Xamarin.Forms.Forms.Init(this, savedInstanceState); 19 | LoadApplication(new App()); 20 | } 21 | public override void OnRequestPermissionsResult(int requestCode, string[] permissions, [GeneratedEnum] Android.Content.PM.Permission[] grantResults) 22 | { 23 | Xamarin.Essentials.Platform.OnRequestPermissionsResult(requestCode, permissions, grantResults); 24 | 25 | base.OnRequestPermissionsResult(requestCode, permissions, grantResults); 26 | } 27 | } 28 | } -------------------------------------------------------------------------------- /AppJogoVelha/AppJogoVelha/MainPage.xaml: -------------------------------------------------------------------------------- 1 | 2 | 5 | 6 | 8 | 9 |