├── .editorconfig
├── .github
└── workflows
│ └── dotnet-desktop.yml
├── .gitignore
├── .gitmodules
├── GamerVII.Launcher.sln
├── README.md
├── src
└── GamerVII.Launcher
│ ├── App.axaml
│ ├── App.axaml.cs
│ ├── Assets
│ ├── Resources
│ │ └── Styles.axaml
│ ├── avalonia-logo.ico
│ ├── background.jpg
│ ├── close.svg
│ ├── document.svg
│ ├── download.svg
│ ├── edit.svg
│ ├── leftArrow.svg
│ ├── logo.png
│ ├── logo.svg
│ ├── logout.svg
│ ├── minecraft.png
│ ├── plus-white.svg
│ ├── plus.svg
│ ├── profile.svg
│ ├── progress-bar-circle.svg
│ ├── promo.png
│ ├── rightArrow.svg
│ ├── settings.svg
│ ├── tg.svg
│ ├── users.svg
│ └── vk.svg
│ ├── Extensions
│ ├── AttachedProperties.cs
│ └── ServiceRegister.cs
│ ├── GamerVII.Launcher.csproj
│ ├── Models
│ ├── Client
│ │ ├── CustomMinecraftPath.cs
│ │ ├── GameClient.cs
│ │ ├── IGameClient.cs
│ │ ├── ILocalSettings.cs
│ │ ├── IMinecraftVersion.cs
│ │ ├── IStartupOptions.cs
│ │ ├── LocalSettings.cs
│ │ ├── MinecraftVersion.cs
│ │ └── StartupOptions.cs
│ ├── Entities
│ │ └── LogItem.cs
│ ├── Enums
│ │ └── ModLoaderType.cs
│ └── Users
│ │ ├── IUser.cs
│ │ └── User.cs
│ ├── Program.cs
│ ├── Properties
│ └── launchSettings.json
│ ├── Services
│ ├── Auth
│ │ ├── AuthService.cs
│ │ ├── EmptyAuthService.cs
│ │ └── IAuthService.cs
│ ├── Client
│ │ ├── IGameClientsService.cs
│ │ └── LocalGameClientService.cs
│ ├── GameLaunch
│ │ ├── GameLaunchService.cs
│ │ └── IGameLaunchService.cs
│ ├── LocalStorage
│ │ ├── ILocalStorageService.cs
│ │ └── LocalStorageService.cs
│ ├── Logger
│ │ ├── DatabaseLoggerService.cs
│ │ └── ILoggerService.cs
│ └── System
│ │ ├── ISystemService.cs
│ │ └── SystemService.cs
│ ├── ViewLocator.cs
│ ├── ViewModels
│ ├── Base
│ │ ├── PageViewModelBase.cs
│ │ └── ViewModelBase.cs
│ ├── MainWindowViewModel.cs
│ ├── Pages
│ │ ├── AddClientPageViewModel.cs
│ │ ├── AuthPageViewModel.cs
│ │ ├── ModsPageViewModel.cs
│ │ ├── ProfilePageViewModel.cs
│ │ └── SettingsPageViewModel.cs
│ ├── ServersListViewModel.cs
│ └── SidebarViewModel.cs
│ ├── Views
│ ├── Components
│ │ ├── ButtonControl.axaml
│ │ ├── ButtonControl.axaml.cs
│ │ ├── DownloadStatusComponent.axaml
│ │ ├── DownloadStatusComponent.axaml.cs
│ │ ├── FolderPickerControl.axaml
│ │ ├── FolderPickerControl.axaml.cs
│ │ ├── LogoutButton.axaml
│ │ ├── LogoutButton.axaml.cs
│ │ ├── ServerContent.axaml
│ │ ├── ServerContent.axaml.cs
│ │ ├── ServersListView.axaml
│ │ ├── ServersListView.axaml.cs
│ │ ├── SidebarView.axaml
│ │ └── SidebarView.axaml.cs
│ ├── Converters
│ │ ├── IsNotNullConverter.cs
│ │ ├── ListNotEmptyConverter.cs
│ │ ├── ReleaseDateFromMinecraftVersionConverter.cs
│ │ └── ReverseBoolValueConverter.cs
│ ├── MainWindow.axaml
│ ├── MainWindow.axaml.cs
│ └── Pages
│ │ ├── AddClientPageView.axaml
│ │ ├── AddClientPageView.axaml.cs
│ │ ├── AuthPageView.axaml
│ │ ├── AuthPageView.axaml.cs
│ │ ├── ModsPageView.axaml
│ │ ├── ModsPageView.axaml.cs
│ │ ├── ProfilePageView.axaml
│ │ ├── ProfilePageView.axaml.cs
│ │ ├── SettingsPageView.axaml
│ │ └── SettingsPageView.axaml.cs
│ ├── app.manifest
│ └── icon.ico
└── tests
└── GamerVII.Launcher.Tests
├── GameClientsTests.cs
├── GamerVII.Launcher.Tests.csproj
├── GlobalUsings.cs
├── LoginTests.cs
└── SettingsViewModelTests.cs
/.editorconfig:
--------------------------------------------------------------------------------
1 | ##########################################
2 | # Common Settings
3 | ##########################################
4 |
5 | # This file is the top-most EditorConfig file
6 | root = true
7 |
8 | # All Files
9 | [*]
10 | charset = utf-8
11 | indent_style = space
12 | indent_size = 4
13 | insert_final_newline = true
14 | trim_trailing_whitespace = true
15 |
16 | ##########################################
17 | # File Extension Settings
18 | ##########################################
19 |
20 | # Visual Studio Solution Files
21 | [*.sln]
22 | indent_style = tab
23 |
24 | # Visual Studio XML Project Files
25 | [*.{csproj,vbproj,vcxproj,vcxproj.filters,proj,projitems,shproj}]
26 | indent_size = 2
27 |
28 | # Various XML Configuration Files
29 | [*.{xml,config,props,targets,nuspec,resx,ruleset,vsixmanifest,vsct}]
30 | indent_size = 2
31 |
32 | # JSON Files
33 | [*.{json,json5}]
34 | indent_size = 2
35 |
36 | # YAML Files
37 | [*.{yml,yaml}]
38 | indent_size = 2
39 |
40 | # Markdown Files
41 | [*.md]
42 | trim_trailing_whitespace = false
43 |
44 | # Web Files
45 | [*.{htm,html,js,ts,tsx,css,sass,scss,less,svg,vue}]
46 | indent_size = 2
47 |
48 | # Batch Files
49 | [*.{cmd,bat}]
50 | end_of_line = crlf
51 |
52 | # Bash Files
53 | [*.sh]
54 | end_of_line = lf
--------------------------------------------------------------------------------
/.github/workflows/dotnet-desktop.yml:
--------------------------------------------------------------------------------
1 | name: GamerVII.Launcher.Pipeline
2 |
3 | on:
4 | push:
5 | branches: [ "main", "dev" ]
6 | pull_request:
7 | branches: [ "main" ]
8 |
9 | jobs:
10 |
11 | build:
12 |
13 | strategy:
14 | matrix:
15 | configuration: [ Debug ]
16 |
17 | runs-on: windows-latest
18 |
19 | env:
20 | Solution_Name: GamerVII.Launcher.sln
21 | Test_Project_Path: tests/GamerVII.Launcher.Tests
22 |
23 | steps:
24 | - name: Checkout
25 | uses: actions/checkout@v3
26 | with:
27 | fetch-depth: 0
28 | submodules: recursive
29 |
30 | # Install submodules
31 | - uses: actions/checkout@v2
32 | - name: Checkout submodules
33 | shell: bash
34 | run: |
35 | auth_header="$(git config --local --get http.https://github.com/.extraheader)"
36 | git submodule sync --recursive
37 | git -c "http.extraheader=$auth_header" -c protocol.version=2 submodule update --init --force --recursive --depth=1
38 |
39 | # Install the .NET Core workload
40 | - name: Install .NET Core
41 | uses: actions/setup-dotnet@v3
42 | with:
43 | dotnet-version: 7.0.x
44 |
45 | # Add MSBuild to the PATH: https://github.com/microsoft/setup-msbuild
46 | - name: Setup MSBuild.exe
47 | uses: microsoft/setup-msbuild@v1.0.2
48 |
49 | # Execute all unit tests in the solution
50 | - name: Execute unit tests
51 | run: dotnet test
52 |
53 | # Restore the application to populate the obj folder with RuntimeIdentifiers
54 | - name: Restore the application
55 | run: msbuild $env:Solution_Name /t:Restore /p:Configuration=$env:Configuration
56 | env:
57 | Configuration: ${{ matrix.configuration }}
58 |
--------------------------------------------------------------------------------
/.gitignore:
--------------------------------------------------------------------------------
1 | ## Ignore Visual Studio temporary files, build results, and
2 | ## files generated by popular Visual Studio add-ons.
3 | ##
4 | ## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
5 |
6 | # User-specific files
7 | *.rsuser
8 | *.suo
9 | *.user
10 | *.userosscache
11 | *.sln.docstates
12 |
13 | # Db folder from docker compose
14 | db/
15 |
16 | # User-specific files (MonoDevelop/Xamarin Studio)
17 | *.userprefs
18 |
19 | # Mono auto generated files
20 | mono_crash.*
21 |
22 | # Build results
23 | [Dd]ebug/
24 | [Dd]ebugPublic/
25 | [Rr]elease/
26 | [Rr]eleases/
27 | x64/
28 | x86/
29 | [Ww][Ii][Nn]32/
30 | [Aa][Rr][Mm]/
31 | [Aa][Rr][Mm]64/
32 | bld/
33 | [Bb]in/
34 | [Oo]bj/
35 | [Ll]og/
36 | [Ll]ogs/
37 |
38 | # Visual Studio 2015/2017 cache/options directory
39 | .vs/
40 | .vscode/
41 | # Uncomment if you have tasks that create the project's static files in wwwroot
42 | #wwwroot/
43 |
44 | # Visual Studio 2017 auto generated files
45 | Generated\ Files/
46 |
47 | # MSTest test Results
48 | [Tt]est[Rr]esult*/
49 | [Bb]uild[Ll]og.*
50 |
51 | # NUnit
52 | *.VisualState.xml
53 | TestResult.xml
54 | nunit-*.xml
55 |
56 | # Build Results of an ATL Project
57 | [Dd]ebugPS/
58 | [Rr]eleasePS/
59 | dlldata.c
60 |
61 | # Benchmark Results
62 | BenchmarkDotNet.Artifacts/
63 |
64 | # .NET Core
65 | project.lock.json
66 | project.fragment.lock.json
67 | artifacts/
68 |
69 | # Tye
70 | .tye/
71 |
72 | # ASP.NET Scaffolding
73 | ScaffoldingReadMe.txt
74 |
75 | # StyleCop
76 | StyleCopReport.xml
77 |
78 | # Files built by Visual Studio
79 | *_i.c
80 | *_p.c
81 | *_h.h
82 | *.ilk
83 | *.meta
84 | *.obj
85 | *.iobj
86 | *.pch
87 | *.pdb
88 | *.ipdb
89 | *.pgc
90 | *.pgd
91 | *.rsp
92 | *.sbr
93 | *.tlb
94 | *.tli
95 | *.tlh
96 | *.tmp
97 | *.tmp_proj
98 | *_wpftmp.csproj
99 | *.log
100 | *.vspscc
101 | *.vssscc
102 | .builds
103 | *.pidb
104 | *.svclog
105 | *.scc
106 |
107 | # Chutzpah Test files
108 | _Chutzpah*
109 |
110 | # Visual C++ cache files
111 | ipch/
112 | *.aps
113 | *.ncb
114 | *.opendb
115 | *.opensdf
116 | *.sdf
117 | *.cachefile
118 | *.VC.db
119 | *.VC.VC.opendb
120 |
121 | # Visual Studio profiler
122 | *.psess
123 | *.vsp
124 | *.vspx
125 | *.sap
126 |
127 | # Visual Studio Trace Files
128 | *.e2e
129 |
130 | # TFS 2012 Local Workspace
131 | $tf/
132 |
133 | # Guidance Automation Toolkit
134 | *.gpState
135 |
136 | # ReSharper is a .NET coding add-in
137 | _ReSharper*/
138 | *.[Rr]e[Ss]harper
139 | *.DotSettings.user
140 |
141 | # TeamCity is a build add-in
142 | _TeamCity*
143 |
144 | # DotCover is a Code Coverage Tool
145 | *.dotCover
146 |
147 | # AxoCover is a Code Coverage Tool
148 | .axoCover/*
149 | !.axoCover/settings.json
150 |
151 | # Coverlet is a free, cross platform Code Coverage Tool
152 | coverage*.json
153 | coverage*.xml
154 | coverage*.info
155 |
156 | # Visual Studio code coverage results
157 | *.coverage
158 | *.coveragexml
159 |
160 | # NCrunch
161 | _NCrunch_*
162 | .*crunch*.local.xml
163 | nCrunchTemp_*
164 |
165 | # MightyMoose
166 | *.mm.*
167 | AutoTest.Net/
168 |
169 | # Web workbench (sass)
170 | .sass-cache/
171 |
172 | # Installshield output folder
173 | [Ee]xpress/
174 |
175 | # DocProject is a documentation generator add-in
176 | DocProject/buildhelp/
177 | DocProject/Help/*.HxT
178 | DocProject/Help/*.HxC
179 | DocProject/Help/*.hhc
180 | DocProject/Help/*.hhk
181 | DocProject/Help/*.hhp
182 | DocProject/Help/Html2
183 | DocProject/Help/html
184 |
185 | # Click-Once directory
186 | publish/
187 |
188 | # Publish Web Output
189 | *.[Pp]ublish.xml
190 | *.azurePubxml
191 | # Note: Comment the next line if you want to checkin your web deploy settings,
192 | # but database connection strings (with potential passwords) will be unencrypted
193 | *.pubxml
194 | *.publishproj
195 |
196 | # Microsoft Azure Web App publish settings. Comment the next line if you want to
197 | # checkin your Azure Web App publish settings, but sensitive information contained
198 | # in these scripts will be unencrypted
199 | PublishScripts/
200 |
201 | # NuGet Packages
202 | *.nupkg
203 | # NuGet Symbol Packages
204 | *.snupkg
205 | # The packages folder can be ignored because of Package Restore
206 | **/[Pp]ackages/*
207 | # except build/, which is used as an MSBuild target.
208 | !**/[Pp]ackages/build/
209 | # Uncomment if necessary however generally it will be regenerated when needed
210 | #!**/[Pp]ackages/repositories.config
211 | # NuGet v3's project.json files produces more ignorable files
212 | *.nuget.props
213 | *.nuget.targets
214 |
215 | # Microsoft Azure Build Output
216 | csx/
217 | *.build.csdef
218 |
219 | # Microsoft Azure Emulator
220 | ecf/
221 | rcf/
222 |
223 | # Windows Store app package directories and files
224 | AppPackages/
225 | BundleArtifacts/
226 | Package.StoreAssociation.xml
227 | _pkginfo.txt
228 | *.appx
229 | *.appxbundle
230 | *.appxupload
231 |
232 | # Visual Studio cache files
233 | # files ending in .cache can be ignored
234 | *.[Cc]ache
235 | # but keep track of directories ending in .cache
236 | !?*.[Cc]ache/
237 |
238 | # Others
239 | ClientBin/
240 | ~$*
241 | *~
242 | *.dbmdl
243 | *.dbproj.schemaview
244 | *.jfm
245 | *.pfx
246 | *.publishsettings
247 | orleans.codegen.cs
248 |
249 | # Including strong name files can present a security risk
250 | # (https://github.com/github/gitignore/pull/2483#issue-259490424)
251 | #*.snk
252 |
253 | # Since there are multiple workflows, uncomment next line to ignore bower_components
254 | # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
255 | #bower_components/
256 |
257 | # RIA/Silverlight projects
258 | Generated_Code/
259 |
260 | # Backup & report files from converting an old project file
261 | # to a newer Visual Studio version. Backup files are not needed,
262 | # because we have git ;-)
263 | _UpgradeReport_Files/
264 | Backup*/
265 | UpgradeLog*.XML
266 | UpgradeLog*.htm
267 | ServiceFabricBackup/
268 | *.rptproj.bak
269 |
270 | # SQL Server files
271 | *.mdf
272 | *.ldf
273 | *.ndf
274 |
275 | # Business Intelligence projects
276 | *.rdl.data
277 | *.bim.layout
278 | *.bim_*.settings
279 | *.rptproj.rsuser
280 | *- [Bb]ackup.rdl
281 | *- [Bb]ackup ([0-9]).rdl
282 | *- [Bb]ackup ([0-9][0-9]).rdl
283 |
284 | # Microsoft Fakes
285 | FakesAssemblies/
286 |
287 | # GhostDoc plugin setting file
288 | *.GhostDoc.xml
289 |
290 | # Node.js Tools for Visual Studio
291 | .ntvs_analysis.dat
292 | node_modules/
293 |
294 | # Visual Studio 6 build log
295 | *.plg
296 |
297 | # Visual Studio 6 workspace options file
298 | *.opt
299 |
300 | # Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
301 | *.vbw
302 |
303 | # Visual Studio LightSwitch build output
304 | **/*.HTMLClient/GeneratedArtifacts
305 | **/*.DesktopClient/GeneratedArtifacts
306 | **/*.DesktopClient/ModelManifest.xml
307 | **/*.Server/GeneratedArtifacts
308 | **/*.Server/ModelManifest.xml
309 | _Pvt_Extensions
310 |
311 | # Paket dependency manager
312 | .paket/paket.exe
313 | paket-files/
314 |
315 | # FAKE - F# Make
316 | .fake/
317 |
318 | # CodeRush personal settings
319 | .cr/personal
320 |
321 | # Python Tools for Visual Studio (PTVS)
322 | __pycache__/
323 | *.pyc
324 |
325 | # Cake - Uncomment if you are using it
326 | # tools/**
327 | # !tools/packages.config
328 |
329 | # Tabs Studio
330 | *.tss
331 |
332 | # Telerik's JustMock configuration file
333 | *.jmconfig
334 |
335 | # BizTalk build output
336 | *.btp.cs
337 | *.btm.cs
338 | *.odx.cs
339 | *.xsd.cs
340 |
341 | # OpenCover UI analysis results
342 | OpenCover/
343 |
344 | # Azure Stream Analytics local run output
345 | ASALocalRun/
346 |
347 | # MSBuild Binary and Structured Log
348 | *.binlog
349 |
350 | # NVidia Nsight GPU debugger configuration file
351 | *.nvuser
352 |
353 | # MFractors (Xamarin productivity tool) working folder
354 | .mfractor/
355 |
356 | # Local History for Visual Studio
357 | .localhistory/
358 |
359 | # BeatPulse healthcheck temp database
360 | healthchecksdb
361 |
362 | # Backup folder for Package Reference Convert tool in Visual Studio 2017
363 | MigrationBackup/
364 |
365 | # Ionide (cross platform F# VS Code tools) working folder
366 | .ionide/
367 |
368 | # Fody - auto-generated XML schema
369 | FodyWeavers.xsd
370 |
371 | ##
372 | ## Visual studio for Mac
373 | ##
374 |
375 |
376 | # globs
377 | Makefile.in
378 | *.userprefs
379 | *.usertasks
380 | config.make
381 | config.status
382 | aclocal.m4
383 | install-sh
384 | autom4te.cache/
385 | *.tar.gz
386 | tarballs/
387 | test-results/
388 |
389 | # Mac bundle stuff
390 | *.dmg
391 | *.app
392 |
393 | # content below from: https://github.com/github/gitignore/blob/master/Global/macOS.gitignore
394 | # General
395 | .DS_Store
396 | .AppleDouble
397 | .LSOverride
398 |
399 | # Icon must end with two \r
400 | Icon
401 |
402 |
403 | # Thumbnails
404 | ._*
405 |
406 | # Files that might appear in the root of a volume
407 | .DocumentRevisions-V100
408 | .fseventsd
409 | .Spotlight-V100
410 | .TemporaryItems
411 | .Trashes
412 | .VolumeIcon.icns
413 | .com.apple.timemachine.donotpresent
414 |
415 | # Directories potentially created on remote AFP share
416 | .AppleDB
417 | .AppleDesktop
418 | Network Trash Folder
419 | Temporary Items
420 | .apdisk
421 |
422 | # content below from: https://github.com/github/gitignore/blob/master/Global/Windows.gitignore
423 | # Windows thumbnail cache files
424 | Thumbs.db
425 | ehthumbs.db
426 | ehthumbs_vista.db
427 |
428 | # Dump file
429 | *.stackdump
430 |
431 | # Folder config file
432 | [Dd]esktop.ini
433 |
434 | # Recycle Bin used on file shares
435 | $RECYCLE.BIN/
436 |
437 | # Windows Installer files
438 | *.cab
439 | *.msi
440 | *.msix
441 | *.msm
442 | *.msp
443 |
444 | # Windows shortcuts
445 | *.lnk
446 |
447 | # JetBrains Rider
448 | .idea/
449 | *.sln.iml
450 |
451 | ##
452 | ## Visual Studio Code
453 | ##
454 | .vscode/*
455 | !.vscode/settings.json
456 | !.vscode/tasks.json
457 | !.vscode/launch.json
458 | !.vscode/extensions.json
--------------------------------------------------------------------------------
/.gitmodules:
--------------------------------------------------------------------------------
1 | [submodule "src/GamerVII.Notification.Avalonia"]
2 | path = src/GamerVII.Notification.Avalonia
3 | url = https://github.com/GamerVII-NET/GamerVII.Notification.Avalonia.git
4 |
--------------------------------------------------------------------------------
/GamerVII.Launcher.sln:
--------------------------------------------------------------------------------
1 |
2 | Microsoft Visual Studio Solution File, Format Version 12.00
3 | # Visual Studio Version 17
4 | VisualStudioVersion = 17.7.33913.275
5 | MinimumVisualStudioVersion = 10.0.40219.1
6 | Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "src", "src", "{662268E9-BD01-43C7-924B-F4F285C8D391}"
7 | EndProject
8 | Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "common", "common", "{09A80297-F0EB-4A8F-8CD1-20DF8AD12D38}"
9 | ProjectSection(SolutionItems) = preProject
10 | README.md = README.md
11 | .editorconfig = .editorconfig
12 | .gitignore = .gitignore
13 | .gitmodules = .gitmodules
14 | EndProjectSection
15 | EndProject
16 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GamerVII.Launcher", "src\GamerVII.Launcher\GamerVII.Launcher.csproj", "{31859677-ACD0-48C0-A4EB-502CDBB7F07A}"
17 | EndProject
18 | Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tests", "tests", "{793FCF04-CB68-4093-9A0F-57A0CA4475AA}"
19 | EndProject
20 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GamerVII.Launcher.Tests", "tests\GamerVII.Launcher.Tests\GamerVII.Launcher.Tests.csproj", "{787232DD-3F4F-4B12-8297-455C9A4C3A43}"
21 | EndProject
22 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GamerVII.Notification.Avalonia", "src\GamerVII.Notification.Avalonia\GamerVII.Notification.Avalonia\GamerVII.Notification.Avalonia.csproj", "{B792AA78-60F3-4EEF-B0FD-129ACD2ACD89}"
23 | EndProject
24 | Global
25 | GlobalSection(SolutionConfigurationPlatforms) = preSolution
26 | Debug|Any CPU = Debug|Any CPU
27 | Release|Any CPU = Release|Any CPU
28 | EndGlobalSection
29 | GlobalSection(ProjectConfigurationPlatforms) = postSolution
30 | {31859677-ACD0-48C0-A4EB-502CDBB7F07A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
31 | {31859677-ACD0-48C0-A4EB-502CDBB7F07A}.Debug|Any CPU.Build.0 = Debug|Any CPU
32 | {31859677-ACD0-48C0-A4EB-502CDBB7F07A}.Release|Any CPU.ActiveCfg = Release|Any CPU
33 | {31859677-ACD0-48C0-A4EB-502CDBB7F07A}.Release|Any CPU.Build.0 = Release|Any CPU
34 | {787232DD-3F4F-4B12-8297-455C9A4C3A43}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
35 | {787232DD-3F4F-4B12-8297-455C9A4C3A43}.Debug|Any CPU.Build.0 = Debug|Any CPU
36 | {787232DD-3F4F-4B12-8297-455C9A4C3A43}.Release|Any CPU.ActiveCfg = Release|Any CPU
37 | {787232DD-3F4F-4B12-8297-455C9A4C3A43}.Release|Any CPU.Build.0 = Release|Any CPU
38 | {B792AA78-60F3-4EEF-B0FD-129ACD2ACD89}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
39 | {B792AA78-60F3-4EEF-B0FD-129ACD2ACD89}.Debug|Any CPU.Build.0 = Debug|Any CPU
40 | {B792AA78-60F3-4EEF-B0FD-129ACD2ACD89}.Release|Any CPU.ActiveCfg = Release|Any CPU
41 | {B792AA78-60F3-4EEF-B0FD-129ACD2ACD89}.Release|Any CPU.Build.0 = Release|Any CPU
42 | EndGlobalSection
43 | GlobalSection(SolutionProperties) = preSolution
44 | HideSolutionNode = FALSE
45 | EndGlobalSection
46 | GlobalSection(ExtensibilityGlobals) = postSolution
47 | SolutionGuid = {E0375879-A52D-4581-81EF-7A27063F494F}
48 | EndGlobalSection
49 | GlobalSection(NestedProjects) = preSolution
50 | {31859677-ACD0-48C0-A4EB-502CDBB7F07A} = {662268E9-BD01-43C7-924B-F4F285C8D391}
51 | {787232DD-3F4F-4B12-8297-455C9A4C3A43} = {793FCF04-CB68-4093-9A0F-57A0CA4475AA}
52 | {B792AA78-60F3-4EEF-B0FD-129ACD2ACD89} = {662268E9-BD01-43C7-924B-F4F285C8D391}
53 | EndGlobalSection
54 | EndGlobal
55 |
--------------------------------------------------------------------------------
/README.md:
--------------------------------------------------------------------------------
1 |
2 | 
3 |
4 |
5 | GamerVII Launcher
6 | =======
7 | The Minecraft Launcher is a user-friendly application designed to streamline the process of launching Minecraft and managing game settings. It provides an intuitive interface and essential features to enhance the Minecraft gaming experience.
8 |
9 | Install command
10 | ```
11 | git clone --recursive https://github.com/GamerVII-NET/minecraft-vanilla-launcher.git
12 | ```
13 |
14 | # implemented functionality / ToDo
15 | - [x] Authorization by nickname
16 | - [x] Creating game clients
17 | - [x] Deleting game clients (Right-click on the project)
18 | - [ ] Advanced client editing capabilities
19 | • Changing the client after creation
20 | • The ability to install a custom icon
21 | - [ ] Reinstalling the client / fixing errors
22 | - [ ] Ability to duplicate builds
23 | - [ ] The ability to add global resource packs, worlds
24 | - [ ] Connect the Morinth API
25 | - [ ] The ability to share assemblies
26 | - [ ] Switchable DiscordRPC with information output (https://github.com/Lachee/discord-rpc-csharp)
27 | - [ ] Support for Neoforce and Quilt
28 | - [ ] Quick Builds / Random Builds (Own or Unpack)
29 | - [ ] Viewing logs with error highlighting, warns, info
30 | - [ ] Customization of the launcher
31 | - [ ] The ability to add a license account, an account ely.by (Skin system)
32 | - [ ] Ability to limit the number of simultaneous downloads/recordings for weak/slow PCs
33 | - [ ] The ability to globally and separately select Java 17 and 8 for new and old versions of the main
34 | - [ ] Ability to set java arguments and variables
35 | - [ ] Add the ability to translate the launcher into different languages
36 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/App.axaml:
--------------------------------------------------------------------------------
1 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 | #008C45
25 | #36008C45
26 | #047A3D
27 |
28 | #0E0E0E
29 | #181818
30 |
31 | #151515
32 | #2F2F2F
33 | #1B1B1B
34 | #2C2C2C
35 | #353535
36 |
37 | #FFFFFF
38 | #989898
39 |
40 |
41 |
42 |
43 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/App.axaml.cs:
--------------------------------------------------------------------------------
1 | using Avalonia;
2 | using Avalonia.Controls.ApplicationLifetimes;
3 | using Avalonia.Markup.Xaml;
4 | using GamerVII.Launcher.ViewModels;
5 | using GamerVII.Launcher.Views;
6 |
7 | namespace GamerVII.Launcher
8 | {
9 | public class App : Application
10 | {
11 | public override void Initialize()
12 | {
13 | AvaloniaXamlLoader.Load(this);
14 | }
15 |
16 | public override void OnFrameworkInitializationCompleted()
17 | {
18 | if (ApplicationLifetime is IClassicDesktopStyleApplicationLifetime desktop)
19 | {
20 | desktop.MainWindow = new MainWindow
21 | {
22 | DataContext = new MainWindowViewModel(),
23 | };
24 |
25 | }
26 |
27 | base.OnFrameworkInitializationCompleted();
28 | }
29 | }
30 | }
31 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Assets/Resources/Styles.axaml:
--------------------------------------------------------------------------------
1 |
3 |
4 |
10 |
11 |
20 |
21 |
28 |
29 |
31 |
32 |
37 |
38 |
41 |
42 |
45 |
46 |
49 |
50 |
53 |
54 |
57 |
58 |
61 |
62 |
66 |
67 |
73 |
74 |
80 |
81 |
88 |
89 |
95 |
96 |
100 |
101 |
105 |
106 |
109 |
110 |
113 |
114 |
120 |
121 |
122 |
123 |
124 |
125 |
126 |
127 |
128 |
129 |
130 |
131 |
132 |
136 |
137 |
142 |
143 |
151 |
152 |
157 |
158 |
161 |
162 |
165 |
166 |
176 |
177 |
181 |
182 |
186 |
190 |
191 |
201 |
202 |
209 |
210 |
211 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Assets/avalonia-logo.ico:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/GamerVII-NET/minecraft-vanilla-launcher/00a0c21ea532e2bfb42f5adcb475fc87508617b2/src/GamerVII.Launcher/Assets/avalonia-logo.ico
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Assets/background.jpg:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/GamerVII-NET/minecraft-vanilla-launcher/00a0c21ea532e2bfb42f5adcb475fc87508617b2/src/GamerVII.Launcher/Assets/background.jpg
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Assets/close.svg:
--------------------------------------------------------------------------------
1 |
5 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Assets/document.svg:
--------------------------------------------------------------------------------
1 |
9 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Assets/download.svg:
--------------------------------------------------------------------------------
1 |
13 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Assets/edit.svg:
--------------------------------------------------------------------------------
1 |
6 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Assets/leftArrow.svg:
--------------------------------------------------------------------------------
1 |
5 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Assets/logo.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/GamerVII-NET/minecraft-vanilla-launcher/00a0c21ea532e2bfb42f5adcb475fc87508617b2/src/GamerVII.Launcher/Assets/logo.png
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Assets/logo.svg:
--------------------------------------------------------------------------------
1 |
4 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Assets/logout.svg:
--------------------------------------------------------------------------------
1 |
4 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Assets/minecraft.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/GamerVII-NET/minecraft-vanilla-launcher/00a0c21ea532e2bfb42f5adcb475fc87508617b2/src/GamerVII.Launcher/Assets/minecraft.png
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Assets/plus-white.svg:
--------------------------------------------------------------------------------
1 |
5 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Assets/plus.svg:
--------------------------------------------------------------------------------
1 |
5 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Assets/profile.svg:
--------------------------------------------------------------------------------
1 |
7 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Assets/progress-bar-circle.svg:
--------------------------------------------------------------------------------
1 |
2 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Assets/promo.png:
--------------------------------------------------------------------------------
https://raw.githubusercontent.com/GamerVII-NET/minecraft-vanilla-launcher/00a0c21ea532e2bfb42f5adcb475fc87508617b2/src/GamerVII.Launcher/Assets/promo.png
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Assets/rightArrow.svg:
--------------------------------------------------------------------------------
1 |
5 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Assets/settings.svg:
--------------------------------------------------------------------------------
1 |
9 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Assets/tg.svg:
--------------------------------------------------------------------------------
1 |
11 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Assets/users.svg:
--------------------------------------------------------------------------------
1 |
9 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Assets/vk.svg:
--------------------------------------------------------------------------------
1 |
4 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Extensions/AttachedProperties.cs:
--------------------------------------------------------------------------------
1 | namespace GamerVII.Launcher.Extensions;
2 |
3 | public class AttachedProperties
4 | {
5 |
6 | }
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Extensions/ServiceRegister.cs:
--------------------------------------------------------------------------------
1 | using Avalonia;
2 | using GamerVII.Launcher.Services.Auth;
3 | using GamerVII.Launcher.Services.Client;
4 | using GamerVII.Launcher.Services.GameLaunch;
5 | using GamerVII.Launcher.Services.LocalStorage;
6 | using GamerVII.Launcher.Services.Logger;
7 | using GamerVII.Launcher.Services.System;
8 | using GamerVII.Notification.Avalonia;
9 | using Splat;
10 |
11 | namespace GamerVII.Launcher.Extensions;
12 |
13 | public static class ServiceRegister
14 | {
15 |
16 | public static AppBuilder RegisterServices(this AppBuilder builder)
17 | {
18 | RegisterServices();
19 |
20 | return builder;
21 | }
22 |
23 | public static void RegisterServices()
24 | {
25 | Locator.CurrentMutable.RegisterConstant(new LocalStorageService(), typeof(ILocalStorageService));
26 | Locator.CurrentMutable.RegisterConstant(new DatabaseLoggerService(), typeof(ILoggerService));
27 | Locator.CurrentMutable.RegisterConstant(new SystemService(), typeof(ISystemService));
28 | Locator.CurrentMutable.RegisterConstant(new LocalGameClientService(), typeof(IGameClientService));
29 | Locator.CurrentMutable.RegisterConstant(new GameLaunchService(), typeof(IGameLaunchService));
30 | Locator.CurrentMutable.RegisterConstant(new EmptyAuthService(), typeof(IAuthService));
31 | }
32 | }
33 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/GamerVII.Launcher.csproj:
--------------------------------------------------------------------------------
1 |
2 |
3 | WinExe
4 | net7.0
5 | enable
6 | true
7 | app.manifest
8 | true
9 | icon.ico
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
32 |
33 |
34 |
35 |
36 |
37 |
38 |
39 |
40 |
41 | ServersListView.axaml
42 |
43 |
44 | SidebarView.axaml
45 |
46 |
47 | IStartupOptions.cs
48 |
49 |
50 | IGameClient.cs
51 |
52 |
53 | IUser.cs
54 |
55 |
56 | IGameLaunchService.cs
57 |
58 |
59 | ILocalSettings.cs
60 |
61 |
62 | IAuthService.cs
63 |
64 |
65 | IAuthService.cs
66 |
67 |
68 | IGameClientsService.cs
69 |
70 |
71 | ILoggerService.cs
72 |
73 |
74 | IGameClientsService.cs
75 |
76 |
77 | IGameLaunchService.cs
78 |
79 |
80 | IAuthService.cs
81 |
82 |
83 | IAuthService.cs
84 |
85 |
86 | IMinecraftVersion.cs
87 |
88 |
89 | ILocalStorageService.cs
90 |
91 |
92 | ISystemService.cs
93 |
94 |
95 |
96 |
97 |
98 |
99 |
100 |
101 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Models/Client/CustomMinecraftPath.cs:
--------------------------------------------------------------------------------
1 | using System.IO;
2 | using CmlLib.Core;
3 |
4 | namespace GamerVII.Launcher.Models.Client;
5 |
6 | public class CustomMinecraftPath : MinecraftPath
7 | {
8 | public CustomMinecraftPath(string basePath)
9 | {
10 | BasePath = NormalizePath(basePath);
11 |
12 | Library = NormalizePath(Path.Combine(BasePath, "libraries"));
13 | Versions = NormalizePath(Path.Combine(BasePath, "clients"));
14 | Resource = NormalizePath(Path.Combine(BasePath, "resources"));
15 |
16 | Runtime = NormalizePath(Path.Combine(BasePath, "java"));
17 | Assets = NormalizePath(Path.Combine(BasePath, "assets"));
18 |
19 | CreateDirs();
20 | }
21 |
22 | public override string GetVersionJarPath(string id) => NormalizePath($"{Versions}/{id}/client.jar");
23 |
24 | public override string GetVersionJsonPath(string id) => NormalizePath($"{Versions}/{id}/client.json");
25 |
26 | public override string GetAssetObjectPath(string assetId) => NormalizePath($"{Assets}/files");
27 |
28 | }
29 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Models/Client/GameClient.cs:
--------------------------------------------------------------------------------
1 | using GamerVII.Launcher.Models.Enums;
2 |
3 | namespace GamerVII.Launcher.Models.Client;
4 |
5 | public class GameClient : IGameClient
6 | {
7 | public string Name { get; set; } = string.Empty;
8 | public string Version { get; set; } = string.Empty;
9 | public string InstallationVersion { get; set; } = null!;
10 | public string Description { get; set; } = string.Empty;
11 | public object? Image { get; set; }
12 | public ModLoaderType ModLoaderType { get; set; }
13 | }
14 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Models/Client/IGameClient.cs:
--------------------------------------------------------------------------------
1 | using GamerVII.Launcher.Models.Enums;
2 |
3 | namespace GamerVII.Launcher.Models.Client;
4 | public interface IGameClient
5 | {
6 | string Name { get; set; }
7 | string Version { get; set; }
8 | string InstallationVersion { get; set; }
9 | string Description { get; set; }
10 | object? Image { get; set; }
11 | ModLoaderType ModLoaderType { get; set; }
12 | }
13 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Models/Client/ILocalSettings.cs:
--------------------------------------------------------------------------------
1 | namespace GamerVII.Launcher.Models.Client;
2 |
3 | public interface ILocalSettings
4 | {
5 | int MemorySize { get; set; }
6 | int WindowWidth { get; set; }
7 | int WindowHeight { get; set; }
8 | bool IsFullScreen { get; set; }
9 | }
10 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Models/Client/IMinecraftVersion.cs:
--------------------------------------------------------------------------------
1 | namespace GamerVII.Launcher.Models.Client;
2 |
3 | public interface IMinecraftVersion
4 | {
5 | public string Version { get; set; }
6 | }
7 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Models/Client/IStartupOptions.cs:
--------------------------------------------------------------------------------
1 | namespace GamerVII.Launcher.Models.Client;
2 |
3 | public interface IStartupOptions
4 | {
5 | int MinimumRamMb { get; set; }
6 | int MaximumRamMb { get; set; }
7 | bool FullScreen { get; set; }
8 | int ScreenWidth { get; set; }
9 | int ScreenHeight { get; set; }
10 | string? ServerIp { get; set; }
11 | int ServerPort { get; set; }
12 | }
13 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Models/Client/LocalSettings.cs:
--------------------------------------------------------------------------------
1 | namespace GamerVII.Launcher.Models.Client;
2 |
3 | public class LocalSettings : ILocalSettings
4 | {
5 | public int MemorySize { get; set; }
6 | public int WindowWidth { get; set; }
7 | public int WindowHeight { get; set; }
8 | public bool IsFullScreen { get; set; }
9 | }
10 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Models/Client/MinecraftVersion.cs:
--------------------------------------------------------------------------------
1 | using CmlLib.Core.VersionMetadata;
2 |
3 | namespace GamerVII.Launcher.Models.Client;
4 |
5 | public class MinecraftVersion : IMinecraftVersion
6 | {
7 | public string Version { get; set; }
8 | public MVersionMetadata MVersion { get; set; }
9 | }
10 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Models/Client/StartupOptions.cs:
--------------------------------------------------------------------------------
1 | namespace GamerVII.Launcher.Models.Client;
2 |
3 | public class StartupOptions : IStartupOptions
4 | {
5 | public int MinimumRamMb { get; set; }
6 | public int MaximumRamMb { get; set; }
7 | public bool FullScreen { get; set; }
8 | public int ScreenWidth { get; set; }
9 | public int ScreenHeight { get; set; }
10 | public string? ServerIp { get; set; }
11 | public int ServerPort { get; set; }
12 | }
13 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Models/Entities/LogItem.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using SQLite;
3 |
4 | namespace GamerVII.Launcher.Models.Entities;
5 |
6 | [Table("Logs")]
7 | public class LogItem
8 | {
9 | public string Date { get; set; } = null!;
10 | public string Message { get; set; } = null!;
11 | public string? StackTrace { get; set; }
12 | }
13 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Models/Enums/ModLoaderType.cs:
--------------------------------------------------------------------------------
1 | namespace GamerVII.Launcher.Models.Enums;
2 | public enum ModLoaderType
3 | {
4 | ///
5 | /// Minecraft default loader
6 | ///
7 | Vanilla = 0,
8 | ///
9 | /// Minecraft forge loader
10 | ///
11 | Forge = 1,
12 | ///
13 | /// minecraft Fabric loader
14 | ///
15 | Fabric = 2,
16 | ///
17 | /// minecraft Lite loader
18 | ///
19 | LiteLoader = 3
20 | }
21 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Models/Users/IUser.cs:
--------------------------------------------------------------------------------
1 | namespace GamerVII.Launcher.Models.Users;
2 | public interface IUser
3 | {
4 | string Login { get; set; }
5 | string Password { get; set; }
6 | bool IsLogin { get; set; }
7 | string? AccessToken { get; set; }
8 | }
9 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Models/Users/User.cs:
--------------------------------------------------------------------------------
1 |
2 | namespace GamerVII.Launcher.Models.Users;
3 |
4 | public class User : IUser
5 | {
6 | public string Login { get; set; } = null!;
7 | public string Password { get; set; } = null!;
8 | public bool IsLogin { get; set; }
9 | public string? AccessToken { get; set; }
10 | }
11 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Program.cs:
--------------------------------------------------------------------------------
1 | using Avalonia;
2 | using Avalonia.ReactiveUI;
3 | using GamerVII.Launcher.Extensions;
4 | using System;
5 | using System.Reactive;
6 | using CmlLib.Core.Version;
7 | using GamerVII.Launcher.Services.Logger;
8 | using ReactiveUI;
9 | using Splat;
10 |
11 | namespace GamerVII.Launcher
12 | {
13 | internal class Program
14 | {
15 | private static ILoggerService _loggerService;
16 |
17 | [STAThread]
18 | public static void Main(string[] args)
19 | {
20 |
21 | #if !DEBUG
22 | RxApp.DefaultExceptionHandler = Observer.Create(GlobalExceptionHandler);
23 | #endif
24 |
25 | BuildAvaloniaApp()
26 | .StartWithClassicDesktopLifetime(args);
27 | }
28 |
29 | private static void GlobalExceptionHandler(Exception exception)
30 | {
31 | _loggerService.Log(exception.Message, exception);
32 | }
33 |
34 |
35 | public static AppBuilder BuildAvaloniaApp()
36 | {
37 |
38 | var app = AppBuilder.Configure()
39 | .UsePlatformDetect()
40 | .WithInterFont()
41 | .LogToTrace()
42 | .RegisterServices()
43 | .UseReactiveUI();
44 |
45 | _loggerService = Locator.Current.GetService() ?? throw new Exception($"{nameof(ILoggerService)} not registered");
46 |
47 | return app;
48 |
49 | }
50 | }
51 | }
52 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Properties/launchSettings.json:
--------------------------------------------------------------------------------
1 | {
2 | "profiles": {
3 | "GamerVII.Launcher": {
4 | "commandName": "Project"
5 | },
6 | "WSL": {
7 | "commandName": "WSL2",
8 | "distributionName": ""
9 | }
10 | }
11 | }
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Services/Auth/AuthService.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Linq;
3 | using System.Net;
4 | using System.Net.Http;
5 | using System.Threading.Tasks;
6 | using GamerVII.Launcher.Models.Users;
7 | using GamerVII.Launcher.Services.LocalStorage;
8 | using Splat;
9 |
10 | namespace GamerVII.Launcher.Services.Auth;
11 |
12 | public class AuthService : IAuthService
13 | {
14 | private readonly ILocalStorageService _localStorage;
15 | private readonly HttpClient _httpClient;
16 |
17 | public AuthService(ILocalStorageService? localStorage = null)
18 | {
19 | _httpClient = new HttpClient
20 | {
21 | BaseAddress = new Uri("http://localhost")
22 | };
23 |
24 | _localStorage = localStorage
25 | ?? Locator.Current.GetService()
26 | ?? throw new Exception($"{nameof(ILocalStorageService)} not registered");
27 | }
28 |
29 | public async Task OnLogin(string login, string password)
30 | {
31 | var user = new User
32 | {
33 | Login = login,
34 | Password = password
35 | };
36 |
37 | var request = new HttpRequestMessage(HttpMethod.Post, $"{_httpClient.BaseAddress!.AbsoluteUri}/auth.php");
38 |
39 | var content = new MultipartFormDataContent();
40 | content.Add(new StringContent(user.Login), "login");
41 | content.Add(new StringContent(user.Password), "password");
42 |
43 | request.Content = content;
44 | var response = await _httpClient.SendAsync(request);
45 |
46 | if (response.StatusCode != HttpStatusCode.OK) return user;
47 |
48 | var result = await response.Content.ReadAsStringAsync();
49 | user.IsLogin = true;
50 | user.AccessToken = result;
51 | var refreshToken = response.Headers.FirstOrDefault(c => c.Key == "Refresh-Token").Value.FirstOrDefault() ??
52 | string.Empty;
53 |
54 | await _localStorage.SetAsync("RefreshToken", refreshToken);
55 | await _localStorage.SetAsync("User", user);
56 |
57 | return user;
58 | }
59 |
60 | public async Task OnLogout()
61 | {
62 | await _localStorage.SetAsync("RefreshToken", string.Empty);
63 | await _localStorage.SetAsync("User", string.Empty);
64 | }
65 |
66 | public async Task GetAuthorizedUser()
67 | {
68 | return await _localStorage.GetAsync("User") ?? new User { Login = string.Empty, Password = string.Empty };
69 | }
70 | }
71 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Services/Auth/EmptyAuthService.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Threading.Tasks;
3 | using GamerVII.Launcher.Models.Users;
4 | using GamerVII.Launcher.Services.LocalStorage;
5 | using Splat;
6 |
7 | namespace GamerVII.Launcher.Services.Auth;
8 |
9 | public class EmptyAuthService : IAuthService
10 | {
11 | private readonly ILocalStorageService _localStorage;
12 |
13 | public EmptyAuthService(ILocalStorageService? localStorage = null)
14 | {
15 | _localStorage = localStorage
16 | ?? Locator.Current.GetService()
17 | ?? throw new Exception(nameof(ILocalStorageService) + " not registered");
18 | }
19 |
20 | public async Task GetAuthorizedUser()
21 | {
22 | var user = await _localStorage.GetAsync("User");
23 |
24 | return user ?? new User { Login = string.Empty, Password = string.Empty};
25 | }
26 |
27 | public Task OnLogin(string login, string password)
28 | {
29 | var user = new User
30 | {
31 | Login = login,
32 | Password = password,
33 | AccessToken = string.Empty,
34 | IsLogin = true
35 | };
36 |
37 | _localStorage.SetAsync("User", user);
38 |
39 | return Task.FromResult((IUser)user);
40 | }
41 |
42 | public Task OnLogout()
43 | {
44 | var user = new User
45 | {
46 | Login = string.Empty,
47 | Password = string.Empty,
48 | AccessToken = string.Empty,
49 | IsLogin = false
50 | };
51 |
52 | return _localStorage.SetAsync("User", user);
53 | }
54 | }
55 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Services/Auth/IAuthService.cs:
--------------------------------------------------------------------------------
1 | using System.Threading.Tasks;
2 | using GamerVII.Launcher.Models.Users;
3 |
4 | namespace GamerVII.Launcher.Services.Auth;
5 |
6 | ///
7 | /// Represents the service for managing user authentication.
8 | ///
9 | public interface IAuthService
10 | {
11 | ///
12 | /// Retrieves the authorized user.
13 | ///
14 | /// An instance of IUser representing the authorized user.
15 | Task GetAuthorizedUser();
16 |
17 | ///
18 | /// Performs login operation using the provided login credentials.
19 | ///
20 | /// The user's login.
21 | /// The user's password.
22 | /// An instance of IUser representing the authenticated user.
23 | Task OnLogin(string login, string password);
24 |
25 | ///
26 | /// Performs logout operation for the currently authenticated user.
27 | ///
28 | Task OnLogout();
29 | }
30 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Services/Client/IGameClientsService.cs:
--------------------------------------------------------------------------------
1 | using System.Collections.Generic;
2 | using System.Threading.Tasks;
3 | using GamerVII.Launcher.Models.Client;
4 |
5 | namespace GamerVII.Launcher.Services.Client;
6 |
7 | ///
8 | /// Represents a service for managing game clients.
9 | ///
10 | public interface IGameClientService
11 | {
12 | ///
13 | /// Retrieves a collection of game clients asynchronously.
14 | ///
15 | /// An asynchronous operation that yields a collection of IGameClient instances.
16 | Task> GetClientsAsync();
17 | }
18 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Services/Client/LocalGameClientService.cs:
--------------------------------------------------------------------------------
1 | using System.Collections.Generic;
2 | using System.Threading.Tasks;
3 | using GamerVII.Launcher.Models.Client;
4 | using GamerVII.Launcher.Models.Enums;
5 |
6 | namespace GamerVII.Launcher.Services.Client;
7 |
8 | public class LocalGameClientService : IGameClientService
9 | {
10 | public async Task> GetClientsAsync()
11 | {
12 | var servers = new List();
13 |
14 | // servers.Add(new GameClient
15 | // {
16 | // Name = $"Название сервера",
17 | // Image = null,
18 | // Description = "Описание",
19 | // Version = "1.7.10",
20 | // ModLoaderType = ModLoaderType.Vanilla
21 | // });
22 |
23 | return await Task.FromResult(servers);
24 | }
25 | }
26 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Services/GameLaunch/GameLaunchService.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using System.Diagnostics;
4 | using System.IO;
5 | using System.Linq;
6 | using System.Net;
7 | using System.Threading;
8 | using System.Threading.Tasks;
9 | using CmlLib.Core;
10 | using CmlLib.Core.Auth;
11 | using CmlLib.Core.Installer.Forge;
12 | using GamerVII.Launcher.Models.Client;
13 | using GamerVII.Launcher.Models.Users;
14 | using GamerVII.Launcher.Services.Logger;
15 | using GamerVII.Launcher.Services.System;
16 | using Splat;
17 |
18 | namespace GamerVII.Launcher.Services.GameLaunch;
19 |
20 | public class GameLaunchService : IGameLaunchService
21 | {
22 | private readonly ISystemService _systemService;
23 | private readonly ILoggerService _loggerService;
24 | private CMLauncher? _launcher;
25 |
26 | public event IGameLaunchService.ProgressChangedEventHandler? ProgressChanged;
27 | public event IGameLaunchService.FileChangedEventHandler? FileChanged;
28 | public event IGameLaunchService.LoadClientEventHandler? LoadClientEnded;
29 |
30 | public GameLaunchService(ILoggerService? loggerService = null, ISystemService? systemService = null)
31 | {
32 | _systemService = systemService
33 | ?? Locator.Current.GetService()
34 | ?? throw new Exception($"{nameof(ISystemService)} not registered");
35 |
36 | _loggerService = loggerService
37 | ?? Locator.Current.GetService()
38 | ?? throw new Exception($"{nameof(ILoggerService)} not registered");
39 |
40 | ServicePointManager.DefaultConnectionLimit = 256;
41 |
42 | }
43 |
44 | public async Task InitMinecraftLauncher()
45 | {
46 | var gamePath = await _systemService.GetGamePath();
47 |
48 | var path = new CustomMinecraftPath(gamePath);
49 |
50 | _launcher = new CMLauncher(path);
51 |
52 | _launcher.ProgressChanged += (_, e) => ProgressChanged?.Invoke(e.ProgressPercentage);
53 | _launcher.FileChanged += (e) =>
54 | {
55 | if (e.FileName != null)
56 | FileChanged?.Invoke(e.FileName);
57 | };
58 |
59 | return _launcher;
60 | }
61 |
62 | public async Task LaunchClient(IGameClient client, IUser user, IStartupOptions startupOptions)
63 | {
64 | _launcher ??= await InitMinecraftLauncher();
65 |
66 | // var session = new MSession(user.Login, user.AccessToken, "uuid");
67 | var session = MSession.CreateOfflineSession(user.Login);
68 |
69 | var process = await _launcher.CreateProcessAsync(client.InstallationVersion, new MLaunchOption
70 | {
71 | JavaPath = _launcher.GetDefaultJavaPath()?.Replace("javaw.exe", "java.exe"),
72 | MinimumRamMb = startupOptions.MinimumRamMb,
73 | MaximumRamMb = startupOptions.MaximumRamMb,
74 | FullScreen = startupOptions.FullScreen,
75 | ScreenHeight = startupOptions.ScreenHeight,
76 | ScreenWidth = startupOptions.ScreenWidth,
77 | ServerIp = startupOptions.ServerIp,
78 | ServerPort = startupOptions.ServerPort,
79 | Session = session,
80 | }, false);
81 |
82 | process.EnableRaisingEvents = true;
83 | process.StartInfo.RedirectStandardError = true;
84 | process.StartInfo.RedirectStandardOutput = true;
85 | process.StartInfo.UseShellExecute = false;
86 | process.StartInfo.CreateNoWindow = true;
87 |
88 |
89 | process.ErrorDataReceived += (_, e) =>
90 | {
91 | if (e.Data != null)
92 | _loggerService.Log(e.Data);
93 | };
94 | process.OutputDataReceived += (_, e) =>
95 | {
96 | if (e.Data != null)
97 | _loggerService.Log(e.Data);
98 | };
99 |
100 | process.Start();
101 | process.BeginErrorReadLine();
102 | process.BeginOutputReadLine();
103 |
104 | return process;
105 | }
106 |
107 | public Task LoadClient(IGameClient client)
108 | {
109 | var thread = new Thread(() => LoadClientFiles(client))
110 | {
111 | IsBackground = true
112 | };
113 |
114 | thread.Start();
115 |
116 | return Task.FromResult(client);
117 | }
118 |
119 | public async Task> GetAvailableVersions()
120 | {
121 | _launcher ??= await InitMinecraftLauncher();
122 |
123 | var versions = await _launcher.GetAllVersionsAsync();
124 |
125 | return versions.Select(c => new MinecraftVersion
126 | {
127 | Version = c.Name,
128 | MVersion = c
129 | })
130 | .OrderByDescending(c => c.MVersion.ReleaseTime);
131 | }
132 |
133 | private async void LoadClientFiles(IGameClient client)
134 | {
135 | try
136 | {
137 | _launcher ??= await InitMinecraftLauncher();
138 |
139 | var version = await _launcher.GetVersionAsync(client.Version);
140 | client.InstallationVersion = version.Id;
141 |
142 | switch (client.ModLoaderType)
143 | {
144 | case Models.Enums.ModLoaderType.Vanilla:
145 |
146 | if (!File.Exists(_launcher.MinecraftPath.GetVersionJarPath(client.Version)))
147 | await _launcher.CheckAndDownloadAsync(version);
148 |
149 | break;
150 |
151 | case Models.Enums.ModLoaderType.Forge:
152 | await LoadForge(client);
153 | break;
154 |
155 | case Models.Enums.ModLoaderType.Fabric:
156 | break;
157 | case Models.Enums.ModLoaderType.LiteLoader:
158 | break;
159 | }
160 |
161 | LoadClientEnded?.Invoke(client, true, "success");
162 | }
163 | catch (Exception ex)
164 | {
165 | LoadClientEnded?.Invoke(client, false, ex.Message);
166 | }
167 | }
168 |
169 | private async Task LoadForge(IGameClient client)
170 | {
171 | _launcher ??= await InitMinecraftLauncher();
172 |
173 | var forge = new MForge(_launcher);
174 | forge.FileChanged += (e) =>
175 | {
176 | if (e.FileName != null) FileChanged?.Invoke(e.FileName);
177 | };
178 | forge.ProgressChanged += (_, e) => ProgressChanged?.Invoke(e.ProgressPercentage);
179 |
180 | client.InstallationVersion = await forge.Install(client.Version);
181 | }
182 | }
183 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Services/GameLaunch/IGameLaunchService.cs:
--------------------------------------------------------------------------------
1 | using System.Collections.Generic;
2 | using System.Diagnostics;
3 | using System.Threading.Tasks;
4 | using GamerVII.Launcher.Models.Client;
5 | using GamerVII.Launcher.Models.Users;
6 |
7 | namespace GamerVII.Launcher.Services.GameLaunch;
8 |
9 | ///
10 | /// Represents a service for launching and managing Minecraft game clients.
11 | ///
12 | public interface IGameLaunchService
13 | {
14 | ///
15 | /// Delegate for handling the event when loading a client ends.
16 | ///
17 | /// The Minecraft client instance to launch.
18 | /// True if loading the client ended successfully, otherwise false.
19 | /// An optional message related to the loading outcome.
20 | delegate void LoadClientEventHandler(IGameClient client, bool loadClientEnded, string? message);
21 |
22 | ///
23 | /// Delegate for handling the event when the progress changes during client loading or downloading.
24 | ///
25 | /// The percentage of progress completed.
26 | delegate void ProgressChangedEventHandler(decimal percentage);
27 |
28 | ///
29 | /// Delegate for handling the event when a file changes during client loading or downloading.
30 | ///
31 | /// The message related to the file change.
32 | delegate void FileChangedEventHandler(string message);
33 |
34 | ///
35 | /// Event raised when loading a client ends.
36 | ///
37 | event LoadClientEventHandler LoadClientEnded;
38 |
39 | ///
40 | /// Event raised when the progress changes during client loading or downloading.
41 | ///
42 | event ProgressChangedEventHandler ProgressChanged;
43 |
44 | ///
45 | /// Event raised when a file changes during client loading or downloading.
46 | ///
47 | event FileChangedEventHandler FileChanged;
48 |
49 | ///
50 | /// Launches a specific Minecraft client.
51 | ///
52 | /// The Minecraft client instance to launch.
53 | /// The user for whom the client is being launched.
54 | /// Launch Parameters
55 | /// The process responsible for launching the client.
56 | Task LaunchClient(IGameClient client, IUser user, IStartupOptions startupOptions);
57 |
58 | ///
59 | /// Downloads a Minecraft client of a certain version.
60 | ///
61 | /// The Minecraft client instance to download.
62 | /// Client information required to run.
63 | Task LoadClient(IGameClient client);
64 |
65 | Task> GetAvailableVersions();
66 | }
67 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Services/LocalStorage/ILocalStorageService.cs:
--------------------------------------------------------------------------------
1 | using System.Threading.Tasks;
2 |
3 | namespace GamerVII.Launcher.Services.LocalStorage;
4 |
5 | ///
6 | /// Represents a service for managing local storage.
7 | ///
8 | public interface ILocalStorageService
9 | {
10 | ///
11 | /// Sets the value of an item in the local storage asynchronously.
12 | ///
13 | /// The type of the value to store.
14 | /// The key associated with the item.
15 | /// The value to store.
16 | /// An asynchronous operation representing the completion of the set operation.
17 | Task SetAsync(string key, T value);
18 |
19 | ///
20 | /// Gets the value of an item from the local storage asynchronously.
21 | ///
22 | /// The type of the value to retrieve.
23 | /// The key associated with the item.
24 | /// An asynchronous operation that yields the retrieved value.
25 | Task GetAsync(string key);
26 |
27 | ///
28 | /// Sets the value of an item in the local storage asynchronously.
29 | ///
30 | /// The type of the value to retrieve.
31 | /// The value to store.
32 | /// An asynchronous operation that yields the retrieved value.
33 | Task SaveRecord(T value);
34 | }
35 |
36 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Services/LocalStorage/LocalStorageService.cs:
--------------------------------------------------------------------------------
1 | using System.Threading.Tasks;
2 | using GamerVII.Launcher.Models.Entities;
3 | using Newtonsoft.Json;
4 | using SQLite;
5 |
6 | namespace GamerVII.Launcher.Services.LocalStorage;
7 |
8 | public class LocalStorageService : ILocalStorageService
9 | {
10 | private const string DatabasePath = "data.db";
11 | private readonly SQLiteAsyncConnection _database;
12 |
13 | public LocalStorageService()
14 | {
15 | _database = new SQLiteAsyncConnection(DatabasePath);
16 |
17 | InitializeTables();
18 | }
19 |
20 | private void InitializeTables()
21 | {
22 | _database.CreateTableAsync().Wait();
23 | _database.CreateTableAsync().Wait();
24 | }
25 |
26 | public async Task SetAsync(string key, T value)
27 | {
28 | var serializedValue = JsonConvert.SerializeObject(value);
29 | var storageItem = new StorageItem
30 | {
31 | Key = key,
32 | TypeName = typeof(T).FullName,
33 | Value = serializedValue
34 | };
35 | await _database.InsertOrReplaceAsync(storageItem);
36 | }
37 |
38 | public async Task GetAsync(string key)
39 | {
40 | var storageItem = await _database.Table()
41 | .Where(si => si.Key == key)
42 | .FirstOrDefaultAsync();
43 |
44 | if (storageItem != null)
45 | {
46 | return JsonConvert.DeserializeObject(storageItem.Value);
47 | }
48 |
49 | return default(T);
50 | }
51 |
52 | public Task SaveRecord(T record)
53 | {
54 | return _database.InsertOrReplaceAsync(record);
55 | }
56 |
57 | [Table("StorageItems")]
58 | private class StorageItem
59 | {
60 | [PrimaryKey] public string Key { get; set; } = null!;
61 | public string? TypeName { get; set; }
62 | public string Value { get; set; } = null!;
63 | }
64 | }
65 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Services/Logger/DatabaseLoggerService.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.IO;
3 | using System.Threading.Tasks;
4 | using GamerVII.Launcher.Models.Entities;
5 | using GamerVII.Launcher.Services.LocalStorage;
6 | using Splat;
7 |
8 | namespace GamerVII.Launcher.Services.Logger;
9 |
10 | public class DatabaseLoggerService : ILoggerService
11 | {
12 | private readonly ILocalStorageService _storageService;
13 |
14 | public DatabaseLoggerService(ILocalStorageService? storageService = null)
15 | {
16 | _storageService = storageService
17 | ?? Locator.Current.GetService()
18 | ?? throw new Exception($"{nameof(ILocalStorageService)} not registered!");
19 | }
20 |
21 | public async Task Log(string message)
22 | {
23 | Console.WriteLine(message);
24 |
25 | var logItem = new LogItem
26 | {
27 | Message = message,
28 | Date = DateTime.Now.ToString("dd.MM.yyyy HH:mm:ss / zz"),
29 | };
30 |
31 | await _storageService.SaveRecord(logItem);
32 | }
33 |
34 | public async Task Log(string message, Exception exception)
35 | {
36 |
37 | Console.WriteLine(message);
38 |
39 | var logItem = new LogItem
40 | {
41 | Message = message,
42 | Date = DateTime.Now.ToString("dd.MM.yyyy HH:mm:ss / zz"),
43 | StackTrace = exception.StackTrace
44 | };
45 |
46 | await _storageService.SaveRecord(logItem);
47 | }
48 |
49 | public void Dispose()
50 | {
51 |
52 | }
53 | }
54 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Services/Logger/ILoggerService.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Threading.Tasks;
3 |
4 | namespace GamerVII.Launcher.Services.Logger;
5 |
6 | ///
7 | /// Defines a logger service contract for logging messages.
8 | ///
9 | public interface ILoggerService : IDisposable
10 | {
11 | ///
12 | /// Logs the specified message.
13 | ///
14 | /// The message to be logged.
15 | Task Log(string message);
16 |
17 | ///
18 | /// Logs the specified message.
19 | ///
20 | /// The message to be logged.
21 | /// Exception
22 | Task Log(string message, Exception exception);
23 | }
24 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Services/System/ISystemService.cs:
--------------------------------------------------------------------------------
1 | using System.Threading.Tasks;
2 |
3 | namespace GamerVII.Launcher.Services.System;
4 |
5 | public interface ISystemService
6 | {
7 | ulong GetMaxAvailableRam();
8 | Task GetInstallationDirectory();
9 | Task GetGamePath();
10 | Task SetInstallationDirectory(string appDirectory);
11 | }
12 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Services/System/SystemService.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Diagnostics;
3 | using System.IO;
4 | using System.Reflection;
5 | using System.Runtime.InteropServices;
6 | using System.Threading.Tasks;
7 | using GamerVII.Launcher.Services.LocalStorage;
8 | using Splat;
9 |
10 | namespace GamerVII.Launcher.Services.System;
11 |
12 | public class SystemService : ISystemService
13 | {
14 | private readonly ILocalStorageService _localStorage;
15 |
16 | public SystemService(ILocalStorageService? localStorage = null)
17 | {
18 | _localStorage = localStorage
19 | ?? Locator.Current.GetService()
20 | ?? throw new Exception($"{nameof(ILocalStorageService)} not registered!");
21 | }
22 |
23 | [DllImport("kernel32.dll", SetLastError = true)]
24 | [return: MarshalAs(UnmanagedType.Bool)]
25 | static extern bool GetPhysicallyInstalledSystemMemory(out ulong totalMemoryInKb);
26 |
27 | public ulong GetMaxAvailableRam()
28 | {
29 | if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
30 | {
31 | if (GetPhysicallyInstalledSystemMemory(out var totalMemoryInKb))
32 | {
33 | return totalMemoryInKb / 1024;
34 | }
35 | }
36 | else if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
37 | {
38 | return Convert.ToUInt64(GetUnixAvailableRam());
39 | }
40 |
41 | return 0;
42 | }
43 |
44 | public async Task GetInstallationDirectory()
45 | {
46 |
47 | var appDirectory = await _localStorage.GetAsync("InstallationPath");
48 |
49 | if (!string.IsNullOrEmpty(appDirectory))
50 | {
51 | return appDirectory;
52 | }
53 |
54 | if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
55 | {
56 | appDirectory = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
57 | }
58 | else if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
59 | {
60 | appDirectory = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile);
61 | }
62 | else if (RuntimeInformation.IsOSPlatform(OSPlatform.OSX))
63 | {
64 | appDirectory = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile);
65 | }
66 |
67 | if (string.IsNullOrEmpty(appDirectory) || CanCreateDirectory(appDirectory) == false)
68 | {
69 | appDirectory = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) ?? AppDomain.CurrentDomain.BaseDirectory;
70 | }
71 |
72 | await _localStorage.SetAsync("InstallationPath", appDirectory);
73 |
74 | return appDirectory;
75 | }
76 |
77 | public async Task GetGamePath()
78 | {
79 | return Path.GetFullPath(Path.Combine(await GetInstallationDirectory(), "gamervii-launcher"));
80 | }
81 |
82 | public async Task SetInstallationDirectory(string appDirectory)
83 | {
84 | await _localStorage.SetAsync("InstallationPath", appDirectory);
85 | }
86 |
87 | private static bool CanCreateDirectory(string path)
88 | {
89 | try
90 | {
91 | var tempDirectory = Path.Combine(path, Guid.NewGuid().ToString());
92 | Directory.CreateDirectory(tempDirectory);
93 | Directory.Delete(tempDirectory);
94 | return true;
95 | }
96 | catch (UnauthorizedAccessException)
97 | {
98 | return false;
99 | }
100 | catch (Exception ex)
101 | {
102 | return false;
103 | }
104 | }
105 |
106 |
107 | private ulong GetUnixAvailableRam()
108 | {
109 | string? output;
110 |
111 | var info = new ProcessStartInfo("free -m")
112 | {
113 | FileName = "/bin/bash",
114 | Arguments = "-c \"free -m\"",
115 | RedirectStandardOutput = true
116 | };
117 |
118 | using (var process = Process.Start(info))
119 | {
120 | output = process?.StandardOutput.ReadToEnd();
121 | }
122 |
123 | if (string.IsNullOrEmpty(output))
124 | return 0;
125 |
126 | var lines = output.Split("\n");
127 | var memory = lines[1].Split(" ", StringSplitOptions.RemoveEmptyEntries);
128 |
129 | return Convert.ToUInt64(memory[1]);
130 | }
131 | }
132 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/ViewLocator.cs:
--------------------------------------------------------------------------------
1 | using Avalonia.Controls;
2 | using Avalonia.Controls.Templates;
3 | using GamerVII.Launcher.ViewModels.Base;
4 | using System;
5 |
6 | namespace GamerVII.Launcher
7 | {
8 | public class ViewLocator : IDataTemplate
9 | {
10 | public Control Build(object? data)
11 | {
12 | var name = data?
13 | .GetType().FullName!
14 | .Replace("ViewModel", "View")
15 | ?? string.Empty;
16 |
17 | var componentName = data?.GetType().FullName!
18 | .Replace("ViewModel", "View")
19 | .Replace("Views", "Views.Components")
20 | ?? string.Empty;
21 |
22 | var pageName = data?.GetType().FullName!
23 | .Replace("ViewModel", "View")
24 | .Replace("Views", "Views.Pages")
25 | ?? string.Empty;
26 |
27 | var type = (Type.GetType(name)
28 | ?? Type.GetType(componentName))
29 | ?? Type.GetType(pageName);
30 |
31 | if (type != null)
32 | {
33 | return (Control)Activator.CreateInstance(type)!;
34 | }
35 |
36 | return new TextBlock { Text = "Not Found: " + name };
37 | }
38 |
39 | public bool Match(object? data)
40 | {
41 | return data is ViewModelBase;
42 | }
43 | }
44 | }
45 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/ViewModels/Base/PageViewModelBase.cs:
--------------------------------------------------------------------------------
1 | namespace GamerVII.Launcher.ViewModels.Base;
2 |
3 | ///
4 | /// Base class for view models related to pages.
5 | ///
6 | public abstract class PageViewModelBase : ViewModelBase
7 | {
8 |
9 | }
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/ViewModels/Base/ViewModelBase.cs:
--------------------------------------------------------------------------------
1 | using ReactiveUI;
2 |
3 | namespace GamerVII.Launcher.ViewModels.Base;
4 |
5 | ///
6 | /// Base class for view models, derived from ReactiveObject.
7 | ///
8 | public class ViewModelBase : ReactiveObject
9 | {
10 |
11 | }
12 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/ViewModels/Pages/AddClientPageViewModel.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.ObjectModel;
3 | using System.Linq;
4 | using System.Reactive.Concurrency;
5 | using System.Reactive.Linq;
6 | using System.Threading.Tasks;
7 | using System.Windows.Input;
8 | using GamerVII.Launcher.Models.Client;
9 | using GamerVII.Launcher.Models.Enums;
10 | using GamerVII.Launcher.Services.GameLaunch;
11 | using GamerVII.Launcher.ViewModels.Base;
12 | using ReactiveUI;
13 | using Splat;
14 |
15 | namespace GamerVII.Launcher.ViewModels.Pages;
16 |
17 | public class AddClientPageViewModel : PageViewModelBase
18 | {
19 | ///
20 | /// Command to navigate to the main page.
21 | ///
22 | public ICommand? GoToMainPageCommand { get; set; }
23 |
24 | ///
25 | /// Command to add new client
26 | ///
27 | public ICommand? SaveClientCommand { get; set; }
28 |
29 | public IGameClient NewGameClient
30 | {
31 | get => _newGameClient;
32 | set => this.RaiseAndSetIfChanged(ref _newGameClient, value);
33 | }
34 |
35 | public ObservableCollection MinecraftVersions
36 | {
37 | get => _minecraftVersions;
38 | set => this.RaiseAndSetIfChanged(ref _minecraftVersions, value);
39 | }
40 |
41 | public IMinecraftVersion? SelectedVersion
42 | {
43 | get => _selectedVersion;
44 | set
45 | {
46 | this.RaiseAndSetIfChanged(ref _selectedVersion, value);
47 |
48 | if (SelectedVersion != null)
49 | {
50 | var newClient = new GameClient
51 | {
52 | Version = SelectedVersion.Version,
53 | Name = string.IsNullOrWhiteSpace(_newGameClient.Name) || FindVersion(_newGameClient.Name) != null
54 | ? SelectedVersion.Version
55 | : _newGameClient.Name,
56 | ModLoaderType = SelectedVersion.Version.Contains("Forge")
57 | ? ModLoaderType.Forge
58 | : ModLoaderType.Vanilla,
59 | Description = _newGameClient.Description
60 | };
61 |
62 | NewGameClient = newClient;
63 | }
64 | }
65 | }
66 |
67 | public string? SearchText
68 | {
69 | get => _searchText;
70 | set => this.RaiseAndSetIfChanged(ref _searchText, value);
71 | }
72 |
73 | public bool IsBusy
74 | {
75 | get => _isBusy;
76 | set => this.RaiseAndSetIfChanged(ref _isBusy, value);
77 | }
78 |
79 | private IGameClient _newGameClient = new GameClient();
80 | private ObservableCollection _minecraftVersions = new();
81 | private IMinecraftVersion? _selectedVersion;
82 | private readonly IGameLaunchService _gameLaunchService;
83 | private string? _searchText;
84 | private bool _isBusy;
85 |
86 | ///
87 | /// Initializes a new instance of the ProfilePageViewModel class.
88 | ///
89 | public AddClientPageViewModel(IGameLaunchService? gameLaunchService = null)
90 | {
91 | _gameLaunchService = gameLaunchService
92 | ?? Locator.Current.GetService()
93 | ?? throw new Exception($"{nameof(IGameLaunchService)} not registered");
94 |
95 |
96 | this.WhenAnyValue(x => x.SearchText)
97 | .Throttle(TimeSpan.FromMilliseconds(400))
98 | .ObserveOn(RxApp.MainThreadScheduler)
99 | .Subscribe(DoSearch!);
100 |
101 | RxApp.MainThreadScheduler.Schedule(LoadData);
102 | }
103 |
104 | private async void LoadData()
105 | {
106 | await LoadVersions();
107 | }
108 |
109 | private async Task LoadVersions()
110 | {
111 | var versions = await _gameLaunchService.GetAvailableVersions();
112 |
113 | MinecraftVersions = new ObservableCollection(versions);
114 | }
115 |
116 | private async void DoSearch(string text)
117 | {
118 | IsBusy = true;
119 | MinecraftVersions.Clear();
120 |
121 | if (!string.IsNullOrWhiteSpace(text))
122 | {
123 | text = text.Replace(",", ".");
124 |
125 | var versions = await _gameLaunchService.GetAvailableVersions();
126 |
127 | versions = versions.Where(c => c.Version.Contains(text));
128 |
129 | await Task.Delay(500);
130 | MinecraftVersions = new ObservableCollection(versions);
131 | }
132 | else
133 | {
134 | await LoadVersions();
135 | }
136 |
137 | IsBusy = false;
138 | }
139 |
140 | private IMinecraftVersion? FindVersion(string version)
141 | {
142 | return MinecraftVersions.FirstOrDefault(c => c.Version == version);
143 | }
144 | }
145 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/ViewModels/Pages/AuthPageViewModel.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Windows.Input;
3 | using GamerVII.Launcher.Models.Users;
4 | using GamerVII.Launcher.Services.Auth;
5 | using GamerVII.Launcher.ViewModels.Base;
6 | using ReactiveUI;
7 | using Splat;
8 |
9 | namespace GamerVII.Launcher.ViewModels.Pages;
10 |
11 | ///
12 | /// View model class for the authentication page, derived from PageViewModelBase.
13 | ///
14 | public class AuthPageViewModel : PageViewModelBase
15 | {
16 | ///
17 | /// Delegate for handling the authorization event.
18 | ///
19 | /// User.
20 | public delegate void AuthorizeHandler(IUser user);
21 |
22 | ///
23 | /// Event raised when the authorization process is completed.
24 | ///
25 | public event AuthorizeHandler? Authorized;
26 |
27 | ///
28 | /// Gets or sets the login string for authentication.
29 | ///
30 | public string Login
31 | {
32 | get => _login;
33 | set => this.RaiseAndSetIfChanged(ref _login, value);
34 | }
35 |
36 | ///
37 | /// Gets or sets the password string for authentication.
38 | ///
39 | public string Password
40 | {
41 | get => _password;
42 | set => this.RaiseAndSetIfChanged(ref _password, value);
43 | }
44 |
45 | ///
46 | /// Gets or sets a value indicating whether the user is currently being authorized.
47 | ///
48 | public bool IsAuthorizing
49 | {
50 | get => _isAuthorizing;
51 | set => this.RaiseAndSetIfChanged(ref _isAuthorizing, value);
52 | }
53 |
54 | ///
55 | /// Command that triggers the login process.
56 | ///
57 | public ICommand OnLoginCommand { get; }
58 |
59 | private readonly IAuthService _authService;
60 | private string _login = string.Empty;
61 | private string _password = string.Empty;
62 | private bool _isAuthorizing;
63 |
64 | ///
65 | /// Initializes a new instance of the AuthPageViewModel class.
66 | ///
67 | /// An optional IAuthService implementation for user authentication.
68 | public AuthPageViewModel(IAuthService? authService = null)
69 | {
70 | _authService = authService
71 | ?? Locator.Current.GetService()
72 | ?? throw new Exception("AuthService not registered");
73 |
74 | var canLaunch = this.WhenAnyValue(
75 | x => x.Login, x => x.Password,
76 | (login, password) =>
77 | !string.IsNullOrWhiteSpace(login)
78 | // && !string.IsNullOrWhiteSpace(password)
79 | );
80 |
81 | OnLoginCommand = ReactiveCommand.Create(OnLogin, canLaunch);
82 | }
83 |
84 | private async void OnLogin()
85 | {
86 | IsAuthorizing = true;
87 |
88 | var user = await _authService.OnLogin(Login, Password);
89 |
90 | if (user.IsLogin)
91 | {
92 | Authorized?.Invoke(user);
93 | }
94 |
95 | IsAuthorizing = false;
96 | }
97 | }
98 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/ViewModels/Pages/ModsPageViewModel.cs:
--------------------------------------------------------------------------------
1 | using System.Windows.Input;
2 | using GamerVII.Launcher.Models.Client;
3 | using GamerVII.Launcher.ViewModels.Base;
4 | using ReactiveUI;
5 |
6 | namespace GamerVII.Launcher.ViewModels.Pages;
7 |
8 | ///
9 | /// View model class for the profile page, derived from PageViewModelBase.
10 | ///
11 | public class ModsPageViewModel : PageViewModelBase
12 | {
13 | ///
14 | /// Command to navigate to the main page.
15 | ///
16 | public ICommand GoToMainPageCommand { get; set; }
17 |
18 | public IGameClient SelectClient
19 | {
20 | get => _selectedClient;
21 | set => this.RaiseAndSetIfChanged(ref _selectedClient, value);
22 | }
23 |
24 | private IGameClient _selectedClient;
25 |
26 | ///
27 | /// Initializes a new instance of the ProfilePageViewModel class.
28 | ///
29 | public ModsPageViewModel()
30 | {
31 | // Add any initialization logic or data loading here if required.
32 | }
33 | }
34 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/ViewModels/Pages/ProfilePageViewModel.cs:
--------------------------------------------------------------------------------
1 | using System.Diagnostics;
2 | using System.Windows.Input;
3 | using GamerVII.Launcher.Models.Users;
4 | using GamerVII.Launcher.ViewModels.Base;
5 | using ReactiveUI;
6 |
7 | namespace GamerVII.Launcher.ViewModels.Pages;
8 |
9 | ///
10 | /// View model class for the profile page, derived from PageViewModelBase.
11 | ///
12 | public class ProfilePageViewModel : PageViewModelBase
13 | {
14 |
15 | ///
16 | /// Command to navigate to the main page.
17 | ///
18 | public ICommand GoToMainPageCommand { get; set; }
19 | public ICommand OpenLinkCommand { get; set; }
20 |
21 | public IUser User
22 | {
23 | get => _user;
24 | set => this.RaiseAndSetIfChanged(ref _user, value);
25 | }
26 |
27 | private IUser _user;
28 |
29 | ///
30 | /// Initializes a new instance of the ProfilePageViewModel class.
31 | ///
32 | public ProfilePageViewModel()
33 | {
34 | OpenLinkCommand = ReactiveCommand.Create((string url) => OpenLink(url));
35 | }
36 |
37 |
38 | private void OpenLink(string url)
39 | {
40 | Process.Start(new ProcessStartInfo
41 | {
42 | FileName = url,
43 | UseShellExecute = true
44 | });
45 | }
46 | }
47 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/ViewModels/Pages/SettingsPageViewModel.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Linq;
3 | using System.Reactive.Concurrency;
4 | using System.Threading.Tasks;
5 | using System.Windows.Input;
6 | using Avalonia;
7 | using Avalonia.Controls.ApplicationLifetimes;
8 | using Avalonia.Platform.Storage;
9 | using GamerVII.Launcher.Models.Users;
10 | using GamerVII.Launcher.Services.GameLaunch;
11 | using GamerVII.Launcher.Services.System;
12 | using GamerVII.Launcher.ViewModels.Base;
13 | using GamerVII.Launcher.Views;
14 | using ReactiveUI;
15 | using Splat;
16 |
17 | namespace GamerVII.Launcher.ViewModels.Pages;
18 |
19 | ///
20 | /// View model class for the client settings page, derived from PageViewModelBase.
21 | ///
22 | public class SettingsPageViewModel : PageViewModelBase
23 | {
24 | private readonly IGameLaunchService? _gameLaunchService;
25 |
26 |
27 | public int MemorySize
28 | {
29 | get => _memorySize;
30 | set
31 | {
32 | if (value % 8 == 0)
33 | {
34 | this.RaiseAndSetIfChanged(ref _memorySize, value);
35 | }
36 | }
37 | }
38 | public int MaxMemorySize
39 | {
40 | get => _maxMemorySize;
41 | set => this.RaiseAndSetIfChanged(ref _maxMemorySize, value);
42 | }
43 | public int WindowWidth
44 | {
45 | get => _windowWidth;
46 | set => this.RaiseAndSetIfChanged(ref _windowWidth, value);
47 | }
48 | public int WindowHeight
49 | {
50 | get => _windowHeight;
51 | set => this.RaiseAndSetIfChanged(ref _windowHeight, value);
52 | }
53 |
54 | public bool IsFullScreen
55 | {
56 | get => _isFullScreen;
57 | set => this.RaiseAndSetIfChanged(ref _isFullScreen, value);
58 | }
59 | public IUser? User
60 | {
61 | get => _user;
62 | set => this.RaiseAndSetIfChanged(ref _user, value);
63 | }
64 | public string InstallationFolderPath
65 | {
66 | get => _installationFolderPath;
67 | set => this.RaiseAndSetIfChanged(ref _installationFolderPath, value);
68 | }
69 |
70 |
71 | private int _memorySize = 1024;
72 | private int _maxMemorySize = 1024;
73 | private int _windowWidth = 900;
74 | private int _windowHeight = 600;
75 | private bool _isFullScreen;
76 | private IUser? _user;
77 | private string _installationFolderPath = string.Empty;
78 |
79 | private readonly ISystemService _systemService;
80 | ///
81 | /// Command to navigate to the main page.
82 | ///
83 | public ICommand? GoToMainPageCommand { get; set; }
84 | public ICommand SelectFolderCommand { get; }
85 |
86 |
87 | public SettingsPageViewModel(ISystemService? systemService = null, IGameLaunchService? gameLaunchService = null)
88 | {
89 | _gameLaunchService = gameLaunchService
90 | ?? Locator.Current.GetService()
91 | ?? throw new Exception($"{nameof(IGameLaunchService)} not registered");
92 |
93 | _systemService = systemService
94 | ?? Locator.Current.GetService()
95 | ?? throw new Exception($"{nameof(ISystemService)} not registered");
96 |
97 | MaxMemorySize = Convert.ToInt32(_systemService.GetMaxAvailableRam());
98 |
99 | SelectFolderCommand = ReactiveCommand.CreateFromTask(OnSelectFolder);
100 |
101 | RxApp.MainThreadScheduler.Schedule(LoadData);
102 | }
103 |
104 |
105 | private async void LoadData()
106 | {
107 | InstallationFolderPath = await _systemService.GetGamePath();
108 | }
109 |
110 | private async Task OnSelectFolder()
111 | {
112 | var options = new FolderPickerOpenOptions()
113 | {
114 | Title = "Выберите папку для установки",
115 | AllowMultiple = false
116 | };
117 |
118 | var appLifetime = Application.Current?.ApplicationLifetime as IClassicDesktopStyleApplicationLifetime;
119 |
120 |
121 | if (appLifetime?.MainWindow is MainWindow mainWindow)
122 | {
123 | var result = await mainWindow.StorageProvider.OpenFolderPickerAsync(options);
124 |
125 | if (result.Any())
126 | {
127 |
128 | await _systemService.SetInstallationDirectory(InstallationFolderPath);
129 |
130 | InstallationFolderPath = await _systemService.GetGamePath();
131 |
132 | if (_gameLaunchService is GameLaunchService launchService)
133 | {
134 | await launchService.InitMinecraftLauncher();
135 | }
136 | }
137 | }
138 | }
139 | }
140 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/ViewModels/ServersListViewModel.cs:
--------------------------------------------------------------------------------
1 | using System;
2 | using System.Collections.Generic;
3 | using GamerVII.Launcher.Models.Client;
4 | using GamerVII.Launcher.ViewModels.Base;
5 | using ReactiveUI;
6 | using Splat;
7 | using System.Collections.ObjectModel;
8 | using System.Linq;
9 | using System.Windows.Input;
10 | using DynamicData;
11 | using GamerVII.Launcher.Services.Client;
12 | using GamerVII.Launcher.Services.LocalStorage;
13 |
14 | namespace GamerVII.Launcher.ViewModels;
15 |
16 | ///
17 | /// View model class for the list of game servers, derived from ViewModelBase.
18 | ///
19 | public class ServersListViewModel : ViewModelBase
20 | {
21 | public delegate void SelectedServerHandler();
22 | public event SelectedServerHandler? SelectedServerChanged;
23 |
24 | public ObservableCollection GameClients
25 | {
26 | get => _gameClients;
27 | set => this.RaiseAndSetIfChanged(ref _gameClients, value);
28 | }
29 |
30 | public IGameClient? SelectedClient
31 | {
32 | get => _selectedClient;
33 | set
34 | {
35 | this.RaiseAndSetIfChanged(ref _selectedClient, value);
36 | SelectedServerChanged?.Invoke();
37 | }
38 | }
39 | public ICommand AddClientCommand { get; set; } = null!;
40 | public ICommand RemoveClientCommand { get; set; } = null!;
41 |
42 | private readonly IGameClientService _gameClientService;
43 | private readonly ILocalStorageService _localStorageService;
44 |
45 | private ObservableCollection _gameClients = null!;
46 | private IGameClient? _selectedClient;
47 |
48 | public ServersListViewModel(
49 | IGameClientService? gameClientService = null,
50 | ILocalStorageService? localStorageService = null
51 | )
52 | {
53 | _localStorageService = localStorageService
54 | ?? Locator.Current.GetService()
55 | ?? throw new Exception($"{nameof(ILocalStorageService)} not registered");
56 |
57 | _gameClientService = gameClientService
58 | ?? Locator.Current.GetService()
59 | ?? throw new Exception($"{nameof(IGameClientService)} not registered");
60 |
61 | RemoveClientCommand =
62 | ReactiveCommand.CreateFromTask(async (IGameClient gameClient) => RemoveClient(gameClient));
63 |
64 | LoadData();
65 | }
66 |
67 | private void RemoveClient(IGameClient gameClient)
68 | {
69 | _gameClients.Remove(gameClient);
70 |
71 | _localStorageService.SetAsync("Clients", _gameClients);
72 |
73 | }
74 |
75 | private async void LoadData()
76 | {
77 | var clients = await _gameClientService.GetClientsAsync();
78 |
79 | GameClients = new ObservableCollection(clients);
80 |
81 | if (await _localStorageService.GetAsync>("Clients") is { } localClients)
82 | {
83 | GameClients.AddRange(localClients);
84 | }
85 |
86 | SelectedClient = GameClients.FirstOrDefault();
87 | }
88 | }
89 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/ViewModels/SidebarViewModel.cs:
--------------------------------------------------------------------------------
1 | using System.Windows.Input;
2 | using GamerVII.Launcher.ViewModels.Base;
3 |
4 | namespace GamerVII.Launcher.ViewModels;
5 |
6 | ///
7 | /// View model class for the sidebar, derived from ViewModelBase.
8 | ///
9 | public class SidebarViewModel : ViewModelBase
10 | {
11 | ///
12 | /// Gets the view model for the list of game servers.
13 | ///
14 | public ServersListViewModel ServersListViewModel { get; }
15 |
16 | ///
17 | /// Command to open the profile page.
18 | ///
19 | public ICommand OpenProfilePageCommand { get; set; }
20 |
21 | ///
22 | /// Command to execute the logout operation.
23 | ///
24 | public ICommand LogoutCommand { get; set; }
25 |
26 | ///
27 | /// Initializes a new instance of the SidebarViewModel class.
28 | ///
29 | public SidebarViewModel()
30 | {
31 | // Initialize the ServersListViewModel to handle game servers data.
32 | ServersListViewModel = new ServersListViewModel();
33 | }
34 | }
35 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Views/Components/ButtonControl.axaml:
--------------------------------------------------------------------------------
1 |
4 |
5 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
41 |
42 |
44 |
45 |
49 |
50 |
51 |
52 |
53 |
54 |
55 |
58 |
62 |
63 |
84 |
85 |
87 |
88 |
92 |
93 |
94 |
95 |
96 |
97 |
98 |
124 |
125 |
127 |
129 |
133 |
134 |
135 |
136 |
137 |
138 |
139 |
166 |
167 |
168 |
169 |
170 |
171 |
172 |
173 |
198 |
199 |
202 |
203 |
206 |
207 |
208 |
209 |
210 |
211 |
212 |
213 |
214 |
--------------------------------------------------------------------------------
/src/GamerVII.Launcher/Views/Components/ButtonControl.axaml.cs:
--------------------------------------------------------------------------------
1 | using System.Windows.Input;
2 | using Avalonia;
3 | using Avalonia.Controls;
4 | using Avalonia.Controls.Primitives;
5 |
6 | namespace GamerVII.Launcher.Views.Components;
7 |
8 | public class ButtonControl : TemplatedControl
9 | {
10 |
11 | public static readonly StyledProperty IconPathProperty = AvaloniaProperty.Register(
12 | nameof(IconPath), "/Assets/document.svg");
13 |
14 | public static readonly StyledProperty TextProperty = AvaloniaProperty.Register(
15 | nameof(Text), "КНОПКА");
16 |
17 | public static readonly StyledProperty CommandProperty = AvaloniaProperty.Register(
18 | nameof(Command));
19 |
20 | public static readonly StyledProperty