├── .gitattributes ├── .gitignore ├── .gitmodules ├── Arizona Framework Sample.sln.DotSettings ├── ArizonaFrameworkSample.flaxproj ├── Content ├── GameSettings.json ├── Gameplay │ └── Core │ │ ├── MyPlayerController.prefab │ │ ├── MyPlayerPawn.prefab │ │ └── MyPlayerUI.prefab ├── Materials │ └── Color Material.flax ├── SceneData │ └── Game Level │ │ └── EnvProbes │ │ └── 29c57d2042cb2acc03b6929c35be57f6.flax ├── Scenes │ ├── Game Level.scene │ └── Menu Level.scene ├── Settings │ ├── Audio Settings.json │ ├── Build Settings.json │ ├── Debug Settings.json │ ├── Game Instance Settings.json │ ├── Graphics Settings.json │ ├── Input Settings.json │ ├── Layers And Tags Settings.json │ ├── Linux Settings.json │ ├── Localization Settings.json │ ├── My Settings.json │ ├── Navigation Settings.json │ ├── Network Settings.json │ ├── Physics Settings.json │ ├── Streaming Settings.json │ ├── Time Settings.json │ ├── UWP Settings.json │ └── Windows Settings.json ├── Textures │ └── spawn-point-icon.flax ├── UI │ └── Pause Menu.prefab └── VFX │ └── Shoot Ray Trail Ribbon.flax ├── Documentation ├── game-level.png ├── main-menu.png └── screenshot.png ├── LICENSE ├── README.md └── Source ├── .editorconfig ├── Game ├── Core │ ├── IGameEntity.cs │ ├── MyGameMode.cs │ ├── MyGameState.cs │ ├── MyPlayerController.cs │ ├── MyPlayerPawn.cs │ ├── MyPlayerState.cs │ └── MyPlayerUI.cs ├── Editor │ └── MyGameEditor.cs ├── Game.Build.cs ├── Gameplay │ ├── LevelsManager.cs │ ├── MySettings.cs │ ├── SpawnPoint.cs │ └── UserManager.cs ├── UI │ ├── ExitOnEsc.cs │ ├── MainMenu.cs │ └── PauseMenu.cs └── Utilities │ └── GameUtilities.cs ├── GameEditorTarget.Build.cs └── GameTarget.Build.cs /.gitattributes: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/FlaxEngine/ArizonaFrameworkSample/HEAD/.gitattributes -------------------------------------------------------------------------------- /.gitignore: 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