├── .editorconfig ├── .github └── FUNDING.yml ├── .gitignore ├── .gitmodules ├── BL3SaveEditor.sln ├── BL3SaveEditor ├── App.config ├── App.xaml ├── App.xaml.cs ├── AutoUpdater.xml ├── BL3SaveEditor.csproj ├── Borderlands 3 002 512 x 512 ICO.ico ├── Controls │ ├── IntegerMessageBox.xaml │ ├── IntegerMessageBox.xaml.cs │ ├── ItemBalanceChanger.xaml │ └── ItemBalanceChanger.xaml.cs ├── Debug │ ├── DebugConsole.xaml │ ├── DebugConsole.xaml.cs │ └── RedirectWriter.cs ├── FodyWeavers.xml ├── Helpers │ └── Helpers.cs ├── Icons │ ├── fugue │ │ ├── clipboard-text.png │ │ ├── cross-script.png │ │ ├── disk--plus.png │ │ ├── disk--purple.png │ │ ├── disk-black.png │ │ ├── document-binary.png │ │ ├── document-copy.png │ │ ├── documents-stack.png │ │ ├── documents-text.png │ │ ├── folder-open-document.png │ │ └── wrench-screwdriver.png │ ├── game │ │ ├── AllModIcons_I10.png │ │ ├── AllModIcons_I12.png │ │ ├── AllModIcons_I2C.png │ │ ├── AllModIcons_I2E.png │ │ ├── AllModIcons_I30.png │ │ ├── BITMAP_ICO_Expansion_4k.png │ │ ├── ECHOComm_IE.png │ │ ├── MinimapIcon_GalaxyMap.png │ │ ├── MinimapIcon_LostFoundFull.png │ │ ├── MinimapIcon_MiniBoss.png │ │ ├── MinimapIcon_Pinging_Loot.png │ │ ├── MinimapIcon_QuickChange.png │ │ ├── MinimapIcon_Respawn.png │ │ ├── MinimapIcon_SDUVendor.png │ │ ├── MissionIcon_TurnIn.png │ │ ├── promptIconDiamondKey.png │ │ ├── promptIconEridium.png │ │ └── promptIconGoldenKey.png │ └── icons │ │ ├── Borderlands 3 001 512 x 512 ICO.ico │ │ ├── Borderlands 3 001 512 x 512 PNG.png │ │ ├── Borderlands 3 002 512 x 512 ICO.ico │ │ ├── Borderlands 3 002 512 x 512 PNG.png │ │ ├── Borderlands 3 003 512 x 512 ICO.ico │ │ ├── Borderlands 3 003 512 x 512 PNG.png │ │ ├── Borderlands 3 004 512 x 512 ICO.ico │ │ ├── Borderlands 3 004 512 x 512 PNG.png │ │ └── README.md ├── MainWindow.xaml ├── MainWindow.xaml.cs ├── Properties │ ├── AssemblyInfo.cs │ ├── Resources.Designer.cs │ ├── Resources.resx │ ├── Settings.Designer.cs │ └── Settings.settings ├── Starters │ └── Zane.sav └── Styles │ └── WPFToolkit_Adonis.xaml ├── BL3Tools ├── BL3Tools.cs ├── BL3Tools.csproj ├── Decryption │ ├── CRC32.cs │ ├── ProfileBogoCrypt.cs │ └── SaveBogoCrypt.cs ├── FixProtobufs.ps1 ├── GVAS │ └── GVASSave.cs ├── GameData │ ├── DataPathTranslations.cs │ ├── Experience.cs │ ├── Items │ │ ├── Borderlands3Serial.cs │ │ ├── InventoryKeyDB.cs │ │ ├── InventoryNameDatabase.cs │ │ ├── InventorySerialDatabase.cs │ │ └── Mappings │ │ │ ├── README.md │ │ │ ├── balance_to_inv_data.json │ │ │ ├── balance_to_inv_key.json │ │ │ ├── part_name_mapping.json │ │ │ ├── prefix_name_mapping.json │ │ │ ├── valid_generics.json │ │ │ └── valid_part_database.json │ ├── Mappings │ │ └── fast_travel_to_name.json │ └── SDU.cs ├── Helpers │ └── Helpers.cs ├── Platform.cs ├── Properties │ └── AssemblyInfo.cs ├── Protobufs │ ├── OakProfile.proto │ ├── OakSave.proto │ └── OakShared.proto ├── Save.cs ├── Scripts │ ├── BalanceToInventoryData.py │ ├── BalanceToInventoryKey.py │ ├── FastTravelDumper.py │ ├── PartToName.py │ ├── README.md │ └── ValidPartMapper.py ├── TMSUnpack │ ├── TMSArchive.cs │ └── TMSUnpacker.cs └── packages.config ├── CustomizationGenerator ├── CustomizationGenerator.py └── CustomizationGenerator.pyproj ├── LICENSE └── README.md /.editorconfig: -------------------------------------------------------------------------------- 1 | [*.cs] 2 | 3 | # Default severity for all analyzer diagnostics 4 | dotnet_analyzer_diagnostic.severity = none 5 | -------------------------------------------------------------------------------- /.github/FUNDING.yml: -------------------------------------------------------------------------------- 1 | # These are supported funding model platforms 2 | 3 | github: # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2] 4 | patreon: fromdarkhell 5 | open_collective: # Replace with a single Open Collective username 6 | ko_fi: fromdarkhell 7 | tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel 8 | community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry 9 | liberapay: # Replace with a single Liberapay username 10 | issuehunt: # Replace with a single IssueHunt username 11 | otechie: # Replace with a single Otechie username 12 | custom: # Replace with up to 4 custom sponsorship URLs e.g., ['link1', 'link2'] 13 | -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | ## 4 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore 5 | 6 | # User-specific files 7 | *.rsuser 8 | *.suo 9 | *.user 10 | *.userosscache 11 | *.sln.docstates 12 | 13 | # User-specific files (MonoDevelop/Xamarin Studio) 14 | *.userprefs 15 | 16 | # Mono auto generated files 17 | mono_crash.* 18 | 19 | # Build results 20 | [Bbin]/[Dd]ebug/ 21 | [Bbin]/[Dd]ebugPublic/ 22 | [Rr]elease/ 23 | [Rr]eleases/ 24 | x64/ 25 | x86/ 26 | [Ww][Ii][Nn]32/ 27 | [Aa][Rr][Mm]/ 28 | [Aa][Rr][Mm]64/ 29 | bld/ 30 | [Bb]in/ 31 | [Oo]bj/ 32 | [Ll]og/ 33 | [Ll]ogs/ 34 | 35 | # Visual Studio 2015/2017 cache/options directory 36 | .vs/ 37 | # Uncomment if you have tasks that create the project's static files in wwwroot 38 | #wwwroot/ 39 | 40 | # Visual Studio 2017 auto generated files 41 | Generated\ Files/ 42 | 43 | # MSTest test Results 44 | [Tt]est[Rr]esult*/ 45 | [Bb]uild[Ll]og.* 46 | 47 | # NUnit 48 | *.VisualState.xml 49 | TestResult.xml 50 | nunit-*.xml 51 | 52 | # Build Results of an ATL Project 53 | [Dd]ebugPS/ 54 | [Rr]eleasePS/ 55 | dlldata.c 56 | 57 | # Benchmark Results 58 | BenchmarkDotNet.Artifacts/ 59 | 60 | # .NET Core 61 | project.lock.json 62 | project.fragment.lock.json 63 | artifacts/ 64 | 65 | # ASP.NET Scaffolding 66 | ScaffoldingReadMe.txt 67 | 68 | # StyleCop 69 | StyleCopReport.xml 70 | 71 | # Files built by Visual Studio 72 | *_i.c 73 | *_p.c 74 | *_h.h 75 | *.ilk 76 | *.meta 77 | *.obj 78 | *.iobj 79 | *.pch 80 | *.pdb 81 | *.ipdb 82 | *.pgc 83 | *.pgd 84 | *.rsp 85 | *.sbr 86 | *.tlb 87 | *.tli 88 | *.tlh 89 | *.tmp 90 | *.tmp_proj 91 | *_wpftmp.csproj 92 | *.log 93 | *.tlog 94 | *.vspscc 95 | *.vssscc 96 | .builds 97 | *.pidb 98 | *.svclog 99 | *.scc 100 | 101 | # Chutzpah Test files 102 | _Chutzpah* 103 | 104 | # Visual C++ cache files 105 | ipch/ 106 | *.aps 107 | *.ncb 108 | *.opendb 109 | *.opensdf 110 | *.sdf 111 | *.cachefile 112 | *.VC.db 113 | *.VC.VC.opendb 114 | 115 | # Visual Studio profiler 116 | *.psess 117 | *.vsp 118 | *.vspx 119 | *.sap 120 | 121 | # Visual Studio Trace Files 122 | *.e2e 123 | 124 | # TFS 2012 Local Workspace 125 | $tf/ 126 | 127 | # Guidance Automation Toolkit 128 | *.gpState 129 | 130 | # ReSharper is a .NET coding add-in 131 | _ReSharper*/ 132 | *.[Rr]e[Ss]harper 133 | *.DotSettings.user 134 | 135 | # TeamCity is a build add-in 136 | _TeamCity* 137 | 138 | # DotCover is a Code Coverage Tool 139 | *.dotCover 140 | 141 | # AxoCover is a Code Coverage Tool 142 | .axoCover/* 143 | !.axoCover/settings.json 144 | 145 | # Coverlet is a free, cross platform Code Coverage Tool 146 | coverage*.json 147 | coverage*.xml 148 | coverage*.info 149 | 150 | # Visual Studio code coverage results 151 | *.coverage 152 | *.coveragexml 153 | 154 | # NCrunch 155 | _NCrunch_* 156 | .*crunch*.local.xml 157 | nCrunchTemp_* 158 | 159 | # MightyMoose 160 | *.mm.* 161 | AutoTest.Net/ 162 | 163 | # Web workbench (sass) 164 | .sass-cache/ 165 | 166 | # Installshield output folder 167 | [Ee]xpress/ 168 | 169 | # DocProject is a documentation generator add-in 170 | DocProject/buildhelp/ 171 | DocProject/Help/*.HxT 172 | DocProject/Help/*.HxC 173 | DocProject/Help/*.hhc 174 | DocProject/Help/*.hhk 175 | DocProject/Help/*.hhp 176 | DocProject/Help/Html2 177 | DocProject/Help/html 178 | 179 | # Click-Once directory 180 | publish/ 181 | 182 | # Publish Web Output 183 | *.[Pp]ublish.xml 184 | *.azurePubxml 185 | # Note: Comment the next line if you want to checkin your web deploy settings, 186 | # but database connection strings (with potential passwords) will be unencrypted 187 | *.pubxml 188 | *.publishproj 189 | 190 | # Microsoft Azure Web App publish settings. Comment the next line if you want to 191 | # checkin your Azure Web App publish settings, but sensitive information contained 192 | # in these scripts will be unencrypted 193 | PublishScripts/ 194 | 195 | # NuGet Packages 196 | *.nupkg 197 | # NuGet Symbol Packages 198 | *.snupkg 199 | # The packages folder can be ignored because of Package Restore 200 | **/[Pp]ackages/* 201 | # except build/, which is used as an MSBuild target. 202 | !**/[Pp]ackages/build/ 203 | # Uncomment if necessary however generally it will be regenerated when needed 204 | #!**/[Pp]ackages/repositories.config 205 | # NuGet v3's project.json files produces more ignorable files 206 | *.nuget.props 207 | *.nuget.targets 208 | 209 | # Nuget personal access tokens and Credentials 210 | nuget.config 211 | 212 | # Microsoft Azure Build Output 213 | csx/ 214 | *.build.csdef 215 | 216 | # Microsoft Azure Emulator 217 | ecf/ 218 | rcf/ 219 | 220 | # Windows Store app package directories and files 221 | AppPackages/ 222 | BundleArtifacts/ 223 | Package.StoreAssociation.xml 224 | _pkginfo.txt 225 | *.appx 226 | *.appxbundle 227 | *.appxupload 228 | 229 | # Visual Studio cache files 230 | # files ending in .cache can be ignored 231 | *.[Cc]ache 232 | # but keep track of directories ending in .cache 233 | !?*.[Cc]ache/ 234 | 235 | # Others 236 | ClientBin/ 237 | ~$* 238 | *~ 239 | *.dbmdl 240 | *.dbproj.schemaview 241 | *.jfm 242 | *.pfx 243 | *.publishsettings 244 | orleans.codegen.cs 245 | 246 | # Including strong name files can present a security risk 247 | # (https://github.com/github/gitignore/pull/2483#issue-259490424) 248 | #*.snk 249 | 250 | # Since there are multiple workflows, uncomment next line to ignore bower_components 251 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) 252 | #bower_components/ 253 | 254 | # RIA/Silverlight projects 255 | Generated_Code/ 256 | 257 | # Backup & report files from converting an old project file 258 | # to a newer Visual Studio version. Backup files are not needed, 259 | # because we have git ;-) 260 | _UpgradeReport_Files/ 261 | Backup*/ 262 | UpgradeLog*.XML 263 | UpgradeLog*.htm 264 | ServiceFabricBackup/ 265 | *.rptproj.bak 266 | 267 | # SQL Server files 268 | *.mdf 269 | *.ldf 270 | *.ndf 271 | 272 | # Business Intelligence projects 273 | *.rdl.data 274 | *.bim.layout 275 | *.bim_*.settings 276 | *.rptproj.rsuser 277 | *- [Bb]ackup.rdl 278 | *- [Bb]ackup ([0-9]).rdl 279 | *- [Bb]ackup ([0-9][0-9]).rdl 280 | 281 | # Microsoft Fakes 282 | FakesAssemblies/ 283 | 284 | # GhostDoc plugin setting file 285 | *.GhostDoc.xml 286 | 287 | # Node.js Tools for Visual Studio 288 | .ntvs_analysis.dat 289 | node_modules/ 290 | 291 | # Visual Studio 6 build log 292 | *.plg 293 | 294 | # Visual Studio 6 workspace options file 295 | *.opt 296 | 297 | # Visual Studio 6 auto-generated workspace file (contains which files were open etc.) 298 | *.vbw 299 | 300 | # Visual Studio LightSwitch build output 301 | **/*.HTMLClient/GeneratedArtifacts 302 | **/*.DesktopClient/GeneratedArtifacts 303 | **/*.DesktopClient/ModelManifest.xml 304 | **/*.Server/GeneratedArtifacts 305 | **/*.Server/ModelManifest.xml 306 | _Pvt_Extensions 307 | 308 | # Paket dependency manager 309 | .paket/paket.exe 310 | paket-files/ 311 | 312 | # FAKE - F# Make 313 | .fake/ 314 | 315 | # CodeRush personal settings 316 | .cr/personal 317 | 318 | # Python Tools for Visual Studio (PTVS) 319 | __pycache__/ 320 | *.pyc 321 | 322 | # Cake - Uncomment if you are using it 323 | # tools/** 324 | # !tools/packages.config 325 | 326 | # Tabs Studio 327 | *.tss 328 | 329 | # Telerik's JustMock configuration file 330 | *.jmconfig 331 | 332 | # BizTalk build output 333 | *.btp.cs 334 | *.btm.cs 335 | *.odx.cs 336 | *.xsd.cs 337 | 338 | # OpenCover UI analysis results 339 | OpenCover/ 340 | 341 | # Azure Stream Analytics local run output 342 | ASALocalRun/ 343 | 344 | # MSBuild Binary and Structured Log 345 | *.binlog 346 | 347 | # NVidia Nsight GPU debugger configuration file 348 | *.nvuser 349 | 350 | # MFractors (Xamarin productivity tool) working folder 351 | .mfractor/ 352 | 353 | # Local History for Visual Studio 354 | .localhistory/ 355 | 356 | # BeatPulse healthcheck temp database 357 | healthchecksdb 358 | 359 | # Backup folder for Package Reference Convert tool in Visual Studio 2017 360 | MigrationBackup/ 361 | 362 | # Ionide (cross platform F# VS Code tools) working folder 363 | .ionide/ 364 | 365 | # Fody - auto-generated XML schema 366 | FodyWeavers.xsd 367 | 368 | # VS Code files for those working on multiple tools 369 | .vscode/* 370 | !.vscode/settings.json 371 | !.vscode/tasks.json 372 | !.vscode/launch.json 373 | !.vscode/extensions.json 374 | *.code-workspace 375 | 376 | # Local History for Visual Studio Code 377 | .history/ 378 | 379 | # Windows Installer files from build outputs 380 | *.cab 381 | *.msi 382 | *.msix 383 | *.msm 384 | *.msp 385 | 386 | # JetBrains Rider 387 | .idea/ 388 | *.sln.iml 389 | 390 | 391 | # Scripts results 392 | CustomizationGenerator/output.txt 393 | CustomizationGenerator/sheetData.xlsx 394 | 395 | BL3Tools/Scripts/Data/ 396 | -------------------------------------------------------------------------------- /.gitmodules: -------------------------------------------------------------------------------- 1 | [submodule "BL3Tools/Protobufs"] 2 | path = BL3Tools/Protobufs 3 | url = https://github.com/gibbed/Borderlands3Protos 4 | [submodule "BL3Tools/GameData/Items/SerialDB"] 5 | path = BL3Tools/GameData/Items/SerialDB 6 | url = https://github.com/gibbed/Borderlands3Dumps 7 | [submodule "IOTools"] 8 | path = IOTools 9 | url = https://github.com/FromDarkHell/IOTools 10 | -------------------------------------------------------------------------------- /BL3SaveEditor.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio Version 16 4 | VisualStudioVersion = 16.0.30330.147 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BL3SaveEditor", "BL3SaveEditor\BL3SaveEditor.csproj", "{A363B5AB-89B8-40F7-85A9-6A7341E183EF}" 7 | EndProject 8 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BL3Tools", "BL3Tools\BL3Tools.csproj", "{EEFEAB45-B558-4D33-9C74-D68660E26921}" 9 | EndProject 10 | Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "IOTools", "IOTools\IOTools.csproj", "{B93FF5DB-FFEF-4F81-812E-F5FDF8CDFBBE}" 11 | EndProject 12 | Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{83376407-428A-4A92-B64D-F5956CCEA666}" 13 | ProjectSection(SolutionItems) = preProject 14 | .editorconfig = .editorconfig 15 | .gitignore = .gitignore 16 | README.md = README.md 17 | EndProjectSection 18 | EndProject 19 | Global 20 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 21 | Debug|Any CPU = Debug|Any CPU 22 | Release|Any CPU = Release|Any CPU 23 | Single File|Any CPU = Single File|Any CPU 24 | EndGlobalSection 25 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 26 | {A363B5AB-89B8-40F7-85A9-6A7341E183EF}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 27 | {A363B5AB-89B8-40F7-85A9-6A7341E183EF}.Debug|Any CPU.Build.0 = Debug|Any CPU 28 | {A363B5AB-89B8-40F7-85A9-6A7341E183EF}.Release|Any CPU.ActiveCfg = Release|Any CPU 29 | {A363B5AB-89B8-40F7-85A9-6A7341E183EF}.Release|Any CPU.Build.0 = Release|Any CPU 30 | {A363B5AB-89B8-40F7-85A9-6A7341E183EF}.Single File|Any CPU.ActiveCfg = Single File|Any CPU 31 | {A363B5AB-89B8-40F7-85A9-6A7341E183EF}.Single File|Any CPU.Build.0 = Single File|Any CPU 32 | {EEFEAB45-B558-4D33-9C74-D68660E26921}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 33 | {EEFEAB45-B558-4D33-9C74-D68660E26921}.Debug|Any CPU.Build.0 = Debug|Any CPU 34 | {EEFEAB45-B558-4D33-9C74-D68660E26921}.Release|Any CPU.ActiveCfg = Release|Any CPU 35 | {EEFEAB45-B558-4D33-9C74-D68660E26921}.Release|Any CPU.Build.0 = Release|Any CPU 36 | {EEFEAB45-B558-4D33-9C74-D68660E26921}.Single File|Any CPU.ActiveCfg = Release|Any CPU 37 | {EEFEAB45-B558-4D33-9C74-D68660E26921}.Single File|Any CPU.Build.0 = Release|Any CPU 38 | {B93FF5DB-FFEF-4F81-812E-F5FDF8CDFBBE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 39 | {B93FF5DB-FFEF-4F81-812E-F5FDF8CDFBBE}.Debug|Any CPU.Build.0 = Debug|Any CPU 40 | {B93FF5DB-FFEF-4F81-812E-F5FDF8CDFBBE}.Release|Any CPU.ActiveCfg = Release|Any CPU 41 | {B93FF5DB-FFEF-4F81-812E-F5FDF8CDFBBE}.Release|Any CPU.Build.0 = Release|Any CPU 42 | {B93FF5DB-FFEF-4F81-812E-F5FDF8CDFBBE}.Single File|Any CPU.ActiveCfg = Release|Any CPU 43 | {B93FF5DB-FFEF-4F81-812E-F5FDF8CDFBBE}.Single File|Any CPU.Build.0 = Release|Any CPU 44 | EndGlobalSection 45 | GlobalSection(SolutionProperties) = preSolution 46 | HideSolutionNode = FALSE 47 | EndGlobalSection 48 | GlobalSection(ExtensibilityGlobals) = postSolution 49 | SolutionGuid = {BCA67F01-673D-4452-BB34-56C5F207DE42} 50 | EndGlobalSection 51 | EndGlobal 52 | -------------------------------------------------------------------------------- /BL3SaveEditor/App.config: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 |
6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | True 15 | 16 | 17 | 18 | -------------------------------------------------------------------------------- /BL3SaveEditor/App.xaml: -------------------------------------------------------------------------------- 1 |  7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | -------------------------------------------------------------------------------- /BL3SaveEditor/App.xaml.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Configuration; 4 | using System.Data; 5 | using System.Linq; 6 | using System.Threading.Tasks; 7 | using System.Windows; 8 | 9 | namespace BL3SaveEditor { 10 | /// 11 | /// Interaction logic for App.xaml 12 | /// 13 | public partial class App : Application { 14 | } 15 | } 16 | -------------------------------------------------------------------------------- /BL3SaveEditor/AutoUpdater.xml: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 1.1.3.0 5 | https://github.com/FromDarkHell/BL3SaveEditor/releases/latest/download/BL3SaveEditor-Portable.zip 6 | https://github.com/FromDarkHell/BL3SaveEditor/releases/latest 7 | false 8 | 9 | 10 | -------------------------------------------------------------------------------- /BL3SaveEditor/BL3SaveEditor.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {A363B5AB-89B8-40F7-85A9-6A7341E183EF} 8 | WinExe 9 | BL3SaveEditor 10 | BL3SaveEditor 11 | v4.7.2 12 | 512 13 | {60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} 14 | 4 15 | true 16 | true 17 | 18 | 19 | AnyCPU 20 | true 21 | full 22 | false 23 | bin\Debug\ 24 | DEBUG;TRACE 25 | prompt 26 | 4 27 | true 28 | 29 | 30 | AnyCPU 31 | pdbonly 32 | true 33 | bin\Release\ 34 | TRACE 35 | prompt 36 | 4 37 | true 38 | 39 | 40 | Borderlands 3 002 512 x 512 ICO.ico 41 | 42 | 43 | bin\Single File\ 44 | SINGLE_FILE 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 4.0 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | MSBuild:Compile 70 | Designer 71 | 72 | 73 | App.xaml 74 | Code 75 | 76 | 77 | Designer 78 | MSBuild:Compile 79 | 80 | 81 | IntegerMessageBox.xaml 82 | 83 | 84 | Designer 85 | MSBuild:Compile 86 | 87 | 88 | ItemBalanceChanger.xaml 89 | 90 | 91 | MSBuild:Compile 92 | Designer 93 | 94 | 95 | DebugConsole.xaml 96 | 97 | 98 | MSBuild:Compile 99 | Designer 100 | 101 | 102 | MainWindow.xaml 103 | 104 | 105 | Designer 106 | MSBuild:Compile 107 | 108 | 109 | 110 | 111 | 112 | 113 | Code 114 | 115 | 116 | True 117 | True 118 | Resources.resx 119 | 120 | 121 | True 122 | Settings.settings 123 | True 124 | 125 | 126 | ResXFileCodeGenerator 127 | Resources.Designer.cs 128 | 129 | 130 | SettingsSingleFileGenerator 131 | Settings.Designer.cs 132 | 133 | 134 | 135 | 136 | 137 | 138 | 139 | 140 | 141 | 142 | 143 | 144 | 145 | 146 | 147 | 148 | 149 | 150 | 151 | 152 | 153 | 154 | 155 | 156 | 157 | 158 | {eefeab45-b558-4d33-9c74-d68660e26921} 159 | BL3Tools 160 | 161 | 162 | 163 | 164 | 165 | 166 | 167 | 168 | 169 | 170 | 171 | 172 | 173 | 174 | 175 | 176 | 177 | 178 | 179 | 180 | 181 | 182 | 183 | 184 | 185 | 186 | 187 | 188 | 189 | 190 | 191 | 192 | 193 | 194 | 195 | 196 | 197 | 198 | 199 | 200 | 201 | 202 | 203 | 204 | 1.17.0 205 | 206 | 207 | 1.17.0 208 | 209 | 210 | 1.7.0 211 | 212 | 213 | 5.4.0 214 | runtime; build; native; contentfiles; analyzers; buildtransitive 215 | all 216 | 217 | 218 | 4.1.0 219 | 220 | 221 | 6.5.2 222 | runtime; build; native; contentfiles; analyzers; buildtransitive 223 | all 224 | 225 | 226 | 13.0.1 227 | 228 | 229 | 3.1.0 230 | 231 | 232 | 3.0.101 233 | 234 | 235 | 4.5.1 236 | 237 | 238 | 1.7.1 239 | 240 | 241 | 4.5.4 242 | 243 | 244 | 4.5.0 245 | 246 | 247 | 4.5.3 248 | 249 | 250 | 251 | 252 | 253 | 254 | 255 | 256 | 257 | 258 | 259 | 260 | 261 | 262 | 263 | 264 | 265 | 266 | 267 | -------------------------------------------------------------------------------- /BL3SaveEditor/Borderlands 3 002 512 x 512 ICO.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/FromDarkHell/BL3SaveEditor/c044e6d6f1fd78b259f2147119fbe2cdbbc7a3ee/BL3SaveEditor/Borderlands 3 002 512 x 512 ICO.ico -------------------------------------------------------------------------------- /BL3SaveEditor/Controls/IntegerMessageBox.xaml: -------------------------------------------------------------------------------- 1 |  14 | 15 |