├── Documentation └── VisibilityAnimation.gif ├── LICENSE ├── README.md ├── UnityScript └── HorusManager.cs ├── bitmap_image.hpp ├── camera.h ├── canvas.h ├── fiber.h ├── frustum.h ├── global.cpp ├── global.h ├── log.cpp ├── log.h ├── main.cpp ├── main.h ├── mesh.h ├── octree.h ├── scene.h ├── screencoordinate.h ├── task.h ├── triangle.h ├── triangleminmax.h ├── unitydata.h ├── utility.h └── zbuffer.h /Documentation/VisibilityAnimation.gif: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/FerzanK/Horus-Unity-Occlusion-Culling/HEAD/Documentation/VisibilityAnimation.gif -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/FerzanK/Horus-Unity-Occlusion-Culling/HEAD/LICENSE -------------------------------------------------------------------------------- /README.md: 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