├── .gitignore ├── Chapter10_ResponsiveHacks ├── Chapter10_ResponsiveHacks.vcxproj └── main-responsiveHacks.cpp ├── Chapter11_SearchAlgorithms ├── Chapter11_SearchAlgorithms.cpp ├── Chapter11_SearchAlgorithms.vcxproj ├── Chapter11_SearchAlgorithms.vcxproj.filters ├── DummyWindow.cpp ├── DummyWindow.h └── WindowCode.h ├── Chapter11_StateMachines ├── Chapter11_StateMachines.cpp ├── Chapter11_StateMachines.vcxproj ├── Chapter11_StateMachines.vcxproj.filters └── Game.h ├── Chapter1_BasicMemory ├── Chapter1_BasicMemory.vcxproj ├── Chapter1_BasicMemory.vcxproj.filters ├── Location-BasicMem.h └── game-BasicMem.cpp ├── Chapter1_MemoryPointers ├── Chapter1_MemoryPointers.vcxproj ├── Chapter2_MemoryPointers.filters ├── Location-MemPointer.h └── game-MemPointer.cpp ├── Chapter2_BasicDebugging ├── Chapter2_BasicDebugging.filters ├── Chapter2_BasicDebugging.vcxproj ├── Location-BasicDebugging.h └── game-BasicDebugging.cpp ├── Chapter3_CloseMutex ├── Chapter3_CloseMutex.filters ├── Chapter3_CloseMutex.vcxproj ├── Location-CloseMutex.h └── game-CloseMutex.cpp ├── Chapter3_FindingFiles ├── Chapter3_FindingFiles.filters ├── Chapter3_FindingFiles.vcxproj ├── Location-FindingFiles.h └── game-FindingFiles.cpp ├── Chapter4_CodeToMemory ├── Chapter4_CodeToMemory.filters ├── Chapter4_CodeToMemory.vcxproj └── main-codeToMemory.cpp ├── Chapter5_AdvancedMemoryForensics_Scanning ├── Chapter5_AdvancedMemoryForensics_Scanning.vcxproj └── main-advancedMemoryForensics-Scanning.cpp ├── Chapter6_AccessingMemory ├── Chapter6_AccessingMemory.vcxproj └── main-accessingMemory.cpp ├── Chapter7_CodeInjection ├── Chapter7_CodeInjection.vcxproj └── main-codeInjection.cpp ├── Chapter7_CodeInjection_DLL ├── Chapter7_CodeInjection_DLL.vcxproj ├── Chapter7_CodeInjection_DLL.vcxproj.filters └── dllmain.cpp ├── Chapter8_AdobeAirHook ├── AdobeAirHook.cpp ├── AdobeAirHook.h ├── AdobeAirHook.vcxproj ├── AdobeAirHook.vcxproj.filters ├── AdobeAirHookCallbacks.h ├── DebugConsole.cpp ├── DebugConsole.h ├── ExecutableModule.cpp ├── ExecutableModule.h ├── ThreadLock.h └── dllmain.cpp ├── Chapter8_ControlFlow ├── CallHookExample.cpp ├── Chapter8_ControlFlow.vcxproj ├── Chapter8_ControlFlow.vcxproj.filters ├── IATHookExample.cpp ├── NOPExample.cpp ├── VFHookExample.cpp ├── main-controlFlow.cpp └── main.h ├── Chapter8_Direct3DApplication ├── Chapter8_Direct3DApplication.vcxproj ├── Chapter8_Direct3DApplication.vcxproj.filters └── main.cpp ├── Chapter8_Direct3DHook ├── Chapter8_Direct3DHook.vcxproj ├── Chapter8_Direct3DHook.vcxproj.filters ├── DirectXHook.cpp ├── DirectXHook.h ├── DirectXHookCallbacks.h ├── main.cpp └── memory.h ├── GameHackingExamples.sln ├── LICENSE ├── LuaScripts ├── Chapter1_SearchingForAssemblyPatterns.lua ├── Chapter1_SearchingForStrings.lua ├── Chapter5_CountLinkedListNodes.lua ├── Chapter5_VerifyLinkedList.lua └── Chapter5_VerifyMap.lua ├── README.md ├── allegro_linkers.h ├── arial.ttf ├── bin ├── Chapter10_ResponsiveHacks.exe ├── Chapter11_SearchAlgorithms.exe ├── Chapter11_StateMachines.exe ├── Chapter1_BasicMemory.exe ├── Chapter1_MemoryPointers.exe ├── Chapter2_BasicDebugging.exe ├── Chapter3_CloseMutex.exe ├── Chapter3_FindingFiles.exe ├── Chapter4_CodeToMemory.exe ├── Chapter5_AdvancedMemoryForensics_Scanning.exe ├── Chapter6_AccessingMemory.exe ├── Chapter7_CodeInjection.exe ├── Chapter8_ControlFlow.exe ├── Chapter8_Direct3DApplication.exe └── DEBUG_BUILDS │ ├── Chapter10_ResponsiveHacks.exe │ ├── Chapter10_ResponsiveHacks.ilk │ ├── Chapter10_ResponsiveHacks.pdb │ ├── Chapter11_SearchAlgorithms.exe │ ├── Chapter11_SearchAlgorithms.ilk │ ├── Chapter11_SearchAlgorithms.pdb │ ├── Chapter11_StateMachines.exe │ ├── Chapter11_StateMachines.ilk │ ├── Chapter11_StateMachines.pdb │ ├── Chapter1_BasicMemory.exe │ ├── Chapter1_BasicMemory.ilk │ ├── Chapter1_BasicMemory.pdb │ ├── Chapter1_MemoryPointers.exe │ ├── Chapter1_MemoryPointers.ilk │ ├── Chapter1_MemoryPointers.pdb │ ├── Chapter2_BasicDebugging.exe │ ├── Chapter2_BasicDebugging.ilk │ ├── Chapter2_BasicDebugging.pdb │ ├── Chapter3_CloseMutex.exe │ ├── Chapter3_CloseMutex.ilk │ ├── Chapter3_CloseMutex.pdb │ ├── Chapter3_FindingFiles.exe │ ├── Chapter3_FindingFiles.ilk │ ├── Chapter3_FindingFiles.pdb │ ├── Chapter4_CodeToMemory.exe │ ├── Chapter4_CodeToMemory.ilk │ ├── Chapter4_CodeToMemory.pdb │ ├── Chapter5_AdvancedMemoryForensics_Scanning.exe │ ├── Chapter5_AdvancedMemoryForensics_Scanning.ilk │ ├── Chapter5_AdvancedMemoryForensics_Scanning.pdb │ ├── Chapter6_AccessingMemory.exe │ ├── Chapter6_AccessingMemory.ilk │ ├── Chapter6_AccessingMemory.pdb │ ├── Chapter7_CodeInjection.exe │ ├── Chapter7_CodeInjection.ilk │ ├── Chapter7_CodeInjection.pdb │ ├── Chapter7_CodeInjection_DLL.ilk │ ├── Chapter7_CodeInjection_DLL.pdb │ ├── Chapter8_AdobeAirHook.ilk │ ├── Chapter8_AdobeAirHook.pdb │ ├── Chapter8_ControlFlow.exe │ ├── Chapter8_ControlFlow.ilk │ ├── Chapter8_ControlFlow.pdb │ ├── Chapter8_Direct3DApplication.exe │ ├── Chapter8_Direct3DApplication.ilk │ ├── 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