├── .gitignore ├── GameDVR_Config.csproj ├── GameDVR_Config.sln ├── GameDVR_ConfigForm.Designer.cs ├── GameDVR_ConfigForm.cs ├── GameDVR_ConfigForm.resx ├── Program.cs ├── Properties ├── AssemblyInfo.cs ├── Resources.Designer.cs ├── Resources.resx ├── Settings.Designer.cs └── Settings.settings ├── README.md └── app.config /.gitignore: -------------------------------------------------------------------------------- 1 | ## Ignore Visual Studio temporary files, build results, and 2 | ## files generated by popular Visual Studio add-ons. 3 | 4 | # User-specific files 5 | *.suo 6 | *.user 7 | *.userosscache 8 | *.sln.docstates 9 | 10 | # User-specific files (MonoDevelop/Xamarin Studio) 11 | *.userprefs 12 | 13 | # Build results 14 | [Dd]ebug/ 15 | [Dd]ebugPublic/ 16 | [Rr]elease/ 17 | [Rr]eleases/ 18 | x64/ 19 | x86/ 20 | build/ 21 | bld/ 22 | [Bb]in/ 23 | [Oo]bj/ 24 | 25 | # Visual Studio 2015 cache/options directory 26 | .vs/ 27 | 28 | # MSTest test Results 29 | [Tt]est[Rr]esult*/ 30 | [Bb]uild[Ll]og.* 31 | 32 | # NUNIT 33 | *.VisualState.xml 34 | TestResult.xml 35 | 36 | # Build Results of an ATL Project 37 | [Dd]ebugPS/ 38 | [Rr]eleasePS/ 39 | dlldata.c 40 | 41 | # DNX 42 | project.lock.json 43 | artifacts/ 44 | 45 | *_i.c 46 | *_p.c 47 | *_i.h 48 | *.ilk 49 | *.meta 50 | *.obj 51 | *.pch 52 | *.pdb 53 | *.pgc 54 | *.pgd 55 | *.rsp 56 | *.sbr 57 | *.tlb 58 | *.tli 59 | *.tlh 60 | *.tmp 61 | *.tmp_proj 62 | *.log 63 | *.vspscc 64 | *.vssscc 65 | .builds 66 | *.pidb 67 | *.svclog 68 | *.scc 69 | 70 | # Chutzpah Test files 71 | _Chutzpah* 72 | 73 | # Visual C++ cache files 74 | ipch/ 75 | *.aps 76 | *.ncb 77 | *.opensdf 78 | *.sdf 79 | *.cachefile 80 | 81 | # Visual Studio profiler 82 | *.psess 83 | *.vsp 84 | *.vspx 85 | 86 | # TFS 2012 Local Workspace 87 | $tf/ 88 | 89 | # Guidance Automation Toolkit 90 | *.gpState 91 | 92 | # ReSharper is a .NET coding add-in 93 | _ReSharper*/ 94 | *.[Rr]e[Ss]harper 95 | *.DotSettings.user 96 | 97 | # JustCode is a .NET coding add-in 98 | .JustCode 99 | 100 | # TeamCity is a build add-in 101 | _TeamCity* 102 | 103 | # DotCover is a Code Coverage Tool 104 | *.dotCover 105 | 106 | # NCrunch 107 | _NCrunch_* 108 | .*crunch*.local.xml 109 | nCrunchTemp_* 110 | 111 | # MightyMoose 112 | *.mm.* 113 | AutoTest.Net/ 114 | 115 | # Web workbench (sass) 116 | .sass-cache/ 117 | 118 | # Installshield output folder 119 | [Ee]xpress/ 120 | 121 | # DocProject is a documentation generator add-in 122 | DocProject/buildhelp/ 123 | DocProject/Help/*.HxT 124 | DocProject/Help/*.HxC 125 | DocProject/Help/*.hhc 126 | DocProject/Help/*.hhk 127 | DocProject/Help/*.hhp 128 | DocProject/Help/Html2 129 | DocProject/Help/html 130 | 131 | # Click-Once directory 132 | publish/ 133 | 134 | # Publish Web Output 135 | *.[Pp]ublish.xml 136 | *.azurePubxml 137 | # TODO: Comment the next line if you want to checkin your web deploy settings 138 | # but database connection strings (with potential passwords) will be unencrypted 139 | *.pubxml 140 | *.publishproj 141 | 142 | # NuGet Packages 143 | *.nupkg 144 | # The packages folder can be ignored because of Package Restore 145 | **/packages/* 146 | # except build/, which is used as an MSBuild target. 147 | !**/packages/build/ 148 | # Uncomment if necessary however generally it will be regenerated when needed 149 | #!**/packages/repositories.config 150 | 151 | # Windows Azure Build Output 152 | csx/ 153 | *.build.csdef 154 | 155 | # Windows Store app package directory 156 | AppPackages/ 157 | 158 | # Visual Studio cache files 159 | # files ending in .cache can be ignored 160 | *.[Cc]ache 161 | # but keep track of directories ending in .cache 162 | !*.[Cc]ache/ 163 | 164 | # Others 165 | ClientBin/ 166 | [Ss]tyle[Cc]op.* 167 | ~$* 168 | *~ 169 | *.dbmdl 170 | *.dbproj.schemaview 171 | *.pfx 172 | *.publishsettings 173 | node_modules/ 174 | orleans.codegen.cs 175 | 176 | # RIA/Silverlight projects 177 | Generated_Code/ 178 | 179 | # Backup & report files from converting an old project file 180 | # to a newer Visual Studio version. Backup files are not needed, 181 | # because we have git ;-) 182 | _UpgradeReport_Files/ 183 | Backup*/ 184 | UpgradeLog*.XML 185 | UpgradeLog*.htm 186 | 187 | # SQL Server files 188 | *.mdf 189 | *.ldf 190 | 191 | # Business Intelligence projects 192 | *.rdl.data 193 | *.bim.layout 194 | *.bim_*.settings 195 | 196 | # Microsoft Fakes 197 | FakesAssemblies/ 198 | 199 | # Node.js Tools for Visual Studio 200 | .ntvs_analysis.dat 201 | 202 | # Visual Studio 6 build log 203 | *.plg 204 | 205 | # Visual Studio 6 workspace options file 206 | *.opt 207 | -------------------------------------------------------------------------------- /GameDVR_Config.csproj: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | Debug 6 | AnyCPU 7 | {A2B1FFFE-DA8E-498B-9E7F-92F61EDF685B} 8 | WinExe 9 | Properties 10 | GameDVR_Config 11 | GameDVR_Config 12 | v4.5.1 13 | 512 14 | 15 | 16 | 17 | AnyCPU 18 | true 19 | full 20 | false 21 | bin\Debug\ 22 | DEBUG;TRACE 23 | prompt 24 | 4 25 | false 26 | 27 | 28 | AnyCPU 29 | pdbonly 30 | true 31 | bin\Release\ 32 | TRACE 33 | prompt 34 | 4 35 | false 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | Form 48 | 49 | 50 | GameDVR_ConfigForm.cs 51 | 52 | 53 | 54 | 55 | GameDVR_ConfigForm.cs 56 | 57 | 58 | ResXFileCodeGenerator 59 | Resources.Designer.cs 60 | Designer 61 | 62 | 63 | True 64 | Resources.resx 65 | True 66 | 67 | 68 | 69 | SettingsSingleFileGenerator 70 | Settings.Designer.cs 71 | 72 | 73 | True 74 | Settings.settings 75 | True 76 | 77 | 78 | 79 | 86 | -------------------------------------------------------------------------------- /GameDVR_Config.sln: -------------------------------------------------------------------------------- 1 |  2 | Microsoft Visual Studio Solution File, Format Version 12.00 3 | # Visual Studio 14 4 | VisualStudioVersion = 14.0.25123.0 5 | MinimumVisualStudioVersion = 10.0.40219.1 6 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GameDVR_Config", "GameDVR_Config.csproj", "{A2B1FFFE-DA8E-498B-9E7F-92F61EDF685B}" 7 | EndProject 8 | Global 9 | GlobalSection(SolutionConfigurationPlatforms) = preSolution 10 | Debug|Any CPU = Debug|Any CPU 11 | Release|Any CPU = Release|Any CPU 12 | EndGlobalSection 13 | GlobalSection(ProjectConfigurationPlatforms) = postSolution 14 | {A2B1FFFE-DA8E-498B-9E7F-92F61EDF685B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU 15 | {A2B1FFFE-DA8E-498B-9E7F-92F61EDF685B}.Debug|Any CPU.Build.0 = Debug|Any CPU 16 | {A2B1FFFE-DA8E-498B-9E7F-92F61EDF685B}.Release|Any CPU.ActiveCfg = Release|Any CPU 17 | {A2B1FFFE-DA8E-498B-9E7F-92F61EDF685B}.Release|Any CPU.Build.0 = Release|Any CPU 18 | EndGlobalSection 19 | GlobalSection(SolutionProperties) = preSolution 20 | HideSolutionNode = FALSE 21 | EndGlobalSection 22 | EndGlobal 23 | -------------------------------------------------------------------------------- /GameDVR_ConfigForm.Designer.cs: -------------------------------------------------------------------------------- 1 | namespace GameDVR_Config 2 | { 3 | partial class GameDVR_ConfigForm 4 | { 5 | /// 6 | /// Erforderliche Designervariable. 7 | /// 8 | private System.ComponentModel.IContainer components = null; 9 | 10 | /// 11 | /// Verwendete Ressourcen bereinigen. 12 | /// 13 | /// True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False. 14 | protected override void Dispose(bool disposing) 15 | { 16 | if (disposing && (components != null)) 17 | { 18 | components.Dispose(); 19 | } 20 | base.Dispose(disposing); 21 | } 22 | 23 | #region Vom Windows Form-Designer generierter Code 24 | 25 | /// 26 | /// Erforderliche Methode für die Designerunterstützung. 27 | /// Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden. 28 | /// 29 | private void InitializeComponent() 30 | { 31 | this.EnableGameDVRCheckBox = new System.Windows.Forms.CheckBox(); 32 | this.EnableAudioCaptureCheckBox = new System.Windows.Forms.CheckBox(); 33 | this.AudioEncodingBitrateLabel = new System.Windows.Forms.Label(); 34 | this.AudioBitrateComboBox = new System.Windows.Forms.ComboBox(); 35 | this.kbpsLabel = new System.Windows.Forms.Label(); 36 | this.VideoEncodingBitrateLabel = new System.Windows.Forms.Label(); 37 | this.kbpsLabel2 = new System.Windows.Forms.Label(); 38 | this.VideoBitrateTextBox = new System.Windows.Forms.TextBox(); 39 | this.ResizeVideoCheckBox = new System.Windows.Forms.CheckBox(); 40 | this.WidthLabel = new System.Windows.Forms.Label(); 41 | this.HeightLabel = new System.Windows.Forms.Label(); 42 | this.WidthTextBox = new System.Windows.Forms.TextBox(); 43 | this.HeightTextBox = new System.Windows.Forms.TextBox(); 44 | this.EnableMicrophoneCaptureCheckBox = new System.Windows.Forms.CheckBox(); 45 | this.ForceSoftwareMFTCheckBox = new System.Windows.Forms.CheckBox(); 46 | this.DisableCursorBlendingCheckBox = new System.Windows.Forms.CheckBox(); 47 | this.BackgroundRecordingCheckBox = new System.Windows.Forms.CheckBox(); 48 | this.RecordTheLastTextBox = new System.Windows.Forms.TextBox(); 49 | this.RecordTheLastLabel = new System.Windows.Forms.Label(); 50 | this.RecordOnBatteryCheckBox = new System.Windows.Forms.CheckBox(); 51 | this.RecordOnWirelessDisplayCheckBox = new System.Windows.Forms.CheckBox(); 52 | this.SecondsLabel = new System.Windows.Forms.Label(); 53 | this.SuspendLayout(); 54 | // 55 | // EnableGameDVRCheckBox 56 | // 57 | this.EnableGameDVRCheckBox.AutoSize = true; 58 | this.EnableGameDVRCheckBox.FlatStyle = System.Windows.Forms.FlatStyle.Flat; 59 | this.EnableGameDVRCheckBox.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); 60 | this.EnableGameDVRCheckBox.ForeColor = System.Drawing.Color.WhiteSmoke; 61 | this.EnableGameDVRCheckBox.Location = new System.Drawing.Point(17, 17); 62 | this.EnableGameDVRCheckBox.Margin = new System.Windows.Forms.Padding(8); 63 | this.EnableGameDVRCheckBox.Name = "EnableGameDVRCheckBox"; 64 | this.EnableGameDVRCheckBox.Size = new System.Drawing.Size(225, 24); 65 | this.EnableGameDVRCheckBox.TabIndex = 0; 66 | this.EnableGameDVRCheckBox.Text = "Enable Game DVR (Win+G)"; 67 | this.EnableGameDVRCheckBox.UseVisualStyleBackColor = true; 68 | this.EnableGameDVRCheckBox.CheckedChanged += new System.EventHandler(this.EnableGameDVRCheckBox_CheckedChanged); 69 | // 70 | // EnableAudioCaptureCheckBox 71 | // 72 | this.EnableAudioCaptureCheckBox.AutoSize = true; 73 | this.EnableAudioCaptureCheckBox.FlatStyle = System.Windows.Forms.FlatStyle.Flat; 74 | this.EnableAudioCaptureCheckBox.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F); 75 | this.EnableAudioCaptureCheckBox.ForeColor = System.Drawing.Color.WhiteSmoke; 76 | this.EnableAudioCaptureCheckBox.Location = new System.Drawing.Point(17, 57); 77 | this.EnableAudioCaptureCheckBox.Margin = new System.Windows.Forms.Padding(8); 78 | this.EnableAudioCaptureCheckBox.Name = "EnableAudioCaptureCheckBox"; 79 | this.EnableAudioCaptureCheckBox.Size = new System.Drawing.Size(176, 24); 80 | this.EnableAudioCaptureCheckBox.TabIndex = 1; 81 | this.EnableAudioCaptureCheckBox.Text = "Enable audio capture"; 82 | this.EnableAudioCaptureCheckBox.UseVisualStyleBackColor = true; 83 | this.EnableAudioCaptureCheckBox.CheckedChanged += new System.EventHandler(this.EnableAudioCaptureCheckBox_CheckedChanged); 84 | // 85 | // AudioEncodingBitrateLabel 86 | // 87 | this.AudioEncodingBitrateLabel.AutoSize = true; 88 | this.AudioEncodingBitrateLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F); 89 | this.AudioEncodingBitrateLabel.ForeColor = System.Drawing.Color.WhiteSmoke; 90 | this.AudioEncodingBitrateLabel.Location = new System.Drawing.Point(13, 137); 91 | this.AudioEncodingBitrateLabel.Margin = new System.Windows.Forms.Padding(8); 92 | this.AudioEncodingBitrateLabel.Name = "AudioEncodingBitrateLabel"; 93 | this.AudioEncodingBitrateLabel.Size = new System.Drawing.Size(172, 20); 94 | this.AudioEncodingBitrateLabel.TabIndex = 2; 95 | this.AudioEncodingBitrateLabel.Text = "Audio encoding bitrate:"; 96 | // 97 | // AudioBitrateComboBox 98 | // 99 | this.AudioBitrateComboBox.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(66)))), ((int)(((byte)(66)))), ((int)(((byte)(66))))); 100 | this.AudioBitrateComboBox.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList; 101 | this.AudioBitrateComboBox.FlatStyle = System.Windows.Forms.FlatStyle.Flat; 102 | this.AudioBitrateComboBox.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F); 103 | this.AudioBitrateComboBox.ForeColor = System.Drawing.Color.WhiteSmoke; 104 | this.AudioBitrateComboBox.FormattingEnabled = true; 105 | this.AudioBitrateComboBox.Items.AddRange(new object[] { 106 | "96", 107 | "128", 108 | "160", 109 | "192"}); 110 | this.AudioBitrateComboBox.Location = new System.Drawing.Point(205, 134); 111 | this.AudioBitrateComboBox.Margin = new System.Windows.Forms.Padding(8); 112 | this.AudioBitrateComboBox.Name = "AudioBitrateComboBox"; 113 | this.AudioBitrateComboBox.Size = new System.Drawing.Size(88, 28); 114 | this.AudioBitrateComboBox.TabIndex = 3; 115 | this.AudioBitrateComboBox.SelectedIndexChanged += new System.EventHandler(this.AudioBitrateComboBox_SelectedIndexChanged); 116 | // 117 | // kbpsLabel 118 | // 119 | this.kbpsLabel.AutoSize = true; 120 | this.kbpsLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F); 121 | this.kbpsLabel.ForeColor = System.Drawing.Color.WhiteSmoke; 122 | this.kbpsLabel.Location = new System.Drawing.Point(309, 137); 123 | this.kbpsLabel.Margin = new System.Windows.Forms.Padding(8); 124 | this.kbpsLabel.Name = "kbpsLabel"; 125 | this.kbpsLabel.Size = new System.Drawing.Size(53, 20); 126 | this.kbpsLabel.TabIndex = 4; 127 | this.kbpsLabel.Text = "(kbps)"; 128 | // 129 | // VideoEncodingBitrateLabel 130 | // 131 | this.VideoEncodingBitrateLabel.AutoSize = true; 132 | this.VideoEncodingBitrateLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F); 133 | this.VideoEncodingBitrateLabel.ForeColor = System.Drawing.Color.WhiteSmoke; 134 | this.VideoEncodingBitrateLabel.Location = new System.Drawing.Point(13, 173); 135 | this.VideoEncodingBitrateLabel.Margin = new System.Windows.Forms.Padding(8); 136 | this.VideoEncodingBitrateLabel.Name = "VideoEncodingBitrateLabel"; 137 | this.VideoEncodingBitrateLabel.Size = new System.Drawing.Size(172, 20); 138 | this.VideoEncodingBitrateLabel.TabIndex = 5; 139 | this.VideoEncodingBitrateLabel.Text = "Video encoding bitrate:"; 140 | // 141 | // kbpsLabel2 142 | // 143 | this.kbpsLabel2.AutoSize = true; 144 | this.kbpsLabel2.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F); 145 | this.kbpsLabel2.ForeColor = System.Drawing.Color.WhiteSmoke; 146 | this.kbpsLabel2.Location = new System.Drawing.Point(309, 173); 147 | this.kbpsLabel2.Margin = new System.Windows.Forms.Padding(8); 148 | this.kbpsLabel2.Name = "kbpsLabel2"; 149 | this.kbpsLabel2.Size = new System.Drawing.Size(53, 20); 150 | this.kbpsLabel2.TabIndex = 6; 151 | this.kbpsLabel2.Text = "(kbps)"; 152 | // 153 | // VideoBitrateTextBox 154 | // 155 | this.VideoBitrateTextBox.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(66)))), ((int)(((byte)(66)))), ((int)(((byte)(66))))); 156 | this.VideoBitrateTextBox.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle; 157 | this.VideoBitrateTextBox.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F); 158 | this.VideoBitrateTextBox.ForeColor = System.Drawing.Color.WhiteSmoke; 159 | this.VideoBitrateTextBox.Location = new System.Drawing.Point(205, 171); 160 | this.VideoBitrateTextBox.Margin = new System.Windows.Forms.Padding(8); 161 | this.VideoBitrateTextBox.Name = "VideoBitrateTextBox"; 162 | this.VideoBitrateTextBox.Size = new System.Drawing.Size(88, 26); 163 | this.VideoBitrateTextBox.TabIndex = 7; 164 | this.VideoBitrateTextBox.TextChanged += new System.EventHandler(this.VideoBitrateTextBox_TextChanged); 165 | // 166 | // ResizeVideoCheckBox 167 | // 168 | this.ResizeVideoCheckBox.AutoSize = true; 169 | this.ResizeVideoCheckBox.FlatStyle = System.Windows.Forms.FlatStyle.Flat; 170 | this.ResizeVideoCheckBox.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F); 171 | this.ResizeVideoCheckBox.ForeColor = System.Drawing.Color.WhiteSmoke; 172 | this.ResizeVideoCheckBox.Location = new System.Drawing.Point(17, 209); 173 | this.ResizeVideoCheckBox.Margin = new System.Windows.Forms.Padding(8); 174 | this.ResizeVideoCheckBox.Name = "ResizeVideoCheckBox"; 175 | this.ResizeVideoCheckBox.Size = new System.Drawing.Size(115, 24); 176 | this.ResizeVideoCheckBox.TabIndex = 8; 177 | this.ResizeVideoCheckBox.Text = "Resize video"; 178 | this.ResizeVideoCheckBox.UseVisualStyleBackColor = true; 179 | this.ResizeVideoCheckBox.CheckedChanged += new System.EventHandler(this.ResizeVideoCheckBox_CheckedChanged); 180 | // 181 | // WidthLabel 182 | // 183 | this.WidthLabel.AutoSize = true; 184 | this.WidthLabel.Enabled = false; 185 | this.WidthLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F); 186 | this.WidthLabel.ForeColor = System.Drawing.Color.WhiteSmoke; 187 | this.WidthLabel.Location = new System.Drawing.Point(37, 249); 188 | this.WidthLabel.Margin = new System.Windows.Forms.Padding(8); 189 | this.WidthLabel.Name = "WidthLabel"; 190 | this.WidthLabel.Size = new System.Drawing.Size(54, 20); 191 | this.WidthLabel.TabIndex = 9; 192 | this.WidthLabel.Text = "Width:"; 193 | // 194 | // HeightLabel 195 | // 196 | this.HeightLabel.AutoSize = true; 197 | this.HeightLabel.Enabled = false; 198 | this.HeightLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F); 199 | this.HeightLabel.ForeColor = System.Drawing.Color.WhiteSmoke; 200 | this.HeightLabel.Location = new System.Drawing.Point(37, 285); 201 | this.HeightLabel.Margin = new System.Windows.Forms.Padding(8); 202 | this.HeightLabel.Name = "HeightLabel"; 203 | this.HeightLabel.Size = new System.Drawing.Size(60, 20); 204 | this.HeightLabel.TabIndex = 10; 205 | this.HeightLabel.Text = "Height:"; 206 | // 207 | // WidthTextBox 208 | // 209 | this.WidthTextBox.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(66)))), ((int)(((byte)(66)))), ((int)(((byte)(66))))); 210 | this.WidthTextBox.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle; 211 | this.WidthTextBox.Enabled = false; 212 | this.WidthTextBox.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F); 213 | this.WidthTextBox.ForeColor = System.Drawing.Color.WhiteSmoke; 214 | this.WidthTextBox.Location = new System.Drawing.Point(205, 247); 215 | this.WidthTextBox.Margin = new System.Windows.Forms.Padding(8); 216 | this.WidthTextBox.Name = "WidthTextBox"; 217 | this.WidthTextBox.Size = new System.Drawing.Size(88, 26); 218 | this.WidthTextBox.TabIndex = 11; 219 | this.WidthTextBox.TextChanged += new System.EventHandler(this.WidthTextBox_TextChanged); 220 | // 221 | // HeightTextBox 222 | // 223 | this.HeightTextBox.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(66)))), ((int)(((byte)(66)))), ((int)(((byte)(66))))); 224 | this.HeightTextBox.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle; 225 | this.HeightTextBox.Enabled = false; 226 | this.HeightTextBox.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F); 227 | this.HeightTextBox.ForeColor = System.Drawing.Color.WhiteSmoke; 228 | this.HeightTextBox.Location = new System.Drawing.Point(205, 283); 229 | this.HeightTextBox.Margin = new System.Windows.Forms.Padding(8); 230 | this.HeightTextBox.Name = "HeightTextBox"; 231 | this.HeightTextBox.Size = new System.Drawing.Size(88, 26); 232 | this.HeightTextBox.TabIndex = 12; 233 | this.HeightTextBox.TextChanged += new System.EventHandler(this.HeightTextBox_TextChanged); 234 | // 235 | // EnableMicrophoneCaptureCheckBox 236 | // 237 | this.EnableMicrophoneCaptureCheckBox.AutoSize = true; 238 | this.EnableMicrophoneCaptureCheckBox.FlatStyle = System.Windows.Forms.FlatStyle.Flat; 239 | this.EnableMicrophoneCaptureCheckBox.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F); 240 | this.EnableMicrophoneCaptureCheckBox.ForeColor = System.Drawing.Color.WhiteSmoke; 241 | this.EnableMicrophoneCaptureCheckBox.Location = new System.Drawing.Point(17, 97); 242 | this.EnableMicrophoneCaptureCheckBox.Margin = new System.Windows.Forms.Padding(8); 243 | this.EnableMicrophoneCaptureCheckBox.Name = "EnableMicrophoneCaptureCheckBox"; 244 | this.EnableMicrophoneCaptureCheckBox.Size = new System.Drawing.Size(220, 24); 245 | this.EnableMicrophoneCaptureCheckBox.TabIndex = 13; 246 | this.EnableMicrophoneCaptureCheckBox.Text = "Enable microphone capture"; 247 | this.EnableMicrophoneCaptureCheckBox.UseVisualStyleBackColor = true; 248 | this.EnableMicrophoneCaptureCheckBox.CheckedChanged += new System.EventHandler(this.EnableMicrophoneCaptureCheckBox_CheckedChanged); 249 | // 250 | // ForceSoftwareMFTCheckBox 251 | // 252 | this.ForceSoftwareMFTCheckBox.AutoSize = true; 253 | this.ForceSoftwareMFTCheckBox.FlatStyle = System.Windows.Forms.FlatStyle.Flat; 254 | this.ForceSoftwareMFTCheckBox.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F); 255 | this.ForceSoftwareMFTCheckBox.ForeColor = System.Drawing.Color.WhiteSmoke; 256 | this.ForceSoftwareMFTCheckBox.Location = new System.Drawing.Point(17, 321); 257 | this.ForceSoftwareMFTCheckBox.Margin = new System.Windows.Forms.Padding(8); 258 | this.ForceSoftwareMFTCheckBox.Name = "ForceSoftwareMFTCheckBox"; 259 | this.ForceSoftwareMFTCheckBox.Size = new System.Drawing.Size(285, 24); 260 | this.ForceSoftwareMFTCheckBox.TabIndex = 14; 261 | this.ForceSoftwareMFTCheckBox.Text = "Force software MFT (16 FPS + VBR)"; 262 | this.ForceSoftwareMFTCheckBox.UseVisualStyleBackColor = true; 263 | this.ForceSoftwareMFTCheckBox.CheckedChanged += new System.EventHandler(this.ForceSoftwareMFTCheckBox_CheckedChanged); 264 | // 265 | // DisableCursorBlendingCheckBox 266 | // 267 | this.DisableCursorBlendingCheckBox.AutoSize = true; 268 | this.DisableCursorBlendingCheckBox.FlatStyle = System.Windows.Forms.FlatStyle.Flat; 269 | this.DisableCursorBlendingCheckBox.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F); 270 | this.DisableCursorBlendingCheckBox.ForeColor = System.Drawing.Color.WhiteSmoke; 271 | this.DisableCursorBlendingCheckBox.Location = new System.Drawing.Point(17, 361); 272 | this.DisableCursorBlendingCheckBox.Margin = new System.Windows.Forms.Padding(8); 273 | this.DisableCursorBlendingCheckBox.Name = "DisableCursorBlendingCheckBox"; 274 | this.DisableCursorBlendingCheckBox.Size = new System.Drawing.Size(190, 24); 275 | this.DisableCursorBlendingCheckBox.TabIndex = 15; 276 | this.DisableCursorBlendingCheckBox.Text = "Disable cursor blending"; 277 | this.DisableCursorBlendingCheckBox.UseVisualStyleBackColor = true; 278 | this.DisableCursorBlendingCheckBox.CheckedChanged += new System.EventHandler(this.DisableCursorBlendingCheckBox_CheckedChanged); 279 | // 280 | // BackgroundRecordingCheckBox 281 | // 282 | this.BackgroundRecordingCheckBox.AutoSize = true; 283 | this.BackgroundRecordingCheckBox.FlatStyle = System.Windows.Forms.FlatStyle.Flat; 284 | this.BackgroundRecordingCheckBox.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); 285 | this.BackgroundRecordingCheckBox.ForeColor = System.Drawing.Color.WhiteSmoke; 286 | this.BackgroundRecordingCheckBox.Location = new System.Drawing.Point(17, 401); 287 | this.BackgroundRecordingCheckBox.Margin = new System.Windows.Forms.Padding(8); 288 | this.BackgroundRecordingCheckBox.Name = "BackgroundRecordingCheckBox"; 289 | this.BackgroundRecordingCheckBox.Size = new System.Drawing.Size(252, 24); 290 | this.BackgroundRecordingCheckBox.TabIndex = 16; 291 | this.BackgroundRecordingCheckBox.Text = "Record game in the background"; 292 | this.BackgroundRecordingCheckBox.UseVisualStyleBackColor = true; 293 | this.BackgroundRecordingCheckBox.CheckedChanged += new System.EventHandler(this.BackgroundRecordingCheckBox_CheckedChanged); 294 | // 295 | // RecordTheLastTextBox 296 | // 297 | this.RecordTheLastTextBox.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(66)))), ((int)(((byte)(66)))), ((int)(((byte)(66))))); 298 | this.RecordTheLastTextBox.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle; 299 | this.RecordTheLastTextBox.Enabled = false; 300 | this.RecordTheLastTextBox.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F); 301 | this.RecordTheLastTextBox.ForeColor = System.Drawing.Color.WhiteSmoke; 302 | this.RecordTheLastTextBox.Location = new System.Drawing.Point(205, 441); 303 | this.RecordTheLastTextBox.Margin = new System.Windows.Forms.Padding(8); 304 | this.RecordTheLastTextBox.Name = "RecordTheLastTextBox"; 305 | this.RecordTheLastTextBox.Size = new System.Drawing.Size(88, 26); 306 | this.RecordTheLastTextBox.TabIndex = 18; 307 | this.RecordTheLastTextBox.TextChanged += new System.EventHandler(this.RecordTheLastTextBox_TextChanged); 308 | // 309 | // RecordTheLastLabel 310 | // 311 | this.RecordTheLastLabel.AutoSize = true; 312 | this.RecordTheLastLabel.Enabled = false; 313 | this.RecordTheLastLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F); 314 | this.RecordTheLastLabel.ForeColor = System.Drawing.Color.WhiteSmoke; 315 | this.RecordTheLastLabel.Location = new System.Drawing.Point(37, 443); 316 | this.RecordTheLastLabel.Margin = new System.Windows.Forms.Padding(8); 317 | this.RecordTheLastLabel.Name = "RecordTheLastLabel"; 318 | this.RecordTheLastLabel.Size = new System.Drawing.Size(121, 20); 319 | this.RecordTheLastLabel.TabIndex = 17; 320 | this.RecordTheLastLabel.Text = "Record the last:"; 321 | // 322 | // RecordOnBatteryCheckBox 323 | // 324 | this.RecordOnBatteryCheckBox.AutoSize = true; 325 | this.RecordOnBatteryCheckBox.Enabled = false; 326 | this.RecordOnBatteryCheckBox.FlatStyle = System.Windows.Forms.FlatStyle.Flat; 327 | this.RecordOnBatteryCheckBox.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); 328 | this.RecordOnBatteryCheckBox.ForeColor = System.Drawing.Color.WhiteSmoke; 329 | this.RecordOnBatteryCheckBox.Location = new System.Drawing.Point(41, 479); 330 | this.RecordOnBatteryCheckBox.Margin = new System.Windows.Forms.Padding(8); 331 | this.RecordOnBatteryCheckBox.Name = "RecordOnBatteryCheckBox"; 332 | this.RecordOnBatteryCheckBox.Size = new System.Drawing.Size(191, 24); 333 | this.RecordOnBatteryCheckBox.TabIndex = 19; 334 | this.RecordOnBatteryCheckBox.Text = "Record while on battery"; 335 | this.RecordOnBatteryCheckBox.UseVisualStyleBackColor = true; 336 | this.RecordOnBatteryCheckBox.CheckedChanged += new System.EventHandler(this.RecordOnBatteryCheckBox_CheckedChanged); 337 | // 338 | // RecordOnWirelessDisplayCheckBox 339 | // 340 | this.RecordOnWirelessDisplayCheckBox.AutoSize = true; 341 | this.RecordOnWirelessDisplayCheckBox.Enabled = false; 342 | this.RecordOnWirelessDisplayCheckBox.FlatStyle = System.Windows.Forms.FlatStyle.Flat; 343 | this.RecordOnWirelessDisplayCheckBox.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0))); 344 | this.RecordOnWirelessDisplayCheckBox.ForeColor = System.Drawing.Color.WhiteSmoke; 345 | this.RecordOnWirelessDisplayCheckBox.Location = new System.Drawing.Point(41, 519); 346 | this.RecordOnWirelessDisplayCheckBox.Margin = new System.Windows.Forms.Padding(8); 347 | this.RecordOnWirelessDisplayCheckBox.Name = "RecordOnWirelessDisplayCheckBox"; 348 | this.RecordOnWirelessDisplayCheckBox.Size = new System.Drawing.Size(270, 24); 349 | this.RecordOnWirelessDisplayCheckBox.TabIndex = 20; 350 | this.RecordOnWirelessDisplayCheckBox.Text = "Record while using wireless display"; 351 | this.RecordOnWirelessDisplayCheckBox.UseVisualStyleBackColor = true; 352 | this.RecordOnWirelessDisplayCheckBox.CheckedChanged += new System.EventHandler(this.RecordOnWirelessDisplayCheckBox_CheckedChanged); 353 | // 354 | // SecondsLabel 355 | // 356 | this.SecondsLabel.AutoSize = true; 357 | this.SecondsLabel.Enabled = false; 358 | this.SecondsLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F); 359 | this.SecondsLabel.ForeColor = System.Drawing.Color.WhiteSmoke; 360 | this.SecondsLabel.Location = new System.Drawing.Point(309, 443); 361 | this.SecondsLabel.Margin = new System.Windows.Forms.Padding(8); 362 | this.SecondsLabel.Name = "SecondsLabel"; 363 | this.SecondsLabel.Size = new System.Drawing.Size(79, 20); 364 | this.SecondsLabel.TabIndex = 21; 365 | this.SecondsLabel.Text = "(seconds)"; 366 | // 367 | // GameDVR_ConfigForm 368 | // 369 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); 370 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; 371 | this.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(66)))), ((int)(((byte)(66)))), ((int)(((byte)(66))))); 372 | this.ClientSize = new System.Drawing.Size(403, 562); 373 | this.Controls.Add(this.SecondsLabel); 374 | this.Controls.Add(this.RecordOnWirelessDisplayCheckBox); 375 | this.Controls.Add(this.RecordOnBatteryCheckBox); 376 | this.Controls.Add(this.RecordTheLastTextBox); 377 | this.Controls.Add(this.RecordTheLastLabel); 378 | this.Controls.Add(this.BackgroundRecordingCheckBox); 379 | this.Controls.Add(this.DisableCursorBlendingCheckBox); 380 | this.Controls.Add(this.ForceSoftwareMFTCheckBox); 381 | this.Controls.Add(this.EnableMicrophoneCaptureCheckBox); 382 | this.Controls.Add(this.HeightTextBox); 383 | this.Controls.Add(this.WidthTextBox); 384 | this.Controls.Add(this.HeightLabel); 385 | this.Controls.Add(this.WidthLabel); 386 | this.Controls.Add(this.ResizeVideoCheckBox); 387 | this.Controls.Add(this.VideoBitrateTextBox); 388 | this.Controls.Add(this.kbpsLabel2); 389 | this.Controls.Add(this.VideoEncodingBitrateLabel); 390 | this.Controls.Add(this.kbpsLabel); 391 | this.Controls.Add(this.AudioBitrateComboBox); 392 | this.Controls.Add(this.AudioEncodingBitrateLabel); 393 | this.Controls.Add(this.EnableAudioCaptureCheckBox); 394 | this.Controls.Add(this.EnableGameDVRCheckBox); 395 | this.MaximizeBox = false; 396 | this.MinimizeBox = false; 397 | this.Name = "GameDVR_ConfigForm"; 398 | this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen; 399 | this.Text = "Game DVR Config"; 400 | this.Load += new System.EventHandler(this.GameDVR_ConfigForm_Load); 401 | this.ResumeLayout(false); 402 | this.PerformLayout(); 403 | 404 | } 405 | 406 | #endregion 407 | 408 | private System.Windows.Forms.CheckBox EnableGameDVRCheckBox; 409 | private System.Windows.Forms.CheckBox EnableAudioCaptureCheckBox; 410 | private System.Windows.Forms.Label AudioEncodingBitrateLabel; 411 | private System.Windows.Forms.ComboBox AudioBitrateComboBox; 412 | private System.Windows.Forms.Label kbpsLabel; 413 | private System.Windows.Forms.Label VideoEncodingBitrateLabel; 414 | private System.Windows.Forms.Label kbpsLabel2; 415 | private System.Windows.Forms.TextBox VideoBitrateTextBox; 416 | private System.Windows.Forms.CheckBox ResizeVideoCheckBox; 417 | private System.Windows.Forms.Label WidthLabel; 418 | private System.Windows.Forms.Label HeightLabel; 419 | private System.Windows.Forms.TextBox WidthTextBox; 420 | private System.Windows.Forms.TextBox HeightTextBox; 421 | private System.Windows.Forms.CheckBox EnableMicrophoneCaptureCheckBox; 422 | private System.Windows.Forms.CheckBox ForceSoftwareMFTCheckBox; 423 | private System.Windows.Forms.CheckBox DisableCursorBlendingCheckBox; 424 | private System.Windows.Forms.CheckBox BackgroundRecordingCheckBox; 425 | private System.Windows.Forms.TextBox RecordTheLastTextBox; 426 | private System.Windows.Forms.Label RecordTheLastLabel; 427 | private System.Windows.Forms.CheckBox RecordOnBatteryCheckBox; 428 | private System.Windows.Forms.CheckBox RecordOnWirelessDisplayCheckBox; 429 | private System.Windows.Forms.Label SecondsLabel; 430 | } 431 | } 432 | 433 | -------------------------------------------------------------------------------- /GameDVR_ConfigForm.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.ComponentModel; 4 | using System.Data; 5 | using System.Drawing; 6 | using System.Text; 7 | using System.Windows.Forms; 8 | using Microsoft.Win32; 9 | 10 | namespace GameDVR_Config 11 | { 12 | public partial class GameDVR_ConfigForm : Form 13 | { 14 | const string keyName = "HKEY_CURRENT_USER\\SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\GameDVR"; 15 | 16 | public GameDVR_ConfigForm() 17 | { 18 | InitializeComponent(); 19 | } 20 | 21 | private void GameDVR_ConfigForm_Load(object sender, EventArgs e) 22 | { 23 | EnableGameDVRCheckBox.Checked = GetBool("AppCaptureEnabled", true); 24 | EnableAudioCaptureCheckBox.Checked = GetBool("AudioCaptureEnabled", true); 25 | EnableMicrophoneCaptureCheckBox.Checked = GetBool("MicrophoneCaptureEnabled", false); 26 | int audioBitrate = GetInt("AudioEncodingBitrate", 192000); 27 | try { AudioBitrateComboBox.SelectedItem = (audioBitrate / 1000).ToString(); } 28 | finally 29 | { 30 | if (AudioBitrateComboBox.SelectedIndex == -1) 31 | AudioBitrateComboBox.SelectedIndex = 3; 32 | } 33 | int videoBitrate = GetInt("CustomVideoEncodingBitrate", 4000000); 34 | VideoBitrateTextBox.Text = (videoBitrate / 1000).ToString(); 35 | ResizeVideoCheckBox.Checked = GetInt("VideoEncodingResolutionMode", 2) == 0; 36 | WidthTextBox.Text = GetInt("CustomVideoEncodingWidth", 1280).ToString(); 37 | HeightTextBox.Text = GetInt("CustomVideoEncodingHeight", 720).ToString(); 38 | ForceSoftwareMFTCheckBox.Checked = GetBool("ForceSoftwareMFT", false); 39 | DisableCursorBlendingCheckBox.Checked = GetBool("DisableCursorBlending", false); 40 | BackgroundRecordingCheckBox.Checked = GetBool("HistoricalCaptureEnabled", false); 41 | RecordTheLastTextBox.Text = GetInt("HistoricalBufferLength", 15).ToString(); 42 | RecordOnBatteryCheckBox.Checked = GetBool("HistoricalCaptureOnBatteryAllowed", true); 43 | RecordOnWirelessDisplayCheckBox.Checked = GetBool("HistoricalCaptureOnWirelessDisplayAllowed", true); 44 | 45 | SetInt("VideoEncodingBitrateMode", 0); 46 | } 47 | 48 | private void EnableGameDVRCheckBox_CheckedChanged(object sender, EventArgs e) 49 | { 50 | SetBool("AppCaptureEnabled", EnableGameDVRCheckBox.Checked); 51 | } 52 | 53 | private void EnableAudioCaptureCheckBox_CheckedChanged(object sender, EventArgs e) 54 | { 55 | SetBool("AudioCaptureEnabled", EnableAudioCaptureCheckBox.Checked); 56 | } 57 | 58 | private void EnableMicrophoneCaptureCheckBox_CheckedChanged(object sender, EventArgs e) 59 | { 60 | SetBool("MicrophoneCaptureEnabled", EnableMicrophoneCaptureCheckBox.Checked); 61 | } 62 | 63 | private void AudioBitrateComboBox_SelectedIndexChanged(object sender, EventArgs e) 64 | { 65 | SetInt("AudioEncodingBitrate", Convert.ToInt32(AudioBitrateComboBox.SelectedItem) * 1000); 66 | } 67 | 68 | private void VideoBitrateTextBox_TextChanged(object sender, EventArgs e) 69 | { 70 | int videoBitrate; 71 | try { videoBitrate = Convert.ToInt32(VideoBitrateTextBox.Text) * 1000; } 72 | catch { videoBitrate = 4000000; } 73 | 74 | SetInt("CustomVideoEncodingBitrate", videoBitrate > 30000000 ? 30000000 : videoBitrate); 75 | } 76 | 77 | private void ResizeVideoCheckBox_CheckedChanged(object sender, EventArgs e) 78 | { 79 | SetInt("VideoEncodingResolutionMode", ResizeVideoCheckBox.Checked ? 0 : 2); 80 | HeightLabel.Enabled = WidthLabel.Enabled = WidthTextBox.Enabled = HeightTextBox.Enabled = ResizeVideoCheckBox.Checked; 81 | } 82 | 83 | private void WidthTextBox_TextChanged(object sender, EventArgs e) 84 | { 85 | int width; 86 | try { width = Convert.ToInt32(WidthTextBox.Text); } 87 | catch { width = 1280; } 88 | 89 | SetInt("CustomVideoEncodingWidth", width > 1920 ? 1920 : width); 90 | } 91 | 92 | private void HeightTextBox_TextChanged(object sender, EventArgs e) 93 | { 94 | int height; 95 | try { height = Convert.ToInt32(HeightTextBox.Text); } 96 | catch { height = 720; } 97 | 98 | SetInt("CustomVideoEncodingHeight", height > 1080 ? 1080 : height); 99 | } 100 | 101 | private void ForceSoftwareMFTCheckBox_CheckedChanged(object sender, EventArgs e) 102 | { 103 | SetBool("ForceSoftwareMFT", ForceSoftwareMFTCheckBox.Checked); 104 | SetBool("AllowSoftwareEncode", ForceSoftwareMFTCheckBox.Checked); 105 | } 106 | 107 | private void DisableCursorBlendingCheckBox_CheckedChanged(object sender, EventArgs e) 108 | { 109 | SetBool("DisableCursorBlending", DisableCursorBlendingCheckBox.Checked); 110 | } 111 | 112 | private void BackgroundRecordingCheckBox_CheckedChanged(object sender, EventArgs e) 113 | { 114 | SetBool("HistoricalCaptureEnabled", BackgroundRecordingCheckBox.Checked); 115 | RecordTheLastLabel.Enabled = RecordTheLastTextBox.Enabled = RecordOnBatteryCheckBox.Enabled = 116 | RecordOnWirelessDisplayCheckBox.Enabled = SecondsLabel.Enabled = BackgroundRecordingCheckBox.Checked; 117 | } 118 | 119 | private void RecordTheLastTextBox_TextChanged(object sender, EventArgs e) 120 | { 121 | int seconds; 122 | try { seconds = Convert.ToInt32(RecordTheLastTextBox.Text); } 123 | catch { seconds = 15; } 124 | 125 | SetInt("HistoricalBufferLength", seconds); 126 | } 127 | 128 | private void RecordOnBatteryCheckBox_CheckedChanged(object sender, EventArgs e) 129 | { 130 | SetBool("HistoricalCaptureOnBatteryAllowed", RecordOnBatteryCheckBox.Checked); 131 | } 132 | 133 | private void RecordOnWirelessDisplayCheckBox_CheckedChanged(object sender, EventArgs e) 134 | { 135 | SetBool("HistoricalCaptureOnWirelessDisplayAllowed", RecordOnWirelessDisplayCheckBox.Checked); 136 | } 137 | 138 | int GetInt(string valueName, int defaultValue) 139 | { 140 | try { return (int)Registry.GetValue(keyName, valueName, defaultValue.ToString()); } 141 | catch { return defaultValue; } 142 | } 143 | 144 | bool GetBool(string valueName, bool defaultValue) 145 | { 146 | try { return (int)Registry.GetValue(keyName, valueName, defaultValue ? "1" : "0") == 1; } 147 | catch { return defaultValue; } 148 | } 149 | 150 | void SetInt(string valueName, int value) 151 | { 152 | Registry.SetValue(keyName, valueName, value); 153 | } 154 | 155 | void SetBool(string valueName, bool value) 156 | { 157 | Registry.SetValue(keyName, valueName, value ? 1 : 0); 158 | } 159 | 160 | } 161 | } 162 | -------------------------------------------------------------------------------- /GameDVR_ConfigForm.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | 107 | 108 | 109 | text/microsoft-resx 110 | 111 | 112 | 2.0 113 | 114 | 115 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | 118 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 119 | 120 | -------------------------------------------------------------------------------- /Program.cs: -------------------------------------------------------------------------------- 1 | using System; 2 | using System.Collections.Generic; 3 | using System.Windows.Forms; 4 | 5 | namespace GameDVR_Config 6 | { 7 | static class Program 8 | { 9 | /// 10 | /// Der Haupteinstiegspunkt für die Anwendung. 11 | /// 12 | [STAThread] 13 | static void Main() 14 | { 15 | Application.EnableVisualStyles(); 16 | Application.SetCompatibleTextRenderingDefault(false); 17 | Application.Run(new GameDVR_ConfigForm()); 18 | } 19 | } 20 | } 21 | -------------------------------------------------------------------------------- /Properties/AssemblyInfo.cs: -------------------------------------------------------------------------------- 1 | using System.Reflection; 2 | using System.Runtime.CompilerServices; 3 | using System.Runtime.InteropServices; 4 | 5 | // Allgemeine Informationen über eine Assembly werden über die folgenden 6 | // Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern, 7 | // die einer Assembly zugeordnet sind. 8 | [assembly: AssemblyTitle("GameDVR_Config")] 9 | [assembly: AssemblyDescription("https://github.com/FunkyFr3sh/GameDVR_Config")] 10 | [assembly: AssemblyConfiguration("")] 11 | [assembly: AssemblyCompany("https://github.com/FunkyFr3sh/GameDVR_Config")] 12 | [assembly: AssemblyProduct("GameDVR_Config")] 13 | [assembly: AssemblyCopyright("Copyright © 2016")] 14 | [assembly: AssemblyTrademark("")] 15 | [assembly: AssemblyCulture("")] 16 | 17 | // Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar 18 | // für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von 19 | // COM aus zugreifen müssen, sollten Sie das ComVisible-Attribut für diesen Typ auf "True" festlegen. 20 | [assembly: ComVisible(false)] 21 | 22 | // Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird 23 | [assembly: Guid("a2b1fffe-da8e-498b-9e7f-92f61edf685b")] 24 | 25 | // Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten: 26 | // 27 | // Hauptversion 28 | // Nebenversion 29 | // Buildnummer 30 | // Revision 31 | // 32 | // Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern 33 | // übernehmen, indem Sie "*" eingeben: 34 | // [assembly: AssemblyVersion("1.0.*")] 35 | [assembly: AssemblyVersion("1.2.0.0")] 36 | [assembly: AssemblyFileVersion("1.2.0.0")] 37 | -------------------------------------------------------------------------------- /Properties/Resources.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // Dieser Code wurde von einem Tool generiert. 4 | // Laufzeitversion:4.0.30319.42000 5 | // 6 | // Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn 7 | // der Code erneut generiert wird. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace GameDVR_Config.Properties { 12 | using System; 13 | 14 | 15 | /// 16 | /// Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw. 17 | /// 18 | // Diese Klasse wurde von der StronglyTypedResourceBuilder automatisch generiert 19 | // -Klasse über ein Tool wie ResGen oder Visual Studio automatisch generiert. 20 | // Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen 21 | // mit der /str-Option erneut aus, oder Sie erstellen Ihr VS-Projekt neu. 22 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] 23 | [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] 24 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 25 | internal class Resources { 26 | 27 | private static global::System.Resources.ResourceManager resourceMan; 28 | 29 | private static global::System.Globalization.CultureInfo resourceCulture; 30 | 31 | [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] 32 | internal Resources() { 33 | } 34 | 35 | /// 36 | /// Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird. 37 | /// 38 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 39 | internal static global::System.Resources.ResourceManager ResourceManager { 40 | get { 41 | if (object.ReferenceEquals(resourceMan, null)) { 42 | global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("GameDVR_Config.Properties.Resources", typeof(Resources).Assembly); 43 | resourceMan = temp; 44 | } 45 | return resourceMan; 46 | } 47 | } 48 | 49 | /// 50 | /// Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle 51 | /// Ressourcenzuordnungen, die diese stark typisierte Ressourcenklasse verwenden. 52 | /// 53 | [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] 54 | internal static global::System.Globalization.CultureInfo Culture { 55 | get { 56 | return resourceCulture; 57 | } 58 | set { 59 | resourceCulture = value; 60 | } 61 | } 62 | } 63 | } 64 | -------------------------------------------------------------------------------- /Properties/Resources.resx: -------------------------------------------------------------------------------- 1 |  2 | 3 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75 | 76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | text/microsoft-resx 107 | 108 | 109 | 2.0 110 | 111 | 112 | System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 113 | 114 | 115 | System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 116 | 117 | -------------------------------------------------------------------------------- /Properties/Settings.Designer.cs: -------------------------------------------------------------------------------- 1 | //------------------------------------------------------------------------------ 2 | // 3 | // Dieser Code wurde von einem Tool generiert. 4 | // Laufzeitversion:4.0.30319.42000 5 | // 6 | // Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn 7 | // der Code erneut generiert wird. 8 | // 9 | //------------------------------------------------------------------------------ 10 | 11 | namespace GameDVR_Config.Properties { 12 | 13 | 14 | [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] 15 | [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "14.0.0.0")] 16 | internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase { 17 | 18 | private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); 19 | 20 | public static Settings Default { 21 | get { 22 | return defaultInstance; 23 | } 24 | } 25 | } 26 | } 27 | -------------------------------------------------------------------------------- /Properties/Settings.settings: -------------------------------------------------------------------------------- 1 |  2 | 3 | 4 | 5 | 6 | 7 | 8 | -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- 1 | # GameDVR_Config 2 | Config tool for the windows 10 Game DVR. The tool allows fine tuning of certain hidden settings, e.g. bitrates up to 30000 and upscaling. 3 | 4 | MIT License 5 | -------------------------------------------------------------------------------- /app.config: -------------------------------------------------------------------------------- 1 | 2 | 3 | 4 | --------------------------------------------------------------------------------