├── .gitattributes ├── .gitignore ├── BL3ProfileEditor ├── App.config ├── App.xaml ├── App.xaml.cs ├── BL3ProfileEditor.csproj ├── BL3ProfileEditor.sln ├── Borderlands 3 004 512 x 512 ICO.ico ├── Debug │ ├── DebugConsole.xaml │ ├── DebugConsole.xaml.cs │ └── RedirectWriter.cs ├── Editor.xaml ├── Editor.xaml.cs ├── PackageIO.dll ├── Properties │ ├── AssemblyInfo.cs │ ├── Resources.Designer.cs │ ├── Resources.resx │ └── launchSettings.json ├── Protobufs │ ├── Decryption │ │ ├── CRC32.cs │ │ ├── ProfileBogoCrypt.cs │ │ └── SaveBogoCrypt.cs │ ├── Definitions │ │ ├── OakProfile.cs │ │ ├── OakSave.cs │ │ └── OakShared.cs │ ├── GVAS │ │ └── GVASData.cs │ ├── Helpers │ │ └── Helpers.cs │ ├── OakProfile.proto │ ├── OakSave.proto │ ├── OakShared.proto │ └── Translations │ │ └── DataPathTranslations.cs └── versionInformation.txt ├── CosmeticsGenerator ├── CosmeticsDownloader.py ├── CosmeticsGenerator.pyproj ├── output.txt └── sheetData.xlsx ├── LICENSE ├── README.md └── versionInformation.txt /.gitattributes: -------------------------------------------------------------------------------- 1 | # Auto detect text files and perform LF normalization 2 | * text=auto 3 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | ## 4 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore 5 | 6 | # User-specific files 7 | *.rsuser 8 | *.suo 9 | *.user 10 | *.userosscache 11 | *.sln.docstates 12 | 13 | # User-specific files (MonoDevelop/Xamarin Studio) 14 | *.userprefs 15 | 16 | # Mono auto generated files 17 | mono_crash.* 18 | 19 | # Build results 20 | [Bbin]/[Dd]ebug/ 21 | [Dd]ebugPublic/ 22 | [Rr]elease/ 23 | [Rr]eleases/ 24 | x64/ 25 | x86/ 26 | [Aa][Rr][Mm]/ 27 | [Aa][Rr][Mm]64/ 28 | bld/ 29 | [Bb]in/ 30 | [Oo]bj/ 31 | [Ll]og/ 32 | 33 | # Visual Studio 2015/2017 cache/options directory 34 | .vs/ 35 | # Uncomment if you have tasks that create the project's static files in wwwroot 36 | #wwwroot/ 37 | 38 | # Visual Studio 2017 auto generated files 39 | Generated\ Files/ 40 | 41 | # MSTest test Results 42 | [Tt]est[Rr]esult*/ 43 | [Bb]uild[Ll]og.* 44 | 45 | # NUnit 46 | *.VisualState.xml 47 | TestResult.xml 48 | nunit-*.xml 49 | 50 | # Build Results of an ATL Project 51 | [Dd]ebugPS/ 52 | [Rr]eleasePS/ 53 | dlldata.c 54 | 55 | # Benchmark Results 56 | BenchmarkDotNet.Artifacts/ 57 | 58 | # .NET Core 59 | project.lock.json 60 | project.fragment.lock.json 61 | artifacts/ 62 | 63 | # StyleCop 64 | StyleCopReport.xml 65 | 66 | # Files built by Visual Studio 67 | *_i.c 68 | *_p.c 69 | *_h.h 70 | *.ilk 71 | *.meta 72 | *.obj 73 | *.iobj 74 | *.pch 75 | *.pdb 76 | *.ipdb 77 | *.pgc 78 | *.pgd 79 | *.rsp 80 | *.sbr 81 | *.tlb 82 | *.tli 83 | *.tlh 84 | *.tmp 85 | *.tmp_proj 86 | *_wpftmp.csproj 87 | *.log 88 | *.vspscc 89 | *.vssscc 90 | .builds 91 | *.pidb 92 | *.svclog 93 | *.scc 94 | 95 | # Chutzpah Test files 96 | _Chutzpah* 97 | 98 | # Visual C++ cache files 99 | ipch/ 100 | *.aps 101 | *.ncb 102 | *.opendb 103 | *.opensdf 104 | *.sdf 105 | *.cachefile 106 | *.VC.db 107 | *.VC.VC.opendb 108 | 109 | # Visual Studio profiler 110 | *.psess 111 | *.vsp 112 | *.vspx 113 | *.sap 114 | 115 | # Visual Studio Trace Files 116 | *.e2e 117 | 118 | # TFS 2012 Local Workspace 119 | $tf/ 120 | 121 | # Guidance Automation Toolkit 122 | *.gpState 123 | 124 | # ReSharper is a .NET coding add-in 125 | _ReSharper*/ 126 | *.[Rr]e[Ss]harper 127 | *.DotSettings.user 128 | 129 | # JustCode is a .NET coding add-in 130 | .JustCode 131 | 132 | # TeamCity is a build add-in 133 | _TeamCity* 134 | 135 | # DotCover is a Code Coverage Tool 136 | *.dotCover 137 | 138 | # AxoCover is a Code Coverage Tool 139 | .axoCover/* 140 | !.axoCover/settings.json 141 | 142 | # Visual Studio code coverage results 143 | *.coverage 144 | *.coveragexml 145 | 146 | # NCrunch 147 | _NCrunch_* 148 | .*crunch*.local.xml 149 | nCrunchTemp_* 150 | 151 | # MightyMoose 152 | *.mm.* 153 | AutoTest.Net/ 154 | 155 | # Web workbench (sass) 156 | .sass-cache/ 157 | 158 | # Installshield output folder 159 | [Ee]xpress/ 160 | 161 | # DocProject is a documentation generator add-in 162 | DocProject/buildhelp/ 163 | DocProject/Help/*.HxT 164 | DocProject/Help/*.HxC 165 | DocProject/Help/*.hhc 166 | DocProject/Help/*.hhk 167 | DocProject/Help/*.hhp 168 | DocProject/Help/Html2 169 | DocProject/Help/html 170 | 171 | # Click-Once directory 172 | publish/ 173 | 174 | # Publish Web Output 175 | *.[Pp]ublish.xml 176 | *.azurePubxml 177 | # Note: Comment the next line if you want to checkin your web deploy settings, 178 | # but database connection strings (with potential passwords) will be unencrypted 179 | *.pubxml 180 | *.publishproj 181 | 182 | # Microsoft Azure Web App publish settings. Comment the next line if you want to 183 | # checkin your Azure Web App publish settings, but sensitive information contained 184 | # in these scripts will be unencrypted 185 | PublishScripts/ 186 | 187 | # NuGet Packages 188 | *.nupkg 189 | # NuGet Symbol Packages 190 | *.snupkg 191 | # The packages folder can be ignored because of Package Restore 192 | **/[Pp]ackages/* 193 | # except build/, which is used as an MSBuild target. 194 | !**/[Pp]ackages/build/ 195 | # Uncomment if necessary however generally it will be regenerated when needed 196 | #!**/[Pp]ackages/repositories.config 197 | # NuGet v3's project.json files produces more ignorable files 198 | *.nuget.props 199 | *.nuget.targets 200 | 201 | # Microsoft Azure Build Output 202 | csx/ 203 | *.build.csdef 204 | 205 | # Microsoft Azure Emulator 206 | ecf/ 207 | rcf/ 208 | 209 | # Windows Store app package directories and files 210 | AppPackages/ 211 | BundleArtifacts/ 212 | Package.StoreAssociation.xml 213 | _pkginfo.txt 214 | *.appx 215 | *.appxbundle 216 | *.appxupload 217 | 218 | # Visual Studio cache files 219 | # files ending in .cache can be ignored 220 | *.[Cc]ache 221 | # but keep track of directories ending in .cache 222 | !?*.[Cc]ache/ 223 | 224 | # Others 225 | ClientBin/ 226 | ~$* 227 | *~ 228 | *.dbmdl 229 | *.dbproj.schemaview 230 | *.jfm 231 | *.pfx 232 | *.publishsettings 233 | orleans.codegen.cs 234 | 235 | # Including strong name files can present a security risk 236 | # (https://github.com/github/gitignore/pull/2483#issue-259490424) 237 | #*.snk 238 | 239 | # Since there are multiple workflows, uncomment next line to ignore bower_components 240 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) 241 | #bower_components/ 242 | 243 | # RIA/Silverlight projects 244 | Generated_Code/ 245 | 246 | # Backup & report files from converting an old project file 247 | # to a newer Visual Studio version. Backup files are not needed, 248 | # because we have git ;-) 249 | _UpgradeReport_Files/ 250 | Backup*/ 251 | UpgradeLog*.XML 252 | UpgradeLog*.htm 253 | ServiceFabricBackup/ 254 | *.rptproj.bak 255 | 256 | # SQL Server files 257 | *.mdf 258 | *.ldf 259 | *.ndf 260 | 261 | # Business Intelligence projects 262 | *.rdl.data 263 | *.bim.layout 264 | *.bim_*.settings 265 | *.rptproj.rsuser 266 | *- [Bb]ackup.rdl 267 | *- [Bb]ackup ([0-9]).rdl 268 | *- [Bb]ackup ([0-9][0-9]).rdl 269 | 270 | # Microsoft Fakes 271 | FakesAssemblies/ 272 | 273 | # GhostDoc plugin setting file 274 | *.GhostDoc.xml 275 | 276 | # Node.js Tools for Visual Studio 277 | .ntvs_analysis.dat 278 | node_modules/ 279 | 280 | # Visual Studio 6 build log 281 | *.plg 282 | 283 | # Visual Studio 6 workspace options file 284 | *.opt 285 | 286 | # Visual Studio 6 auto-generated workspace file (contains which files were open etc.) 287 | *.vbw 288 | 289 | # Visual Studio LightSwitch build output 290 | **/*.HTMLClient/GeneratedArtifacts 291 | **/*.DesktopClient/GeneratedArtifacts 292 | **/*.DesktopClient/ModelManifest.xml 293 | **/*.Server/GeneratedArtifacts 294 | **/*.Server/ModelManifest.xml 295 | _Pvt_Extensions 296 | 297 | # Paket dependency manager 298 | .paket/paket.exe 299 | paket-files/ 300 | 301 | # FAKE - F# Make 302 | .fake/ 303 | 304 | # CodeRush personal settings 305 | .cr/personal 306 | 307 | # Python Tools for Visual Studio (PTVS) 308 | __pycache__/ 309 | *.pyc 310 | 311 | # Cake - Uncomment if you are using it 312 | # tools/** 313 | # !tools/packages.config 314 | 315 | # Tabs Studio 316 | *.tss 317 | 318 | # Telerik's JustMock configuration file 319 | *.jmconfig 320 | 321 | # BizTalk build output 322 | *.btp.cs 323 | *.btm.cs 324 | *.odx.cs 325 | *.xsd.cs 326 | 327 | # OpenCover UI analysis results 328 | OpenCover/ 329 | 330 | # Azure Stream Analytics local run output 331 | ASALocalRun/ 332 | 333 | # MSBuild Binary and Structured Log 334 | *.binlog 335 | 336 | # NVidia Nsight GPU debugger configuration file 337 | *.nvuser 338 | 339 | # MFractors (Xamarin productivity tool) working folder 340 | .mfractor/ 341 | 342 | # Local History for Visual Studio 343 | .localhistory/ 344 | 345 | # BeatPulse healthcheck temp database 346 | healthchecksdb 347 | 348 | # Backup folder for Package Reference Convert tool in Visual Studio 2017 349 | MigrationBackup/ 350 | -------------------------------------------------------------------------------- /BL3ProfileEditor/App.config: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | -------------------------------------------------------------------------------- /BL3ProfileEditor/App.xaml: -------------------------------------------------------------------------------- 1 |  6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | -------------------------------------------------------------------------------- /BL3ProfileEditor/App.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Configuration; 4 | using System.Data; 5 | using System.Linq; 6 | using System.Threading.Tasks; 7 | using System.Windows; 8 | 9 | namespace BL3ProfileEditor 10 | { 11 | /// 12 | /// Interaction logic for App.xaml 13 | /// 14 | public partial class App : Application 15 | { 16 | } 17 | } 18 | -------------------------------------------------------------------------------- /BL3ProfileEditor/BL3ProfileEditor.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | WinExe 4 | netcoreapp3.0 5 | true 6 | false 7 | Borderlands 3 004 512 x 512 ICO.ico 8 | BL3ProfileEditor.App 9 | 10 | win-x86 11 | true 12 | true 13 | https://github.com/FromDarkHell/BL3ProfileEditor 14 | 15 | 16 | 17 | 18 | 2.0.0 19 | 20 | 21 | 4.2.0 22 | 23 | 24 | 2.4.6 25 | 26 | 27 | 28 | 29 | 30 | PackageIO.dll 31 | 32 | 33 | -------------------------------------------------------------------------------- /BL3ProfileEditor/BL3ProfileEditor.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio Version 16 4 | VisualStudioVersion = 16.0.29006.145 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BL3ProfileEditor", "BL3ProfileEditor.csproj", "{23B58253-91AC-49A5-9769-1C0CEBD650A0}" 7 | EndProject 8 | Project("{888888A0-9F3D-457C-B088-3A5042F75D52}") = "CosmeticsGenerator", "..\CosmeticsGenerator\CosmeticsGenerator.pyproj", "{34E5A226-3079-4DE1-9467-566714DE8623}" 9 | EndProject 10 | Global 11 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 12 | Debug|Any CPU = Debug|Any CPU 13 | Debug|x86 = Debug|x86 14 | Release|Any CPU = Release|Any CPU 15 | Release|x86 = Release|x86 16 | EndGlobalSection 17 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 18 | {23B58253-91AC-49A5-9769-1C0CEBD650A0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 19 | {23B58253-91AC-49A5-9769-1C0CEBD650A0}.Debug|Any CPU.Build.0 = Debug|Any CPU 20 | {23B58253-91AC-49A5-9769-1C0CEBD650A0}.Debug|x86.ActiveCfg = Debug|Any CPU 21 | {23B58253-91AC-49A5-9769-1C0CEBD650A0}.Debug|x86.Build.0 = Debug|Any CPU 22 | {23B58253-91AC-49A5-9769-1C0CEBD650A0}.Release|Any CPU.ActiveCfg = Release|Any CPU 23 | {23B58253-91AC-49A5-9769-1C0CEBD650A0}.Release|Any CPU.Build.0 = Release|Any CPU 24 | {23B58253-91AC-49A5-9769-1C0CEBD650A0}.Release|x86.ActiveCfg = Release|Any CPU 25 | {23B58253-91AC-49A5-9769-1C0CEBD650A0}.Release|x86.Build.0 = Release|Any CPU 26 | {34E5A226-3079-4DE1-9467-566714DE8623}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 27 | {34E5A226-3079-4DE1-9467-566714DE8623}.Debug|x86.ActiveCfg = Debug|Any CPU 28 | {34E5A226-3079-4DE1-9467-566714DE8623}.Release|Any CPU.ActiveCfg = Release|Any CPU 29 | {34E5A226-3079-4DE1-9467-566714DE8623}.Release|x86.ActiveCfg = Release|Any CPU 30 | EndGlobalSection 31 | GlobalSection(SolutionProperties) = preSolution 32 | HideSolutionNode = FALSE 33 | EndGlobalSection 34 | GlobalSection(ExtensibilityGlobals) = postSolution 35 | SolutionGuid = {6935F92D-7676-4B8E-A876-D6E23958560C} 36 | EndGlobalSection 37 | EndGlobal 38 | -------------------------------------------------------------------------------- /BL3ProfileEditor/Borderlands 3 004 512 x 512 ICO.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/FromDarkHell/BL3ProfileEditor/8b27a4e695f950746e848cac4e23e280a48c0ef1/BL3ProfileEditor/Borderlands 3 004 512 x 512 ICO.ico -------------------------------------------------------------------------------- /BL3ProfileEditor/Debug/DebugConsole.xaml: -------------------------------------------------------------------------------- 1 |  9 | 10 | 11 | 12 | 13 | -------------------------------------------------------------------------------- /BL3ProfileEditor/Debug/DebugConsole.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Linq; 4 | using System.Text; 5 | using System.Threading.Tasks; 6 | using System.Windows; 7 | using System.Windows.Controls; 8 | using System.Windows.Data; 9 | using System.Windows.Documents; 10 | using System.Windows.Input; 11 | using System.Windows.Media; 12 | using System.Windows.Media.Imaging; 13 | using System.Windows.Shapes; 14 | using System.Windows.Threading; 15 | 16 | namespace BL3ProfileEditor.Debug 17 | { 18 | /// 19 | /// Interaction logic for DebugConsole.xaml 20 | /// 21 | public partial class DebugConsole : Window 22 | { 23 | ConsoleRedirectWriter consoleRedirectWriter; 24 | 25 | public DebugConsole() 26 | { 27 | InitializeComponent(); 28 | consoleRedirectWriter = new ConsoleRedirectWriter(textBoxDebug); 29 | // Releases console when window closes. 30 | Closed += delegate (Object o, EventArgs e) { consoleRedirectWriter.Release(); }; 31 | } 32 | } 33 | } 34 | -------------------------------------------------------------------------------- /BL3ProfileEditor/Debug/RedirectWriter.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.IO; 4 | using System.Linq; 5 | using System.Text; 6 | using System.Threading.Tasks; 7 | using System.Windows.Controls; 8 | 9 | namespace BL3ProfileEditor.Debug 10 | { 11 | public class RedirectWriter : StringWriter 12 | { 13 | public Action OnWrite; 14 | 15 | private void WriteGeneric(T value) { if (OnWrite != null) OnWrite(value.ToString()); } 16 | 17 | public override void Write(char value) { WriteGeneric(value); } 18 | public override void Write(string value) { WriteGeneric(value); } 19 | public override void Write(bool value) { WriteGeneric(value); } 20 | public override void Write(int value) { WriteGeneric(value); } 21 | public override void Write(double value) { WriteGeneric(value); } 22 | public override void Write(long value) { WriteGeneric(value); } 23 | 24 | private void WriteLineGeneric(T value) { if (OnWrite != null) OnWrite(value.ToString() + "\n"); } 25 | public override void WriteLine(char value) { WriteLineGeneric(value); } 26 | public override void WriteLine(string value) { WriteLineGeneric(value); } 27 | public override void WriteLine(bool value) { WriteLineGeneric(value); } 28 | public override void WriteLine(int value) { WriteLineGeneric(value); } 29 | public override void WriteLine(double value) { WriteLineGeneric(value); } 30 | public override void WriteLine(long value) { WriteLineGeneric(value); } 31 | 32 | public override void Write(char[] buffer, int index, int count) 33 | { 34 | base.Write(buffer, index, count); 35 | char[] buffer2 = new char[count]; // Ensures large buffers are not a problem 36 | for (int i = 0; i < count; i++) buffer2[i] = buffer[index + i]; 37 | WriteGeneric(buffer2); 38 | } 39 | 40 | public override void WriteLine(char[] buffer, int index, int count) 41 | { 42 | base.Write(buffer, index, count); 43 | char[] buffer2 = new char[count]; // Ensures large buffers are not a problem 44 | for (int i = 0; i < count; i++) buffer2[i] = buffer[index + i]; 45 | WriteLineGeneric(buffer2); 46 | } 47 | } 48 | 49 | public class ConsoleRedirectWriter : RedirectWriter 50 | { 51 | TextWriter consoleTextWriter; //keeps Visual Studio console in scope. 52 | 53 | public ConsoleRedirectWriter(TextBox c) 54 | { 55 | consoleTextWriter = Console.Out; 56 | this.OnWrite += delegate (string text) { consoleTextWriter.Write(text); c.Text += text; c.ScrollToEnd(); }; 57 | 58 | Console.SetOut(this); 59 | } 60 | 61 | public void Release() 62 | { 63 | Console.SetOut(consoleTextWriter); 64 | } 65 | } 66 | } 67 | -------------------------------------------------------------------------------- /BL3ProfileEditor/Editor.xaml: -------------------------------------------------------------------------------- 1 |  10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 |