├── .gitignore ├── Assets ├── Compute Shaders.meta ├── Compute Shaders │ ├── ParallelReduce.compute │ ├── ParallelReduce.compute.meta │ ├── UpdateParticles.compute │ └── UpdateParticles.compute.meta ├── Scenes.meta ├── Scenes │ ├── SampleScene.unity │ └── SampleScene.unity.meta ├── Scripts.meta ├── Scripts │ ├── AffineTransformations.cs │ ├── AffineTransformations.cs.meta │ ├── AttractorPresets.cs │ ├── AttractorPresets.cs.meta │ ├── Capturer.cs │ ├── Capturer.cs.meta │ ├── ChaosGame.cs │ ├── ChaosGame.cs.meta │ ├── IteratedFunctionSystem.cs │ ├── IteratedFunctionSystem.cs.meta │ ├── ProceduralWizard.cs │ ├── ProceduralWizard.cs.meta │ ├── SetBlender.cs │ ├── SetBlender.cs.meta │ ├── SimpleCameraController.cs │ ├── SimpleCameraController.cs.meta │ ├── TransformSet.cs │ └── TransformSet.cs.meta ├── Shaders.meta └── Shaders │ ├── DebugParticle.shader │ ├── DebugParticle.shader.meta │ ├── InstancedParticle.shader │ ├── InstancedParticle.shader.meta │ ├── Particle.shader │ ├── Particle.shader.meta │ ├── Voxel.shader │ └── Voxel.shader.meta ├── Examples ├── f17.png └── flagship.png ├── ProjectSettings ├── AudioManager.asset ├── ClusterInputManager.asset ├── DynamicsManager.asset ├── EditorBuildSettings.asset ├── EditorSettings.asset ├── GraphicsSettings.asset ├── InputManager.asset ├── MemorySettings.asset ├── NavMeshAreas.asset ├── PackageManagerSettings.asset ├── Packages │ └── com.unity.testtools.codecoverage │ │ └── Settings.json ├── Physics2DSettings.asset ├── PresetManager.asset ├── ProjectSettings.asset ├── ProjectVersion.txt ├── QualitySettings.asset ├── SceneTemplateSettings.json ├── TagManager.asset ├── TimeManager.asset ├── UnityConnectSettings.asset ├── VFXManager.asset ├── VersionControlSettings.asset ├── XRSettings.asset └── boot.config ├── README.md └── UserSettings ├── EditorUserSettings.asset ├── Layouts └── default-2021.dwlt └── Search.settings /.gitignore: -------------------------------------------------------------------------------- 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