├── .gitattributes ├── .gitignore ├── CPUT ├── CPUT-DX11.sln ├── CPUT-DX11.vcxproj ├── CPUT-DX11.vcxproj.filters ├── CPUT-DX11_2012.vcxproj ├── CPUT-DX11_2012.vcxproj.filters ├── CPUT │ ├── CPUT.h │ ├── CPUTAssetLibrary.cpp │ ├── CPUTAssetLibrary.h │ ├── CPUTAssetLibraryDX11.cpp │ ├── CPUTAssetLibraryDX11.h │ ├── CPUTAssetSet.cpp │ ├── CPUTAssetSet.h │ ├── CPUTAssetSetDX11.cpp │ ├── CPUTAssetSetDX11.h │ ├── CPUTBuffer.cpp │ ├── CPUTBuffer.h │ ├── CPUTBufferDX11.cpp │ ├── CPUTBufferDX11.h │ ├── CPUTButton.cpp │ ├── CPUTButton.h │ ├── CPUTCallbackHandler.h │ ├── CPUTCamera.cpp │ ├── CPUTCamera.h │ ├── CPUTCheckbox.cpp │ ├── CPUTCheckbox.h │ ├── CPUTComputeShaderDX11.cpp │ ├── CPUTComputeShaderDX11.h │ ├── CPUTConfigBlock.cpp │ ├── CPUTConfigBlock.h │ ├── CPUTControl.cpp │ ├── CPUTControl.h │ ├── CPUTDomainShaderDX11.cpp │ ├── CPUTDomainShaderDX11.h │ ├── CPUTDropdown.cpp │ ├── CPUTDropdown.h │ ├── CPUTEventHandler.h │ ├── CPUTFont.cpp │ ├── CPUTFont.h │ ├── CPUTFontDX11.cpp │ ├── CPUTFontDX11.h │ ├── CPUTFrustum.cpp │ ├── CPUTFrustum.h │ ├── CPUTGeometryShaderDX11.cpp │ ├── CPUTGeometryShaderDX11.h │ ├── CPUTGuiController.cpp │ ├── CPUTGuiController.h │ ├── CPUTGuiControllerDX11.cpp │ ├── CPUTGuiControllerDX11.h │ ├── CPUTHullShaderDX11.cpp │ ├── CPUTHullShaderDX11.h │ ├── CPUTITTTaskMarker.cpp │ ├── CPUTITTTaskMarker.h │ ├── CPUTInputLayoutCache.h │ ├── CPUTInputLayoutCacheDX11.cpp │ ├── CPUTInputLayoutCacheDX11.h │ ├── CPUTLight.cpp │ ├── CPUTLight.h │ ├── CPUTMaterial.cpp │ ├── CPUTMaterial.h │ ├── CPUTMaterialDX11.cpp │ ├── CPUTMaterialDX11.h │ ├── CPUTMath.h │ ├── CPUTMesh.cpp │ ├── CPUTMesh.h │ ├── CPUTMeshDX11.cpp │ ├── CPUTMeshDX11.h │ ├── CPUTModel.cpp │ ├── CPUTModel.h │ ├── CPUTModelDX11.cpp │ ├── CPUTModelDX11.h │ ├── CPUTNullNode.cpp │ ├── CPUTNullNode.h │ ├── CPUTOSServicesWin.cpp │ ├── CPUTOSServicesWin.h │ ├── CPUTPerfTaskMarker.cpp │ ├── CPUTPerfTaskMarker.h │ ├── CPUTPixelShaderDX11.cpp │ ├── CPUTPixelShaderDX11.h │ ├── CPUTPostProcess.cpp │ ├── CPUTPostProcess.h │ ├── CPUTRefCount.h │ ├── CPUTRenderNode.cpp │ ├── CPUTRenderNode.h │ ├── CPUTRenderParams.h │ ├── CPUTRenderParamsDX.h │ ├── CPUTRenderStateBlock.cpp │ ├── CPUTRenderStateBlock.h │ ├── CPUTRenderStateBlockDX11.cpp │ ├── CPUTRenderStateBlockDX11.h │ ├── CPUTRenderStateMapsDX11.h │ ├── CPUTRenderTarget.cpp │ ├── CPUTRenderTarget.h │ ├── CPUTResource.h │ ├── CPUTShaderDX11.cpp │ ├── CPUTShaderDX11.h │ ├── CPUTSlider.cpp │ ├── CPUTSlider.h │ ├── CPUTSprite.cpp │ ├── CPUTSprite.h │ ├── CPUTText.cpp │ ├── CPUTText.h │ ├── CPUTTexture.cpp │ ├── CPUTTexture.h │ ├── CPUTTextureDX11.cpp │ ├── CPUTTextureDX11.h │ ├── CPUTTimer.h │ ├── CPUTTimerWin.cpp │ ├── CPUTTimerWin.h │ ├── CPUTVertexShaderDX11.cpp │ ├── CPUTVertexShaderDX11.h │ ├── CPUTWindowWin.cpp │ ├── CPUTWindowWin.h │ ├── CPUT_DX11.cpp │ └── CPUT_DX11.h └── resources │ ├── controls │ ├── atlas.dds │ └── atlas │ │ ├── atlas.cmd │ │ ├── atlas.set │ │ ├── lambert1.mtl │ │ └── polySurface1.mdl │ ├── fonts │ └── font_Arial_12.dds │ └── shaders │ ├── GUIRenderState.rs │ ├── GUIShaderDX.ps │ └── GUIShaderDX.vs ├── Default_Config.txt ├── LightSctrPostProcess.cpp ├── LightSctrPostProcess.h ├── OutdoorLightScattering.cpp ├── OutdoorLightScattering.h ├── OutdoorLightScattering.ico ├── OutdoorLightScatteringSample_32.exe ├── OutdoorLightScatteringSample_64.exe ├── OutdoorLightScattering_2010.rc ├── OutdoorLightScattering_2010.sln ├── OutdoorLightScattering_2010.vcxproj ├── OutdoorLightScattering_2010.vcxproj.filters ├── OutdoorLightScattering_2012.sln ├── OutdoorLightScattering_2012.vcxproj ├── OutdoorLightScattering_2012.vcxproj.filters ├── RenderTechnique.cpp ├── RenderTechnique.h ├── ShaderMacroHelper.h ├── Terrain ├── ConfigFile.cpp ├── DynamicQuadTreeNode.h ├── EarthHemisphere.cpp ├── EarthHemisphere.h ├── ElevationDataSource.cpp ├── ElevationDataSource.h ├── Errors.h ├── HierarchyArray.h └── stdafx.cpp ├── fx ├── Common.fxh ├── LightScattering.fx ├── RefineSampleLocations.fx ├── Structures.fxh ├── Terrain.fx └── TerrainStructs.fxh ├── license.txt ├── media ├── Terrain │ ├── HeightMap.tif │ └── Mask.png └── Tiles │ ├── Snow_NM.jpg │ ├── cliff_DM.dds │ ├── cliff_NM.dds │ ├── grassDark_DM.dds │ ├── grass_DM.dds │ ├── grass_NM.dds │ ├── gravel_DM.dds │ ├── gravel_NM.dds │ └── snow_DM.dds ├── readme.txt ├── resource.h ├── small.ico └── stdafx.h /.gitattributes: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/.gitattributes -------------------------------------------------------------------------------- /.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/.gitignore -------------------------------------------------------------------------------- /CPUT/CPUT-DX11.sln: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT-DX11.sln -------------------------------------------------------------------------------- /CPUT/CPUT-DX11.vcxproj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT-DX11.vcxproj -------------------------------------------------------------------------------- /CPUT/CPUT-DX11.vcxproj.filters: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT-DX11.vcxproj.filters -------------------------------------------------------------------------------- /CPUT/CPUT-DX11_2012.vcxproj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT-DX11_2012.vcxproj -------------------------------------------------------------------------------- /CPUT/CPUT-DX11_2012.vcxproj.filters: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT-DX11_2012.vcxproj.filters -------------------------------------------------------------------------------- /CPUT/CPUT/CPUT.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUT.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTAssetLibrary.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTAssetLibrary.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTAssetLibrary.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTAssetLibrary.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTAssetLibraryDX11.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTAssetLibraryDX11.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTAssetLibraryDX11.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTAssetLibraryDX11.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTAssetSet.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTAssetSet.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTAssetSet.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTAssetSet.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTAssetSetDX11.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTAssetSetDX11.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTAssetSetDX11.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTAssetSetDX11.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTBuffer.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTBuffer.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTBuffer.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTBuffer.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTBufferDX11.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTBufferDX11.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTBufferDX11.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTBufferDX11.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTButton.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTButton.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTButton.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTButton.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTCallbackHandler.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTCallbackHandler.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTCamera.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTCamera.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTCamera.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTCamera.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTCheckbox.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTCheckbox.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTCheckbox.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTCheckbox.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTComputeShaderDX11.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTComputeShaderDX11.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTComputeShaderDX11.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTComputeShaderDX11.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTConfigBlock.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTConfigBlock.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTConfigBlock.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTConfigBlock.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTControl.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTControl.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTControl.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTControl.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTDomainShaderDX11.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTDomainShaderDX11.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTDomainShaderDX11.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTDomainShaderDX11.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTDropdown.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTDropdown.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTDropdown.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTDropdown.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTEventHandler.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTEventHandler.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTFont.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTFont.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTFont.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTFont.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTFontDX11.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTFontDX11.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTFontDX11.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTFontDX11.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTFrustum.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTFrustum.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTFrustum.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTFrustum.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTGeometryShaderDX11.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTGeometryShaderDX11.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTGeometryShaderDX11.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTGeometryShaderDX11.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTGuiController.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTGuiController.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTGuiController.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTGuiController.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTGuiControllerDX11.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTGuiControllerDX11.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTGuiControllerDX11.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTGuiControllerDX11.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTHullShaderDX11.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTHullShaderDX11.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTHullShaderDX11.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTHullShaderDX11.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTITTTaskMarker.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTITTTaskMarker.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTITTTaskMarker.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTITTTaskMarker.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTInputLayoutCache.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTInputLayoutCache.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTInputLayoutCacheDX11.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTInputLayoutCacheDX11.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTInputLayoutCacheDX11.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTInputLayoutCacheDX11.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTLight.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTLight.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTLight.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTLight.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTMaterial.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTMaterial.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTMaterial.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTMaterial.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTMaterialDX11.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTMaterialDX11.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTMaterialDX11.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTMaterialDX11.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTMath.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTMath.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTMesh.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTMesh.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTMesh.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTMesh.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTMeshDX11.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTMeshDX11.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTMeshDX11.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTMeshDX11.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTModel.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTModel.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTModel.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTModel.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTModelDX11.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTModelDX11.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTModelDX11.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTModelDX11.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTNullNode.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTNullNode.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTNullNode.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTNullNode.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTOSServicesWin.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTOSServicesWin.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTOSServicesWin.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTOSServicesWin.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTPerfTaskMarker.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTPerfTaskMarker.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTPerfTaskMarker.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTPerfTaskMarker.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTPixelShaderDX11.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTPixelShaderDX11.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTPixelShaderDX11.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTPixelShaderDX11.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTPostProcess.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTPostProcess.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTPostProcess.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTPostProcess.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTRefCount.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTRefCount.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTRenderNode.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTRenderNode.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTRenderNode.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTRenderNode.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTRenderParams.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTRenderParams.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTRenderParamsDX.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTRenderParamsDX.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTRenderStateBlock.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTRenderStateBlock.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTRenderStateBlock.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTRenderStateBlock.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTRenderStateBlockDX11.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTRenderStateBlockDX11.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTRenderStateBlockDX11.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTRenderStateBlockDX11.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTRenderStateMapsDX11.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTRenderStateMapsDX11.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTRenderTarget.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTRenderTarget.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTRenderTarget.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTRenderTarget.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTResource.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTResource.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTShaderDX11.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTShaderDX11.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTShaderDX11.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTShaderDX11.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTSlider.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTSlider.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTSlider.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTSlider.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTSprite.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTSprite.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTSprite.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTSprite.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTText.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTText.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTText.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTText.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTTexture.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTTexture.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTTexture.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTTexture.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTTextureDX11.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTTextureDX11.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTTextureDX11.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTTextureDX11.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTTimer.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTTimer.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTTimerWin.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTTimerWin.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTTimerWin.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTTimerWin.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTVertexShaderDX11.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTVertexShaderDX11.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTVertexShaderDX11.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTVertexShaderDX11.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTWindowWin.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTWindowWin.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUTWindowWin.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUTWindowWin.h -------------------------------------------------------------------------------- /CPUT/CPUT/CPUT_DX11.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUT_DX11.cpp -------------------------------------------------------------------------------- /CPUT/CPUT/CPUT_DX11.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/CPUT/CPUT_DX11.h -------------------------------------------------------------------------------- /CPUT/resources/controls/atlas.dds: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/resources/controls/atlas.dds -------------------------------------------------------------------------------- /CPUT/resources/controls/atlas/atlas.cmd: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/resources/controls/atlas/atlas.cmd -------------------------------------------------------------------------------- /CPUT/resources/controls/atlas/atlas.set: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/resources/controls/atlas/atlas.set -------------------------------------------------------------------------------- /CPUT/resources/controls/atlas/lambert1.mtl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/resources/controls/atlas/lambert1.mtl -------------------------------------------------------------------------------- /CPUT/resources/controls/atlas/polySurface1.mdl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/resources/controls/atlas/polySurface1.mdl -------------------------------------------------------------------------------- /CPUT/resources/fonts/font_Arial_12.dds: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/resources/fonts/font_Arial_12.dds -------------------------------------------------------------------------------- /CPUT/resources/shaders/GUIRenderState.rs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/resources/shaders/GUIRenderState.rs -------------------------------------------------------------------------------- /CPUT/resources/shaders/GUIShaderDX.ps: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/resources/shaders/GUIShaderDX.ps -------------------------------------------------------------------------------- /CPUT/resources/shaders/GUIShaderDX.vs: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/CPUT/resources/shaders/GUIShaderDX.vs -------------------------------------------------------------------------------- /Default_Config.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/Default_Config.txt -------------------------------------------------------------------------------- /LightSctrPostProcess.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/LightSctrPostProcess.cpp -------------------------------------------------------------------------------- /LightSctrPostProcess.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/LightSctrPostProcess.h -------------------------------------------------------------------------------- /OutdoorLightScattering.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/OutdoorLightScattering.cpp -------------------------------------------------------------------------------- /OutdoorLightScattering.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/OutdoorLightScattering.h -------------------------------------------------------------------------------- /OutdoorLightScattering.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/OutdoorLightScattering.ico -------------------------------------------------------------------------------- /OutdoorLightScatteringSample_32.exe: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/OutdoorLightScatteringSample_32.exe -------------------------------------------------------------------------------- /OutdoorLightScatteringSample_64.exe: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/OutdoorLightScatteringSample_64.exe -------------------------------------------------------------------------------- /OutdoorLightScattering_2010.rc: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/OutdoorLightScattering_2010.rc -------------------------------------------------------------------------------- /OutdoorLightScattering_2010.sln: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/OutdoorLightScattering_2010.sln -------------------------------------------------------------------------------- /OutdoorLightScattering_2010.vcxproj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/OutdoorLightScattering_2010.vcxproj -------------------------------------------------------------------------------- /OutdoorLightScattering_2010.vcxproj.filters: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/OutdoorLightScattering_2010.vcxproj.filters -------------------------------------------------------------------------------- /OutdoorLightScattering_2012.sln: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/OutdoorLightScattering_2012.sln -------------------------------------------------------------------------------- /OutdoorLightScattering_2012.vcxproj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/OutdoorLightScattering_2012.vcxproj -------------------------------------------------------------------------------- /OutdoorLightScattering_2012.vcxproj.filters: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/OutdoorLightScattering_2012.vcxproj.filters -------------------------------------------------------------------------------- /RenderTechnique.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/RenderTechnique.cpp -------------------------------------------------------------------------------- /RenderTechnique.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/RenderTechnique.h -------------------------------------------------------------------------------- /ShaderMacroHelper.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/ShaderMacroHelper.h -------------------------------------------------------------------------------- /Terrain/ConfigFile.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/Terrain/ConfigFile.cpp -------------------------------------------------------------------------------- /Terrain/DynamicQuadTreeNode.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/Terrain/DynamicQuadTreeNode.h -------------------------------------------------------------------------------- /Terrain/EarthHemisphere.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/Terrain/EarthHemisphere.cpp -------------------------------------------------------------------------------- /Terrain/EarthHemisphere.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/Terrain/EarthHemisphere.h -------------------------------------------------------------------------------- /Terrain/ElevationDataSource.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/Terrain/ElevationDataSource.cpp -------------------------------------------------------------------------------- /Terrain/ElevationDataSource.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/Terrain/ElevationDataSource.h -------------------------------------------------------------------------------- /Terrain/Errors.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/Terrain/Errors.h -------------------------------------------------------------------------------- /Terrain/HierarchyArray.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/Terrain/HierarchyArray.h -------------------------------------------------------------------------------- /Terrain/stdafx.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/Terrain/stdafx.cpp -------------------------------------------------------------------------------- /fx/Common.fxh: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/fx/Common.fxh -------------------------------------------------------------------------------- /fx/LightScattering.fx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/fx/LightScattering.fx -------------------------------------------------------------------------------- /fx/RefineSampleLocations.fx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/fx/RefineSampleLocations.fx -------------------------------------------------------------------------------- /fx/Structures.fxh: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/fx/Structures.fxh -------------------------------------------------------------------------------- /fx/Terrain.fx: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/fx/Terrain.fx -------------------------------------------------------------------------------- /fx/TerrainStructs.fxh: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/fx/TerrainStructs.fxh -------------------------------------------------------------------------------- /license.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/license.txt -------------------------------------------------------------------------------- /media/Terrain/HeightMap.tif: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/media/Terrain/HeightMap.tif -------------------------------------------------------------------------------- /media/Terrain/Mask.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/media/Terrain/Mask.png -------------------------------------------------------------------------------- /media/Tiles/Snow_NM.jpg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/media/Tiles/Snow_NM.jpg -------------------------------------------------------------------------------- /media/Tiles/cliff_DM.dds: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/media/Tiles/cliff_DM.dds -------------------------------------------------------------------------------- /media/Tiles/cliff_NM.dds: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/media/Tiles/cliff_NM.dds -------------------------------------------------------------------------------- /media/Tiles/grassDark_DM.dds: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/media/Tiles/grassDark_DM.dds -------------------------------------------------------------------------------- /media/Tiles/grass_DM.dds: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/media/Tiles/grass_DM.dds -------------------------------------------------------------------------------- /media/Tiles/grass_NM.dds: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/media/Tiles/grass_NM.dds -------------------------------------------------------------------------------- /media/Tiles/gravel_DM.dds: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/media/Tiles/gravel_DM.dds -------------------------------------------------------------------------------- /media/Tiles/gravel_NM.dds: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/media/Tiles/gravel_NM.dds -------------------------------------------------------------------------------- /media/Tiles/snow_DM.dds: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/media/Tiles/snow_DM.dds -------------------------------------------------------------------------------- /readme.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/readme.txt -------------------------------------------------------------------------------- /resource.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/resource.h -------------------------------------------------------------------------------- /small.ico: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/small.ico -------------------------------------------------------------------------------- /stdafx.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/OutdoorLightScattering/HEAD/stdafx.h --------------------------------------------------------------------------------