├── CHANGELOG.md ├── LICENSE ├── README.md ├── VERSION ├── __resource.lua └── src ├── area ├── area.client.lua └── areas.client.lua ├── blip ├── blip.client.lua └── blips.client.lua ├── entity ├── entity.client.lua ├── object.client.lua ├── ped.client.lua ├── pickup.client.lua ├── player.client.lua └── vehicle.client.lua ├── load.client.lua ├── marker ├── marker.client.lua └── markers.client.lua ├── menu ├── menu.client.lua └── menus.client.lua ├── trigger ├── trigger.client.lua └── triggers.client.lua ├── ui ├── instructionalButtons.client.lua └── ui.client.lua └── utils ├── utils.client.lua ├── utils.common.lua └── utils.server.lua /CHANGELOG.md: -------------------------------------------------------------------------------- 1 | # Changelog 2 | All notable changes to this project will be documented in this file. 3 | 4 | ## [Released] 5 | 6 | ## [1.2.2] - 2018-11-11 7 | ### Changed 8 | - Fix playerCoords 9 | - Add client export for GetVehicleInDirection function 10 | 11 | ## [1.2.1] - 2018-10-09 12 | ### Changed 13 | - Fix enable on Area 14 | 15 | ## [1.2] - 2018-10-08 16 | ### Added 17 | - Implement GetPlayerPed function 18 | - Implement GetPlayerCoords function 19 | - Implement GetDistanceBetween3DCoords function 20 | - Implement GetObjects function 21 | - Implement GetPeds function 22 | - Implement GetVehicles function 23 | - Implement GetPickups function 24 | - Implement GetEntityInDirection function 25 | - Implement GetEntityObjectInDirection function 26 | - Implement GetPedInDirection function 27 | - Implement GetPlayerPedInDirection function 28 | - Implement GetPlayerServerIdInDirection function 29 | - Implement GetVehicleInDirection function 30 | - Implement GetObjectInDirection function 31 | - Implement GetEntitiesInArea function 32 | - Implement GetObjectsInArea function 33 | - Implement GetPedsInArea function 34 | - Implement GetPickupsInArea function 35 | - Implement GetVehiclesInArea function 36 | - Implement GetEntitiesInAround function 37 | - Implement GetObjectsInAround function 38 | - Implement GetPedsInAround function 39 | - Implement GetPickupsInAround function 40 | - Implement GetVehiclesInAround function 41 | - Implement GetPlayersPed function 42 | - Implement GetPlayersId function 43 | - Implement GetPlayersPedOrderById function 44 | - Implement GetEntitiesInAround function 45 | - Add client export for GetPlayerPed function 46 | - Add client export for GetPlayerCoords function 47 | - Add client export for GetDistanceBetween3DCoords function 48 | - Add client export for GetObjects function 49 | - Add client export for GetPeds function 50 | - Add client export for GetVehicles function 51 | - Add client export for GetPickups function 52 | - Add client export for GetEntityInDirection function 53 | - Add client export for GetEntityObjectInDirection function 54 | - Add client export for GetPedInDirection function 55 | - Add client export for GetPlayerPedInDirection function 56 | - Add client export for GetPlayerServerIdInDirection function 57 | - Add client export for GetVehicleInDirection function 58 | - Add client export for GetObjectInDirection function 59 | - Add client export for GetEntitiesInArea function 60 | - Add client export for GetObjectsInArea function 61 | - Add client export for GetPedsInArea function 62 | - Add client export for GetPickupsInArea function 63 | - Add client export for GetVehiclesInArea function 64 | - Add client export for GetEntitiesInAround function 65 | - Add client export for GetObjectsInAround function 66 | - Add client export for GetPedsInAround function 67 | - Add client export for GetPickupsInAround function 68 | - Add client export for GetVehiclesInAround function 69 | - Add client export for GetPlayersPed function 70 | - Add client export for GetPlayersId function 71 | - Add client export for GetPlayersPedOrderById function 72 | - Add client export for Clone function 73 | - Add client export for Copy function 74 | - Add client export for GetEntitiesInAround function 75 | - Add server export for Copy function 76 | - Add server export for SetDebug function 77 | 78 | ### Changed 79 | - Optimization and refactoring Areas functions 80 | - Optimization and refactoring Trigger functions 81 | - Optimization and refactoring Marker functions 82 | - Raname TablePrint function on PrintTable 83 | - Rename ft_libs:TablePrint event on ft_libs:PrintTable 84 | - Add lock option on buttons for menu 85 | 86 | ## [1.1] - 2018-00-00 87 | ### Added 88 | - Implement selecteButton function pushed by @THEJean-Kevin 89 | - Add variable defaultButtonPosition pushed by @THEJean-Kevin 90 | - Rename selecteButton function to SelecteButton 91 | - Refactoring SelecteButton function 92 | - Refactoring variable defaultButtonPosition 93 | - Implement DPrint function pushed by @izio38 94 | - Implement DebugPrint function pushed by @izio38 95 | - Refactoring DPrint function 96 | - Remane DPrint function to DebugPrint 97 | - Implement SetArea function 98 | - Implement SetBlip function 99 | - Implement SetMarker function 100 | - Implement SetTrigger function 101 | - Implement GetRandomString function 102 | - Add client event ft_libs:DebugMode 103 | - Add client export for DebugPrint function 104 | - Add client export for SetDebug function 105 | - Add client export for SetArea function 106 | - Add client export for SetBlip function 107 | - Add client export for SetMarker function 108 | - Add client export for SetTrigger function 109 | - Add client export for SelecteButton function 110 | - Add client export for GetRandomString function 111 | - Add server export for DebugPrint function 112 | - Add server export for GetRandomString function 113 | 114 | ### Changed 115 | - Rename CurrentMenu in GetCurrentMenu 116 | - Refactoring menu 117 | - Implement multiple table in call CleanMenuButtons function 118 | - Implement multiple table in call SetMenuButtons function 119 | - Implement multiple table in call SetMenuValue function 120 | - Implement multiple table in call AddMenuButton function 121 | - Implement multiple table in call RemoveMenuButton function 122 | - Add default text on butons in menu is empty 123 | - Add Citizen.Wait on AddMenuButton function 124 | - Change variable name on AddMenuButton function 125 | - Rename file client.client to load.client.lua 126 | - Change event ft_libs:PrintTable to ft_libs:TablePrint 127 | - Add source on header in all files 128 | - Replace Citizen.Trace to print on PrintTable function 129 | - Add customTitle on DebugPrint function 130 | - Rename variables steamID to identifier on GetSteamIDFormSource 131 | - Add check on AddArea if areas exist 132 | - Add check on AddMarker if marker exist 133 | - Add check on AddBlip if blip exist 134 | - Add check on AddTrigger if trigger exist 135 | 136 | ## [1.0] - 2018-07-19 137 | ### Added 138 | - Implement GetSteamIDFormSource function 139 | - Implement GetIpFormSource function 140 | - Implement Copy function 141 | - Implement Clone function 142 | - Implement Clone function 143 | - Add server export for GetSteamIDFormSource function 144 | - Add server export for GetIpFormSource function 145 | 146 | ### Changed 147 | - Global refactoring and optimization 148 | - Add continuously up or down for menu 149 | - Add resource_manifest_version 150 | - Fix Areas exports 151 | - Change variables name for areas 152 | - Fix clone variable on Areas 153 | - Add customTitle on OpenTextInput function 154 | - Change Citizen.Wait on OpenTextInput function 155 | - Change Citizen.Wait on Marker functions 156 | - Change Citizen.Wait on Trigger functions 157 | - Add Wrap variable on Text function 158 | 159 | ### Removed 160 | - Remove one frame system 161 | 162 | ## [Pre-Released] 163 | 164 | ## [0.7] - 2018-03-17 165 | ### Added 166 | - Implement Areas functions 167 | - Add client export for AddAreas function 168 | - Add client export for RemoveAreas function 169 | - Add client export for EnableAreas function 170 | - Add client export for DisableAreas function 171 | - Add client export for SwitchAreas function 172 | - Add client export for PrimaryMenu function 173 | - Add client export for AdvancedNotification function 174 | 175 | ### Changed 176 | - Add primarymenu variable on menu 177 | - Fix variable on Text function 178 | - Fix menu display 179 | - Fix blip rotation 180 | - Fix variables on menu 181 | - Refactoring and optimize marker 182 | - Fix currentMarker on marker 183 | - Refactoring and optimize blip 184 | - Fix error on blip 185 | - Refactoring and optimize area 186 | 187 | ### Removed 188 | - Clear all Citizen.Trace 189 | 190 | ## [0.6] - 2018-03-01 191 | ### Added 192 | - Implement Maker functions 193 | - Add client export for AddMarker function 194 | - Add client export for RemoveMarker function 195 | - Add client export for EnableMarker function 196 | - Add client export for DisableMarker function 197 | - Add client export for SwitchMarker function 198 | - Add client export for CurrentMarker function 199 | 200 | ## [0.5] - 2018-02-27 201 | ### Added 202 | - Implement Triggers functions 203 | - Add client export for AddTrigger function 204 | - Add client export for RemoveTrigger function 205 | - Add client export for SwitchTrigger function 206 | - Add client export for EnableTrigger function 207 | - Add client export for DisableTrigger function 208 | - Add client export for CurrentTrigger function 209 | 210 | ## [0.4] - 2018-02-26 211 | ### Added 212 | - Implement Blip functions 213 | - Add client export for AddBlip function 214 | - Add client export for RemoveBlip function 215 | - Add client export for ShowBlip function 216 | - Add client export for HideBlip function 217 | 218 | ### Changed 219 | - Add check for settings.center in Text function 220 | 221 | ## [0.3] - 2018-02-24 222 | ### Added 223 | - Implement Menu functions 224 | - Add client export for AddMenu function 225 | - Add client export for RemoveMenu function 226 | - Add client export for AddMenu function 227 | - Add client export for MenuIsOpen function 228 | - Add client export for CurrentMenu function 229 | - Add client export for FreezeMenu function 230 | - Add client export for OpenMenu function 231 | - Add client export for CloseMenu function 232 | - Add client export for NextMenu function 233 | - Add client export for BackMenu function 234 | - Add client export for CleanMenuButtons function 235 | - Add client export for SetMenuButtons function 236 | - Add client export for SetMenuValue function 237 | - Add client export for AddMenuButton function 238 | - Add client export for RemoveMenuButton function 239 | 240 | ## [0.2] - 2018-02-11 241 | ### Added 242 | - Implement TableLength function 243 | - Implement Round function 244 | - Implement CommaValue function 245 | - Implement GetEntityDirection function 246 | - Implement OpenTextInput function 247 | - Implement TextNotification function 248 | - Implement client event ft_libs:TextNotification 249 | - Implement server event ft_libs:PrintTable 250 | - Implement send event ft_libs:OnClientReady for client 251 | - Implement send event ft_libs:OnClientReady for server 252 | - Add client export for TableLength function 253 | - Add client export for Round function 254 | - Add client export forCommaValue function 255 | - Add client export for GetEntityDirection function 256 | - Add client export for OpenTextInput function 257 | - Add client export for TextNotification function 258 | - Add server export for Round function 259 | 260 | ### Changed 261 | - Change variable names for OpenTextInput 262 | 263 | ## [0.1] - 2018-02-04 264 | ### Added 265 | - Implement HelpPromt function 266 | - Implement LoadingPromt function 267 | - Implement Notification function 268 | - Implement AdvancedNotification function 269 | - Implement OpenTextInput function 270 | - Implement Text function 271 | - Implement client event ft_libs:AdvancedNotification 272 | - Implement client event ft_libs:Notification 273 | - Add client export for HelpPromt function 274 | - Add client export for LoadingPromt function 275 | - Add client export for Notification function 276 | - Add client export for OpenTextInput function 277 | - Add client export for Text function 278 | - Adding a readme with instructions and links 279 | - Implement one frame for all check function 280 | -------------------------------------------------------------------------------- /LICENSE: -------------------------------------------------------------------------------- 1 | GNU GENERAL PUBLIC LICENSE 2 | Version 3, 29 June 2007 3 | 4 | Copyright (C) 2007 Free Software Foundation, Inc. 5 | Everyone is permitted to copy and distribute verbatim copies 6 | of this license document, but changing it is not allowed. 7 | 8 | Preamble 9 | 10 | The GNU General Public License is a free, copyleft license for 11 | software and other kinds of works. 12 | 13 | The licenses for most software and other practical works are designed 14 | to take away your freedom to share and change the works. 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If the Program does not specify a version number of the 576 | GNU General Public License, you may choose any version ever published 577 | by the Free Software Foundation. 578 | 579 | If the Program specifies that a proxy can decide which future 580 | versions of the GNU General Public License can be used, that proxy's 581 | public statement of acceptance of a version permanently authorizes you 582 | to choose that version for the Program. 583 | 584 | Later license versions may give you additional or different 585 | permissions. However, no additional obligations are imposed on any 586 | author or copyright holder as a result of your choosing to follow a 587 | later version. 588 | 589 | 15. Disclaimer of Warranty. 590 | 591 | THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY 592 | APPLICABLE LAW. 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Interpretation of Sections 15 and 16. 613 | 614 | If the disclaimer of warranty and limitation of liability provided 615 | above cannot be given local legal effect according to their terms, 616 | reviewing courts shall apply local law that most closely approximates 617 | an absolute waiver of all civil liability in connection with the 618 | Program, unless a warranty or assumption of liability accompanies a 619 | copy of the Program in return for a fee. 620 | 621 | END OF TERMS AND CONDITIONS 622 | 623 | How to Apply These Terms to Your New Programs 624 | 625 | If you develop a new program, and you want it to be of the greatest 626 | possible use to the public, the best way to achieve this is to make it 627 | free software which everyone can redistribute and change under these terms. 628 | 629 | To do so, attach the following notices to the program. It is safest 630 | to attach them to the start of each source file to most effectively 631 | state the exclusion of warranty; and each file should have at least 632 | the "copyright" line and a pointer to where the full notice is found. 633 | 634 | 635 | Copyright (C) 636 | 637 | This program is free software: you can redistribute it and/or modify 638 | it under the terms of the GNU General Public License as published by 639 | the Free Software Foundation, either version 3 of the License, or 640 | (at your option) any later version. 641 | 642 | This program is distributed in the hope that it will be useful, 643 | but WITHOUT ANY WARRANTY; without even the implied warranty of 644 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 645 | GNU General Public License for more details. 646 | 647 | You should have received a copy of the GNU General Public License 648 | along with this program. If not, see . 649 | 650 | Also add information on how to contact you by electronic and paper mail. 651 | 652 | If the program does terminal interaction, make it output a short 653 | notice like this when it starts in an interactive mode: 654 | 655 | Copyright (C) 656 | This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'. 657 | This is free software, and you are welcome to redistribute it 658 | under certain conditions; type `show c' for details. 659 | 660 | The hypothetical commands `show w' and `show c' should show the appropriate 661 | parts of the General Public License. Of course, your program's commands 662 | might be different; for a GUI interface, you would use an "about box". 663 | 664 | You should also get your employer (if you work as a programmer) or school, 665 | if any, to sign a "copyright disclaimer" for the program, if necessary. 666 | For more information on this, and how to apply and follow the GNU GPL, see 667 | . 668 | 669 | The GNU General Public License does not permit incorporating your program 670 | into proprietary programs. If your program is a subroutine library, you 671 | may consider it more useful to permit linking proprietary applications with 672 | the library. If this is what you want to do, use the GNU Lesser General 673 | Public License instead of this License. But first, please read 674 | . 675 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # ft_libs 2 | 3 | ### Prerequisites 4 | 5 | Nothing 6 | 7 | ### Installing 8 | 9 | Put the folder where you want it and add it to the server.cfg file : 10 | 11 | Example: 12 | 13 | ``` 14 | start ft_libs 15 | ``` 16 | 17 | or put in to dependencies in __resource.lua : 18 | 19 | ``` 20 | dependency 'ft_libs' 21 | 22 | or 23 | 24 | dependencies { 25 | ... 26 | 'ft_libs', 27 | ... 28 | } 29 | 30 | ``` 31 | 32 | ### Documentation 33 | 34 | [Online](https://fivemtools-libs.readme.io/v1.2/) 35 | 36 | ## License 37 | 38 | This project is licensed under the GNU General Public License v3.0 - see the [LICENSE](LICENSE) file for details 39 | 40 | ## Contributors : 41 | 42 | - LH-Lawliet 43 | - THEJean-Kevin 44 | - izio38 45 | -------------------------------------------------------------------------------- /VERSION: -------------------------------------------------------------------------------- 1 | 1.2.2 -------------------------------------------------------------------------------- /__resource.lua: -------------------------------------------------------------------------------- 1 | -- 2 | -- @Project: FiveM Tools 3 | -- @Author: Samuelds 4 | -- @License: GNU General Public License v3.0 5 | -- @Source: https://github.com/FivemTools/ft_libs 6 | -- 7 | 8 | resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937' 9 | 10 | client_scripts { 11 | 12 | -- Utils 13 | "src/utils/utils.common.lua", 14 | "src/utils/utils.client.lua", 15 | 16 | -- Ui 17 | "src/ui/ui.client.lua", 18 | "src/ui/instructionalButtons.client.lua", 19 | 20 | -- Menu 21 | "src/menu/menu.client.lua", 22 | "src/menu/menus.client.lua", 23 | 24 | -- Blip 25 | "src/blip/blip.client.lua", 26 | "src/blip/blips.client.lua", 27 | 28 | -- Trigger 29 | "src/trigger/trigger.client.lua", 30 | "src/trigger/triggers.client.lua", 31 | 32 | -- Marker 33 | "src/marker/marker.client.lua", 34 | "src/marker/markers.client.lua", 35 | 36 | -- Area 37 | "src/area/area.client.lua", 38 | "src/area/areas.client.lua", 39 | 40 | -- Event 100% load 41 | "src/load.client.lua", 42 | 43 | -- Entity 44 | "src/entity/entity.client.lua", 45 | "src/entity/object.client.lua", 46 | "src/entity/ped.client.lua", 47 | "src/entity/pickup.client.lua", 48 | "src/entity/player.client.lua", 49 | "src/entity/vehicle.client.lua", 50 | 51 | } 52 | 53 | exports { 54 | 55 | -- Utils 56 | "TableLength", 57 | "Round", 58 | "CommaValue", 59 | "SetDebug", 60 | "Print", 61 | "PrintTable", 62 | "TableContainsValue", 63 | "GetLastContentValue", 64 | "GetRandomString", 65 | "GetDistanceBetween3DCoords", 66 | "PrintTable", 67 | "Copy", 68 | "Clone", 69 | 70 | -- Ui 71 | "HelpPromt", 72 | "LoadingPromt", 73 | "Message", 74 | "Notification", 75 | "AdvancedNotification", 76 | "Text", 77 | "OpenTextInput", 78 | "TextNotification", 79 | "Show3DText", 80 | 81 | -- Instructional Buttons 82 | "AddInstructionalButtons", 83 | "RemoveInstructionalButtons", 84 | "DisplayInstructionalButtons", 85 | "GetCurrentInstructionalButtons", 86 | 87 | -- Menu 88 | "AddMenu", 89 | "RemoveMenu", 90 | "MenuIsOpen", 91 | "PrimaryMenu", 92 | "GetCurrentMenu", 93 | "GetPrimaryMenu", 94 | "FreezeMenu", 95 | "OpenMenu", 96 | "CloseMenu", 97 | "NextMenu", 98 | "BackMenu", 99 | "CleanMenuButtons", 100 | "SetMenuButtons", 101 | "SetMenuValue", 102 | "AddMenuButton", 103 | "RemoveMenuButton", 104 | "SelecteButton", 105 | 106 | -- Blip 107 | "AddBlip", 108 | "RemoveBlip", 109 | "ShowBlip", 110 | "HideBlip", 111 | 112 | -- Trigger 113 | "AddTrigger", 114 | "RemoveTrigger", 115 | "SwitchTrigger", 116 | "EnableTrigger", 117 | "DisableTrigger", 118 | "CurrentTrigger", 119 | 120 | -- Marker 121 | "AddMarker", 122 | "RemoveMarker", 123 | "EnableMarker", 124 | "DisableMarker", 125 | "SwitchMarker", 126 | "CurrentMarker", 127 | 128 | -- Areas 129 | "AddArea", 130 | "RemoveArea", 131 | "EnableArea", 132 | "DisableArea", 133 | "SwitchArea", 134 | 135 | -- Debug 136 | "SetDebug", 137 | "DebugPrint", 138 | 139 | -- Entity 140 | "GetEntitiesInArea", 141 | "GetEntityInDirection", 142 | "GetEntityObjectInDirection", 143 | "GetEntitiesInAround", 144 | "CastRayPlayerPedToPoint", 145 | 146 | -- Objects 147 | "GetObjects", 148 | "GetObjectsInArea", 149 | "GetObjectsInAround", 150 | "GetObjectInDirection", 151 | 152 | -- Peds 153 | "GetPeds", 154 | "GetPedsInArea", 155 | "GetPedsInAround", 156 | "GetPedInDirection", 157 | 158 | -- Vehicules 159 | "GetVehicles", 160 | "GetVehiclesInArea", 161 | "GetVehiclesInAround", 162 | "GetVehicleInDirection", 163 | 164 | -- Vehicules 165 | "GetPickups", 166 | "GetPickupsInArea", 167 | "GetPickupsInAround", 168 | 169 | -- Player 170 | "GetPlayerPed", 171 | "GetPlayersId", 172 | "GetPlayersPed", 173 | "GetPlayerCoords", 174 | "GetPlayersPedOrderById", 175 | "GetPlayerPedInDirection", 176 | "GetPlayerServerIdInDirection", 177 | 178 | } 179 | 180 | server_scripts { 181 | 182 | -- Utils 183 | "src/utils/utils.common.lua", 184 | "src/utils/utils.server.lua", 185 | 186 | } 187 | 188 | server_exports { 189 | 190 | -- Utils 191 | "TableLength", 192 | "PrintTable", 193 | "Round", 194 | "GetSteamIDFormSource", 195 | "GetIpFormSource", 196 | "TableContainsValue", 197 | "GetLastContentValue", 198 | "DebugPrint", 199 | "SetDebug", 200 | "GetRandomString", 201 | "Copy", 202 | "Clone", 203 | 204 | } 205 | -------------------------------------------------------------------------------- /src/area/area.client.lua: -------------------------------------------------------------------------------- 1 | -- 2 | -- @Project: FiveM Tools 3 | -- @Author: Samuelds 4 | -- @License: GNU General Public License v3.0 5 | -- @Source: https://github.com/FivemTools/ft_libs 6 | -- 7 | 8 | -- 9 | area = {} 10 | 11 | -- class table 12 | local Area = {} 13 | 14 | -- 15 | -- Enable Area 16 | -- 17 | function Area:Enable() 18 | 19 | EnableMarker(self.name) 20 | EnableTrigger(self.name) 21 | ShowBlip(self.name) 22 | 23 | end 24 | 25 | -- 26 | -- Disable Area 27 | -- 28 | function Area:Disable() 29 | 30 | DisableMarker(self.name) 31 | DisableTrigger(self.name) 32 | HideBlip(self.name) 33 | 34 | end 35 | 36 | -- 37 | -- Remove Area 38 | -- 39 | function Area:Remove() 40 | 41 | RemoveMarker(self.name) 42 | RemoveTrigger(self.name) 43 | RemoveBlip(self.name) 44 | 45 | end 46 | 47 | -- 48 | -- Create new instace of Area 49 | -- 50 | function area.new(name, data) 51 | 52 | assert(type(name) == "string", "Area : name must be text") 53 | 54 | local self = data 55 | self.name = name 56 | 57 | -- Trigger 58 | if data.trigger ~= nil then 59 | local triggerData = data.trigger 60 | triggerData.enable = self.enable 61 | triggerData.x = data.x 62 | triggerData.y = data.y 63 | triggerData.z = data.z 64 | self.area = AddTrigger(name, triggerData) 65 | end 66 | 67 | -- Blip 68 | if data.blip ~= nil then 69 | local blipData = data.blip 70 | blipData.enable = self.enable 71 | blipData.x = data.x 72 | blipData.y = data.y 73 | blipData.z = data.z 74 | self.blip = AddBlip(name, blipData) 75 | end 76 | 77 | -- Marker 78 | if data.marker ~= nil then 79 | local markerData = data.marker 80 | markerData.enable = self.enable 81 | markerData.x = data.x 82 | markerData.y = data.y 83 | markerData.z = data.z 84 | self.marker = AddMarker(name, markerData) 85 | end 86 | 87 | setmetatable(self, { __index = Area }) 88 | return self 89 | 90 | end 91 | -------------------------------------------------------------------------------- /src/area/areas.client.lua: -------------------------------------------------------------------------------- 1 | -- 2 | -- @Project: FiveM Tools 3 | -- @Author: Samuelds 4 | -- @License: GNU General Public License v3.0 5 | -- @Source: https://github.com/FivemTools/ft_libs 6 | -- 7 | 8 | local areas = {} 9 | 10 | -- 11 | -- 12 | -- 13 | function EnableArea(...) 14 | 15 | local args = {...} 16 | local count = #args 17 | 18 | if count == 1 and type(args[1]) == "table" then 19 | 20 | for _, name in ipairs(args[1]) do 21 | 22 | if areas[name] ~= nil then 23 | for _, area in pairs(areas[name]) do 24 | area:Enable() 25 | area.enable = true 26 | Citizen.Wait(10) 27 | end 28 | end 29 | Citizen.Wait(10) 30 | 31 | end 32 | 33 | elseif count == 1 then 34 | 35 | local name = args[1] 36 | if areas[name] ~= nil then 37 | for _, area in pairs(areas[name]) do 38 | area:Enable() 39 | area.enable = true 40 | Citizen.Wait(10) 41 | end 42 | end 43 | 44 | end 45 | 46 | end 47 | 48 | -- 49 | -- 50 | -- 51 | function DisableArea(...) 52 | 53 | local args = {...} 54 | local count = #args 55 | 56 | if count == 1 and type(args[1]) == "table" then 57 | 58 | for _, name in ipairs(args[1]) do 59 | 60 | if areas[name] ~= nil then 61 | for _, area in pairs(areas[name]) do 62 | area:Disable() 63 | area.enable = false 64 | Citizen.Wait(10) 65 | end 66 | end 67 | Citizen.Wait(10) 68 | 69 | end 70 | 71 | elseif count == 1 then 72 | 73 | local name = args[1] 74 | if areas[name] ~= nil then 75 | for _, area in pairs(areas[name]) do 76 | area:Disable() 77 | area.enable = false 78 | Citizen.Wait(10) 79 | end 80 | end 81 | 82 | end 83 | 84 | end 85 | 86 | -- 87 | -- 88 | -- 89 | function SwitchArea(...) 90 | 91 | local args = {...} 92 | local count = #args 93 | 94 | if count == 1 and type(args[1]) == "table" then 95 | 96 | for name, status in ipairs(args[1]) do 97 | 98 | if areas[name] ~= nil then 99 | if status == true then 100 | EnableArea(name) 101 | elseif status == false then 102 | DisableArea(name) 103 | end 104 | end 105 | Citizen.Wait(10) 106 | 107 | end 108 | 109 | elseif count == 2 then 110 | 111 | local name = args[1] 112 | local status = args[2] 113 | if areas[name] ~= nil then 114 | for _, area in pairs(areas[name]) do 115 | if status == true then 116 | EnableArea(name) 117 | elseif status == false then 118 | DisableArea(name) 119 | end 120 | end 121 | end 122 | 123 | end 124 | 125 | end 126 | 127 | -- 128 | -- 129 | -- 130 | function AddArea(...) 131 | 132 | local args = {...} 133 | local count = #args 134 | local array = {} 135 | 136 | if count == 1 and type(args[1]) == "table" then 137 | 138 | for name, value in pairs(args[1]) do 139 | if areas[name] == nil then 140 | areas[name] = {} 141 | 142 | local trigger = value.trigger 143 | local blip = value.blip 144 | local marker = value.marker 145 | 146 | for key, location in pairs(value.locations) do 147 | local newArea = {} 148 | newArea.x = location.x 149 | newArea.y = location.y 150 | newArea.z = location.z 151 | newArea.enable = value.enable 152 | newArea.blip = Copy(blip) 153 | newArea.marker = Copy(marker) 154 | newArea.trigger = Copy(trigger) 155 | areas[name][key] = area.new(name .. "_" .. key, newArea) 156 | Citizen.Wait(10) 157 | end 158 | end 159 | Citizen.Wait(10) 160 | 161 | end 162 | 163 | elseif count == 2 then 164 | 165 | local name = args[1] 166 | local value = args[2] 167 | if areas[name] == nil then 168 | 169 | areas[name] = {} 170 | 171 | local trigger = value.trigger 172 | local blip = value.blip 173 | local marker = value.marker 174 | for key, location in pairs(value.locations) do 175 | local newArea = {} 176 | newArea.x = location.x 177 | newArea.y = location.y 178 | newArea.z = location.z 179 | newArea.enable = value.enable 180 | newArea.blip = Copy(blip) 181 | newArea.marker = Copy(marker) 182 | newArea.trigger = Copy(trigger) 183 | areas[name][key] = area.new(name .. "_" .. key, newArea) 184 | Citizen.Wait(10) 185 | end 186 | 187 | end 188 | 189 | end 190 | 191 | end 192 | 193 | -- 194 | -- 195 | -- 196 | function RemoveArea(...) 197 | 198 | local args = {...} 199 | local count = #args 200 | local array = {} 201 | 202 | if count == 1 and type(args[1]) == "table" then 203 | 204 | for _, name in ipairs(args[1]) do 205 | 206 | if areas[name] ~= nil then 207 | 208 | for _, area in pairs(areas[name]) do 209 | DisableArea(name) 210 | area:Remove() 211 | Citizen.Wait(10) 212 | end 213 | 214 | areas[name] = nil 215 | end 216 | Citizen.Wait(10) 217 | 218 | end 219 | 220 | elseif count == 1 then 221 | 222 | local name = args[1] 223 | 224 | if areas[name] ~= nil then 225 | 226 | for _, area in pairs(areas[name]) do 227 | DisableArea(name) 228 | area:Remove() 229 | Citizen.Wait(10) 230 | end 231 | 232 | areas[name] = nil 233 | 234 | end 235 | 236 | end 237 | 238 | end 239 | 240 | -- 241 | -- Set areas values 242 | -- 243 | function SetArea(...) 244 | 245 | local args = {...} 246 | local count = #args 247 | 248 | if count == 1 and type(args[1]) == "table" then 249 | 250 | for name, values in pairs(args[1]) do 251 | if areas[name] ~= nil then 252 | 253 | local area = Copy(areas[name]) 254 | RemoveArea(name) 255 | 256 | local trigger = values.trigger or area.trigger 257 | local blip = values.blip or area.blip 258 | local marker = values.marker or area.marker 259 | local locations = values.locations or area.locations 260 | for key, location in pairs(locations) do 261 | local newArea = {} 262 | newArea.x = location.x 263 | newArea.y = location.y 264 | newArea.z = location.z 265 | newArea.enable = value.enable 266 | newArea.blip = Copy(blip) 267 | newArea.marker = Copy(marker) 268 | newArea.trigger = Copy(trigger) 269 | areas[name][key] = area.new(name .. "_" .. key, newArea) 270 | Citizen.Wait(10) 271 | end 272 | 273 | end 274 | Citizen.Wait(1) 275 | end 276 | 277 | elseif count == 2 then 278 | 279 | local name = args[1] 280 | local values = args[2] 281 | if areas[name] ~= nil then 282 | 283 | local area = Copy(areas[name]) 284 | RemoveArea(name) 285 | 286 | local trigger = values.trigger or area.trigger 287 | local blip = values.blip or area.blip 288 | local marker = values.marker or area.marker 289 | local locations = values.locations or area.locations 290 | for key, location in pairs(locations) do 291 | local newArea = {} 292 | newArea.x = location.x 293 | newArea.y = location.y 294 | newArea.z = location.z 295 | newArea.enable = value.enable 296 | newArea.blip = Copy(blip) 297 | newArea.marker = Copy(marker) 298 | newArea.trigger = Copy(trigger) 299 | areas[name][key] = area.new(name .. "_" .. key, newArea) 300 | Citizen.Wait(10) 301 | end 302 | 303 | end 304 | 305 | end 306 | 307 | end 308 | -------------------------------------------------------------------------------- /src/blip/blip.client.lua: -------------------------------------------------------------------------------- 1 | -- 2 | -- @Project: FiveM Tools 3 | -- @Author: Samuelds 4 | -- @License: GNU General Public License v3.0 5 | -- @Source: https://github.com/FivemTools/ft_libs 6 | -- 7 | 8 | -- 9 | blip = {} 10 | 11 | -- class table 12 | local Blip = {} 13 | 14 | -- 15 | -- Show Blip 16 | -- 17 | function Blip:Show() 18 | 19 | self.blip = AddBlipForCoord(self.x, self.y, self.z) 20 | SetBlipSprite(self.blip, self.imageId) 21 | SetBlipAsShortRange(self.blip, self.shortRange) 22 | SetBlipColour(self.blip, self.colorId) 23 | SetBlipScale(self.blip, self.scale) 24 | BeginTextCommandSetBlipName("STRING") 25 | AddTextComponentString(self.text) 26 | EndTextCommandSetBlipName(self.blip) 27 | if self.rotation ~= nil then 28 | SetBlipRotation(self.blip, self.rotation) 29 | end 30 | 31 | end 32 | 33 | -- 34 | -- Hide Blip 35 | -- 36 | function Blip:Hide() 37 | 38 | if self.blip ~= nil then 39 | Citizen.InvokeNative(0x86A652570E5F25DD, Citizen.PointerValueIntInitialized(self.blip)) -- Use native REMOVE_BLIP 40 | end 41 | 42 | end 43 | 44 | -- 45 | -- Create new instace of Marker 46 | -- 47 | function blip.new(data) 48 | 49 | assert(type(data.x) == "number", "Blip : x must be number") 50 | assert(type(data.y) == "number", "Blip : y must be number") 51 | assert(type(data.text) == "string", "Blip : text must be text") 52 | 53 | local self = data 54 | self.blip = nil 55 | self.imageId = data.imageId or 1 56 | self.colorId = data.colorId or 0 57 | self.scale = data.scale or 1.0 58 | 59 | if data.shortRange == nil or type(data.shortRange) ~= "boolean" then 60 | self.shortRange = true 61 | end 62 | 63 | if data.enable == nil or type(data.enable) ~= "boolean" then 64 | self.enable = true 65 | end 66 | 67 | setmetatable(self, { __index = Blip }) 68 | return self 69 | 70 | end 71 | -------------------------------------------------------------------------------- /src/blip/blips.client.lua: -------------------------------------------------------------------------------- 1 | -- 2 | -- @Project: FiveM Tools 3 | -- @Author: Samuelds 4 | -- @License: GNU General Public License v3.0 5 | -- @Source: https://github.com/FivemTools/ft_libs 6 | -- 7 | 8 | local blips = {} 9 | local activeBlips = {} 10 | 11 | -- 12 | -- 13 | -- 14 | function ShowBlip(...) 15 | 16 | local args = {...} 17 | local count = #args 18 | 19 | if count == 1 and type(args[1]) == "table" then 20 | for _, name in ipairs(args[1]) do 21 | Citizen.Wait(1) 22 | if blips[name] ~= nil and activeBlips[name] == nil then 23 | blips[name]:Show() 24 | blips[name].enable = true 25 | activeBlips[name] = true 26 | end 27 | end 28 | elseif count == 1 then 29 | local name = args[1] 30 | if blips[name] ~= nil and activeBlips[name] == nil then 31 | blips[name]:Show() 32 | blips[name].enable = true 33 | activeBlips[name] = true 34 | end 35 | end 36 | 37 | end 38 | 39 | -- 40 | -- 41 | -- 42 | function HideBlip(...) 43 | 44 | local args = {...} 45 | local count = #args 46 | 47 | if count == 1 and type(args[1]) == "table" then 48 | for _, name in ipairs(args[1]) do 49 | Citizen.Wait(1) 50 | if blips[name] ~= nil and activeBlips[name] == true then 51 | blips[name]:Hide() 52 | blips[name].enable = false 53 | blips[name].blip = nil 54 | activeBlips[name] = nil 55 | end 56 | end 57 | elseif count == 1 then 58 | local name = args[1] 59 | if blips[name] ~= nil and activeBlips[name] == true then 60 | blips[name]:Hide() 61 | blips[name].enable = false 62 | blips[name].blip = nil 63 | activeBlips[name] = nil 64 | end 65 | end 66 | 67 | end 68 | 69 | -- 70 | -- 71 | -- 72 | function AddBlip(...) 73 | 74 | local args = {...} 75 | local count = #args 76 | 77 | if count == 1 and type(args[1]) == "table" then 78 | for name, value in pairs(args[1]) do 79 | if blips[name] == nil then 80 | blips[name] = blip.new(value) 81 | if blips[name].enable then 82 | ShowBlip(name) 83 | end 84 | end 85 | Citizen.Wait(10) 86 | end 87 | elseif count == 2 then 88 | local name = args[1] 89 | local value = args[2] 90 | if blips[name] == nil then 91 | blips[name] = blip.new(value) 92 | if blips[name].enable then 93 | ShowBlip(name) 94 | end 95 | end 96 | end 97 | 98 | end 99 | 100 | -- 101 | -- 102 | -- 103 | function RemoveBlip(...) 104 | 105 | local args = {...} 106 | local count = #args 107 | 108 | if count == 1 and type(args[1]) == "table" then 109 | for _, name in ipairs(args[1]) do 110 | if blips[name] ~= nil then 111 | HideBlip(name) 112 | blips[name] = nil 113 | end 114 | Citizen.Wait(10) 115 | end 116 | elseif count == 1 then 117 | local name = args[1] 118 | if blips[name] ~= nil then 119 | HideBlip(name) 120 | blips[name] = nil 121 | end 122 | end 123 | 124 | end 125 | 126 | -- 127 | -- Set Blip 128 | -- 129 | function SetBlip(...) 130 | 131 | local args = {...} 132 | local count = #args 133 | 134 | if count == 1 and type(args[1]) == "table" then 135 | 136 | for name, values in pairs(args[1]) do 137 | if blips[name] ~= nil then 138 | local blip = blips[name] 139 | for key, value in pairs(values) do 140 | blip[key] = value 141 | end 142 | end 143 | Citizen.Wait(1) 144 | end 145 | 146 | elseif count == 2 then 147 | 148 | local name = args[1] 149 | local values = args[2] 150 | if blips[name] ~= nil then 151 | local blip = blips[name] 152 | for key, value in pairs(values) do 153 | blip[key] = value 154 | end 155 | end 156 | 157 | end 158 | 159 | end 160 | -------------------------------------------------------------------------------- /src/entity/entity.client.lua: -------------------------------------------------------------------------------- 1 | -- 2 | -- @Project: FiveM Tools 3 | -- @Author: Samuelds 4 | -- @License: GNU General Public License v3.0 5 | -- @Source: https://github.com/FivemTools/ft_libs 6 | -- 7 | 8 | -- 9 | -- Get all entities 10 | -- 11 | function GetEntities(findFirst, findNext, endFind) 12 | 13 | local entities = {} 14 | 15 | local iter, id = findFirst() 16 | table.insert(entities, id) 17 | 18 | while true do 19 | 20 | local iter, id = findNext(iter) 21 | table.insert(entities, id) 22 | if endFind(iter) == false or id == 0 or not id then 23 | break 24 | end 25 | Citizen.Wait(10) 26 | 27 | end 28 | 29 | return entities 30 | 31 | end 32 | 33 | -- 34 | -- Shape Test Ray 35 | -- 36 | function CastRayPlayerPedToPoint(range, type) 37 | 38 | local playerPed = GetPlayerPed() 39 | local playerCoords = GetPlayerCoords() 40 | local entityWorld = GetOffsetFromEntityInWorldCoords(playerPed, 0.0, range, 0.0) 41 | local rayHandle = StartShapeTestRay(playerCoords.x, playerCoords.y, playerCoords.z, entityWorld.x, entityWorld.y, entityWorld.z, type, playerPed, 0) 42 | local a, b, c, d, entity = GetRaycastResult(rayHandle) 43 | if entity ~= nil then 44 | return entity 45 | end 46 | return false 47 | 48 | end 49 | 50 | -- 51 | -- Get entity in direction 52 | -- 53 | function GetEntityInDirection(range) 54 | 55 | if type(range) ~= "number" then 56 | range = 20.0 57 | end 58 | return CastRayPlayerPedToPoint(range, 10) 59 | 60 | end 61 | 62 | -- 63 | -- Get object in direction 64 | -- 65 | function GetEntityObjectInDirection(range) 66 | 67 | if type(range) ~= "number" then 68 | range = 20.0 69 | end 70 | return CastRayPlayerPedToPoint(range, 16) 71 | 72 | end 73 | 74 | -- 75 | -- Get entity in coords 76 | -- 77 | function GetEntitiesInArea(settings) 78 | 79 | local settings = settings or {} 80 | assert(type(settings.entities) == "table", "GetEntitiesInArea : entities must be table") 81 | assert(type(settings.coords) == "table" or type(settings.coords) == "vector3", "GetEntitiesInArea : coords must be table") 82 | assert(type(settings.coords.x) == "number", "GetEntitiesInArea : coords x must be number") 83 | assert(type(settings.coords.y) == "number", "GetEntitiesInArea : coords y must be number") 84 | assert(type(settings.coords.z) == "number", "GetEntitiesInArea : coords z must be number") 85 | 86 | if type(range) ~= "number" then 87 | settings.range = 20.0 88 | end 89 | 90 | local entitiesInArea = {} 91 | for _, entityId in pairs(settings.entities) do 92 | 93 | if DoesEntityExist(entityId) then 94 | local entityCoords = GetEntityCoords(entityId) 95 | local distance = GetDistanceBetween3DCoords(entityCoords.x, entityCoords.y, entityCoords.z, settings.coords.x, settings.coords.y, settings.coords.z) 96 | if distance <= settings.range then 97 | table.insert(entitiesInArea, entityId) 98 | end 99 | end 100 | Citizen.Wait(10) 101 | 102 | end 103 | return entitiesInArea 104 | 105 | end 106 | 107 | -- 108 | -- 109 | -- 110 | function GetEntitiesInAround(settings) 111 | 112 | local settings = settings or {} 113 | settings.coords = GetPlayerCoords() 114 | return GetEntitiesInArea(settings) 115 | 116 | end 117 | -------------------------------------------------------------------------------- /src/entity/object.client.lua: -------------------------------------------------------------------------------- 1 | -- 2 | -- @Project: FiveM Tools 3 | -- @Author: Samuelds 4 | -- @License: GNU General Public License v3.0 5 | -- @Source: https://github.com/FivemTools/ft_libs 6 | -- 7 | 8 | -- 9 | -- Get all object 10 | -- 11 | function GetObjects() 12 | 13 | return GetEntities(FindFirstObject, FindNextObject, EndFindObject) 14 | 15 | end 16 | 17 | -- 18 | -- Get object in direction 19 | -- 20 | function GetObjectInDirection(range) 21 | 22 | if type(range) ~= "number" then 23 | range = 20.0 24 | end 25 | local entity = GetEntityObjectInDirection(range) 26 | if DoesEntityExist(entity) then 27 | if GetEntityType(entity) == 3 then 28 | return entity 29 | end 30 | end 31 | return false 32 | 33 | end 34 | 35 | -- 36 | -- Get objects in coords 37 | -- 38 | function GetObjectsInArea(settings) 39 | 40 | local settings = settings or {} 41 | settings.entities = GetObjects() 42 | return GetEntitiesInArea(settings) 43 | 44 | end 45 | 46 | -- 47 | -- Get objects in around 48 | -- 49 | function GetObjectsInAround(settings) 50 | 51 | local settings = settings or {} 52 | settings.entities = GetObjects() 53 | return GetEntitiesInAround(settings) 54 | 55 | end 56 | -------------------------------------------------------------------------------- /src/entity/ped.client.lua: -------------------------------------------------------------------------------- 1 | -- 2 | -- @Project: FiveM Tools 3 | -- @Author: Samuelds 4 | -- @License: GNU General Public License v3.0 5 | -- @Source: https://github.com/FivemTools/ft_libs 6 | -- 7 | 8 | -- 9 | -- Get all peds 10 | -- 11 | function GetPeds() 12 | 13 | return GetEntities(FindFirstPed, FindNextPed, EndFindPed) 14 | 15 | end 16 | 17 | -- 18 | -- Get ped in direction 19 | -- 20 | function GetPedInDirection(range) 21 | 22 | if type(range) ~= "number" then 23 | range = 20.0 24 | end 25 | local entity = GetEntityInDirection(range) 26 | if DoesEntityExist(entity) then 27 | if GetEntityType(entity) == 1 then 28 | return entity 29 | end 30 | end 31 | return false 32 | 33 | end 34 | 35 | -- 36 | -- Get peds in area 37 | -- 38 | function GetPedsInArea(settings) 39 | 40 | local settings = settings or {} 41 | settings.entities = GetPeds() 42 | return GetEntitiesInArea(settings) 43 | 44 | end 45 | 46 | -- 47 | -- Get peds in around 48 | -- 49 | function GetPedsInAround(settings) 50 | 51 | local settings = settings or {} 52 | settings.entities = GetPeds() 53 | local pedsInAround = GetEntitiesInAround(settings) 54 | 55 | -- Remove player ped 56 | local playerPed = GetPlayerPed() 57 | local key = TableContainsValue(pedsInAround, playerPed) 58 | if key ~= false then 59 | table.remove(pedsInAround, key) 60 | end 61 | 62 | return pedsInAround 63 | 64 | end 65 | -------------------------------------------------------------------------------- /src/entity/pickup.client.lua: -------------------------------------------------------------------------------- 1 | -- 2 | -- @Project: FiveM Tools 3 | -- @Author: Samuelds 4 | -- @License: GNU General Public License v3.0 5 | -- @Source: https://github.com/FivemTools/ft_libs 6 | -- 7 | 8 | -- 9 | -- Get all pickups 10 | -- 11 | function GetPickups() 12 | 13 | return GetEntities(FindFirstPickup, FindNextPickup, EndFindPickup) 14 | 15 | end 16 | 17 | -- 18 | -- Get pickups in area 19 | -- 20 | function GetPickupsInArea(settings) 21 | 22 | local settings = settings or {} 23 | settings.entities = GetPickups() 24 | return GetEntitiesInArea(settings) 25 | 26 | end 27 | 28 | -- 29 | -- Get pickups in around 30 | -- 31 | function GetPickupsInAround(settings) 32 | 33 | local settings = settings or {} 34 | settings.entities = GetPickups() 35 | return GetEntitiesInAround(settings) 36 | 37 | end 38 | -------------------------------------------------------------------------------- /src/entity/player.client.lua: -------------------------------------------------------------------------------- 1 | -- 2 | -- @Project: FiveM Tools 3 | -- @Author: Samuelds 4 | -- @License: GNU General Public License v3.0 5 | -- @Source: https://github.com/FivemTools/ft_libs 6 | -- 7 | 8 | local playerPed = nil 9 | local playerCoords = {} 10 | 11 | -- 12 | -- Update ped and coords for player 13 | -- 14 | function UpdatePlayerThread() 15 | Citizen.CreateThread(function() 16 | 17 | while true do 18 | 19 | playerPed = Citizen.InvokeNative(0x43A66C31C68491C0, -1) -- Use native GET_PLAYER_PED 20 | local coords = GetEntityCoords(playerPed) 21 | playerCoords = { ["x"] = coords.x, ["y"] = coords.y, ["z"] = coords.z } 22 | Citizen.Wait(200) 23 | 24 | end 25 | 26 | end) 27 | end 28 | 29 | -- 30 | -- 31 | -- 32 | function GetPlayerPed() 33 | 34 | return playerPed 35 | 36 | end 37 | 38 | -- 39 | -- 40 | -- 41 | function GetPlayerCoords() 42 | 43 | return playerCoords 44 | 45 | end 46 | 47 | -- 48 | -- Get player in direction 49 | -- 50 | function GetPlayerPedInDirection(range) 51 | 52 | if type(range) ~= "number" then 53 | range = 20.0 54 | end 55 | local entity = GetPedInDirection(range) 56 | if DoesEntityExist(entity) then 57 | local target = NetworkGetPlayerIndexFromPed(entity) 58 | local id = GetPlayerServerId(target) 59 | if id ~= nil then 60 | return entity 61 | end 62 | end 63 | return false 64 | 65 | end 66 | 67 | -- 68 | -- Get player ped server id in direction 69 | -- 70 | function GetPlayerServerIdInDirection(range) 71 | 72 | if type(range) ~= "number" then 73 | range = 15.50 74 | end 75 | local entity = GetPedInDirection(range) 76 | if DoesEntityExist(entity) then 77 | local entity = NetworkGetPlayerIndexFromPed(entity) 78 | local id = GetPlayerServerId(entity) 79 | if id ~= nil then 80 | return id 81 | end 82 | end 83 | return false 84 | 85 | end 86 | 87 | -- 88 | -- 89 | -- 90 | function GetPlayersPed() 91 | 92 | local players = {} 93 | local playerPed = GetPlayerPed() 94 | for i = 0, 32, 1 do 95 | local ped = GetPlayerPed(i) 96 | if DoesEntityExist(ped) and id ~= playerPed then 97 | table.insert(players, i) 98 | end 99 | end 100 | return players 101 | 102 | end 103 | 104 | -- 105 | -- 106 | -- 107 | function GetPlayersId() 108 | 109 | local players = {} 110 | local playersPed = GetPlayersPed() 111 | for key, ped in pairs(playersPed) do 112 | if DoesEntityExist(ped) and ped ~= GetPlayerPed() then 113 | local network = NetworkGetPlayerIndexFromPed(ped) 114 | local id = GetPlayerServerId(network) 115 | if id ~= nil then 116 | table.insert(players, id) 117 | end 118 | end 119 | end 120 | return players 121 | 122 | end 123 | 124 | -- 125 | -- 126 | -- 127 | function GetPlayersPedOrderById() 128 | 129 | local players = {} 130 | local playersPed = GetPlayersPed() 131 | for key, ped in pairs(playersPed) do 132 | if DoesEntityExist(ped) and ped ~= GetPlayerPed() then 133 | local network = NetworkGetPlayerIndexFromPed(ped) 134 | local id = GetPlayerServerId(network) 135 | if id ~= nil then 136 | players[id] = ped 137 | end 138 | end 139 | end 140 | return players 141 | 142 | end 143 | -------------------------------------------------------------------------------- /src/entity/vehicle.client.lua: -------------------------------------------------------------------------------- 1 | -- 2 | -- @Project: FiveM Tools 3 | -- @Author: Samuelds 4 | -- @License: GNU General Public License v3.0 5 | -- @Source: https://github.com/FivemTools/ft_libs 6 | -- 7 | 8 | -- 9 | -- Get all vehicles 10 | -- 11 | function GetVehicles() 12 | 13 | return GetEntities(FindFirstVehicle, FindNextVehicle, EndFindVehicle) 14 | 15 | end 16 | 17 | -- 18 | -- Get vehicle in direction 19 | -- 20 | function GetVehicleInDirection(range) 21 | 22 | if type(range) ~= "number" then 23 | range = 20.0 24 | end 25 | local entity = GetEntityInDirection(range) 26 | if DoesEntityExist(entity) then 27 | if GetEntityType(entity) == 2 then 28 | return entity 29 | end 30 | end 31 | return false 32 | 33 | end 34 | 35 | -- 36 | -- Get vehicles in area 37 | -- 38 | function GetVehiclesInArea(settings) 39 | 40 | local settings = settings or {} 41 | settings.entities = GetVehicles() 42 | return GetEntitiesInArea(settings) 43 | 44 | end 45 | 46 | -- 47 | -- Get vehicles in around 48 | -- 49 | function GetVehiclesInAround(settings) 50 | 51 | local settings = settings or {} 52 | settings.entities = GetVehicles() 53 | return GetEntitiesInAround(settings) 54 | 55 | end 56 | -------------------------------------------------------------------------------- /src/load.client.lua: -------------------------------------------------------------------------------- 1 | -- 2 | -- @Project: FiveM Tools 3 | -- @Author: Samuelds 4 | -- @License: GNU General Public License v3.0 5 | -- @Source: https://github.com/FivemTools/ft_libs 6 | -- 7 | 8 | -- 9 | -- Client is 100% loaded games 10 | -- 11 | Citizen.CreateThread(function() 12 | while true do 13 | Citizen.Wait(1) 14 | 15 | if NetworkIsSessionStarted() then 16 | 17 | -- Send event to client & server 18 | TriggerServerEvent('ft_libs:OnClientReady') 19 | TriggerEvent('ft_libs:OnClientReady') 20 | 21 | -- tools thread 22 | MenuFrame() 23 | InstructionalButtonsFrame() 24 | 25 | -- Check player 26 | UpdatePlayerThread() 27 | Citizen.Wait(1000) 28 | 29 | -- Trigger 30 | CheckTriggerThread() 31 | ActiveTriggerThread() 32 | 33 | -- Marker 34 | CheckMarkerThread() 35 | ActiveMarkerThread() 36 | 37 | break 38 | 39 | end 40 | 41 | end 42 | end) 43 | -------------------------------------------------------------------------------- /src/marker/marker.client.lua: -------------------------------------------------------------------------------- 1 | -- 2 | -- @Project: FiveM Tools 3 | -- @Author: Samuelds 4 | -- @License: GNU General Public License v3.0 5 | -- @Source: https://github.com/FivemTools/ft_libs 6 | -- 7 | 8 | -- 9 | marker = {} 10 | 11 | -- class table 12 | local Marker = {} 13 | 14 | -- 15 | -- Show Marker 16 | -- 17 | function Marker:Show() 18 | 19 | local weight = self.weight * 2.0 20 | local height = self.height + 0.0 21 | DrawMarker(self.type, self.x, self.y, (self.z - 1), 0, 0, 0, 0, 0, 0, weight, weight, height, self.red, self.green, self.blue, self.alpha, 0, 0, 0, 0) 22 | 23 | if self.text ~= nil then 24 | Show3DText({ 25 | x = self.x, 26 | y = self.y, 27 | z = self.z + self.textOffset, 28 | text = self.text, 29 | }) 30 | end 31 | 32 | end 33 | 34 | -- 35 | -- Create new instace of Marker 36 | -- 37 | function marker.new(data) 38 | 39 | assert(type(data.x) == "number", "Marker : x must be number") 40 | assert(type(data.y) == "number", "Marker : y must be number") 41 | assert(type(data.z) == "number", "Marker : z must be number") 42 | 43 | local self = data 44 | self.type = data.type or 1 45 | self.weight = data.weight or 2.0 46 | self.height = data.height or 0.5 47 | self.red = data.red or 255 48 | self.green = data.green or 255 49 | self.blue = data.blue or 255 50 | self.alpha = data.alpha or 255 51 | self.showDistance = data.showDistance or self.weight + 20 52 | self.text = data.text 53 | self.textOffset = data.textOffset or 0 54 | 55 | if data.enable == nil or type(data.enable) ~= "boolean" then 56 | self.enable = true 57 | end 58 | 59 | setmetatable(self, { __index = Marker }) 60 | return self 61 | 62 | end 63 | -------------------------------------------------------------------------------- /src/marker/markers.client.lua: -------------------------------------------------------------------------------- 1 | -- 2 | -- @Project: FiveM Tools 3 | -- @Author: Samuelds 4 | -- @License: GNU General Public License v3.0 5 | -- @Source: https://github.com/FivemTools/ft_libs 6 | -- 7 | 8 | local markers = {} 9 | local activeMarkers = {} 10 | local currentMarkers = {} 11 | 12 | 13 | -- 14 | -- Add Marker to activeMarkers table 15 | -- 16 | function EnableMarker(...) 17 | 18 | local args = {...} 19 | local count = #args 20 | if count == 1 and type(args[1]) == "table" then 21 | 22 | for _, name in pairs(args[1]) do 23 | if markers[name] then 24 | activeMarkers[name] = true 25 | end 26 | Citizen.Wait(10) 27 | end 28 | 29 | elseif count == 1 then 30 | 31 | local name = args[1] 32 | if markers[name] then 33 | activeMarkers[name] = true 34 | end 35 | 36 | end 37 | 38 | end 39 | 40 | -- 41 | -- Remove Marker to activeMarkers table 42 | -- 43 | function DisableMarker(...) 44 | 45 | local args = {...} 46 | local count = #args 47 | if count == 1 and type(args[1]) == "table" then 48 | 49 | for _, name in pairs(args[1]) do 50 | activeMarkers[name] = nil 51 | currentMarkers[name] = nil 52 | Citizen.Wait(10) 53 | end 54 | 55 | elseif count == 1 then 56 | 57 | local name = args[1] 58 | activeMarkers[name] = nil 59 | currentMarkers[name] = nil 60 | 61 | end 62 | 63 | end 64 | 65 | -- 66 | -- Add or Remove Marker to activeMarkers table 67 | -- 68 | function SwitchMarker(...) 69 | 70 | local args = {...} 71 | local count = #args 72 | if count == 1 and type(args[1]) == "table" then 73 | 74 | for name, status in pairs(args[1]) do 75 | if markers[name] ~= nil then 76 | if status == true then 77 | EnableMarker(name) 78 | elseif status == false then 79 | DisableMarker(name) 80 | end 81 | end 82 | Citizen.Wait(10) 83 | end 84 | 85 | elseif count == 2 then 86 | 87 | local name = args[1] 88 | local status = args[2] 89 | if markers[name] ~= nil then 90 | if status == true then 91 | EnableMarker(name) 92 | else 93 | DisableMarker(name) 94 | end 95 | end 96 | 97 | end 98 | 99 | end 100 | 101 | -- 102 | -- Add Marker in the markers table 103 | -- 104 | function AddMarker(...) 105 | 106 | local args = {...} 107 | local count = #args 108 | if count == 1 and type(args[1]) == "table" then 109 | 110 | for name, value in pairs(args[1]) do 111 | if markers[name] == nil then 112 | markers[name] = marker.new(value) 113 | if value.enable == nil or value.enable == true then 114 | EnableMarker(name) 115 | end 116 | end 117 | Citizen.Wait(10) 118 | end 119 | 120 | elseif count == 2 then 121 | 122 | local name = args[1] 123 | local value = args[2] 124 | if markers[name] == nil then 125 | markers[name] = marker.new(value) 126 | if value.enable == nil or value.enable == true then 127 | EnableMarker(name) 128 | end 129 | end 130 | 131 | end 132 | 133 | end 134 | 135 | -- 136 | -- Remove Marker in the markers table 137 | -- 138 | function RemoveMarker(...) 139 | 140 | local args = {...} 141 | local count = #args 142 | if count == 1 and type(args[1]) == "table" then 143 | 144 | for _, name in ipairs(args[1]) do 145 | DisableMarker(name) 146 | markers[name] = nil 147 | Citizen.Wait(10) 148 | end 149 | 150 | elseif count == 1 then 151 | 152 | local name = args[1] 153 | DisableMarker(name) 154 | markers[name] = nil 155 | 156 | end 157 | 158 | end 159 | 160 | -- 161 | -- Set Marker 162 | -- 163 | function SetMarker(...) 164 | 165 | local args = {...} 166 | local count = #args 167 | 168 | if count == 1 and type(args[1]) == "table" then 169 | 170 | for name, values in pairs(args[1]) do 171 | if markers[name] ~= nil then 172 | local marker = markers[name] 173 | for key, value in pairs(values) do 174 | marker[key] = value 175 | end 176 | end 177 | Citizen.Wait(1) 178 | end 179 | 180 | elseif count == 2 then 181 | 182 | local name = args[1] 183 | local values = args[2] 184 | if markers[name] ~= nil then 185 | local marker = markers[name] 186 | for key, value in pairs(values) do 187 | marker[key] = value 188 | end 189 | end 190 | 191 | end 192 | 193 | end 194 | 195 | -- 196 | -- Get Current Marker 197 | -- 198 | function CurrentMarker() 199 | 200 | return currentMarkers 201 | 202 | end 203 | 204 | -- 205 | -- Add check for global frame 206 | -- 207 | function CheckMarkerThread() 208 | 209 | Citizen.CreateThread(function() 210 | 211 | while true do 212 | 213 | local playerCoords = GetPlayerCoords() 214 | for name, value in pairs(activeMarkers) do 215 | 216 | local target = markers[name] 217 | if target then 218 | if GetDistanceBetween3DCoords(target.x, target.y, target.z, playerCoords.x, playerCoords.y, playerCoords.z) <= target.showDistance then 219 | currentMarkers[name] = true 220 | elseif currentMarkers[name] ~= nil then 221 | currentMarkers[name] = nil 222 | end 223 | end 224 | 225 | end 226 | 227 | Citizen.Wait(500) 228 | end 229 | 230 | end) 231 | 232 | end 233 | 234 | -- 235 | -- 236 | -- 237 | function ActiveMarkerThread() 238 | 239 | Citizen.CreateThread(function() 240 | 241 | while true do 242 | 243 | for name, value in pairs(currentMarkers) do 244 | local marker = markers[name] 245 | if marker and currentMarkers[name] ~= nil then 246 | marker:Show() 247 | end 248 | end 249 | 250 | Citizen.Wait(5) 251 | end 252 | 253 | end) 254 | 255 | end 256 | -------------------------------------------------------------------------------- /src/menu/menu.client.lua: -------------------------------------------------------------------------------- 1 | -- 2 | -- @Project: FiveM Tools 3 | -- @Author: Samuelds 4 | -- @License: GNU General Public License v3.0 5 | -- @Source: https://github.com/FivemTools/ft_libs 6 | -- 7 | 8 | -- 9 | -- 10 | -- 11 | function Menu(data) 12 | 13 | local self = { 14 | 15 | x = 0.9, 16 | y = 0.25, 17 | title = data.title or nil, 18 | menuTitle = data.menuTitle or nil, 19 | titleScale = data.titleScale or 1.0, 20 | textScale = data.textScale or 0.36, 21 | subTextScale = data.subTextScale or 0.36, 22 | position = data.position or 2, 23 | width = data.width or 0.2, 24 | height = data.height or 0.04, 25 | defaultButtonPosition = data.defaultButtonPosition or 1, 26 | 27 | colors = { 28 | header = { 29 | red = 93, 30 | blue = 202, 31 | green = 166, 32 | alpha = 150, 33 | }, 34 | button = { 35 | red = 0, 36 | green = 0, 37 | blue = 0, 38 | alpha = 150, 39 | }, 40 | buttonHover = { 41 | red = 255, 42 | green = 255, 43 | blue = 255, 44 | alpha = 255, 45 | }, 46 | text = { 47 | red = 255, 48 | green = 255, 49 | blue = 255, 50 | alpha = 255, 51 | }, 52 | textHover = { 53 | red = 0, 54 | green = 0, 55 | blue = 0, 56 | alpha = 255, 57 | } 58 | }, 59 | 60 | back = { 61 | eventClient = nil, 62 | eventServer = nil, 63 | callback = nil, 64 | }, 65 | 66 | buttons = data.buttons or {}, 67 | 68 | } 69 | 70 | -- Closable menu 71 | self.closable = true 72 | if data.closable ~= nil then 73 | self.closable = data.closable 74 | end 75 | 76 | -- Lock back menu 77 | self.backLock = false 78 | if data.backLock ~= nil then 79 | self.backLock = data.backLock 80 | end 81 | 82 | -- Get position (1 = left / 2 - right [default]) 83 | if data.position == 1 then 84 | self.x = self.width / 2 85 | end 86 | 87 | -- Get color 88 | if data.colors ~= nil then 89 | 90 | if data.colors.header ~= nil then 91 | 92 | if data.colors.header.red ~= nil then 93 | self.colors.header.red = data.colors.header.red 94 | end 95 | 96 | if data.colors.header.blue ~= nil then 97 | self.colors.header.blue = data.colors.header.blue 98 | end 99 | 100 | if data.colors.header.green ~= nil then 101 | self.colors.header.green = data.colors.header.green 102 | end 103 | 104 | if data.colors.header.alpha ~= nil then 105 | self.colors.header.alpha = data.colors.header.alpha 106 | end 107 | 108 | end 109 | 110 | if data.button ~= nil then 111 | 112 | if data.button.red ~= nil then 113 | self.button.red = data.button.red 114 | end 115 | 116 | if data.button.blue ~= nil then 117 | self.button.blue = data.button.blue 118 | end 119 | 120 | if data.header.green ~= nil then 121 | self.button.green = data.button.green 122 | end 123 | 124 | if data.button.alpha ~= nil then 125 | self.button.alpha = data.button.alpha 126 | end 127 | 128 | end 129 | 130 | if data.buttonHover ~= nil then 131 | 132 | if data.buttonHover.red ~= nil then 133 | self.buttonHover.red = data.buttonHover.red 134 | end 135 | 136 | if data.button.blue ~= nil then 137 | self.buttonHover.blue = data.buttonHover.blue 138 | end 139 | 140 | if data.header.green ~= nil then 141 | self.buttonHover.green = data.buttonHover.green 142 | end 143 | 144 | if data.button.alpha ~= nil then 145 | self.buttonHover.alpha = data.buttonHover.alpha 146 | end 147 | 148 | end 149 | 150 | if data.text ~= nil then 151 | 152 | if data.text.red ~= nil then 153 | self.text.red = data.text.red 154 | end 155 | 156 | if data.text.blue ~= nil then 157 | self.text.blue = data.text.blue 158 | end 159 | 160 | if data.text.green ~= nil then 161 | self.text.green = data.text.green 162 | end 163 | 164 | if data.text.alpha ~= nil then 165 | self.text.alpha = data.text.alpha 166 | end 167 | 168 | end 169 | 170 | if data.textHover ~= nil then 171 | 172 | if data.textHover.red ~= nil then 173 | self.textHover.red = data.textHover.red 174 | end 175 | 176 | if data.textHover.blue ~= nil then 177 | self.textHover.blue = data.textHover.blue 178 | end 179 | 180 | if data.textHover.green ~= nil then 181 | self.textHover.green = data.textHover.green 182 | end 183 | 184 | if data.textHover.alpha ~= nil then 185 | self.textHover.alpha = data.textHover.alpha 186 | end 187 | 188 | end 189 | 190 | end 191 | 192 | -- 193 | -- Get back action 194 | -- 195 | if data.back ~= nil then 196 | 197 | if data.back.eventClient ~= nil then 198 | self.back.eventClient = data.back.eventClient 199 | end 200 | 201 | if data.back.eventServer ~= nil then 202 | self.back.eventServer = data.back.eventServer 203 | end 204 | 205 | if data.back.callback ~= nil then 206 | self.back.callback = data.back.callback 207 | end 208 | 209 | end 210 | 211 | -- 212 | -- Display big title 213 | -- 214 | self.ShowBigTitle = function() 215 | 216 | if self.title ~= nil then 217 | Text({ 218 | text = self.title, 219 | x = self.x, 220 | y = self.y, 221 | scale = self.titleScale, 222 | center = true, 223 | }) 224 | end 225 | 226 | end 227 | 228 | -- 229 | -- 230 | -- 231 | self.SowHeader = function(selectedButton) 232 | 233 | local y = self.y 234 | if self.title ~= nil then 235 | y = y + 0.08 236 | end 237 | 238 | -- Top menu 239 | local countText = selectedButton .. "/" .. TableLength(self.buttons) 240 | 241 | -- Sub title 242 | DrawRect(self.x, y, self.width, self.height, self.colors.header.red, self.colors.header.green, self.colors.header.blue, self.colors.header.alpha) 243 | if self.menuTitle ~= nil then 244 | Text({ 245 | text = self.menuTitle, 246 | font = 0, 247 | x = self.x - (self.width / 2) + 0.005, 248 | y = y - (self.height / 2) + 0.0028, 249 | scale = 0.4, 250 | }) 251 | end 252 | 253 | -- Numbers 254 | Text({ 255 | text = countText, 256 | font = 0, 257 | center = 0, 258 | x = self.x + self.width / 2 - 0.0385, 259 | y = y - 0.015, 260 | scale = 0.4, 261 | }) 262 | 263 | end 264 | 265 | -- 266 | -- 267 | -- 268 | self.DrawMenuButton = function(data, x, y, width, height, selected) 269 | 270 | local color = {} 271 | if selected then 272 | color.text = self.colors.textHover 273 | color.rect = self.colors.buttonHover 274 | else 275 | color.text = self.colors.text 276 | color.rect = self.colors.button 277 | end 278 | 279 | local textScale = self.textScale 280 | local subTextScale = self.subTextScale 281 | 282 | Text({ 283 | text = data.text or "Default text", 284 | font = 0, 285 | x = x - (self.width / 2) + 0.005, 286 | y = y - (self.height / 2) + 0.0035, 287 | scale = textScale, 288 | red = color.text.red, 289 | blue = color.text.blue, 290 | green = color.text.green, 291 | }) 292 | DrawRect(x, y, width, height, color.rect.red, color.rect.blue, color.rect.green, color.rect.alpha) 293 | 294 | if data.subText ~= nil then 295 | Text({ 296 | text = data.subText, 297 | font = 0, 298 | right = true, 299 | startWrap = self.x, 300 | endWrap = (self.x + (self.width / 2)) - 0.005, 301 | x = x - (self.width / 2), 302 | y = y - (self.height / 2) + 0.0035, 303 | scale = subTextScale, 304 | red = color.text.red, 305 | blue = color.text.blue, 306 | green = color.text.green 307 | }) 308 | end 309 | 310 | end 311 | 312 | -- 313 | -- 314 | -- 315 | self.DrawMenuButtons = function(from, to, selectedButton) 316 | 317 | local y = self.y + self.height 318 | if self.title ~= nil then 319 | y = y + 0.08 320 | end 321 | 322 | for i, button in pairs(self.buttons) do 323 | 324 | if i >= from and i <= to then 325 | if i == selectedButton then 326 | selected = true 327 | else 328 | selected = false 329 | end 330 | 331 | self.DrawMenuButton(button, self.x, y, self.width, self.height, selected) 332 | y = y + 0.04 333 | end 334 | end 335 | 336 | end 337 | 338 | -- 339 | -- 340 | -- 341 | self.Hover = function(selectedButton) 342 | 343 | local button = self.buttons[selectedButton] 344 | 345 | if button.hover ~= nil then 346 | 347 | -- Execute function 348 | if button.hover.callback ~= nil then 349 | local callback = button.hover.callback 350 | Citizen.CreateThread(function() 351 | callback(button.data) 352 | end) 353 | end 354 | 355 | -- Send to server event 356 | if button.hover.eventServer ~= nil then 357 | TriggerServerEvent(button.hover.eventServer, button.data) 358 | end 359 | 360 | -- Send to client event 361 | if button.hover.eventClient ~= nil then 362 | TriggerEvent(button.hover.eventClient, button.data) 363 | end 364 | 365 | end 366 | 367 | end 368 | 369 | -- 370 | -- 371 | -- 372 | self.Exec = function(selectedButton) 373 | 374 | local button = self.buttons[selectedButton] 375 | 376 | if button.exec ~= nil and button.lock ~= false then 377 | 378 | -- Execute function 379 | if button.exec.callback ~= nil then 380 | local callback = button.exec.callback 381 | Citizen.CreateThread(function() 382 | callback(button.data) 383 | end) 384 | end 385 | 386 | -- Send to server event 387 | if button.exec.eventServer ~= nil then 388 | TriggerServerEvent(button.exec.eventServer, button.data) 389 | end 390 | 391 | -- Send to client event 392 | if button.exec.eventClient ~= nil then 393 | TriggerEvent(button.exec.eventClient, button.data) 394 | end 395 | 396 | end 397 | 398 | end 399 | 400 | -- 401 | -- 402 | -- 403 | self.Back = function() 404 | 405 | if self.back ~= nil then 406 | 407 | if self.back.callback ~= nil then 408 | local callback = self.back.callback 409 | Citizen.CreateThread(function() 410 | callback() 411 | end) 412 | end 413 | 414 | -- Send to server event 415 | if self.back.eventServer ~= nil then 416 | TriggerServerEvent(self.back.eventServer) 417 | end 418 | 419 | -- Send to client event 420 | if self.back.eventClient ~= nil then 421 | TriggerEvent(self.back.eventClient) 422 | end 423 | 424 | end 425 | 426 | end 427 | 428 | -- 429 | -- 430 | -- 431 | self.Show = function(from, to, selectedButton) 432 | 433 | self.ShowBigTitle() 434 | self.SowHeader(selectedButton) 435 | self.DrawMenuButtons(from, to, selectedButton) 436 | 437 | end 438 | 439 | return self 440 | 441 | end 442 | -------------------------------------------------------------------------------- /src/menu/menus.client.lua: -------------------------------------------------------------------------------- 1 | -- 2 | -- @Project: FiveM Tools 3 | -- @Author: Samuelds, THEJean-Kevin 4 | -- @License: GNU General Public License v3.0 5 | -- @Source: https://github.com/FivemTools/ft_libs 6 | -- 7 | 8 | Menus = { 9 | open = nil, 10 | curent = nil, 11 | primary = nil, 12 | freeze = false, 13 | from = 1, 14 | to = 10, 15 | selectedButton = 0, 16 | list = {}, 17 | backMenu = {}, 18 | gameMenu = false, 19 | lastKeyPressed = 0, 20 | } 21 | 22 | -- 23 | -- 24 | -- 25 | function AddMenu(...) 26 | 27 | local args = {...} 28 | local count = #args 29 | 30 | if count == 1 and type(args[1]) == "table" then 31 | 32 | for name, value in pairs(args[1]) do 33 | if Menus.list[name] == nil then 34 | Menus.list[name] = Menu(value) 35 | end 36 | Citizen.Wait(1) 37 | end 38 | 39 | elseif count == 2 then 40 | 41 | local name = args[1] 42 | local value = args[2] 43 | if Menus.list[name] == nil then 44 | Menus.list[name] = Menu(value) 45 | end 46 | 47 | end 48 | 49 | end 50 | 51 | -- 52 | -- 53 | -- 54 | function RemoveMenu(...) 55 | 56 | local args = {...} 57 | local count = #args 58 | 59 | if count == 1 and type(args[1]) == "table" then 60 | 61 | for _, name in ipairs(args[1]) do 62 | if Menus[name] ~= nil then 63 | Menus.list[name] = nil 64 | end 65 | Citizen.Wait(1) 66 | end 67 | 68 | elseif count == 1 then 69 | 70 | local name = args[1] 71 | if Menus[name] ~= nil then 72 | Menus.list[name] = nil 73 | end 74 | 75 | end 76 | 77 | end 78 | 79 | -- 80 | -- Return if menu is open 81 | -- 82 | function MenuIsOpen() 83 | 84 | if Menus.curent ~= nil then 85 | return true 86 | end 87 | return false 88 | 89 | end 90 | 91 | -- 92 | -- Return current 93 | -- 94 | function GetCurrentMenu() 95 | 96 | return Menus.curent 97 | 98 | end 99 | 100 | -- 101 | -- Return current 102 | -- 103 | function GetPrimaryMenu() 104 | 105 | return Menus.primary 106 | 107 | end 108 | 109 | -- 110 | -- Freeze menu 111 | -- 112 | function FreezeMenu(status) 113 | 114 | Menus.freeze = status 115 | 116 | end 117 | 118 | -- 119 | -- Reset values 120 | -- 121 | function ResetMenu() 122 | 123 | Menus.selectedButton = 0 124 | Menus.freeze = false 125 | Menus.from = 1 126 | Menus.to = 10 127 | 128 | end 129 | 130 | 131 | 132 | -- 133 | -- Open menu 134 | -- 135 | function OpenMenu(...) 136 | 137 | -- Check if menu is open 138 | if MenuIsOpen() then 139 | return false 140 | end 141 | 142 | local args = {...} 143 | local countArgs = #args 144 | local settings = {} 145 | if countArgs == 1 then 146 | menuName = args[1] 147 | elseif countArgs == 2 and type(args[2]) == "table" then 148 | menuName = args[1] 149 | settings = args[2] 150 | else 151 | return false 152 | end 153 | 154 | -- Check if menu exit 155 | if Menus.list[menuName] == nil then 156 | return false 157 | end 158 | 159 | Menus.open = true 160 | Menus.curent = menuName 161 | Menus.primary = menuName 162 | 163 | local menu = Menus.list[menuName] 164 | local countBtns = TableLength(menu.buttons) 165 | local defaultButtonPosition = settings.defaultButtonPosition or menu.defaultButtonPosition 166 | if countBtns >= 1 and defaultButtonPosition <= countBtns then 167 | Menus.selectedButton = defaultButtonPosition 168 | else 169 | Menus.selectedButton = 1 170 | end 171 | 172 | end 173 | 174 | -- 175 | -- Close menu 176 | -- 177 | function CloseMenu() 178 | 179 | ResetMenu() 180 | Menus.backMenu = {} 181 | Menus.curent = nil 182 | Menus.open = false 183 | Menus.primary = nil 184 | 185 | end 186 | 187 | -- 188 | -- Move Up action 189 | -- 190 | local function MoveUp(menu) 191 | 192 | local countBtns = TableLength(menu.buttons) 193 | 194 | if Menus.selectedButton > 1 then 195 | Menus.selectedButton = Menus.selectedButton - 1 196 | if countBtns > 11 and Menus.selectedButton < Menus.from then 197 | Menus.from = Menus.from - 1 198 | Menus.to = Menus.to - 1 199 | end 200 | else 201 | Menus.selectedButton = countBtns 202 | Menus.from = countBtns - 9 203 | Menus.to = countBtns 204 | end 205 | 206 | menu.Hover(Menus.selectedButton) 207 | PlaySound(-1, "NAV_UP_DOWN", "HUD_FRONTEND_DEFAULT_SOUNDSET", 0, 0, 1) 208 | 209 | end 210 | 211 | -- 212 | -- Move down action 213 | -- 214 | local function MoveDown(menu) 215 | 216 | local countBtns = TableLength(menu.buttons) 217 | 218 | if Menus.selectedButton < countBtns then 219 | Menus.selectedButton = Menus.selectedButton + 1 220 | if countBtns > 11 and Menus.selectedButton > Menus.to then 221 | Menus.to = Menus.to + 1 222 | Menus.from = Menus.from + 1 223 | end 224 | else 225 | Menus.selectedButton = 1 226 | Menus.from = 1 227 | Menus.to = 11 228 | end 229 | 230 | menu.Hover(Menus.selectedButton) 231 | PlaySound(-1, "NAV_UP_DOWN", "HUD_FRONTEND_DEFAULT_SOUNDSET", 0, 0, 1) 232 | 233 | end 234 | 235 | 236 | -- 237 | -- Next menu 238 | -- 239 | function NextMenu(...) 240 | 241 | if Menus.curent ~= nil then 242 | 243 | local args = {...} 244 | local countArgs = #args 245 | local settings = {} 246 | if countArgs == 1 then 247 | menuName = args[1] 248 | elseif countArgs == 2 and type(args[2]) == "table" then 249 | menuName = args[1] 250 | settings = args[2] 251 | else 252 | return false 253 | end 254 | 255 | -- Check if menu exit 256 | if Menus.list[menuName] == nil then 257 | return false 258 | end 259 | 260 | local data = { 261 | name = Menus.curent, 262 | from = Menus.from, 263 | to = Menus.to, 264 | selectedButton = Menus.selectedButton, 265 | } 266 | table.insert(Menus.backMenu, data) -- Check if curent menu is backMenu 267 | ResetMenu() 268 | 269 | Menus.curent = menuName 270 | 271 | local menu = Menus.list[menuName] 272 | local countBtns = TableLength(menu.buttons) 273 | local defaultButtonPosition = settings.defaultButtonPosition or menu.defaultButtonPosition 274 | if countBtns >= 1 and defaultButtonPosition <= countBtns then 275 | Menus.selectedButton = defaultButtonPosition 276 | else 277 | Menus.selectedButton = 1 278 | end 279 | 280 | end 281 | 282 | end 283 | 284 | -- 285 | -- Back last menu 286 | -- 287 | function BackMenu() 288 | 289 | local backNumber = TableLength(Menus.backMenu) 290 | local backMenu = Menus.backMenu[backNumber] 291 | 292 | -- Back menu 293 | if backMenu.from ~= nil then 294 | Menus.from = backMenu.from 295 | end 296 | 297 | if backMenu.to ~= nil then 298 | Menus.to = backMenu.to 299 | end 300 | 301 | if backMenu.selectedButton ~= nil then 302 | 303 | local name = backMenu.name 304 | local menu = Menus.list[name] 305 | local countBtns = TableLength(menu.buttons) 306 | if backMenu.selectedButton > countBtns then 307 | Menus.selectedButton = countBtns 308 | else 309 | Menus.selectedButton = backMenu.selectedButton 310 | end 311 | 312 | end 313 | 314 | Menus.curent = backMenu.name 315 | Menus.freeze = false 316 | 317 | -- Remove menu 318 | table.remove(Menus.backMenu, backNumber) 319 | Menus.backMenu[backNumber] = nil 320 | 321 | end 322 | 323 | -- 324 | -- Back is press Back key 325 | -- 326 | local function BackBtn(menu) 327 | 328 | local name = Menus.curent 329 | local menu = Menus.list[name] 330 | 331 | menu.Back() 332 | 333 | local backNumber = TableLength(Menus.backMenu) 334 | if next(Menus.backMenu) and backNumber > 0 and menu.backLock == false then 335 | BackMenu() 336 | elseif menu.closable == true then 337 | CloseMenu() 338 | end 339 | 340 | end 341 | 342 | -- 343 | -- Execute action 344 | -- 345 | local function Exec(menu) 346 | 347 | local button = menu.buttons[Menus.selectedButton] 348 | menu.Exec(Menus.selectedButton) 349 | 350 | -- Go to next menu 351 | if button.openMenu ~= nil and Menus.list[button.openMenu] ~= nil then 352 | NextMenu(button.openMenu) 353 | end 354 | 355 | -- Freeze, Close and Back 356 | if button.freeze ~= nil and button.freeze then 357 | Menus.freeze = button.freeze 358 | elseif button.close ~= nil and button.close then 359 | CloseMenu() 360 | elseif button.back ~= nil and button.back then 361 | menu.Back() 362 | BackMenu() 363 | end 364 | 365 | end 366 | 367 | -- 368 | -- Clean buttons 369 | -- 370 | function CleanMenuButtons(...) 371 | 372 | local args = {...} 373 | local count = #args 374 | 375 | if count == 1 and type(args[1]) == "table" then 376 | 377 | for _, name in ipairs(args[1]) do 378 | if Menus.list[name] ~= nil then 379 | Menus.list[name].buttons = {} 380 | end 381 | Citizen.Wait(1) 382 | end 383 | 384 | elseif count == 1 then 385 | 386 | local name = args[1] 387 | if Menus.list[name] ~= nil then 388 | Menus.list[name].buttons = {} 389 | end 390 | 391 | end 392 | return false 393 | 394 | end 395 | -- 396 | 397 | -- 398 | -- Clean buttons 399 | -- 400 | function SetMenuButtons(...) 401 | 402 | local args = {...} 403 | local countArgs = #args 404 | if countArgs == 1 and type(args[1]) == "table" then 405 | 406 | for name, buttons in pairs(args[1]) do 407 | if Menus.list[name] ~= nil then 408 | Menus.list[name].buttons = buttons 409 | end 410 | Citizen.Wait(1) 411 | end 412 | 413 | elseif countArgs == 2 then 414 | 415 | local name = args[1] 416 | local buttons = args[2] 417 | if Menus.list[name] ~= nil then 418 | Menus.list[name].buttons = buttons 419 | end 420 | 421 | end 422 | 423 | end 424 | 425 | -- 426 | -- Set menu value 427 | -- 428 | function SetMenuValue(...) 429 | 430 | local args = {...} 431 | local count = #args 432 | 433 | if count == 1 and type(args[1]) == "table" then 434 | 435 | for name, values in pairs(args[1]) do 436 | if Menus.list[name] ~= nil then 437 | 438 | local menu = Menus.list[name] 439 | for key, value in pairs(values) do 440 | menu[key] = value 441 | end 442 | 443 | end 444 | Citizen.Wait(1) 445 | end 446 | 447 | elseif count == 2 then 448 | 449 | local name = args[1] 450 | local values = args[2] 451 | 452 | if Menus.list[name] ~= nil then 453 | 454 | local menu = Menus.list[name] 455 | for key, value in pairs(values) do 456 | menu[key] = value 457 | end 458 | 459 | end 460 | 461 | end 462 | 463 | end 464 | 465 | -- 466 | -- Add button 467 | -- 468 | function AddMenuButton(...) 469 | 470 | local args = {...} 471 | local count = #args 472 | 473 | if count == 1 and type(args[1]) == "table" then 474 | 475 | for name, button in pairs(args[1]) do 476 | if Menus.list[name] ~= nil and type(buttons) == "table" then 477 | 478 | if buttons[1] ~= nil then 479 | for _, value in pairs(button) do 480 | table.insert(Menus.list[name].buttons, value) 481 | end 482 | else 483 | table.insert(Menus.list[name].buttons, button) 484 | end 485 | 486 | end 487 | Citizen.Wait(1) 488 | end 489 | 490 | elseif count == 2 then 491 | 492 | local name = args[1] 493 | local button = args[2] 494 | 495 | if Menus.list[name] ~= nil and type(button) == "table" then 496 | 497 | if buttons[1] ~= nil then 498 | for _, value in pairs(button) do 499 | table.insert(Menus.list[name].buttons, value) 500 | end 501 | else 502 | table.insert(Menus.list[name].buttons, button) 503 | end 504 | 505 | end 506 | 507 | end 508 | 509 | end 510 | 511 | -- 512 | -- Add button 513 | -- 514 | function AddMenuButton(name, button) 515 | 516 | if Menus.list[name] ~= nil and type(button) == "table" then 517 | 518 | if button[1] ~= nil then 519 | for _, value in pairs(button) do 520 | table.insert(Menus.list[name].buttons, value) 521 | end 522 | else 523 | table.insert(Menus.list[name].buttons, button) 524 | end 525 | 526 | end 527 | 528 | end 529 | 530 | 531 | -- 532 | -- remove button 533 | -- 534 | function RemoveMenuButton(...) 535 | 536 | local args = {...} 537 | local count = #args 538 | 539 | if count == 1 and type(args[1]) == "table" then 540 | 541 | for name, button in pairs(args[1]) do 542 | if menus.list[name] ~= nil then 543 | table.remove(menus.list[name].buttons, button) 544 | end 545 | Citizen.Wait(1) 546 | end 547 | 548 | elseif count == 2 then 549 | 550 | local name = args[1] 551 | local button = args[2] 552 | 553 | if menus.list[name] ~= nil then 554 | table.remove(menus.list[name].buttons, button) 555 | end 556 | 557 | end 558 | 559 | end 560 | 561 | -- 562 | -- Select Button 563 | -- 564 | function SelecteButton(menuName, number) 565 | 566 | assert(type(number) == "number", "[FT_LIBS] SelecteButton : number must be number") 567 | assert(type(number) >= 1, "[FT_LIBS] SelecteButton : can not be negative or zero") 568 | 569 | local menu = Menus.list[menuName] 570 | if menu ~= nil and MenuIsOpen() then 571 | local countBtns = TableLength(menu.buttons) 572 | if number <= countBtns then 573 | Menus.selectedButton = number 574 | end 575 | end 576 | 577 | end 578 | 579 | -- 580 | -- Init instructionalButtons 581 | -- 582 | local function menuInit() 583 | 584 | AddInstructionalButtons("ft_menu", { 585 | ["Up"] = 188, 586 | ["Down"] = 187, 587 | ["Enter"] = 201, 588 | ["Back"] = 177, 589 | }) 590 | 591 | end 592 | 593 | -- 594 | -- Show menu 595 | -- 596 | function MenuFrame() 597 | 598 | menuInit() 599 | 600 | Citizen.CreateThread(function() 601 | 602 | while true do 603 | 604 | if MenuIsOpen() and not IsHudComponentActive(19) and not IsHudComponentActive(16) and not IsPauseMenuActive() then 605 | 606 | local current = Menus.curent 607 | local menu = Menus.list[current] 608 | local countBtns = TableLength(menu.buttons) 609 | 610 | if not Menus.freeze then 611 | 612 | local gameTimer = GetGameTimer() 613 | local getLastInputMethod = GetLastInputMethod() 614 | 615 | -- Fix 616 | if Menus.selectedButton > countBtns then 617 | Menus.selectedButton = countBtns 618 | end 619 | 620 | -- Block if menu is empty 621 | if Menus.selectedButton > 0 and Menus.selectedButton <= countBtns then 622 | 623 | -- Up 624 | if IsControlPressed(2, 188) and getLastInputMethod and (gameTimer - Menus.lastKeyPressed) > 150 then 625 | 626 | MoveUp(menu) 627 | Menus.lastKeyPressed = gameTimer 628 | 629 | end 630 | 631 | -- Down 632 | if IsControlPressed(2, 187) and getLastInputMethod and (gameTimer - Menus.lastKeyPressed) > 150 then 633 | 634 | MoveDown(menu) 635 | Menus.lastKeyPressed = gameTimer 636 | 637 | end 638 | 639 | -- Enter 640 | if IsControlJustReleased(2, 201) and getLastInputMethod then 641 | 642 | Exec(menu) 643 | PlaySound(-1, "SELECT", "HUD_FRONTEND_DEFAULT_SOUNDSET", 0, 0, 1) 644 | 645 | end 646 | 647 | end 648 | 649 | -- Back 650 | if IsControlJustReleased(2, 177) and not IsControlJustReleased(2, 322) and not IsControlJustReleased(2, 24) and not IsControlJustReleased(0, 25) and getLastInputMethod then 651 | 652 | BackBtn(menu) 653 | PlaySound(-1, "SELECT", "HUD_FRONTEND_DEFAULT_SOUNDSET", 0, 0, 1) 654 | 655 | end 656 | 657 | end 658 | 659 | -- Show Memu 660 | menu.Show(Menus.from, Menus.to, Menus.selectedButton) 661 | DisplayInstructionalButtons("ft_menu") 662 | 663 | elseif GetCurrentInstructionalButtons() == "ft_menu" then 664 | 665 | DisplayInstructionalButtons(false) 666 | 667 | end -- end check menu is open 668 | 669 | Citizen.Wait(5) 670 | end 671 | 672 | end) 673 | 674 | end 675 | -------------------------------------------------------------------------------- /src/trigger/trigger.client.lua: -------------------------------------------------------------------------------- 1 | -- 2 | -- @Project: FiveM Tools 3 | -- @Author: Samuelds 4 | -- @License: GNU General Public License v3.0 5 | -- @Source: https://github.com/FivemTools/ft_libs 6 | -- 7 | 8 | -- 9 | trigger = {} 10 | 11 | -- class table 12 | local Trigger = {} 13 | 14 | -- 15 | -- Enter 16 | -- 17 | function Trigger:Enter() 18 | 19 | Citizen.CreateThread(function() 20 | 21 | if self.enter.callback ~= nil then 22 | local callback = self.enter.callback 23 | callback(self.data) 24 | end 25 | 26 | if self.enter.eventClient ~= nil then 27 | TriggerEvent(self.enter.eventClient, self.data) 28 | end 29 | 30 | if self.enter.eventServer ~= nil then 31 | TriggerServerEvent(self.enter.eventServer, self.data) 32 | end 33 | 34 | end) 35 | end 36 | 37 | -- 38 | -- 39 | -- 40 | function Trigger:Active() 41 | Citizen.CreateThread(function() 42 | 43 | if self.active.callback ~= nil then 44 | local callback = self.active.callback 45 | callback(self.data) 46 | end 47 | 48 | if self.active.eventClient ~= nil then 49 | TriggerEvent(self.active.eventClient, self.data) 50 | end 51 | 52 | if self.active.eventServer ~= nil then 53 | TriggerServerEvent(self.active.eventServer, self.data) 54 | end 55 | 56 | end) 57 | end 58 | 59 | -- 60 | -- 61 | -- 62 | function Trigger:Exit() 63 | Citizen.CreateThread(function() 64 | 65 | if self.exit.callback ~= nil then 66 | local callback = self.exit.callback 67 | callback(self.data) 68 | end 69 | 70 | if self.exit.eventClient ~= nil then 71 | TriggerEvent(self.exit.eventClient, self.data) 72 | end 73 | 74 | if self.exit.eventServer ~= nil then 75 | TriggerServerEvent(self.exit.eventServer, self.data) 76 | end 77 | 78 | end) 79 | end 80 | 81 | -- 82 | -- 83 | -- 84 | function trigger.new(data) 85 | 86 | assert(type(data.x) == "number", "Trigger : x must be number") 87 | assert(type(data.y) == "number", "Trigger : y must be number") 88 | assert(type(data.z) == "number", "Trigger : z must be number") 89 | 90 | local self = data 91 | self.weight = data.weight or 2.0 92 | self.height = data.height or 2.0 93 | self.enter = data.enter or {} 94 | self.exit = data.exit or {} 95 | self.active = data.active or {} 96 | self.data = data.data or {} 97 | 98 | if data.enable == nil or type(data.enable) ~= "boolean" then 99 | self.enable = true 100 | end 101 | 102 | setmetatable(self, { __index = Trigger }) 103 | return self 104 | 105 | end 106 | -------------------------------------------------------------------------------- /src/trigger/triggers.client.lua: -------------------------------------------------------------------------------- 1 | -- 2 | -- @Project: FiveM Tools 3 | -- @Author: Samuelds 4 | -- @License: GNU General Public License v3.0 5 | -- @Source: https://github.com/FivemTools/ft_libs 6 | -- 7 | 8 | local triggers = {} 9 | local enabledTriggers = {} 10 | local currentTriggers = {} 11 | 12 | -- 13 | -- Enable Trigger 14 | -- 15 | function EnableTrigger(...) 16 | 17 | local args = {...} 18 | local count = #args 19 | 20 | if count == 1 and type(args[1]) == "table" then 21 | 22 | for _, name in pairs(args[1]) do 23 | if triggers[name] ~= nil then 24 | enabledTriggers[name] = true 25 | end 26 | Citizen.Wait(10) 27 | end 28 | 29 | elseif count == 1 then 30 | 31 | local name = args[1] 32 | if triggers[name] ~= nil then 33 | enabledTriggers[name] = true 34 | end 35 | 36 | end 37 | 38 | end 39 | 40 | -- 41 | -- Disable Trigger 42 | -- 43 | function DisableTrigger(...) 44 | 45 | local args = {...} 46 | local count = #args 47 | 48 | if count == 1 and type(args[1]) == "table" then 49 | 50 | for _, name in pairs(args[1]) do 51 | enabledTriggers[name] = nil 52 | currentTriggers[name] = nil 53 | Citizen.Wait(10) 54 | end 55 | 56 | elseif count == 1 then 57 | 58 | local name = args[1] 59 | enabledTriggers[name] = nil 60 | currentTriggers[name] = nil 61 | 62 | end 63 | 64 | end 65 | 66 | 67 | -- 68 | -- Switch Trigger 69 | -- 70 | function SwitchTrigger(...) 71 | 72 | local args = {...} 73 | local count = #args 74 | if count == 1 and type(args[1]) == "table" then 75 | 76 | for name, status in pairs(args[1]) do 77 | if triggers[name] ~= nil then 78 | if status == true then 79 | EnableTrigger(name) 80 | elseif status == false then 81 | DisableTrigger(name) 82 | end 83 | end 84 | Citizen.Wait(10) 85 | end 86 | 87 | elseif count == 2 then 88 | 89 | local name = args[1] 90 | local status = args[2] 91 | if triggers[name] ~= nil then 92 | if status == true then 93 | EnableTrigger(name) 94 | else 95 | DisableTrigger(name) 96 | end 97 | end 98 | 99 | end 100 | 101 | end 102 | 103 | -- 104 | -- Add Trigger 105 | -- 106 | function AddTrigger(...) 107 | 108 | local args = {...} 109 | local count = #args 110 | 111 | if count == 1 and type(args[1]) == "table" then 112 | 113 | for name, value in pairs(args[1]) do 114 | if triggers[name] == nil then 115 | triggers[name] = trigger.new(value) 116 | if value.enable == nil or value.enable == true then 117 | EnableTrigger(name) 118 | end 119 | end 120 | Citizen.Wait(10) 121 | end 122 | 123 | elseif count == 2 then 124 | 125 | local name = args[1] 126 | local value = args[2] 127 | if triggers[name] == nil then 128 | triggers[name] = trigger.new(value) 129 | 130 | if value.enable == nil or value.enable == true then 131 | EnableTrigger(name) 132 | end 133 | end 134 | 135 | end 136 | 137 | end 138 | 139 | -- 140 | -- Remove Trigger 141 | -- 142 | function RemoveTrigger(...) 143 | 144 | local args = {...} 145 | local count = #args 146 | 147 | if count == 1 and type(args[1]) == "table" then 148 | 149 | for _, name in ipairs(args[1]) do 150 | if triggers[name] ~= nil then 151 | DisableTrigger(name) 152 | triggers[name] = nil 153 | end 154 | Citizen.Wait(10) 155 | end 156 | 157 | elseif count == 1 then 158 | 159 | local name = args[1] 160 | if triggers[name] ~= nil then 161 | DisableTrigger(name) 162 | triggers[name] = nil 163 | end 164 | 165 | end 166 | 167 | end 168 | 169 | 170 | -- 171 | -- Set areas 172 | -- 173 | function SetTrigger(...) 174 | 175 | local args = {...} 176 | local count = #args 177 | 178 | if count == 1 and type(args[1]) == "table" then 179 | 180 | for name, values in pairs(args[1]) do 181 | if triggers[name] ~= nil then 182 | local trigger = triggers[name] 183 | for key, value in pairs(values) do 184 | trigger[key] = value 185 | end 186 | end 187 | Citizen.Wait(1) 188 | end 189 | 190 | elseif count == 2 then 191 | 192 | local name = args[1] 193 | local values = args[2] 194 | if triggers[name] ~= nil then 195 | local trigger = triggers[name] 196 | for key, value in pairs(values) do 197 | trigger[key] = value 198 | end 199 | end 200 | 201 | end 202 | 203 | end 204 | 205 | -- 206 | -- Current Trigger 207 | -- 208 | function CurrentTrigger() 209 | 210 | return currentTriggers 211 | 212 | end 213 | 214 | -- 215 | -- Check 216 | -- 217 | function CheckTriggerThread() 218 | 219 | Citizen.CreateThread(function() 220 | 221 | while true do 222 | 223 | local playerCoords = GetPlayerCoords() 224 | for name, value in pairs(enabledTriggers) do 225 | 226 | local target = triggers[name] 227 | if target ~= nil then 228 | player_in = (GetDistanceBetween3DCoords(target.x, target.y, target.z, playerCoords.x, playerCoords.y, playerCoords.z) < (target.weight + 0.0) and math.abs(playerCoords.z - target.z) <= (target.height + 0.0)) 229 | if player_in and currentTriggers[name] == nil then 230 | currentTriggers[name] = true 231 | target:Enter() 232 | elseif not player_in and currentTriggers[name] ~= nil then 233 | currentTriggers[name] = nil 234 | target:Exit() 235 | end 236 | end 237 | 238 | end 239 | 240 | Citizen.Wait(200) 241 | end 242 | 243 | end) 244 | 245 | end 246 | 247 | -- 248 | -- Check 249 | -- 250 | function ActiveTriggerThread() 251 | 252 | Citizen.CreateThread(function() 253 | 254 | while true do 255 | 256 | for name, value in pairs(currentTriggers) do 257 | 258 | local target = triggers[name] 259 | if target ~= nil and currentTriggers[name] ~= nil then 260 | target:Active() 261 | end 262 | 263 | end 264 | Citizen.Wait(5) 265 | end 266 | 267 | end) 268 | 269 | end 270 | -------------------------------------------------------------------------------- /src/ui/instructionalButtons.client.lua: -------------------------------------------------------------------------------- 1 | -- 2 | -- @Project: FiveM Tools 3 | -- @Author: Samuelds 4 | -- @License: GNU General Public License v3.0 5 | -- @Source: https://github.com/FivemTools/ft_libs 6 | -- 7 | local instructionalsButtonsList = {} 8 | local currentInstructionalButtons = nil 9 | local scaleform = nil 10 | 11 | -- 12 | -- 13 | -- 14 | local function CreateInstructionalButtons(data) 15 | 16 | Citizen.CreateThread(function() 17 | 18 | -- Citizen.Trace("oui") 19 | scaleform = RequestScaleformMovie("INSTRUCTIONAL_BUTTONS") 20 | while not HasScaleformMovieLoaded(scaleform) do 21 | Citizen.Wait(10) 22 | end 23 | 24 | PushScaleformMovieFunction(scaleform, "CLEAR_ALL") 25 | PopScaleformMovieFunctionVoid() 26 | 27 | local total = 0 28 | for text, value in pairs(data) do 29 | PushScaleformMovieFunction(scaleform, "SET_DATA_SLOT") 30 | PushScaleformMovieFunctionParameterInt(total) 31 | PushScaleformMovieFunctionParameterString(GetControlInstructionalButton(2, value, true)) 32 | PushScaleformMovieFunctionParameterString(text) 33 | PopScaleformMovieFunctionVoid() 34 | total = total + 1 35 | Citizen.Wait(1) 36 | end 37 | 38 | PushScaleformMovieFunction(scaleform, "DRAW_INSTRUCTIONAL_BUTTONS") 39 | PopScaleformMovieFunctionVoid() 40 | 41 | PushScaleformMovieFunction(scaleform, "SET_BACKGROUND_COLOUR") 42 | PushScaleformMovieFunctionParameterInt(0) 43 | PushScaleformMovieFunctionParameterInt(0) 44 | PushScaleformMovieFunctionParameterInt(0) 45 | PushScaleformMovieFunctionParameterInt(80) 46 | PopScaleformMovieFunctionVoid() 47 | 48 | end) 49 | 50 | end 51 | 52 | -- 53 | -- 54 | -- 55 | function AddInstructionalButtons(...) 56 | 57 | local args = {...} 58 | local count = #args 59 | 60 | if count == 1 and type(args[1]) == "table" then 61 | 62 | for name, value in pairs(args[1]) do 63 | Citizen.Wait(1) 64 | instructionalsButtonsList[name] = value 65 | end 66 | 67 | elseif count == 2 then 68 | 69 | local name = args[1] 70 | local value = args[2] 71 | instructionalsButtonsList[name] = value 72 | 73 | else 74 | 75 | return false 76 | 77 | end 78 | 79 | end 80 | 81 | -- 82 | -- 83 | -- 84 | function RemoveInstructionalButtons(...) 85 | 86 | local args = {...} 87 | local count = #args 88 | 89 | if count == 1 and type(args[1]) == "table" then 90 | 91 | for name, value in pairs(args[1]) do 92 | instructionalsButtonsList[name] = nil 93 | Citizen.Wait(1) 94 | end 95 | 96 | elseif count == 1 then 97 | 98 | local name = args[1] 99 | instructionalsButtonsList[name] = nil 100 | 101 | else 102 | 103 | return false 104 | 105 | end 106 | 107 | end 108 | 109 | -- 110 | -- 111 | -- 112 | function DisplayInstructionalButtons(name) 113 | 114 | if instructionalsButtonsList[name] ~= nil and currentInstructionalButtons ~= name then 115 | 116 | currentInstructionalButtons = name 117 | CreateInstructionalButtons(instructionalsButtonsList[name]) 118 | 119 | elseif currentInstructionalButtons == name then 120 | 121 | return false 122 | 123 | else 124 | 125 | currentInstructionalButtons = nil 126 | scaleform = nil 127 | 128 | end 129 | 130 | end 131 | 132 | -- 133 | -- 134 | -- 135 | function GetCurrentInstructionalButtons() 136 | 137 | return currentInstructionalButtons 138 | 139 | end 140 | 141 | -- 142 | -- 143 | -- 144 | function InstructionalButtonsFrame() 145 | 146 | Citizen.CreateThread(function() 147 | while true do 148 | 149 | if currentInstructionalButtons ~= nil and instructionalsButtonsList[currentInstructionalButtons] ~= nil and scaleform ~= nil then 150 | DrawScaleformMovieFullscreen(scaleform, 255, 255, 255, 255, 0) 151 | end 152 | Citizen.Wait(5) 153 | 154 | end 155 | end) 156 | 157 | end 158 | -------------------------------------------------------------------------------- /src/ui/ui.client.lua: -------------------------------------------------------------------------------- 1 | -- 2 | -- @Project: FiveM Tools 3 | -- @Author: Samuelds 4 | -- @License: GNU General Public License v3.0 5 | -- @Source: https://github.com/FivemTools/ft_libs 6 | -- 7 | 8 | -- 9 | -- Display info in corner top left 10 | -- 11 | function HelpPromt(text) 12 | 13 | SetTextComponentFormat("STRING") 14 | AddTextComponentString(text) 15 | DisplayHelpTextFromStringLabel(0, false, false, -1) 16 | 17 | end 18 | 19 | -- 20 | -- Display loading promt 21 | -- 22 | function LoadingPromt(settings) 23 | 24 | settings = settings or {} 25 | local text = settings.text or "Text" 26 | local type = settings.type or 4 27 | local time = settings.time or 1000 28 | 29 | N_0xaba17d7ce615adbf("STRING") 30 | AddTextComponentString(text) 31 | N_0xbd12f8228410d9b4(type) 32 | N_0x10d373323e5b9c0d() 33 | 34 | end 35 | 36 | -- 37 | -- Display notification on the top map 38 | -- 39 | function Notification(message) 40 | 41 | SetNotificationTextEntry('STRING') 42 | AddTextComponentString(message) 43 | DrawNotification(false, false) 44 | 45 | end 46 | 47 | -- 48 | -- Display notification on the top map 49 | -- 50 | function AdvancedNotification(settings) 51 | 52 | settings = settings or {} 53 | local icon = settings.icon or "CHAR_DEFAULT" 54 | local type = settings.type or 1 55 | local text = settings.text or "" 56 | local title = settings.title or "" 57 | local subTitle = settings.subTitle or "" 58 | 59 | SetNotificationTextEntry("STRING") 60 | AddTextComponentString(text) 61 | SetNotificationMessage(icon, icon, true, type, title, subTitle) 62 | DrawNotification(false, true) 63 | 64 | end 65 | 66 | -- 67 | -- Display text on the screen 68 | -- 69 | function Text(settings) 70 | 71 | settings = settings or {} 72 | local text = settings.text or "Text" 73 | local font = settings.font or 1 74 | local x = settings.x or 0 75 | local y = settings.y or 0 76 | local scale = settings.scale or 1.0 77 | local red = settings.red or 255 78 | local green = settings.green or 255 79 | local blue = settings.blue or 255 80 | local alpha = settings.alpha or 255 81 | local startWrap = settings.startWrap or 0.0 82 | local endWrap = settings.endWrap or 1.0 83 | 84 | SetTextFont(font) 85 | SetTextProportional(0) 86 | SetTextScale(scale, scale) 87 | SetTextColour(red, green, blue, alpha) 88 | SetTextWrap(startWrap, endWrap) 89 | if settings.center == true then 90 | SetTextCentre(true) 91 | end 92 | if settings.right == true then 93 | SetTextJustification(2) 94 | end 95 | SetTextEntry("STRING") 96 | AddTextComponentString(text) 97 | DrawText(x, y) 98 | 99 | end 100 | 101 | -- 102 | -- Open input 103 | -- 104 | function OpenTextInput(settings) 105 | 106 | settings = settings or {} 107 | local title = settings.title or "FMMC_KEY_TIP8" 108 | local defaultText = settings.defaultText or "" 109 | local maxInputLength = settings.maxInputLength or 255 110 | 111 | local customTitle = false 112 | if title ~= nil and settings.customTitle ~= nil and settings.customTitle == true then 113 | AddTextEntry('FT_TEXT', title) 114 | title = "FT_TEXT" 115 | end 116 | 117 | DisplayOnscreenKeyboard(true, title, "", defaultText, "", "", "", maxInputLength) 118 | 119 | while UpdateOnscreenKeyboard() == 0 do 120 | DisableAllControlActions(0) 121 | Citizen.Wait(10) 122 | end 123 | 124 | local result = GetOnscreenKeyboardResult() 125 | if result then 126 | return result 127 | else 128 | return nil 129 | end 130 | 131 | end 132 | 133 | -- 134 | -- Text on center 135 | -- 136 | function TextNotification(settings) 137 | 138 | settings = settings or {} 139 | local text = settings.text or "Text" 140 | local time = settings.time or 1000 141 | 142 | SetTextEntry_2("STRING") 143 | AddTextComponentString(text) 144 | DrawSubtitleTimed(time, true) 145 | 146 | end 147 | 148 | -- 149 | -- 3D text 150 | -- 151 | function Show3DText(settings) 152 | 153 | settings = settings or {} 154 | local x = settings.x or 0.0 155 | local y = settings.y or 0.0 156 | local z = settings.z + 1 or 0.0 157 | local text = settings.text or "3D TEXT" 158 | local font = settings.font or 1 159 | local red = settings.red or 255 160 | local green = settings.green or 255 161 | local blue = settings.blue or 255 162 | local alpha = settings.alpha or 255 163 | local scale = settings.scale or 1.0 164 | local onScreen, _x, _y = World3dToScreen2d(x, y, z) 165 | 166 | if onScreen then 167 | local px, py, pz = table.unpack(GetGameplayCamCoords()) 168 | local dist = GetDistanceBetweenCoords(px, py, pz, x, y, z, 1) 169 | local scale = ( 1 / dist) * 2 170 | local fov = ( 1 / GetGameplayCamFov() ) * 100 171 | local scale = scale * fov 172 | 173 | SetTextScale(0.2 * scale, 0.2 * scale) 174 | SetTextFont(font) 175 | SetTextProportional(1) 176 | SetTextScale(scale, scale) 177 | SetTextColour(red, green, blue, alpha) 178 | SetTextDropshadow(0, 0, 0, 0, 255) 179 | SetTextEdge(2, 0, 0, 0, 150) 180 | SetTextDropShadow() 181 | SetTextOutline() 182 | SetTextEntry("STRING") 183 | SetTextCentre(1) 184 | AddTextComponentString(text) 185 | SetDrawOrigin(x, y, z, 0) 186 | DrawText(0.0, 0.0) 187 | ClearDrawOrigin() 188 | end 189 | 190 | end 191 | 192 | -- 193 | -- Events 194 | -- 195 | RegisterNetEvent('ft_libs:Notification') 196 | AddEventHandler('ft_libs:Notification', Notification) 197 | 198 | RegisterNetEvent('ft_libs:AdvancedNotification') 199 | AddEventHandler('ft_libs:AdvancedNotification', AdvancedNotification) 200 | 201 | RegisterNetEvent('ft_libs:TextNotification') 202 | AddEventHandler('ft_libs:TextNotification', TextNotification) 203 | -------------------------------------------------------------------------------- /src/utils/utils.client.lua: -------------------------------------------------------------------------------- 1 | -- 2 | -- @Project: FiveM Tools 3 | -- @Author: Samuelds 4 | -- @License: GNU General Public License v3.0 5 | -- @Source: https://github.com/FivemTools/ft_libs 6 | -- 7 | 8 | -- 9 | -- PrintTable event 10 | -- 11 | RegisterNetEvent("ft_libs:PrintTable") 12 | AddEventHandler('ft_libs:PrintTable', function(value) 13 | 14 | print("---------[ft_libs : Debug]---------") 15 | PrintTable(value) 16 | print("-------------------------") 17 | 18 | end) 19 | 20 | -- 21 | -- Debug mod 22 | -- 23 | RegisterNetEvent("ft_libs:DebugMode") 24 | AddEventHandler('ft_libs:DebugMode', function(status) 25 | 26 | debugMode = status 27 | if debugMode == true then 28 | Citizen.Trace("[FT_LIBS] DEBUG MODE ENABLE") 29 | else 30 | Citizen.Trace("[FT_LIBS] DEBUG MODE DISABLE") 31 | end 32 | 33 | end) 34 | -------------------------------------------------------------------------------- /src/utils/utils.common.lua: -------------------------------------------------------------------------------- 1 | -- 2 | -- @Project: FiveM Tools 3 | -- @Author: Samuelds, Izio38 4 | -- @License: GNU General Public License v3.0 5 | -- @Source: https://github.com/FivemTools/ft_libs 6 | -- 7 | 8 | -- 9 | -- print table 10 | -- 11 | function PrintTable(table, indent) 12 | 13 | if type(table) == "table" then 14 | 15 | if not indent then 16 | indent = 0 17 | end 18 | 19 | for k, v in pairs(table) do 20 | formatting = string.rep(" ", indent) .. k .. ": " 21 | if type(v) == "table" then 22 | print(formatting) 23 | PrintTable(v, indent + 1) 24 | elseif type(v) == "boolean" then 25 | if v then 26 | print(formatting .. "true") 27 | else 28 | print(formatting .. "false") 29 | end 30 | elseif type(v) == "nil" then 31 | print(formatting .. "nil") 32 | elseif type(v) == "function" then 33 | print(formatting .. "function") 34 | else 35 | print(formatting .. tostring(v) .. " (" .. type(v) .. ")") 36 | end 37 | end 38 | 39 | elseif type(table) == "boolean" then 40 | 41 | if table then 42 | print("true") 43 | else 44 | print("false") 45 | end 46 | 47 | elseif type(table) == "nil" then 48 | 49 | print("nil") 50 | 51 | elseif type(table) == "function" then 52 | 53 | print("function") 54 | 55 | else 56 | 57 | print(tostring(table) .. " (" .. type(table) .. ")") 58 | 59 | end 60 | 61 | end 62 | 63 | -- 64 | -- Count table 65 | -- 66 | function TableLength(table) 67 | 68 | local count = 0 69 | for _ in pairs(table) do 70 | count = count + 1 71 | end 72 | return count 73 | 74 | end 75 | 76 | -- 77 | -- Round number 78 | -- 79 | function Round(settings) 80 | 81 | settings = settings or {} 82 | local number = settings.number or 0 83 | local decimal = settings.decimal or 1 84 | local mult = 10 ^ decimal 85 | return math.floor(number * mult + 0.5) / mult 86 | 87 | end 88 | 89 | -- 90 | -- Comat number 91 | -- 92 | function CommaValue(settings) 93 | 94 | settings = settings or {} 95 | local number = settings.number or "" 96 | local separator = settings.separator or " " 97 | 98 | if settings.decimal ~= nil then 99 | number = Round({ number = number, decimal = settings.decimal }) 100 | end 101 | 102 | while true do 103 | number, k = string.gsub(number, "^(-?%d+)(%d%d%d)", '%1' .. separator .. '%2') 104 | if k==0 then 105 | break 106 | end 107 | end 108 | return number 109 | 110 | end 111 | 112 | -- 113 | -- Copy table 114 | -- 115 | function Copy(t) 116 | 117 | if type(t) ~= "table" then 118 | return t 119 | end 120 | local meta = getmetatable(t) 121 | local target = {} 122 | for k, v in pairs(t) do 123 | target[k] = v 124 | end 125 | setmetatable(target, meta) 126 | return target 127 | end 128 | 129 | -- 130 | -- Clone table 131 | -- 132 | function Clone(t) 133 | 134 | if type(t) ~= "table" then 135 | return t 136 | end 137 | local meta = getmetatable(t) 138 | local target = {} 139 | for k, v in pairs(t) do 140 | if type(v) == "table" then 141 | target[k] = Clone(v) 142 | else 143 | target[k] = v 144 | end 145 | end 146 | setmetatable(target, meta) 147 | return target 148 | 149 | end 150 | 151 | -- 152 | -- Debug print 153 | -- 154 | 155 | debugMode = false 156 | 157 | -- 158 | -- 159 | -- 160 | function SetDebug(status) 161 | 162 | assert(type(status) == "boolean" or boolean == 1 or boolean == 0, "SetDebug : status must be boolean or number") 163 | 164 | if status == 1 then 165 | status = true 166 | elseif status == 0 then 167 | status = false 168 | end 169 | debugMode = status 170 | 171 | end 172 | 173 | -- 174 | -- 175 | -- 176 | function DebugPrint(...) 177 | 178 | if debugMode then 179 | local args = {...} 180 | local count = #args 181 | 182 | if count > 1 then 183 | print("------[ " .. args[2].. " ]------") 184 | PrintTable(args[1]) 185 | print("-----[ END " .. args[2].. " ]-----") 186 | else 187 | print("------[ FT_DEBUG ]------") 188 | PrintTable(args[1]) 189 | print("-----[ END FT_DEBUG ]-----") 190 | end 191 | 192 | end 193 | 194 | end 195 | 196 | -- 197 | -- 198 | -- 199 | function TableContainsValue(table, data) 200 | 201 | for key, value in pairs(table) do 202 | if value == data then 203 | return key 204 | end 205 | end 206 | return false 207 | 208 | end 209 | 210 | -- 211 | -- 212 | -- 213 | function GetLastContentValue(table) 214 | 215 | local total = #table 216 | return table[total] 217 | 218 | end 219 | 220 | -- 221 | -- 222 | -- 223 | local charset = {} 224 | for i = 48, 57 do table.insert(charset, string.char(i)) end 225 | for i = 65, 90 do table.insert(charset, string.char(i)) end 226 | for i = 97, 122 do table.insert(charset, string.char(i)) end 227 | 228 | function GetRandomString(length) 229 | 230 | math.randomseed(GetGameTimer()) 231 | if length > 0 then 232 | return GetRandomString(length - 1) .. charset[math.random(1, #charset)] 233 | else 234 | return "" 235 | end 236 | 237 | end 238 | 239 | -- 240 | -- 241 | -- 242 | function GetDistanceBetween3DCoords(x1, y1, z1, x2, y2, z2) 243 | 244 | if x1 ~= nil and y1 ~= nil and z1 ~= nil and x2 ~= nil and y2 ~= nil and z2 ~= nil then 245 | return math.sqrt((x1 - x2) ^ 2 + (y1 - y2) ^ 2 + (z1 - z2) ^ 2) 246 | end 247 | return -1 248 | 249 | end 250 | -------------------------------------------------------------------------------- /src/utils/utils.server.lua: -------------------------------------------------------------------------------- 1 | -- 2 | -- @Project: FiveM Tools 3 | -- @Author: Samuelds 4 | -- @License: GNU General Public License v3.0 5 | -- @Source: https://github.com/FivemTools/ft_libs 6 | -- 7 | 8 | -- 9 | -- Get SeamID 10 | -- 11 | function GetSteamIDFormSource(source) 12 | 13 | assert(type(source) == "number", "source must be number") 14 | 15 | local identifier = GetPlayerIdentifiers(source) 16 | if identifier[1] ~= nil and string.find(identifier[1], "steam") then 17 | return identifier[1] 18 | end 19 | return false 20 | 21 | end 22 | 23 | -- 24 | -- Get IP 25 | -- 26 | function GetIpFormSource(source) 27 | 28 | assert(type(source) == "number", "source must be number") 29 | 30 | local ip = GetPlayerEP(source) 31 | if ip ~= nil then 32 | return ip 33 | end 34 | return false 35 | 36 | end 37 | 38 | -- 39 | -- PrintTable event 40 | -- 41 | RegisterServerEvent("ft_libs:PrintTable") 42 | AddEventHandler('ft_libs:PrintTable', function(value) 43 | 44 | print("---------[ft_libs : Debug]---------") 45 | PrintTable(value) 46 | print("-------------------------") 47 | 48 | end) 49 | 50 | -- 51 | -- 52 | -- 53 | AddEventHandler('onServerResourceStart', function(resource) 54 | 55 | if resource == 'ft_libs' then 56 | debugMode = GetConvar("ft_debug", "false") 57 | 58 | if debugMode == "true" then 59 | print("[FT_LIBS] DEBUG MODE ENABLE") 60 | debugMode = true 61 | else 62 | debugMode = false 63 | end 64 | end 65 | 66 | end) 67 | 68 | -- 69 | -- 70 | -- 71 | RegisterServerEvent("ft_libs:OnClientReady") 72 | AddEventHandler('ft_libs:OnClientReady', function() 73 | 74 | TriggerClientEvent("ft_libs:DebugMode", source, debugMode) 75 | 76 | end) 77 | 78 | -- 79 | -- Rcon comand 80 | -- 81 | RegisterServerEvent("rconCommand") 82 | AddEventHandler("rconCommand", function(command, args) 83 | 84 | if command == "ft_debugMode" then 85 | 86 | local count = #args 87 | if count == 0 then 88 | 89 | if debugMode == true then 90 | debugMode = false 91 | else 92 | debugMode = true 93 | end 94 | 95 | elseif count == 1 then 96 | 97 | local arg = args[1] 98 | if arg == "true" or arg == "1" then 99 | debugMode = true 100 | elseif arg == "false" or arg == "0" then 101 | debugMode = false 102 | end 103 | 104 | end 105 | 106 | -- Print to console 107 | if debugMode == true then 108 | print("[FT_LIBS] DEBUG MODE ENABLE") 109 | else 110 | print("[FT_LIBS] DEBUG MODE DISABLE") 111 | end 112 | 113 | TriggerClientEvent("ft_libs:DebugMode", -1, debugMode) 114 | CancelEvent() 115 | 116 | end 117 | 118 | end) 119 | 120 | --------------------------------------------------------------------------------