├── CHANGELOG ├── CMakeLists.txt ├── LICENSE ├── Makefile ├── README-original.md ├── README.md ├── doc ├── 010_index.md ├── 020_installation.md ├── 030_configuration.md ├── 040_cvarlist.md ├── 050_commands.md ├── 060_multiplayer.md ├── 070_packaging.md ├── 080_contributing.md └── 090_filelists.md ├── src ├── backends │ ├── generic │ │ └── misc.c │ ├── unix │ │ ├── main.c │ │ ├── network.c │ │ ├── shared │ │ │ └── hunk.c │ │ ├── signalhandler.c │ │ └── system.c │ ├── wasm │ │ ├── capmouse.c │ │ ├── export.c │ │ ├── header │ │ │ ├── capmouse.h │ │ │ ├── export.h │ │ │ ├── initfs.h │ │ │ └── syncfs.h │ │ ├── initfs.c │ │ └── syncfs.c │ └── windows │ │ ├── header │ │ └── resource.h │ │ ├── icon.rc │ │ ├── main.c │ │ ├── network.c │ │ ├── shared │ │ └── hunk.c │ │ └── system.c ├── client │ ├── cl_cin.c │ ├── cl_console.c │ ├── cl_download.c │ ├── cl_effects.c │ ├── cl_entities.c │ ├── cl_input.c │ ├── cl_inventory.c │ ├── cl_keyboard.c │ ├── cl_lights.c │ ├── cl_main.c │ ├── cl_network.c │ ├── cl_parse.c │ ├── cl_particles.c │ ├── cl_prediction.c │ ├── cl_screen.c │ ├── cl_tempentities.c │ ├── cl_view.c │ ├── curl │ │ ├── download.c │ │ ├── header │ │ │ ├── download.h │ │ │ └── qcurl.h │ │ └── qcurl.c │ ├── header │ │ ├── client.h │ │ ├── console.h │ │ ├── keyboard.h │ │ └── screen.h │ ├── input │ │ ├── header │ │ │ └── input.h │ │ └── sdl.c │ ├── menu │ │ ├── header │ │ │ └── qmenu.h │ │ ├── menu.c │ │ ├── qmenu.c │ │ └── videomenu.c │ ├── refresh │ │ ├── constants │ │ │ ├── anorms.h │ │ │ ├── anormtab.h │ │ │ └── warpsin.h │ │ ├── files │ │ │ ├── models.c │ │ │ ├── pcx.c │ │ │ ├── pvs.c │ │ │ ├── stb.c │ │ │ ├── stb_image.h │ │ │ ├── stb_image_resize.h │ │ │ ├── surf.c │ │ │ └── wal.c │ │ ├── gl1 │ │ │ ├── gl1_draw.c │ │ │ ├── gl1_image.c │ │ │ ├── gl1_light.c │ │ │ ├── gl1_lightmap.c │ │ │ ├── gl1_main.c │ │ │ ├── gl1_mesh.c │ │ │ ├── gl1_misc.c │ │ │ ├── gl1_model.c │ │ │ ├── gl1_scrap.c │ │ │ ├── gl1_sdl.c │ │ │ ├── gl1_surf.c │ │ │ ├── gl1_warp.c │ │ │ ├── header │ │ │ │ ├── local.h │ │ │ │ ├── model.h │ │ │ │ └── qgl.h │ │ │ └── qgl.c │ │ ├── gl3 │ │ │ ├── gl3_draw.c │ │ │ ├── gl3_image.c │ │ │ ├── gl3_light.c │ │ │ ├── gl3_lightmap.c │ │ │ ├── gl3_main.c │ │ │ ├── gl3_mesh.c │ │ │ ├── gl3_misc.c │ │ │ ├── gl3_model.c │ │ │ ├── gl3_sdl.c │ │ │ ├── gl3_shaders.c │ │ │ ├── gl3_surf.c │ │ │ ├── gl3_warp.c │ │ │ ├── glad-gles3 │ │ │ │ ├── include │ │ │ │ │ ├── KHR │ │ │ │ │ │ └── khrplatform.h │ │ │ │ │ └── glad │ │ │ │ │ │ └── glad.h │ │ │ │ └── src │ │ │ │ │ └── glad.c │ │ │ ├── glad │ │ │ │ ├── include │ │ │ │ │ ├── KHR │ │ │ │ │ │ └── khrplatform.h │ │ │ │ │ └── glad │ │ │ │ │ │ └── glad.h │ │ │ │ └── src │ │ │ │ │ └── glad.c │ │ │ └── header │ │ │ │ ├── DG_dynarr.h │ │ │ │ ├── HandmadeMath.h │ │ │ │ ├── local.h │ │ │ │ └── model.h │ │ ├── ref_shared.h │ │ └── soft │ │ │ ├── header │ │ │ ├── local.h │ │ │ └── model.h │ │ │ ├── sw_aclip.c │ │ │ ├── sw_alias.c │ │ │ ├── sw_bsp.c │ │ │ ├── sw_draw.c │ │ │ ├── sw_edge.c │ │ │ ├── sw_image.c │ │ │ ├── sw_light.c │ │ │ ├── sw_main.c │ │ │ ├── sw_misc.c │ │ │ ├── sw_model.c │ │ │ ├── sw_part.c │ │ │ ├── sw_poly.c │ │ │ ├── sw_polyset.c │ │ │ ├── sw_rast.c │ │ │ ├── sw_scan.c │ │ │ ├── sw_sprite.c │ │ │ └── sw_surf.c │ ├── sound │ │ ├── header │ │ │ ├── local.h │ │ │ ├── qal.h │ │ │ ├── sound.h │ │ │ ├── stb_vorbis.h │ │ │ └── vorbis.h │ │ ├── ogg.c │ │ ├── openal.c │ │ ├── qal.c │ │ ├── sdl.c │ │ ├── sound.c │ │ └── wave.c │ └── vid │ │ ├── glimp_sdl.c │ │ ├── header │ │ ├── ref.h │ │ ├── stb_image_write.h │ │ └── vid.h │ │ ├── icon │ │ └── q2icon64.h │ │ └── vid.c ├── common │ ├── argproc.c │ ├── clientserver.c │ ├── cmdparser.c │ ├── collision.c │ ├── crc.c │ ├── cvar.c │ ├── filesystem.c │ ├── frame.c │ ├── glob.c │ ├── header │ │ ├── common.h │ │ ├── crc.h │ │ ├── files.h │ │ ├── glob.h │ │ ├── shared.h │ │ └── zone.h │ ├── md4.c │ ├── movemsg.c │ ├── netchan.c │ ├── pmove.c │ ├── shared │ │ ├── flash.c │ │ ├── rand.c │ │ └── shared.c │ ├── szone.c │ ├── unzip │ │ ├── ioapi.c │ │ ├── ioapi.h │ │ ├── miniz │ │ │ ├── miniz.c │ │ │ ├── miniz.h │ │ │ ├── miniz_common.h │ │ │ ├── miniz_export.h │ │ │ ├── miniz_tdef.c │ │ │ ├── miniz_tdef.h │ │ │ ├── miniz_tinfl.c │ │ │ ├── miniz_tinfl.h │ │ │ ├── miniz_zip.h │ │ │ └── minizconf.h │ │ ├── unzip.c │ │ └── unzip.h │ └── zone.c ├── game │ ├── g_ai.c │ ├── g_chase.c │ ├── g_cmds.c │ ├── g_combat.c │ ├── g_func.c │ ├── g_items.c │ ├── g_main.c │ ├── g_misc.c │ ├── g_monster.c │ ├── g_phys.c │ ├── g_spawn.c │ ├── g_svcmds.c │ ├── g_target.c │ ├── g_trigger.c │ ├── g_turret.c │ ├── g_utils.c │ ├── g_weapon.c │ ├── header │ │ ├── game.h │ │ └── local.h │ ├── monster │ │ ├── berserker │ │ │ ├── berserker.c │ │ │ └── berserker.h │ │ ├── boss2 │ │ │ ├── boss2.c │ │ │ └── boss2.h │ │ ├── boss3 │ │ │ ├── boss3.c │ │ │ ├── boss31.c │ │ │ ├── boss31.h │ │ │ ├── boss32.c │ │ │ └── boss32.h │ │ ├── brain │ │ │ ├── brain.c │ │ │ └── brain.h │ │ ├── chick │ │ │ ├── chick.c │ │ │ └── chick.h │ │ ├── flipper │ │ │ ├── flipper.c │ │ │ └── flipper.h │ │ ├── float │ │ │ ├── float.c │ │ │ └── float.h │ │ ├── flyer │ │ │ ├── flyer.c │ │ │ └── flyer.h │ │ ├── gladiator │ │ │ ├── gladiator.c │ │ │ └── gladiator.h │ │ ├── gunner │ │ │ ├── gunner.c │ │ │ └── gunner.h │ │ ├── hover │ │ │ ├── hover.c │ │ │ └── hover.h │ │ ├── infantry │ │ │ ├── infantry.c │ │ │ └── infantry.h │ │ ├── insane │ │ │ ├── insane.c │ │ │ └── insane.h │ │ ├── medic │ │ │ ├── medic.c │ │ │ └── medic.h │ │ ├── misc │ │ │ ├── move.c │ │ │ └── player.h │ │ ├── mutant │ │ │ ├── mutant.c │ │ │ └── mutant.h │ │ ├── parasite │ │ │ ├── parasite.c │ │ │ └── parasite.h │ │ ├── soldier │ │ │ ├── soldier.c │ │ │ └── soldier.h │ │ ├── supertank │ │ │ ├── supertank.c │ │ │ └── supertank.h │ │ └── tank │ │ │ ├── tank.c │ │ │ └── tank.h │ ├── player │ │ ├── client.c │ │ ├── hud.c │ │ ├── trail.c │ │ ├── view.c │ │ └── weapon.c │ └── savegame │ │ ├── savegame.c │ │ ├── savegame.h │ │ └── tables │ │ ├── clientfields.h │ │ ├── fields.h │ │ ├── gamefunc_decs.h │ │ ├── gamefunc_list.h │ │ ├── gamemmove_decs.h │ │ ├── gamemmove_list.h │ │ └── levelfields.h ├── server │ ├── header │ │ └── server.h │ ├── sv_cmd.c │ ├── sv_conless.c │ ├── sv_entities.c │ ├── sv_game.c │ ├── sv_init.c │ ├── sv_main.c │ ├── sv_save.c │ ├── sv_send.c │ ├── sv_user.c │ └── sv_world.c └── win-wrapper │ └── wrapper.c ├── stuff ├── cdripper.sh ├── cmake │ └── modules │ │ └── FindSDL2.cmake ├── icon │ ├── Quake2.ico │ ├── Quake2.png │ └── Quake2.svg ├── mapfixes │ ├── baseq2 │ │ ├── base2.ent │ │ ├── base3.ent │ │ ├── biggun.ent │ │ ├── city1.ent │ │ ├── city2.ent │ │ ├── city3.ent │ │ ├── cool1.ent │ │ ├── hangar1.ent │ │ ├── jail5.ent │ │ ├── lab.ent │ │ ├── train.ent │ │ └── waste3.ent │ └── juggernaut │ │ └── jug19.ent ├── misc │ ├── Dockerfile │ └── uncrustify.cfg ├── models │ └── crosshair │ │ ├── skin.pcx │ │ └── tris.md2 ├── osx │ └── quake2-appbundle.zip ├── quake2-start.sh └── yq2.cfg └── wasm ├── baseq2 ├── config.cfg └── wasm.cfg └── shell.html /CHANGELOG: 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