├── .gitignore ├── License.txt ├── MiniEngine ├── .gitignore ├── Core │ ├── BitonicSort.cpp │ ├── BitonicSort.h │ ├── BuddyAllocator.cpp │ ├── BuddyAllocator.h │ ├── BufferManager.cpp │ ├── BufferManager.h │ ├── Camera.cpp │ ├── Camera.h │ ├── CameraController.cpp │ ├── CameraController.h │ ├── Color.cpp │ ├── Color.h │ ├── ColorBuffer.cpp │ ├── ColorBuffer.h │ ├── CommandAllocatorPool.cpp │ ├── CommandAllocatorPool.h │ ├── CommandContext.cpp │ ├── CommandContext.h │ ├── CommandListManager.cpp │ ├── CommandListManager.h │ ├── CommandSignature.cpp │ ├── CommandSignature.h │ ├── Core_VS15.vcxproj │ ├── Core_VS16.vcxproj │ ├── DDSTextureLoader.cpp │ ├── DDSTextureLoader.h │ ├── DepthBuffer.cpp │ ├── DepthBuffer.h │ ├── DepthOfField.cpp │ ├── DepthOfField.h │ ├── DescriptorHeap.cpp │ ├── DescriptorHeap.h │ ├── DynamicDescriptorHeap.cpp │ ├── DynamicDescriptorHeap.h │ ├── DynamicUploadBuffer.cpp │ ├── DynamicUploadBuffer.h │ ├── EngineProfiling.cpp │ ├── EngineProfiling.h │ ├── EngineTuning.cpp │ ├── EngineTuning.h │ ├── EsramAllocator.h │ ├── FXAA.cpp │ ├── FXAA.h │ ├── FileUtility.cpp │ ├── FileUtility.h │ ├── Fonts │ │ └── consola24.h │ ├── GameCore.cpp │ ├── GameCore.h │ ├── GameInput.cpp │ ├── GameInput.h │ ├── GpuBuffer.cpp │ ├── GpuBuffer.h │ ├── GpuResource.h │ ├── GpuTimeManager.cpp │ ├── GpuTimeManager.h │ ├── GraphRenderer.cpp │ ├── GraphRenderer.h │ ├── GraphicsCommon.cpp │ ├── GraphicsCommon.h │ ├── GraphicsCore.cpp │ ├── GraphicsCore.h │ ├── Hash.h │ ├── LinearAllocator.cpp │ ├── LinearAllocator.h │ ├── Math │ │ ├── BoundingPlane.h │ │ ├── BoundingSphere.h │ │ ├── Common.h │ │ ├── Frustum.cpp │ │ ├── Frustum.h │ │ ├── Functions.inl │ │ ├── Matrix3.h │ │ ├── Matrix4.h │ │ ├── Quaternion.h │ │ ├── Random.cpp │ │ ├── Random.h │ │ ├── Scalar.h │ │ ├── Transform.h │ │ └── Vector.h │ ├── MotionBlur.cpp │ ├── MotionBlur.h │ ├── ParticleEffect.cpp │ ├── ParticleEffect.h │ ├── ParticleEffectManager.cpp │ ├── ParticleEffectManager.h │ ├── ParticleEffectProperties.h │ ├── ParticleEmissionProperties.cpp │ ├── ParticleShaderStructs.h │ ├── PipelineState.cpp │ ├── PipelineState.h │ ├── PixelBuffer.cpp │ ├── PixelBuffer.h │ ├── PostEffects.cpp │ ├── PostEffects.h │ ├── ReadbackBuffer.cpp │ ├── ReadbackBuffer.h │ ├── RootSignature.cpp │ ├── RootSignature.h │ ├── SSAO.cpp │ ├── SSAO.h │ ├── SamplerManager.cpp │ ├── SamplerManager.h │ ├── Shaders │ │ ├── AdaptExposureCS.hlsl │ │ ├── AoBlurAndUpsampleCS.hlsli │ │ ├── AoBlurUpsampleBlendOutCS.hlsl │ │ ├── AoBlurUpsampleCS.hlsl │ │ ├── AoBlurUpsamplePreMinBlendOutCS.hlsl │ │ ├── AoBlurUpsamplePreMinCS.hlsl │ │ ├── AoPrepareDepthBuffers1CS.hlsl │ │ ├── AoPrepareDepthBuffers2CS.hlsl │ │ ├── AoRender1CS.hlsl │ │ ├── AoRender2CS.hlsl │ │ ├── AoRenderCS.hlsli │ │ ├── ApplyBloom2CS.hlsl │ │ ├── ApplyBloomCS.hlsl │ │ ├── AverageLumaCS.hlsl │ │ ├── BicubicHorizontalUpsamplePS.hlsl │ │ ├── BicubicUpsampleGammaPS.hlsl │ │ ├── BicubicUpsamplePS.hlsl │ │ ├── BicubicVerticalUpsamplePS.hlsl │ │ ├── BilinearUpsamplePS.hlsl │ │ ├── Bitonic32InnerSortCS.hlsl │ │ ├── Bitonic32OuterSortCS.hlsl │ │ ├── Bitonic32PreSortCS.hlsl │ │ ├── Bitonic64InnerSortCS.hlsl │ │ ├── Bitonic64OuterSortCS.hlsl │ │ ├── Bitonic64PreSortCS.hlsl │ │ ├── BitonicIndirectArgsCS.hlsl │ │ ├── BitonicSortCommon.hlsli │ │ ├── BloomExtractAndDownsampleHdrCS.hlsl │ │ ├── BloomExtractAndDownsampleLdrCS.hlsl │ │ ├── BlurCS.hlsl │ │ ├── BoundNeighborhoodCS.hlsl │ │ ├── BufferCopyPS.hlsl │ │ ├── CameraMotionBlurPrePassCS.hlsl │ │ ├── CameraMotionBlurPrePassLinearZCS.hlsl │ │ ├── CameraVelocityCS.hlsl │ │ ├── ColorSpaceUtility.hlsli │ │ ├── CopyBackPostBufferCS.hlsl │ │ ├── DebugDrawHistogramCS.hlsl │ │ ├── DebugLuminanceHdr2CS.hlsl │ │ ├── DebugLuminanceHdrCS.hlsl │ │ ├── DebugLuminanceLdr2CS.hlsl │ │ ├── DebugLuminanceLdrCS.hlsl │ │ ├── DebugSSAOCS.hlsl │ │ ├── DoFCombine2CS.hlsl │ │ ├── DoFCombineCS.hlsl │ │ ├── DoFCombineFast2CS.hlsl │ │ ├── DoFCombineFastCS.hlsl │ │ ├── DoFCommon.hlsli │ │ ├── DoFDebugBlueCS.hlsl │ │ ├── DoFDebugGreenCS.hlsl │ │ ├── DoFDebugRedCS.hlsl │ │ ├── DoFMedianFilterCS.hlsl │ │ ├── DoFMedianFilterFixupCS.hlsl │ │ ├── DoFMedianFilterSepAlphaCS.hlsl │ │ ├── DoFPass1CS.hlsl │ │ ├── DoFPass2CS.hlsl │ │ ├── DoFPass2DebugCS.hlsl │ │ ├── DoFPass2FastCS.hlsl │ │ ├── DoFPass2FixupCS.hlsl │ │ ├── DoFPreFilterCS.hlsl │ │ ├── DoFPreFilterFastCS.hlsl │ │ ├── DoFPreFilterFixupCS.hlsl │ │ ├── DoFRS.hlsli │ │ ├── DoFTilePassCS.hlsl │ │ ├── DoFTilePassFixupCS.hlsl │ │ ├── DownsampleBloomAllCS.hlsl │ │ ├── DownsampleBloomCS.hlsl │ │ ├── ExtractLumaCS.hlsl │ │ ├── FXAAPass1CS.hlsli │ │ ├── FXAAPass1_Luma2_CS.hlsl │ │ ├── FXAAPass1_Luma_CS.hlsl │ │ ├── FXAAPass1_RGB2_CS.hlsl │ │ ├── FXAAPass1_RGB_CS.hlsl │ │ ├── FXAAPass2CS.hlsli │ │ ├── FXAAPass2H2CS.hlsl │ │ ├── FXAAPass2HCS.hlsl │ │ ├── FXAAPass2HDebug2CS.hlsl │ │ ├── FXAAPass2HDebugCS.hlsl │ │ ├── FXAAPass2V2CS.hlsl │ │ ├── FXAAPass2VCS.hlsl │ │ ├── FXAAPass2VDebug2CS.hlsl │ │ ├── FXAAPass2VDebugCS.hlsl │ │ ├── FXAAResolveWorkQueueCS.hlsl │ │ ├── FXAARootSignature.hlsli │ │ ├── GenerateHistogramCS.hlsl │ │ ├── GenerateMipsCS.hlsli │ │ ├── GenerateMipsGammaCS.hlsl │ │ ├── GenerateMipsGammaOddCS.hlsl │ │ ├── GenerateMipsGammaOddXCS.hlsl │ │ ├── GenerateMipsGammaOddYCS.hlsl │ │ ├── GenerateMipsLinearCS.hlsl │ │ ├── GenerateMipsLinearOddCS.hlsl │ │ ├── GenerateMipsLinearOddXCS.hlsl │ │ ├── GenerateMipsLinearOddYCS.hlsl │ │ ├── LinearizeDepthCS.hlsl │ │ ├── MagnifyPixelsPS.hlsl │ │ ├── MotionBlurFinalPassCS.hlsl │ │ ├── MotionBlurFinalPassPS.hlsl │ │ ├── MotionBlurPrePassCS.hlsl │ │ ├── MotionBlurRS.hlsli │ │ ├── ParticleBinCullingCS.hlsl │ │ ├── ParticleDepthBoundsCS.hlsl │ │ ├── ParticleDispatchIndirectArgsCS.hlsl │ │ ├── ParticleFinalDispatchIndirectArgsCS.hlsl │ │ ├── ParticleLargeBinCullingCS.hlsl │ │ ├── ParticleNoSortVS.hlsl │ │ ├── ParticlePS.hlsl │ │ ├── ParticlePreSortCS.hlsl │ │ ├── ParticleRS.hlsli │ │ ├── ParticleSortIndirectArgsCS.hlsl │ │ ├── ParticleSpawnCS.hlsl │ │ ├── ParticleTileCullingCS.hlsl │ │ ├── ParticleTileRender2CS.hlsl │ │ ├── ParticleTileRenderCS.hlsl │ │ ├── ParticleTileRenderFast2CS.hlsl │ │ ├── ParticleTileRenderFastCS.hlsl │ │ ├── ParticleTileRenderFastDynamic2CS.hlsl │ │ ├── ParticleTileRenderFastDynamicCS.hlsl │ │ ├── ParticleTileRenderFastLowRes2CS.hlsl │ │ ├── ParticleTileRenderFastLowResCS.hlsl │ │ ├── ParticleTileRenderSlowDynamic2CS.hlsl │ │ ├── ParticleTileRenderSlowDynamicCS.hlsl │ │ ├── ParticleTileRenderSlowLowRes2CS.hlsl │ │ ├── ParticleTileRenderSlowLowResCS.hlsl │ │ ├── ParticleUpdateCS.hlsl │ │ ├── ParticleUpdateCommon.hlsli │ │ ├── ParticleUtility.hlsli │ │ ├── ParticleVS.hlsl │ │ ├── PerfGraphBackgroundVS.hlsl │ │ ├── PerfGraphPS.hlsl │ │ ├── PerfGraphRS.hlsli │ │ ├── PerfGraphVS.hlsl │ │ ├── PixelPacking.hlsli │ │ ├── PixelPacking_LUV.hlsli │ │ ├── PixelPacking_R11G11B10.hlsli │ │ ├── PixelPacking_RGBE.hlsli │ │ ├── PixelPacking_RGBM.hlsli │ │ ├── PixelPacking_Velocity.hlsli │ │ ├── PostEffectsRS.hlsli │ │ ├── PresentHDRPS.hlsl │ │ ├── PresentRS.hlsli │ │ ├── PresentSDRPS.hlsl │ │ ├── ResolveTAACS.hlsl │ │ ├── SSAORS.hlsli │ │ ├── ScreenQuadVS.hlsl │ │ ├── ShaderUtility.hlsli │ │ ├── SharpenTAACS.hlsl │ │ ├── SharpeningUpsampleGammaPS.hlsl │ │ ├── SharpeningUpsamplePS.hlsl │ │ ├── TAAResolve.hlsl │ │ ├── TemporalBlendCS.hlsl │ │ ├── TemporalRS.hlsli │ │ ├── TextAntialiasPS.hlsl │ │ ├── TextRS.hlsli │ │ ├── TextShadowPS.hlsl │ │ ├── TextVS.hlsl │ │ ├── ToneMap2CS.hlsl │ │ ├── ToneMapCS.hlsl │ │ ├── ToneMapHDR2CS.hlsl │ │ ├── ToneMapHDRCS.hlsl │ │ ├── ToneMappingUtility.hlsli │ │ └── UpsampleAndBlurCS.hlsl │ ├── ShadowBuffer.cpp │ ├── ShadowBuffer.h │ ├── ShadowCamera.cpp │ ├── ShadowCamera.h │ ├── SystemTime.cpp │ ├── SystemTime.h │ ├── TemporalEffects.cpp │ ├── TemporalEffects.h │ ├── TextRenderer.cpp │ ├── TextRenderer.h │ ├── TextureManager.cpp │ ├── TextureManager.h │ ├── Utility.cpp │ ├── Utility.h │ ├── VectorMath.h │ ├── d3dx12.h │ ├── dds.h │ ├── packages.config │ ├── pch.cpp │ └── pch.h ├── CreateNewLibrary.bat ├── CreateNewSolution.bat ├── License.txt ├── Model │ ├── Model.cpp │ ├── Model.h │ ├── ModelH3D.cpp │ ├── Model_VS15.vcxproj │ └── Model_VS16.vcxproj ├── ModelConverter │ ├── IndexOptimizePostTransform.cpp │ ├── IndexOptimizePostTransform.h │ ├── ModelAssimp.cpp │ ├── ModelAssimp.h │ ├── ModelConvert.cpp │ ├── ModelConverter_VS15.sln │ ├── ModelConverter_VS15.vcxproj │ ├── ModelOptimize.cpp │ ├── README.txt │ ├── packages.config │ └── readme.md ├── ModelViewer │ ├── CompileSM6Test.bat │ ├── ForwardPlusLighting.cpp │ ├── ForwardPlusLighting.h │ ├── Logo.png │ ├── Logo44.png │ ├── ModelViewer.cpp │ ├── ModelViewer_VS15.sln │ ├── ModelViewer_VS15.vcxproj │ ├── ModelViewer_VS16.sln │ ├── ModelViewer_VS16.vcxproj │ ├── Models │ │ └── sponza.h3d │ ├── Shaders │ │ ├── DepthViewerPS.hlsl │ │ ├── DepthViewerVS.hlsl │ │ ├── FillLightGridCS.hlsli │ │ ├── FillLightGridCS_16.hlsl │ │ ├── FillLightGridCS_24.hlsl │ │ ├── FillLightGridCS_32.hlsl │ │ ├── FillLightGridCS_8.hlsl │ │ ├── LightGrid.hlsli │ │ ├── ModelViewerPS.hlsl │ │ ├── ModelViewerRS.hlsli │ │ ├── ModelViewerVS.hlsl │ │ └── WaveTileCountPS.hlsl │ ├── SmallLogo.png │ ├── SplashScreen.png │ ├── StoreLogo.png │ ├── Textures │ │ ├── Models │ │ │ ├── background.DDS │ │ │ ├── background_normal.DDS │ │ │ ├── chain_texture.DDS │ │ │ ├── chain_texture_normal.DDS │ │ │ ├── gi_flag.DDS │ │ │ ├── lion.DDS │ │ │ ├── lion_normal.DDS │ │ │ ├── spnza_bricks_a.DDS │ │ │ ├── spnza_bricks_a_normal.DDS │ │ │ ├── spnza_bricks_a_specular.DDS │ │ │ ├── sponza_arch.DDS │ │ │ ├── sponza_arch_normal.DDS │ │ │ ├── sponza_arch_specular.DDS │ │ │ ├── sponza_ceiling_a.DDS │ │ │ ├── sponza_ceiling_a_specular.DDS │ │ │ ├── sponza_column_a.DDS │ │ │ ├── sponza_column_a_normal.DDS │ │ │ ├── sponza_column_a_specular.DDS │ │ │ ├── sponza_column_b.DDS │ │ │ ├── sponza_column_b_normal.DDS │ │ │ ├── sponza_column_b_specular.DDS │ │ │ ├── sponza_column_c.DDS │ │ │ ├── sponza_column_c_normal.DDS │ │ │ ├── sponza_column_c_specular.DDS │ │ │ ├── sponza_curtain.DDS │ │ │ ├── sponza_curtain_blue.DDS │ │ │ ├── sponza_curtain_green.DDS │ │ │ ├── sponza_details.DDS │ │ │ ├── sponza_details_specular.DDS │ │ │ ├── sponza_fabric.DDS │ │ │ ├── sponza_fabric_blue.DDS │ │ │ ├── sponza_fabric_green.DDS │ │ │ ├── sponza_fabric_specular.DDS │ │ │ ├── sponza_flagpole.DDS │ │ │ ├── sponza_flagpole_specular.DDS │ │ │ ├── sponza_floor_a.DDS │ │ │ ├── sponza_floor_a_specular.DDS │ │ │ ├── sponza_roof.DDS │ │ │ ├── sponza_thorn.DDS │ │ │ ├── sponza_thorn_normal.DDS │ │ │ ├── sponza_thorn_specular.DDS │ │ │ ├── vase.DDS │ │ │ ├── vase_hanging.DDS │ │ │ ├── vase_normal.DDS │ │ │ ├── vase_plant.DDS │ │ │ ├── vase_plant_specular.DDS │ │ │ ├── vase_round.DDS │ │ │ ├── vase_round_normal.DDS │ │ │ ├── vase_round_specular.DDS │ │ │ └── white.DDS │ │ ├── default.DDS │ │ ├── default_normal.DDS │ │ ├── default_specular.DDS │ │ ├── fire.dds │ │ ├── smoke.dds │ │ └── sparkTex.dds │ ├── UWP.appxmanifest │ ├── WideLogo.png │ └── packages.config ├── NuGet.Config ├── PropertySheets │ ├── Debug.props │ ├── OrganizedBuild.props │ ├── Profile.props │ ├── Release.props │ ├── UWP.props │ ├── VS14.props │ ├── VS15.props │ ├── VS16.props │ └── Win32.props ├── Tools │ ├── SDFFontCreator │ │ ├── .gitignore │ │ ├── NuGet.Config │ │ ├── SDFFontCreator.cpp │ │ ├── SDFFontCreator_VS15.sln │ │ ├── SDFFontCreator_VS15.vcxproj │ │ └── packages.config │ └── Scripts │ │ ├── BinaryFileToCHeader.py │ │ ├── CleanFiles.py │ │ ├── CreateNewProject.py │ │ ├── GenerateDoFSampleOffsets.py │ │ ├── ProjectTemplates │ │ ├── AppTemplate_VS15.sln │ │ ├── AppTemplate_VS15.vcxproj │ │ ├── LibTemplate_VS15.vcxproj │ │ ├── Logo.png │ │ ├── Logo44.png │ │ ├── Main.cpp │ │ ├── SmallLogo.png │ │ ├── SplashScreen.png │ │ ├── StoreLogo.png │ │ ├── WideLogo.png │ │ ├── packages.config │ │ ├── pch.cpp │ │ └── pch.h │ │ └── TargaToDDS.py └── readme.md ├── Packages ├── WinPixEventRuntime.1.0.181206001 │ ├── .signature.p7s │ ├── Include │ │ └── WinPixEventRuntime │ │ │ ├── PIXEventsCommon.h │ │ │ ├── PIXEventsGenerated.h │ │ │ ├── pix3.h │ │ │ └── pix3_win.h │ ├── ThirdPartyNotices.txt │ ├── WinPixEventRuntime.1.0.181206001.nupkg │ ├── bin │ │ ├── WinPixEventRuntime.dll │ │ ├── WinPixEventRuntime.lib │ │ ├── WinPixEventRuntime_UAP.dll │ │ └── WinPixEventRuntime_UAP.lib │ └── build │ │ └── WinPixEventRuntime.targets └── zlib-vc140-static-64.1.2.11 │ ├── .signature.p7s │ ├── build │ └── native │ │ └── zlib-vc140-static-64.targets │ ├── lib │ └── native │ │ ├── include │ │ ├── crc32.h │ │ ├── deflate.h │ │ ├── gzguts.h │ │ ├── inffast.h │ │ ├── inffixed.h │ │ ├── inflate.h │ │ ├── inftrees.h │ │ ├── trees.h │ │ ├── zconf.h │ │ ├── zlib.h │ │ └── zutil.h │ │ └── libs │ │ └── x64 │ │ └── static │ │ ├── Debug │ │ └── zlibstatic.lib │ │ └── Release │ │ └── zlibstatic.lib │ └── zlib-vc140-static-64.1.2.11.nupkg ├── README.md └── desktop.ini /.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/.gitignore -------------------------------------------------------------------------------- /License.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/License.txt -------------------------------------------------------------------------------- /MiniEngine/.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/.gitignore -------------------------------------------------------------------------------- /MiniEngine/Core/BitonicSort.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/BitonicSort.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/BitonicSort.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/BitonicSort.h -------------------------------------------------------------------------------- /MiniEngine/Core/BuddyAllocator.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/BuddyAllocator.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/BuddyAllocator.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/BuddyAllocator.h -------------------------------------------------------------------------------- /MiniEngine/Core/BufferManager.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/BufferManager.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/BufferManager.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/BufferManager.h -------------------------------------------------------------------------------- /MiniEngine/Core/Camera.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Camera.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/Camera.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Camera.h -------------------------------------------------------------------------------- /MiniEngine/Core/CameraController.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/CameraController.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/CameraController.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/CameraController.h -------------------------------------------------------------------------------- /MiniEngine/Core/Color.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Color.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/Color.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Color.h -------------------------------------------------------------------------------- /MiniEngine/Core/ColorBuffer.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/ColorBuffer.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/ColorBuffer.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/ColorBuffer.h -------------------------------------------------------------------------------- /MiniEngine/Core/CommandAllocatorPool.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/CommandAllocatorPool.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/CommandAllocatorPool.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/CommandAllocatorPool.h -------------------------------------------------------------------------------- /MiniEngine/Core/CommandContext.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/CommandContext.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/CommandContext.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/CommandContext.h -------------------------------------------------------------------------------- /MiniEngine/Core/CommandListManager.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/CommandListManager.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/CommandListManager.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/CommandListManager.h -------------------------------------------------------------------------------- /MiniEngine/Core/CommandSignature.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/CommandSignature.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/CommandSignature.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/CommandSignature.h -------------------------------------------------------------------------------- /MiniEngine/Core/Core_VS15.vcxproj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Core_VS15.vcxproj -------------------------------------------------------------------------------- /MiniEngine/Core/Core_VS16.vcxproj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Core_VS16.vcxproj -------------------------------------------------------------------------------- /MiniEngine/Core/DDSTextureLoader.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/DDSTextureLoader.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/DDSTextureLoader.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/DDSTextureLoader.h -------------------------------------------------------------------------------- /MiniEngine/Core/DepthBuffer.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/DepthBuffer.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/DepthBuffer.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/DepthBuffer.h -------------------------------------------------------------------------------- /MiniEngine/Core/DepthOfField.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/DepthOfField.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/DepthOfField.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/DepthOfField.h -------------------------------------------------------------------------------- /MiniEngine/Core/DescriptorHeap.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/DescriptorHeap.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/DescriptorHeap.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/DescriptorHeap.h -------------------------------------------------------------------------------- /MiniEngine/Core/DynamicDescriptorHeap.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/DynamicDescriptorHeap.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/DynamicDescriptorHeap.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/DynamicDescriptorHeap.h -------------------------------------------------------------------------------- /MiniEngine/Core/DynamicUploadBuffer.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/DynamicUploadBuffer.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/DynamicUploadBuffer.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/DynamicUploadBuffer.h -------------------------------------------------------------------------------- /MiniEngine/Core/EngineProfiling.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/EngineProfiling.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/EngineProfiling.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/EngineProfiling.h -------------------------------------------------------------------------------- /MiniEngine/Core/EngineTuning.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/EngineTuning.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/EngineTuning.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/EngineTuning.h -------------------------------------------------------------------------------- /MiniEngine/Core/EsramAllocator.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/EsramAllocator.h -------------------------------------------------------------------------------- /MiniEngine/Core/FXAA.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/FXAA.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/FXAA.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/FXAA.h -------------------------------------------------------------------------------- /MiniEngine/Core/FileUtility.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/FileUtility.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/FileUtility.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/FileUtility.h -------------------------------------------------------------------------------- /MiniEngine/Core/Fonts/consola24.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Fonts/consola24.h -------------------------------------------------------------------------------- /MiniEngine/Core/GameCore.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/GameCore.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/GameCore.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/GameCore.h -------------------------------------------------------------------------------- /MiniEngine/Core/GameInput.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/GameInput.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/GameInput.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/GameInput.h -------------------------------------------------------------------------------- /MiniEngine/Core/GpuBuffer.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/GpuBuffer.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/GpuBuffer.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/GpuBuffer.h -------------------------------------------------------------------------------- /MiniEngine/Core/GpuResource.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/GpuResource.h -------------------------------------------------------------------------------- /MiniEngine/Core/GpuTimeManager.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/GpuTimeManager.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/GpuTimeManager.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/GpuTimeManager.h -------------------------------------------------------------------------------- /MiniEngine/Core/GraphRenderer.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/GraphRenderer.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/GraphRenderer.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/GraphRenderer.h -------------------------------------------------------------------------------- /MiniEngine/Core/GraphicsCommon.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/GraphicsCommon.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/GraphicsCommon.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/GraphicsCommon.h -------------------------------------------------------------------------------- /MiniEngine/Core/GraphicsCore.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/GraphicsCore.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/GraphicsCore.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/GraphicsCore.h -------------------------------------------------------------------------------- /MiniEngine/Core/Hash.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Hash.h -------------------------------------------------------------------------------- /MiniEngine/Core/LinearAllocator.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/LinearAllocator.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/LinearAllocator.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/LinearAllocator.h -------------------------------------------------------------------------------- /MiniEngine/Core/Math/BoundingPlane.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Math/BoundingPlane.h -------------------------------------------------------------------------------- /MiniEngine/Core/Math/BoundingSphere.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Math/BoundingSphere.h -------------------------------------------------------------------------------- /MiniEngine/Core/Math/Common.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Math/Common.h -------------------------------------------------------------------------------- /MiniEngine/Core/Math/Frustum.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Math/Frustum.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/Math/Frustum.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Math/Frustum.h -------------------------------------------------------------------------------- /MiniEngine/Core/Math/Functions.inl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Math/Functions.inl -------------------------------------------------------------------------------- /MiniEngine/Core/Math/Matrix3.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Math/Matrix3.h -------------------------------------------------------------------------------- /MiniEngine/Core/Math/Matrix4.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Math/Matrix4.h -------------------------------------------------------------------------------- /MiniEngine/Core/Math/Quaternion.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Math/Quaternion.h -------------------------------------------------------------------------------- /MiniEngine/Core/Math/Random.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Math/Random.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/Math/Random.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Math/Random.h -------------------------------------------------------------------------------- /MiniEngine/Core/Math/Scalar.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Math/Scalar.h -------------------------------------------------------------------------------- /MiniEngine/Core/Math/Transform.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Math/Transform.h -------------------------------------------------------------------------------- /MiniEngine/Core/Math/Vector.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Math/Vector.h -------------------------------------------------------------------------------- /MiniEngine/Core/MotionBlur.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/MotionBlur.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/MotionBlur.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/MotionBlur.h -------------------------------------------------------------------------------- /MiniEngine/Core/ParticleEffect.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/ParticleEffect.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/ParticleEffect.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/ParticleEffect.h -------------------------------------------------------------------------------- /MiniEngine/Core/ParticleEffectManager.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/ParticleEffectManager.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/ParticleEffectManager.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/ParticleEffectManager.h -------------------------------------------------------------------------------- /MiniEngine/Core/ParticleEffectProperties.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/ParticleEffectProperties.h -------------------------------------------------------------------------------- /MiniEngine/Core/ParticleEmissionProperties.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/ParticleEmissionProperties.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/ParticleShaderStructs.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/ParticleShaderStructs.h -------------------------------------------------------------------------------- /MiniEngine/Core/PipelineState.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/PipelineState.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/PipelineState.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/PipelineState.h -------------------------------------------------------------------------------- /MiniEngine/Core/PixelBuffer.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/PixelBuffer.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/PixelBuffer.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/PixelBuffer.h -------------------------------------------------------------------------------- /MiniEngine/Core/PostEffects.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/PostEffects.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/PostEffects.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/PostEffects.h -------------------------------------------------------------------------------- /MiniEngine/Core/ReadbackBuffer.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/ReadbackBuffer.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/ReadbackBuffer.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/ReadbackBuffer.h -------------------------------------------------------------------------------- /MiniEngine/Core/RootSignature.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/RootSignature.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/RootSignature.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/RootSignature.h -------------------------------------------------------------------------------- /MiniEngine/Core/SSAO.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/SSAO.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/SSAO.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/SSAO.h -------------------------------------------------------------------------------- /MiniEngine/Core/SamplerManager.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/SamplerManager.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/SamplerManager.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/SamplerManager.h -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/AdaptExposureCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/AdaptExposureCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/AoBlurAndUpsampleCS.hlsli: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/AoBlurAndUpsampleCS.hlsli -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/AoBlurUpsampleBlendOutCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/AoBlurUpsampleBlendOutCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/AoBlurUpsampleCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/AoBlurUpsampleCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/AoBlurUpsamplePreMinBlendOutCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/AoBlurUpsamplePreMinBlendOutCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/AoBlurUpsamplePreMinCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/AoBlurUpsamplePreMinCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/AoPrepareDepthBuffers1CS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/AoPrepareDepthBuffers1CS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/AoPrepareDepthBuffers2CS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/AoPrepareDepthBuffers2CS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/AoRender1CS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/AoRender1CS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/AoRender2CS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/AoRender2CS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/AoRenderCS.hlsli: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/AoRenderCS.hlsli -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ApplyBloom2CS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ApplyBloom2CS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ApplyBloomCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ApplyBloomCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/AverageLumaCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/AverageLumaCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/BicubicHorizontalUpsamplePS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/BicubicHorizontalUpsamplePS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/BicubicUpsampleGammaPS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/BicubicUpsampleGammaPS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/BicubicUpsamplePS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/BicubicUpsamplePS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/BicubicVerticalUpsamplePS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/BicubicVerticalUpsamplePS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/BilinearUpsamplePS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/BilinearUpsamplePS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/Bitonic32InnerSortCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/Bitonic32InnerSortCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/Bitonic32OuterSortCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/Bitonic32OuterSortCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/Bitonic32PreSortCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/Bitonic32PreSortCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/Bitonic64InnerSortCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/Bitonic64InnerSortCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/Bitonic64OuterSortCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/Bitonic64OuterSortCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/Bitonic64PreSortCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/Bitonic64PreSortCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/BitonicIndirectArgsCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/BitonicIndirectArgsCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/BitonicSortCommon.hlsli: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/BitonicSortCommon.hlsli -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/BloomExtractAndDownsampleHdrCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/BloomExtractAndDownsampleHdrCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/BloomExtractAndDownsampleLdrCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/BloomExtractAndDownsampleLdrCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/BlurCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/BlurCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/BoundNeighborhoodCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/BoundNeighborhoodCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/BufferCopyPS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/BufferCopyPS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/CameraMotionBlurPrePassCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/CameraMotionBlurPrePassCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/CameraMotionBlurPrePassLinearZCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/CameraMotionBlurPrePassLinearZCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/CameraVelocityCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/CameraVelocityCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ColorSpaceUtility.hlsli: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ColorSpaceUtility.hlsli -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/CopyBackPostBufferCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/CopyBackPostBufferCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/DebugDrawHistogramCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/DebugDrawHistogramCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/DebugLuminanceHdr2CS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/DebugLuminanceHdr2CS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/DebugLuminanceHdrCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/DebugLuminanceHdrCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/DebugLuminanceLdr2CS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/DebugLuminanceLdr2CS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/DebugLuminanceLdrCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/DebugLuminanceLdrCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/DebugSSAOCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/DebugSSAOCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/DoFCombine2CS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/DoFCombine2CS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/DoFCombineCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/DoFCombineCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/DoFCombineFast2CS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/DoFCombineFast2CS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/DoFCombineFastCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/DoFCombineFastCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/DoFCommon.hlsli: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/DoFCommon.hlsli -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/DoFDebugBlueCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/DoFDebugBlueCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/DoFDebugGreenCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/DoFDebugGreenCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/DoFDebugRedCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/DoFDebugRedCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/DoFMedianFilterCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/DoFMedianFilterCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/DoFMedianFilterFixupCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/DoFMedianFilterFixupCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/DoFMedianFilterSepAlphaCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/DoFMedianFilterSepAlphaCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/DoFPass1CS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/DoFPass1CS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/DoFPass2CS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/DoFPass2CS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/DoFPass2DebugCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/DoFPass2DebugCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/DoFPass2FastCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/DoFPass2FastCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/DoFPass2FixupCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/DoFPass2FixupCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/DoFPreFilterCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/DoFPreFilterCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/DoFPreFilterFastCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/DoFPreFilterFastCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/DoFPreFilterFixupCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/DoFPreFilterFixupCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/DoFRS.hlsli: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/DoFRS.hlsli -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/DoFTilePassCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/DoFTilePassCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/DoFTilePassFixupCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/DoFTilePassFixupCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/DownsampleBloomAllCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/DownsampleBloomAllCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/DownsampleBloomCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/DownsampleBloomCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ExtractLumaCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ExtractLumaCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/FXAAPass1CS.hlsli: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/FXAAPass1CS.hlsli -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/FXAAPass1_Luma2_CS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/FXAAPass1_Luma2_CS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/FXAAPass1_Luma_CS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/FXAAPass1_Luma_CS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/FXAAPass1_RGB2_CS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/FXAAPass1_RGB2_CS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/FXAAPass1_RGB_CS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/FXAAPass1_RGB_CS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/FXAAPass2CS.hlsli: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/FXAAPass2CS.hlsli -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/FXAAPass2H2CS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/FXAAPass2H2CS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/FXAAPass2HCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/FXAAPass2HCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/FXAAPass2HDebug2CS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/FXAAPass2HDebug2CS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/FXAAPass2HDebugCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/FXAAPass2HDebugCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/FXAAPass2V2CS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/FXAAPass2V2CS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/FXAAPass2VCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/FXAAPass2VCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/FXAAPass2VDebug2CS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/FXAAPass2VDebug2CS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/FXAAPass2VDebugCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/FXAAPass2VDebugCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/FXAAResolveWorkQueueCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/FXAAResolveWorkQueueCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/FXAARootSignature.hlsli: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/FXAARootSignature.hlsli -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/GenerateHistogramCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/GenerateHistogramCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/GenerateMipsCS.hlsli: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/GenerateMipsCS.hlsli -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/GenerateMipsGammaCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/GenerateMipsGammaCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/GenerateMipsGammaOddCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/GenerateMipsGammaOddCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/GenerateMipsGammaOddXCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/GenerateMipsGammaOddXCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/GenerateMipsGammaOddYCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/GenerateMipsGammaOddYCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/GenerateMipsLinearCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/GenerateMipsLinearCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/GenerateMipsLinearOddCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/GenerateMipsLinearOddCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/GenerateMipsLinearOddXCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/GenerateMipsLinearOddXCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/GenerateMipsLinearOddYCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/GenerateMipsLinearOddYCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/LinearizeDepthCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/LinearizeDepthCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/MagnifyPixelsPS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/MagnifyPixelsPS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/MotionBlurFinalPassCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/MotionBlurFinalPassCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/MotionBlurFinalPassPS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/MotionBlurFinalPassPS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/MotionBlurPrePassCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/MotionBlurPrePassCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/MotionBlurRS.hlsli: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/MotionBlurRS.hlsli -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ParticleBinCullingCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ParticleBinCullingCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ParticleDepthBoundsCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ParticleDepthBoundsCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ParticleDispatchIndirectArgsCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ParticleDispatchIndirectArgsCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ParticleFinalDispatchIndirectArgsCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ParticleFinalDispatchIndirectArgsCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ParticleLargeBinCullingCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ParticleLargeBinCullingCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ParticleNoSortVS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ParticleNoSortVS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ParticlePS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ParticlePS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ParticlePreSortCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ParticlePreSortCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ParticleRS.hlsli: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ParticleRS.hlsli -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ParticleSortIndirectArgsCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ParticleSortIndirectArgsCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ParticleSpawnCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ParticleSpawnCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ParticleTileCullingCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ParticleTileCullingCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ParticleTileRender2CS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ParticleTileRender2CS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ParticleTileRenderCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ParticleTileRenderCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ParticleTileRenderFast2CS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ParticleTileRenderFast2CS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ParticleTileRenderFastCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ParticleTileRenderFastCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ParticleTileRenderFastDynamic2CS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ParticleTileRenderFastDynamic2CS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ParticleTileRenderFastDynamicCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ParticleTileRenderFastDynamicCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ParticleTileRenderFastLowRes2CS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ParticleTileRenderFastLowRes2CS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ParticleTileRenderFastLowResCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ParticleTileRenderFastLowResCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ParticleTileRenderSlowDynamic2CS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ParticleTileRenderSlowDynamic2CS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ParticleTileRenderSlowDynamicCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ParticleTileRenderSlowDynamicCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ParticleTileRenderSlowLowRes2CS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ParticleTileRenderSlowLowRes2CS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ParticleTileRenderSlowLowResCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ParticleTileRenderSlowLowResCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ParticleUpdateCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ParticleUpdateCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ParticleUpdateCommon.hlsli: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ParticleUpdateCommon.hlsli -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ParticleUtility.hlsli: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ParticleUtility.hlsli -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ParticleVS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ParticleVS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/PerfGraphBackgroundVS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/PerfGraphBackgroundVS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/PerfGraphPS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/PerfGraphPS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/PerfGraphRS.hlsli: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/PerfGraphRS.hlsli -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/PerfGraphVS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/PerfGraphVS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/PixelPacking.hlsli: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/PixelPacking.hlsli -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/PixelPacking_LUV.hlsli: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/PixelPacking_LUV.hlsli -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/PixelPacking_R11G11B10.hlsli: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/PixelPacking_R11G11B10.hlsli -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/PixelPacking_RGBE.hlsli: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/PixelPacking_RGBE.hlsli -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/PixelPacking_RGBM.hlsli: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/PixelPacking_RGBM.hlsli -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/PixelPacking_Velocity.hlsli: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/PixelPacking_Velocity.hlsli -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/PostEffectsRS.hlsli: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/PostEffectsRS.hlsli -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/PresentHDRPS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/PresentHDRPS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/PresentRS.hlsli: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/PresentRS.hlsli -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/PresentSDRPS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/PresentSDRPS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ResolveTAACS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ResolveTAACS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/SSAORS.hlsli: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/SSAORS.hlsli -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ScreenQuadVS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ScreenQuadVS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ShaderUtility.hlsli: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ShaderUtility.hlsli -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/SharpenTAACS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/SharpenTAACS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/SharpeningUpsampleGammaPS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/SharpeningUpsampleGammaPS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/SharpeningUpsamplePS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/SharpeningUpsamplePS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/TAAResolve.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/TAAResolve.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/TemporalBlendCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/TemporalBlendCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/TemporalRS.hlsli: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/TemporalRS.hlsli -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/TextAntialiasPS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/TextAntialiasPS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/TextRS.hlsli: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/TextRS.hlsli -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/TextShadowPS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/TextShadowPS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/TextVS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/TextVS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ToneMap2CS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ToneMap2CS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ToneMapCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ToneMapCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ToneMapHDR2CS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ToneMapHDR2CS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ToneMapHDRCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ToneMapHDRCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/ToneMappingUtility.hlsli: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/ToneMappingUtility.hlsli -------------------------------------------------------------------------------- /MiniEngine/Core/Shaders/UpsampleAndBlurCS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Shaders/UpsampleAndBlurCS.hlsl -------------------------------------------------------------------------------- /MiniEngine/Core/ShadowBuffer.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/ShadowBuffer.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/ShadowBuffer.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/ShadowBuffer.h -------------------------------------------------------------------------------- /MiniEngine/Core/ShadowCamera.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/ShadowCamera.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/ShadowCamera.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/ShadowCamera.h -------------------------------------------------------------------------------- /MiniEngine/Core/SystemTime.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/SystemTime.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/SystemTime.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/SystemTime.h -------------------------------------------------------------------------------- /MiniEngine/Core/TemporalEffects.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/TemporalEffects.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/TemporalEffects.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/TemporalEffects.h -------------------------------------------------------------------------------- /MiniEngine/Core/TextRenderer.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/TextRenderer.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/TextRenderer.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/TextRenderer.h -------------------------------------------------------------------------------- /MiniEngine/Core/TextureManager.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/TextureManager.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/TextureManager.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/TextureManager.h -------------------------------------------------------------------------------- /MiniEngine/Core/Utility.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Utility.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/Utility.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/Utility.h -------------------------------------------------------------------------------- /MiniEngine/Core/VectorMath.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/VectorMath.h -------------------------------------------------------------------------------- /MiniEngine/Core/d3dx12.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/d3dx12.h -------------------------------------------------------------------------------- /MiniEngine/Core/dds.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/dds.h -------------------------------------------------------------------------------- /MiniEngine/Core/packages.config: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/packages.config -------------------------------------------------------------------------------- /MiniEngine/Core/pch.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/pch.cpp -------------------------------------------------------------------------------- /MiniEngine/Core/pch.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Core/pch.h -------------------------------------------------------------------------------- /MiniEngine/CreateNewLibrary.bat: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/CreateNewLibrary.bat -------------------------------------------------------------------------------- /MiniEngine/CreateNewSolution.bat: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/CreateNewSolution.bat -------------------------------------------------------------------------------- /MiniEngine/License.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/License.txt -------------------------------------------------------------------------------- /MiniEngine/Model/Model.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Model/Model.cpp -------------------------------------------------------------------------------- /MiniEngine/Model/Model.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Model/Model.h -------------------------------------------------------------------------------- /MiniEngine/Model/ModelH3D.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Model/ModelH3D.cpp -------------------------------------------------------------------------------- /MiniEngine/Model/Model_VS15.vcxproj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Model/Model_VS15.vcxproj -------------------------------------------------------------------------------- /MiniEngine/Model/Model_VS16.vcxproj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Model/Model_VS16.vcxproj -------------------------------------------------------------------------------- /MiniEngine/ModelConverter/IndexOptimizePostTransform.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelConverter/IndexOptimizePostTransform.cpp -------------------------------------------------------------------------------- /MiniEngine/ModelConverter/IndexOptimizePostTransform.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelConverter/IndexOptimizePostTransform.h -------------------------------------------------------------------------------- /MiniEngine/ModelConverter/ModelAssimp.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelConverter/ModelAssimp.cpp -------------------------------------------------------------------------------- /MiniEngine/ModelConverter/ModelAssimp.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelConverter/ModelAssimp.h -------------------------------------------------------------------------------- /MiniEngine/ModelConverter/ModelConvert.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelConverter/ModelConvert.cpp -------------------------------------------------------------------------------- /MiniEngine/ModelConverter/ModelConverter_VS15.sln: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelConverter/ModelConverter_VS15.sln -------------------------------------------------------------------------------- /MiniEngine/ModelConverter/ModelConverter_VS15.vcxproj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelConverter/ModelConverter_VS15.vcxproj -------------------------------------------------------------------------------- /MiniEngine/ModelConverter/ModelOptimize.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelConverter/ModelOptimize.cpp -------------------------------------------------------------------------------- /MiniEngine/ModelConverter/README.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelConverter/README.txt -------------------------------------------------------------------------------- /MiniEngine/ModelConverter/packages.config: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelConverter/packages.config -------------------------------------------------------------------------------- /MiniEngine/ModelConverter/readme.md: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelConverter/readme.md -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/CompileSM6Test.bat: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/CompileSM6Test.bat -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/ForwardPlusLighting.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/ForwardPlusLighting.cpp -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/ForwardPlusLighting.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/ForwardPlusLighting.h -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Logo.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Logo.png -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Logo44.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Logo44.png -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/ModelViewer.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/ModelViewer.cpp -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/ModelViewer_VS15.sln: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/ModelViewer_VS15.sln -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/ModelViewer_VS15.vcxproj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/ModelViewer_VS15.vcxproj -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/ModelViewer_VS16.sln: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/ModelViewer_VS16.sln -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/ModelViewer_VS16.vcxproj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/ModelViewer_VS16.vcxproj -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Models/sponza.h3d: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Models/sponza.h3d -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Shaders/DepthViewerPS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Shaders/DepthViewerPS.hlsl -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Shaders/DepthViewerVS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Shaders/DepthViewerVS.hlsl -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Shaders/FillLightGridCS.hlsli: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Shaders/FillLightGridCS.hlsli -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Shaders/FillLightGridCS_16.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Shaders/FillLightGridCS_16.hlsl -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Shaders/FillLightGridCS_24.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Shaders/FillLightGridCS_24.hlsl -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Shaders/FillLightGridCS_32.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Shaders/FillLightGridCS_32.hlsl -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Shaders/FillLightGridCS_8.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Shaders/FillLightGridCS_8.hlsl -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Shaders/LightGrid.hlsli: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Shaders/LightGrid.hlsli -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Shaders/ModelViewerPS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Shaders/ModelViewerPS.hlsl -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Shaders/ModelViewerRS.hlsli: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Shaders/ModelViewerRS.hlsli -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Shaders/ModelViewerVS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Shaders/ModelViewerVS.hlsl -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Shaders/WaveTileCountPS.hlsl: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Shaders/WaveTileCountPS.hlsl -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/SmallLogo.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/SmallLogo.png -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/SplashScreen.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/SplashScreen.png -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/StoreLogo.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/StoreLogo.png -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/background.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/background.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/background_normal.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/background_normal.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/chain_texture.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/chain_texture.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/chain_texture_normal.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/chain_texture_normal.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/gi_flag.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/gi_flag.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/lion.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/lion.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/lion_normal.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/lion_normal.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/spnza_bricks_a.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/spnza_bricks_a.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/spnza_bricks_a_normal.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/spnza_bricks_a_normal.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/spnza_bricks_a_specular.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/spnza_bricks_a_specular.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/sponza_arch.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/sponza_arch.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/sponza_arch_normal.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/sponza_arch_normal.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/sponza_arch_specular.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/sponza_arch_specular.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/sponza_ceiling_a.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/sponza_ceiling_a.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/sponza_ceiling_a_specular.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/sponza_ceiling_a_specular.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/sponza_column_a.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/sponza_column_a.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/sponza_column_a_normal.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/sponza_column_a_normal.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/sponza_column_a_specular.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/sponza_column_a_specular.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/sponza_column_b.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/sponza_column_b.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/sponza_column_b_normal.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/sponza_column_b_normal.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/sponza_column_b_specular.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/sponza_column_b_specular.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/sponza_column_c.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/sponza_column_c.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/sponza_column_c_normal.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/sponza_column_c_normal.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/sponza_column_c_specular.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/sponza_column_c_specular.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/sponza_curtain.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/sponza_curtain.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/sponza_curtain_blue.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/sponza_curtain_blue.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/sponza_curtain_green.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/sponza_curtain_green.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/sponza_details.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/sponza_details.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/sponza_details_specular.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/sponza_details_specular.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/sponza_fabric.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/sponza_fabric.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/sponza_fabric_blue.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/sponza_fabric_blue.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/sponza_fabric_green.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/sponza_fabric_green.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/sponza_fabric_specular.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/sponza_fabric_specular.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/sponza_flagpole.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/sponza_flagpole.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/sponza_flagpole_specular.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/sponza_flagpole_specular.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/sponza_floor_a.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/sponza_floor_a.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/sponza_floor_a_specular.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/sponza_floor_a_specular.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/sponza_roof.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/sponza_roof.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/sponza_thorn.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/sponza_thorn.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/sponza_thorn_normal.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/sponza_thorn_normal.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/sponza_thorn_specular.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/sponza_thorn_specular.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/vase.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/vase.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/vase_hanging.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/vase_hanging.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/vase_normal.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/vase_normal.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/vase_plant.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/vase_plant.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/vase_plant_specular.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/vase_plant_specular.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/vase_round.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/vase_round.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/vase_round_normal.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/vase_round_normal.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/vase_round_specular.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/vase_round_specular.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/Models/white.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/Models/white.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/default.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/default.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/default_normal.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/default_normal.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/default_specular.DDS: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/default_specular.DDS -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/fire.dds: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/fire.dds -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/smoke.dds: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/smoke.dds -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/Textures/sparkTex.dds: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/Textures/sparkTex.dds -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/UWP.appxmanifest: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/UWP.appxmanifest -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/WideLogo.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/WideLogo.png -------------------------------------------------------------------------------- /MiniEngine/ModelViewer/packages.config: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/ModelViewer/packages.config -------------------------------------------------------------------------------- /MiniEngine/NuGet.Config: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/NuGet.Config -------------------------------------------------------------------------------- /MiniEngine/PropertySheets/Debug.props: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/PropertySheets/Debug.props -------------------------------------------------------------------------------- /MiniEngine/PropertySheets/OrganizedBuild.props: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/PropertySheets/OrganizedBuild.props -------------------------------------------------------------------------------- /MiniEngine/PropertySheets/Profile.props: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/PropertySheets/Profile.props -------------------------------------------------------------------------------- /MiniEngine/PropertySheets/Release.props: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/PropertySheets/Release.props -------------------------------------------------------------------------------- /MiniEngine/PropertySheets/UWP.props: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/PropertySheets/UWP.props -------------------------------------------------------------------------------- /MiniEngine/PropertySheets/VS14.props: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/PropertySheets/VS14.props -------------------------------------------------------------------------------- /MiniEngine/PropertySheets/VS15.props: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/PropertySheets/VS15.props -------------------------------------------------------------------------------- /MiniEngine/PropertySheets/VS16.props: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/PropertySheets/VS16.props -------------------------------------------------------------------------------- /MiniEngine/PropertySheets/Win32.props: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/PropertySheets/Win32.props -------------------------------------------------------------------------------- /MiniEngine/Tools/SDFFontCreator/.gitignore: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Tools/SDFFontCreator/.gitignore -------------------------------------------------------------------------------- /MiniEngine/Tools/SDFFontCreator/NuGet.Config: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Tools/SDFFontCreator/NuGet.Config -------------------------------------------------------------------------------- /MiniEngine/Tools/SDFFontCreator/SDFFontCreator.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Tools/SDFFontCreator/SDFFontCreator.cpp -------------------------------------------------------------------------------- /MiniEngine/Tools/SDFFontCreator/SDFFontCreator_VS15.sln: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Tools/SDFFontCreator/SDFFontCreator_VS15.sln -------------------------------------------------------------------------------- /MiniEngine/Tools/SDFFontCreator/SDFFontCreator_VS15.vcxproj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Tools/SDFFontCreator/SDFFontCreator_VS15.vcxproj -------------------------------------------------------------------------------- /MiniEngine/Tools/SDFFontCreator/packages.config: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Tools/SDFFontCreator/packages.config -------------------------------------------------------------------------------- /MiniEngine/Tools/Scripts/BinaryFileToCHeader.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Tools/Scripts/BinaryFileToCHeader.py -------------------------------------------------------------------------------- /MiniEngine/Tools/Scripts/CleanFiles.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Tools/Scripts/CleanFiles.py -------------------------------------------------------------------------------- /MiniEngine/Tools/Scripts/CreateNewProject.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Tools/Scripts/CreateNewProject.py -------------------------------------------------------------------------------- /MiniEngine/Tools/Scripts/GenerateDoFSampleOffsets.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Tools/Scripts/GenerateDoFSampleOffsets.py -------------------------------------------------------------------------------- /MiniEngine/Tools/Scripts/ProjectTemplates/AppTemplate_VS15.sln: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Tools/Scripts/ProjectTemplates/AppTemplate_VS15.sln -------------------------------------------------------------------------------- /MiniEngine/Tools/Scripts/ProjectTemplates/AppTemplate_VS15.vcxproj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Tools/Scripts/ProjectTemplates/AppTemplate_VS15.vcxproj -------------------------------------------------------------------------------- /MiniEngine/Tools/Scripts/ProjectTemplates/LibTemplate_VS15.vcxproj: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Tools/Scripts/ProjectTemplates/LibTemplate_VS15.vcxproj -------------------------------------------------------------------------------- /MiniEngine/Tools/Scripts/ProjectTemplates/Logo.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Tools/Scripts/ProjectTemplates/Logo.png -------------------------------------------------------------------------------- /MiniEngine/Tools/Scripts/ProjectTemplates/Logo44.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Tools/Scripts/ProjectTemplates/Logo44.png -------------------------------------------------------------------------------- /MiniEngine/Tools/Scripts/ProjectTemplates/Main.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Tools/Scripts/ProjectTemplates/Main.cpp -------------------------------------------------------------------------------- /MiniEngine/Tools/Scripts/ProjectTemplates/SmallLogo.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Tools/Scripts/ProjectTemplates/SmallLogo.png -------------------------------------------------------------------------------- /MiniEngine/Tools/Scripts/ProjectTemplates/SplashScreen.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Tools/Scripts/ProjectTemplates/SplashScreen.png -------------------------------------------------------------------------------- /MiniEngine/Tools/Scripts/ProjectTemplates/StoreLogo.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Tools/Scripts/ProjectTemplates/StoreLogo.png -------------------------------------------------------------------------------- /MiniEngine/Tools/Scripts/ProjectTemplates/WideLogo.png: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Tools/Scripts/ProjectTemplates/WideLogo.png -------------------------------------------------------------------------------- /MiniEngine/Tools/Scripts/ProjectTemplates/packages.config: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Tools/Scripts/ProjectTemplates/packages.config -------------------------------------------------------------------------------- /MiniEngine/Tools/Scripts/ProjectTemplates/pch.cpp: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Tools/Scripts/ProjectTemplates/pch.cpp -------------------------------------------------------------------------------- /MiniEngine/Tools/Scripts/ProjectTemplates/pch.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Tools/Scripts/ProjectTemplates/pch.h -------------------------------------------------------------------------------- /MiniEngine/Tools/Scripts/TargaToDDS.py: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/Tools/Scripts/TargaToDDS.py -------------------------------------------------------------------------------- /MiniEngine/readme.md: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/MiniEngine/readme.md -------------------------------------------------------------------------------- /Packages/WinPixEventRuntime.1.0.181206001/.signature.p7s: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/Packages/WinPixEventRuntime.1.0.181206001/.signature.p7s -------------------------------------------------------------------------------- /Packages/WinPixEventRuntime.1.0.181206001/Include/WinPixEventRuntime/PIXEventsCommon.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/Packages/WinPixEventRuntime.1.0.181206001/Include/WinPixEventRuntime/PIXEventsCommon.h -------------------------------------------------------------------------------- /Packages/WinPixEventRuntime.1.0.181206001/Include/WinPixEventRuntime/PIXEventsGenerated.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/Packages/WinPixEventRuntime.1.0.181206001/Include/WinPixEventRuntime/PIXEventsGenerated.h -------------------------------------------------------------------------------- /Packages/WinPixEventRuntime.1.0.181206001/Include/WinPixEventRuntime/pix3.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/Packages/WinPixEventRuntime.1.0.181206001/Include/WinPixEventRuntime/pix3.h -------------------------------------------------------------------------------- /Packages/WinPixEventRuntime.1.0.181206001/Include/WinPixEventRuntime/pix3_win.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/Packages/WinPixEventRuntime.1.0.181206001/Include/WinPixEventRuntime/pix3_win.h -------------------------------------------------------------------------------- /Packages/WinPixEventRuntime.1.0.181206001/ThirdPartyNotices.txt: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/Packages/WinPixEventRuntime.1.0.181206001/ThirdPartyNotices.txt -------------------------------------------------------------------------------- /Packages/WinPixEventRuntime.1.0.181206001/WinPixEventRuntime.1.0.181206001.nupkg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/Packages/WinPixEventRuntime.1.0.181206001/WinPixEventRuntime.1.0.181206001.nupkg -------------------------------------------------------------------------------- /Packages/WinPixEventRuntime.1.0.181206001/bin/WinPixEventRuntime.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/Packages/WinPixEventRuntime.1.0.181206001/bin/WinPixEventRuntime.dll -------------------------------------------------------------------------------- /Packages/WinPixEventRuntime.1.0.181206001/bin/WinPixEventRuntime.lib: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/Packages/WinPixEventRuntime.1.0.181206001/bin/WinPixEventRuntime.lib -------------------------------------------------------------------------------- /Packages/WinPixEventRuntime.1.0.181206001/bin/WinPixEventRuntime_UAP.dll: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/Packages/WinPixEventRuntime.1.0.181206001/bin/WinPixEventRuntime_UAP.dll -------------------------------------------------------------------------------- /Packages/WinPixEventRuntime.1.0.181206001/bin/WinPixEventRuntime_UAP.lib: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/Packages/WinPixEventRuntime.1.0.181206001/bin/WinPixEventRuntime_UAP.lib -------------------------------------------------------------------------------- /Packages/WinPixEventRuntime.1.0.181206001/build/WinPixEventRuntime.targets: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/Packages/WinPixEventRuntime.1.0.181206001/build/WinPixEventRuntime.targets -------------------------------------------------------------------------------- /Packages/zlib-vc140-static-64.1.2.11/.signature.p7s: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/Packages/zlib-vc140-static-64.1.2.11/.signature.p7s -------------------------------------------------------------------------------- /Packages/zlib-vc140-static-64.1.2.11/build/native/zlib-vc140-static-64.targets: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/Packages/zlib-vc140-static-64.1.2.11/build/native/zlib-vc140-static-64.targets -------------------------------------------------------------------------------- /Packages/zlib-vc140-static-64.1.2.11/lib/native/include/crc32.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/Packages/zlib-vc140-static-64.1.2.11/lib/native/include/crc32.h -------------------------------------------------------------------------------- /Packages/zlib-vc140-static-64.1.2.11/lib/native/include/deflate.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/Packages/zlib-vc140-static-64.1.2.11/lib/native/include/deflate.h -------------------------------------------------------------------------------- /Packages/zlib-vc140-static-64.1.2.11/lib/native/include/gzguts.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/Packages/zlib-vc140-static-64.1.2.11/lib/native/include/gzguts.h -------------------------------------------------------------------------------- /Packages/zlib-vc140-static-64.1.2.11/lib/native/include/inffast.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/Packages/zlib-vc140-static-64.1.2.11/lib/native/include/inffast.h -------------------------------------------------------------------------------- /Packages/zlib-vc140-static-64.1.2.11/lib/native/include/inffixed.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/Packages/zlib-vc140-static-64.1.2.11/lib/native/include/inffixed.h -------------------------------------------------------------------------------- /Packages/zlib-vc140-static-64.1.2.11/lib/native/include/inflate.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/Packages/zlib-vc140-static-64.1.2.11/lib/native/include/inflate.h -------------------------------------------------------------------------------- /Packages/zlib-vc140-static-64.1.2.11/lib/native/include/inftrees.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/Packages/zlib-vc140-static-64.1.2.11/lib/native/include/inftrees.h -------------------------------------------------------------------------------- /Packages/zlib-vc140-static-64.1.2.11/lib/native/include/trees.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/Packages/zlib-vc140-static-64.1.2.11/lib/native/include/trees.h -------------------------------------------------------------------------------- /Packages/zlib-vc140-static-64.1.2.11/lib/native/include/zconf.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/Packages/zlib-vc140-static-64.1.2.11/lib/native/include/zconf.h -------------------------------------------------------------------------------- /Packages/zlib-vc140-static-64.1.2.11/lib/native/include/zlib.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/Packages/zlib-vc140-static-64.1.2.11/lib/native/include/zlib.h -------------------------------------------------------------------------------- /Packages/zlib-vc140-static-64.1.2.11/lib/native/include/zutil.h: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/Packages/zlib-vc140-static-64.1.2.11/lib/native/include/zutil.h -------------------------------------------------------------------------------- /Packages/zlib-vc140-static-64.1.2.11/lib/native/libs/x64/static/Debug/zlibstatic.lib: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/Packages/zlib-vc140-static-64.1.2.11/lib/native/libs/x64/static/Debug/zlibstatic.lib -------------------------------------------------------------------------------- /Packages/zlib-vc140-static-64.1.2.11/lib/native/libs/x64/static/Release/zlibstatic.lib: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/Packages/zlib-vc140-static-64.1.2.11/lib/native/libs/x64/static/Release/zlibstatic.lib -------------------------------------------------------------------------------- /Packages/zlib-vc140-static-64.1.2.11/zlib-vc140-static-64.1.2.11.nupkg: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/Packages/zlib-vc140-static-64.1.2.11/zlib-vc140-static-64.1.2.11.nupkg -------------------------------------------------------------------------------- /README.md: -------------------------------------------------------------------------------- https://raw.githubusercontent.com/GameTechDev/TAA/HEAD/README.md -------------------------------------------------------------------------------- /desktop.ini: -------------------------------------------------------------------------------- 1 | [ViewState] 2 | Mode= 3 | Vid= 4 | FolderType=Generic 5 | --------------------------------------------------------------------------------